{"text_format":"1","workbook":"xlsx","n_sheets":31,"sheets":["Intro","Instructions","Beasts","Droids","Near-Humans","Character & Species","Class","Skills","Feats","Data","Talents","Lists","Talents 2","The Force","ForcePowerCards","Regimens-Tactics-Unleashed","Languages","Armor and Defenses","Weapons","Equipment","Cybernetics and Biotech","Bonuses","Destiny Completed","Character Sheet 1","Character Sheet 2","Weapons Cheat Sheet","Stat Block","Weapons Cheat Sheet (2)","old Weapons","NewStatBlockRef","Force Power Descriptions"],"not_rendered":{"charts":0,"images":1,"macros":1,"external_links":0,"defined_names":707,"comments":9,"pivot_tables":0},"unopened":[],"bounds":{"document_bytes":16777216,"sheet_cells":100000,"rows_first":2000,"rows_last":500,"rows_between":2000,"halvings":0,"cell_chars":16384,"cell_head_chars":4096},"cells_cut":0,"cells_raw":0,"read":"whole","date_system":"1900"}

{"sheet":"Intro","index":0,"n_rows":160,"n_cols":17,"rows_kept":160,"cut":false,"hidden":false,"merged":[]}
[]
[]
[null,null,"SagaForge",null,null,"Version",1.3,null,null,null,"Settings",null,null,null,null,null,"Thanks and Shoutouts"]
[null,null,"By Ben Mowbray (aka Ultramyth/NotLestat)"]
[null,null,"(Who NEVER listens to the Order 66 Podcast)",null,null,null,null,null,null,null,false,null,null,null,null,null,"Kenad Broki and all the contributers to SagaSheet"]
[null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,"Everyone on the Gleemax SagaForge Thread for their support and help with bugs/fixes"]
[null,null,null,null,null,null,null,null,null,null,false,null,null,null,null,null,"Ewokontoast and JemyM for JATM descriptions"]
[null,null,null,null,null,null,null,null,null,null,true,null,null,null,null,null,"Adio for additional descriptions"]
[null,null,"Hello and welcome to SagaForge, a character",null,null,null,null,null,null,null,null,1,null,null,null,null,"The Wizards crew who made Saga Edition happen"]
[null,null,"sheet tool for the Star Wars Roleplaying Game,",null,null,null,null,null,null,null,false,null,null,null,null,null,"George Lucas"]
[null,null,"Saga Edition.",null,null,null,null,null,null,null,false,null,null,null,null,null,"Everyone associated with the Order 66 podcast"]
[null,null,null,null,null,null,null,null,null,null,false]
[null,null,"Recent Features",null,null,null,null,null,null,null,false,null,null,null,null,null,"Pakman"]
[null,null,"-","Export Stat Block to File (txt or html)",null,null,null,null,null,null,false,"Jedi Master's level (for padawan defenses)",8,null,null,null,"Nozzlehead"]
[null,null,"-","Rodney's New Stat Block",null,null,null,null,null,null,false]
[null,null,"-","Species from Unknown Regions, including near humans",null,null,null,null,null,null,false]
[null,null,"-","Species from Galaxy of Intrigue",null,null,null,null,null,null,"Stat Blocks"]
[null,null,"-","Weapons and Equipment from Galaxy of Intrigue",null,null,null,null,null,null,false]
[null,null,"-","Weapons and Equipment from Unknown Regions",null,null,null,null,null,null,false]
[null,null,"-","Feats and Talents from Galaxy of Intrigue",null,null,null,null,null,null,true]
[null,null,"-","Feats and Talents from Unknown Regions",null,null,null,null,null,null,false]
[]
[]
[]
[null,null,null,"GR8-FL Series Support Droids"]
[null,null,null,"The following supporters have donated books, making further support of SagaForge possible:"]
[]
[null,null,null,"Unit","Handle","Wizards Profile",null,null,null,null,null,"Donation"]
[null,null,null,"GR8-FL-1","Pakman","http://community.wizards.com/pakman",null,null,null,null,null,"Galaxy At War"]
[null,null,null,"GR8-FL-2","Nozzlehead","http://community.wizards.com/nozzlehead",null,null,null,null,null,"Scavenger's Guide to Droids"]
[]
[]
[]
[null,null,"Feature List",null,null,null,null,null,null,null,"Feature Requests",null,null,null,null,null,"Bugs Fixed"]
[]
[null,null,"New in 1.2",null,null,null,null,null,null,null,"Feature",null,"Status",null,null,null,"Armor free slots changed to reflect Errata"]
[null,null,"Added remaining support for Galaxy at War",null,null,null,null,null,null,null,"Age modifiers",null,"Works",null,null,null,"Body Control now works correctly"]
[null,null,"Added support for Scavenger's Guide to Droids",null,null,null,null,null,null,null,"Arkanian Offshoot and Clone Hero Stats",null,"Works",null,null,null,"Bonus Sheet now works"]
[null,null,"Added Force Power Descriptions sheet",null,null,null,null,null,null,null,"Armor templates",null,"Works",null,null,null,"Carrying Capacity for droids and large creatures, etc"]
[null,null,null,null,null,null,null,null,null,null,"Calculate effects of Retractable Stock",null,"Works",null,null,null,"Cleaned Feats list"]
[null,null,"New in 1.14",null,null,null,"Status",null,null,null,"Calculate Talents that substitute UTF for Skills",null,"Works",null,null,null,"Clone Hero bonus feat not turning up"]
[null,null,"Further support for Galaxy at War",null,null,null,null,null,null,null,"Custom languages (override)",null,"Works",null,null,null,"Crime lord talents listing wrong"]
[null,null,"Hybrid Cyborgs",null,null,null,null,null,null,null,"Custom Species",null,"Works",null,null,null,"Fixed Adversary Lore and Know Weakness not showing up on sheet or stat block"]
[null,null,"Behind the scenes work on new stat block",null,null,null,null,null,null,null,"DCs to hide weapons",null,"Works",null,null,null,"Fixed Armour override bug"]
[null,null,"Elementary support for SGtD",null,null,null,null,null,null,null,"Destiny bonus to skill from education",null,"Works",null,null,null,"Fixed Beast species functions being on the Bith entry"]
[null,null,null,null,null,null,null,null,null,null,"Destiny Fulfilled tab",null,"Works",null,null,null,"Fixed bonus attack and bonus damage not working"]
[null,null,"New in 1.13",null,null,null,"Status",null,null,null,"Display which skills are trained and focused",null,"Works",null,null,null,"Fixed bug with Force regimens being cut off on the Stat Block"]
[null,null,"Partial support for Galaxy at War",null,null,null,null,null,null,null,"Droid Class Skill Assignment",null,"Works",null,null,null,"Fixed bug with grapple not counting dex with weapon finesse"]
[null,null,"Minor bug fixes",null,null,null,null,null,null,null,"Droid tab",null,"Works",null,null,null,"Fixed bug with Jedi Master not adding up Force Secrets right"]
[null,null,null,null,null,null,null,null,null,null,"Expanded armor modification space",null,"Works",null,null,null,"Fixed bug with lightsaber crystals requiring weapon focus"]
[null,null,"New in 1.12",null,null,null,"Status",null,null,null,"Feat/Talent descriptions (probably not)",null,"Works",null,null,null,"Fixed bug with martial arts and unarmed attacks"]
[null,null,"Added support for Force Deception",null,null,null,"Works",null,null,null,"Force regimens",null,"Works",null,null,null,"Fixed bug with skill training"]
[null,null,"Fixed a number of bugs",null,null,null,null,null,null,null,"Lightsabers treated as illegal in dark times",null,"Works",null,null,null,"Fixed bug with Trusty Sidearm"]
[null,null,"Increased support for the Beast tab",null,null,null,null,null,null,null,"Mandalorian iron support",null,"Works",null,null,null,"Fixed bug with weapon 1 not showing on the stat block if ranged"]
[null,null,"Fixed gunslinger trusty sidearm bug",null,null,null,null,null,null,null,"Mounted Weapons",null,"Works",null,null,null,"Fixed bugs with Adegan crystals"]
[null,null,"Added Destiny completed section",null,null,null,"Works",null,null,null,"Name on Weapon Cheat Sheet",null,"Works",null,null,null,"Fixed Crucitorn once selected is not displayed on character sheet 2 under Force powers"]
[null,null,null,null,null,null,null,null,null,null,"Nonheroic starting feats",null,"Works",null,null,null,"Fixed droid locomotion and speed bug"]
[null,null,"New in 1.11",null,null,null,"Status",null,null,null,"Show dividers in the Stat Block",null,"Works",null,null,null,"Fixed Fluidity talent not affecting Acrobatics"]
[null,null,"Overhauled NA and unarmed attacks",null,null,null,null,null,null,null,"Size Override",null,"Works",null,null,null,"Fixed Force Power Mastery has no way of indicating what power(s) has/have mastery"]
[null,null,"Addressed movement bugs",null,null,null,null,null,null,null,"Skill rerolls",null,"Works",null,null,null,"Fixed Imperial Knight talents"]
[null,null,"Addressed beast bugs",null,null,null,null,null,null,null,"Skills from species traits showing up",null,"Works",null,null,null,"Fixed Indepedent Droid not turning up until 8th level"]
[null,null,"Addressed talent bugs",null,null,null,null,null,null,null,"Starship Maneuvres",null,"Works",null,null,null,"Fixed Jedi Guardian Talent tree bug"]
[null,null,"Addressed armor bugs",null,null,null,null,null,null,null,"Use HP average based on Dice",null,"Works",null,null,null,"Fixed missing Legacy Destines"]
[null,null,null,null,null,null,null,null,null,null,"Add Sneak Attack to Weapons Cheat Sheet",null,"Not In",null,null,null,"Fixed most bugs up to post #350"]
[null,null,"New in 1.1",null,null,null,"Status",null,null,null,"DCs to build weapons",null,"Not In",null,null,null,"Fixed NonHeroic Feats not working correctly with Skill Focus and Skill Training"]
[null,null,"Added support for Squads and Units",null,null,null,"Works",null,null,null,"Expanded weapons list",null,"Not In",null,null,null,"Fixed NPC hp bug in excel 97-2003 version"]
[null,null,"Additional bug fixes",null,null,null,null,null,null,null,"Flat-footed box on character sheet",null,"Not In",null,null,null,"Fixed problems with Beskar'gam armor"]
[null,null,"Support for Rebellion Era Campaign Guide",null,null,null,"Functional",null,null,null,"Heirloom Items",null,"Not In",null,null,null,"Fixed spelling of Bocce"]
[null,null,"Implemented armor weight based on size",null,null,null,"Works",null,null,null,"Language (understand only) vs full",null,"Not In",null,null,null,"Fixed Starship Manoeuvres not showing up on the stat block"]
[null,null,"Support for Beasts",null,null,null,"Functional",null,null,null,"Mastercraft items",null,"Not In",null,null,null,"Fixed wrong descriptions for Warden of the Sky talent tree"]
[null,null,"Support for Racial Feats",null,null,null,"Works",null,null,null,"Shields",null,"Not In",null,null,null,"Force Intuition not showing up on character sheet"]
[null,null,null,null,null,null,null,null,null,null,"Support for Backgrounds (RECG)",null,"Not In",null,null,null,"Force powers available/known calculation"]
[null,null,"New in 1.02",null,null,null,"Status",null,null,null,"Attack options in Stat Block",null,"Functional",null,null,null,"Force Treatment now works correctly"]
[null,null,"Revamped speed outputs",null,null,null,null,null,null,null,"Dual Weapons on the Stat Block",null,"Functional",null,null,null,"Improved Damage Threshold not showing on character sheet"]
[null,null,"Most bug fixes through post #390",null,null,null,null,null,null,null,"Integrated equipment",null,"Functional",null,null,null,"Increased legacy compatability in 97-2003 versions"]
[null,null,"Added missing JATM talents",null,null,null,"Works",null,null,null,"Padawan settings",null,"Works",null,null,null,"Long Stride is now accounted for"]
[null,null,null,null,null,null,null,null,null,null,"Stat Block",null,"Works",null,null,null,"Made weapons more compatible with natural attacks"]
[null,null,"New in 1.01",null,null,null,"Status",null,null,null,"Credit, Force Point and Destiny Point tracker",null,"Not In",null,null,null,"Miraluka bonus Force Training not showing up"]
[null,null,"Mostly bug fixes up to post #350",null,null,null,null,null,null,null,null,null,null,null,null,null,"Multiple instances of Skill Focus/Training for nonheroics not turning up"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Psychic Citadel now functions correctly"]
[null,null,"New in 1.0",null,null,null,"Status",null,null,null,null,null,null,null,null,null,"Pulse charger now works with Feats such as Rapid Shot"]
[null,null,"Added helmet section to armor",null,null,null,"Works",null,null,null,"Dark Side Bane, LECG, Jedi Talent",null,null,null,null,null,"Some races having wrong species traits"]
[null,null,"Added integrated equipment to armor",null,null,null,"Works",null,null,null,"Disciplined Strike, Alter Force Tree",null,null,null,null,null,"Some talents did not show on the Stat Block"]
[null,null,"Increased support for bonuses sheet",null,null,null,null,null,null,null,"Force Exhertion, FUCG 88",null,null,null,null,null,"Use the Force is now a class skill if you have Force Sensitivity"]
[null,null,"Increased support for NPCs",null,null,null,null,null,null,null,null,null,null,null,null,null,"White Current Adept now counts Use the Force as Stealth"]
[null,null,"More minor bug fixes and tweaks",null,null,null,null,null,null,null,null,null,null,null,null,null,"Doesn't calculate DR properly if you have the Armored Mandalorian talent (KotOR p. 38)"]
[null,null,"Revamp of Armor and Equipment",null,null,null,null,null,null,null,null,null,null,null,null,null,"Missing Kel Dor breathing equipment"]
[null,null,"Shots counter on Weapon Cheat Sheet",null,null,null,"Works"]
[null,null,"Support for Droid Class skills"]
[null,null,"Support for Exotic Weapon Mastery",null,null,null,"Works"]
[null,null,"Support for Skill Training",null,null,null,"Works"]
[]
[null,null,"New in 0.99",null,null,null,"Status"]
[null,null,"Minor bug fixes and tweaks"]
[null,null,"Better support for NPC characters"]
[]
[null,null,"New in 0.98",null,null,null,"Status"]
[null,null,"Added better support for NPCs and Beasts",null,null,null,"Functional"]
[null,null,"Added basic support for Dual Wield",null,null,null,"Functional"]
[null,null,"Added armor mentioned in stat blocks",null,null,null,"Works"]
[null,null,"Numerous micro bug fixes"]
[]
[null,null,"New in 0.97",null,null,null,"Status"]
[null,null,"Added Unleashed abilities",null,null,null,"Works"]
[null,null,"Fixed most bugs listed up to post #180",null,null,null,"Works"]
[null,null,"Added Jedi Academy races",null,null,null,"Works"]
[null,null,"Added carrying capacity for nonstandards",null,null,null,"Works"]
[null,null,"Added descriptions for feats/talents",null,null,null,"Works"]
[]
[null,null,"New in 0.96",null,null,null,"Status"]
[null,null,"Added support for skill rerolls",null,null,null,"Works"]
[null,null,"Tweaked many areas of the sheet",null,null,null,"Works"]
[null,null,"Added support for Damage Reduction",null,null,null,"Works"]
[null,null,"Added better support for nonheroic",null,null,null,"Works"]
[]
[null,null,"New in 0.95",null,null,null,"Status"]
[null,null,"Better support for weapons",null,null,null,"Works"]
[null,null,"Better functioning Weapon Cheat Sheet",null,null,null,"Works"]
[null,null,"Better functioning Stat Block",null,null,null,"Works"]
[]
[null,null,"New in 0.9",null,null,null,"Status"]
[null,null,"Added a variety of robes to equipment",null,null,null,"Works"]
[null,null,"Added JATM equipment",null,null,null,"Works"]
[null,null,"Added support for UtF skill subsitution",null,null,null,"Works"]
[null,null,"Added support for Droids",null,null,null,"Functional"]
[null,null,"Added better support for Force tab",null,null,null,"Works"]
[]
[null,null,"New in 0.8",null,null,null,"Status"]
[null,null,"Added Mando'a and Hapan languages",null,null,null,"Works"]
[null,null,"Added more data from Jedi Academy",null,null,null,"Functional"]
[null,null,"Added Sith Alchemy for weapons",null,null,null,"Functional"]
[null,null,"Added six weapon entries",null,null,null,"Works"]
[null,null,"Revamped Armor tab",null,null,null,"Functional"]
[]
[null,null,"New in 0.7",null,null,null,"Status"]
[null,null,"Reworked the Weapon tab",null,null,null,"Functional"]
[null,null,"Added data from Jedi Academy",null,null,null,"Partial"]
[null,null,"Added bonus tab"]
[]
[null,null,"New in 0.6",null,null,null,"Status"]
[null,null,"Added Stat Block",null,null,null,"Functional"]
[]
[null,null,"New in 0.5",null,null,null,"Status"]
[null,null,"Added Armor and Defenses tab",null,null,null,"Functional"]
[null,null,"Added Biotech and Cybernetics tab",null,null,null,"Functional"]
[null,null,"Added Character & Species tab",null,null,null,"Functional"]
[null,null,"Added Character Sheets",null,null,null,"Works"]
[null,null,"Added Class tab",null,null,null,"Works"]
[null,null,"Added Equipment tab",null,null,null,"Functional"]
[null,null,"Added Feats",null,null,null,"Works"]
[null,null,"Added Languages tab",null,null,null,"Functional"]
[null,null,"Added Skills",null,null,null,"Works"]
[null,null,"Added Talents",null,null,null,"Functional"]
[null,null,"Added Weapon Cheat Sheet",null,null,null,"Functional"]
[null,null,"Added Weapons tab",null,null,null,"Functional"]
[]
[]
[null,null,"New in 1.3"]
[null,null,"Support for Galaxy of Intrigue"]
[null,null,"Support for Unknown Regions"]

{"sheet":"Instructions","index":1,"n_rows":0,"n_cols":0,"rows_kept":0,"cut":false,"hidden":false,"merged":[]}

{"sheet":"Beasts","index":2,"n_rows":40,"n_cols":10,"rows_kept":40,"cut":false,"hidden":true,"merged":[[44,4,44,9],[3,2,3,9],[40,4,40,9],[41,4,41,9],[42,4,42,9],[43,4,43,9]]}
[]
[]
[null,null,"Beasts and Custom Species"]
[null,null,"To use this tab, the character species must be set to Beast. The species will be named from the \"Species Name\" input box. Remember, Beast characters should have their Intelligence set to 1 or 2. This sheet can also be used for making custom races, so long as 'Beast' is selected as the species on the Character and Species sheet."]
[]
[null,null,"Species Name",null,null,null,null,"Ref"]
[null,null,null,null,null,null,null,"Fort"]
[null,null,"Natural Armor",null,null,null,null,"Will"]
[]
[null,null,null,null,null,null,null,"Size Mod","Total"]
[null,null,"Strength Bonus",null,null,null,null,{"$f":"INDEX(BeastSizeAbilitiesTable,BeastSize,2)","v":0},{"$f":"H11+E11","v":0}]
[null,null,"Dexteriry Bonus",null,null,null,null,{"$f":"INDEX(BeastSizeAbilitiesTable,BeastSize,4)","v":0},0]
[null,null,"Constitution Bonus",null,null,null,null,{"$f":"INDEX(BeastSizeAbilitiesTable,BeastSize,3)","v":0},0]
[null,null,"Intelligence Bonus",null,null,null,null,null,0]
[null,null,"Wisdom Bonus",null,null,null,null,null,0]
[null,null,"Charisma Bonus",null,null,null,null,null,0]
[]
[null,null,null,null,null,null,"Die #","Die Size","Damage","Type"]
[null,null,"Natural Attack",null,null,null,{"$f":"IF(BeastNA1<>\"\",INDEX(TableNaturalAttackDieNum,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E19,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E19<>\"\",INDEX(TableNaturalAttackDieSize,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E19,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E19<>\"\",G19&IF(H19<>1,\"d\"&H19,\"\"),\"\")","v":""},{"$f":"IF(E19<>\"\",INDEX(TableNaturalAttack,MATCH(E19,NaturalAttackList,0),3),\"\")","v":""}]
[null,null,"Natural Attack",null,null,null,{"$f":"IF(BeastNA2<>\"\",INDEX(TableNaturalAttackDieNum,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E20,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E20<>\"\",INDEX(TableNaturalAttackDieSize,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E20,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E20<>\"\",G20&IF(H20<>1,\"d\"&H20,\"\"),\"\")","v":""},{"$f":"IF(E20<>\"\",INDEX(TableNaturalAttack,MATCH(E20,NaturalAttackList,0),3),\"\")","v":""}]
[null,null,"Natural Attack",null,null,null,{"$f":"IF(BeastNA3<>\"\",INDEX(TableNaturalAttackDieNum,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E21,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E21<>\"\",INDEX(TableNaturalAttackDieSize,MIN(9,BeastSize+UnarmedDieIncreases),INDEX(TableNaturalAttack,MATCH(E21,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E21<>\"\",G21&IF(H21<>1,\"d\"&H21,\"\"),\"\")","v":""},{"$f":"IF(E21<>\"\",INDEX(TableNaturalAttack,MATCH(E21,NaturalAttackList,0),3),\"\")","v":""}]
[null,null,"Natural Attack",null,null,null,{"$f":"IF(BeastNA4<>\"\",INDEX(TableNaturalAttackDieNum,BeastSize,INDEX(TableNaturalAttack,MATCH(E22,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E22<>\"\",INDEX(TableNaturalAttackDieSize,BeastSize,INDEX(TableNaturalAttack,MATCH(E22,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E22<>\"\",G22&IF(H22<>1,\"d\"&H22,\"\"),\"\")","v":""},{"$f":"IF(E22<>\"\",INDEX(TableNaturalAttack,MATCH(E22,NaturalAttackList,0),3),\"\")","v":""}]
[null,null,"Natural Attack",null,null,null,{"$f":"IF(BeastNA5<>\"\",INDEX(TableNaturalAttackDieNum,BeastSize,INDEX(TableNaturalAttack,MATCH(E23,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E23<>\"\",INDEX(TableNaturalAttackDieSize,BeastSize,INDEX(TableNaturalAttack,MATCH(E23,NaturalAttackList,0),2)),\"\")","v":""},{"$f":"IF(E23<>\"\",G23&IF(H23<>1,\"d\"&H23,\"\"),\"\")","v":""},{"$f":"IF(E23<>\"\",INDEX(TableNaturalAttack,MATCH(E23,NaturalAttackList,0),3),\"\")","v":""}]
[]
[null,null,"Size",null,null,null,null,{"$f":"IF(E25<>\"\",INDEX(SizeTable,MATCH(E25,SizeList,0),3),5)","v":5}]
[null,null,null,null,null,null,null,"Skill Focus"]
[null,null,"Speed",null,null,null,null,"Skill Focus"]
[null,null,"Climb Speed",null,null,null,null,"Skill Focus"]
[null,null,"Fly Speed"]
[null,null,"Swim Speed",null,null,null,null,"Skill Training"]
[null,null,null,null,null,null,null,"Skill Training"]
[null,null,"Trait/Special Quality",null,null,null,null,"Skill Training"]
[null,null,"Trait/Special Quality"]
[null,null,"Trait/Special Quality",null,null,null,null,"Feat"]
[null,null,"Trait/Special Quality",null,null,null,null,"Feat"]
[null,null,"Trait/Special Quality",null,null,null,null,"Feat"]
[]
[]
[]
[null,null,"Custom Species Traits"]

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[]
[]
[null,null,"Droids",null,null,null,{"$f":"IF(AND(DroidDegree<>\"\",DroidDegree<>\"Cyborg Hybrid\"),TRUE,FALSE)","v":false},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Droid Chassis"]
[null,null,null,null,null,null,{"$f":"Race&IF(Cyborg,\" Cyborg Hybrid\",\"\")","v":"Human"},null,"Str","Dex","Con","Int","Wis","Cha",null,null,null,null,null,null,"Walking","Wheeled","Tracked","Flying","Hover","Burrow","Underwater"]
[null,null,"Select Droid Degree",null,null,null,null,null,{"$f":"IF(DroidDegree<>\"\",INDEX(DroidDegreeTable,MATCH(DroidDegree,DroidDegreeList,0),2)+I6+IF(DroidSize=\"Small\",-2,0),0)","v":0},{"$f":"IF(DroidDegree<>\"\",INDEX(DroidDegreeTable,MATCH(DroidDegree,DroidDegreeList,0),3)+J6+IF(DroidSize=\"Small\",2,0),0)","v":0},"─",{"$f":"IF(DroidDegree<>\"\",INDEX(DroidDegreeTable,MATCH(DroidDegree,DroidDegreeList,0),4)+L6,0)","v":0},{"$f":"IF(DroidDegree<>\"\",INDEX(DroidDegreeTable,MATCH(DroidDegree,DroidDegreeList,0),5)+M6,0)","v":0},{"$f":"IF(DroidDegree<>\"\",INDEX(DroidDegreeTable,MATCH(DroidDegree,DroidDegreeList,0),6)+N6,0)","v":0},null,null,null,null,"Speed (sheet)",{"$f":"MAX(IF(ISERROR(U5),0,U5),IF(ISERROR(V5),0,V5),IF(ISERROR(W5),0,W5),0)","v":6},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),2),INDEX(RaceListTable,RaceIndex,19))","v":6},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Wheeled\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Wheeled\",LocomotionTakenList,0),2),0)","v":0},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Tracked\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Tracked\",LocomotionTakenList,0),2),0)","v":0},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Flying\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Flying\",LocomotionTakenList,0),2),0)","v":0},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Hovering\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Hovering\",LocomotionTakenList,0),2),0)","v":0},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Burrow\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Burrow\",LocomotionTakenList,0),2),0)","v":0},{"$f":"IF(NOT(ISERROR(INDEX(LocomotionTakenTable,MATCH(\"Underwater\",LocomotionTakenList,0),2))),INDEX(LocomotionTakenTable,MATCH(\"Underwater\",LocomotionTakenList,0),2),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(\"Chassis\",G4,1))),INDEX(DroidChassisTable,MATCH(G4,DroidChassisList,0),2)&\"\n\n\"&AO35,IF(Cyborg,\"As a cyborg hybrid, you can use any type of droid system except a processor. Your cyborg hybrid chassis includes a life support system, making you immune to atmospheric and inhaled poison hazards.\",\"\"))","v":""}]
[null,null,null,null,null,null,{"$f":"OutputSize","v":"Medium"},null,{"$f":"IF($L$7<>\"\",IF(AND(LEFT($L$7,15)=\"Tech Specialist\",MID($L$7,18,3)=I4),2,IF(MID($L$7,16,3)=I4,4,0)),0)+IF(BalmorranArms=I4,1,0)","v":0},{"$f":"IF($L$7<>\"\",IF(AND(LEFT($L$7,15)=\"Tech Specialist\",MID($L$7,18,3)=J4),2,IF(MID($L$7,16,3)=J4,4,0)),0)+IF(BalmorranArms=J4,1,0)","v":0},null,{"$f":"IF($L$7<>\"\",IF(AND(LEFT($L$7,15)=\"Tech Specialist\",MID($L$7,18,3)=L4),2,IF(MID($L$7,16,3)=L4,4,0)),0)+IF(BalmorranArms=L4,1,0)","v":0},{"$f":"IF($L$7<>\"\",IF(AND(LEFT($L$7,15)=\"Tech Specialist\",MID($L$7,18,3)=M4),2,IF(MID($L$7,16,3)=M4,4,0)),0)+IF(BalmorranArms=M4,1,0)","v":0},{"$f":"IF($L$7<>\"\",IF(AND(LEFT($L$7,15)=\"Tech Specialist\",MID($L$7,18,3)=N4),2,IF(MID($L$7,16,3)=N4,4,0)),0)+IF(BalmorranArms=N4,1,0)","v":0}]
[null,null,"Droid Size",null,null,null,null,null,null,null,"Tech Specialist/Superior Tech",null,null,null,null,null,null,null,{"$f":"DroidLocomotionOutput&IF(DroidAppendageOutput<>\"\",\", \"&DroidAppendageOutput,\"\")&IF(DroidAccessoriesOutput<>\"\",\", \"&DroidAccessoriesOutput,\"\")","v":""},null,null,null,null,null,null,null,null,null,"Strength","Tech Specialist",{"$f":"AD7&\" (\"&AC7&\")\"","v":"Tech Specialist (Strength)"}]
[null,null,"Cost Factor",null,null,null,{"$f":"IF(DroidSize<>\"\",IF(DroidSize<>\"Medium\",2,1),IF(G6<>\"Medium\",2,1))","v":1},{"$f":"IF(DroidSize=\"Small\",2/DroidCostFactor,DroidCostFactor)","v":1},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dexterity","Tech Specialist",{"$f":"AD8&\" (\"&AC8&\")\"","v":"Tech Specialist (Dexterity)"}]
[null,null,"Total Cost",null,null,null,{"$f":"SUM(I19:I87,J13:J17)","v":0},{"$f":"IF(G21<>\"\",1.5,1)","v":1},null,null,"Droid Manufacturer Trait",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intelligence","Tech Specialist",{"$f":"AD9&\" (\"&AC9&\")\"","v":"Tech Specialist (Intelligence)"}]
[null,null,"Total Weight",null,null,null,{"$f":"SUM(J20:J87)","v":0},null,null,null,{"$f":"IF(DroidManufacturer=\"Balmorran Arms\",\"Increased Ability\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wisdom","Tech Specialist","Tech Specialist (Wisdom)"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,"Charisma","Tech Specialist","Tech Specialist (Charisma)"]
[null,null,null,null,null,null,"Type","Speed","(Max)","Cost","Weight","Exclusive","Restricted",null,null,null,null,null,null,null,{"$f":"U13&IF(DroidLocomotionAccessoriesOutput<>\"\",\", \"&DroidLocomotionAccessoriesOutput,\"\")","v":""},null,null,null,null,{"$f":"Z13","v":""},null,null,"Strength","Superior Tech","Superior Tech (Strength)"]
[null,null,"Locomotion",null,"Base",null,null,null,{"$f":"IF(G13<>\"\",INDEX(DroidLocomotionTable,MATCH(G13,DroidLocomotionList,0),IF(DroidSize=\"Medium\",3,IF(DroidSize=\"Large\",4,2))),\"\")","v":""},{"$f":"IF(AND(G13<>\"\",H13<>\"\"),(H13*H13*INDEX(DroidLocomotionTable,MATCH(G13,DroidLocomotionList,0),5)*DroidCostFactor)/IF(L13<>\"\",10,1)/IF(M13<>\"\",10,1),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G13<>\"\",LOWER(G13)&\" locomotion\"&IF(OR(L13<>\"\",M13<>\"\"),\" (\"&IF(L13<>\"\",LOWER(L$12),\"\")&IF(AND(L13<>\"\",M13<>\"\"),\", \",\"\")&IF(M13<>\"\",LOWER(M$12),\"\")&\")\",\"\"),\"\")","v":""},null,{"$f":"IF(S13<>\"\",IF(U14<>\"\",S13&\", \"&U14,S13),U14)","v":""},null,{"$f":"IF(G13=\"\",\"\",G13)","v":""},{"$f":"IF(W13<>\"\",INDEX(LocomotionTakenTable,MATCH(W13,LocomotionTakenList,0),2)+IF(AND(Talents!$M$463>0,OR(G13=\"Walking\",G13=\"Flying\")),2,0),\"\")","v":""},{"$f":"IF(X13<>\"\",X13&\" squares (\"&LOWER(W13)&\")\"&IF(AND(W13=\"Walking\",G22<>\"\"),\", \"&INT(X13/2)&\" squares (climbing)\",\"\"),\"\")","v":""},{"$f":"IF(Y13<>\"\",Y13&IF(Z14<>\"\",\", \"&Z14,\"\"),Z14)","v":""},null,null,"Dexterity","Superior Tech","Superior Tech (Dexterity)"]
[null,null,null,null,"Second",null,null,null,{"$f":"IF(G14<>\"\",INDEX(DroidLocomotionTable,MATCH(G14,DroidLocomotionList,0),IF(DroidSize=\"Medium\",3,IF(DroidSize=\"Large\",4,2))),\"\")","v":""},{"$f":"IF(AND(G14<>\"\",H14<>\"\"),(H14*H14*INDEX(DroidLocomotionTable,MATCH(G14,DroidLocomotionList,0),5)*DroidCostFactor+500*DroidCostFactor)/IF(L14<>\"\",10,1)/IF(M14<>\"\",10,1),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G14<>\"\",LOWER(G14)&\" locomotion\"&IF(OR(L14<>\"\",M14<>\"\"),\" (\"&IF(L14<>\"\",LOWER(L$12),\"\")&IF(AND(L14<>\"\",M14<>\"\"),\", \",\"\")&IF(M14<>\"\",LOWER(M$12),\"\")&\")\",\"\"),\"\")","v":""},null,{"$f":"IF(S14<>\"\",IF(U15<>\"\",S14&\", \"&U15,S14),U15)","v":""},null,{"$f":"IF(G14=\"\",\"\",G14)","v":""},{"$f":"IF(W14<>\"\",INDEX(LocomotionTakenTable,MATCH(W14,LocomotionTakenList,0),2)+IF(AND(Talents!$M$463>0,OR(G14=\"Walking\",G14=\"Flying\")),2,0),\"\")","v":""},{"$f":"IF(X14<>\"\",X14&\" squares (\"&LOWER(W14)&\")\"&IF(AND(W14=\"Walking\",G23<>\"\"),\", \"&INT(X14/2)&\" squares (climbing)\",\"\"),\"\")","v":""},{"$f":"IF(Y14<>\"\",Y14&IF(Z15<>\"\",\", \"&Z15,\"\"),Z15)","v":""},null,null,"Intelligence","Superior Tech","Superior Tech (Intelligence)"]
[null,null,null,null,"Third",null,null,null,{"$f":"IF(G15<>\"\",INDEX(DroidLocomotionTable,MATCH(G15,DroidLocomotionList,0),IF(DroidSize=\"Medium\",3,IF(DroidSize=\"Large\",4,2))),\"\")","v":""},{"$f":"IF(AND(G15<>\"\",H15<>\"\"),(H15*H15*INDEX(DroidLocomotionTable,MATCH(G15,DroidLocomotionList,0),5)*DroidCostFactor+1000*DroidCostFactor)/IF(L15<>\"\",10,1)/IF(M15<>\"\",10,1),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G15<>\"\",LOWER(G15)&\" locomotion\"&IF(OR(L15<>\"\",M15<>\"\"),\" (\"&IF(L15<>\"\",LOWER(L$12),\"\")&IF(AND(L15<>\"\",M15<>\"\"),\", \",\"\")&IF(M15<>\"\",LOWER(M$12),\"\")&\")\",\"\"),\"\")","v":""},null,{"$f":"IF(S15<>\"\",IF(U16<>\"\",S15&\", \"&U16,S15),U16)","v":""},null,{"$f":"IF(G15=\"\",\"\",G15)","v":""},{"$f":"IF(W15<>\"\",INDEX(LocomotionTakenTable,MATCH(W15,LocomotionTakenList,0),2)+IF(AND(Talents!$M$463>0,OR(G15=\"Walking\",G15=\"Flying\")),2,0),\"\")","v":""},{"$f":"IF(X15<>\"\",X15&\" squares (\"&LOWER(W15)&\")\"&IF(AND(W15=\"Walking\",G25<>\"\"),\", \"&INT(X15/2)&\" squares (climbing)\",\"\"),\"\")","v":""},{"$f":"IF(Y15<>\"\",Y15&IF(Z16<>\"\",\", \"&Z16,\"\"),Z16)","v":""},null,null,"Wisdom","Superior Tech","Superior Tech (Wisdom)"]
[null,null,null,null,"Fourth",null,null,null,{"$f":"IF(G16<>\"\",INDEX(DroidLocomotionTable,MATCH(G16,DroidLocomotionList,0),IF(DroidSize=\"Medium\",3,IF(DroidSize=\"Large\",4,2))),\"\")","v":""},{"$f":"IF(AND(G16<>\"\",H16<>\"\"),(H16*H16*INDEX(DroidLocomotionTable,MATCH(G16,DroidLocomotionList,0),5)*DroidCostFactor+2000*DroidCostFactor)/IF(L16<>\"\",10,1)/IF(M16<>\"\",10,1),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G16<>\"\",LOWER(G16)&\" locomotion\"&IF(OR(L16<>\"\",M16<>\"\"),\" (\"&IF(L16<>\"\",LOWER(L$12),\"\")&IF(AND(L16<>\"\",M16<>\"\"),\", \",\"\")&IF(M16<>\"\",LOWER(M$12),\"\")&\")\",\"\"),\"\")","v":""},null,{"$f":"IF(S16<>\"\",IF(U17<>\"\",S16&\", \"&U17,S16),U17)","v":""},null,{"$f":"IF(G16=\"\",\"\",G16)","v":""},{"$f":"IF(W16<>\"\",INDEX(LocomotionTakenTable,MATCH(W16,LocomotionTakenList,0),2)+IF(AND(Talents!$M$463>0,OR(G16=\"Walking\",G16=\"Flying\")),2,0),\"\")","v":""},{"$f":"IF(X16<>\"\",X16&\" squares (\"&LOWER(W16)&\")\"&IF(AND(W16=\"Walking\",G26<>\"\"),\", \"&INT(X16/2)&\" squares (climbing)\",\"\"),\"\")","v":""},{"$f":"IF(Y16<>\"\",Y16&IF(Z17<>\"\",\", \"&Z17,\"\"),Z17)","v":""},null,null,"Charisma","Superior Tech","Superior Tech (Charisma)"]
[null,null,null,null,"Fifth",null,null,null,{"$f":"IF(G17<>\"\",INDEX(DroidLocomotionTable,MATCH(G17,DroidLocomotionList,0),IF(DroidSize=\"Medium\",3,IF(DroidSize=\"Large\",4,2))),\"\")","v":""},{"$f":"IF(AND(G17<>\"\",H17<>\"\"),(H17*H17*INDEX(DroidLocomotionTable,MATCH(G17,DroidLocomotionList,0),5)*DroidCostFactor+5000*DroidCostFactor)/IF(L17<>\"\",10,1)/IF(M17<>\"\",10,1),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G17<>\"\",LOWER(G17)&\" locomotion\"&IF(OR(L17<>\"\",M17<>\"\"),\" (\"&IF(L17<>\"\",LOWER(L$12),\"\")&IF(AND(L17<>\"\",M17<>\"\"),\", \",\"\")&IF(M17<>\"\",LOWER(M$12),\"\")&\")\",\"\"),\"\")","v":""},null,{"$f":"IF(S17<>\"\",IF(U18<>\"\",S17&\", \"&U18,S17),U18)","v":""},null,{"$f":"IF(G17=\"\",\"\",G17)","v":""},{"$f":"IF(W17<>\"\",INDEX(LocomotionTakenTable,MATCH(W17,LocomotionTakenList,0),2)+IF(AND(Talents!$M$463>0,OR(G17=\"Walking\",G17=\"Flying\")),2,0),\"\")","v":""},{"$f":"IF(X17<>\"\",X17&\" squares (\"&LOWER(W17)&\")\"&IF(AND(W17=\"Walking\",G27<>\"\"),\", \"&INT(X17/2)&\" squares (climbing)\",\"\"),\"\")","v":""},{"$f":"IF(Y17<>\"\",Y17&IF(Z18<>\"\",\", \"&Z18,\"\"),Z18)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,""]
[null,null,null,null,null,null,"Installed","Compatible","Cost","Weight",null,null,null,null,null,null,null,null,null,null,{"$f":"U20","v":""}]
[null,null,null,null,"Climbing Claws",null,null,{"$f":"IF(COUNTIF(G$13:G$17,\"Walking\")>0,\"Yes\",\"No\")","v":"No"},{"$f":"IF(AND(G20=\"Yes\",H20=\"Yes\"),IF(ISERROR(MATCH(\"Walking\",LocomotionTakenList,0)),\"\",INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),4)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(G20<>\"\",LOWER(E20),\"\")","v":""},null,{"$f":"IF(S20<>\"\",IF(U21<>\"\",S20&\", \"&U21,S20),U21)","v":""}]
[null,null,null,null,"Extra Legs",null,null,{"$f":"IF(COUNTIF(G$13:G$17,\"Walking\")>0,\"Yes\",\"No\")","v":"No"},{"$f":"IF(G21<>\"\",IF(ISERROR(MATCH(\"Walking\",LocomotionTakenList,0)),\"\",INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),4)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(G21<>\"\",LOWER(E21),\"\")","v":""},null,{"$f":"IF(S21<>\"\",IF(U22<>\"\",S21&\", \"&U22,S21),U22)","v":""}]
[null,null,null,null,"Jump Servos",null,null,{"$f":"IF(COUNTIF(G$13:G$17,\"Walking\")>0,\"Yes\",\"No\")","v":"No"},{"$f":"IF(G22<>\"\",IF(ISERROR(MATCH(\"Walking\",LocomotionTakenList,0)),\"\",INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),4)),\"\")","v":""},{"$f":"IF(AND(H22<>\"No\",G22<>\"\"),2*DroidWeightModifier,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G22<>\"\",LOWER(E22),\"\")","v":""},null,{"$f":"IF(S22<>\"\",IF(U23<>\"\",S22&\", \"&U23,S22),U23)","v":""}]
[null,null,null,null,"Magnetic Feet",null,null,{"$f":"IF(OR(COUNTIF(G$13:G$17,\"Walking\")>0,COUNTIF(G$13:G$17,\"Wheeled\")>0,COUNTIF(G$13:G$17,\"Tracked\")>0),\"Yes\",\"No\")","v":"No"},{"$f":"IF(G23<>\"\",IF(ISERROR(MATCH(\"Walking\",LocomotionTakenList,0)),\"\",INDEX(LocomotionTakenTable,MATCH(\"Walking\",LocomotionTakenList,0),4)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(G23<>\"\",LOWER(E23),\"\")","v":""},null,{"$f":"IF(S23<>\"\",IF(U25<>\"\",S23&\", \"&U25,S23),U25)","v":""}]
[null,null,null,null,"Gyroscopic Stabilizers",null,null,"Yes",{"$f":"IF(G24<>\"\",H13*H13*2*DroidCostFactor,\"\")","v":""},{"$f":"IF(G24<>\"\",4*DroidWeightModifier,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G24<>\"\",LOWER(E24),\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,"Armor",null,null,null,"Installed","Type","Cost","Weight","Ref","Max Dex","License","Rare"]
[null,null,null,null,"Built-in armor",null,null,{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),8))","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),2)*DroidCostFactor)","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),5)*DroidWeightModifier)","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),3))","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),4))","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(DroidArmorTable,MATCH(DroidArmorName,DroidArmorList,0),6),AvailList,0),2))","v":""},{"$f":"IF(ISERROR(MATCH($G$27,DroidArmorList,0)),\"\",IF(INDEX(DroidArmorTable,MATCH($G$27,DroidArmorList,0),7)<>\"\",\"Rare\",\"\"))","v":""},null,null,null,null,{"$f":"IF(DroidArmorName<>\"\",DroidArmorName,\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick Release Coupling"]
[null,null,"Appendages",null,"Unarmed damage",null,{"$f":"IF(D32<>\"\",D32&\" \",\"\")&UnarmedDieNumber&\"d\"&UnarmedDieSize","v":"1d4"},null,null,null,"Stabilized Mount","Telescopic","Magnetic Hand","Projectile Hand",null,"Rocket Arm",null,null,{"$f":"IF(G29<>\"\",G29,\"\")","v":"1d4"}]
[null,null,null,null,null,null,{"$f":"\"Appendages (\"&COUNTIF(E31:E43,\"Installed:\")&\" total)\"","v":"Appendages (0 total)"},null,"Cost","Weight",null,"Appendage",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Z31","v":""}]
[null,null,{"$f":"IF(G31<>\"\",INDEX(DroidAppendagesTable,MATCH(G31,DroidAppendages,0),2)*DroidCostFactor,0)","v":0},{"$f":"IF(COUNTIF(G31:G40,\"\")=10,-1,IF(COUNTIF(G31:G40,\"Claw\")>0,0,IF(OR(COUNTIF(G31:G40,\"Tool\")>0,COUNTIF(G31:G40,\"Hand\")>0),-1,-2)))","v":-1},{"$f":"IF(G31<>\"\",\"Installed:\",\"\")","v":""},null,null,{"$f":"IF(G31<>\"\",INDEX(DroidAppendagesTable,MATCH(G31,DroidAppendages,0),3)*DroidWeightModifier,0)","v":0},{"$f":"IF(AND(E31<>\"\",G31<>\"\"),IF(K31<>\"\",5*C31,0)+IF(L31<>\"\",2*C31,0)+IF(M31<>\"\",C31*2,0)+IF(N31<>\"\",C31*2,0)+IF(O31<>\"\",IF(G31<>\"Tool\",DroidCostFactor*50,DroidCostFactor*10),0)+IF(P31<>\"\",C31*4,0),\"\")","v":""},{"$f":"IF(AND(E31<>\"\",G31<>\"\"),IF(K31<>\"\",5*H31,0)+IF(L31<>\"\",2*H31,0)+IF(M31<>\"\",2*H31,0)+IF(N31<>\"\",2*H31,0)+IF(O31<>\"\",IF(G31<>\"Tool\",5*H31,2*H31),0)+IF(P31<>\"\",2*H31,0),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(G31<>\"\",LOWER(G31)&IF(OR(K31<>\"\",L31<>\"\",M31<>\"\",N31<>\"\",O31<>\"\",P31<>\"\"),\" (\"&IF(K31<>\"\",\"stabilized, \",\"\")&IF(L31<>\"\",\"telescopic, \",\"\")&IF(M31<>\"\",\"magnetic, \",\"\")&IF(N31<>\"\",\"projectile, \",\"\")&IF(O31<>\"\",\"quick release coupling, \",\"\")&IF(P31<>\"\",\"rocket, \",\"\")&\")\",\"\"),\"\")","v":""},{"$f":"IF(R31<>\"\",IF(COUNTIF(K31:P31,\"Yes\")>0,LEFT(R31,LEN(R31)-3)&\")\",R31),\"\")","v":""},{"$f":"IF(S31<>\"\",COUNTIF(S$31:S$40,S31),\"\")","v":""},{"$f":"IF(S31<>\"\",IF(T31>1,T31&\" \"&S31&\" appendages\",T31&\" \"&S31&\" appendage\"),\"\")","v":""},null,{"$f":"COUNTIF($U$31:U31,U31)=1","v":true},{"$f":"IF(W31,U31,\"\")","v":""},null,{"$f":"IF(X31<>\"\",IF(Z32<>\"\",X31&\", \"&Z32,X31),Z32)","v":""}]
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[null,null,0,null,"",null,null,0,"","",null,null,null,null,null,null,null,"","","","",null,{"$f":"COUNTIF($U$31:U36,U36)=1","v":false},"",null,""]
[null,null,0,null,"",null,null,0,"","",null,null,null,null,null,null,null,"","","","",null,{"$f":"COUNTIF($U$31:U37,U37)=1","v":false},"",null,""]
[null,null,0,null,"",null,null,0,"","",null,null,null,null,null,null,null,"","","","",null,{"$f":"COUNTIF($U$31:U38,U38)=1","v":false},"",null,""]
[null,null,0,null,"",null,null,0,"","",null,null,null,null,null,null,null,"","","","",null,{"$f":"COUNTIF($U$31:U39,U39)=1","v":false},"",null,""]
[null,null,0,null,"",null,null,0,"","",null,null,null,null,null,null,null,"","","","",null,{"$f":"COUNTIF($U$31:U40,U40)=1","v":false},"",null,{"$f":"IF(X40<>\"\",IF(Z43<>\"\",X40&\", \"&Z43,X40),Z43)","v":""}]
[]
[null,null,null,null,"Remote Limb Control",null,null,null,{"$f":"IF(G42=\"Basic\",1500,IF(G42=\"Deluxe\",6000,\"\"))","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,"Communications",null,null,null,"Installed",null,"Cost","Weight",null,null,null,null,null,null,null,null,null,null,{"$f":"U45","v":""}]
[null,null,null,null,"Comlink, internal",null,null,null,{"$f":"IF(G45<>\"\",250,\"\")","v":""},{"$f":"IF(G45<>\"\",0.1,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G45<>\"\",\"internal comlink\",\"\")","v":""},null,{"$f":"IF(S45<>\"\",IF(U46<>\"\",S45&\", \"&U46,S45),U46)","v":""}]
[null,null,null,null,"Communications countermeasures",null,null,null,{"$f":"IF(G46<>\"\",1000,\"\")","v":""},{"$f":"IF(G46<>\"\",3,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G46<>\"\",LOWER(E46),\"\")","v":""},null,{"$f":"IF(S46<>\"\",IF(U47<>\"\",S46&\", \"&U47,S46),U47)","v":""}]
[null,null,null,null,"Communications jammer",null,null,null,{"$f":"IF(G47<>\"\",5000,\"\")","v":""},{"$f":"IF(G47<>\"\",5,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Diagnostics package",null,null,null,{"$f":"IF(G48<>\"\",250,\"\")","v":""},{"$f":"IF(G48<>\"\",4,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,{"$f":"IF(S48<>\"\",IF(U49<>\"\",S48&\", \"&U49,S48),U49)","v":""}]
[null,null,null,null,"Droid caller",null,null,null,{"$f":"IF(G49<>\"\",10,\"\")","v":""},{"$f":"IF(G49<>\"\",0.2,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,{"$f":"IF(S49<>\"\",IF(U50<>\"\",S49&\", \"&U50,S49),U50)","v":""}]
[null,null,null,null,"Remote reciever jammer",null,null,null,{"$f":"IF(G50<>\"\",2000,\"\")","v":""},{"$f":"IF(G50<>\"\",2,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,{"$f":"IF(S50<>\"\",IF(U51<>\"\",S50&\", \"&U51,S50),U51)","v":""}]
[null,null,null,null,"Remote reciever signal booster",null,null,null,{"$f":"IF(G51<>\"\",500,\"\")","v":""},{"$f":"IF(G51<>\"\",2,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,{"$f":"IF(S51<>\"\",IF(U52<>\"\",S51&\", \"&U52,S51),U52)","v":""}]
[null,null,null,null,"Vocabulator",null,null,null,{"$f":"IF(G52<>\"\",50,\"\")","v":""},{"$f":"IF(G52<>\"\",0.5,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,{"$f":"IF(S52<>\"\",IF(U55<>\"\",S52&\", \"&U55,S52),U55)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(G53<>\"\",G53,\"\")","v":""},null,""]
[null,null,"Internal Storage",null,null,null,"Installed",null,"Cost","Weight",null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,"Internal Storage Space",null,null,null,{"$f":"IF(G55<>\"\",G55*50,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(G55<>\"\",LOWER(E55)&\" (\"&G55&\" kg)\",\"\")","v":""},null,""]
[null,null,null,null,"Spring-loaded mechanism",null,null,null,{"$f":"IF(G56<>\"\",150,\"\")","v":""},{"$f":"IF(G56<>\"\",3,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G56<>\"\",LOWER(E56),\"\")","v":""},null,""]
[null,null,null,null,"Locked access",null,null,null,{"$f":"IF(G57<>\"\",50,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(G57<>\"\",LOWER(E57),\"\")","v":""},null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(G58<>\"\",G58,\"\")","v":""},null,""]
[null,null,"Processors",null,null,null,"Installed",null,"Cost","Weight",null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,"Heuristic processor",null,null,null,{"$f":"IF(G60<>\"\",2000,\"\")","v":""},{"$f":"IF(G60<>\"\",5,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G60<>\"\",LOWER(E60),\"\")","v":""},null,""]
[null,null,null,null,"Remote processor",null,null,null,{"$f":"IF(ISERROR(MATCH(G61,RemoteProcessorList,0)),\"\",INDEX(RemoteProcessorTable,MATCH(G61,RemoteProcessorList,0),2))","v":""},{"$f":"IF(ISERROR(MATCH(G61,RemoteProcessorList,0)),\"\",INDEX(RemoteProcessorTable,MATCH(G61,RemoteProcessorList,0),3))","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G61<>\"\",LOWER(E61)&\" (\"&G61&\")\",\"\")","v":""},null,""]
[null,null,null,null,"Remote reciever",null,null,null,{"$f":"IF(G62<>\"\",-500,\"\")","v":""},{"$f":"IF(G62<>\"\",1,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Backup processor",null,null,null,{"$f":"IF(G63<>\"\",100,\"\")","v":""},null,null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Synchronized fire circuits",null,null,null,{"$f":"IF(G64<>\"\",150,\"\")","v":""},{"$f":"IF(G64<>\"\",1,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Restraining bolt",null,null,null,{"$f":"IF(G65<>\"\",5,\"\")","v":""},null,null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Secondary battery",null,null,null,{"$f":"IF(G66<>\"\",400,\"\")","v":""},{"$f":"IF(G66<>\"\",4,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Self-destruct system",null,null,null,{"$f":"IF(G67<>\"\",IF(DroidSize=\"Small\",24,36)*20,\"\")","v":""},{"$f":"IF(G67<>\"\",IF(DroidSize=\"Small\",24,36)*0.1,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G67<>\"\",LOWER(E67)&\" (\"&I67/20/6&\"d6)\",\"\")","v":""},null,""]
[null,null,null,null,"Droid remote control",null,null,null,{"$f":"IF(G68<>\"\",500,\"\")","v":""},{"$f":"IF(G68<>\"\",0.5,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Hidden core",null,null,null,{"$f":"IF(G69<>\"\",200,\"\")","v":""},{"$f":"IF(G69<>\"\",1,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Personality downloader",null,null,"5000+",null,null,"2 kg+",null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Remote starship starter",null,null,null,{"$f":"IF(G71<>\"\",50,\"\")","v":""},{"$f":"IF(G71<>\"\",2,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Specialized subprocessor",null,null,null,{"$f":"IF(G72<>\"\",1000,\"\")","v":""},{"$f":"IF(G72<>\"\",2,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Tactician battle computer",null,null,null,{"$f":"IF(G73<>\"\",5000,\"\")","v":""},{"$f":"IF(G73<>\"\",10,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(G74<>\"\",G74,\"\")","v":""},null,""]
[null,null,"Sensors",null,null,null,"Installed",null,"Cost","Weight",null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,"Improved sensor package",null,null,null,{"$f":"IF(G76<>\"\",200,\"\")","v":""},{"$f":"IF(G76<>\"\",2.5,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G76<>\"\",LOWER(E76),\"\")","v":""},null,""]
[null,null,null,null,"Darkvision",null,null,null,{"$f":"IF(G77<>\"\",150,\"\")","v":""},{"$f":"IF(G77<>\"\",1.5,\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Sensor booster",null,null,200,{"$f":"IF(G78<>\"\",H78,\"\")","v":""},{"$f":"IF(G78<>\"\",K78,\"\")","v":""},5,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"Sensor countermeasure package",null,null,1000,{"$f":"IF(G79<>\"\",H79,\"\")","v":""},{"$f":"IF(G79<>\"\",K79,\"\")","v":""},2,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,"YV sensor package",null,null,1000,{"$f":"IF(G80<>\"\",H80,\"\")","v":""},{"$f":"IF(G80<>\"\",K80,\"\")","v":""},3,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Shield Generator",null,null,null,"Installed","Compatible","Cost","Weight",null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,"SR",null,null,{"$f":"IF(G83<>\"\",IF(INDEX(DroidSRTable,MATCH(G83,DroidSRList,0),4)<=INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3),\"Yes\",\"No\"),\"\")","v":""},{"$f":"IF(ISERROR(MATCH(G83,DroidSRList,0)),\"\",INDEX(DroidSRTable,MATCH(G83,DroidSRList,0),2)*DroidCostFactor)","v":""},{"$f":"IF(ISERROR(MATCH(G83,DroidSRList,0)),\"\",INDEX(DroidSRTable,MATCH(G83,DroidSRList,0),3)*DroidWeightModifier)","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G83<>\"\",\"shield generator (SR \"&G83&\")\",\"\")","v":""},null,""]
[null,null,null,null,"Shield expansion module",null,null,{"$f":"IF(G84<>\"\",IF(H83=\"Yes\",\"Yes\",\"No\"),\"\")","v":""},{"$f":"IF(G84<>\"\",DroidShield*50*DroidCostFactor,\"\")","v":""},{"$f":"IF(G84<>\"\",DroidShield*2*DroidWeightModifier,\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G84<>\"\",LOWER(E84),\"\")","v":""},null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(G85<>\"\",G85,\"\")","v":""},null,""]
[null,null,"Translator Unit",null,null,null,"Installed",null,"Cost","Weight",null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,"DC",null,null,null,{"$f":"IF(ISERROR(MATCH(G87,DroidTranslatorList,0)),\"\",INDEX(DroidTranslatorTable,MATCH(G87,DroidTranslatorList,0),2))","v":""},{"$f":"IF(ISERROR(MATCH(G87,DroidTranslatorList,0)),\"\",INDEX(DroidTranslatorTable,MATCH(G87,DroidTranslatorList,0),3)*DroidWeightModifier)","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G87<>\"\",\"translator unit (DC \"&G87&\")\",\"\")","v":""},null,{"$f":"IF(S87<>\"\",IF(U90<>\"\",S87&\", \"&U90,S87),U90)","v":""}]
[]
[null,null,"Droid Accessories",null,null,null,null,null,"Cost","Weight"]
[null,null,"Antitheft comlink locator ",null,null,null,null,null,{"$f":"IF(G90<>\"\",INDEX(DroidAccessoriesTable,MATCH(C90,DroidAccessoriesList,0),7),\"\")","v":""},{"$f":"IF(G90<>\"\",INDEX(DroidAccessoriesTable,MATCH(C90,DroidAccessoriesList,0),10),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(G90<>\"\",LOWER(C90),\"\")","v":""},null,{"$f":"IF(S90<>\"\",IF(U91<>\"\",S90&\", \"&U91,S90),U91)","v":""}]
[null,null,"Audio enhancers ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Audio-radial stunner ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Automap ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Blaster recharge interface ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Collapsible construction ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Concealed item ",null,null,null,null,null,null,null,"double cost of appendage or storage",null,null,null,null,null,null,null,"",null,""]
[null,null,"Courier compartments ",null,null,null,null,null,{"$f":"IF(G97<>\"\",INDEX(DroidAccessoriesTable,MATCH(C97,DroidAccessoriesList,0),7),\"\")","v":""},{"$f":"IF(G97<>\"\",INDEX(DroidAccessoriesTable,MATCH(C97,DroidAccessoriesList,0),10),\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Credit reader ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Droid oil bath ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Earphone binary-to-basic translator ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Electric defense grid ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Emergency oxygen supply ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Hidden holster ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"High-speed cutting torch and welder ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,{"$f":"IF(G104<>\"\",LOWER(C104),\"\")","v":""},null,""]
[null,null,"Holographic game system ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,{"$f":"IF(G105<>\"\",LOWER(C105),\"\")","v":""},null,""]
[null,null,"Holographic image disguiser ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"ID dodge ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Improved coordination circuitry ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Interference generator",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Internal defenses",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Internal grapple gun ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Mesh tape dispenser ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Micro shield ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Multifunction apparatus ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Multispectrum searchlight ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Radiant heat element ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Remote viewer ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Rental restraining bolt ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Repulsorcam ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Scomp link ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Silence-bubble generator ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Space-beacon launcher ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Survival kit ",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Taser",null,null,null,null,null,"","",null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Video screen ",null,null,null,null,"1 × mm²",null,null,"1 kg + 0.1 per mm²",null,null,null,null,null,null,null,"",null,""]
[null,null,"Voice-print command lock ",null,null,null,null,null,{"$f":"IF(G126<>\"\",INDEX(DroidAccessoriesTable,MATCH(C126,DroidAccessoriesList,0),7),\"\")","v":""},{"$f":"IF(G126<>\"\",INDEX(DroidAccessoriesTable,MATCH(C126,DroidAccessoriesList,0),10),\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,"Weapon detector ",null,null,null,null,null,{"$f":"IF(G127<>\"\",INDEX(DroidAccessoriesTable,MATCH(C127,DroidAccessoriesList,0),7),\"\")","v":""},{"$f":"IF(G127<>\"\",INDEX(DroidAccessoriesTable,MATCH(C127,DroidAccessoriesList,0),10),\"\")","v":""},null,null,null,null,null,null,null,null,"",null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","",""]

{"sheet":"Near-Humans","index":4,"n_rows":27,"n_cols":17,"rows_kept":27,"cut":false,"hidden":true,"merged":[[4,10,4,12],[5,10,5,12],[6,10,6,12],[16,4,16,6],[15,4,15,6],[4,4,4,6],[6,4,6,6],[8,4,8,6]]}
[]
[]
[null,null,"Near-Human"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ability adjustment","Increase one ability score by 2 and reduce another by 2 to account for emphasis in certain attributes (such as strength or intelligence)."]
[null,null,"Species Name",null,null,null,null,null,"Species Languages",null,null,null,null,null,null,"Additional arms","Up to 2 additional arms. When making multiple attacks, the character can reduce the penalty to the attack roll by 2."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Biotech augmentation","Augmented with biotechnology. Select one bio-implant (see pages 67-68 of the Legacv Era Campaign Guide)."]
[null,null,"Removed Trait",null,null,null,null,null,null,null,null,null,null,null,null,"Breathe underwater","Amphibious and cannot drawn in water. Can have gill slits or sim ilar external features."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climate adaptation","Resistant to a specific climate. Select one: freezing, rarefied atmosphere, searing, smoky, tropical, or watery. When challenged by an environmental factor in that climate (chosen from those listed, or others at the Gamemaster's discretion), can reroll an Endurance or a Survival check, taking the better result."]
[null,null,"Near-Human Trait",null,null,null,null,null,null,null,null,null,null,null,null,"Conductive","Naturally generate a small amount of electrical energy and use as a natural weapon in an unarmed attack, dealing 1d6 points of energy damage. Character is always considered armed with a natural weapon."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cultural cybernetics","Culture commonly augments members with cybernetics fram birth. Select one cybernetic enhancement."]
[null,null,"Ability Adjustment",null,null,null,null,null,null,null,null,null,null,null,null,"Darkvision","Gain natural darkvision (see page 257 of the Saga Edition core rulebook) ."]
[null,null,null,"Bonus Adjustment",null,null,null,null,null,null,null,null,null,null,null,"Empath","Can use the telepathy application of the Use the Force ski ll untrained, and without having the Force Sensitivity feat. Additionally, can sense the emotions of a target if the Use the Force check equals or exceeds the target's Will Defense."]
[null,null,null,"Penalty Adjustment",null,null,null,null,null,null,null,null,null,null,null,"Expert swimmer","Can reroll a Swim check. Can take 10 on Swim checks when distracted or threatened."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heightened awareness","Can reroll a Perception check."]
[null,null,"Weapon Familiarity",null,null,null,null,null,null,null,null,null,null,null,null,"Low-light vision","Ignore concealment (but not total concea lment) from darkness."]
[null,null,null,"Weapon",null,null,null,null,null,null,null,null,null,null,null,"Natural armor","Thickened skin or natural armor plates grant a natural armor bonus of + 1 to Reflex Defense."]
[null,null,null,"Feat",null,null,null,null,null,null,null,null,null,null,null,"Natural weapon","Can use natural claws in an unarmed attack, dealing 1d6 points of slashing damage instead of normal unarmed damage. Character is always considered armed with the natural weapons."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Naturally acrobatic","Considered trained in the Acrobatics skill, even if it is not normally a class skill for the character."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Persistent","Can reroll an Endurance check."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick","Gain +1 to speed."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick healing","At the end of an encounter, regain hit points equal to 1d4 + Constitution modifier (minimum 1)."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resistant","Naturally resistant to poisons, disease, radiation, or other hazards, gaining a +2 species bonus to Fortitude Defense. Gamemaster can restrict resistance to a single, specific hazard."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scent","At close range (within 10 squares), ignore concealment and cover for purposes of Perception checks, and take no penalty from poor visibility when using the Track application of the Survival skill."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spring step","When using the High Jump or Long Jump applications of the Jump skill, reduce the number of squares required for a running start by 2."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength surge","Once per encounter, can rerall one Strength-based ability or skill check, doubling the character's Strength modifier (minimum +1), or can add 2 to a single damage roll on a successful melee attack, when Strength normally adds to the roll. This does not apply when Weapon Finesse is used."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visually striking","Character's appearance is visually surprising or stunning. The character's Charisma bonus is doubled when using the Persuasion skill on Humans, near-Humans, and similar humanoids (such as Twi'leks)."]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weapon familiarity","Character selects a single exotic weapon and treats it as a simple weapon instead. Must be commonly used by character's native culture."]

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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ArmorSpeed<>\"\",ArmorSpeed&\" squares\",X6)&IF(Y6<>\"\",\", \",\"\")&Y1","v":"6 squares"},{"$f":"Y6&IF(Z6<>\"\",\", \",\"\")&Z1","v":""},"","","","","",{"$f":"AE6","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Walk","Climb","Fly","Swim","Hover","Wheeled","Tracked","Jetpack","Burrow"]
[null,null,"Character Details",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species Traits",null,null,null,"Speeds",{"$f":"IF(X5<>0,X5+X4,0)","v":6},0,0,0,0,0,0,{"$f":"AE5","v":0},{"$f":"IF(AF5<>0,AF5+AF4,0)","v":0},null,null,"Size Override"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(Talents!$M$463>0,ArmorType<>\"Heavy\",ArmorType<>\"Medium\"),2,0)","v":0},{"$f":"IF(AND(Talents!$M$463>0,ArmorType<>\"Heavy\",ArmorType<>\"Medium\"),2,0)","v":0},{"$f":"IF(AND(Talents!$M$463>0,ArmorType<>\"Heavy\",ArmorType<>\"Medium\"),2,0)","v":0},{"$f":"IF(AND(Talents!$M$463>0,ArmorType<>\"Heavy\",ArmorType<>\"Medium\"),2,0)","v":0},null,null,null,{"$f":"IF(NOT(ISERROR(FIND(\"Jet Pack\",PossessionsStatBlock,1))),\"Yes\",IF(NOT(ISERROR(FIND(\"jet pack\",PossessionsStatBlock,1))),\"Yes\",\"No\"))","v":"No"},null,null,null,null,{"$f":"IF(AI4<>\"\",INDEX(SizeTable,MATCH(AI4,SizeList,0),1),\"\")","v":""}]
[null,null,"Species","Human",null,null,null,null,{"$f":"MATCH(Race,RaceList,0)","v":50},"Force Points",null,null,2,{"$f":"\"(of \"&INDEX(ClassTable,MATCH(CurrentClass,ClassList,0),10)+INT(CharacterLevel/2)&\")\"","v":"(of 10)"},null,null,null,null,"Ability Modifiers",{"$f":"IF(COUNTIF(G21:G26,0)<>6,IF(PositiveAbilityMods<>\"\",PositiveAbilityMods,NegativeAbilityMods),\"None\")","v":"None"},null,null,{"$f":"INDEX(RaceListTable,RaceIndex,3)","v":"Human"},{"$f":"IF(Race<>\"\",IF(OR(NOT(ISERROR(FIND(\"Droid\",INDEX(RaceListTable,RaceIndex,19),1))),Cyborg),DroidWalkSpeed,INDEX(RaceListTable,RaceIndex,19)),\"\")","v":6},{"$f":"MAX(IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),IF(Droids!G20<>\"\",INT(DroidWalkSpeed/2),0),0),IF(AND(Race=\"Beast\",BeastClimb<>\"\"),BeastClimb,IF(AND(Race=\"Sullustan\",Feats!M407>0),4,0)),0)","v":0},{"$f":"MAX(IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),DroidFlySpeed,IF(NOT(ISERROR(FIND(\"Fly Speed (\",SpeciesTraitsList,1))),MID(SpeciesTraitsList,FIND(\"Fly Speed (\",SpeciesTraitsList,1)+11,1),0)),IF(AND(Race=\"Beast\",BeastFly<>\"\"),BeastFly,0),0)","v":0},{"$f":"MAX(IF(NOT(ISERROR(FIND(\"Swim Speed (\",SpeciesTraitsList,1))),MID(SpeciesTraitsList,FIND(\"Swim Speed (\",SpeciesTraitsList,1)+12,1),0),IF(AND(Race=\"Beast\",BeastSwim<>\"\"),BeastSwim,0),0)","v":0},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),DroidHoverSpeed,0)","v":0},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),DroidWheeledSpeed,0)","v":0},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),DroidTrackedSpeed,0)","v":0},{"$f":"IF(AE4<>\"No\",IF(ArmorWorn<>\"\",JetpackSpeed,6),0)","v":0},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Droid\",Race,1))),Cyborg),DroidBurrowSpeed,0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(G22:G27,0)<>6,IF(T5=PositiveAbilityMods,NegativeAbilityMods,\"\"),\"None\")","v":""},null,null,null,{"$f":"IF(X3<>0,X3&\" squares\",\"\")","v":"6 squares"},{"$f":"IF(Y3<>0,\"climb \"&Y3&\" squares\",\"\")","v":""},{"$f":"IF(Z3<>0,\"fly \"&Z3&\" squares\",\"\")","v":""},{"$f":"IF(AA3<>0,\"swim \"&AA3&\" squares\",\"\")","v":""},{"$f":"IF(AB3<>0,\"hover \"&AB3&\" squares\",\"\")","v":""},{"$f":"IF(AC3<>0,\"wheeled \"&AC3&\" squares\",\"\")","v":""},{"$f":"IF(AD3<>0,\"tracked \"&AD3&\" squares\",\"\")","v":""},{"$f":"IF(AE3<>0,\"fly \"&AE3&\" squares (jet pack)\",\"\")","v":""}]
[null,null,"Name","Lt. Armen Arandis",null,null,null,null,null,"Destiny Points",null,null,null,null,null,null,null,null,"Size",{"$f":"IF(Race<>\"\",IF(AI4<>\"\",AI4,IF(ArmorWorn=\"Zero-g stormtrooper armor\",\"Large\",INDEX(SizeTable,IF(NPCType=3,9,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0)+IF(NPCType=2,1,0)),2))),\"\")","v":"Medium"},null,null,{"$f":"COUNTIF(T9:T15,\"Primitive\")>0","v":false}]
[null,null,"Age",null,null,null,null,null,null,"Destiny Type",null,null,null,null,null,null,null,null,"Speed",{"$f":"IF(Race<>\"\",IF(NOT(ISERROR(FIND(\"Droid\",Race,1))),MAX(X3,AC3,AD3),X3),\"\")","v":6}]
[null,null,"Height",null,null,null,null,null,null,"Destiny",null,null,null,null,null,null,null,null,"Special Qualities",{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(X9)),MID(SpeciesTraitsList,X8+1,X9-X8-1),\"\"))","v":"Bonus Trained Skill"},null,null,1,{"$f":"FIND(\";\",SpeciesTraitsList,1)","v":20},{"$f":"T9","v":"Bonus Trained Skill"},{"$f":"IF(Y9<>\"\",Y9&IF(Z10<>\", \",\"\"),Z10)","v":"Bonus Trained Skill"}]
[null,null,"Weight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Feat ",null,null,{"$f":"W9+1","v":2},{"$f":"FIND(\";\",SpeciesTraitsList,X9+1)","v":32},"Bonus Feat ","Bonus Feat "]
[null,null,"Hair",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,{"$f":"W10+1","v":3},{"$f":"FIND(\";\",SpeciesTraitsList,X10+1)","v":{"$error":"#VALUE!"}},"",""]
[null,null,"Eyes",null,null,null,null,null,null,"Experience Points",null,null,null,null,null,null,null,null,null,"",null,null,{"$f":"W11+1","v":4},{"$f":"FIND(\";\",SpeciesTraitsList,X11+1)","v":{"$error":"#VALUE!"}},"",""]
[null,null,"Gender","Male",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,{"$f":"W12+1","v":5},{"$f":"FIND(\";\",SpeciesTraitsList,X12+1)","v":{"$error":"#VALUE!"}},"",""]
[null,null,"Campaign","Dawn of Defiance",null,null,null,null,null,"Dark Side Score",null,null,5,null,null,null,null,null,null,"",null,null,{"$f":"W13+1","v":6},{"$f":"FIND(\";\",SpeciesTraitsList,X13+1)","v":{"$error":"#VALUE!"}},"",""]
[null,null,"Era",null,null,null,null,null,null,"Dark Side Taint",null,null,{"$f":"IF(M14=0,\"Untainted\",IF(AND(M14>0,M14<Wisdom),\"Tainted\",\"Dark Side\"))","v":"Tainted"},null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"W14+1","v":7},{"$f":"FIND(\";\",SpeciesTraitsList,X14+1)","v":{"$error":"#VALUE!"}}]
[]
[]
[null,null,"Ability Scores",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species Selections"]
[null,null,null,"Score",null,null,"Racial","4th","8th","12th","16th","20th","Bonus","Final","Mod",null,null,null,"Arkanian Offshoot"]
[null,4,"Strength",10,{"$f":"LOOKUP(D21,PointBuyScore,PointBuyCost)","v":2},null,{"$f":"IF(Race<>\"\",StrAgeMod+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),DroidStr,0)+INDEX(RaceListTable,RaceIndex,B21)+IF(T$21<>\"\",IF(T$21=C21,2,0),0)+IF(T$25<>\"\",IF(T$25=C21,2,0),0),0)","v":0},null,null,null,null,null,{"$f":"StrengthBonus+IF(ArmorStengthBonus<>\"\",ArmorStengthBonus,0)","v":0},{"$f":"IF(Race<>\"\",D21+G21+SUM(H21:L21)+M21,\"\")","v":10},{"$f":"IF(Race<>\"\",INT(N21/2)-5,\"\")","v":0},null,null,null,"Ability Score"]
[null,5,"Dexterity",8,0,null,{"$f":"IF(Race<>\"\",DexAgeMod+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),DroidDex,0)+INDEX(RaceListTable,RaceIndex,B22)+IF(T$21<>\"\",IF(T$21=C22,2,0),0)+IF(T$25<>\"\",IF(T$25=C22,2,0),0),0)","v":0},null,null,null,null,null,{"$f":"DexterityBonus+IF(ArmorDexterityBonus<>\"\",ArmorDexterityBonus,0)","v":0},8,-1,null,null,null,"Skill Focus"]
[null,6,"Constitution",10,2,null,{"$f":"IF(Race<>\"\",ConAgeMod+INDEX(RaceListTable,RaceIndex,B23)+IF(T$21<>\"\",IF(T$21=C23,2,0),0)+IF(T$25<>\"\",IF(T$25=C23,2,0),0),0)","v":0},null,null,null,null,null,{"$f":"ConstitutionBonus+IF(ArmorConstitutionBonus<>\"\",ArmorConstitutionBonus,0)","v":0},{"$f":"IF(Race<>\"\",IF(ISERROR(FIND(\"Droid\",Race,1)),D23+G23+SUM(H23:L23)+M23,\"─\"),\"\")","v":10},{"$f":"IF(Race<>\"\",IF(Constitution=\"─\",0,INT(N23/2)-5),\"\")","v":0}]
[null,7,"Intelligence",13,5,null,{"$f":"IF(Race<>\"\",IntAgeMod+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),DroidInt,0)+INDEX(RaceListTable,RaceIndex,B24)+IF(T$21<>\"\",IF(T$21=C24,2,0),0)+IF(T$25<>\"\",IF(T$25=C24,2,0),0),0)","v":0},null,null,null,null,null,{"$f":"IntelligenceBonus+IF(ArmorIntelligenceBonus<>\"\",ArmorIntelligenceBonus,0)","v":0},13,1,null,null,null,"Clone Hero"]
[null,8,"Wisdom",16,10,null,{"$f":"IF(Race<>\"\",WisAgeMod+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),DroidWis,0)+INDEX(RaceListTable,RaceIndex,B25)+IF(T$21<>\"\",IF(T$21=C25,2,0),0)+IF(T$25<>\"\",IF(T$25=C25,2,0),0),0)","v":0},1,1,null,null,null,{"$f":"WisdomBonus+IF(ArmorWisdomBonus<>\"\",ArmorWisdomBonus,0)","v":0},18,4,null,null,null,"Ability Score"]
[null,9,"Charisma",11,3,null,{"$f":"IF(Race<>\"\",ChaAgeMod+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),DroidCha,0)+INDEX(RaceListTable,RaceIndex,B26)+IF(T$21<>\"\",IF(T$21=C26,2,0),0)+IF(T$25<>\"\",IF(T$25=C26,2,0),0),0)","v":0},null,1,null,null,null,{"$f":"CharismaBonus+IF(ArmorCharismaBonus<>\"\",ArmorCharismaBonus,0)","v":0},12,1]
[null,null,null,null,null,null,null,{"$f":"SUM(H21:H26)&\"/\"&IF(CharacterLevel>=4,IF(OR(FirstClass=\"Nonheroic\",FirstClass=\"Beast\",HeroIsNPC),1,2),0)","v":"1/1"},{"$f":"SUM(I21:I26)&\"/\"&IF(CharacterLevel>=8,IF(OR(COUNTIF(Class!D10:D13,\"Nonheroic\")>0,COUNTIF(Class!D10:D13,\"Beast\")>0),1,2),0)","v":"2/2"},{"$f":"SUM(J21:J26)&\"/\"&IF(CharacterLevel>=12,IF(OR(COUNTIF(Class!D14:D17,\"Nonheroic\")>0,COUNTIF(Class!D14:D17,\"Beast\")>0),1,2),0)","v":"0/0"},{"$f":"SUM(K21:K26)&\"/\"&IF(CharacterLevel>=16,IF(OR(COUNTIF(Class!D18:D21,\"Nonheroic\")>0,COUNTIF(Class!D18:D21,\"Beast\")>0),1,2),0)","v":"0/0"},{"$f":"SUM(L21:L26)&\"/\"&IF(CharacterLevel>=20,IF(OR(COUNTIF(Class!D22:D25,\"Nonheroic\")>0,COUNTIF(Class!D22:D25,\"Beast\")>0),1,2),0)","v":"0/0"},null,null,null,null,null,null,"Mrlssi"]
[null,null,"Point Buy",{"$f":"SUM(E21:F26)&IF(Campaign=\"Dawn of Defiance\",IF(Race<>\"Droid\",\"/\"&28,\"/\"&25),\"\")","v":"22/28"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knowledge Skill"]
[]
[]
[]
[null,null,null,null,1,0,null,null,null,null,null,null,{"$f":"M33","v":""},null,{"$f":"O33","v":""}]
[null,null,null,null,2,0,null,null,null,null,null,{"$f":"IF(G21>0,\"+\"&G21&\" \"&C21,\"\")","v":""},{"$f":"IF(L33<>\"\",L33&IF(M34<>\"\",\", \"&M34,\"\"),M34)","v":""},{"$f":"IF(G21<0,G21&\" \"&C21,\"\")","v":""},{"$f":"IF(N33<>\"\",N33&IF(O34<>\"\",\", \"&O34,\"\"),O34)","v":""}]
[null,null,null,null,3,0,null,null,null,null,null,"","","",""]
[null,null,null,null,4,0,null,null,null,null,null,"","","",""]
[null,null,null,null,5,0,null,null,null,null,null,"","","",""]
[null,null,null,null,6,0,null,null,null,null,null,"","","",""]
[null,null,null,null,7,0,null,null,null,null,null,"","","",""]
[null,null,null,null,8,0,null,null,null,null,null,"","",null,""]
[null,null,null,null,9,1]
[null,null,null,null,10,2,null,null,null,null,{"$f":"K42","v":"Bonus Trained Skill;Bonus Feat ;"}]
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{"sheet":"Class","index":6,"n_rows":27,"n_cols":22,"rows_kept":27,"cut":false,"hidden":false,"merged":[]}
[]
[]
[null,null,"Classes",null,null,null,null,null,null,{"$f":"LevelsTaken","v":"nonheroic 4/noble 3/scoundrel 1/officer 1"},null,null,null,null,null,null,"Multiclass Feats"]
[]
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[null,18,"18th","None","",{"$f":"IF(D23<>\"None\",IF(G23=\"\",IF(ShowNPCHP,INDEX(ClassTable,H23,7)/2+IF(OR(B23=2,B23=4,B23=6,B23=8,B23=10,B23=12,B23=14,B23=16,B23=18,B23=20),1,0),INT(INDEX(ClassTable,H23,7)*0.75))+ConMod+IF(Bioimplant=3,1,0)+IF(Feats!$M$317>0,1,0),G23),\"\")","v":""},null,"",{"$f":"IF(D23<>\"None\",IF(INDEX(ClassTable,H23,3)<1,IF((INT(COUNTIF($D$6:D23,D23)*0.75)-COUNTIF($D$6:D23,D23)*0.75+1)<0.5,0,1),INDEX(ClassTable,H23,3)),\"\")","v":""},"","","",null,"Officer",null,null,null,null,null,null,"","nonheroic 4/noble 3/scoundrel 1/officer 1"]
[null,19,"19th","None","",{"$f":"IF(D24<>\"None\",IF(G24=\"\",IF(ShowNPCHP,INDEX(ClassTable,H24,7)/2+IF(OR(B24=2,B24=4,B24=6,B24=8,B24=10,B24=12,B24=14,B24=16,B24=18,B24=20),1,0),INT(INDEX(ClassTable,H24,7)*0.75))+ConMod+IF(Bioimplant=3,1,0)+IF(Feats!$M$317>0,1,0),G24),\"\")","v":""},null,"",{"$f":"IF(D24<>\"None\",IF(INDEX(ClassTable,H24,3)<1,IF((INT(COUNTIF($D$6:D24,D24)*0.75)-COUNTIF($D$6:D24,D24)*0.75+1)<0.5,0,1),INDEX(ClassTable,H24,3)),\"\")","v":""},"","","",null,"Officer",null,null,null,null,null,null,"","nonheroic 4/noble 3/scoundrel 1/officer 1"]
[null,20,"20th","None","",{"$f":"IF(D25<>\"None\",IF(G25=\"\",IF(ShowNPCHP,INDEX(ClassTable,H25,7)/2+IF(OR(B25=2,B25=4,B25=6,B25=8,B25=10,B25=12,B25=14,B25=16,B25=18,B25=20),1,0),INT(INDEX(ClassTable,H25,7)*0.75))+ConMod+IF(Bioimplant=3,1,0)+IF(Feats!$M$317>0,1,0),G25),\"\")","v":""},null,"",{"$f":"IF(D25<>\"None\",IF(INDEX(ClassTable,H25,3)<1,IF((INT(COUNTIF($D$6:D25,D25)*0.75)-COUNTIF($D$6:D25,D25)*0.75+1)<0.5,0,1),INDEX(ClassTable,H25,3)),\"\")","v":""},"","","",null,"Officer",null,null,null,null,null,null,"","nonheroic 4/noble 3/scoundrel 1/officer 1"]
[null,null,null,null,"Total HP:",{"$f":"SUM(F6:F25)*IF(NPCType=3,4,NPCType)+IF(OR(Cyborg,NOT(ISERROR(FIND(\"Droid\",Race,1)))),IF(DroidSize=\"Large\",10,0),0)","v":27},null,{"$f":"20-COUNTIF(H6:H25,\"\")","v":9},{"$f":"COUNTIF(I6:I25,1)","v":6},{"$f":"MAX(J6:J25)","v":2},{"$f":"MAX(K6:K25)","v":0},{"$f":"MAX(L6:L25)","v":4},null,{"$f":"N25","v":"Officer"},null,null,null,null,null,null,"",{"$f":"V25","v":"nonheroic 4/noble 3/scoundrel 1/officer 1"}]
[null,null,null,null,"DT Bonus",{"$f":"IF(NPCType=2,5,0)","v":0},null,{"$f":"CharacterLevel-COUNTIF(AllLevels,\"Nonheroic\")-COUNTIF(AllLevels,\"Beast\")","v":5}]

{"sheet":"Skills","index":7,"n_rows":35,"n_cols":42,"rows_kept":35,"cut":false,"hidden":false,"merged":[[3,34,8,34],[7,6,8,6],[4,23,8,23],[4,25,8,25],[7,13,8,13],[7,10,8,10],[7,7,8,7],[6,8,8,8],[4,17,8,17],[4,18,8,18],[4,19,8,19],[4,20,8,20],[4,21,8,21],[4,22,8,22]]}
[]
[]
[null,null,"Skills"]
[null,null,null,null,"Total",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Class!H6:H25,2),1,0)","v":0},{"$f":"IF(COUNTIF(Class!H6:H25,3),1,0)","v":1},{"$f":"IF(COUNTIF(Class!H6:H25,4),1,0)","v":1},{"$f":"IF(COUNTIF(Class!H6:H25,5),1,0)","v":0},{"$f":"IF(COUNTIF(Class!H6:H25,6),1,0)","v":0},{"$f":"IF(COUNTIF(Class!H6:H25,7),1,0)","v":1},{"$f":"IF(COUNTIF(Class!H6:H25,8),1,0)","v":0},null,{"$f":"IF(COUNTIF(Class!H6:H25,21),1,0)","v":0},null,null,null,null,null,null,null,null,"Availability Override"]
[null,null,"Skills to Train in: ",{"$f":"E5-COUNTIF(F10:F34,\"Yes\")","v":0},{"$f":"IF(FirstClass<>\"None\",MAX(1,INDEX(ClassTable,Class!H6,8)+IntMod+IF(AND(Species=\"Near Human\",NearHumanTrait=\"Naturally acrobatic\"),1,0)+IF(NOT(ISERROR(FIND(\"Bonus Trained Skill\",SpeciesTraitsList,1))),1,0),0),0)","v":3},null,null,null,null,null,null,null,null,null,null,null,null,"Jedi","Noble","Scoundrel","Scout","Soldier","Nonheroic","Beast",null,"Species"]
[null,null,"Skill Training Skills: ",{"$f":"E6-COUNTIF(G10:G34,\"Yes\")","v":0},{"$f":"IF(Feats!M291>0,Feats!M291,0)","v":2}]
[null,null,"Skills to Focus in: ",{"$f":"E7-COUNTIF(H10:H34,\"Yes\")","v":0},{"$f":"0+SkillFocusTimes+IF(Race=\"Vultan\",1,0)","v":2},null,null,null,"Species Skill Focus"]
[null,null,null,null,null,null,"Skill Training Feat","Skill Focus",null,null,"Ability Modifier","1/2 Char",null,"Skill Modifier"]
[null,null,"Skill","Ability","Class","Trained",null,null,null,"Armor\nPenalty",null,"Level","Misc\nBonus",null,null,null,null,null,null,null,null,null,null,null,"Droid",null,null,{"$f":"AB10","v":"Deception, Persuasion"},null,{"$f":"AD10","v":"Deception, Pilot"},null,"Reroll","Take 10",null,null,null,"Species",null,null,null,null,{"$f":"AP10","v":"Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"}]
[null,null,"Acrobatics","Dexterity",{"$f":"IF(OR(COUNTIF(R10:Z10,1)>0,AI10=\"Yes\"),\"Yes\",\"No\")","v":"Yes"},null,null,null,{"$f":"IF(AND(F10<>\"\",OR(NOT(ISERROR(FIND(C10,INDEX(RaceListTable,RaceIndex,25),1))),NOT(ISERROR(FIND(C10,INDEX(RaceListTable,RaceIndex,26),1))),NOT(ISERROR(FIND(C10,INDEX(RaceListTable,RaceIndex,27),1))))),\"Species\",\"\")","v":""},{"$f":"ArmorPenalty","v":0},{"$f":"INDEX(AbilityScoresTable,MATCH(D10,AbilityScoreList,0),13)","v":-1},{"$f":"IF(CharacterLevel>0,INT(CharacterLevel/2),0)","v":4},{"$f":"Bonuses!D28+IF(Feats!M435>0,3,0)","v":0},{"$f":"J10+IF(K10<>\"\",K10,0)+IF(E10=\"Yes\",IF(OR(F10<>\"\",G10<>\"\"),5,0)+IF(AND(OR(F10<>\"\",G10<>\"\"),OR(H10<>\"\",I10<>\"\")),5,0))+INT(CharacterLevel/2)+M10","v":3},null,{"$f":"IF(Talents!$M$710>0,TRUE,FALSE)","v":false},null,{"$f":"IF(JediSkill>0,1,0)","v":0},null,{"$f":"IF(ScoundrelSkill>0,1,0)","v":1},null,null,{"$f":"IF(NonheroicSkill>0,1,0)","v":1},{"$f":"IF(BeastSkill>0,1,0)","v":0},{"$f":"IF(ISERROR(FIND(\"Droid\",Race,1)),0,1)","v":0},{"$f":"IF(OR(INDEX(RaceListTable,MATCH(Race,RaceList,0),28)<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),29)<>\"\"),IF(INDEX(RaceListTable,MATCH(Race,RaceList,0),28)=C10,1,IF(INDEX(RaceListTable,MATCH(Race,RaceList,0),29)=C10,1,0)),0)","v":0},{"$f":"IF(OR(H10<>\"\",I10<>\"\"),C10,\"\")","v":""},{"$f":"IF(AA10<>\"\",AA10&IF(AB11<>\"\",\", \"&AB11,\"\"),AB11)","v":"Deception, Persuasion"},{"$f":"IF(G10<>\"\",C10,\"\")","v":""},{"$f":"IF(AC10<>\"\",AC10&IF(AD11<>\"\",\", \"&AD11,\"\"),AD11)","v":"Deception, Pilot"},null,{"$f":"IF(AND(AK10=\"Yes (worse)\",AM10<>\"\"),AM10,AK10)","v":""},{"$f":"AL10","v":""},null,null,null,{"$f":"IF(OR(NOT(ISERROR(MATCH(C10,SkillSpecials1List,0))),NOT(ISERROR(MATCH(C10,SkillSpecials3List,0)))),IF(NOT(ISERROR(MATCH(C10,SkillSpecials1List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C10,SkillSpecials1List,0),2)&\")\",\"\")&IF(NOT(ISERROR(MATCH(C10,SkillSpecials3List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C10,SkillSpecials3List,0),4)&\")\",\"\"),\"\")","v":""},{"$f":"IF(OR(NOT(ISERROR(MATCH(C10,SkillSpecialsReroll1List,0))),NOT(ISERROR(MATCH(C10,SkillSpecialsReroll2List,0)))),\"Yes\",\"\")","v":""},null,null,{"$f":"IF(OR(F10<>\"\",G10<>\"\"),C10&\" \"&IF(N10<0,\"\",\"+\")&N10&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF10,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF10,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},{"$f":"IF(AO10<>\"\",AO10&IF(AP11<>\"\",\", \"&AP11,\"\"),AP11)","v":"Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"}]
[null,null,"Climb","Strength","Yes",null,null,null,"",{"$f":"ArmorPenalty","v":0},0,4,{"$f":"IF(Race<>\"\",IF(Race=\"Krevaaki\",2,0),0)+Bonuses!D29+IF(Feats!M431>0,3,0)","v":0},{"$f":"J11+IF(K11<>\"\",K11,0)+IF(E11=\"Yes\",IF(OR(F11<>\"\",G11<>\"\"),5,0)+IF(AND(OR(F11<>\"\",G11<>\"\"),OR(H11<>\"\",I11<>\"\")),5,0))+INT(CharacterLevel/2)+M11+IF(AND(Species<>\"\",Species=\"Krevaaki\"),2,0)","v":4},null,null,null,null,null,null,{"$f":"IF(ScoutSkill>0,1,0)","v":0},{"$f":"IF(SoldierSkill>0,1,0)","v":0},1,{"$f":"IF(BeastSkill>0,1,0)","v":0},0,0,"","Deception, Persuasion",{"$f":"IF(G11<>\"\",C11,\"\")","v":""},{"$f":"IF(AC11<>\"\",AC11&IF(AD12<>\"\",\", \"&AD12,\"\"),AD12)","v":"Deception, Pilot"},null,"","",null,null,null,{"$f":"IF(OR(NOT(ISERROR(MATCH(C11,SkillSpecials1List,0))),NOT(ISERROR(MATCH(C11,SkillSpecials3List,0))),COUNTIF('Armor and Defenses'!P29:R40,\"Climbing Claws\")>0),IF(NOT(ISERROR(MATCH(C11,SkillSpecials1List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C11,SkillSpecials1List,0),2)&\")\",\"\")&IF(COUNTIF('Armor and Defenses'!P29:R40,\"Climbing Claws\")>0,\"Yes (better)\",\"\")&IF(NOT(ISERROR(MATCH(C11,SkillSpecials3List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C11,SkillSpecials3List,0),4)&\")\",\"\"),\"\")","v":""},{"$f":"IF(OR(NOT(ISERROR(MATCH(C11,SkillSpecialsReroll1List,0))),NOT(ISERROR(MATCH(C11,SkillSpecialsReroll2List,0))),COUNTIF('Armor and Defenses'!P29:R40,\"Climbing Claws\")>0),\"Yes\",\"\")","v":""},null,null,{"$f":"IF(OR(F11<>\"\",G11<>\"\"),C11&\" \"&IF(N11<0,\"\",\"+\")&N11&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF11,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF11,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},"Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Deception",{"$f":"IF(NOT(ISERROR(FIND(\"Social Cunning\",SpeciesTraitsList))),IF(MAX(WisMod,ChaMod)=WisMod,\"Wisdom\",\"Charisma\"),\"Charisma\")","v":"Charisma"},"Yes",null,"Yes","Yes","",0,{"$f":"IF(NOT(ISERROR(FIND(\"Social Cunning\",SpeciesTraitsList))),MAX(WisMod,ChaMod),ChaMod)","v":1},4,{"$f":"Bonuses!D30","v":0},{"$f":"IF(P12,MAX(J12+K12+IF(E12=\"Yes\",IF(OR(F12<>\"\",G12<>\"\"),5,0)+IF(AND(OR(F12<>\"\",G12<>\"\"),OR(H12<>\"\",I12<>\"\")),5,0))+INT(CharacterLevel/2),UsetheForce),J12+IF(K12<>\"\",K12,0)+IF(E12=\"Yes\",IF(OR(F12<>\"\",G12<>\"\"),5,0)+IF(AND(OR(F12<>\"\",G12<>\"\"),OR(H12<>\"\",I12<>\"\")),5,0))+INT(CharacterLevel/2))+M12","v":15},null,{"$f":"IF(Talents!$M$1297>0,TRUE,FALSE)","v":false},null,null,{"$f":"IF(NobleSkill>0,1,0)","v":1},{"$f":"IF(ScoundrelSkill>0,1,0)","v":1},null,null,1,null,0,0,"Deception","Deception, Persuasion","Deception","Deception, Pilot",null,"","",null,null,null,"","",null,null,{"$f":"IF(OR(F12<>\"\",G12<>\"\"),C12&\" \"&IF(N12<0,\"\",\"+\")&N12&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF12,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF12,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":"Deception +15"},"Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Endurance","Constitution","Yes",null,null,null,"",{"$f":"ArmorPenalty","v":0},0,4,{"$f":"Bonuses!D31+IF(Feats!M438>0,3,0)","v":0},{"$f":"J13+IF(K13<>\"\",K13,0)+IF(E13=\"Yes\",IF(OR(F13<>\"\",G13<>\"\"),5,0)+IF(AND(OR(F13<>\"\",G13<>\"\"),OR(H13<>\"\",I13<>\"\")),5,0))+INT(CharacterLevel/2)+M13","v":4},null,null,null,{"$f":"IF(JediSkill>0,1,0)","v":0},null,null,{"$f":"IF(ScoutSkill>0,1,0)","v":0},{"$f":"IF(SoldierSkill>0,1,0)","v":0},1,{"$f":"IF(BeastSkill>0,1,0)","v":0},0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,{"$f":"IF(OR(F13<>\"\",G13<>\"\"),C13&\" \"&IF(N13<0,\"\",\"+\")&N13&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF13,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF13,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},"Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Gather Information","Charisma","Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D32","v":0},{"$f":"IF(P14,MAX(J14+K14+IF(E14=\"Yes\",IF(OR(F14<>\"\",G14<>\"\"),5,0)+IF(AND(OR(F14<>\"\",G14<>\"\"),OR(H14<>\"\",I14<>\"\")),5,0))+INT(CharacterLevel/2),Perception),J14+IF(K14<>\"\",K14,0)+IF(E14=\"Yes\",IF(OR(F14<>\"\",G14<>\"\"),5,0)+IF(AND(OR(F14<>\"\",G14<>\"\"),OR(H14<>\"\",I14<>\"\")),5,0))+INT(CharacterLevel/2))+M14","v":5},null,{"$f":"IF(Feats!$M$160>0,TRUE,FALSE)","v":false},null,null,{"$f":"IF(NobleSkill>0,1,0)","v":1},{"$f":"IF(ScoundrelSkill>0,1,0)","v":1},null,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,{"$f":"IF(OR(F14<>\"\",G14<>\"\"),C14&\" \"&IF(N14<0,\"\",\"+\")&N14&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF14,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF14,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},"Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Initiative","Dexterity","Yes",null,null,null,"",{"$f":"ArmorPenalty","v":0},-1,4,{"$f":"Bonuses!D33","v":0},{"$f":"IF(P15,MAX(J15+K15+IF(E15=\"Yes\",IF(OR(F15<>\"\",G15<>\"\"),5,0)+IF(AND(OR(F15<>\"\",G15<>\"\"),OR(H15<>\"\",I15<>\"\")),5,0))+INT(CharacterLevel/2),UsetheForce),J15+IF(K15<>\"\",K15,0)+IF(E15=\"Yes\",IF(OR(F15<>\"\",G15<>\"\"),5,0)+IF(AND(OR(F15<>\"\",G15<>\"\"),OR(H15<>\"\",I15<>\"\")),5,0))+INT(CharacterLevel/2))+M15","v":3},null,{"$f":"IF(Talents!M37>0,TRUE,FALSE)","v":false},null,{"$f":"IF(JediSkill>0,1,0)","v":0},{"$f":"IF(NobleSkill>0,1,0)","v":1},{"$f":"IF(ScoundrelSkill>0,1,0)","v":1},{"$f":"IF(ScoutSkill>0,1,0)","v":0},{"$f":"IF(SoldierSkill>0,1,0)","v":0},1,{"$f":"IF(BeastSkill>0,1,0)","v":0},0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",{"$f":"IF(OR(Feats!M394>0),\"Yes (better)\",\"\")","v":""},null,{"$f":"IF(OR(F15<>\"\",P15),IF(P15,IF(N$34>=N15,C15&\" (Use the Force)\",C15),C15)&\" \"&IF(N15<0,\"\",\"+\")&N15&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF15,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF15,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},"Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Jump","Strength","Yes",null,null,null,"",{"$f":"ArmorPenalty","v":0},0,4,{"$f":"Bonuses!D34+IF(Feats!M439>0,3,0)","v":0},{"$f":"J16+IF(K16<>\"\",K16,0)+IF(E16=\"Yes\",IF(OR(F16<>\"\",G16<>\"\"),5,0)+IF(AND(OR(F16<>\"\",G16<>\"\"),OR(H16<>\"\",I16<>\"\")),5,0))+INT(CharacterLevel/2)+M16","v":4},null,null,null,0,null,null,0,{"$f":"IF(SoldierSkill>0,1,0)","v":0},1,{"$f":"IF(BeastSkill>0,1,0)","v":0},0,0,"","Persuasion","","Pilot",null,"","",null,null,null,{"$f":"IF(OR(NOT(ISERROR(MATCH(C16,SkillSpecials1List,0))),NOT(ISERROR(MATCH(C16,SkillSpecials3List,0))),COUNTIF('Armor and Defenses'!P29:R40,\"Jump Servos\")>0),IF(NOT(ISERROR(MATCH(C16,SkillSpecials1List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C16,SkillSpecials1List,0),2)&\")\",\"\")&IF(COUNTIF('Armor and Defenses'!P29:R40,\"Jump Servos\")>0,\"Yes (better)\",\"\")&IF(NOT(ISERROR(MATCH(C16,SkillSpecials3List,0))),\"Yes (\"&INDEX(SkillSpecialsTable,MATCH(C16,SkillSpecials3List,0),4)&\")\",\"\"),\"\")","v":""},{"$f":"IF(OR(NOT(ISERROR(MATCH(C16,SkillSpecialsReroll1List,0))),NOT(ISERROR(MATCH(C16,SkillSpecialsReroll2List,0))),COUNTIF('Armor and Defenses'!P29:R40,\"Jump Servos\")>0),\"Yes\",\"\")","v":""},null,null,{"$f":"IF(OR(F16<>\"\",G16<>\"\"),C16&\" \"&IF(N16<0,\"\",\"+\")&N16&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF16,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF16,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},{"$f":"IF(AO16<>\"\",AO16&IF(AP17<>\"\",\", \"&AP17,\"\"),AP17)","v":"Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"}]
[null,null,"Knowledge (Bureaucracy)",{"$f":"IF(AND(Race=\"Cerean\",Feats!M391>0),\"Wisdom\",\"Intelligence\")","v":"Intelligence"},"Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D35","v":0},5,null,null,null,0,{"$f":"IF(NobleSkill>0,1,0)","v":1},{"$f":"IF(ScoundrelSkill>0,1,0)","v":1},0,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,"","Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Knowledge (Galactic Lore)",{"$f":"IF(AND(Race=\"Cerean\",Feats!M392>0),\"Wisdom\",\"Intelligence\")","v":"Intelligence"},"Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D36","v":0},5,null,null,null,0,1,1,0,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,"","Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Knowledge (Life Sciences)",{"$f":"IF(AND(Race=\"Cerean\",Feats!M393>0),\"Wisdom\",\"Intelligence\")","v":"Intelligence"},"Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D37","v":0},5,null,null,null,0,1,1,0,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,"","Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Knowledge (Physical Sciences)",{"$f":"IF(AND(Race=\"Cerean\",Feats!M394>0),\"Wisdom\",\"Intelligence\")","v":"Intelligence"},"Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D38","v":0},5,null,null,null,0,1,1,0,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,"","Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
[null,null,"Knowledge (Social Sciences)",{"$f":"IF(AND(Race=\"Cerean\",Feats!M395>0),\"Wisdom\",\"Intelligence\")","v":"Intelligence"},"Yes",null,null,null,"",0,1,4,{"$f":"Bonuses!D39","v":0},5,null,null,null,0,1,1,0,null,1,null,0,0,"","Persuasion","","Pilot",null,"","",null,null,null,"","",null,null,"","Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"]
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[null,null,"Use the Force","Charisma","No",null,null,null,"",0,{"$f":"INDEX(AbilityScoresTable,MATCH(D34,AbilityScoreList,0),13)","v":1},4,{"$f":"Bonuses!D52+UtFPenalty","v":0},{"$f":"J34+IF(K34<>\"\",K34,0)+IF(E34=\"Yes\",IF(OR(F34<>\"\",G34<>\"\"),5,0)+IF(AND(OR(F34<>\"\",G34<>\"\"),OR(H34<>\"\",I34<>\"\")),5,0))+INT(CharacterLevel/2)+M34","v":5},null,null,null,{"$f":"IF(JediSkill>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},{"$f":"IF(Feats!$M$123>0,1,0)","v":0},null,0,"","","","",null,"",{"$f":"AL34","v":""},null,null,null,"","",null,null,{"$f":"IF(OR(F34<>\"\",G34<>\"\"),C34&\" \"&IF(N34<0,\"\",\"+\")&N34&IF(NOT(ISERROR(FIND(\"Yes (worse)\",AF34,1))),\" (can reroll, but must accept second result)\",\"\")&IF(NOT(ISERROR(FIND(\"Yes (better)\",AF34,1))),\" (can reroll and take the better result)\",\"\"),\"\")","v":""},""]
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[]
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[null,null,"Feats Available: ",{"$f":"IF(CharacterLevel>0,INT(CharacterLevel/3)+1+IF(NOT(ISERROR(FIND(\"Bonus Feat\",SpeciesTraitsList,1))),1,0)+IF(NOT(ISERROR(FIND(\"Bonus Armor Feat\",SpeciesTraitsList,1))),1,0)+IF(NOT(ISERROR(FIND(\"Bonus Weapon Feat\",SpeciesTraitsList,1))),1,0)-COUNTIF(H9:H413,\"Yes\")-SUM(H9:H413),0)+LevelFeatBonus","v":-5}," Character Feats",null,null,null,null,null,null,null,null,null,null,null,null,"Att Options/\nSpecial Actions","None","Jedi","Noble","Scoundrel","Scout","Soldier","Nonheroic","FP",null,null,"Do not sort from this column on"]
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[null,null,null,null,null,null,null,"Character Feat",null,"Class Feat","Racial Feat",null,null,null,null,null,null,"Defenses/"]
[null,null,"Feat",null,"Prerequisites","Description","Met",null,null,null,null,"Taken","Times","Page",null,null,null,"Speed",null,null,null,null,null,null,null,null,null,null,{"$f":"AC9","v":"Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},"82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","","",{"$f":"FeatsTakenList","v":"Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"}]
[null,null,"A Few Maneuvers",null,"Dodge, Vehicular Combat","Gain +2 to defense of Colossal or smaller vehicles, and projectile attacks which miss your vehicle by 5 or more self-destruct",{"$f":"IF(AND(INDEX(FeatTable,MATCH(\"Dodge\",FeatList,0),9)=\"Yes\",INDEX(FeatTable,MATCH(\"Vehicular Combat\",FeatList,0),9)=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T9:Z9,2)>0,IF(G9=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T9:Z9,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C9&IF(Feats!D9<>\"\",\" (\"&Feats!D9&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C9,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C9,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},{"$f":"IF(AND(G9=\"Yes\",OR(H9<>\"\",I9<>\"\",J9<>\"\",K9<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L9=\"Yes\",1,0)","v":0},"TotG 64",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H9<>\"\",I9<>\"\",J9<>\"\",K9<>\"\"),C9&IF(D9<>\"\",\" (\"&D9&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB9<>\"\",AB9&\";\"&AC10,AC10)","v":"Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB9<>\"\",N9&\";\"&AD10,AD10)","v":"82;86;87;88;88;88;89;89;89;"},{"$f":"IF(AB9<>\"\",IF(R9=\"Att Options\",AB9&IF(AE10<>\"\",\", \",\"\"),\"\")&AE10,AE10)","v":"Point Blank Shot"},{"$f":"IF(AB9<>\"\",IF(R9=\"Special Actions\",AB9&IF(AF10<>\"\",\", \",\"\"),\"\")&AF10,AF10)","v":"Vehicular Combat"},{"$f":"IF(AB9<>\"\",IF(R9=\"Defenses\",AB9&IF(AG10<>\"\",\", \",\"\"),\"\")&AG10,AG10)","v":""},{"$f":"IF(AB9<>\"\",IF(R9=\"Speed\",AB9&IF(AH10<>\"\",\", \",\"\"),\"\")&AH10,AH10)","v":""}]
[null,null,"Accelerated Strike",null,"BAB +6","Once per encounter, take a full attack action with proficient weapons as a standard action",{"$f":"IF(AND(CharacterLevel>0,BAB>=6),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T10:Z10,2)>0,IF(G10=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T10:Z10,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C10&IF(Feats!D10<>\"\",\" (\"&Feats!D10&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 32",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Acrobatic Ally ",null,"Dex 13, Str 13, trained in the Acrobatics skill ","Hoist or toss an ally of your size or smal ler up to 2 sq uares. ",{"$f":"IF(AND(Dexterity>=13,Strength>=13,OR(TAcrobatics=\"Yes\",STAcrobatics=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T11:Z11,2)>0,IF(G11=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T11:Z11,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A31&IF(Feats!B31<>\"\",\" (\"&Feats!B31&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB13<>\"\",AB13&\";\"&AC12,AC12)","v":"Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB13<>\"\",N13&\";\"&AD12,AD12)","v":"82;86;87;88;88;88;89;89;89;"},{"$f":"IF(AB13<>\"\",IF(R13=\"Att Options\",AB13&IF(AE12<>\"\",\", \",\"\"),\"\")&AE12,AE12)","v":"Point Blank Shot"},{"$f":"IF(AB13<>\"\",IF(R13=\"Special Actions\",AB13&IF(AF12<>\"\",\", \",\"\"),\"\")&AF12,AF12)","v":"Vehicular Combat"},{"$f":"IF(AB13<>\"\",IF(R13=\"Defenses\",AB13&IF(AG12<>\"\",\", \",\"\"),\"\")&AG12,AG12)","v":""},{"$f":"IF(AB13<>\"\",IF(R13=\"Speed\",AB13&IF(AH12<>\"\",\", \",\"\"),\"\")&AH12,AH12)","v":""}]
[null,null,"Acrobatic Dodge ",null,"Dex 13, Dodge, Mobility, Skill Focus (Acrobatics), trained in the Acrobatics skill ","When a melee attack mi sses you, move into an adjacent squa re without provoking an attack of opportunity. ",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13,$M$213>0,OR(TAcrobatics=\"Yes\",STAcrobatics=\"Yes\"),OR(FAcrobatics=\"Yes\",Skills!I10=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T12:Z12,2)>0,IF(G12=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T12:Z12,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A32&IF(Feats!B32<>\"\",\" (\"&Feats!B32&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB15<>\"\",AB15&\";\"&AC13,AC13)","v":"Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB15<>\"\",N15&\";\"&AD13,AD13)","v":"82;86;87;88;88;88;89;89;89;"},{"$f":"IF(AB15<>\"\",IF(R15=\"Att Options\",AB15&IF(AE13<>\"\",\", \",\"\"),\"\")&AE13,AE13)","v":"Point Blank Shot"},{"$f":"IF(AB15<>\"\",IF(R15=\"Special Actions\",AB15&IF(AF13<>\"\",\", \",\"\"),\"\")&AF13,AF13)","v":"Vehicular Combat"},{"$f":"IF(AB15<>\"\",IF(R15=\"Defenses\",AB15&IF(AG13<>\"\",\", \",\"\"),\"\")&AG13,AG13)","v":""},{"$f":"IF(AB15<>\"\",IF(R15=\"Speed\",AB15&IF(AH13<>\"\",\", \",\"\"),\"\")&AH13,AH13)","v":""}]
[null,null,"Acrobatic Strike",null,"Trained in Acrobatics","Gain +2 bonus on next attack against opponent you tumble past",{"$f":"IF(OR(TAcrobatics<>\"\",ForceFluidity,STAcrobatics<>\"\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T13:Z13,2)>0,IF(G13=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T13:Z13,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C13&IF(Feats!D13<>\"\",\" (\"&Feats!D13&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,82,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Adaptable Talent ",null,null,"Gain access to an additional talent. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T14:Z14,2)>0,IF(G14=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T14:Z14,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A5&IF(Feats!B5<>\"\",\" (\"&Feats!B5&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Advantageous Attack",null,"BAB +1","Add full heroic level to damage against targets who have not yet acted in combat",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T15:Z15,2)>0,IF(G15=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T15:Z15,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C15&IF(Feats!D15<>\"\",\" (\"&Feats!D15&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 31",null,null,null,"Special Actions",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Advantageous Cover",null,"Trained in Stealth","Take no damage from area attacks whilst in cover",{"$f":"IF(OR(TStealth<>\"\",ForceStealth,STStealth<>\"\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T16:Z16,2)>0,IF(G16=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T16:Z16,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C16&IF(Feats!D16<>\"\",\" (\"&Feats!D16&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 31",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Aiming Accuracy",null,"Droid, Point Blank Shot, Precise Shot, proficient with weapon","After aiming as a full-round action, gain +5 on next weapon attack.",{"$f":"IF(AND(Droid,INDEX(FeatTable,MATCH(\"Point Blank Shot\",FeatList,0),9)=\"Yes\",INDEX(FeatTable,MATCH(\"Precise Shot\",FeatList,0),9)=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,null,"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Angled Throw",null,"Dex 13","You may ignore cover and improved cover when throwing a grenade if your attack roll exceeds a Reflex Defense of 15",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T18:Z18,2)>0,IF(G18=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T18:Z18,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C18&IF(Feats!D18<>\"\",\" (\"&Feats!D18&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 32",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Armor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","82;86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Anointed Hunter",null,"Nelvaanian species","Move 2 or more squares and gain a +1 bonus on attacks with thrown weapons until the end of your turn.",{"$f":"IF(AND(CharacterLevel>0,Race=\"Nelvaanian\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T19:Z19,2)>0,IF(G19=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T19:Z19,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C19&IF(Feats!D19<>\"\",\" (\"&Feats!D19&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 28",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Armor Proficiency","heavy","Armor Proficiency (medium)","No penalty on attacks and no armor check penalty while wearing heavy armor",{"$f":"IF(M22>0,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T20:Z20,2)>0,IF(G20=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T20:Z20,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C20&IF(Feats!D20<>\"\",\" (\"&Feats!D20&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,82,null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Armor Proficiency","light",null,"No penalty on attacks and no armor check penalty while wearing light armor",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,"Yes",{"$f":"IF(COUNTIF(T21:Z21,2)>0,IF(G21=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T21:Z21,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C21&IF(Feats!D21<>\"\",\" (\"&Feats!D21&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",1,82,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,IF(FirstClass<>\"Soldier\",3,2),0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C21&\" (\"&Feats!D21&\")\")>0,2,1),0)","v":1},null,null,"Armor Proficiency (light)","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Armor Proficiency","medium","Armor Proficiency (light)","No penalty on attacks and no armor check penalty while wearing medium armor",{"$f":"IF(M21>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T22:Z22,2)>0,IF(G22=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T22:Z22,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C22&IF(Feats!D22<>\"\",\" (\"&Feats!D22&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,82,null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,IF(FirstClass<>\"Soldier\",3,2),0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C22&\" (\"&Feats!D22&\")\")>0,2,1),0)","v":1},null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Artillery Shot",null,"Proficient with weapon used ","You increase the efficacy of your burst and splash weapon attacks. ",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T23:Z23,2)>0,IF(G23=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T23:Z23,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C23&IF(Feats!D23<>\"\",\" (\"&Feats!D23&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 28",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Assault",null,"Double Attack or Dual Weapon Mastery, BAB +6","You can use Double Attack as a standard action at the cost of a Force Point",{"$f":"IF(AND(CharacterLevel>0,BAB>=6,M93>0,COUNTIF(M75:M82,1)>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T24:Z24,2)>0,IF(G24=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T24:Z24,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C24&IF(Feats!D24<>\"\",\" (\"&Feats!D24&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"Web",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Assured Attack",null,null,"Reroll the lowest damage die when making a successful attack",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T25:Z25,2)>0,IF(G25=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T25:Z25,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C25&IF(Feats!D25<>\"\",\" (\"&Feats!D25&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 28",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Attack Combo (Fire and Strike)",null,"Attack Combo (Melee), Attack Combo (Ranged), BAB +9","Deal +1 die of damage on melee, unarmed, or ranged attacks until the end of your next turn after hitting an enemy with two consecutive melee, unarmed, or ranged attacks.",{"$f":"IF(AND(CharacterLevel>0,BAB>=9,M27>0,M28>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T26:Z26,2)>0,IF(G26=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T26:Z26,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C26&IF(Feats!D26<>\"\",\" (\"&Feats!D26&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,"Special Actions",null,null,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Attack Combo (Melee)",null,"Base attack bonus +3","Deal +1 die of damage on melee or unarmed attacks until the end of your next turn after hitting an enemy with two consecutive melee or unarmed attacks.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T27:Z27,2)>0,IF(G27=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T27:Z27,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C27&IF(Feats!D27<>\"\",\" (\"&Feats!D27&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Attack Combo (Ranged)",null,"Base attack bonus +3","Deal +1 die of damage on ranged attacks until the end ofyour next turn after hitting an enemy with two consecutive ranged attacks.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T28:Z28,2)>0,IF(G28=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T28:Z28,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C28&IF(Feats!D28<>\"\",\" (\"&Feats!D28&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,"Special Actions",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Autofire Assault",null,"Weapon Focus (chosen weapon)","Decrease penalty on autofire attack and inflict extra damage when sustaining fire in the same squares in consecutive rounds.",{"$f":"IF(AND(CharacterLevel>0,OR(M317>0,M319>0)),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T29:Z29,2)>0,IF(G29=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T29:Z29,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C29&IF(Feats!D29<>\"\",\" (\"&Feats!D29&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,"Special Actions",null,null,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Autofire Sweep",null,"Weapon Focus (chosen weapon)","Sweep a wide area while using autofire mode.",{"$f":"IF(AND(CharacterLevel>0,OR(M319>0,M320>0)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T30:Z30,2)>0,IF(G30=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T30:Z30,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C30&IF(Feats!D30<>\"\",\" (\"&Feats!D30&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,"Special Actions",null,null,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Bad Feeling",null,null,"You may always move in the surprise round",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T31:Z31,2)>0,IF(G31=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T31:Z31,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C31&IF(Feats!D31<>\"\",\" (\"&Feats!D31&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 32",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Bantha Herder",null,"Proficient with weapon used, base attack bonus +1","Move a target damaged by your ranged attack.",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T32:Z32,2)>0,IF(G32=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T32:Z32,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C32&IF(Feats!D32<>\"\",\" (\"&Feats!D32&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 22",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Bantha Rush",null,"Str 13, BAB + 1","Push opponent 1 square after making a successful melee attack",{"$f":"IF(AND(CharacterLevel>0,BAB>=1,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T33:Z33,2)>0,IF(G33=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T33:Z33,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C33&IF(Feats!D33<>\"\",\" (\"&Feats!D33&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,82,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Battering Attack",null,"Bantha Rush, Trip","Knock a target prone when you use Bantha Rush.",{"$f":"IF(AND(CharacterLevel>0,M33>0,M320>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T34:Z34,2)>0,IF(G34=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T34:Z34,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C34&IF(Feats!D34<>\"\",\" (\"&Feats!D34&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Biotech Specialist",null,"Trained in Mechanics skill","Make custom modifications to Yuuzhan Vong biotech.",{"$f":"IF(AND(CharacterLevel>0,OR(TMechanics<>\"\",STMechanics<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T35:Z35,2)>0,IF(G35=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T35:Z35,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C35&IF(Feats!D35<>\"\",\" (\"&Feats!D35&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 34",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB40<>\"\",AB40&\";\"&AC36,AC36)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB40<>\"\",N40&\";\"&AD36,AD36)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB40<>\"\",IF(R40=\"Att Options\",AB40&IF(AE36<>\"\",\", \",\"\"),\"\")&AE36,AE36)","v":"Point Blank Shot"},{"$f":"IF(AB40<>\"\",IF(R40=\"Special Actions\",AB40&IF(AF36<>\"\",\", \",\"\"),\"\")&AF36,AF36)","v":"Vehicular Combat"},{"$f":"IF(AB40<>\"\",IF(R40=\"Defenses\",AB40&IF(AG36<>\"\",\", \",\"\"),\"\")&AG36,AG36)","v":""},{"$f":"IF(AB40<>\"\",IF(R40=\"Speed\",AB40&IF(AH36<>\"\",\", \",\"\"),\"\")&AH36,AH36)","v":""}]
[null,null,"Biotech Surgery",null,"Trained in Treat Injury Skill","Install a biotech prosthesis onto a living being.",{"$f":"IF(AND(CharacterLevel>0,OR(TTreatInjury<>\"\",ForceTreatment,STTreatInjury<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T36:Z36,2)>0,IF(G36=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T36:Z36,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C36&IF(Feats!D36<>\"\",\" (\"&Feats!D36&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 35",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB41<>\"\",AB41&\";\"&AC37,AC37)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB41<>\"\",N41&\";\"&AD37,AD37)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB41<>\"\",IF(R41=\"Att Options\",AB41&IF(AE37<>\"\",\", \",\"\"),\"\")&AE37,AE37)","v":"Point Blank Shot"},{"$f":"IF(AB41<>\"\",IF(R41=\"Special Actions\",AB41&IF(AF37<>\"\",\", \",\"\"),\"\")&AF37,AF37)","v":"Vehicular Combat"},{"$f":"IF(AB41<>\"\",IF(R41=\"Defenses\",AB41&IF(AG37<>\"\",\", \",\"\"),\"\")&AG37,AG37)","v":""},{"$f":"IF(AB41<>\"\",IF(R41=\"Speed\",AB41&IF(AH37<>\"\",\", \",\"\"),\"\")&AH37,AH37)","v":""}]
[null,null,"Blaster Barrage",null,"Coordinated Attack","If you deal damage with an autofire attack, your allies gain a +2 bonus to autofire attacks against the same target",{"$f":"IF(AND(CharacterLevel>0,M53>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T37:Z37,2)>0,IF(G37=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T37:Z37,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C37&IF(Feats!D37<>\"\",\" (\"&Feats!D37&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 32",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB42<>\"\",AB42&\";\"&AC38,AC38)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB42<>\"\",N42&\";\"&AD38,AD38)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB42<>\"\",IF(R42=\"Att Options\",AB42&IF(AE38<>\"\",\", \",\"\"),\"\")&AE38,AE38)","v":"Point Blank Shot"},{"$f":"IF(AB42<>\"\",IF(R42=\"Special Actions\",AB42&IF(AF38<>\"\",\", \",\"\"),\"\")&AF38,AF38)","v":"Vehicular Combat"},{"$f":"IF(AB42<>\"\",IF(R42=\"Defenses\",AB42&IF(AG38<>\"\",\", \",\"\"),\"\")&AG38,AG38)","v":""},{"$f":"IF(AB42<>\"\",IF(R42=\"Speed\",AB42&IF(AH38<>\"\",\", \",\"\"),\"\")&AH38,AH38)","v":""}]
[null,null,"Bone Crusher ",null,"Crush, Pin ","Move damaged grappled opponent -1 step on the condition track. ",{"$f":"IF(AND(CharacterLevel>0,$M$58>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T38:Z38,2)>0,IF(G38=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T38:Z38,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A6&IF(Feats!B6<>\"\",\" (\"&Feats!B6&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB43<>\"\",AB43&\";\"&AC39,AC39)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB43<>\"\",N43&\";\"&AD39,AD39)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB43<>\"\",IF(R43=\"Att Options\",AB43&IF(AE39<>\"\",\", \",\"\"),\"\")&AE39,AE39)","v":"Point Blank Shot"},{"$f":"IF(AB43<>\"\",IF(R43=\"Special Actions\",AB43&IF(AF39<>\"\",\", \",\"\"),\"\")&AF39,AF39)","v":"Vehicular Combat"},{"$f":"IF(AB43<>\"\",IF(R43=\"Defenses\",AB43&IF(AG39<>\"\",\", \",\"\"),\"\")&AG39,AG39)","v":""},{"$f":"IF(AB43<>\"\",IF(R43=\"Speed\",AB43&IF(AH39<>\"\",\", \",\"\"),\"\")&AH39,AH39)","v":""}]
[null,null,"Brilliant Defense ",null,"Int 13 ","Add your Intelligence bonus to your Reflex Defense as a reaction. ",{"$f":"IF(Intelligence>=13,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T39:Z39,2)>0,IF(G39=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T39:Z39,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A7&IF(Feats!B7<>\"\",\" (\"&Feats!B7&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB45<>\"\",AB45&\";\"&AC40,AC40)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB45<>\"\",N45&\";\"&AD40,AD40)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB45<>\"\",IF(R45=\"Att Options\",AB45&IF(AE40<>\"\",\", \",\"\"),\"\")&AE40,AE40)","v":"Point Blank Shot"},{"$f":"IF(AB45<>\"\",IF(R45=\"Special Actions\",AB45&IF(AF40<>\"\",\", \",\"\"),\"\")&AF40,AF40)","v":"Vehicular Combat"},{"$f":"IF(AB45<>\"\",IF(R45=\"Defenses\",AB45&IF(AG40<>\"\",\", \",\"\"),\"\")&AG40,AG40)","v":""},{"$f":"IF(AB45<>\"\",IF(R45=\"Speed\",AB45&IF(AH40<>\"\",\", \",\"\"),\"\")&AH40,AH40)","v":""}]
[null,null,"Brink of Death",null,null,"Attacks that would kill your enemy reduces them to O hit points instead.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T40:Z40,2)>0,IF(G40=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T40:Z40,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C40&IF(Feats!D40<>\"\",\" (\"&Feats!D40&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 35",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB46<>\"\",AB46&\";\"&AC41,AC41)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB46<>\"\",N46&\";\"&AD41,AD41)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB46<>\"\",IF(R46=\"Att Options\",AB46&IF(AE41<>\"\",\", \",\"\"),\"\")&AE41,AE41)","v":"Point Blank Shot"},{"$f":"IF(AB46<>\"\",IF(R46=\"Special Actions\",AB46&IF(AF41<>\"\",\", \",\"\"),\"\")&AF41,AF41)","v":"Vehicular Combat"},{"$f":"IF(AB46<>\"\",IF(R46=\"Defenses\",AB46&IF(AG41<>\"\",\", \",\"\"),\"\")&AG41,AG41)","v":""},{"$f":"IF(AB46<>\"\",IF(R46=\"Speed\",AB46&IF(AH41<>\"\",\", \",\"\"),\"\")&AH41,AH41)","v":""}]
[null,null,"Burst Fire",null,"Weapon Proficiency (heavy)","Take a -5 penalty on an autofire attack to gain +2 dice damage",{"$f":"IF(AND(CharacterLevel>0,M347>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T41:Z41,2)>0,IF(G41=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T41:Z41,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C41&IF(Feats!D41<>\"\",\" (\"&Feats!D41&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L41=\"Yes\",1,0)","v":0},82,null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H41<>\"\",I41<>\"\",J41<>\"\",K41<>\"\"),C41&IF(D41<>\"\",\" (\"&D41&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB47<>\"\",AB47&\";\"&AC42,AC42)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB47<>\"\",N47&\";\"&AD42,AD42)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB47<>\"\",IF(R47=\"Att Options\",AB47&IF(AE42<>\"\",\", \",\"\"),\"\")&AE42,AE42)","v":"Point Blank Shot"},{"$f":"IF(AB47<>\"\",IF(R47=\"Special Actions\",AB47&IF(AF42<>\"\",\", \",\"\"),\"\")&AF42,AF42)","v":"Vehicular Combat"},{"$f":"IF(AB47<>\"\",IF(R47=\"Defenses\",AB47&IF(AG42<>\"\",\", \",\"\"),\"\")&AG42,AG42)","v":""},{"$f":"IF(AB47<>\"\",IF(R47=\"Speed\",AB47&IF(AH42<>\"\",\", \",\"\"),\"\")&AH42,AH42)","v":""}]
[null,null,"Burst of Speed",null,"Trained in the Endurance skill","Move speed twice as a move action",{"$f":"IF(AND(CharacterLevel>0,OR(TEndurance<>\"\",STEndurance<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T42:Z42,2)>0,IF(G42=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T42:Z42,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C42&IF(Feats!D42<>\"\",\" (\"&Feats!D42&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Speed",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB48<>\"\",AB48&\";\"&AC43,AC43)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB48<>\"\",N48&\";\"&AD43,AD43)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB48<>\"\",IF(R48=\"Att Options\",AB48&IF(AE43<>\"\",\", \",\"\"),\"\")&AE43,AE43)","v":"Point Blank Shot"},{"$f":"IF(AB48<>\"\",IF(R48=\"Special Actions\",AB48&IF(AF43<>\"\",\", \",\"\"),\"\")&AF43,AF43)","v":"Vehicular Combat"},{"$f":"IF(AB48<>\"\",IF(R48=\"Defenses\",AB48&IF(AG43<>\"\",\", \",\"\"),\"\")&AG43,AG43)","v":""},{"$f":"IF(AB48<>\"\",IF(R48=\"Speed\",AB48&IF(AH43<>\"\",\", \",\"\"),\"\")&AH43,AH43)","v":""}]
[null,null,"Careful Shot",null,"Point Blank Shot, BAB +2","If you aim, gain +1 bonus on the attack roll",{"$f":"IF(AND(CharacterLevel>0,BAB>=2,M233>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T43:Z43,2)>0,IF(G43=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T43:Z43,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C43&IF(Feats!D43<>\"\",\" (\"&Feats!D43&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,82,null,null,null,"Att Options",null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB49<>\"\",AB49&\";\"&AC44,AC44)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB49<>\"\",N49&\";\"&AD44,AD44)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB49<>\"\",IF(R49=\"Att Options\",AB49&IF(AE44<>\"\",\", \",\"\"),\"\")&AE44,AE44)","v":"Point Blank Shot"},{"$f":"IF(AB49<>\"\",IF(R49=\"Special Actions\",AB49&IF(AF44<>\"\",\", \",\"\"),\"\")&AF44,AF44)","v":"Vehicular Combat"},{"$f":"IF(AB49<>\"\",IF(R49=\"Defenses\",AB49&IF(AG44<>\"\",\", \",\"\"),\"\")&AG44,AG44)","v":""},{"$f":"IF(AB49<>\"\",IF(R49=\"Speed\",AB49&IF(AH44<>\"\",\", \",\"\"),\"\")&AH44,AH44)","v":""}]
[null,null,"Channel Rage ",null,"Rage species trait ","Instead of raging, gain +5 to Will Defense. ",{"$f":"IF(AND(CharacterLevel>=1,COUNTIF(SpeciesTraits,\"Rage\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T44:Z44,2)>0,IF(G44=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T44:Z44,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A8&IF(Feats!B8<>\"\",\" (\"&Feats!B8&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB51<>\"\",AB51&\";\"&AC45,AC45)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB51<>\"\",N51&\";\"&AD45,AD45)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB51<>\"\",IF(R51=\"Att Options\",AB51&IF(AE45<>\"\",\", \",\"\"),\"\")&AE45,AE45)","v":"Point Blank Shot"},{"$f":"IF(AB51<>\"\",IF(R51=\"Special Actions\",AB51&IF(AF45<>\"\",\", \",\"\"),\"\")&AF45,AF45)","v":"Vehicular Combat"},{"$f":"IF(AB51<>\"\",IF(R51=\"Defenses\",AB51&IF(AG45<>\"\",\", \",\"\"),\"\")&AG45,AG45)","v":""},{"$f":"IF(AB51<>\"\",IF(R51=\"Speed\",AB51&IF(AH45<>\"\",\", \",\"\"),\"\")&AH45,AH45)","v":""}]
[null,null,"Charging Fire",null,"BAB +4","Make ranged attack at the end of a charge",{"$f":"IF(AND(CharacterLevel>0,BAB>=4),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T45:Z45,2)>0,IF(G45=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T45:Z45,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C45&IF(Feats!D45<>\"\",\" (\"&Feats!D45&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Cleave",null,"Power Attack","Extra melee attack after dropping target",{"$f":"IF(AND(CharacterLevel>0,M235>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T46:Z46,2)>0,IF(G46=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T46:Z46,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C46&IF(Feats!D46<>\"\",\" (\"&Feats!D46&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Close Combat Escape",null,"Trained in the Acrobatics skill","Escape grapple and attack",{"$f":"IF(OR(TAcrobatics<>\"\",ForceFluidity,STAcrobatics<>\"\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T47:Z47,2)>0,IF(G47=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T47:Z47,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C47&IF(Feats!D47<>\"\",\" (\"&Feats!D47&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Collateral Damage",null,"Rapid Shot, BAB +6","Gain extra attack upon hitting the first target",{"$f":"IF(AND(CharacterLevel>0,BAB>=6,M249>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T48:Z48,2)>0,IF(G48=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T48:Z48,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C48&IF(Feats!D48<>\"\",\" (\"&Feats!D48&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Combat Reflexes",null,null,"Gain additional attacks of opportunity",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T49:Z49,2)>0,IF(G49=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T49:Z49,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C49&IF(Feats!D49<>\"\",\" (\"&Feats!D49&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Combat Trickery ",null,"Trained in the Deception skill ","Spend two swift actions to make Deception check to make enemy flat-footed. ",{"$f":"IF(AND(CharacterLevel>0,OR(TDeception=\"Yes\",STDeception=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T50:Z50,2)>0,IF(G50=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T50:Z50,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A33&IF(Feats!B33<>\"\",\" (\"&Feats!B33&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Conditioning",null,"Str 13, Con 13","Reroll any Strength or Constitution based skill checks and add Strength bonus to Fortitude Defense for a turn once per encounter",{"$f":"IF(AND(CharacterLevel>=1,Strength>=13,Constitution>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T51:Z51,2)>0,IF(G51=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T51:Z51,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C51&IF(Feats!D51<>\"\",\" (\"&Feats!D51&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 32",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Controlled Rage",null,"Rage","You may enter rage as a swift action, and end it a round after you declare it finished",{"$f":"IF(AND(CharacterLevel>=1,COUNTIF(SpeciesTraits,\"Rage\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T52:Z52,2)>0,IF(G52=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T52:Z52,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C52&IF(Feats!D52<>\"\",\" (\"&Feats!D52&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Coordinated Attack",null,"BAB +2","Automatic success with aid another action at point blank range",{"$f":"IF(AND(CharacterLevel>0,BAB>=2),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T53:Z53,2)>0,IF(G53=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T53:Z53,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C53&IF(Feats!D53<>\"\",\" (\"&Feats!D53&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,"Special Actions",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB61<>\"\",AB61&\";\"&AC54,AC54)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB61<>\"\",N61&\";\"&AD54,AD54)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB61<>\"\",IF(R61=\"Att Options\",AB61&IF(AE54<>\"\",\", \",\"\"),\"\")&AE54,AE54)","v":"Point Blank Shot"},{"$f":"IF(AB61<>\"\",IF(R61=\"Special Actions\",AB61&IF(AF54<>\"\",\", \",\"\"),\"\")&AF54,AF54)","v":"Vehicular Combat"},{"$f":"IF(AB61<>\"\",IF(R61=\"Defenses\",AB61&IF(AG54<>\"\",\", \",\"\"),\"\")&AG54,AG54)","v":""},{"$f":"IF(AB61<>\"\",IF(R61=\"Speed\",AB61&IF(AH54<>\"\",\", \",\"\"),\"\")&AH54,AH54)","v":""}]
[null,null,"Coordinated Barrage",null,"Coordinated Attack, BAB +5","Allow an ally to deal more damage when you aid his attack.",{"$f":"IF(AND(CharacterLevel>0,BAB>=5,M53>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T54:Z54,2)>0,IF(G54=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T54:Z54,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C54&IF(Feats!D54<>\"\",\" (\"&Feats!D54&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 28",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Cornered",null,null,"When unable to withdraw, +2 on attacks",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T55:Z55,2)>0,IF(G55=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T55:Z55,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C55&IF(Feats!D55<>\"\",\" (\"&Feats!D55&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Critical Strike",null,"BAB +9, Weapon Focus","Take two consecutive swift actions to increase the critical range of your next melee attack by 1",{"$f":"IF(AND(CharacterLevel>0,BAB>=9,OR(M344>0,M345>0)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T56:Z56,2)>0,IF(G56=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T56:Z56,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C56&IF(Feats!D56<>\"\",\" (\"&Feats!D56&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 32",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Crossfire",null,"Point Blank shot, Precise Shot, BAB +6","If you miss against a target with soft cover, once per round you may immediately make an attack roll against the target providing the soft cover.",{"$f":"IF(AND(CharacterLevel>0,BAB>=6,M235>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T57:Z57,2)>0,IF(G57=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T57:Z57,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C57&IF(Feats!D57<>\"\",\" (\"&Feats!D57&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Crush",null,"Pin","Deal unarmed or claw damage to a pinned opponent",{"$f":"IF(AND(CharacterLevel>0,M229>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T58:Z58,2)>0,IF(G58=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T58:Z58,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C58&IF(Feats!D58<>\"\",\" (\"&Feats!D58&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Cunning Attack",null,null,"+2 to attack rolls against flat-footed enemies",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T59:Z59,2)>0,IF(G59=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T59:Z59,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C59&IF(Feats!D59<>\"\",\" (\"&Feats!D59&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB68<>\"\",AB68&\";\"&AC60,AC60)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB68<>\"\",N68&\";\"&AD60,AD60)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB68<>\"\",IF(R68=\"Att Options\",AB68&IF(AE60<>\"\",\", \",\"\"),\"\")&AE60,AE60)","v":"Point Blank Shot"},{"$f":"IF(AB68<>\"\",IF(R68=\"Special Actions\",AB68&IF(AF60<>\"\",\", \",\"\"),\"\")&AF60,AF60)","v":"Vehicular Combat"},{"$f":"IF(AB68<>\"\",IF(R68=\"Defenses\",AB68&IF(AG60<>\"\",\", \",\"\"),\"\")&AG60,AG60)","v":""},{"$f":"IF(AB68<>\"\",IF(R68=\"Speed\",AB68&IF(AH60<>\"\",\", \",\"\"),\"\")&AH60,AH60)","v":""}]
[null,null,"Cut the Red Tape ",null,"Trained in Knowledge (bureaucracy)","Use Knowledge (bureaucracy) in place of Gather Information. ",{"$f":"IF(AND(CharacterLevel>0,OR(TKnowledgeBureaucracy=\"Yes\",STKnowledgeBureaucracy=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T60:Z60,2)>0,IF(G60=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T60:Z60,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A9&IF(Feats!B9<>\"\",\" (\"&Feats!B9&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB69<>\"\",AB69&\";\"&AC61,AC61)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB69<>\"\",N69&\";\"&AD61,AD61)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB69<>\"\",IF(R69=\"Att Options\",AB69&IF(AE61<>\"\",\", \",\"\"),\"\")&AE61,AE61)","v":"Point Blank Shot"},{"$f":"IF(AB69<>\"\",IF(R69=\"Special Actions\",AB69&IF(AF61<>\"\",\", \",\"\"),\"\")&AF61,AF61)","v":"Vehicular Combat"},{"$f":"IF(AB69<>\"\",IF(R69=\"Defenses\",AB69&IF(AG61<>\"\",\", \",\"\"),\"\")&AG61,AG61)","v":""},{"$f":"IF(AB69<>\"\",IF(R69=\"Speed\",AB69&IF(AH61<>\"\",\", \",\"\"),\"\")&AH61,AH61)","v":""}]
[null,null,"Cybernetic Surgery",null,"Trained in Treat Injury","Install a cybernetic prosthesis onto a living being",{"$f":"IF(AND(CharacterLevel>0,OR(TTreatInjury<>\"\",ForceTreatment,STTreatInjury<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T61:Z61,2)>0,IF(G61=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T61:Z61,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C61&IF(Feats!D61<>\"\",\" (\"&Feats!D61&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,83,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB70<>\"\",AB70&\";\"&AC62,AC62)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB70<>\"\",N70&\";\"&AD62,AD62)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB70<>\"\",IF(R70=\"Att Options\",AB70&IF(AE62<>\"\",\", \",\"\"),\"\")&AE62,AE62)","v":"Point Blank Shot"},{"$f":"IF(AB70<>\"\",IF(R70=\"Special Actions\",AB70&IF(AF62<>\"\",\", \",\"\"),\"\")&AF62,AF62)","v":"Vehicular Combat"},{"$f":"IF(AB70<>\"\",IF(R70=\"Defenses\",AB70&IF(AG62<>\"\",\", \",\"\"),\"\")&AG62,AG62)","v":""},{"$f":"IF(AB70<>\"\",IF(R70=\"Speed\",AB70&IF(AH62<>\"\",\", \",\"\"),\"\")&AH62,AH62)","v":""}]
[null,null,"Damage Conversion",null,"Droid, Dex 13","Take additional hit point damage instead of moving down the condition track.",{"$f":"IF(AND(Droid,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T62:Z62,2)>0,IF(G62=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T62:Z62,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C62&IF(Feats!D62<>\"\",\" (\"&Feats!D62&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB71<>\"\",AB71&\";\"&AC63,AC63)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB71<>\"\",N71&\";\"&AD63,AD63)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB71<>\"\",IF(R71=\"Att Options\",AB71&IF(AE63<>\"\",\", \",\"\"),\"\")&AE63,AE63)","v":"Point Blank Shot"},{"$f":"IF(AB71<>\"\",IF(R71=\"Special Actions\",AB71&IF(AF63<>\"\",\", \",\"\"),\"\")&AF63,AF63)","v":"Vehicular Combat"},{"$f":"IF(AB71<>\"\",IF(R71=\"Defenses\",AB71&IF(AG63<>\"\",\", \",\"\"),\"\")&AG63,AG63)","v":""},{"$f":"IF(AB71<>\"\",IF(R71=\"Speed\",AB71&IF(AH63<>\"\",\", \",\"\"),\"\")&AH63,AH63)","v":""}]
[null,null,"Deadeye",null,"Precise Shot, BAB +4","If you aim, deal extra damage",{"$f":"IF(AND(CharacterLevel>0,BAB>=4,M239>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T63:Z63,2)>0,IF(G63=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T63:Z63,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C63&IF(Feats!D63<>\"\",\" (\"&Feats!D63&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB73<>\"\",AB73&\";\"&AC64,AC64)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB73<>\"\",N73&\";\"&AD64,AD64)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB73<>\"\",IF(R73=\"Att Options\",AB73&IF(AE64<>\"\",\", \",\"\"),\"\")&AE64,AE64)","v":"Point Blank Shot"},{"$f":"IF(AB73<>\"\",IF(R73=\"Special Actions\",AB73&IF(AF64<>\"\",\", \",\"\"),\"\")&AF64,AF64)","v":"Vehicular Combat"},{"$f":"IF(AB73<>\"\",IF(R73=\"Defenses\",AB73&IF(AG64<>\"\",\", \",\"\"),\"\")&AG64,AG64)","v":""},{"$f":"IF(AB73<>\"\",IF(R73=\"Speed\",AB73&IF(AH64<>\"\",\", \",\"\"),\"\")&AH64,AH64)","v":""}]
[null,null,"Deadly Sniper",null,"Sniper, trained in the Stealth skill, BAB +9","When you make a ranged attack against a target that is unaware of you, you get +2 bonus on your attack roll and deal +1 die of damage on the first attack each turn",{"$f":"IF(AND(CharacterLevel>0,OR(TStealth<>\"\",ForceStealth,STStealth<>\"\"),BAB>=9,M296>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T64:Z64,2)>0,IF(G64=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T64:Z64,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C64&IF(Feats!D64<>\"\",\" (\"&Feats!D64&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Att Options",null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Deceptive Drop",null,"Trained in the Initiative skill","Flat-footed targets knocked prone on surprise round",{"$f":"IF(AND(CharacterLevel>0,OR(TInitiative<>\"\",ForceInitiative,STInitiative<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T65:Z65,2)>0,IF(G65=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T65:Z65,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C65&IF(Feats!D65<>\"\",\" (\"&Feats!D65&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Deft Charge",null,null,"Take swift actions, reactions, and free actions after you charge before your turn ends.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T66:Z66,2)>0,IF(G66=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T66:Z66,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C66&IF(Feats!D66<>\"\",\" (\"&Feats!D66&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 28",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Demoralizing Strike ",null,"Cha 13 ","Make an intimidation check when you deal damage with an attack of opportunity. ",{"$f":"IF(Charisma>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T67:Z67,2)>0,IF(G67=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T67:Z67,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A10&IF(Feats!B10<>\"\",\" (\"&Feats!B10&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Desperate Gambit",null,null,"Reroll missed attack by taking a penalty to Reflex Defense",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T68:Z68,2)>0,IF(G68=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T68:Z68,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C68&IF(Feats!D68<>\"\",\" (\"&Feats!D68&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Special Actions",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Destructive Force",null,"-","Deal damage to adjacent targets when you damage objects and vehicles.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T69:Z69,2)>0,IF(G69=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T69:Z69,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C69&IF(Feats!D69<>\"\",\" (\"&Feats!D69&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Disabler",null,"Proficient with weapon used","Gain benefits when using certain ion weapons.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T70:Z70,2)>0,IF(G70=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T70:Z70,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C70&IF(Feats!D70<>\"\",\" (\"&Feats!D70&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Distracting Droid",null,"Droid","Attempt to deny enemies within 6 squares their next move action, with a chance to make enemies flat-footed.",{"$f":"IF(Droid,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T71:Z71,2)>0,IF(G71=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T71:Z71,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C71&IF(Feats!D71<>\"\",\" (\"&Feats!D71&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Disturbing Presence ",null,"Trained in Deception ","Make a Deception check to move through threatened area without provoking attack of opportunity.",{"$f":"IF(AND(CharacterLevel>0,OR(TDeception=\"Yes\",STDeception=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T72:Z72,2)>0,IF(G72=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T72:Z72,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A11&IF(Feats!B11<>\"\",\" (\"&Feats!B11&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dive for Cover",null,"Trained in Jump","Jump for cover is a reaction.",{"$f":"IF(AND(CharacterLevel>=1,OR(TJump<>\"\",STJump<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T73:Z73,2)>0,IF(G73=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T73:Z73,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C73&IF(Feats!D73<>\"\",\" (\"&Feats!D73&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C73,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C73,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},{"$f":"IF(AND(G73=\"Yes\",OR(H73<>\"\",I73<>\"\",J73<>\"\",K73<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L73=\"Yes\",1,0)","v":0},"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H73<>\"\",I73<>\"\",J73<>\"\",K73<>\"\"),C73&IF(D73<>\"\",\" (\"&D73&\")\",\"\"),\"\")","v":""},"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dodge",null,"Dex 13","Gain a +1 dodge bonus to Reflex Defense against a selected target",{"$f":"IF(Dexterity>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T74:Z74,2)>0,IF(G74=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T74:Z74,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C74&IF(Feats!D74<>\"\",\" (\"&Feats!D74&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Defenses",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","advanced melee","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks",{"$f":"IF(AND(BAB>=6,M346>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T75:Z75,2)>0,IF(G75=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T75:Z75,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C75&IF(Feats!D75<>\"\",\" (\"&Feats!D75&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","heavy","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T76:Z76,2)>0,IF(G76=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T76:Z76,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C76&IF(Feats!D76<>\"\",\" (\"&Feats!D76&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","lightsabers","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T77:Z77,2)>0,IF(G77=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T77:Z77,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C77&IF(Feats!D77<>\"\",\" (\"&Feats!D77&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","pistols","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks","Yes",null,null,{"$f":"IF(COUNTIF(T78:Z78,2)>0,IF(G78=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T78:Z78,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C78&IF(Feats!D78<>\"\",\" (\"&Feats!D78&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","rifles","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T79:Z79,2)>0,IF(G79=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T79:Z79,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C79&IF(Feats!D79<>\"\",\" (\"&Feats!D79&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack","simple","BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks","Yes",null,null,{"$f":"IF(COUNTIF(T80:Z80,2)>0,IF(G80=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T80:Z80,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C80&IF(Feats!D80<>\"\",\" (\"&Feats!D80&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack",{"$f":"IF(D100<>\"\",D100,\"\")","v":""},"BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks",{"$f":"IF(AND(BAB>=6,M100>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T81:Z81,2)>0,IF(G81=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T81:Z81,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C81&IF(Feats!D81<>\"\",\" (\"&Feats!D81&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Double Attack",{"$f":"IF(D101<>\"\",D101,\"\")","v":""},"BAB +6, proficient with weapon","Make extra attack during full attack, -5 penalty to all attacks",{"$f":"IF(AND(BAB>=6,M101>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T82:Z82,2)>0,IF(G82=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T82:Z82,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C82&IF(Feats!D82<>\"\",\" (\"&Feats!D82&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dreadful Countenance",null,"Cha 13, member of Sith tradition","Reroll Use the Force and Persuasion checks to activate fear effects",{"$f":"IF(AND(Charisma>=13,DSP>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T83:Z83,2)>0,IF(G83=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T83:Z83,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C83&IF(Feats!D83<>\"\",\" (\"&Feats!D83&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"Web",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dreadful Rage",null,"Ability to Rage, BAB +1","Rage bonus to attacks and damage increases to +4",{"$f":"IF(AND(BAB>=1,COUNTIF(SpeciesTraits,\"Rage\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T84:Z84,2)>0,IF(G84=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T84:Z84,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C84&IF(Feats!D84<>\"\",\" (\"&Feats!D84&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Droid Focus","1st Degree","Trained in Mechanics and Use Computer","+1 bonus to certain skills and defenses when dealing with a selected class of droid.",{"$f":"IF(AND(OR(TMechanics<>\"\",STMechanics<>\"\"),OR(TUseComputer<>\"\",STUseComputer)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T85:Z85,2)>0,IF(G85=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T85:Z85,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C85&IF(Feats!D85<>\"\",\" (\"&Feats!D85&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Droid Focus","2nd Degree","Trained in Mechanics and Use Computer","+1 bonus to certain skills and defenses when dealing with a selected class of droid.",{"$f":"IF(AND(OR(TMechanics<>\"\",STMechanics<>\"\"),OR(TUseComputer<>\"\",STUseComputer)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T86:Z86,2)>0,IF(G86=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T86:Z86,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C86&IF(Feats!D86<>\"\",\" (\"&Feats!D86&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Droid Focus","3rd Degree","Trained in Mechanics and Use Computer","+1 bonus to certain skills and defenses when dealing with a selected class of droid.",{"$f":"IF(AND(OR(TMechanics<>\"\",STMechanics<>\"\"),OR(TUseComputer<>\"\",STUseComputer)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T87:Z87,2)>0,IF(G87=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T87:Z87,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C87&IF(Feats!D87<>\"\",\" (\"&Feats!D87&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Droid Focus","4th Degree","Trained in Mechanics and Use Computer","+1 bonus to certain skills and defenses when dealing with a selected class of droid.",{"$f":"IF(AND(OR(TMechanics<>\"\",STMechanics<>\"\"),OR(TUseComputer<>\"\",STUseComputer)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T88:Z88,2)>0,IF(G88=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T88:Z88,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C88&IF(Feats!D88<>\"\",\" (\"&Feats!D88&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB99<>\"\",AB99&\";\"&AC89,AC89)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB99<>\"\",N99&\";\"&AD89,AD89)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB99<>\"\",IF(R99=\"Att Options\",AB99&IF(AE89<>\"\",\", \",\"\"),\"\")&AE89,AE89)","v":"Point Blank Shot"},{"$f":"IF(AB99<>\"\",IF(R99=\"Special Actions\",AB99&IF(AF89<>\"\",\", \",\"\"),\"\")&AF89,AF89)","v":"Vehicular Combat"},{"$f":"IF(AB99<>\"\",IF(R99=\"Defenses\",AB99&IF(AG89<>\"\",\", \",\"\"),\"\")&AG89,AG89)","v":""},{"$f":"IF(AB99<>\"\",IF(R99=\"Speed\",AB99&IF(AH89<>\"\",\", \",\"\"),\"\")&AH89,AH89)","v":""}]
[null,null,"Droid Focus","5th Degree","Trained in Mechanics and Use Computer","+1 bonus to certain skills and defenses when dealing with a selected class of droid.",{"$f":"IF(AND(OR(TMechanics<>\"\",STMechanics<>\"\"),OR(TUseComputer<>\"\",STUseComputer)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T89:Z89,2)>0,IF(G89=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T89:Z89,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C89&IF(Feats!D89<>\"\",\" (\"&Feats!D89&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB100<>\"\",AB100&\";\"&AC90,AC90)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB100<>\"\",N100&\";\"&AD90,AD90)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB100<>\"\",IF(R100=\"Att Options\",AB100&IF(AE90<>\"\",\", \",\"\"),\"\")&AE90,AE90)","v":"Point Blank Shot"},{"$f":"IF(AB100<>\"\",IF(R100=\"Special Actions\",AB100&IF(AF90<>\"\",\", \",\"\"),\"\")&AF90,AF90)","v":"Vehicular Combat"},{"$f":"IF(AB100<>\"\",IF(R100=\"Defenses\",AB100&IF(AG90<>\"\",\", \",\"\"),\"\")&AG90,AG90)","v":""},{"$f":"IF(AB100<>\"\",IF(R100=\"Speed\",AB100&IF(AH90<>\"\",\", \",\"\"),\"\")&AH90,AH90)","v":""}]
[null,null,"Droid Hunter",null,"Proficient with weapon used","Deal +2 damage to droid enemies, or +4 when using an ion weapon.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T90:Z90,2)>0,IF(G90=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T90:Z90,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C90&IF(Feats!D90<>\"\",\" (\"&Feats!D90&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 29",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB101<>\"\",AB101&\";\"&AC91,AC91)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB101<>\"\",N101&\";\"&AD91,AD91)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB101<>\"\",IF(R101=\"Att Options\",AB101&IF(AE91<>\"\",\", \",\"\"),\"\")&AE91,AE91)","v":"Point Blank Shot"},{"$f":"IF(AB101<>\"\",IF(R101=\"Special Actions\",AB101&IF(AF91<>\"\",\", \",\"\"),\"\")&AF91,AF91)","v":"Vehicular Combat"},{"$f":"IF(AB101<>\"\",IF(R101=\"Defenses\",AB101&IF(AG91<>\"\",\", \",\"\"),\"\")&AG91,AG91)","v":""},{"$f":"IF(AB101<>\"\",IF(R101=\"Speed\",AB101&IF(AH91<>\"\",\", \",\"\"),\"\")&AH91,AH91)","v":""}]
[null,null,"Droid Shield Mastery",null,"Droid, equipped with shield generator","Automatically restore shields in two swift actions.",{"$f":"IF(AND(Droid,DroidShield<>\"\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T91:Z91,2)>0,IF(G91=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T91:Z91,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C91&IF(Feats!D91<>\"\",\" (\"&Feats!D91&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB102<>\"\",AB102&\";\"&AC92,AC92)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB102<>\"\",N102&\";\"&AD92,AD92)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB102<>\"\",IF(R102=\"Att Options\",AB102&IF(AE92<>\"\",\", \",\"\"),\"\")&AE92,AE92)","v":"Point Blank Shot"},{"$f":"IF(AB102<>\"\",IF(R102=\"Special Actions\",AB102&IF(AF92<>\"\",\", \",\"\"),\"\")&AF92,AF92)","v":"Vehicular Combat"},{"$f":"IF(AB102<>\"\",IF(R102=\"Defenses\",AB102&IF(AG92<>\"\",\", \",\"\"),\"\")&AG92,AG92)","v":""},{"$f":"IF(AB102<>\"\",IF(R102=\"Speed\",AB102&IF(AH92<>\"\",\", \",\"\"),\"\")&AH92,AH92)","v":""}]
[null,null,"Droidcraft",null,"Trained in Mechanics","Repair a droid in 10 minutes instead of 1 hour",{"$f":"IF(AND(CharacterLevel>0,OR(TMechanics<>\"\",STMechanics<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T92:Z92,2)>0,IF(G92=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T92:Z92,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C92&IF(Feats!D92<>\"\",\" (\"&Feats!D92&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 28",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB104<>\"\",AB104&\";\"&AC93,AC93)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB104<>\"\",N104&\";\"&AD93,AD93)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB104<>\"\",IF(R104=\"Att Options\",AB104&IF(AE93<>\"\",\", \",\"\"),\"\")&AE93,AE93)","v":"Point Blank Shot"},{"$f":"IF(AB104<>\"\",IF(R104=\"Special Actions\",AB104&IF(AF93<>\"\",\", \",\"\"),\"\")&AF93,AF93)","v":"Vehicular Combat"},{"$f":"IF(AB104<>\"\",IF(R104=\"Defenses\",AB104&IF(AG93<>\"\",\", \",\"\"),\"\")&AG93,AG93)","v":""},{"$f":"IF(AB104<>\"\",IF(R104=\"Speed\",AB104&IF(AH93<>\"\",\", \",\"\"),\"\")&AH93,AH93)","v":""}]
[null,null,"Dual Weapon Mastery I",null,"Dex 13, BAB +1","Take a -5 penalty on attacks when attacking with two weapons or both ends of a double weapon",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13,BAB>=1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T93:Z93,2)>0,IF(G93=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T93:Z93,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C93&IF(Feats!D93<>\"\",\" (\"&Feats!D93&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dual Weapon Mastery II",null,"Dex 15, BAB +6, Dual Weapon Mastery I","Take a -2 penalty on attacks when attacking with two weapons or both ends of a double weapon",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=15,BAB>=6,M93>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T94:Z94,2)>0,IF(G94=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T94:Z94,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C94&IF(Feats!D94<>\"\",\" (\"&Feats!D94&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Dual Weapon Mastery III",null,"Dex 17, BAB +11, Dual Weapon Mastery II","Take a no penalty on attacks when attacking with two weapons or both ends of a double weapon",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=17,BAB>=11,M94>0,M93>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T95:Z95,2)>0,IF(G95=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T95:Z95,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C95&IF(Feats!D95<>\"\",\" (\"&Feats!D95&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Duck and Cover",null,"Trained in the Stealth skill","You dive for cover when you avoid area attacks",{"$f":"IF(AND(CharacterLevel>=1,OR(TStealth<>\"\",ForceStealth,STStealth<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T96:Z96,2)>0,IF(G96=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T96:Z96,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C96&IF(Feats!D96<>\"\",\" (\"&Feats!D96&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Special Actions",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Echani Training",null,"Dex 13, Martial Arts I","Double Strength bonus to damage. Once per encounter upon dealing unarmed damage, make an unarmed attack against Fortitude defense to knock opponent prone",{"$f":"IF(AND(CharacterLevel>0,M178>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T97:Z97,2)>0,IF(G97=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T97:Z97,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C97&IF(Feats!D97<>\"\",\" (\"&Feats!D97&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Elder's Knowledge ",null,"Skill Focus (Knowledge [social sciences]) or (Knowledge [galactic lore]) ","Substitute a Knowledge (social sciences) or (galactic lore) skill check for a Wisdom-related skill check. ",{"$f":"IF(AND(CharacterLevel>0,OR(FKnowledgeSocialSciences=\"Yes\",Skills!I21=\"Yes\",FKnowledgeGalacticLore=\"Yes\",Skills!I18=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T98:Z98,2)>0,IF(G98=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T98:Z98,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A34&IF(Feats!B34<>\"\",\" (\"&Feats!B34&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Erratic Target",null,"Droid, equipped with hovering or flying locomotion, Dex 13, Dodge","Reduce speed by up to 2 squares to increase dodge bonus by up to 2 squares.",{"$f":"IF(AND(Droid,Dexterity>=13,M74>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T99:Z99,2)>0,IF(G99=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T99:Z99,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C99&IF(Feats!D99<>\"\",\" (\"&Feats!D99&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Exotic Weapon Proficiency",null,"BAB +1, choose a weapon","Wield an exotic weapon without penalty",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T100:Z100,2)>0,IF(G100=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T100:Z100,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C100&IF(Feats!D100<>\"\",\" (\"&Feats!D100&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Exotic Weapon Proficiency",null,"BAB +1, choose a weapon","Wield an exotic weapon without penalty",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T101:Z101,2)>0,IF(G101=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T101:Z101,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C101&IF(Feats!D101<>\"\",\" (\"&Feats!D101&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,84,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB114<>\"\",AB114&\";\"&AC102,AC102)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB114<>\"\",N114&\";\"&AD102,AD102)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB114<>\"\",IF(R114=\"Att Options\",AB114&IF(AE102<>\"\",\", \",\"\"),\"\")&AE102,AE102)","v":"Point Blank Shot"},{"$f":"IF(AB114<>\"\",IF(R114=\"Special Actions\",AB114&IF(AF102<>\"\",\", \",\"\"),\"\")&AF102,AF102)","v":"Vehicular Combat"},{"$f":"IF(AB114<>\"\",IF(R114=\"Defenses\",AB114&IF(AG102<>\"\",\", \",\"\"),\"\")&AG102,AG102)","v":""},{"$f":"IF(AB114<>\"\",IF(R114=\"Speed\",AB114&IF(AH102<>\"\",\", \",\"\"),\"\")&AH102,AH102)","v":""}]
[null,null,"Experienced Medic",null,"Trained in Treat Injury ","Perform surgery on multiple creatures simultaneously.",{"$f":"IF(AND(CharacterLevel>=1,OR(TTreatInjury<>\"\",ForceTreatment,STTreatInjury<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T102:Z102,2)>0,IF(G102=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T102:Z102,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C102&IF(Feats!D102<>\"\",\" (\"&Feats!D102&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 29",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Expert Briber ",null,"Cha 13 ","Reduce the time and cost of bribery attempts. ",{"$f":"IF(Charisma>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T103:Z103,2)>0,IF(G103=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T103:Z103,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A12&IF(Feats!B12<>\"\",\" (\"&Feats!B12&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Expert Droid Repair",null,"Trained in Mechanics","Repair multiple droids simultaneously",{"$f":"IF(AND(CharacterLevel>=1,OR(TMechanics<>\"\",STMechanics<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T104:Z104,2)>0,IF(G104=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T104:Z104,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C104&IF(Feats!D104<>\"\",\" (\"&Feats!D104&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 29",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Extra Rage",null,"Ability to Rage","Rage one additional time per day\n\n(Enter number of times taken)",{"$f":"IF(COUNTIF(SpeciesTraits,\"Rage\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T105:Z105,2)>0,IF(G105=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T105:Z105,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C105&IF(Feats!D105<>\"\",\" (\"&Feats!D105&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L105=\"Yes\",H105+I105+IF(J105<>\"\",1,0)+IF(K105<>\"\",1,0),0)","v":0},85,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H105<>\"\",I105<>\"\",J105<>\"\",K105<>\"\"),C105&IF(M105>1,\" (\"&M105&\")\",\"\")&IF(D105<>\"\",\" (\"&D105&\")\",\"\"),\"\")","v":""},"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Extra Second Wind",null,"Trained in Endurance","Gain an additional second wind per day\n\n(Enter number of times taken)",{"$f":"IF(AND(CharacterLevel>=1,OR(TEndurance<>\"\",STEndurance<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T106:Z106,2)>0,IF(G106=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T106:Z106,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C106&IF(Feats!D106<>\"\",\" (\"&Feats!D106&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L106=\"Yes\",H106+I106+IF(J106<>\"\",1,0)+IF(K106<>\"\",1,0),0)","v":0},85,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,{"$f":"IF(OR(H106<>\"\",I106<>\"\",J106<>\"\",K106<>\"\"),C106&IF(M106>1,\" (\"&M106&\")\",\"\")&IF(D106<>\"\",\" (\"&D106&\")\",\"\"),\"\")","v":""},"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Far Shot",null,"Point Blank Shot","Range penalties for short-, medium-, and long-ranged attacks are reduced",{"$f":"IF(AND(CharacterLevel>0,M233>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T107:Z107,2)>0,IF(G107=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T107:Z107,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C107&IF(Feats!D107<>\"\",\" (\"&Feats!D107&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L107=\"Yes\",1,0)","v":0},85,null,null,null,"Att Options",null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(OR(H107<>\"\",I107<>\"\",J107<>\"\",K107<>\"\"),C107&IF(D107<>\"\",\" (\"&D107&\")\",\"\"),\"\")","v":""},"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Fast Surge",null,null,"Catch second wind as a free action on your turn.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T108:Z108,2)>0,IF(G108=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T108:Z108,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C108&IF(Feats!D108<>\"\",\" (\"&Feats!D108&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 29",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Fatal Hit",null,"Str 13, Dex 13","You automatically kill an enemy that you reduce to 0 hit points, and you can perform a coup de grace as a standard action",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T109:Z109,2)>0,IF(G109=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T109:Z109,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C109&IF(Feats!D109<>\"\",\" (\"&Feats!D109&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 35",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Feat of Strength",null,"Str 15","Take 10 or 20 on one Strength check or related skill check per encounter",{"$f":"IF(AND(CharacterLevel>0,Strength>=15),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T110:Z110,2)>0,IF(G110=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T110:Z110,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C110&IF(Feats!D110<>\"\",\" (\"&Feats!D110&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 36",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Fight Through Pain",null,"-","Use your Will Defense to determine your damage threshold.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T111:Z111,2)>0,IF(G111=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T111:Z111,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C111&IF(Feats!D111<>\"\",\" (\"&Feats!D111&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Flash and Clear",null,null,"Gain concealment against a target you damage with a burst or splash weapon. ",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T112:Z112,2)>0,IF(G112=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T112:Z112,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C112&IF(Feats!D112<>\"\",\" (\"&Feats!D112&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 29",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Fleche ",null,"Base attack bonus +1 ","When charging, turn any natural attack roll of 17+ into a critical hit. ",{"$f":"IF(BAB>=1,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T113:Z113,2)>0,IF(G113=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T113:Z113,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A13&IF(Feats!B13<>\"\",\" (\"&Feats!B13&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB127<>\"\",AB127&\";\"&AC114,AC114)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB127<>\"\",N127&\";\"&AD114,AD114)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB127<>\"\",IF(R127=\"Att Options\",AB127&IF(AE114<>\"\",\", \",\"\"),\"\")&AE114,AE114)","v":"Point Blank Shot"},{"$f":"IF(AB127<>\"\",IF(R127=\"Special Actions\",AB127&IF(AF114<>\"\",\", \",\"\"),\"\")&AF114,AF114)","v":"Vehicular Combat"},{"$f":"IF(AB127<>\"\",IF(R127=\"Defenses\",AB127&IF(AG114<>\"\",\", \",\"\"),\"\")&AG114,AG114)","v":""},{"$f":"IF(AB127<>\"\",IF(R127=\"Speed\",AB127&IF(AH114<>\"\",\", \",\"\"),\"\")&AH114,AH114)","v":""}]
[null,null,"Fleet-Footed",null,"Running Attack","+2 speed when making a running attack",{"$f":"IF(AND(CharacterLevel>0,M269>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T114:Z114,2)>0,IF(G114=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T114:Z114,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C114&IF(Feats!D114<>\"\",\" (\"&Feats!D114&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,"Speed",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB128<>\"\",AB128&\";\"&AC115,AC115)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB128<>\"\",N128&\";\"&AD115,AD115)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB128<>\"\",IF(R128=\"Att Options\",AB128&IF(AE115<>\"\",\", \",\"\"),\"\")&AE115,AE115)","v":"Point Blank Shot"},{"$f":"IF(AB128<>\"\",IF(R128=\"Special Actions\",AB128&IF(AF115<>\"\",\", \",\"\"),\"\")&AF115,AF115)","v":"Vehicular Combat"},{"$f":"IF(AB128<>\"\",IF(R128=\"Defenses\",AB128&IF(AG115<>\"\",\", \",\"\"),\"\")&AG115,AG115)","v":""},{"$f":"IF(AB128<>\"\",IF(R128=\"Speed\",AB128&IF(AH115<>\"\",\", \",\"\"),\"\")&AH115,AH115)","v":""}]
[null,null,"Flood of Fire",null,"Proficient with weapon used","Ignore enimies' dodge and deflection bonuses to Reflex Defense when making area attacks with a weapon set on autofire.",{"$f":"IF(AND(CharacterLevel>0,OR(COUNTIF(M349:M350,\"1\")>0,M347>0)),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T115:Z115,2)>0,IF(G115=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T115:Z115,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C115&IF(Feats!D115<>\"\",\" (\"&Feats!D115&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 29",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB130<>\"\",AB130&\";\"&AC116,AC116)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB130<>\"\",N130&\";\"&AD116,AD116)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB130<>\"\",IF(R130=\"Att Options\",AB130&IF(AE116<>\"\",\", \",\"\"),\"\")&AE116,AE116)","v":"Point Blank Shot"},{"$f":"IF(AB130<>\"\",IF(R130=\"Special Actions\",AB130&IF(AF116<>\"\",\", \",\"\"),\"\")&AF116,AF116)","v":"Vehicular Combat"},{"$f":"IF(AB130<>\"\",IF(R130=\"Defenses\",AB130&IF(AG116<>\"\",\", \",\"\"),\"\")&AG116,AG116)","v":""},{"$f":"IF(AB130<>\"\",IF(R130=\"Speed\",AB130&IF(AH116<>\"\",\", \",\"\"),\"\")&AH116,AH116)","v":""}]
[null,null,"Flurry",null,"Dex 13","Take -5 penalty to Reflex Defense to gain +2 bonus to melee attack rolls",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T116:Z116,2)>0,IF(G116=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T116:Z116,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C116&IF(Feats!D116<>\"\",\" (\"&Feats!D116&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB131<>\"\",AB131&\";\"&AC117,AC117)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB131<>\"\",N131&\";\"&AD117,AD117)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB131<>\"\",IF(R131=\"Att Options\",AB131&IF(AE117<>\"\",\", \",\"\"),\"\")&AE117,AE117)","v":"Point Blank Shot"},{"$f":"IF(AB131<>\"\",IF(R131=\"Special Actions\",AB131&IF(AF117<>\"\",\", \",\"\"),\"\")&AF117,AF117)","v":"Vehicular Combat"},{"$f":"IF(AB131<>\"\",IF(R131=\"Defenses\",AB131&IF(AG117<>\"\",\", \",\"\"),\"\")&AG117,AG117)","v":""},{"$f":"IF(AB131<>\"\",IF(R131=\"Speed\",AB131&IF(AH117<>\"\",\", \",\"\"),\"\")&AH117,AH117)","v":""}]
[null,null,"Focused Rage",null,"Controlled Rage","You may use all skills during a rage",{"$f":"IF(AND(CharacterLevel>0,M52>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T117:Z117,2)>0,IF(G117=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T117:Z117,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C117&IF(Feats!D117<>\"\",\" (\"&Feats!D117&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB133<>\"\",AB133&\";\"&AC118,AC118)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB133<>\"\",N133&\";\"&AD118,AD118)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB133<>\"\",IF(R133=\"Att Options\",AB133&IF(AE118<>\"\",\", \",\"\"),\"\")&AE118,AE118)","v":"Point Blank Shot"},{"$f":"IF(AB133<>\"\",IF(R133=\"Special Actions\",AB133&IF(AF118<>\"\",\", \",\"\"),\"\")&AF118,AF118)","v":"Vehicular Combat"},{"$f":"IF(AB133<>\"\",IF(R133=\"Defenses\",AB133&IF(AG118<>\"\",\", \",\"\"),\"\")&AG118,AG118)","v":""},{"$f":"IF(AB133<>\"\",IF(R133=\"Speed\",AB133&IF(AH118<>\"\",\", \",\"\"),\"\")&AH118,AH118)","v":""}]
[null,null,"Follow Through",null,null,"Move immediately up to your speed after reducing an enemy to 0 hit points",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T118:Z118,2)>0,IF(G118=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T118:Z118,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C118&IF(Feats!D118<>\"\",\" (\"&Feats!D118&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB134<>\"\",AB134&\";\"&AC119,AC119)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB134<>\"\",N134&\";\"&AD119,AD119)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB134<>\"\",IF(R134=\"Att Options\",AB134&IF(AE119<>\"\",\", \",\"\"),\"\")&AE119,AE119)","v":"Point Blank Shot"},{"$f":"IF(AB134<>\"\",IF(R134=\"Special Actions\",AB134&IF(AF119<>\"\",\", \",\"\"),\"\")&AF119,AF119)","v":"Vehicular Combat"},{"$f":"IF(AB134<>\"\",IF(R134=\"Defenses\",AB134&IF(AG119<>\"\",\", \",\"\"),\"\")&AG119,AG119)","v":""},{"$f":"IF(AB134<>\"\",IF(R134=\"Speed\",AB134&IF(AH119<>\"\",\", \",\"\"),\"\")&AH119,AH119)","v":""}]
[null,null,"Force Boon",null,"Force Sensitive","Gain three additional Force Points at each level",{"$f":"IF(AND(CharacterLevel>0,M123>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T119:Z119,2)>0,IF(G119=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T119:Z119,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C119&IF(Feats!D119<>\"\",\" (\"&Feats!D119&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"",{"$f":"IF(AB136<>\"\",AB136&\";\"&AC120,AC120)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB136<>\"\",N136&\";\"&AD120,AD120)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB136<>\"\",IF(R136=\"Att Options\",AB136&IF(AE120<>\"\",\", \",\"\"),\"\")&AE120,AE120)","v":"Point Blank Shot"},{"$f":"IF(AB136<>\"\",IF(R136=\"Special Actions\",AB136&IF(AF120<>\"\",\", \",\"\"),\"\")&AF120,AF120)","v":"Vehicular Combat"},{"$f":"IF(AB136<>\"\",IF(R136=\"Defenses\",AB136&IF(AG120<>\"\",\", \",\"\"),\"\")&AG120,AG120)","v":""},{"$f":"IF(AB136<>\"\",IF(R136=\"Speed\",AB136&IF(AH120<>\"\",\", \",\"\"),\"\")&AH120,AH120)","v":""}]
[null,null,"Force of Personality",null,"Charisma 13","Use Wisdom or Charisma to determine Will Defense.",{"$f":"IF(AND(CharacterLevel>0,Charisma>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T120:Z120,2)>0,IF(G120=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T120:Z120,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C120&IF(Feats!D120<>\"\",\" (\"&Feats!D120&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB137<>\"\",AB137&\";\"&AC121,AC121)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB137<>\"\",N137&\";\"&AD121,AD121)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB137<>\"\",IF(R137=\"Att Options\",AB137&IF(AE121<>\"\",\", \",\"\"),\"\")&AE121,AE121)","v":"Point Blank Shot"},{"$f":"IF(AB137<>\"\",IF(R137=\"Special Actions\",AB137&IF(AF121<>\"\",\", \",\"\"),\"\")&AF121,AF121)","v":"Vehicular Combat"},{"$f":"IF(AB137<>\"\",IF(R137=\"Defenses\",AB137&IF(AG121<>\"\",\", \",\"\"),\"\")&AG121,AG121)","v":""},{"$f":"IF(AB137<>\"\",IF(R137=\"Speed\",AB137&IF(AH121<>\"\",\", \",\"\"),\"\")&AH121,AH121)","v":""}]
[null,null,"Force Readiness",null,null,"May spend Force Points as a free action even if it is not your turn",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T121:Z121,2)>0,IF(G121=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T121:Z121,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C121&IF(Feats!D121<>\"\",\" (\"&Feats!D121&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"",{"$f":"IF(AB139<>\"\",AB139&\";\"&AC122,AC122)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB139<>\"\",N139&\";\"&AD122,AD122)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB139<>\"\",IF(R139=\"Att Options\",AB139&IF(AE122<>\"\",\", \",\"\"),\"\")&AE122,AE122)","v":"Point Blank Shot"},{"$f":"IF(AB139<>\"\",IF(R139=\"Special Actions\",AB139&IF(AF122<>\"\",\", \",\"\"),\"\")&AF122,AF122)","v":"Vehicular Combat"},{"$f":"IF(AB139<>\"\",IF(R139=\"Defenses\",AB139&IF(AG122<>\"\",\", \",\"\"),\"\")&AG122,AG122)","v":""},{"$f":"IF(AB139<>\"\",IF(R139=\"Speed\",AB139&IF(AH122<>\"\",\", \",\"\"),\"\")&AH122,AH122)","v":""}]
[null,null,"Force Regimen Mastery",null,"Force Sensitive, Trained in Use The Force","Learn a number of Force Regimens equal to 1 + your Wis modifier (minimum 1)\n\n(Enter number of times taken)",{"$f":"IF(AND(L$123=\"Yes\",OR(TUsetheForce<>\"\",STUsetheForce<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T122:Z122,2)>0,IF(G122=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T122:Z122,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C122&IF(Feats!D122<>\"\",\" (\"&Feats!D122&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L122=\"Yes\",H122+I122+IF(J122<>\"\",1,0)+IF(K122<>\"\",1,0),0)","v":0},"JATM 23",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H122<>\"\",I122<>\"\",J122<>\"\",K122<>\"\"),C122&IF(M122>1,\" (\"&M122&\")\",\"\")&IF(D122<>\"\",\" (\"&D122&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB141<>\"\",AB141&\";\"&AC123,AC123)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB141<>\"\",N141&\";\"&AD123,AD123)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB141<>\"\",IF(R141=\"Att Options\",AB141&IF(AE123<>\"\",\", \",\"\"),\"\")&AE123,AE123)","v":"Point Blank Shot"},{"$f":"IF(AB141<>\"\",IF(R141=\"Special Actions\",AB141&IF(AF123<>\"\",\", \",\"\"),\"\")&AF123,AF123)","v":"Vehicular Combat"},{"$f":"IF(AB141<>\"\",IF(R141=\"Defenses\",AB141&IF(AG123<>\"\",\", \",\"\"),\"\")&AG123,AG123)","v":""},{"$f":"IF(AB141<>\"\",IF(R141=\"Speed\",AB141&IF(AH123<>\"\",\", \",\"\"),\"\")&AH123,AH123)","v":""}]
[null,null,"Force Sensitivity",null,"Not a droid","You can make Use the Force checks and gain access to Force talents",{"$f":"IF(AND(CharacterLevel>0,Race<>\"Droid\"),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T123:Z123,2)>0,IF(G123=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T123:Z123,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C123&IF(Feats!D123<>\"\",\" (\"&Feats!D123&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L123=\"Yes\",1,0)","v":0},85,null,null,null,null,null,{"$f":"IF(JediFeats>0,IF(FirstClass<>\"Jedi\",3,2),0)","v":0},null,null,null,null,{"$f":"IF(NonheroicFeats>0,IF(AND(FirstClass=\"Nonheroic\",Padawan),2,0),0)","v":0},{"$f":"IF(ForceProdigyFeats>0,IF(FirstClass<>\"ForceProdigy\",3,2),0)","v":0},null,{"$f":"IF(OR(H123<>\"\",I123<>\"\",J123<>\"\",K123<>\"\"),C123&IF(D123<>\"\",\" (\"&D123&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB145<>\"\",AB145&\";\"&AC124,AC124)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB145<>\"\",N145&\";\"&AD124,AD124)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB145<>\"\",IF(R145=\"Att Options\",AB145&IF(AE124<>\"\",\", \",\"\"),\"\")&AE124,AE124)","v":"Point Blank Shot"},{"$f":"IF(AB145<>\"\",IF(R145=\"Special Actions\",AB145&IF(AF124<>\"\",\", \",\"\"),\"\")&AF124,AF124)","v":"Vehicular Combat"},{"$f":"IF(AB145<>\"\",IF(R145=\"Defenses\",AB145&IF(AG124<>\"\",\", \",\"\"),\"\")&AG124,AG124)","v":""},{"$f":"IF(AB145<>\"\",IF(R145=\"Speed\",AB145&IF(AH124<>\"\",\", \",\"\"),\"\")&AH124,AH124)","v":""}]
[null,null,"Force Training",null,"Force Sensitive, Trained in Use The Force","Learn a number of Force powers equal to 1 + your Wis modifier (minimum 1)\n\n(Enter number of times taken)",{"$f":"IF(AND(L$123=\"Yes\",OR(TUsetheForce<>\"\",STUsetheForce<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T124:Z124,2)>0,IF(G124=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T124:Z124,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C124&IF(Feats!D124<>\"\",\" (\"&Feats!D124&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L124=\"Yes\",H124+I124+IF(J124<>\"\",1,0)+IF(K124<>\"\",1,0),0)","v":0},85,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,IF(FirstClass<>\"ForceProdigy\",3,2),0)","v":0},null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Forceful Blast",null,"Proficient with weapon used, base attack bonus +1","Move a target damaged by your grenade attack.",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T125:Z125,2)>0,IF(G125=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T125:Z125,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C125&IF(Feats!D125<>\"\",\" (\"&Feats!D125&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L125=\"Yes\",1,0)","v":0},"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Forceful Recovery ",null,"Force Sensitivity, Force Training ","Regain one Force power when you catch a second wind. ",{"$f":"IF($M$124>0,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T126:Z126,2)>0,IF(G126=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T126:Z126,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A14&IF(Feats!B14<>\"\",\" (\"&Feats!B14&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Fortifying Recovery",null,"Constitution 13","Gain bonus hit points when you recover.",{"$f":"IF(AND(CharacterLevel>0,Constitution>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T127:Z127,2)>0,IF(G127=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T127:Z127,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C127&IF(Feats!D127<>\"\",\" (\"&Feats!D127&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Friends in Low Places",null,"Trained in the Gather Information skill","Reduce black-market cost multiplier for licensed and restricted objects by 1",{"$f":"IF(AND(CharacterLevel>=1,OR(TGatherInformation<>\"\",STGatherInformation<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T128:Z128,2)>0,IF(G128=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T128:Z128,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C128&IF(Feats!D128<>\"\",\" (\"&Feats!D128&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 21",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Frightening Cleave ",null,"Str 13, Cleave, Power Attack, base attack bonus +4 ","When you use the cleave feat, each enemy within 6 squares and line of sig ht takes a penalty to Reflex Defense, skill checks, and attack rolls against you. ",{"$f":"IF(AND(Strength>=13,$M$46>0,BAB>=4),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T129:Z129,2)>0,IF(G129=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T129:Z129,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A35&IF(Feats!B35<>\"\",\" (\"&Feats!B35&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Galactic Alliance Military Training ",null,null,"You do not move down the condition track the first time an attack exceeds your damage threshold, and you gain access to the Brawler talent tree.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T130:Z130,2)>0,IF(G130=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T130:Z130,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C130&IF(Feats!D130<>\"\",\" (\"&Feats!D130&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 36",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Gearhead",null,null,"Make Mechanics and Use Computer checks faster than usual once per encounter",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T131:Z131,2)>0,IF(G131=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T131:Z131,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C131&IF(Feats!D131<>\"\",\" (\"&Feats!D131&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Grab Back ",null,"Dex 13 ","As a reaction, make a grab or grapple attack following a failed grab or grapple attack made against yo u. ",{"$f":"IF(Dexterity>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T132:Z132,2)>0,IF(G132=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T132:Z132,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A36&IF(Feats!B36<>\"\",\" (\"&Feats!B36&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB155<>\"\",AB155&\";\"&AC133,AC133)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB155<>\"\",N155&\";\"&AD133,AD133)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB155<>\"\",IF(R155=\"Att Options\",AB155&IF(AE133<>\"\",\", \",\"\"),\"\")&AE133,AE133)","v":"Point Blank Shot"},{"$f":"IF(AB155<>\"\",IF(R155=\"Special Actions\",AB155&IF(AF133<>\"\",\", \",\"\"),\"\")&AF133,AF133)","v":"Vehicular Combat"},{"$f":"IF(AB155<>\"\",IF(R155=\"Defenses\",AB155&IF(AG133<>\"\",\", \",\"\"),\"\")&AG133,AG133)","v":""},{"$f":"IF(AB155<>\"\",IF(R155=\"Speed\",AB155&IF(AH133<>\"\",\", \",\"\"),\"\")&AH133,AH133)","v":""}]
[null,null,"Grand Army of the Republic Training",null,"Proficient with armor worn","Apply your armor's equipment bonus to your Will Defense.",{"$f":"IF(AND(CharacterLevel>0,M21>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T133:Z133,2)>0,IF(G133=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T133:Z133,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C133&IF(Feats!D133<>\"\",\" (\"&Feats!D133&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB158<>\"\",AB158&\";\"&AC134,AC134)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB158<>\"\",N158&\";\"&AD134,AD134)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB158<>\"\",IF(R158=\"Att Options\",AB158&IF(AE134<>\"\",\", \",\"\"),\"\")&AE134,AE134)","v":"Point Blank Shot"},{"$f":"IF(AB158<>\"\",IF(R158=\"Special Actions\",AB158&IF(AF134<>\"\",\", \",\"\"),\"\")&AF134,AF134)","v":"Vehicular Combat"},{"$f":"IF(AB158<>\"\",IF(R158=\"Defenses\",AB158&IF(AG134<>\"\",\", \",\"\"),\"\")&AG134,AG134)","v":""},{"$f":"IF(AB158<>\"\",IF(R158=\"Speed\",AB158&IF(AH134<>\"\",\", \",\"\"),\"\")&AH134,AH134)","v":""}]
[null,null,"Grapple Resistance",null,null,"Gain a +5 bonus to resist grab and grapple attacks.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T134:Z134,2)>0,IF(G134=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T134:Z134,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C134&IF(Feats!D134<>\"\",\" (\"&Feats!D134&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 36",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB159<>\"\",AB159&\";\"&AC135,AC135)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB159<>\"\",N159&\";\"&AD135,AD135)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB159<>\"\",IF(R159=\"Att Options\",AB159&IF(AE135<>\"\",\", \",\"\"),\"\")&AE135,AE135)","v":"Point Blank Shot"},{"$f":"IF(AB159<>\"\",IF(R159=\"Special Actions\",AB159&IF(AF135<>\"\",\", \",\"\"),\"\")&AF135,AF135)","v":"Vehicular Combat"},{"$f":"IF(AB159<>\"\",IF(R159=\"Defenses\",AB159&IF(AG135<>\"\",\", \",\"\"),\"\")&AG135,AG135)","v":""},{"$f":"IF(AB159<>\"\",IF(R159=\"Speed\",AB159&IF(AH135<>\"\",\", \",\"\"),\"\")&AH135,AH135)","v":""}]
[null,null,"Grazing Shot ",null,"Point Blank Shot ","Strike two targets in direct line of sight, dealing half damage to each. ",{"$f":"IF($M$233>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T135:Z135,2)>0,IF(G135=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T135:Z135,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A15&IF(Feats!B15<>\"\",\" (\"&Feats!B15&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB160<>\"\",AB160&\";\"&AC136,AC136)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB160<>\"\",N160&\";\"&AD136,AD136)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB160<>\"\",IF(R160=\"Att Options\",AB160&IF(AE136<>\"\",\", \",\"\"),\"\")&AE136,AE136)","v":"Point Blank Shot"},{"$f":"IF(AB160<>\"\",IF(R160=\"Special Actions\",AB160&IF(AF136<>\"\",\", \",\"\"),\"\")&AF136,AF136)","v":"Vehicular Combat"},{"$f":"IF(AB160<>\"\",IF(R160=\"Defenses\",AB160&IF(AG136<>\"\",\", \",\"\"),\"\")&AG136,AG136)","v":""},{"$f":"IF(AB160<>\"\",IF(R160=\"Speed\",AB160&IF(AH136<>\"\",\", \",\"\"),\"\")&AH136,AH136)","v":""}]
[null,null,"Great Cleave",null,"Cleave, BAB +4","No limit to cleave attacks each round",{"$f":"IF(AND(CharacterLevel>0,BAB>=4,M46>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T136:Z136,2)>0,IF(G136=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T136:Z136,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C136&IF(Feats!D136<>\"\",\" (\"&Feats!D136&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB165<>\"\",AB165&\";\"&AC137,AC137)","v":"Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB165<>\"\",N165&\";\"&AD137,AD137)","v":"86;87;88;88;88;89;89;89;"},{"$f":"IF(AB165<>\"\",IF(R165=\"Att Options\",AB165&IF(AE137<>\"\",\", \",\"\"),\"\")&AE137,AE137)","v":"Point Blank Shot"},{"$f":"IF(AB165<>\"\",IF(R165=\"Special Actions\",AB165&IF(AF137<>\"\",\", \",\"\"),\"\")&AF137,AF137)","v":"Vehicular Combat"},{"$f":"IF(AB165<>\"\",IF(R165=\"Defenses\",AB165&IF(AG137<>\"\",\", \",\"\"),\"\")&AG137,AG137)","v":""},{"$f":"IF(AB165<>\"\",IF(R165=\"Speed\",AB165&IF(AH137<>\"\",\", \",\"\"),\"\")&AH137,AH137)","v":""}]
[null,null,"Gunnery Specialist",null,"BAB +1","Reroll an attack made with a vehicle weapon.",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T137:Z137,2)>0,IF(G137=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T137:Z137,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C137&IF(Feats!D137<>\"\",\" (\"&Feats!D137&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C137,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C137,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},{"$f":"IF(AND(G137=\"Yes\",OR(H137<>\"\",I137<>\"\",J137<>\"\",K137<>\"\")),\"Yes\",\"No\")","v":"No"},0,"CW 31",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Halt ",null,"Trip, Weapon Focus in selected weapon, Weapon Proficiency in selected weapon, base attack bonus +8 ","Knock an enemy prone after a successful attack of opportunity, immediately end target's rema ining actions when also exceeding its damage threshold . ",{"$f":"IF(AND($M$320>0,OR($M$344>0,$M$345>0),BAB>=8),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T138:Z138,2)>0,IF(G138=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T138:Z138,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A37&IF(Feats!B37<>\"\",\" (\"&Feats!B37&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Hasty Modification",null,"Tech Specialist","Swap one trait for another trait",{"$f":"IF(AND(CharacterLevel>0,M314>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T139:Z139,2)>0,IF(G139=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T139:Z139,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C139&IF(Feats!D139<>\"\",\" (\"&Feats!D139&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 22",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Heavy Hitter ",null,"Weapon Focus (heavy weapons), Weapon Proficiency (heavy weapons) ","Add 1 point of damage for every 5 points rolled above the target's Refl ex Defense, plus additional benefits when you exceed the target's damage threshold. ",{"$f":"IF(AND(CharacterLevel>0,$M$347>0,NOT(ISERROR(FIND(FeatsTakenList,\"Weapon Focus (heavy)\",1)))),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T140:Z140,2)>0,IF(G140=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T140:Z140,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A38&IF(Feats!B38<>\"\",\" (\"&Feats!B38&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Hidious Visage",null,"Shapeshift species trait","Deception check to push opponent away",{"$f":"IF(AND(CharacterLevel>0,COUNTIF(SpeciesTraits,\"Shapeshift\")>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T141:Z141,2)>0,IF(G141=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T141:Z141,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C141&IF(Feats!D141<>\"\",\" (\"&Feats!D141&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Hobbling Strike ",null,"Sneak Attack, Rapid Shot, or Rapid Strike","Reduce the target's speed instead of dealing extra damage. ",{"$f":"IF(OR(Talents!$M$378>0,Feats!$M$249>0,Feats!$M$250>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T142:Z142,2)>0,IF(G142=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T142:Z142,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A16&IF(Feats!B16<>\"\",\" (\"&Feats!B16&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","86;87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Hold Together ",null,"Trained in the Mechanics skill ","Delay the damage caused to a vehicle until the end of the round. ",{"$f":"IF(OR(TMechanics=\"Yes\",STMechanics=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T143:Z143,2)>0,IF(G143=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T143:Z143,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A39&IF(Feats!B39<>\"\",\" (\"&Feats!B39&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Hyperblazer ",null,"Trained in the Use Computer skill ","Cut all calculation time and Use Computer penalties by half when making Use Computer checks for astrogation in the hyperspace tangle. Reduce hyperspace mapping time by half. ",{"$f":"IF(OR(TUseComputer=\"Yes\",STUseComputer=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T144:Z144,2)>0,IF(G144=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T144:Z144,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A40&IF(Feats!B40<>\"\",\" (\"&Feats!B40&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Imperial Military Training",null,null,"Negate one mind-affecting effect per encounter.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T145:Z145,2)>0,IF(G145=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T145:Z145,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C145&IF(Feats!D145<>\"\",\" (\"&Feats!D145&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 29",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Impersonate",null,"Shapeshift species trait","Shapeshift to impersonate a specific person",{"$f":"IF(AND(CharacterLevel>0,COUNTIF(SpeciesTraits,\"Shapeshift\")>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T146:Z146,2)>0,IF(G146=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T146:Z146,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C146&IF(Feats!D146<>\"\",\" (\"&Feats!D146&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Impetuous Move",null,"Con 13","Move when you catch a second wind",{"$f":"IF(AND(CharacterLevel>0,Constitution>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T147:Z147,2)>0,IF(G147=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T147:Z147,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C147&IF(Feats!D147<>\"\",\" (\"&Feats!D147&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Implant Training",null,"Must possess a cybernetic implant","You are not moved down the condition track an extra step by your implant",{"$f":"IF(AND(CharacterLevel>=1,Bioimplant<>1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T148:Z148,2)>0,IF(G148=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T148:Z148,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C148&IF(Feats!D148<>\"\",\" (\"&Feats!D148&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB178<>\"\",AB178&\";\"&AC149,AC149)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB178<>\"\",N178&\";\"&AD149,AD149)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB178<>\"\",IF(R178=\"Att Options\",AB178&IF(AE149<>\"\",\", \",\"\"),\"\")&AE149,AE149)","v":"Point Blank Shot"},{"$f":"IF(AB178<>\"\",IF(R178=\"Special Actions\",AB178&IF(AF149<>\"\",\", \",\"\"),\"\")&AF149,AF149)","v":"Vehicular Combat"},{"$f":"IF(AB178<>\"\",IF(R178=\"Defenses\",AB178&IF(AG149<>\"\",\", \",\"\"),\"\")&AG149,AG149)","v":""},{"$f":"IF(AB178<>\"\",IF(R178=\"Speed\",AB178&IF(AH149<>\"\",\", \",\"\"),\"\")&AH149,AH149)","v":""}]
[null,null,"Improved Bantha Rush",null,"Str 15, Bantha Rush, BAB +1","You may move your opponent a number of squares from 2 to half your Strength modifier",{"$f":"IF(AND(CharacterLevel>0,M33>0,BAB>=1,Strength>=15),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T149:Z149,2)>0,IF(G149=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T149:Z149,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C149&IF(Feats!D149<>\"\",\" (\"&Feats!D149&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB179<>\"\",AB179&\";\"&AC150,AC150)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB179<>\"\",N179&\";\"&AD150,AD150)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB179<>\"\",IF(R179=\"Att Options\",AB179&IF(AE150<>\"\",\", \",\"\"),\"\")&AE150,AE150)","v":"Point Blank Shot"},{"$f":"IF(AB179<>\"\",IF(R179=\"Special Actions\",AB179&IF(AF150<>\"\",\", \",\"\"),\"\")&AF150,AF150)","v":"Vehicular Combat"},{"$f":"IF(AB179<>\"\",IF(R179=\"Defenses\",AB179&IF(AG150<>\"\",\", \",\"\"),\"\")&AG150,AG150)","v":""},{"$f":"IF(AB179<>\"\",IF(R179=\"Speed\",AB179&IF(AH150<>\"\",\", \",\"\"),\"\")&AH150,AH150)","v":""}]
[null,null,"Improved Charge",null,"Mobility","You can charge without moving in a straight line",{"$f":"IF(AND(CharacterLevel>0,M213>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T150:Z150,2)>0,IF(G150=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T150:Z150,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C150&IF(Feats!D150<>\"\",\" (\"&Feats!D150&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB180<>\"\",AB180&\";\"&AC151,AC151)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB180<>\"\",N180&\";\"&AD151,AD151)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB180<>\"\",IF(R180=\"Att Options\",AB180&IF(AE151<>\"\",\", \",\"\"),\"\")&AE151,AE151)","v":"Point Blank Shot"},{"$f":"IF(AB180<>\"\",IF(R180=\"Special Actions\",AB180&IF(AF151<>\"\",\", \",\"\"),\"\")&AF151,AF151)","v":"Vehicular Combat"},{"$f":"IF(AB180<>\"\",IF(R180=\"Defenses\",AB180&IF(AG151<>\"\",\", \",\"\"),\"\")&AG151,AG151)","v":""},{"$f":"IF(AB180<>\"\",IF(R180=\"Speed\",AB180&IF(AH152<>\"\",\", \",\"\"),\"\")&AH152,AH152)","v":""}]
[null,null,"Improved Damage Threshold",null,null,"Damage threshold increases by 5\n\n(Enter number of times taken)",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T151:Z151,2)>0,IF(G151=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T151:Z151,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C151&IF(Feats!D151<>\"\",\" (\"&Feats!D151&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"",{"$f":"IF(AB183<>\"\",AB183&\";\"&AC152,AC152)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB183<>\"\",N183&\";\"&AD152,AD152)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB183<>\"\",IF(R183=\"Att Options\",AB183&IF(AE152<>\"\",\", \",\"\"),\"\")&AE152,AE152)","v":"Point Blank Shot"},{"$f":"IF(AB183<>\"\",IF(R183=\"Special Actions\",AB183&IF(AF152<>\"\",\", \",\"\"),\"\")&AF152,AF152)","v":"Vehicular Combat"},{"$f":"IF(AB183<>\"\",IF(R183=\"Defenses\",AB183&IF(AG152<>\"\",\", \",\"\"),\"\")&AG152,AG152)","v":""}]
[null,null,"Improved Defenses",null,null,"Gain +1 bonus to all defenses",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T152:Z152,2)>0,IF(G152=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T152:Z152,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C152&IF(Feats!D152<>\"\",\" (\"&Feats!D152&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",{"$f":"IF(AB184<>\"\",IF(R184=\"Speed\",AB184&IF(AH153<>\"\",\", \",\"\"),\"\")&AH153,AH153)","v":""}]
[null,null,"Improved Disarm",null,"Melee Defense","Gain +5 bonus on melee attacks to disarm an opponent",{"$f":"IF(AND(CharacterLevel>0,M184>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T153:Z153,2)>0,IF(G153=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T153:Z153,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C153&IF(Feats!D153<>\"\",\" (\"&Feats!D153&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,85,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Improved Opportunistic Trickery",null,"Combat Reflexes, Opportunistic Trickery","Sacrifice attack of opportunity to reduce target's Reflex Defense by 5. ",{"$f":"IF(AND($M$226>0,$M$49>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T154:Z154,2)>0,IF(G154=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T154:Z154,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A17&IF(Feats!B17<>\"\",\" (\"&Feats!B17&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Improved Rapid Strike",null,"Rapid Strike","Take -5 to attack to gain +2 dice of damage with a light melee weapon or lightsaber",{"$f":"IF(AND(CharacterLevel>0,M250>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T155:Z155,2)>0,IF(G155=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T155:Z155,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C155&IF(Feats!D155<>\"\",\" (\"&Feats!D155&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Improved Sleight of Hand ",null,"Dex 15, Skill Focus (Deception), trained in the Deception and Stealth skills ","Use Deception to aid your Stealth check to use Sleight of Hand; use Stealth to draw and palm a weapon si multaneously. ",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=15,OR(TStealth=\"Yes\",STStealth=\"Yes\"),OR(TDeception=\"Yes\",STDeception=\"Yes\"),OR(FDeception=\"Yes\",Skills!I12=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T156:Z156,2)>0,IF(G156=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T156:Z156,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A41&IF(Feats!B41<>\"\",\" (\"&Feats!B41&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Improvised Weapon Mastery ",null,"Weapon Proficiency (simple weapons) ","Treat improvised wea ponsas simple weapons, deal +1d 6 points of damage. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T157:Z157,2)>0,IF(G157=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T157:Z157,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A42&IF(Feats!B42<>\"\",\" (\"&Feats!B42&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Impulsive Flight",null,null,"Withdraw faster when damaged",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T158:Z158,2)>0,IF(G158=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T158:Z158,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C158&IF(Feats!D158<>\"\",\" (\"&Feats!D158&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Increased Agility",null,"Conditioning","Increase Climb and Swim speeds and Jump distance by 2 squares and do not lose Dexterity bonus to Reflex Defense when climbing",{"$f":"IF(AND(CharacterLevel>0,M51>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T159:Z159,2)>0,IF(G159=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T159:Z159,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C159&IF(Feats!D159<>\"\",\" (\"&Feats!D159&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 33",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Informer",null,"Trained in Perception","You can use your Perception modifier to make Gather Information checks, and can make Gather Information checks with favorable circumstances in half the time",{"$f":"IF(AND(CharacterLevel>0,OR(TPerception<>\"\",ForcePerception,STPerception<>\"\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T160:Z160,2)>0,IF(G160=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T160:Z160,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C160&IF(Feats!D160<>\"\",\" (\"&Feats!D160&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Instinctive Attack ",null,"Proficient in weapon used, living character (not a droid) ","Spend a Force Point to reroll an attack and take the better result. ",{"$f":"IF(AND(CharacterLevel>0,Droid=FALSE),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T161:Z161,2)>0,IF(G161=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T161:Z161,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A43&IF(Feats!B43<>\"\",\" (\"&Feats!B43&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Instinctive Defense ",null,"Living character (not a droid) ","Spend a Force Point to increase all defenses by 2 for 1 round. ",{"$f":"IF(Droid=FALSE,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T162:Z162,2)>0,IF(G162=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T162:Z162,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A44&IF(Feats!B44<>\"\",\" (\"&Feats!B44&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Intimidator ",null,"Trained in the Persuasion skill ","When you successfully intimidate, enemy takes -5 to skill checks and -2 to attacks for one round. ",{"$f":"IF(OR(TPersuasion=\"Yes\",STPersuasion=\"Yes\"),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T163:Z163,2)>0,IF(G163=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T163:Z163,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A45&IF(Feats!B45<>\"\",\" (\"&Feats!B45&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Indomitable Personality ",null,"Cha 13 ","Add your Charisma bonus to your Will Defense as a reaction. ",{"$f":"IF(Charisma>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T164:Z164,2)>0,IF(G164=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T164:Z164,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A18&IF(Feats!B18<>\"\",\" (\"&Feats!B18&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Ion Shielding",null,"Droid with Str 13, or cyborg with Con 13","Move only -1 step on condition track when ion damage exceeds damage threshold.",{"$f":"IF(OR(AND(Droid,Strength>=13),AND(Cyborg,Constitution>=13)),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T165:Z165,2)>0,IF(G165=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T165:Z165,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C165&IF(Feats!D165<>\"\",\" (\"&Feats!D165&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Jedi Familiarity",null,null,"Gain one temporary Force Point when targeted by an ally's Force power or Force talent.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T166:Z166,2)>0,IF(G166=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T166:Z166,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C166&IF(Feats!D166<>\"\",\" (\"&Feats!D166&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Knife Trick",null,"Lightning Draw, trained in the Stealth skill","Attack of opportunity with concealed weapon to greater effect",{"$f":"IF(AND(CharacterLevel>0,M170>0,OR(TStealth<>\"\",ForceStealth,STStealth<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T167:Z167,2)>0,IF(G167=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T167:Z167,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C167&IF(Feats!D167<>\"\",\" (\"&Feats!D167&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Knock Heads",null,"Dex 13, Str 13, Multi-Grab","You may knock two opponents' heads together after a successful multi-grab.",{"$f":"IF(AND(CharacterLevel>0,Strength>=13,Dexterity>=13,M218>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T168:Z168,2)>0,IF(G168=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T168:Z168,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C168&IF(Feats!D168<>\"\",\" (\"&Feats!D168&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 36",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Leader of Droids",null,null,"Allied droids benefit from your beneficial mind-affecting effects.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T169:Z169,2)>0,IF(G169=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T169:Z169,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C169&IF(Feats!D169<>\"\",\" (\"&Feats!D169&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Lightning Draw",null,"Quick Draw","Draw and fire as a standard action",{"$f":"IF(AND(CharacterLevel>0,Intelligence>=13,M242>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T170:Z170,2)>0,IF(G170=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T170:Z170,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C170&IF(Feats!D170<>\"\",\" (\"&Feats!D170&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Linguist",null,"Int 13","Gain bonus languages equal to 1 + your Int modifier (minimum 1)\n\n(Enter number of times taken)",{"$f":"IF(AND(CharacterLevel>0,Intelligence>=13),\"Yes\",\"No\")","v":"Yes"},1,null,{"$f":"IF(COUNTIF(T171:Z171,2)>0,IF(G171=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T171:Z171,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C171&IF(Feats!D171<>\"\",\" (\"&Feats!D171&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",{"$f":"IF(L171=\"Yes\",H171+IF(I171<>\"\",1,0)+IF(J171<>\"\",1,0)+IF(K171=\"Yes\",1,0),0)","v":1},86,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,IF(FirstClass<>\"Noble\",3,2),0)","v":3},null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,{"$f":"IF(OR(H171<>\"\",I171<>\"\",J171<>\"\",K171<>\"\"),C171&IF(M171>1,\" (\"&M171&\")\",\"\")&IF(D171<>\"\",\" (\"&D171&\")\",\"\"),\"\")","v":"Linguist"},"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Logic Upgrade: Self-Defense",null,"Droid","Once per encounter as a reaction, gain a +2 morale bonus to a defense score until your next turn",{"$f":"IF(AND(Droid),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T172:Z172,2)>0,IF(G172=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T172:Z172,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C172&IF(Feats!D172<>\"\",\" (\"&Feats!D172&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L172=\"Yes\",1,0)","v":0},"KotOR 34",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H172<>\"\",I172<>\"\",J172<>\"\",K172<>\"\"),C172&IF(D172<>\"\",\" (\"&D172&\")\",\"\"),\"\")","v":""},"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Logic Upgrade: Skill Swap",null,"Droid, equipped with basic processor","Swap a trained skill for an untrained skill on the fly.",{"$f":"IF(AND(Droid),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T173:Z173,2)>0,IF(G173=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T173:Z173,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C173&IF(Feats!D173<>\"\",\" (\"&Feats!D173&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Logic Upgrade: Tactician",null,"Droid, BAB +4","Once per encounter, use aid another action to grant an ally +5 to attack",{"$f":"IF(AND(CharacterLevel>0,BAB>=4,Race=\"Droid\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T174:Z174,2)>0,IF(G174=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T174:Z174,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C174&IF(Feats!D174<>\"\",\" (\"&Feats!D174&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 34",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Long Haft Strike",null,null,"When you use a lightsaber pike or long-handled lightsaber you can treat it as a double weapon",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T175:Z175,2)>0,IF(G175=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T175:Z175,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C175&IF(Feats!D175<>\"\",\" (\"&Feats!D175&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mandalorian Training",null,"Charging Fire","Gain a +2 bonus to ranged attack and Will Defense when using Charging Fire",{"$f":"IF(AND(CharacterLevel>0,M45>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T176:Z176,2)>0,IF(G176=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T176:Z176,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C176&IF(Feats!D176<>\"\",\" (\"&Feats!D176&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 34",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Maniacal Charge ",null,null,"Intimidate your enemies when charg ing, preventing adjacent characters from making attacks of opportunity and denying your target its Dexterity bonus. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T177:Z177,2)>0,IF(G177=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T177:Z177,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A46&IF(Feats!B46<>\"\",\" (\"&Feats!B46&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Martial Arts I",null,null,"Increase damage from unarmed attacks by one die step; gain +1 dodge bonus to Reflex Defense",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T178:Z178,2)>0,IF(G178=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T178:Z178,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C178&IF(Feats!D178<>\"\",\" (\"&Feats!D178&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Martial Arts II",null,"Martial Arts I, BAB +3","Increase damage from unarmed attacks by one die step; gain +1 dodge bonus to Reflex Defense",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M178>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T179:Z179,2)>0,IF(G179=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T179:Z179,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C179&IF(Feats!D179<>\"\",\" (\"&Feats!D179&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Martial Arts III",null,"Martial Arts II, BAB +6","Increase damage from unarmed attacks by one die step; gain +1 dodge bonus to Reflex Defense",{"$f":"IF(AND(CharacterLevel>0,BAB>=6,M179>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T180:Z180,2)>0,IF(G180=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T180:Z180,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C180&IF(Feats!D180<>\"\",\" (\"&Feats!D180&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Master of Disguise ",null,"Trained in Deception, Cha 13","Gain +5 to creating a deceptive appearance or a forged document and reduce the penalty for rushing.",{"$f":"IF(AND(CharacterLevel>0,Charisma>=13,OR(TDeception=\"Yes\",STDeception=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T181:Z181,2)>0,IF(G181=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T181:Z181,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A19&IF(Feats!B19<>\"\",\" (\"&Feats!B19&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Meat Shield ",null,"Point Blank Shot, Precise Shot, base attack bonus +4 ","Gain cover bonus equal to opponent's cover bonus. ",{"$f":"IF(AND($M$239>0,BAB>=4),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T182:Z182,2)>0,IF(G182=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T182:Z182,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A20&IF(Feats!B20<>\"\",\" (\"&Feats!B20&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mechanical Martial Arts",null,"Droid, Martial Arts I, base attack bonus +1","Give an enemy a -5 penalty on attack rolls and damage rolls for one round after striking it in unarmed combat.",{"$f":"IF(AND(Droid,BAB>=1,M179>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T183:Z183,2)>0,IF(G183=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T183:Z183,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C183&IF(Feats!D183<>\"\",\" (\"&Feats!D183&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 22",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB216<>\"\",AB216&\";\"&AC184,AC184)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB216<>\"\",N216&\";\"&AD184,AD184)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB216<>\"\",IF(R216=\"Att Options\",AB216&IF(AE184<>\"\",\", \",\"\"),\"\")&AE184,AE184)","v":"Point Blank Shot"},{"$f":"IF(AB216<>\"\",IF(R216=\"Special Actions\",AB216&IF(AF184<>\"\",\", \",\"\"),\"\")&AF184,AF184)","v":"Vehicular Combat"},{"$f":"IF(AB216<>\"\",IF(R216=\"Defenses\",AB216&IF(AG184<>\"\",\", \",\"\"),\"\")&AG184,AG184)","v":""},{"$f":"IF(AB216<>\"\",IF(R216=\"Speed\",AB216&IF(AH184<>\"\",\", \",\"\"),\"\")&AH184,AH184)","v":""}]
[null,null,"Melee Defense",null,"Int 13","Trade attack bonus on melee attacks for a dodge bonus to Reflex Defense",{"$f":"IF(AND(CharacterLevel>0,Intelligence>=13),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T184:Z184,2)>0,IF(G184=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T184:Z184,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C184&IF(Feats!D184<>\"\",\" (\"&Feats!D184&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Metamorph",null,"Con 13, shapeshift species trait, trained in Deception skill","Change your size",{"$f":"IF(AND(CharacterLevel>0,OR(TDeception<>\"\",STDeception<>\"\"),Constitution>=13,COUNTIF(SpeciesTraits,\"Shapeshift\")>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T185:Z185,2)>0,IF(G185=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T185:Z185,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C185&IF(Feats!D185<>\"\",\" (\"&Feats!D185&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mighty Swing",null,"Str 13","Spend two swift actions to deal extra damage in melee",{"$f":"IF(AND(CharacterLevel>0,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T186:Z186,2)>0,IF(G186=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T186:Z186,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C186&IF(Feats!D186<>\"\",\" (\"&Feats!D186&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mighty Throw",null,"Str 13","Add your Strength as well as your Dexterity bonus to attack rolls with thrown weapons, and increase each range category by your Strength modifier",{"$f":"IF(AND(CharacterLevel>0,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T187:Z187,2)>0,IF(G187=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T187:Z187,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C187&IF(Feats!D187<>\"\",\" (\"&Feats!D187&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 33",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Acrobatics)",null,{"$f":"\"Trained in \"&Skills!C10","v":"Trained in Acrobatics"},"Grant bonus to allies' untrained skill checks with Acrobatics.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F10=\"Yes\",Skills!G10=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T188:Z188,2)>0,IF(G188=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T188:Z188,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C188&IF(Feats!D188<>\"\",\" (\"&Feats!D188&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Climb)",null,{"$f":"\"Trained in \"&Skills!C11","v":"Trained in Climb"},"Grant bonus to allies' untrained skill checks with Climb.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F11=\"Yes\",Skills!G11=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T189:Z189,2)>0,IF(G189=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T189:Z189,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C189&IF(Feats!D189<>\"\",\" (\"&Feats!D189&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB223<>\"\",AB223&\";\"&AC190,AC190)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB223<>\"\",N223&\";\"&AD190,AD190)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB223<>\"\",IF(R223=\"Att Options\",AB223&IF(AE190<>\"\",\", \",\"\"),\"\")&AE190,AE190)","v":"Point Blank Shot"},{"$f":"IF(AB223<>\"\",IF(R223=\"Special Actions\",AB223&IF(AF190<>\"\",\", \",\"\"),\"\")&AF190,AF190)","v":"Vehicular Combat"},{"$f":"IF(AB223<>\"\",IF(R223=\"Defenses\",AB223&IF(AG190<>\"\",\", \",\"\"),\"\")&AG190,AG190)","v":""},{"$f":"IF(AB223<>\"\",IF(R223=\"Speed\",AB223&IF(AH190<>\"\",\", \",\"\"),\"\")&AH190,AH190)","v":""}]
[null,null,"Mission Specialist (Deception)",null,{"$f":"\"Trained in \"&Skills!C12","v":"Trained in Deception"},"Grant bonus to allies' untrained skill checks with Deception.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F12=\"Yes\",Skills!G12=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T190:Z190,2)>0,IF(G190=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T190:Z190,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C190&IF(Feats!D190<>\"\",\" (\"&Feats!D190&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB224<>\"\",AB224&\";\"&AC191,AC191)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB224<>\"\",N224&\";\"&AD191,AD191)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB224<>\"\",IF(R224=\"Att Options\",AB224&IF(AE191<>\"\",\", \",\"\"),\"\")&AE191,AE191)","v":"Point Blank Shot"},{"$f":"IF(AB224<>\"\",IF(R224=\"Special Actions\",AB224&IF(AF191<>\"\",\", \",\"\"),\"\")&AF191,AF191)","v":"Vehicular Combat"},{"$f":"IF(AB224<>\"\",IF(R224=\"Defenses\",AB224&IF(AG191<>\"\",\", \",\"\"),\"\")&AG191,AG191)","v":""},{"$f":"IF(AB224<>\"\",IF(R224=\"Speed\",AB224&IF(AH191<>\"\",\", \",\"\"),\"\")&AH191,AH191)","v":""}]
[null,null,"Mission Specialist (Endurance)",null,{"$f":"\"Trained in \"&Skills!C13","v":"Trained in Endurance"},"Grant bonus to allies' untrained skill checks with Endurance.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F13=\"Yes\",Skills!G13=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T191:Z191,2)>0,IF(G191=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T191:Z191,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C191&IF(Feats!D191<>\"\",\" (\"&Feats!D191&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB225<>\"\",AB225&\";\"&AC192,AC192)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB225<>\"\",N225&\";\"&AD192,AD192)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB225<>\"\",IF(R225=\"Att Options\",AB225&IF(AE192<>\"\",\", \",\"\"),\"\")&AE192,AE192)","v":"Point Blank Shot"},{"$f":"IF(AB225<>\"\",IF(R225=\"Special Actions\",AB225&IF(AF192<>\"\",\", \",\"\"),\"\")&AF192,AF192)","v":"Vehicular Combat"},{"$f":"IF(AB225<>\"\",IF(R225=\"Defenses\",AB225&IF(AG192<>\"\",\", \",\"\"),\"\")&AG192,AG192)","v":""},{"$f":"IF(AB225<>\"\",IF(R225=\"Speed\",AB225&IF(AH192<>\"\",\", \",\"\"),\"\")&AH192,AH192)","v":""}]
[null,null,"Mission Specialist (Gather Information)",null,{"$f":"\"Trained in \"&Skills!C14","v":"Trained in Gather Information"},"Grant bonus to allies' untrained skill checks with Gather Information.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F14=\"Yes\",Skills!G14=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T192:Z192,2)>0,IF(G192=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T192:Z192,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C192&IF(Feats!D192<>\"\",\" (\"&Feats!D192&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB227<>\"\",AB227&\";\"&AC193,AC193)","v":"Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB227<>\"\",N227&\";\"&AD193,AD193)","v":"87;88;88;88;89;89;89;"},{"$f":"IF(AB227<>\"\",IF(R227=\"Att Options\",AB227&IF(AE193<>\"\",\", \",\"\"),\"\")&AE193,AE193)","v":"Point Blank Shot"},{"$f":"IF(AB227<>\"\",IF(R227=\"Special Actions\",AB227&IF(AF193<>\"\",\", \",\"\"),\"\")&AF193,AF193)","v":"Vehicular Combat"},{"$f":"IF(AB227<>\"\",IF(R227=\"Defenses\",AB227&IF(AG193<>\"\",\", \",\"\"),\"\")&AG193,AG193)","v":""},{"$f":"IF(AB227<>\"\",IF(R227=\"Speed\",AB227&IF(AH193<>\"\",\", \",\"\"),\"\")&AH193,AH193)","v":""}]
[null,null,"Mission Specialist (Initiative)",null,{"$f":"\"Trained in \"&Skills!C15","v":"Trained in Initiative"},"Grant bonus to allies' untrained skill checks with Initiative.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F15=\"Yes\",Skills!G15=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T193:Z193,2)>0,IF(G193=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T193:Z193,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C193&IF(Feats!D193<>\"\",\" (\"&Feats!D193&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Jump)",null,{"$f":"\"Trained in \"&Skills!C16","v":"Trained in Jump"},"Grant bonus to allies' untrained skill checks with Jump.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F16=\"Yes\",Skills!G16=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T194:Z194,2)>0,IF(G194=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T194:Z194,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C194&IF(Feats!D194<>\"\",\" (\"&Feats!D194&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Bureaucracy))",null,{"$f":"\"Trained in \"&Skills!C17","v":"Trained in Knowledge (Bureaucracy)"},"Grant bonus to allies' untrained skill checks with Knowledge (Bureaucracy).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F17=\"Yes\",Skills!G17=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T195:Z195,2)>0,IF(G195=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T195:Z195,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C195&IF(Feats!D195<>\"\",\" (\"&Feats!D195&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Galactic Lore))",null,{"$f":"\"Trained in \"&Skills!C18","v":"Trained in Knowledge (Galactic Lore)"},"Grant bonus to allies' untrained skill checks with Knowledge (Galactic Lore).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F18=\"Yes\",Skills!G18=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T196:Z196,2)>0,IF(G196=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T196:Z196,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C196&IF(Feats!D196<>\"\",\" (\"&Feats!D196&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Life Sciences))",null,{"$f":"\"Trained in \"&Skills!C19","v":"Trained in Knowledge (Life Sciences)"},"Grant bonus to allies' untrained skill checks with Knowledge (Life Sciences).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F19=\"Yes\",Skills!G19=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T197:Z197,2)>0,IF(G197=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T197:Z197,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C197&IF(Feats!D197<>\"\",\" (\"&Feats!D197&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Physical Sciences))",null,{"$f":"\"Trained in \"&Skills!C20","v":"Trained in Knowledge (Physical Sciences)"},"Grant bonus to allies' untrained skill checks with Knowledge (Physical Sciences).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F20=\"Yes\",Skills!G20=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T198:Z198,2)>0,IF(G198=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T198:Z198,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C198&IF(Feats!D198<>\"\",\" (\"&Feats!D198&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","87;88;88;88;89;89;89;","Point Blank Shot","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Social Sciences))",null,{"$f":"\"Trained in \"&Skills!C21","v":"Trained in Knowledge (Social Sciences)"},"Grant bonus to allies' untrained skill checks with Knowledge (Social Sciences).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F21=\"Yes\",Skills!G21=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T199:Z199,2)>0,IF(G199=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T199:Z199,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C199&IF(Feats!D199<>\"\",\" (\"&Feats!D199&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Tactics))",null,{"$f":"\"Trained in \"&Skills!C22","v":"Trained in Knowledge (Tactics)"},"Grant bonus to allies' untrained skill checks with Knowledge (Tactics).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F22=\"Yes\",Skills!G22=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T200:Z200,2)>0,IF(G200=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T200:Z200,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C200&IF(Feats!D200<>\"\",\" (\"&Feats!D200&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Knowledge (Technology))",null,{"$f":"\"Trained in \"&Skills!C23","v":"Trained in Knowledge (Technology)"},"Grant bonus to allies' untrained skill checks with Knowledge (Technology).",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F23=\"Yes\",Skills!G23=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T201:Z201,2)>0,IF(G201=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T201:Z201,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C201&IF(Feats!D201<>\"\",\" (\"&Feats!D201&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C201,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C201,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},{"$f":"IF(AND(G201=\"Yes\",OR(H201<>\"\",I201<>\"\",J201<>\"\",K201<>\"\")),\"Yes\",\"No\")","v":"No"},0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Mechanics)",null,{"$f":"\"Trained in \"&Skills!C24","v":"Trained in Mechanics"},"Grant bonus to allies' untrained skill checks with Mechanics.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F24=\"Yes\",Skills!G24=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T202:Z202,2)>0,IF(G202=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T202:Z202,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C202&IF(Feats!D202<>\"\",\" (\"&Feats!D202&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Perception)",null,{"$f":"\"Trained in \"&Skills!C25","v":"Trained in Perception"},"Grant bonus to allies' untrained skill checks with Perception.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F25=\"Yes\",Skills!G25=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T203:Z203,2)>0,IF(G203=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T203:Z203,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C203&IF(Feats!D203<>\"\",\" (\"&Feats!D203&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Persuasion)",null,{"$f":"\"Trained in \"&Skills!C26","v":"Trained in Persuasion"},"Grant bonus to allies' untrained skill checks with Persuasion.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F26=\"Yes\",Skills!G26=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T204:Z204,2)>0,IF(G204=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T204:Z204,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C204&IF(Feats!D204<>\"\",\" (\"&Feats!D204&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L204=\"Yes\",1,0)","v":0},"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H204<>\"\",I204<>\"\",J204<>\"\",K204<>\"\"),C204&IF(D204<>\"\",\" (\"&D204&\")\",\"\"),\"\")","v":""},"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Pilot)",null,{"$f":"\"Trained in \"&Skills!C27","v":"Trained in Pilot"},"Grant bonus to allies' untrained skill checks with Pilot.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F27=\"Yes\",Skills!G27=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T205:Z205,2)>0,IF(G205=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T205:Z205,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C205&IF(Feats!D205<>\"\",\" (\"&Feats!D205&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Ride)",null,{"$f":"\"Trained in \"&Skills!C28","v":"Trained in Ride"},"Grant bonus to allies' untrained skill checks with Ride.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F28=\"Yes\",Skills!G28=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T206:Z206,2)>0,IF(G206=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T206:Z206,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C206&IF(Feats!D206<>\"\",\" (\"&Feats!D206&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Stealth)",null,{"$f":"\"Trained in \"&Skills!C29","v":"Trained in Stealth"},"Grant bonus to allies' untrained skill checks with Stealth.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F29=\"Yes\",Skills!G29=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T207:Z207,2)>0,IF(G207=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T207:Z207,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C207&IF(Feats!D207<>\"\",\" (\"&Feats!D207&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Survival)",null,{"$f":"\"Trained in \"&Skills!C30","v":"Trained in Survival"},"Grant bonus to allies' untrained skill checks with Survival.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F30=\"Yes\",Skills!G30=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T208:Z208,2)>0,IF(G208=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T208:Z208,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C208&IF(Feats!D208<>\"\",\" (\"&Feats!D208&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Swim)",null,{"$f":"\"Trained in \"&Skills!C31","v":"Trained in Swim"},"Grant bonus to allies' untrained skill checks with Swim.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F31=\"Yes\",Skills!G31=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T209:Z209,2)>0,IF(G209=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T209:Z209,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C209&IF(Feats!D209<>\"\",\" (\"&Feats!D209&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Treat Injury)",null,{"$f":"\"Trained in \"&Skills!C32","v":"Trained in Treat Injury"},"Grant bonus to allies' untrained skill checks with Treat Injury.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F32=\"Yes\",Skills!G32=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T210:Z210,2)>0,IF(G210=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T210:Z210,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C210&IF(Feats!D210<>\"\",\" (\"&Feats!D210&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Use Computer)",null,{"$f":"\"Trained in \"&Skills!C33","v":"Trained in Use Computer"},"Grant bonus to allies' untrained skill checks with Use Computer.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F33=\"Yes\",Skills!G33=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T211:Z211,2)>0,IF(G211=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T211:Z211,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C211&IF(Feats!D211<>\"\",\" (\"&Feats!D211&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mission Specialist (Use the Force)",null,{"$f":"\"Trained in \"&Skills!C34","v":"Trained in Use the Force"},"Grant bonus to allies' untrained skill checks with Use the Force.",{"$f":"IF(AND(CharacterLevel>0,OR(Skills!F34=\"Yes\",Skills!G34=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T212:Z212,2)>0,IF(G212=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T212:Z212,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C212&IF(Feats!D212<>\"\",\" (\"&Feats!D212&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mobility",null,"Dodge","Gain +5 dodge bonus to Reflex Defense against some attacks of opportunity",{"$f":"IF(AND(CharacterLevel>0,$M$74>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T213:Z213,2)>0,IF(G213=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T213:Z213,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C213&IF(Feats!D213<>\"\",\" (\"&Feats!D213&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,86,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Momentum Strike",null,"Trained in Pilot or Ride","Gain one die of damage on mounted melee attacks if your mount or vehicle has moved its speed",{"$f":"IF(AND(CharacterLevel>0,OR(TPilot<>\"\",STPilot,ForcePilot,STRide<>\"\",TRide<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T214:Z214,2)>0,IF(G214=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T214:Z214,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C214&IF(Feats!D214<>\"\",\" (\"&Feats!D214&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TotG 127",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mounted Combat ",null,"Trained in the Ride skill ","Increase speed and avoid attacks when riding a mount. ",{"$f":"IF(OR(TRide=\"Yes\",STRide=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T215:Z215,2)>0,IF(G215=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T215:Z215,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A47&IF(Feats!B47<>\"\",\" (\"&Feats!B47&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Mounted Defense",null,"Trained in Pilot or Ride","Redirect successful attacks against you to hit your mount or vehicle instead once per encounter",{"$f":"IF(AND(CharacterLevel>0,OR(TPilot<>\"\",STPilot,ForcePilot,STRide<>\"\",TRide<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T216:Z216,2)>0,IF(G216=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T216:Z216,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C216&IF(Feats!D216<>\"\",\" (\"&Feats!D216&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TotG 127",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Moving Target",null,"Dodge","Gain a bonus to Reflex Defense when you remain mobile.",{"$f":"IF(AND(CharacterLevel>0,$M$74>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T217:Z217,2)>0,IF(G217=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T217:Z217,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C217&IF(Feats!D217<>\"\",\" (\"&Feats!D217&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 29",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Multi-Grab",null,"Dex 13","You may grab two opponents as a standard action.",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T218:Z218,2)>0,IF(G218=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T218:Z218,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C218&IF(Feats!D218<>\"\",\" (\"&Feats!D218&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 35",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Multi-Targeting",null,"Droid, Int 13, proficient with weapon","You can spread your aim action across multiple consecutive rounds.",{"$f":"IF(AND(Droid,Intelligence>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T219:Z219,2)>0,IF(G219=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T219:Z219,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C219&IF(Feats!D219<>\"\",\" (\"&Feats!D219&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Natural Leader",null,"Cha 13","You lead an organization of a scale equal to half your heroic level plus your Charisma bonus, with a +10 to your organization score",{"$f":"IF(AND(CharacterLevel>0,Charisma>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T220:Z220,2)>0,IF(G220=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T220:Z220,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C220&IF(Feats!D220<>\"\",\" (\"&Feats!D220&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB256<>\"\",AB256&\";\"&AC221,AC221)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB256<>\"\",N256&\";\"&AD221,AD221)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB256<>\"\",IF(R256=\"Att Options\",AB256&IF(AE221<>\"\",\", \",\"\"),\"\")&AE221,AE221)","v":""},{"$f":"IF(AB256<>\"\",IF(R256=\"Special Actions\",AB256&IF(AF221<>\"\",\", \",\"\"),\"\")&AF221,AF221)","v":"Vehicular Combat"},{"$f":"IF(AB256<>\"\",IF(R256=\"Defenses\",AB256&IF(AG221<>\"\",\", \",\"\"),\"\")&AG221,AG221)","v":""},{"$f":"IF(AB256<>\"\",IF(R256=\"Speed\",AB256&IF(AH221<>\"\",\", \",\"\"),\"\")&AH221,AH221)","v":""}]
[null,null,"Never Surrender",null,"Trained in Endurance","Make an Endurance check to prevent falling to 0 hit points.",{"$f":"IF(AND(CharacterLevel>0,OR(TEndurance=\"Yes\",STEndurance=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T221:Z221,2)>0,IF(G221=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T221:Z221,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C221&IF(Feats!D221<>\"\",\" (\"&Feats!D221&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Nikto Survival ",null,"Member of Nikto subspecies ","Reroll Survival checks in native enviro nment. ",{"$f":"IF(Species=\"Nikto\",\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T222:Z222,2)>0,IF(G222=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T222:Z222,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A48&IF(Feats!B48<>\"\",\" (\"&Feats!B48&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Officer Candidacy Training",null,"-","Gain a bonus to your Rank and Privilege Score.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T223:Z223,2)>0,IF(G223=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T223:Z223,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C223&IF(Feats!D223<>\"\",\" (\"&Feats!D223&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Opportunistic Retreat",null,"Combat Reflexes","Sacrifice attack of opportunity to move at half speed",{"$f":"IF(AND(CharacterLevel>0,M49>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T224:Z224,2)>0,IF(G224=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T224:Z224,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C224&IF(Feats!D224<>\"\",\" (\"&Feats!D224&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 23",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Opportunistic Shooter",null,"-","Gain a bonus to attacks of opportunity with ranged weapons.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T225:Z225,2)>0,IF(G225=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T225:Z225,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C225&IF(Feats!D225<>\"\",\" (\"&Feats!D225&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Opportunistic Trickery ",null,"Combat Reflexes, Sneak Attack","Sacrifice attack of opportunity to reduce target's Reflex Defense by 2. ",{"$f":"IF(AND(Talents!$M$378>0,$M$49>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T226:Z226,2)>0,IF(G226=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T226:Z226,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A21&IF(Feats!B21<>\"\",\" (\"&Feats!B21&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Overwhelming Attack",null,null,"Any attempt to negate your attack takes a -5 penaity on the attack roll or skill check.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T227:Z227,2)>0,IF(G227=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T227:Z227,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C227&IF(Feats!D227<>\"\",\" (\"&Feats!D227&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Pall of the Dark Side",null,"Dark Side Score 1+","Add half your Dark Side Score to Use the Force checks to resist detection.",{"$f":"IF(AND(CharacterLevel>0,DSP>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T228:Z228,2)>0,IF(G228=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T228:Z228,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C228&IF(Feats!D228<>\"\",\" (\"&Feats!D228&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Pin",null,"BAB +1","Grappled opponent is pinned for 1 round, can't move, and loses its Dexterity bonus to Reflex Defense",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T229:Z229,2)>0,IF(G229=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T229:Z229,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C229&IF(Feats!D229<>\"\",\" (\"&Feats!D229&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,87,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB266<>\"\",AB266&\";\"&AC230,AC230)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB266<>\"\",N266&\";\"&AD230,AD230)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB266<>\"\",IF(R266=\"Att Options\",AB266&IF(AE230<>\"\",\", \",\"\"),\"\")&AE230,AE230)","v":""},{"$f":"IF(AB266<>\"\",IF(R266=\"Special Actions\",AB266&IF(AF230<>\"\",\", \",\"\"),\"\")&AF230,AF230)","v":"Vehicular Combat"},{"$f":"IF(AB266<>\"\",IF(R266=\"Defenses\",AB266&IF(AG230<>\"\",\", \",\"\"),\"\")&AG230,AG230)","v":""},{"$f":"IF(AB266<>\"\",IF(R266=\"Speed\",AB266&IF(AH230<>\"\",\", \",\"\"),\"\")&AH230,AH230)","v":""}]
[null,null,"Pincer",null,"Droid, equipped with claw or hand appendage, base attack bonus +1, Pin, Crush","Maintain Pin feat and make subsequent grapple checks as a swift action. Apply Crush to each check.",{"$f":"IF(AND(Droid,BAB>=1,M229>0,M58>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T230:Z230,2)>0,IF(G230=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T230:Z230,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C230&IF(Feats!D230<>\"\",\" (\"&Feats!D230&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB267<>\"\",AB267&\";\"&AC231,AC231)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB267<>\"\",N267&\";\"&AD231,AD231)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB267<>\"\",IF(R267=\"Att Options\",AB267&IF(AE231<>\"\",\", \",\"\"),\"\")&AE231,AE231)","v":""},{"$f":"IF(AB267<>\"\",IF(R267=\"Special Actions\",AB267&IF(AF231<>\"\",\", \",\"\"),\"\")&AF231,AF231)","v":"Vehicular Combat"},{"$f":"IF(AB267<>\"\",IF(R267=\"Defenses\",AB267&IF(AG231<>\"\",\", \",\"\"),\"\")&AG231,AG231)","v":""},{"$f":"IF(AB267<>\"\",IF(R267=\"Speed\",AB267&IF(AH231<>\"\",\", \",\"\"),\"\")&AH231,AH231)","v":""}]
[null,null,"Pinpoint Accuracy",null,"Droid, Aiming Accuracy, Point Blank Shot, Precise Shot, proficient with weapon","Move target -1 step on the condition track when you hit with Aiming Accuracy.",{"$f":"IF(AND(Droid,BAB>=1,M17>0,M233>0,M239>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T231:Z231,2)>0,IF(G231=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T231:Z231,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C231&IF(Feats!D231<>\"\",\" (\"&Feats!D231&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB268<>\"\",AB268&\";\"&AC232,AC232)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB268<>\"\",N268&\";\"&AD232,AD232)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB268<>\"\",IF(R268=\"Att Options\",AB268&IF(AE232<>\"\",\", \",\"\"),\"\")&AE232,AE232)","v":""},{"$f":"IF(AB268<>\"\",IF(R268=\"Special Actions\",AB268&IF(AF232<>\"\",\", \",\"\"),\"\")&AF232,AF232)","v":"Vehicular Combat"},{"$f":"IF(AB268<>\"\",IF(R268=\"Defenses\",AB268&IF(AG232<>\"\",\", \",\"\"),\"\")&AG232,AG232)","v":""},{"$f":"IF(AB268<>\"\",IF(R268=\"Speed\",AB268&IF(AH232<>\"\",\", \",\"\"),\"\")&AH232,AH232)","v":""}]
[null,null,"Pistoleer",null,"Proficient with weapon used","Gain benefits when using certain pistols.",{"$f":"IF(AND(CharacterLevel>0,$M$349>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T232:Z232,2)>0,IF(G232=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T232:Z232,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C232&IF(Feats!D232<>\"\",\" (\"&Feats!D232&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB269<>\"\",AB269&\";\"&AC233,AC233)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB269<>\"\",N269&\";\"&AD233,AD233)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB269<>\"\",IF(R269=\"Att Options\",AB269&IF(AE233<>\"\",\", \",\"\"),\"\")&AE233,AE233)","v":""},{"$f":"IF(AB269<>\"\",IF(R269=\"Special Actions\",AB269&IF(AF233<>\"\",\", \",\"\"),\"\")&AF233,AF233)","v":"Vehicular Combat"},{"$f":"IF(AB269<>\"\",IF(R269=\"Defenses\",AB269&IF(AG233<>\"\",\", \",\"\"),\"\")&AG233,AG233)","v":""},{"$f":"IF(AB269<>\"\",IF(R269=\"Speed\",AB269&IF(AH233<>\"\",\", \",\"\"),\"\")&AH233,AH233)","v":""}]
[null,null,"Point Blank Shot",null,null,"+1 bonus on ranged attacks and damage against point blank foes",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},"Yes",null,{"$f":"IF(COUNTIF(T233:Z233,2)>0,IF(G233=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T233:Z233,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C233&IF(Feats!D233<>\"\",\" (\"&Feats!D233&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C233,INDEX(RaceListTable,RaceIndex,40),1))),NOT(ISERROR(FIND(C233,INDEX(RaceListTable,RaceIndex,41),1)))),\"Racial\",\"\")","v":""},"Yes",1,87,null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,IF(FirstClass<>\"Scoundrel\",3,2),0)","v":3},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"Point Blank Shot",{"$f":"IF(AB271<>\"\",AB271&\";\"&AC234,AC234)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB271<>\"\",N271&\";\"&AD234,AD234)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB271<>\"\",IF(R271=\"Att Options\",AB271&IF(AE234<>\"\",\", \",\"\"),\"\")&AE234,AE234)","v":""},{"$f":"IF(AB271<>\"\",IF(R271=\"Special Actions\",AB271&IF(AF234<>\"\",\", \",\"\"),\"\")&AF234,AF234)","v":"Vehicular Combat"},{"$f":"IF(AB271<>\"\",IF(R271=\"Defenses\",AB271&IF(AG234<>\"\",\", \",\"\"),\"\")&AG234,AG234)","v":""},{"$f":"IF(AB271<>\"\",IF(R271=\"Speed\",AB271&IF(AH234<>\"\",\", \",\"\"),\"\")&AH234,AH234)","v":""}]
[null,null,"Poison Resistance",null,"Con 13","Gain +5 to Fortitude Defense against poison, and only take half damage from poisons",{"$f":"IF(AND(CharacterLevel>0,Constitution>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T234:Z234,2)>0,IF(G234=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T234:Z234,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C234&IF(Feats!D234<>\"\",\" (\"&Feats!D234&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C234,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C234,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"KotOR 34",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Power Attack",null,"Str 13","Trade attack bonus for damage on melee attacks (up to your base attack bonus)",{"$f":"IF(AND(CharacterLevel>0,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T235:Z235,2)>0,IF(G235=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T235:Z235,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C235&IF(Feats!D235<>\"\",\" (\"&Feats!D235&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C235,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C235,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,87,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Power Blast",null,null,"Trade attack bonus for damage on ranged attacks (up to your base attack bonus)",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T236:Z236,2)>0,IF(G236=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T236:Z236,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C236&IF(Feats!D236<>\"\",\" (\"&Feats!D236&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C236,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C236,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",{"$f":"IF(L236=\"Yes\",1,0)","v":0},"KotOR 34",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(OR(H236<>\"\",I236<>\"\",J236<>\"\",K236<>\"\"),C236&IF(D236<>\"\",\" (\"&D236&\")\",\"\"),\"\")","v":""},"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Powerful Charge",null,"Medium or larger, BAB+1","Gain +2 bonus on your attack roll while charging and deal extra damage",{"$f":"IF(AND(BAB>=1,INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)>=5),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T237:Z237,2)>0,IF(G237=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T237:Z237,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C237&IF(Feats!D237<>\"\",\" (\"&Feats!D237&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C237,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C237,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,87,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Powerful Rage",null,"Rage","+4 to Strength checks and Strength-based skill checks whilst raging",{"$f":"IF(COUNTIF(SpeciesTraits,\"Rage\")>0,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T238:Z238,2)>0,IF(G238=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T238:Z238,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C238&IF(Feats!D238<>\"\",\" (\"&Feats!D238&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C238,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C238,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"TFU 34",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Precise Shot",null,"Point Blank Shot","No -5 penalty for shooting into melee",{"$f":"IF(AND(CharacterLevel>=1,M233>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T239:Z239,2)>0,IF(G239=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T239:Z239,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C239&IF(Feats!D239<>\"\",\" (\"&Feats!D239&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C239,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C239,INDEX(RaceListTable,RaceIndex,40),1))),AND(Race=\"Gran\",M233>0)),\"Racial\",\"\")","v":""},"No",0,87,null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Predictive Defense",null,"Intelligence 13","Use Dexterity or Intelligence to determine Reflex Defense.",{"$f":"IF(AND(CharacterLevel>0,Intelligence>=13),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T240:Z240,2)>0,IF(G240=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T240:Z240,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C240&IF(Feats!D240<>\"\",\" (\"&Feats!D240&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C240,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C240,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Prime Shot",null,"Point Blank Shot","Gain a bonus to attack rolls when none of your allies are near the target.",{"$f":"IF(AND(CharacterLevel>=1,M233>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T241:Z241,2)>0,IF(G241=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T241:Z241,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C241&IF(Feats!D241<>\"\",\" (\"&Feats!D241&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 29",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Quick Draw",null,"BAB +1","Draw weapon as a swift action",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T242:Z242,2)>0,IF(G242=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T242:Z242,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C242&IF(Feats!D242<>\"\",\" (\"&Feats!D242&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,87,null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Quick Skill",null,null,"Once per encounter, take 10 on any trained skill check when rushed, or take 20 in half the time",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T243:Z243,2)>0,IF(G243=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T243:Z243,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C243&IF(Feats!D243<>\"\",\" (\"&Feats!D243&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 34",null,null,null,"Special Actions",null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Rancor Crush",null,"Str 15, Crush, Pin, base attack bonus +1","Move an enemy -1 step down the condition track when using the Crush feat",{"$f":"IF(AND(CharacterLevel>0,Strength>=15,M58>0,M229>0,BAB>=1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T244:Z244,2)>0,IF(G244=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T244:Z244,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C244&IF(Feats!D244<>\"\",\" (\"&Feats!D244&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 36",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Resilient Strength",null,"Strength 13","Use Strength or Constitution to determine Fortitude Defence.",{"$f":"IF(AND(CharacterLevel>0,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T245:Z245,2)>0,IF(G245=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T245:Z245,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C245&IF(Feats!D245<>\"\",\" (\"&Feats!D245&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Return Fire",null,"Dex 15, Quick Draw, Weapon Focus (chosen ranged weapon)","You may make a single ranged attack as a reaction to a ranged attack against you that misses.",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=15,M242>0,COUNTIF(M344:M345,1)>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T246:Z246,2)>0,IF(G246=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T246:Z246,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C246&IF(Feats!D246<>\"\",\" (\"&Feats!D246&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 37",null,null,null,"Att Options",null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"","Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Returning Bug",null,"Proficient with weapon used","Thrown razor bugs and thud bugs return to your hand immediately.",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T247:Z247,2)>0,IF(G247=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T247:Z247,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C247&IF(Feats!D247<>\"\",\" (\"&Feats!D247&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 37",null,null,null,"Att Options",null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB286<>\"\",AB286&\";\"&AC248,AC248)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB286<>\"\",N286&\";\"&AD248,AD248)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB286<>\"\",IF(R286=\"Att Options\",AB286&IF(AE248<>\"\",\", \",\"\"),\"\")&AE248,AE248)","v":""},{"$f":"IF(AB286<>\"\",IF(R286=\"Special Actions\",AB286&IF(AF248<>\"\",\", \",\"\"),\"\")&AF248,AF248)","v":"Vehicular Combat"},{"$f":"IF(AB286<>\"\",IF(R286=\"Defenses\",AB286&IF(AG248<>\"\",\", \",\"\"),\"\")&AG248,AG248)","v":""},{"$f":"IF(AB286<>\"\",IF(R286=\"Speed\",AB286&IF(AH248<>\"\",\", \",\"\"),\"\")&AH248,AH248)","v":""}]
[null,null,"Rapid Reaction",null,null,"React twice to the same trigger once per encounter",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T248:Z248,2)>0,IF(G248=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T248:Z248,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C248&IF(Feats!D248<>\"\",\" (\"&Feats!D248&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 29",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB290<>\"\",AB290&\";\"&AC249,AC249)","v":"Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB290<>\"\",N290&\";\"&AD249,AD249)","v":"88;88;88;89;89;89;"},{"$f":"IF(AB290<>\"\",IF(R290=\"Att Options\",AB290&IF(AE249<>\"\",\", \",\"\"),\"\")&AE249,AE249)","v":""},{"$f":"IF(AB290<>\"\",IF(R290=\"Special Actions\",AB290&IF(AF249<>\"\",\", \",\"\"),\"\")&AF249,AF249)","v":"Vehicular Combat"},{"$f":"IF(AB290<>\"\",IF(R290=\"Defenses\",AB290&IF(AG249<>\"\",\", \",\"\"),\"\")&AG249,AG249)","v":""},{"$f":"IF(AB290<>\"\",IF(R290=\"Speed\",AB290&IF(AH249<>\"\",\", \",\"\"),\"\")&AH249,AH249)","v":""}]
[null,null,"Rapid Shot",null,"BAB + 1, proficient with weapon","Take a -2 penalty on a ranged attack roll to deal +1 die of damage",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T249:Z249,2)>0,IF(G249=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T249:Z249,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C249&IF(Feats!D249<>\"\",\" (\"&Feats!D249&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Rapid Strike",null,"BAB +1, proficient with weapon","Take a -2 penalty on a melee attack roll to deal +1 die of damage",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T250:Z250,2)>0,IF(G250=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T250:Z250,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C250&IF(Feats!D250<>\"\",\" (\"&Feats!D250&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Rapport",null,null,"Grant an additional +2 bonus to a character you are helping with aid another",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T251:Z251,2)>0,IF(G251=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T251:Z251,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C251&IF(Feats!D251<>\"\",\" (\"&Feats!D251&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 34",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Rebel Military Training",null,"Running Attack","Gain a dodge bonus to Reflex Defense when using Running Attack.",{"$f":"IF(AND(CharacterLevel>=1,M269>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T252:Z252,2)>0,IF(G252=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T252:Z252,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C252&IF(Feats!D252<>\"\",\" (\"&Feats!D252&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 30",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Recall",null,"Trained in a Knowledge skill","You may reroll a check for a Knowledge skill with which you are trained once per day and keep the better result",{"$f":"IF(AND(CharacterLevel>0,COUNTIF(Skills!F17:G23,\"Yes\")>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T253:Z253,2)>0,IF(G253=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T253:Z253,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C253&IF(Feats!D253<>\"\",\" (\"&Feats!D253&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Recovering Surge",null,null,"Move up the condition track when you catch a second wind.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T254:Z254,2)>0,IF(G254=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T254:Z254,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C254&IF(Feats!D254<>\"\",\" (\"&Feats!D254&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 30",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Recurring Success ",null,null,"Gain extra use of a 1/encounter talent or feat. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T255:Z255,2)>0,IF(G255=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T255:Z255,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A22&IF(Feats!B22<>\"\",\" (\"&Feats!B22&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack","advanced melee","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn",{"$f":"IF(AND(BAB>=6,M346>0,M75>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T256:Z256,2)>0,IF(G256=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T256:Z256,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C256&IF(Feats!D256<>\"\",\" (\"&Feats!D256&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack","heavy","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn","No",null,null,{"$f":"IF(COUNTIF(T257:Z257,2)>0,IF(G257=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T257:Z257,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C257&IF(Feats!D257<>\"\",\" (\"&Feats!D257&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack","lightsabers","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn","No",null,null,{"$f":"IF(COUNTIF(T258:Z258,2)>0,IF(G258=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T258:Z258,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C258&IF(Feats!D258<>\"\",\" (\"&Feats!D258&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB301<>\"\",AB301&\";\"&AC259,AC259)","v":"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB301<>\"\",N301&\";\"&AD259,AD259)","v":"88;89;89;89;"},{"$f":"IF(AB301<>\"\",IF(R301=\"Att Options\",AB301&IF(AE259<>\"\",\", \",\"\"),\"\")&AE259,AE259)","v":""},{"$f":"IF(AB301<>\"\",IF(R301=\"Special Actions\",AB301&IF(AF259<>\"\",\", \",\"\"),\"\")&AF259,AF259)","v":"Vehicular Combat"},{"$f":"IF(AB301<>\"\",IF(R301=\"Defenses\",AB301&IF(AG259<>\"\",\", \",\"\"),\"\")&AG259,AG259)","v":""},{"$f":"IF(AB301<>\"\",IF(R301=\"Speed\",AB301&IF(AH259<>\"\",\", \",\"\"),\"\")&AH259,AH259)","v":""}]
[null,null,"Relentless Attack","pistols","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn","No",null,null,{"$f":"IF(COUNTIF(T259:Z259,2)>0,IF(G259=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T259:Z259,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C259&IF(Feats!D259<>\"\",\" (\"&Feats!D259&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack","rifles","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn","No",null,null,{"$f":"IF(COUNTIF(T260:Z260,2)>0,IF(G260=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T260:Z260,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C260&IF(Feats!D260<>\"\",\" (\"&Feats!D260&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack","simple","Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn","No",null,null,{"$f":"IF(COUNTIF(T261:Z261,2)>0,IF(G261=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T261:Z261,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C261&IF(Feats!D261<>\"\",\" (\"&Feats!D261&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack",{"$f":"IF($D$100<>\"\",$D$100,\"\")","v":""},"Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn",{"$f":"IF(AND(BAB>=6,M$100>0,M$81>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T262:Z262,2)>0,IF(G262=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T262:Z262,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C262&IF(Feats!D262<>\"\",\" (\"&Feats!D262&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Relentless Attack",{"$f":"IF($D$101<>\"\",$D$101,\"\")","v":""},"Double Attack","Whenever you miss a target with proficient weapon, gain a +2 competence bonus on your next attack against that target until the end of your next turn",{"$f":"IF(AND(BAB>=6,M$101>0,M$82>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T263:Z263,2)>0,IF(G263=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T263:Z263,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C263&IF(Feats!D263<>\"\",\" (\"&Feats!D263&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"JATM 23",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Republic Military Training",null,null,"Once per encounter gain DR 10 against an incoming attack from which you have cover",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T264:Z264,2)>0,IF(G264=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T264:Z264,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C264&IF(Feats!D264<>\"\",\" (\"&Feats!D264&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Resolute Stance ",null,"Base attack bonus +1 ","Gain +2 or +5 to Will Defense when you fight defensively. ",{"$f":"IF(BAB>=1,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T265:Z265,2)>0,IF(G265=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T265:Z265,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A23&IF(Feats!B23<>\"\",\" (\"&Feats!B23&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"",{"$f":"IF(AND(G265=\"Yes\",OR(H265<>\"\",I265<>\"\",J265<>\"\",K265<>\"\")),\"Yes\",\"No\")","v":"No"},0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Resurgance",null,"Trained in the Endurance skill","Gain bonus swift action when you catch your second wind",{"$f":"IF(AND(CharacterLevel>0,OR(STEndurance<>\"\",TEndurance<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T266:Z266,2)>0,IF(G266=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T266:Z266,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C266&IF(Feats!D266<>\"\",\" (\"&Feats!D266&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 24",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Riflemaster",null,"Proficient with weapon used","Gain benefits when using certain rifles.",{"$f":"IF(AND(CharacterLevel>0,$M$350>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T267:Z267,2)>0,IF(G267=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T267:Z267,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C267&IF(Feats!D267<>\"\",\" (\"&Feats!D267&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GAW 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Risk Taker",null,"Trained in Climb or Jump","Improve your chances of success with Climb or Jump checks.",{"$f":"IF(AND(CharacterLevel>0,OR(TClimb<>\"\",STClimb<>\"\",TJump<>\"\",STJump<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T268:Z268,2)>0,IF(G268=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T268:Z268,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C268&IF(Feats!D268<>\"\",\" (\"&Feats!D268&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L268=\"Yes\",1,0)","v":0},"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H268<>\"\",I268<>\"\",J268<>\"\",K268<>\"\"),C268&IF(D268<>\"\",\" (\"&D268&\")\",\"\"),\"\")","v":""},"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Running Attack",null,"Dex 13","Move before and after making an attack",{"$f":"IF(AND(CharacterLevel>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T269:Z269,2)>0,IF(G269=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T269:Z269,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C269&IF(Feats!D269<>\"\",\" (\"&Feats!D269&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,"Speed",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","88;89;89;89;","","Vehicular Combat","",""]
[null,null,"Sadistic Strike ",null,null,"Move opponents -1 step on the condition track when you deliver a coup de grace. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T270:Z270,2)>0,IF(G270=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T270:Z270,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A24&IF(Feats!B24<>\"\",\" (\"&Feats!B24&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB314<>\"\",AB314&\";\"&AC271,AC271)","v":"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB314<>\"\",N314&\";\"&AD271,AD271)","v":"88;89;89;89;"},{"$f":"IF(AB314<>\"\",IF(R314=\"Att Options\",AB314&IF(AE271<>\"\",\", \",\"\"),\"\")&AE271,AE271)","v":""},{"$f":"IF(AB314<>\"\",IF(R314=\"Special Actions\",AB314&IF(AF271<>\"\",\", \",\"\"),\"\")&AF271,AF271)","v":"Vehicular Combat"},{"$f":"IF(AB314<>\"\",IF(R314=\"Defenses\",AB314&IF(AG271<>\"\",\", \",\"\"),\"\")&AG271,AG271)","v":""},{"$f":"IF(AB314<>\"\",IF(R314=\"Speed\",AB314&IF(AH271<>\"\",\", \",\"\"),\"\")&AH271,AH271)","v":""}]
[null,null,"Savage Attack","advanced melee","Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack",{"$f":"IF(AND(BAB>=6,M346>0,M75>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T271:Z271,2)>0,IF(G271=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T271:Z271,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C271&IF(Feats!D271<>\"\",\" (\"&Feats!D271&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB315<>\"\",AB315&\";\"&AC272,AC272)","v":"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB315<>\"\",N315&\";\"&AD272,AD272)","v":"88;89;89;89;"},{"$f":"IF(AB315<>\"\",IF(R315=\"Att Options\",AB315&IF(AE272<>\"\",\", \",\"\"),\"\")&AE272,AE272)","v":""},{"$f":"IF(AB315<>\"\",IF(R315=\"Special Actions\",AB315&IF(AF272<>\"\",\", \",\"\"),\"\")&AF272,AF272)","v":"Vehicular Combat"},{"$f":"IF(AB315<>\"\",IF(R315=\"Defenses\",AB315&IF(AG272<>\"\",\", \",\"\"),\"\")&AG272,AG272)","v":""},{"$f":"IF(AB315<>\"\",IF(R315=\"Speed\",AB315&IF(AH272<>\"\",\", \",\"\"),\"\")&AH272,AH272)","v":""}]
[null,null,"Savage Attack","heavy","Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack","No",null,null,{"$f":"IF(COUNTIF(T272:Z272,2)>0,IF(G272=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T272:Z272,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C272&IF(Feats!D272<>\"\",\" (\"&Feats!D272&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C272,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C272,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB316<>\"\",AB316&\";\"&AC273,AC273)","v":"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB316<>\"\",N316&\";\"&AD273,AD273)","v":"88;89;89;89;"},{"$f":"IF(AB316<>\"\",IF(R316=\"Att Options\",AB316&IF(AE273<>\"\",\", \",\"\"),\"\")&AE273,AE273)","v":""},{"$f":"IF(AB316<>\"\",IF(R316=\"Special Actions\",AB316&IF(AF273<>\"\",\", \",\"\"),\"\")&AF273,AF273)","v":"Vehicular Combat"},{"$f":"IF(AB316<>\"\",IF(R316=\"Defenses\",AB316&IF(AG273<>\"\",\", \",\"\"),\"\")&AG273,AG273)","v":""},{"$f":"IF(AB316<>\"\",IF(R316=\"Speed\",AB316&IF(AH273<>\"\",\", \",\"\"),\"\")&AH273,AH273)","v":""}]
[null,null,"Savage Attack",null,"Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack","No",null,null,{"$f":"IF(COUNTIF(T273:Z273,2)>0,IF(G273=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T273:Z273,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C273&IF(Feats!D273<>\"\",\" (\"&Feats!D273&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB317<>\"\",AB317&\";\"&AC274,AC274)","v":"Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB317<>\"\",N317&\";\"&AD274,AD274)","v":"88;89;89;89;"},{"$f":"IF(AB317<>\"\",IF(R317=\"Att Options\",AB317&IF(AE274<>\"\",\", \",\"\"),\"\")&AE274,AE274)","v":""},{"$f":"IF(AB317<>\"\",IF(R317=\"Special Actions\",AB317&IF(AF274<>\"\",\", \",\"\"),\"\")&AF274,AF274)","v":"Vehicular Combat"},{"$f":"IF(AB317<>\"\",IF(R317=\"Defenses\",AB317&IF(AG274<>\"\",\", \",\"\"),\"\")&AG274,AG274)","v":""},{"$f":"IF(AB317<>\"\",IF(R317=\"Speed\",AB317&IF(AH274<>\"\",\", \",\"\"),\"\")&AH274,AH274)","v":""}]
[null,null,"Savage Attack",null,"Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack","No",null,null,{"$f":"IF(COUNTIF(T274:Z274,2)>0,IF(G274=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T274:Z274,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C274&IF(Feats!D274<>\"\",\" (\"&Feats!D274&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB319<>\"\",AB319&\";\"&AC275,AC275)","v":"Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"IF(AB319<>\"\",N319&\";\"&AD275,AD275)","v":"89;89;89;"},{"$f":"IF(AB319<>\"\",IF(R319=\"Att Options\",AB319&IF(AE275<>\"\",\", \",\"\"),\"\")&AE275,AE275)","v":""},{"$f":"IF(AB319<>\"\",IF(R319=\"Special Actions\",AB319&IF(AF275<>\"\",\", \",\"\"),\"\")&AF275,AF275)","v":"Vehicular Combat"},{"$f":"IF(AB319<>\"\",IF(R319=\"Defenses\",AB319&IF(AG275<>\"\",\", \",\"\"),\"\")&AG275,AG275)","v":""},{"$f":"IF(AB319<>\"\",IF(R319=\"Speed\",AB319&IF(AH275<>\"\",\", \",\"\"),\"\")&AH275,AH275)","v":""}]
[null,null,"Savage Attack","rifles","Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack","No",null,null,{"$f":"IF(COUNTIF(T275:Z275,2)>0,IF(G275=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T275:Z275,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C275&IF(Feats!D275<>\"\",\" (\"&Feats!D275&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Savage Attack","simple","Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack","No",null,null,{"$f":"IF(COUNTIF(T276:Z276,2)>0,IF(G276=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T276:Z276,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C276&IF(Feats!D276<>\"\",\" (\"&Feats!D276&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Savage Attack",{"$f":"IF($D$100<>\"\",$D$100,\"\")","v":""},"Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack",{"$f":"IF(AND(BAB>=6,M$100>0,M$81>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T277:Z277,2)>0,IF(G277=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T277:Z277,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C277&IF(Feats!D277<>\"\",\" (\"&Feats!D277&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Savage Attack",{"$f":"IF($D$101<>\"\",$D$101,\"\")","v":""},"Double Attack","If you hit your target with the first attack from a full attack, then you deal +1 die of damage for each other successful attack",{"$f":"IF(AND(BAB>=6,M$101>0,M$82>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T278:Z278,2)>0,IF(G278=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T278:Z278,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C278&IF(Feats!D278<>\"\",\" (\"&Feats!D278&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Scavenger",null,null,"Make a Perception check to retrieve 30 x your result's worth in raw materials from a vehicle or object for use in building an object with the build object application of Mechanics",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T279:Z279,2)>0,IF(G279=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T279:Z279,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C279&IF(Feats!D279<>\"\",\" (\"&Feats!D279&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Sensor Link",null,"Droid or cyborg with associated hardware","Share sensor data instantly with an ally.",{"$f":"IF(OR(Droid,Cyborg),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T280:Z280,2)>0,IF(G280=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T280:Z280,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C280&IF(Feats!D280<>\"\",\" (\"&Feats!D280&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 24",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Separatist Military Training",null,null,"Gain a +1 bonus on an attack roll while adjacent to an ally.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T281:Z281,2)>0,IF(G281=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T281:Z281,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C281&IF(Feats!D281<>\"\",\" (\"&Feats!D281&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Shake it Off",null,"Con 13, Trained in Endurance","Spend two swift actions to move +1 step along the condition track",{"$f":"IF(AND(CharacterLevel>0,Constitution>=13,OR(STEndurance<>\"\",TEndurance<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T282:Z282,2)>0,IF(G282=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T282:Z282,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C282&IF(Feats!D282<>\"\",\" (\"&Feats!D282&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,IF(FirstClass<>\"Scout\",3,2),0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Shield Surge",null,"Droid or cyborg with scomp link or similar direct data link with the vehicle, trained in Mechanics","Trade vehicle's SR for damage taken.",{"$f":"IF(AND(OR(Droid,Cyborg),OR(STMechanics<>\"\",TMechanics<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T283:Z283,2)>0,IF(G283=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T283:Z283,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C283&IF(Feats!D283<>\"\",\" (\"&Feats!D283&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Signature Device",null,"Tech Specialist","Install two traits","No",null,null,{"$f":"IF(COUNTIF(T284:Z284,2)>0,IF(G284=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T284:Z284,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C284&IF(Feats!D284<>\"\",\" (\"&Feats!D284&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 24",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Silver Tongue ",null,"Trained in Persuasion ","Intimidate a creature or change its attitude as a standard action. ",{"$f":"IF(AND(CharacterLevel>0,OR(TPersuasion=\"Yes\",STPersuasion=\"Yes\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T285:Z285,2)>0,IF(G285=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T285:Z285,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A25&IF(Feats!B25<>\"\",\" (\"&Feats!B25&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Sith Military Training",null,null,"Once per encounter upon reducing an opponent to 0 hit points or deal damage exceeding their damage threshold, all enemies within six squares take a -2 to defenses until your next turn",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T286:Z286,2)>0,IF(G286=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T286:Z286,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C286&IF(Feats!D286<>\"\",\" (\"&Feats!D286&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Skill Challenge: Catastrophic Avoidance",null,null,"Catastrophic failures in a skill challenge occur less frequently and with milder results. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T287:Z287,2)>0,IF(G287=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T287:Z287,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A26&IF(Feats!B26<>\"\",\" (\"&Feats!B26&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Skill Challenge: Last Resort",null,null,"Reroll a third failed skill check during a sk ill challenge and take the better result. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T288:Z288,2)>0,IF(G288=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T288:Z288,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A27&IF(Feats!B27<>\"\",\" (\"&Feats!B27&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Skill Challenge: Recovery",null,null,"Treat a skill challenge as if it had the recovery effect. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T289:Z289,2)>0,IF(G289=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T289:Z289,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A28&IF(Feats!B28<>\"\",\" (\"&Feats!B28&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Skill Focus",null,null,"Gain +5 competence bonus on skill checks with one trained skill\n\n(Enter number of times taken)",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},2,null,{"$f":"IF(COUNTIF(T290:Z290,2)>0,IF(G290=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T290:Z290,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C290&IF(Feats!D290<>\"\",\" (\"&Feats!D290&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",{"$f":"IF(L290=\"Yes\",H290+I290+IF(J290=\"Class\",1,0)+IF(COUNTIF(NonHeroicStartFeats,\"Skill Focus\")>0,COUNTIF(NonHeroicStartFeats,\"Skill Focus\")-1,0)+IF(K290=\"Yes\",1,0),0)","v":2},88,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C290)>0,2,1),0)","v":1},{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,{"$f":"IF(OR(H290<>\"\",I290<>\"\",J290<>\"\",K290<>\"\"),C290&IF(SkillFocusList<>\"\",\" (\"&SkillFocusList&\")\",\"\")&IF(D290<>\"\",\" (\"&D290&\")\",\"\"),\"\")","v":"Skill Focus (Deception, Persuasion)"},"Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Skill Training",null,null,"You become trained in one class skill\n\n(Enter number of times taken)",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},2,null,{"$f":"IF(COUNTIF(T291:Z291,2)>0,IF(G291=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T291:Z291,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C291&IF(Feats!D291<>\"\",\" (\"&Feats!D291&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",{"$f":"IF(L291=\"Yes\",H291+I291+IF(J291=\"Class\",1,0)+IF(K291=\"Yes\",1,0)+IF(COUNTIF(NonHeroicStartFeats,\"Skill Training\")>0,COUNTIF(NonHeroicStartFeats,\"Skill Training\")-1,0),0)","v":2},88,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(AND(FirstClass=\"Nonheroic\",Padawan),2,IF(COUNTIF(Class!$R$15:$R$17,Feats!C291)>0,2,1)),0)","v":1},{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,{"$f":"IF(OR(H291<>\"\",I291<>\"\",J291<>\"\",K291<>\"\"),C291&IF(SkillTrainingList<>\"\",\" (\"&SkillTrainingList&\")\",\"\")&IF(D291<>\"\",\" (\"&D291&\")\",\"\"),\"\")","v":"Skill Training (Deception, Pilot)"},"Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Slammer",null,"Small or larger droid, equipped with at least two suitable appendages, Str 13","Triple Strength bonus to damage rolls on this special melee attack.",{"$f":"IF(Droid,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T292:Z292,2)>0,IF(G292=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T292:Z292,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C292&IF(Feats!D292<>\"\",\" (\"&Feats!D292&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L292=\"Yes\",1,0)","v":0},"SGtD 25",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H292<>\"\",I292<>\"\",J292<>\"\",K292<>\"\"),C292&IF(D292<>\"\",\" (\"&D292&\")\",\"\"),\"\")","v":""},"Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Slippery Maneuver",null,"Dodge","Dodge two targets, withdraw at full speed",{"$f":"IF(AND(CharacterLevel>0,M74>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T293:Z293,2)>0,IF(G293=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T293:Z293,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C293&IF(Feats!D293<>\"\",\" (\"&Feats!D293&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 24",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Sport Hunter",null,"Proficient with weapon used","Gain benefits with certain slugthrowers and sporting weapons.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,null,null,"No",0,"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;89;","","Vehicular Combat","",""]
[null,null,"Spray Shot",null,null,"When using a weapon set on autofire, you can reduce the area to 1 square. ",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T295:Z295,2)>0,IF(G295=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T295:Z295,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C295&IF(Feats!D295<>\"\",\" (\"&Feats!D295&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C295,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C295,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"CW 31",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Sniper",null,"Precise Shot, BAB +4","You ignore soft cover when making a ranged attack",{"$f":"IF(AND(CharacterLevel>0,BAB>=4,M239>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T296:Z296,2)>0,IF(G296=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T296:Z296,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C296&IF(Feats!D296<>\"\",\" (\"&Feats!D296&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C296,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C296,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,88,null,null,null,"Att Options",null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Sniper Shot",null,null,"Take -5 penalty to Reflex Defense until your next turn to gain a +2 to ranged attack",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T297:Z297,2)>0,IF(G297=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T297:Z297,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C297&IF(Feats!D297<>\"\",\" (\"&Feats!D297&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C297,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C297,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"KotOR 35",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Staggering Attack",null,"Sneak Attack talent or Rapid Shot or Rapid Strike","Forgo extra damage to push back opponent",{"$f":"IF(OR(M249>0,M250>0,Talents!M378>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T298:Z298,2)>0,IF(G298=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T298:Z298,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C298&IF(Feats!D298<>\"\",\" (\"&Feats!D298&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C298,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C298,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"SaV 24",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Staggering Attack (GAW)",null,"Proficient with weapon used, base attack bonus +1","Impose penalties to enemy skill checks with a successful attack.",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,null,null,"No",0,"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Stand Tall ",null,null,"When you take damage, nearby allies attack your attacker. ",{"$f":"IF(AND(CharacterLevel>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T300:Z300,2)>0,IF(G300=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T300:Z300,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A29&IF(Feats!B29<>\"\",\" (\"&Feats!B29&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C300,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C300,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Starship Designer",null,"Tech Specialist, Trained in Mechanics","You are trained to design (and redesign) starships",{"$f":"IF(AND(CharacterLevel>0,OR(STMechanics<>\"\",TMechanics<>\"\"),M314>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T301:Z301,2)>0,IF(G301=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T301:Z301,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C301&IF(Feats!D301<>\"\",\" (\"&Feats!D301&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C301,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C301,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"SotG 20",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Starship Tactics",null,"Vehicular Combat, Trained in Pilot","Learn a number of starship maneuvers equal to 1 + your Wis modifier (minumum 1)\n\n(Enter number of times taken)",{"$f":"IF(AND(CharacterLevel>0,OR(TPilot<>\"\",ForcePilot,STPilot<>\"\"),M339>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T302:Z302,2)>0,IF(G302=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T302:Z302,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C302&IF(Feats!D302<>\"\",\" (\"&Feats!D302&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C302,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C302,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",{"$f":"IF(L302=\"Yes\",H302+I302+IF(K302=\"Yes\",1,0),0)","v":0},"SotG 20",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H302<>\"\",I302<>\"\",J302<>\"\",K302<>\"\"),C302&IF(M302>1,\" (\"&M302&\")\",\"\")&IF(D302<>\"\",\" (\"&D302&\")\",\"\"),\"\")","v":""},"Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Stay Up",null,"Trained in the Endurance skill","Move 1 step down the condition track to reduce damage",{"$f":"IF(AND(CharacterLevel>0,OR(STEndurance<>\"\",TEndurance<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T303:Z303,2)>0,IF(G303=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T303:Z303,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C303&IF(Feats!D303<>\"\",\" (\"&Feats!D303&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C303,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C303,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",{"$f":"IF(L303=\"Yes\",1,0)","v":0},"SaV 24",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(OR(H303<>\"\",I303<>\"\",J303<>\"\",K303<>\"\"),C303&IF(D303<>\"\",\" (\"&D303&\")\",\"\"),\"\")","v":""},"Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Steadying Position",null,"Careful Shot","Deny target's Dexterity bonus to Reflex Defense when you are prone and aiming.",{"$f":"IF(AND(CharacterLevel>0,$M$43>0),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","Weapon Proficiency (pistols);Weapon Proficiency (simple);","89;89;","","","",""]
[null,null,"Strafe",null,"Running Attack","You may attack a four square line with an autofire attack, or all of the squares you fly over with a jetpack",{"$f":"IF(AND(CharacterLevel>0,M269>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T305:Z305,2)>0,IF(G305=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T305:Z305,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C305&IF(Feats!D305<>\"\",\" (\"&Feats!D305&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C305,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C305,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"TFU 35",null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"","Weapon Proficiency (simple);","89;","","","",""]
[null,null,"Strong in the Force",null,null,"Roll d8s instead of d6s when you spend a Force Point",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T306:Z306,2)>0,IF(G306=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T306:Z306,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C306&IF(Feats!D306<>\"\",\" (\"&Feats!D306&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,{"$f":"IF(ForceProdigyFeats>0,1,0)","v":0},null,"","Weapon Proficiency (simple);","89;","","","",""]
[null,null,"Superior Tech",null,"Tech Specialist, Int 17, Level 9","Install superior equipment upgrades",{"$f":"IF(AND(CharacterLevel>=9,Intelligence>=17,M314>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T307:Z307,2)>0,IF(G307=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T307:Z307,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C307&IF(Feats!D307<>\"\",\" (\"&Feats!D307&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 24",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB14<>\"\",AB14&\";\"&AC308,AC308)","v":""},{"$f":"IF(AB14<>\"\",N14&\";\"&AD308,AD308)","v":""},{"$f":"IF(AB14<>\"\",IF(R14=\"Att Options\",AB14&IF(AE308<>\"\",\", \",\"\"),\"\")&AE308,AE308)","v":""},{"$f":"IF(AB14<>\"\",IF(R14=\"Special Actions\",AB14&IF(AF308<>\"\",\", \",\"\"),\"\")&AF308,AF308)","v":""},{"$f":"IF(AB14<>\"\",IF(R14=\"Defenses\",AB14&IF(AG308<>\"\",\", \",\"\"),\"\")&AG308,AG308)","v":""},{"$f":"IF(AB14<>\"\",IF(R14=\"Speed\",AB14&IF(AH308<>\"\",\", \",\"\"),\"\")&AH308,AH308)","v":""}]
[null,null,"Suppression Fire",null,"Str 13, Burst Fire, Weapon Proficiency (heavy)","Targets lower level than you must end their next turn in cover if you use aid another to impose a penalty on an their attack roll and exceed their Will Defense",{"$f":"IF(AND(CharacterLevel>0,Strength>13,M347>0,M41>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T308:Z308,2)>0,IF(G308=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T308:Z308,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C308&IF(Feats!D308<>\"\",\" (\"&Feats!D308&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TotG 91",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB38<>\"\",AB38&\";\"&AC309,AC309)","v":""},{"$f":"IF(AB38<>\"\",N38&\";\"&AD309,AD309)","v":""},{"$f":"IF(AB38<>\"\",IF(R38=\"Att Options\",AB38&IF(AE309<>\"\",\", \",\"\"),\"\")&AE309,AE309)","v":""},{"$f":"IF(AB38<>\"\",IF(R38=\"Special Actions\",AB38&IF(AF309<>\"\",\", \",\"\"),\"\")&AF309,AF309)","v":""},{"$f":"IF(AB38<>\"\",IF(R38=\"Defenses\",AB38&IF(AG309<>\"\",\", \",\"\"),\"\")&AG309,AG309)","v":""},{"$f":"IF(AB38<>\"\",IF(R38=\"Speed\",AB38&IF(AH309<>\"\",\", \",\"\"),\"\")&AH309,AH309)","v":""}]
[null,null,"Surgical Expertise",null,"Trained in Treat Injury","You can perform surgery in 10 minutes instead of 1 hour",{"$f":"IF(AND(CharacterLevel>0,OR(STTreatInjury<>\"\",ForceTreatment,TTreatInjury<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T309:Z309,2)>0,IF(G309=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T309:Z309,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C309&IF(Feats!D309<>\"\",\" (\"&Feats!D309&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB39<>\"\",AB39&\";\"&AC310,AC310)","v":""},{"$f":"IF(AB39<>\"\",N39&\";\"&AD310,AD310)","v":""},{"$f":"IF(AB39<>\"\",IF(R39=\"Att Options\",AB39&IF(AE310<>\"\",\", \",\"\"),\"\")&AE310,AE310)","v":""},{"$f":"IF(AB39<>\"\",IF(R39=\"Special Actions\",AB39&IF(AF310<>\"\",\", \",\"\"),\"\")&AF310,AF310)","v":""},{"$f":"IF(AB39<>\"\",IF(R39=\"Defenses\",AB39&IF(AG310<>\"\",\", \",\"\"),\"\")&AG310,AG310)","v":""},{"$f":"IF(AB39<>\"\",IF(R39=\"Speed\",AB39&IF(AH310<>\"\",\", \",\"\"),\"\")&AH310,AH310)","v":""}]
[null,null,"Swarm",null,"Coordinated Attack","+1 to melee attack rolls for each adjacent ally",{"$f":"IF(AND(CharacterLevel>0,M53>=1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T310:Z310,2)>0,IF(G310=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T310:Z310,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C310&IF(Feats!D310<>\"\",\" (\"&Feats!D310&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,null,null,null,null,"",{"$f":"IF(AB44<>\"\",AB44&\";\"&AC311,AC311)","v":""},{"$f":"IF(AB44<>\"\",N44&\";\"&AD311,AD311)","v":""},{"$f":"IF(AB44<>\"\",IF(R44=\"Att Options\",AB44&IF(AE311<>\"\",\", \",\"\"),\"\")&AE311,AE311)","v":""},{"$f":"IF(AB44<>\"\",IF(R44=\"Special Actions\",AB44&IF(AF311<>\"\",\", \",\"\"),\"\")&AF311,AF311)","v":""},{"$f":"IF(AB44<>\"\",IF(R44=\"Defenses\",AB44&IF(AG311<>\"\",\", \",\"\"),\"\")&AG311,AG311)","v":""},{"$f":"IF(AB44<>\"\",IF(R44=\"Speed\",AB44&IF(AH311<>\"\",\", \",\"\"),\"\")&AH311,AH311)","v":""}]
[null,null,"Tactical Advantage",null,"Combat Reflexes","Make an attack of opportunity and move 1 square",{"$f":"IF(AND(CharacterLevel>0,M49>=1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T311:Z311,2)>0,IF(G311=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T311:Z311,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C311&IF(Feats!D311<>\"\",\" (\"&Feats!D311&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 25",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB60<>\"\",AB60&\";\"&AC312,AC312)","v":""},{"$f":"IF(AB60<>\"\",N60&\";\"&AD312,AD312)","v":""},{"$f":"IF(AB60<>\"\",IF(R60=\"Att Options\",AB60&IF(AE312<>\"\",\", \",\"\"),\"\")&AE312,AE312)","v":""},{"$f":"IF(AB60<>\"\",IF(R60=\"Special Actions\",AB60&IF(AF312<>\"\",\", \",\"\"),\"\")&AF312,AF312)","v":""},{"$f":"IF(AB60<>\"\",IF(R60=\"Defenses\",AB60&IF(AG312<>\"\",\", \",\"\"),\"\")&AG312,AG312)","v":""},{"$f":"IF(AB60<>\"\",IF(R60=\"Speed\",AB60&IF(AH312<>\"\",\", \",\"\"),\"\")&AH312,AH312)","v":""}]
[null,null,"Tactical Genius",null,"Starship Tactics, Vehicular Combat","You regain all starship maneuvers at the end of any round you roll a natural 20 on an attack roll",{"$f":"IF(AND(CharacterLevel>0,M302>0,M339>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T312:Z312,2)>0,IF(G312=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T312:Z312,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C312&IF(Feats!D312<>\"\",\" (\"&Feats!D312&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SotG 20",null,null,null,"Special Actions",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB67<>\"\",AB67&\";\"&AC313,AC313)","v":""},{"$f":"IF(AB67<>\"\",N67&\";\"&AD313,AD313)","v":""},{"$f":"IF(AB67<>\"\",IF(R67=\"Att Options\",AB67&IF(AE313<>\"\",\", \",\"\"),\"\")&AE313,AE313)","v":""},{"$f":"IF(AB67<>\"\",IF(R67=\"Special Actions\",AB67&IF(AF313<>\"\",\", \",\"\"),\"\")&AF313,AF313)","v":""},{"$f":"IF(AB67<>\"\",IF(R67=\"Defenses\",AB67&IF(AG313<>\"\",\", \",\"\"),\"\")&AG313,AG313)","v":""},{"$f":"IF(AB67<>\"\",IF(R67=\"Speed\",AB67&IF(AH313<>\"\",\", \",\"\"),\"\")&AH313,AH313)","v":""}]
[null,null,"Targeted Area ",null,"Weapon Proficiency in selected weapon, base attack bonus +5 ","Deal an additional 5 po ints of damage against one target within a successful area attack. ",{"$f":"IF(AND(CharacterLevel>0,BAB>=5),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T313:Z313,2)>0,IF(G313=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T313:Z313,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A49&IF(Feats!B49<>\"\",\" (\"&Feats!B49&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB72<>\"\",AB72&\";\"&AC314,AC314)","v":""},{"$f":"IF(AB72<>\"\",N72&\";\"&AD314,AD314)","v":""},{"$f":"IF(AB72<>\"\",IF(R72=\"Att Options\",AB72&IF(AE314<>\"\",\", \",\"\"),\"\")&AE314,AE314)","v":""},{"$f":"IF(AB72<>\"\",IF(R72=\"Special Actions\",AB72&IF(AF314<>\"\",\", \",\"\"),\"\")&AF314,AF314)","v":""},{"$f":"IF(AB72<>\"\",IF(R72=\"Defenses\",AB72&IF(AG314<>\"\",\", \",\"\"),\"\")&AG314,AG314)","v":""},{"$f":"IF(AB72<>\"\",IF(R72=\"Speed\",AB72&IF(AH314<>\"\",\", \",\"\"),\"\")&AH314,AH314)","v":""}]
[null,null,"Tech Specialist",null,"Trained in Mechanics","You can make custom modifications to armor, weapons, vehicles, droids, and devices",{"$f":"IF(AND(CharacterLevel>0,OR(STMechanics<>\"\",TMechanics<>\"\")),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T314:Z314,2)>0,IF(G314=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T314:Z314,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C314&IF(Feats!D314<>\"\",\" (\"&Feats!D314&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SotG 20",null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,null,null,null,null,"",{"$f":"IF(AB103<>\"\",AB103&\";\"&AC315,AC315)","v":""},{"$f":"IF(AB103<>\"\",N103&\";\"&AD315,AD315)","v":""},{"$f":"IF(AB103<>\"\",IF(R103=\"Att Options\",AB103&IF(AE315<>\"\",\", \",\"\"),\"\")&AE315,AE315)","v":""},{"$f":"IF(AB103<>\"\",IF(R103=\"Special Actions\",AB103&IF(AF315<>\"\",\", \",\"\"),\"\")&AF315,AF315)","v":""},{"$f":"IF(AB103<>\"\",IF(R103=\"Defenses\",AB103&IF(AG315<>\"\",\", \",\"\"),\"\")&AG315,AG315)","v":""},{"$f":"IF(AB103<>\"\",IF(R103=\"Speed\",AB103&IF(AH315<>\"\",\", \",\"\"),\"\")&AH315,AH315)","v":""}]
[null,null,"Throw",null,"Trip","Throw a grappled opponent up to 1 square beyond your reach and deal damage",{"$f":"IF(AND(BAB>=8,M320>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T315:Z315,2)>0,IF(G315=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T315:Z315,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C315&IF(Feats!D315<>\"\",\" (\"&Feats!D315&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,"Att Options",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB113<>\"\",AB113&\";\"&AC316,AC316)","v":""},{"$f":"IF(AB113<>\"\",N113&\";\"&AD316,AD316)","v":""},{"$f":"IF(AB113<>\"\",IF(R113=\"Att Options\",AB113&IF(AE316<>\"\",\", \",\"\"),\"\")&AE316,AE316)","v":""},{"$f":"IF(AB113<>\"\",IF(R113=\"Special Actions\",AB113&IF(AF316<>\"\",\", \",\"\"),\"\")&AF316,AF316)","v":""},{"$f":"IF(AB113<>\"\",IF(R113=\"Defenses\",AB113&IF(AG316<>\"\",\", \",\"\"),\"\")&AG316,AG316)","v":""},{"$f":"IF(AB113<>\"\",IF(R113=\"Speed\",AB113&IF(AH316<>\"\",\", \",\"\"),\"\")&AH316,AH316)","v":""}]
[null,null,"Tool Frenzy",null,"Small or larger droid, equipped with at least two appendages with tools","Gain +2 to attack rolls and damage rolls with nonweapon appendages in exchange for -2 penalty to Reflex Defense.",{"$f":"IF(Droid,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T316:Z316,2)>0,IF(G316=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T316:Z316,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C316&IF(Feats!D316<>\"\",\" (\"&Feats!D316&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB126<>\"\",AB126&\";\"&AC317,AC317)","v":""},{"$f":"IF(AB126<>\"\",N126&\";\"&AD317,AD317)","v":""},{"$f":"IF(AB126<>\"\",IF(R126=\"Att Options\",AB126&IF(AE317<>\"\",\", \",\"\"),\"\")&AE317,AE317)","v":""},{"$f":"IF(AB126<>\"\",IF(R126=\"Special Actions\",AB126&IF(AF317<>\"\",\", \",\"\"),\"\")&AF317,AF317)","v":""},{"$f":"IF(AB126<>\"\",IF(R126=\"Defenses\",AB126&IF(AG317<>\"\",\", \",\"\"),\"\")&AG317,AG317)","v":""},{"$f":"IF(AB126<>\"\",IF(R126=\"Speed\",AB126&IF(AH317<>\"\",\", \",\"\"),\"\")&AH317,AH317)","v":""}]
[null,null,"Toughness",null,null,"Gain +1 hit point per character level",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},"Yes",null,{"$f":"IF(COUNTIF(T317:Z317,2)>0,IF(G317=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T317:Z317,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C317&IF(Feats!D317<>\"\",\" (\"&Feats!D317&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",1,88,null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"Toughness",{"$f":"IF(AB135<>\"\",AB135&\";\"&AC318,AC318)","v":""},{"$f":"IF(AB135<>\"\",N135&\";\"&AD318,AD318)","v":""},{"$f":"IF(AB135<>\"\",IF(R135=\"Att Options\",AB135&IF(AE318<>\"\",\", \",\"\"),\"\")&AE318,AE318)","v":""},{"$f":"IF(AB135<>\"\",IF(R135=\"Special Actions\",AB135&IF(AF318<>\"\",\", \",\"\"),\"\")&AF318,AF318)","v":""},{"$f":"IF(AB135<>\"\",IF(R135=\"Defenses\",AB135&IF(AG318<>\"\",\", \",\"\"),\"\")&AG318,AG318)","v":""},{"$f":"IF(AB135<>\"\",IF(R135=\"Speed\",AB135&IF(AH318<>\"\",\", \",\"\"),\"\")&AH318,AH318)","v":""}]
[null,null,"Trample ",null,"Trained in the Ride skill ","When using the mounted charge action, attack enemies between you and your target.",{"$f":"IF(OR(TRide=\"Yes\",STRide=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T318:Z318,2)>0,IF(G318=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T318:Z318,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A50&IF(Feats!B50<>\"\",\" (\"&Feats!B50&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB142<>\"\",AB142&\";\"&AC319,AC319)","v":""},{"$f":"IF(AB142<>\"\",N142&\";\"&AD319,AD319)","v":""},{"$f":"IF(AB142<>\"\",IF(R142=\"Att Options\",AB142&IF(AE319<>\"\",\", \",\"\"),\"\")&AE319,AE319)","v":""},{"$f":"IF(AB142<>\"\",IF(R142=\"Special Actions\",AB142&IF(AF319<>\"\",\", \",\"\"),\"\")&AF319,AF319)","v":""},{"$f":"IF(AB142<>\"\",IF(R142=\"Defenses\",AB142&IF(AG319<>\"\",\", \",\"\"),\"\")&AG319,AG319)","v":""},{"$f":"IF(AB142<>\"\",IF(R142=\"Speed\",AB142&IF(AH319<>\"\",\", \",\"\"),\"\")&AH319,AH319)","v":""}]
[null,null,"Trench Warrior",null,null,"When you have cover against a enemy's ranged attacks, gain a + 1 bonus on attack rolls against that enemy.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T319:Z319,2)>0,IF(G319=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T319:Z319,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C319&IF(Feats!D319<>\"\",\" (\"&Feats!D319&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 31",null,null,null,"Special Actions",null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB154<>\"\",AB154&\";\"&AC320,AC320)","v":""},{"$f":"IF(AB154<>\"\",N154&\";\"&AD320,AD320)","v":""},{"$f":"IF(AB154<>\"\",IF(R154=\"Att Options\",AB154&IF(AE320<>\"\",\", \",\"\"),\"\")&AE320,AE320)","v":""},{"$f":"IF(AB154<>\"\",IF(R154=\"Special Actions\",AB154&IF(AF320<>\"\",\", \",\"\"),\"\")&AF320,AF320)","v":""},{"$f":"IF(AB154<>\"\",IF(R154=\"Defenses\",AB154&IF(AG320<>\"\",\", \",\"\"),\"\")&AG320,AG320)","v":""},{"$f":"IF(AB154<>\"\",IF(R154=\"Speed\",AB154&IF(AH320<>\"\",\", \",\"\"),\"\")&AH320,AH320)","v":""}]
[null,null,"Trip",null,"BAB +1","Trip an opponent that you've grappled, knocking it prone",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T320:Z320,2)>0,IF(G320=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T320:Z320,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C320&IF(Feats!D320<>\"\",\" (\"&Feats!D320&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,88,null,null,null,"Att Options",null,null,null,null,null,0,null,null,null,"",{"$f":"IF(AB164<>\"\",AB164&\";\"&AC321,AC321)","v":""},{"$f":"IF(AB164<>\"\",N164&\";\"&AD321,AD321)","v":""},{"$f":"IF(AB164<>\"\",IF(R164=\"Att Options\",AB164&IF(AE321<>\"\",\", \",\"\"),\"\")&AE321,AE321)","v":""},{"$f":"IF(AB164<>\"\",IF(R164=\"Special Actions\",AB164&IF(AF321<>\"\",\", \",\"\"),\"\")&AF321,AF321)","v":""},{"$f":"IF(AB164<>\"\",IF(R164=\"Defenses\",AB164&IF(AG321<>\"\",\", \",\"\"),\"\")&AG321,AG321)","v":""},{"$f":"IF(AB164<>\"\",IF(R164=\"Speed\",AB164&IF(AH321<>\"\",\", \",\"\"),\"\")&AH321,AH321)","v":""}]
[null,null,"Triple Attack","advanced melee","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks",{"$f":"IF(AND(BAB>=9,M346>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T321:Z321,2)>0,IF(G321=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T321:Z321,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C321&IF(Feats!D321<>\"\",\" (\"&Feats!D321&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,0,null,null,null,"",{"$f":"IF(AB181<>\"\",AB181&\";\"&AC322,AC322)","v":""},{"$f":"IF(AB181<>\"\",N181&\";\"&AD322,AD322)","v":""},{"$f":"IF(AB181<>\"\",IF(R181=\"Att Options\",AB181&IF(AE322<>\"\",\", \",\"\"),\"\")&AE322,AE322)","v":""},{"$f":"IF(AB181<>\"\",IF(R181=\"Special Actions\",AB181&IF(AF322<>\"\",\", \",\"\"),\"\")&AF322,AF322)","v":""},{"$f":"IF(AB181<>\"\",IF(R181=\"Defenses\",AB181&IF(AG322<>\"\",\", \",\"\"),\"\")&AG322,AG322)","v":""},{"$f":"IF(AB181<>\"\",IF(R181=\"Speed\",AB181&IF(AH322<>\"\",\", \",\"\"),\"\")&AH322,AH322)","v":""}]
[null,null,"Triple Attack","heavy","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T322:Z322,2)>0,IF(G322=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T322:Z322,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C322&IF(Feats!D322<>\"\",\" (\"&Feats!D322&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB182<>\"\",AB182&\";\"&AC323,AC323)","v":""},{"$f":"IF(AB182<>\"\",N182&\";\"&AD323,AD323)","v":""},{"$f":"IF(AB182<>\"\",IF(R182=\"Att Options\",AB182&IF(AE323<>\"\",\", \",\"\"),\"\")&AE323,AE323)","v":""},{"$f":"IF(AB182<>\"\",IF(R182=\"Special Actions\",AB182&IF(AF323<>\"\",\", \",\"\"),\"\")&AF323,AF323)","v":""},{"$f":"IF(AB182<>\"\",IF(R182=\"Defenses\",AB182&IF(AG323<>\"\",\", \",\"\"),\"\")&AG323,AG323)","v":""},{"$f":"IF(AB182<>\"\",IF(R182=\"Speed\",AB182&IF(AH323<>\"\",\", \",\"\"),\"\")&AH323,AH323)","v":""}]
[null,null,"Triple Attack","lightsabers","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T323:Z323,2)>0,IF(G323=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T323:Z323,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C323&IF(Feats!D323<>\"\",\" (\"&Feats!D323&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB226<>\"\",AB226&\";\"&AC324,AC324)","v":""},{"$f":"IF(AB226<>\"\",N226&\";\"&AD324,AD324)","v":""},{"$f":"IF(AB226<>\"\",IF(R226=\"Att Options\",AB226&IF(AE324<>\"\",\", \",\"\"),\"\")&AE324,AE324)","v":""},{"$f":"IF(AB226<>\"\",IF(R226=\"Special Actions\",AB226&IF(AF324<>\"\",\", \",\"\"),\"\")&AF324,AF324)","v":""},{"$f":"IF(AB226<>\"\",IF(R226=\"Defenses\",AB226&IF(AG324<>\"\",\", \",\"\"),\"\")&AG324,AG324)","v":""},{"$f":"IF(AB226<>\"\",IF(R226=\"Speed\",AB226&IF(AH324<>\"\",\", \",\"\"),\"\")&AH324,AH324)","v":""}]
[null,null,"Triple Attack","pistols","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T324:Z324,2)>0,IF(G324=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T324:Z324,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C324&IF(Feats!D324<>\"\",\" (\"&Feats!D324&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB255<>\"\",AB255&\";\"&AC325,AC325)","v":""},{"$f":"IF(AB255<>\"\",N255&\";\"&AD325,AD325)","v":""},{"$f":"IF(AB255<>\"\",IF(R255=\"Att Options\",AB255&IF(AE325<>\"\",\", \",\"\"),\"\")&AE325,AE325)","v":""},{"$f":"IF(AB255<>\"\",IF(R255=\"Special Actions\",AB255&IF(AF325<>\"\",\", \",\"\"),\"\")&AF325,AF325)","v":""},{"$f":"IF(AB255<>\"\",IF(R255=\"Defenses\",AB255&IF(AG325<>\"\",\", \",\"\"),\"\")&AG325,AG325)","v":""},{"$f":"IF(AB255<>\"\",IF(R255=\"Speed\",AB255&IF(AH325<>\"\",\", \",\"\"),\"\")&AH325,AH325)","v":""}]
[null,null,"Triple Attack","rifles","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T325:Z325,2)>0,IF(G325=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T325:Z325,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C325&IF(Feats!D325<>\"\",\" (\"&Feats!D325&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB265<>\"\",AB265&\";\"&AC326,AC326)","v":""},{"$f":"IF(AB265<>\"\",N265&\";\"&AD326,AD326)","v":""},{"$f":"IF(AB265<>\"\",IF(R265=\"Att Options\",AB265&IF(AE326<>\"\",\", \",\"\"),\"\")&AE326,AE326)","v":""},{"$f":"IF(AB265<>\"\",IF(R265=\"Special Actions\",AB265&IF(AF326<>\"\",\", \",\"\"),\"\")&AF326,AF326)","v":""},{"$f":"IF(AB265<>\"\",IF(R265=\"Defenses\",AB265&IF(AG326<>\"\",\", \",\"\"),\"\")&AG326,AG326)","v":""},{"$f":"IF(AB265<>\"\",IF(R265=\"Speed\",AB265&IF(AH326<>\"\",\", \",\"\"),\"\")&AH326,AH326)","v":""}]
[null,null,"Triple Attack","simple","BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T326:Z326,2)>0,IF(G326=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T326:Z326,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C326&IF(Feats!D326<>\"\",\" (\"&Feats!D326&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB270<>\"\",AB270&\";\"&AC327,AC327)","v":""},{"$f":"IF(AB270<>\"\",N270&\";\"&AD327,AD327)","v":""},{"$f":"IF(AB270<>\"\",IF(R270=\"Att Options\",AB270&IF(AE327<>\"\",\", \",\"\"),\"\")&AE327,AE327)","v":""},{"$f":"IF(AB270<>\"\",IF(R270=\"Special Actions\",AB270&IF(AF327<>\"\",\", \",\"\"),\"\")&AF327,AF327)","v":""},{"$f":"IF(AB270<>\"\",IF(R270=\"Defenses\",AB270&IF(AG327<>\"\",\", \",\"\"),\"\")&AG327,AG327)","v":""},{"$f":"IF(AB270<>\"\",IF(R270=\"Speed\",AB270&IF(AH327<>\"\",\", \",\"\"),\"\")&AH327,AH327)","v":""}]
[null,null,"Triple Attack",{"$f":"IF($D$100<>\"\",$D$100,\"\")","v":""},"BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T327:Z327,2)>0,IF(G327=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T327:Z327,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C327&IF(Feats!D327<>\"\",\" (\"&Feats!D327&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB285<>\"\",AB285&\";\"&AC328,AC328)","v":""},{"$f":"IF(AB285<>\"\",N285&\";\"&AD328,AD328)","v":""},{"$f":"IF(AB285<>\"\",IF(R285=\"Att Options\",AB285&IF(AE328<>\"\",\", \",\"\"),\"\")&AE328,AE328)","v":""},{"$f":"IF(AB285<>\"\",IF(R285=\"Special Actions\",AB285&IF(AF328<>\"\",\", \",\"\"),\"\")&AF328,AF328)","v":""},{"$f":"IF(AB285<>\"\",IF(R285=\"Defenses\",AB285&IF(AG328<>\"\",\", \",\"\"),\"\")&AG328,AG328)","v":""},{"$f":"IF(AB285<>\"\",IF(R285=\"Speed\",AB285&IF(AH328<>\"\",\", \",\"\"),\"\")&AH328,AH328)","v":""}]
[null,null,"Triple Attack",{"$f":"IF($D$101<>\"\",$D$101,\"\")","v":""},"BAB +9, Double Attack","Make second extra attack during full attack, additional -5 penalty to all attacks","No",null,null,{"$f":"IF(COUNTIF(T328:Z328,2)>0,IF(G328=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T328:Z328,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C328&IF(Feats!D328<>\"\",\" (\"&Feats!D328&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB287<>\"\",AB287&\";\"&AC329,AC329)","v":""},{"$f":"IF(AB287<>\"\",N287&\";\"&AD329,AD329)","v":""},{"$f":"IF(AB287<>\"\",IF(R287=\"Att Options\",AB287&IF(AE329<>\"\",\", \",\"\"),\"\")&AE329,AE329)","v":""},{"$f":"IF(AB287<>\"\",IF(R287=\"Special Actions\",AB287&IF(AF329<>\"\",\", \",\"\"),\"\")&AF329,AF329)","v":""},{"$f":"IF(AB287<>\"\",IF(R287=\"Defenses\",AB287&IF(AG329<>\"\",\", \",\"\"),\"\")&AG329,AG329)","v":""},{"$f":"IF(AB287<>\"\",IF(R287=\"Speed\",AB287&IF(AH329<>\"\",\", \",\"\"),\"\")&AH329,AH329)","v":""}]
[null,null,"Triple Critical","lightsabers","BAB +8, choose a weapon","Deal triple damage on a critical hit",{"$f":"IF(AND(BAB>=8),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T329:Z329,2)>0,IF(G329=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T329:Z329,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C329&IF(Feats!D329<>\"\",\" (\"&Feats!D329&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"",{"$f":"IF(AND(G329=\"Yes\",OR(H329<>\"\",I329<>\"\",J329<>\"\",K329<>\"\")),\"Yes\",\"No\")","v":"No"},0,89,null,null,null,null,null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB288<>\"\",AB288&\";\"&AC330,AC330)","v":""},{"$f":"IF(AB288<>\"\",N288&\";\"&AD330,AD330)","v":""},{"$f":"IF(AB288<>\"\",IF(R288=\"Att Options\",AB288&IF(AE330<>\"\",\", \",\"\"),\"\")&AE330,AE330)","v":""},{"$f":"IF(AB288<>\"\",IF(R288=\"Special Actions\",AB288&IF(AF330<>\"\",\", \",\"\"),\"\")&AF330,AF330)","v":""},{"$f":"IF(AB288<>\"\",IF(R288=\"Defenses\",AB288&IF(AG330<>\"\",\", \",\"\"),\"\")&AG330,AG330)","v":""},{"$f":"IF(AB288<>\"\",IF(R288=\"Speed\",AB288&IF(AH330<>\"\",\", \",\"\"),\"\")&AH330,AH330)","v":""}]
[null,null,"Triple Critical ",null,"BAB +8, choose a weapon","Deal triple damage on a critical hit",{"$f":"IF(AND(BAB>=8),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T330:Z330,2)>0,IF(G330=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T330:Z330,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C330&IF(Feats!D330<>\"\",\" (\"&Feats!D330&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB289<>\"\",AB289&\";\"&AC331,AC331)","v":""},{"$f":"IF(AB289<>\"\",N289&\";\"&AD331,AD331)","v":""},{"$f":"IF(AB289<>\"\",IF(R289=\"Att Options\",AB289&IF(AE331<>\"\",\", \",\"\"),\"\")&AE331,AE331)","v":""},{"$f":"IF(AB289<>\"\",IF(R289=\"Special Actions\",AB289&IF(AF331<>\"\",\", \",\"\"),\"\")&AF331,AF331)","v":""},{"$f":"IF(AB289<>\"\",IF(R289=\"Defenses\",AB289&IF(AG331<>\"\",\", \",\"\"),\"\")&AG331,AG331)","v":""},{"$f":"IF(AB289<>\"\",IF(R289=\"Speed\",AB289&IF(AH331<>\"\",\", \",\"\"),\"\")&AH331,AH331)","v":""}]
[null,null,"Tumble Defense",null,null,"Add your base attack bonus to the acrobatics DC to tumble through your threatened squares",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T331:Z331,2)>0,IF(G331=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T331:Z331,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C331&IF(Feats!D331<>\"\",\" (\"&Feats!D331&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Special Actions",null,0,null,null,null,0,null,null,null,"",{"$f":"IF(AB300<>\"\",AB300&\";\"&AC332,AC332)","v":""},{"$f":"IF(AB300<>\"\",N300&\";\"&AD332,AD332)","v":""},{"$f":"IF(AB300<>\"\",IF(R300=\"Att Options\",AB300&IF(AE332<>\"\",\", \",\"\"),\"\")&AE332,AE332)","v":""},{"$f":"IF(AB300<>\"\",IF(R300=\"Special Actions\",AB300&IF(AF332<>\"\",\", \",\"\"),\"\")&AF332,AF332)","v":""},{"$f":"IF(AB300<>\"\",IF(R300=\"Defenses\",AB300&IF(AG332<>\"\",\", \",\"\"),\"\")&AG332,AG332)","v":""},{"$f":"IF(AB300<>\"\",IF(R300=\"Speed\",AB300&IF(AH332<>\"\",\", \",\"\"),\"\")&AH332,AH332)","v":""}]
[null,null,"Turn and Burn",null,"Droid, equipped with hovering, flying, wheeled, or tracked locomotion, Dex 13","Withdraw by clearing threatened squares in up to 2 squares of movement, move your speed when using the withdraw action. Withdraw as a reaction by spending a Force Point.",{"$f":"IF(AND(Droid,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T332:Z332,2)>0,IF(G332=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T332:Z332,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C332&IF(Feats!D332<>\"\",\" (\"&Feats!D332&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SGtD 25",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB360<>\"\",AB360&\";\"&AC333,AC333)","v":""},{"$f":"IF(AB360<>\"\",N360&\";\"&AD333,AD333)","v":""},{"$f":"IF(AB360<>\"\",IF(R360=\"Att Options\",AB360&IF(AE333<>\"\",\", \",\"\"),\"\")&AE333,AE333)","v":""},{"$f":"IF(AB360<>\"\",IF(R360=\"Special Actions\",AB360&IF(AF333<>\"\",\", \",\"\"),\"\")&AF333,AF333)","v":""},{"$f":"IF(AB360<>\"\",IF(R360=\"Defenses\",AB360&IF(AG333<>\"\",\", \",\"\"),\"\")&AG333,AG333)","v":""},{"$f":"IF(AB360<>\"\",IF(R360=\"Speed\",AB360&IF(AH333<>\"\",\", \",\"\"),\"\")&AH333,AH333)","v":""}]
[null,null,"Unleashed",null,"Destiny","You may use Unleashed abilities",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T333:Z333,2)>0,IF(G333=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T333:Z333,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C333&IF(Feats!D333<>\"\",\" (\"&Feats!D333&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"TFU 35",null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB11<>\"\",AB11&\";\"&AC334,AC334)","v":""},{"$f":"IF(AB11<>\"\",N11&\";\"&AD334,AD334)","v":""},{"$f":"IF(AB11<>\"\",IF(R11=\"Att Options\",AB11&IF(AE334<>\"\",\", \",\"\"),\"\")&AE334,AE334)","v":""},{"$f":"IF(AB11<>\"\",IF(R11=\"Special Actions\",AB11&IF(AF334<>\"\",\", \",\"\"),\"\")&AF334,AF334)","v":""},{"$f":"IF(AB11<>\"\",IF(R11=\"Defenses\",AB11&IF(AG334<>\"\",\", \",\"\"),\"\")&AG334,AG334)","v":""},{"$f":"IF(AB11<>\"\",IF(R11=\"Speed\",AB11&IF(AH334<>\"\",\", \",\"\"),\"\")&AH334,AH334)","v":""}]
[null,null,"Unstoppable Combatant",null,"Extra Second Wind","Catch more than one second wind in an encounter.",{"$f":"IF(M106>0,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T334:Z334,2)>0,IF(G334=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T334:Z334,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C334&IF(Feats!D334<>\"\",\" (\"&Feats!D334&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB12<>\"\",AB12&\";\"&AC335,AC335)","v":""},{"$f":"IF(AB12<>\"\",N12&\";\"&AD335,AD335)","v":""},{"$f":"IF(AB12<>\"\",IF(R12=\"Att Options\",AB12&IF(AE335<>\"\",\", \",\"\"),\"\")&AE335,AE335)","v":""},{"$f":"IF(AB12<>\"\",IF(R12=\"Special Actions\",AB12&IF(AF335<>\"\",\", \",\"\"),\"\")&AF335,AF335)","v":""},{"$f":"IF(AB12<>\"\",IF(R12=\"Defenses\",AB12&IF(AG335<>\"\",\", \",\"\"),\"\")&AG335,AG335)","v":""},{"$f":"IF(AB12<>\"\",IF(R12=\"Speed\",AB12&IF(AH335<>\"\",\", \",\"\"),\"\")&AH335,AH335)","v":""}]
[null,null,"Unstoppable Force",null,null,"Gain a +5 bonus to Fortitude Defense and Will Defense against any effect requiring a Use the Force check.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T335:Z335,2)>0,IF(G335=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T335:Z335,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C335&IF(Feats!D335<>\"\",\" (\"&Feats!D335&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",{"$f":"IF(L335=\"Yes\",1,0)","v":0},"CW 31",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(OR(H335<>\"\",I335<>\"\",J335<>\"\",K335<>\"\"),C335&IF(D335<>\"\",\" (\"&D335&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB50<>\"\",AB50&\";\"&AC336,AC336)","v":""},{"$f":"IF(AB50<>\"\",N50&\";\"&AD336,AD336)","v":""},{"$f":"IF(AB50<>\"\",IF(R50=\"Att Options\",AB50&IF(AE336<>\"\",\", \",\"\"),\"\")&AE336,AE336)","v":""},{"$f":"IF(AB50<>\"\",IF(R50=\"Special Actions\",AB50&IF(AF336<>\"\",\", \",\"\"),\"\")&AF336,AF336)","v":""},{"$f":"IF(AB50<>\"\",IF(R50=\"Defenses\",AB50&IF(AG336<>\"\",\", \",\"\"),\"\")&AG336,AG336)","v":""},{"$f":"IF(AB50<>\"\",IF(R50=\"Speed\",AB50&IF(AH336<>\"\",\", \",\"\"),\"\")&AH336,AH336)","v":""}]
[null,null,"Unswerving Resolve",null,"BAB +2","Whenever you are target by a fear effect or mind-affecting effect that fails to affect you, you gain a temporary Force Point that lasts to the end of you next turn. If you negate the continget effect in any way, you do not gain the benefit of this feat",{"$f":"IF(AND(CharacterLevel>0,BAB>=2),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T336:Z336,2)>0,IF(G336=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T336:Z336,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C336&IF(Feats!D336<>\"\",\" (\"&Feats!D336&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB98<>\"\",AB98&\";\"&AC337,AC337)","v":""},{"$f":"IF(AB98<>\"\",N98&\";\"&AD337,AD337)","v":""},{"$f":"IF(AB98<>\"\",IF(R98=\"Att Options\",AB98&IF(AE337<>\"\",\", \",\"\"),\"\")&AE337,AE337)","v":""},{"$f":"IF(AB98<>\"\",IF(R98=\"Special Actions\",AB98&IF(AF337<>\"\",\", \",\"\"),\"\")&AF337,AF337)","v":""},{"$f":"IF(AB98<>\"\",IF(R98=\"Defenses\",AB98&IF(AG337<>\"\",\", \",\"\"),\"\")&AG337,AG337)","v":""},{"$f":"IF(AB98<>\"\",IF(R98=\"Speed\",AB98&IF(AH337<>\"\",\", \",\"\"),\"\")&AH337,AH337)","v":""}]
[null,null,"Unwavering Resolve",null,"Trained in Perception","Gain a +5 bonus to Will Defense against Deception and Persuasion checks.",{"$f":"IF(AND(CharacterLevel>0,OR(STPerception<>\"\",ForcePerception,TPerception<>\"\")),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T337:Z337,2)>0,IF(G337=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T337:Z337,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C337&IF(Feats!D337<>\"\",\" (\"&Feats!D337&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(C337,INDEX(RaceListTable,RaceIndex,39),1))),NOT(ISERROR(FIND(C337,INDEX(RaceListTable,RaceIndex,40),1)))),\"Racial\",\"\")","v":""},"No",0,"CW 32",null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB129<>\"\",AB129&\";\"&AC338,AC338)","v":""},{"$f":"IF(AB129<>\"\",N129&\";\"&AD338,AD338)","v":""},{"$f":"IF(AB129<>\"\",IF(R129=\"Att Options\",AB129&IF(AE338<>\"\",\", \",\"\"),\"\")&AE338,AE338)","v":""},{"$f":"IF(AB129<>\"\",IF(R129=\"Special Actions\",AB129&IF(AF338<>\"\",\", \",\"\"),\"\")&AF338,AF338)","v":""},{"$f":"IF(AB129<>\"\",IF(R129=\"Defenses\",AB129&IF(AG338<>\"\",\", \",\"\"),\"\")&AG338,AG338)","v":""},{"$f":"IF(AB129<>\"\",IF(R129=\"Speed\",AB129&IF(AH338<>\"\",\", \",\"\"),\"\")&AH338,AH338)","v":""}]
[null,null,"Vechicle Systems Expertise",null,"Tech Specialist, trained in Mechanics","Recharge shields or reroute power on a vehide faster than normal.",{"$f":"IF(AND(CharacterLevel>0,OR(STMechanics<>\"\",TMechanics<>\"\"),M314>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T338:Z338,2)>0,IF(G338=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T338:Z338,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C338&IF(Feats!D338<>\"\",\" (\"&Feats!D338&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 37",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB132<>\"\",AB132&\";\"&AC339,AC339)","v":""},{"$f":"IF(AB132<>\"\",N132&\";\"&AD339,AD339)","v":""},{"$f":"IF(AB132<>\"\",IF(R132=\"Att Options\",AB132&IF(AE339<>\"\",\", \",\"\"),\"\")&AE339,AE339)","v":""},{"$f":"IF(AB132<>\"\",IF(R132=\"Special Actions\",AB132&IF(AF339<>\"\",\", \",\"\"),\"\")&AF339,AF339)","v":""},{"$f":"IF(AB132<>\"\",IF(R132=\"Defenses\",AB132&IF(AG339<>\"\",\", \",\"\"),\"\")&AG339,AG339)","v":""},{"$f":"IF(AB132<>\"\",IF(R132=\"Speed\",AB132&IF(AH339<>\"\",\", \",\"\"),\"\")&AH339,AH339)","v":""}]
[null,null,"Vehicular Combat",null,"Trained in Pilot","Negate one attack per round against the vehicle you're piloting",{"$f":"IF(AND(CharacterLevel>0,OR(STPilot<>\"\",TPilot<>\"\",ForcePilot)),\"Yes\",\"No\")","v":"Yes"},"Yes",null,{"$f":"IF(COUNTIF(T339:Z339,2)>0,IF(G339=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T339:Z339,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C339&IF(Feats!D339<>\"\",\" (\"&Feats!D339&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",1,89,null,null,null,"Special Actions",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"Vehicular Combat",{"$f":"IF(AB138<>\"\",AB138&\";\"&AC340,AC340)","v":""},{"$f":"IF(AB138<>\"\",N138&\";\"&AD340,AD340)","v":""},{"$f":"IF(AB138<>\"\",IF(R138=\"Att Options\",AB138&IF(AE340<>\"\",\", \",\"\"),\"\")&AE340,AE340)","v":""},{"$f":"IF(AB138<>\"\",IF(R138=\"Special Actions\",AB138&IF(AF340<>\"\",\", \",\"\"),\"\")&AF340,AF340)","v":""},{"$f":"IF(AB138<>\"\",IF(R138=\"Defenses\",AB138&IF(AG340<>\"\",\", \",\"\"),\"\")&AG340,AG340)","v":""},{"$f":"IF(AB138<>\"\",IF(R138=\"Speed\",AB138&IF(AH340<>\"\",\", \",\"\"),\"\")&AH340,AH340)","v":""}]
[null,null,"Vehicular Surge",null,"Trained in Pilot","Once per day, gain bonus hit points for a vehicle you pilot.",{"$f":"IF(AND(CharacterLevel>0,OR(STPilot<>\"\",TPilot<>\"\",ForcePilot)),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T340:Z340,2)>0,IF(G340=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T340:Z340,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C340&IF(Feats!D340<>\"\",\" (\"&Feats!D340&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 30",null,null,null,null,null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB140<>\"\",AB140&\";\"&AC341,AC341)","v":""},{"$f":"IF(AB140<>\"\",N140&\";\"&AD341,AD341)","v":""},{"$f":"IF(AB140<>\"\",IF(R140=\"Att Options\",AB140&IF(AE341<>\"\",\", \",\"\"),\"\")&AE341,AE341)","v":""},{"$f":"IF(AB140<>\"\",IF(R140=\"Special Actions\",AB140&IF(AF341<>\"\",\", \",\"\"),\"\")&AF341,AF341)","v":""},{"$f":"IF(AB140<>\"\",IF(R140=\"Defenses\",AB140&IF(AG341<>\"\",\", \",\"\"),\"\")&AG341,AG341)","v":""},{"$f":"IF(AB140<>\"\",IF(R140=\"Speed\",AB140&IF(AH341<>\"\",\", \",\"\"),\"\")&AH341,AH341)","v":""}]
[null,null,"Vitality Surge",null,"Extra Second Wind","Catch a second wind even when not at or below half hit points.",{"$f":"IF(M115>0,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T341:Z341,2)>0,IF(G341=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T341:Z341,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C341&IF(Feats!D341<>\"\",\" (\"&Feats!D341&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"RE 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB143<>\"\",AB143&\";\"&AC342,AC342)","v":""},{"$f":"IF(AB143<>\"\",N143&\";\"&AD342,AD342)","v":""},{"$f":"IF(AB143<>\"\",IF(R143=\"Att Options\",AB143&IF(AE342<>\"\",\", \",\"\"),\"\")&AE342,AE342)","v":""},{"$f":"IF(AB143<>\"\",IF(R143=\"Special Actions\",AB143&IF(AF342<>\"\",\", \",\"\"),\"\")&AF342,AF342)","v":""},{"$f":"IF(AB143<>\"\",IF(R143=\"Defenses\",AB143&IF(AG342<>\"\",\", \",\"\"),\"\")&AG342,AG342)","v":""},{"$f":"IF(AB143<>\"\",IF(R143=\"Speed\",AB143&IF(AH342<>\"\",\", \",\"\"),\"\")&AH342,AH342)","v":""}]
[null,null,"Wary Defender",null,null,"Gain a +2 bonus to Fortitude Defense and Will Defense while fighting defensively.",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T342:Z342,2)>0,IF(G342=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T342:Z342,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C342&IF(Feats!D342<>\"\",\" (\"&Feats!D342&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"CW 32",null,null,null,"Special Actions",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB144<>\"\",AB144&\";\"&AC343,AC343)","v":""},{"$f":"IF(AB144<>\"\",N144&\";\"&AD343,AD343)","v":""},{"$f":"IF(AB144<>\"\",IF(R144=\"Att Options\",AB144&IF(AE343<>\"\",\", \",\"\"),\"\")&AE343,AE343)","v":""},{"$f":"IF(AB144<>\"\",IF(R144=\"Special Actions\",AB144&IF(AF343<>\"\",\", \",\"\"),\"\")&AF343,AF343)","v":""},{"$f":"IF(AB144<>\"\",IF(R144=\"Defenses\",AB144&IF(AG343<>\"\",\", \",\"\"),\"\")&AG343,AG343)","v":""},{"$f":"IF(AB144<>\"\",IF(R144=\"Speed\",AB144&IF(AH343<>\"\",\", \",\"\"),\"\")&AH343,AH343)","v":""}]
[null,null,"Weapon Finesse",null,"BAB +1","Use Dex modifier instead of Str modifier on attack rolls with light melee weapons and lightsabers",{"$f":"IF(AND(CharacterLevel>0,BAB>=1),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T343:Z343,2)>0,IF(G343=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T343:Z343,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C343&IF(Feats!D343<>\"\",\" (\"&Feats!D343&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB156<>\"\",AB156&\";\"&AC344,AC344)","v":""},{"$f":"IF(AB156<>\"\",N156&\";\"&AD344,AD344)","v":""},{"$f":"IF(AB156<>\"\",IF(R156=\"Att Options\",AB156&IF(AE344<>\"\",\", \",\"\"),\"\")&AE344,AE344)","v":""},{"$f":"IF(AB156<>\"\",IF(R156=\"Special Actions\",AB156&IF(AF344<>\"\",\", \",\"\"),\"\")&AF344,AF344)","v":""},{"$f":"IF(AB156<>\"\",IF(R156=\"Defenses\",AB156&IF(AG344<>\"\",\", \",\"\"),\"\")&AG344,AG344)","v":""},{"$f":"IF(AB156<>\"\",IF(R156=\"Speed\",AB156&IF(AH344<>\"\",\", \",\"\"),\"\")&AH344,AH344)","v":""}]
[null,null,"Weapon Focus","lightsabers","Choose a weapon","+1 bonus on attack rolls with selected weapon",{"$f":"IF(CharacterLevel>0,\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T344:Z344,2)>0,IF(G344=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T344:Z344,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C344&IF(Feats!D344<>\"\",\" (\"&Feats!D344&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB157<>\"\",AB157&\";\"&AC345,AC345)","v":""},{"$f":"IF(AB157<>\"\",N157&\";\"&AD345,AD345)","v":""},{"$f":"IF(AB157<>\"\",IF(R157=\"Att Options\",AB157&IF(AE345<>\"\",\", \",\"\"),\"\")&AE345,AE345)","v":""},{"$f":"IF(AB157<>\"\",IF(R157=\"Special Actions\",AB157&IF(AF345<>\"\",\", \",\"\"),\"\")&AF345,AF345)","v":""},{"$f":"IF(AB157<>\"\",IF(R157=\"Defenses\",AB157&IF(AG345<>\"\",\", \",\"\"),\"\")&AG345,AG345)","v":""},{"$f":"IF(AB157<>\"\",IF(R157=\"Speed\",AB157&IF(AH345<>\"\",\", \",\"\"),\"\")&AH345,AH345)","v":""}]
[null,null,"Weapon Focus",null,"Choose a weapon","+1 bonus on attack rolls with selected weapon","Yes",null,null,{"$f":"IF(COUNTIF(T345:Z345,2)>0,IF(G345=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T345:Z345,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C345&IF(Feats!D345<>\"\",\" (\"&Feats!D345&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB161<>\"\",AB161&\";\"&AC346,AC346)","v":""},{"$f":"IF(AB161<>\"\",N161&\";\"&AD346,AD346)","v":""},{"$f":"IF(AB161<>\"\",IF(R161=\"Att Options\",AB161&IF(AE346<>\"\",\", \",\"\"),\"\")&AE346,AE346)","v":""},{"$f":"IF(AB161<>\"\",IF(R161=\"Special Actions\",AB161&IF(AF346<>\"\",\", \",\"\"),\"\")&AF346,AF346)","v":""},{"$f":"IF(AB161<>\"\",IF(R161=\"Defenses\",AB161&IF(AG346<>\"\",\", \",\"\"),\"\")&AG346,AG346)","v":""},{"$f":"IF(AB161<>\"\",IF(R161=\"Speed\",AB161&IF(AH346<>\"\",\", \",\"\"),\"\")&AH346,AH346)","v":""}]
[null,null,"Weapon Proficiency","advanced melee",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes",null,null,{"$f":"IF(COUNTIF(T346:Z346,2)>0,IF(G346=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T346:Z346,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C346&IF(Feats!D346<>\"\",\" (\"&Feats!D346&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,1,0)","v":0},{"$f":"IF(SoldierFeats>0,1,0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C346&\" (\"&Feats!D346&\")\")>0,2,1),0)","v":1},null,null,"",{"$f":"IF(AB162<>\"\",AB162&\";\"&AC347,AC347)","v":""},{"$f":"IF(AB162<>\"\",N162&\";\"&AD347,AD347)","v":""},{"$f":"IF(AB162<>\"\",IF(R162=\"Att Options\",AB162&IF(AE347<>\"\",\", \",\"\"),\"\")&AE347,AE347)","v":""},{"$f":"IF(AB162<>\"\",IF(R162=\"Special Actions\",AB162&IF(AF347<>\"\",\", \",\"\"),\"\")&AF347,AF347)","v":""},{"$f":"IF(AB162<>\"\",IF(R162=\"Defenses\",AB162&IF(AG347<>\"\",\", \",\"\"),\"\")&AG347,AG347)","v":""},{"$f":"IF(AB162<>\"\",IF(R162=\"Speed\",AB162&IF(AH347<>\"\",\", \",\"\"),\"\")&AH347,AH347)","v":""}]
[null,null,"Weapon Proficiency","heavy",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes",null,null,{"$f":"IF(COUNTIF(T347:Z347,2)>0,IF(G347=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T347:Z347,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C347&IF(Feats!D347<>\"\",\" (\"&Feats!D347&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,null,null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C347&\" (\"&Feats!D347&\")\")>0,2,1),0)","v":1},null,null,"",{"$f":"IF(AB163<>\"\",AB163&\";\"&AC348,AC348)","v":""},{"$f":"IF(AB163<>\"\",N163&\";\"&AD348,AD348)","v":""},{"$f":"IF(AB163<>\"\",IF(R163=\"Att Options\",AB163&IF(AE348<>\"\",\", \",\"\"),\"\")&AE348,AE348)","v":""},{"$f":"IF(AB163<>\"\",IF(R163=\"Special Actions\",AB163&IF(AF348<>\"\",\", \",\"\"),\"\")&AF348,AF348)","v":""},{"$f":"IF(AB163<>\"\",IF(R163=\"Defenses\",AB163&IF(AG348<>\"\",\", \",\"\"),\"\")&AG348,AG348)","v":""},{"$f":"IF(AB163<>\"\",IF(R163=\"Speed\",AB163&IF(AH348<>\"\",\", \",\"\"),\"\")&AH348,AH348)","v":""}]
[null,null,"Weapon Proficiency","lightsabers",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes",null,null,{"$f":"IF(COUNTIF(T348:Z348,2)>0,IF(G348=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T348:Z348,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C348&IF(Feats!D348<>\"\",\" (\"&Feats!D348&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,{"$f":"IF(JediFeats>0,IF(FirstClass<>\"Jedi\",3,2),0)","v":0},null,null,null,null,{"$f":"IF(NonheroicFeats>0,IF(AND(FirstClass=\"Nonheroic\",Padawan),2,0),0)","v":0},null,null,"",{"$f":"IF(AB177<>\"\",AB177&\";\"&AC349,AC349)","v":""},{"$f":"IF(AB177<>\"\",N177&\";\"&AD349,AD349)","v":""},{"$f":"IF(AB177<>\"\",IF(R177=\"Att Options\",AB177&IF(AE349<>\"\",\", \",\"\"),\"\")&AE349,AE349)","v":""},{"$f":"IF(AB177<>\"\",IF(R177=\"Special Actions\",AB177&IF(AF349<>\"\",\", \",\"\"),\"\")&AF349,AF349)","v":""},{"$f":"IF(AB177<>\"\",IF(R177=\"Defenses\",AB177&IF(AG349<>\"\",\", \",\"\"),\"\")&AG349,AG349)","v":""},{"$f":"IF(AB177<>\"\",IF(R177=\"Speed\",AB177&IF(AH349<>\"\",\", \",\"\"),\"\")&AH349,AH349)","v":""}]
[null,null,"Weapon Proficiency","pistols",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes","Yes",null,{"$f":"IF(COUNTIF(T349:Z349,2)>0,IF(G349=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T349:Z349,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C349&IF(Feats!D349<>\"\",\" (\"&Feats!D349&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",1,89,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,IF(FirstClass<>\"Noble\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":3},{"$f":"IF(ScoundrelFeats>0,IF(FirstClass<>\"Scoundrel\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":3},{"$f":"IF(ScoutFeats>0,IF(FirstClass<>\"Scout\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":0},{"$f":"IF(SoldierFeats>0,IF(FirstClass<>\"Soldier\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C349&\" (\"&Feats!D349&\")\")>0,2,1),0)","v":1},null,null,"Weapon Proficiency (pistols)",{"$f":"IF(AB215<>\"\",AB215&\";\"&AC350,AC350)","v":""},{"$f":"IF(AB215<>\"\",N215&\";\"&AD350,AD350)","v":""},{"$f":"IF(AB215<>\"\",IF(R215=\"Att Options\",AB215&IF(AE350<>\"\",\", \",\"\"),\"\")&AE350,AE350)","v":""},{"$f":"IF(AB215<>\"\",IF(R215=\"Special Actions\",AB215&IF(AF350<>\"\",\", \",\"\"),\"\")&AF350,AF350)","v":""},{"$f":"IF(AB215<>\"\",IF(R215=\"Defenses\",AB215&IF(AG350<>\"\",\", \",\"\"),\"\")&AG350,AG350)","v":""},{"$f":"IF(AB215<>\"\",IF(R215=\"Speed\",AB215&IF(AH350<>\"\",\", \",\"\"),\"\")&AH350,AH350)","v":""}]
[null,null,"Weapon Proficiency","rifles",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes",null,null,{"$f":"IF(COUNTIF(T350:Z350,2)>0,IF(G350=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T350:Z350,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C350&IF(Feats!D350<>\"\",\" (\"&Feats!D350&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,null,null,null,{"$f":"IF(NobleFeats>0,1,0)","v":1},{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},{"$f":"IF(ScoutFeats>0,IF(FirstClass<>\"Scout\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":0},{"$f":"IF(SoldierFeats>0,IF(FirstClass<>\"Soldier\",3,IF(COUNTIF(SpeciesTraits,\"Primitive\")<=0,2,0)),0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(COUNTIF(Class!$R$15:$R$17,Feats!C350&\" (\"&Feats!D350&\")\")>0,2,1),0)","v":1},null,null,"",{"$f":"IF(AB222<>\"\",AB222&\";\"&AC351,AC351)","v":""},{"$f":"IF(AB222<>\"\",N222&\";\"&AD351,AD351)","v":""},{"$f":"IF(AB222<>\"\",IF(R222=\"Att Options\",AB222&IF(AE351<>\"\",\", \",\"\"),\"\")&AE351,AE351)","v":""},{"$f":"IF(AB222<>\"\",IF(R222=\"Special Actions\",AB222&IF(AF351<>\"\",\", \",\"\"),\"\")&AF351,AF351)","v":""},{"$f":"IF(AB222<>\"\",IF(R222=\"Defenses\",AB222&IF(AG351<>\"\",\", \",\"\"),\"\")&AG351,AG351)","v":""},{"$f":"IF(AB222<>\"\",IF(R222=\"Speed\",AB222&IF(AH351<>\"\",\", \",\"\"),\"\")&AH351,AH351)","v":""}]
[null,null,"Weapon Proficiency","simple",null,"Ignore -5 penalty on attack rolls with weapons of a particular type","Yes","Yes",null,{"$f":"IF(COUNTIF(T351:Z351,2)>0,IF(G351=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T351:Z351,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C351&IF(Feats!D351<>\"\",\" (\"&Feats!D351&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","Yes",1,89,null,null,null,null,null,{"$f":"IF(JediFeats>0,IF(FirstClass<>\"Jedi\",3,2),0)","v":0},{"$f":"IF(NobleFeats>0,IF(FirstClass<>\"Noble\",3,2),0)","v":3},{"$f":"IF(ScoundrelFeats>0,IF(FirstClass<>\"Scoundrel\",3,2),0)","v":3},{"$f":"IF(ScoutFeats>0,IF(FirstClass<>\"Scout\",3,2),0)","v":0},{"$f":"IF(SoldierFeats>0,IF(FirstClass<>\"Soldier\",3,2),0)","v":0},{"$f":"IF(NonheroicFeats>0,IF(AND(FirstClass=\"Nonheroic\",Padawan),2,IF(COUNTIF(Class!$R$15:$R$17,Feats!C351&\" (\"&Feats!D351&\")\")>0,2,1)),0)","v":1},{"$f":"IF(ForceProdigyFeats>0,2,0)","v":0},null,"Weapon Proficiency (simple)",{"$f":"IF(AB313<>\"\",AB313&\";\"&AC352,AC352)","v":""},{"$f":"IF(AB313<>\"\",N313&\";\"&AD352,AD352)","v":""},{"$f":"IF(AB313<>\"\",IF(R313=\"Att Options\",AB313&IF(AE352<>\"\",\", \",\"\"),\"\")&AE352,AE352)","v":""},{"$f":"IF(AB313<>\"\",IF(R313=\"Special Actions\",AB313&IF(AF352<>\"\",\", \",\"\"),\"\")&AF352,AF352)","v":""},{"$f":"IF(AB313<>\"\",IF(R313=\"Defenses\",AB313&IF(AG352<>\"\",\", \",\"\"),\"\")&AG352,AG352)","v":""},{"$f":"IF(AB313<>\"\",IF(R313=\"Speed\",AB313&IF(AH352<>\"\",\", \",\"\"),\"\")&AH352,AH352)","v":""}]
[null,null,"Whirlwind Attack",null,"Dex 13, Int 13, Melee Defense, BAB +4","Make one melee attack against each opponent within reach",{"$f":"IF(AND(BAB>=4,Dexterity>=13,Intelligence>=13,M184>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T352:Z352,2)>0,IF(G352=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T352:Z352,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C352&IF(Feats!D352<>\"\",\" (\"&Feats!D352&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,89,null,null,null,"Att Options",null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB318<>\"\",AB318&\";\"&AC353,AC353)","v":""},{"$f":"IF(AB318<>\"\",N318&\";\"&AD353,AD353)","v":""},{"$f":"IF(AB318<>\"\",IF(R318=\"Att Options\",AB318&IF(AE353<>\"\",\", \",\"\"),\"\")&AE353,AE353)","v":""},{"$f":"IF(AB318<>\"\",IF(R318=\"Special Actions\",AB318&IF(AF353<>\"\",\", \",\"\"),\"\")&AF353,AF353)","v":""},{"$f":"IF(AB318<>\"\",IF(R318=\"Defenses\",AB318&IF(AG353<>\"\",\", \",\"\"),\"\")&AG353,AG353)","v":""},{"$f":"IF(AB318<>\"\",IF(R318=\"Speed\",AB318&IF(AH353<>\"\",\", \",\"\"),\"\")&AH353,AH353)","v":""}]
[null,null,"Wicked Strike",null,"Rapid Strike","Gain extra attack on a second target upon damaging the first target",{"$f":"IF(AND(CharacterLevel>0,M250>=1),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T353:Z353,2)>0,IF(G353=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T353:Z353,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C353&IF(Feats!D353<>\"\",\" (\"&Feats!D353&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"SaV 25",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},{"$f":"IF(NobleFeats>0,1,0)","v":1},null,null,null,null,null,null,"",{"$f":"IF(AB354<>\"\",AB354&\";\"&AC354,AC354)","v":""},{"$f":"IF(AB354<>\"\",N354&\";\"&AD354,AD354)","v":""},{"$f":"IF(AB354<>\"\",IF(R354=\"Att Options\",AB354&IF(AE354<>\"\",\", \",\"\"),\"\")&AE354,AE354)","v":""},{"$f":"IF(AB354<>\"\",IF(R354=\"Special Actions\",AB354&IF(AF354<>\"\",\", \",\"\"),\"\")&AF354,AF354)","v":""},{"$f":"IF(AB354<>\"\",IF(R354=\"Defenses\",AB354&IF(AG354<>\"\",\", \",\"\"),\"\")&AG354,AG354)","v":""},{"$f":"IF(AB354<>\"\",IF(R354=\"Speed\",AB354&IF(AH354<>\"\",\", \",\"\"),\"\")&AH354,AH354)","v":""}]
[null,null,"Wilderness First Aid ",null,"Trained in the Survival skill ","Use Basic Survival skill as if you have a medpac for Treat Injury checks. ",{"$f":"IF(OR(TSurvival=\"Yes\",STSurvival=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T354:Z354,2)>0,IF(G354=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T354:Z354,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A51&IF(Feats!B51<>\"\",\" (\"&Feats!B51&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"UR 25",null,null,null,null,null,null,null,null,{"$f":"IF(ScoutFeats>0,1,0)","v":0},null,null,null,null,"",{"$f":"IF(AB352<>\"\",AB352&\";\"&AC355,AC355)","v":""},{"$f":"IF(AB352<>\"\",N352&\";\"&AD355,AD355)","v":""},{"$f":"IF(AB352<>\"\",IF(R352=\"Att Options\",AB352&IF(AE355<>\"\",\", \",\"\"),\"\")&AE355,AE355)","v":""},{"$f":"IF(AB352<>\"\",IF(R352=\"Special Actions\",AB352&IF(AF355<>\"\",\", \",\"\"),\"\")&AF355,AF355)","v":""},{"$f":"IF(AB352<>\"\",IF(R352=\"Defenses\",AB352&IF(AG355<>\"\",\", \",\"\"),\"\")&AG355,AG355)","v":""},{"$f":"IF(AB352<>\"\",IF(R352=\"Speed\",AB352&IF(AH355<>\"\",\", \",\"\"),\"\")&AH355,AH355)","v":""}]
[null,null,"Withdrawal Strike","advanced melee","BAB +5","Adjacent opponents cannot withdraw from squares which you threaten",{"$f":"IF(AND(BAB>=5,M346>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T355:Z355,2)>0,IF(G355=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T355:Z355,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C355&IF(Feats!D355<>\"\",\" (\"&Feats!D355&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB353<>\"\",AB353&\";\"&AC356,AC356)","v":""},{"$f":"IF(AB353<>\"\",N353&\";\"&AD356,AD356)","v":""},{"$f":"IF(AB353<>\"\",IF(R353=\"Att Options\",AB353&IF(AE356<>\"\",\", \",\"\"),\"\")&AE356,AE356)","v":""},{"$f":"IF(AB353<>\"\",IF(R353=\"Special Actions\",AB353&IF(AF356<>\"\",\", \",\"\"),\"\")&AF356,AF356)","v":""},{"$f":"IF(AB353<>\"\",IF(R353=\"Defenses\",AB353&IF(AG356<>\"\",\", \",\"\"),\"\")&AG356,AG356)","v":""},{"$f":"IF(AB353<>\"\",IF(R353=\"Speed\",AB353&IF(AH356<>\"\",\", \",\"\"),\"\")&AH356,AH356)","v":""}]
[null,null,"Withdrawal Strike","lightsabers","BAB +5","Adjacent opponents cannot withdraw from squares which you threaten",{"$f":"IF(AND(BAB>=5,M348>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T356:Z356,2)>0,IF(G356=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T356:Z356,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C356&IF(Feats!D356<>\"\",\" (\"&Feats!D356&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB355<>\"\",AB355&\";\"&AC357,AC357)","v":""},{"$f":"IF(AB355<>\"\",N355&\";\"&AD357,AD357)","v":""},{"$f":"IF(AB355<>\"\",IF(R355=\"Att Options\",AB355&IF(AE357<>\"\",\", \",\"\"),\"\")&AE357,AE357)","v":""},{"$f":"IF(AB355<>\"\",IF(R355=\"Special Actions\",AB355&IF(AF357<>\"\",\", \",\"\"),\"\")&AF357,AF357)","v":""},{"$f":"IF(AB355<>\"\",IF(R355=\"Defenses\",AB355&IF(AG357<>\"\",\", \",\"\"),\"\")&AG357,AG357)","v":""},{"$f":"IF(AB355<>\"\",IF(R355=\"Speed\",AB355&IF(AH357<>\"\",\", \",\"\"),\"\")&AH357,AH357)","v":""}]
[null,null,"Withdrawal Strike","simple","BAB +5","Adjacent opponents cannot withdraw from squares which you threaten",{"$f":"IF(AND(BAB>=5,M351>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T357:Z357,2)>0,IF(G357=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T357:Z357,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C357&IF(Feats!D357<>\"\",\" (\"&Feats!D357&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB356<>\"\",AB356&\";\"&AC358,AC358)","v":""},{"$f":"IF(AB356<>\"\",N356&\";\"&AD358,AD358)","v":""},{"$f":"IF(AB356<>\"\",IF(R356=\"Att Options\",AB356&IF(AE358<>\"\",\", \",\"\"),\"\")&AE358,AE358)","v":""},{"$f":"IF(AB356<>\"\",IF(R356=\"Special Actions\",AB356&IF(AF358<>\"\",\", \",\"\"),\"\")&AF358,AF358)","v":""},{"$f":"IF(AB356<>\"\",IF(R356=\"Defenses\",AB356&IF(AG358<>\"\",\", \",\"\"),\"\")&AG358,AG358)","v":""},{"$f":"IF(AB356<>\"\",IF(R356=\"Speed\",AB356&IF(AH358<>\"\",\", \",\"\"),\"\")&AH358,AH358)","v":""}]
[null,null,"Withdrawal Strike",{"$f":"IF(D100<>\"\",D100,\"\")","v":""},"BAB +5","Adjacent opponents cannot withdraw from squares which you threaten",{"$f":"IF(AND(BAB>=5,M100>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T358:Z358,2)>0,IF(G358=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T358:Z358,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C358&IF(Feats!D358<>\"\",\" (\"&Feats!D358&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB357<>\"\",AB357&\";\"&AC359,AC359)","v":""},{"$f":"IF(AB357<>\"\",N357&\";\"&AD359,AD359)","v":""},{"$f":"IF(AB357<>\"\",IF(R357=\"Att Options\",AB357&IF(AE359<>\"\",\", \",\"\"),\"\")&AE359,AE359)","v":""},{"$f":"IF(AB357<>\"\",IF(R357=\"Special Actions\",AB357&IF(AF359<>\"\",\", \",\"\"),\"\")&AF359,AF359)","v":""},{"$f":"IF(AB357<>\"\",IF(R357=\"Defenses\",AB357&IF(AG359<>\"\",\", \",\"\"),\"\")&AG359,AG359)","v":""},{"$f":"IF(AB357<>\"\",IF(R357=\"Speed\",AB357&IF(AH359<>\"\",\", \",\"\"),\"\")&AH359,AH359)","v":""}]
[null,null,"Withdrawal Strike",{"$f":"IF(D101<>\"\",D101,\"\")","v":""},"BAB +5","Adjacent opponents cannot withdraw from squares which you threaten",{"$f":"IF(AND(BAB>=5,M101>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T359:Z359,2)>0,IF(G359=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T359:Z359,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C359&IF(Feats!D359<>\"\",\" (\"&Feats!D359&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"KotOR 35",null,null,null,"Att Options",null,{"$f":"IF(JediFeats>0,1,0)","v":0},null,null,null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB358<>\"\",AB358&\";\"&AC360,AC360)","v":""},{"$f":"IF(AB358<>\"\",N358&\";\"&AD360,AD360)","v":""},{"$f":"IF(AB358<>\"\",IF(R358=\"Att Options\",AB358&IF(AE360<>\"\",\", \",\"\"),\"\")&AE360,AE360)","v":""},{"$f":"IF(AB358<>\"\",IF(R358=\"Special Actions\",AB358&IF(AF360<>\"\",\", \",\"\"),\"\")&AF360,AF360)","v":""},{"$f":"IF(AB358<>\"\",IF(R358=\"Defenses\",AB358&IF(AG360<>\"\",\", \",\"\"),\"\")&AG360,AG360)","v":""},{"$f":"IF(AB358<>\"\",IF(R358=\"Speed\",AB358&IF(AH360<>\"\",\", \",\"\"),\"\")&AH360,AH360)","v":""}]
[null,null,"Wookiee Grip ",null,"Str 13 ","Wield two-handed weapons in a single hand. ",{"$f":"IF(Strength>=13,\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(COUNTIF(T360:Z360,2)>0,IF(G360=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T360:Z360,3)>0,IF(COUNTIF(MulticlassFeats,Feats!A30&IF(Feats!B30<>\"\",\" (\"&Feats!B30&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"GoI 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"",{"$f":"IF(AB359<>\"\",AB359&\";\"&AC361,AC361)","v":""},{"$f":"IF(AB359<>\"\",N359&\";\"&AD361,AD361)","v":""},{"$f":"IF(AB359<>\"\",IF(R359=\"Att Options\",AB359&IF(AE361<>\"\",\", \",\"\"),\"\")&AE361,AE361)","v":""},{"$f":"IF(AB359<>\"\",IF(R359=\"Special Actions\",AB359&IF(AF361<>\"\",\", \",\"\"),\"\")&AF361,AF361)","v":""},{"$f":"IF(AB359<>\"\",IF(R359=\"Defenses\",AB359&IF(AG361<>\"\",\", \",\"\"),\"\")&AG361,AG361)","v":""},{"$f":"IF(AB359<>\"\",IF(R359=\"Speed\",AB359&IF(AH361<>\"\",\", \",\"\"),\"\")&AH361,AH361)","v":""}]
[null,null,"Zero Range",null,"Point Blank shot","Gain a +1 bonus on yourattack roll and deal +1 die damage when making a ranged attack against an adjacent target or a target in your fighting space.",{"$f":"IF(AND(CharacterLevel>=1,M233>0),\"Yes\",\"No\")","v":"Yes"},null,null,{"$f":"IF(COUNTIF(T361:Z361,2)>0,IF(G361=\"Yes\",\"Class\",\"\"),IF(COUNTIF(T361:Z361,3)>0,IF(COUNTIF(MulticlassFeats,Feats!C361&IF(Feats!D361<>\"\",\" (\"&Feats!D361&\")\",\"\")),\"Multi\",\"\"),\"\"))","v":""},"","No",0,"LE 37",null,null,null,"Att Options",null,null,null,{"$f":"IF(ScoundrelFeats>0,1,0)","v":1},null,{"$f":"IF(SoldierFeats>0,1,0)","v":0},null,null,null,"",{"$f":"IF(AB361<>\"\",AB361&\";\"&AC366,AC366)","v":""},{"$f":"IF(AB361<>\"\",N361&\";\"&AD366,AD366)","v":""},{"$f":"IF(AB361<>\"\",IF(R361=\"Att Options\",AB361&IF(AE366<>\"\",\", \",\"\"),\"\")&AE366,AE366)","v":""},{"$f":"IF(AB361<>\"\",IF(R361=\"Special Actions\",AB361&IF(AF366<>\"\",\", \",\"\"),\"\")&AF366,AF366)","v":""},{"$f":"IF(AB361<>\"\",IF(R361=\"Defenses\",AB361&IF(AG366<>\"\",\", \",\"\"),\"\")&AG366,AG366)","v":""},{"$f":"IF(AB361<>\"\",IF(R361=\"Speed\",AB361&IF(AH366<>\"\",\", \",\"\"),\"\")&AH366,AH366)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",{"$f":"\"\"","v":""},"","",""]
[]
[]
[null,null,"Species Feat",null,"Prerequisites","Description","Met",null,null,null,null,"Taken","Times","Page"]
[null,null,"Ample Foraging",null,"Ewok","Grant a bonus to allies' Fortitude Defenses by foraging.",{"$f":"IF(Race=E366,\"Yes\",\"No\")","v":"No"},null,null,null,null,{"$f":"IF(AND(G366=\"Yes\",OR(H366<>\"\",I366<>\"\",J366<>\"\",K366<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L366=\"Yes\",1,0)","v":0},"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H366<>\"\",I366<>\"\",J366<>\"\",K366<>\"\"),C366&IF(D366<>\"\",\" (\"&D366&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB366<>\"\",AB366&\";\"&AC367,AC367)","v":""},{"$f":"IF(AB366<>\"\",N366&\";\"&AD367,AD367)","v":""},{"$f":"IF(AB366<>\"\",IF(R366=\"Att Options\",AB366&IF(AE367<>\"\",\", \",\"\"),\"\")&AE367,AE367)","v":""},{"$f":"IF(AB366<>\"\",IF(R366=\"Special Actions\",AB366&IF(AF367<>\"\",\", \",\"\"),\"\")&AF367,AF367)","v":""},{"$f":"IF(AB366<>\"\",IF(R366=\"Defenses\",AB366&IF(AG367<>\"\",\", \",\"\"),\"\")&AG367,AG367)","v":""},{"$f":"IF(AB366<>\"\",IF(R366=\"Speed\",AB366&IF(AH367<>\"\",\", \",\"\"),\"\")&AH367,AH367)","v":""}]
[null,null,"Binary Mind",null,"Cerean","Enemies must roll twice, keeping the lower result, on mind-affecting effects.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Bothan Will",null,"Bothan","Gain a bonus to Will Defense when an enemy fails to overcome your iron will.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Bowcaster Marksman",null,"Wookiee","Gain a bonus to damage rolls when you spend a Force point on a bowcaster attack.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Clawed Subspecies",null,"Quarren","Deal damage with sharp claws on unarmed attacks.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Confident Success",null,"Bothan","Gain a Force point when you successfully learn secret information.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Darkness Dweller",null,"Sullustan","Impose a penalty to SteaIth checks made when close to you.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Deep Sight",null,"Quarren","Gain darkvision ant ignore concealment from darkness.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Devastating Bellow",null,"Ithorian","Deal more damage with your bellow attacks.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Disarming Charm",null,"Sullustan","Gain a bonus to skill checks on targets whose attitude you have improved.","No",null,null,null,null,"No",0,"RE 31",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Fast Swimmer",null,"Mon Calamari","Gain a bonus to your swim speed.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Flawless Pilot",null,"Duros","Reroll Pilot checks, always keeping the better result.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Forest Stalker",null,"Ewok","Reroll Stealth checks, always keeping the better result.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Fringe Benefits",null,"Rodian","Reduce the cost multiplier of items bought on the black market.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Gungan Weapon Master",null,"Gungan","Increase the die type when adding to attacks with an atlatl or cesta.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Hunter's Instincts",null,"Rodian","Reroll Perception checks, always keeping the better result.","No",null,null,null,null,"No",0,"RE 33",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Imperceptible Liar",null,"Twi'lek","Increase the die type when adding to a Deception check.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Inborn Resilience",null,"Zabrak","Reduce one defense bonus but increase another.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Increased Resistance",null,"Gamorrean","Gain a bonus to Fortitude Defense when an enemy fails to affect you.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Instinctive Perception",null,"Zabrak","Gain a temporary Force point when your Perception reroll is lower.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Jedi Heritage",null,"Twi'lek, Force Sensitivity","Gain extra Force powers when you take the Force training feat.",{"$f":"IF(AND(Race=\"Twi'lek\",ForceSensitive=\"Yes\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,{"$f":"IF(AND(G386=\"Yes\",OR(H386<>\"\",I386<>\"\",J386<>\"\",K386<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L386=\"Yes\",1,0)","v":0},"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Justice Seeker",null,"Kel Dor","Gain a bonus to damage rolls against those who harm your allies.",{"$f":"IF(Race=E387,\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Keen Scent",null,"Ewok","Increase the range of your Scent ability to 20 squares.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Lasting Influence",null,"Bothan","After a successful Persuasion check, gain a bonus to future Persuasion checks.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Master Tracker",null,"Rodian","Increase the die type when adding to a Survival check.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Mind of Reason",null,"Cerean","Use Wisdom instead of Intelligence for Intelligence-based skill checks.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Mon Calamari Shipwright",null,"Mon Calamari","Reroute power more quickly and without the risk of failure.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Nature Specialist",null,"Ithorian","Increase the die type when adding to a Knowledge (life sciences) check.","No",null,null,null,null,"No",0,"RE 34",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Perfect Intuition",null,"Cerean","Reroll Initiative checks, always keeping the better result.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Perfect Swimmer",null,"Gungan","Reroll Swim checks, always keeping the better result.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Pitiless Warrior",null,"Trandoshan","Gain bonus hit points whenever you take down a foe.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Primitive Warrior",null,"Gamorrean","Deal +1 die of damage with simple melee weapons.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Quick Comeback",null,"Gamorrean","Recover quickly after being moved down the condition track by damage.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Read the Winds",null,"Kel Dor","Detect hidden enemies within 10 squares of you.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Regenerative Healing",null,"Trandoshan","Regain more hit points (but more slowly) when you catch a second wind.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Resurgent Vitality",null,"Wookiee","Gain additional hit points when catching a second wind.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Scion of Dorin",null,"Kel Dor","Gain a bonus to Fortitude Defense against atmospheric hazards.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Sharp Senses",null,"Mon Calamari","Increase the die type when adding to a perception check.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Shrewd Bargainer",null,"Quarren","Suppress opponents insight and morale bonuses to Will Defense.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Spacer's Surge",null,"Duros","Gain a temporary Force point when you roll a natural 20 on a Pilot check.","No",null,null,null,null,"No",0,"RE 35",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Strong Bellow",null,"Ithorian","Use your bellow ability without moving down the condition track.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Sure Climber",null,"Sullustan","Gain a climb speed of 4 squares.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Survivor of Ryloth",null,"Twi'lek","Make Survival checks to resist extreme heat and cold.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Thick Skin",null,"Trandoshan","Gain a +2 species bonus to your Fortitude Defense.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Unwavering Focus",null,"Zabrak","Impose a penalty to skill checks for mind-affecting effects that target you.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Veteran Spacer",null,"Duros","Gain a bonus to Use Computer checks made to astrogate","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Warrior Heritage",null,"Gungan","Gain a bonus to Will Defense when using an atlatl or a cesta.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Wroshyr Rage",null,"Wookiee","Gain bonus hit points when raging.","No",null,null,null,null,"No",0,"RE 36",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H413<>\"\",I413<>\"\",J413<>\"\",K413<>\"\"),C413&IF(D413<>\"\",\" (\"&D413&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB413<>\"\",AB413&\";\"&AC418,AC418)","v":""},{"$f":"IF(AB413<>\"\",N413&\";\"&AD418,AD418)","v":""},{"$f":"IF(AB413<>\"\",IF(R413=\"Att Options\",AB413&IF(AE418<>\"\",\", \",\"\"),\"\")&AE418,AE418)","v":""},{"$f":"IF(AB413<>\"\",IF(R413=\"Special Actions\",AB413&IF(AF418<>\"\",\", \",\"\"),\"\")&AF418,AF418)","v":""},{"$f":"IF(AB413<>\"\",IF(R413=\"Defenses\",AB413&IF(AG418<>\"\",\", \",\"\"),\"\")&AG418,AG418)","v":""},{"$f":"IF(AB413<>\"\",IF(R413=\"Speed\",AB413&IF(AH418<>\"\",\", \",\"\"),\"\")&AH418,AH418)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",{"$f":"\"\"","v":""},"","",""]
[]
[]
[null,null,"Martial Arts Feats",null,"Prerequisites","Description",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H417<>\"\",I417<>\"\",J417<>\"\",K417<>\"\"),C417&IF(D417<>\"\",\" (\"&D417&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB417<>\"\",AB417&\";\"&AC418,AC418)","v":""},{"$f":"IF(AB417<>\"\",N417&\";\"&AD418,AD418)","v":""},{"$f":"IF(AB417<>\"\",IF(R417=\"Att Options\",AB417&IF(AE418<>\"\",\", \",\"\"),\"\")&AE418,AE418)","v":""},{"$f":"IF(AB417<>\"\",IF(R417=\"Special Actions\",AB417&IF(AF418<>\"\",\", \",\"\"),\"\")&AF418,AF418)","v":""},{"$f":"IF(AB417<>\"\",IF(R417=\"Defenses\",AB417&IF(AG418<>\"\",\", \",\"\"),\"\")&AG418,AG418)","v":""},{"$f":"IF(AB417<>\"\",IF(R417=\"Speed\",AB417&IF(AH418<>\"\",\", \",\"\"),\"\")&AH418,AH418)","v":""}]
[null,null,"Echani Training",null,"Dexterity 13, Martial Arts I","Double Strength bonus to unarmed damage; knock target prone.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M178>0,Dexterity>=13),\"Yes\",\"No\")","v":"No"},null,null,null,null,{"$f":"IF(AND(G418=\"Yes\",OR(H418<>\"\",I418<>\"\",J418<>\"\",K418<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L418=\"Yes\",1,0)","v":0},"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Hijkata Training",null,"Combat Reflexes, Martial Arts I","Make counterattack; impose penalties to enemy attacks.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M179>0,M49>0),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 26",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"K'tara Training",null,"Martial Arts I, trained in Stealth","Deal extra damage against flat-footed enemy; render target mute.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M180>0,OR(Skills!F29=\"Yes\",Skills!G29=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 27",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"K'thri Training",null,"Dual Weapon Mastery I, Martial Arts I","Make swift unarmed attacks; deal half damage on misses.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M184>0,DualWeap1>0),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 27",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Stava Training",null,"Martial Arts I, Running Attack","Grab and grapple as a larger creature; grab after charging.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M185>0,M269>0),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 27",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Tae-Jitsu Training",null,"Dodge, Martial Arts I, trained in Initiative","Deal more damage on Critical hits; use Dodge against enemies.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M186>0,M74>0,OR(Skills!F15=\"Yes\",Skills!G15=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Teräs Käsi Training",null,"Strength 13, Martial Arts I","Treat target's damage threshold as lower.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M187>0,Strength>=13),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Wrruushi Training",null,"Constitution 13, Martial Arts I, Wookiee","Gain bonus hit points on unarmed attacks; deny target equipment bonus.",{"$f":"IF(AND(CharacterLevel>0,BAB>=3,M188>0,Constitution>=13,Race=\"Wookiee\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H425<>\"\",I425<>\"\",J425<>\"\",K425<>\"\"),C425&IF(D425<>\"\",\" (\"&D425&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB425<>\"\",AB425&\";\"&AC430,AC430)","v":""},{"$f":"IF(AB425<>\"\",N425&\";\"&AD430,AD430)","v":""},{"$f":"IF(AB425<>\"\",IF(R425=\"Att Options\",AB425&IF(AE430<>\"\",\", \",\"\"),\"\")&AE430,AE430)","v":""},{"$f":"IF(AB425<>\"\",IF(R425=\"Special Actions\",AB425&IF(AF430<>\"\",\", \",\"\"),\"\")&AF430,AF430)","v":""},{"$f":"IF(AB425<>\"\",IF(R425=\"Defenses\",AB425&IF(AG430<>\"\",\", \",\"\"),\"\")&AG430,AG430)","v":""},{"$f":"IF(AB425<>\"\",IF(R425=\"Speed\",AB425&IF(AH430<>\"\",\", \",\"\"),\"\")&AH430,AH430)","v":""}]
[]
[]
[]
[null,null,"Team Feat",null,"Prerequisites","Description",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(H429<>\"\",I429<>\"\",J429<>\"\",K429<>\"\"),C429&IF(D429<>\"\",\" (\"&D429&\")\",\"\"),\"\")","v":""},{"$f":"IF(AB429<>\"\",AB429&\";\"&AC430,AC430)","v":""},{"$f":"IF(AB429<>\"\",N429&\";\"&AD430,AD430)","v":""},{"$f":"IF(AB429<>\"\",IF(R429=\"Att Options\",AB429&IF(AE430<>\"\",\", \",\"\"),\"\")&AE430,AE430)","v":""},{"$f":"IF(AB429<>\"\",IF(R429=\"Special Actions\",AB429&IF(AF430<>\"\",\", \",\"\"),\"\")&AF430,AF430)","v":""},{"$f":"IF(AB429<>\"\",IF(R429=\"Defenses\",AB429&IF(AG430<>\"\",\", \",\"\"),\"\")&AG430,AG430)","v":""},{"$f":"IF(AB429<>\"\",IF(R429=\"Speed\",AB429&IF(AH430<>\"\",\", \",\"\"),\"\")&AH430,AH430)","v":""}]
[null,null,"Aquatic Specialists",null,"Trained in Swim","Gain bonuses to Swim checks when near allies.",{"$f":"IF(OR(Skills!F31=\"Yes\",Skills!G31=\"Yes\",Skills!P31=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,{"$f":"IF(AND(G430=\"Yes\",OR(H430<>\"\",I430<>\"\",J430<>\"\",K430<>\"\")),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L430=\"Yes\",1,0)","v":0},"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Ascension Specialists",null,"Trained in Climb","Gain bonuses to Climb checks when near allies.",{"$f":"IF(OR(Skills!F11=\"Yes\",Skills!G11=\"Yes\",Skills!P11=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Covert Operatives",null,"Trained in Stealth","Gain bonuses to Stealth checks when near allies.",{"$f":"IF(OR(Skills!F29=\"Yes\",Skills!G29=\"Yes\",Skills!P29=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 28",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Medical Team",null,"Trained in Treat Injury","Gain bonuses to Treat Injury checks when near allies.",{"$f":"IF(OR(Skills!F32=\"Yes\",Skills!G32=\"Yes\",Skills!P32=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 29",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Mounted Regiment",null,"Trained in Ride","Gain bonuses to Ride checks when near allies.",{"$f":"IF(OR(Skills!F28=\"Yes\",Skills!G28=\"Yes\",Skills!P28=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 29",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Nimble Team",null,"Trained in Acrobatics","Gain bonuses to Acrobatics checks when near allies.",{"$f":"IF(OR(Skills!F10=\"Yes\",Skills!G10=\"Yes\",Skills!P10=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 29",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Slicer Team",null,"Trained in Use Computer","Gain bonuses to Use Computer checks when near allies.",{"$f":"IF(OR(Skills!F33=\"Yes\",Skills!G33=\"Yes\",Skills!P33=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 29",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Technical Experts",null,"Trained in Mechanics","Gain bonuses to Mechanics checks when near allies.",{"$f":"IF(OR(Skills!F24=\"Yes\",Skills!G24=\"Yes\",Skills!P24=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 29",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Tireless Squad",null,"Trained in Endurance","Gain bonuses to Endurance checks when near allies.",{"$f":"IF(OR(Skills!F13=\"Yes\",Skills!G13=\"Yes\",Skills!P13=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Unhindered Approach",null,"Trained in Jump","Gain bonuses to Jump checks sheen near allies.",{"$f":"IF(OR(Skills!F16=\"Yes\",Skills!G16=\"Yes\",Skills!P16=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Unified Squadron",null,"Trained in Pilot","Gain bonuses to Pilot checks when near allies.",{"$f":"IF(OR(Skills!F27=\"Yes\",Skills!G27=\"Yes\",Skills!P27=\"TRUE\"),\"Yes\",\"No\")","v":"Yes"},null,null,null,null,"No",0,"GAW 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Wary Sentries",null,"Trained in Perception","Gain bonuses to Perception checks when near allies.",{"$f":"IF(OR(Skills!F25=\"Yes\",Skills!G25=\"Yes\",Skills!P25=\"TRUE\"),\"Yes\",\"No\")","v":"Yes"},null,null,null,null,"No",0,"GAW 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,"Wilderness Specialists",null,"Trained in Survival","Gain bonuses to Survival checks when near allies.",{"$f":"IF(OR(Skills!F30=\"Yes\",Skills!G30=\"Yes\",Skills!P30=\"TRUE\"),\"Yes\",\"No\")","v":"No"},null,null,null,null,"No",0,"GAW 30",null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","",""]

{"sheet":"Data","index":9,"n_rows":301,"n_cols":241,"rows_kept":301,"cut":false,"hidden":true,"merged":[]}
["Ages","STR","DEX","CON","INT","WIS","CHA",null,null,"Species","Source","Name","STR","DEX","CON","INT","WIS","CHA","S Languages",null,null,"Size","YA","A","MA","O","V","spd","Special 1","Special 2","Special 3","Special 4","Special 5","Skill Focus 1","Skill focus 2","Skill Focus 3","Skill Trained 1","Skill Trained 2","Skill Trained 3","NA","Ref","Fort","Will","DR","if trained 1","then trained 1","if trained 2","then trained 2","feat1","feat2","feat3","if first","then feat","if weapongroup","then exotic","if weapongroup2","then exotic2","Natural Weapon 1","Damage 1","Type","Natural Weapon 2","Damage 2","Type 2","Natural Weapon 3","Damage 3","Type 3","Racial Abilities",null,null,null,null,null,null,"Description","No","Class","Source","Base Attack","Reflex","Fortitude","Will","HP","Skills","Credits","FP","Min Lvl","Prereq 1","Prereq 2","Prereq 3","Prereq 4","Prereq 5","Prereq 6","Special","Validation","StatBlock","Feated","First Level","Lvl","BAB","Feats","Talents","Force Techniques","Force Secrets","Class Features","Qty",null,"Armor","Type","Ref","Fort","MaxDex","Slots","Source","Helmet","Jet Pack","Skill 1","Bonus 1","Skill 2","Bonus 2","Skill 3","Bonus 3","Skill 4","Bonus 4","Equip 1","Equip 2","Extra","Template","Accessory 1","Accessory 2","Accessory 3","Accessory 4","Availability","Rarity","STR","DEX","CON","INT","WIS","CHA","Price","Weight","Stat Block","Stat Block Plural","Weapons","Source","Range","Feat","Group","Size","Hand","Double","Stun","Crit","RateS","RateA","Type","Avail","Rare","Special","Mult1","Die1","Add1","Mult2","Die2","Add2","Accurate","RetractableStock","Price","Weight","Ammo","Lifetime","Number",null,"StatBlock","StatBlock Plural","Natural Weapons",null,null,"Grenade Launcher","Ammo","Price","Weight","Stat Block","Stat Block plural","Equipment","Source","Price","Weight","size","Stat Block","Stat Block plural","Head Device","Source","Price","Weight","Stat Block","Stat Block Plural","Implant","Source","Price","Stat Block","Weapon Templates","Source","Percent","Minimum","LimitType","LimitTypeFeat","LimitDamageType1","LimitDamageType2","LimitStun","Effect","Armor Templates","Source","Percent","Minimum","Effect","Weapon Accessories","Source","Price","Slots","Effect","Armor Accessories","Source","Price","Slots","Weight","Description","Effect","Shield Templates","Source","Percent","Minimum","Effect","Skills","Supplements","Supplement Abbreviation","Exotic Weapon Listing"]
[null,null,null,null,null,null,null,null,null,null,2,{"$f":"K2+1","v":3},{"$f":"L2+1","v":4},{"$f":"M2+1","v":5},6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,"RacialAbilitiesStart","Reroll 1","Reroll 1 type","Reroll 2","Reroll 2 type","Take 10 1","Take 10 2",null,null,"",2,{"$f":"BY2+1","v":3},4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,{"$f":"SUM(CW3:CW47)+TalentBonus","v":4},null,null,null,null,{"$f":"DB3","v":""},"",2,{"$f":"DD2+1","v":3},4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,null,2,{"$f":"EO2+1","v":3},4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32]
["Child",-4,-2,-4,-2,-2,-2,1,{"$f":"IF(A9<H4,1,0)","v":1},"Aleena","TFU","Aleena",null,2,null,null,null,-2,"Basic","Aleena",null,"s",13,19,46,61,80,4,"Nimble","Quick Energy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ability adjustment",null,null,null,null,null,null,"Increase one ability score by 2 and reduce another by 2 to account for emphasis in certain attributes (such as strength or intelligence).",0,"None",",SECR,",0,0,0,0,0,0,0,0,1,null,null,null,null,null,null,null,"0 None","none",null,null,null,null,0,0,0,0,"Command Cover",{"$f":"IF(OR(INT(CT16/2)>0,INT(CT33/2)>0),\"Command Cover +\"&INT(CT16/2)+INT(CT33/2),\"\")","v":""},{"$f":"IF(DA3<>\"\",DA3&IF(DB4<>\"\",\", \"&DB4,\"\"),DB4)","v":""},"Custom armor",null,0,0,0,0,",SECR,","","",null,"",null,"",null,"",null,"",null,"","",null,null,null,null,null,"Common",null,0,0,0,0,0,0,0,0,0,null,"-- Melee Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"unarmed","unarmed","Grenade, frag","Ammunition Clip",20,0.1,"ammunition clip","ammunition clips","8-2A medical bundle",",JATM,",200,1,"d",{"$f":"GC3","v":"8-2A medical bundle"},{"$f":"GH3&\"s\"","v":"8-2A medical bundles"},"Aural amplifier",",KotOR,",2000,0.5,"aural amplifier","aural amplifiers","Bio-stabilizer",",KotOR,",1750,"bio-stabilizer implant","Arkanian",",KotOR,",0.1,1000,"Ranged",null,"Energy",null,null,"Deal fire and energy damage","(None)","None",0,0,null,"Bayonet Ring",",SaV,",null,0,null,"Aquatic Adaptation",",SaV,",500,1,null,"Swim 3","Swim half your speed, reroll swim check and take better result, take 10 on Swim checks","Cinnagaran",",KotOR,",0.1,1000,"DR 5 (sonic damage only, from shields)","Acrobatics","Saga-Edition.com","TAO",{"$f":"IF(EQ3=\"EWP\",EN3&\";\",\"\")","v":""},{"$f":"IF(IC3<>\"\",IC3&ID4,ID4)","v":"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"},{"$f":"1","v":1},{"$f":"FIND(\";\",$ID$3,IF2+1)","v":11},{"$f":"IF(NOT(ISERROR(IF3)),MID($ID$3,IF2+1,IF3-IF2-1),\"\")","v":"Amphistaff"}]
["Young Adult",-1,-1,-1,-1,-1,-1,{"$f":"IF(CharacterAge<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),14),\"\")","v":""},{"$f":"IF(AND($A$9>=H4,$A$9<H5),2,0)","v":0},"Amanin","WEB","Amanin",2,null,null,-2,null,-2,"Amanese",null,null,"m",12,17,50,77,90,6,"Primitive","Roll","Expert Climber","Reach 2",null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Able Healer",null,null,null,null,null,null,"Other characters healed by the character gain an additional 5 hit points; once per encounter as a swift action, grant an adjacent ally 10 + character level bonus hit points until the end of the encounter",1,"Jedi",",SECR,",1,1,1,1,10,2,100,5,1,null,null,null,null,null,null,null,"1 Jedi","Jedi",null,null,{"$f":"COUNTIF(AllLevels,BX4)","v":0},{"$f":"INT(BZ4*CT4)","v":0},{"$f":"INT(CT4/2)","v":0},{"$f":"INT((CT4/2)+0.5)","v":0},null,null,"Damage Reduction",{"$f":"IF(OR(INT(CT18/2)>0),CZ4&\" \"&INT(CT18/2)+IF(Talents!M912>0,ArmorFortBonus,0)&\"/-\",\"\")","v":""},{"$f":"IF(DA4<>\"\",DA4&IF(DB5<>\"\",\", \"&DB5,\"\"),DB5)","v":""},"Flight suit",null,null,1,null,null,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Common",null,null,null,null,null,null,null,1000,1,"flight suit","flight suits","-- Advanced Melee Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"unarmed","unarmed",null,"Antiarmor Missile",100,2,"antiarmor missile","antiarmor missiles","ABC scrambler",",SaV,",3000,3,"t","ABC scrambler","ABC scramblers","Computer interface visor",",KotOR,",1200,0.5,"computer interface visor","computer interface visors","Cardio",",KotOR,",4000,"cardio implant","Baragwin",",KotOR,",0.1,1000,null,null,null,null,null,"+1 die damage on critical hit","Arkanian",",KotOR,",0.1,1000,"4 Fortitude bonus against cold hazards, none against heat hazards","Beam Splitter",",KotOR,",1200,2,"Once per encounter, damage bonus from Power Blast is doubled","Armor Reinforcement",",KotOR,",3000,1,null,"DR 2 (piercing)","DR 2 (piercing damage only, from armor)","Iridorian",",KotOR,",0.1,1000,"DR 2 (bludgeoning damage only, from shields)","Climb","The Force Unleashed Campaign Guide","TFU",{"$f":"IF(EQ4=\"EWP\",EN4&\";\",\"\")","v":""},{"$f":"IF(IC4<>\"\",IC4&ID5,ID5)","v":"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"},{"$f":"IE3+1","v":2},{"$f":"FIND(\";\",$ID$3,IF3+1)","v":42},{"$f":"IF(NOT(ISERROR(IF4)),MID($ID$3,IF3+1,IF4-IF3-1),\"\")","v":"Amphistaff (quarterstaff form)"}]
["Adult",0,0,0,0,0,0,{"$f":"IF(CharacterAge<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),15),\"\")","v":""},{"$f":"IF(AND($A$9>=H5,$A$9<H6),3,0)","v":0},"Anzati","UR",{"$f":"J5","v":"Anzati"},null,null,null,null,null,null,"Anzat","Basic",null,"m",13,100,650,800,951,6,"Presence Sense","Mesmerize","Soup Drinking","Hunter's Instincts","Low-Light Vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatic Prowess","Acrobatics","worse",null,null,null,null,"A Trianii can reroll any Acrobatics check, but the result of the reroll must be accepted even if it is worse",2,"Noble",",SECR,",0.75,1,0,2,6,6,400,5,1,null,null,null,null,null,null,null,"2 Noble","noble",null,null,3,2,{"$f":"INT(CT5/2)","v":1},{"$f":"INT((CT5/2)+0.5)","v":2},null,null,"Delay Damage",{"$f":"IF(CT18>0,CZ5,\"\")","v":""},"","Space Suit",null,null,2,null,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals, Improved",null,null,null,"Common",null,null,null,null,null,null,null,2000,5,"space suit","space suits","Electropole","UR","M","WP",{"$f":"IF(Species=\"Gungan\",\"simple\",\"advanced melee\")","v":"advanced melee"},"m",null,null,"Yes",null,null,null,"Bludgeoning and Energy ","L",null,null,2,8,null,null,null,null,null,null,1500,1.3,"Energy Cell",null,2,"thrown","electropole",{"$f":"FR5&\"s\"","v":"electropoles"},null,"unarmed","unarmed",null,"Bowcaster Quiver",50,1,"bowcaster quiver","bowcaster quivers","All-temperature cloak",",SECR,",100,1.5,"d","all-temperature cloak","all-temperature cloaks","Demolitions sensor",",KotOR,",1000,0.5,"demolitions sensor","demolitions sensors","Combat",",KotOR,",5000,"combat implant","Bothan",",KotOR,",0.1,1000,null,null,"Energy (ion)",null,"Stun","+1 die damage on stun or dealing ion damage","Biotech",",LECG,",4,0,"Requires Treat Injury to repair","Bipod",",SaV,",100,0,"Counts as a weapon mount","Armorplast",",SaV,",900,0,null,"armorplast","Decreases weight of armor by 50%","Krath",",KotOR,",0.1,1000,"DR 2 (energy damage only, from shields)","Deception","Knights of the Old Republic Campaign Guide","KotOR","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",{"$f":"IE4+1","v":3},66,"Amphistaff (spear form)"]
["Middle Age",-1,-1,-1,1,1,1,{"$f":"IF(CharacterAge<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),16),\"\")","v":""},{"$f":"IF(AND($A$9>=H6,$A$9<H7),4,0)","v":0},"Aqualish","SECR","Aqualish",null,null,2,null,-2,-2,"Basic","Aqualish",null,"m",12,17,51,70,80,6,"Breathe Underwater","Expert Swimmer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Toughness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Additional arms",null,null,null,null,null,null,"Up to 2 additional arms. When making multiple attacks, the character can reduce the penalty to the attack roll by 2.",3,"Scoundrel",",SECR,",0.75,2,0,1,6,4,250,5,1,null,null,null,null,null,null,null,"3 Scoundrel","scoundrel",null,null,1,0,{"$f":"INT(CT6/2)","v":0},{"$f":"INT((CT6/2)+0.5)","v":1},null,null,"Familiar Foe",{"$f":"IF(OR(INT(CT13/2)>0),CZ6&\" \"&INT(CT13/2),\"\")","v":""},"","-- Light armor --","L",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Electrostaff",",SECR,","M","WP","advanced melee","l",null,"Yes","Yes",null,null,null,"Bludgeoning and Energy","R",null,null,2,6,null,2,6,null,null,null,3000,2,"Energy Cell",null,2,{"$f":"IF(EP6=\"R\",IF(EQ6<>\"EWP\",ER6,\"pistols\"),\"\")","v":""},"electrostaff","electrostaves",null,"unarmed","unarmed",null,"Carbonite Cartridge",50,1,"carbonite cartridge","carbonite cartridges","Ambient aural amplifier",",RECG,",3000,0.5,"f","ambient aural amplifier","ambient aural amplifiers","Helmet",",SECR,",500,0.5,null,null,"Memory",",KotOR,",2000,"memory implant","Cinnagaran",",KotOR,",0.1,1000,"Ranged",null,"Energy",null,null,"Deal energy and bludgeoning damage","Bonadan-Alloy",",KotOR,",0.1,1000,"DR 2 (slashing damage only, from armor)","Bondar Crystal",",KotOR,",null,0,"Deal stun damage","Climbing Claws",",SaV,",200,1,null,"Climb 3","Climb half your speed, reroll Climb checks, take 10 on Climb checks","Verpine",",KotOR,",0.1,1000,"DR 10 (ion damage only, from shields)","Endurance","Threats of the Galaxy","TotG","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",4,89,"Amphistaff (whip form)"]
["Old",-3,-3,-3,2,2,2,{"$f":"IF(CharacterAge<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),17),\"\")","v":""},{"$f":"IF(AND($A$9>=H7,$A$9<H8),5,0)","v":0},"Arcona","WEB","Arcona",null,null,null,null,-2,2,"Arconese",null,null,"m",13,19,45,77,100,6,"Scent",null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Adept Diplomat","Persuasion","better",null,null,null,null,"May choose to reroll any Persuasion checks, keeping the better result",4,"Scout",",SECR,",0.75,2,1,0,8,5,250,5,1,null,null,null,null,null,null,null,"4 Scout","scout",null,null,0,0,{"$f":"INT(CT7/2)","v":0},{"$f":"INT((CT7/2)+0.5)","v":0},null,null,"Fearless",{"$f":"IF(OR(CT28>0,CT38>0),CZ7,\"\")","v":""},"","ARC Trooper armor","L",6,2,3,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"ARC trooper armor","suits of ARC trooper armor","Energy lance",",RECG,","M","WP","advanced melee","l",null,null,null,null,null,null,"Piercing and Energy","R",null,"If trained in Ride, can wield one-handed whilst mounted, otherwise -1 to attack",2,8,null,null,null,null,null,null,3500,5,"Energy Cell",null,2,{"$f":"IF(EP7=\"R\",IF(EQ7<>\"EWP\",ER7,\"pistols\"),\"\")","v":""},{"$f":"LOWER(EN7)","v":"energy lance"},{"$f":"FR7&\"s\"","v":"energy lances"},null,"unarmed","unarmed",null,"Chemical Cartridge",200,4,"chemical cartridge","chemical cartridges","Ancient Jedi robes",null,null,1,"d","ancient Jedi robes",{"$f":"GH7","v":"ancient Jedi robes"},"Helmet with helmet package",",SECR,",4000,1,"helmet package","helmet packages","Nerve reinforcement",",KotOR,",5000,"nerve reinforcement implant","Cortosis Weave",",KotOR,",0.2,0,null,null,null,null,null,"Retain DR against lightsabers","Bronzium Cast",",KotOR,",0.1,1000,"Once per encounter, takes damage instead of wearer","Cloaked",",SaV,",750,1,null,"Cloaked",",SaV,",750,1,null,"cloaked","Can be disguised as clothing",null,null,null,null,null,"Gather Information","Starships of the Galaxy","SotG","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",5,99,"Arg'garok"]
["Venerable",-6,-6,-6,3,3,3,{"$f":"IF(CharacterAge<>\"\",INDEX(RaceListTable,MATCH(Race,RaceList,0),18),\"\")","v":""},{"$f":"IF(AND($A$9>=H8,$A$9<H9),6,0)","v":0},"Arkanian","KotOR","Arkanian",null,null,null,2,null,-2,"Arkanian",null,null,"m",13,19,45,77,100,6,"Darkvision","Intellectual Reputation","Flash of Genius",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Airborne","Initiative","worse",null,null,null,null,"May reroll initiative checks but must keep second roll",5,"Soldier",",SECR,",1,1,2,0,10,3,250,5,1,null,null,null,null,null,null,null,"5 Soldier","soldier",null,null,0,0,{"$f":"INT(CT8/2)","v":0},{"$f":"INT((CT8/2)+0.5)","v":0},null,null,"Indomitable",{"$f":"IF(CT21>0,CZ8,\"\")","v":""},"","Barabel microbe armor","L",2,null,3,2,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,"Gain DR 2 against energy and fire",null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,4000,6,"Barabel microbe armor",{"$f":"\"suits of \"&EL8","v":"suits of Barabel microbe armor"},"Force pike",",SECR,","M","WP","advanced melee","m",null,null,"Yes",null,null,null,"Piercing and Energy","R",null,null,2,8,null,null,null,null,null,null,500,2,"Energy Cell",null,2,{"$f":"IF(EP8=\"R\",IF(EQ8<>\"EWP\",ER8,\"pistols\"),\"\")","v":""},"force pike","force pikes",null,null,null,null,"Energy Cell",10,0,"energy cell","energy cells","Ancient Sith robes",null,null,1,"d","ancient Sith robes",{"$f":"GH8","v":"ancient Sith robes"},"Helmet with low-light vision",",SECR,",2000,0.75,null,null,"Regenerative",",KotOR,",4250,"regenerative implant","Dashade",",KotOR,",0.1,1000,null,null,null,null,null,"Targets moved down the condition track can only spend 2 swift actions per turn to recover","Cinnagaran",",KotOR,",0.1,1000,"DR 5 (sonic damage only, from armor)","Daminia Crystal",",KotOR,",null,0,"+2 damage","Diagnostics System",",SaV,",500,1,null,"diagnostics system","Anyone making Mechanics or Treat Injury checks on wearer gains +2 bonus",null,null,null,null,null,"Initiative","Scum and Villainy","SaV",{"$f":"IF(EQ9=\"EWP\",EN9&\";\",\"\")","v":""},"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",6,105,"Cesta"]
[{"$f":"CharacterAge","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,2),0)","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,3),0)","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,4),0)","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,5),0)","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,6),0)","v":0},{"$f":"IF(AND($A$9<>\"\",$A$9<>0),INDEX(AgeTable,$I$9,7),0)","v":0},900000,{"$f":"SUM(I3:I8)","v":1},"Arkanian Offshoot","KotOR","Arkanian Offshoot",0,null,-2,null,null,null,"Arkanian",null,null,"m",9,14,31,46,56,6,"Determination",null,null,null,null,{"$f":"IF(ArkanianSkillFocus<>\"\",ArkanianSkillFocus,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ancient Knowledge",null,null,null,null,null,null,"Reduced armor and weapon proficiency penalties; may use a trained-only use of Mechanics, Pilot, Treat Injury or Use Computer once per encounter even if untrained",6,"Nonheroic",",SECR,",0.75,0,0,0,4,1,0,0,1,null,null,null,null,null,null,null,"6 Nonheroic","nonheroic",null,null,4,3,null,null,null,null,"Prophet",{"$f":"IF(CT21>0,CZ9,\"\")","v":""},"","Battle armor, light","L",5,2,3,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Military",null,null,null,null,null,null,null,3500,10,"light battle armor","suits of light battle armor","Power hammer",",TFU,","M","WP","advanced melee","l",null,null,null,null,null,null,"Bludgeoning","R",null,"Extra damage from Power attack applies to vehicles and objects",2,12,null,null,null,null,null,null,1500,10,"Energy Cell",null,2,{"$f":"IF(EP9=\"R\",IF(EQ9<>\"EWP\",ER9,\"pistols\"),\"\")","v":""},"power hammer","power hammers",null,null,null,null,"Flechette Cluster",50,0.1,"flechette cluster","flechette clusters","Antidote synthesizer","UR",2500,0.8,"f",{"$f":"LOWER(GC9)","v":"antidote synthesizer"},{"$f":"GH9&\"s\"","v":"antidote synthesizers"},"Helmet with superior helmet package","Unknown",8000,1,"superior helmet package","superior helmet packages","Sensory",",KotOR,",2500,"sensory implant","Echani",",KotOR,",0.1,1000,null,null,"Slashing","Piercing",null,"Once per encounter, increase critical range by 1","Cortosis Weave",",KotOR,",0.2,0,"Retains damage reduction against lightsabers","Double Trigger",",SaV,",800,0,"If you have Careful Shot, gain +2 to attack when aiming","Environmental Systems (cold)",",SaV,",600,1,null,"immune to cold","Immune to the effects of extreme cold",null,null,null,null,null,"Jump","Clone Wars Campaign Guide","CWCS","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",7,115,"Darkstick"]
[null,null,null,null,null,null,null,null,null,"Astromech Droid Chassis","SGtD",{"$f":"LEFT(J10,FIND(\"Chassis\",J10,1)-2)","v":"Astromech Droid"},null,null,null,2,null,-2,"Basic","Binary",null,"s",0,0,999,999,999,4,"2nd Degree","Droid Traits","Hardwired Design (Mechanics)",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,"Mechanics","Use Computer",null,"Mechanics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Animal Handler","Ride","worse",null,null,null,null,"May reroll any Ride check, but the result of the reroll must be accepted even it is worse; may make Persuasion checks to change the attitude of an undomesticated creature of Intelligence 2 or lower",7,"Beast",",SECR,",0.75,0,0,0,8,1,0,0,1,null,null,null,null,null,null,null,"19 Beast","beast",null,null,0,0,null,null,null,null,"Serenity",{"$f":"IF(CT28>0,CZ10,\"\")","v":""},"","Battle armor, light powered","L",4,2,3,2,",KotOR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Helmet Package",null,null,null,"Military",null,null,null,null,null,null,null,6500,12,"light powered battle armor","suits of light powered battle armor","Power lance",",RECG,","M","WP","advanced melee","l",null,null,null,null,null,null,"Bludgeoning and Energy","L",null,"If trained in Ride, can wield one-handed whilst mounted, otherwise -1 to attack",28,null,null,null,null,null,null,null,2500,5,"Energy Cell",null,2,{"$f":"IF(EP10=\"R\",IF(EQ10<>\"EWP\",ER10,\"pistols\"),\"\")","v":""},{"$f":"LOWER(EN10)","v":"power lance"},{"$f":"FR10&\"s\"","v":"power lances"},null,null,null,null,"Grenade, frag",200,0.5,"frag grenade","frag grenades","Antiox breath mask",",SECR,",2000,1,"d","antiox breath mask","antiox breath masks","Mechanical interface visor",",KotOR,",1250,0.5,"mechanical interface visor","mechanical interface visors",null,null,null,null,"Gand",",KotOR,",0.1,1000,null,null,null,null,"Stun","Halves opponent's speed or immobilises upon moving them down the condition track","Durasteel Cast",",KotOR,",0.1,1000,"Damage Reduction 1","Durasteel Bonding",",KotOR,",2000,1,"+1 die damage on critical hit, increase DR by 5","Environmental Systems (heat)",",SaV,",600,1,null,"immune to heat","Immune to the effects of extreme heat",null,null,null,null,null,"Knowledge (Bureaucracy)","WotC Web Enhancements","WEB","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",8,135,"Felucian skullblade"]
["S",null,null,null,null,null,null,null,null,"Balosar","SaV","Balosar",null,2,-2,null,-2,2,"Basic","Balosar",null,"m",13,16,40,53,65,6,"Antennapalps","Poison Resistance","Moral Ambiguity",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Antennapalps",null,null,null,null,null,null,"At close range (within 10 squares) ignore cover and concealment for the purposes of Perception checks. While antennapalps are extended suffer a -2 penalty to defenses against sonic attacks",{"$f":"BW10+1","v":8},"Ace Pilot",",SECR,",0.75,4,2,0,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Pilot","Feats: Vehicular Combat",null,null,null,null,"7 Ace Pilot","ace pilot",null,null,0,0,null,{"$f":"INT((CT11/2)+0.5)","v":0},null,null,"Share Talent",{"$f":"IF(OR(INT(CT33/2)>0),CZ11&\" \"&INT(CT33/2),\"\")","v":""},"","Beskar'gam, light","L",5,1,3,3,",SaV,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian Iron",null,null,null,null,"Licensed","Rare",null,null,null,null,null,null,3500,6.9,"light beskar'gam","suits of light beskar'gam","San-ni staff",",JATM,","M","WP","advanced melee","l",null,"Yes","Yes",null,null,null,"Energy and bludgeoning","C","Rare","Make use of Block talent",2,6,null,2,6,null,null,null,4500,2.2000000000000002,"Energy Cell",null,2,null,"san-ni staff",{"$f":"FR11&\"s\"","v":"san-ni staffs"},null,null,null,null,"Grenade, ion",250,0.5,"ion grenade","ion grenades","Anti-rad dose",",GAW,",50,0,"f",{"$f":"LOWER(GC11)","v":"anti-rad dose"},{"$f":"GH11&\"s\"","v":"anti-rad doses"},null,null,null,null,null,null,null,null,null,null,"Genohardan Melee",",KotOR,",0.1,1000,"Melee",null,"Energy",null,null,"+2 to attack rolls for contact poison","Echani",",KotOR,",0.1,1000,"Once per encounter, ignore speed penalty","Electrograpple Handle",",SaV,",1000,1,null,"Gyro",",SaV,",250,1,null,"gyro","Stability bonus of +5 to reflex defense to avoid being knocked prone",null,null,null,null,null,"Knowledge (Galactic Lore)","Legacy Era Campaign Guide","LECG","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",9,140,"Fira"]
["A",null,null,null,null,null,null,null,null,"Barabel","GAW","Barabel",2,-2,null,null,-2,null,"Barabel",null,null,"m",9,16,41,60,80,6,"Radiation Resistance","Darkvision","Primitive","Intimidating","Stun Resistance",null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws","1d6","slashing","bite","1d6","piercing","tail slap","1d6","bludgeoning","Aquatic",null,null,null,null,null,null,"Can't drown in water and doesn't need to make Swim checks; low-light vision",{"$f":"BW11+1","v":9},"Assassin",",SaV,",1,4,2,0,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Stealth","Feat: Sniper","Talents: Dastardly Strike",null,null,null,"37 Assassin","assassin",null,null,0,0,null,{"$f":"INT((CT12/2)+0.5)","v":0},null,null,"Temptation",{"$f":"IF(CT38>0,CZ12,\"\")","v":""},"","Blast helmet and vest","L",2,null,5,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Common",null,null,null,null,null,null,null,500,3,"blast helmet and vest","blast helmets and vests","Shock stick",",GAW,","M","WP","advanced melee","l",null,null,"3d6",null,null,null,"Energy","L",null,"can be mounted as a bayonet & not necessary to have advanced melee feat",null,null,null,null,null,null,null,null,450,1.4,null,null,null,null,"shock stick","shock sticks",null,null,null,null,"Grenade, stun",250,0.5,"stun grenage","stun grenades","Anti-security blades","Unknown",750,0.2,"f","anti-security blade","anti-security blades","Medical interface visor",",KotOR,",1500,0.5,"medical interface visor","medical interface visors",null,null,null,null,"Genohardan Ranged",",KotOR,",0.1,1000,null,null,null,null,"Stun","+1 stun damage","Environmental Bastion",",KotOR,",0.1,0,"2 hours of breathable air","Enhanced Energy Projector",",KotOR,",3000,1,"Reroll any natural 1 and keep second result","Helmet Package",",SECR,",4000,0,1,"helmet package","Low-light vision and +2 to Perception checks",null,null,null,null,null,"Knowledge (Life Sciences)",null,"JATM","","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",10,148,"Garrote"]
["S, A",null,null,null,null,null,null,null,null,"Battle Droid Chassis","SGtD",{"$f":"LEFT(J13,FIND(\"Chassis\",J13,1)-2)","v":"Battle Droid"},null,2,null,-2,null,null,"Basic","Binary",null,"m",0,0,999,999,999,6,"4th Degree","Droid Traits","Bonus Armor Feat","Bonus Weapon Feat",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arctic",null,null,null,null,null,null,"May reroll Survival checks to resist extreme cold, keep the better result",10,"Bounty Hunter",",SECR,",1,4,2,0,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Survival","Talents: Any two from Awareness",null,null,null,null,"8 Bounty Hunter","bounty hunter",null,null,0,0,null,{"$f":"INT((CT13/2)+0.5)","v":0},null,null,"Trusty Sidearm",{"$f":"IF(CT23>1,CZ13&\" +\"&INT(CT23/2),\"\")","v":""},"","Blast jacket","L",2,1,4,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common",null,null,null,null,null,null,null,null,null,"blast jacket","blast jackets","Shock whip",",LECS,","M","WP","advanced melee","s","L",null,null,null,null,null,"Bludgeoning","R",null,"May Grab or Trip, reach 2, deal 2d6 damage as swift against grabbed",1,6,null,null,null,null,null,null,1200,2.2999999999999998,"Energy Cell",null,null,{"$f":"IF(EP13=\"R\",IF(EQ13<>\"EWP\",ER13,\"pistols\"),\"\")","v":""},"shock whip","shock whips",null,null,null,null,"Light Concussion Missile",800,10,"light concussion missile","light concussion missiles","Antitoxin patch","GoI",25,0,"f",{"$f":"LOWER(GC13)","v":"antitoxin patch"},{"$f":"GH13&\"s\"","v":"antitoxin patchs"},"Motion sensing visor",",KotOR,",2500,0.5,"motion sensing visor","motion sensing visors",null,null,null,null,"Iridorian",",KotOR,",0.1,1000,null,null,null,null,null,"+2 damage to Power Attack or Power Blast","Eriadun",",KotOR,",0.1,1000,"DR 5 (stun damage only, from armor)","Environmental Sealing",",SaV,",400,1,null,"Helmet Package, superior",",SaV,",8000,0,1,"superior helmet package","superior helmet package",null,null,null,null,null,"Knowledge (Physical sciences)",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",11,175,"Lanvarok, Massassi (melee)"]
[null,null,null,null,null,null,null,null,null,"Beast","SECR",{"$f":"BeastSpecies","v":0},{"$f":"BeastStrength","v":0},{"$f":"BeastDexterity","v":0},{"$f":"BeastConstitution","v":0},{"$f":"BeastIntelligence","v":0},{"$f":"BeastWisdom","v":0},{"$f":"BeastCharisma","v":0},null,null,null,{"$f":"INDEX(SizeAbrList,BeastSize,1)","v":"m"},null,null,null,null,null,{"$f":"BeastSpeed","v":0},{"$f":"IF(BeastTrait1<>\"\",BeastTrait1,\"\")","v":""},{"$f":"IF(BeastTrait2<>\"\",BeastTrait2,\"\")","v":""},{"$f":"IF(BeastTrait3<>\"\",BeastTrait3,\"\")","v":""},{"$f":"IF(BeastTrait4<>\"\",BeastTrait4,\"\")","v":""},{"$f":"IF(BeastTrait5<>\"\",BeastTrait5,\"\")","v":""},{"$f":"IF(BeastSF1<>\"\",BeastSF1,\"\")","v":""},{"$f":"IF(BeastSF2<>\"\",BeastSF2,\"\")","v":""},{"$f":"IF(BeastSF3<>\"\",BeastSF3,\"\")","v":""},{"$f":"IF(BeastST1<>\"\",BeastST1,\"\")","v":""},{"$f":"IF(BeastST2<>\"\",BeastST2,\"\")","v":""},{"$f":"IF(BeastST3<>\"\",BeastST3,\"\")","v":""},{"$f":"BeastNA","v":0},{"$f":"IF(BeastRef<>\"\",BeastRef,\"\")","v":""},{"$f":"IF(BeastFort<>\"\",BeastFort,\"\")","v":""},{"$f":"IF(BeastWill<>\"\",BeastWill,\"\")","v":""},null,null,null,null,null,{"$f":"IF(BeastFeat1<>\"\",BeastFeat1,\"\")","v":""},{"$f":"IF(BeastFeat2<>\"\",BeastFeat2,\"\")","v":""},{"$f":"IF(BeastFeat3<>\"\",BeastFeat3,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(BeastNA1<>\"\",BeastNA1,\"\")","v":""},{"$f":"IF(BeastNA1Dam<>\"\",BeastNA1Dam,\"\")","v":""},{"$f":"IF(BeastNA1Type<>\"\",BeastNA1Type,\"\")","v":""},{"$f":"IF(BeastNA2<>\"\",BeastNA2,\"\")","v":""},{"$f":"IF(BeastNA2Dam<>\"\",BeastNA2Dam,\"\")","v":""},{"$f":"IF(BeastNA2Type<>\"\",BeastNA2Type,\"\")","v":""},{"$f":"IF(BeastNA3<>\"\",BeastNA3,\"\")","v":""},{"$f":"IF(BeastNA3Dam<>\"\",BeastNA3Dam,\"\")","v":""},{"$f":"IF(BeastNA3Type<>\"\",BeastNA3Type,\"\")","v":""},"Armor Training",null,null,null,null,null,null,"Increase maximum Dexterity bonus to armor worn by 1",11,"Charlatan",",SaV,",0.75,2,0,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Deception, Persuasion","Talents: Any one from the Disgrace, Influence or Lineage talent trees",null,null,null,null,"38 Charlatan","charlatan",null,null,0,0,null,{"$f":"INT((CT14/2)+0.5)","v":0},null,null,"Vehicle Dodge",{"$f":"IF(OR(CT11/2>0),CZ14&\" \"&INT(CT11/2),\"\")","v":""},"","Clone Trooper armor","L",6,2,3,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"clone trooper armor","suits of clone trooper armor","Shockstaff",",KotOR,","M","WP","advanced melee","l",null,"Yes","Yes",null,null,null,"Bludgeoning and Energy","R",null,"Retains DR against lightsabers",2,6,null,2,6,null,null,null,3500,3,"Energy Cell",null,2,{"$f":"IF(EP14=\"R\",IF(EQ14<>\"EWP\",ER14,\"pistols\"),\"\")","v":""},"shockstaff","shockstaves",null,null,null,null,"Magazine",200,5,"magazine","magazines","Aquata breather",",SECR,",350,0.2,"f","aquata breather","aquata breathers","Neural band",",KotOR,",3500,0.5,"neural band","neural bands",null,null,null,null,"Krath",",KotOR,",0.1,1000,"Melee",null,"Slashing","Piercing",null,"1d4 damage on target's next turn if exceeds Fortitude Defense as well as Reflex Defense","Genohardan",",KotOR,",0.1,1000,"+2 to Stealth checks to sneak","Eralam Crystal",",KotOR,",null,0,"Once per encounter, reroll damage from a lightsaber attack","Holoshroud",",SaV,",5000,1,null,"holoshroud","holoshroud",null,null,null,null,null,"Knowledge (Social Sciences)",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",12,189,"Neuronic whip"]
["Availability Types",null,null,null,null,null,null,null,null,"Bith","GoI",{"$f":"J15","v":"Bith"},null,null,-2,2,null,2,"Basic","Bith",null,"m",12,16,51,71,85,6,"Meditative Trance","Scent","Evolved Intellect",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Athletic","Climb","worse","Jump","worse","Climb","Jump","Reroll any Climb or Jump check, but the result must be accepted, even if worse. Take 10 on Climb and Jump checks.",12,"Corporate Agent",",KotOR,",0.75,2,0,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Gather Information, Knowledge (bureacracy)","Feats: Skill Focus (Knowledge [bureacracy])",null,null,null,"Must be employed by a major interstellar corporation","28 Corporate Agent","corporate agent",null,null,0,0,null,{"$f":"INT((CT15/2)+0.5)","v":0},null,null,"Build Lightsaber",{"$f":"IF(AND(Feats!M123>0,CharacterLevel>=7,Feats!M348>0),CZ15,\"\")","v":""},"","Combat jumpsuit","L",4,null,4,1,",SECR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,1500,8,"combat jumpsuit","combat jumpsuits","Static pike",",GAW,","M","WP","advanced melee","l",null,null,"2d6",null,null,null,"Energy and piercing","R",null,"can be thrown like a spear",2,6,null,null,null,null,null,null,300,1.8,null,null,null,null,"static pike","static pikes",null,null,null,null,"Missile",75,1.2,"missile","missiles","Audiorecorder",",SECR,",25,0.1,"f","audiorecorder","audiorecorders","Vacuum mask",",KotOR,",650,0.3,"vacuum mask","vacuum masks",null,null,null,null,"Mandalorian",",KotOR,",0.1,1000,null,null,null,null,null,"+5 to Mechanics to modify","Iridorian",",KotOR,",0.1,1000,"DR 2 (bludgeoning damage only, from armor)","Extra Power Source",",SaV,",200,1,null,"Integrated equipment, 1 slot",",SaV,",200,1,null,"integrated equipment","integrated equipment",null,null,null,null,null,"Knowledge (Tactics)",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",13,200,"Ryyk blade"]
["Abr","Full","License","Black Market","DC","Price Mult",null,null,null,"Blood Carver","SaV","Blood Carver",null,2,null,null,-2,-2,"Basic","Batorese",null,"m",13,21,61,81,100,6,"Deathstrike",null,null,null,null,"Acrobatics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Authority",null,null,null,null,null,null,"Add +1 to any insight or morale bonuses granted to themselves or other characters",13,"Crime Lord",",SECR,",0.75,2,0,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Deception, Persuasion","Talents: Any one from Fortune, Lineage or Misfortune",null,null,null,null,"9 Crime Lord","crime lord",null,null,0,0,null,{"$f":"CT16","v":0},null,null,"Executive Leadership",{"$f":"IF(OR(INT(CT15/2)>0),CZ16&\" \"&INT(CT15/2),\"\")","v":""},"","Commando armor","L",5,2,3,1,",TotG","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Licensed",null,null,null,null,null,null,null,4000,8,"commando armor",{"$f":"\"suits of \"&EL16","v":"suits of commando armor"},"Vibro-ax",",SECR,","M","WP","advanced melee","l",null,null,null,null,null,null,"Slashing","R",null,null,2,10,null,null,null,null,null,null,500,6,"Energy Cell",null,2,{"$f":"IF(EP16=\"R\",IF(EQ16<>\"EWP\",ER16,\"pistols\"),\"\")","v":""},"vibro-ax","vibro-axes",null,null,null,null,"Pistol Clip",20,0.1,"pistol clip","pistol clips","Aural amplifier",",KotOR,",2000,0.5,"f","aural amplifier","aural amplifiers",null,null,null,null,null,null,null,null,null,null,"Massassi",",KotOR,",0.1,1000,"Melee","Simple",null,null,null,"Triple Strength bonus to damage on critical hits when attacking with both hands","Krath",",KotOR,",0.1,1000,"DR 2 (energy damage only, from armor)","Firkraan Crystal",",KotOR,",null,0,"Deal ion damage","Integrated equipment, 10 slots",",SaV,",2000,2,null,"integrated equipment","integrated equipment",null,null,null,null,null,"Knowledge (Technology)",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",14,207,"Shyarn"]
["Rare","Rare",null,1,null,2,null,null,null,"Bothan","SECR","Bothan",null,2,-2,null,null,null,"Basic","Bothese",null,"m",12,17,46,66,85,6,null,null,null,null,null,"Gather Information",null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bellow",null,null,null,null,null,null,"Can open all four throats as a standard action (1d20 + character level) against the Fortitude Defense of all creatures and unattended objects in a 6-square cone, dealing 3d6 sonic damage and moving the character a step down the condition track; for each extra d6 of damage added the character moves a further step down the condition track",14,"Droid Commander",",CWCS,",1,2,2,2,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Knowledge (tactics), Use Computer","Talents: Any one from the Leadership or Commando talent trees","Special: Droids only",null,null,null,"40 Droid Commander","droid commander",null,null,0,0,null,{"$f":"INT((CT17/2)+0.5)","v":0},null,null,"Unflinching",{"$f":"IF(OR(INT(CT22/2)>0),CZ17&\" \"&INT(CT22/2),\"\")","v":""},"","Coruscant Guard armor","L",6,2,3,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"Coruscant Guard armor",{"$f":"\"suits of \"&EL17","v":"suits of Coruscant Guard armor"},"Vibrobayonet",",SECR,","M","WP","advanced melee","m",null,null,null,null,null,null,"Piercing","L",null,null,2,6,null,null,null,null,null,null,350,1,"Energy Cell",null,1,"","vibrobayonet","vibrobayonets",null,null,null,null,"Power Generator",750,15,"power generator","power generators","Bacta tank (empty)",",SECR,",100000,500,"l","bacta tank","bacta tanks",null,null,null,null,null,null,null,null,null,null,"Phrik Alloy",",KotOR,",0.2,0,null,null,null,null,null,"Retain DR against lightsabers","Mandalorian",",KotOR,",0.1,1000,"+5 to Mechanics to modify","Hair Trigger",",KotOR,",1200,1,"Once per encounter, reroll damage from Rapid Shot and keep better result","Integrated equipment, 2 slots",",SaV,",500,1,null,"integrated equipment","integrated equipment",null,null,null,null,null,"Mechanics",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",15,221,"Tehk'la blade"]
["I","Illegal",0.5,5,25,1,null,null,null,"Caamasi","TFU","Caamasi",-2,null,-2,null,4,null,"Basic","Caamasi",null,"m",12,16,50,77,90,6,"Adept Diplomat","Pacifism","Memory Sharing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Biotech augmentation",null,null,null,null,null,null,"Augmented with biotechnology. Select one bio-implant (see pages 67-68 of the Legacv Era Campaign Guide).",15,"Elite Trooper",",SECR,",1,2,4,0,12,null,null,6,7,"Minimum Base Attack Bonus +7","Feats: Armour Proficiency (light), Armour Proficiency (medium), Martial Arts I, Point Blank Shot or Flurry","Talents: Any one from Armor Specialist, Commando or Weapon Specialist",null,null,null,null,"10 Elite Trooper","elite trooper",null,null,0,0,null,0,null,null,"Master of Movement",{"$f":"IF(OR(INT(CT31/2)>0),CZ18&\" \"&INT(CT31/2),\"\")","v":""},"","Dark armor, light","L",4,3,3,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,10000,10,"light dark armor",{"$f":"\"suits of \"&EL18","v":"suits of light dark armor"},"Vibroblade",",SECR,","M","WP","advanced melee","s","L",null,null,null,null,null,"Slashing or Piercing","L",null,null,2,6,null,null,null,null,null,null,250,1.8,"Energy Cell",null,1,"","vibroblade","vibroblades",null,null,null,null,"Power Pack",25,0.1,"power pack","power packs","Bacta, 1 liter",",SECR,",100,2,"t","liter of bacta","liters of bacta",null,null,null,null,null,null,null,null,null,null,"Prototype Improved Accuracy",",KotOR,",0,0,null,null,null,null,null,"+1 bonus to attack","Mandalorian Iron",",TotG,",0,30000,"Resistant to lightsabers","Improved Energy Cell",",KotOR,",4000,1,"Double number of shots from a power pack, improved increased damage","Integrated equipment, 5 slots",",SaV,",1000,1,null,"integrated equipment","integrated equipment",null,null,null,null,null,"Perception",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",16,231,"Vibro-saw"]
["M","Military",0.2,4,20,1,null,null,null,"Cathar","KotOR","Cathar",null,2,null,-2,null,null,"Basic","Catharese",null,"m",11,16,41,63,80,8,"Reactive Claw","Cathar Instincts",null,null,null,null,null,null,"Climb","Stealth",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws",{"$f":"\"1d\"&MIN(12,UnarmedDieIncreases*2+6)","v":"1d6"},"slashing",null,null,null,null,null,null,"Bonus Feat ",null,null,null,null,null,null,"Choose one additional feat",16,"Enforcer",",TFU,",0.75,4,0,2,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Gather Information, Perception","Talents: Any one from Survivor",null,null,null,"Must belong to a law enforcement or similar security organization","31 Enforcer","enforcer",null,null,0,0,null,0,null,null,"Resources",{"$f":"IF(OR(INT(CT19/2)>0),CZ19,\"\")","v":""},"","EVO trooper armor","L",6,2,3,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"+10 equipment bonus against airborne poisons",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"EVO trooper armor",{"$f":"\"suits of \"&EL19","v":"suits of EVO trooper armor"},"Vibroblade, dire",",KotOR,","M","WP","advanced melee","m",null,null,null,null,null,null,"Slashing or Piercing","L",null,null,2,6,null,null,null,null,null,null,60,2,"Energy Cell",null,null,"","dire vibroblade","dire vibroblades",null,null,null,null,"Quiver",20,0.8,"quiver","quivers","Bandolier",",SECR,",100,2,"t","bandolier","bandoliers",null,null,null,null,null,null,null,null,null,null,"Prototype Improved Damage",",KotOR,",0,0,null,null,null,null,null,"+2 bonus to damage","Massassi",",KotOR,",0.1,1000,"Once per encounter, turn a critical hit into a normal hit","Ion Charger",",SaV,",3000,1,"Adds 2d6 ion damage to a melee weapon","Internal Comlink, encrypted short-range",",SECR,",250,0,0.1,"encrypted internal comlink",null,null,null,null,null,null,"Persuasion",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",17,240,"Wan-shen"]
["R","Restricted",0.1,3,15,1,null,null,null,"Celegian","JATM","Celegian",null,-2,null,2,null,null,"Basic (understand)",null,null,"m",null,null,null,null,null,"Fly 6 squares (hover), swim 10 squares","Cyanogen Breather","Expert Swimmer","Broadcast Telepath",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Trained Skill",null,null,null,null,null,null,"Choose one additional class skill to train",17,"Force Adept",",SECR,",0.75,2,2,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Use the Force","Feats: Force Sensitive","Talents: Any three Force talents",null,null,null,"11 Force Adept","Force adept",null,null,0,0,null,0,{"$f":"INT(CT20/2)","v":0},null,"Targeted Suspect",{"$f":"IF(OR(INT(CT19/2)>0),CZ20&\" \"&INT(CT19/2),\"\")","v":""},"","Fiber armor","L",4,1,2,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,"Gain DR 10 once per encounter against a ranged attack",null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,3000,10,"fiber armor","suits of fiber armor","Vibroblade, double",",KotOR,TFU,","M","WP","advanced melee","l",null,"Yes",null,null,null,null,"Slashing","L",null,null,2,6,null,2,6,null,null,null,550,4,"Energy Cell",null,2,"","double vibroblade","double vibroblades",null,null,null,null,"Rifle Clip",40,0.2,"rifle clip","rifle clips","Binder cuffs",",SECR,",50,0.5,"f","binder cuffs","binder cuffs",null,null,null,null,null,null,null,null,null,null,"Prototype Selective Fire",",KotOR,",0,0,null,null,null,null,null,"Grant single-shot or autofire to weapon without","Phrik Alloy",",KotOR,",0.2,0,"Retains damage reduction against lightsabers","Jenraux Crystal",",KotOR,",null,0,"+2 to Block","Internal Comlink, encrypted short-range holo",",SECR,",375,0,0.1,"encrypted internal comlink with holo capability",null,null,null,null,null,null,"Pilot",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",18,248,"Zhaboka"]
["L","Licensed",0.05,2,10,1,null,null,null,"Cerean","SECR","Cerean",null,-2,null,2,2,null,"Basic","Cerean",null,"m",11,16,36,54,65,6,"Intuitive Initiative",null,null,null,null,"Initiative",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Breathe Underwater",null,null,null,null,null,null,"Cannot drown in water",18,"Force Disciple",",SECR,",0.75,3,3,6,8,null,null,7,12,"Minimum Level: 12th","Trained Skills: Use the Force","Feats: Force Sensitive","Talents: Any two from Dark Side Devotee, Force Adept or Force Item","Force Powers: Farseeing","Force Techniques: Any one",null,"16 Force Disciple","Force disciple",null,null,0,0,null,0,null,{"$f":"INT(CT21/2)","v":0},"Sapience",{"$f":"IF(OR(CT25>0),CZ21,\"\")","v":""},"","Flight suit, armored","L",5,2,3,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Licensed",null,null,null,null,null,null,null,4000,8,"armored flight suit","armored flight suits","Vibrodagger",",SECR,","M","WP","advanced melee","t","L",null,null,null,null,null,"Slashing or Piercing","C",null,null,2,4,null,null,null,null,null,null,200,1,"Energy Cell",null,1,"","vibrodagger","vibrodaggers",null,null,null,null,"Special Energy Cell",100,0,"special energy cell","special energy cells","Bioscanner",",CWCS,",3500,0.5,"f","bioscanner","bioscanners",null,null,null,null,null,null,null,null,null,null,"Prototype Superior Accuracy",",KotOR,",0,0,null,null,null,null,null,"+2 bonus to attack","Prototype Agile Armor",",KotOR,",0,0,null,"Luxum Crystal",",KotOR,",null,0,"Deal ion damage","Internal Comlink, encrypted short-range video",",SECR,",300,0,0.1,"encrypted internal comlink with video capability",null,null,null,null,null,null,"Ride",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",19,272,"Concealed dart launcher"]
["C","Common",0,1,5,1,null,null,null,"Chadra-Fan","UR",{"$f":"J22","v":"Chadra-Fan"},null,2,null,null,-2,null,"Basic","Chadra-Fan",null,"s",12,16,41,60,80,4,"Heightened Awareness","Tinkerer","Darkvision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Broadcast Telepath",null,null,null,null,null,null,"Use Telepathy application of the Use the Force skill untrained, automatically succeed to communicate with targets within 60 squares and line of sight",19,"Gladiator",",KotOR,",1,4,2,0,10,null,null,6,7,"Minimum Level: 7th","Minimum Base Attack Bonus: +7","Feats: Improved Damage Threshold, Weapon Proficiency (advanced melee weapons)",null,null,null,null,"29 Gladiator","gladiator",null,null,0,0,null,0,null,null,"Independent Spirit",{"$f":"IF(OR(INT(CT25/2)>0),CZ22&\" \"&INT(CT25/2),\"\")","v":""},"","Flight suit, padded","L",3,1,4,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Common",null,null,null,null,null,null,null,2000,3,"padded flight suit","padded flight suits","Vibroknucklers",",CWCS,","M","WP","advanced melee","t","L",null,null,null,null,null,"Slashing","R",null,null,1,{"$f":"UnarmedDieSize","v":4},3,null,null,null,null,null,200,0.5,"Energy Cell",null,1,"","vibroknucklers","vibroknucklers",null,null,null,null,"Special Explosive Canister",50,0.5,"special explosive canister","special explosive canisters","Bio-stabilizer implant",",KotOR,",1750,null,"f","bio-stabilizer implant","bio-stabilizer implants",null,null,null,null,null,null,null,null,null,null,"Prototype Superior Capacity",",KotOR,",0,0,null,null,null,null,null,"Double the number of shots","Prototype Fortifying Armor",",KotOR,",0,0,null,"Miniaturized",",SaV,",500,1,null,"Internal Comlink, short-range",",SECR,",25,0,0.1,"internal comlink",null,null,null,null,null,null,"Stealth",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",20,285,"Deck sweeper"]
["Size Types",null,null,null,null,null,null,null,null,"Chagrian","CWCS, LECG","Chagrian",2,-2,null,null,null,null,"Basic","Chagri",null,"m",13,17,43,57,76,6,"Breathe Underwater","Low-Light Vision","Radiation Resistance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Brutal",null,null,null,null,null,null,"Once per encounter, may treat an opponent's damage threshold as if it were 5 points lower when determining the result of a melee attack",20,"Gunslinger",",SECR,",1,4,0,2,8,null,null,6,7,"Minimum Level: 7th","Feats: Point Blank Shot, Precise Shot, Quick Draw, Weapon Proficiency (pistols)",null,null,null,null,null,"12 Gunslinger","gunslinger",null,null,0,0,null,0,null,null,"Unarmed Stun",{"$f":"IF(OR(CT26>0),CZ23&\" \"&IF(CT26>=10,3,IF(CT26>=6,2,IF(CT26>=2,1,0))),\"\")","v":""},"","Galactic Alliance armor","L",4,1,3,1,",LECG,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Military",null,null,null,null,null,null,null,6000,9,"Galactic Alliance armor",{"$f":"\"suits of \"&EL23","v":"suits of Galactic Alliance armor"},"Vibrolance",",GAW,","M","WP","advanced melee","l",null,null,null,null,null,null,"Piercing","L",null,"cannot be thrown",2,10,null,null,null,null,null,null,500,2,null,null,null,null,"vibrolance","vibrolances",null,null,null,null,"Spraymist Canister",100,0.1,"spraymist canister","spraymist canisters","Biotech tool kit",",LECG,",450,1,"d","biotech tool kit","biotech tool kits",null,null,null,null,null,null,null,null,null,null,"Prototype Superior Damage",",KotOR,",0,0,null,null,null,null,null,"+5 bonus to damage","Prototype Mobile Armor",",KotOR,",0,0,null,"Missile Load",",SaV,",250,1,"Convert grenades to missile ordinance","Internal Comlink, short-range holo",",SECR,",125,0,0.1,"internal comlink with holo capability",null,null,null,null,null,null,"Survival",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",21,295,"Discblade"]
["Abr","Size","#","Die Size","Stealth","Ref","hp","thresh","capacity","Chiss","TFULE","Chiss",null,null,null,2,null,null,"Cheunh",null,null,"m",11,14,51,63,80,6,"Low-Light Vision","Bonus Trained Skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Carapace",null,null,null,null,null,null,"Krevaaki gain a +1 natural armor bonus to Reflex Defense and a +1 bonus to Fortitude Defense",21,"Imperial Knight",",LECG,",1,2,2,2,10,null,null,6,7,"Minimum Base Attack Bonus: +7","Trained Skills: Use the Force","Feats: Force Sensitive, Armor Proficiency (light, medium), Weapon Proficiency (lightsabers)",null,null,null,"Must be a sworn defender of Emperor Roan Fel","43 Imperial Knight","imperial knight",null,null,0,0,null,0,{"$f":"INT(CT24/2)","v":0},null,"Lead Infiltrator",{"$f":"IF(OR(CT26>0),CZ24&\" \"&IF(CT26>=8,IF(ChaMod*2>=2,ChaMod*2,2),IF(CT26>=4,IF(ChaMod>=1,ChaMod,1),0)),\"\")","v":""},"","Galactic Alliance armor variant","L",2,null,5,1,",LECG,","Helmet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common",null,null,null,null,null,null,null,500,3,"variant Galactic Alliance armor",{"$f":"\"suits of \"&EL24","v":"suits of variant Galactic Alliance armor"},"Vibrorapier",",CWCS,","M","WP","advanced melee","m","L",null,null,null,null,null,"Slashing","R",null,"Silent operation",2,6,null,null,null,null,null,null,500,1.4,"Energy Cell",null,2,{"$f":"IF(EP24=\"R\",IF(EQ24<>\"EWP\",ER24,\"pistols\"),\"\")","v":""},"vibrorapier","vibrorapiers",null,null,null,null,null,null,null,null,null,"Black robes",null,null,1,"d",{"$f":"LOWER(GC24)","v":"black robes"},{"$f":"GH24","v":"black robes"},null,null,null,null,null,null,null,null,null,null,"Prototype Superior Range",",KotOR,",0,0,null,null,null,null,null,"Range increase","Prototype Protective Armor",",KotOR,",0,0,null,"Neutronium Reinforcement",",SaV,",3000,1,"Weapon recieves +5 DR, +10 hit points and 100% of the weight","Internal Comlink, short-range video",",SECR,",50,0,0.1,"internal comlink with video capability",null,null,null,null,null,null,"Swim",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",22,308,"Flamethrower"]
["f","Fine",1,0,20,10,0,0,0.01,"Chistori","TotG","Chistori",2,-2,null,null,null,null,"Chistori",null,null,"m",12,16,41,60,80,6,"Rage","Cold Blooded",null,null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Careful Worker",null,null,null,null,null,null,"A Sluissi who takes twice the normal amount of time required to use the Mechanics skill gains a + 10 circumstance bonus to the Mechanics check.",22,"Independent Droid",",TFU,",0.75,2,0,4,12,null,null,6,3,"Minimum Level: 3rd","Trained Skills: Use Computer","Sytem: Heuristic Processor","Special: Droids only",null,null,null,"32 Independent Droid","independent droid",null,null,0,0,null,0,null,null,"Veteran Privateer",{"$f":"IF(OR(INT(CT29/2)>0),CZ25&\" \"&INT(CT29/2),\"\")","v":""},"","Geonosian warrior tunic","L",4,null,4,1,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,1500,8,"Geonosian warrior tunic",{"$f":"EL25&\"s\"","v":"Geonosian warrior tunics"},"Vibrosword",",TFU,","M","WP","advanced melee","l",null,null,null,null,null,null,"Slashing or Piercing","L",null,null,2,8,null,null,null,null,null,null,450,3,"Energy Cell",null,1,{"$f":"IF(EP25=\"R\",IF(EQ25<>\"EWP\",ER25,\"pistols\"),\"\")","v":""},"vibrosword","vibrosword",null,null,null,null,null,null,null,null,null,"Bracer computer",",CWCS,",1300,0.5,"f","bracer computer","bracer computers",null,null,null,null,null,null,null,null,null,null,"Quick Draw",",KotOR,",0.1,0,null,null,null,null,null,"Holster or drawn 1/round as Free action (Quick Draw)","Prototype Reinforced Armor",",KotOR,",0,0,null,"Nextor Crystal",",KotOR,",null,0,"+2 damage","Internal Generator",",SaV,",1000,1,10,"internal generator","internal generator",null,null,null,null,null,"Treat Injury",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",23,334,"Lanvarok, Massassi (disc)"]
["d","Diminutive",2,1,15,5,0,0,0.25,"Clawdite","SaV","Clawdite",-2,null,null,null,null,2,"Basic","Clawdite",null,"m",12,16,31,50,70,6,"Shapeshift","Startle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cathar Instincts",null,null,null,null,null,null,"Climb and Stealth are class skills",23,"Infiltrator",",TFU,",0.75,4,0,2,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Perception, Stealth","Feats: Skill Focus (Stealth)","Talents: Any two from Camouflage or Spy",null,null,null,"33 Infiltrator","infiltrator",null,null,0,0,null,0,null,null,"Medical Secret",{"$f":"IF(OR(INT(CT30/2)>0),CZ26&\" \"&INT(CT30/2),\"\")","v":""},"","Half-vest","L",1,null,5,1,",SaV,",null,null,null,null,null,null,null,null,null,null,null,null,"1/encounter negate extra damage from Sneak Attack or similar abilities",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,250,2,"half-vest","half-vests","-- Lightsabers --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Breath mask",",SECR,",200,2,"t","breath mask","breath masks",null,null,null,null,null,null,null,null,null,null,"Rakatan",",KotOR,",0.3,3000,null,null,null,null,null,"Increase damage by one die step, +1 to attack","Prototype Superior Agile Armor",",KotOR,",0,0,null,"Opila Crystal",",KotOR,",null,0,"+1 die damage on critical hit","Jet Pack",",SECR,",300,0,30,"jet pack","jet pack",null,null,null,null,null,"Use Computer",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",24,349,"Lanvarok, Sith"]
["t","Tiny",3,2,10,2,0,0,0.5,"Clone","CWCS","Clone",null,null,null,null,null,null,"Basic",null,null,"m",6,8,21,30,40,6,"Bonus Trained Skill","Bonus Feat ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climate adaptation",null,null,null,null,null,null,"Resistant to a specific climate. Select one: freezing, rarefied atmosphere, searing, smoky, tropical, or watery. When challenged by an environmental factor in that climate (chosen from those listed, or others at the Gamemaster's discretion), can reroll an Endurance or a Survival check, taking the better result.",24,"Jedi Knight",",SECR,",1,2,2,2,10,null,null,6,7,"Minimum Base Attack Bonus: +7","Trained Skills: Use the Force","Feats: Force Sensitive, Weapon Proficiency (lightsabers)",null,null,null,"Must have built own lightsaber; Must be a member of the Jedi tradition","13 Jedi Knight","Jedi Knight",null,null,0,0,null,0,{"$f":"INT(CT27/2)","v":0},null,"Unexpected Results",{"$f":"IF(OR(CT35>0),CZ27,\"\")","v":""},"","Heavy dungeoneer armor","L",10,2,1,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,19000,28.9,"heavy dungeoneer armor",{"$f":"\"suits of \"&EL27","v":"suits of heavy dungeoneer armor"},"Guard Shoto",",TFU,","M","WP","lightsabers","s","L",null,null,null,null,null,"Energy and Slashing","I","Rare","Ignore DR, +2 to Block and Deflect",2,4,null,null,null,null,null,null,7000,1,null,null,null,{"$f":"IF(EP27=\"R\",IF(EQ27<>\"EWP\",ER27,\"pistols\"),\"\")","v":""},"guard shoto","guard shotos",null,null,null,null,null,null,null,null,null,"Breath mask atmosphere canister/filter",",SECR,",25,1,"d","atmosphere canister","atmosphere canisters",null,null,null,null,null,null,null,null,null,null,"Sith Alchemical",",KotOR,",0.2,2000,"Melee",null,null,null,null,"Retain DR against lightsabers, treat as a lightsaber for Block, Deflect and Redirect Shot, spend a Force Point to gain damage bonus equal to Dark Side Score","Prototype Superior Fortifying Armor",",KotOR,",0,0,null,"Overload Switch",",SaV,",500,1,"Weapon deals double normal dice to 2-square radius and explodes","Jet Pack, Arakyd Hush-About",",TFU,",3750,0,30,"Hush-about jet pack","Arakyd Hush-About jet pack",null,null,null,null,null,"Use the Force",null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",25,362,"Magna caster"]
["s","Small",4,3,5,1,0,0,0.75,"Clone Hero","CWCS","Clone Hero",null,null,null,null,null,null,"Basic",null,null,"m",6,8,21,30,40,6,"Bonus Trained Skill","Bonus Feat ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Climber's Heritage",null,null,null,null,null,null,"Climb is a class skill",25,"Jedi Master",",SECR,",1,3,3,3,10,null,null,7,12,"Minimum Level: 12th","Trained Skills: Use the Force","Feats: Force Sensitive, Weapon Proficiency (lightsabers)","Force Techniques: Any one",null,null,"Must be a member of the Jedi tradition","17 Jedi Master","Jedi Master",null,null,0,0,null,0,null,{"$f":"MAX(CT28-1,0)","v":0},"Destructive",{"$f":"IF(OR(CT35>=2),CZ28,\"\")","v":""},"","Jedi battle armor, light","L",3,3,4,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,4000,6,"light Jedi battle armor","suits of light Jedi battle armor","Lightfoil",",KotOR,","M","WP","lightsabers","s","L",null,null,null,null,null,"Energy and Slashing",{"$f":"IF(Era=\"Dark Times\",\"I\",\"C\")","v":"C"},"Rare",null,2,8,null,null,null,null,null,null,4500,0.5,"Energy Cell",null,null,{"$f":"IF(EP28=\"R\",IF(EQ28<>\"EWP\",ER28,\"pistols\"),\"\")","v":""},"lightfoil","lightfoils",null,null,null,null,null,null,null,null,null,"Camoflage netting",",GAW,",2000,5,"s",{"$f":"LOWER(GC28)","v":"camoflage netting"},{"$f":"GH28&\"s\"","v":"camoflage nettings"},null,null,null,null,null,null,null,null,null,null,"Verpine",",KotOR,",0.1,1000,"Ranged",null,"Energy",null,null,"Deal ion damage","Prototype Superior Protective Armor",",KotOR,",0,0,null,"Phond Crystal",",KotOR,",null,0,"+1 die damage against targets with shields","Jet Pack, Arakyd Hush-About, miniaturized","Unknown",4250,0,15,"miniaturized Hush-About jet pack","Arakyd Hush-About jet pack (miniaturized)",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",26,379,"Neural inhibitor"]
["m","Medium",5,4,0,0,0,0,1,"Codru-Ji","LECG","Codru-Ji",null,null,null,null,null,null,"Basic","Codruese",null,"m",8,13,45,61,85,6,"Extra Arms","Skilled Grappler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dual Weapon Mastery I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cold Blooded",null,null,null,null,null,null,"-2 to Fortitude Defense against extreme cold, +5 against extreme heat",26,"Master Privateer",",TFU,CWCS,",1,2,0,4,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Deception, Pilot","Feats: Vehicular Combat","Talents: Any two from Misfortune, Smuggler or Spacer",null,null,null,"34 Master Privateer","master privateer",null,null,0,0,null,0,null,null,"Quick Sabotage",{"$f":"IF(OR(CT35>=4),CZ29,\"\")","v":""},"","Jumptrooper armor","L",6,2,3,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"Jumptrooper armor","suits of Jumptrooper armor","Lightfoil, archaic",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","Treat as Small when beneficial, can't be wielded two-handed",2,8,null,null,null,null,null,null,4500,0.5,"Special Energy Cell",null,null,null,"archaic lightsaber",{"$f":"FR29&\"s\"","v":"archaic lightsabers"},null,null,null,null,null,null,null,null,null,"Camoflage poncho",",GAW,",125,1.5,"d",{"$f":"LOWER(GC29)","v":"camoflage poncho"},{"$f":"GH29&\"s\"","v":"camoflage ponchos"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stygian-Triprismatic Polymer",",RECG,",0.2,0,"+2 to Stealth checks to avoid being detected by electronic sensors","Pulse Charger",",SaV,",2000,1,"-1 penalty to attack but +1 damage per dice","Jet Pack, miniaturized","Unknown",800,0,15,"miniaturized jet pack","jet pack (miniaturized)",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",27,391,"Pulse rifle"]
["l","Large",6,6,-5,-1,10,5,2,"Dashade","GAW","Dashade",null,2,null,null,-2,-2,"Dashadi",null,null,"m",11,16,45,70,85,6,"Environmental Adaptation","Fearsome Reputation","Force Resistance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cold Resistance",null,null,null,null,null,null,"+5 Fortitude Defense against extreme cold",27,"Medic",",TFU,",0.75,0,4,2,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Knowledge (life sciences), Treat Injury","Feats: Surgical Expertise",null,null,null,null,"35 Medic","medic",null,null,0,0,null,0,null,null,"Master Saboteur",{"$f":"IF(OR(CT35>=10),CZ30,\"\")","v":""},"","Krath armor","L",5,2,3,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Military",null,null,null,null,null,null,null,4000,10,"Krath armor","suits of Krath armor","Lightsaber",",SECR,","M","WP","lightsabers","m","L",null,null,null,null,null,"Energy and Slashing","C","Rare","Ignore DR",2,8,null,null,null,null,null,null,3000,1,"Special Energy Cell",null,null,{"$f":"IF(EP30=\"R\",IF(EQ30<>\"EWP\",ER30,\"pistols\"),\"\")","v":""},"lightsaber","lightsabers",null,null,null,null,null,null,null,null,null,"Camouflage netting",",CWCS,",6000,40,"s","camouflage netting","camouflage nettings",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verpine",",KotOR,",0.1,1000,"DR 10 (ion damage only, from armor)","Rangefinder",",SaV,",200,1,"Take no range penalty to attack a target at short range","Jet Pack, reduced power repulsorlift","Unknown",3000,0,null,"reduced power repulsorlift jet pack","reduced power advanced repulsorlift system",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",28,403,"Siang lance"]
["h","Huge",7,8,-10,-2,20,10,5,"Defel","GoI",{"$f":"J31","v":"Defel"},-2,null,null,2,null,null,"Basic","Defel",null,"s",7,11,50,75,90,6,"Partial Invisibility","Special Equipment (Defel)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Conductive",null,null,null,null,null,null,"Naturally generate a small amount of electrical energy and use as a natural weapon in an unarmed attack, dealing 1d6 points of energy damage. Character is always considered armed with a natural weapon.",28,"Melee Duelist",",KotOR,",1,4,0,2,8,null,null,6,7,"Minimum Level: 7th","Minimum Base Attack Bonus: +7","Feats: Melee Defense, Rapid Strike, Weapon Focus with any melee weapon",null,null,null,null,"30 Melee Duelist","melee duelist",null,null,0,0,null,0,null,null,"Mark",{"$f":"IF(OR(INT(CT12/2)>0),CZ31&\" \"&INT(CT12/2),\"\")","v":""},"","Krath battle armor","L",5,2,3,1,",KotOR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Military",null,null,null,null,null,null,null,4000,10,"Krath battle armor","suits of Krath battle armor","Lightsaber pike",",TFU,","M","WP","lightsabers","l","L",null,null,null,null,null,"Energy and Slashing","C","Rare",null,2,8,null,null,null,null,null,null,4000,2,"Special Energy Cell",null,null,{"$f":"IF(EP31=\"R\",IF(EQ31<>\"EWP\",ER31,\"pistols\"),\"\")","v":""},"lightsaber pike","lightsaber pikes",null,null,null,null,null,null,null,null,null,"Cardio implant",",KotOR,",4000,null,"f","cardio implant","cardio implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Recycler",",SaV,",500,1,"Allows a single-fire weapon to have an autofire mode","Jet Pack, repulsorlift","Unknown",5000,0,null,"repulsorlift jet pack","advanced repulsorlift system",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",29,422,"Squib tensor rifle"]
["g","Gargantuan",8,10,-15,-5,50,20,10,"Devaronian","WEB","Devaronian",null,-2,null,2,2,0,"Basic","Deveronese",null,"m",13,18,45,65,80,6,"Natural Curiosity",null,null,null,null,"Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Confusion",null,null,null,null,null,null,"Once per encounter as a standard action, make a Deception check against the Will Defense of a target within 6 squares to stop them threatening any squares until your next turn",29,"Military Engineer",",CWCS,",0.75,2,2,2,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Mechanics, Use Computer",null,null,null,null,null,"41 Military Engineer","military engineer",null,null,0,0,null,0,null,null,"Score",{"$f":"IF(OR(CT14>0),CZ32,\"\")","v":""},"","Light combat armor","L",5,2,3,1,",FUCG,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Licensed",null,null,null,null,null,null,null,4000,8,"light combat armor","suits of light combat armor","Lightsaber pike (haft)",",JATM,","M","WP","lightsabers","l","L",null,null,null,null,null,"Energy and Slashing","C","Rare",null,1,6,null,null,null,null,null,null,4000,2,"Special Energy Cell",null,null,{"$f":"IF(EP32=\"R\",IF(EQ32<>\"EWP\",ER32,\"pistols\"),\"\")","v":""},"lightsaber pike","lightsaber pikes",null,null,null,null,null,null,null,null,null,"Ceremonial Hendanyn death mask",",JATM,",null,2,"t","ceremonial Hendanyn death mask",{"$f":"GH32&\"s\"","v":"ceremonial Hendanyn death masks"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Recognition System",",SaV,",200,1,null,"Jump Servos",",SaV,",100,1,null,"jump servos","jump servos",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",30,442,"Verpine shatter gun"]
["c","Colossal",9,12,-20,-10,100,50,20,"Draethos","KotOR","Draethos",null,null,2,null,null,-2,"Draethos",null,null,"m",13,18,400,700,781,6,"Natural Telepath","Low-Light Vision",null,null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,"Weapon Proficiency (advanced melee)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Connections",null,null,null,null,null,null,"Forgo credit cost to learn secret information with a Gather Information check; can try again after failure, but must pay the regular price",30,"Officer",",SECR,",1,2,0,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Knowledge (tactics)","Talents: Any one from Commando or Leadership",null,null,null,"Must belong to an organisation with a military or paramilitary division","14 Officer","officer",null,null,1,1,null,1,null,null,"Swindle",{"$f":"IF(OR(INT(CT14/2)>0),CZ33&\" \"&INT(CT14/2),\"\")","v":""},"","Mandalorian combat suit","L",4,1,5,5,",KotOR,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals","Internal Comlink, short-range","Helmet Package","Jet Pack","Common","Rare",null,null,null,null,null,null,null,4.9000000000000004,"Mandalorian combat suit","suits of Mandalorian combat suit","Lightsaber, archaic",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare",null,2,6,null,null,null,null,null,null,2000,1,"Special Energy Cell",null,null,null,"archaic lightfoil",{"$f":"FR33&\"s\"","v":"archaic lightfoils"},null,null,null,null,null,null,null,null,null,"Chain (3 meters)",",SECR,",25,2.5,"t","chain","chains",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Remote Activation",",SaV,",100,0,null,"Mesh Underlay",",KotOR,",2500,2,null,"mesh underlay","+5 damage threshold against stun",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",31,464,"Wrist rocket launcher"]
["Ranges","point blank","short","medium","long",null,null,null,null,"Droid","SECR","Droid",null,null,null,null,null,null,"Basic","Binary",null,{"$f":"IF(DroidSize=\"Small\",\"s\",\"m\")","v":"m"},0,0,999,999,999,{"$f":"DroidSpeed","v":6},"Droid Traits",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cooperative",null,null,null,null,null,null,"Automatically succeeds when attempting to aid another on a skill check for an adjacent and comprehending ally",31,"Outlaw",",SaV,",0.75,4,2,0,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Stealth, Survival","Talents: Any one from the Disgrace or Misfortune talent trees",null,null,null,"You must be wanted by the authorities in at least one star system","39 Outlaw","outlaw",null,null,0,0,null,0,null,null,"Fugitive",{"$f":"IF(OR(INT(CT34/2)>0),CZ34&\" \"&INT(CT34/2),\"\")","v":""},"","Mandalorian Neo-Crusader light armor","L",6,2,3,4,",KotOR,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals","Internal Comlink, short-range","Helmet Package","Jet Pack","Military","Rare",null,null,null,null,null,null,null,8.9,"Neo-Crusader light armor","suits of Neo-Crusader light armor","Lightsaber, crossguard",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","Use of the Block talent cumulative -2 instead of -5, -2 to Use the Force to Deflect",2,8,null,null,null,null,null,null,4000,0.7,"Special Energy Cell",null,null,null,"crossguard lightsaber",{"$f":"FR34&\"s\"","v":"crossguard lightsabers"},null,null,null,null,null,null,null,null,null,"Climbing harness","UR",45,0.7,"f",{"$f":"LOWER(GC34)","v":"climbing harness"},{"$f":"GH34&\"s\"","v":"climbing harnesss"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Retractable Stock",",SaV,",100,0,null,"Powered Exoskeleton",",SaV,",4000,2,5,"+2 to Strength",null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",32,484,"Xerrol nightstinger"]
["penalty",0,-2,-5,-10,1,null,null,null,"Dug","CWCS","Dug",null,2,null,null,null,-2,"Dug",null,null,"s",10,15,45,60,75,4,"Athletic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cooperative Spirit",null,null,null,null,null,null,"Can aid another, or be aided, as a swift action on adjacent opponents with Climb, Endurance, Gather Information, Jump, Knowledge, Mechanics, Pilot, Ride, Survival, Swim, Treat Injury, or Use Computer checks",32,"Saboteur",",TFU,",0.75,2,0,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Deception, Mechanics, Use Computer",null,null,null,null,null,"36 Saboteur","saboteur",null,null,0,0,null,0,null,null,"Networked Mind",{"$f":"IF(OR(INT(CT17/2)>0),CZ35&\" \"&INT(CT17/2),\"\")","v":""},"","Marine armor","L",5,2,3,3,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aquatic Adaptation","Vacuum Seals, Improved",null,null,"Restricted",null,null,null,null,null,null,null,5000,2,"marine armor",{"$f":"\"suits of \"&EL35","v":"suits of marine armor"},"Lightsaber, double",",SECR,","M","WP","lightsabers","l","L","Yes",null,null,null,null,"Energy and Slashing","C","Rare","Ignore DR",2,8,null,2,8,null,null,null,7000,2,"Special Energy Cell",null,2,{"$f":"IF(EP35=\"R\",IF(EQ35<>\"EWP\",ER35,\"pistols\"),\"\")","v":""},"double-bladed lightsaber","double-bladed lightsabers",null,null,null,null,null,null,null,null,null,"Code cylinder",",SECR,",500,0.1,"f","code cylinder","code cylinders",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rubat Crystal",",KotOR,",null,0,"Once per encounter, reroll damage from a lightsaber attack","Propulsion Pack",",RECG,",200,0,10,"propulsion pack","propulsion pack",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",33,491,"Atlatl"]
["heavy",50,100,250,500,2,null,null,null,"Duros","SECR","Duros",null,2,-2,2,null,null,"Basic","Durese",null,"m",10,15,36,50,70,6,"Expert Pilot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cultural cybernetics",null,null,null,null,null,null,"Culture commonly augments members with cybernetics fram birth. Select one cybernetic enhancement.",33,"Shaper",",LECG,",0.75,0,2,4,8,null,null,6,7,"Minimum Level: 7th","Trained Skills: Knowledge (life sciences), Treat Injury","Feat: Biotech Specialist","Species: Yuuzhan Vong",null,null,null,"44 Shaper","shaper",null,null,0,0,null,0,null,null,"Field-Created Weapon",{"$f":"IF(OR(INT(CT32/2)>0),CZ36&\" \"&INT(CT32/2),\"\")","v":""},"","Merr-Sonn KZZ riot armor","L",2,2,5,1,",RECG,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Military",null,null,null,null,null,null,null,2500,6,"Merr-Sonn KZZ riot armor",{"$f":"\"suits of \"&EL36","v":"suits of Merr-Sonn KZZ riot armor"},"Lightsaber, dual-phase",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","As Swift action gain reach 2 but -2 to Reflex Defense against adjacent targets",2,8,null,null,null,null,null,null,6000,0.5,"Special Energy Cell",null,null,null,"dual-phase lightsaber",{"$f":"FR36&\"s\"","v":"dual-phase lightsabers"},null,null,null,null,null,null,null,null,null,"Com scrambler",",GAW,",6000,10,"s",{"$f":"LOWER(GC36)","v":"com scrambler"},{"$f":"GH36&\"s\"","v":"com scramblers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sapith Crystal",",KotOR,",null,0,"+2 damage","Radiation Shielding",",SaV,",400,1,null,"+10 to Fortitude Defense against radiation","radiation shielding",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",34,502,"Blastsword"]
["rifles",30,60,150,300,3,null,null,null,"Ewok","SECR","Ewok",-2,2,null,null,null,null,"Ewokese",null,null,"s",10,14,30,45,60,4,"Primitive","Scent","Sneaky",null,null,"Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cyanogen Breather",null,null,null,null,null,null,"Unless encased in a special environment chamber, Celegians suffocate",34,"Sith Apprentice",",SECR,",1,2,2,2,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Use the Force","Feats: Force Sensitive","Dark Side Score must equal Wisdom score",null,null,"Must be a member of the Sith tradition","15 Sith Apprentice","Sith apprentice",null,null,0,0,null,0,{"$f":"INT(CT37/2)","v":0},null,"Surprise Attack",{"$f":"IF(OR(INT(CT39/2)>0),CZ37&\" \"&INT(CT39/2),\"\")","v":""},"","Phase Zero Dark Trooper armor","L",6,2,3,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"Phase Zero Dark Trooper armor",{"$f":"\"suits of \"&EL37","v":"suits of Phase Zero Dark Trooper armor"},"Lightsaber, dual-phase variant",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","As Swift action switch between attuned crystals",2,8,null,null,null,null,null,null,6000,0.5,"Special Energy Cell",null,null,null,"dual-phase variant lightsaber",{"$f":"FR37&\"s\"","v":"dual-phase variant lightsabers"},null,null,null,null,null,null,null,null,null,"Combat implant",",KotOR,",5000,null,"f","combat implant","combat implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Secret Compartment",",SaV,",600,1,null,"Rangefinder",",SaV,",500,1,null,"rangefinder","rangefinder",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",35,520,"Amphistaff (spit)"]
["pistols",20,40,60,80,4,null,null,null,"Falleen","SaV","Falleen",null,null,null,null,-2,2,"Basic","Falleen",null,"m",19,37,73,140,250,6,"Pheromones","Hold Breath","Pheromone Acclimation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darkvision",null,null,null,null,null,null,"Ignore concealment from darkness; cannot perceive colors in total darkness",35,"Sith Lord",",SECR,",1,3,3,3,10,null,null,7,12,"Minimum Level: 12th","Trained Skills: Use the Force","Feats: Force Sensitive, Weapon Proficiency (lightsabers)","Force Techniques: Any one","Dark Side Score must equal Wisdom score",null,"Must be a member of the Sith tradition","18 Sith Lord","Sith Lord",null,null,0,0,null,0,null,{"$f":"MAX(CT38-1,0)","v":0},"Shaper Lore",{"$f":"IF(OR(INT(CT36/2)>0),CZ38&\" \"&INT(CT36/2),\"\")","v":""},"","Radtrooper armor","L",6,4,3,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package","Radiation Shielding",null,"Military","Rare",null,null,null,null,null,null,8400,8.9,"Radtrooper armor",{"$f":"\"suits of \"&EL38","v":"suits of Radtrooper armor"},"Lightsaber, dueling",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","+1 to Attacks of Opportunity",2,8,null,null,null,null,null,null,3000,0.3,"Special Energy Cell",null,null,null,"dueling lightsaber",{"$f":"FR38&\"s\"","v":"dueling lightsabers"},null,null,null,null,null,null,null,null,null,"Comlink, earbud","GoI",200,0,"f",{"$f":"LOWER(GC38)","v":"comlink, earbud"},{"$f":"GH38&\"s\"","v":"comlink, earbuds"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sigil Crystal",",KotOR,",null,0,"+2 damage","Ready Harness",",SaV,",500,1,null,"ready harness","ready harness",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",36,535,"Aurial blaster"]
["simple",20,40,60,80,5,null,null,null,"Feeorin","KotOR","Feeorin",2,-2,2,null,-2,-2,"Feeorin",null,null,"m",12,17,195,325,400,6,"Low-Light Vision","Stronger By Age","Brutal","Inborn Resilience",null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deathstrike",null,null,null,null,null,null,"Any time a melee attack is made against an opponent that is denied its Dexterity bonus to Reflex Defense, the Blood Carver's attack, if successful, deals +1 die of damage",36,"Vanguard",",CWCS,",1,2,4,0,10,null,null,6,7,"Minimum Level: 7th","Trained Skills: Perception, Stealth","Talents: Any two from Camouflage or Commando",null,null,null,null,"42 Vanguard","vanguard",null,null,0,0,null,0,null,null,"Shaper Hand",{"$f":"IF(OR(CT36>=6),CZ39,\"\")","v":""},"","Republic light armor","L",4,1,3,1,",KotOR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range",null,null,null,"Common",null,null,null,null,null,null,null,null,6.9,"Republic light armor","suits of Republic light armor","Lightsaber, great",",JATM,","M","WP","lightsabers","l",null,null,null,null,null,null,"Energy and slashing","C","Rare","Not finessable for Medium or smaller creatures",2,10,null,null,null,null,null,null,5000,5,"Special Energy Cell",null,null,null,"great lightsaber",{"$f":"FR39&\"s\"","v":"great lightsabers"},null,null,null,null,null,null,null,null,null,"Comlink, encrypted long-range",",SECR,",2500,1,"d","encrypted long-range comlink","encrypted long-range comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Silverplate",",SaV,",2500,1,"+2 DR to item","Repulsorlift",",SaV,",1000,1,null,"repulsorlift","repulsorlift",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",37,548,"Blast cannon"]
["thrown",6,8,10,12,6,null,null,null,"Felucian","TFU","Felucian",null,null,2,-2,null,null,"Felucianese",null,null,"m",9,20,50,71,86,6,"Breathe Underwater","Low-Light Vision","Natural Camouflage","Force Blast","Primitive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Sensitive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deceptive",null,null,null,null,null,null,"May choose to reroll any Deception check, but the result of the reroll must be accepted even if it is worse",37,"Improviser",",RECG,",0.75,2,0,4,8,null,null,6,7,"Minimum Level: 7th",null,null,null,null,null,null,null,"improviser",null,null,{"$f":"COUNTIF(AllLevels,BX40)","v":0},{"$f":"INT(BZ40*CT40)","v":0},null,{"$f":"INT((CT40/2)+0.5)","v":0},null,null,"Contraband",{"$f":"IF(OR(INT(CT40/2)>0),CT40&\" \"&INT(CT40/2),\"\")","v":""},"","Sandtrooper armor","L",6,2,3,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Environmental Systems (heat)","Helmet Package",null,"Military","Rare",null,null,null,null,null,null,18000,8.9,"sandtrooper armor","suits of sandtrooper armor","Lightsaber, short",",SECR,","M","WP","lightsabers","s","L",null,null,null,null,null,"Energy and Slashing","C","Rare","Ignore DR",2,6,null,null,null,null,null,null,2500,0.5,"Special Energy Cell",null,null,{"$f":"IF(EP40=\"R\",IF(EQ40<>\"EWP\",ER40,\"pistols\"),\"\")","v":""},"short lightsaber","short lightsabers",null,null,null,null,null,null,null,null,null,"Comlink, encrypted long-range holo",",SECR,",3750,1,"d","encrypted long-range comlink with holo capability","encrypted long-range comlinks with holo capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slinker",",SaV,",1000,1,"Ignore penalties from cover, do not need to fire in a straight line","Shadowskin",",SaV,",5000,1,null,"+5 Stealth bonus","+5 Stealth bonus",null,null,null,null,null,null,null,null,{"$f":"IF(EQ41=\"EWP\",EN41&\";\",\"\")","v":""},"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",38,558,"Bowcaster"]
["melee",0,0,0,0,7,null,null,null,"Fosh","GoI",{"$f":"J41","v":"Fosh"},null,2,-2,null,null,2,"Basic","Fosh",null,"s",12,18,56,71,85,6,"Deceptive","Healing Glands",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deductive Reasoning","Knowledge","worse",null,null,null,null,"Givin constantly evaluate data, discarding inconclusive results. A Givin can reroll any Knowledge check, but the resu lt of the reroll must be accepted, even if it is worse.",38,"Pathfinder",",RECG,",0.75,2,4,0,10,null,null,6,7,"Minimum Level: 7th",null,null,null,null,null,null,null,"pathfinder",null,null,{"$f":"COUNTIF(AllLevels,BX41)","v":0},{"$f":"INT(BZ41*CT41)","v":0},null,{"$f":"INT((CT41/2)+0.5)","v":0},null,null,"Not Tools Required",{"$f":"IF(OR(CT40>=6),CZ41,\"\")","v":""},"","Scout Trooper armor","L",4,null,4,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,null,8.9,"scout trooper armor","suits of scout trooper armor","Lightwhip",",TotG,","M","WP","lightsabers","m","L",null,null,null,null,null,"Energy and Slashing","C","Rare","May Pin or Trip, reach 2",2,4,null,null,null,null,null,null,5000,1,"Special Energy Cell",null,null,{"$f":"IF(EP41=\"R\",IF(EQ41<>\"EWP\",ER41,\"pistols\"),\"\")","v":""},"lightwhip","lightwhips",null,null,null,null,null,null,null,null,null,"Comlink, encrypted long-range video",",SECR,",3000,1,"d","encrypted long-range comlink with video capability","encrypted long-range comlinks with video capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sniper Switch",",SaV,",500,0,"Allows autofire weapon to have single-fire mode","Shadowskin, Reflec",",SaV,",20000,1,null,"+10 Stealth bonus","+10 Stealth bonus",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",39,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Gamorrean","SECR","Gamorrean",2,-2,null,-2,null,null,"Basic (Understand)","Gammorean",null,"m",7,13,30,40,45,6,"Primitive",null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,"Improved Damage Threshold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dependable Worker",null,null,null,null,null,null,"May treat Climb, Endurance, Gather Information, Jump, Knowledge, Mechanics, Pilot, Ride, Survival, Swim, Treat Injury, or Use Computer checks as if taking 10 once per encounter after rolling",39,"Martial Arts Master",",GAW,",1,2,4,0,10,null,null,6,7,null,null,null,null,null,null,null,null,"martial arts master",null,null,{"$f":"COUNTIF(AllLevels,BX42)","v":0},{"$f":"INT(BZ42*CT42)","v":0},null,{"$f":"INT((CT42/2)+0.5)","v":0},null,null,"Create Cover",{"$f":"IF(OR(INT(CT41/2)>0),CZ42&\" (\"&INT(CT41/2)&\" square\"&IF(INT(CT41/2)>1,\"s\",\"\")&\")\",\"\")","v":""},"","Seatrooper armor","L",4,2,2,1,",RECG,","Helmet with helmet package",null,"Swim",2,null,null,null,null,null,null,null,null,"Maximum depth 10 atmospheres",null,"Internal Comlink, short-range","Helmet Package","Propulsion Pack",null,"Military",null,null,null,null,null,null,null,6750,2.9,"seatrooper armor","suits of seatrooper armor","Long-handle lightsaber",",LECS,","M","WP","lightsabers","l","L",null,null,null,null,null,"Energy and slashing","C","Rare","Two-handed forgo doubled damage bonus to deal 2d10 instead",2,8,null,null,null,null,null,null,4500,2,"Special Energy Cell",null,null,{"$f":"IF(EP42=\"R\",IF(EQ42<>\"EWP\",ER42,\"pistols\"),\"\")","v":""},"long-handle lightsaber","long-handle lightsabers",null,null,null,null,null,null,null,null,null,"Comlink, encrypted miniaturized long-range","Unknown",5000,0.5,"f","encrypted comlink (miniaturized)","encrypted comlinks (miniaturized)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Solari Crystal",",KotOR,",null,0,"+2 to Deflect","Shield Generator, SR 10",",SaV,",10000,3,null,"SR 10","SR 10",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",40,{"$error":"#VALUE!"},""]
["Size","DR","HP","DT",null,null,null,null,null,"Gand","SaV","Gand",null,null,null,null,2,-2,"Gand",null,null,"m",10,15,30,46,61,6,"Darkvision","Hardy","Special Equipment (Gand)","Limb Regeneration",null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Desert",null,null,null,null,null,null,"May reroll Survival checks to resist extreme heat, keep the better result",null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ClassTableEnd","Tough as Durasteel",{"$f":"IF(CT42>=2,CZ43&\" +\"&ROUNDDOWN(CT42/2,0)*2,\"\")","v":""},"","Shadow trooper armor","L",6,2,3,1,"Unknown","Helmet with helmet package",null,"Stealth",2,null,null,null,null,null,null,null,null,"Darkvision, immune to detection",null,null,null,null,null,"Military","Rare",null,null,null,null,null,null,null,10,"shadow trooper armor","suits of shadow trooper armor","Long-handle lightsaber (d10)",",LECS,","M","WP","lightsabers","l","L",null,null,null,null,null,"Energy and slashing","C","Rare","Two-handed forgo doubled damage bonus to deal 2d10 instead",2,10,null,null,null,null,null,null,4500,2,"Special Energy Cell",null,null,{"$f":"IF(EP43=\"R\",IF(EQ43<>\"EWP\",ER43,\"pistols\"),\"\")","v":""},"long-handle lightsaber","long-handle lightsabers",null,null,null,null,null,null,null,null,null,"Comlink, encrypted miniaturized long-range holo","Unknown",7500,0.5,"f","encrypted comlink (miniaturized) with holo capability","encrypted comlinks (miniaturized) with holo capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spring Loaded",",SaV,",300,1,"Quick Draw as free action","Shield Generator, SR 5",",SaV,",5000,2,null,"SR 5","SR 5",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",41,{"$error":"#VALUE!"},""]
["T",5,2,10,null,null,null,null,null,"Gen'Dai","CWCS","Gen'Dai",null,null,4,null,-2,-2,"Basic","Gen'Dai",null,"l",10,201,1000,2000,4000,8,"Gen'Dai Surge","Hibernation","Mental Instability","Resilient Physiology",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Desert Dweller",null,null,null,null,null,null,"When making Survival checks to resist the effects of extreme heat, reroll the check and keep the better result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(DA37<>\"\",DA37&IF(DB45<>\"\",\", \"&DB45,\"\"),DB45)","v":""},"Shadowsuit","L",1,1,5,1,",SaV,",null,null,null,null,null,null,null,null,null,null,null,null,"+5 to Stealth checks in concealment",null,null,null,null,null,"Military",null,null,null,null,null,null,null,600,2,"shadowsuit","shadowsuits","Long-handle lightsaber (haft)",",JATM,","M","WP","lightsabers","l","L",null,null,null,null,null,"Energy and slashing","C","Rare","Two-handed forgo doubled damage bonus to deal 2d10 instead",1,6,null,null,null,null,null,null,4500,2,"Special Energy Cell",null,null,{"$f":"IF(EP44=\"R\",IF(EQ44<>\"EWP\",ER44,\"pistols\"),\"\")","v":""},"long-handle lightsaber","long-handle lightsabers",null,null,null,null,null,null,null,null,null,"Comlink, encrypted miniaturized long-range video","Unknown",6000,0.5,"f","encrypted comlink (miniaturized) with video capability","encrypted comlinks (miniaturized) with video capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Storage Capacity",",SaV,",100,0,null,"Shockweb",",SaV,",6000,1,null,"shockweb",null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",42,{"$error":"#VALUE!"},""]
["S",5,5,12,null,null,null,null,null,"Geonosian","CWCS","Geonosian",2,null,null,-2,-2,-2,"Geonosian",null,null,"m",7,11,36,51,65,6,"Radiation Resistance","Low-Light Vision","Fly Speed (8)",null,null,"Mechanics",null,null,null,null,null,null,1,null,null,null,null,null,null,null,"Weapon Proficiency (advanced melee)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Determination",null,null,null,null,null,null,"May reroll a failed skill check with a trained skill once per encounter, but must take the second result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(DA38<>\"\",DA38&IF(DB46<>\"\",\", \"&DB46,\"\"),DB46)","v":""},"Shadowsuit (CWCS)","L",1,1,5,1,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"+5 to Stealth checks in concealment",null,null,null,null,null,"Military",null,null,null,null,null,null,null,600,2,"shadowsuit","shadowsuits","Retrosaber",",JATM,","M","WP","lightsabers","m",null,null,null,null,null,null,"Energy and slashing","C","Rare","As Swift action deal 2d10 until end of next round, but 2d4 the following round",2,8,null,null,null,null,null,null,2000,1,"Special Energy Cell",null,null,null,"retrosaber",{"$f":"FR45&\"s\"","v":"retrosabers"},null,null,null,null,null,null,null,null,null,"Comlink, encrypted short-range",",SECR,",250,0.1,"f","encrypted comlink","encrypted comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Targeting Scope",",SECR",100,0,null,"Silverplate",",SaV,",2500,1,null,"silverplated","+2 DR to item",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",43,{"$error":"#VALUE!"},""]
["M",5,10,15,null,null,null,null,null,"Givin","GoI",{"$f":"J46","v":"Givin"},-2,null,null,2,null,null,"Basic","Givin",null,"m",11,15,49,65,80,6,"Exoskeleton","Deductive Reasoning","Unique Physiology",null,null,null,null,null,null,null,null,null,null,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Driven",null,null,null,null,null,null,"+5 species bonus to Will Defense against mind-affecting effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(DA39<>\"\",DA39&IF(DB47<>\"\",\", \"&DB47,\"\"),DB47)","v":""},"Sith trooper armor","L",6,2,3,1,",KotOR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"Sith trooper armor","suits of Sith trooper armor","-- Simple Melee Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Comlink, encrypted short-range holo",",SECR,",375,0.1,"f","encrypted comlink with holo capability","encrypted comlinks with holo capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Targeting Scope, Low-Light",",SECR",1000,0,null,"Vacuum Seals",",SaV,",2000,0,2,"10-hours life support","10-hours life support",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",44,{"$error":"#VALUE!"},""]
["L",10,10,17,null,null,null,null,null,"Gotal","GoI",{"$f":"J47","v":"Gotal"},null,null,null,null,null,null,"Basic","Gotal",null,"m",10,13,41,61,76,6,"Energy Reading","Low-Light Vision","Sensor Cones",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Droid Shell",null,null,null,null,null,null,"Maintenance as droid, immune to poison, disease, radiation, noncorrosive atmospheric hazards, vacuum, vulnerable to ion damage, use droid systems and accessories",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Skakoan light pressure suit","L",5,2,3,1,",Web,","Helmet",null,null,null,null,null,null,null,null,null,null,null,null,null,"Vacuum Seals",null,null,null,"Licensed",null,null,null,null,null,null,null,4000,8,"Skakoan light pressure suit",{"$f":"EL47&\"s\"","v":"Skakoan light pressure suits"},"Axe",",RECG,","M","WP","simple","m",null,null,null,null,null,null,"Slashing","C",null,null,1,8,null,null,null,null,null,null,35,2,null,null,null,{"$f":"IF(EP47=\"R\",IF(EQ47<>\"EWP\",ER47,\"pistols\"),\"\")","v":""},"axe","axes",null,null,null,null,null,null,null,null,null,"Comlink, encrypted short-range video",",SECR,",300,0.1,"f","encrypted comlink with video capability","encrypted comlinks with video capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tremor Cell",",KotOR,",1000,1,"Deal stun damage","Vacuum Seals, Improved",",SaV,",5000,1,10,"24-hours life support","24-hours life support",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",45,{"$error":"#VALUE!"},""]
["H",10,20,30,null,null,null,null,null,"Gran","TFU","Gran",-2,null,null,null,null,2,"Basic","Gran",null,"m",11,16,41,63,80,6,"Darkvision","Target Awareness","Triple Vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Droid Traits",null,null,null,null,null,null,"Behavioral Inhibitors, Ion Damage Vulnerability, Maintenance, Memory, Nonliving, Repair, Shut Down, Skills, Systems (see SECR page 187)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Snowtrooper armor","L",6,2,3,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Environmental Systems (cold)","Helmet Package",null,"Military","Rare",null,null,null,null,null,null,18000,8.9,"snowtrooper armor","suits of snowtrooper armor","Bayonet",",SECR,","M","WP","simple","m",null,null,null,null,null,null,"Piercing","L",null,null,1,8,null,null,null,null,null,null,50,1,null,null,null,{"$f":"IF(EP48=\"R\",IF(EQ48<>\"EWP\",ER48,\"pistols\"),\"\")","v":""},"bayonet","bayonets",null,null,null,null,null,null,null,null,null,"Comlink, hands-free",",LECG,",150,0.1,"f","hands-free comlink","hands-free comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Upari Crystal",",KotOR,",null,0,"Once per encounter, reroll damage from a lightsaber attack","Weapon Mount",",SaV,",1000,1,null,"weapon mount","mount weapons",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",46,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Gungan","SECR","Gungan",null,2,null,-2,null,-2,"Basic","Gunganese",null,"m",13,16,36,55,65,6,"Expert Swimmer","Hold Breath","Low-Light Vision","Swim Speed (4)",null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,"simple","Cesta","simple","Atlatl",null,null,null,null,null,null,null,null,null,"Duty Bound",null,null,null,null,null,null,"Once per encounter upon receiving a morale bonus, gain bonus hit points equal to 4 x character level until the end of the encounter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SpecForce armor","L",5,2,3,1,",TotG","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals",null,null,null,"Licensed",null,null,null,null,null,null,null,4000,8,"SpecForce armor",{"$f":"\"suits of \"&EL49","v":"suits of SpecForce armor"},"Club/baton",",SECR,","M","WP","simple","s",null,null,null,null,null,null,"Bludgeoning","C",null,null,1,6,null,null,null,null,null,null,15,0.5,null,null,null,{"$f":"IF(EP49=\"R\",IF(EQ49<>\"EWP\",ER49,\"pistols\"),\"\")","v":""},"club","clubs",null,null,null,null,null,null,null,null,null,"Comlink, long-range",",SECR,",250,1,"d","long-range comlink","long-range comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weapon Mount, concealed",",SaV,",3000,1,null,"concealed weapon mount","concealed weapon mounts",null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",47,{"$error":"#VALUE!"},""]
["Die Size","Die Sides",null,null,null,null,null,null,null,"Herglic","GoI",{"$f":"J50","v":"Herglic"},4,-4,null,null,null,null,"Basic","Herglic",null,"l",16,20,56,80,96,6,"Sturdy",null,null,null,null,"Gather Information",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ecological Awareness","Knowledge (life sciences)","better",null,null,null,null,"Due to their conscientiousness and drive to protect the natural environment of their homeworld, Ishi lib can roll twice when making a Knowledge (life sciences) check, keeping the better result.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stormtrooper armor","L",6,2,3,1,",SECR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range","Helmet Package",null,null,"Military","Rare",null,null,null,null,null,null,8000,8.9,"stormtrooper armor","suits of stormtrooper armor","Contact stunner","UR","M","WP","simple","s",null,null,"Yes (2d8)",null,null,null,"Bludgeoning or Energy","L",null,null,1,4,null,null,null,null,null,null,700,1.1000000000000001,"Energy Cell",null,1,null,"contact stunner",{"$f":"FR50&\"s\"","v":"contact stunners"},null,null,null,null,null,null,null,null,null,"Comlink, long-range holo",",SECR,",1250,1,"d","long-range comlink","long-range comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",48,{"$error":"#VALUE!"},""]
[1,1,null,null,null,null,null,null,null,"Houk","SaV","Houk",2,null,2,null,-2,-2,"Basic","Houk",null,"m",13,16,45,60,80,6,"Physically Intimidating",null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Empath",null,null,null,null,null,null,"Can use the telepathy application of the Use the Force ski ll untrained, and without having the Force Sensitivity feat. Additionally, can sense the emotions of a target if the Use the Force check equals or exceeds the target's Will Defense.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stun cloak","L",1,null,5,0,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,"Deal 3d8 stun damage in grapple",null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,3500,2,"stun cloak",{"$f":"EL51&\"s\"","v":"stun cloaks"},"Datadagger",",TotG,","M","WP","simple","t",null,null,null,null,null,null,"Piercing","I",null,"+5 Stealth to conceal",1,4,null,null,null,null,null,null,500,0.1,null,null,null,{"$f":"IF(EP51=\"R\",IF(EQ51<>\"EWP\",ER51,\"pistols\"),\"\")","v":""},"datadagger","datadaggers",null,null,null,null,null,null,null,null,null,"Comlink, long-range video",",SECR,",500,1,"d","long-range comlink","long-range comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",49,{"$error":"#VALUE!"},""]
[2,2,null,null,null,null,null,null,null,"Human","SECR","Human",null,null,null,null,null,null,"Basic",null,null,"m",12,16,41,60,80,6,"Bonus Trained Skill","Bonus Feat ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy Reading",null,null,null,null,null,null,"Gotals can read the emotions of any sentient being within 6 squares. As a standard action, a Gotal can make a Perception check against a target's Will Defense. A successful check reveals the target's emotional state (such as happy, sad, nervous, or scared).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Thinsuit","L",null,null,6,1,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"1-hour life support, +5 bonus to Fortitude defense to resist extreme environments",null,null,null,null,null,"Common",null,null,null,null,null,null,null,900,1,"thinsuit","thinsuits","Entrenching tool",",GAW,","M","WP","simple","s",null,null,null,null,null,null,"Slashing or piercing","C",null,"-2 atk",1,6,null,null,null,null,null,null,50,1,null,null,null,null,"entrenching tool","entrenching tools",null,null,null,null,null,null,null,null,null,"Comlink, miniaturized long-range","Unknown",500,0.5,"f","comlink (miniaturized)","comlinks (miniaturized)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",50,{"$error":"#VALUE!"},""]
[3,3,null,null,null,null,null,null,null,"Hutt","SECR","Hutt",2,-6,2,2,null,null,"Basic","Huttese",null,"l",71,91,651,845,926,2,"Force Resistance","Supreme Stability","Persuasive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Environmental Adaptation",null,null,null,null,null,null,"Dashade gain a +5 species bonus to their Fortitude Defense against the effect of extreme heat, extreme cold, and radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tracker utility vest","L",1,null,5,1,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"Store up to 24 1 kg items and treat as half weight",null,null,null,null,null,"Common",null,null,null,null,null,null,null,300,0.5,"tracker utility vest","tracker utility vests","Fire blade",",GAW,","M","WP","simple","s",null,null,null,null,null,null,"Energy and slashing","C",null,"ignores DR of unattended objects",2,4,null,null,null,null,null,null,200,1,null,null,null,null,"fire blade","fire blades",null,null,null,null,null,null,null,null,null,"Comlink, miniaturized long-range holo","Unknown",2500,0.5,"f","comlink (miniaturized) with holo capability","comlinks (miniaturized) with holo capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",51,{"$error":"#VALUE!"},""]
[4,4,null,null,null,null,null,null,null,"Iktotchi","CWCS","Iktotchi",null,null,2,null,null,-2,"Basic","Iktotchese",null,"m",14,19,45,71,90,6,"Limited Precognition","Expert Pilot",null,null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Evolved Intellect",null,null,null,null,null,null,"Whenever a Bith spends a Force Point for any reason, the Bith gains a temporary Force Point that must be spent to add to an Intelligence-based skill check. If the temporary Force Point has not been used by the end of the encounter, it is lost.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ubese environmental suit","L",4,2,4,1,",SaV,","Helmet",null,null,null,null,null,null,null,null,null,"Breath mask","Ubese voice modulator","Breath mask, voice modulator",null,"Integrated equipment, 2 slots",null,null,null,"Common",null,null,null,null,null,null,null,2000,1,"Ubese environmental suit","Ubese environmental suits","Gaderffii",",RECG,","M","WP","simple","l",null,"Yes",null,null,null,null,"Bludgeoning and Slashing","C",null,null,2,4,null,2,4,null,null,null,60,5,null,null,null,{"$f":"IF(EP54=\"R\",IF(EQ54<>\"EWP\",ER54,\"pistols\"),\"\")","v":""},{"$f":"LOWER(EN54)","v":"gaderffii"},{"$f":"FR54&\"s\"","v":"gaderffiis"},null,null,null,null,null,null,null,null,null,"Comlink, miniaturized long-range video","Unknown",1000,0.5,"f","comlink (miniaturized) with video capability","comlinks (miniaturized) with video capabilities",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",52,{"$error":"#VALUE!"},""]
[5,6,null,null,null,null,null,null,null,"Ishi Tib","UR",{"$f":"J55","v":"Ishi Tib"},null,null,null,2,null,null,"Basic","Tibranese",null,"m",7,12,40,60,80,6,"Breathe Underwater","Ecological Awareness","Expert Swimmer","Swim Speed (4)","Low-Light Vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"beak","1d6","piercing",null,null,null,null,null,null,"Exoskeleton",null,null,null,null,null,null,"The hard shells of Givin grant them DR 2 and a +2 species bonus to Fortitude Defense.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vonduun crabshell","L",5,5,4,1,",SECR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,null,5,"vonduun crabshell","vonduun crabshells","Knife",",SECR,","M","WP","simple","t",null,null,null,null,null,null,"Slashing or Piercing","C",null,null,1,4,null,null,null,null,null,null,25,1,null,null,null,"","knife","knives",null,null,null,null,null,null,null,null,null,"Comlink, short-range",",SECR,",25,0.1,"f","comlink","comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",53,{"$error":"#VALUE!"},""]
[6,8,null,null,null,null,null,null,null,"Ithorian","SECR","Ithorian",null,-2,null,null,2,2,"Basic","Ithorese",null,"m",14,18,45,70,85,6,"Bellow","Survival Instinct",null,null,null,"Knowledge (Life Sciences)",null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Expert Climber",null,null,null,null,"Climb",null,"May choose to take 10 on climb checks even when distracted or threatened",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WJ-880 blinding helmet","L",null,null,null,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,200,2,"WJ-880 blinding helmet",{"$f":"EL56&\"s\"","v":"WJ-880 blinding helmets"},"Mace",",SECR,","M","WP","simple","m",null,null,null,null,null,null,"Bludgeoning","C",null,null,1,8,null,null,null,null,null,null,50,2.5,null,null,null,"","mace","maces",null,null,null,null,null,null,null,null,null,"Comlink, short-range holo",",SECR,",125,0.1,"f","comlink","comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",54,{"$error":"#VALUE!"},""]
[7,10,null,null,null,null,null,null,null,"Jawa","SaV","Jawa",-2,2,null,null,null,null,"Jawa","Jawa Trade Language",null,"s",10,15,40,60,80,4,"Darkvision","Desert Dweller","Scavenger",null,null,null,null,null,"Mechanics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Expert Pilot","Pilot","worse",null,null,null,null,"May choose to reroll any Pilot check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Medium armor --","M",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mythosaur Axe",",KotOR,","M","WP","simple","l",null,null,null,null,null,null,"Slashing","R","Rare",null,1,12,null,null,null,null,null,null,1000,10,null,null,null,"","Mythosaur axe","Mythosaur axes",null,null,null,null,null,null,null,null,null,"Comlink, short-range video",",SECR,",50,0.1,"f","comlink","comlinks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",55,{"$error":"#VALUE!"},""]
[8,12,null,null,null,null,null,null,null,"Kaleesh","CWCS","Kaleesh",null,-2,2,-2,null,2,"Basic","Kaleesh",null,"m",10,25,41,56,80,6,"Darkvision","Driven","Persistant",null,null,"Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Expert Swimmer","Swim","worse",null,null,"Swim",null,"May choose to reroll any Swim check, but the result of the reroll must be accepted even if it is worse; may take 10 on Swim checks even when distracted or threatened",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Battle armor","M",8,2,2,1,",SECR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Military",null,null,null,null,null,null,null,7000,16,"battle armor","suits of battle armor","Quarterstaff",",SECR,","M","WP","simple","l",null,"Yes",null,null,null,null,"Bludgeoning","C",null,null,1,6,null,1,6,null,null,null,65,1.8,null,null,null,"","quarterstaff","quarterstaves",null,null,null,null,null,null,null,null,null,"Comlink, tightbeam",",GAW,",300,0.5,"f","tightbeam comlink",{"$f":"GH58&\"s\"","v":"tightbeam comlinks"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",56,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Kaminoan","CWCS","Kaminoan",null,null,null,2,-2,null,"Basic","Kaminoan",null,"m",7,11,40,60,80,6,"Resistant",null,null,null,null,"Treat Injury",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Extra Arms",null,null,null,null,null,null,"Can hold up to four tiems or weapons at a time. This ability doesn't grant extra attacks; howevr it does allow two two-handed weapons to be wielded at a time",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Battle armor, powered","M",7,2,2,2,",KotOR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Helmet Package",null,null,null,"Military",null,null,null,null,null,null,null,11000,16,"powered battle armor","suits of powered battle armor","Sith sword",",TotG,","M","WP","simple","m",null,null,null,null,null,null,"Slashing or Piercing","I","Rare","May spend a Force Point to add Dark Side Score to damage",1,8,null,null,null,null,null,null,3000,3,null,null,null,"","Sith sword","Sith sword",null,null,null,null,null,null,null,null,null,"Computer interface visor",",KotOR,",1200,0.5,"f","computer interface visor","computer interface visors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",57,{"$error":"#VALUE!"},""]
["Unarmed Die Size",null,null,null,null,null,null,null,null,"Kel Dor","SECR","Kel Dor",null,2,-2,null,2,null,"Basic","Kel Dor",null,"m",12,16,45,60,70,6,"Keen Force Sense","Low-Light Vision","Special Equipment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fearsome Reputation",null,null,null,null,null,null,"Dashade can reroll Persuasion checks made to intimidate another, keeping the better result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Beskar'gam, medium","M",8,1,2,3,",SaV,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian Iron",null,null,null,null,"Restricted","Rare",null,null,null,null,null,null,7000,13.9,"medium beskar'gam","suits of medium beskar'gam","Snap baton",",CWCS,","M","WP","simple","s","L",null,null,null,null,null,"Bludgeoning","C",null,null,2,4,null,null,null,null,null,null,100,1,null,null,null,"","snap baton","snap batons",null,null,null,null,null,null,null,null,null,"Computer spike",",TotG,",1500,1,"d","computer spike","computer spikes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",58,{"$error":"#VALUE!"},""]
["Number","Base Size","Augmented","Final",null,null,null,null,null,"Kerkoiden","CWCS","Kerkoiden",null,null,-2,null,2,null,"Basic","Kerkoidese",null,"m",12,19,46,71,91,6,"Predator's Heritage","Social Cunning",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flash of Genius",null,null,null,null,null,null,"Can add +5 bonus to Knowledge, Mechanics or Use Computer skill check once per encounter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Biohazard suit","M",0,3,null,1,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,4000,9,"biohazard suit",{"$f":"EL61&\"s\"","v":"biohazard suits"},"Spear",",SECR,","M","WP","simple","m",null,null,null,null,null,null,"Piercing","C",null,"Can be thrown",1,8,null,null,null,null,null,null,60,1.5,null,null,null,"","spear","spears",null,null,null,null,null,null,null,null,null,"Comunication scanner",",GAW,",1000,1,"d",{"$f":"LOWER(GC61)","v":"comunication scanner"},{"$f":"GH61&\"s\"","v":"comunication scanners"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",59,{"$error":"#VALUE!"},""]
[{"$f":"IF(Talents!$M$913>0,2,1)","v":1},{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),4)","v":4},{"$f":"MIN(9,INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)+E62)-1","v":4},{"$f":"INDEX(DieSizeTable,MATCH(C62,DieSizeNumberList,0),2)","v":4},{"$f":"IF(Feats!M178>0,1,0)+IF(Feats!M179>0,1,0)+IF(Feats!M180>0,1,0)+IF(ISERROR(FIND(\"Droid\",Race,1)),0,DroidUnarmedModifier)","v":0},null,null,null,null,"Khil","KotOR","Khil",null,null,-2,2,null,2,"Khilese",null,null,"m",11,16,50,75,90,6,"Hullepi","Dependable Worker","Cooperative Spirit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fly Speed (6)",null,null,null,null,null,null,"Can move at a speed of 6 squares when flying",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Camo armor","M",5,null,3,1,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"+10 to Stealth when hiding",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,6000,6,"camo armor","suits of camo armor","Squib battering ram",",SaV,","M","WP","simple","l",null,null,null,null,null,null,"Energy","M",null,null,5,10,null,null,null,null,null,null,3500,10,"Power Pack",null,4,"","Squib battering ram","Squib battering rams",null,null,null,null,null,null,null,null,null,"Cortosis Gauntlet",",TotG,",1500,1,"d","cortosis gauntlet","cortosis gauntlets",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",60,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Kissai","KotOR","Kissai",null,null,null,null,-2,2,"Sith",null,null,"m",11,16,31,43,60,6,"Inspired","Warrior's Awareness","Weapon Familiarity",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fly Speed (8)",null,null,null,null,null,null,"Can move at a speed of 8 squares when flying",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Camo scout armor","M",6,2,3,1,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadowskin",null,null,null,"Licensed",null,null,null,null,null,null,null,6000,13,"camo scout armor",{"$f":"\"suits of \"&EL63","v":"suits of camo scout armor"},"Stun baton",",SECR,","M","WP","simple","s","L",null,"Yes",null,null,null,"Bludgeoning","C",null,null,2,6,null,null,null,null,null,null,15,0.5,null,null,null,"","stun baton","stun batons",null,null,null,null,null,null,null,null,null,"Credit chip",",SECR,",100,0.1,"f","credit chip","credit chips",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",61,{"$error":"#VALUE!"},""]
["Armor Size",null,null,null,null,null,null,null,null,"Klatooinian","LECG","Klatooinian",null,null,2,-2,-2,null,"Huttese",null,null,"m",10,15,50,70,90,6,"Iron Will",null,null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Blast",null,null,null,null,null,null,"Once per encounter, make an untrained Use the Force check to activate Force blast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ceremonial armor","M",7,null,2,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,5000,13,"cermonial armor","suits of ceremonial armor","Stunning gauntlet",",KotOR,CWCS,","M","WP","simple","u",null,null,"Only",null,null,null,"Energy","R",null,"Can't be disarmed",1,{"$f":"UnarmedDieSize","v":4},1,null,null,null,null,null,300,0.5,null,null,null,"","stunning gauntlet","stunning gauntlets",null,null,null,null,null,null,null,null,null,"Cryogenic pouch",",GAW,",600,1.5,"d",{"$f":"LOWER(GC64)","v":"cryogenic pouch"},{"$f":"GH64&\"s\"","v":"cryogenic pouchs"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",62,{"$error":"#VALUE!"},""]
[null,null,1,null,null,null,null,null,null,"Krevaaki","UR",{"$f":"J65","v":"Krevaaki"},null,null,null,null,2,-2,"Basic","Dromnyr",null,"m",13,18,63,95,130,6,"Carapace","Stoic","Tentacles",null,null,null,null,null,null,null,null,1,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Blind",null,null,null,null,null,null,"Can't take the Force Sensitivity feat and can't make Use the Force checks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Corellian powersuit","M",7,null,3,2,",SECR,",null,null,null,null,null,null,null,null,null,null,null,null,"+2 equipment bonus to Strength",null,null,null,null,null,"Restricted",null,2,null,null,null,null,null,10000,20,"Corellian powersuit","Corellian powersuits","Survival knife","UR","M","WP","simple","s",null,null,null,null,null,null,"Slashing","C",null,null,1,6,null,null,null,null,null,null,100,1.2,null,null,null,null,"survival knife","survival knives",null,null,null,null,null,null,null,null,null,"Cybernetic prosthesis",",SECR,",1500,0,"m","cybernetic prosthesis","cybernetic prostheses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",63,{"$error":"#VALUE!"},""]
["L","Light",2,null,null,null,null,null,null,"Labor Droid Chassis","SGtD",{"$f":"LEFT(J66,FIND(\"Chassis\",J66,1)-2)","v":"Labor Droid"},2,null,null,-2,null,null,"Basic","Binary",null,"m",0,0,999,999,999,6,"5th Degree","Droid Traits","Heavy Lifting","Labor Droid",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Immunity",null,null,null,null,null,null,"Can't take the Force Sensitivity feat, can't make Use the Force checks and can't gain Force Points; immune to Force effects targeting Will Defense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark armor, medium","M",7,4,2,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,15000,16,"medium dark armor",{"$f":"\"suits of \"&EL66","v":"suits of medium dark armor"},"Sword, dire",",KotOR,","M","WP","simple","l",null,null,null,null,null,null,"Slashing or Piercing","C",null,null,1,10,null,null,null,null,null,null,100,4,null,null,null,{"$f":"IF(EP66=\"R\",IF(EQ66<>\"EWP\",ER66,\"pistols\"),\"\")","v":""},"dire sword","dire swords",null,null,null,null,null,null,null,null,null,"Dark robes",null,null,1,"d",{"$f":"LOWER(GC66)","v":"dark robes"},{"$f":"GH66","v":"dark robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ69=\"EWP\",EN69&\";\",\"\")","v":""},"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",64,{"$error":"#VALUE!"},""]
["M","Medium",3,null,null,null,null,null,null,"Lurmen","GAW","Lurmen",-2,null,null,null,2,null,"Basic","Lurmese",null,"s",13,19,36,61,76,4,"Mender","Primitive","Roller","Expert Climber",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Resistance",null,null,null,null,null,null,"+5 species bonus to Will Defense against any Use the Force check",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"GTU AV-1S scout armor","M",7,2,2,1,",SaV,","Helmet with helmet package",4,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals","Jet Pack, reduced power repulsorlift","Helmet Package",null,"Military",null,null,null,null,null,null,null,15000,15,"GTU AV-1S scout armor","suits of GTU AV-1S scout armor","Sword, double-bladed",",KotOR,","M","WP","simple","l",null,"Yes",null,null,null,null,"Slashing or Piercing","C",null,null,1,6,null,1,6,null,null,null,120,2,null,null,null,{"$f":"IF(EP67=\"R\",IF(EQ67<>\"EWP\",ER67,\"pistols\"),\"\")","v":""},"double-bladed sword","double-bladed swords",null,null,null,null,null,null,null,null,null,"Dark-colored Jedi robes",null,null,1,"d","dark-colored Jedi robes",{"$f":"GH67","v":"dark-colored Jedi robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ70=\"EWP\",EN70&\";\",\"\")","v":""},"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",65,{"$error":"#VALUE!"},""]
["H","Heavy",4,null,null,null,null,null,null,"Mantellian Savrip","TotG","Mantellian Savrip",4,-2,4,-4,-4,-4,"Savrip",null,null,"l",20,30,350,400,500,8,"Rage","Primitive","Poison Claws",null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claw",{"$f":"\"1d\"&MIN(12,UnarmedDieIncreases*2+6)","v":"1d6"},"slashing",null,null,null,null,null,null,"Force Sight",null,null,null,null,null,null,"Can see through the Force despite being blind. This functions as the Force technique Improved Sense Surroundings",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Imperial Knight armor","M",8,2,3,1,",LECG,",null,null,null,null,null,null,null,null,null,null,null,null,"Add personal DR against lightsabers",null,null,null,null,null,"Rare",null,null,null,null,null,null,null,7000,16,"Imperial Knight armor",{"$f":"\"suits of \"&EL68","v":"suits of Imperial Knight armor"},"Sword, short",",KotOR,","M","WP","simple","s","L",null,null,null,null,null,"Slashing or Piercing","C",null,null,1,6,null,null,null,null,null,null,40,1.5,null,null,null,{"$f":"IF(EP68=\"R\",IF(EQ68<>\"EWP\",ER68,\"pistols\"),\"\")","v":""},"short sword","short swords",null,null,null,null,null,null,null,null,null,"Datacards, blank [10]",",SECR,",10,0.1,"f","blank datacards","blank datacards",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ71=\"EWP\",EN71&\";\",\"\")","v":""},{"$f":"IF(IC68<>\"\",IC68&ID69,ID69)","v":"Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"},66,{"$f":"FIND(\";\",$ID$3,IF67+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(NOT(ISERROR(IF68)),MID($ID$3,IF67+1,IF68-IF67-1),\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,"Massassi","KotOR","Massassi",4,null,null,-2,-2,-2,"Sith",null,null,"m",11,14,26,36,51,6,"Duty Bound","Primitive","Warrior's Awareness","Weapon Familiarity",null,"Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gen'Dai Surge",null,null,null,null,null,null,"Whenever a Gen'Dai takes a second wind, it regains 5 hit points at the end of its round, each round until it is killed, the end of the encounter, or it reaches half hit points",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Jedi battle armor, medium","M",5,5,3,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,6000,12,"medium Jedi battle armor",{"$f":"\"suits of \"&EL69","v":"suits of medium Jedi battle armor"},"Sword, war",",KotOR,","M","WP","simple","m",null,null,null,null,null,null,"Slashing or Piercing","C",null,null,1,8,null,null,null,null,null,null,50,2,null,null,null,{"$f":"IF(EP69=\"R\",IF(EQ69<>\"EWP\",ER69,\"pistols\"),\"\")","v":""},"war sword","war swords",null,null,null,null,null,null,null,null,null,"Datapad",",SECR,",1000,0.5,"f","datapad","datapads",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",{"$f":"IE68+1","v":67},{"$error":"#VALUE!"},""]
["None","None",null,null,null,null,null,"None",null,"Mechanic Droid Chassis","SGtD",{"$f":"LEFT(J70,FIND(\"Chassis\",J70,1)-2)","v":"Mechanic Droid"},null,null,null,2,null,-2,"Basic","Binary",null,"s",0,0,999,999,999,4,"2nd Degree","Droid Traits","Hardwired Design (Mechanics)","Mechanically Minded",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,"Mechanics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grasping Tentacles",null,null,null,null,null,null,"Krevaaki gain a +2 species bonus on Climb checks and a +2 species bonus on grapple checks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Katarn-class commando armor","M",9,4,1,4,",GAW,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"Bacta tanks",null,"Internal Comlink, short-range","Vacuum Seals, Improved",null,null,"Military",null,null,null,null,null,null,null,30000,8.9,"Katarn-class commando armor",{"$f":"\"suits of \"&EL70","v":"suits of Katarn-class commando armor"},"-- Unarmed and Natural Attacks --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Datapad, basic",",SECR,",100,0.3,"f","basic datapad","basic datapads",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",68,{"$error":"#VALUE!"},""]
["Jedi","Jedi",null,null,null,null,null,"Jedi",null,"Medical Droid Chassis","SGtD",{"$f":"LEFT(J71,FIND(\"Chassis\",J71,1)-2)","v":"Medical Droid"},-2,null,null,-2,null,null,"Basic","Binary",null,"m",0,0,999,999,999,6,"1st Degree","Droid Traits","Hardwired Design (Treat Injury)",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,"Treat Injury",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(TTreatInjury<>\"\",STTreatInjury<>\"\",TKnowledgeLifeSciences<>\"\",STKnowledgeLifeSciences<>\"\"),\"Skill Focus\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hardy",null,null,null,null,null,null,"Whenever Second Wind is used, gain an additional number of hit points equal to 5 + character level",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Knighthunter armor","M",7,2,3,1,",LECG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"+5 Will Defense against Use the Force checks",null,"Helmet Package",null,null,null,"Military",null,null,null,null,null,null,null,6000,12,"Knighthunter armor",{"$f":"\"suits of \"&EL71","v":"suits of Knighthunter armor"},"Combat gloves",",SECR,","M","U","simple","t",null,null,null,null,null,null,"Bludgeoning","C",null,"Can't be disarmed",{"$f":"UnarmedDieNumber","v":1},{"$f":"UnarmedDieSize","v":4},1,null,null,null,null,null,250,0.5,null,null,null,{"$f":"IF(EP71=\"R\",IF(EQ71<>\"EWP\",ER71,\"pistols\"),\"\")","v":""},"combat gloves","combat gloves",null,null,null,null,null,null,null,null,null,"Demolitions sensor",",KotOR,",1000,0.5,"f","demolitions sensor","demolitions sensors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",69,{"$error":"#VALUE!"},""]
["Noble","Noble",null,null,null,null,null,"Noble",null,"Miraluka","TotGKotOR","Miraluka",null,-2,null,2,null,null,"Basic","Miralukese",null,"m",12,16,45,70,85,6,"Force Sight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Training",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Healing Glands",null,null,null,null,null,null,"Fosh can exude a powerful fluid from their tear ducts that can aid in the healing process for most species. A Fosh is always considered to have a medpac or medical kit for the purposes of making Treat Injury checks, and can perform Trained Only applications of the Treat Injury skill even when untrained.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Krail 210 personal armor","M",7,1,3,1,",SaV,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,"Liquid cable dispenser (15 meters)",null,"+2 to Strength checks to lift, drag or pull, liquid cable dispenser",null,"Vacuum Seals","Integrated equipment, 1 slot","Helmet Package","Jet Pack","Military",null,null,null,null,null,null,null,16300,14.8,"Krail 210 personal armor","suits of Krail 210 personal armor",{"$f":"IF(INDEX(RaceListTable,RaceIndex,49)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,49)),\"\")","v":""},",SECR,","M","U","simple","u",null,null,null,null,null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,51)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,51)),\"\")","v":""},"C",null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,50)<>\"\",LEFT(INDEX(RaceListTable,RaceIndex,50),1),0)","v":0},{"$f":"IF(INDEX(RaceListTable,RaceIndex,50)<>\"\",RIGHT(INDEX(RaceListTable,RaceIndex,50),1),0)","v":0},null,null,null,null,null,null,0,0,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,"Droid caller","Unknown",10,0.2,"f","droid caller","droid callers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",70,{"$error":"#VALUE!"},""]
["Scoundrel","Scoundrel",null,null,null,null,null,"Scoundrel",null,"Mon Calamari","SECR","Mon Calamari",null,null,-2,2,2,null,"Basic","Mon Calamarian",null,"m",12,17,41,58,80,6,"Breathe Underwater","Expert Swimmer","Low-Light Vision",{"$f":"IF(Feats!M376>0,\"Swim Speed (6)\",\"Swim Speed (4)\")","v":"Swim Speed (4)"},null,"Perception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heavy Lifting","Climb","better","Jump","better",null,null,"Reroll any Strength check or Strength-based skill check and keep either result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian Neo-Crusader battle armor","M",8,2,2,6,",KotOR,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals","Internal Comlink, short-range","Helmet Package","Jet Pack","Common","Rare",null,null,null,null,null,null,null,14.9,"Mandalorian battle armor","suits of Mandalorian battle armor",{"$f":"IF(INDEX(RaceListTable,RaceIndex,52)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,52)),\"\")","v":""},",SECR,","M","U","simple","u",null,null,null,null,null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,54)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,54)),\"\")","v":""},"C",null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,53)<>\"\",LEFT(INDEX(RaceListTable,RaceIndex,53),1),0)","v":0},{"$f":"IF(INDEX(RaceListTable,RaceIndex,53)<>\"\",RIGHT(INDEX(RaceListTable,RaceIndex,53),1),0)","v":0},null,null,null,null,null,null,0,0,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,"Droid diagnostic",",GAW,",400,2,"d",{"$f":"LOWER(GC73)","v":"droid diagnostic"},{"$f":"GH73&\"s\"","v":"droid diagnostics"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",71,{"$error":"#VALUE!"},""]
["Scout","Scout",null,null,null,null,null,"Scout",null,"Mrlssi","GoI",{"$f":"J74","v":"Mrlssi"},-2,null,null,2,null,2,"Basic","Mrlsstese",null,"s",5,9,36,70,90,4,"Scholarly Inclination",null,null,null,null,"Persuasion",null,null,"Mechanics",{"$f":"IF(MrlssiKnowledge<>\"\",MrlssiKnowledge,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heightened Awareness","Perception","worse",null,null,null,null,"May choose to reroll any Perception check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mesh armor","M",6,2,2,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,"Gain DR 20 once per encounter against a ranged attack",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,6000,13,"mesh armor","suits of mesh armor",{"$f":"IF(INDEX(RaceListTable,RaceIndex,55)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,55)),\"\")","v":""},",SECR,","M","U","simple","u",null,null,null,null,null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,57)<>\"\",PROPER(INDEX(RaceListTable,RaceIndex,57)),\"\")","v":""},"C",null,null,{"$f":"IF(INDEX(RaceListTable,RaceIndex,56)<>\"\",LEFT(INDEX(RaceListTable,RaceIndex,56),1),0)","v":0},{"$f":"IF(INDEX(RaceListTable,RaceIndex,56)<>\"\",RIGHT(INDEX(RaceListTable,RaceIndex,56),1),0)","v":0},null,null,null,null,null,null,0,0,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,"Electrobinoculars",",SECR,",1000,1,"d","electrobinoculars","electrobinoculars",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",72,{"$error":"#VALUE!"},""]
["Soldier","Soldier",null,null,null,null,null,"Soldier",null,"Nagai","LECG","Nagai",null,2,-2,null,null,2,"Basic","Nagaian",null,"m",12,19,45,61,75,6,"Soothing Voice",null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,"simple","Tehk'la blade",null,null,null,null,null,null,null,null,null,null,null,"Hibernation",null,null,null,null,null,null,"Can enter a state similar to a Force Trance and use that application of the Use the Force skill untrained and can remain in the trance indefinately",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Republic combat armor","M",6,2,2,1,",KotOR,","Helmet with low-light vision",null,null,null,null,null,null,null,null,null,null,null,"",null,"Internal Comlink, short-range",null,null,null,"Common",null,null,null,null,null,null,null,null,13.9,"Republic combat armor","suits of Republic combat armor",{"$f":"IF(BeastNA4<>\"\",BeastNA4,\"\")","v":""},",SECR,","M","U","simple","u",null,null,null,null,null,null,{"$f":"IF(BeastNA4Type<>\"\",BeastNA4Type,\"\")","v":""},"C",null,null,{"$f":"IF(BeastNA4Dam<>\"\",LEFT(BeastNA4Dam,1),0)","v":0},{"$f":"IF(BeastNA4Dam<>\"\",RIGHT(BeastNA4Dam,1),0)","v":0},null,null,null,null,null,null,0,0,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,"Emergency vacuum seal","UR",750,0.9,"f",{"$f":"LOWER(GC75)","v":"emergency vacuum seal"},{"$f":"GH75&\"s\"","v":"emergency vacuum seals"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",73,{"$error":"#VALUE!"},""]
["Nonheroic","Nonheroic",null,null,null,null,null,"Nonheroic",null,"Nautolan","CWCS","Nautolan",null,null,2,-2,-2,null,"Basic","Nautila",null,"m",10,15,41,55,70,6,"Breathe Underwater","Pheromonal Sensor","Low-Light Vision","Expert Swimmer","Swim Speed (4)",null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hold Breath",null,null,null,null,null,null,"Can hold breath for number of rounds equal to 25 times Constitution score before needing to make Endurance checks to hold breath",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Royal Guard armor","M",7,null,2,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Helmet Package",null,null,null,"Restricted",null,null,null,null,null,null,null,9000,12,"Royal Guard armor",{"$f":"\"suits of \"&EL76","v":"suits of Royal Guard armor"},{"$f":"IF(BeastNA5<>\"\",BeastNA5,\"\")","v":""},",SECR,","M","U","simple","u",null,null,null,null,null,null,{"$f":"IF(BeastNA5Type<>\"\",BeastNA5Type,\"\")","v":""},"C",null,null,{"$f":"IF(BeastNA5Dam<>\"\",LEFT(BeastNA5Dam,1),0)","v":0},{"$f":"IF(BeastNA5Dam<>\"\",RIGHT(BeastNA5Dam,1),0)","v":0},null,null,null,null,null,null,0,0,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,"Energy cell",",SECR,",10,0,"f","energy cell","energy cells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",74,{"$error":"#VALUE!"},""]
["Beast","Beast",null,null,null,null,null,"Beast",null,"Nazren","WEB","Nazren",2,-2,2,null,null,-2,"Basic","Nazren",null,"m",16,31,201,276,300,6,"Nazren Resistance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Hullepi",null,null,null,null,null,null,"Do not suffer the effects of starvation except in sterile environments",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow Guard armor","M",7,null,2,1,",FUCG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Helmet Package",null,null,null,"Restricted",null,null,null,null,null,null,null,9000,12,"Shadow Guard armor",{"$f":"\"suits of \"&EL77","v":"suits of Shadow Guard armor"},"Shockboxing gloves",",GAW,","M","U","simple","s",null,null,"Yes",null,null,null,"Bludgeoning and energy","R",null,"set to stun as swift",0,0,1,null,null,null,null,null,500,0.4,null,null,null,null,"shockboxing gloves","pairs of shockboxing gloves",null,null,null,null,null,null,null,null,null,"FastFlesh medpac",",TotG,",600,0.5,"f","FastFlesh medpac","FastFlesh medpacs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",75,{"$error":"#VALUE!"},""]
[null,"Independent Droid",null,null,null,null,null,"Independent Droid",null,"Near Human","UR",{"$f":"IF(NearHumanName<>\"\",NearHumanName,\"Near-Human\")","v":"Near-Human"},{"$f":"IF(NearHumanTrait=\"Ability adjustment\",IF(NHAbilityPlus=M1,2,IF(NHAbilityMinus=M1,-2,\"\")),\"\")","v":""},"","","","","",{"$f":"IF(NHLang1<>\"\",NHLang1,\"Basic\")","v":"Basic"},{"$f":"IF(NHLang2<>\"\",NHLang2,\"\")","v":""},{"$f":"IF(NHLang3<>\"\",NHLang3,\"\")","v":""},"m",null,null,null,null,null,{"$f":"IF(NearHumanTrait=\"Quick\",7,6)","v":6},{"$f":"IF(NearHumanRemovedTrait=\"Bonus Feat\",\"Bonus Skill\",\"Bonus Feat\")","v":"Bonus Feat"},{"$f":"IF(NearHumanTrait<>\"\",NearHumanTrait,\"\")","v":""},null,null,null,null,null,null,{"$f":"IF(NearHumanTrait=\"Naturally acrobatic\",\"Acrobatics\",\"\")","v":""},null,null,{"$f":"IF(NearHumanTrait=\"Natural armor\",1,\"\")","v":""},null,{"$f":"IF(NearHumanTrait='Near-Humans'!P22,2,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NearHumanTrait=\"Weapon familiarity\",\"simple\",\"\")","v":""},{"$f":"IF(NearHumanTrait=\"Weapon familiarity\",NHWeaponFamiliarity,\"\")","v":""},null,null,{"$f":"IF(NearHumanTrait=\"Natural weapon\",\"claws\",\"\")","v":""},{"$f":"IF(NearHumanTrait=\"Natural weapon\",\"1d6\",\"\")","v":""},{"$f":"IF(NearHumanTrait=\"Natural weapon\",\"slashing\",\"\")","v":""},null,null,null,null,null,null,"Inborn Resilience",null,null,null,null,null,null,"May use Second Wind even when unconscious and move +3 steps on the condition track",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sith battle suit","M",7,2,2,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common",null,null,null,null,null,null,null,null,null,"Sith battle suit",{"$f":"\"suits of \"&EL78","v":"suits of Sith battle suit"},"Shockboxing gloves",",GAW,","M","U","simple","m",null,null,"Yes",null,null,null,"Bludgeoning and energy","R",null,"set to stun as swift",0,0,1,null,null,null,null,null,600,0.5,null,null,null,null,"shockboxing gloves","pairs of shockboxing gloves",null,null,null,null,null,null,null,null,null,"Field food processor",",GAW,",1500,4,"t",{"$f":"LOWER(GC78)","v":"field food processor"},{"$f":"GH78&\"s\"","v":"field food processors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",76,{"$error":"#VALUE!"},""]
[null,"str","dex","int","wis","cha",null,null,null,"Neimoidian","GoI",{"$f":"J79","v":"Neimoidian"},-2,null,null,null,null,2,"Basic","Neimoidian",null,"m",12,17,41,58,80,6,null,null,null,null,null,"Deception","Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inspired",null,null,null,null,null,null,"Increase any insight or morale bonus received by 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skakoan medium pressure suit","M",8,2,2,1,",Web,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Military",null,null,null,null,null,null,null,7000,16,"Skakoan medium pressure suit",{"$f":"EL79&\"s\"","v":"Skakoan medium pressure suits"},"Unarmed",",SECR,","M","U","simple","u",null,null,null,null,null,null,"Bludgeoning","C",null,null,{"$f":"UnarmedDieNumber","v":1},{"$f":"UnarmedDieSize","v":4},null,null,null,null,null,null,0,0,null,null,null,"","unarmed","unarmed",null,null,null,null,null,null,null,null,null,"Field kit",",SECR,",480,2.5,"t","field kit","field kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",77,{"$error":"#VALUE!"},""]
["1st",-2,null,2,2,null,null,null,null,"Nelvaanian","CWCS","Nelvaanian",null,null,null,-2,2,null,"Nelvaanese",null,null,"m",8,21,31,46,65,6,"Primitive","Scent","Shadow Swiftness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Insulating Fur",null,null,null,null,null,null,"Receive a +5 species bonus to Fortitude Defense to resist the effects of extreme cold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stalker armor","M",7,null,3,3,",GAW,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Licensed",null,null,null,null,null,null,null,7500,10,"stalker armor",{"$f":"\"suits of \"&EL80","v":"suits of stalker armor"},"-- Improvised Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fire extinguisher",",SECR,",50,3,"t","fire extinguisher","fire extinguishers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",78,{"$error":"#VALUE!"},""]
["2nd",null,null,2,null,-2,null,null,null,"Nikto","UR",{"$f":"J81","v":"Nikto"},2,null,null,-2,null,-2,"Nikto","Basic","Huttese","m",11,16,36,55,65,6,"Great Fortitude","Natural Armor","Survival Instinct",null,null,null,null,null,null,null,null,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intellectual Reputation",null,null,null,null,null,null,"Can use Intelligence modifier rather than Charisma modifier for Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weave armor","M",6,2,3,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,5000,15,"weave armor","suits of weave armor","Electroshock probe",",SECR,","M","I",{"$f":"IF(Feats!$M$157>0,\"simple\",\"improvised\")","v":"improvised"},"s",null,null,null,null,null,null,"Energy (ion)","C",null,null,1,8,null,null,null,null,null,null,50,0.2,null,null,null,{"$f":"IF(EP81=\"R\",IF(EQ81<>\"EWP\",ER81,\"pistols\"),\"\")","v":""},"electroshock probe",null,null,null,null,null,null,null,null,null,null,"Fire paste","UR",15,0.1,"f",{"$f":"LOWER(GC81)","v":"fire paste"},{"$f":"GH81&\"s\"","v":"fire pastes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",79,{"$error":"#VALUE!"},""]
["3rd",-2,null,null,2,2,null,null,null,"Noghri","TFU","Noghri",null,2,null,null,2,-4,"Honoghran",null,null,"s",9,13,45,60,75,4,"Scent","Primitive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intimidating",null,null,null,null,null,null,"May reroll any Persuasion check made to intimidate others, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Heavy armor --","H",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fusion cutter",",SECR,","M","I",{"$f":"IF(Feats!$M$157>0,\"simple\",\"improvised\")","v":"improvised"},"s",null,null,null,null,null,null,"Energy","C",null,null,2,6,null,null,null,null,null,null,50,0.2,null,null,null,{"$f":"IF(EP82=\"R\",IF(EQ82<>\"EWP\",ER82,\"pistols\"),\"\")","v":""},"fusion cutter","fusion cutters",null,null,null,null,null,null,null,null,null,"Fire rod","UR",25,0.1,"f",{"$f":"LOWER(GC82)","v":"fire rod"},{"$f":"GH82&\"s\"","v":"fire rods"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",80,{"$error":"#VALUE!"},""]
["4th",null,2,-2,null,-2,null,null,null,"Nosaurian","TFU","Nosaurian",null,2,null,null,null,-2,"Basic","Nosaurian",null,"m",11,16,46,80,100,6,"Climber's Heritage","Survival Instinct",null,null,null,null,null,null,"Climb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Intuitive Initiative","Initiative","worse",null,null,null,null,"May reroll any Initiative check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Battle armor, heavy","H",10,4,1,1,",SECR,",null,null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,"Military",null,null,null,null,null,null,null,15000,30,"heavy battle armor","suits of heavy battle armor","Laser welder",",SECR,","M","I",{"$f":"IF(Feats!$M$157>0,\"simple\",\"improvised\")","v":"improvised"},"s",null,null,null,null,null,null,"Energy","C",null,null,1,8,null,null,null,null,null,null,50,0.2,null,null,null,{"$f":"IF(EP83=\"R\",IF(EQ83<>\"EWP\",ER83,\"pistols\"),\"\")","v":""},"laser welder","laser welders",null,null,null,null,null,null,null,null,null,"Flash suppressor/silencer","GoI",400,0.2,"f",{"$f":"LOWER(GC83)","v":"flash suppressor/silencer"},{"$f":"GH83&\"s\"","v":"flash suppressor/silencers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",81,{"$error":"#VALUE!"},""]
["5th",4,null,-4,null,-4,null,null,null,"Pau'an","WEB","Pau'an",-2,null,null,null,2,2,"Basic","Utapese",null,"m",17,31,401,501,700,6,"Authority","Low-Light Vision",null,null,null,"Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"horns",{"$f":"\"1d\"&MIN(12,UnarmedDieIncreases*2+6)","v":"1d6"},"piercing",null,null,null,null,null,null,"Keen Force Sense",null,null,null,null,null,null,"May choose to reroll any Use the Force check made to search their feelings or sense the Force, keeping the better result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Battle armor, heavy powered","H",9,4,1,2,",KotOR,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,"",null,"Helmet Package",null,null,null,"Restricted",null,null,null,null,null,null,null,19000,31,"heavy powered battle armor","suits of heavy powered battle armor","Power prybar",",SECR,","M","I",{"$f":"IF(Feats!$M$157>0,\"simple\",\"improvised\")","v":"improvised"},"s","L",null,null,null,null,null,"Bludgeoning","C",null,null,1,8,null,null,null,null,null,null,50,0.2,null,null,null,{"$f":"IF(EP84=\"R\",IF(EQ84<>\"EWP\",ER84,\"pistols\"),\"\")","v":""},"power prybar","power prybars",null,null,null,null,null,null,null,null,null,"Force cage",",SaV,",7000,25,"s","force cage","force cages",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Amphistaff;","Amphistaff;Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",82,{"$error":"#VALUE!"},""]
["Cyborg Hybrid",null,null,null,null,null,null,null,null,"Phindian","WEB","Phindian",null,null,null,2,null,-2,"Phindian",null,null,"m",13,17,40,55,75,6,null,null,null,null,null,"Mechanics",null,null,null,null,"",null,null,null,null,null,null,"","","","","","","","","","","","",null,null,null,null,null,null,null,null,null,"Labor Droid","Swim","better",null,null,null,null,"Reroll any Strength check or Strength-based skill check and keep either result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Beskar'gam, heavy","H",10,3,1,3,",SaV,","Helmet with helmet package",4,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian Iron",null,null,null,null,"Restricted","Rare",null,null,null,null,null,null,15000,20.9,"heavy beskar'gam","suits of heavy beskar'gam","Sonic welder",",SECR,","M","I",{"$f":"IF(Feats!$M$157>0,\"simple\",\"improvised\")","v":"improvised"},"s","L",null,null,null,null,null,"Energy (sonic)","C",null,null,1,8,null,null,null,null,null,null,50,0.2,null,null,null,{"$f":"IF(EP85=\"R\",IF(EQ85<>\"EWP\",ER85,\"pistols\"),\"\")","v":""},"sonic welder","sonic welders",null,null,null,null,null,null,null,null,null,"Force detector",",JATM,",2000,9,"s",{"$f":"GC85","v":"Force detector"},{"$f":"GH85&\"s\"","v":"Force detectors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Amphistaff (quarterstaff form);","Amphistaff (quarterstaff form);Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",83,{"$error":"#VALUE!"},""]
["Stock Droid Chassis",null,null,null,null,null,null,null,null,"Polis Massan","WEB","Polis Massan",-2,null,null,null,2,null,"Massan","Basic (understand only)",null,"s",null,null,null,null,null,6,"Darkvision","Limited Telepathy","Mute",null,null,"Treat Injury",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Light Sensitivity",null,null,null,null,null,null,"Abrupt exposure to bright light (such as sunlight) blinds for 1 round; suffer a -1 penalty to all attack rolls, defenses and checks when operating in bright light without protective eyewear",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark armor, heavy","H",8,5,1,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,25000,30,"heavy dark armor",{"$f":"\"suits of \"&EL86","v":"suits of heavy dark armor"},"-- Exotic Melee Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force training aid",",JATM,",25,1,"d",{"$f":"GC86","v":"Force training aid"},{"$f":"GH86&\"s\"","v":"Force training aids"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Amphistaff (spear form);","Amphistaff (spear form);Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",84,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Probe Droid Chassis","SGtD",{"$f":"LEFT(J87,FIND(\"Chassis\",J87,1)-2)","v":"Probe Droid"},null,null,null,null,2,-2,"Basic","Binary",null,"m",0,0,999,999,999,6,"4th Degree","Droid Traits","Hardwired Design (Perception)",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,"Perception",null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(TStealth<>\"\",STStealth<>\"\",STPerception<>\"\",TPerception<>\"\"),\"Skill Focus\",\"\")","v":"Skill Focus"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Limb Regeneration",null,null,null,null,null,null,"Regrow a lost limb in 1d10 days",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"GTU AV-1C combat armor","H",9,4,1,1,",SaV,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals","Jet Pack, repulsorlift","Helmet Package",null,"Restricted","Rare",null,null,null,null,null,null,25000,21.9,"GTU AV-1C combat armor","suits of GTU AV-1C combat armor","Amphistaff",null,"M","EWP","Amphistaff",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,0,2,null,null,null,null,"amphistaff","amphistaffs",null,null,null,null,null,null,null,null,null,"Fuel Cell","Unknown",100,null,"f","fuel cell","fuel cells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Amphistaff (whip form);","Amphistaff (whip form);Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",85,{"$error":"#VALUE!"},""]
[null,"Small","Medium","Large","Cost","Weight",null,null,null,"Protocol Droid Chassis","SGtD",{"$f":"LEFT(J88,FIND(\"Chassis\",J88,1)-2)","v":"Protocol Droid"},null,-2,null,null,2,2,"Basic","Binary",null,"m",0,0,999,999,999,6,"3rd Degree","Droid Traits","Hardwired Design (Persuasion)",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,"Persuasion",null,null,null,null,null,null,null,null,null,null,null,"Skill Training",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Limited Precognition",null,null,null,null,null,null,"Once per encounter, an Iktotchi can grant itself or any vehicle it pilots a +2 species bonus to Reflex Defense against a single attack (as a reaction)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian Neo-Crusader assault armor","H",10,4,1,6,",KotOR,","Helmet with helmet package",4,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals, Improved","Internal Comlink, short-range","Helmet Package","Jet Pack","Military","Rare",null,null,null,null,null,null,null,23.9,"Neo-Crusader assault armor","suits of Neo-Crusader assault armor","Amphistaff (quarterstaff form)",",SECR,","M","EWP","Amphistaff","l",null,"Yes",null,null,null,null,"Bludgeoning","C","Rare",null,1,6,null,1,6,null,null,null,0,2,null,null,null,{"$f":"IF(EP88=\"R\",IF(EQ88<>\"EWP\",ER88,\"pistols\"),\"\")","v":""},"amphistaff","amphistaffs",null,null,null,null,null,null,null,null,null,"Fusion lantern",",SECR,",25,2,"t","fusion lantern","fusion lanterns",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Arg'garok;","Arg'garok;Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",86,{"$error":"#VALUE!"},""]
["Walking",4,6,8,10,null,null,null,null,"Quarren","SECR","Quarren",null,null,2,null,-2,-2,"Basic","Quarrenese",null,"m",12,17,41,58,80,6,"Breathe Underwater","Expert Swimmer","Low-Light Vision","Swim Speed (4)",{"$f":"IF(Feats!M373>0,\"Darkvision\",\"\")","v":""},"Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Feats!M370>0,\"Claws\",\"\")","v":""},{"$f":"IF(Feats!M370>0,\"1d\"&MIN(12,UnarmedDieIncreases*2+6),\"\")","v":""},{"$f":"IF(Feats!M370>0,\"Slashing\",\"\")","v":""},null,null,null,null,null,null,"Limited Telepathy",null,null,null,null,null,null,"Can use the Telepathy aspect of the Use the Force skill untrained (even if not Force-sensitive). If the target is within 10 squares, no skill check is required to initiate the telepathic contact",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Matrix armor","H",9,3,1,1,",KotOR,",null,null,null,null,null,null,null,null,null,null,null,null,"Gain DR 30 once per encounter against a ranged attack",null,null,null,null,null,"Restricted",null,null,null,null,null,null,null,9000,25,"matrix armor","suits of matrix armor","Amphistaff (spear form)",",SECR,","M","EWP","Amphistaff","l",null,null,null,null,null,null,"Piercing","C","Rare","Poison, Can be thrown",1,8,null,1,8,null,null,null,0,2,null,null,null,{"$f":"IF(EP89=\"R\",IF(EQ89<>\"EWP\",ER89,\"pistols\"),\"\")","v":""},"amphistaff","amphistaffs",null,null,null,null,null,null,null,null,null,"Gand breathing apparatus",",SaV,",2000,2,"t","Gand breathing apparatus","Gand breathing apparatum",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ94=\"EWP\",EN94&\";\",\"\")","v":"Cesta;"},"Cesta;Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",87,{"$error":"#VALUE!"},""]
["Wheeled",6,8,10,5,null,null,null,null,"Rakata","KotOR","Rakata",null,null,null,2,-2,null,"Rakata",null,null,"m",12,17,51,70,80,6,"Ancient Knowledge","Force Blind","Primitive","Rage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weapon Focus (simple)","Weapon Focus ()","Weapon Focus ()",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Low-Light Vision",null,null,null,null,null,null,"Ignore concealment (but not total concealment) from darkness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Orbalisk armor","H",10,2,1,1,",JATM,",null,null,null,null,null,null,null,null,null,null,null,null,"DR 10 even against lightsabers",null,null,null,null,null,"Common","Rare",null,null,null,null,null,null,null,26,"Orbalisk armor",{"$f":"\"suits of \"&EL90","v":"suits of Orbalisk armor"},"Amphistaff (whip form)",",SECR,","M","EWP","Amphistaff","l",null,null,null,null,null,null,"Piercing","C","Rare","Poison, Reach 2 squares, Pin or Trip",1,4,null,null,null,null,null,null,0,2,null,null,null,{"$f":"IF(EP90=\"R\",IF(EQ90<>\"EWP\",ER90,\"pistols\"),\"\")","v":""},"amphistaff","amphistaffs",null,null,null,null,null,null,null,null,null,"Gand breathing filter (year's supply)",",SaV,",200,null,"f","years supply of Gand breathing filters","years supply of Gand breathing filters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darkstick;","Darkstick;Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",88,{"$error":"#VALUE!"},""]
["Tracked",4,6,8,20,null,null,null,null,"Replica Droid (large)","TotG","Replica droid",2,2,null,null,null,-2,"(native language)",null,null,"l",0,0,999,999,999,8,"Droid Traits","4th Degree",null,null,null,"Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mechanical Aptitude",null,null,null,null,null,null,"Once per encounter, a Yevetha can treat any single Mechanics check as if the die roll is a natural 20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Phase II dark trooper armor","H",10,null,0,2,",RECG,","Helmet with helmet package",6,null,null,null,null,null,null,null,null,null,null,null,"Phrik Alloy","Internal Comlink, short-range","Helmet Package","Jet Pack",null,"Military",null,3,null,null,null,null,null,null,null,"phase II dark trooper armor",{"$f":"\"suits of \"&EL91","v":"suits of phase II dark trooper armor"},"Arg'garok",",KotOR,","M","EWP","Arg'garok","l",null,null,null,null,null,null,"Slashing","C","Rare",null,2,12,null,null,null,null,null,null,150,2,null,null,null,{"$f":"IF(EP91=\"R\",IF(EQ91<>\"EWP\",ER91,\"pistols\"),\"\")","v":""},"arg'garok","arg'garoks",null,null,null,null,null,null,null,null,null,"Glow rod",",SECR,",10,1,"d","glow rod","glow rods",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Felucian skullblade;","Felucian skullblade;Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",89,{"$error":"#VALUE!"},""]
["Hovering",6,6,6,100,null,null,null,null,"Replica Droid (medium)","TotG","Replica droid",2,2,null,null,null,-2,"(native language)",null,null,"m",0,0,999,999,999,6,"Droid Traits","4th Degree",null,null,null,"Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mechanical Savant",null,null,null,null,null,null,"Once per encounter, can make a standard action Mechanics or Use Computer check as a swift action.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Phase III dark trooper armor","H",12,null,0,2,",RECG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,null,"Phrik Alloy","Internal Comlink, short-range","Helmet Package",null,null,"Military",null,4,null,null,null,null,null,null,null,"phase III dark trooper armor",{"$f":"\"suits of \"&EL92","v":"suits of phase III dark trooper armor"},"Atlatl",",SECR,","M","EWP","Atlatl","m",null,null,null,null,null,null,"Bludgeoning","C","Rare","Can hurl energy balls",2,4,null,null,null,null,null,null,50,1.5,null,null,null,{"$f":"IF(EP92=\"R\",IF(EQ92<>\"EWP\",ER92,\"pistols\"),\"\")","v":""},"atlatl","atlatls",null,null,null,null,null,null,null,null,null,"Glow rod, decoy",",TFU,",1000,4,"t","decoy glow rod","decoy glow rod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fira;","Fira;Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",90,{"$error":"#VALUE!"},""]
["Flying",9,12,12,200,null,null,null,null,"Replica Droid (small)","TotG","Replica droid",2,2,null,null,null,-2,"(native language)",null,null,"s",0,0,999,999,999,4,"Droid Traits","4th Degree",null,null,null,"Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mechanically Minded","Mechanics","better",null,null,null,null,"Mechanic droids can reroll any Mechanics check",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Republic heavy armor","H",8,3,1,1,",KotOR,","Helmet with low-light vision",null,null,null,null,null,null,null,null,null,null,null,"DR 2 against energy, low-light vision",null,"Vacuum Seals, Improved","Internal Comlink, short-range",null,null,"Common",null,null,null,null,null,null,null,null,15.9,"Republic heavy armor",{"$f":"\"suits of \"&EL93","v":"suits of Republic heavy armor"},"Blastsword","UR","M","EWP","blastsword","m","L",null,null,null,null,null,"Energy","C","Rare",null,3,6,null,null,null,null,null,null,600,2.1,"Power Pack",null,1,null,"blastsword",{"$f":"FR93&\"s\"","v":"blastswords"},null,null,null,null,null,null,null,null,null,"Halo lamp",",CWCS,",30,1,"d","halo lamp","halo lamps",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Garrote;","Garrote;Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",91,{"$error":"#VALUE!"},""]
["Burrow",4,6,8,200,50,null,null,null,"Rodian","SECR","Rodian",null,2,null,null,-2,-2,"Basic","Rodese",null,"m",13,16,36,50,60,6,"Heightened Awareness","Low-Light Vision",null,null,null,"Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Meditative Trance",null,null,null,null,null,null,"Instead of sleeping for 8 hours, can enter a trance that lasts 4 hours with the same results; can be used once a day; remains somewhat aware of surroundings and can make Perception checks to avoid being surprised",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skakoan heavy pressure suit","H",9,3,1,1,",Web,","Helmet",null,null,null,null,null,null,null,null,null,null,null,null,null,"Vacuum Seals, Improved",null,null,null,"Military",null,null,null,null,null,null,null,12000,25,"Skakoan heavy pressure suit",{"$f":"EL94&\"s\"","v":"Skakoan heavy pressure suits"},"Cesta",",SECR,","M","EWP","Cesta","l",null,null,null,null,null,null,"Bludgeoning","C","Rare","Can hurl energy balls",2,4,null,null,null,null,null,null,100,1.8,null,null,null,{"$f":"IF(EP94=\"R\",IF(EQ94<>\"EWP\",ER94,\"pistols\"),\"\")","v":""},"cesta","cestas",null,null,null,null,null,null,null,null,null,"Heat sensor",",TotG,",250,0.2,"f","heat sensor","heat sensors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanvarok, Massassi (melee);","Lanvarok, Massassi (melee);Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",92,{"$error":"#VALUE!"},""]
["Underwater",4,6,8,20,10,null,null,null,"Ryn","SaV","Ryn",null,null,null,null,null,2,"Basic","Ryn",null,"m",11,21,41,61,81,6,"Musical Beak","Prehensile Tail","Connections",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Memory Sharing",null,null,null,null,null,null,"Can share memories with adjacent Caamasi and Force-using characters (with a DC 15 Use the Force check) initiated as a full-round action to grant favorable circumstances to any Knowledge check related to the memory",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spacesuit, armored","H",9,3,1,1,",SECR,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"",null,"Vacuum Seals, Improved",null,null,null,"Restricted",null,null,null,null,null,null,null,12000,25,"armored spacesuit","armored spacesuits","Darkstick",",GAW,","M","EWP","Darkstick","s",null,null,null,null,null,null,"Slashing","C","R","if wielding multiple can be considered wielding one for 2d8 dam, if thrown and over Ref Def by 5 returns to hand immediately",1,6,null,null,null,null,null,null,1000,1.5,null,null,null,null,"darkstick","darksticks",null,null,null,null,null,null,null,null,null,"Helmet package",",SECR,",4000,1,"d","helmet package","helmet packages",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neuronic whip;","Neuronic whip;Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",93,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Selkath","KotOR","Selkath",null,null,null,null,null,2,"Selkath",null,null,"m",11,16,55,85,100,6,"Breathe Underwater","Expert Swimmer","Able Healer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mender",null,null,null,null,null,null,{"$f":"\"If trained in Treat Injury, reduce the Treat Injury DC for all applications of the skill by \"&WisMod","v":"If trained in Treat Injury, reduce the Treat Injury DC for all applications of the skill by 4"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vacuum pod","H",4,null,null,2,",CWCS,",null,null,null,null,null,null,null,null,null,null,null,null,"2-hour life support, long-range comlink, powerlamp, repair kit",null,null,null,null,null,"Common",null,4,null,null,null,null,null,15000,35,"vacuum pod","vacuum pods","Felucian skullblade",",TFU,","M","EWP","Felucian skullblade","s",null,null,null,null,null,null,"Slashing","C","Rare",null,2,6,null,null,null,null,null,null,1500,0.5,null,null,null,{"$f":"IF(EP96=\"R\",IF(EQ96<>\"EWP\",ER96,\"pistols\"),\"\")","v":""},"Felucian skullblade","Felucian skullblades",null,null,null,null,null,null,null,null,null,"HiBaka 2000 Mem-Stik",",TotG,",50,0,"f","HiBaka 2000 Mem-Stik","HiBaka 2000 Mem-Stiks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ryyk blade;","Ryyk blade;Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",94,{"$error":"#VALUE!"},""]
["SR","Cost","Weight","Size Restriction",null,null,null,null,null,"Service Droid Chassis","SGtD",{"$f":"LEFT(J97,FIND(\"Chassis\",J97,1)-2)","v":"Service Droid"},-2,null,null,null,null,2,"Basic","Binary",null,"m",0,0,999,999,999,6,"3rd Degree","Droid Traits",{"$f":"IF(DroidManufacturer<>\"\",DroidManufacturer&\" Droid\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skill Training",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mental Instability",null,null,null,null,null,null,"For each age category a Gen'Dai advances past Adult, it takes an additional loss of -1 Wisdom and never gains Wisdom due to age",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Venom assault armor","H",10,4,1,2,",LECG,","Helmet",null,null,null,null,null,null,null,null,null,null,null,"Activate jump jets as swift action to move normally in zero-g",null,"Vacuum Seals, Improved",null,null,null,"Military",null,2,null,null,null,null,null,17000,28,"Venom assualt armor",{"$f":"\"suits of \"&EL97","v":"suits of Venom assualt armor"},"Fira",",KotOR,","M","EWP","Fira","m",null,null,null,null,null,null,"Slashing or Piercing","C","Rare",null,1,8,null,null,null,null,null,null,100,2,null,null,null,"","fira","firas",null,null,null,null,null,null,null,null,null,"Holo converter","GoI",3000,2,"t",{"$f":"LOWER(GC97)","v":"holo converter"},{"$f":"GH97&\"s\"","v":"holo converters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shyarn;","Shyarn;Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",95,{"$error":"#VALUE!"},""]
[5,2500,10,4,null,null,null,null,null,"Shard (Droid)","JATM","Shard",null,-2,null,null,2,null,"Basic","Binary",null,"m",0,0,999,999,999,6,"Droid Shell",null,null,null,null,null,null,null,"Use Computer",null,null,null,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mesmerize",null,null,null,null,null,null,{"$f":"\"As a standard action, an Anzat can make a +\"&CharacterLevel+ChaMod&\" special attack vs. Will of a target within 6 squares. If the attack is successful, the target loses its standard action for its next turn. If the attack fails, the target is immune to this effect for 24 hours. This is a mind-affecting effect.\"","v":"As a standard action, an Anzat can make a +10 special attack vs. Will of a target within 6 squares. If the attack is successful, the target loses its standard action for its next turn. If the attack fails, the target is immune to this effect for 24 hours. This is a mind-affecting effect."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zero-g stormtrooper armor","H",9,3,0,2,",RECG,","Helmet with helmet package",null,null,null,null,null,null,null,null,null,null,null,null,null,"Vacuum Seals, Improved","Internal Comlink, short-range","Helmet Package","Weapon Mount","Military",null,null,null,null,null,null,null,21000,26.9,"zero-g stormtrooper armor",{"$f":"\"suits of \"&EL98","v":"suits of zero-g stormtrooper armor"},"Garrote",",CWCS,","M","EWP","Garrote","s",null,null,"Yes",null,null,null,"Slashing","C",null,null,1,6,null,null,null,null,null,null,50,0.5,null,null,null,"","garrote","garrotes",null,null,null,null,null,null,null,null,null,"Holoprojector, personal",",SECR,",1000,0.5,"f","personal holoprojector","personal holoprojectors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tehk'la blade;","Tehk'la blade;Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",96,{"$error":"#VALUE!"},""]
[10,5000,20,5,null,null,null,null,null,"Shistavanen","UR",{"$f":"J99","v":"Shistavanen"},null,2,null,-2,null,-2,"Shistavanen",null,null,"m",10,14,41,61,96,6,"Natural Weapons","Quick Reflexes","Uncanny Tracker","Low-Light Vision",null,{"$f":"IF(OR(TPerception=\"Yes\",STPerception=\"Yes\"),\"Perception\",\"\")","v":"Perception"},null,null,null,"Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws","1d6","slashing",null,null,null,null,null,null,"Moral Ambiguity",null,null,null,null,null,null,"-5 penalty to Will Defense against Persuasion checks if promised profit or power",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ArmorTableEnd","Lanvarok, Massassi (melee)",",KotOR,","M","EWP","Lanvarok, Massassi","l",null,null,null,null,null,null,"Slashing","C","Rare",null,1,8,null,null,null,null,null,null,250,9.8000000000000007,null,null,null,"","Massassi lanvarok","Massassi lanvaroks",null,null,null,null,null,null,null,null,null,"Holorecorder",",SECR,",100,0.1,"f","holorecorder","holorecorders",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vibro-saw;","Vibro-saw;Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",97,{"$error":"#VALUE!"},""]
[15,7500,30,6,null,null,null,null,null,"Skakoan","WEB","Skakoan",null,-2,null,2,null,null,"Basic","Skakoverbal",null,"m",12,15,45,60,70,6,"Special Equipment (Skakoan)","Mechanical Savant",null,null,null,"Mechanics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor Proficiency (light)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Multiple Personalities",null,null,null,null,null,null,"Once per encounter, as a free action at the start of his or her turn, negate or remove any mind-affecting effects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neuronic whip",",TFU,","M","EWP","Neuronic whip","m",null,null,"Only",null,null,null,"Bludgeoning and Energy","R",null,"1 square reach",2,8,null,null,null,null,null,null,500,0.5,"Energy Cell",null,null,"","neuronic whip","neuronic whips",null,null,null,null,null,null,null,null,null,"Holoshroud",",TFU,",25000,0.5,"f","holoshroud","holoshrouds",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wan-shen;","Wan-shen;Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",98,{"$error":"#VALUE!"},""]
[20,10000,40,7,null,null,null,null,null,"Sluissi","UR",{"$f":"J101","v":"Sluissi"},null,-2,null,2,null,null,"Basic","Sluissese",null,"m",9,15,40,60,76,6,"Careful Worker","Serpentine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(TMechanics=\"Yes\",STMechanics=\"Yes\"),\"Tech Specialist\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Musical Beak",null,null,null,null,null,null,"When using beak to immitate sounds or noises, can reroll Deception checks and take the better result; throw voice out to 10 squares; As a swift action, use ventriloquisim to create a diversion to hide",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ryyk blade",",TFU,","M","EWP","Ryyk blade","m",null,null,null,null,null,null,"Slashing","C","Rare","+2 to Survival checks for basic survival in forest or jungle",2,10,null,null,null,null,null,null,500,1.5,null,null,null,"","ryyk blade","ryyk blades",null,null,null,null,null,null,null,null,null,"Holster, concealed",",SECR,",50,0.2,"f","concealed holster","concealed holsters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zhaboka;","Zhaboka;Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",99,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Snivvian","KotOR","Snivvian",null,null,null,null,2,null,"Snivvian",null,null,"s",12,18,50,80,106,4,"Cold Resistance","Observant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mute",null,null,null,null,null,null,"Polis Massans have no vocal chords, and must rely on a combination of sign language, computers and telepathy in order to communicate with others. When they learn new languages, they can understand but not speak them.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shyarn",",KotOR,","M","EWP","Shyarn","t","L",null,null,null,null,null,"Slashing or Piercing","C","Rare","No penalty to Rapid Strike",3,4,null,null,null,null,null,null,40,1,null,null,null,"","shyarn","shyarns",null,null,null,null,null,null,null,null,null,"Holster, hip",",SECR,",25,0.5,"f","hip holster","hip holsters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",100,{"$error":"#VALUE!"},""]
["DC","Cost","Weight",null,null,null,null,null,null,"Squib","UR",{"$f":"J103","v":"Squib"},-2,2,null,null,null,null,"Basic","Squibbian",null,"s",9,13,39,54,65,6,"Natural Diplomat","Tech Savvy","Weapon Familiarity",null,null,null,null,null,null,"Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rifles","Squib tensor rifle",null,null,null,null,null,null,null,null,null,null,null,"Natural Armor",null,null,null,null,null,null,"+1 natural armor bonus to Reflex Defense. A natural armor bonus stacks with an armor bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tehk'la blade",",LECS,","M","EWP","Tehk'la blade","t","L",null,null,null,null,null,"Piercing and slashing","C","Rare","Deal +1d6 damage start of next round if attack also beat Fort defense",2,6,null,null,null,null,null,null,8500,0.5,"Energy Cell",null,null,"","Tehk'la blade","Tehk'la blades",null,null,null,null,null,null,null,null,null,"Hypoinjector wristband","UR",350,0.1,"f",{"$f":"LOWER(GC103)","v":"hypoinjector wristband"},{"$f":"GH103&\"s\"","v":"hypoinjector wristbands"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",101,{"$error":"#VALUE!"},""]
[20,200,1,null,null,null,null,null,null,"Sullustan","SECR","Sullustan",null,2,-2,null,null,null,"Basic","Sullustese",null,"m",10,15,40,56,70,6,"Darkvision","Expert Climber","Heightened Awareness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Camouflage",null,null,null,null,null,null,"May reroll any Stealth checks made to sneak, keeping the better result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vibro-saw","UR","M","EWP","vibro-saw","l",null,null,null,null,null,null,"Slashing","L",null,"Ignores DR",2,10,null,null,null,null,null,null,400,10,"Energy Cell",null,2,null,"vibro-saw",{"$f":"FR104&\"s\"","v":"vibro-saws"},null,null,null,null,null,null,null,null,null,"Jedi master's robes",",JATM,",null,1,"d",{"$f":"GC104","v":"Jedi master's robes"},{"$f":"GH104","v":"Jedi master's robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",102,{"$error":"#VALUE!"},""]
[15,500,2,null,null,null,null,null,null,"Talz","TFU","Talz",null,null,2,-2,null,null,"Talz",null,null,"m",4,9,26,41,53,6,"Darkvision",null,null,null,null,"Mechanics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claw",{"$f":"\"1d\"&MIN(12,UnarmedDieIncreases*2+6)","v":"1d6"},"slashing",null,null,null,null,null,null,"Natural Curiosity",null,null,null,null,null,null,"Once per encounter as a standard action, a Devaronian can make a Perception check against a single target within line of sight (DC 15 or the result of an opposed Stealth check, if the target is actively attempting to hide). If successful, the Devaronian gains a +1 insight bonus on attack rolls against that target.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wan-shen",",JATM,","M","EWP","Wan-shen",null,null,null,null,null,null,null,"Slashing and bludgeoning","C","Rare","Reach 2",2,6,null,2,6,null,null,null,1000,2,null,null,null,null,"wan-shen",{"$f":"FR105&\"s\"","v":"wan-shens"},null,null,null,null,null,null,null,null,null,"Jedi padawan's robes",",JATM,",null,1,"d",{"$f":"GC105","v":"Jedi padawan's robes"},{"$f":"GH105","v":"Jedi padawan's robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",103,{"$error":"#VALUE!"},""]
[10,1000,4,null,null,null,null,null,null,"Taung","GAW","Taung",null,null,2,null,null,-2,"Basic","Mando'a",null,"m",7,13,46,65,85,6,"Armor Training","Superior Defenses","Warrior Culture",null,null,null,null,null,null,null,null,null,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Diplomat",null,null,null,null,null,null,"A Squib gains a +5 species bonus to Persuasion checks made to Haggle (see page 71 of the Saga Edition core rulebook). Additionally, Persuasion is always a class skill for Squibs.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zhaboka",",KotOR,","M","EWP","Zhaboka","l",null,"Yes",null,null,null,null,"Slashing","C","Rare","No penalty to Rapid Strike",2,6,null,2,6,null,null,null,165,2,null,null,null,{"$f":"IF(EP106=\"R\",IF(EQ106<>\"EWP\",ER106,\"pistols\"),\"\")","v":""},"zhaboka","zhabokas",null,null,null,null,null,null,null,null,null,"Jedi robes",",JATM,",null,1,"d",{"$f":"GC106","v":"Jedi robes"},{"$f":"GH106","v":"Jedi robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",104,{"$error":"#VALUE!"},""]
[5,2000,8,null,null,null,null,null,null,"Thakwaash","GAW","Thakwaash",4,-2,null,null,null,-2,"Thakwaashi",null,null,"m",10,15,50,75,90,6,"Multiple Personalities","Natural Armor",null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural Telepath",null,null,null,null,null,null,"+5 species bonus to Telepathy aspect of Use the Force and can make untrained Use the Force checks without Force Sensitivity",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Ranged Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Jet pack",",SECR,",300,30,"s","jet pack","jet packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",105,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Togorian","TFU","Togorian",4,null,null,-2,-2,null,"Basic","Togorian",null,"l",10,15,45,65,80,6,"Low-Light Vision","Physical Intimidation",null,null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Natural weapon",null,null,null,null,null,null,"Can use natural claws in an unarmed attack, dealing 1d6 points of slashing damage instead of normal unarmed damage. Character is always considered armed with the natural weapons.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Heavy --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Jet pack, Arakyd Hush-About",",TFU,",3750,30,"s","Arakyd Hush-About personal jetpack","Arakyd Hush-About personal jetpacks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",106,{"$error":"#VALUE!"},""]
["Armor mounts",null,null,null,null,null,null,null,null,"Togruta","TFU","Togruta",null,2,-2,null,null,null,"Basic","Togruti",null,"m",12,18,55,75,95,6,"Pack Hunter","Sneaky","Spatial Awareness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Naturally acrobatic",null,null,null,null,null,null,"Considered trained in the Acrobatics skill, even if it is not normally a class skill for the character.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster cannon",",SECR,","R","WP","heavy","l",null,null,null,null,"S",null,"Energy","M",null,"Area effect",3,12,null,null,null,null,"in",null,3000,18,"Power Pack",10,null,{"$f":"IF(EP109=\"R\",IF(EQ109<>\"EWP\",ER109,\"pistols\"),\"\")","v":"heavy"},"blaster cannon","blaster cannons",null,null,null,null,null,null,null,null,null,"Jet pack, Arakyd Hush-About, miniaturized","Unknown",4250,15,"t","miniaturized Arakyd Hush-About jet pack","miniaturized Arakyd Hush-About jet packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",107,{"$error":"#VALUE!"},""]
["mounted on armor, concealed",null,null,null,null,null,null,null,null,"Toydarian","SaV","Toydarian",-2,null,null,null,2,null,"Toydarian","Huttese",null,"s",7,15,61,75,91,4,"Force Resistance","Fly Speed (6)",null,null,null,"Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nazren Resistance",null,null,null,null,null,null,"Once per encounter, upon taking damage equal to or exceeding to damage threshold, reduce number of steps moved down condition track by 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster cannon, rotary",",GAW,","R","WP","heavy","l",null,null,null,null,null,"A","Energy","M",null,"can target a 2x4 area, if not braced additional -5 atk with normal penalties",3,10,null,null,null,null,null,null,5500,16,20,null,null,null,"rotary blaster cannon","rotary blaster cannons",null,null,null,null,null,null,null,null,null,"Jet pack, miniaturized","Unknown",800,15,"t","miniaturized jet pack","miniaturized jet packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",108,{"$error":"#VALUE!"},""]
["mounted on armor",null,null,null,null,null,null,null,null,"Trandoshan","SECR","Trandoshan",2,-2,null,null,null,null,"Basic","Dosh",null,"m",12,15,35,50,60,6,"Darkvision","Limb Regeneration",null,null,null,null,null,null,null,null,null,1,null,{"$f":"IF(Feats!M409>0,2,0)","v":0},null,null,null,null,null,null,"Toughness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nomads","Survival","worse",null,null,null,null,"Can reroll any Survival check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster, E-web repeating",",SECR,","R","WP","heavy","h",null,null,null,null,null,"A","Energy","M",null,"Crew weapon, Tripod",3,12,null,null,null,null,null,null,8000,38,"Power Generator",1,null,{"$f":"IF(EP111=\"R\",IF(EQ111<>\"EWP\",ER111,\"pistols\"),\"\")","v":"heavy"},"E-web repeating blaster","E-web repeating blasters",null,null,null,null,null,null,null,null,null,"Kel Dor antiox filters (year's supply)",",SECR,",200,0,"f","Kel Dor antiox filters (year's supply)","years supply of Kel Dor antiox filters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",109,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Trianii","GAW","Trianii",null,null,null,null,2,null,"Trianii",null,null,"m",12,18,45,65,85,6,"Acrobatic Prowess","Prehensile Tail",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws","1d6","slashing",null,null,null,null,null,null,"Observant",null,null,null,null,null,null,"May use the Perception skill modifier in place of the Persuasion or Deception skill modifier once per encounter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster, heavy repeating",",SECR,","R","WP","heavy","l",null,null,null,null,null,"A","Energy","M",null,"Optional generator",3,10,null,null,null,null,null,null,4000,12,"Power Pack",20,null,{"$f":"IF(EP112=\"R\",IF(EQ112<>\"EWP\",ER112,\"pistols\"),\"\")","v":"heavy"},"heavy repeating blaster","heavy repeating blasters",null,null,null,null,null,null,null,null,null,"Lectroticker","Unknown",1500,1,"d","lectroticker","lectrotickers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",110,{"$error":"#VALUE!"},""]
["Conceal Item",null,null,null,null,null,null,null,null,"Tusken Raider","WEB","Tusken Raider",null,null,2,-2,-2,null,"Tusken",null,null,"m",9,14,45,61,75,6,"Survival Instinct","Sneaky",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pacifism",null,null,null,null,null,null,"As a standard action, make a Persuasion check against Will Defense to move a target -1 step along the condition track if they make any attack before the character's next turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Carbonite rifle",",KotOR,","R","WP","heavy","l",null,null,"Only",null,"S",null,"Energy","L",null,"Immobilising",3,10,null,null,null,null,null,null,1200,6,"Carbonite cartidge",20,null,{"$f":"IF(EP113=\"R\",IF(EQ113<>\"EWP\",ER113,\"pistols\"),\"\")","v":"heavy"},"carbonite rifle","carbonite rifles",null,null,null,null,null,null,null,null,null,"Liquid cable dispenser (15 meters)",",SECR,",10,0.2,"f","liquid cable dispenser","liquid cable dispensers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",111,{"$error":"#VALUE!"},""]
[-1,"Impossible","Impossible",null,null,null,null,null,null,"Twi'lek","SECR","Twi'lek",null,null,null,null,-2,2,"Basic","Ryl","Lekku","m",13,16,45,60,80,6,"Deceptive","Low-Light Vision",null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pack Hunter",null,null,null,null,null,null,"Deal +2 damage on melee attacks against flanked opponents",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Electronet",",SaV,","R","WP","heavy","m",null,null,"3d8",null,"S",null,null,"R",null,null,null,null,null,null,null,null,null,null,2000,5,null,null,null,{"$f":"IF(EP114=\"R\",IF(EQ114<>\"EWP\",ER114,\"pistols\"),\"\")","v":"heavy"},"electronet","electronets",null,null,null,null,null,null,null,null,null,"Lock breaking kit",",SaV,",8000,4,"t","lock breaking kit","lock breaking kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",112,{"$error":"#VALUE!"},""]
[0,"Impossible","Impossible",null,null,null,null,null,null,"Ubese","SaV","Ubese",null,2,-2,null,null,null,"Basic","Ubese","Ubeninal","m",12,16,41,61,71,6,"Aggressive","Survival Instinct","Special Equipment (Ubese)",null,null,"Perception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Partial Invisibility",null,null,null,null,null,null,"The fur of a Defel helps bend all but ultraviolet light, rendering him or her nearly invisible. A Defel in shadowy illumination or darker conditions is treated as having total concealment. Defel are fu lly visible and gain no concealment against opponents with darkvision.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flame Cannon",",GAW,","R","WP","heavy","l",null,null,null,null,"S",null,"Fire","M",null,"cone 12sq long x 8sq wide, half dam on miss, full-round to reload, tanks weigh 20kg",5,6,null,null,null,null,null,null,3000,15,20,null,null,null,"flame cannon","flame cannons",null,null,null,null,null,null,null,null,null,"Man trap",",SaV,",8000,19,"s","man trap","man traps",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",113,{"$error":"#VALUE!"},""]
[1,{"$f":"Stealth-5","v":-2},{"$f":"B116+5","v":3},null,null,null,null,null,null,"Umbaran","GoI",{"$f":"J116","v":"Umbaran"},null,2,-2,null,2,null,"Basic","Umbarese",null,"m",11,16,45,70,90,6,"Darkvision","Stealthy",null,null,null,"Gather Information",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Persistant","Endurance","worse",null,null,null,null,"Reroll any Endurance check, but ther result of the reroll must be accepted, even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade launcher",",SECR,","R","WP","heavy","m",null,null,null,null,null,null,"Slashing","M",null,"2-square burst",4,6,null,null,null,null,"in",null,500,5,"Grenade, frag",null,null,{"$f":"IF(EP116=\"R\",IF(EQ116<>\"EWP\",ER116,\"pistols\"),\"\")","v":"heavy"},"grenade launcher","grenade launchers",null,null,null,null,null,null,null,null,null,"Manual trigger",",TFU,",100,0.1,"f","manual trigger","manual triggers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",114,{"$error":"#VALUE!"},""]
[2,{"$f":"Stealth","v":3},8,null,null,null,null,null,null,"Utai","TotG","Utai",null,null,2,null,null,-2,"Utapese",null,null,"s",null,null,null,null,null,5,"Animal Handler","Cooperative","Low-Light Vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Persistent",null,null,null,null,null,null,"Can reroll an Endurance check.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"HH-15 projectile launcher",",WEB,","R","WP","heavy","l",null,null,null,null,"S",null,"Energy","M",null,"1-square splash, penetration 10",6,6,null,null,null,null,null,null,2000,12,"Antiarmor Missile",1,null,{"$f":"IF(EP117=\"R\",IF(EQ117<>\"EWP\",ER117,\"pistols\"),\"\")","v":"heavy"},"HH-15 projectile launcher","HH-15 projectile launchers",null,null,null,null,null,null,null,null,null,"MDS-50 medisensor",",TotG,",75,0.1,"f","MDS-50 medisensor","MDS-50 medisensors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",115,{"$error":"#VALUE!"},""]
[3,{"$f":"Stealth+5","v":8},13,null,null,null,null,null,null,"Verpine","UR",{"$f":"J118","v":"Verpine"},null,null,null,null,null,null,"Basic","Verpine",null,"m",5,10,41,61,81,6,"Heightened Awareness","Verpine Communication",null,null,null,{"$f":"IF(OR(TMechanics=\"Yes\",STMechanics=\"Yes\"),\"Mechanics\",\"\")","v":""},null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,"pistols","Verpine shatter gun",null,null,null,null,null,null,null,null,null,null,null,"Persuasive","Persuasion","worse",null,null,null,null,"May choose to reroll any Persuasion check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Light concussion missile launcher",",TotG,","R","WP","heavy","l",null,null,null,null,"S",null,"Slashing","M",null,"2-square splash",4,10,null,null,null,null,null,null,4000,18,"Light Concussion Missile",1,null,{"$f":"IF(EP118=\"R\",IF(EQ118<>\"EWP\",ER118,\"pistols\"),\"\")","v":"heavy"},"light concussion missile launcher","light concussion missile launcher",null,null,null,null,null,null,null,null,null,"Mechanical interface visor",",KotOR,",1250,0.5,"f","mechanical interface visor","mechanical interface visors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",116,{"$error":"#VALUE!"},""]
[4,{"$f":"Stealth+10","v":13},18,null,null,null,null,null,null,"Vultan","JATM","Vultan",null,null,null,2,-2,null,"Basic","Dromnyr",null,"m",null,null,null,null,null,6,"Bonus Trained Skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pheromonal Communication",null,null,null,null,null,null,"Can communicate with other members of same tribe by creating a scent that those with pheromonal Communication or Scent can detect, but only those of the same tribe can understand; Max rnage of 20 squares",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Merr-Sonn PLX-2M",",RECG,","R","WP","heavy","l",null,null,null,null,"S",null,"Energy","M",null,"3-square burst radius, seeking mode",8,6,null,null,null,null,null,null,2250,"(48)",null,null,null,"heavy",{"$f":"(EN119)","v":"Merr-Sonn PLX-2M"},{"$f":"FR119&\"s\"","v":"Merr-Sonn PLX-2Ms"},null,null,null,null,null,null,null,null,null,"Medical interface visor",",KotOR,",1500,0.5,"f","medical interface visor","medical interface visors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",117,{"$error":"#VALUE!"},""]
[5,{"$f":"Stealth+10","v":13},18,null,null,null,null,null,null,"Vurk","CWCS","Vurk",null,-2,2,null,null,2,"Basic","Semblan",null,"m",7,15,31,50,70,6,"Breathe Underwater","Expert Swimmer","Placid","Nomads","Swim Speed (4)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pheromonal Sensor",null,null,null,null,null,null,"May choose to reroll any Perception checks to sense deceptions or sense influence, but the result of the reroll must be accepted even if it is worse; underwater, may instead reroll and keep the better result",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mini-proton torpedo launcher",",RECG,","R","WP","heavy","l",null,null,null,null,"S",null,"Energy","M",null,"2-square blast radius or single target mode",6,10,null,null,null,null,null,null,1500,8,"Mini-proton torpedo",4,null,"heavy",{"$f":"LOWER(EN120)","v":"mini-proton torpedo launcher"},{"$f":"FR120&\"s\"","v":"mini-proton torpedo launchers"},null,null,null,null,null,null,null,null,null,"Medical kit",",SECR,",600,20,"s","medical kit","medical kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",118,{"$error":"#VALUE!"},""]
[6,{"$f":"Stealth+10","v":13},18,null,null,null,null,null,null,"Weequay","LECG","Weequay",null,null,2,-2,null,-2,"Sriluurian",null,null,"m",13,18,50,75,90,6,"Pheromonal Communication","Natural Armor",null,null,null,null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pheromone Acclimation",null,null,null,null,null,null,"Gain a +5 species bonus to Fortitude Defense against the pheromones of other Falleen",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Missile launcher",",SECR,","R","WP","heavy","l",null,null,null,null,"S",null,"bludgeoning","M",null,"Area effect",6,6,0,null,null,null,null,null,1500,10,"Magazine",4,null,{"$f":"IF(EP121=\"R\",IF(EQ121<>\"EWP\",ER121,\"pistols\"),\"\")","v":"heavy"},"missile launcher","missile launchers",null,null,null,null,null,null,null,null,null,"Medical kit, miniaturized","Unknown",1100,10,"s","miniaturized medical kit","miniaturized medical kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",119,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Whiphid","TFU","Whiphid",4,null,null,-2,-2,null,"Whiphid",null,null,"l",11,16,85,100,250,6,"Insulating Fur","Scent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws",{"$f":"\"1d\"&MIN(12,UnarmedDieIncreases*2+6)","v":"1d6"},"slashing",null,null,null,null,null,null,"Pheromones",null,null,null,null,null,null,"As a standard action, make a special attack against adjacent creature (character level + Charisma modifier vs. Fortitude Defense). If the attack succeeds, the target moves -1 step down the condition track. Instead of falling into unconsciousness at -5 steps, it instead becomes friendly in attitude. A failed attack renders the target immune to pheromones for 24 hours",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Missile launcher, E-web",",TFU,","R","WP","heavy","h",null,null,null,null,"S",null,"bludgeoning","M",null,"Area effect",6,6,0,null,null,null,null,null,9500,42,"Missile",1,null,{"$f":"IF(EP122=\"R\",IF(EQ122<>\"EWP\",ER122,\"pistols\"),\"\")","v":"heavy"},"E-web missile launcher","E-web missile launcher",null,null,null,null,null,null,null,null,null,"Medpac",",SECR,",100,1,"d","medpac","medpacs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",120,{"$error":"#VALUE!"},""]
["Weapons List",null,null,null,null,null,null,null,null,"Wookiee","SECR","Wookiee",4,-2,2,null,-2,-2,"Shyriiwook","Basic (understand only)",null,"m",13,18,301,351,400,6,"Rage","Expert Climber","Intimidating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rifles","bowcaster","advanced melee","Ryyk blade",null,null,null,null,null,null,null,null,null,"Physically Intimidating",null,null,null,null,null,null,"May use Strength modifier instead of Charisma modifier to make Persuasion checks to intimidate others",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mortar launcher",",GAW,","R","WP","heavy","l",null,null,null,null,"S",null,"Slashing","M",null,"Arc, cannot be used at PB, treat weapon as being 20sq in air for LOS & cover, shells identical to grenades",4,6,null,null,null,null,null,null,2500,20,null,null,null,null,"mortar launcher","mortar launchers",null,null,null,null,null,null,null,null,null,"Memory implant",",KotOR,",2000,null,"f","memory implant","memory implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",121,{"$error":"#VALUE!"},""]
["Weapon#","Column",null,null,null,null,null,null,null,"Wroonian","SaV","Wroonian",null,2,-2,null,null,null,"Basic","Wroonian",null,"m",null,null,null,null,null,6,"Skills",null,null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Physically Intimidating",null,null,null,null,null,null,"Yuzzem use their Strength modifier instead of their Charisma modifier for Persuasion checks made to intimidate others",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tactical tractor beam",",GAW,","R","WP","heavy","l",null,null,null,null,"S",null,"Energy","M",null,"if on tripod treat as one size smaller, can only affect Huge or smaller, can move 10sq or hurl 10sq (target takes dam = size of hurled object CR 254), 2nd crewmember stan to regulate power or -2 atk",3,6,null,null,null,null,null,null,8000,25,null,null,null,null,"tactical tractor beam","tactical tractor beams",null,null,null,null,null,null,null,null,null,"Mesh tape",",SECR,",5,0.5,"f","mesh tape","rolls of mesh tape",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",122,{"$error":"#VALUE!"},""]
[{"$f":"Weapon1","v":"Blaster pistol"},{"$f":"COLUMN(Weapon1)","v":5},"Weapon1Accessories",null,null,null,null,null,null,"Yarkora","TFU","Yarkora",null,-2,null,null,2,2,"Basic","Yarkora",null,"m",11,19,65,95,125,6,"Confusion","Deceptive","Streetwise",null,null,null,null,null,"Gather Information",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Placid",null,null,null,null,null,null,"Once per encounter, as a free action, remove one Fear effect currently effecting you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Pistols --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Microlab","UR",1800,0.8,"f",{"$f":"LOWER(GC125)","v":"microlab"},{"$f":"GH125&\"s\"","v":"microlabs"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",123,{"$error":"#VALUE!"},""]
[{"$f":"Weapon2","v":"Unarmed"},{"$f":"COLUMN(Weapon2)","v":15},"Weapon2Accessories",null,null,null,null,null,null,"Yevetha","GAW","Yevetha",2,null,null,null,null,-2,"Yevethan",null,null,"m",6,12,45,67,81,6,"Mechanical Aptitude","Xenophobia",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws","1d6","slashing",null,null,null,null,null,null,"Poison Claws",null,null,null,null,null,null,"Living targets damaged by claw attack are poisoned by an attack roll (1d20 + Savrip's character level) against Fortitude Defense to move -1 step down the condition track",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ascension gun",",GAW,","R","WP","pistols","m",null,null,"3d8",null,"S",null,"Energy","M",null,"swif to switch modes, spd 12 sq up as vertical tether or zipline, lift 720 kg, in ascension mode range is 30sq, -5 Stealth to conceal, 2 uses of synthrope",3,8,null,null,null,null,"in",null,1200,2,50,null,null,null,"ascension gun","ascension guns",null,null,null,null,null,null,null,null,null,"Motion sensing visor",",KotOR,",2500,0.5,"f","motion sensing visor","motion sensing visors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",124,{"$error":"#VALUE!"},""]
[{"$f":"Weapon3","v":""},{"$f":"COLUMN(Weapon3)","v":25},"Weapon3Accessories",null,null,null,null,null,null,"Yuuzhan Vong","SECRLECG","Yuuzhan Vong",2,null,null,null,-2,null,"Yuuzhan Vong",null,null,"m",12,18,41,61,76,6,"Force Immunity","Technophobic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"simple","Amphistaff",null,null,null,null,null,null,null,null,null,null,null,"Poison Resistance",null,null,null,null,null,null,"+5 species bonus to Fortitude Defense to resist the effects of poison",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Black-powder pistol","UR","R","WP","pistols","s",null,null,null,null,"S",null,"Piercing","C","Rare","Full-round action to reload",2,4,null,null,null,null,"in",null,200,1.4,"Black-Powder Pistol Shot",1,1,"pistols","black-powder pistol",{"$f":"FR127&\"s\"","v":"black-powder pistols"},null,null,null,null,null,null,null,null,null,"Nerve reinforcement implant",",KotOR,",5000,null,"f","nerve reinforcement implant","nerve reinforcement implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",125,{"$error":"#VALUE!"},""]
[{"$f":"Weapon4","v":""},{"$f":"COLUMN(Weapon4)","v":35},"Weapon4Accessories",null,null,null,null,null,null,"Yuzzem","GAW","Yuzzem",4,null,null,null,-2,-2,"Yuzz",null,null,"l",9,16,41,60,80,6,"Physically Intimidating","Scent","Expert Climber",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"bite","1d8","piercing","claws","1d8","slashing",null,null,null,"Predator's Heritage",null,null,null,null,null,null,"+2 bonus to damage rolls against a target that has been damaged since the beginning of the Kerkoiden's last turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BlasTech DH-23",",CWCS,","R","WP","pistols","s",null,null,"Yes",null,"S",null,"Energy","R",null,null,3,6,null,null,null,null,null,null,500,1,"Power Pack",100,null,{"$f":"IF(EP128=\"R\",IF(EQ128<>\"EWP\",ER128,\"pistols\"),\"\")","v":"pistols"},"BlasTech DH-23","BlasTech DH-23s",null,null,null,null,null,null,null,null,null,"Neural band",",KotOR,",3500,0.5,"f","neural band","neural bands",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",126,{"$error":"#VALUE!"},""]
[{"$f":"Weapon5","v":""},{"$f":"COLUMN(Weapon5)","v":45},"Weapon5Accessories",null,null,null,null,null,null,"Zabrak","SECR","Zabrak",null,null,null,null,null,null,"Basic","Zabrak",null,"m",9,15,45,56,70,6,"Heightened Awareness","Superior Defenses",null,null,null,null,null,null,null,null,null,null,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prehensile Tail",null,null,null,null,null,null,"Effectively hold (but not wield) a Small or smaller item with tail; may hold a Medium or larger item, considered encumbered and carrying a heavy load",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BlasTech DT-12",",CWCS,","R","WP","pistols","m",null,null,"Yes",null,"S",null,"Energy","M",null,null,4,6,null,null,null,null,"in",null,900,2,"Power Pack",50,null,"pistols","BlasTech DT-12","BlasTech DT-12s",null,null,null,null,null,null,null,null,null,"Nightsister robes",",JATM,",null,1,"d",{"$f":"GC129","v":"Nightsister robes"},{"$f":"GH129","v":"Nightsister robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",127,{"$error":"#VALUE!"},""]
[{"$f":"Weapon6","v":""},{"$f":"COLUMN(Weapon6)","v":55},"Weapon6Accessories",null,null,null,null,null,null,"Zeltron","LECG","Zeltron",null,null,null,null,-2,2,"Basic",null,null,"m",12,19,50,65,80,6,"Zeltron Pheromones","Zeltron Empathy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Presence Sense",null,null,null,null,null,null,"When making a Survival check to track a living creature, an Anzat gains a species bonus equal to the quarry's Force Point total.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol",",SECR,","R","WP","pistols","s",null,null,"Yes",null,"S",null,"Energy","R",null,null,3,6,null,null,null,null,null,null,500,1,"Power Pack",100,null,"pistols","blaster pistol","blaster pistols",null,null,null,null,null,null,null,null,null,"Ooglith Masquer",",WEB,",0,0.5,"f","ooglith masquer","ooglith masquers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",128,{"$error":"#VALUE!"},""]
[null,null,null,null,null,null,null,null,null,"Zygerrian","GAW","Zygerrian",null,null,2,null,-2,null,"Basic",null,null,"m",10,17,40,61,81,6,"Iron Will","Strength of Conviction",null,null,null,null,null,null,null,null,null,null,null,null,2,null,null,null,null,null,"Martial Arts I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Primitive",null,null,null,null,null,null,"Do not gain Weapon Proficiency (pistols, rifles, heavy weapons) as starting feats at 1st level",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, bluebolt",",LECS,","R","WP","pistols","m",null,null,"Yes",null,"S",null,"Energy","M",null,"Can stun from 8 squares, but uses two charges",3,8,null,null,null,null,null,null,850,1.6,"Power Pack",50,1,"pistols","bluebolt blaster pistol","bluebolt blaster pistols",null,null,null,null,null,null,null,null,null,"Panic ring","GoI",300,0,"f",{"$f":"LOWER(GC131)","v":"panic ring"},{"$f":"GH131&\"s\"","v":"panic rings"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;",129,{"$error":"#VALUE!"},""]
["Jet Pack Speeds",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"EndRaceTable","Quick",null,null,null,null,null,null,"Gain +1 to speed.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, heavy",",SECR,","R","WP","pistols","m",null,null,"Yes",null,"S",null,"Energy","M",null,null,3,8,null,null,null,null,"in",null,750,1.3,"Power Pack",50,null,"pistols","heavy blaster pistol","heavy blaster pistols",null,null,null,null,null,null,null,null,null,"Personal field shelter",",GAW,",500,1.5,"t","personal field shelter","personal field shelters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ137=\"EWP\",EN137&\";\",\"\")","v":""},{"$f":"IF(IC132<>\"\",IC132&ID133,ID133)","v":"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"}]
["Jet Pack",6,null,null,null,null,null,null,null,"Ebruchi",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick Energy",null,null,null,null,null,null,"Once per encounter, as a swift action, gain +2 to Dexterity-based skill checks and increase speed to 8 squares for as many rounds as Aleena's Constitution modifier, then move -1 step along the condition track",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, hold-out",",SECR,","R","WP","pistols","t",null,null,null,null,"S",null,"Energy","I",null,"+5 Stealth to conceal",3,4,null,null,null,null,"in",null,300,0.5,"Energy Cell",6,null,"pistols","hold-out blaster","hold-out blasters",null,null,null,null,null,null,null,null,null,"Personal multitool","UR",100,0.2,"f","personal multitool","personal multitools",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Jet Pack, Arakyd Hush-About",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick healing",null,null,null,null,null,null,"At the end of an encounter, regain hit points equal to 1d4 + Constitution modifier (minimum 1).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, sidearm",",GAW,","R","WP","pistols","s",null,null,"3d6",null,"S",null,"Energy","M",null,"must reset trigger as swif if use Rapid Shot",3,6,null,null,null,null,null,null,400,1,250,null,null,null,"sidearm blaster pistol","sidearm blaster pistols",null,null,null,null,null,null,null,null,null,"Personal translator","UR",2000,0.2,"f","personal translator","personal translators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Jet Pack, Arakyd Hush-About, miniaturized",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quick Reflexes","Initiative","worse",null,null,null,null,"A Shistavanen can reroll any Initiative check, but the result of the reroll must be accepted even if it is worse.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, snap shot",",LECS,","R","WP","pistols","t",null,null,null,null,"S",null,"Energy","I",null,"+5 to Stealth checks to conceal",3,6,null,null,null,null,null,null,250,1,"Power Pack",1,1,{"$f":"IF(EP135=\"R\",IF(EQ135<>\"EWP\",ER135,\"pistols\"),\"\")","v":"pistols"},"snap shot blaster pistol","snap shot blaster pistols",null,null,null,null,null,null,null,null,null,"Plasma bridge",",GAW,",12500,700,"l","plasma bridge","plasma bridges",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Jet Pack, miniaturized",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Radiation Resistance",null,null,null,null,null,null,"+2 species bonus to Fortitude Defense against radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, sporting",",SECR,","R","WP","pistols","s",null,null,"Yes",null,"S",null,"Energy","L",null,null,3,4,null,null,null,null,"acc",null,300,1,"Power Pack",100,null,{"$f":"IF(EP136=\"R\",IF(EQ136<>\"EWP\",ER136,\"pistols\"),\"\")","v":"pistols"},"sporting blaster pistol","sporting blaster pistols",null,null,null,null,null,null,null,null,null,"Plastent","UR",300,2.7,"t","plastent","plastents",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Jet Pack, reduced power repulsorlift",4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage",null,null,null,null,null,null,"May enter a rage once a day, gaining +2 bonus to melee attack rolls and damage rolls, but unable to use skills requiring concentration and patience; lasts 5 + Constitution rounds, and moves character -1 persistent step along the condition track until 10 minutes of relaxed recuperation have passed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster pistol, Theed Arms S-5",",SECR,","R","WP","pistols","m",null,null,"Yes",null,"S",null,"Energy","M",null,"Inbuit ascension gun and dart launcher",3,8,null,null,null,null,null,null,1000,1.5,"Power Pack",50,null,{"$f":"IF(EP137=\"R\",IF(EQ137<>\"EWP\",ER137,\"pistols\"),\"\")","v":"pistols"},"S-5 heavy blaster pistol (ascension gun)","S-5 heavy blaster pistols (ascension guns)",null,null,null,null,null,null,null,null,null,"Pocket scrambler",",SECR,",400,0.5,"f","pocket scrambler","pocket scramblers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Jet Pack, repulsorlift",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reactive Claw",null,null,null,null,null,null,"May make a single melee attack with natural weapons as a swift action upon dealing damage with a melee attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster, subrepeating",",SaV,","R","WP","pistols","m",null,null,null,null,null,"A","Energy","M",null,null,3,6,null,null,null,null,null,true,750,2,"Power Pack",50,1,{"$f":"IF(EP138=\"R\",IF(EQ138<>\"EWP\",ER138,\"pistols\"),\"\")","v":"pistols"},"subrepeating blaster","subrepeating blasters",null,null,null,null,null,null,null,null,null,"Portable beacon","UR",1500,6.8,"s",{"$f":"LOWER(GC138)","v":"portable beacon"},{"$f":"GH138&\"s\"","v":"portable beacons"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,"Sting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resilient Physiology",null,null,null,null,null,null,"A Gen'Dai's Damage Threshold is considered doubled when determining whether the Gen'Dai is killed by an attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster, wrist","GoI","R","WP","pistols","t",null,null,null,null,"S",null,"Energy","I",null,null,3,4,null,null,null,null,"in",null,800,0.5,"Power Cell",1,1,"pistols","wrist blaster",{"$f":"FR139&\"s\"","v":"wrist blasters"},null,null,null,null,null,null,null,null,null,"Portable computer",",SECR,",5000,2,"t","portable computer","portable computers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Natural Attack Die Size",null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resistant",null,null,null,null,null,null,"Gain a +2 species bonus to Fortitude Defense against poison, disease, radiation, and other hazards that target physiology",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bryar pistol",",TFU,","R","WP","pistols","m",null,null,null,null,"S",null,"Energy","L",null,null,3,4,null,null,null,null,"acc",null,1350,3,"Power Pack",100,null,{"$f":"IF(EP140=\"R\",IF(EQ140<>\"EWP\",ER140,\"pistols\"),\"\")","v":"pistols"},"Bryar pistol","Bryar pistols",null,null,null,null,null,null,null,null,null,"Power generator",",SECR,",750,15,"s","power generator","power generators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,"Bite","Claw","Gore","Slam",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Roll",null,null,null,null,null,null,"Travel in a straight line at double speed while rolled in a ball; -5 penalty to Perception while rolling",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crossbow, repeating",",GAW,","R","WP","simple","m",null,null,null,null,"S",null,"Piercing","C",null,null,1,8,null,null,null,null,null,null,400,1.2,10,null,null,null,"repeating crossbow","repeating crossbows",null,null,null,null,null,null,null,null,null,"Power generator, miniaturized","Unknown",1250,7.5,"s","miniaturized power generator","miniaturized power generators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[1,1,1,1,1,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Roller",null,null,null,null,null,null,"As a swift action, increase base speed by 4, but can take only move, withdraw, catch a second wind, drop an item, recover, and run actions; swift action to end",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Czerka Adjudicator",",CWCS,","R","WP","pistols","t",null,null,null,null,"S",null,"Piercing","L",null,null,2,4,null,null,null,null,null,null,325,0.5,"Pistol Clip",4,null,{"$f":"IF(EP142=\"R\",IF(EQ142<>\"EWP\",ER142,\"pistols\"),\"\")","v":"pistols"},"Czerka Adjudicator","Czerka Adjudicators",null,null,null,null,null,null,null,null,null,"Power pack",",SECR,",25,0.1,"f","power pack","power packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[2,2,1,2,1,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scavenger",null,null,null,null,null,null,"Whenever damaging a droid or vehicle with an ion weapon, add half level as an ion bonus to damage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darter","GoI","R","WP","pistols","m",null,null,null,null,"S",null,"Piercing","L",null,"Can deliver poisons",null,null,1,null,null,null,null,null,150,3,"Dart",1,1,"pistols","darter",{"$f":"FR143&\"s\"","v":"darters"},null,null,null,null,null,null,null,null,null,"Power recharger",",SECR,",100,1,"d","power recharger","power rechargers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[3,3,2,3,2,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scent",null,null,null,null,null,null,{"$f":"\"Withing \"&10+IF(AND(Race=\"Ewok\",Feats!M388>0),10,0)&\" squares, ignore concealment and cover for purposes of Perception checks; no penalty from poor visibility when tracking\"","v":"Withing 10 squares, ignore concealment and cover for purposes of Perception checks; no penalty from poor visibility when tracking"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DX-2 Disruptor pistol",",TFU,","R","WP","pistols","m",null,null,null,null,"S",null,"Energy","I",null,"Treats target's damage threshold as 5 points lower",3,6,null,null,null,null,null,null,3000,3,"Power Pack",10,null,{"$f":"IF(EP144=\"R\",IF(EQ144<>\"EWP\",ER144,\"pistols\"),\"\")","v":"pistols"},"DX-2 Disruptor pistol","DX-2 Disruptor pistols",null,null,null,null,null,null,null,null,null,"Propulsion Pack",",RECG,",200,10,"s","propulsion pack","propulsion packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[4,4,3,4,3,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scholarly Inclination",null,null,null,null,null,null,"At 1st level, a Mrlssi gains anyone trained Knowledge skill as a bonus skill.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gee-Tech 12 Defender",",CWCS,","R","WP","pistols","t",null,null,null,null,null,null,"Energy","I",null,null,3,4,null,null,null,null,"in",null,400,0.25,"Power Pack",2,null,{"$f":"IF(EP145=\"R\",IF(EQ145<>\"EWP\",ER145,\"pistols\"),\"\")","v":"pistols"},"Gee-Tech 12 Defender","Gee-Tech 12 Defenders",null,null,null,null,null,null,null,null,null,"Proximity flare",",GAW,",50,0.5,"f",{"$f":"LOWER(GC145)","v":"proximity flare"},{"$f":"GH145&\"s\"","v":"proximity flares"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ156=\"EWP\",EN156&\";\",\"\")","v":""},"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[5,6,4,6,4,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sensor Cones",null,null,null,null,null,null,"A Gotal can use the Sense Force and Sense Surroundings applications of the Use the Force skill untrained.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heavy slugthrower pistol","UR","R","WP","pistols","m",null,null,null,null,"S",null,"Piercing","R",null,"-1 penalty to attack with Double Attack, Triple Attack, or Rapid Shot ",2,8,null,null,null,null,null,null,400,2.1,"Ammo Clip",8,1,"pistols","heavy slugthrower pistol",{"$f":"FR146&\"s\"","v":"heavy slugthrower pistols"},null,null,null,null,null,null,null,null,null,"Radiation detector",",GAW,",20,0,"f",{"$f":"LOWER(GC146)","v":"radiation detector"},{"$f":"GH146&\"s\"","v":"radiation detectors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[6,8,6,8,6,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Serpentine",null,null,null,null,null,null,"By coiling their serpentine bodies, Sluissi are able to make long jumps without getting a running start. Sluissi are always considered to have a running start for Jump checks. They also gain a +5 stability bonus when making grapple checks against the Trip feat.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ion pistol",",SECR,","R","WP","pistols","s",null,null,null,null,"S",null,"Energy (ion)","L",null,"Half damage to non-droids",3,{"$f":"IF(Feats!$M$70>0,8,6)","v":6},null,null,null,null,null,null,250,1,"Power Pack",30,null,{"$f":"IF(EP147=\"R\",IF(EQ147<>\"EWP\",ER147,\"pistols\"),\"\")","v":"pistols"},"ion pistol","ion pistols",null,null,null,null,null,null,null,null,null,"Ration pack",",SECR,",5,0.1,"f","ration pack","ration packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[7,6,8,6,8,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shadow Swiftness",null,null,null,null,null,null,"If a Nelvaanian begins its turn with concealment from a target or with the target unaware of it, the Nelvaanian does not provoke attacks of opportunity when moving through the target's threatened spaces until the end of its turn.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Merr-Sonn Model 434",",CWCS,","R","WP","pistols","m",null,null,"Yes",null,"S",null,"Energy","R",null,null,3,8,null,null,null,null,null,null,650,1.2,"Power Pack",50,null,"pistols","Merr-Sonn Model 434","Merr-Sonn Model 434s",null,null,null,null,null,null,null,null,null,"Redirection crystal","GoI",500,0,"f",{"$f":"LOWER(GC148)","v":"redirection crystal"},{"$f":"GH148&\"s\"","v":"redirection crystals"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[8,6,6,6,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shapeshift",null,null,null,null,null,null,"Alter appearance at will, gaining a +10 species bonus on Deception checks made to disguise appearance. Disguise appearance as full-round action with no penalty",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Needler",",KotOR,","R","WP","pistols","s",null,null,null,null,"S",null,"Piercing","L",null,null,2,4,null,null,null,null,"in",null,650,1,"Ammunition Clip",null,null,"pistols","needler","needlers",null,null,null,null,null,null,null,null,null,"Regenerative implant",",KotOR,",4250,null,"f","regenerative implant","regenerative implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[9,6,6,6,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skilled Grappler",null,null,null,null,null,null,"+5 Species bonus to grab attacks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse-wave pistol",",KotOR,","R","WP","pistols","s",null,null,null,null,"S",null,"Energy","L",null,"+4 damage at point blank",2,6,null,null,null,null,"in",null,200,1,"Power Pack",100,null,"pistols","pulse-wave pistol","pulse-wave pistols",null,null,null,null,null,null,null,null,null,"Repulsor boots","UR",200,2,"t",{"$f":"LOWER(GC150)","v":"repulsor boots"},{"$f":"GH150&\"s\"","v":"repulsor bootss"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,"Sting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills","Persuasion","worse",null,null,null,null,{"$f":"Race&\"s can reroll a Persuasion check, but must accept the result of the second roll, even if it is worse than the first\"","v":"Humans can reroll a Persuasion check, but must accept the result of the second roll, even if it is worse than the first"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ripper",",KotOR,","R","WP","pistols","s",null,null,null,null,"S",null,"Slashing","L",null,"Deals 1d4 damage when exceeds damage threshold",2,4,null,null,null,null,"in",null,750,1,"Ammunition Clip",10,null,"pistols","ripper","rippers",null,null,null,null,null,null,null,null,null,"Repulsor hitch","UR",100,3,"t",{"$f":"LOWER(GC151)","v":"repulsor hitch"},{"$f":"GH151&\"s\"","v":"repulsor hitchs"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Natural Attack Die Num",null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sneaky","Stealth","worse",null,null,null,null,"May reroll any Stealth check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slugthrower pistol",",SECR,","R","WP","pistols","s",null,null,null,null,"S",null,"Piercing","L",null,null,2,6,null,null,null,null,null,null,250,1.4,"Pistol Clip",10,null,"pistols","slugthrower pistol","slugthrower pistols",null,null,null,null,null,null,null,null,null,"Repulsor pad",",TFU,",200,6,"s","repulsor pad","repulsor pads",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,"Bite","Claw","Gore","Slam",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Social Cunning",null,null,null,null,null,null,"May use Wisdom instead of Charisma modifier for Deception and Persuasion skills",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Snare pistol","GoI","R","WP","pistols","m",null,null,"Yes (1d4",null,"S",null,"Bludgeoning","L",null,"Can grapple, Pin and Trip",null,null,null,null,null,null,null,null,600,2,"Snare Pistol Cartridge",2,1,"pistols","snare pistol",{"$f":"FR153&\"s\"","v":"snare pistols"},null,null,null,null,null,null,null,null,null,"Restraining bolt","Unknown",5,null,"f","restraining bolt","restraining bolts",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[1,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Soothing Voice","Persuasion","worse",null,null,null,null,"May choose to reroll any Persuasion check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sonic disruptor",",KotOR,","R","WP","pistols","s",null,null,null,null,"S",null,"Energy (sonic)","I",null,"Fires once per round, cannot be deflected",2,6,null,null,null,null,null,null,1000,1,"Power Pack",10,null,{"$f":"IF(EP154=\"R\",IF(EQ154<>\"EWP\",ER154,\"pistols\"),\"\")","v":"pistols"},"sonic disruptor","sonic disruptors",null,null,null,null,null,null,null,null,null,"Riot shield",",TotG,",500,6,"s","riot shield","riot shields",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[2,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Soup Drinking",null,null,null,null,null,null,{"$f":"\"As a swift action once per round, an Anzat can use its proboscis to drain energy from a grabbed target, moving the target -1 step on the condition track as a persistent condition and granting the Anzat +\"&5+INT(CharacterLevel/2)&\" bonus hit points. If the target survives, the persistent condition is removed after 8 hours of rest.\"","v":"As a swift action once per round, an Anzat can use its proboscis to drain energy from a grabbed target, moving the target -1 step on the condition track as a persistent condition and granting the Anzat +9 bonus hit points. If the target survives, the persistent condition is removed after 8 hours of rest."},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sonic pistol",",KotOR,","R","WP","pistols","s",null,null,null,null,"S",null,"Energy (sonic)","L",null,"Cannot be deflected",2,6,null,null,null,null,null,null,900,1,"Power Pack",100,null,{"$f":"IF(EP155=\"R\",IF(EQ155<>\"EWP\",ER155,\"pistols\"),\"\")","v":"pistols"},"sonic pistol","sonic pistols",null,null,null,null,null,null,null,null,null,"Saddle, riding","UR",125,4,"t",{"$f":"LOWER(GC155)","v":"saddle, riding"},{"$f":"GH155&\"s\"","v":"saddle, ridings"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[3,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spatial Awareness",null,null,null,null,null,null,"May ignore the effects of cover and concealment when using Perception against any target within 10 squares",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sonic pistol, heavy",",KotOR,","R","WP","pistols","m",null,null,null,null,"S",null,"Energy (sonic)","L",null,"Cannot be deflected",2,8,null,null,null,null,null,null,1250,1,"Power Pack",50,null,{"$f":"IF(EP156=\"R\",IF(EQ156<>\"EWP\",ER156,\"pistols\"),\"\")","v":"pistols"},"heavy sonic pistol","heavy sonic pistols",null,null,null,null,null,null,null,null,null,"Saddle, war","UR",250,6,"s",{"$f":"LOWER(GC156)","v":"saddle, war"},{"$f":"GH156&\"s\"","v":"saddle, wars"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[4,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Special Equipment",null,null,null,null,null,null,"Require protective goggles outside natural atmosphere or blind; require antiox breath mask or suffocates",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sonic stunner",",TotG,","R","WP","pistols","t",null,null,"Only",null,null,null,"Energy (sonic)","I",null,null,3,6,null,null,null,null,null,null,450,1,"Power Pack",100,null,{"$f":"IF(EP157=\"R\",IF(EQ157<>\"EWP\",ER157,\"pistols\"),\"\")","v":"pistols"},"sonic stunner","sonic stunner",null,null,null,null,null,null,null,null,null,"Security kit",",SECR,",750,1,"d","security kit","security kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[5,1,1,1,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Special Equipment (Defel)",null,null,null,null,null,null,"The eyes of Defel have evolved in such a way that they can see only in the ultraviolet spectrum. Defel that leave Af'EI must wear special ultraviolet visors to see in normal light. Without such a visor, a Defel is considered blind (see \"Blindness\" on page 254 of the Saga Edition core rulebookJ. An ultraviolet visor costs 2,000 credits. A Defel character begins play with th is item at no cost.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stun pistol","UR","R","WP","pistols","s",null,null,"Yes (3d6)",null,"S",null,"Energy","L",null,"20-square range",null,null,null,null,null,null,null,null,550,1,"Power Pack",50,1,"special","stun pistol",{"$f":"FR158&\"s\"","v":"stun pistols"},null,null,null,null,null,null,null,null,null,"Sensor pack",",SECR,",1500,9,"s","sensor pack","sensor packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[6,1,1,1,1,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Special Equipment (Gand)",null,null,null,null,null,null,"Require breathing apparatus outside natural atmosphere or suffocate, require transliterator or can speak only Gand",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Rifles --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sensor pack, miniaturized","Unknown",2000,4.5,"t","miniaturized sensor pack","miniaturized sensor packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[7,2,1,2,1,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Special Equipment (Skakoan)",null,null,null,null,null,null,"Require a pressure suit outside native atmosphere or takes 1d6 damge per round and suffocates",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BlasTech 500 \"ESPO\"",",CWCS,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","M",null,"-2 penalty when used in single-shot mode",3,8,null,null,null,null,"in",null,100,4.5,"Power Pack",50,null,{"$f":"IF(EP160=\"R\",IF(EQ160<>\"EWP\",ER160,\"pistols\"),\"\")","v":"rifles"},"BlasTech 500 \"ESPO\"","BlasTech 500 \"ESPO\"s",null,null,null,null,null,null,null,null,null,"Sensory implant",",KotOR,",2500,null,"f","sensory implant","sensory implants",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[8,3,2,3,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Special Equipment (Ubese)",null,null,null,null,null,null,"Require breath mask or suffocate; voice modulator masks ubese's gender",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blastech 500 riot gun",",RECG,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","M",null,"-1 to attack in single shot mode, +2 with autofire",3,8,null,null,null,null,null,null,1200,2.2000000000000002,"Power Pack",50,1,"rifles",{"$f":"(EN161)","v":"Blastech 500 riot gun"},{"$f":"FR161&\"s\"","v":"Blastech 500 riot guns"},null,null,null,null,null,null,null,null,null,"Shield cage","GoI",10000,20,"s",{"$f":"LOWER(GC161)","v":"shield cage"},{"$f":"GH161&\"s\"","v":"shield cages"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[9,4,3,4,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spring step",null,null,null,null,null,null,"When using the High Jump or Long Jump applications of the Jump skill, reduce the number of squares required for a running start by 2.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"BlasTech DLT-20A",",CWCS,","R","WP","rifles","l",null,null,null,null,"S","A","Energy","M",null,null,3,10,null,null,null,null,"acc",null,1300,6.7,"Power Pack",30,null,{"$f":"IF(EP162=\"R\",IF(EQ162<>\"EWP\",ER162,\"pistols\"),\"\")","v":"rifles"},"BlasTech DLT-20A","BlasTech DLT-20As",null,null,null,null,null,null,null,null,null,"Shipsuit","UR",200,1,"d",{"$f":"LOWER(GC162)","v":"shipsuit"},{"$f":"GH162&\"s\"","v":"shipsuits"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Startle",null,null,null,null,null,null,"Once per encounter, as a reaction to being attacked, make a Deception check against the target's Will Defense. If successful, the attacker takes a -5 penalty on the attack roll",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine",",SECR,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","R",null,null,3,8,null,null,null,null,"in",true,900,2.2000000000000002,"Power Pack",50,null,"rifles","blaster carbine","blaster carbines",null,null,null,null,null,null,null,null,null,"Signal wand","UR",300,0.2,"f",{"$f":"LOWER(GC163)","v":"signal wand"},{"$f":"GH163&\"s\"","v":"signal wands"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Natural Attack Type and Column Number",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stoic",null,null,null,null,null,null,"Any creature attempting to use the Sense Motive application of the Perception skill on a Krevaaki takes a -5 penalty on the skill check",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine (no stock)",",SECR,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","R",null,"No retractable stock",3,8,null,null,null,null,"in",null,850,2.2000000000000002,"Power Pack",50,null,"rifles","blaster carbine","blaster carbines",null,null,null,null,null,null,null,null,null,"Silver robes",",JATM,",null,1,"d",{"$f":"LOWER(GC164)","v":"silver robes"},{"$f":"GH164","v":"silver robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Bite",2,"piercing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Streetwise",null,null,null,null,null,null,"Gather Information is a class skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine, double-barreled",",LECS,","R","WP","rifles","m",null,null,"Yes",null,"S",null,"Energy","R",null,"Double-shot (auto) mode with swift action",3,8,null,null,null,null,"in",null,1200,1.9,"Power Pack",50,1,"rifles","double-barreled blaster carbine","double-barreled blaster carbines",null,null,null,null,null,null,null,null,null,"Sith apprentice's robes",",JATM,",null,1,"d",{"$f":"GC165","v":"Sith apprentice's robes"},{"$f":"GH165","v":"Sith apprentice's robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Claw",3,"slashing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength of Conviction",null,null,null,null,null,null,"Zygerrians can use their Charisma modifier in place of their Wisdom modifier when calculating Will Defense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine, hunting",",LECS,","R","WP","rifles","m",null,null,"Yes",null,"S",null,"Energy","R",null,"Deals d10s on a critical",3,8,null,null,null,null,"in",null,1000,2.1,"Power Pack",50,1,"rifles","hunting blaster carbine","hunting blaster carbines",null,null,null,null,null,null,null,null,null,"Sith battle harness",",JATM,",5000,90,"m",{"$f":"GC166","v":"Sith battle harness"},{"$f":"GH166&\"s\"","v":"Sith battle harnesss"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Gore",4,"piercing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Strength surge",null,null,null,null,null,null,"Once per encounter, can rerall one Strength-based ability or skill check, doubling the character's Strength modifier (minimum +1), or can add 2 to a single damage roll on a successful melee attack, when Strength normally adds to the roll. This does not apply when Weapon Finesse is used.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine, repeating",",KotOR,","R","WP","rifles","l",null,null,"Yes",null,null,"A","Energy","M",null,null,3,10,null,null,null,null,"in",null,2000,6,"Power Pack",30,null,"rifles","repeating blaster carbine","repeating blaster carbines",null,null,null,null,null,null,null,null,null,"Sith lord's robes",",JATM,",null,1,"d",{"$f":"GC167","v":"Sith lord's robes"},{"$f":"GH167","v":"Sith lord's robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Slam",5,"bludgeoning",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stronger By Age",null,null,null,null,null,null,"Physical attributes increase with age, but mental attributes do not increase",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster carbine, sporting",",LECS,","R","WP","rifles","m",null,null,"Yes",null,"S",null,"Energy","R",null,"Not treated as inaccurate when wielded with two hands",3,8,null,null,null,null,"in",null,1000,2.6,"Power Pack",100,1,"rifles","sporting blaster carbine","sporting blaster carbines",null,null,null,null,null,null,null,null,null,"Sith master's robes",",JATM,",null,1,"d",{"$f":"GC168","v":"Sith master's robes"},{"$f":"GH168","v":"Sith master's robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Sting",6,"piercing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sturdy",null,null,null,null,null,null,"Herglics are solidly built and literally have tough skin. This trait lets them ignore punishment that might knock other beings flat. Whenever a Herglic catches a second wind, he or she regains a number of additional hit points equal to 5 + one-half its level.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle",",SECR,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","R",null,null,3,8,null,null,null,null,null,true,1000,4.5,"Power Pack",50,null,"rifles","blaster rifle","blaster rifles",null,null,null,null,null,null,null,null,null,"Sith robes",",JATM,",null,1,"d",{"$f":"GC169","v":"Sith robes"},{"$f":"GH169","v":"Sith robes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Tail",7,"bludgeoning",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Subterranean","Perception","worse",null,null,null,null,"May reroll Perception checks, but must keep the second roll; darkvision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle (no stock)",",SECR,","R","WP","rifles","m",null,null,"Yes",null,"S","A","Energy","R",null,"No retractable stock",3,8,null,null,null,null,null,null,900,4.5,"Power Pack",50,null,"rifles","blaster rifle","blaster rifles",null,null,null,null,null,null,null,null,null,"Sonar mapper","UR",400,1,"d",{"$f":"LOWER(GC170)","v":"sonar mapper"},{"$f":"GH170&\"s\"","v":"sonar mappers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Tail Slam",8,"bludgeoning",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Superior Defenses",null,null,null,null,null,null,"Zabrak receive a +1 bonus to all of their defenses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, assault",",KotOR,","R","WP","rifles","l",null,null,"Yes",null,"S","A","Energy","M",null,null,3,8,null,null,null,null,"acc",null,1750,5,"Power Pack",50,null,"rifles","assault blaster rifle","assault blaster rifles",null,null,null,null,null,null,null,null,null,"Sound sponge",",TFU,",3500,1,"d","sound sponge","sound sponges",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Supreme Stability",null,null,null,null,null,null,"Cannot be tripped or knocked prone",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, commando special",",KotOR,","R","WP","rifles","m",null,null,null,null,"S","A","Energy","M",null,null,3,10,null,null,null,null,null,null,1250,3.3,"Power Pack",25,null,"rifles","commando special rifle","commando special rifles",null,null,null,null,null,null,null,null,null,"Spacer's chest",",SaV,",200,10,"s","spacer's chest","spacer's chests",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Size Strength and Dex modifiers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Survival Instinct","Survival","worse",null,null,null,null,"May reroll any Survival check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, heavy",",SECR,","R","WP","rifles","l",null,null,"Yes",null,"S","A","Energy","M",null,null,3,10,null,null,null,null,"in",null,2000,6,"Power Pack",30,null,"rifles","heavy blaster rifle","heavy blaster rifles",null,null,null,null,null,null,null,null,null,"Spy bug",",LECG,",1300,0.3,"f","spy bug","spy bugs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Size","Str","Con","Dex",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim Speed (4)",null,null,null,null,null,null,"Can move at 4 squares while swimming",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, heavy assault",",LECS,","R","WP","rifles","l",null,null,null,null,"S","A","Energy","M",null,"Deals d12s on a critical hit",3,10,null,null,null,null,null,null,3000,7,"Power Pack",50,1,"rifles","heavy assault blaster rifle","heavy assault blaster rifles",null,null,null,null,null,null,null,null,null,"Stealth field generator",",KotOR,",5000,0.2,"f","stealth field generator","stealth field generators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[1,-8,null,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim Speed (6)",null,null,null,null,null,null,"Can move at 6 squares while swimming",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, heavy variable",",GAW,","R","WP","rifles","l",null,null,"3d6",null,"S",null,"Energy","C",null,"3d8 dam x10 shots, 3d10 dam x 20 shots, swif to switch modes, spd 12 sq up as vertical tether or zipline, lift 720 kg, in ascension mode range is 30sq, -5 Stealth to conceal, 2 uses of synthrope",3,6,null,null,null,null,"in",null,2250,6.5,500,null,null,null,"heavy variable blaster rifle","heavy variable blaster rifles",null,null,null,null,null,null,null,null,null,"Subelectronic converter",null,23000,null,"f",{"$f":"LOWER(GC175)","v":"subelectronic converter"},{"$f":"GH175&\"s\"","v":"subelectronic converters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[2,-6,null,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Target Awareness",null,null,null,null,null,null,"Take no distance penalties on Perception checks made to notice targets up to 50 squares away",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, sniper","Unknown","R","WP","rifles","l",null,null,null,null,"S",null,"Energy","M",null,null,3,8,null,null,null,null,"acc",null,1200,5.5,"Power Pack",50,null,{"$f":"IF(EP176=\"R\",IF(EQ176<>\"EWP\",ER176,\"pistols\"),\"\")","v":"rifles"},"sniper rifle","sniper rifle",null,null,null,null,null,null,null,null,null,"Subsonic field emitter","UR",120,0.2,"f",{"$f":"LOWER(GC176)","v":"subsonic field emitter"},{"$f":"GH176&\"s\"","v":"subsonic field emitters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[3,-4,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tech Savvy",null,null,null,null,null,null,"A Squib can reroll any Knowledge (technology) check, but the result of the reroll must be accepted even if it is worse. A Squib is not limited to common knowledge when making an untrained Knowledge (technology) check.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, sniper (SaV)",",SaV,","R","WP","rifles","l",null,null,null,null,"S",null,"Energy","M",null,null,3,10,null,null,null,null,"acc",null,2000,8,"Power Pack",10,1,{"$f":"IF(EP177=\"R\",IF(EQ177<>\"EWP\",ER177,\"pistols\"),\"\")","v":"rifles"},"sniper blaster rifle","sniper blaster rifles",null,null,null,null,null,null,null,null,null,"Surgery kit",",SECR,",1000,10,"s","surgery kit","surgery kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[4,-2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Technophobic",null,null,null,null,null,null,"Do not gain Weapon Proficiency (pistols, rifles, heavy weapons) as starting feats at 1st level",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, sporting",",SECR,","R","WP","rifles","m",null,null,"Yes",null,"S",null,"Energy","L",null,null,3,6,null,null,null,null,"acc",null,800,4,"Power Pack",50,null,{"$f":"IF(EP178=\"R\",IF(EQ178<>\"EWP\",ER178,\"pistols\"),\"\")","v":"rifles"},"sporting blaster rifle","sporting blaster rifles",null,null,null,null,null,null,null,null,null,"Surveillance detector","GoI",450,0.5,"f",{"$f":"LOWER(GC178)","v":"surveillance detector"},{"$f":"GH178&\"s\"","v":"surveillance detectors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tentacles",null,null,null,null,null,null,"Krevaaki use their two dominant tentacles like the arms and hands of a humanoid . Krevaaki ga in a +2 species bonus to Climb checks and a +2 species bonus to grapple checks.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster rifle, variable",",GAW,","R","WP","rifles","m",null,null,"3d4",null,"S","A","Energy","M",null,"3d6 dam x5 shots, 3d8 dam x10 shots",3,4,null,null,null,null,null,null,1300,5,500,null,null,null,"variable blaster rifle","variable blaster rifles",null,null,null,null,null,null,null,null,null,"Surveillance tagger","GoI",450,0.5,"f",{"$f":"LOWER(GC179)","v":"surveillance tagger"},{"$f":"GH179&\"s\"","v":"surveillance taggers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[6,8,8,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tinkerer",null,null,null,null,null,null,"When a Chadra-Fan repairs or jury-rigs a droid or a device using a Mechanics check, the droid or device regains an additional 1d8 hit points.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blaster, light repeating",",SECR,","R","WP","rifles","l",null,null,null,null,null,"A","Energy","M",null,null,3,8,null,null,null,null,null,null,1200,6,"Power Pack",30,null,{"$f":"IF(EP180=\"R\",IF(EQ180<>\"EWP\",ER180,\"pistols\"),\"\")","v":"rifles"},"light repeating blaster","light repeating blasters",null,null,null,null,null,null,null,null,null,"Syntherope (45 meters)",",SECR,",20,2.5,"t","syntherope","coils of syntherope",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[7,16,16,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Triple Vision",null,null,null,null,null,null,"Once per encounter, aim with a single swift action",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bryar rifle",",TFU,","R","WP","rifles","m",null,null,null,null,"S",null,"Energy","L",null,null,3,8,null,null,null,null,"in",null,1350,3,"Power Pack",50,null,{"$f":"IF(EP181=\"R\",IF(EQ181<>\"EWP\",ER181,\"pistols\"),\"\")","v":"rifles"},"Bryar rifle","Bryar rifles",null,null,null,null,null,null,null,null,null,"Targeting beacon",",GAW,",300,0.1,"f",{"$f":"LOWER(GC181)","v":"targeting beacon"},{"$f":"GH181&\"s\"","v":"targeting beacons"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[8,24,24,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Uncanny Tracker",null,null,null,null,null,null,"Survival is a class skill for Shistavanens.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concussion rifle","UR","R","WP","rifles","l",null,null,null,null,"S",null,"Energy (sonic)","R","Rare","Attack vs. Fortitude to knock prone",2,10,null,null,null,null,null,null,1800,2.1,"Power Pack",25,1,"rifles","concussion rifle",{"$f":"FR182&\"s\"","v":"concussion rifles"},null,null,null,null,null,null,null,null,null,"Targeting scope, enhanced low light",",SECR,",1000,1.2,"d","enhanced low-light targeting scope","enhanced low-light targeting scopes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[9,32,32,-4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unique Physiology",null,null,null,null,null,null,"Givin have sealed exoskeletons and do not breathe in a conventional sense. They are immune to the effects of vacuum and to the effects of inhaled chemicals and poisons.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Czerka Adventurer",",CWCS,","R","WP","rifles","m",null,null,null,null,"S",null,"Piercing","R",null,null,2,10,null,null,null,null,"acc",null,360,4,"Rifle Clip",25,null,{"$f":"IF(EP183=\"R\",IF(EQ183<>\"EWP\",ER183,\"pistols\"),\"\")","v":"rifles"},"Czerka Adventurer","Czerka Adventurers",null,null,null,null,null,null,null,null,null,"Targeting scope, standard",",SECR,",100,0.2,"f","targeting scope","targeting scopes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verpine Communication",null,null,null,null,null,null,"A Verpine can mentally communicate with any Verpine within a 1-kilometer range.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DC-19 \"Stealth\" Carbine",",WEB,","R","WP","rifles","m",null,null,null,null,"S",null,"Energy","M","Rare","Silent operation, invisible shot mode (10 shots)",3,8,null,null,null,null,null,null,3500,5,"Power Pack",10,1,{"$f":"IF(EP184=\"R\",IF(EQ184<>\"EWP\",ER184,\"pistols\"),\"\")","v":"rifles"},"DC-19 \"stealth\" carbine","DC-19 \"stealth\" carbines",null,null,null,null,null,null,null,null,null,"Tool kit",",SECR,",250,1,"d","tool kit","tool kits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Gender",{"$f":"IF(CharacterGender<>\"\",INDEX(GenderTable,MATCH(CharacterGender,GenderList,0),2),\"it\")","v":"he"},{"$f":"IF(CharacterGender<>\"\",INDEX(GenderTable,MATCH(CharacterGender,GenderList,0),3),\"its\")","v":"his"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visually striking",null,null,null,null,null,null,"Character's appearance is visually surprising or stunning. The character's Charisma bonus is doubled when using the Persuasion skill on Humans, near-Humans, and similar humanoids (such as Twi'leks).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DXR-6 Disruptor rifle",",TFU,","R","WP","rifles","l",null,null,null,null,"S",null,"Energy","I",null,"Treats target's damage threshold as 5 points lower",3,8,null,null,null,null,null,null,3500,6,"Power Pack",10,null,{"$f":"IF(EP185=\"R\",IF(EQ185<>\"EWP\",ER185,\"pistols\"),\"\")","v":"rifles"},"DXR-6 Disruptor rifle","DXR-6 Disruptor rifles",null,null,null,null,null,null,null,null,null,"Toxin detector","GoI",700,0.5,"f",{"$f":"LOWER(GC185)","v":"toxin detector"},{"$f":"GH185&\"s\"","v":"toxin detectors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Male","he","his",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Warrior Culture","Knowledge (tactics)","worse",null,null,null,null,"Taungs can reroll any Knowledge (tactics) check, but the result of the reroll must be accepted even if it is worse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy lance (plasma bolt)",",RECG,","R","WP","rifles","l",null,null,null,null,null,null,"Piercing and Energy","R",null,"If trained in Ride, can wield one-handed whilst mounted, otherwise -1 to attack",2,8,null,null,null,null,null,null,3500,5,"Power Pack",50,1,"rifles",{"$f":"LOWER(EN186)","v":"energy lance (plasma bolt)"},{"$f":"FR186&\"s\"","v":"energy lance (plasma bolt)s"},null,null,null,null,null,null,null,null,null,"Transliterator",",SaV,",100,null,"f","transliterator","transliterators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Female","she","her",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Warrior's Awareness",null,null,null,null,null,null,"Once per encounter as a swift action, gain the benefit of Uncanny Dodge I or II until the beginning of next turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flechette launcher",",TFU,","R","WP","rifles","l",null,null,null,null,"S",null,"Piercing","M",null,"1-square splash",3,8,null,null,null,null,"in",null,1100,5,"Flechette Cluster",4,null,{"$f":"IF(EP187=\"R\",IF(EQ187<>\"EWP\",ER187,\"pistols\"),\"\")","v":"rifles"},"flechette launcher","flechette launchers",null,null,null,null,null,null,null,null,null,"Triangulation visor",",GAW,",1400,0.5,"f",{"$f":"LOWER(GC187)","v":"triangulation visor"},{"$f":"GH187&\"s\"","v":"triangulation visors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Hermaphrodite","it","its",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weapon Familiarity",null,null,null,null,null,null,"Treat the lanvarok as a simple weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Incinerator rifle",",TFU,","R","WP","rifles","m",null,null,null,null,"S",null,"Energy","M",null,null,3,6,null,null,null,null,null,null,3500,5,"Power Pack",20,null,{"$f":"IF(EP188=\"R\",IF(EQ188<>\"EWP\",ER188,\"pistols\"),\"\")","v":"rifles"},"incinerator rifle","incinerator rifles",null,null,null,null,null,null,null,null,null,"Ubese breathing filter (year's supply)",",SaV,",200,null,"f","years supply of Ubese breathing filters","years supply of Ubese breathing filters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["Eunich","he","his",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Xenophobia",null,null,null,null,null,null,"Yevetha have an intense distrust of all species other than their own, and gain a +2 species bonus to Will Defense against Persuasion checks made to improve the ir attitude by any creature of a different species",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Interchangeable Weapom System",",GAW,","R","WP","rifles","m",null,null,"3d8",null,"S","A","Energy","M",null,"switch weapon types as stan",3,8,null,null,null,null,null,null,4500,5,null,null,null,null,"interchangeable weapom system","interchangeable weapom systems",null,null,null,null,null,null,null,null,null,"Ubese voice modulator",",SaV,",null,null,"f","voice modulator","voice modulators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
["None","it","its",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zeltron Pheromones",null,null,null,null,null,null,"A Zeltron gains a +5 species bonus on Persuasion checks made to change the attitudes of of other creatures. This bonus doesn't apply to other Zeltrons",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Interchangeable Weapon System, Anti-armor",",GAW,","R","WP","rifles","m",null,null,null,null,"S",null,"Slashing","C",null,"grenade launcher w/3-sq burst & treat as Heavy weapon",4,6,null,null,null,null,null,null,4500,5,1,null,null,null,"anti-armor interchangeable weapon system","anti-armor interchangeable weapon systems",null,null,null,null,null,null,null,null,null,"Universal energy cage",",JATM,",20000,3000,"l",{"$f":"LOWER(GC190)","v":"universal energy cage"},{"$f":"GH190&\"s\"","v":"universal energy cages"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"--- Beast Traits ---",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Interchangeable Weapon System, Sniper",",GAW,","R","WP","rifles","m",null,null,null,null,"S",null,"Energy","C",null,"includes targeting scope, -2 at unmodified PB",3,10,null,null,null,null,"acc",null,4500,5,null,null,null,null,"sniper interchangeable weapon system","sniper interchangeable weapon systems",null,null,null,null,null,null,null,null,null,"Utility belt",",SECR,",70,0.6,"f","utility belt","utility belts",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ambush",null,null,null,null,null,null,"The beast deals an additional 2d6 points of damage with its natural weapons against an enemy that is flat-footed or that is denied its Dexterity bonus.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ion carbine",",KotOR,","R","WP","rifles","m",null,null,null,null,"S","A","Energy (ion)","R",null,null,3,8,null,null,null,null,"in",null,800,3,"Power Pack",30,null,{"$f":"IF(EP192=\"R\",IF(EQ192<>\"EWP\",ER192,\"pistols\"),\"\")","v":"rifles"},"ion carbine","ion carbines",null,null,null,null,null,null,null,null,null,"Utility belt, miniaturized","Unknown",140,0.3,"f","utility belt (miniaturized)","utility belts (miniaturized)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Constrict",null,null,null,null,null,null,"If the beast successfully grapples an enemy, it can use the Crush and Pin feats as normal. When crushing, however, the beast deals damage equal to 2d6 + its Strength modifier + half its beast class level rounded down.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ion rifle",",SECR,","R","WP","rifles","m",null,null,null,null,"S",null,"Energy (ion)","R",null,"Half damage to non-droids",3,8,null,null,null,null,{"$f":"IF(Feats!$M$70>0,\"\",\"in\")","v":"in"},null,800,3.1,"Power Pack",20,null,{"$f":"IF(EP193=\"R\",IF(EQ193<>\"EWP\",ER193,\"pistols\"),\"\")","v":"rifles"},"ion rifle","ion rifles",null,null,null,null,null,null,null,null,null,"Vacuum mask",",KotOR,",650,0.3,"f","vacuum mask","vacuum masks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ206=\"EWP\",EN206&\";\",\"\")","v":""},"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Devour",null,null,null,null,null,null,"If the beast hits with its bite attack against a target two size categories or more smaller than itself, it can automatically make a grapple check with its bite attack at its full bonus (even if it has already taken a full-round action). If the grapple check is successful, the beast can begin devouring its target, and each round the target is in the beast's mouth, the beast deals damage equal to 1d8 + its Strength modifier + half its beast class level rounded down. If the target reaches 0 hit points, it is swallowed by the beast and continues to take 1d6 points of acid damage each round.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Micro grenade launcher",",SaV,","R","WP","rifles","m",null,null,null,null,"S",null,null,"I",null,"2-square burst",2,6,null,null,null,null,null,null,2500,3,"Micro Grenade",1,4,{"$f":"IF(EP194=\"R\",IF(EQ194<>\"EWP\",ER194,\"pistols\"),\"\")","v":"rifles"},"micro grenade launcher","micro grenade launchers",null,null,null,null,null,null,null,null,null,"Vacuum survival pouch",",GAW,",800,1,"d",{"$f":"LOWER(GC194)","v":"vacuum survival pouch"},{"$f":"GH194&\"s\"","v":"vacuum survival pouchs"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ207=\"EWP\",EN207&\";\",\"\")","v":""},"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ferocious",null,null,null,null,null,null,"The beast can reroll a failed attack with one of its natural weapons.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse-wave rifle",",KotOR,","R","WP","rifles","m",null,null,null,null,"S","A","Energy","R",null,"+5 damage at point blank",2,8,null,null,null,null,"in",null,550,4,"Power Pack",50,null,{"$f":"IF(EP195=\"R\",IF(EQ195<>\"EWP\",ER195,\"pistols\"),\"\")","v":"rifles"},"pulse-wave rifle","pulse-wave rifles",null,null,null,null,null,null,null,null,null,"Veridicator","GoI",4000,0.1,"f",{"$f":"LOWER(GC195)","v":"veridicator"},{"$f":"GH195&\"s\"","v":"veridicators"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ208=\"EWP\",EN208&\";\",\"\")","v":""},"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pack Hunter",null,null,null,null,null,null,"The beast gives a +4 bonus instead of a +2 bonus when using the aid another action.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rail detonator gun",",TFU,","R","WP","rifles","l",null,null,null,null,"S",null,"Piercing","M",null,"1-square splash",3,8,null,null,null,null,null,null,1900,5,"Special Explosive Canister",10,null,{"$f":"IF(EP196=\"R\",IF(EQ196<>\"EWP\",ER196,\"pistols\"),\"\")","v":"rifles"},"rail detonator gun","rail detonator guns",null,null,null,null,null,null,null,null,null,"Videorecorder",",SECR,",50,0.1,"f","videorecorder","videorecorders",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ210=\"EWP\",EN210&\";\",\"\")","v":""},{"$f":"IF(IC196<>\"\",IC196&ID197,ID197)","v":"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Poison",null,null,null,null,null,null,"The beast delivers poison through a bite, a claw, or a sting natural weapon attack. If the beast deals damage to a living ta rget, the target is also poisoned. If the poison succeeds on an attack roll (1d20+ 10) against  the target's Fortitude Defense, the target moves -1 step along the condition track. A target moved to the bottom of the condition track by the poison is immobilized but not un conscious. The poison attacks each round until cured with a successful DC 5, 10,15, or 20 (select one) Treat Injury check.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scatter gun",",GAW,","R","WP","rifles","m",null,null,null,null,"S",null,"Piercing","L",null,"3d8 dam PB, 2d8 Short, none @ M or L range, shells weigh 0.1kg",3,8,null,2,8,null,"in",null,275,4,10,null,null,null,"scatter gun","scatter guns",null,null,null,null,null,null,null,null,null,"Vid-vox scrambler","GoI",3400,0.5,"f",{"$f":"LOWER(GC197)","v":"vid-vox scrambler"},{"$f":"GH197&\"s\"","v":"vid-vox scramblers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pounce",null,null,null,null,null,null,"When long jumping, the beast does not require a running start for jumps of 4 squares or fewer and does not double the Jump DC when doing so (see page 68 of the Saga Edition core rulebook). lf the beast successfully jumps into or adjacent to a target enemy's square, the beast can make an immediate attack against the target. If the attack is successful, the beast can attempt to trip the target (as if using the Trip feat on page 88 of the Saga Edition core rulebook) as a free action that does not provoke attacks of opportunity.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SG-4 blaster rifle",",RECG,","R","WP","rifles","m",null,null,"2d8",null,"S","A","Energy","M",null,"Half-range in water",3,8,null,null,null,null,null,null,400,5,"Power Pack",50,1,"rifles",{"$f":"(EN198)","v":"SG-4 blaster rifle"},{"$f":"FR198&\"s\"","v":"SG-4 blaster rifles"},null,null,null,null,null,null,null,null,null,"Visual wrist comm",",CWCS,",1300,0.25,"f","visual wrist comm","visual wrist comms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rend",null,null,null,null,null,null,"If the beast hits with both of its claw attacks in the same turn, it rends the enemy for an additional 2d6 points of damage.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SG-4 blaster rifle (underwater)",",RECG,","R","WP","rifles","m",null,null,null,null,"S",null,"Piercing","M",null,"Half-range out of water",2,6,null,null,null,null,null,null,400,5,"Harpoon",1,1,"rifles",{"$f":"(EN199)","v":"SG-4 blaster rifle (underwater)"},{"$f":"FR199&\"s\"","v":"SG-4 blaster rifle (underwater)s"},null,null,null,null,null,null,null,null,null,"Vox Box",",SECR,",200,0.1,"f","vox box","vox boxes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tremorsense",null,null,null,null,null,null,"The beast automatically senses the location of anything that is in contact with the ground and with in 100 squares (no Perception check required).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Slugthrower rifle",",SECR,","R","WP","rifles","m",null,null,null,null,"S","A","Energy","R",null,null,2,8,null,null,null,null,null,null,300,4,"Rifle Clip",20,null,{"$f":"IF(EP200=\"R\",IF(EQ200<>\"EWP\",ER200,\"pistols\"),\"\")","v":"rifles"},"slugthrower rifle","slugthrower rifles",null,null,null,null,null,null,null,null,null,"Water extractor","UR",400,3.2,"t",{"$f":"LOWER(GC200)","v":"water extractor"},{"$f":"GH200&\"s\"","v":"water extractors"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Trip",null,null,null,null,null,null,"If the beast hits with a tail attack, it can attempt to trip an enemy (as if using the Trip feat) as a free action that does not provoke attacks of opportunity.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Snare rifle",",SaV,","R","WP","rifles","m",null,null,"1d6",null,"S",null,"Bludgeoning","L",null,null,null,null,null,null,null,null,null,null,1200,5,"Cartridge",5,1,"rifles","snare rifle","snare rifles",null,null,null,null,null,null,null,null,null,"--Ammunition--",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Camouflage",null,null,null,null,null,null,"The beast's natural coloration changes to mimic its surroundings. The beast ignores its size modifier when it makes Stealth checks.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sonic rifle",",KotOR,","R","WP","rifles","m",null,null,null,null,"S","A","Energy (sonic)","R",null,"Cannot be deflected",2,8,null,null,null,null,null,null,900,5,"Power Pack",50,null,"rifles","sonic rifle","sonic rifles",null,null,null,null,null,null,null,null,null,"Ammo Clip","UR",15,0.1,"f","ammo clip","ammo clips",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fast Healing",null,null,null,null,null,null,"The beast automatically regains 5 (or 10 if the beast is Gargantuan or larger) hit points every round at the end of its turn, up to its normal maximum, until it is killed.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SoroSuub Firelance",",CWCS,","R","WP","rifles","m",null,null,"4d6",null,"S","A","Energy","R",null,null,3,8,null,null,null,null,null,null,1200,2.5,"Power Pack",50,null,"rifles","SoroSuub Firelance","SoroSuub Firelances",null,null,null,null,null,null,null,null,null,"Ammunition Clip",null,20,0.1,"f","ammunition clip","ammunition clips",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Roar",null,null,null,null,null,null,"As a move action, the beast produces a terrifying, rumbling sound and makes a Persuasion check to intimidate (see page 71 of the Saga Edition core rulebook) any enemy target within 6 squares of it. If the attempt succeeds, the target must move away from the beast on the target's next turn, and the target moves -1 step on the condition track. Th is is a mindaffecting effect.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stokhli spray stick",",TFU,","R","WP","rifles","m",null,null,"Only",null,"S",null,"Energy","R",null,"Can grab or grapple",3,8,null,null,null,null,"in",null,14000,4,"Spraymist Canister",80,null,"rifles","Stokhli spray stick","Stokhli spray sticks",null,null,null,null,null,null,null,null,null,"Antiarmor Missile",null,100,2,"t","antiarmor missile","antiarmor missiles",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Scent",null,null,null,null,null,null,"The beast ignores concealment and cover when making Perception checks to notice enemies within 10 squares, and takes no penalty from poor visibility when tracking (see the Survival skill on page 73 of the Saga Edition core rulebook).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Subrepeating blaster","Unknown","R","WP","rifles","m",null,null,null,null,null,"A","Energy","M",null,null,3,6,null,null,null,null,"subrepeating blasters",true,1000,1.7,"Power Pack",50,null,"rifles","subrepeating blaster","subrepeating blasters",null,null,null,null,null,null,null,null,null,"Black-Powder Pistol Shot","UR",5,0,"f","shots (50)",{"$f":"GH205","v":"shots (50)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Screech",null,null,null,null,null,null,"As a swift action, the beast produces a piercing, high-pitched sound. The beast makes an attack roll (1d20+ 10) against the Fortitude Defense of every character within 6 squares of it. If the attack succeeds, the target takes a -5 circumstance penalty against Perception checks and skill checks requiring concentration, and the target has difficulty hearing until the end of the beast's next turn.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Targeting blaster rifle","UR","R","WP","rifles","m",null,null,"Yes",null,"S",null,"Energy","R",null,"Increases d6s to d8s when aiming",3,6,null,null,null,null,"acc",null,1000,4,"Power Pack",50,1,"rifles","targeting blaster rifle",{"$f":"FR206&\"s\"","v":"targeting blaster rifles"},null,null,null,null,null,null,null,null,null,"Bowcaster Quiver",null,50,1,"d","bowcaster quiver","bowcaster quivers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aerobatics",null,null,null,null,null,null,"As part of its move action, a flying beast uses the Tumble ability of the Acrobatics skill (see page 63 of the Saga Edition core rulebook) to fly through a threatened area or the fighting space of an enemy without provoking an attack of opportunity. The beast must make a successful DC 15 Acrobatics check and is considered trained in Acrobatics for the purpose of using this special quality.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Simple Ranged Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Carbonite Cartridge",null,50,1,"d","carbonite cartridge","carbonite cartridges",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Diving Attack",null,null,null,null,null,null,"The flying beast dives sharply to attack an enemy at a lower altitude. When making a Charge attack (see page 152 of the Saga Edition core rulebook. In addition to the competence bonus granted by the charge attack, the beast gains a + 1 circumstance bonus to its attack roll (up to a +5 total circumstance bonus) for every square the flying beast moves downward. Additionally, the beast can use a move action after resolving the charge attack. Until the end of its next turn, the beast takes a -2 penalty to its Reflex Defense because of the charge action.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bow",",SECR,","R","WP","simple","m",null,null,null,null,"S",null,"Piercing","C",null,null,1,6,null,null,null,null,null,null,300,1.4,"Quiver",10,null,{"$f":"IF(EP208=\"R\",IF(EQ208<>\"EWP\",ER208,\"pistols\"),\"\")","v":"simple"},"bow","bows",null,null,null,null,null,null,null,null,null,"Chemical Cartridge",null,200,4,"t","chemical cartridge","chemical cartridges",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Electroshock",null,null,null,null,null,null,"When in water or underwater, the beast produces a short-range electrical jolt. As a standard action, the beast makes an area attack (1d20+ 10) centered on one of its own squares against the Fortitude Defense of all creatures in adjacent squares. If the attack is successful, the target takes 4d6 points of energy damage. If unsuccessful, the target takes half damage.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crossbow","UR","R","WP","simple","m",null,null,null,null,"S",null,"Piercing","C",null,null,1,8,null,null,null,null,null,null,300,1.8,"Crossbow Bolt",1,1,"pistols","crossbow",{"$f":"FR209&\"s\"","v":"crossbows"},null,null,null,null,null,null,null,null,null,"Crossbow Bolt","UR",20,0.6,"f","bolts (10)",{"$f":"GH209","v":"bolts (10)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ink Cloud",null,null,null,null,null,null,"When in water or underwater, as a swift action, the beast produces an inky substance, which expands out from the creature in all directions at a rate of 1 square per round, up to a 3-square radius. The cloud grants concealment to characters within or behind it. Additionally, the beast makes an attack roll (1d20+5) against the Fortitude Defense of water-breathing creatures within the cloud. If the attack succeeds, the target takes 1d6 points of damage and moves -1 step on the condition track. If the attack fails, the target takes half damage and does not move on the condition track.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy ball",",SECR,","R","WP","simple","t",null,null,null,null,"S",null,"Energy","L","Rare",null,2,8,null,null,null,null,null,null,20,0.25,null,null,null,{"$f":"IF(EP210=\"R\",IF(EQ210<>\"EWP\",ER210,\"pistols\"),\"\")","v":"simple"},"energy ball","energy balls",null,null,null,null,null,null,null,null,null,"Dart","GoI",0,0,"f","darter dart","darter darts",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Icy Shock",null,null,null,null,null,null,"When the beast succeeds with a melee attack using its natural weapon and the attack deals damage greater than the target's damage threshold, the target takes an additional 5 points of damage and moves -1 step on the condition track. Targets with the arctic species trait are immune to this special quality.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, adhesive",",KotOR,","R","WP","simple","t",null,null,null,null,null,null,"Energy","R",null,"Immobilising",0,0,null,null,null,null,null,null,200,0.5,null,null,null,"thrown","adhesive grenade","adhesive grenades",null,null,null,null,null,null,null,null,null,"Energy Cell",null,10,0,"f","energy cell","energy cells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dustball",null,null,null,null,null,null,"The beast can kick up a huge cloud when in dusty, dirty, or sandy terrain. Any square the beast passes through, as well as any adjacent squares, provides concealment until the end of the beast's next turn. The beast can remain stationary, but it must expend a move action to produce the effect. Make an attack roll (1d20+5) against the Fortitude Defense of all targets within the cloud. If the attack is successful, the targets are blinded for as long as they remain in the cloud (see page 254 of the Saga Edition core rulebook).",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, concussion",",RECG,","R","WP","simple","t",null,null,null,null,null,null,"Bludgeoning","M",null,"2-square burst radius",8,6,null,null,null,null,null,null,400,0.5,null,null,null,"simple","concussion grenade",{"$f":"FR212&\"s\"","v":"concussion grenades"},null,null,null,null,null,null,null,null,null,"Flechette Cluster",null,50,0.1,"f","flechette cluster","flechette clusters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rumble",null,null,null,null,null,null,"As a full-round action, the beast violently shakes the ground around it, making an attack roll (1d20+ 10) against the Reflex Defense of all characters on (or under) the ground within 6 squares of the beast. If the attack is successful, standing or sitting targets are knocked prone. If the attack fails, the cost of all movement on or through the ground is doubled until the end of the beast's next turn (or until it is killed or incapacitated). Underground targets caught in a successful rumble attack cannot move. Any target that is knocked prone can get up as a full-round action, but the target is subject to further rumble attacks. The rumble lasts for a number of rounds equal to the beast's Constitution bonus (minimum 21. making an attack each round. The beast can extend the duration with a successful DC 20 Endurance check.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, Cryoban",",KotOR,","R","WP","simple","t",null,null,null,null,null,null,"Energy","R",null,"Reduces speed",3,6,null,null,null,null,null,null,500,0.5,null,null,null,"thrown","CryoBan grenade","CryoBan grenades",null,null,null,null,null,null,null,null,null,"Grenade, frag",null,200,0.5,"f","frag grenade","frag grenades",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Underground Speed",null,null,null,null,null,null,"The beast can move underground, burrowing through dirt and rocky soil but not solid rock. Typically, the beast's speed is 3 squares when moving underground, although you can alter its speed due to the soil conditions.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, EMP",",CWCS,","R","WP","simple","s",null,null,null,null,null,null,"Energy (ion)","R",null,{"$f":"IF(Feats!$M$70>0,\"3-square burst\",\"2-square burst\")","v":"2-square burst"},3,6,null,null,null,null,null,null,500,0.5,"Power Pack",50,null,"thrown","EMP grenade","EMP grenades",null,null,null,null,null,null,null,null,null,"Grenade, ion",null,250,0.5,"f","ion grenade","ion grenades",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Undertow (Subterranean)",null,null,null,null,null,null,"This beast can pull its prey under the surface of the ground. As an attack action, the beast makes an attack against a target's Fortitude Defense. If the attack is successful, the target is pulled below the surface of the ground and moves -1 step on the condition track. The target is unable to take any additional actions until it succeeds on a DC 15 Climb check as a standard action.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, frag",",SECR,","R","WP","simple","t",null,null,null,null,null,null,"Slashing","M",null,"2 square burst",4,6,null,null,null,null,null,null,200,0.5,null,null,null,"thrown","frag grenade","frag grenades",null,null,null,null,null,null,null,null,null,"Grenade, stun",null,250,0.5,"f","stun grenage","stun grenades",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CustomTrait1","v":0},null,null,null,null,null,null,{"$f":"CustomTrait1Desc","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, gas",",RECG,","R","WP","simple","t",null,null,null,null,null,null,null,"M",null,"4-square burst radius",null,null,null,null,null,null,null,null,250,0.5,null,null,null,"simple","gas grenade",{"$f":"FR216&\"s\"","v":"gas grenades"},null,null,null,null,null,null,null,null,null,"Light Concussion Missile",null,800,10,"s","light concussion missile","light concussion missiles",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ234=\"EWP\",EN234&\";\",\"\")","v":"Concealed dart launcher;"},"Concealed dart launcher;Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CustomTrait2","v":0},null,null,null,null,null,null,{"$f":"CustomTrait2Desc","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, ion",",SECR,","R","WP","simple","t",null,null,null,null,null,null,"Energy (ion)","R",null,"2 square burst",4,6,null,null,null,null,null,null,250,0.5,null,null,null,"thrown","ion grenade","ion grenades",null,null,null,null,null,null,null,null,null,"Magazine",null,200,5,"s","magazine","magazines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deck sweeper;","Deck sweeper;Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CustomTrait3","v":0},null,null,null,null,null,null,{"$f":"CustomTrait3Desc","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, radiation",",GAW,","R","WP","simple","t",null,null,null,null,"S",null,"Energy","I",null,"atk v. Fort Def, half dam on miss & effects of Moderate exposure to radiation (CR 255-256)",3,8,null,null,null,null,null,null,500,0.5,null,null,null,null,"radiation grenade","radiation grenades",null,null,null,null,null,null,null,null,null,"Magna Caster Bolt","UR",10,1,"d","Magna caster bolts (10)",{"$f":"GH218","v":"Magna caster bolts (10)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Discblade;","Discblade;Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CustomTrait4","v":0},null,null,null,null,null,null,{"$f":"CustomTrait4Desc","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, remote",",KotOR,","R","WP","simple","t",null,null,null,null,null,null,"Energy","M",null,"Remote detonated, safety features",4,6,null,null,null,null,null,null,300,1,null,null,null,"thrown","remote grenade","remote grenades",null,null,null,null,null,null,null,null,null,"Missile",null,75,1.2,"d","missile","missiles",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flamethrower;","Flamethrower;Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"CustomTrait5","v":0},null,null,null,null,null,null,{"$f":"CustomTrait5Desc","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, smoke",",GAW,","R","WP","simple","t",null,null,null,null,"S",null,null,"R",null,"provides concealment & creates a smoke hazard for 10 rounds (CR 256)",null,null,null,null,null,null,null,null,100,0.5,null,null,null,null,"smoke grenade","smoke grenades",null,null,null,null,null,null,null,null,null,"Pistol Clip",null,20,0.1,"f","pistol clip","pistol clips",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanvarok, Massassi (disc);","Lanvarok, Massassi (disc);Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Grenade, stun",",SECR,","R","WP","simple","t",null,null,"Only",null,null,null,"Energy","R",null,"2 square burst",4,6,null,null,null,null,null,null,250,0.5,null,null,null,"thrown","stun grenade","stun grenades",null,null,null,null,null,null,null,null,null,"Power Cell","GoI",0,0,"f","wrist blaster power cell","wrist blaster power cells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanvarok, Sith;","Lanvarok, Sith;Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Net",",SECR,","R","WP","simple","l",null,null,null,null,"S",null,null,"C",null,"Can grab or grapple",null,null,null,null,null,null,"in",null,25,4.5,null,null,null,{"$f":"IF(EP222=\"R\",IF(EQ222<>\"EWP\",ER222,\"pistols\"),\"\")","v":"simple"},"net","nets",null,null,null,null,null,null,null,null,null,"Power Generator",null,750,15,"s","power generator","power generators",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magna caster;","Magna caster;Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"R-9 flash canister",",JATM,","R","WP","simple","t",null,"Yes",null,null,null,null,"Energy","R",null,null,null,null,null,null,null,null,null,null,100,0.5,null,null,null,"simple","R-9 flash canister",{"$f":"FR223&\"s\"","v":"R-9 flash canisters"},null,null,null,null,null,null,null,null,null,"Power Pack",null,25,0.1,"f","power pack","power packs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neural inhibitor;","Neural inhibitor;Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Razor bug",",LECS,","R","WP","simple","s",null,null,null,null,null,null,"Slashing","I","Rare","Treated as a simple weapon for determining range",2,8,null,null,null,null,null,null,800,0.5,null,null,null,"thrown","razor bug","razor bugs",null,null,null,null,null,null,null,null,null,"Quiver",null,20,0.8,"f","quiver","quivers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse rifle;","Pulse rifle;Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sling",",SECR,","R","WP","simple","s",null,null,null,null,"S",null,"Bludgeoning","C",null,null,1,4,null,null,null,null,null,null,35,0.3,null,null,null,{"$f":"IF(EP225=\"R\",IF(EQ225<>\"EWP\",ER225,\"pistols\"),\"\")","v":"simple"},"sling","slings",null,null,null,null,null,null,null,null,null,"Rifle Clip",null,40,0.2,"f","rifle clip","rifle clips",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Siang lance;","Siang lance;Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Targeting laser",",GAW,","R","WP","simple","t",null,null,null,null,"S",null,"Energy","L",null,"atk roll ignores target's armor bonus to Ref Def, allies gain +2 atk with missile or grenade launcher or vehicle weapon","special",null,null,null,null,null,null,null,50,0.1,null,null,null,null,"targeting laser","targeting lasers",null,null,null,null,null,null,null,null,null,"Snare Pistol Cartridge","GoI",25,1,"d","snare pistol cartridge","snare pistol cartridges",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Squib tensor rifle;","Squib tensor rifle;Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Thermal detonator",",SECR,","R","WP","simple","t",null,null,null,null,null,null,"Energy","I",null,"4 square burst",8,6,null,null,null,null,"in",null,2000,1,null,null,null,"thrown","thermal detonator","thermal detonators",null,null,null,null,null,null,null,null,null,"Special Energy Cell",null,100,0,"f","special energy cell","special energy cells",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verpine shatter gun;","Verpine shatter gun;Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Thud bug",",LECS,","R","WP","simple","s",null,null,"Yes",null,null,null,"Bludgeoning","I","Rare","Treated as a simple weapon for determining range, stun up to Short range",2,8,null,null,null,null,null,null,800,0.5,null,null,null,"thrown","thud bug","thud bugs",null,null,null,null,null,null,null,null,null,"Special Explosive Canister",null,50,0.5,"f","special explosive canister","special explosive canisters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrist rocket launcher;","Wrist rocket launcher;Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Exotic Ranged Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Spraymist Canister",null,100,0.1,"f","spraymist canister","spraymist canisters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Xerrol nightstinger;","Xerrol nightstinger;Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Amphistaff (spit)",",SECR,","R","EWP","Amphistaff","l",null,null,null,null,"S",null,"Special","C","Rare","Poison",null,null,null,null,null,null,null,null,0,2,null,null,null,{"$f":"IF(EP230=\"R\",IF(EQ230<>\"EWP\",ER230,\"pistols\"),\"\")","v":"pistols"},"amphistaff","amphistaffs",null,null,null,null,null,null,null,null,null,"Verpine Shatter Gun Clip","UR",1000,0,"f","Verpine shatter gun clip",{"$f":"GH230&\"s\"","v":"Verpine shatter gun clips"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Aurial blaster",",KotOR,","R","EWP","Aurial blaster","m",null,null,null,null,"S",null,"Energy (sonic)","R",null,"Damages Perception",3,6,null,null,null,null,null,null,2500,1,"Power Pack",50,null,{"$f":"IF(EP231=\"R\",IF(EQ231<>\"EWP\",ER231,\"pistols\"),\"\")","v":"pistols"},"aurial blaster","aurial blasters",null,null,null,null,null,null,null,null,null,"Xerrol Nightstinger Gas Canister","GoI",1000,0,"f","Xerrol nightsinger gas canister",{"$f":"GH231&\"s\"","v":"Xerrol nightsinger gas canisters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Blast cannon",",TFU,","R","EWP","blast cannon","l",null,null,null,null,"S",null,"Energy","M",null,"+1d8 damage adjacent, 1-square splash non-adjacent",3,8,null,null,null,null,"in",null,2000,6,"Power Pack",5,null,{"$f":"IF(EP232=\"R\",IF(EQ232<>\"EWP\",ER232,\"heavy weapons\"),\"\")","v":"heavy weapons"},"CR-1 blast cannon","CR-1 blast cannon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bowcaster",",SECR,","R","EWP","bowcaster","l",null,null,null,null,"S",null,"Energy and Piercing","L","Rare",null,3,10,null,null,null,null,"acc",null,1500,8,"Bowcaster Quiver",10,null,{"$f":"IF(EP233=\"R\",IF(EQ233<>\"EWP\",ER233,\"rifles\"),\"\")","v":"rifles"},"bowcaster","bowcasters",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Concealed dart launcher",",LECS,","R","EWP","concealed dart launcher","s",null,null,"Yes (3d8)",null,"S",null,"Piercing","I",null,"+5 to Stealth checks to conceal",null,null,null,null,null,null,null,null,1900,0.5,"Dart",6,1,{"$f":"IF(EP234=\"R\",IF(EQ234<>\"EWP\",ER234,\"pistols\"),\"\")","v":"pistols"},"concealed dart launcher","concealed dart launchers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Deck sweeper",",SaV,","R","EWP","Deck sweeper","l",null,null,"3d6",null,"S",null,"Energy","R",null,null,null,null,null,null,null,null,null,null,5000,4.5,"Power Pack",5,null,{"$f":"IF(EP235=\"R\",IF(EQ235<>\"EWP\",ER235,\"pistols\"),\"\")","v":"pistols"},"deck sweeper","deck sweepers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Discblade",",JATM,","R","EWP","Discblade","s",null,null,null,null,null,null,"Slashing","C","Rare",null,2,8,null,null,null,null,null,null,2000,1.25,null,null,null,null,"R-9 flash canister",{"$f":"FR236&\"s\"","v":"R-9 flash canisters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Flamethrower",",SECR,","R","EWP","flamethrower","m",null,null,null,null,"S",null,"Fire","M",null,"Area (6 square cone)",3,6,null,null,null,null,null,null,1000,7,"Chemical Cartridge",5,null,"special","flamethrower","flamethrowrs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanvarok, Massassi (disc)",",KotOR,","R","EWP","Lanvarok, Massassi","l",null,null,null,null,"S",null,"Bludgeoning","C","Rare",null,3,4,null,null,null,null,"in",null,250,9.8000000000000007,"Disc",5,null,{"$f":"IF(EP238=\"R\",IF(EQ238<>\"EWP\",ER238,\"simple\"),\"\")","v":"simple"},"Massassi lanvarok","Massassi lanvaroks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lanvarok, Sith",",KotOR,","R","EWP","Lanvarok, Sith","m",null,null,null,null,"S",null,"Bludgeoning","C","Rare",null,3,4,null,null,null,null,"in",null,4000,5.8,"Disc",1,null,{"$f":"IF(EP239=\"R\",IF(EQ239<>\"EWP\",ER239,\"simple\"),\"\")","v":"simple"},"Sith lanvarok","Sith lanvaroks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Magna caster","UR","R","EWP","Magna caster","m",null,null,null,null,"S",null,"Piercing","R",null,"Silent",3,8,null,null,null,null,"acc",null,2000,4,"Magna Caster Bolt",10,1,"pistols","Magna caster",{"$f":"FR240&\"s\"","v":"Magna casters"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neural inhibitor",",SaV,","R","EWP","Neural inhibitor","m",null,null,null,null,"S",null,"Piercing","I",null,null,1,6,null,null,null,null,"in",null,4200,1,null,null,null,{"$f":"IF(EP241=\"R\",IF(EQ241<>\"EWP\",ER241,\"pistols\"),\"\")","v":"pistols"},"neural inhibitor","neural inhibitors",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse rifle",",SaV,","R","EWP","Pulse rifle","m",null,null,null,null,"S",null,"Energy","I",null,"6-square burst, miss deals half damage",2,8,null,null,null,null,null,null,5000,25,"Power Pack",5,null,{"$f":"IF(EP242=\"R\",IF(EQ242<>\"EWP\",ER242,\"rifles\"),\"\")","v":"rifles"},"pulse rifle","pulse rifles",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Siang lance",",RECG,","R",{"$f":"IF(Talents!$M$679>0,\"WP\",\"EWP\")","v":"EWP"},{"$f":"IF(Talents!$M$679>0,\"rifles\",\"Siang lance\")","v":"Siang lance"},"m",null,null,"Yes",null,"S",null,"Energy","I","Rare",null,3,8,null,null,null,null,"acc",null,2000,4,"Power Pack",100,1,"rifles",{"$f":"LOWER(EN243)","v":"siang lance"},{"$f":"FR243&\"s\"","v":"siang lances"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Squib tensor rifle","UR","R","EWP","Squib tensor rifle","m",null,null,null,null,"S",null,"Energy","R","Rare","Attack vs. Fortitude to move -1 step",3,8,null,null,null,null,null,null,10000,7.2,"Power Pack",15,1,"rifles","Squib tensor rifle",{"$f":"FR244&\"s\"","v":"Squib tensor rifles"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Verpine shatter gun","UR","R","EWP","Verpine shatter gun","m",null,null,null,null,"S",null,"Energy","I","Rare","+1d10 on critical, disabled if damaged",3,10,null,null,null,null,"acc",null,15000,1,"Verpine Shatter Gun Clip",50,1,"pistols","Verpine shatter gun",{"$f":"FR245&\"s\"","v":"Verpine shatter guns"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrist rocket launcher",",CWCS,","R","EWP","Wrist rocket launcher","s",null,null,null,null,"S",null,"Bludgeoning","R",null,null,null,null,null,null,null,null,null,null,2500,1,null,null,null,{"$f":"IF(EP246=\"R\",IF(EQ246<>\"EWP\",ER246,\"pistols\"),\"\")","v":"pistols"},"wrist rocket launcher","wrist rocket launchers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Xerrol nightstinger","GoI","R","EWP","Xerrol nightstinger","m",null,null,null,null,"S",null,"Energy","I",null,"Fires invisible shots",3,6,null,null,null,null,null,null,1500,4.5,"Xerrol Nightstinger Gas Canister",5,1,"rifles","Xerrol nightstinger",{"$f":"FR247&\"s\"","v":"Xerrol nightstingers"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Other Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ92=\"EWP\",EN92&\";\",\"\")","v":"Atlatl;"},"Atlatl;Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, antivehicle",",TFU,",null,null,null,null,null,null,null,null,null,null,null,"C",null,null,10,6,null,null,null,null,null,null,1500,0.5,null,null,null,{"$f":"IF(EP249=\"R\",IF(EQ249<>\"EWP\",ER249,\"pistols\"),\"\")","v":""},"antivehicle mine","antivehicle mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ93=\"EWP\",EN93&\";\",\"\")","v":"Blastsword;"},"Blastsword;Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, antivehicle proton",",WEB,",null,null,null,null,null,null,null,null,null,null,null,"C",null,null,null,null,null,null,null,null,null,null,2000,1.5,null,null,null,"","antivehicle proton mine","antivehicle proton mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ8=\"EWP\",EN8&\";\",\"\")","v":""},"Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, flechette",",TFU,",null,null,null,null,null,null,null,null,null,null,null,"C",null,null,8,6,null,null,null,null,null,null,1200,0.5,null,null,null,"","flechette mine","flechette mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ67=\"EWP\",EN67&\";\",\"\")","v":""},"Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, HX2 antipersonnel",",WEB,",null,null,null,null,null,null,null,null,null,null,null,"C",null,null,6,6,null,null,null,null,null,null,750,1,null,null,null,"","HX2 antipersonnel mine","HX2 antipersonnel mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ68=\"EWP\",EN68&\";\",\"\")","v":""},"Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, land",",TFU,",null,null,null,null,null,null,null,null,null,null,null,"C",null,null,8,6,0,null,null,null,null,null,500,0.5,null,null,null,"","land mine","land mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ230=\"EWP\",EN230&\";\",\"\")","v":"Amphistaff (spit);"},"Amphistaff (spit);Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, laser trip",",TFU,",null,null,null,null,null,null,null,null,null,null,"bludgeoning","C",null,null,8,6,0,null,null,null,null,null,700,0.5,null,null,null,"","laser trip mine","laser trip mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ231=\"EWP\",EN231&\";\",\"\")","v":"Aurial blaster;"},"Aurial blaster;Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mine, proximity",",TFU,",null,null,null,null,null,null,null,null,null,null,"bludgeoning","C",null,null,6,6,0,null,null,null,null,null,1500,0.5,null,null,null,"","proximity mine","proximity mines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ232=\"EWP\",EN232&\";\",\"\")","v":"Blast cannon;"},"Blast cannon;Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-- Custom Weapons --",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ233=\"EWP\",EN233&\";\",\"\")","v":"Bowcaster;"},"Bowcaster;"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Custom 1",",SECR,","M","WP","simple","",null,"","","",null,"","","C","","",0,0,0,"","","","",null,0,0,0,0,0,{"$f":"IF(EP257=\"R\",IF(EQ257<>\"EWP\",ER257,\"pistols\"),\"\")","v":""},"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(EQ150=\"EWP\",EN150&\";\",\"\")","v":""},""]
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[null,null,null,null,null,null,null,null,null,"Description","Available","Taken","Times","Page",null,null,null,null,{"$f":"S7&IF(ShowTalentTrees,SoldierSpecialTalentsTree,SoldierSpecialTalents)","v":"Born Leader;Trust;"},{"$f":"T7&SoldierSpecialTalentsPageRef","v":"44;44;"},null,{"$f":"V7&SoldierSpecialTalents","v":"Born Leader;Trust;"},"SA/AO Input",{"$f":"X7","v":""},{"$f":"Y7","v":""},"Defense Input",{"$f":"AA7","v":"0"},null,"Class","Talents",null,{"$f":"AF7","v":"Noble;Scoundrel;"},null,null,null,"Speed Input"]
[null,{"$f":"IF(E7<>\"\",E7,IF(F7<>\"\",F7,IF(G7<>\"\",G7,IF(H7<>\"\",H7))))","v":"Adept Negotiator"},"Jedi","Jedi Consular","Adept Negotiator",null,null,null,null,"Move an enemy down the condition track with a Persuasion check against their Will Defense",{"$f":"IF(Q7=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L7<>\"\",1,0)","v":0},39,null,{"$f":"IF(ShowTalentTrees,IF(D7<>\"\",D7,P6),\"\")","v":""},{"$f":"IF(OR(AD45>0,AD7>0),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L7<>\"\",IF(ISNUMBER(L7),\"\",E7&F7&G7&IF(P7<>\"\",\" (\"&P7&\")\",\"\")),\"\")","v":""},{"$f":"IF(R7<>\"\",R7&\";\"&S8,S8)","v":"Born Leader;Trust;"},{"$f":"IF(R7<>\"\",N7&\";\"&T8,T8)","v":"44;44;"},{"$f":"IF(L7<>\"\",IF(ISNUMBER(L7),\"\",E7&F7&G7),\"\")","v":""},{"$f":"IF(U7<>\"\",U7&\";\"&V8,V8)","v":"Born Leader;Trust;"},null,{"$f":"IF(U7<>\"\",IF(W7=\"Special Actions\",U7&IF(X8<>\"\",\", \",\"\"),\"\")&X8,X8)","v":""},{"$f":"IF(U7<>\"\",IF(W7=\"Att Options\",U7&IF(Y8<>\"\",\", \",\"\"),\"\")&Y8,Y8)","v":""},null,{"$f":"IF(U7<>\"\",IF(Z7=\"Defenses\",U7&IF(AA8<>\"\",\", \",\"\"),\"\")&AA8,AA8)","v":"0"},null,"Jedi",{"$f":"INDEX(ClassTable,MATCH(AC7,ClassList,0),26)-COUNTIF(L$7:L$1315,AC7)","v":0},null,{"$f":"IF(AD7>0,AC7&\";\"&AF8,AF8)","v":"Noble;Scoundrel;"},{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI7)),MID(ClassTalentsTakenList,AI6+1,AI7-AI6-1),\"\"))","v":"Noble"},1,{"$f":"FIND(\";\",ClassTalentsTakenList,1)","v":6}]
[null,{"$f":"IF(E8<>\"\",E8,IF(F8<>\"\",F8,IF(G8<>\"\",G8,IF(H8<>\"\",H8))))","v":"Aggressive Negotiator"},null,null,null,"Aggressive Negotiator",null,null,null,"Whenever you damage an opponent with lightsaber attack, take 10 on Persuasion until end of next turn",{"$f":"IF(AND(Q7=\"Yes\",L7<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 26",null,"",{"$f":"Q7","v":"No"},{"$f":"IF(L8<>\"\",IF(ISNUMBER(L8),\"\",E8&F8&G8&IF(P8<>\"\",\" (\"&P8&\")\",\"\")),\"\")","v":""},{"$f":"IF(R8<>\"\",R8&\";\"&S9,S9)","v":"Born Leader;Trust;"},{"$f":"IF(R8<>\"\",N8&\";\"&T9,T9)","v":"44;44;"},"",{"$f":"IF(U8<>\"\",U8&\";\"&V9,V9)","v":"Born Leader;Trust;"},null,"","",null,{"$f":"IF(U8<>\"\",IF(Z8=\"Defenses\",U8&IF(AA9<>\"\",\", \",\"\"),\"\")&AA9,AA9)","v":"0"},null,"Noble",1,null,{"$f":"IF(AD8>0,AC8&\";\"&AF9,AF9)","v":"Noble;Scoundrel;"},{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI8)),MID(ClassTalentsTakenList,AI7+1,AI8-AI7-1),\"\"))","v":"Scoundrel"},{"$f":"AH7+1","v":2},{"$f":"FIND(\";\",ClassTalentsTakenList,AI7+1)","v":16}]
[null,"Consular's Wisdom",null,null,null,"Consular's Wisdom",null,null,null,"Once/encounter as swift add Wisdom bonus to ally's Will Defense",{"$f":"IF(AND(Q8=\"Yes\",L7<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 26",null,"",{"$f":"Q8","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Scoundrel",1,null,{"$f":"IF(AD9>0,AC9&\";\"&AF10,AF10)","v":"Scoundrel;"},{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI9)),MID(ClassTalentsTakenList,AI8+1,AI9-AI8-1),\"\"))","v":""},{"$f":"AH8+1","v":3},{"$f":"FIND(\";\",ClassTalentsTakenList,AI8+1)","v":{"$error":"#VALUE!"}}]
[null,"Force Persuasion",null,null,null,"Force Persuasion",null,null,null,"Persuasion checks can be made with Use the Force, and Persuasion is considered a trained skill",{"$f":"IF(AND(Q9=\"Yes\",L7<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Scout",0,null,{"$f":"IF(AD10>0,AC10&\";\"&AF11,AF11)","v":""},{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI10)),MID(ClassTalentsTakenList,AI9+1,AI10-AI9-1),\"\"))","v":""},{"$f":"AH9+1","v":4},{"$f":"FIND(\";\",ClassTalentsTakenList,AI9+1)","v":{"$error":"#VALUE!"}}]
[null,"Master Negotiator",null,null,null,"Master Negotiator",null,null,null,"Move your enemy a further step down the condition track when successful with Adept Negotiator",{"$f":"IF(AND(Q10=\"Yes\",L7<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U11<>\"\",IF(Z11=\"Defenses\",U11&IF(AA12<>\"\",\", \",\"\"),\"\")&AA12,AA12)","v":"0"},null,"Soldier",0,null,{"$f":"IF(AD11>0,AC11&\";\"&AF12,AF12)","v":""},{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI11)),MID(ClassTalentsTakenList,AI10+1,AI11-AI10-1),\"\"))","v":""},{"$f":"AH10+1","v":5},{"$f":"FIND(\";\",ClassTalentsTakenList,AI10+1)","v":{"$error":"#VALUE!"}}]
[null,"Adversary Lore",null,null,"Adversary Lore",null,null,null,null,"Make a Use the Force check against a target's Will Defense as a standard action give that enemy a -2 Reflex Defense penalty against attacks from all your allies within 12 squares, line of sight, and that understand you",{"$f":"IF(Q12=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U12<>\"\",IF(Z12=\"Defenses\",U12&IF(AA13<>\"\",\", \",\"\"),\"\")&AA13,AA13)","v":"0"},null,"Nonheroic",0,null,{"$f":"IF(AD12>0,AC12&\";\"&AF13,AF13)","v":""},null,{"$f":"AH11+1","v":6},{"$f":"FIND(\";\",ClassTalentsTakenList,AI11+1)","v":{"$error":"#VALUE!"}}]
[null,"Know Weakness",null,null,null,"Know Weakness",null,null,null,"Whenever you use Adversary Lore, the target also takes an additional 1d6 points of damage from your allies who gain the benefits of the talent",{"$f":"IF(AND(Q13=\"Yes\",L12<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U13<>\"\",IF(Z13=\"Defenses\",U13&IF(AA14<>\"\",\", \",\"\"),\"\")&AA14,AA14)","v":"0"},null,"Ace Pilot",0,null,"",null,7,{"$error":"#VALUE!"}]
[null,"Cleanse Mind",null,null,"Cleanse Mind",null,null,null,null,"Once per turn, as a swift action, remove a mind-affecting effect from a single ally in line of sight","No",null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U14<>\"\",IF(Z14=\"Defenses\",U14&IF(AA15<>\"\",\", \",\"\"),\"\")&AA15,AA15)","v":"0"},null,"Bounty Hunter",0,null,"",{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI12)),MID(ClassTalentsTakenList,AI11+1,AI12-AI11-1),\"\"))","v":""},8,{"$error":"#VALUE!"}]
[null,"Collective Visions",null,null,"Collective Visions",null,null,null,null,"Other Force-users with farseeing within 6-squares can aid another on your Use the Force check to use farseeing or farseeing-based Force powers and talents","No",null,0,"KotOR 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Crime Lord",0,null,"","",9,{"$error":"#VALUE!"}]
[null,"Consular's Vitality",null,null,"Consular's Vitality",null,null,null,null,"Once per round as a swift action, you grant one ally within 12 squares of you (and in your line of sight) bonus hit points equal to 5 + your Charisma modifier. You take a -5 penaity on all Use the Force checks until the beginning of your next turn.","No",null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Elite Trooper",0,null,"","",10,{"$error":"#VALUE!"}]
[null,"Improved Consular's Vitality",null,null,null,"Improved Consular's Vitality",null,null,null,"Whenever you damage a target with a successful lightsaber attack, you may use the Consular's Vitality talent as a free action instead of a swift action until the start of your next turn.",{"$f":"IF(AND(Q17=\"Yes\",L16<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Force Adept",0,null,"","",11,{"$error":"#VALUE!"}]
[null,"Entreat Aid",null,null,"Entreat Aid",null,null,null,null,"Once per turn as swift spend Force point to let ally Aid Another as a reaction to help you with skill check","No",null,0,"LE 26",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Gunslinger",0,null,"","",12,{"$error":"#VALUE!"}]
[null,"Force of Will",null,null,"Force of Will",null,null,null,null,"Gain +2 insight bonus to Will Defense, and spend a Force Point as a swift action to give all allies within 6 squares +2 to Will Defense until the end of the encounter",{"$f":"IF(Q19=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U19<>\"\",IF(Z19=\"Defenses\",U19&IF(AA21<>\"\",\", \",\"\"),\"\")&AA21,AA21)","v":"0"},null,"Jedi Knight",0,null,"",""]
[null,"Guiding Strikes",null,null,"Guiding Strikes",null,null,null,null,"When you deal damage to a target by making a light¬saber attack on your turn, you cancuse a swift action before the end of your turn to activate this talent. If you do so, allies adjacent to the target at the time you made the attack gain a +2 circumstance bonus to melee attack rolls against that target until the start of your next turn",{"$f":"IF(Q20=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U20<>\"\",IF(Z20=\"Defenses\",U20&IF(AA22<>\"\",\", \",\"\"),\"\")&AA22,AA22)","v":"0"},null,"Officer",0,null,""]
[null,"Renew Vision",null,null,"Renew Vision",null,null,null,null,"Regain all expended uses of farseeing once per encounter as a swift action","No",null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U21<>\"\",IF(Z21=\"Defenses\",U21&IF(AA23<>\"\",\", \",\"\"),\"\")&AA23,AA23)","v":"0"},null,"Sith Apprentice",0,null,"",{"$f":"IF(Race=\"\",\"\",IF(NOT(ISERROR(AI18)),MID(ClassTalentsTakenList,AI17+1,AI18-AI17-1),\"\"))","v":""}]
[null,"Recall",null,null,"Recall",null,null,null,null,"Whenever you spend a Force Point to return a Force power to your suite, you regain two Force powers instead of one",{"$f":"IF(Q22=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L22<>\"\",1,0)","v":0},"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U22<>\"\",IF(Z22=\"Defenses\",U22&IF(AA24<>\"\",\", \",\"\"),\"\")&AA24,AA24)","v":"0"},null,"Force Disciple",0,null,""]
[null,"Skilled Advisor",null,null,"Skilled Advisor",null,null,null,null,"Spend a full-round action to grant an ally +5 to a skill check (or +10 with a Force Point)","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U23<>\"\",IF(Z23=\"Defenses\",U23&IF(AA25<>\"\",\", \",\"\"),\"\")&AA25,AA25)","v":"0"},null,"Jedi Master",0,null,""]
[null,"WatchCircle Initiate",null,null,"WatchCircle Initiate",null,null,null,null,"Make a Use the Force check to use farseeing to transfer a Force Point to an ally within line of sight","No",null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Sith Lord",0,null,""]
[null,"Visionary Attack",null,null,null,"Visionary Attack",null,null,null,"Make a Use the Force check upon you or an ally within 12 squares missing an attack against the Will Defense of the target to earn a reroll, but suffer a cumulative -5 penalty to Use the Force until your next turn",{"$f":"IF(AND(Q24=\"Yes\",L24<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Beast",0,null,""]
[null,"Visionary Defense",null,null,null,"Visionary Defense",null,null,null,"Make a Use the Force check upon you or an ally within 12 squares being targeted by an attack against the Will Defense of the attacker to gain a +5 bonus to Reflex Defense, but suffer a cumulative -5 penalty to Use the Force until your next turn",{"$f":"IF(AND(Q25=\"Yes\",L24<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Corporate Agent",0,null,""]
[null,"Acrobatic Recovery",null,"Jedi Guardian","Acrobatic Recovery",null,null,null,null,"Make a DC 20 Acrobatics check to negate falling prone",{"$f":"IF(Q27=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,40,null,"",{"$f":"IF(OR(AD45>0,AD7>0),\"Yes\",\"No\")","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Gladiator",0,null,""]
[null,"Battle Meditation",null,null,"Battle Meditation",null,null,null,null,"Spend a full-round action to grant yourself and allies within 6 squares +1 to attack rolls","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U28<>\"\",IF(Z28=\"Defenses\",U28&IF(AA29<>\"\",\", \",\"\"),\"\")&AA29,AA29)","v":"0"},null,"Melee Duelist",0,null,""]
[null,"Improved Battle Meditation",null,null,null,"Improved Battle Meditation",null,null,null,"Battle Meditation is a swift action, extends to 12 squares and inflicts a -1 penalty on enemy attack rolls",{"$f":"IF(AND(Q28=\"Yes\",L28<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U29<>\"\",IF(Z29=\"Defenses\",U29&IF(AA30<>\"\",\", \",\"\"),\"\")&AA30,AA30)","v":"0"},null,"Enforcer",0,null,""]
[null,"Close Maneuvering",null,null,"Close Maneuvering",null,null,null,null,"Once per turn, you can use a swift action to designate a target. Until the start of your next turn, your movement does not provoke attacks of opportun ity from that target, provided that you end your movement adjacent to that target",{"$f":"IF(Q30=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L30<>\"\",1,0)","v":0},"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U30<>\"\",IF(Z30=\"Defenses\",U30&IF(AA31<>\"\",\", \",\"\"),\"\")&AA31,AA31)","v":"0"},null,"Independent Droid",0,null,{"$f":"IF(AD30>0,AC30&\";\"&AF31,AF31)","v":""}]
[null,"Cover Escape",null,null,"Cover Escape",null,null,null,null,"When you successfully spend a Force Point to negate a melee attack against an adjacent ally with the Block or Deflect talents, that ally can move up to 2 squares as a free action. This movement does not provoke an attack of opportunity.",{"$f":"IF(Q31=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L31<>\"\",1,0)","v":0},"GAW 18",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U31<>\"\",IF(Z31=\"Defenses\",U31&IF(AA32<>\"\",\", \",\"\"),\"\")&AA32,AA32)","v":"0"},null,"Infiltrator",0,null,""]
[null,"Defensive Acuity",null,null,"Defensive Acuity",null,null,null,null,"When you fight defensively you deal +1 die on lightsaber attacks and gain a +2 bonus with Block and Deflect","No",null,0,"LE 27",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U32<>\"\",IF(Z32=\"Defenses\",U32&IF(AA33<>\"\",\", \",\"\"),\"\")&AA33,AA33)","v":"0"},null,"Master Privateer",0,null,""]
[null,"Elusive Target",null,null,"Elusive Target",null,null,null,null,"Additional -5 penalty for ranged attacks against you whilst fighting in melee","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Medic",0,null,""]
[null,"Exposing Strike",null,null,"Exposing Strike",null,null,null,null,"When you use a lightsaber to deal damage to a target, you can spend a Force Point to make that target flat-footed until the end of your next turn.","No",null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U34<>\"\",IF(Z34=\"Defenses\",U34&IF(AA36<>\"\",\", \",\"\"),\"\")&AA36,AA36)","v":"0"},null,"Saboteur",0,null,""]
[null,"Grenade Defense",null,null,"Grenade Defense",null,null,null,null,"You can use the Move Light Object application of Use the Force as a reaction when you are attacked by a grenade of any kind, but take a -5 penalty to Use the Force check until the start of your next turn","No",null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U35<>\"\",IF(Z35=\"Defenses\",U35&IF(AA37<>\"\",\", \",\"\"),\"\")&AA37,AA37)","v":"0"},null,"Assassin",0,null,""]
[null,"Guardian Strike",null,null,"Guardian Strike",null,null,null,null,"Whenever you use a lightsaber to deal damage to a target, that target takes a -2 penaity on attack rolls against any target other than you until the beginning of your next turn.","No",null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Charlatan",0,null,""]
[null,"Force Intuition",null,null,"Force Intuition",null,null,null,null,"Initiative checks can be made with Use the Force, and Initiative is considered a trained skill","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Outlaw",0,null,""]
[null,"Forceful Warrior",null,null,"Forceful Warrior",null,null,null,null,"Upon scoring a critical hit with a lightsaber, gain a temporary Force Point","No",null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U38<>\"\",IF(Z38=\"Defenses\",U38&IF(AA41<>\"\",\", \",\"\"),\"\")&AA41,AA41)","v":"0"},null,"Droid Commander",0,null,""]
[null,"Hold the Line",null,null,"Hold the Line",null,null,null,null,"When you make a successful attack of opportunity against a moving opponent, you end the target's move action","No",null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U39<>\"\",IF(Z39=\"Defenses\",U39&IF(AA42<>\"\",\", \",\"\"),\"\")&AA42,AA42)","v":"0"},null,"Military Engineer",0,null,""]
[null,"Immovable",null,null,"Immovable",null,null,null,null,"You can activate this talent as a swift action. Until the start of your next turn, anyone attempting to move you involuntarily (such as with a bantha rush or the move object Force power) takes a -5 penalty to attack rolls or skill checks made to use the effect that would move you. An enemy can only take the penalty from this talent once per attempt, regardless of How many targets have used this talent",{"$f":"IF(Q40=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L40<>\"\",1,0)","v":0},"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,null,null,"Vanguard",0,null,""]
[null,"Mobile Combatant",null,null,"Mobile Combatant",null,null,null,null,"Spend a swift action upon ending movement adjacent to an enemy to move with them up to your speed, whilst still benefiting from attacks of opportunity","No",null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Imperial Knight",0,null,""]
[null,"Resilience",null,null,"Resilience",null,null,null,null,"Spend a full-round action to move +2 steps along the condition track","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Shaper",0,null,""]
[null,"Clear Mind",null,"Jedi Sentinel","Clear Mind",null,null,null,null,"May reroll any Use the Force check made to avoid being detected by other Force-users, but must accept the result of the reroll even if it is worse","No",null,0,40,null,"",{"$f":"IF(OR(AD45>0,AD7>0),\"Yes\",\"No\")","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Improviser",0,null,""]
[null,"Force Haze",null,null,null,"Force Haze",null,null,null,"Spend a Force Point as a standard action to grant a number of creatures up to your class level total concealment from an opponent if your Use the Force check beats their Will Defense",{"$f":"IF(AND(Q43=\"Yes\",L43<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Pathfinder",0,null,""]
[null,"Persistant Haze",null,null,null,null,"Persistant Haze",null,null,"Whenever anyone concealed by your use of the Foce Haze talent attacks, you maintain total concealment without having to make another Use the Force check. Only those who do not attack remain concealed.",{"$f":"IF(AND(Q44=\"Yes\",L44<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 13",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Bonus",{"$f":"TalentBonus-COUNTIF(L$7:L$1315,AC45)","v":0},null,""]
[null,"Unseen Eyes",null,null,null,null,"Unseen Eyes",null,null,"Whenever you use the Force Haze talent, allies hidden by the haze can reroll any Perception check, keeping the better result. Addition¬ally, allies hidden by the haze gain +2 on all damage rolls against foes that are unaware of them.",{"$f":"IF(AND(Q45=\"Yes\",L44<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,"Martial Arts Master",{"$f":"INDEX(ClassTable,MATCH(AC46,ClassList,0),26)-COUNTIF(L$7:L$1315,AC46)","v":0},null,{"$f":"IF(AD46>0,AC46&\";\"&AF48,AF48)","v":""}]
[null,"Dampen Presence",null,null,"Dampen Presence",null,null,null,null,"Use the Force against a target's Will Defense as a swift action to cause them to forget your interaction","No",null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Side Sense",null,null,"Dark Side Sense",null,null,null,null,"May reroll any Use the Force check made to sense the presence and relative location of characters with a Dark Side score, but must accept the result of the reroll even if it is worse","No",null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0",null,null,null,null,""]
[null,"Dark Side Bane",null,null,null,"Dark Side Bane",null,null,null,"Deal Charisma bonus extra damage using Force powers against dark siders",{"$f":"IF(AND(Q48=\"Yes\",L48<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 27",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Side Scourge",null,null,null,"Dark Side Scourge",null,null,null,"Deal extra damage equal to your Charisma modifier (minimum +1) against creatures with a Dark Side Score",{"$f":"IF(AND(Q49=\"Yes\",L48<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,40,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Resist the Dark Side",null,null,null,"Resist the Dark Side",null,null,null,"+5 to all Defense scores against Dark Side Force powers and any Force power from a dark Force-user",{"$f":"IF(AND(Q50=\"Yes\",L48<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,41,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U51<>\"\",IF(Z51=\"Defenses\",U51&IF(AA52<>\"\",\", \",\"\"),\"\")&AA52,AA52)","v":"0"}]
[null,"Gradual Resistance",null,null,"Gradual Resistance",null,null,null,null,"If you take damage from the use of a Force power, until the end of the encounter you gain a +2 Force bonus to all defenses against that Force power.",{"$f":"IF(Q52=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L52<>\"\",1,0)","v":0},"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Master of the Great Hunt",null,null,"Master of the Great Hunt",null,null,null,null,"Gain +1 to attack and deal +1 die of damage against beasts with a dark side score of 1 or more","No",null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Prime Targets",null,null,"Prime Targets",null,null,null,null,"When you hit a target with a lightsaber attack, if the target has not been attacked since the end of your last turn, you deal +1 die of damage.",{"$f":"IF(Q54=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L54<>\"\",1,0)","v":0},"GAW 18",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Reap Retribution",null,null,"Reap Retribution",null,null,null,null,"If you take damage from the use of a Force power, until the end of the encounter you deal an extra 2 points of damage against the creature that used the Force power against you.",{"$f":"IF(Q55=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L55<>\"\",1,0)","v":0},"RE 23",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U55<>\"\",IF(Z55=\"Defenses\",U55&IF(AA57<>\"\",\", \",\"\"),\"\")&AA57,AA57)","v":"0"}]
[null,null,null,null,"Sense Primal Force",null,null,null,null,"can use Sense Surroundings to detect targets 30sq radius, regardless of LOS",{"$f":"IF(Q56=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L56<>\"\",1,0)","v":0},"UR 19",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,"Sentinel Strike",null,null,"Sentinel Strike",null,null,null,null,"Deal 1d6 extra damage to flat-footed opponents with Force powers or lightsaber attacks\n\n(Enter number of times taken)","No",null,{"$f":"IF(L57<>\"\",L57,0)","v":0},"KotOR 25",null,"",{"$f":"Q55","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Retaliation",null,null,null,"Dark Retaliation",null,null,null,"Spend a Force Point once per encounter upon being targeted by a dark side power to activate a Force power as a reaction",{"$f":"IF(AND(Q57=\"Yes\",L57<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Sentinel's Gambit",null,null,"Sentinel's Gambit",null,null,null,null,"As a swift action once per encounter, designate an adjacent opponent with a Dark Side score to deny them their Dexterity bonus to Reflex Defense until your next turn","No",null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Sentinel's Observation",null,null,"Sentinel's Observation",null,null,null,null,"If you have concealment against a target, you gain a +2 circumstance bonus on attack rolls against that target.","No",null,0,"CW 22",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Steel Resolve",null,null,"Steel Resolve",null,null,null,null,"Take a penalty to your melee attack roll to gain twice that as a bonus to your Will Defense","No",null,0,"TFU 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Block",null,"Lightsaber Combat","Block",null,null,null,null,"Make a Use the Force check as a reaction to negate a melee attack roll against you, or provide you with cover against Whirlwind Attack, with a cumulative penalty of -5 each time Block or Deflect has been used since your last turn","No",null,0,41,null,"",{"$f":"IF(OR($AD$45>0,$AD$7>0,$AD$41>0,$AD$19>0,$AD$21>0),\"Yes\",\"No\")","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","","Defenses","0"]
[null,"Riposte",null,null,null,"Riposte",null,null,null,"Once per encounter, gain a free lightsaber attack against an opponent whose attack you have negated using Block",{"$f":"IF(AND(Q62=\"Yes\",L62<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 25",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Cortosis Gauntlet Block",null,null,"Cortosis Gauntlet Block",null,null,null,null,"Use Block with cortosis gauntlet, attacking lightsaber deactivated","No",null,0,"LE 27",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Deflect",null,null,"Deflect",null,null,null,null,"Make a Use the Force check as a reaction to negate a ranged attack roll against you, or provide you with cover against autofire or Force Lightning, with a cumulative penalty of -5 each time Block or Deflect has been used since your last turn","No",null,0,41,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","","Defenses","0"]
[null,"Redirect Shot",null,null,null,"Redirect Shot",null,null,null,"Once per round on a successful use of Deflect on a single blaster bolt, make a ranged attack against a target using the blaster weapon's damage",{"$f":"IF(AND(Q65=\"Yes\",L65<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,41,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","","Defenses",{"$f":"IF(U66<>\"\",IF(Z66=\"Defenses\",U66&IF(AA68<>\"\",\", \",\"\"),\"\")&AA68,AA68)","v":"0"}]
[null,"Precise Redirect",null,null,null,null,"Precise Redirect",null,null,"Whenever you successfully redirect a blaster bolt and hit your target, the redirected attack deals + 1 die of damage.",{"$f":"IF(AND(Q66=\"Yes\",L66<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L67<>\"\",1,0)","v":0},"RE 24",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","","Defenses"]
[null,"Lightsaber Defense",null,null,"Lightsaber Defense",null,null,null,null,"Gain +1 to Reflex Defense as a swift action until your next turn\n\n(Enter number of times taken)","No",null,{"$f":"IF(L68<>\"\",L68,0)","v":0},41,null,"",{"$f":"Q66","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Precision",null,null,"Precision",null,null,null,null,"As standard action make melee attack with lightsaber, reduces target's speed to 2 squares until end of your next turn","No",null,0,"LE 27",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U69<>\"\",IF(Z69=\"Defenses\",U69&IF(AA71<>\"\",\", \",\"\"),\"\")&AA71,AA71)","v":"0"},null,null,null,null,""]
[null,"Shoto Focus",null,null,"Shoto Focus",null,null,null,null,"Whenever you wield a one-handed lightsaber and a shoto or guard shoto, you gain a +2 competence bonus to attacks made with the shoto","No",null,0,"JATM 14",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U70<>\"\",IF(Z70=\"Defenses\",U70&IF(AA72<>\"\",\", \",\"\"),\"\")&AA72,AA72)","v":"0"}]
[null,"Weapon Specialization (lightsabers)",null,null,"Weapon Specialization (lightsabers)",null,null,null,null,"Gain +2 bonus to damage rolls with lightsabers",{"$f":"IF(AND(Q71=\"Yes\",NOT(ISERROR(FIND(\"Weapon Focus (lightsabers)\",FeatsTakenList,1)))),\"Yes\",\"No\")","v":"No"},null,0,53,null,{"$f":"IF(ShowTalentTrees,IF(D71<>\"\",D71,P70),\"\")","v":""},{"$f":"Q70","v":"No"},"","Born Leader;Trust;","44;44;",{"$f":"IF(L71<>\"\",IF(ISNUMBER(L71),\"\",E71&F71&G71),\"\")","v":""},"Born Leader;Trust;",null,{"$f":"IF(U71<>\"\",IF(W71=\"Special Actions\",U71&IF(X72<>\"\",\", \",\"\"),\"\")&X72,X72)","v":""},"",null,{"$f":"IF(U71<>\"\",IF(Z71=\"Defenses\",U71&IF(AA72<>\"\",\", \",\"\"),\"\")&AA72,AA72)","v":"0"}]
[null,"Lightsaber Throw",null,null,"Lightsaber Throw",null,null,null,null,"A lightsaber is no longer considered an improvised thrown weapon, and can be recalled after a thrown attack within 6 squares with a DC 20 Use the Force check","No",null,0,41,null,"","No",{"$f":"IF(L72<>\"\",IF(ISNUMBER(L72),\"\",E72&F72&G72&IF(P72<>\"\",\" (\"&P72&\")\",\"\")),\"\")","v":""},{"$f":"IF(R72<>\"\",R72&\";\"&S73,S73)","v":"Born Leader;Trust;"},{"$f":"IF(R72<>\"\",N72&\";\"&T73,T73)","v":"44;44;"},"",{"$f":"IF(U72<>\"\",U72&\";\"&V73,V73)","v":"Born Leader;Trust;"},null,"","",null,"0"]
[null,{"$f":"IF(E73<>\"\",E73,IF(F73<>\"\",F73,IF(G73<>\"\",G73,IF(H73<>\"\",H73))))","v":"Aversion"},"The Force","Alter","Aversion",null,null,null,null,"As a swift action, spend a Force point to make creatures want to avoid you, making all squares in a 2-square radius count as difficult terrain for your enemies","No",null,0,"CW 53",null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",SUM(AD7:AD45)>0),\"Yes\",\"No\")","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Disciplined Strike",null,null,"Disciplined Strike",null,null,null,null,"Exclude a number of targets equal to your Wisdom modifier (minimum 1) from cone effect Force powers","No",null,0,100,null,"",{"$f":"Q73","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Flow",null,null,"Force Flow",null,null,null,null,"Gain a temporary Force Point upon rolling a natural 1 on an attack roll or Use the Force check","No",null,0,"KotOR 52",null,"",{"$f":"Q74","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Illusion",null,null,"Illusion",null,null,null,null,"Spend a Force Point as a standard action to create illusions which appear real to those whose Will Defense is exceeded by your Use the Force check",{"$f":"IF(Q76=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 52",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Illusion bond",null,null,null,"Illusion bond",null,null,null,"Can see or hear as if you were standing in the space of your illusion if humanoid",{"$f":"IF(AND(Q77=\"Yes\",L76<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 15",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Masquerade",null,null,null,"Masquerade",null,null,null,"You can use the Use the Force skill in place of Deception for the purposes of creating a deceptive appearance",{"$f":"IF(AND(Q78=\"Yes\",L76<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L78<>\"\",1,0)","v":0},"JATM 15",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Influence Savant",null,null,"Influence Savant",null,null,null,null,"1/encounter can return one mind-affecting Force power as a Swift action without costing a Force point",{"$f":"IF(Q79=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L79<>\"\",1,0)","v":0},"JATM 15",null,"",{"$f":"Q77","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Suppress Force",null,null,null,"Suppress Force",null,null,null,"Use mind trick to convince a target they can't use the Force",{"$f":"IF(AND(Q80=\"Yes\",L79<>\"\",'The Force'!J53>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L80<>\"\",1,0)","v":0},"JATM 15",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Link",null,null,"Link",null,null,null,null,"One ally trained in Use the Force can aid another to another within 12 squares and line of sight as a reaction, but takes a penalty on Use the Force checks",{"$f":"IF(Q81=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L81<>\"\",1,0)","v":0},"JATM 15",null,"",{"$f":"Q78","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telekinetic Power",null,null,"Telekinetic Power",null,null,null,null,"Free extra use of of telekinetic Force power on a natural 20",{"$f":"IF(Q82=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,100,null,"",{"$f":"Q77","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Move Massive Object",null,null,null,"Move Massive Object",null,null,null,"Spend a Force point to have targets of Move Object bigger than Large deal area damage",{"$f":"IF(AND(Q83=\"Yes\",L82<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 55",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telekinetic Savant",null,null,"Telekinetic Savant",null,null,null,null,"Return a telekinetic Force power to your suite as a swift action once per encounter\n\n(Enter number of times taken)",{"$f":"IF(Q84=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,100,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telekinetic Prodigy",null,null,null,"Telekinetic Prodigy",null,null,null,"Gain a free telekinetic power when you select move object as one of the powers from Force Training",{"$f":"IF(AND(Q84=\"Yes\",L84<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L85<>\"\",L85,0)","v":0},"TFU 88",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telepathic Link",null,null,"Telepathic Link",null,null,null,null,"Form a telepathic link with another Force Sensitive ally which allows instant communication within one kilometer, and once per encounter use of a Force power from their Force suite",{"$f":"IF(Q86=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telepathic Influence",null,null,null,"Telepathic Influence",null,null,null,"Upon rolling a natural 20 on an attack roll or Use the Force check, you may grant an ally within 12 squares a temporary Force Point instead of regaining all spent Force powers",{"$f":"IF(AND(Q86=\"Yes\",L86<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Beast Trick",null,"Control","Beast Trick",null,null,null,null,"You can use mind trick on creatures of Intelligence 2 or lower",{"$f":"IF(Q88=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U88<>\"\",IF(Z88=\"Defenses\",U88&IF(AA89<>\"\",\", \",\"\"),\"\")&AA89,AA89)","v":"0"}]
[null,"Channel Energy",null,null,"Channel Energy",null,null,null,null,"Whenever you use the negate energy Force power to successfully negate the damage from an energy weapon attack, you can spend a Force Point as a reaction to immediately activate any Force Power currently in your Force suite",{"$f":"IF(AND(Q89=\"Yes\",'The Force'!J56>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L89<>\"\",1,0)","v":0},"JATM 16",null,"",{"$f":"Q87","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Damage Reduction 10",null,null,"Damage Reduction 10",null,null,null,null,"Spend a Force Point to gain DR 10 for 1 minute as a standard action",{"$f":"IF(Q90=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,101,null,"",{"$f":"Q88","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Equilibrium",null,null,"Equilibrium",null,null,null,null,"Spend a Force Point to remove all debilitating conditions as a swift action",{"$f":"IF(Q91=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Recovery",null,null,null,"Force Recovery",null,null,null,"Gain an extra 1d6 hit points per Force Point (maximum 10d6)  when using second wind",{"$f":"IF(AND(Q91=\"Yes\",L91<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Exertion",null,null,"Force Exertion",null,null,null,null,"Move -1 persistent step along the condition track to choose a Force power which can be used an extra time at the expense of any other power\n\n(Enter number of times taken)",{"$f":"IF(Q93=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L93<>\"\",L93,0)","v":0},"TFU 88",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",{"$f":"IF(U93<>\"\",IF(W93=\"Att Options\",U93&IF(Y94<>\"\",\", \",\"\"),\"\")&Y94,Y94)","v":""},null,"0"]
[null,"Force Focus",null,null,"Force Focus",null,null,null,null,"Make a DC 15 Use the Force check to regain a spent Force power as a full round action","No",null,{"$f":"IF(L94<>\"\",1,0)","v":0},101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Harmony",null,null,"Force Harmony",null,null,null,null,"Once per encounter, you can activate one Force talent that requires a Force Point to use without spending a Force Point",{"$f":"IF(Q95=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L95<>\"\",1,0)","v":0},"JATM 16",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Suppression",null,null,"Force Suppression",null,null,null,null,"Upon failing to successfully negate or redirect a Force power with rebuke, you may instead lessen the effect of the Force power one step","No",null,0,"KotOR 53",null,"",{"$f":"Q94","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Indomitable Will",null,null,"Indomitable Will",null,null,null,null,"Spend a Force Point as a standard action to become immune to all mind-affecting effects for 1 minute","No",null,0,"TFU 88",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Telekinetic Stability",null,null,"Telekinetic Stability",null,null,null,null,"You are immune to effects that move you against your will","No",null,0,"LE 55",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"The Will to Resist",null,null,"The Will to Resist",null,null,null,null,"Once per turn, as a reaction, when defending against a Force power that targets your Will Defense, you can roll a Use the Force check and use the result instead, but the next round your Use the Force checks are -5","No",null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Consumed by Darkness",null,"Dark Side","Consumed by Darkness",null,null,null,null,"As a swift action, take a -5 penalty to Will Defense to gain a +2 bonus to attack until your next round","No",null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Side Savant",null,null,"Dark Side Savant",null,null,null,null,"Once per encounter as a swift action, you can return one Force power with the [dark side] descriptor to your Force suite without spending a Force Point",{"$f":"IF(Q101=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L101<>\"\",1,0)","v":0},"JATM 16",null,"",{"$f":"Q99","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Drain Knowledge",null,null,"Drain Knowledge",null,null,null,null,"Gain Skill Training or Focus in a skill from a touched target with a Use the Force check against their Will Defense or learn information with a Perception check","No",null,0,"TotG 30",null,"",{"$f":"Q100","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Power of the Dark Side",null,null,"Power of the Dark Side",null,null,null,null,"Choose the best of two rolls on the bonus die for spending a Force Point to modify an attack roll, increasing Dark Side Score by 1","No",null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Presence",null,null,null,"Dark Presence",null,null,null,"You and allies within 6 squares gain +1 bonus to all defenses until the end of the encounter as a standard action",{"$f":"IF(AND(Q103=\"Yes\",L103<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Revenge",null,null,null,null,"Revenge",null,null,"Gain +2 bonus to attack rolls and damage rolls for the remainder of the encounter upon the death (or reduction to 0 hit points) of an ally of equal or higher ally",{"$f":"IF(AND(Q104=\"Yes\",L104<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dark Preservation",null,null,null,"Dark Preservation",null,null,null,"Negate moving down the condition track by increasing your Dark Side score",{"$f":"IF(AND(Q105=\"Yes\",L103<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 55",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Swift Power",null,null,null,"Swift Power",null,null,null,"Use a Force power of standard or move action duration as a swift action once per day",{"$f":"IF(AND(Q106=\"Yes\",L103<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Wrath of the Dark Side",null,null,null,"Wrath of the Dark Side",null,null,null,"Upon rolling a natural 20 to activate a damaging Force Power, you may deal half the damage again at the beginning of the target's next turn instead of replenishing your Force suite",{"$f":"IF(AND(Q107=\"Yes\",L103<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 88",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Transfer Essence",null,null,"Transfer Essence",null,null,null,null,"When you die become a dark side spirit and can possess others or enter an object",{"$f":"IF(AND(Q109=\"Yes\",DSP>=Wisdom),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L109<>\"\",1,0)","v":0},"JATM 16",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Guardian Spirit",null,"Guardian Spirit","Guardian Spirit",null,null,null,null,"Your guardian spirit can tell you the immediate consequences of your actions, and you gain a bonus Force point per day after a 6-hour rest that can be only used to enhance Force powers, or activate techniques and secrets",{"$f":"IF(Q110=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"JATM 16",null,"",{"$f":"Q103","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Crucial Advice",null,null,null,"Crucial Advice",null,null,null,"1/encounter reroll failed skill check with +2 bonus",{"$f":"IF(AND(Q111=\"Yes\",L$110<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Manifest Guardian Spirit",null,null,null,"Manifest Guardian Spirit",null,null,null,"Your guardian spirit appears for the encounter within 6 squares of you, and as long as it remains within 12 squares from you, you receive +1 on attack rolls, +2 on Use the Force checks, and +2 Will Defense; you can move the spirit up to six squares once per round as a Swift action",{"$f":"IF(AND(Q112=\"Yes\",L$110<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Distracting Apparition",null,null,null,null,"Distracting Apparition",null,null,"Any enemy within 3 squares takes a -2 penalty to Will Defense and attack rolls against you",{"$f":"IF(AND(Q113=\"Yes\",L112<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Vital Encouragement",null,null,null,"Vital Encouragement",null,null,null,"1/encounter you gain temporary hit points equal to 10 + 1/2 your heroic level",{"$f":"IF(AND(Q114=\"Yes\",L$110<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"At Peace",null,"Light Side","At Peace",null,null,null,null,"Spend a Force point to gain a +2 bonus to all Defenses until the end of the encounter, or when you attack, whichever comes first",{"$f":"IF(Q115=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Focused Attack",null,null,"Focused Attack",null,null,null,null,"You can spend a Force point to reroll an attack against a target with a Dark Side score of 1 or more and take the better of the results",{"$f":"IF(Q116=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Attuned",null,null,null,"Attuned",null,null,null,"When you roll a natural 20 against a target with a Dark Side score of 1 or more, you may activate a Force power with the [Light Side] descriptor immediately as a free action",{"$f":"IF(AND(Q116=\"Yes\",L116<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Surge of Light",null,null,"Surge of Light",null,null,null,null,"Once per encoutner, as a swift action, you can return any Force power with the [light side] descriptor without spending a Force point",{"$f":"IF(Q118=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Feel the Force",null,"Sense","Feel the Force",null,null,null,null,"Spend a Force Point as a standard to ignore all concealment for 1 minute",{"$f":"IF(Q119=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 88",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Perception",null,null,"Force Perception",null,null,null,null,"Perception checks can be made with Use the Force, and Perception is considered a trained skill",{"$f":"IF(Q120=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Foresight",null,null,null,"Foresight",null,null,null,"Spend a Force point to reroll an Initiative check, keeping the better result, regaining the Force point in the case of a natual 20",{"$f":"IF(AND(Q121=\"Yes\",L$120<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Gauge Force Potential",null,null,null,"Gauge Force Potential",null,null,null,"Make a Use the Force check against a target's Will Defense as a standard action to ascertain whether it is Force Sensitive, and how many Force powers and Force Points it has",{"$f":"IF(AND(Q122=\"Yes\",L$120<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Motion of the Future",null,null,null,"Motion of the Future",null,null,null,"Use a use of the farseeing power from your suite, and before end of your next turn force attacker to reroll their attack roll and keep the second result",{"$f":"IF(AND(Q123=\"Yes\",L$120<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Psychometry",null,null,null,"Psychometry",null,null,null,"When you use Farseeing you can choose to target an object you hold and look into its past up to 5 years per level",{"$f":"IF(AND(Q124=\"Yes\",L$120<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Visions",null,null,null,"Visions",null,null,null,"Farseeing can be used to see the past or future of the target at the cost of a Force Point",{"$f":"IF(AND(Q125=\"Yes\",L$120<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Pilot",null,null,"Force Pilot",null,null,null,null,"Pilot checks can be made with Use the Force, and Pilot is considered a trained skill",{"$f":"IF(Q126=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,101,null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Force Reflexes",null,null,null,"Force Reflexes",null,null,null,"Spend a Force Point to reroll a Pilot check to activate a Starship Maneuver and keep the better result",{"$f":"IF(AND(Q127=\"Yes\",L$126<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 16",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Instinctive Navigation",null,null,null,"Instinctive Navigation",null,null,null,"Use the Force replaces Use Computer for astrogation",{"$f":"IF(AND(Q128=\"Yes\",L$126<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L128<>\"\",1,0)","v":0},"JATM 17",null,"","No","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Heightened Awareness",null,null,"Heightened Awareness",null,null,null,null,"You can spend a Force point to add your Charisma bonus to your Perception check",{"$f":"IF(Q129=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"CW 53",null,"",{"$f":"Q128","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Shift Sense",null,null,"Shift Sense",null,null,null,null,"You can spend a Force Point to gain low-light vision for 1 minute or until the end of the encounter, whichever is longer","No",null,0,"CW 53",null,"",{"$f":"Q129","v":"No"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U130<>\"\",IF(Z130=\"Defenses\",U130&IF(AA131<>\"\",\", \",\"\"),\"\")&AA131,AA131)","v":"0"}]
[null,"Anticipate Movement","Noble","Anticipation","Anticipate Movement",null,null,null,null,"Once per round, as a reaction to an enemy in your line of sight moving, you can enable one ally within your line of sight to move up to his or her speed as a free action. ",{"$f":"IF(Q131=\"Yes\",\"Yes\",\"No\")","v":"Yes"},null,0,"GAW 18",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U131<>\"\",IF(Z131=\"Defenses\",U131&IF(AA132<>\"\",\", \",\"\"),\"\")&AA132,AA132)","v":"0"}]
[null,"Forewarn Allies",null,null,"Forewarn Allies",null,null,null,null,"All allies within 12 squares of you gain a +2 insight bonus on attack rolls and damage rolls for attacks of opportunity.","Yes",null,0,"GAW 18",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Heavy Fire Zone",null,null,null,"Heavy Fire Zone",null,null,null,"Once per turn, as a swift action, destinate a 3×3 square area within your line of sight. Until the end of your next turn, if a target moves into that area you can enable one ally within your line of sight to make an attack of opportunity against that target. The ally you choose must be armed with a weapon capable of making attacks of opportunity, and this counts toward the ally's normal limitations for attacks of opportunity made in a round. Prerequisite: Forewarn Allies.","Yes",null,0,"GAW 18",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Get Down",null,null,"Get Down",null,null,null,null,"As a reaction, when an ally is targeted by a ranged attack, you can enable that ally to drop prone immediately (imposing the normal -2 penalty for a ranged attack against a prone target to the triggered attack roll) as a free action.","Yes",null,0,"GAW 18",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Summon Aid",null,null,null,"Summon Aid",null,null,null,"Once per round, as a reaction, when an enemy moves adjacent to you, you can enable one ally within your line of sight to immediately make a charge attack against the triggering enemy. The ally you choose must be able to charge the enemy from his or her current square under normal charge rules. Prerequisite: Get Down.","Yes",null,0,"GAW 19",null,{"$f":"IF(ShowTalentTrees,IF(D135<>\"\",D135,P134),\"\")","v":""},"Yes","","Born Leader;Trust;","44;44;",{"$f":"IF(L135<>\"\",IF(ISNUMBER(L135),\"\",E135&F135&G135),\"\")","v":""},"Born Leader;Trust;",null,{"$f":"IF(U135<>\"\",IF(W135=\"Special Actions\",U135&IF(X136<>\"\",\", \",\"\"),\"\")&X136,X136)","v":""},"",null,"0"]
[null,"Double Agent",null,"Collaborator","Double Agent",null,null,null,null,"When you roll Initiative at the beginning of combat, also roll a Deception check, comparing the result to the Will Defense of all enemies in line of sight. If your Deception check is successful, that target cannot attack you while this effect is active.",{"$f":"IF(Q131=\"Yes\",\"Yes\",\"No\")","v":"Yes"},null,0,"CW 22",null,"","Yes",{"$f":"IF(L136<>\"\",IF(ISNUMBER(L136),\"\",E136&F136&G136&IF(P136<>\"\",\" (\"&P136&\")\",\"\")),\"\")","v":""},{"$f":"IF(R136<>\"\",R136&\";\"&S137,S137)","v":"Born Leader;Trust;"},{"$f":"IF(R136<>\"\",N136&\";\"&T137,T137)","v":"44;44;"},"",{"$f":"IF(U136<>\"\",U136&\";\"&V137,V137)","v":"Born Leader;Trust;"},null,"","",null,"0"]
[null,{"$f":"IF(E137<>\"\",E137,IF(F137<>\"\",F137,IF(G137<>\"\",G137,IF(H137<>\"\",H137))))","v":"Protection"},null,null,null,"Protection",null,null,null,"As a standard action, you designate one ally and make a Persuasion check against the Will Defense of all enemies in line of sight. Successful checks mean they cannot attack the ally you designated until the beginning of your next turn.",{"$f":"IF(AND(Q131=\"Yes\",L136<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 23",null,"",{"$f":"Q136","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Enemy Tactics",null,null,"Enemy Tactics",null,null,null,null,"Whenever an enemy within 12 squares of you and in your line of sight receives an insight or morale bonus from any source, you can also gain that bonus, subject to all the same limitations as the bonus provided to that enemy.","Yes",null,0,"CW 23",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Friendly Fire",null,null,null,"Friendly Fire",null,null,null,"If you are in melee combat with an adjacent enemy and are the target of a ranged attack that misses you, if the attack equals or exceeds the enemy's Reflex Defense, that enemy becomes the new target of the attack, which is resolved as normal.",{"$f":"IF(AND(Q138=\"Yes\",L138<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 23",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Feed Information",null,null,"Feed Information",null,null,null,null,"As a swift action, you can grant one enemya +1 bonus on its next attack roll made before the beginning of your next turn. Additionally, until the beginning of your next turn, you can designate one ally who receives a +2 bonus on its next attack roll.","Yes",null,0,"CW 23",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Castigate",null,"Disgrace","Castigate",null,null,null,null,"Make Persuasion check as standard action against target's Will Defense. If successful, you impose a -2 penalty to all the target's Defenses until the end of your net turn.","Yes",null,0,"SaV 14",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Dirty Tactics",null,null,"Dirty Tactics",null,null,null,null,"Once per encounter, as a standard action, you grant tactical advantage to all allies within your line of sight. When an ally flanks an opponent, that ally gains a +4 flanking bonus on melee attack rolls instead of the normal +2 bonus.","Yes",null,0,"SaV 14",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Ambush",null,null,null,"Ambush",null,null,null,"During a surprise round, before combat begins, if you are not surprised, you can give up your standard action to allow all nonsurprised allies within line of sight to take an extra move action during the surprise round or reroll their Initiative check.",{"$f":"IF(AND(Q142=\"Yes\",L142<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 40",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Misplaced Loyalty",null,null,null,"Misplaced Loyalty",null,null,null,"As swift action, make Persuasion check against Will Defense of all opponents within line of sight. If successful, targets cannot attack you if one of your allies is within 6 squares of you.","Yes",null,0,"SaV 14",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Two-Faced",null,null,null,null,"Two-Faced",null,null,"Use each of the following actions once per encounter as a standard action:\n- Flase Security\n- Nonthreatening\n- Tricky Target\nSee p. 14 of Scum and Villainy",{"$f":"IF(AND(Q144=\"Yes\",L144<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 14",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Unreadable",null,null,"Unreadable",null,null,null,null,"Gain +5 bonus to your Will Defense against skill checks made to read your emotions and influence your attitude. Additionally, when you feint a target in combat, that target is flat-footed against all your attacks until the end of your next turn.","Yes",null,0,"SaV 14",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U146<>\"\",IF(Z146=\"Defenses\",U146&IF(AA152<>\"\",\", \",\"\"),\"\")&AA152,AA152)","v":"0"}]
[null,null,null,"Exile","Arrogant Bluster",null,null,null,null,"Persuasion to change enemy's attitude for -5 enemy's Will Def until next turn, FP for end of enc","Yes",null,0,"UR 19",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,null,null,null,"Galactic Guidance",null,null,null,null,"1/enc as reac if succeed on Know (galactic lore) enable 1 ally w/in 6sq & LOS to reroll failed Int or Wis based skill check (other than Perception)","Yes",null,0,"UR 20",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,null,null,null,"Rant",null,null,null,null,"if succeed on Persuasion to intimidate enemy w/in 6sq deny enemy move instead, grant 1 ally to use move immediately","Yes",null,0,"UR 20",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,null,null,null,"Self-Reliant",null,null,null,null,"1/enc use 1 talent from Inspiration tree on yourself","Yes",null,0,"UR 20",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,null,null,null,null,null,"Band Together",null,null,"1/enc each: 1. swif 1 enemy whenever an ally w/in 12sq hits target +1d6 dam, 2. swif grant allies w/in 12sq & LOS +5 Will Def until end next turn, 3. w/Persuasion unfriendly or indifferent into ally for enc direct target as swif",{"$f":"IF(AND(Q150=\"Yes\",L150<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 19",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",""]
[null,"Noble Fencing Style",null,"Fencing","Noble Fencing Style",null,null,null,null,"When using a light melee weapon or lightsaber with which you are proficient, you may use your Charisma modifier instead of your Strength modifier on attack rolls","Yes",null,0,"KotOR 27",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Demoralizing Defense",null,null,null,"Demoralizing Defense",null,null,null,"Halve damage from a melee attack on an opponent to instead inflict a -5 penalty on attacks made against you until your next turn",{"$f":"IF(AND(Q152=\"Yes\",L152<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 26",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Leading Feint",null,null,null,"Leading Feint",null,null,null,"Upon damaging an opponent with a melee attack, make a Deception check against them to leave them flat-footed against an ally within six squares until your next turn","Yes",null,0,"KotOR 26",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Personal Affront",null,null,null,"Personal Affront",null,null,null,"Upon being damaged by an adjacent enemy once per encounter, make a free single melee attack against them","Yes",null,0,"KotOR 27",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Transposing Strike",null,null,null,"Transposing Strike",null,null,null,"Deal half damage to an enemy to switch places with them","Yes",null,0,"KotOR 27",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Idealist",null,"Idealogue","Idealist",null,null,null,null,"You may use your Charisma bonus instead of Wisdom bonus for Will Defense","Yes",null,0,"TFU 25",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"",{"$f":"IF(U157<>\"\",IF(W157=\"Att Options\",U157&IF(Y158<>\"\",\", \",\"\"),\"\")&Y158,Y158)","v":""},null,"0"]
[null,"Instruction",null,null,"Instruction",null,null,null,null,"As a standard action, once per encounter for each time taken, grant an ally within 6 squares use of your skill modifier (except for Use the Force)\n\n(Enter number of times taken)","Yes",null,{"$f":"IF(L158<>\"\",L158,0)","v":0},"TFU 25",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Know Your Enemy",null,null,"Know Your Enemy",null,null,null,null,"As a swift action make a Knowledge (galactic lore) check against DC 15 + target's CL to learn two of: base attack bonus, particular attack bonus, defense score, skill modifier, taken talent or taken feat","Yes",null,0,"TFU 25",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Known Dissident",null,null,null,"Known Dissident",null,null,null,"Make a Persuasion check against the Will Defense of a single opponent within line of sight as a standard action to keep them from attacking you until your next turn",{"$f":"IF(AND(Q159=\"Yes\",L159<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 25",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Lead by Example",null,null,"Lead by Example",null,null,null,null,"Once per encounter, upon dealing damage to an enemy, grant all allies +1 attack and +1 die damage against the same target","Yes",null,0,"TFU 25",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U161<>\"\",IF(Z161=\"Defenses\",U161&IF(AA162<>\"\",\", \",\"\"),\"\")&AA162,AA162)","v":"0"}]
[null,"Assault Gambit",null,"Gambling Leader","Assault Gambit",null,null,null,null,"Once per turn, as a standard action, you can designate one ally and one enemy that have line of effect to each other. The ally and the enemy make opposed Initiative checks, and the winner can make a single immediate melee or ranged attack against the loser. No character can benefit from this talent more than once per round.","Yes",null,{"$f":"IF(L162<>\"\",1,0)","v":0},"RE 24",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Direct Fire",null,null,null,"Direct Fire",null,null,null,"Once per turn, as a swift action, you can designate one ally and one target that does not have cover from you. Until the start of your next tum, the ally you designate ignores that target's cover bonuses to Reflex Defense.\nPrerequisite: Assault Gambit.",{"$f":"IF(AND(Q162=\"Yes\",L162<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L163<>\"\",1,0)","v":0},"RE 24",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Face the Foe",null,null,"Face the Foe",null,null,null,null,"If you do not have cover from a target, you gain a +1 morale bonus to attack rolls against that target.","Yes",null,{"$f":"IF(L164<>\"\",1,0)","v":0},"RE 24",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Lead From the Front",null,null,null,"Lead From the Front",null,null,null,"If you do not have cover from a target that you damage with a ranged attack, all your allies gain a +2 morale bonus to attack rolls against that target and a +5 circumstance bonus to opposed Initiative checks against that target until the start of your next turn.\nPrerequisite: Face the Foe.",{"$f":"IF(AND(Q164=\"Yes\",L164<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L165<>\"\",1,0)","v":0},"RE 24",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Luck Favors the Bold",null,null,null,"Luck Favors the Bold",null,null,null,"If at least one enemy in your line of sight is aware of you and you do not have cover against that enemy, at the start of your tum if you are conscious you gain a number of bonus hit points equal to 5 + one-half your level. Damage is subtracted from bonus hit points first, and any bonus hit points remaining at the end of the encounter are lost. Bonus hit points do not stack.\nPrerequisite: Face the Foe.",{"$f":"IF(AND(Q165=\"Yes\",L164<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L166<>\"\",1,0)","v":0},"RE 24",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Presence",null,"Influence","Presence",null,null,null,null,"Persuasion checks to intimidate are standard actions, not full-round actions","Yes",null,0,43,null,"",{"$f":"Q161","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,{"$f":"IF(U167<>\"\",IF(Z167=\"Defenses\",U167&IF(AA168<>\"\",\", \",\"\"),\"\")&AA168,AA168)","v":"0"}]
[null,"Demand Surrender",null,null,null,"Demand Surrender",null,null,null,"Make a Persuasion check once per encounter against the Will Defense of a target reduced to less than half hit-points to enforce their surrender",{"$f":"IF(AND(Q167=\"Yes\",L167<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,43,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Fluster",null,null,null,"Fluster",null,null,null,"Once per encounter as a standard action, use Persuasion to intimidate an opponent within line of sight to allow them only a swift action for their turn","Yes",null,0,"KotOR 26",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Intimidating Defense",null,null,null,"Intimidating Defense",null,null,null,"Once per encounter as a reaction, make a Persuasion check to intimidate an opponent within line of sight to apply a -5 penalty to their attack roll","Yes",null,0,"KotOR 26",null,"",{"$f":"Q169","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Weaken Resolve",null,null,null,"Weaken Resolve",null,null,null,"Make a Persuasion check against a target's Will Defense upon dealing damage greater than their damage threshold to enforce their flight","Yes",null,0,43,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Improved Weaken Resolve",null,null,null,null,"Improved Weaken Resolve",null,null,"Targets fleeing from Weaken Resolve don't stop running if wounded",{"$f":"IF(AND(Q171=\"Yes\",L171<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,43,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Bolster Ally",null,"Inspiration","Bolster Ally",null,null,null,null,"Move an ally +1 step along the condition track once per encounter and impart bonus hit points equal to his character level if he is below half hit points","Yes",null,0,43,null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Inspire Confidence",null,null,"Inspire Confidence",null,null,null,null,"All allies within line of sight gain a +1 bonus to attack rolls and skill checks until the end of the encounter as a standard action","Yes",null,0,44,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Beloved",null,null,null,"Beloved",null,null,null,"You can use each of the following actions once per encounter:\n- Guardian\n- Reprisal\n- To me!\nSee p.14 of Scum and Villainy.",{"$f":"IF(AND(Q174=\"Yes\",L174<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 14",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Ignite Fervor",null,null,null,"Ignite Fervor",null,null,null,"Grant an ally a bonus to damage on his next attack roll equal to his character level upon hitting an opponent with a ranged or melee attack","Yes",null,0,43,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Inspire Zeal",null,null,null,null,"Inspire Zeal",null,null,"Opponents moved down the condition track from attacks made by allies within line of sight move an additional -1 step down the condition track",{"$f":"IF(AND(Q176=\"Yes\",L176<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,44,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Willpower",null,null,null,"Willpower",null,null,null,"Once per encounter as a swift action, grant allies within line of sight +2 Will Defense","Yes",null,0,"TFU 25",null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Inspire Haste",null,null,"Inspire Haste",null,null,null,null,"As a swift action, an ally within line of sight can make a skill check requiring a standard action as a move action on his next turn","Yes",null,0,44,null,"","Yes","","Born Leader;Trust;","44;44;","","Born Leader;Trust;",null,"","",null,"0"]
[null,"Born Leader",null,"Leadership","Born Leader",null,null,null,null,"Allies within line of sight gain a +1 bonus to attack rolls whilst remaining in line of sight, activated as a swift action once per encounter","Yes","Noble",1,44,null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0,$AD$20>0),\"Yes\",\"No\")","v":"Yes"},"Born Leader","Born Leader;Trust;","44;44;","Born Leader","Born Leader;Trust;",null,"","",null,{"$f":"IF(U180<>\"\",IF(Z180=\"Defenses\",U180&IF(AA182<>\"\",\", \",\"\"),\"\")&AA182,AA182)","v":"0"}]
[null,null,null,null,null,"Coordinated Leadership",null,null,null,"1 talent from Leadership tree stacks w/bonuses from others",{"$f":"IF(AND(Q181=\"Yes\",L180<>\"\"),\"Yes\",\"No\")","v":"Yes"},null,0,"UR 20",null,"",{"$f":"Q179","v":"Yes"},"","Trust;","44;","","Trust;",null,"",""]
[null,"Distant Command",null,null,null,"Distant Command",null,null,null,"The bonus from Born Leader applies even if line of sight is disrupted",{"$f":"IF(AND(Q182=\"Yes\",L180<>\"\"),\"Yes\",\"No\")","v":"Yes"},null,0,44,null,"",{"$f":"Q180","v":"Yes"},"","Trust;","44;","","Trust;",null,"","",null,"0"]
[null,"Rally",null,null,null,null,"Rally",null,null,"Allies within line of sight at less than half hit points gain a +2 bonus to Reflex Defense, Will Defense and damage rolls, activated as a swift action once per encounter",{"$f":"IF(AND(Q182=\"Yes\",L182<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L183<>\"\",1,0)","v":0},44,null,"","Yes","","Trust;","44;","","Trust;",null,"","",null,"0"]
[null,"Fearless Leader",null,null,null,"Fearless Leader",null,null,null,"Allies gain +5 to Will Defense against fear effects for the rest of the encounter, activated as a swift action",{"$f":"IF(AND(Q184=\"Yes\",L180<>\"\"),\"Yes\",\"No\")","v":"Yes"},null,0,44,null,"","Yes","","Trust;","44;","","Trust;",null,"","",null,"0"]
[null,"Reactionary Attack",null,null,null,"Reactionary Attack",null,null,null,"Once per encounter, upon you or an ally being attacked, grant an ally within 6 squares a free attack against the attacking enemy",{"$f":"IF(AND(Q185=\"Yes\",L180<>\"\"),\"Yes\",\"No\")","v":"Yes"},null,0,"KotOR 26",null,"","Yes","","Trust;","44;","","Trust;",null,"","",null,{"$f":"IF(U185<>\"\",IF(Z185=\"Defenses\",U185&IF(AA186<>\"\",\", \",\"\"),\"\")&AA186,AA186)","v":"0"}]
[null,"Tactical Savvy",null,null,null,"Tactical Savvy",null,null,null,"When an ally whom you can see spends a Force point to enhance an attack roll, the ally gains a bonus to the Force point roll equal to your Intelligence modifier. Prerequisite: Born Leader.",{"$f":"IF(AND(Q186=\"Yes\",L180<>\"\"),\"Yes\",\"No\")","v":"Yes"},null,0,"GAW 19",null,"","Yes","","Trust;","44;","","Trust;",null,"","",null,{"$f":"IF(U186<>\"\",IF(Z186=\"Defenses\",U186&IF(AA187<>\"\",\", \",\"\"),\"\")&AA187,AA187)","v":"0"}]
[null,"Commanding Presence",null,null,null,null,"Commanding Presence",null,null,"You excel at leading others into battle, issuing quick commands, demonstrating a gift for strategy, decimating your enemies, and impressing your peers. You can use each of the following actions once per encounter as a standard action: \n* Hold the Line: Make a single melee or ranged attack against any target within your range. If your attack hits, all allies within 6 squares of you a gain a +2 morale bonus to their Defense scores until the end of your next turn. \n* Lead the Assault: Make a single melee or ranged attack against any target within your range. If your attack hits. all allies within 6 squares of you and within your line of sight gain a +2 morale bonus to their attack rolls and damage rolls until the end of your next turn. \n* Turn the Tide: Make a single melee or ranged attack against any target within your range. lf you successfully damage the target, a number of allies equal to your Charisma modifier (minimum 1) can immediately move up to half their speed as a free action. Prerequisites: Born Leader, Tactical Savvy.",{"$f":"IF(AND(Q187=\"Yes\",L182<>\"\",L186<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 19",null,"","Yes","","Trust;","44;","","Trust;",null,"","",null,{"$f":"IF(U187<>\"\",IF(Z187=\"Defenses\",U187&IF(AA188<>\"\",\", \",\"\"),\"\")&AA188,AA188)","v":"0"}]
[null,"Coordinate",null,null,"Coordinate",null,null,null,null,"Allies within line of sight grant an additional +1 bonus when using aid another until the start of your next turn, activated as a standard action\n\n(Enter number of times taken)","Yes",1,{"$f":"IF(L188<>\"\",L188,0)","v":1},44,null,"",{"$f":"Q187","v":"Yes"},"","Trust;","44;","","Trust;",null,"","",null,"0"]
[null,"Trust",null,null,null,"Trust",null,null,null,"Give up a standard action to grant an ally within line of sight an extra standard or move action on their next turn",{"$f":"IF(AND(Q188=\"Yes\",L188<>\"\"),\"Yes\",\"No\")","v":"Yes"},"Officer",1,44,null,"","Yes","Trust","Trust;","44;","Trust","Trust;",null,"","",null,{"$f":"IF(U189<>\"\",IF(Z189=\"Defenses\",U189&IF(AA190<>\"\",\", \",\"\"),\"\")&AA190,AA190)","v":"0"}]
[null,"Unwavering Ally",null,null,"Unwavering Ally",null,null,null,null,"Once per turn, as a swift action, you can designate one ally within your line of sight who can hear and understand you. Until the start of your next turn, that ally becomes immune to all effects that render the ally flat-footed or that deny the ally a Dexterity bonus to his or her Reflex Defense.","Yes",null,{"$f":"IF(L190<>\"\",1,0)","v":0},"RE 25",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U190<>\"\",IF(Z190=\"Defenses\",U190&IF(AA191<>\"\",\", \",\"\"),\"\")&AA191,AA191)","v":0}]
[null,"Connections",null,"Lineage","Connections",null,null,null,null,"Avoid paying license fees on equipment less than your character level x 1000 credits, and reduce the black market cost multiplier by 1","Yes",null,0,44,null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,0]
[null,"Influential Friends",null,null,null,"Influential Friends",null,null,null,"Once per day, receive a skill check at 25 + half your heroic level over the course of 10 x skill check result minutes",{"$f":"IF(AND(Q191=\"Yes\",L191<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 25",null,"","Yes","","","","","",null,"","",null,0]
[null,"Powerful Friends",null,null,null,null,"Powerful Friends",null,null,"Once per encounter, take 20 on a Persuasion check without taking longer than usual","Yes",null,0,"TFU 26",null,"","Yes","","","","","",null,"","",null,0]
[null,"Educated",null,null,"Educated",null,null,null,null,"Knowledge checks can be made untrained","Yes",null,0,44,null,"","Yes","","","","","",null,"","",null,0]
[null,"Engineer",null,null,null,"Engineer",null,null,null,"Trained in Mechanics. Time taken to install new systems into a vehicle is reduced by 25%",{"$f":"IF(AND(Q194=\"Yes\",L194<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 16",null,"","Yes","","","","","",null,"","",null,0]
[null,"Spontaneous Skill",null,null,null,"Spontaneous Skill",null,null,null,"Make a skill check once per day as if trained in a skill you are untrained in (except Use the Force)\n\n(Enter number of times taken)","Yes",null,{"$f":"IF(L196<>\"\",L196,0)","v":0},44,null,"","Yes","","","","","",null,"","",null,0]
[null,"Wealth",null,null,"Wealth",null,null,null,null,"Gain 5000 credits for each level of Noble every time you gain a level","Yes",null,0,44,null,"","Yes","","","","","",null,"","",null,0]
[null,"Inspire Loyalty",null,"Loyal Protector","Inspire Loyalty",null,null,null,null,"You gain a single follower. Choose either the aggressive, defensive, or utility follower template for your follower. This follower gains one Armor Proficiency feat of your choice and becomes trained in the Perception skill. ","Yes",null,0,"CW 23",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,0]
[null,"Protector Actions",null,null,null,"Protector Actions",null,null,null,"You can use any of the following actions on your turn. \n- Bodyguard\n- Diversion Attack\n- The Best Defense",{"$f":"IF(AND(Q199=\"Yes\",L198<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 23",null,{"$f":"IF(ShowTalentTrees,IF(D199<>\"\",D199,P198),\"\")","v":""},"Yes","","","",{"$f":"IF(L199<>\"\",IF(ISNUMBER(L199),\"\",E199&F199&G199),\"\")","v":""},"",null,{"$f":"IF(U199<>\"\",IF(W199=\"Special Actions\",U199&IF(X200<>\"\",\", \",\"\"),\"\")&X200,X200)","v":""},"",null,0]
[null,"Punishing Protection",null,null,null,"Punishing Protection",null,null,null,"As a reaction to you being damaged by an attack or a Force power, one of your followers can make an immediate melee or ranged attack against the target that attacked you.","Yes",null,0,"CW 23",null,"","Yes",{"$f":"IF(L200<>\"\",IF(ISNUMBER(L200),\"\",E200&F200&G200&IF(P200<>\"\",\" (\"&P200&\")\",\"\")),\"\")","v":""},{"$f":"IF(R200<>\"\",R200&\";\"&S201,S201)","v":""},{"$f":"IF(R200<>\"\",N200&\";\"&T201,T201)","v":""},"",{"$f":"IF(U200<>\"\",U200&\";\"&V201,V201)","v":""},null,"","",null,0]
[null,"Undying Loyalty",null,null,null,"Undying Loyalty",null,null,null,"Each of your followers gains the Toughness feat.","Yes",null,0,"CW 23",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U201<>\"\",IF(Z201=\"Defenses\",U201&IF(AA207<>\"\",\", \",\"\"),\"\")&AA207,AA207)","v":0}]
[null,null,null,"Master of Intrigue","Blend In",null,null,null,null,"When adjacent to two creatures gain concealment against non adjacent targets.","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Done It All",null,null,null,null,"Choose two talents you meet reqs. Spend FP to gain access 1/turn until the end of your next turn","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Get into Position",null,null,null,null,"1/enc at the start of your first turn two allies in LOS and 12 sq move their speed as reac","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,null,"Master Manipulator",null,null,"1/enc each: 1. ally w/in 5 sq & LOS +5 up track & +2 atk & skills, 2. roll d20 as reac can replace enemy or ally in LOS d20 roll, 3. ally w/in 5 sq & LOS can replace their def with your def as reac for next",{"$f":"IF(AND(Q205=\"Yes\",L204<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Advanced Planning","Retaliation",null,null,null,"When you move down track from dam exceeding thresh, next atk before end of next turn moves target -1 down track if takes dam","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,"Cast Suspicion",null,"Provocateur","Cast Suspicion",null,null,null,null,"Prevent one enemy from receiving morale and insight bonuses for  round","Yes",null,0,"LE 27",null,"",{"$f":"IF(OR($AD$45>0,$AD$8>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,0]
[null,"Friend or Foe",null,null,null,"Friend or Foe",null,null,null,"Redirect a missed attack against an ally to an adjacent enemy",{"$f":"IF(AND(Q207=\"Yes\",L207<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 27",null,"","Yes","","","","","",null,"","",null,0]
[null,"True Betrayer",null,null,null,null,"True Betrayer",null,null,"Make a Persuasion check against Will Defense to order an enemy to attack another of your foes",{"$f":"IF(AND(Q208=\"Yes\",L208<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 28",null,"","Yes","","","","","",null,"","",null,0]
[null,"Stolen Advantage",null,null,null,"Stolen Advantage",null,null,null,"You usurp an enemy's attempt to Aid Another and give the bonus to an ally","Yes",null,0,"LE 28",null,"","Yes","","","","","",null,"","",null,0]
[null,"Distress to Discord",null,null,"Distress to Discord",null,null,null,null,"When your allies take a Second Wind, your enemies lose their Dexterity bonus to Reflex Defense","Yes",null,0,"LE 27",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U211<>\"\",IF(Z211=\"Defenses\",U211&IF(AA343<>\"\",\", \",\"\"),\"\")&AA343,AA343)","v":0}]
[null,null,null,null,null,"Seize the Moment",null,null,null,"When an enemy is reduced to 0 hit points, you grant a Second Wind to any ally for free with bonus hit points equal to your level",{"$f":"IF(AND(Q211=\"Yes\",L211<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 27",null,"","Yes","","","","","",null,"",""]
[null,null,null,"Skill Challenge","Guaranteed Boon",null,null,null,null,"If you spend FP on skill roll and fail regain FP","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Leading Skill",null,null,null,null,"When you succeed with skill in skill challenge, gain +2 on different skill roll in same challenge","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Learn from Mistakes",null,null,null,null,"When you fail check in skill challenge, next ally gains +2 with different skill","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Try Your Luck",null,null,null,null,"When you fail check in skill challenge choose ally. Next use of same skill roll 2 dice & keep better","Yes",null,0,"GoI 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,"Superior Skills","Assured Skill (Acrobatics)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better",{"$f":"IF(AND(Q217=\"Yes\",OR(INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E217,1))),\"Knowledge (\"&MID(E217,FIND(\"[\",E217,1)+1,LEN(E217)-2-FIND(\"[\",E217,1))&\")\",MID(E217,FIND(\"(\",E217,1)+1,LEN(E217)-1-FIND(\"(\",E217,1))),SkillList,0),4)=\"Yes\",INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E217,1))),\"Knowledge (\"&MID(E217,FIND(\"[\",E217,1)+1,LEN(E217)-2-FIND(\"[\",E217,1))&\")\",MID(E217,FIND(\"(\",E217,1)+1,LEN(E217)-1-FIND(\"(\",E217,1))),SkillList,0),5)=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"","Yes","",{"$f":"IF(R217<>\"\",R217&\";\"&S218,S218)","v":""},{"$f":"IF(R217<>\"\",N217&\";\"&T218,T218)","v":""},{"$f":"IF(L217<>\"\",IF(ISNUMBER(L217),\"\",E217&F217&G217),\"\")","v":""},{"$f":"IF(U217<>\"\",U217&\";\"&V218,V218)","v":""},null,{"$f":"IF(U217<>\"\",IF(W217=\"Special Actions\",U217&IF(X218<>\"\",\", \",\"\"),\"\")&X218,X218)","v":""},{"$f":"IF(U217<>\"\",IF(W217=\"Att Options\",U217&IF(Y218<>\"\",\", \",\"\"),\"\")&Y218,Y218)","v":""}]
[null,null,null,null,"Assured Skill (Climb)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,{"$f":"IF(L218<>\"\",1,0)","v":0},"GoI 21",null,"",{"$f":"Q193","v":"Yes"},"","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Deception)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Endurance)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Gather Information)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Initiative)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Jump)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Bureaucracy])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Galactic Lore])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Life Sciences])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Physical Sciences])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Social Sciences])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Tactics])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Knowledge [Technology])",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Mechanics)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Perception)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Persuasion)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Pilot)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Ride)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Stealth)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Survival)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Swim)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Treat Injury)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Use Computer)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Assured Skill (Use the Force)",null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Critical Skill Success",null,null,null,null,"When you roll nat 20 on a skill, choose different skill. Gain +5 before end of next turn as free","Yes",null,0,"GoI 21",null,"",{"$f":"Q217","v":"Yes"},"","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Acrobatics)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod",{"$f":"IF(AND(Q243=\"Yes\",$L$242<>\"\",OR(INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",F243,1))),\"Knowledge (\"&MID(F243,FIND(\"[\",F243,1)+1,LEN(F243)-2-FIND(\"[\",F243,1))&\")\",MID(F243,FIND(\"(\",F243,1)+1,LEN(F243)-1-FIND(\"(\",F243,1))),SkillList,0),4)=\"Yes\",INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",F243,1))),\"Knowledge (\"&MID(F243,FIND(\"[\",F243,1)+1,LEN(F243)-2-FIND(\"[\",F243,1))&\")\",MID(F243,FIND(\"(\",F243,1)+1,LEN(F243)-1-FIND(\"(\",F243,1))),SkillList,0),5)=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Climb)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,{"$f":"IF(L244<>\"\",1,0)","v":0},"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Deception)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Endurance)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Gather Information)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Initiative)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Jump)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Bureaucracy])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Galactic Lore])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Life Sciences])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Physical Sciences])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Social Sciences])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Tactics])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Knowledge [Technology])",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Mechanics)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Perception)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Persuasion)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Pilot)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Ride)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Stealth)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Survival)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Swim)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Treat Injury)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Use Computer)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Skill Confidence (Use the Force)",null,null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Acrobatics)",null,null,null,null,"when you roll a nat 2-7, treat as 8.",{"$f":"IF(AND(Q268=\"Yes\",OR(INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E268,1))),\"Knowledge (\"&MID(E268,FIND(\"[\",E268,1)+1,LEN(E268)-2-FIND(\"[\",E268,1))&\")\",MID(E268,FIND(\"(\",E268,1)+1,LEN(E268)-1-FIND(\"(\",E268,1))),SkillList,0),4)=\"Yes\",INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E268,1))),\"Knowledge (\"&MID(E268,FIND(\"[\",E268,1)+1,LEN(E268)-2-FIND(\"[\",E268,1))&\")\",MID(E268,FIND(\"(\",E268,1)+1,LEN(E268)-1-FIND(\"(\",E268,1))),SkillList,0),5)=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"",{"$f":"Q243","v":"Yes"},"","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Climb)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,{"$f":"IF(L269<>\"\",1,0)","v":0},"GoI 21",null,"",{"$f":"Q244","v":"Yes"},"","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Deception)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Endurance)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Gather Information)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Initiative)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Jump)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Bureaucracy])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Galactic Lore])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Life Sciences])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Physical Sciences])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Social Sciences])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Tactics])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Knowledge [Technology])",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","",{"$f":"IF(R281<>\"\",R281&\";\"&S282,S282)","v":""},{"$f":"IF(R281<>\"\",N281&\";\"&T282,T282)","v":""},{"$f":"IF(L281<>\"\",IF(ISNUMBER(L281),\"\",E281&F281&G281),\"\")","v":""},{"$f":"IF(U281<>\"\",U281&\";\"&V282,V282)","v":""},null,{"$f":"IF(U281<>\"\",IF(W281=\"Special Actions\",U281&IF(X282<>\"\",\", \",\"\"),\"\")&X282,X282)","v":""},{"$f":"IF(U281<>\"\",IF(W281=\"Att Options\",U281&IF(Y282<>\"\",\", \",\"\"),\"\")&Y282,Y282)","v":""}]
[null,null,null,null,"Exceptional Skill (Mechanics)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Perception)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Persuasion)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Pilot)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Ride)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Stealth)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Survival)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Swim)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Treat Injury)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Use Computer)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Exceptional Skill (Use the Force)",null,null,null,null,"when you roll a nat 2-7, treat as 8.","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Reliable Boon",null,null,null,null,"Reroll FP dice that show 1 on a skill check & reroll until it is 2 or higher","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Acrobatics)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)",{"$f":"IF(AND(Q294=\"Yes\",OR(INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E294,1))),\"Knowledge (\"&MID(E294,FIND(\"[\",E294,1)+1,LEN(E294)-2-FIND(\"[\",E294,1))&\")\",MID(E294,FIND(\"(\",E294,1)+1,LEN(E294)-1-FIND(\"(\",E294,1))),SkillList,0),4)=\"Yes\",INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E294,1))),\"Knowledge (\"&MID(E294,FIND(\"[\",E294,1)+1,LEN(E294)-2-FIND(\"[\",E294,1))&\")\",MID(E294,FIND(\"(\",E294,1)+1,LEN(E294)-1-FIND(\"(\",E294,1))),SkillList,0),5)=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Climb)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,{"$f":"IF(L295<>\"\",1,0)","v":0},"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Deception)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Endurance)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Gather Information)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Initiative)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Jump)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Bureaucracy])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Galactic Lore])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Life Sciences])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Physical Sciences])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Social Sciences])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Tactics])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Knowledge [Technology])",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Mechanics)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Perception)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Persuasion)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Pilot)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Ride)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Stealth)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Survival)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Swim)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Treat Injury)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Use Computer)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skill Boon (Use the Force)",null,null,null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Acrobatics)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,{"$f":"IF(L319<>\"\",1,0)","v":0},"GoI 21",null,"",{"$f":"Q187","v":"Yes"},"","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Climb)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Deception)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Endurance)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Gather Information)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Initiative)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Jump)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Bureaucracy])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc",{"$f":"IF(AND(Q326=\"Yes\",OR(INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E326,1))),\"Knowledge (\"&MID(E326,FIND(\"[\",E326,1)+1,LEN(E326)-2-FIND(\"[\",E326,1))&\")\",MID(E326,FIND(\"(\",E326,1)+1,LEN(E326)-1-FIND(\"(\",E326,1))),SkillList,0),4)=\"Yes\",INDEX(SkillTable,MATCH(IF(NOT(ISERROR(FIND(\"[\",E326,1))),\"Knowledge (\"&MID(E326,FIND(\"[\",E326,1)+1,LEN(E326)-2-FIND(\"[\",E326,1))&\")\",MID(E326,FIND(\"(\",E326,1)+1,LEN(E326)-1-FIND(\"(\",E326,1))),SkillList,0),5)=\"Yes\")),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Galactic Lore])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Life Sciences])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Physical Sciences])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Social Sciences])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Tactics])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Knowledge [Technology])",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Mechanics)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Perception)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Persuasion)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Pilot)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Yes",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Ride)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Stealth)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Survival)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Swim)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Treat Injury)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Skillful Recovery (Use Computer)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,{"$f":"IF(E343<>\"\",E343,IF(F343<>\"\",F343,IF(G343<>\"\",G343,IF(H343<>\"\",H343))))","v":"Skillful Recovery (Use the Force)"},null,null,"Skillful Recovery (Use the Force)",null,null,null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","No",null,0,"GoI 21",null,"",{"$f":"Q211","v":"Yes"},"","","","","",null,"",""]
[null,"Cheap Trick","Scoundrel","Brigand Talent Tree","Cheap Trick",null,null,null,null,"When you make a Deception check to feint (see page 66 of the Saga Edition core Rulebook) against an enemy within 6 squares of you, you can roll twice, keeping the better of the two results. Prerequisite: Trained in Deception.","Yes",null,0,"GAW 19",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"",{"$f":"IF(U344<>\"\",IF(W344=\"Att Options\",U344&IF(Y345<>\"\",\", \",\"\"),\"\")&Y345,Y345)","v":""}]
[null,"Easy Prey",null,null,null,"Easy Prey",null,null,null,"When you make an attack as a standard action and successfully hit an enemy, you can choose to reduce the damage you deal by half. That target is then denied its Dexterity bonus to Reflex Defense against your attacks until the end of your next turn. Prerequisite: Cheap Trick.",{"$f":"IF(AND(Q345=\"Yes\",L344<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 19",null,"",{"$f":"Q344","v":"Yes"},"","","","","",null,"",""]
[null,"Sly Combatant",null,null,null,null,"Sly Combatant",null,null,"You quickly move about the battlefield, taking advantage of the chaos of battle to gain advantage. You can use each of the following actions once per encounter as a standard action: \n* Distracting Injury: Make a single melee or ranged attack against any enemy within your range. If the attack successfully hits, that enemy takes a -2 penalty to his or her attack rolls and damage rolls until the end of the encounter. \n* Make Them Bleed: Make a single melee or ranged attack against any living creature within your range. If you successfully deal damage as a result of the attack, that enemy gains a persistent condition that can be removed only with a successful DC 25 Treat Injury check to perform surgery. \n* Strength in Numbers: Make a single melee or ranged attack against an enemy who is adjacent to one or more of your allies. lf you successfully hit that enemy, you gain a +2 bonus to damage for each ally that is adjacent to the target. Prerequisites: Cheap Trick, Easy Prey.",{"$f":"IF(AND(Q346=\"Yes\",L345<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 19",null,"",{"$f":"Q345","v":"Yes"},"","","","","",null,"",""]
[null,"Quick Strike",null,null,null,"Quick Strike",null,null,null,"During the initial round of combat, if will successfully damage an enemy who has not yet acted in the combat. you can make an immediate attack as a free action against a different target within 6 squares of the first target. Prerequisite: Cheap Trick.",{"$f":"IF(AND(Q347=\"Yes\",L344<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 19",null,"",{"$f":"Q346","v":"Yes"},"","","","","",null,"",""]
[null,"Fool's Luck",null,"Fortune","Fool's Luck",null,null,null,null,"Spend a Force Point to gain a +1 bonus to attack rolls, +1 to all defenses, or +5 to skill checks for the rest of the encounter as a standard action","Yes",null,0,46,null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0,$AD$18>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Avert Disaster",null,null,null,"Avert Disaster",null,null,null,"Once per encounter, turn a critical hit against you into a normal hit.",{"$f":"IF(AND(Q348=\"Yes\",L348<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 14",null,"",{"$f":"Q348","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Better Lucky Than Dead",null,null,null,"Better Lucky Than Dead",null,null,null,"Once per encounter, as a reaction, you gain a +5 luck bonus to any one defense until the start of your next turn.","Yes",null,0,"SaV 14",null,"","Yes","","","","","",null,"","",null,""]
[null,"Fortune's Favor",null,null,"Fortune's Favor",null,null,null,null,"Gain a free standard action upon scoring a critical hit on an attack roll","Yes",null,0,46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Gambler",null,null,"Gambler",null,null,null,null,"Gain a +2 bonus to Wisdom checks for gambling\n\n(Enter number of times taken)",{"$f":"IF(Q352=\"Yes\",\"Yes\",\"No\")","v":"Yes"},1,{"$f":"IF(L352<>\"\",L352,0)","v":1},46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Knack",null,null,"Knack",null,null,null,null,"Reroll a skill check and take the better result once per day\n\n(Enter number of times taken)","Yes",null,{"$f":"IF(L353<>\"\",L353,0)","v":0},46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Lucky Shot",null,null,null,"Lucky Shot",null,null,null,"Reroll an attack roll and take the better result once per day\n\n(Enter number of times taken)",{"$f":"IF(AND(Q353=\"Yes\",L353<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L354<>\"\",L354,0)","v":0},46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Dumb Luck",null,null,null,null,"Dumb Luck",null,null,"You can use each of the following once per encounter as a standard action:\n- Elude Enemy\n- Escape\n- Make your Own Luck\nSee p.14 of Scum and Villainy",{"$f":"IF(AND(Q354=\"Yes\",L354<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 14",null,"","Yes","","","","","",null,"","",null,""]
[null,"Ricochet Shot",null,null,null,null,"Ricochet Shot",null,null,"You can reduce an enemy's cover by one step, but deal only half damage.","Yes",null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Uncanny Luck",null,null,null,null,"Uncanny Luck",null,null,"Once per encounter, you can consider any single d20 roll of 16 or higher to be a natural 20.","Yes",null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Unlikely Shot",null,null,null,null,"Unlikely Shot",null,null,"Once per encounter, you can reroll the damage of one attack and take the better result.","Yes",null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Lucky Stop",null,null,null,"Lucky Stop",null,null,null,"Once per encounter as a reaction, negate the damage from an attack which would reduce you to 0 hit points","Yes",null,0,"KotOR 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Labrynthine Mind",null,null,"Labrynthine Mind",null,null,null,null,"Once per encounter, as a reaction, you become immune to all mind-affecting effects until the end of your next turn. You can choose to retain beneficial effects.","Yes",null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Malkite Techniques",null,"Malkite Poisoner","Malkite Techniques",null,null,null,null,"Once per encounter, apply a toxin to a weapon as a standard action to poison any enemy whose Fortitude Defense is lower than your successful attack roll. The poison makes attack rolls to damage the target and move them down the conditon track","Yes",null,0,"TotG 13",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Modify Poison",null,null,null,"Modify Poison",null,null,null,"Make a Knowledge (life sciences) check at the Treat Injury DC of a poison to change the deliver method of a poison",{"$f":"IF(AND(Q361=\"Yes\",L361<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 13",null,"","Yes","","","","","",null,"","",null,""]
[null,"Numbing Poison",null,null,null,"Numbing Poison",null,null,null,"Any target poisoned by you is denied its Dexterity bonus to Reflex Defense whilst afflicted","Yes",null,0,"TotG 13",null,"","Yes","","","","","",null,"","",null,""]
[null,"Undetectable Poison",null,null,null,"Undetectable Poison",null,null,null,"The Treat Injury DC to cure your poison increases by 5","Yes",null,0,"TotG 13",null,"","Yes","","","","","",null,"","",null,""]
[null,"Vicious Poison",null,null,null,"Vicious Poison",null,null,null,"Your poisons gain +2 to their attack rolls to beat their target's Fortitude defense","Yes",null,0,"TotG 13",null,"","Yes","","","","","",null,"","",null,""]
[null,"Befuddle",null,"Misfortune","Befuddle",null,null,null,null,"As swift action make Deception check against a target's Will Defense. If you succeed, until the start of your next turn, you can move through the threatened area of the target as part of your move action without provoking an attack of opportunity.","Yes",null,0,"SaV 15",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Dastardly Strike",null,null,"Dastardly Strike",null,null,null,null,"Successful attacks against opponents denied their Dexterity bonus to Reflex Defense move them -1 step down the condition track","Yes",null,0,46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Weakening Strike",null,null,null,"Weakening Strike",null,null,null,"Whenever you deal damage to opponent denied its Dex bonus to Reflex Defense, you can choose not to move the target down the condition track and instead impose a -5 penalty to all of your opponent's attacks and melee damage until the end of your next turn.",{"$f":"IF(AND(Q367=\"Yes\",L367<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Disruptive",null,null,"Disruptive",null,null,null,null,"Enemies within line of sight are denied morale and insight bonuses until the start of your next turn","Yes",null,0,46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Walk the Line",null,null,null,"Walk the Line",null,null,null,"Opponents within line of sight and six squares take a -2 penalty to their defenses until the start of your next turn, activated as a standard action",{"$f":"IF(AND(Q369=\"Yes\",L369<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Cunning Strategist",null,null,null,null,"Cunning Strategist",null,null,"You can use each of the following actions once per encounter:\n- Create Opening\n- Crippling Attack\n- Vicious Attack\nSee p.15 of Scum and Villainy",{"$f":"IF(AND(Q370=\"Yes\",L370<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Hesitate",null,null,"Hesitate",null,null,null,null,"Make a Persuasion check as a standard action against a target within 12 squares. If the check beats the target's Will Defense, the target takes a -2 penalty to its base speed and must spend a swift action to make a standard action.","Yes",null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Sow Confusion",null,null,null,"Sow Confusion",null,null,null,"Once per encounter as a standard action, make a Deception check against Will defense of all enemies in line of sight, on a success, they have to spend a swift action in addition to a standard action to attack until the start of your next turn",{"$f":"IF(AND(Q372=\"Yes\",L372<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Seducer",null,null,"Seducer",null,null,null,null,"If you fail a Persuasion check to change a target's attitude you can reroll with your Deception","Yes",null,0,"LE 29",null,"","Yes","","","","","",null,"","",null,""]
[null,"Seize Object",null,null,"Seize Object",null,null,null,null,"Once per encounter as a move action you can seize a held, carried or worn object on an adjacent target by making a Disarm attack with a +10 bonus","Yes",null,0,"LE 29",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U375<>\"\",IF(Z375=\"Defenses\",U375&IF(AA376<>\"\",\", \",\"\"),\"\")&AA376,AA376)","v":""}]
[null,"Skirmisher",null,null,"Skirmisher",null,null,null,null,"+1 bonus to attack rolls until the start of your next turn if you move at least 2 squares before attacking and end your move in a different square from the starting square","Yes",null,0,46,null,"","Yes","","","","","",null,"","",null,""]
[null,"Improved Skirmisher",null,null,null,"Improved Skirmisher",null,null,null,"When you move at least 2 squares before your attack and end your move in a different square from where you started, you gain a +1 bonus to all your defenses until the start of your next turn.",{"$f":"IF(AND(Q376=\"Yes\",L376<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Sneak Attack",null,null,"Sneak Attack",null,null,null,null,"Gain 1d6 points of damage on attacks on targets within 6 squares denied their Dexterity bonus to Reflex Defense\n\n(Enter number of times taken)","Yes",null,{"$f":"IF(L378<>\"\",L378,0)","v":0},46,null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U378<>\"\",IF(Z378=\"Defenses\",U378&IF(AA379<>\"\",\", \",\"\"),\"\")&AA379,AA379)","v":""}]
[null,"Backstabber",null,null,null,"Backstabber",null,null,null,"You can take advantage of your adversary's distractions, no matter how momentary or   fleeting. Once per turn, when you flank a target, you can treat him or her as flat-footed for one of your attacks. Prerequisite: Sneak Attack.",{"$f":"IF(AND(Q379=\"Yes\",L378<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 20",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U379<>\"\",IF(Z379=\"Defenses\",U379&IF(AA380<>\"\",\", \",\"\"),\"\")&AA380,AA380)","v":""}]
[null,"Improved Sneak Attack",null,null,null,"Improved Sneak Attack",null,null,null,"You can use the Sneak Attack talent against a target within 12 squares, instead of within 6 squares. Prerequisites: Point Blank Shot feat, Sneak Attack.",{"$f":"IF(AND(Q380=\"Yes\",L378<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 20",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U380<>\"\",IF(Z380=\"Defenses\",U380&IF(AA381<>\"\",\", \",\"\"),\"\")&AA381,AA381)","v":""}]
[null,"Sudden Strike",null,null,null,"Sudden Strike",null,null,null,"Whenever you would gain the benefi of the Skirmisher talent and you successfully hit your opponent, you deal sneak attack damage in addition to normal damage dealt by the attack.",{"$f":"IF(AND(Q381=\"Yes\",L378<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 15",null,"","Yes","","","","","",null,"","",null,""]
[null,"Stymie",null,null,"Stymie",null,null,null,null,"Once per round, as a swift action, you designate a target within 12 squares and in line of sight as the target of this talent. Until the beginning of your turn, you can cause that target to take a -5 penaity on all checks made with a single skill.","Yes",null,0,"CW 24",null,"","Yes","","","","","",null,"","",null,""]
[null,"Advantageous Opening",null,"Opportunist","Advantageous Opening",null,null,null,null,"When an enemy or ally in your line of sight rolls a natural 1 on an attack roll, you can make a melee or ranged attack against a single target with in range.","Yes",null,0,"CW 24",null,{"$f":"IF(ShowTalentTrees,IF(D383<>\"\",D383,P382),\"\")","v":""},{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","",{"$f":"IF(L383<>\"\",IF(ISNUMBER(L383),\"\",E383&F383&G383),\"\")","v":""},"",null,{"$f":"IF(U383<>\"\",IF(W383=\"Special Actions\",U383&IF(X384<>\"\",\", \",\"\"),\"\")&X384,X384)","v":""},"",null,""]
[null,"Thrive on Chaos",null,null,null,"Thrive on Chaos",null,null,null,"When an enemy or ally within 20 squares of you is reduced to 0 hit points, you gain bonus hit points equal to 5 + one-half your character level. ",{"$f":"IF(AND(Q383=\"Yes\",L383<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 24",null,"","Yes",{"$f":"IF(L384<>\"\",IF(ISNUMBER(L384),\"\",E384&F384&G384&IF(P384<>\"\",\" (\"&P384&\")\",\"\")),\"\")","v":""},{"$f":"IF(R384<>\"\",R384&\";\"&S385,S385)","v":""},{"$f":"IF(R384<>\"\",N384&\";\"&T385,T385)","v":""},"",{"$f":"IF(U384<>\"\",U384&\";\"&V385,V385)","v":""},null,"","",null,""]
[null,"Retribution",null,null,"Retribution",null,null,null,null,"When a target moves one of your allies in your line of sight down the condition track by any means, you gain a +2 insight bonus to your attack rolls against that target until the end of your next turn.","Yes",null,0,"CW 24",null,"","Yes","","","","","",null,"","",null,""]
[null,"Vindication",null,null,null,"Vindication",null,null,null,"When an enemyyou have damaged is reduced to 0 hit points or moved to the bottom of the condition track, your next attack made before the end of the encounter deals + 1 die of damage.",{"$f":"IF(AND(Q385=\"Yes\",L385<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 24",null,"","Yes","","","","","",null,"","",null,""]
[null,"Slip By",null,null,"Slip By",null,null,null,null,"When you damage a target, until the beginning of your next turn, you can move through that target's space. Moving through the target's space might still provoke attacks of opportunity as normal, and you must end your movement in a legalspace.","Yes",null,0,"CW 24",null,"","Yes","","","","","",null,"","",null,""]
[null,"Fast Repairs",null,"Outlaw Tech","Fast Repairs",null,null,null,null,"Jury-rigged objects and vehicles gain temporary hit points equal to the result of your Mechanics check","Yes",null,0,"SotG 16",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0,$AD$43),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Hotwire",null,null,"Hotwire",null,null,null,null,"Use Computer checks to improve access to a computer system can be made with Mechanics, and Use Computer is considered a trained skill","Yes",null,0,"SotG 16",null,"","Yes","","","","","",null,"","",null,""]
[null,"Quick Fix",null,null,"Quick Fix",null,null,null,null,"You may jury-rig objects or vehicles that aren't disabled once per encounter","Yes",null,0,"SotG 17",null,"","Yes","","","","","",null,"","",null,""]
[null,"Personalized Modifications",null,null,"Personalized Modifications",null,null,null,null,"+1 bonus to attack rolls and +2 bonus to damage rolls with powered weapons for the remainder of an encounter, activated as a standard action","Yes",null,0,"SotG 17",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U391<>\"\",IF(Z391=\"Defenses\",U391&IF(AA396<>\"\",\", \",\"\"),\"\")&AA396,AA396)","v":""}]
[null,null,null,"Outsider","Oafish",null,null,null,null,"1/enc when fail Deception or Persuasion check add +1d6 + Wis mod to check","Yes",null,0,"UR 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Outsider's Eye",null,null,null,null,"1/enc DC 20 Perception as stan gain 1 piece of info: 1 Def score of 1 character or vehicle in LOS or identify same with either lowest or highest hp or on highest or lowest on track","Yes",null,{"$f":"IF(L393<>\"\",1,0)","v":0},"UR 20",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"Wary",null,null,null,"if enemy fails Stealth or Deception v. your Perception you can take move as reac, if multiple fail, your moves cannot exceed Dex mod",{"$f":"IF(AND(Q394=\"Yes\",L393<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Outsider's Query",null,null,null,null,"if fail Persuasion to change attitude, attitude does not change & can attempt to change attitude one additional time per enc","Yes",null,0,"UR 21",null,"","Yes","","","","","",null,"",""]
[null,"Find Openings",null,"Recklessness","Find Openings",null,null,null,null,"Whenever you are missed by an attack, you gain a +2 morale bonus to your next attack roll before the end of your next turn.","Yes",null,{"$f":"IF(L396<>\"\",1,0)","v":0},"RE 25",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,{"$f":"IF(U396<>\"\",IF(Z396=\"Defenses\",U396&IF(AA397<>\"\",\", \",\"\"),\"\")&AA397,AA397)","v":""}]
[null,"Risk for Reward",null,null,null,"Risk for Reward",null,null,null,"Once per turn, when an enemy damages you with an attack of opportunity, you can make a single melee or ranged attack against a target in range as areaction.\nPrerequisite: Find Openings.",{"$f":"IF(AND(Q396=\"Yes\",L396<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L397<>\"\",1,0)","v":0},"RE 25",null,"","Yes","","","","","",null,"","",null,""]
[null,"Hit the Deck",null,null,"Hit the Deck",null,null,null,null,"Whenever you make an area attack, each ally in the area takes no damage if your attack roll fails to overcome his or her Reflex Defense, and takes half damage if the attack hits.","Yes",null,{"$f":"IF(L398<>\"\",1,0)","v":0},"RE 25",null,"","Yes","","","","","",null,"","",null,""]
[null,"Trick Step",null,null,"Trick Step",null,null,null,null,"As a swift action, make an Initiative check, opposed by the Initiative check of an enemy within your line of sight. If your check result equals or exceeds the target's check, the target is considered flat-footed against the next attack you make before the end of your turn.lfthe target's check result is higher, you are considered flat-footed against the next attack made by the target before the start of your next turn.","Yes",null,{"$f":"IF(L399<>\"\",1,0)","v":0},"RE 26",null,"","Yes","","","","","",null,"","",null,""]
[null,"Lure Closer",null,null,null,"Lure Closer",null,null,null,"Once per tum, as a move action, you can make a Deception check against the Will Defense of one enemy with in 12 squares and with in your line of sight. If your check result equals or exceeds the target's Will Defense, the target must move a number of squares equal to half its speed, and each square of movement must bring the target doser to you (though the target does avoid hazards and obstades). If the target cannot avoid a hazard (such as a pit), it stops moving in the ne3rest safe square. This move¬ment is considered involuntary and does not provoke attacks of opportunity. This is a mind-affecting effect.\nPrerequisite: Trick Step.",{"$f":"IF(AND(Q400=\"Yes\",L399<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L400<>\"\",1,0)","v":0},"RE 25",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U400<>\"\",IF(Z400=\"Defenses\",U400&IF(AA405<>\"\",\", \",\"\"),\"\")&AA405,AA405)","v":""}]
[null,null,null,"Revolutionary","Bomb Thrower",null,null,null,null,"+5 to Mechanics checks for handling explosives & create frag grenade from spare parts","Yes",null,{"$f":"IF(L401<>\"\",1,0)","v":0},"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Make an Example",null,null,null,null,"when you hit with attack and damage exceeds thresh target takes -5 to hit you until end of your turn","Yes",null,0,"GoI 22",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,null,"For the Cause",null,null,null,"If you or ally w/in 6sq takes dam over thresh you & all allies in 6 sq +2 attack 7 dam until next turn",{"$f":"IF(AND(Q403=\"Yes\",L402<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 21",null,"","Yes","","","","","",null,"",""]
[null,null,null,null,"Revolutionary Rhetoric",null,null,null,null,"target w/in 12 sq & LOS Persuasion vs Will or target can't take stan actions until your next turn","Yes",null,0,"GoI 22",null,"","Yes","","","","","",null,"",""]
[null,"Opportunistic Strike",null,"Run and Gun","Opportunistic Strike",null,null,null,null,"Once per encounter, make an attack of opportunity against an opponent within point-blank range against an opponent provoking an attack of opportunity against an ally","Yes",null,{"$f":"IF(L405<>\"\",1,0)","v":0},"KotOR 27",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"",{"$f":"IF(U405<>\"\",IF(W405=\"Att Options\",U405&IF(Y406<>\"\",\", \",\"\"),\"\")&Y406,Y406)","v":""},null,""]
[null,"Cheap Shot",null,null,null,"Cheap Shot",null,null,null,"Once per encounter, make an attack of opportunity against an enemy using withdraw within point-blank range",{"$f":"IF(AND(Q405=\"Yes\",L405<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"No Escape",null,null,null,"No Escape",null,null,null,"An enemy using withdraw from your threatened space is considered flat-footed until your next turn","Yes",null,0,"KotOR 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Strike and Run",null,null,"Strike and Run",null,null,null,null,"Once per encounter, upon damaging an opponent, you may move your speed","Yes",null,0,"KotOR 28",null,"","Yes","","","","","",null,"","",null,""]
[null,"Slippery Strike",null,null,null,"Slippery Strike",null,null,null,"Once per encounter, upon damaging an opponent, you may deny them attacks of opportunity until your next turn",{"$f":"IF(AND(Q408=\"Yes\",L408<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Electronic Forgery",null,"Slicer","Electronic Forgery",null,null,null,null,"You may use Use Computer instead of Deception to forge electronic documents","Yes",null,0,"TFU 27",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0,$AD$43),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Electronic Sabotage",null,null,"Electronic Sabotage",null,null,null,null,"Make a Use Computer check to replace the Will Defense of a computer and make it unfriendly to anyone but you","Yes",null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Virus",null,null,null,"Virus",null,null,null,"You can substitute Use Computer check for Mechanics check when disabling a computerized device.",{"$f":"IF(AND(Q411=\"Yes\",L411<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 16",null,"","Yes","","","","","",null,"","",null,""]
[null,"Gimmick",null,null,"Gimmick",null,null,null,null,"Issuing routine commands to a computer is a swift action, not a standard action","Yes",null,0,47,null,"","Yes","","","","","",null,"","",null,""]
[null,"Master Slicer",null,null,null,"Master Slicer",null,null,null,"Reroll any Use Computer checks to improve access to improve access on a computer and keep the better result",{"$f":"IF(AND(Q413=\"Yes\",L413<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,47,null,"","Yes","","","","","",null,"","",null,""]
[null,{"$f":"IF(E415<>\"\",E415,IF(F415<>\"\",F415,IF(G415<>\"\",G415,IF(H415<>\"\",H415))))","v":"Security Slicer"},null,null,"Security Slicer",null,null,null,null,"You do not require a security kit to disable a security system, and can fail by up to 10 with no repercussions","Yes",null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Trace",null,null,"Trace",null,null,null,null,"Use Computer can be used to make Gather Information checks, provided a computer network","Yes",null,0,47,null,"","Yes","","","","","",null,"","",null,""]
[null,"Art of Concealment",null,"Smuggler","Art of Concealment",null,null,null,null,"You may take 10 on Stealth checks to conceal items, even under pressure, and as a swift action","Yes",null,0,"TFU 27",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Fast Talker",null,null,null,"Fast Talker",null,null,null,"Once per day as a standard action, you may take 20 on a Deception check to deceive",{"$f":"IF(AND(Q417=\"Yes\",L417<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Hidden Weapons",null,null,null,"Hidden Weapons",null,null,null,"If you draw a concealed item and attack a target in the same round, the target is flat-footed if they failed to notice. If you have the Quick Draw, your drawing is a swift action","Yes",null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Illicit Dealings",null,null,"Illicit Dealings",null,null,null,null,"You may reroll Persuasion checks to haggle for restriced, military or illegal goods and keep the better result","Yes",null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Surprise Strike",null,null,"Surprise Strike",null,null,null,null,"Upon failing a Deception check to convey deceptive information, you can initiate combat and make a single attack as a free action, with all other combatants considered surprised","Yes",null,0,"TFU 27",null,"","Yes","","","","","",null,"","",null,""]
[null,"Hyperdriven",null,"Spacer","Hyperdriven",null,null,null,null,"Add your class level once per day to an attack roll, skill check or ability check whilst on a starship","Yes",null,0,47,null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0,$AD$13>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Spacehound",null,null,"Spacehound",null,null,null,null,"Proficient with any starship weapon, and take no penalty on attack rolls in low- or zero-gravity environments nor suffer space sickness","Yes",null,0,47,null,"","Yes","","","","","",null,"","",null,""]
[null,"Starship Raider",null,null,null,"Starship Raider",null,null,null,"Gain +1 bonus to attack rolls on a starship",{"$f":"IF(AND(Q423=\"Yes\",L423<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,47,null,"","Yes","","","","","",null,"","",null,""]
[null,"Cramped Quarters Fighting",null,null,null,null,"Cramped Quarters Fighting",null,null,"When adjacent to an obstacle or barrier, you gain a +2 cover bonus to your Reflex Defense.",{"$f":"IF(AND(Q424=\"Yes\",L424<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 16",null,"","Yes","","","","","",null,"","",null,{"$f":"IF(U425<>\"\",IF(Z425=\"Defenses\",U425&IF(AA427<>\"\",\", \",\"\"),\"\")&AA427,AA427)","v":""}]
[null,null,null,null,null,null,"Deep Space Raider",null,null,"1/enc each: 1. fighting aboard a starship as stan w/ranged atk if hit next turn target must move its spd to sq not adjacent or vehicle disengages from dogfight, 2. as full if pilot move vehicle spd x2 & 1 atk - if hit & deal dam target -2 atk v. you until end of your next turn, 3. make ranged atk w/vehicle if hit & deal dam choose 1 effect until end of next turn - a. 1 weapon doesn't function, b. target's SR 0, c. target's spd reduced to 2",{"$f":"IF(AND(Q426=\"Yes\",L424<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 21",null,"","Yes","","","","","",null,"",""]
[null,"Stellar Warrior",null,null,null,"Stellar Warrior",null,null,null,"Gain a temporary Force Point upon rolling a natural 20 on an attack roll made aboard a starship","Yes",null,0,47,null,"",{"$f":"Q425","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Make a Break for It",null,null,null,null,"Make a Break for It",null,null,"Once per encounter, while on a vehicle, you may move up to one half your speed or move the vehicle up to half its speed if your the pilot as a swift action.",{"$f":"IF(AND(Q427=\"Yes\",L427<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 16",null,"","Yes","","","","","",null,"","",null,""]
[null,"Biotech Adept",null,"Yuuzhan Vong Biotech","Biotech Adept",null,null,null,null,"Reroll Knowledge (life sciences) or Treat Injury checks to use or repair biotech","Yes",null,0,"LE 29",null,"",{"$f":"IF(OR($AD$45>0,$AD$9>0),\"Yes\",\"No\")","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Bugbite",null,null,"Bugbite",null,null,null,null,"Deal +1 die of damage with razor bugs and thud bugs","Yes",null,0,"LE 29",null,"",{"$f":"Q429","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Curved Throw",null,null,null,"Curved Throw",null,null,null,"Spend a swift action to ignore cover with a razor bug or thud bug",{"$f":"IF(AND(Q430=\"Yes\",L430<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 29",null,"",{"$f":"Q430","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Surprising Weapons",null,null,"Surprising Weapons",null,null,null,null,"Whenever you succeed with Vong weapons and the attack roll exceeds Will Defense, the target is considered flat-footed until end of next turn",{"$f":"IF(Q432=\"Yes\",\"Yes\",\"No\")","v":"Yes"},null,0,"LE 29",null,"",{"$f":"Q431","v":"Yes"},"","","","","",null,"","",null,""]
[null,"Veiled Biotech",null,null,"Veiled Biotech",null,null,null,null,"Gain +10 bonus to Deception and Stealth checks to conceal biotech and draw biotech weapons as swift action and opponent denied Dexterity bonus to Reflex Defense","Yes",null,0,"LE 29",null,"",{"$f":"Q432","v":"Yes"},"","","","","",null,"","",null,{"$f":"IF(U433<>\"\",IF(Z433=\"Defenses\",U433&IF(AA434<>\"\",\", \",\"\"),\"\")&AA434,AA434)","v":""}]
[null,"Mobile Combatant","Scout","Advance Patrol Talent Tree","Mobile Combatant",null,null,null,null,"You know that the key to winning a fight is keeping your enemies from pinning you down. You can use each of the following actions once per encounter: \n* Evasive Assault: As a standard action, make a single melee or ranged attack. If the attack successfully deals damage, you gain a +5 dodge bonus to your Reflex Defense until the end of your next turn. \n* Expeditious Attack: As a standard action, make a jingle melee or fanged attack, then move up to half your speed as a free action. This movement does not provoke an attack of opportunity. \n* Yielding Assault: When you are damaged by an enemy's melee or ranged attack, you can move up to one-half your speed as a reaction. This movement does not provoke an attack of opportunity. On your next turn, you gain a favorable circumstance bonus to your first attack roll against the same enemy that damaged you. \nPrerequisites: Forward Patrol, Watchful Step.","No",null,0,"GAW 20",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0,$AD$18>0,$AD$27>0,$AD$44>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U434<>\"\",IF(Z434=\"Defenses\",U434&IF(AA435<>\"\",\", \",\"\"),\"\")&AA435,AA435)","v":""}]
[null,"Trailblazer",null,null,"Trailblazer",null,null,null,null,"During your turn, you can spend a swift action to allow all allies within 6 squares of you and within your line of sight to count the first square of difficult terrain as normal terrain each time they move. Prerequisite: Trained in Survival.","No",null,0,"GAW 21",null,"",{"$f":"Q434","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U435<>\"\",IF(Z435=\"Defenses\",U435&IF(AA436<>\"\",\", \",\"\"),\"\")&AA436,AA436)","v":""}]
[null,"Watchful Step",null,null,"Watchful Step",null,null,null,null,"You can use your Perception check modifier instead of your Initiative modifier when making Initiative checks. If you are entitled to an Initiative check reroll, you can reroll your Perception check instead (subject to the same circumstances and limitations). You are considered to be trained in Initiative.","No",null,0,"GAW 21",null,"",{"$f":"Q435","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U436<>\"\",IF(Z436=\"Defenses\",U436&IF(AA437<>\"\",\", \",\"\"),\"\")&AA437,AA437)","v":""}]
[null,"Forward Patrol",null,null,null,"Forward Patrol",null,null,null,"At the start of a surprise round in which you are not caught by surprise, you can designate one ally within 6 squares of you as able to retain his or her Dexterity bonus to Reflex Defense during the surprise round. Prerequisite: Watchful Step.","No",null,0,"GAW 20",null,"",{"$f":"Q436","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U437<>\"\",IF(Z437=\"Defenses\",U437&IF(AA438<>\"\",\", \",\"\"),\"\")&AA438,AA438)","v":""}]
[null,"Acute Senses",null,"Awareness","Acute Senses",null,null,null,null,"You can reroll Perception checks, but must accept the result of the reroll even if worse",{"$f":"IF(AND(Q438=\"Yes\",L437<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0,$AD$18>0,$AD$27>0,$AD$44>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Expert Tracker",null,null,null,"Expert Tracker",null,null,null,"You can move at normal speed whilst using Survival to track without penalty",{"$f":"IF(AND(Q438=\"Yes\",L438<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"",{"$f":"Q438","v":"No"},"","","","","",null,"","",null,""]
[null,"Improved Initiative",null,null,null,"Improved Initiative",null,null,null,"You can reroll Initiative checks, but must accept the result of the reroll even if worse",{"$f":"IF(AND(Q439=\"Yes\",L438<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"","No","","","","","",null,"","",null,""]
[null,"Reset Initiative",null,null,null,null,"Reset Initiative",null,null,"Once per encounter after the first full round, the scout can set increase his current Initiative by +5",{"$f":"IF(AND(Q440=\"Yes\",L440<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Uncanny Dodge I",null,null,null,null,"Uncanny Dodge I",null,null,"You cannot be caught flat-footed",{"$f":"IF(AND(Q441=\"Yes\",L440<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"","No","","","","","",null,"","",null,""]
[null,"Uncanny Dodge II",null,null,null,null,null,"Uncanny Dodge II",null,"You cannot be flanked",{"$f":"IF(AND(Q442=\"Yes\",L442<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"","No","","","","","",null,"","",null,""]
[null,"Keen Shot",null,null,null,"Keen Shot",null,null,null,"No penalty to attack rolls against targets with concealment",{"$f":"IF(AND(Q443=\"Yes\",L438<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"","No","","","","","",null,"","",null,""]
[null,"Weak Point",null,null,null,null,"Weak Point",null,null,"Once per encounter, as a swift action, you may ignore the DR of a target within your line of sight for the rest of your turn",{"$f":"IF(AND(Q444=\"Yes\",L444<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U445<>\"\",IF(Z445=\"Defenses\",U445&IF(AA446<>\"\",\", \",\"\"),\"\")&AA446,AA446)","v":""}]
[null,"Hunker Down",null,"Camouflage","Hunker Down",null,null,null,null,"When benefiting from cover, spend a standard action to increase the cover value by one step.","No",null,0,"SaV 16",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0,$AD$16>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U446<>\"\",IF(Z446=\"Defenses\",U446&IF(AA447<>\"\",\", \",\"\"),\"\")&AA447,AA447)","v":""}]
[null,"Dig In",null,null,"Dig In",null,null,null,null,"When prone, you can spend a swift action to gain concealment until the start of your next turn. If you stand up or move, you lose this benefit. ","No",null,0,"GAW 20",null,{"$f":"IF(ShowTalentTrees,IF(D447<>\"\",D447,P446),\"\")","v":""},"No","","","",{"$f":"IF(L447<>\"\",IF(ISNUMBER(L447),\"\",E447&F447&G447),\"\")","v":""},"",null,{"$f":"IF(U447<>\"\",IF(W447=\"Special Actions\",U447&IF(X448<>\"\",\", \",\"\"),\"\")&X448,X448)","v":""},"",null,""]
[null,"Ghost Assailant",null,null,"Ghost Assailant",null,null,null,null,"If you start your turn with total concealment or total cover from a target, during that turn you can make a Stealth check as a swift action, opposed by the target's Perception check. If you succeed, the target is considered flat-footed against you until the end of your turn.","No",null,0,"GAW 20",null,"","No",{"$f":"IF(L448<>\"\",IF(ISNUMBER(L448),\"\",E448&F448&G448&IF(P448<>\"\",\" (\"&P448&\")\",\"\")),\"\")","v":""},{"$f":"IF(R448<>\"\",R448&\";\"&S449,S449)","v":""},{"$f":"IF(R448<>\"\",N448&\";\"&T449,T449)","v":""},"",{"$f":"IF(U448<>\"\",U448&\";\"&V449,V449)","v":""},null,"","",null,""]
[null,"Improved Stealth",null,null,"Improved Stealth",null,null,null,null,"You can reroll Stealth checks, but must accept the result of the reroll even if worse","No",null,0,49,null,"","No","","","","","",null,"","",null,{"$f":"IF(U449<>\"\",IF(Z449=\"Defenses\",U449&IF(AA451<>\"\",\", \",\"\"),\"\")&AA451,AA451)","v":""}]
[null,null,null,null,null,"Extended Ambush",null,null,null,"during surprise rnd if make ranged atk v. surprised aim as free",{"$f":"IF(AND(Q450=\"Yes\",L449<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 21",null,"","No","","","","","",null,"",""]
[null,"Hidden Movement",null,null,null,"Hidden Movement",null,null,null,"You can move at your normal speed whilst using Stealth to hide at no penalty",{"$f":"IF(AND(Q449=\"Yes\",L449<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"",{"$f":"Q449","v":"No"},"","","","","",null,"","",null,""]
[null,"Hide in Plain Sight",null,null,null,null,"Hide in Plain Sight",null,null,"Once per encounter when within 2 squares of cover or concealment, you can move there and make a Stealth check as a move action.",{"$f":"IF(AND(Q451=\"Yes\",L451<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 16",null,"","No","","","","","",null,"","",null,""]
[null,"Shadow Striker",null,null,null,null,"Shadow Striker",null,null,"You can use each of the following once per encounter as a standard action:\n- Blinding Strike\n- Confusing Strike\n- Unexpected Attack\nSee p.16 of Scum and Villainy",{"$f":"IF(AND(Q452=\"Yes\",L451<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 16",null,"","No","","","","","",null,"","",null,""]
[null,"Total Concealment",null,null,null,null,"Total Concealment",null,null,"Treat any concealment as total concealment",{"$f":"IF(AND(Q453=\"Yes\",L449<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,49,null,"","No","","","","","",null,"","",null,""]
[null,"Slip By",null,null,"Slip By",null,null,null,null,"When you would normally provoke an attack of opportunity by moving out of a threatened space, you can roll a Stealth checks replacing your Reflex Defense with the results or your Stealth check if it is higher.",{"$f":"IF(AND(Q454=\"Yes\",L451<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 20",null,"","No","","","","","",null,"","",null,{"$f":"IF(U455<>\"\",IF(Z455=\"Defenses\",U455&IF(AA461<>\"\",\", \",\"\"),\"\")&AA461,AA461)","v":""}]
[null,null,null,"Espionage","Fade Out",null,null,null,null,"Stealth replaces Deception to create diversion to hide, +5 if trained in Deception",{"$f":"IF(AND(Q455=\"Yes\",L452<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Keep Together",null,null,null,null,"when hit or missed by attack move speed as reac & must end adjacent to ally, no AoO","No",null,0,"GoI 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Prudent Escape",null,null,null,null,"When you reduce enemy to 0 hp/uncon you & 2 allies w/in 6 sq & LOS move spd as reac, no AoO","No",null,0,"GoI 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Reactive Stealth",null,null,null,null,"when missed by ranged atk & have cover/conceal move half spd & make Stealth check if still conceal","No",null,0,"GoI 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Sizing Up",null,null,null,null,"1/enc Perception vs Will of target within 6 sq & LOS for +2 bonus to skill & attacks for enc","No",null,0,"GoI 23",null,"","No","","","","","",null,"",""]
[null,"Barter",null,"Fringer","Barter",null,null,null,null,"You can reroll Persuasion checks made to haggle, but must accept the result of the reroll even if worse","No",null,0,49,null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Fringe Savant",null,null,"Fringe Savant",null,null,null,null,"Gain a temporary Force Point upon rolling a natural 20 on a skill check during an encounter","No",null,0,50,null,"","No","","","","","",null,"","",null,""]
[null,"Long Stride",null,null,"Long Stride",null,null,null,null,"Increase speed by 2 squares in no armor or light armor","No",null,0,50,null,"","No","","","","","",null,"","",null,""]
[null,"Flee",null,null,null,"Flee",null,null,null,"As a standard action,your speed increases by 2, designate a single opponent and move up to your speed away from them without provoking attacks of opportunity.",{"$f":"IF(AND(Q463=\"Yes\",L463<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 17",null,"","No","","","","","",null,"","",null,""]
[null,"Sidestep",null,null,null,"Sidestep",null,null,null,"Use a swift action to reduce cost of each move into a diagonal space to 1 until the end of your turn if you are wearing light or no armour.",{"$f":"IF(AND(Q464=\"Yes\",L463<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 17",null,"","No","","","","","",null,"","",null,""]
[null,"Swift Strider",null,null,null,null,"Swift Strider",null,null,"You may use each of the following once per encounter as a standard action.\n- Blurring Burst\n- Sudden Assault\n- Weaving Stride\nSee p.17 of Scum and Villainy",{"$f":"IF(AND(Q465=\"Yes\",L465<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 17",null,"","No","","","","","",null,"","",null,""]
[null,"Surge",null,null,null,"Surge",null,null,null,"Once per encounter you may use a swift action to move up to your speed.",{"$f":"IF(AND(Q466=\"Yes\",L465<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 17",null,"","No","","","","","",null,"","",null,""]
[null,"Jury Rigger",null,null,"Jury Rigger",null,null,null,null,"You can reroll Mechanics checks to jury-rig, but must accept the result of the reroll even if worse","No",null,0,50,null,"","No","","","","","",null,"","",null,{"$f":"IF(U468<>\"\",IF(Z468=\"Defenses\",U468&IF(AA469<>\"\",\", \",\"\"),\"\")&AA469,AA469)","v":""}]
[null,"Keep it Together",null,null,null,"Keep it Together",null,null,null,"Whenever you successfully jury-rig a device or vehicle, it does not move -5 steps along the condition track at the end of the encounter, though it does move -2 persistant steps down the condition track.",{"$f":"IF(AND(Q468=\"Yes\",L468<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,207,null,"","No","","","","","",null,"",{"$f":"IF(U469<>\"\",IF(W469=\"Att Options\",U469&IF(Y470<>\"\",\", \",\"\"),\"\")&Y470,Y470)","v":""},null,""]
[null,"Deep-Space Gambit",null,"Hyperspace Explorer","Deep-Space Gambit",null,null,null,null,"Once per encounter, force your opponent to reroll an attack against you or your vehicle and take the worse result","No",null,0,"KotOR 28",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Guidance",null,null,"Guidance",null,null,null,null,"Use a swift action to grant an ally within line of sight the ability to ignore difficult terrain on its next turn","No",null,0,"KotOR 28",null,"","No","","","","","",null,"","",null,""]
[null,"Hidden Attacker",null,null,"Hidden Attacker",null,null,null,null,"Using the snipe application of Stealth is a swift action","No",null,0,"KotOR 29",null,"","No","","","","","",null,"","",null,""]
[null,"Hyperspace Savant",null,null,"Hyperspace Savant",null,null,null,null,"Substitute Pilot skill for Use Computer checks made to operate sensors or astrogate whilst piloting","No",null,0,"KotOR 29",null,"","No","","","","","",null,"","",null,{"$f":"IF(U473<>\"\",IF(Z473=\"Defenses\",U473&IF(AA475<>\"\",\", \",\"\"),\"\")&AA475,AA475)","v":""}]
[null,null,null,null,"Silent Movement",null,null,null,null,"never suffer from unfavorable circumstances from environment w/Stealth, 1/rnd w/Stealth auto aid another 1 ally",{"$f":"IF(AND(Q473=\"Yes\",L470<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 21",null,"","No","","","","","",null,"",""]
[null,"Vehicle Sneak",null,null,"Vehicle Sneak",null,null,null,null,"Treat your ship as two sizes smaller when using Stealth as pilot","No",null,0,"KotOR 29",null,"",{"$f":"Q473","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U475<>\"\",IF(Z475=\"Defenses\",U475&IF(AA485<>\"\",\", \",\"\"),\"\")&AA485,AA485)","v":""}]
[null,null,null,"Master Scout","Piercing Hit",null,null,null,null,"1/enc each w/melee or ranged as stan if hit & dam: 1. target loses its armor bonus to Ref Def & is flat-footed, target must spend stan to adjust armor, 2. target -2 atk until end next turn & all creatures etc have concealment from target, 3. target's spd -2 until end next turn",{"$f":"IF(AND(Q476=\"Yes\",L438<>\"\",L444<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 21",null,"",{"$f":"Q474","v":"No"},"","","","","",null,"",""]
[null,null,null,null,"Speedclimber",null,null,null,null,"no penalty when using Accelerated Climbing of Climb",{"$f":"IF(AND(Q477=\"Yes\",L463<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Surprisingly Quick",null,null,null,null,"in surprise rnd if not surprised can take swif in addition to other action, if surprised can take swif","No",null,0,"UR 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Tripwire",null,null,null,null,"set trap 3sq wide, DC20 Mechanics & Deception to conceal, target DC10 Acrobatics to avoid, select 1 option: 1. target falls prone 1d6 dam, 2. auto hit w/mine & 1d20+10 v. adjacent, 3. +2 Deception & fall prone",{"$f":"IF(AND(Q479=\"Yes\",L468<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Quicktrap",null,null,null,"use Tripwire as move not stan",{"$f":"IF(AND(Q480=\"Yes\",L479<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 22",null,"","No","","","","","",null,"",""]
[null,null,null,"Mobile Scout","Battle Mount",null,null,null,null,"1/enc each on mount: 1. if use mount as cover can make 1 atk, 2. if use mount as cover gain improved cover - if fail by 10 or more still get cover, 3. mount can make atk as swif not stan","No",null,0,"UR 22",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Expert Rider",null,null,null,null,"reroll Ride","No",null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Mechanized Rider",null,null,null,null,"w/speeder can use Fast Mount or Dismount, Soft Fall, Stay in Saddle & Use Mount as Cover of Ride","No",null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Terrain Guidance",null,null,null,null,"DC20 Ride to negate difficult terrain","No",null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,"Get Into Position",null,"Reconnaissance","Get Into Position",null,null,null,null,"As a move action, you can cause one of your followers to move up to his or her speed +2 squares.","No",null,0,"CW 25",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Reconnaissance Team Leader",null,null,"Reconnaissance Team Leader",null,null,null,null,"You gain a single follower. Choose either the aggressive, defensive, or uti lit Y follower template for your follower. This follower gains the Skill Training feat for the Perception and Stealth skills.","No",null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Close-Combat Assault",null,null,null,"Close-Combat Assault",null,null,null,"Each of your followers gains the Point Blank Shot feat.",{"$f":"IF(AND(Q486=\"Yes\",L486<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Reconnaissance Actions",null,null,null,"Reconnaissance Actions",null,null,null,"You can use any of the following actions on your turn. \n- Forward Scouting \n- Group Sniping \n- Sweep the Area",{"$f":"IF(AND(Q487=\"Yes\",L486<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Blend In",null,"Spy","Blend In",null,null,null,null,"You may use your Stealth modifier instead of Deception to create a deceptive appearance","No",null,0,"TFU 28",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Incognito",null,null,null,"Incognito",null,null,null,"You may reroll Deception checks to create a deceptive appearance and keep the better result",{"$f":"IF(AND(Q489=\"Yes\",L489<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Surveillance",null,null,"Surveillance",null,null,null,null,"Make a Perception check as a full-round action against DC 15 or a target's Stealth check to grant yourself and allies +2 to attack rolls until your next turn","No",null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Surveillance",null,null,null,"Improved Surveillance",null,null,null,"Gain +1 to all defenses against the target of Surveillance",{"$f":"IF(AND(Q491=\"Yes\",L491<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Intimate Knowledge",null,null,null,"Intimate Knowledge",null,null,null,"Once per encounter, as a standard action, take 20 on a trained Knowledge check or 10 on an untrained check even if circumstances would not normally permit it",{"$f":"IF(AND(Q492=\"Yes\",L491<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L493<>\"\",1,0)","v":0},"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Traceless Tampering",null,null,"Traceless Tampering",null,null,null,null,"You leave no trace when you disable a device with Mechanics, and may fail by up to 10 without repercussions","No",null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Hidden Eyes",null,"Surveillance","Hidden Eyes",null,null,null,null,"If you have concealment from a target, you gain a +5 circumstance bonus on all Perception checks made against that target.","No",null,0,"CW 25",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,{"$f":"IF(E496<>\"\",E496,IF(F496<>\"\",F496,IF(G496<>\"\",G496,IF(H496<>\"\",H496))))","v":"Seek and Destroy"},null,null,null,"Seek and Destroy",null,null,null,"If you make a charge attack against a target that is unaware of you, that target cannot make a Perception check to notice you until af ter the attack is resolved, even if you move away from cover or concealment.",{"$f":"IF(AND(Q495=\"Yes\",L495<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Hunt the Hunter",null,null,"Hunt the Hunter",null,null,null,null,"When you use a standard action to actively look for hidden enemies you can make a single melee or ranged attack against any one enemy you notice with your Perception check.","No",null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Spotter",null,null,"Spotter",null,null,null,null,"As a move action, you can make a Perception check with a DC equal to 10 + the CL of a enemy in your line of sight. If you succeed you and all your allies gain a + 1 insight bonus on attack rolls against that target until end of your next turn.","No",null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Advanced Intel",null,null,null,"Advanced Intel",null,null,null,"If you are not surprised at the beginning of combat, you can use the Spotter talent as a free action on your first turn, including during the surprise round.",{"$f":"IF(AND(Q498=\"Yes\",L498<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 25",null,"","No","","","","","",null,"","",null,""]
[null,"Evasion",null,"Survivor","Evasion",null,null,null,null,"You takes half damage from area attacks that hit, no damage from area attacks that miss","No",null,0,50,null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0,$AD$44>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Extreme Effort",null,null,"Extreme Effort",null,null,null,null,"Gain +5 to a Strength check or Strength-based skill check as two swift actions","No",null,0,50,null,"","No","","","","","",null,"","",null,""]
[null,"Sprint",null,null,"Sprint",null,null,null,null,"You can run at five times your speed","No",null,0,50,null,"","No","","","","","",null,"","",null,{"$f":"IF(U502<>\"\",IF(Z502=\"Defenses\",U502&IF(AA503<>\"\",\", \",\"\"),\"\")&AA503,AA503)","v":""}]
[null,"Surefooted",null,null,"Surefooted",null,null,null,null,"Your speed is not reduced by difficult terrain","No",null,0,50,null,"","No","","","","","",null,"","",null,""]
[null,"Aggressive Surge",null,"Unpredictable","Aggressive Surge",null,null,null,null,"Once per encounter when you catch a second wind, you can make a charge attack as a free action, provided that you can make a charge attack against a legal target at the time you catch a second wind.","No",null,{"$f":"IF(L504<>\"\",1,0)","v":0},"RE 26",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Blast Back",null,null,"Blast Back",null,null,null,null,"Once per round when you are damaged by an enemy's area attack, as a reaction you can make an immediate melee or ranged attack against the source of the area attack, provided that you have line of sight to the attacker and the target is with in your melee or ranged reach.","No",null,{"$f":"IF(L505<>\"\",1,0)","v":0},"RE 26",null,"","No","","","","","",null,"","",null,""]
[null,"Second Strike",null,null,null,"Second Strike",null,null,null,"Once per encounter when you miss a target with a single melee or ranged attack, as a free action you can move up to half your speed and make a second attack of the same type against a different target. This movement does not provoke attacks of opportunity. If you have the Combat Reflexes feat, you can use this talent a number of times per encounter equal to your Dexterity bonus (minimum 1). You may still only use this talent once per round.\nPrerequisite: Blast Back.",{"$f":"IF(AND(Q505=\"Yes\",L505<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L506<>\"\",1,0)","v":0},"RE 26",null,"",{"$f":"Q505","v":"No"},"","","","","",null,"","",null,""]
[null,"Fade Away",null,null,"Fade Away",null,null,null,null,"Once per tum when you are damaged by an enemy's attack, as a reac¬tion you can move up to half your speed. This movement does not provoke attacks of opportunity.","No",null,{"$f":"IF(L507<>\"\",1,0)","v":0},"RE 26",null,"",{"$f":"Q506","v":"No"},"","","","","",null,"","",null,""]
[null,"Swerve",null,null,null,"Swerve",null,null,null,"Once per encounter when an enemy makes an attack of opportunity against you, as a reaction you can automatically negate the attack and immediately move up to half your speed. This movement does not provoke attacks of opportunity. If you have the Combat Reflexes feat,  you can use this talent a number of times per encounter equal to your Dexterity bonus (minimum 1). You may still only use this talent once per round.\nPrerequisite: Fade Away.",{"$f":"IF(AND(Q507=\"Yes\",L507<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L508<>\"\",1,0)","v":0},"RE 26",null,"",{"$f":"Q507","v":"No"},"","","","","",null,"","",null,""]
[null,"Adapt and Survive",null,"Versatility","Adapt and Survive",null,null,null,null,"When any enemy within 24 squares recieves an insight or morale bonus, you gain the same benefits","No",null,0,"LE 30",null,"",{"$f":"IF(OR($AD$45>0,$AD$10>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Unbalancing Adaptation",null,null,null,"Unbalancing Adaptation",null,null,null,"When you useAdapt and Survive, you can deny one of the enemies the bonus",{"$f":"IF(AND(Q509=\"Yes\",L509<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 30",null,"","No","","","","","",null,"","",null,""]
[null,"Defensive Protection",null,null,"Defensive Protection",null,null,null,null,"Spend a Force Point to add to a Defense of you or an ally until your next turn","No",null,0,"LE 30",null,{"$f":"IF(ShowTalentTrees,IF(D511<>\"\",D511,P510),\"\")","v":""},"No","","","",{"$f":"IF(L511<>\"\",IF(ISNUMBER(L511),\"\",E511&F511&G511),\"\")","v":""},"",null,{"$f":"IF(U511<>\"\",IF(W511=\"Special Actions\",U511&IF(X512<>\"\",\", \",\"\"),\"\")&X512,X512)","v":""},"",null,""]
[null,"Quick on Your Feet",null,null,"Quick on Your Feet",null,null,null,null,"Once per encounter move up to your speed as a reaction","No",null,0,"LE 30",null,"","No",{"$f":"IF(L512<>\"\",IF(ISNUMBER(L512),\"\",E512&F512&G512&IF(P512<>\"\",\" (\"&P512&\")\",\"\")),\"\")","v":""},{"$f":"IF(R512<>\"\",R512&\";\"&S513,S513)","v":""},{"$f":"IF(R512<>\"\",N512&\";\"&T513,T513)","v":""},"",{"$f":"IF(U512<>\"\",U512&\";\"&V513,V513)","v":""},null,"","",null,""]
[null,"Ready and Willing",null,null,"Ready and Willing",null,null,null,null,"Take a readied action at any time up until the end of the current round","No",null,0,"LE 30",null,"","No","","","","","",null,"","",null,""]
[null,"Armored Defense","Soldier","Armor Specialist","Armored Defense",null,null,null,null,"Apply the higher of heroic level or armor bonus to your Reflex Defense",{"$f":"IF(Q514=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,52,null,"",{"$f":"IF(OR($AD$45>0,$AD$11>0,$AD$41>0,$AD$19>0,$AD$27>0,$AD$21>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Armor Mastery",null,null,null,"Armor Mastery",null,null,null,"Treat proficient armor as if had a maximum Dexterity 1 higher",{"$f":"IF(AND(Q514=\"Yes\",L514<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,51,null,"",{"$f":"Q514","v":"No"},"","","","","",null,"","",null,""]
[null,"Improved Armor Defense",null,null,null,"Improved Armor Defense",null,null,null,"Apply the higher of heroic level plus half armor bonus or armor bonus to your Reflex Defense",{"$f":"IF(AND(Q515=\"Yes\",L514<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"",{"$f":"Q515","v":"No"},"","","","","",null,"","",null,""]
[null,"Juggernaut",null,null,null,"Juggernaut",null,null,null,"Armor doesn't affect your speed",{"$f":"IF(AND(Q516=\"Yes\",L514<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"","No","","","","","",null,"","",null,""]
[null,"Second Skin",null,null,null,"Second Skin",null,null,null,"Increase your armor bonus to Reflex Defense and your equipment bonus to Fortitude Defense by 1",{"$f":"IF(AND(Q517=\"Yes\",L514<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"","No","","","","","",null,"","",null,""]
[null,"Shield Expert",null,null,"Shield Expert",null,null,null,null,"Once per encounter, as a swift action, gain SR 10 on an active personal shield (up to maximum)",{"$f":"IF(Q519=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 29",null,"","No","","","","","",null,"","",null,{"$f":"IF(U519<>\"\",IF(Z519=\"Defenses\",U519&IF(AA526<>\"\",\", \",\"\"),\"\")&AA526,AA526)","v":""}]
[null,"Ambush Specialist",null,"Ambusher","Ambush Specialist",null,null,null,null,"If you are not surprised on the first round of combat in an encounter, you can treat the first round of combat as if it were the surprise round for the purposes of talents and feats that trigger only during the surprise round. Additionally, during the surprise round as a free action you can designate that target as your prime target. You gain a +2 morale bonus to attack rolls against your prime target until the end of the encounter.",{"$f":"IF(Q520=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L520<>\"\",1,0)","v":0},"RE 28",null,"","No","","","","","",null,"",""]
[null,"Destructive Ambusher",null,null,null,"Destructive Ambusher",null,null,null,"After you designate a prime target, you deal + 1 die of damage on attacks against the prime target until the end of the encounter. \nPrerequisite: Ambush Specialist.",{"$f":"IF(AND(Q520=\"Yes\",L520<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 28",null,"","No","","","","","",null,"",""]
[null,"Keep It Going",null,null,null,"Keep It Going",null,null,null,"If you reduce your prime target to 0 hit points, as a free action you can designate another target within your line of sight as your new prime target. This new target remains your prime target until the end of the encounter.\nPrerequisite: Ambush Specialist.",{"$f":"IF(AND(Q521=\"Yes\",L520<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 28",null,"","No","","","","","",null,"",""]
[null,"Keep Them Reeling",null,null,null,"Keep Them Reeling",null,null,null,"nce per tum as a swift action, you can make an Initiative check, opposed by the Initiative check of your prime target. If your check result equals or exceeds your prime target's check result, your target is flat-footed against all attacks you make before the end of your turn.\nPrerequisite: Ambush Specialist.",{"$f":"IF(AND(Q522=\"Yes\",L520<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 28",null,"","No","","","","","",null,"",""]
[null,"Perceptive Ambusher",null,null,null,"Perceptive Ambusher",null,null,null,"You gain a +5 circumstance bonus to Perception\nchecks against your prime target until the end of the encounter. \nPrerequisite: Ambush Specialist.",{"$f":"IF(AND(Q523=\"Yes\",L520<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 28",null,"","No","","","","","",null,"",""]
[null,"Spring the Trap",null,null,"Spring the Trap",null,null,null,null,"If you and all your allies roll higher Initiative checks to start combat than do all your opponents, you automatically gain a surprise round, even if the opponents are aware of you when combat begins.","No",null,0,"RE 28",null,"","No","","","","","",null,"",""]
[null,"Cantina Brawler",null,"Brawler","Cantina Brawler",null,null,null,null,"While flanked you gain a +2 bonus on unarmed attack and damage rolls.","No",null,0,"SaV 17",null,"",{"$f":"IF(OR($AD$45>0,$AD$11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Pick a Fight",null,null,null,"Pick a Fight",null,null,null,"During the surprise round you and all allies within 6 squares gain a +1 morale bonus to attack, and retain it for the encounter on every opponent damaged in the surprise round.",{"$f":"IF(AND(Q526=\"Yes\",L526<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 18",null,"","No","","","","","",null,"","",null,""]
[null,"Counterpunch",null,null,"Counterpunch",null,null,null,null,"When you fight defensively, any adjacent creature that attacks you provokes an attack of opportunity from you.","No",null,{"$f":"IF(L528<>\"\",1,0)","v":0},"SaV 18",null,"","No","","","","","",null,"","",null,{"$f":"IF(U528<>\"\",IF(Z528=\"Defenses\",U528&IF(AA532<>\"\",\", \",\"\"),\"\")&AA532,AA532)","v":""}]
[null,null,null,null,"Disarm and Engage",null,null,null,null,"When successfully disarm, make immediate free -5 atk w/ disarmed weapon or -10 if not proficient","No",null,{"$f":"IF(L529<>\"\",1,0)","v":0},"GoI 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Entangler",null,null,null,null,"When grabbing, you take -2 to attacks not -5, target takes -5 to all attacks","No",null,0,"GoI 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Crowd Control",null,null,null,"Grab 2 adjacent targets at once",{"$f":"IF(AND(Q531=\"Yes\",L530<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 23",null,"","No","","","","","",null,"",""]
[null,"Expert Grappler",null,null,"Expert Grappler",null,null,null,null,"+2 to grapple attacks","No",null,0,52,null,"",{"$f":"Q528","v":"No"},"","","","","",null,"","",null,""]
[null,"Unbalance Opponent",null,null,null,"Unbalance Opponent",null,null,null,"Choose an opponent each round to deny their Strength bonus to their attack rolls against you",{"$f":"IF(AND(Q532=\"Yes\",L532<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"","No","","","","","",null,"",{"$f":"IF(U533<>\"\",IF(W533=\"Att Options\",U533&IF(Y534<>\"\",\", \",\"\"),\"\")&Y534,Y534)","v":""},null,""]
[null,"Grabber",null,null,"Grabber",null,null,null,null,"Take no penalty when using the grab action","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Gun Club",null,null,"Gun Club",null,null,null,null,"Ranged weapons can be treated as a club, or as a double weapon if mounted with a bayonet","No",null,0,52,null,"","No","","","","","",null,"","",null,""]
[null,"Bayonet Master",null,null,null,"Bayonet Master",null,null,null,"When you take a full attack action, you can treat a ranged weapon with a bayonet as a double melee weapon. You can attack with the bayonet and club a target with your ranged weapon, ignoring the normal penalties.",{"$f":"IF(AND(Q535=\"Yes\",L535<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Hammerblow",null,null,"Hammerblow",null,null,null,null,"If you are unarmed, double your strength bonus","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Make Do",null,null,"Make Do",null,null,null,null,"You take no penalty when using improvised weapons.","No",null,0,"SaV 18",null,"","No","","","","","",null,"","",null,""]
[null,"Man Down",null,null,"Man Down",null,null,null,null,"Whenever an ally within 6 squares is reduced to 0 hit points or less you can move up to your speed toward that ally as a reaction without provoking attacks of opportunity.","No",null,0,"SaV 18",null,"","No","","","","","",null,"","",null,""]
[null,"Melee Smash",null,null,"Melee Smash",null,null,null,null,"+1 damage to melee attacks","No",null,0,52,null,"","No","","","","","",null,"","",null,""]
[null,"Devastating Melee Smash",null,null,null,"Devastating Melee Smash",null,null,null,"Once per encounter, add half your level to the damage instead of the +1 from Melee Smash",{"$f":"IF(AND(Q540=\"Yes\",L540<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 29",null,"","No","","","","","",null,"","",null,""]
[null,"Stunning Strike",null,null,null,"Stunning Strike",null,null,null,"Upon damaging an opponent with a melee attack with an attack roll exceeding their damage threshold, they move an additional -1 step down the condition track",{"$f":"IF(AND(Q541=\"Yes\",L540<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"","No","","","","","",null,"","",null,""]
[null,"Experienced Brawler",null,null,null,null,"Experienced Brawler",null,null,"You can use each of the following once per encounter as a standard action:\n- Avoid Attack\n- Fortified Mind\n- Focused Stance\nSee p.18 of Scum and Villainy",{"$f":"IF(AND(Q542=\"Yes\",L542<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 18",null,"","No","","","","","",null,"","",null,""]
[null,"Unrelenting Assault",null,null,null,"Unrelenting Assault",null,null,null,"Wheneveryou miss with a melee attack or the attack is negated, you still deal your Strength bonus in damage to the target (minimum 1) or 2× your Strength bonus if you attack with a weapon you are weilding two-handed.",{"$f":"IF(AND(Q543=\"Yes\",L540<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,{"$f":"IF(U544<>\"\",IF(Z544=\"Defenses\",U544&IF(AA546<>\"\",\", \",\"\"),\"\")&AA546,AA546)","v":""}]
[null,null,null,null,"Reverse Strength",null,null,null,null,"successful grapple deals target's strength modifier as damage (min 1)","No",null,0,"GoI 23",null,"","No","","","","","",null,"",""]
[null,"Strong Grab",null,null,"Strong Grab",null,null,null,null,"When you grab, enemy must use a full-round action to escape","No",null,0,"LE 31",null,"",{"$f":"Q544","v":"No"},"","","","","",null,"","",null,""]
[null,"Sucker Punch",null,null,"Sucker Punch",null,null,null,null,"When you damage an enemy denied its Dexterity bonus to Reflex Defense with a melee weapon, they cannot make attacks of opportunity until the end of its next turn.","No",null,0,"SaV 18",null,"","No","","","","","",null,"","",null,""]
[null,"Gang Leader",null,"Brute Squad","Gang Leader",null,null,null,null,"1/encounter gain a +1 bonus to Persuasion to intimidate per ally","No",null,0,"LE 30",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Melee Assault",null,null,"Melee Assault",null,null,null,null,"Beat a target adjacent to ally's Reflex and Fortitude Defense and deal +1 die of damage and knock prone","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Melee Brute",null,null,"Melee Brute",null,null,null,null,"Beat a target adjacent to ally's Reflex and Fortitude Defense and reduce speed and Reflex Defense by 2","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Melee Opportunist",null,null,"Melee Opportunist",null,null,null,null,"1/encounter when an ally hits adjacent target make attack as a reaction with +2 bonus","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Squad Brutality",null,null,"Squad Brutality",null,null,null,null,"When you hit an enemy with two adjacent allies, reroll damage and take the better of the results","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Squad Superiority",null,null,"Squad Superiority",null,null,null,null,"Whenever you and two allies are adjacted to target, target is flat-footed against you","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Battle Analysis",null,"Commando","Battle Analysis",null,null,null,null,"Make a DC 15 Knowledge (tactics) check to ascertain whether characters within line of sight are at or below half their hit points","No",null,0,52,null,"",{"$f":"IF(OR($AD$45>0,$AD$11>0,$AD$20>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Cover Fire",null,null,null,"Cover Fire",null,null,null,"Allies within six squares gain +1 Reflex Defense until the start of your next turn whenever you make a ranged attack with a rifle or pistol",{"$f":"IF(AND(Q554=\"Yes\",L554<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,52,null,"","No","","","","","",null,"","",null,{"$f":"IF(U555<>\"\",IF(Z555=\"Defenses\",U555&IF(AA556<>\"\",\", \",\"\"),\"\")&AA556,AA556)","v":""}]
[null,"Defensive Position",null,null,null,"Defensive Position",null,null,null,"Whenever you have the benefit of cover (see pages 157-158 of the Saga Edition core Rulebook), you can spend two swift actions to treat it as improved cover until the start of your next turn. Prerequisite: Battle Analysis.",{"$f":"IF(AND(Q556=\"Yes\",L554<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 21",null,"","No","","","","","",null,"","",null,{"$f":"IF(U556<>\"\",IF(Z556=\"Defenses\",U556&IF(AA557<>\"\",\", \",\"\"),\"\")&AA557,AA557)","v":""}]
[null,"Demolitionist",null,null,"Demolitionist",null,null,null,null,"Explosives set by the Mechanics skill deal +2 dice of damage\n\n(Enter number of times taken)","No",null,{"$f":"IF(L557<>\"\",L557,0)","v":0},52,null,"",{"$f":"Q555","v":"No"},"","","","","",null,"","",null,""]
[null,"Draw Fire",null,null,"Draw Fire",null,null,null,null,"Make a Persuasion check against the Will Defense of all opponents within line of sight to become the only targetable character within six squares until the start of your next turn","No",null,0,52,null,"","No","","","","","",null,"","",null,{"$f":"IF(U558<>\"\",IF(Z558=\"Defenses\",U558&IF(AA559<>\"\",\", \",\"\"),\"\")&AA559,AA559)","v":""}]
[null,"Harm's Way",null,null,"Harm's Way",null,null,null,null,"Attacks against an adjacent ally deal damage to you instead until your next turn, activated as a swift action","No",null,0,52,null,"","No","","","","","",null,"","",null,{"$f":"IF(U559<>\"\",IF(Z559=\"Defenses\",U559&IF(AA564<>\"\",\", \",\"\"),\"\")&AA564,AA564)","v":""}]
[null,null,null,null,null,"Dedicated Protector",null,null,null,"1/enc designate ally within 6 sq ally & ally gains +1 Ref Def while adjacent",{"$f":"IF(AND(Q560=\"Yes\",L559<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 24",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,null,"Coordinated Effort",null,null,"+2 damage when aiding your Dedicated Protector on an atk",{"$f":"IF(AND(Q561=\"Yes\",L560<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,null,"Dedicated Guardian",null,null,"1/enc each for Dedicated Protector: 1. swif to grant Evasion & if has Evasion dam is 1 die less, 2. move down track for ally as reac, 3. swift to gain flank on target if you are adjacent to both",{"$f":"IF(AND(Q562=\"Yes\",L560<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 24",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Out of Harm's Way",null,null,null,"w/Harm's Way can move into sq of ally & move ally to any legal adjacent sq w/out Atk of Opp",{"$f":"IF(AND(Q563=\"Yes\",L559<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,"Indomitable",null,null,"Indomitable",null,null,null,null,"Move +5 steps along the condition track once per day as a swift action\n\n(Enter number of times taken)","No",null,{"$f":"IF(L564<>\"\",L564,0)","v":0},52,null,"",{"$f":"Q559","v":"No"},"","","","","",null,"","",null,""]
[null,"Keep Them at Bay",null,null,"Keep Them at Bay",null,null,null,null,"When you use the aid another action to suppress an enemy, that enemy takes a -5 penaity on its next attack instead of the normal -2 penalty. Only 1 character may gain the benefits of this talent against a given target at a time.","No",null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Tough as Nails",null,null,"Tough as Nails",null,null,null,null,"You can catch your second wind an extra time per day","No",null,0,53,null,"","No","","","","","",null,"","",null,""]
[null,"Hard Target",null,null,null,"Hard Target",null,null,null,"Catch a second wind as a reaction instead of a swift action",{"$f":"IF(AND(Q566=\"Yes\",L566<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 95",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E568<>\"\",E568,IF(F568<>\"\",F568,IF(G568<>\"\",G568,IF(H568<>\"\",H568))))","v":"Combined Fire"},null,"Mercenary","Combined Fire",null,null,null,null,"+2 damage to targets damaged by an ally since your last turn","No",null,0,"TotG 57",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Mercenary's Teamwork",null,null,null,"Mercenary's Teamwork",null,null,null,"+2 damage per ally that has damaged your target since your last turn",{"$f":"IF(AND(Q568=\"Yes\",L568<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 57",null,"","No","","","","","",null,"","",null,""]
[null,"Commanding Presence",null,null,"Commanding Presence",null,null,null,null,"Once per encounter, as a swift action, inflict a -2 penalty to the Will Defense of all enemies within 6 squares.\n\nPersuasion is a class skill.","No",null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Feared Warrior",null,null,null,"Feared Warrior",null,null,null,"Upon reducing an enemy to 0 hit points with an attack, make a Persuasion check as a free action against the Will Defense of all targets within 6 squares to inflict a -2 penalty to their attack rolls for the rest of the encounter",{"$f":"IF(AND(Q570=\"Yes\",L570<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 29",null,"","No","","","","","",null,"","",null,""]
[null,"Dirty Fighting",null,null,"Dirty Fighting",null,null,null,null,"Once per encounter, upon dealing damage to an opponent with a melee or ranged attack, their damage threshold is reduced by 2 for the rest of the encounter","No",null,0,"TFU 28",null,"","No","","","","","",null,"","",null,""]
[null,"Ruthless",null,null,null,"Ruthless",null,null,null,"Upon dealing damage with a melee or ranged attack roll which exceeds the target's damage threshold, you gain a +2 bonus to damage against that target for the rest of the encounter",{"$f":"IF(AND(Q572=\"Yes\",L572<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 29",null,"","No","","","","","",null,"","",null,""]
[null,"Focused Warrior",null,null,"Focused Warrior",null,null,null,null,"Upon dealing damage to an opponent in combat, you gain +5 to Will Defense until your next turn","No",null,0,"TFU 29",null,"","No","","","","","",null,"","",null,""]
[null,"Mercenary's Grit",null,null,"Mercenary's Grit",null,null,null,null,"As a swift action convert a condition's penalty to a bonus, then move -1 step along the condition track at the end of your next turn","No",null,0,"TotG 57",null,{"$f":"IF(ShowTalentTrees,IF(D575<>\"\",D575,P574),\"\")","v":""},"No","","","",{"$f":"IF(L575<>\"\",IF(ISNUMBER(L575),\"\",E575&F575&G575),\"\")","v":""},"",null,{"$f":"IF(U575<>\"\",IF(W575=\"Special Actions\",U575&IF(X576<>\"\",\", \",\"\"),\"\")&X576,X576)","v":""},"",null,""]
[null,"Mercenary's Determination",null,null,null,"Mercenary's Determination",null,null,null,"Spend a Force Point as a free action on your turn to double your speed for a round, at least 5 rounds after your last use",{"$f":"IF(AND(Q575=\"Yes\",L575<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 57",null,"","No",{"$f":"IF(L576<>\"\",IF(ISNUMBER(L576),\"\",E576&F576&G576&IF(P576<>\"\",\" (\"&P576&\")\",\"\")),\"\")","v":""},{"$f":"IF(R576<>\"\",R576&\";\"&S577,S577)","v":""},{"$f":"IF(R576<>\"\",N576&\";\"&T577,T577)","v":""},"",{"$f":"IF(U576<>\"\",U576&\";\"&V577,V577)","v":""},null,"","",null,""]
[null,"Jet Pack Training",null,"Rocket Jumper","Jet Pack Training",null,null,null,null,"Activate a jet pack as a free action, and lang without a Pilot check","No",null,{"$f":"IF(L577<>\"\",1,0)","v":0},"KotOR 30",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Burning Assault",null,null,null,"Burning Assault",null,null,null,"Use a jet pack charge as a flamethrower",{"$f":"IF(AND(Q577=\"Yes\",L577<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 30",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Trajectory",null,null,null,"Improved Trajectory",null,null,null,"Increase fly speed by 2 squares using jet packs",{"$f":"IF(AND(Q578=\"Yes\",L577<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 30",null,"","No","","","","","",null,"","",null,""]
[null,"Jet Pack Withdraw",null,null,null,"Jet Pack Withdraw",null,null,null,"Once per encounter, withdraw or move your speed as a reaction upon an enemy moving adjacent to you",{"$f":"IF(AND(Q579=\"Yes\",L577<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 30",null,"","No","","","","","",null,"","",null,""]
[null,"Comrades in Arms",null,"Trooper","Comrades in Arms",null,null,null,null,"Whenever you are within 3 squares of an ally, you gain a + 1 circumstance bonus on all melee and ranged attack rolls.","No",null,0,"CW 26",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Focused Targeting",null,null,null,"Focused Targeting",null,null,null,"When you damage a target with a melee or ranged attack, all allies within 3 squares gain a +2 bonus on damage rolls against that target until the beginning of your next turn.",{"$f":"IF(AND(Q581=\"Yes\",L581<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Stick Together",null,null,null,"Stick Together",null,null,null,"You can spend a move action to activate this talent. Until the beginning of your next turn, if an ally moves you can immediately move up to your speed as a move action, provided you end your movement within 3 squares of that ally.","No",null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Watch Your Back",null,null,"Watch Your Back",null,null,null,null,"If you are adjacent to at least one ally, enemies gain no benefit from flanking you or any adjacent allies.","No",null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Phalanx",null,null,null,"Phalanx",null,null,null,"Whenever you provide 50ft cover to an ally within 3 squares, you are considered to be providing improved cover.",{"$f":"IF(AND(Q585=\"Yes\",L584<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,{"$f":"IF(U585<>\"\",IF(Z585=\"Defenses\",U585&IF(AA586<>\"\",\", \",\"\"),\"\")&AA586,AA586)","v":""}]
[null,"Retaliation Jab",null,"Shockboxer","Retaliation Jab",null,null,null,null,"lf an enemy misses you with a melee attack, as a reaction you can automatically deal damage equal to your Strength modifier (minimum 1 point of damage) to your attacker, if the attacker is within your reach.","No",null,0,"GAW 21",null,"","No","","","","","",null,"","",null,""]
[null,"Defensive Jab",null,null,null,"Defensive Jab",null,null,null,"When you are unarmed and take the fight defensively action, you can make a single unarmed attack as a free action against an adjacent target. Prerequisite: Retaliation Jab.",{"$f":"IF(AND(Q587=\"Yes\",L586<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 21",null,"","No","","","","","",null,"","",null,""]
[null,"Nibble dodge",null,null,"Nibble dodge",null,null,null,null,"lf an enemy misses you with a melee attack, as a reaction you can move up to 2 squares, but you must end your movement adjacent to your attacker.","No",null,0,"GAW 21",null,"","No","","","","","",null,"","",null,""]
[null,"Stinging Jab",null,null,"Stinging Jab",null,null,null,null,"When you hit a target with an unarmed attack you can choose to deal half damage with your attack. If you do so, your enemy also deals half damage on all melee attacks he or she makes until the end of your next turn.","No",null,0,"GAW 21",null,"","No","","","","","",null,"","",null,""]
[null,"Stunning Shockboxer",null,null,null,"Stunning Shockboxer",null,null,null,"When you deal stun damage to a target with an unarmed attack, afterthe stun damage is halved, roll one extra die of damage and add that be the damage subtracted from the target's hit points. Prerequisite: Stinging Jab.",{"$f":"IF(AND(Q590=\"Yes\",L589<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 21",null,"","No","","","","","",null,"","",null,""]
[null,"Commanding Officer",null,"Squad Leader","Commanding Officer",null,null,null,null,"You gain a single follower. Choose either the aggressive, defensive, or utilitu follower template. This follower gains one Armor Proficiency feat of your choice and Weapon Proficiency (rifles).","No",null,0,"CW 26",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Coordinated Tactics",null,null,null,"Coordinated Tactics",null,null,null,"Each ofyourfollowers gains the Coordinated Attack feat, provided he meets the prerequisite. If your follower later meets the prerequisite for the feat, he gains the feat at that time.",{"$f":"IF(AND(Q591=\"Yes\",L591<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Fire at Will",null,null,null,"Fire at Will",null,null,null,"As a full-round action, you and one of your followers can make a ranged attack against one target (each) in line of sight. You each take a -5 penaity to your attack rolls.",{"$f":"IF(AND(Q592=\"Yes\",L591<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,""]
[null,"Squad Actions",null,null,null,"Squad Actions",null,null,null,"You can use any of the following actions on your turn. \n- Autofire Barrage \n- Open Fire \n- Painted Target",{"$f":"IF(AND(Q593=\"Yes\",L591<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 26",null,"","No","","","","","",null,"","",null,{"$f":"IF(U594<>\"\",IF(Z594=\"Defenses\",U594&IF(AA595<>\"\",\", \",\"\"),\"\")&AA595,AA595)","v":""}]
[null,"Battlefield Remedy",null,"Veteran","Battlefield Remedy",null,null,null,null,"You have learned a variety of different ways to treat combat injuries in the field. When you succeed en a Treat Injury cheek to administer First Aid, the tended creature also moves +1 step up the condition track. Prerequisite: Trained in Treat Injury.","No",null,{"$f":"IF(L595<>\"\",1,0)","v":0},"GAW 21",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U595<>\"\",IF(Z595=\"Defenses\",U595&IF(AA596<>\"\",\", \",\"\"),\"\")&AA596,AA596)","v":""}]
[null,"Seen It All",null,null,"Seen It All",null,null,null,null,"You have seen more action in more places than most people know exist and little in the galaxy gets you rattled. Any character using a fear effect on you must roll twice, keeping the lower result on any skill checks and attack rolls. Prerequisites: Tested in Battle, trained in Initiative.","No",null,0,"GAW 22",null,"","No","","","","","",null,"","",null,{"$f":"IF(U596<>\"\",IF(Z596=\"Defenses\",U596&IF(AA597<>\"\",\", \",\"\"),\"\")&AA597,AA597)","v":""}]
[null,"Tested in Battle",null,null,"Tested in Battle",null,null,null,null,"When you catch a second win) (see page 154 of the saga Edition core rulebook), you move +2 steps on the condition track in addition to regaining hit points.","No",null,0,"GAW 22",null,"","No","","","","","",null,"",{"$f":"IF(U597<>\"\",IF(W597=\"Att Options\",U597&IF(Y598<>\"\",\", \",\"\"),\"\")&Y598,Y598)","v":""},null,{"$f":"IF(U597<>\"\",IF(Z597=\"Defenses\",U597&IF(AA598<>\"\",\", \",\"\"),\"\")&AA598,AA598)","v":""}]
[null,"Grizzled Warrlor",null,null,null,"Grizzled Warrlor",null,null,null,"You can draw upon your extensive battlefield experience to entourage your comrades and drive your enemies before you. You can use each (of the following actions once per encounter as a standard action: \n* Defy the Odds: Make a single melee or fanged attack. You immediately gain a number of bonus hit points equal to your Constitution score. \n* Double the Pain: When you use the Aid Another action to provide an ally within 6 squares of you a bonus to his or her attack roll, add one-half your character level to the ally's damage roll if the attack is successful. \n* Guarded Assault: Make a single melee or ranged attack. You gain a +2 damage bonus to your Reflex defense against all attacks until the start of your next turn. \nPrerequisites: Seen it All, Tested in Battle.",{"$f":"IF(AND(Q597=\"Yes\",L597<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 21",null,"","No","","","","","",null,"","",null,{"$f":"IF(U598<>\"\",IF(Z598=\"Defenses\",U598&IF(AA599<>\"\",\", \",\"\"),\"\")&AA599,AA599)","v":""}]
[null,"Reckless",null,null,null,"Reckless",null,null,null,"You know from first-hand experience that victory goes to those willing to take a chance. You can add your Wisdom bonus (minimum +1) to the damage roll when you make a successful charge attack. \nPrerequisite: Tested in Battle.",{"$f":"IF(AND(Q598=\"Yes\",L597<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 22",null,"","No","","","","","",null,"","",null,{"$f":"IF(U599<>\"\",IF(Z599=\"Defenses\",U599&IF(AA601<>\"\",\", \",\"\"),\"\")&AA601,AA601)","v":""}]
[null,"Autofire Assault",null,"Weapon Specialist","Autofire Assault",null,null,null,null,"When making an Autofire attack, you can brace with a weapon that is not Autofire only.","No",null,0,"GAW 22",null,"",{"$f":"IF(OR(AD45>0,AD11>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"",""]
[null,"Devastating Attack",null,null,"Devastating Attack",null,null,null,null,"Treat your opponents damage threshold as if it were 5 points lower when you make a successful attack\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)","No",null,{"$f":"IF(L601<>\"\",L601,0)","v":0},53,null,"",{"$f":"Q600","v":"No"},"","","","","",null,"","",null,""]
[null,"Improved Suppression Fire",null,null,"Improved Suppression Fire",null,null,null,null,"When you successfully suppress, the target take -5 on attacks; -2 on autofire, even if it misses","No",null,0,"LE 31",null,"","No","","","","","",null,"","",null,""]
[null,"Penetrating Attack",null,null,"Penetrating Attack",null,null,null,null,"Treat your opponents damage reduction as if it were 5 points lower when you make a successful attack\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)","No",null,{"$f":"IF(L603<>\"\",L603,0)","v":0},53,null,"","No","","","","","",null,"","",null,""]
[null,"Weapon Specialization",null,null,"Weapon Specialization",null,null,null,null,"+2 bonus to damage\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(Q604=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,41,null,"","No",{"$f":"IF(L604<>\"\",IF(ISNUMBER(L604),\"\",E604&F604&G604&IF(P604<>\"\",\" (\"&P604&\")\",\"\")),\"\")","v":""},{"$f":"IF(R604<>\"\",R604&\";\"&S605,S605)","v":""},{"$f":"IF(R604<>\"\",N604&\";\"&T605,T605)","v":""},{"$f":"IF(L604<>\"\",IF(ISNUMBER(L604),\"\",E604&F604&G604),\"\")","v":""},{"$f":"IF(U604<>\"\",U604&\";\"&V605,V605)","v":""},null,"","",null,""]
[null,"Crushing Assault",null,null,null,"Crushing Assault",null,null,null,"When you successfully damage an enemy with a bludgeoning attack you have weapon specialization for, you gain +2 to attack and damage with your next attack.\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q604=\"Yes\",L604<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 18",null,"",{"$f":"Q604","v":"No"},{"$f":"IF(L605<>\"\",IF(ISNUMBER(L605),\"\",E605&F605&G605&IF(P605<>\"\",\" (\"&P605&\")\",\"\")),\"\")","v":""},{"$f":"IF(R605<>\"\",R605&\";\"&S606,S606)","v":""},{"$f":"IF(R605<>\"\",N605&\";\"&T606,T606)","v":""},{"$f":"IF(L605<>\"\",IF(ISNUMBER(L605),\"\",E605&F605&G605),\"\")","v":""},{"$f":"IF(U605<>\"\",U605&\";\"&V606,V606)","v":""},null,"","",null,""]
[null,"Disarming Attack",null,null,null,"Disarming Attack",null,null,null,"Ignore an opponent's armor bonus to defense when disarming, and once per encounter gain a +10 bonus on your attack roll to disarm\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q605=\"Yes\",L604<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 29",null,"",{"$f":"Q605","v":"No"},"","","","","",null,"","",null,""]
[null,"Impailing Assault",null,null,null,"Impailing Assault",null,null,null,"If you successfully hit an enemy with a piercing weapon for which you have the Weapon Specialization talent, your opponent's speed is reduced by 2 squares until the end of your next turn.\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q606=\"Yes\",L604<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 18",null,"",{"$f":"Q606","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U607<>\"\",IF(Z607=\"Defenses\",U607&IF(AA613<>\"\",\", \",\"\"),\"\")&AA613,AA613)","v":""}]
[null,null,null,null,null,"Stinging Assault",null,null,null,"When you damage an opponent using a slashing weapon for which you have the Weapon Specialization talent for your opponent takes a -2 penalty on melee attacks against you until your next turn\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q607=\"Yes\",L604<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 18",null,"",{"$f":"Q607","v":"No"},"","","","","",null,"",""]
[null,null,null,"Warrior","Simple Opportunity",null,null,null,null,"can make Atk of Opp when using ranged or thrown simple weapon (no area atk weapons)",{"$f":"IF(Q609=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"UR 23",null,"",{"$f":"Q608","v":"No"},"","","","","",null,"",""]
[null,null,null,null,"Warrior's Awareness",null,null,null,null,"when enemy makes unarmed/melee atk for 2nd time in enc v. you make Perception as reac to gain +1 Ref & Fort Def v. for rest of enc, can switch targets by not using for 1 full rnd","No",null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Champion",null,null,null,"1/enc each: 1. w/2nd Wind +1 track & remove fear/mind effects & normal, 2. when hit & dam target over thresh can Disarm v. target as free, 3. w/successful unarmed or melee atk (not lightsaber) + dam = every 5 pts atk is over Ref Def",{"$f":"IF(AND(Q611=\"Yes\",L610<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Quick Study",null,null,null,"1/enc if enemy uses non-Force talent you can use same talent next turn if have same weapon/item",{"$f":"IF(AND(Q612=\"Yes\",L610<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 23",null,"","No","","","","","",null,"",""]
[null,"Warrior's Determination",null,null,"Warrior's Determination",null,null,null,null,"1/enc ignore 1 non-Force effect, talent, skill or ability that exceeds Will Def, if spend FP ignore mind effect even if Force",{"$f":"IF(Q613=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"UR 23",null,"",{"$f":"Q607","v":"No"},"","","","","",null,"","",null,""]
[null,"Buried Presence","Force Traditions","Agent of Ossus","Buried Presence",null,null,null,null,"Spend a Force Point as a standard action to avoid Force detection for one hour, or until you make a Use the Force check",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 92",null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",SUM(AD$7:AD$42)>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Conceal Other",null,null,null,"Conceal Other",null,null,null,"Conceal one willing adjacent target with Buried Presence or Vanish\n\n(Enter number of times taken)",{"$f":"IF(AND(Q614=\"Yes\",L614<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L615<>\"\",L615,0)","v":0},"TFU 92",null,"",{"$f":"Q614","v":"No"},"","","","","",null,"","",null,""]
[null,"Insightful Aim",null,null,"Insightful Aim",null,null,null,null,"Spend a Force Point as a swift action to use your Use the Force modifier to make a ranged attack",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L616<>\"\",1,0)","v":0},"TFU 92",null,"",{"$f":"Q615","v":"No"},"","","","","",null,"","",null,""]
[null,"Vanish",null,null,"Vanish",null,null,null,null,"Make a Use the Force check as a swift action against the Will Defense of a target to gain total concealment against them","No",null,0,"TFU 92",null,"","No","","","","","",null,"","",null,""]
[null,"Aura of Freedom",null,"Aing-Tii Monk","Aura of Freedom",null,null,null,null,"+5 on skill or grapple checks to all allies w/in 6 sq, can spend FP to negate an ally moved against will",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"JATM 73",null,"","No","","","","","",null,"","",null,""]
[null,"Liberate",null,null,null,"Liberate",null,null,null,"One ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AofO",{"$f":"IF(AND(Q618=\"Yes\",L618<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L619<>\"\",1,0)","v":0},"JATM 73",null,"","No","","","","","",null,"","",null,""]
[null,"Folded Space Mastery",null,null,"Folded Space Mastery",null,null,null,null,"One ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AofO",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L620<>\"\",1,0)","v":0},"JATM 73",null,"","No","","","","","",null,"","",null,""]
[null,"Many Shades of the Force",null,null,"Many Shades of the Force",null,null,null,null,"One force power no longer has dark or light side descriptor",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L621<>\"\",1,0)","v":0},"JATM 73",null,"","No","","","","","",null,"","",null,""]
[null,"Spatial Integrity",null,null,"Spatial Integrity",null,null,null,null,"Use the Force negates damage to vehicle you are aboard, occurs after DR & SR applied",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L622<>\"\",1,0)","v":0},"JATM 73",null,"","No","","","","","",null,"","",null,""]
[null,"Bando Goro Surge",null,"Bando Goro Captain","Bando Goro Surge",null,null,null,null,"Whenever you move up the condition track, you gain 5 + your level bonus hit points","No",null,0,"CW 55",null,"","No","","","","","",null,"","",null,""]
[null,"Force Fighter",null,null,"Force Fighter",null,null,null,null,"Whenever you spend a Force point to increase an attack roll, heal the same number as the bonus if the attack hits","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Resist Enervation",null,null,"Resist Enervation",null,null,null,null,"Spend a Force point to negate movement down the condition track","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Victorious Force Mastery",null,null,"Victorious Force Mastery",null,null,null,null,"Whenever an enemy you have damaged in this encounter is reduced to 0 hit points, you return a Force power to your stack","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Enhanced Danger Sense",null,"Baran Do Sage","Enhanced Danger Sense",null,null,null,null,"+10 Perception to avoid being surprised, spend FP to act in surprise round even if surprised",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L627<>\"\",1,0)","v":0},"JATM 75",null,"","No","","","","","",null,"","",null,""]
[null,"Knowledge and Defense",null,null,null,"Knowledge and Defense",null,null,null,"add Wis bonus to Ref Def if denied Dex",{"$f":"IF(AND(Q627=\"Yes\",L627<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L628<>\"\",1,0)","v":0},"JATM 75",null,"","No","","","","","",null,"","",null,""]
[null,"Expanded Horizon",null,null,"Expanded Horizon",null,null,null,null,"with Search Your Feelings can sense consequences 1 hour in future, spend FP for 8 hours, DP 24 hrs",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L629<>\"\",1,0)","v":0},"JATM 75",null,"","No","","","","","",null,"","",null,""]
[null,"Planetary Attunement",null,null,"Planetary Attunement",null,null,null,null,"on new planet 10 min to acclimate & on planet +2 all Def against natural hazards, spd +1 sq, sense weather for 24 hours as full-round",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L630<>\"\",1,0)","v":0},"JATM 75",null,"","No","","","","","",null,"","",null,""]
[null,"Precognitive Meditation",null,null,"Precognitive Meditation",null,null,null,null,"1/day spend 10 min & once later in day negate an attack as long as not nat 20, if don't use regain FP",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L631<>\"\",1,0)","v":0},"JATM 75",null,"","No","","","","","",null,"","",null,""]
[null,"Believer Intuition",null,"Believers Disciple","Believer Intuition",null,null,null,null,"When successfully attacked, make a Use the Force check, if it exceeds the attack roll, you add your Charisma modifier to your Reflex Defense","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Defense Boost",null,null,"Defense Boost",null,null,null,null,"As a swift action make a DC 15 Use the Force check to gain a +1 bonus to Fortitude Defense until the end of the encounter or DC 20 to gain a +1 bonus to all defenses","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Hardiness",null,null,"Hardiness",null,null,null,null,"Spend a Force point to reduce the number of swift actions it takes you to move +1 step on the condition track by one","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"High Impact",null,null,"High Impact",null,null,null,null,"As a swift action, make a DC 15 Use the Force check to add double your Strength bonus to melee damage before the end of your turn","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,""]
[null,"Sith Reverence",null,null,"Sith Reverence",null,null,null,null,"You gain a +1 morale bonus to attacks when within 20 squares and line of sight of an ally with a Dark Side score equal to or greater than your own","No",null,0,"CW 56",null,"","No","","","","","",null,"","",null,{"$f":"IF(U636<>\"\",IF(Z636=\"Defenses\",U636&IF(AA641<>\"\",\", \",\"\"),\"\")&AA641,AA641)","v":""}]
[null,null,null,"Blazing Chain","Force Directed Shot",null,null,null,null,"choose 1 sq w/in 12sq & LOS, treat as origin sq for next ranged energy atk, must have LOS to target","No",null,0,"UR 33",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Negate and Redirect",null,null,null,null,"when negate energy v. ranged redirect at enemy w/in 6sq, UtF v. Fort Def for half negated dam","No",null,0,"UR 33",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Rising Anger",null,null,null,null,"1/rnd as reac to ally taking dam or down track +1 atk next atk (up to max +5)","No",null,0,"UR 33",null,{"$f":"IF(ShowTalentTrees,IF(D639<>\"\",D639,P638),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U639<>\"\",IF(W639=\"Special Actions\",U639&IF(X640<>\"\",\", \",\"\"),\"\")&X640,X640)","v":""},""]
[null,null,null,null,"Rising Panic",null,null,null,null,"1/rnd as reac to ally taking dam or down track UtF v. Will Def to move target -1 track, if enemy moved to bottom of track not unconscious but must flee for 1 min until moves up track","No",null,0,"UR 33",null,"","No","","","","","",null,"",""]
[null,{"$f":"IF(E641<>\"\",E641,IF(F641<>\"\",F641,IF(G641<>\"\",G641,IF(H641<>\"\",H641))))","v":"Adept Spellcaster"},null,"Dathomiri Witch","Adept Spellcaster",null,null,null,null,"You may reroll Use the Force checks to activate Force powers if you spend a full-round action instead of the standard, move or swift action to activate it, but must accept the result of the reroll","No",null,0,107,null,"",{"$f":"Q636","v":"No"},"","","","","",null,"","",null,""]
[null,"Flight",null,null,null,"Flight",null,null,null,"Spend a Force Point to fly at your normal speed, ascend at half speed or descend at double speed, activated as a swift action and lasting until the start of your next turn",{"$f":"IF(AND(Q641=\"Yes\",L641<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Charm Beast",null,null,"Charm Beast",null,null,null,null,"You may use Use the Force instead of Persuasion to attempt to change the attitude of an undomesticated creature with an Intelligence of 2 or less, and take no penalty for the creature not understanding your language","No",null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Command Beast",null,null,null,"Command Beast",null,null,null,"Upon shifting the attitude of a beast to indifferent or friendly, you may treat it as domesticated, and as a mount if it is larger than you and suitable for sitting upon",{"$f":"IF(AND(Q643=\"Yes\",L643<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Cloak of Shadow",null,"Disciples of Twilight","Cloak of Shadow",null,null,null,null,"Spend a Force point to gain Concealment whenever you move 3 squares","No",null,0,"LE 57",null,"","No","","","","","",null,"","",null,""]
[null,"Shadow Armour",null,null,null,"Shadow Armour",null,null,null,"Grant yourself a +1 Force bonus to Reflex Defense",{"$f":"IF(AND(Q645=\"Yes\",L645<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 58",null,"","No","","","","","",null,"","",null,{"$f":"IF(U646<>\"\",IF(Z646=\"Defenses\",U646&IF(AA647<>\"\",\", \",\"\"),\"\")&AA647,AA647)","v":""}]
[null,"Phantasm",null,null,"Phantasm",null,null,null,null,"Spend a Force point to create illusionary shadows around a target","No",null,0,"LE 57",null,"","No","","","","","",null,"","",null,""]
[null,"Revelation",null,null,"Revelation",null,null,null,null,"Deny opponent concealment bonus to Reflex Defense","No",null,0,"LE 58",null,"","No","","","","","",null,"","",null,""]
[null,"Shadow Vision",null,null,"Shadow Vision",null,null,null,null,"Gain low-light vision","No",null,0,"LE 58",null,"","No","","","","","",null,"","",null,""]
[null,"Initiate of Vahl",null,"Ember of Vahl","Initiate of Vahl",null,null,null,null,"Take half damage from fire, or no damage on a miss","No",null,0,"LE 59",null,"","No","","","","","",null,"","",null,""]
[null,"Reading the Flame",null,null,null,"Reading the Flame",null,null,null,"Reroll Farseeing or Search Your Feelings Use the Force checks and take the better result",{"$f":"IF(AND(Q650=\"Yes\",L650<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 59",null,"","No","","","","","",null,"","",null,""]
[null,"Sword of Vahl",null,null,null,"Sword of Vahl",null,null,null,"+1 Force bonus on attack rolls with simple weapons",{"$f":"IF(AND(Q651=\"Yes\",L650<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 59",null,"","No","","","","","",null,"","",null,""]
[null,"Vahl's Flame",null,null,null,"Vahl's Flame",null,null,null,"Wreath weapon in flames that deal +1d6 fire damage",{"$f":"IF(AND(Q652=\"Yes\",L650<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 59",null,"","No","","","","","",null,"","",null,""]
[null,"Vahl's Weapon",null,null,"Vahl's Weapon",null,null,null,null,"The damage from Empower Weapon is considered fire damage","No",null,0,"LE 59",null,"","No","","","","","",null,"","",null,""]
[null,"Detonate",null,"Felucian Shaman","Detonate",null,null,null,null,"Spend a Force Point to turn your Force blast into an area effect attack with a 2-square radius","No",null,0,"TFU 93",null,"","No","","","","","",null,"","",null,""]
[null,"Hive Mind",null,null,"Hive Mind",null,null,null,null,"Automatically succeed at telepathy with a willing target, and can use it as a swift action","No",null,0,"TFU 93",null,"","No","","","","","",null,"","",null,""]
[null,"Infuse Weapon",null,null,"Infuse Weapon",null,null,null,null,"Spend a Force Point as a full-round action to double the DR of an unpowered melee weapon and make it resistant to lightsabers. You double the damage gained from spending a Force Point to add damage with the weapon","No",null,0,"TFU 93",null,"","No","","","","","",null,"","",null,""]
[null,"Sickening Blast",null,null,"Sickening Blast",null,null,null,null,"If your Use the Force check to use Force blast exceeds the target's Fortitude Defense, they move -1 step down the condition track if you accept an increase of 1 to your Dark Side Score","No",null,0,"TFU 93",null,"","No","","","","","",null,"","",null,""]
[null,"Droid Duelist",null,"Iron Knight","Droid Duelist",null,null,null,null,"opponent is flat-footed against your next attack with a lightsaber before end of your next turn","No",null,{"$f":"IF(L659<>\"\",1,0)","v":0},"JATM 79",null,"","No","","","","","",null,"","",null,""]
[null,"Force Repair",null,null,"Force Repair",null,null,null,null,"can use Force Trance & receive vital transfer & gain additional hp = Cha mod (min 1)","No",null,{"$f":"IF(L660<>\"\",1,0)","v":0},"JATM 79",null,"","No","","","","","",null,"","",null,""]
[null,"Heal Droid",null,null,"Heal Droid",null,null,null,null,"can heal droids with vital transfer","No",null,{"$f":"IF(L661<>\"\",1,0)","v":0},"JATM 79",null,"","No","","","","","",null,"",{"$f":"IF(U661<>\"\",IF(W661=\"Att Options\",U661&IF(Y662<>\"\",\", \",\"\"),\"\")&Y662,Y662)","v":""},null,""]
[null,"Mask Presence",null,null,"Mask Presence",null,null,null,null,"become immune to Sense Force & appear to be normal droid until you use the Force","No",null,{"$f":"IF(L662<>\"\",1,0)","v":0},"JATM 79",null,"","No","","","","","",null,"","",null,""]
[null,"Silicon Mind",null,null,"Silicon Mind",null,null,null,null,"gain bonus to Will Def = Cha mod (min 1) against Use the Force until end of your next turn","No",null,{"$f":"IF(L663<>\"\",1,0)","v":0},"JATM 79",null,"","No","","","","","",null,"","",null,""]
[null,"Force Delay",null,"Jal Shay","Force Delay",null,null,null,null,"Once per encounter, make a Persuasion check against a target's Will Defense to deny them their move action next round, or their standard action for a Force Point","No",null,0,"KotOR 57",null,"","No","","","","","",null,"","",null,""]
[null,"Action Exchange",null,null,null,"Action Exchange",null,null,null,"Upon succeeding at Force Delay, grant an ally within six squares and line of sight another standard action for a move action",{"$f":"IF(AND(Q664=\"Yes\",L664<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 57",null,"","No","","","","","",null,"","",null,""]
[null,"Imbue Item",null,null,"Imbue Item",null,null,null,null,"Transfer a Force Point into an item as a full-round action to be retrieved as a swift action at a later time","No",null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,""]
[null,"Knowledge of the Force",null,null,"Knowledge of the Force",null,null,null,null,"Spend a Force Point to aid another ally within 6 squares on a Use the Force check as a reaction",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,""]
[null,"Attune Armor",null,"Jensaarai Defender","Attune Armor",null,null,null,null,"Spend a Force Point as a full round action to increase your armor's armor bonus by +2 and its maximum Dexerity by +1","No",null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Force Cloak",null,null,"Force Cloak",null,null,null,null,"Shield you and anything on your person from electronic surveillance, sensors and communications, activated as a swift action and maintained as a standard action","No",null,0,107,null,"","No",{"$f":"IF(L669<>\"\",IF(ISNUMBER(L669),\"\",E669&F669&G669&IF(P669<>\"\",\" (\"&P669&\")\",\"\")),\"\")","v":""},{"$f":"IF(R669<>\"\",R669&\";\"&S670,S670)","v":""},{"$f":"IF(R669<>\"\",N669&\";\"&T670,T670)","v":""},{"$f":"IF(L669<>\"\",IF(ISNUMBER(L669),\"\",E669&F669&G669),\"\")","v":""},{"$f":"IF(U669<>\"\",U669&\";\"&V670,V670)","v":""},null,"","",null,""]
[null,"Force Cloak Mastery",null,null,null,"Force Cloak Mastery",null,null,null,"You can use Force Cloak on a number of creatures up to your character level (including you)",{"$f":"IF(AND(Q669=\"Yes\",L669<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Linked Defense",null,null,"Linked Defense",null,null,null,null,"Take a penalty to your attack roll to add to the Reflex Defense of an ally within line of sight as a swift action (max penalty/bonus of -5/+5)","No",null,0,107,null,"","No","","","","","",null,"","",null,""]
[null,"Conceal Force Use",null,"Keetael","Conceal Force Use",null,null,null,null,"Make a Deception check whenever using Use the Force to conceal the effects of the Force use","No",null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,""]
[null,"Force Direction",null,null,"Force Direction",null,null,null,null,"Add +3 (or +4 if you roll d8s) when spending a Force Point on a ranged attack rather than rolling a die","No",null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,""]
[null,"Force Momentum",null,null,"Force Momentum",null,null,null,null,"Add your Force Point roll to a melee attack to melee damage as well","No",null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,""]
[null,"Past Visions",null,null,"Past Visions",null,null,null,null,"Reduce DC numbers by half when using farseeing to look into the past, and see everything within six squares of your target without spending a Force Point","No",null,0,"KotOR 58",null,"","No","","","","","",null,"","",null,{"$f":"IF(U675<>\"\",IF(Z675=\"Defenses\",U675&IF(AA676<>\"\",\", \",\"\"),\"\")&AA676,AA676)","v":""}]
[null,"Shield Gauntlet Defense",null,"Kilian Ranger","Shield Gauntlet Defense",null,null,null,null,"Once per turn as a reaction, you can gain a +2 deflection bonus to your Reflex Defense against any one ranged attack. To use this talent, you must be wearing an active shield gauntlet, you must be aware of the attack, and you must not be flat-footed.","No",null,0,"RE 37",null,"",{"$f":"Q670","v":"No"},"","","","","",null,"","",null,""]
[null,"Shield Gauntlet Deflect",null,null,null,"Shield Gauntlet Deflect",null,null,null,"Once per round as a reaction, you can negate a ranged attack by making a successful Use the Force check. The DC of the skill check is equal to the result of the attack roll you wish to negate. To use this talent, you must be wearing an active shield gauntlet you must be aware of the attack, and you must not be flat-footed. You can spend a Force Point to use this talent to negate a ranged attack against an adjacent character.\nYou can use Shield Gauntlet Deflect to deflect some of the barrage of shots fired from a ranged weapon set on autofire. If your Use the Force check succeeds. you take half damage if the attack hits and no damage if the attack misses.\nPrerequisite: Shield Gauntlet Defense.",{"$f":"IF(AND(Q677=\"Yes\",L676<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 37",null,"","No","","","","","",null,"","",null,""]
[null,"Shield Gauntlet Redirect",null,null,null,null,"Shield Gauntlet Redirect",null,null,"This talent allows you to redirect a deflected blaster bolt along a specific trajectory so that it damages another creature or object in its path. When you successfully deflect a blaster bolt, you can make an immediate ranged attack against another target within 6 squares of you to which you have line of sight. If the attack succeeds, it deals normal weapon damage to the target.\nOnly single blaster bolts can be redirected in this manner. You cannot use this talent to redirect barrages from autofire weapons and other types of projectiles. To use this talent, you must be wearing an active shield gauntlet, you must be aware of the attack, and you must not be flat-footed.\nPrerequisites: Shield Gauntlet Defense, Shield gauntlet Deflect, base attack bonus +5.",{"$f":"IF(AND(Q678=\"Yes\",L677<>\"\",BAB>=5),\"Yes\",\"No\")","v":"No"},null,0,"RE 37",null,"","No","","","","","",null,"","",null,""]
[null,"Siang Lance Mastery",null,null,"Siang Lance Mastery",null,null,null,null,"You treat a siang lance as a rifle instead of as an exotic weapon. Additionally, you gain a +1 bonus to attack rolls with a siang lance. This talent counts as the Weapon Focus (siang lance) feat for the purpose of satisfying prerequisites. If you also have the Weapon Focus (rifles) feat, the attack bonus provided by this talent does not stack with the attack bonus provided by Weapon Focus (rifles).","No",null,0,"RE 37",null,"","No","","","","","",null,"","",null,""]
[null,"Empower Siang Lance",null,null,null,"Empower Siang Lance",null,null,null,"You can spend a Force Point to empower a siang lance, which takes a full-round action. After the siang lance is empowered, it deals an additional die of damage when you wield it. Others who wield the weapon do not gain the bonus damage die.\nPrerequisite: Siang Lance Mastery, base attack bonus +7.",{"$f":"IF(AND(Q680=\"Yes\",L679<>\"\",BAB>=7),\"Yes\",\"No\")","v":"No"},null,0,"RE 37",null,"","No","","","","","",null,"","",null,""]
[null,"Akk Dog Master",null,"Korunnai Adept","Akk Dog Master",null,null,null,null,"You gain an Akk Dog follower","No",null,0,"CW 57",null,"","No","","","","","",null,"","",null,""]
[null,"Akk Dog Trainer's Actions",null,null,null,"Akk Dog Trainer's Actions",null,null,null,"You can use the following actions on your turn\n- Attack in Concert\n- Fall on Prey\n- Paired Maul\nSee p.57 of the CWCS",{"$f":"IF(AND(Q682=\"Yes\",L681<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 57",null,"","No","","","","","",null,"","",null,""]
[null,"Akk Dog Training",null,null,null,"Akk Dog Training",null,null,null,"Your Akk Dog gains the Powerful Charge feat",{"$f":"IF(AND(Q683=\"Yes\",L681<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 57",null,"","No","","","","","",null,"","",null,""]
[null,"Protective Reaction",null,null,null,"Protective Reaction",null,null,null,"Your Akk Dog gains attacks of opportunity against adjacent enemies attacking you",{"$f":"IF(AND(Q684=\"Yes\",L681<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 57",null,"","No","","","","","",null,"","",null,""]
[null,"Dark Side Manipulation",null,"The Krath","Dark Side Manipulation",null,null,null,null,"Once per encounter upon using a Force Point in a way which would give you a dark side point, you automatically gain the hightest possible result from the Force Point die roll","No",null,0,"KotOR 59",null,"","No","","","","","",null,"","",null,""]
[null,"Krath Illusions",null,null,"Krath Illusions",null,null,null,null,"Reduce the penalty for large illusions for half as a swift action","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Krath Intuition",null,null,"Krath Intuition",null,null,null,null,"Once per encounter, treat the damage from a Sith alchemical weapon as the maximum possible","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Krath Surge",null,null,"Krath Surge",null,null,null,null,"Once per encounter, as a swift action, add 1 die of damage or extend the range of a power by 6 squares by making it a dark side power","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Field Detection",null,"Luka Sene","Field Detection",null,null,null,null,"Make a DC 15 Use the Force check as a swift action to detect electromagnetic and energy fields within 12 squares of you, and treat SR as 5 points lower until your next turn","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Luka Sene Master",null,null,null,"Luka Sene Master",null,null,null,"Once per encounter, gain a Force Point for use with the Sense or Luka Sene talent trees, farseeing, or Use the Force to Sense Force or Search your Feelings",{"$f":"IF(AND(Q689=\"Yes\",L689<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Force Sight",null,null,"Improved Force Sight",null,null,null,null,"You can Search as a swift action, and always succeed at Sense Surroundings","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Quickseeing",null,null,"Quickseeing",null,null,null,null,"Make a Use the Force check as a free action against the Will Defense of a target within 12 squares to gain +2 to attack rolls against them, at the cost of a use of farseeing","No",null,0,"KotOR 60",null,"","No","","","","","",null,"","",null,""]
[null,"Body Control",null,"Matuki Adept","Body Control",null,null,null,null,"add Cha mod instead of Con mod to Fort Def, can spend FP to become immune to poison, radiation & disease until end of enc","No",null,{"$f":"IF(L693<>\"\",1,0)","v":0},"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Physical Surge",null,null,"Physical Surge",null,null,null,null,"when you roll an Initiative check at beginning of enc you can spend a swif immediately regardless","No",null,0,"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Soft to Solid",null,null,"Soft to Solid",null,null,null,null,"when damaged gain DR 10 until end of your next turn","No",null,0,"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Wan-Shen Defense",null,null,"Wan-Shen Defense",null,null,null,null,"+1 Ref Def v. melee if have wan-shen in hand & not flat-footed","No",null,0,"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Wan-Shen Kata",null,null,"Wan-Shen Kata",null,null,null,null,"treat wan-shen as Med weapon not Large, can Pin & Trip with wan-shen if wan-shen in hand","No",null,0,"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Wan-Shen Mastery",null,null,null,"Wan-Shen Mastery",null,null,null,"make 2 atk with wan-shen each against a different target if have wan-shen in hand",{"$f":"IF(AND(Q698=\"Yes\",L697<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 81",null,"","No","","","","","",null,"","",null,""]
[null,"Deception Awareness",null,"Order of Shasa","Deception Awareness",null,null,null,null,"+5 to Will Defense against Deception, and may Use the Force to make Persuasion checks to sense deception and sense influence","No",null,0,"KotOR 61",null,"","No","","","","","",null,"","",null,""]
[null,"Greater Weapon Focus (fira)",null,null,"Greater Weapon Focus (fira)",null,null,null,null,"+1 attack with fira","No",null,0,"KotOR 61",null,"","No","","","","","",null,"","",null,""]
[null,"Progenitor's Call",null,null,"Progenitor's Call",null,null,null,null,"Once per encounter, Use the Force against an opponent's Will Defense to move them -1 persistent step down the condition track and deny them their standard action next turn","No",null,0,"KotOR 61",null,"","No","","","","","",null,"","",null,""]
[null,"Waveform",null,null,"Waveform",null,null,null,null,"Add your Charisma modifier to any damage from a telekinetic power as a swift action","No",null,0,"KotOR 61",null,"","No","","","","","",null,"","",null,""]
[null,"Seyugi Cyclone",null,"Seyugi Dervish","Seyugi Cyclone",null,null,null,null,"if wielding no weapons (gloves or gauntlets) can use Whirlwind Attack until start of your next turn","No",null,{"$f":"IF(L703<>\"\",1,0)","v":0},"JATM 83",null,{"$f":"IF(ShowTalentTrees,IF(D703<>\"\",D703,P702),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U703<>\"\",IF(W703=\"Special Actions\",U703&IF(X704<>\"\",\", \",\"\"),\"\")&X704,X704)","v":""},"",null,""]
[null,"Mobile Whirlwind",null,null,null,"Mobile Whirlwind",null,null,null,"can move speed after Whirlwind Attack",{"$f":"IF(AND(Q704=\"Yes\",L703<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L704<>\"\",1,0)","v":0},"JATM 83",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E705<>\"\",E705,IF(F705<>\"\",F705,IF(G705<>\"\",G705,IF(H705<>\"\",H705))))","v":"Repelling Whirlwind"},null,null,null,"Repelling Whirlwind",null,null,null,"+2 Ref Def v. target hit by Whirlwind Attack until start of your next turn",{"$f":"IF(AND(Q705=\"Yes\",L703<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L705<>\"\",1,0)","v":0},"JATM 83",null,"","No","","","","","",null,"","",null,""]
[null,"Sudden Storm",null,null,null,"Sudden Storm",null,null,null,"make Whirlwind Attack at end of charge not normal melee attack if using no weapons (gloves, etc)",{"$f":"IF(AND(Q706=\"Yes\",L703<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L706<>\"\",1,0)","v":0},"JATM 83",null,"","No","","","","","",null,"","",null,""]
[null,"Tempest Tossed",null,null,null,"Tempest Tossed",null,null,null,"can move target 1 sq if damaged by Whirlwind Attack, not if grabbed or grappled, no Atk of Opp",{"$f":"IF(AND(Q707=\"Yes\",L703<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L707<>\"\",1,0)","v":0},"JATM 83",null,"","No","","","","","",null,"","",null,""]
[null,"Combustion",null,"Shaper of Kro Var","Combustion",null,null,null,null,"+1d6 fire dam to any force power that affects a single target & catches it on fire","No",null,0,"JATM 85",null,"","No","","","","","",null,"","",null,""]
[null,"Earth Buckle",null,null,"Earth Buckle",null,null,null,null,"create 3x3 sq difficult terrain around you & you ignore difficult terrain you create","No",null,0,"JATM 85",null,"","No","","","","","",null,"","",null,""]
[null,"Fluidity",null,null,"Fluidity",null,null,null,null,"UtF for Acrobatics & can reroll UtF if can reroll Acrobatics, spend FP to be one size larger w/grapple","No",null,0,"JATM 85",null,"","No","","","","","",null,"","",null,""]
[null,"Thunderclap",null,null,"Thunderclap",null,null,null,null,"if you use a Force Power that deals damage you can use Bantha Rush against target as if melee atk","No",null,0,"JATM 85",null,"","No","","","","","",null,"","",null,""]
[null,"Wind Vortex",null,null,"Wind Vortex",null,null,null,null,"gain concealment & +2 Ref Def v. thrown weapons until end of encounter","No",null,0,"JATM 85",null,"","No","","","","","",null,"","",null,""]
[null,"Repel Discord",null,"Tyia Adept","Repel Discord",null,null,null,null,"When targeted by dark side power, spend a Force point to give a penalty to their Use the Force check equal to their Dark Side score","No",null,{"$f":"IF(L713<>\"\",1,0)","v":0},"JATM 87",null,"","No","","","","","",null,"","",null,""]
[null,"Stifle Conflict",null,null,"Stifle Conflict",null,null,null,null,"Your Force powers can deal stun damage","No",null,{"$f":"IF(L714<>\"\",1,0)","v":0},"JATM 87",null,"","No","","","","","",null,"","",null,""]
[null,"Tyia Adept",null,null,"Tyia Adept",null,null,null,null,"Spend a Force point as a Swift action to designate one ally in 12 squares and line of sight; until the end of your next turn, if the ally takes damage, you take half instead","No",null,{"$f":"IF(L715<>\"\",1,0)","v":0},"JATM 87",null,"","No","","","","","",null,"","",null,{"$f":"IF(U715<>\"\",IF(Z715=\"Defenses\",U715&IF(AA716<>\"\",\", \",\"\"),\"\")&AA716,AA716)","v":""}]
[null,"Cycle of Harmony",null,null,null,"Cycle of Harmony",null,null,null,"When an ally in 12 squares and line of sight takes damage or moves down the condition track, another ally within 12 squares and line of sight gains temporary hit points equal to 5 + your Charisma modifier",{"$f":"IF(AND(Q716=\"Yes\",L715<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 87",null,"","No","","","","","",null,"","",null,""]
[null,"Force Stabilize",null,null,null,"Force Stabilize",null,null,null,"1/turn ally within 12 squares and line of sight can take a Second Wind if they have not already",{"$f":"IF(AND(Q717=\"Yes\",L715<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 87",null,"","No","","","","","",null,"","",null,""]
[null,"Martial Resurgence",null,"Warden of the Sky","Martial Resurgence",null,null,null,null,"Recover all Force powers on a natural 20 on an unarmed attack","No",null,0,"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Rebound Leap",null,null,"Rebound Leap",null,null,null,null,"Make Jump check as a free action when you have reduced an opponent to 0 hp","No",null,0,"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Similatanous Strike",null,null,"Similatanous Strike",null,null,null,null,"Make two unarmed attacks each against different targets","No",null,0,"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Telekinetic Strike",null,null,"Telekinetic Strike",null,null,null,null,"Add Force Point roll to damage and attack if unarmed","No",null,{"$f":"IF(L721<>\"\",1,0)","v":0},"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Brutal Unarmed Strike",null,null,null,"Brutal Unarmed Strike",null,null,null,"Reroll any unarmed damage dice that has a \"1\" as a result",{"$f":"IF(AND(Q722=\"Yes\",L721<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Telekinetic Throw",null,null,"Telekinetic Throw",null,null,null,null,"With successful Throw opponent falls prone in any space you desire up to 3 squares beyond your reach","No",null,0,"JATM 89",null,"","No","","","","","",null,"","",null,""]
[null,"Ride the Current",null,"White Current Adept","Ride the Current",null,null,null,null,"reaction to damage gain total concealment until end of your next turn & may take 2nd Wind if didn't","No",null,0,"JATM 77",null,"","No","","","","","",null,"","",null,""]
[null,"Surrender to the Current",null,null,"Surrender to the Current",null,null,null,null,"until end of encounter: can only use \"you\" Force Powers & 1/turn recover 1 spent power w/out FP","No",null,0,"JATM 77",null,"","No","","","","","",null,"",{"$f":"IF(U725<>\"\",IF(W725=\"Att Options\",U725&IF(Y726<>\"\",\", \",\"\"),\"\")&Y726,Y726)","v":""},null,""]
[null,"White Current Adept",null,null,"White Current Adept",null,null,null,null,"Use the Force replaces Stealth, considered trained, if can reroll Stealth can reroll Use the Force",{"$f":"IF(ForceSensitive=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"JATM 77",null,"","No","","","","","",null,"","",null,""]
[null,"Force Immersion",null,null,null,"Force Immersion",null,null,null,"sneak from Stealth from electronic devices, use same roll for Perception & Use Computer",{"$f":"IF(AND(Q727=\"Yes\",L726<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 77",null,"","No","","","","","",null,"","",null,""]
[null,"Immerse Another",null,null,null,"Immerse Another",null,null,null,"applies to ally also, spend Force Point to all adjacent allies",{"$f":"IF(AND(Q728=\"Yes\",L726<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 77",null,"","No","","","","","",null,"","",null,""]
[null,"Discblade Arc",null,"Zeison Sha Warrior","Discblade Arc",null,null,null,null,"make area atk with discblade v. 3 targets if all in PB range, make 1 attack roll","No",null,0,"JATM 91",null,"","No","","","","","",null,"","",null,""]
[null,"Distant Discblade Throw",null,null,"Distant Discblade Throw",null,null,null,null,"treat thrown discblade as pistol for range","No",null,0,"JATM 91",null,"","No","","","","","",null,"","",null,""]
[null,"Recall Discblade",null,null,"Recall Discblade",null,null,null,null,"DC 15 Use the Force to recall discblade","No",null,0,"JATM 91",null,"","No","","","","","",null,"","",null,""]
[null,"Telekinetic Vigilance",null,null,"Telekinetic Vigilance",null,null,null,null,"can return Intercept to suite without spending Force Point","No",null,0,"JATM 91",null,"","No","","","","","",null,"","",null,""]
[null,"Weapon Specialization (discblade)",null,null,"Weapon Specialization (discblade)",null,null,null,null,"+2 melee dam with discblade","No",null,0,"JATM 91",null,"","No",{"$f":"IF(L733<>\"\",IF(ISNUMBER(L733),\"\",E733&F733&G733&IF(P733<>\"\",\" (\"&P733&\")\",\"\")),\"\")","v":""},{"$f":"IF(R733<>\"\",R733&\";\"&S734,S734)","v":""},{"$f":"IF(R733<>\"\",N733&\";\"&T734,T734)","v":""},{"$f":"IF(L733<>\"\",IF(ISNUMBER(L733),\"\",E733&F733&G733),\"\")","v":""},{"$f":"IF(U733<>\"\",U733&\";\"&V734,V734)","v":""},null,"","",null,{"$f":"IF(U733<>\"\",IF(Z733=\"Defenses\",U733&IF(AA734<>\"\",\", \",\"\"),\"\")&AA734,AA734)","v":""}]
[null,"Interrogator","Droid","First-Degree Droid","Interrogator",null,null,null,null,"You may use Treat Injury instead of Persuasion to intimidate or change attitudes",{"$f":"IF(Q734=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 102",null,"",{"$f":"IF(AND(Droid,SUM(AD$7:AD$42)>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Known Vulnerability",null,null,"Known Vulnerability",null,null,null,null,"As a free action, you make a DC 15 Knowledge (life sciences) check (DC 25 for rare species, DC 35 for unknown species, both as determined by the Gamemaster). If the check is successful , until the end of the encounter, whenever you make a successful melee or unarmed attack that deals damage against a target of that species, your target takes a -2 penalties to attack rolls until the end of your next turn. \nPrerequisite: Trained in Knowledge (life sciences)","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Medical Analyzer",null,null,"Medical Analyzer",null,null,null,null,"When making a Treat Injury check to Treat Disease, Treat Poison, or Treat Radiation, you can also add your Intelligence modifier to your roll.\nPrerequisites: Trained in Knowledge (life sciences), medical droid.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Medical Droid",null,null,"Medical Droid",null,null,null,null,"You grant a creature double hit points for every point above the DC when performing first aid with a medpac","No",null,0,"TFU 102",null,"","No","","","","","",null,"","",null,""]
[null,"Dull the Pain",null,null,null,"Dull the Pain",null,null,null,"Make a DC 15 Treat Injury check as a full round action to move an adjacent creature +1 step along the condition track",{"$f":"IF(AND(Q737=\"Yes\",L737<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 102",null,"","No","","","","","",null,"","",null,""]
[null,"Science Analyzer",null,null,"Science Analyzer",null,null,null,null,"You can add double your Intelligence modifier to your Knowledge (life sciences) or Knowledge (physical sciences) skill check.\nPrerequisites: Trained in Knowledge (life sciences) and Knowledge (physical sciences).","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Triage Scan",null,null,"Triage Scan",null,null,null,null,"As a standard action, you can make a DC 20 Treat Injury check. If the check succeeds, you know if the organic cha racters within 6 squares and within your line of sight are below one half of their hit points and at what step they are along the condition track.\nPrerequisites: Trained in Treat Injury, medical droid.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Adept Assistant",null,"Second-Degree Droid","Adept Assistant",null,null,null,null,"When you aid another on Mechanics, Pilot or Use Computer, you add +5 rather than +2","No",null,0,"TFU 102",null,"","No","","","","","",null,"","",null,{"$f":"IF(U741<>\"\",IF(Z741=\"Defenses\",U741&IF(AA743<>\"\",\", \",\"\"),\"\")&AA743,AA743)","v":""}]
[null,"Burst Transfer",null,null,"Burst Transfer",null,null,null,null,"You can double the amount of data transferred with the Binary language in a single round (see page 191 of the Saga Edition core rulebook) when communicating with other droids with Burst Transfer, and you cut Access Information time in half when making Use Computer checks to find general or specific in formation (see page 76 of the Saga Edition core rulebook)","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,{"$f":"IF(U742<>\"\",IF(Z742=\"Defenses\",U742&IF(AA744<>\"\",\", \",\"\"),\"\")&AA744,AA744)","v":""}]
[null,"Mechanics Mastery",null,null,"Mechanics Mastery",null,null,null,null,"You may always take ten on Mechanics checks","No",null,0,"TFU 102",null,"","No","","","","","",null,"","",null,""]
[null,"On-Board System Link",null,null,"On-Board System Link",null,null,null,null,"While aboard a starship or vehicle and plugged into the ship's systems by scomp link, droid socket, or basic data port, you can reroute power or recharge shields as two swift actions instead of three.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Quick Astrogation",null,null,"Quick Astrogation",null,null,null,null,"Your speedy electronic astrogation-calculation routines allow you to cut calculation time in half. Additionally, when attempting a Use Computer check to Astrogate, you can make the calculation as a standard action instead of a full-round action.\nPrerequisite:Trained in Use Computer.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Scomp Link Slicer",null,null,"Scomp Link Slicer",null,null,null,null,"You can use each of the fo llowing actions once per encounter: \n• Eradicate: You can use Disable or Erase Prog ram on a computer that is friend ly or helpful toward you. With th is talent, disabl ing or erasing a program takes 5 minutes and requires a DC 15 Use Computer check (see page 76 of the Saga Edition core rulebook).\n• Lockout: If you succeed on an opposed Use Computer check when you Issue a Routine Command to counteract another programmer's actions, you automatically lock the other programmer out of the system. He or she must succeed in an opposed Use Computer check against you to regain access to t he system (see page 76 of the Saga Edition core rulebook). You resist the attempt as a reaction. \n• Untraceable: As a reaction, you automatica lly keep a hosti le computer from t raci ng your location if you f ai l a Use Computer check (see page 76 of the Saga Edition core rulebook) by 10 or less. \nPrerequisites: Any two ta lents from the Slicer Talent Tree (see page 47 of the Saga Ed ition core rulebook). Burst Transfer can be one of these talents.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Vehicle Mechanic",null,null,"Vehicle Mechanic",null,null,null,null,"Once per day, you can make a DC 20 Mechanics check as three swift actions in successive rounds to grant a vehicle 1d8 hit points plus 1 for every point you exceed the DC, and move it +1 step along the condition track","No",null,0,"TFU 102",null,"","No","","","","","",null,"","",null,""]
[null,"Etiquette",null,"Third-Degree Droid","Etiquette",null,null,null,null,"When you use Persuasion to change attitude, you adjust it by one additional step","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Helpful",null,null,"Helpful",null,null,null,null,"You may use aid another for an adjacent ally as a swift action once per turn","No",null,{"$f":"IF(L749<>\"\",1,0)","v":0},"TFU 103",null,"",{"$f":"Q748","v":"No"},"","","","","",null,"","",null,""]
[null,"Nuanced",null,null,"Nuanced",null,null,null,null,"Once per encounter, you can add your Wisdom bonus to a Persuasion check in addition to your Charisma bonus.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Observant",null,null,"Observant",null,null,null,null,"You enhance your persuasiveness by applying data obtained through observation. Whenever you would fail a Persuasion check, you can roll a Perception check as a free action, with a DC equal to the DC of the Persuasion check. If you succeed, add +5 to the original Persuasion check result.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Protocol",null,null,"Protocol",null,null,null,null,"You automatically succeed on aid another for Deception, Knowledge and Persuasion checks","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Supervising Droid",null,null,"Supervising Droid",null,null,null,null,"You can use each of the following actions once per encounter:\n• Combat Support: As a standard action, you automatically aid another on an al lied droid's attack roll, provided you are capable of using the aid another action to assist that ally. If you also have Weapon Focus with this weapon, you increase the bonus provided by the aid another action from +2 to +3.\n• Director: As a standard action, you automatica lly aid another droid with a skill you are traine d in. If you also have Skill Focus in the skill, you increase the aid another bonus from +2 to +5.\n• Instant Action: As a swift action, you grant one ally a swift action that it can use immediately as a free action. \nPrerequisites: Observant, any talent from the Influence, Inspiration, or Leadership Talent Trees (see pages 43 - 44 of the Saga Edition core rulebook).","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Talkdroid",null,null,"Talkdroid",null,null,null,null,"When one of your allies is attempting to use the Persuasion skill to change the attitude of a creature that does not understand your ally, you add +2 to the ally's Persuasion check results if you perform the translation.\nPrerequisite: Trained in Persuasion.","No",null,0,"SGtD 26",null,"","No","","","","","",null,"","",null,""]
[null,"Combat Repairs",null,"Fourth-Degree Droid","Combat Repairs",null,null,null,null,"Once per day, you may repair yourself as a full-round action rather than over an hour","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Droid Smash",null,null,"Droid Smash",null,null,null,null,"You add double your Strength bonus to melee damage rolls when wielding a weapon one-handed","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Just a Scratch",null,null,"Just a Scratch",null,null,null,null,"Once per encounter, as a reaction, you can reduce the damage from a single attack that targets your Reflex Defense by an amount equal to your Fortitude Defense.\nPrerequisites: Equipped with medium or better armor, proficient with that armor.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Target Acquisition",null,null,"Target Acquisition",null,null,null,null,"Once per encounter, as a swift action, designate an enemy target within line of sight as an acquired target. You gain a +1 circumstance bonus to attack rolls and damage rolls for all attacks against that target until the end of the encounter, as long as the target remains within your line of sight.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Target Lock",null,null,"Target Lock",null,null,null,null,"You lock onto the target designated by the Target Acquisition talent. If the target leaves your line of sight, you automatically reacquire the target lock as a reaction if the target comes back with in your line of sight. You also gain a +5 bonus to your Perception skill when opposing the target's Stealth checks. \nPrerequisite: Target Acquisition.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Targeting Package",null,null,"Targeting Package",null,null,null,null,"You may take two consecutive swift actions to grant yourself +2 to attack and damage rolls on targets in line of sight within point blank range","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Weapons Power Surge",null,null,"Weapons Power Surge",null,null,null,null,"Once per encounter, as a free action, you can increase the damage dealt by one of your weapons by 1 or 2 damage dice in exchange for moving -1 step on the condition track for each die increased. The weapon must be permanently mounted to your chassis, and it must use your internal power supply. Handheld weapons, such as blaster rifles, do not qualify for this talent.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Cargo Hauler",null,"Fifth-Degree Droid","Cargo Hauler",null,null,null,null,"+5 bonus to Strength-based skill checks, and double your carrying capacity","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Durable",null,null,"Durable",null,null,null,null,"The first time during an encounter that you would be moved to the bottom of the condition track by any effect, you instead stop at the -10 step. Additionally, if a single attack causes you to move multiple steps down the condition track, you can spend a Force Point as a reaction to only move -1 step down the condition track.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Environmentally Shielded",null,null,"Environmentally Shielded",null,null,null,null,"+5 bonus to Fortitude Defense against environmental hazards","No",null,0,"TFU 103",null,"","No","","","","","",null,"","",null,""]
[null,"Heavy-Duty Actuators",null,null,"Heavy-Duty Actuators",null,null,null,null,"You can double your Strength bonus to your melee and unarmed damage rolls. \nPrerequisite: Medium or larger size.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Load Launcher",null,null,"Load Launcher",null,null,null,null,"You are considered proficient with improvised thrown weapons (see page 150 of the Saga Edition core rulebook) when making a ranged attack by throwing an object. Objects up to one size category larger than you can be thrown up to a number of squares equal to 2× your Strength bonus (minimum 1 square). Additionally, you add your Strength bonus to any damage dealt.","No",null,0,"SGtD 27",null,"","No","","","","","",null,"","",null,""]
[null,"Power Supply",null,null,"Power Supply",null,null,null,null,"You may act as a power generator, and may recharge shields or reroute power on a vehicle or starship as only two swift actions","No",null,0,"TFU 103",null,{"$f":"IF(ShowTalentTrees,IF(D767<>\"\",D767,P766),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U767<>\"\",IF(W767=\"Special Actions\",U767&IF(X768<>\"\",\", \",\"\"),\"\")&X768,X768)","v":""},"",null,""]
[null,"Task Optimization",null,null,"Task Optimization",null,null,null,null,"Select a skill you are trained in. Once per encounter, you can perform any application of that skill as one action quicker than normal but as at least a swift action (for example, a full-round action becomes a standard action , a standard action becomes a move action, a move action becomes a swift action). Tasks requiring more than one round cannot be optimized with this talent.","No",null,0,"SGtD 28",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E769<>\"\",E769,IF(F769<>\"\",F769,IF(G769<>\"\",G769,IF(H769<>\"\",H769))))","v":"Outrun"},"Ace Pilot ","Blockade Runner","Outrun",null,null,null,null,"Whenever you use all-out movement in your vehicle, you gain a +2 bonus to the ship's Reflex Defense.","No",null,0,"SaV 25",null,"",{"$f":"IF(OR(AD45>0,AD13>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Punch Through",null,null,"Punch Through",null,null,null,null,"If you are the pilot of a vehicle, smaller vehicles take a -10 penalty on their Pilot checks to engage you in a dogfight.","No",null,0,"SaV 25",null,"",{"$f":"Q769","v":"No"},"","","","","",null,"","",null,""]
[null,"Small Target",null,null,"Small Target",null,null,null,null,"When you are the pilot of a Colossal or smaller vehicle, capital ship weapons that take a -20 penalty on attack rolls critical on a natural 20 only if the hit would normally have hit your vehicle.","No",null,0,"SaV 25",null,"","No","","","","","",null,"","",null,""]
[null,"Watch This",null,null,"Watch This",null,null,null,null,"You can move into or through a space occupied by a Colossal (Frigate) or larger ship without causing a collision, and can occupy the same space if your ship is Colossal or smaller.","No",null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Close Cover",null,null,null,"Close Cover",null,null,null,"If you occupy the same space as a vehicle larger than yours, you gain a +5 cover bonus from it.",{"$f":"IF(AND(Q772=\"Yes\",L772<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 25",null,"","No","","","","","",null,"","",null,""]
[null,"Blind Spot",null,"Expert Pilot","Blind Spot",null,null,null,null,"Make an opposed Pilot check as a swift action to stay in a target's blind spot to gain +2 bonus to attack and inflict a -2 penalty to attacks against you","No",null,{"$f":"IF(L774<>\"\",1,0)","v":0},"SotG 17",null,"","No","","","","","",null,"","",null,{"$f":"IF(U774<>\"\",IF(Z774=\"Defenses\",U774&IF(AA776<>\"\",\", \",\"\"),\"\")&AA776,AA776)","v":""}]
[null,null,null,null,"Clip",null,null,null,null,"when ramming take damage as though your ship is 2 sizes smaller, rammed ship is normal damage","No",null,{"$f":"IF(L775<>\"\",1,0)","v":0},"GoI 24",null,"","No","","","","","",null,"",""]
[null,"Close Scrape",null,null,"Close Scrape",null,null,null,null,"Make a Pilot check against the attack roll total of a critical hit scored against you to avoid taking double damage","No",null,0,"SotG 17",null,"",{"$f":"Q774","v":"No"},"","","","","",null,"","",null,""]
[null,"Elusive Dogfighter",null,null,"Elusive Dogfighter",null,null,null,null,"Enemy pilots in a dogfight with you take a -10 penalty to attack rolls against you when you succeed in the opposed Pilot check","No",null,0,207,null,"","No","","","","","",null,"","",null,{"$f":"IF(U777<>\"\",IF(Z777=\"Defenses\",U777&IF(AA779<>\"\",\", \",\"\"),\"\")&AA779,AA779)","v":""}]
[null,null,null,null,null,"Roll Out",null,null,null,"reroll Pilot to disengage from dogfight, if fail gunners do not take penalties to atk",{"$f":"IF(AND(Q777=\"Yes\",L777<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L778<>\"\",1,0)","v":0},"UR 29",null,"","No","","","","","",null,"",""]
[null,"Full Throttle",null,null,"Full Throttle",null,null,null,null,"You can take 10 on Pilot checks to increase your vehicle's speed, and all-out movement moves you five times your vehicle's speed","No",null,0,207,null,"",{"$f":"Q777","v":"No"},"","","","","",null,"","",null,""]
[null,"Improved Attack Run",null,null,"Improved Attack Run",null,null,null,null,"You do not have to move in a straight line on an attack run","No",null,0,"SotG 17",null,"","No","","","","","",null,"","",null,""]
[null,"Keep it Together",null,null,"Keep it Together",null,null,null,null,"You may ignore moving down the condition track from taking damage above your damage threshold once per encounter","No",null,0,207,null,"","No","","","","","",null,"","",null,{"$f":"IF(U781<>\"\",IF(Z781=\"Defenses\",U781&IF(AA783<>\"\",\", \",\"\"),\"\")&AA783,AA783)","v":""}]
[null,null,null,null,"Master Defender",null,null,null,null,"fight defensively = +5 Ref Def & -2 atk or +10 Ref Def & -5 atk","No",null,0,"GoI 24",null,"","No","","","","","",null,"",""]
[null,"Relentless Pursuit",null,null,"Relentless Pursuit",null,null,null,null,"You may reroll opposed Pilot checks to initiate a dogfight and keep the better result","No",null,0,207,null,"",{"$f":"Q781","v":"No"},"","","","","",null,"","",null,""]
[null,"Renowned Pilot",null,null,"Renowned Pilot",null,null,null,null,"All allies within 6 squares of a vehicle you pilot can reroll one Pilot check, keeping the better result.","No",null,0,"CW 39",null,"","No","","","","","",null,"","",null,{"$f":"IF(U784<>\"\",IF(Z784=\"Defenses\",U784&IF(AA786<>\"\",\", \",\"\"),\"\")&AA786,AA786)","v":""}]
[null,null,null,null,"Shunt Damage",null,null,null,null,"1/enc when your ship takes damage, Pilot vs adjacent ally ship Ref Def to shift damage to ally","No",null,0,"GoI 24",null,"","No","","","","","",null,"",""]
[null,"Vehicle Focus",null,null,"Vehicle Focus",null,null,null,null,"May always take 10 on Pilot checks and gain a +2 to attack rolls with a type of vehicle\n\n(Enter number of times taken, choose which vehicle to the right)","No",null,0,"SotG 17",null,"",{"$f":"Q784","v":"No"},"","","","","",null,"","",null,""]
[null,"Vehicular Evasion",null,null,"Vehicular Evasion",null,null,null,null,"You're vehicle takes half damage from area attacks that hit, no damage from area attacks that miss","No",null,0,207,null,"","No","","","","","",null,"","",null,""]
[null,"Juke",null,null,null,"Juke",null,null,null,"When fighting defensively as the pilot of a vehicle, you can use Vehicular Combat to negate an additional hit per round",{"$f":"IF(AND(Q787=\"Yes\",L787<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,207,null,"","No","","","","","",null,"","",null,""]
[null,"Wingman",null,null,"Wingman",null,null,null,null,"Make a DC 15 Pilot check as a swift action to give an allied starfighter or airspeeder within 2 squares a +5 bonus to Pilot checks related to dogfighting","No",null,0,"SotG 17",null,"","No","","","","","",null,"",{"$f":"IF(U789<>\"\",IF(W789=\"Att Options\",U789&IF(Y790<>\"\",\", \",\"\"),\"\")&Y790,Y790)","v":""},null,""]
[null,"Expert Gunner",null,"Gunner","Expert Gunner",null,null,null,null,"+1 bonus on attack rolls made using vehicle weapons","No",null,0,207,null,"","No","","","","","",null,"","",null,""]
[null,"Dogfight Gunner",null,null,null,"Dogfight Gunner",null,null,null,"Take no penalty to attack rolls in dogfights even if you are not the pilot",{"$f":"IF(AND(Q790=\"Yes\",L790<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,207,null,"","No","","","","","",null,"","",null,{"$f":"IF(U791<>\"\",IF(Z791=\"Defenses\",U791&IF(AA793<>\"\",\", \",\"\"),\"\")&AA793,AA793)","v":""}]
[null,null,null,null,null,"Overcharged Shot",null,null,null,"+1 die dam on next atk in same turn, weapon loses 1 die dam until full round passes",{"$f":"IF(AND(Q792=\"Yes\",L790<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,"Quick Trigger",null,null,null,"Quick Trigger",null,null,null,"Upon an enemy vehicle leaving your square or an adjacent square, you make make a single attack against that vehicle as an attack of opportunity",{"$f":"IF(AND(Q791=\"Yes\",L790<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,207,null,"",{"$f":"Q791","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U793<>\"\",IF(Z793=\"Defenses\",U793&IF(AA795<>\"\",\", \",\"\"),\"\")&AA795,AA795)","v":""}]
[null,null,null,null,null,null,"Fast Attack Specialist",null,null,"1/enc w/Gargantuan or smaller vehicle make full atk as stan, spend FP for 1 additional time/enc",{"$f":"IF(AND(Q793=\"Yes\",L793<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,"Synchronized Fire",null,null,null,"Synchronized Fire",null,null,null,"Once per encounter attack simultaneously with an ally to treat the attack as one hit for determining damage before SR and DR are applied",{"$f":"IF(AND(Q793=\"Yes\",L790<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 17",null,"",{"$f":"Q793","v":"No"},"","","","","",null,"","",null,""]
[null,"System Hit",null,null,null,"System Hit",null,null,null,"Upon dealing damage to a vehicle that exceeds its damage threshold, the vehicle moves an additional -1 step down the condition track",{"$f":"IF(AND(Q795=\"Yes\",L790<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,207,null,"","No","","","","","",null,"","",null,""]
[null,"Crippling Hit",null,null,null,null,"Crippling Hit",null,null,"Disable one of a ship's systems upon causing it to move a step down the condition track",{"$f":"IF(AND(Q796=\"Yes\",L796<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 17",null,"","No",{"$f":"IF(L797<>\"\",IF(ISNUMBER(L797),\"\",E797&F797&G797&IF(P797<>\"\",\" (\"&P797&\")\",\"\")),\"\")","v":""},{"$f":"IF(R797<>\"\",R797&\";\"&S798,S798)","v":""},{"$f":"IF(R797<>\"\",N797&\";\"&T798,T798)","v":""},{"$f":"IF(L797<>\"\",IF(ISNUMBER(L797),\"\",E797&F797&G797),\"\")","v":""},{"$f":"IF(U797<>\"\",U797&\";\"&V798,V798)","v":""},null,"","",null,""]
[null,"Great Shot",null,null,"Great Shot",null,null,null,null,"Reduce the range category to a target by one when using vehicle weapons","No",null,0,"SotG 17",null,"","No","","","","","",null,"","",null,""]
[null,"Begin Attack Run",null,"Squadron Leader","Begin Attack Run",null,null,null,null,"Designate a target as a swift action to provide a +5 bonus to attack rolls to members in your squadron on an attack run","No",null,0,"SotG 17",null,"","No","","","","","",null,"","",null,""]
[null,"Regroup",null,null,"Regroup",null,null,null,null,"Once per encounter move all vehicles in your squadron +1 step along the condition track as a standard action","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"Squadron Maneuvers",null,null,"Squadron Maneuvers",null,null,null,null,"Impart the benefits of an Expert Pilot or Gunner talent you possess to all members of your squadron once per encounter as a standard action","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,{"$f":"IF(U801<>\"\",IF(Z801=\"Defenses\",U801&IF(AA802<>\"\",\", \",\"\"),\"\")&AA802,AA802)","v":""}]
[null,"Squadron Tactics",null,null,null,"Squadron Tactics",null,null,null,"Once per encounter, upon using a starship maneuver, you grant all members of your squadron the ability to use the same maneuver on their next turn",{"$f":"IF(AND(Q801=\"Yes\",L801<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"Concentrate All Fire",null,"Wingman","Concentrate All Fire",null,null,null,null,"When you use the aid another action to aid an ally's attack roll with a vehicle weapon, if the attack hits, it deals +1 die of damage. Any ally can only benefit from this talent once per attack roll, regardless of how many allies with this talent aid on the attack.","No",null,{"$f":"IF(L803<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Escort Pilot",null,null,"Escort Pilot",null,null,null,null,"As a reaction, you can use the Vehicular Combat feat to negate an attack against an adjacent vehicle of Colossal size or smaller that is piloted by an ally. If you can use Vehicular Combat more than once per round. each use to negate an attack counts toward your limit of uses per round.\nPrerequisite: Escort Pilot.","No",null,{"$f":"IF(L804<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Run lnterference",null,null,null,"Run lnterference",null,null,null,"When a vehicle that you are piloting is adjacent to a vehicle of Colossal size or smaller that is piloted by an ally, both you and your ally gain a +5 circumstance bonus to Pilot checks to avoid being pulled into a dogfight as an attack of opportunity.",{"$f":"IF(AND(Q804=\"Yes\",L804<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L805<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Wingman Retribution",null,null,null,"Wingman Retribution",null,null,null,"When a vehicle of Colossal size or smaller that is piloted by an ally is damaged by an attack, once per round as a reaction you can make a vehicle weapon attack with a -5 penalty against your ally's attacker.\nPrerequisite: Escort Pilot.",{"$f":"IF(AND(Q805=\"Yes\",L804<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L806<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Lose Pursuit",null,null,"Lose Pursuit",null,null,null,null,"When a vehicle that you are piloting is adjacent to a vehicle of Colossal size or smaller that is piloted by an ally, both vehicles gain a +10 bonus to their damage thresholds.",{"$f":"IF(AND(Q805=\"Yes\",L804<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L807<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Murderous Arts I","Assassin","Assassin","Murderous Arts I",null,null,null,null,"When a successful attack causes an opponent to move -1 step along the condition track, that opponent immediately takes an additional +1d6 damage.","No",null,0,"SaV 29",null,"",{"$f":"IF(OR(AD45>0,AD35>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Murderous Arts II",null,null,null,"Murderous Arts II",null,null,null,"Whenever you successfully hit an opponent that you have marked, your melee and ranged attacks deal an additional +1d6 damage.",{"$f":"IF(AND(Q808=\"Yes\",L808<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Ruthless",null,null,"Ruthless",null,null,null,null,"Once per encounter, when you drop a foe to 0 hit points or push them to the bottom of the condition track, you can immediately take a bonus standard action.","No",null,0,"SaV 29",null,"","No","","","","","",null,"","",null,{"$f":"IF(U810<>\"\",IF(Z810=\"Defenses\",U810&IF(AA811<>\"\",\", \",\"\"),\"\")&AA811,AA811)","v":""}]
[null,"Shift",null,null,"Shift",null,null,null,null,"As a move action, you can move 1 square without provoking an attack of opportunity.","No",null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Advantageous Positioning",null,null,null,"Advantageous Positioning",null,null,null,"Any opponent that you are flanking is considered flat-footed and is denied its Dexterity bonus to Reflex Defense against you.",{"$f":"IF(AND(Q811=\"Yes\",L811<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Get Some Distance",null,null,null,null,"Get Some Distance",null,null,"Once per encounter as a standard action you can make a melee attack against a target and then move your speed away from that target without provoking attacks of opportunity.",{"$f":"IF(AND(Q812=\"Yes\",L812<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Sniping Assassin",null,null,"Sniping Assassin",null,null,null,null,"When you make a ranged attack against a target that is not at point  blank range, you add half your class level to your damage roll.","No",null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Sniping Marksman",null,null,null,"Sniping Marksman",null,null,null,"Once per encounter, when you make a ranged attack against a target that is not at point blank range, you can ignore your target's armor bonus to Reflex Defense.",{"$f":"IF(AND(Q814=\"Yes\",L814<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Sniping Master",null,null,null,null,"Sniping Master",null,null,"By taking only a single swift action, you can aim at a target that is not within point blank range.",{"$f":"IF(AND(Q815=\"Yes\",L815<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Deadly Repercussions",null,"GenoHaradan","Deadly Repercussions",null,null,null,null,"When you reduce a target to 0 hit points or to the bottom of the condition track, all opponents within line of sight of both you and the target take a -2 on attack rolls until the beginning of your next turn.","No",null,0,"SaV 29",null,"","No","","","","","",null,"","",null,""]
[null,"Manipulating Strike",null,null,"Manipulating Strike",null,null,null,null,"Once per turn when you successfully damage a target with a non-area attack, make an immediate Persuasion check against the target's Will Defense. If successful, you determine what the target does with its swift action on its next turn.","No",null,0,"SaV 30",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Manipulating Strike",null,null,null,"Improved Manipulating Strike",null,null,null,"Whenever you successfully use the Manipulating Strike talent, you determine what the target does with its move action on its next turn.",{"$f":"IF(AND(Q818=\"Yes\",L818<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 30",null,"","No","","","","","",null,"","",null,""]
[null,"Pulling the Strings",null,null,"Pulling the Strings",null,null,null,null,"As a standard action you can make a Persuasion check against the Will Defense of a target within 12 squares. If successful, you move the target up to half its speed toward you through the safest route and you can make an immediate ranged or melee attack.","No",null,0,"SaV 30",null,"","No","","","","","",null,"","",null,{"$f":"IF(U820<>\"\",IF(Z820=\"Defenses\",U820&IF(AA821<>\"\",\", \",\"\"),\"\")&AA821,AA821)","v":""}]
[null,"Detective","Bounty Hunter","Bounty Hunter","Detective",null,null,null,null,"DC to locate specific person with Gather Info is -10 & bribe amount & time are half",{"$f":"IF(Q821=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"GoI 24",null,"",{"$f":"IF(OR(AD45>0,AD14>0),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L821<>\"\",IF(ISNUMBER(L821),\"\",E821&F821&G821&IF(P821<>\"\",\" (\"&P821&\")\",\"\")),\"\")","v":""},"","",{"$f":"IF(L821<>\"\",IF(ISNUMBER(L821),\"\",E821&F821&G821),\"\")","v":""},"",null,"","",null,{"$f":"IF(U821<>\"\",IF(Z821=\"Defenses\",U821&IF(AA826<>\"\",\", \",\"\"),\"\")&AA826,AA826)","v":""}]
[null,null,null,null,null,"Revealing Secrets",null,null,null,"DC to learn secret info from Gather Info is -10 and bribe cost is one-fifth",{"$f":"IF(AND(Q821=\"Yes\",L821<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 25",null,"",{"$f":"Q818","v":"No"},"","","","","",null,"",""]
[null,null,null,null,"Familiar Enemies",null,null,null,null,"apply familiar foe to 2nd target, spend single full-rnd observing if can see both",{"$f":"IF(Q823=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Familiar Situation",null,null,null,null,"apply familiar foe to your Fort & Will Def","No",null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Hunter's Mark",null,null,null,null,null,{"$f":"IF(Q825=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,208,null,"",{"$f":"Q821","v":"No"},{"$f":"IF(L825<>\"\",IF(ISNUMBER(L825),\"\",E825&F825&G825&IF(P825<>\"\",\" (\"&P825&\")\",\"\")),\"\")","v":""},"","",{"$f":"IF(L825<>\"\",IF(ISNUMBER(L825),\"\",E825&F825&G825),\"\")","v":""},"",null,"",""]
[null,"Hunter's Target",null,null,null,"Hunter's Target",null,null,null,"You gain a bonus to damage rolls against an opponent designated once per encounter as a free action",{"$f":"IF(AND(Q825=\"Yes\",L825<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,208,null,"",{"$f":"Q825","v":"No"},"","","","","",null,"","",null,""]
[null,"Dread",null,null,null,null,"Dread",null,null,"As a standard action, make a Persuasion check against Will Defense of your Hunter's Target. If you equal or beat it, that opponent takes a -5 penalty to Will Defense so long as you have line of sight.",{"$f":"IF(AND(Q826=\"Yes\",L826<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Nowhere to Run",null,null,null,null,"Nowhere to Run",null,null,"Once per turn, whenever your Hunter's Target attempts to withdraw, you can make an attack of opportunity against the opponent.",{"$f":"IF(AND(Q827=\"Yes\",L826<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Relentless",null,null,null,null,"Relentless",null,null,"The opponent you designated with Hunter's target cannot move you along the condition track",{"$f":"IF(AND(Q828=\"Yes\",L826<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,208,null,"","No","","","","","",null,"","",null,""]
[null,"Tag",null,null,null,null,"Tag",null,null,"When you damage your Hunter's Target, all allies gain a +2 bonus on their next attack roll against them until the start of your next turn.",{"$f":"IF(AND(Q829=\"Yes\",L826<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Jedi Hunter",null,null,"Jedi Hunter",null,null,null,null,"+1 to Fortitude and Will Defense against Force Sensitive characters, and deal +1 die of damage against them","No",null,0,"TFU 42",null,{"$f":"IF(ShowTalentTrees,IF(D831<>\"\",D831,P830),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U831<>\"\",IF(W831=\"Special Actions\",U831&IF(X832<>\"\",\", \",\"\"),\"\")&X832,X832)","v":""},"",null,""]
[null,"Notorious",null,null,"Notorious",null,null,null,null,"You can reroll Persuasion checks made to intimidate and keep the better result","No",null,0,208,null,"","No","","","","","",null,"","",null,""]
[null,"Fearsome",null,null,null,"Fearsome",null,null,null,"Opponents within 6 squares of an equal or lower level take a -1 penalty on attacks against you",{"$f":"IF(AND(Q832=\"Yes\",L832<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Ruthless Negotiator",null,null,null,"Ruthless Negotiator",null,null,null,"You can reroll Persuasion checks made to haggle the price of a bounty and keep the better result",{"$f":"IF(AND(Q833=\"Yes\",L832<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,208,null,"","No","","","","","",null,"","",null,""]
[null,"Nowhere to Hide",null,null,"Nowhere to Hide",null,null,null,null,"You can reroll and Gather Information checks to locate a specific individual, but must keep the result of the reroll",{"$f":"IF(Q835=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,208,null,"","No","","","","","",null,"","",null,{"$f":"IF(U835<>\"\",IF(Z835=\"Defenses\",U835&IF(AA838<>\"\",\", \",\"\"),\"\")&AA838,AA838)","v":""}]
[null,null,null,null,null,"Electronic Trail",null,null,null,"once you've found a target w/Gather Info, 1/day gain info on target if have network or HoloNet",{"$f":"IF(AND(Q835=\"Yes\",L835<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 24",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Quick Cuffs",null,null,null,null,"w/successful grab can bind target to you or adjacent object, you & target -2 Ref Def while together","No",null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,"Signature Item",null,null,"Signature Item",null,null,null,null,"Gain a +2 morale bonus on opposed skill checks whilst in possession of a signature weapon, suit of armor, vehicle, starship or other item. This bonus increases by 1 for each additional signature item.\n\n(Enter number of times taken)","No",null,{"$f":"IF(L838<>\"\",L838,0)","v":0},"TFU 42",null,"",{"$f":"Q835","v":"No"},"","","","","",null,"","",null,""]
[null,"Force Blank",null,"Force Hunter","Force Blank",null,null,null,null,"You are especially hard to detect in the Force","No",null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Lightsaber Evasion",null,null,"Lightsaber Evasion",null,null,null,null,"When an enemy misses you with a lightsaber, move 2 squares as a reaction","No",null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Precision Fire",null,null,"Precision Fire",null,null,null,null,"Increase the difficulty of Deflect attempts against your shots by +5","No",null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Steel Mind",null,null,"Steel Mind",null,null,null,null,"If you successfully resist a Mind-affecting Force power, you are immune to it for the remainder of the encounter","No",null,{"$f":"IF(L842<>\"\",1,0)","v":0},"LE 40",null,"",{"$f":"Q841","v":"No"},"","","","","",null,"","",null,""]
[null,"Strong-Willed",null,null,"Strong-Willed",null,null,null,null,"You add your class level to your Will Defense against Mind Trick","No",null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Telekenetic Resistance",null,null,"Telekenetic Resistance",null,null,null,null,"Whenever you are targeted by a Force power that moves you you only move half the distance","No",null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E845<>\"\",E845,IF(F845<>\"\",F845,IF(G845<>\"\",G845,IF(H845<>\"\",H845))))","v":"Findsman Ceremonies"},null,"Gand Findsman","Findsman Ceremonies",null,null,null,null,"Once per day, you spend 10 minutes performing rituals to enhance your connection to the Force. Spend as many Force points as you want. During the day, you can reroll Perception, Stealth and attack rolls, but take the new result up to Force points spent.","No",null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Findsman's Foresight",null,null,null,"Findsman's Foresight",null,null,null,"When you make a Perception check to avoid surprise, roll two dice and keep the better result.",{"$f":"IF(AND(Q845=\"Yes\",L845<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Omen",null,null,null,"Omen",null,null,null,"Whenever an ally within 10 squares rolls a natural 1 or 20, until the end of your next turn, you gain a +2 insight bonus to either your next attack roll or your Reflex Defense.",{"$f":"IF(AND(Q846=\"Yes\",L845<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Target Visions",null,null,null,"Target Visions",null,null,null,"Once per encounter, when an enemy creature moves within 6 squares of you, you may make a melee or ranged attack against the target as a reaction to their movement.",{"$f":"IF(AND(Q847=\"Yes\",L845<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Temporal Awareness",null,null,null,"Temporal Awareness",null,null,null,"Once per encounter, as a reaction to an enemy's attack, you can move up to your speed.",{"$f":"IF(AND(Q848=\"Yes\",L845<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Cunning Distraction","Charlatan","Trickery","Cunning Distraction",null,null,null,null,"When you successfully feint in combat, you can immediately move up to one-half your speed","No",null,0,"SaV 31",null,"",{"$f":"IF(OR(AD45>0,AD36>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Damaging Deception",null,null,null,"Damaging Deception",null,null,null,"As a standard action, you can make a Deception check against Will Defense of any target within line of sight that can hear, see and understand you. If successful, the next attack made by one of your allies against that target deals 2 extra damage dice",{"$f":"IF(AND(Q850=\"Yes\",L850<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 31",null,"","No","","","","","",null,"","",null,""]
[null,"Distracting Shout",null,null,null,"Distracting Shout",null,null,null,"Once per encounter as a reaction you can make a Deception check to replace the Defense score of your ally with your check",{"$f":"IF(AND(Q851=\"Yes\",L851<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 31",null,"","No","","","","","",null,"","",null,""]
[null,"Innocuous",null,null,"Innocuous",null,null,null,null,"As a swift action, you can make a Deception check against an enemy within 6 squares and line of sight against its Will defense to give it a -5 penalty to all attacks made against you until the start of your next turn","No",null,0,"SaV 31",null,"","No","","","","","",null,"",{"$f":"IF(U853<>\"\",IF(W853=\"Att Options\",U853&IF(Y854<>\"\",\", \",\"\"),\"\")&Y854,Y854)","v":""},null,""]
[null,"Improved Soft Cover",null,null,null,"Improved Soft Cover",null,null,null,"While you occupy a sqare adjacent to another creature, you can use a swift action to gain a +2 cover bonus to Reflex Defense until the start of your next turn or until you are no longer adjacent, whichever comes first",{"$f":"IF(AND(Q853=\"Yes\",L853<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 31",null,"","No","","","","","",null,"","",null,""]
[null,"Trecherous",null,null,null,null,"Trecherous",null,null,"Whenever you are attacked in combat and adjacent to a creature other than your attacker, you can move 1 square as a reaction that provokes. Your attacker hits the adjacent creature instead.",{"$f":"IF(AND(Q854=\"Yes\",L854<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 32",null,"","No","","","","","",null,"","",null,""]
[null,"Competitive Drive","Corporate Agent","Corporate Power","Competitive Drive",null,null,null,null,"Reroll any Wisdom-, Intelligence- or Charisma-based skill (except Use the Force) once per encounter","No",null,0,"KotOR 42",null,"",{"$f":"IF(OR(AD45>0,AD26>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Competitive Edge",null,null,"Competitive Edge",null,null,null,null,"You and a number of allies equal to your Charisma modifier gain Quick Draw for the encounter if you are not surprised","No",null,0,"KotOR 42",null,"","No","","","","","",null,"","",null,""]
[null,"Impose Hesitation",null,null,"Impose Hesitation",null,null,null,null,"As a standard action, make a Persuasion check against the Will Defense of all targets in a 6-square cone to deny them a swift action or any full-round actions","No",null,0,"KotOR 43",null,"","No","","","","","",null,"","",null,""]
[null,"Impose Confusion",null,null,null,"Impose Confusion",null,null,null,"Impose Hesitation covers a 12-square cone, and once per encounter the targets are denied their standard action",{"$f":"IF(AND(Q858=\"Yes\",L858<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 43",null,"","No","","","","","",null,"","",null,""]
[null,"Corporate Clout",null,null,null,null,"Corporate Clout",null,null,"Once per encounter, make a Persuasion check against the Will Defense of a target within line of sight to stop them from attacking you, or retreat if you exceed by 5, or join you if you exceed by 10",{"$f":"IF(AND(Q859=\"Yes\",L859<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 42",null,"","No","","","","","",null,"","",null,""]
[null,"Willful Resolve",null,null,"Willful Resolve",null,null,null,null,"Once per encounter, negate an attack roll or skill check against you which targets your Will Defense","No",null,0,"KotOR 43",null,"","No",{"$f":"IF(L861<>\"\",IF(ISNUMBER(L861),\"\",E861&F861&G861&IF(P861<>\"\",\" (\"&P861&\")\",\"\")),\"\")","v":""},{"$f":"IF(R861<>\"\",R861&\";\"&S862,S862)","v":""},{"$f":"IF(R861<>\"\",N861&\";\"&T862,T862)","v":""},{"$f":"IF(L861<>\"\",IF(ISNUMBER(L861),\"\",E861&F861&G861),\"\")","v":""},{"$f":"IF(U861<>\"\",U861&\";\"&V862,V862)","v":""},null,"","",null,""]
[null,"Wrong Decision",null,null,"Wrong Decision",null,null,null,null,"Enemies who attack you take a -2 penalty to Will Defense until your next turn","No",null,0,"KotOR 43",null,"","No","","","","","",null,"","",null,""]
[null,"Inspire Fear I","Crime Lord","Infamy","Inspire Fear I",null,null,null,null,"Opponents of equal or inferior level to you take -1 to attack rolls, opposed skill checks and Use the Force checks to activate Force powers against you","No",null,0,210,null,"",{"$f":"IF(OR(AD45>0,AD15>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Frighten",null,null,null,"Frighten",null,null,null,"Once per encounter, designate a minion as a free action to spread fear among your enemies. At any point before the end of the encounter, you can activate this ability to force all enemies adjacent to the minion to move 1 square away (does not povoke).",{"$f":"IF(AND(Q864=\"Yes\",L863<>\"\",L874<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Inspire Fear II",null,null,null,"Inspire Fear II",null,null,null,"Opponents of equal or inferior level to you take -2 to attack rolls, opposed skill checks and Use the Force checks to activate Force powers against you",{"$f":"IF(AND(Q865=\"Yes\",L863<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,210,null,"","No","","","","","",null,"","",null,""]
[null,"Fear Me",null,null,null,null,"Fear Me",null,null,"Once per encounter as a reaction to one of your minions being moved down the condition track, you can reduce the number of steps by 1, and the target gains hit points equal to your heroic level.",{"$f":"IF(AND(Q866=\"Yes\",L865<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 26",null,"","No","","","","","",null,"","",null,""]
[null,"Inspire Fear III",null,null,null,null,"Inspire Fear III",null,null,"Opponents of equal or inferior level to you take -5 to attack rolls, opposed skill checks and Use the Force checks to activate Force powers against you",{"$f":"IF(AND(Q867=\"Yes\",L865<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,210,null,"","No","","","","","",null,"","",null,""]
[null,"Terrify",null,null,null,null,"Terrify",null,null,"As a standard action, make a Persuasion check against a target's Will Defense. If successful, on the target's next turn, they must use their move action to move away from you. If unable, the penalty from Inspire Fear doubles until start of your next turn.",{"$f":"IF(AND(Q868=\"Yes\",L865<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Notorious",null,null,"Notorious",null,null,null,null,"You can reroll Persuasion checks made to intimidate and keep the better result","No",null,0,208,null,"","No","","","","","",null,"","",null,{"$f":"IF(U869<>\"\",IF(Z869=\"Defenses\",U869&IF(AA871<>\"\",\", \",\"\"),\"\")&AA871,AA871)","v":""}]
[null,null,null,null,null,"Master Manipulator",null,null,null,"w/successful persuasion check make  2nd Persuasion of any type",{"$f":"IF(AND(Q870=\"Yes\",L869<>\"\",L880<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,"Shared Notoriety",null,null,null,"Shared Notoriety",null,null,null,"Your minions can reroll Persuasion checks made to intimidate, but must keep the result of the reroll",{"$f":"IF(AND(Q869=\"Yes\",L869<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,210,null,"",{"$f":"Q869","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U871<>\"\",IF(Z871=\"Defenses\",U871&IF(AA873<>\"\",\", \",\"\"),\"\")&AA873,AA873)","v":""}]
[null,null,null,null,null,"Small Favor",null,null,null,"1/day DC25 Persuasion for informant info for +10 1 Gather Info or Knowledge w/in next 24 hours",{"$f":"IF(AND(Q872=\"Yes\",L869<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 29",null,"","No","","","","","",null,"",""]
[null,"Unsavory Reputation",null,null,null,"Unsavory Reputation",null,null,null,"Any opponent that is reduced to half hit points or less within 6 squares of you takes a -2 penalty on all attack rolls and skill checks for the duration of the encounter.",{"$f":"IF(AND(Q871=\"Yes\",L871<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"",{"$f":"Q871","v":"No"},"","","","","",null,"","",null,""]
[null,"Attract Minion",null,"Mastermind","Attract Minion",null,null,null,null,"You gain a nonheroic minion of three-quarters your character level, rounded down.\n\n(Enter number of times taken)","No",null,{"$f":"IF(L874<>\"\",L874,0)","v":0},210,null,"","No","","","","","",null,"","",null,""]
[null,"Shelter",null,null,null,"Shelter",null,null,null,"Whenever you are adjacent to a minion, you gain a +2 cover bonus to your Reflex Defense",{"$f":"IF(AND(Q874=\"Yes\",L874<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Wealth of Allies",null,null,null,"Wealth of Allies",null,null,null,"Whenever one of your minions is killed, he or she is replaced by another minion of the same level. This replacement occurs 24 hours later.",{"$f":"IF(AND(Q875=\"Yes\",L875<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Bodyguard I",null,null,"Bodyguard I",null,null,null,null,"Whenever you are adjacent to a minion gained with the Attract Minion talent, once per turn as a reaction to being attacked, you can redirect the attack against the minion.","No",null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Bodyguard II",null,null,null,"Bodyguard II",null,null,null,"When you redirect an attack to a minion using the Bodyguard I talent, that minion's relevant defense score gains a bonus equal to half your class level.",{"$f":"IF(AND(Q877=\"Yes\",L877<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Bodyguard III",null,null,null,null,"Bodyguard III",null,null,"When you redirect an attack to a minion using the Bodyguard I talent, that minion can make an immediate melee or ranged attack against your attacker. Additionally, the bonus provided by Bodyguard II increases to your class level.",{"$f":"IF(AND(Q878=\"Yes\",L878<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,{"$f":"IF(U879<>\"\",IF(Z879=\"Defenses\",U879&IF(AA881<>\"\",\", \",\"\"),\"\")&AA881,AA881)","v":""}]
[null,null,null,null,"Contingency Plan",null,null,null,null,"1/enc move your speed when you fail an attack, skill, or opposed check","No",null,0,"GoI 25",null,"","No","","","","","",null,"",""]
[null,"Impel Ally I",null,null,"Impel Ally I",null,null,null,null,"Grant an ally the chance to move its normal speed immediately, activated as a swift action","No",null,0,210,null,"",{"$f":"Q879","v":"No"},"","","","","",null,"","",null,""]
[null,"Impel Ally II",null,null,null,"Impel Ally II",null,null,null,"Grant an ally the chance to take a move or standard action immediately, activated as a swift action",{"$f":"IF(AND(Q881=\"Yes\",L881<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,210,null,"","No","","","","","",null,"","",null,{"$f":"IF(U882<>\"\",IF(Z882=\"Defenses\",U882&IF(AA884<>\"\",\", \",\"\"),\"\")&AA884,AA884)","v":""}]
[null,null,null,null,null,null,"Attract Superior Minion",null,null,"Attract Minion with NH level = to your character level",{"$f":"IF(AND(Q882=\"Yes\",L882<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 25",null,"","No","","","","","",null,"",""]
[null,"Impel Ally III",null,null,null,null,"Impel Ally III",null,null,"Once per encounter you can spend three swift actions on consecutive turns to grant one ally the ability to take a standard action and a move action. The ally must act immediately on your turn when the final swift action is spent.",{"$f":"IF(AND(Q882=\"Yes\",L882<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"",{"$f":"Q882","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U884<>\"\",IF(Z884=\"Defenses\",U884&IF(AA885<>\"\",\", \",\"\"),\"\")&AA885,AA885)","v":""}]
[null,"Urgency",null,null,null,null,"Urgency",null,null,"Once per encounter, you can spend three swift actions on consecutive turns to increase the speed of all allies within line of sight by 2. The speed lasts until the start of your next turn after the third swift action is spent.",{"$f":"IF(AND(Q884=\"Yes\",L884<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Inspire Wrath",null,null,"Inspire Wrath",null,null,null,null,"As a standard action, designate a target to be the object of your allies' wrath. While your allies have line of sight and you are conscious, they gain a +2 morale bonus on attack rolls and skill checks made against the target.","No",null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Tactical Superiority",null,null,"Tactical Superiority",null,null,null,null,"Spend two swift actions to select two allies. Each ally can move 2 squares as a reaction without provoking attacks of opportunity.","No",null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Tactical Withdraw",null,null,"Tactical Withdraw",null,null,null,null,"Spend two swift actions to grant all allies in line of sight and 6 squares of you to use the withdraw action as a swift action. This  lasts until the start of your next turn","No",null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Automated Strike","Droid Commander","Droid Commander","Automated Strike",null,null,null,null,"As a swift action, you can make a DC 15 Knowledge (tactics) check. If successful, all droid allies able to hear and understand you gain the benefits of the Double Attack feat for one weapon group until the end of your next turn.","No",null,0,"CW 43",null,"",{"$f":"IF(OR(AD45>0,AD38>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Droid Defense",null,null,"Droid Defense",null,null,null,null,"As a standard action, you can transmit tactical information to all droid allies that can hear and understand you, granting them a bonus equal to your Intelligence modifier to one of their defenses (your choice) until the beginning of your next turn.","No",null,0,"CW 43",null,"","No","","","","","",null,"","",null,""]
[null,"Droid Mettle",null,null,null,"Droid Mettle",null,null,null,"As a swift action once per turn, you can designate a single droid ally within your line of sight. That droid ally gains bonus hit points equal to 10 + your class level.",{"$f":"IF(AND(Q890=\"Yes\",L890<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 43",null,"","No","","","","","",null,"","",null,""]
[null,"Overclocked Troops",null,null,null,"Overclocked Troops",null,null,null,"You push the limits of the droids under your command. You can spend a swift action once per turn to allow each of your net¬worked allies (see the Networked Mind class feature below) to immediately move up to their speed.",{"$f":"IF(AND(Q891=\"Yes\",L891<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 44",null,"","No","","","","","",null,"","",null,""]
[null,"Reinforced Commands",null,null,null,"Reinforced Commands",null,null,null,"When you use an ability that grants a droid ally a morale or insight bonus, increase the value of that bonus by 1.",{"$f":"IF(AND(Q892=\"Yes\",L890<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 44",null,"","No","","","","","",null,"","",null,""]
[null,"Expanded Sensors",null,null,"Expanded Sensors",null,null,null,null,"If you or any of your droid allies has line of sight to and is aware of a target, all droid allies that can hear and understand you are also considered to have line of sight (but not necessarily line of effect) to that target.","No",null,0,"CW 43",null,"","No","","","","","",null,"","",null,""]
[null,"Inspire Competence",null,null,null,"Inspire Competence",null,null,null,"As a swift action once per turn, you can grant one droid ally within your line of sight a competence bonus on its next attack roll made before the start of your next turn equal to half your class level.",{"$f":"IF(AND(Q894=\"Yes\",L894<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 44",null,{"$f":"IF(ShowTalentTrees,IF(D895<>\"\",D895,P894),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U895<>\"\",IF(W895=\"Special Actions\",U895&IF(X896<>\"\",\", \",\"\"),\"\")&X896,X896)","v":""},"",null,""]
[null,"Maintain Focus",null,null,"Maintain Focus",null,null,null,null,"As a swift action once per turn, you can grant all droid allies within your line of sight the ability to take the Recover action as two swift actions (instead of as three swift actions) until the start of your next turn.","No",null,0,"CW 44",null,"","No","","","","","",null,"","",null,{"$f":"IF(U896<>\"\",IF(Z896=\"Defenses\",U896&IF(AA897<>\"\",\", \",\"\"),\"\")&AA897,AA897)","v":""}]
[null,"Directed Action",null,"Override","Directed Action",null,null,null,null,"As a standard action, you allow one droid that can hear and understand you to make a Deception, Mechanics, Persuasion, Pilot, Ride, Treat Injury, or Use Computer check immediately as a free action. The droid can replace its relevant ability score modifier for that check with your Intelligence modifier.","No",null,0,"SGtD 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U897<>\"\",IF(Z897=\"Defenses\",U897&IF(AA898<>\"\",\", \",\"\"),\"\")&AA898,AA898)","v":""}]
[null,"Full Control",null,null,null,"Full Control",null,null,null,"As a full-round action, you allow one droid that can hear and understand you to take the full attack action. The droid can replace its relevant ability score modifier to any attack rolls it makes with your Intelligence modifier. Prerequisites: Directed Action, Directed Movement, and Remote Attack. ",{"$f":"IF(AND(Q898=\"Yes\",M897>0,M899>0,M900>0),\"Yes\",\"No\")","v":"No"},null,0,"SGtD 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U898<>\"\",IF(Z898=\"Defenses\",U898&IF(AA899<>\"\",\", \",\"\"),\"\")&AA899,AA899)","v":""}]
[null,"Directed Movement",null,null,"Directed Movement",null,null,null,null,"As a move action, you allow one droid that can hear and understand you to move up to its speed. The droid can make Acrobatics, Climb, Jump, Stealth, or Swim checks during this movement, and can replace its own relevant ability score modifier for that check with your Intelligence modifier.","No",null,0,"SGtD 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U899<>\"\",IF(Z899=\"Defenses\",U899&IF(AA900<>\"\",\", \",\"\"),\"\")&AA900,AA900)","v":""}]
[null,"Remote Attack",null,null,"Remote Attack",null,null,null,null,"As a standard action, you allow one droid that can hear and understand you to make a melee or ranged attack. The droid can replace its relevant ability score modifier to its attack roll with your Intelligence modifier.","No",null,0,"SGtD 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U900<>\"\",IF(Z900=\"Defenses\",U900&IF(AA901<>\"\",\", \",\"\"),\"\")&AA901,AA901)","v":""}]
[null,"Extended Critical Range (heavy weapons)","Elite Trooper","Critical Master","Extended Critical Range (heavy weapons)",null,null,null,null,"Increase the critical range of heavy weapons by 1","No",null,0,"TFU 42",null,"",{"$f":"IF(OR(AD45>0,AD16>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Extended Critical Range (rifles)",null,null,"Extended Critical Range (rifles)",null,null,null,null,"Increase the critical range of rifles by 1","No",null,0,"TFU 42",null,"","No","","","","","",null,"","",null,{"$f":"IF(U902<>\"\",IF(Z902=\"Defenses\",U902&IF(AA904<>\"\",\", \",\"\"),\"\")&AA904,AA904)","v":""}]
[null,null,null,null,"Extended Critical Range (simple weapons)",null,null,null,null,"weapon's crit range extended by 1","No",null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,"Flurry Attack",null,null,"Flurry Attack",null,null,null,null,"Upon scoring a critical hit, make an extra attack against a single target within range\n\n(Enter number of times taken)","No",null,{"$f":"IF(L904<>\"\",L904,0)","v":0},"TFU 42",null,"",{"$f":"Q902","v":"No"},"","","","","",null,"","",null,""]
[null,"Knockback",null,null,"Knockback",null,null,null,null,"Upon scoring a critical hit against a target up to two sizes larger than you, you may move them one square in any direction","No",null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Reduce Defense",null,null,"Reduce Defense",null,null,null,null,"Upon scoring a critical hit with a melee or ranged attack, you inflict a -2 penalty to the target's Reflex Defense until they regain full hit points","No",null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Reduce Mobility",null,null,"Reduce Mobility",null,null,null,null,"Upon scoring a critical hit with a melee or ranged attack, you halve your target's speed until they regain full hit points","No",null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Deny Move",null,null,null,"Deny Move",null,null,null,"Upon scoring a critical hit with a melee or ranged attack, you immobilise your target for their next turn",{"$f":"IF(AND(Q907=\"Yes\",L907<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Mandalorian Advance",null,"Mandalorian Warrior","Mandalorian Advance",null,null,null,null,"Once per encounter, move your speed as a free action before any other action on your turn",{"$f":"IF(Q909=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 38",null,"","No","","","","","",null,"","",null,""]
[null,"Mandalorian Ferocity",null,null,"Mandalorian Ferocity",null,null,null,null,"Once per encounter, when making more than one attack in a round, add one damage die to each successful hit\n\n(Enter number of times taken, select weapon to the right)",{"$f":"IF(Q910=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L910<>\"\",L910,0)","v":0},"KotOR 38",null,"","No","","","","","",null,"","",null,""]
[null,"Mandalorian Glory",null,null,"Mandalorian Glory",null,null,null,null,"Once per encounter, upon reducing an opponent's hit points to 0, gain +5 to your next attack during the same encounter",{"$f":"IF(Q911=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 38",null,"","No","","","","","",null,"","",null,""]
[null,"Armored Mandalorian",null,null,null,"Armored Mandalorian",null,null,null,"Add your Fortitude Defense bonus from armor to your Elite Trooper DR, which is not ignored by lightsabers given that you are wearing lightsaber-resistant materials",{"$f":"IF(AND(Q911=\"Yes\",L911<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 38",null,"","No","","","","","",null,"","",null,""]
[null,"Teräs Käsi Basics",null,"Master of Teräs Käsi","Teräs Käsi Basics",null,null,null,null,"Deal an extra die of damage with unarmed attacks",{"$f":"IF(Q913=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TotG 53",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E914<>\"\",E914,IF(F914<>\"\",F914,IF(G914<>\"\",G914,IF(H914<>\"\",H914))))","v":"Ignore Damage Reduction"},null,null,null,"Ignore Damage Reduction",null,null,null,"Ignore DR completely if your unarmed attack exceeds the DR",{"$f":"IF(AND(Q913=\"Yes\",L913<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 53",null,"","No","","","","","",null,"","",null,""]
[null,"Teräs Käsi Mastery",null,null,null,"Teräs Käsi Mastery",null,null,null,"Take an unarmed full attack action as a standard action",{"$f":"IF(AND(Q914=\"Yes\",L914<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L915<>\"\",1,0)","v":0},"TotG 53",null,"",{"$f":"Q914","v":"No"},"","","","","",null,"","",null,""]
[null,"Unarmed Parry",null,null,null,"Unarmed Parry",null,null,null,"As a reaction whilst fighting defensively, negate incoming melee attacks with an opposed unarmed attack roll, with a cumulative -2 to all attack rolls made since the beginning of your last turn",{"$f":"IF(AND(Q915=\"Yes\",L913<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 53",null,"","No","","","","","",null,"","",null,""]
[null,"Unarmed Counterstrike",null,null,null,null,"Unarmed Counterstrike",null,null,"Upon succeeding at Unarmed Parry, immediately make an unarmed attack as a reaction against the attacker",{"$f":"IF(AND(Q916=\"Yes\",L916<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TotG 53",null,"","No","","","","","",null,"",{"$f":"IF(U917<>\"\",IF(W917=\"Att Options\",U917&IF(Y918<>\"\",\", \",\"\"),\"\")&Y918,Y918)","v":""},null,""]
[null,"Acurate Blow",null,"Melee Specialist","Acurate Blow",null,null,null,null,"When you make a melee attack with a weapon from the chosen group and the attack roll exceeds the target's Reflex Defense by 5 or more, you deal +1 die of damage with the attack.\n\n(Enter times taken)",{"$f":"IF(Q918=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L918<>\"\",L918,0)","v":0},"CW 39",null,"","No","","","","","",null,"","",null,""]
[null,"Close-Quarters Fighter",null,null,"Close-Quarters Fighter",null,null,null,null,"Whenever you occupy the same square as your target or are adjacent to your target, you gain a +1 circumstance bonus to your melee attack rolls against that target.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Ignore Armor",null,null,"Ignore Armor",null,null,null,null,"Once per encounter, when you make a melee attack, you can ignore any armor or equipment bonuses granted by your target's armor.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Stunning Strike",null,null,"Improved Stunning Strike",null,null,null,null,"When you damage an opponent with a melee attack that moves the target down the condition track, the target cannot take any action requiring a standard or full-round action on its next turn.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Whirling Death",null,null,"Whirling Death",null,null,null,null,"You twirl your weapon around you in a blur, creating a circle of death around you. Any enemy target that begins its turn adjacent to you takes damage equal to your Strength bonus. You must be wielding a melee weapon to use this talent.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Bodyguard's Sacrifice",null,"Protection","Bodyguard's Sacrifice",null,null,null,null,"Once per turn take some or all of the damage against an adjacent ally","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Lifesaver",null,null,null,"Lifesaver",null,null,null,"1/encounter as a reaction move up to your speed and take damage instead of an ally",{"$f":"IF(AND(Q923=\"Yes\",L923<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Out of Harm's Way",null,null,null,"Out of Harm's Way",null,null,null,"Allow ally within 6 squares to move to your side as a move action",{"$f":"IF(AND(Q924=\"Yes\",L924<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No",{"$f":"IF(L925<>\"\",IF(ISNUMBER(L925),\"\",E925&F925&G925&IF(P925<>\"\",\" (\"&P925&\")\",\"\")),\"\")","v":""},{"$f":"IF(R925<>\"\",R925&\";\"&S926,S926)","v":""},{"$f":"IF(R925<>\"\",N925&\";\"&T926,T926)","v":""},{"$f":"IF(L925<>\"\",IF(ISNUMBER(L925),\"\",E925&F925&G925),\"\")","v":""},{"$f":"IF(U925<>\"\",U925&\";\"&V926,V926)","v":""},null,"","",null,""]
[null,"Take the Hit",null,null,null,"Take the Hit",null,null,null,"Whenever you take damage for an ally, your Damage Threshold is 5 higher",{"$f":"IF(AND(Q925=\"Yes\",L923<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Roll With It",null,null,null,null,"Roll With It",null,null,"Whenever you take damage for an ally, you gain DR equal to your level until the end of your next turn",{"$f":"IF(AND(Q926=\"Yes\",L926<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Ward",null,null,"Ward",null,null,null,null,"Designated ally treats your proximity as soft cover",{"$f":"IF(Q928=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Armored Guard",null,null,null,"Armored Guard",null,null,null,"Ward's cover bonus to Reflex Defense is increased by half your armour bonus",{"$f":"IF(AND(Q928=\"Yes\",L928<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Guard's Entrance",null,null,null,"Guard's Entrance",null,null,null,"Every round you begin adjacent to your ward you gain your character level in bonus hit points",{"$f":"IF(AND(Q929=\"Yes\",L928<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Ambush",null,"Republican Commando","Ambush",null,null,null,null,"When you successfully hit an opponent that has not yet acted in combat, you deal +2 dice of damage with the attack.",{"$f":"IF(Q931=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Higher Yield",null,null,"Higher Yield",null,null,null,null,"Once per encounter, you can choose to deal +1 die of damage with a single grenade or other explosive.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Rapid Reload",null,null,"Rapid Reload",null,null,null,null,"You can retrieve a stored energy cell and reload your weapon as a single swift action.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Shoulder to Shoulder",null,null,"Shoulder to Shoulder",null,null,null,null,"Whenever you begin your turn adjacent to an ally, you gain a number of bonus hit points equal to your heroic level. ","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Strength in Numbers",null,null,"Strength in Numbers",null,null,null,null,"If you are within 10 squares of an ally, you can add +2 to your DR.","No",null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Weapon Shift",null,null,"Weapon Shift",null,null,null,null,"If you use a ranged weapon as amelee weapon (as with the Gun Club talent), you gain a +2 bonus to melee attack rolls with that weapon.","No",null,{"$f":"IF(L936<>\"\",1,0)","v":0},"CW 40",null,"","No","","","","","",null,"","",null,{"$f":"IF(U936<>\"\",IF(Z936=\"Defenses\",U936&IF(AA942<>\"\",\", \",\"\"),\"\")&AA942,AA942)","v":""}]
[null,"Fall Back",null,"Squad Leader","Fall Back",null,null,null,null,"As a move action, you can enable each member of your squad to immediately move two squares. This movement does not provoke an attack of opportunity. Prerequisite: Charisma 13.",{"$f":"IF(AND(Q937=\"Yes\",Charisma>=13),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"",""]
[null,"Form Up",null,null,"Form Up",null,null,null,null,"As a move action, you give all squad members a +2 morale bonus to their Reflex Defense until the end of your next turn, as long as they are within 6 squares of another squad member. Prerequisites: Charisma 13.",{"$f":"IF(AND(Q938=\"Yes\",Charisma>=13),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"",""]
[null,"Full Advance",null,null,"Full Advance",null,null,null,null,"As a move action, you give all squad membered +2 morale bonus to damage rolls until the end of your next turn. Prerequisite: Charisma 13.",{"$f":"IF(AND(Q939=\"Yes\",Charisma>=13),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"",""]
[null,"Hold Steady",null,null,"Hold Steady",null,null,null,null,"Once per encounter, as a standard action. you move all members of your squad +1 step on the condition track. Prerequisite: Charisma 13.",{"$f":"IF(AND(Q940=\"Yes\",Charisma>=13),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"",""]
[null,"Search and Destroy",null,null,"Search and Destroy",null,null,null,null,"As a move action. you give all squad members a +2 morale bonus to Perception checks until the end of your next turn. Prerequisite: Charisma 13.",{"$f":"IF(AND(Q941=\"Yes\",Charisma>=13),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"",""]
[null,"Controlled Burst",null,"Weapon Master","Controlled Burst",null,null,null,null,"Autofire and Burst Fire attack penalties are reduced to -2, and braced autofire has no penalty to your attack roll",{"$f":"IF(Q942=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,{"$f":"IF(U942<>\"\",IF(Z942=\"Defenses\",U942&IF(AA943<>\"\",\", \",\"\"),\"\")&AA943,AA943)","v":""}]
[null,"Ferocious Assault",null,null,null,"Ferocious Assault",null,null,null,"Once per encounter. when making an autogiro attack, you can treat the attack as a 6 square cone. Making this attack consumes 20 shots from the weapon's power pack. Prerequisites: Base attack bonus +12, Controlled Burst.",{"$f":"IF(AND(Q943=\"Yes\",L942<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 30",null,"","No","","","","","",null,"","",null,{"$f":"IF(U943<>\"\",IF(Z943=\"Defenses\",U943&IF(AA944<>\"\",\", \",\"\"),\"\")&AA944,AA944)","v":""}]
[null,"Exotic Weapon Mastery",null,null,"Exotic Weapon Mastery",null,null,null,null,"You are proficient with any exotic weapon",{"$f":"IF(Q944=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,{"$f":"IF(U944<>\"\",IF(Z944=\"Defenses\",U944&IF(AA946<>\"\",\", \",\"\"),\"\")&AA946,AA946)","v":""}]
[null,null,null,null,"Extended Threat",null,null,null,null,"threaten all squares w/in 2sq radius w/ranged weapon eligible for Atk of Opp",{"$f":"IF(Q945=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,"Greater Weapon Focus",null,null,"Greater Weapon Focus",null,null,null,null,"+1 bonus to attack rolls\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(Q946=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L946<>\"\",L946,0)","v":0},212,null,"",{"$f":"Q944","v":"No"},"","","","","",null,"","",null,""]
[null,"Greater Devastating Attack",null,null,null,"Greater Devastating Attack",null,null,null,"Treat your opponents damage threshold as if it were 10 points lower when you make a successful attack\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q946=\"Yes\",L946<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,""]
[null,"Greater Penetrating Attack",null,null,null,"Greater Penetrating Attack",null,null,null,"Treat your opponents damage reduction as if it were 10 points lower when you make a successful attack\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q947=\"Yes\",L947<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,""]
[null,"Greater Weapon Specialization",null,null,null,"Greater Weapon Specialization",null,null,null,"+2 bonus to damage\n\n(Enter number of times taken, choose which weapon on the Talents 2 tab)",{"$f":"IF(AND(Q948=\"Yes\",L946<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (heavy weapons)",null,null,"Multiattack Proficiency (heavy weapons)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with heavy weapons by 2\n\n(Enter number of times taken)",{"$f":"IF(Q950=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,212,null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (rifles)",null,null,"Multiattack Proficiency (rifles)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with rifles by 2\n\n(Enter number of times taken)","No",null,0,212,null,"","No","","","","","",null,"","",null,{"$f":"IF(U951<>\"\",IF(Z951=\"Defenses\",U951&IF(AA954<>\"\",\", \",\"\"),\"\")&AA954,AA954)","v":""}]
[null,null,null,null,"Multiattack Proficiency (simple weapons)",null,null,null,null,"reduce Atk penalty by 2","No",null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Two-For-One Throw",null,null,null,null,"throw 2 weapons at same enemy or target sq w/one hand, separate atks -10 & weapons must be similar, range = 8sq","No",null,0,"UR 30",null,"",{"$f":"Q951","v":"No"},"","","","","",null,"",""]
[null,"Cover Bracing","Enforcer","Enforcement","Cover Bracing",null,null,null,null,"Brace an autofire weapon with a single swift action","No",null,0,"TFU 45",null,"",{"$f":"IF(OR(AD45>0,AD29>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Intentional Crash",null,null,"Intentional Crash",null,null,null,null,"Your vehicle takes half damage when you successfully ram another vehicle, and that vehicle is immobilized for one round","No",null,0,"TFU 45",null,"","No","","","","","",null,"","",null,""]
[null,"Nonlethal Tactics",null,null,"Nonlethal Tactics",null,null,null,null,"Gain +1 to attack and deal +1 die of damage with stun weapons","No",null,0,"TFU 45",null,"","No","","","","","",null,"","",null,""]
[null,"Pursuit",null,null,"Pursuit",null,null,null,null,"You can reroll Endurance checks and keep the better result when running, and may run not in a straight line","No",null,0,"TFU 45",null,"","No","","","","","",null,"","",null,""]
[null,"Respected Officer",null,null,"Respected Officer",null,null,null,null,"Indifferent characters are friendly to you with no check required","No",null,0,"TFU 45",null,"","No","","","","","",null,"","",null,""]
[null,"Slowing Stun",null,null,"Slowing Stun",null,null,null,null,"When you move a target down the condtion track with an attack, its speed is halved until it has removed all conditions","No",null,0,"TFU 45",null,{"$f":"IF(ShowTalentTrees,IF(D959<>\"\",D959,P958),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U959<>\"\",IF(W959=\"Special Actions\",U959&IF(X960<>\"\",\", \",\"\"),\"\")&X960,X960)","v":""},"",null,""]
[null,"Takedown",null,null,"Takedown",null,null,null,null,"Upon dealing damage at the end of a charge, your target is knocked prone","No",null,0,"TFU 45",null,"","No","","","","","",null,"","",null,""]
[null,"Charm Beast","Force Adept","Beastwarden","Charm Beast",null,null,null,null,"UseForce replaces Persuasion w/animal Int 2 or less, -5 if animal doesn't understand doesn't apply","No",null,0,{"$f":"N962","v":"JATM 18"},null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",OR(AD17>0,AD22>0)),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Bonded Mount",null,null,null,"Bonded Mount",null,null,null,"mount shares an empathic link, when you ride your mount has your Ref & Will Def, you gain senses",{"$f":"IF(AND(Q962=\"Yes\",M$961>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"","No","","","","","",null,"","",null,{"$f":"IF(U962<>\"\",IF(Z962=\"Defenses\",U962&IF(AA963<>\"\",\", \",\"\"),\"\")&AA963,AA963)","v":""}]
[null,"Entreat Beast",null,null,null,"Entreat Beast",null,null,null,"Use the Force v. Will Def of indifferent or better beast to perform a minor task within 30 sq, see J18",{"$f":"IF(AND(Q963=\"Yes\",M$961>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Soothing Presence",null,null,null,"Soothing Presence",null,null,null,"shift unfriendly beast to indifferent automatically",{"$f":"IF(AND(Q964=\"Yes\",M$961>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Wild Sense",null,null,null,"Wild Sense",null,null,null,"1/turn touch mind of indifferent or better beast w/in 12 sq & LOS, beast's Perception & LOS is yours",{"$f":"IF(AND(Q965=\"Yes\",M$961>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Channel Aggression",null,"Dark Side Devotee","Channel Aggression",null,null,null,null,"Spend a Force Point as a free action to deal 1d6 per class level extra damage to a target denied its Dexterity bonus to Reflex Defense or being flanked",{"$f":"IF(Q966=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,213,null,"","No","","","","","",null,"","",null,""]
[null,"Channel Anger",null,null,null,"Channel Anger",null,null,null,"Spend a Force Point as a swift action to gain a +2 bonus to melee attack and damage rolls for a number of rounds equal to 5 + your Constitution modifer, then move -1 step along the condition track",{"$f":"IF(AND(Q967=\"Yes\",M$966>0),\"Yes\",\"No\")","v":"No"},null,0,213,null,"","No","","","","","",null,"","",null,""]
[null,"Embrace the Dark Side",null,null,null,null,"Embrace the Dark Side",null,null,"You may reroll Use the Force checks to activate dark side Force powers, but must keep the result of the reroll, and can no longer use light side Force powers",{"$f":"IF(AND(Q968=\"Yes\",M$966>0,M967>0),\"Yes\",\"No\")","v":"No"},null,0,213,null,"","No","","","","","",null,"","",null,""]
[null,"Crippling Strike",null,null,null,"Crippling Strike",null,null,null,"Upon scoring a critical hit, you may spend a Force Point to halve the targets speed until fully healed",{"$f":"IF(AND(Q969=\"Yes\",M$966>0),\"Yes\",\"No\")","v":"No"},null,0,213,null,"","No","","","","","",null,"","",null,""]
[null,"Dark Side Talisman",null,null,"Dark Side Talisman",null,null,null,null,"+2 on one Defense against light-side powers",{"$f":"IF(Q970=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"JATM 17",null,"","No","","","","","",null,"","",null,""]
[null,"Greater Dark Side Talisman",null,null,null,"Greater Dark Side Talisman",null,null,null,"+2 on all Defenses against light-side powers",{"$f":"IF(AND(Q971=\"Yes\",M970>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 17",null,"","No","","","","","",null,"","",null,""]
[null,"Force Power Adept",null,"Force Adept","Force Power Adept",null,null,null,null,"You may reroll Use the Force checks to activate a particular Force Power by spending a Force Point and keep the better result\n\n(Enter number of times taken)",{"$f":"IF(Q972=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L972<>\"\",L972,0)","v":0},214,null,"","No","","","","","",null,"","",null,""]
[null,"Force Treatment",null,null,"Force Treatment",null,null,null,null,"Treat Injury checks can be made with Use the Force, and Treat Injury is considered a trained skill, and you can administer first aid, treat disease, treat poison and treat radiation without a medical kit or medpac",{"$f":"IF(Q973=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,214,null,"","No","","","","","",null,"","",null,""]
[null,"Fortified Body",null,null,"Fortified Body",null,null,null,null,"You are immune to disease, poison and radiation",{"$f":"IF(Q974=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,214,null,"","No","","","","","",null,"","",null,{"$f":"IF(U974<>\"\",IF(Z974=\"Defenses\",U974&IF(AA978<>\"\",\", \",\"\"),\"\")&AA978,AA978)","v":""}]
[null,null,null,null,"Instrument of the Force",null,null,null,null,"when successfully Search Your Feelings gain FP & use before end of enc, if use w/unfavorable gain Dark Side Point, if use & gain Dark Side Point gain 2 points",{"$f":"IF(Q975=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Mystical Link",null,null,null,null,"DC30 UtF for 1 benefit as decided by GM: 1. Force power returned, 2. 1 FP for use before end of enc, 3. +1 use of Force-related talent or feat, 4. roll +1 die w/Force check & select highest die rolled","No",null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Long Call",null,null,null,"reduce DC for telepathy by half w/willing, reroll w/unwilling & keep better, FP = # of targets = Cha mod (min 2) w/single UtF check",{"$f":"IF(AND(Q977=\"Yes\",M976>0),\"Yes\",\"No\")","v":"No"},null,0,"UR 30",null,"","No","","","","","",null,"",""]
[null,"Attune Weapon",null,"Force Item","Attune Weapon",null,null,null,null,"Spend a Force Point to gain a +1 bonus to attack rolls with a melee weapon, activated as a full-round action",{"$f":"IF(Q978=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,214,null,"",{"$f":"Q974","v":"No"},"","","","","",null,"","",null,""]
[null,"Empower Weapon",null,null,"Empower Weapon",null,null,null,null,"Spend a Force Point to gain a +1 die of damage with a melee weapon, activated as a full-round action",{"$f":"IF(Q979=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,214,null,"","No","","","","","",null,"","",null,""]
[null,"Force Throw",null,null,null,"Force Throw",null,null,null,"You can throw a simple or advanced melee weapon as a standard action, which can become embedded in the target if it deals piercing or slashing damage",{"$f":"IF(AND(Q979=\"Yes\",L979<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 38",null,"","No","","","","","",null,"","",null,""]
[null,"Primitive Block",null,null,null,"Primitive Block",null,null,null,"Make a Use the Force check as a reaction to negate a melee attack roll against you, or provide you with cover against Whirlwind Attack, with a cumulative penalty of -5 each time Primitive Block has been used since your last turn",{"$f":"IF(AND(Q980=\"Yes\",L979<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 38",null,"","No","","","","","",null,"",{"$f":"IF(U981<>\"\",IF(W981=\"Att Options\",U981&IF(Y982<>\"\",\", \",\"\"),\"\")&Y982,Y982)","v":""},null,""]
[null,"Force Talisman",null,null,"Force Talisman",null,null,null,null,"Spend a Force Point to gain a +1 bonus to one of your defenses whilst wearing or carrying a talisman, activated as a full-round action",{"$f":"IF(Q982=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,214,null,"","No","","","","","",null,"","",null,""]
[null,"Focused Force Talisman",null,null,null,"Focused Force Talisman",null,null,null,"When you create a Force talisman, you can select a single Force power from your Force suite. Whenever you are wearing this talisman and activate the selected Force power, you can spend a Force Point to immediately regain that spent power.",{"$f":"IF(AND(Q982=\"Yes\",L982<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E984<>\"\",E984,IF(F984<>\"\",F984,IF(G984<>\"\",G984,IF(H984<>\"\",H984))))","v":"Greater Focused Force Talisman"},null,null,null,null,"Greater Focused Force Talisman",null,null,"As Focused Force Talisman (see above), except that a Force Point spent to immediately recover the selected power does not count against the \"one per tum\" restriction on spending Force Points.",{"$f":"IF(AND(Q983=\"Yes\",L983<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 40",null,"","No","","","","","",null,"","",null,""]
[null,"Greater Force Talisman",null,null,null,"Greater Force Talisman",null,null,null,"Your Force Talisman provides a +1 bonus to all of your defenses",{"$f":"IF(AND(Q984=\"Yes\",L982<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,214,null,"","No","","","","","",null,"","",null,""]
[null,"Force Interrogation",null,"Imperial Inquisitor","Force Interrogation",null,null,null,null,"Upon dealing damage to a target with a Force power, make a Persuasion check to intimidate as a free action",{"$f":"IF(Q986=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 43",null,"","No","","","","","",null,"","",null,""]
[null,"Cower Enemies",null,null,null,"Cower Enemies",null,null,null,"Persuasion checks to intimidate can be made against all targets within a 6-square cone",{"$f":"IF(AND(Q986=\"Yes\",L986<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 42",null,"","No","","","","","",null,"","",null,""]
[null,"Unsettling Presence",null,null,null,"Unsettling Presence",null,null,null,"Spend a Force Point to make a Use the Force check against the Will Defense of all creatures within 6 squares to inflict a -2 penalty to attack rolls and skill checks for the rest of the encounter",{"$f":"IF(AND(Q987=\"Yes\",L986<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 43",null,"","No","","","","","",null,"","",null,""]
[null,"Inquisition",null,null,"Inquisition",null,null,null,null,"Gain +1 to attack rolls and deal +1 die of damage against targets with Force Sensitivity",{"$f":"IF(Q989=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 43",null,"","No",{"$f":"IF(L989<>\"\",IF(ISNUMBER(L989),\"\",E989&F989&G989&IF(P989<>\"\",\" (\"&P989&\")\",\"\")),\"\")","v":""},{"$f":"IF(R989<>\"\",R989&\";\"&S990,S990)","v":""},{"$f":"IF(R989<>\"\",N989&\";\"&T990,T990)","v":""},{"$f":"IF(L989<>\"\",IF(ISNUMBER(L989),\"\",E989&F989&G989),\"\")","v":""},{"$f":"IF(U989<>\"\",U989&\";\"&V990,V990)","v":""},null,"","",null,""]
[null,"Channel Vitality",null,"Mystic","Channel Vitality",null,null,null,null,"Move -1 step down track to gain 1 Force Point until the end of your turn",{"$f":"IF(Q990=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L990<>\"\",1,0)","v":0},"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Closed Mind",null,null,"Closed Mind",null,null,null,null,"Mind-affecting effects must be rolled twice against you taking the lower result","No",null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Esoteric Technique",null,null,"Esoteric Technique",null,null,null,null,"When you spend a Force Point to activate a technique or secret you gain hp equal to 10 + your class level","No",null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Mystic Mastery",null,null,"Mystic Mastery",null,null,null,null,"When you gain a level you get bonus Force Points equal to a number of Force Talents (6 max)","No",null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Regimen Mastery",null,null,"Regimen Mastery",null,null,null,null,"+5 bonus on skill checks made to perform a Force Regimen",{"$f":"IF(AND(Q994=\"Yes\",Feats!M122>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"",{"$f":"Q992","v":"No"},"","","","","",null,"","",null,""]
[null,"Mind Probe",null,"Telepath","Mind Probe",null,null,null,null,"Whilst touching a creature with an Intelligence of 3 or higher, you can make a Use the Force check versus its Will Defense to use Gather Information on an unwilling target",{"$f":"IF(Q995=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L995<>\"\",1,0)","v":0},"JATM 18",null,"",{"$f":"Q993","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U995<>\"\",IF(Z995=\"Defenses\",U995&IF(AA996<>\"\",\", \",\"\"),\"\")&AA996,AA996)","v":""}]
[null,"Perfect Telepathy",null,null,"Perfect Telepathy",null,null,null,null,"You can communicate in full sentences and complete thoughts, subject no change","No",null,0,"JATM 18",null,"",{"$f":"Q994","v":"No"},"","","","","",null,"","",null,""]
[null,"Psychic Citadel",null,null,"Psychic Citadel",null,null,null,null,"You gain a bonus to your Will Defefense equal to your class level","No",null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Psychic Defenses",null,null,null,"Psychic Defenses",null,null,null,{"$f":"\"When you are targeted by mind-affecting powers, your opponent automatically takes \"&MAX(WisMod,1)&\"d6 damage\"","v":"When you are targeted by mind-affecting powers, your opponent automatically takes 4d6 damage"},{"$f":"IF(AND(Q998=\"Yes\",M997>0),\"Yes\",\"No\")","v":"No"},null,0,"JATM 18",null,"","No","","","","","",null,"","",null,""]
[null,"Telepathic Intruder",null,null,"Telepathic Intruder",null,null,null,null,null,"No",null,0,"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Brutal Attack","Gladiator","Gladiatorial Combat","Brutal Attack",null,null,null,null,"Upon dealing damage that exceeds an opponent's damage threshold, deal an additional die of damage\n\n(Enter number of times taken, select weapon to the right)",{"$f":"IF(Q1000=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1000<>\"\",L1000,0)","v":0},"KotOR 44",null,"",{"$f":"IF(OR(AD45>0,AD27>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Distracting Attack",null,null,null,"Distracting Attack",null,null,null,"If an attack which deals damage to a target also exceeds their Will Defense, they take a -2 penalty to Reflex Defense until your next turn",{"$f":"IF(AND(Q1000=\"Yes\",L1000<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 44",null,"","No","","","","","",null,"","",null,""]
[null,"Exotic Weapons Master",null,null,"Exotic Weapons Master",null,null,null,null,"Any feats or talents affecting any exotic weapon affect all exotic weapons",{"$f":"IF(AND(Q1002=\"Yes\",OR(Feats!$M$100>0,Feats!$M$101>0)),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 44",null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (exotic weapons)",null,null,null,"Multiattack Proficiency (exotic weapons)",null,null,null,"Reduce penalty to attack rolls when making multiple attacks with exotic weapons by 2\n\n(Enter number of times taken)",{"$f":"IF(AND(Q1002=\"Yes\",L1002<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1003<>\"\",L1003,0)","v":0},"KotOR 45",null,"","No","","","","","",null,"","",null,""]
[null,"Lockdown Strike",null,null,"Lockdown Strike",null,null,null,null,"If you hit with an attack of opportunity, the target's movement ends instantly",{"$f":"IF(Q1004=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"KotOR 44",null,"","No","","","","","",null,"","",null,""]
[null,"Personal Vendetta",null,null,"Personal Vendetta",null,null,null,null,"As a swift action, taunt all enemies within line of sight and 12 squares to give them a -2 penalty to attack rolls against any target other than you","No",null,0,"KotOR 45",null,"","No","","","","","",null,"","",null,""]
[null,"Call Out",null,null,null,"Call Out",null,null,null,"One target of Personal Vendetta takes a -5 penalty when attacking targets other than you",{"$f":"IF(AND(Q1005=\"Yes\",L1005<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 44",null,"","No","","","","","",null,"","",null,""]
[null,"Unstoppable",null,null,"Unstoppable",null,null,null,null,"Once per encounter, reduce the number of steps you are knocked down the condition track by one","No",null,0,"KotOR 45",null,"","No","","","","","",null,"","",null,""]
[null,"Blowback","Gunslinger","Carbineer","Blowback",null,null,null,null,"When you exceed an enemy's threshold with rifle, push the target 1 square away","No",null,{"$f":"IF(L1008<>\"\",1,0)","v":0},"LE 41",null,"",{"$f":"IF(OR(AD45>0,AD18>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Close Contact",null,null,"Close Contact",null,null,null,null,"Point blank of any rifle you use is 5 squares greater","No",null,0,"LE 41",null,"",{"$f":"Q1008","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1009<>\"\",IF(Z1009=\"Defenses\",U1009&IF(AA1010<>\"\",\", \",\"\"),\"\")&AA1010,AA1010)","v":""}]
[null,"Keep Them Honest",null,null,"Keep Them Honest",null,null,null,null,"When using the aid another action to suppress an enemy (see page 151 of the saga Edition core rulebook), the enemy instead takes a -5 penalty to aII attack rolls until the end of your next turn. Prerequisite: Careful Shot feat.",{"$f":"IF(Q1010=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1010<>\"\",IF(Z1010=\"Defenses\",U1010&IF(AA1011<>\"\",\", \",\"\"),\"\")&AA1011,AA1011)","v":""}]
[null,"Multiattack Proficiency (rifles)",null,null,"Multiattack Proficiency (rifles)",null,null,null,null,"Reduce multiattack penalty of rifles by 2","No",null,{"$f":"IF(L1011<>\"\",L1011,0)","v":0},"LE 41",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1011<>\"\",IF(Z1011=\"Defenses\",U1011&IF(AA1012<>\"\",\", \",\"\"),\"\")&AA1012,AA1012)","v":""}]
[null,"Old Faithful",null,null,"Old Faithful",null,null,null,null,"Trusty Sidearm class feature applies to rifles","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Opportunity Fire",null,null,"Opportunity Fire",null,null,null,null,"+2 bonus on attacks of opportunity with rifles","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Rifle Master",null,null,"Rifle Master",null,null,null,null,"Treat rifles as if accurate","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Shoot from the Hip",null,null,"Shoot from the Hip",null,null,null,null,"Always use a rifle to make attacks of opportunity","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Snap Shot",null,null,"Snap Shot",null,null,null,null,"You do not provoke when aiming with a rifle","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Blind Shot",null,"Gunslinger","Blind Shot",null,null,null,null,"You ignore the penalties on your ranged attack rolls when a target has concealment or total concealment.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Debilitating Shot",null,null,"Debilitating Shot",null,null,null,null,"Dealing damage after using aim for a ranged attack moves the target -1 step down the condition track","No",null,0,216,null,"","No","","","","","",null,"","",null,{"$f":"IF(U1018<>\"\",IF(Z1018=\"Defenses\",U1018&IF(AA1021<>\"\",\", \",\"\"),\"\")&AA1021,AA1021)","v":""}]
[null,null,null,null,null,"Lingering Debilitation",null,null,null,"1/enc target -1 down track & persistent condition ",{"$f":"IF(AND(Q1018=\"Yes\",L1018<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Slowing Shot",null,null,null,"target's spd -2 until move to normal on track or until end of enc & loses Dex to Def & flat-footed, spend FP for -4sq or half whichever is greater",{"$f":"IF(AND(Q1020=\"Yes\",L1018<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,"Deceptive Shot",null,null,"Deceptive Shot",null,null,null,null,"Beating a target's Will Defense with a Deception check denies the target its Dexterity bonus to Reflex Defense against your attacks until your next turn, activated as two swift actions","No",null,0,216,null,"",{"$f":"Q1018","v":"No"},"","","","","",null,"","",null,""]
[null,"Improved Quick Draw",null,null,"Improved Quick Draw",null,null,null,null,"You can make a single attack in a surprise round even if surprised and your pistol is holstered",{"$f":"IF(AND(Q1022=\"Yes\",Feats!$M$242>0),\"Yes\",\"No\")","v":"No"},null,0,216,null,"","No","","","","","",null,"","",null,""]
[null,"Knockdown Shot",null,null,"Knockdown Shot",null,null,null,null,"Hitting a target after using aim for a ranged attack knocks the target prone in addition to dealing damage","No",null,0,216,null,{"$f":"IF(ShowTalentTrees,IF(D1023<>\"\",D1023,P1022),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U1023<>\"\",IF(W1023=\"Special Actions\",U1023&IF(X1024<>\"\",\", \",\"\"),\"\")&X1024,X1024)","v":""},"",null,""]
[null,"Multiattack Proficiency (pistols)",null,null,"Multiattack Proficiency (pistols)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with pistols by 2\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1024<>\"\",L1024,0)","v":0},216,null,"","No","","","","","",null,"","",null,""]
[null,"Mobile Attack (pistols)",null,null,null,"Mobile Attack (pistols)",null,null,null,"Immediately after making a full attack where you attack with two pistols, move your speed as a free action",{"$f":"IF(AND(Q1024=\"Yes\",L1024<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1025<>\"\",IF(Z1025=\"Defenses\",U1025&IF(AA1027<>\"\",\", \",\"\"),\"\")&AA1027,AA1027)","v":""}]
[null,null,null,null,"Pistol Duelist",null,null,null,null,"1/enc for each: 1. 1 atk target's thresh is half, 2. 1 atk as though aimed, 3. +4 Ref Def for 1 turn & make 1 atk","No",null,0,"GoI 25",null,"","No","","","","","",null,"",""]
[null,"Ranged Disarm",null,null,"Ranged Disarm",null,null,null,null,"You can disarm using a ranged attack","No",null,0,217,null,"",{"$f":"Q1025","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1027<>\"\",IF(Z1027=\"Defenses\",U1027&IF(AA1029<>\"\",\", \",\"\"),\"\")&AA1029,AA1029)","v":""}]
[null,null,null,null,null,"Damaging Disarm",null,null,null,"When you disarm with a ranged attack, deal half damage",{"$f":"IF(AND(Q1027=\"Yes\",L1027<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GoI 25",null,"","No","","","","","",null,"",""]
[null,"Ranged Flank",null,null,"Ranged Flank",null,null,null,null,"If you are withing 6 squares of a target and armed with a pistol or rifle, you can act as through you occupied the nearest square adjacent to the target for the purposes of determining flanking.","No",null,0,"SaV 27",null,"",{"$f":"Q1027","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1029<>\"\",IF(Z1029=\"Defenses\",U1029&IF(AA1032<>\"\",\", \",\"\"),\"\")&AA1032,AA1032)","v":""}]
[null,null,null,null,"Retreating Fire",null,null,null,null,"away from pursuing target run or use 2 swif & make single -5 atk as part of move, FP to avoid -5","No",null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Swift Shot",null,null,null,null,"1/enc make single ranged atk w/handheld weapon as swif not stan, cannot use remaining for atk","No",null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,"Trigger Work",null,null,"Trigger Work",null,null,null,null,"You take no penalty on your attack roll when using Rapid Shot","No",null,0,217,null,"",{"$f":"Q1029","v":"No"},"","","","","",null,"","",null,""]
[null,"Dash and Blast",null,"Pistoleer","Dash and Blast",null,null,null,null,"Once per encounter as a full-round action when you are wielding two pistols, you may move up to twice your speed and make a ranged attack with each pistol.","No",null,0,"SaV 27",null,"","No","","","","","",null,"","",null,""]
[null,"Flanking Fire",null,null,"Flanking Fire",null,null,null,null,"Whenever you are flanked by two or more opponents and are wielding two pistols, you can amake a full attack action as a standard action. This is provided that you target opponents that flank you and attack at least two targets.","No",null,0,"SaV 28",null,"","No","","","","","",null,"","",null,""]
[null,"Guaranteed Shot",null,null,"Guaranteed Shot",null,null,null,null,"If wielding two pistols and only make a single ranged attack with one of them, even if you miss, you deal damage equal to half your heroic level to the target.","No",null,0,"SaV 28",null,"","No","","","","","",null,"","",null,""]
[null,"Hailfire",null,null,"Hailfire",null,null,null,null,"When wielding two pistols, as a standard action, you can make an autofire attack with one of the pistols as though the weapon was  set to autofire, even if it has no autofire mode.","No",null,0,"SaV 28",null,"","No","","","","","",null,"","",null,""]
[null,"Twin Shot",null,null,"Twin Shot",null,null,null,null,"When wielding two pistols, you gain a +2 bonus to damage rolls when using the Rapid Shot feat.","No",null,0,"SaV 28",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1037<>\"\",IF(Z1037=\"Defenses\",U1037&IF(AA1038<>\"\",\", \",\"\"),\"\")&AA1038,AA1038)","v":""}]
[null,"Precision Shot",null,"Sharpshooter Talent Tree","Precision Shot",null,null,null,null,"When using the aim action, you gain the benefit of the Point Blank Shot feat against your target, regardless of range category. Prerequisite: Far Shot feat.","No",null,0,"GAW 31",null,"","No","","","","","",null,"","",null,""]
[null,"Draw a Bead",null,null,null,"Draw a Bead",null,null,null,"Once per round, you can spend a single swift action to designate a single enemy who is not within point-blank range. When you make a successful ranged attack roll that deals damage against the designated enemy, add your Dexterity bonus (minimum +1) to the damage roll. This effect lasts until the target is unconscious, dead, or leaves your line of sight. You can have only one enemy designated in this manner. Prerequisites: Precision Shot. base attack bonus +10.",{"$f":"IF(AND(Q1039=\"Yes\",L1038<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"","",null,""]
[null,"Bullseye",null,null,null,null,"Bullseye",null,null,"Once per encounter. you can designate a single target that you have aimed at and that is not within point-blank range. When making a ranged attack roll against that target, the target is denied its Dexterity bonus to Reflex Defense when determining the effect of your attack. Prerequisites: Draw a Bead, Precision Shot, Sniper feat.",{"$f":"IF(AND(Q1040=\"Yes\",L1039<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"GAW 31",null,"","No","","","","","",null,"","",null,""]
[null,"Pinning Shot",null,null,null,"Pinning Shot",null,null,null,"You can keep your target worrying about where the next shot is coming from instead of trying to flee. When you deal damage to an enemy that you have aimed at, the target's speed is reduced to 2 squares, and the target cannot take either a double move action or use the run action until the end of your next turn. This is a stunning effect. Prerequisite: Precision Shot.",{"$f":"IF(AND(Q1041=\"Yes\",L1038<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1041<>\"\",1,0)","v":0},"GAW 31",null,"","No","","","","","",null,"","",null,""]
[null,"Harrying Shot",null,null,null,null,"Harrying Shot",null,null,"When you make a successful ranged attack against an enemy that you have aimed at and the attack deals damage, the target cannot use a standard action to make an attack roll on his or her next turn. This counts as a stunning effect. Prerequisites: Pinning Shot, Precision Shot.",{"$f":"IF(AND(Q1042=\"Yes\",L1041<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1042<>\"\",1,0)","v":0},"GAW 31",null,"","No","","","","","",null,"","",null,""]
[null,"Armored Augmentation I","Imperial Knight","Knight's Armor","Armored Augmentation I",null,null,null,null,"1/encounter spend a Force point to add armour bonus to you damage threshold","No",null,0,"LE 45",null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",OR(AD41>0)),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Armored Augmentation II",null,null,null,"Armored Augmentation II",null,null,null,"Whenever you use Armored Augmentation I gain DR = to 2× armor Fortitude bonus",{"$f":"IF(AND(Q1043=\"Yes\",L1043<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 45",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1044<>\"\",IF(Z1044=\"Defenses\",U1044&IF(AA1045<>\"\",\", \",\"\"),\"\")&AA1045,AA1045)","v":""}]
[null,"Armor Mastery",null,null,"Armor Mastery",null,null,null,null,"When wearing armour use heroic level + 1/2 your armor bonus or your armor bonus, whichever is higher","No",null,0,"LE 45",null,"","No","","","","","",null,"",{"$f":"IF(U1045<>\"\",IF(W1045=\"Att Options\",U1045&IF(Y1046<>\"\",\", \",\"\"),\"\")&Y1046,Y1046)","v":""},null,""]
[null,"Cortosis Defense",null,null,"Cortosis Defense",null,null,null,null,"Gain +2 bonus when making an opposed unarmed melee attack roll against a lightsaber attack","No",null,0,"LE 45",null,"","No","","","","","",null,"","","Defenses",""]
[null,"Cortosis Retaliation",null,null,null,"Cortosis Retaliation",null,null,null,"Make an immediate attack of opportunity when you parry with your cortosis gauntlet",{"$f":"IF(AND(Q1046=\"Yes\",L1046<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Knight's Morale",null,"Knight's Resolve","Knight's Morale",null,null,null,null,"Whenever an ally within 12 squares hits with a lightsaber attack, gain a +1 morale bonus to all defenses until next turn","No",null,0,"LE 45",null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",OR(AD41>0)),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Strength of the Empire",null,null,null,"Strength of the Empire",null,null,null,"When an ally within 12 squares succeeds with a lightsaber attack, gain +1 die of damage on your next lightsaber attack before the end of your next turn",{"$f":"IF(AND(Q1048=\"Yes\",L1048<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Oath of Duty",null,null,"Oath of Duty",null,null,null,null,"When an ally within 12 squares hits with a lightsaber attack, you gain 3×class level in bonus hit points until the end of your next turn","No",null,0,"LE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Praetoria Ishu",null,null,"Praetoria Ishu",null,null,null,null,"You can use the Block or Deflect talent to negate an attack made against an adjacent ally","No",null,0,"LE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Praetoria Vonil",null,null,"Praetoria Vonil",null,null,null,null,"Deal +1 die of damage with a lightsaber in two hands if you move 1 square before","No",null,0,"LE 45",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1052<>\"\",IF(Z1052=\"Defenses\",U1052&IF(AA1053<>\"\",\", \",\"\"),\"\")&AA1053,AA1053)","v":""}]
[null,"Black Market Buyer","Improviser","Procurement","Black Market Buyer",null,null,null,null,"When seeking an item from the black market, you do not need to make a Gather Information check to locate a black market merchant; you automatically succeed.","No",null,{"$f":"IF(L1053<>\"\",1,0)","v":0},"RE 43",null,"",{"$f":"IF(OR($AD$45>0,$AD$43>0),\"Yes\",\"No\")","v":"No"},{"$f":"IF(L1053<>\"\",IF(ISNUMBER(L1053),\"\",E1053&F1053&G1053&IF(P1053<>\"\",\" (\"&P1053&\")\",\"\")),\"\")","v":""},{"$f":"IF(R1053<>\"\",R1053&\";\"&S1054,S1054)","v":""},{"$f":"IF(R1053<>\"\",N1053&\";\"&T1054,T1054)","v":""},{"$f":"IF(L1053<>\"\",IF(ISNUMBER(L1053),\"\",E1053&F1053&G1053),\"\")","v":""},{"$f":"IF(U1053<>\"\",U1053&\";\"&V1054,V1054)","v":""},null,"","",null,""]
[null,{"$f":"IF(E1054<>\"\",E1054,IF(F1054<>\"\",F1054,IF(G1054<>\"\",G1054,IF(H1054<>\"\",H1054))))","v":"Only the Finest"},null,null,null,"Only the Finest",null,null,null,"Whenever you purchase goods through the black market, you can obtain items that have been modified with the Tech Specialist feat (see page 21 of Starships of the Galaxy) without increasing the base value of the items.\nPrerequisite: Black Market Buyer.",{"$f":"IF(AND(Q1053=\"Yes\",L1053<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Excellent Kit",null,null,"Excellent Kit",null,null,null,null,"You always make sure that your allies have the best gear available. Whenever you purchase weapons, armor, or other equipment (either legally or through the black market), all gear you purchase has 50% more hit points than normal and has 5 more DR than normal. In addition, whenever one of your allies makes a Mechanics check on an object that you purchased, that ally gains a +2 equipment bonus to the check.",{"$f":"IF(Q1055=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Just What Is Needed",null,null,"Just What Is Needed",null,null,null,null,"You have a knack for finding the best quality replacement parts for broken equipment. Whenever you use the Repair application of the Mechanics skill, you restore an extra 1d8 hit points with a successful Mechanics check, in addition to what you would normally restore.\nIf you use the aid another action to assist an ally with repairs, that ally also repairs an extra add hit points with a successful Mechanics check. Any ally can only benefit from this talent once per Mechanics check, regardless of how many allies with this talent aid on the check.","No",null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Right Gear for the Job",null,null,"Right Gear for the Job",null,null,null,null,"Once per day when an ally makes an untrained skill check. as a reaction you can grant that ally a +5 equipment bonus to the check, and the ally is considered trained in that skill for the purpose of using trained-only applications of the skill. You cannot use this talent to allow an ally to make an untrained Use the Force check.","No",null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Capture Droid",null,"Improviser","Capture Droid",null,null,null,null,"Once per encounter, you can use this talent on an adjacent enemy droid that has been reduced to 0 hit points or moved to the bottom of the condition track but not destroyed. As a standard action, make a Mechanics check against the droid's Will Defense. If your result equals or exceeds the droid's Will Defense, the droid moves +2 steps on the condition track, regains 1d8 hit points, and becomes your ally, and its attitude toward you immediately shifts to friendly. The druid fights on your side until the end of the encounter, at which point it is destroyed.","No",null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Jury-Rig",null,null,"Improved Jury-Rig",null,null,null,null,"You can use the Jury-Rig application of the Mechanics skill as a standard action instead of as a full-round action. Additionally, you are not required to make a skill check to successfully jury-rig a device or vehicle, and the device or vehicle moves +3 steps on the condition track instead of +2.","No",null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Improvised Device",null,null,"Improvised Device",null,null,null,null,"You can create a temporary piece of almost any type of equipment from the spare parts you have around. To do so, you must make a DC 25 Mechanics check and spend one hour building the device. The object can have a maximum value of 200 credits x your class level. it cannot have an availability of rare or illegal, and it cannot be unique. The device you create must be something that you would reasonably be familiar with, and after 24 hours the object is destroyed. You can use this talent once per day.","No",null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Bigger Bang",null,null,null,"Bigger Bang",null,null,null,"Whenever you create a grenade with the Improvised Device talent, the grenade deals an additional die of damage when used.\nPrerequisite: Improvised Device.",{"$f":"IF(AND(Q1060=\"Yes\",L1060<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Custom Model",null,null,null,"Custom Model",null,null,null,"Whenever you create a device with the Improvised Device talent, you can apply one modification granted by the Tech Specialist feat (see page 21 of Starships of the Galaxy) to the device. This customization does not affect the value of the item being created.\nPrerequisites: Improvised Device, Tech Specialist feat.",{"$f":"IF(AND(Q1061=\"Yes\",L1060<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Defensive Electronics","Independent Droid","Autonomy","Defensive Electronics",null,null,null,null,"Add your class level to Will Defense when being reprogrammed","No",null,0,"TFU 47",null,"",{"$f":"IF(OR(AD45>0,AD30>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Ion Resistance",null,null,"Ion Resistance",null,null,null,null,"DR 10 against ion damage","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Soft Reset",null,null,"Soft Reset",null,null,null,null,"If you are moved to the bottom of the condition track by another way than taking damage greater than your damage threshold, move +1 step along the condition track after being disabled for 2 rounds","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Modification Specialist",null,null,"Modification Specialist",null,null,null,null,"You suffer no penalty to reprogram or modify yourself","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Power Boost",null,null,"Power Boost",null,null,null,null,"You channel your power surge into a boost for your locomotion system. When you initiate a power surge, you can use one of the following bonuses with your installed locomotion system: Jump +4 squares (walking or wheeled locomotion), or increase hovering height by 4 squares (hovering locomotion). You can use this talent for a number of rounds equal to one-half your level (rounded down). At the end of a power boost, you move -1 persistent step on the condition track. The penalties imposed by this condition persist until you receive repairs (using the Repair Droid application of the Mechanics skill). You can use both Power Surge and Power Boost at the same time, but you must move -2 persistent steps on the condition track. Prerequisite: Power Surge.",{"$f":"IF(Q1067=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1067<>\"\",1,0)","v":0},"SGtD 28",null,"","No","","","","","",null,"","",null,""]
[null,"Repair Self",null,null,"Repair Self",null,null,null,null,"Gain 1 additional hit point per point you exceed the DC to repair yourself","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Break Program",null,"Elite Droid","Break Program",null,null,null,null,"You can use your ability to circumvent behavioral inhibitors to temporarily break the programming of a droid that you have a data link with. Make a Use Computer check opposed by the droid's Will Defense. Breaking the droid's programming overrides its behavioral inhibitors for a number of rounds equal to your Intelligence bonus. \nPrerequisite: Trained in Use Computer.",{"$f":"IF(Q1069=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1069<>\"\",1,0)","v":0},"SGtD 29",null,"","No","","","","","",null,"","",null,""]
[null,"Heuristic Mastery",null,null,"Heuristic Mastery",null,null,null,null,"You understand the subtleties and limitations of your heuristic processor. You can reroll any untrained skill check (except Use the Force), keeping the second result, even if it is worse. Once per encounter, you can spend a Force Point to reroll any skill check (trained or untrained), taking the better result. \nPrerequisite: Wisdom 15.",{"$f":"IF(Q1070=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1070<>\"\",1,0)","v":0},"SGtD 29",null,"","No","","","","","",null,"","",null,""]
[null,"Scripted Routines",null,null,"Scripted Routines",null,null,null,null,"Once per encounter you can use each of the following actions:\n• Attack Script: You can use a feat or a talent that modifies your attack roll as one action less (for example, a full-round action becomes a standard action, a standa rd action becomes a move action, a move action becomes a swift action, a swift action becomes a free action).\n• Defense Script: You can apply you r Independent Spirit bonus a second time during a single encounter.\n• Skill Script: While in combat, you can apply a bonus equal to one- half of your class level to any sing le skill that requires a standard action or less to use. You must be trained in the skill. \nPrerequisite: Base attack bonus +5.",{"$f":"IF(Q1071=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1071<>\"\",1,0)","v":0},"SGtD 29",null,"","No","","","","","",null,"","",null,""]
[null,"Ultra Resilient",null,null,"Ultra Resilient",null,null,null,null,"You have advanced subroutines that make you more resistant to the effect of damage. Once per encounter, as a reaction, you can increase your damage threshold with a bonus equal to your Independent Droid level.",{"$f":"IF(Q1072=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1072<>\"\",1,0)","v":0},"SGtD 29",null,"","No","","","","","",null,"","",null,""]
[null,"Computer Language",null,"Specialized Droid","Computer Language",null,null,null,null,"You may use your Persuasion modifier instead of Use Computer for Use Computer skill checks","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Computer Master",null,null,"Computer Master",null,null,null,null,"You may reroll any opposed Use Computer check and keep the better result","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Enhanced Manipulation",null,null,"Enhanced Manipulation",null,null,null,null,"You may take 10 on any Dexterity-based skill check, even when threatened or otherwise not permitted","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Hotwired Processor",null,null,"Hotwired Processor",null,null,null,null,"As a swift action, you gain a +5 bonus to Intelligence and Wisdom based skill checks, and a +1 bonus to ranged attack rolls, for a number of rounds equal to half your level, at which point you drop -1 steps down the condition track","No",null,0,"TFU 47",null,"","No","","","","","",null,"","",null,""]
[null,"Just a Droid",null,null,"Just a Droid",null,null,null,null,"You can use each of the following actions once per encounter.\n• Just Another Droid: You are skilled at using Stealth to sneak past unwary enemies when moving in plain sight. You can use the Sneak application of the Stealth skill when in plain sight of an enemy, if the enemy has no reason to doubt that you are just another droid. You are considered trained in Stealth for this action.\n• Just a Normal Droid: You can reroll Deception checks for deceptive appearance to make observers believe that you are carrying out a standard function when attempting to do something atypical for your droid model or function. You may keep either result.",{"$f":"IF(Q1077=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1077<>\"\",1,0)","v":0},"SGtD 28",null,"","No","","","","","",null,"","",null,""]
[null,"Power Surge",null,null,"Power Surge",null,null,null,null,"As a swift action, you gain a +1 bonus to melee attack rolls, deal +1 die of damage, and increase your speed by 2 squares, for a number of rounds equal to half your level, at which point you drop -1 steps down the condition track","No",null,0,"TFU 48",null,"","No","","","","","",null,"","",null,""]
[null,"Skill Conversion",null,null,"Skill Conversion",null,null,null,null,"When you reprogram yourself, you may gain a bonus Skill Focus feat in exchange for a trained skill","No",null,0,"TFU 48",null,"","No","","","","","",null,"","",null,""]
[null,"Swift Droid",null,null,"Swift Droid",null,null,null,null,"You can make a swift action as a reaction after failing a Deception check or a Stealth check. \nPrerequisites: Any two talents from the Autonomy talent tree.",{"$f":"IF(Q1080=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1080<>\"\",1,0)","v":0},"SGtD 28",null,"","No","","","","","",null,"","",null,""]
[null,"Always Ready","Infiltrator","Infiltration","Always Ready",null,null,null,null,"Your initiative count is not changed by triggering a readied action","No",null,0,"TFU 49",null,"",{"$f":"IF(OR(AD45>0,AD31>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Concealed Weapon Expert",null,null,"Concealed Weapon Expert",null,null,null,null,"Once per round, you may reroll an attack using a concealable weapon as a swift action, but must take the second result","No",null,0,"TFU 49",null,"","No","","","","","",null,"","",null,""]
[null,"Creeping Approach",null,null,"Creeping Approach",null,null,null,null,"As a swift action, you may designate an unaware target within 12 squares to deny them Perception checks to notice you until your next turn","No",null,0,"TFU 49",null,"","No","","","","","",null,"","",null,""]
[null,"Set for Stun",null,null,"Set for Stun",null,null,null,null,"Spend two consecutive swift actions upon dealing stun damage to a target to move them an extra step down the condition track","No",null,0,"TFU 49",null,"","No","","","","","",null,"","",null,""]
[null,"Silent Takedown",null,null,"Silent Takedown",null,null,null,null,"If you damage an unaware opponent, he cannot speak or make any noises until your next turn","No",null,0,"TFU 49",null,"","No","","","","","",null,"","",null,""]
[null,"Spynet Agent",null,"Bothan Spynet","Spynet Agent",null,null,null,null,"You may use your Gather Information modifier to make Knowledge (galactic lore) checks","No",null,0,"TFU 50",null,"","No","","","","","",null,"","",null,""]
[null,"Bothan Resources",null,null,null,"Bothan Resources",null,null,null,"Make a DC 20 Gather Information check to purchase standard weapons, equipment and transport at half price, or exotic and restricted variations for 75% of the price",{"$f":"IF(AND(Q1086=\"Yes\",L1086<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 50",null,{"$f":"IF(ShowTalentTrees,IF(D1087<>\"\",D1087,P1086),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U1087<>\"\",IF(W1087=\"Special Actions\",U1087&IF(X1088<>\"\",\", \",\"\"),\"\")&X1088,X1088)","v":""},"",null,""]
[null,"Knowledge is Life",null,null,null,"Knowledge is Life",null,null,null,"Make a Knowledge (galactic lore) check as a swift action against a DC of 15 + the CL of the target to gain a +2 bonus to a defense score",{"$f":"IF(AND(Q1087=\"Yes\",L1086<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 50",null,"","No","","","","","",null,"","",null,""]
[null,"Knowledge is Power",null,null,null,"Knowledge is Power",null,null,null,"Make a Knowledge (galactic lore) check as a swift action against a DC of 15 + the CL of the target to increase your critical hit range against that target by 1",{"$f":"IF(AND(Q1088=\"Yes\",L1086<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 50",null,"","No","","","","","",null,"","",null,""]
[null,"Knowledge is Strength",null,null,null,"Knowledge is Strength",null,null,null,"Make a Knowledge (galactic lore) check as a swift action against a DC of 15 + the CL of the target to gain a +2 bonus to a attack rolls against them",{"$f":"IF(AND(Q1089=\"Yes\",L1086<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 50",null,"","No","","","","","",null,"","",null,""]
[null,"Six Questions",null,null,null,"Six Questions",null,null,null,"Make a Knowledge (galactic lore) check as a swift action against a DC of 15 + the CL of the target to learn their level, classes, ability scores, as well as numbers of Force and Destiny Points",{"$f":"IF(AND(Q1090=\"Yes\",L1086<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 50",null,"","No","","","","","",null,"","",null,""]
[null,"Force Fortification","Jedi Knight","Duelist","Force Fortification",null,null,null,null,"Spend a Force Point to relegate a critical hit against you to dealing normal damage instead","No",null,0,218,null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",OR($AD$19>0,$AD$23>0,$AD$41>0,$AD$21>0)),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Greater Weapon Focus (lightsabers)",null,null,"Greater Weapon Focus (lightsabers)",null,null,null,null,"+1 bonus to melee attack rolls","No",null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Greater Weapon Specialization (lightsabers)",null,null,null,"Greater Weapon Specialization (lightsabers)",null,null,null,"+2 bonus to melee damage rolls",{"$f":"IF(AND(Q1093=\"Yes\",L1093<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Improved Lightsaber Throw",null,null,"Improved Lightsaber Throw",null,null,null,null,"Your lightsaber throw attack roll is compared to the Reflex Defense of all targets in a 6-square line",{"$f":"IF(Q1095=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 43",null,"","No","","","","","",null,"","",null,""]
[null,"Thrown Lightsaber Mastery",null,null,null,"Thrown Lightsaber Mastery",null,null,null,"Targets damaged with your thrown lightsaber move at half speed until your next turn",{"$f":"IF(AND(Q1095=\"Yes\",L1095<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 43",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Redirect",null,null,"Improved Redirect",null,null,null,null,"Once per turn, upon succeeding at a Redirect Shot, the Deflect which triggered it does not count towards the cumulative penalty from Deflect","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Riposte",null,null,"Improved Riposte",null,null,null,null,"Upon succeeding at a Riposte, the Block which triggered it does not count towards the cumulative penalty from Block","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Lightsaber Form Savant",null,null,"Lightsaber Form Savant",null,null,null,null,"1/encounter as a swift action, return one Force power with the [lightsaber] descriptor back to your Force suite\n\n(Enter number of times taken)",{"$f":"IF(Q1099=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1099<>\"\",L1099,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (lightsabers)",null,null,"Multiattack Proficiency (lightsabers)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with lightsabers by 2\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1100<>\"\",L1100,0)","v":0},218,null,"","No","","","","","",null,"","",null,""]
[null,"Severing Strike",null,null,"Severing Strike",null,null,null,null,"Dismember a target, dealing half damage and moving them -1 step down the condition track, when you would otherwise kill them","No",null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Shoto Master",null,null,"Shoto Master",null,null,null,null,"You can treat a one-handed lightsaber as a light weapon if you are also wielding a Shoto (short lightsaber), and additionally, if you have the Lightsaber Defense talent you can activate it as a free action instead of a swift",{"$f":"IF(Q1102=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1102<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Direct",null,"Jedi Archivist","Direct",null,null,null,null,"As a standard action, you can return one spent Force power to the Force suite of any ally within 6 squares of you and in your line of sight. The Force power must have been spent by the ally you designate.","No",null,{"$f":"IF(L1103<>\"\",1,0)","v":0},"CW 41",null,"",{"$f":"IF(AND(ForceSensitive=\"Yes\",AD19>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Impart Knowledge",null,null,"Impart Knowledge",null,null,null,null,"You can aid another on the Knowledge checks of any ally within 6 squares of you as a reaction for Knowledge skilIs you are trained in.","No",null,0,"CW 41",null,"",{"$f":"Q1103","v":"No"},"","","","","",null,"","",null,""]
[null,"Insight of the Force",null,null,"Insight of the Force",null,null,null,null,"You can make a Use the Force check in place of a Knowledge check for any Knowledge skill you are not trained in. You are considered trained in that Knowledge skill for the purposes of using this talent.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Master Advisor",null,null,"Master Advisor",null,null,null,null,"When you use the Skilled Advisor talent, the ally you aid gains one temporary Force Point at the end of her next turn. If the Force Point is not spent before the end of the encounter, it is lost.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Scholarly Knowledge",null,null,"Scholarly Knowledge",null,null,null,null,"As a swift action, you can rerall a Knowledge check and keep the better of the two results. This can be used with any Knowledge skill you are trained in.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Call Weapon",null,"Jedi Artisan","Call Weapon",null,null,null,null,"Call and ignite a lightsaber you built as a free action if in line of sight",{"$f":"IF(Q1108=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1108<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Masterwork Lightsaber",null,null,"Masterwork Lightsaber",null,null,null,null,"Add one extra accessory, reroll one die of damage if self-built, mentor another building (-5 their DC)",{"$f":"IF(Q1109=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1109<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"",{"$f":"IF(U1109<>\"\",IF(W1109=\"Att Options\",U1109&IF(Y1110<>\"\",\", \",\"\"),\"\")&Y1110,Y1110)","v":""},null,""]
[null,"Lightsaber Specialist",null,null,null,"Lightsaber Specialist",null,null,null,"+2 Block and Deflect with a lightsaber you built",{"$f":"IF(AND(Q1110=\"Yes\",M$1109>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1110<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Perfect Attunement",null,null,null,"Perfect Attunement",null,null,null,"If you spend a Force Point on a lightsaber attack you built you can also add that amount to damage",{"$f":"IF(AND(Q1111=\"Yes\",M$1109>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1111<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Quick Modification",null,null,null,"Quick Modification",null,null,null,"Spend 1 minute removing an accessory and adding another on a lightsaber you built",{"$f":"IF(AND(Q1112=\"Yes\",M$1109>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1112<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Jedi Battle Commander",null,"Jedi Battlemaster","Jedi Battle Commander",null,null,null,null,"Battle Meditation provides a +2 bonus instead of a +1","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Defensive Circle",null,null,null,"Defensive Circle",null,null,null,"As a swift action, allies affected by your Battle Meditation gain +2 to Reflex Defense, and you gain a +1 bonus to Block or Deflect for each adjacent lightsaber-wielding ally",{"$f":"IF(AND(Q1113=\"Yes\",L1113<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Force Revive",null,null,null,"Force Revive",null,null,null,"Allies reduced to 0 hit points while influenced by your Battle Meditation can take Second Wind immediately if you spend a Force Point",{"$f":"IF(AND(Q1114=\"Yes\",L1113<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Slashing Charge",null,null,"Slashing Charge",null,null,null,null,"Once per encounter, while making a charge, you take no cumulative penalty for Block attempts, and may add the charging bonus to Riposte","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Mobile Attack (lightsabers)",null,null,"Mobile Attack (lightsabers)",null,null,null,null,"Immediately after making a full attack where you attack with two lightsabers or two ends of a double-bladed lightsaber, move your speed as a free action","No",null,0,"KotOR 39",null,"","No",{"$f":"IF(L1117<>\"\",IF(ISNUMBER(L1117),\"\",E1117&F1117&G1117&IF(P1117<>\"\",\" (\"&P1117&\")\",\"\")),\"\")","v":""},{"$f":"IF(R1117<>\"\",R1117&\";\"&S1118,S1118)","v":""},{"$f":"IF(R1117<>\"\",N1117&\";\"&T1118,T1118)","v":""},{"$f":"IF(L1117<>\"\",IF(ISNUMBER(L1117),\"\",E1117&F1117&G1117),\"\")","v":""},{"$f":"IF(U1117<>\"\",U1117&\";\"&V1118,V1118)","v":""},null,"","",null,""]
[null,{"$f":"IF(E1118<>\"\",E1118,IF(F1118<>\"\",F1118,IF(G1118<>\"\",G1118,IF(H1118<>\"\",H1118))))","v":"Force Treatment"},null,"Jedi Healer","Force Treatment",null,null,null,null,"You can make a Use the Force check in the place of a Treat Injury check. You are considered trained in the Treat Injury skill. If you are entitled to a Treat Injury check reroll, you can reroll your Use the Force check instead.","No",null,0,214,null,"","No","","","","","",null,"","",null,""]
[null,"Healing Boost",null,null,"Healing Boost",null,null,null,null,"When healing somebody thraugh vital transfer, the amount of damage healed increases by 1 point per your class level.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Healing Boost",null,null,null,"Improved Healing Boost",null,null,null,"When healing somebody through vital transfer, the amount of damage healed increases by 2 points per your dass level.",{"$f":"IF(AND(Q1119=\"Yes\",L1119<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Soothe",null,null,"Soothe",null,null,null,null,"When using vital transfer to heal somebody, you can move the target + 1 step on the condition track instead of healing damage. When doing so, you move -1 step on the condition track in exchange.","No",null,0,"CW 41",null,"","No","","","","","",null,"","",null,""]
[null,"Apprentice Boon",null,"Jedi Instructor","Apprentice Boon",null,null,null,null,"Add your Force Point result to an ally w/in 12 sq with a Use the Force modifier lower than yours",{"$f":"IF(Q1122=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1122<>\"\",1,0)","v":0},"JATM 19",null,"","No","","","","","",null,"","",null,""]
[null,"Share Force Secret",null,null,"Share Force Secret",null,null,null,null,"1/turn grant use of Force Secret to ally w/in 12 sq & trained in Use the Force","No",null,0,"JATM 19",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1123<>\"\",IF(Z1123=\"Defenses\",U1123&IF(AA1124<>\"\",\", \",\"\"),\"\")&AA1124,AA1124)","v":""}]
[null,"Share Force Technique",null,null,"Share Force Technique",null,null,null,null,"1/turn grant use of Force Technique to ally w/in 12 sq & trained in Use the Force, not FP Recovery","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Share Talent",null,null,"Share Talent",null,null,null,null,"1/day grant use of Lightsaber Combat or Forms, Duelist until end of enc if w/in 12 sq to allies = 1/2 cl","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Transfer Power",null,null,"Transfer Power",null,null,null,null,"Spend a power in suite and give to ally trained in Use the Force and within 12 squares and line of sight; lost if not used by end of encounter","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Echoes in the Force",null,"Jedi Investigator","Echoes in the Force",null,null,null,null,"You can use the farseeing power on a location instead of an individual creature, peering into the location’s past to view events that occurred there. Unlike the normal use of the farseeing power, you are actually looking into the location’s past (at a time you designate), and you must be standing in the location being viewed. The target DC for your Use the Force check is 20, +1 for each day into the past that you attempt to scry. When you look into the past, you need only specify a time in a number of days, as you can sense tremors in the Force that focus your visions on meaningful events that day","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Jedi Quarry",null,null,"Jedi Quarry",null,null,null,null,"As a swift action, you designate a single target creature as the focus of your attentions. You gain a +2 bonus to your speed any time you spend a move action to move, provided that you end your movement adjacent to the target. You retain the bonus (and may not use this talent again) until your target surrenders, is reduced to 0 hit points, or moves to the bottom of the condition track, or until the encounter ends","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Prepared for Danger",null,null,"Prepared for Danger",null,null,null,null,"Whenever you have at least one unspent farseeing power in your suite, you can spend that farseeing power to regain any one other Force power as a swift action","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Sense Deception",null,null,"Sense Deception",null,null,null,null,"Whenever someone makes a Deception or Persuasion skill check against your Will Defense, you can make a Use the Force check, replacing your Will Defense with the result of your Use the Force check if it is higher","No",null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Unclouded Judgement",null,null,null,"Unclouded Judgement",null,null,null,"Whenever you are the target of a mind-affecting Force power of talent, you can spend a Force Point as a reaction to negate the effects of that Force power or talent (no skill check required)",{"$f":"IF(AND(Q1131=\"Yes\",L1130<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"JATM 20",null,"","No","","","","","",null,"","",null,""]
[null,"Cover Your Tracks",null,"Jedi Refugee","Cover Your Tracks",null,null,null,null,"-5 penalty to Gather Information checks to find you","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Difficult to Sense",null,null,"Difficult to Sense",null,null,null,null,"Reroll any opposed Use the Force checks to conceal your presence","No",null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Force Veil",null,null,null,"Force Veil",null,null,null,"You can only be detected from a range of 10 km",{"$f":"IF(AND(Q1134=\"Yes\",L1133<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Jedi Network",null,null,"Jedi Network",null,null,null,null,"Once per game session use; Acquire Equipment or Funds, Obtain Information, Receive Medical Attention or Secure Safe House.","No",null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Dark Deception",null,"Jedi Shadow","Dark Deception",null,null,null,null,"You may appear to have a Dark Side Score the same as your Wisdom score when sensed through the Force\n\nDeception is a class skill","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Taint of the Dark Side",null,null,null,"Taint of the Dark Side",null,null,null,"You may use a Dark Side force power once per encounter without increasing your Dark Side Score",{"$f":"IF(AND(Q1136=\"Yes\",L1136<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1137<>\"\",L1137,0)","v":0},"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Sentinel Strike",null,null,"Improved Sentinel Strike",null,null,null,null,"Sentinel Strike deals d8 damage","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Sentinel's Gambit",null,null,"Improved Sentinel's Gambit",null,null,null,null,"Sentinel's Gambit may be used again a number of times equal to half your class level","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Rebuke the Dark",null,null,"Rebuke the Dark",null,null,null,null,"You may choose the better of two rolls to rebuke dark side powers","No",null,0,"KotOR 39",null,"","No","","","","","",null,"","",null,""]
[null,"Force Warning",null,"Jedi Watchman","Force Warning",null,null,null,null,"Allies within 12 squares may reroll their Initiative checks at the start of combat, and a number equal to Wisdom Modifier are not surprised if you are not","No",null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Watchman's Advance",null,null,null,"Watchman's Advance",null,null,null,"You and your allies may take an extra move action in the surprise round",{"$f":"IF(AND(Q1141=\"Yes\",L1141<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Improved Quick Draw (lightsabers)",null,null,"Improved Quick Draw (lightsabers)",null,null,null,null,"You may draw, ignite and attack with a lightsaber in the surprise round even if you are surprised, or draw and ignite a lightsaber as a free action on your turn","No",null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Vigilance",null,null,"Vigilance",null,null,null,null,"As a swift action, grant an ally a +1 bonus to Reflex Defense as long as you remain adjacent","No",null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Sheltering Stance",null,null,null,"Sheltering Stance",null,null,null,"You may Block or Deflect attacks against an adjacent ally without spending a Force Point",{"$f":"IF(AND(Q1144=\"Yes\",L1144<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Combat Trance",null,"Jedi Weapon Master","Combat Trance",null,null,null,null,"Whenever you use the battle strike power, you gain the power’s bonus on attack rolls on your first melee attack made each round until the end of the encounter. If you do not attack in a round, this effect ends",{"$f":"IF(Q1146=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1146<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Improvised Weapon Master",null,null,"Improvised Weapon Master",null,null,null,null,"You take no penalty on attack rolls with improvised weapons",{"$f":"IF(Q1147=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1147<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Twin Weapon Style",null,null,"Twin Weapon Style",null,null,null,null,"As a standard action, whenever you are wielding two weapons (or a double weapon), you can make one attack with each weapon (or each end of a double-weapon). Each attack must be against a different target",{"$f":"IF(Q1148=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1148<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Twin Weapon Mastery",null,null,"Twin Weapon Mastery",null,null,null,null,"Whenever you use the Twin Weapon Style talent, you can move 2 squares between each attack. This movement does not provoke attack of opportunity",{"$f":"IF(Q1149=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1149<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Shoto Pin",null,null,"Shoto Pin",null,null,null,null,"Whenever you are wielding a shoto and successfully use the Block talent to negate a melee attack, the attacker can make no further melee attack until the start of its next turn or until you are no longer adjacent to it",{"$f":"IF(AND(Q1150=\"Yes\",M62>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1150<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Ataru",null,"Lightsaber Forms","Ataru",null,null,null,null,"Apply your Dexterity bonus to damage rolls with a lightsaber rather than your Strength bonus",{"$f":"IF(Q1151=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,218,null,{"$f":"IF(ShowTalentTrees,IF(D1151<>\"\",D1151,P1150),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U1151<>\"\",IF(W1151=\"Special Actions\",U1151&IF(X1152<>\"\",\", \",\"\"),\"\")&X1152,X1152)","v":""},"",null,""]
[null,"Djem So",null,null,"Djem So",null,null,null,null,"Upon being his by a melee attack, spend a Force Point to make an immediate attack against that opponent","No",null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Juyo",null,null,"Juyo",null,null,null,null,"You may reroll the first attack roll of each round against an enemy, designated by spending a Force Point as a swift action, and keep the better result",{"$f":"IF(AND(Q1153=\"Yes\",M71>0),\"Yes\",\"No\")","v":"No"},null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Vaapad",null,null,null,"Vaapad",null,null,null,"You score a critical hit with a lightsaber on a natural 19 or 20, provided that you hit.",{"$f":"IF(AND(Q1153=\"Yes\",L1153<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,219,null,"","No","","","","","",null,"","",null,""]
[null,"Makashi",null,null,"Makashi",null,null,null,null,"Wielding a single lightsaber one-handed increases your Lightsaber Defense bonus by 2 (maximum +5)","No",null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Niman",null,null,"Niman",null,null,null,null,"+1 bonus to Reflex Defense and Will Defense whilst wielding a lightsaber","No",null,0,218,null,"","No","","","","","",null,"","","Defenses",""]
[null,"Jar'Kai",null,null,null,"Jar'Kai",null,null,null,"Double the bonus to your Reflex Defense from Lightsaber Defense whilst wielding two lightsabers",{"$f":"IF(AND(Q1156=\"Yes\",L1156<>\"\",M68>0),\"Yes\",\"No\")","v":"No"},null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Shien",null,null,"Shien",null,null,null,null,"+5 bonus to ranged attack roll for redirecting a deflected blaster bolt","No",null,0,218,null,"","No","","","","","",null,"","",null,""]
[null,"Shii-Cho",null,null,"Shii-Cho",null,null,null,null,"The cumulative penalty for successive Block or Deflect uses is reduced to -2","No",null,0,219,null,"","No","","","","","",null,"","","Defenses",""]
[null,"Sokan",null,null,"Sokan",null,null,null,null,"You may take 10 on Acrobatics checks to tumble even when distracted or threatened, and tumbling through a threatened or occupied square counts as 1 square","No",null,0,219,null,"","No","","","","","",null,"","",null,""]
[null,"Soresu",null,null,"Soresu",null,null,null,null,"You can reroll Use the Force checks to Block or Deflect and keep the better result","No",null,0,219,null,"","No","","","","","",null,"","","Defenses",""]
[null,"Trakata",null,null,"Trakata",null,null,null,null,"Make a Deception check to feint in combat as two swift actions","No",null,{"$f":"IF(L1162<>\"\",1,0)","v":0},219,null,"","No","","","","","",null,"","",null,{"$f":"IF(U1162<>\"\",IF(Z1162=\"Defenses\",U1162&IF(AA1163<>\"\",\", \",\"\"),\"\")&AA1163,AA1163)","v":""}]
[null,"Echani Expertise","Martial Arts Master","Martial Arts Forms","Echani Expertise",null,null,null,null,"When making an unarmed attack, you extend your critical threat range by 1 (for example. 19-20 instead of 20). However, anything other than a natural 20 is not considered an automatic hit; if you roll anything other than a natural 20 and still miss the target, you do not score a critical hit. Prerequisite: Base attack bonus +10.",{"$f":"IF(Q1163=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1163<>\"\",1,0)","v":0},"GAW 32",null,"",{"$f":"IF(OR(AD46>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1163<>\"\",IF(Z1163=\"Defenses\",U1163&IF(AA1164<>\"\",\", \",\"\"),\"\")&AA1164,AA1164)","v":""}]
[null,"Hijkata Expertise",null,null,"Hijkata Expertise",null,null,null,null,"When you damage a creature or droid with an unarmed attack, the target takes a penalty to its next attack roll equal to your Strength bonus.",{"$f":"IF(Q1164=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1164<>\"\",1,0)","v":0},"GAW 32",null,"","No","","","","","",null,"","",null,""]
[null,"K'tara Expertise",null,null,"K'tara Expertise",null,null,null,null,"Once per turn. when you damage a creature or droid with an unarmed attack, you can make an attack to disarm as a swift action. Also, you do not take the -5 penalty to your attack roll if the target is wielding a weapon with more than one hand.",{"$f":"IF(Q1165=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1165<>\"\",1,0)","v":0},"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"K'thri Expertise",null,null,"K'thri Expertise",null,null,null,null,"Any enemy that begins its turn adjacent to you takes damage equal to your Strength modifier (minimum 1 point) if you are able to make an attack of opportunity against them. You can use this talent while wearing only light armor of no armor.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Stava Expertise",null,null,"Stava Expertise",null,null,null,null,"When you successfully grab an enemy, he or she must make an opposed grapple check to break free of your grab. If you are initiating a grapple, you can reroll your grapple check. However. you must accept the second result, even if it is worse. You can use this talent only while wearing light armor or no armor.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Tae-Jitsu Expertise",null,null,"Tae-Jitsu Expertise",null,null,null,null,"Once per turn, when you damage a creature or droid with an unarmed attack, compare your attack roll to the target's damage threshold. If your attack roll equals or exceeds the target's threshold, the target is moved -1 step on the condition track, regardless the damage result of your attack.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Wrruushi Expertise",null,null,"Wrruushi Expertise",null,null,null,null,"Once per turn, when you damage a creature or droid with an unarmed attack, you can make an attack against the target's Fortitude Defense as a free action. If that attack is successful, the target can take only a single swift action on their next turn. You can use this talent only while wearing light armor or no armor.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Flurry of Blows",null,"Unarmed Mastery","Flurry of Blows",null,null,null,null,"When you make multiple unarmed attacks as a full attack action (see page 154 of the Saga Edition core rulebook), you reduce the penalty to your attack roll by 2. You can take this talent multiple times. Each time you take this talent, you reduce the penalty to your attack rolls by an additional 2.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Hardened Strike",null,null,"Hardened Strike",null,null,null,null,"If you damage with an unarmed attack a creature or droid that has Damage Reduction, you reduce the value of that Damage Reduction by one until the end of the encounter. Cumulative attacks against the same target do not stack.","No",null,0,"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Punishing Strike",null,null,"Punishing Strike",null,null,null,null,"When you score a critical hit on an unarmed attack, you can make an immediate unarmed attack (in addition to other effects of a critical hit) against a single target within reach. You can use this talent only Once per turn and only while wearing light armor on no armor.",{"$f":"IF(Q1172=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1172<>\"\",1,0)","v":0},"GAW 33",null,"","No","","","","","",null,"","",null,""]
[null,"Bloodthirsty","Master Privateer","Piracy","Bloodthirsty",null,null,null,null,"You can perform a coup de grace as a move action, and when you succeed, all allies within line of sight gain a +2 morale bonus on attack rolls for the duration of the encounter.","No",null,0,"SaV 33",null,"",{"$f":"IF(OR(AD45>0,AD32>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"",{"$f":"IF(U1173<>\"\",IF(W1173=\"Att Options\",U1173&IF(Y1174<>\"\",\", \",\"\"),\"\")&Y1174,Y1174)","v":""},null,""]
[null,"Fight to the Death",null,null,null,"Fight to the Death",null,null,null,"Once per encounter, as a swift action, allies within 6 squares of you heal damage equal to your heroic level.",{"$f":"IF(AND(Q1173=\"Yes\",L1173<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Savage Reputation",null,null,null,"Savage Reputation",null,null,null,"All opponents within 6 squares of you take -1 penalty on all attacks.",{"$f":"IF(AND(Q1174=\"Yes\",L1173<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Keep Them Reeling",null,null,"Keep Them Reeling",null,null,null,null,"As a standard action, you can make a single melee attack against a target within reach; if it hits, you deal no damage, but your target amust move or withdraw away from you on its next turn.","No",null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Raider's Frenzy",null,null,"Raider's Frenzy",null,null,null,null,"Once per round, when one of your allies in 6 squares damages an enemy, you grant all allies within line of sight a bonus equal to half your class level to damage until the end of your next turn.","No",null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Raider's Surge",null,null,"Raider's Surge",null,null,null,null,"As a standard action, you can make a Deception or Persuasion check against each enemy within line of sight. If the check succeeds against Will Defense, that enemy must withdraw on its next action or take a -1 penalty to attack for the encounter.","No",null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Take Them Alive",null,null,"Take Them Alive",null,null,null,null,"Whenever you or any of your allies within 6 squares of you reduces a target to 0 hit points, you can choose to treat that opponent as though they had been reduced to 0 by stun damage.","No",null,0,"SaV 33",null,"","No","","","","","",null,"","",null,""]
[null,"Armored Spacer",null,"Privateer","Armored Spacer",null,null,null,null,"You can use armored spacesuits as if you have Armor Proficiency (heavy)","No",null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Attract Privateer",null,null,"Attract Privateer",null,null,null,null,"You gain a nonheroic privateer of three quarters your class level to accompany you\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1181<>\"\",L1181,0)","v":0},"TFU 52",null,"","No",{"$f":"IF(L1181<>\"\",IF(ISNUMBER(L1181),\"\",E1181&F1181&G1181&IF(P1181<>\"\",\" (\"&P1181&\")\",\"\")),\"\")","v":""},{"$f":"IF(R1181<>\"\",R1181&\";\"&S1182,S1182)","v":""},{"$f":"IF(R1181<>\"\",N1181&\";\"&T1182,T1182)","v":""},{"$f":"IF(L1181<>\"\",IF(ISNUMBER(L1181),\"\",E1181&F1181&G1181),\"\")","v":""},{"$f":"IF(U1181<>\"\",U1181&\";\"&V1182,V1182)","v":""},null,"","",null,""]
[null,{"$f":"IF(E1182<>\"\",E1182,IF(F1182<>\"\",F1182,IF(G1182<>\"\",G1182,IF(H1182<>\"\",H1182))))","v":"Blaster and Blade I"},null,null,"Blaster and Blade I",null,null,null,null,"You may make a free attack with a pistol whenever you make a single attack with an advanced melee weapon","No",null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Blaster and Blade II",null,null,null,"Blaster and Blade II",null,null,null,"You may treat an advanced melee weapon as two-handed when wielding it with a blaster pistol",{"$f":"IF(AND(Q1182=\"Yes\",L1182<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Blaster and Blade III",null,null,null,null,"Blaster and Blade III",null,null,"You can make a full attack with a pistol and advanced melee weapon as a standard action",{"$f":"IF(AND(Q1183=\"Yes\",L1183<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Boarder",null,null,"Boarder",null,null,null,null,"You ignore cover, but not improved cover, when aboard a starship or space station","No",null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Ion Mastery",null,null,"Ion Mastery",null,null,null,null,"You gain +1 to attack rolls and deal +1 die damage when using ion weapons","No",null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (advanced melee weapons)",null,null,"Multiattack Proficiency (advanced melee weapons)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with advanced melee weapons by 2\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1187<>\"\",L1187,0)","v":0},"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Preserving Shot",null,null,"Preserving Shot",null,null,null,null,"Upon dealing enough damage to destroy a vehicle with vehicle weaponry, you can instead deal half damage, move it -1 step down the condition track and disable its sublight engines and hyperdrive","No",null,0,"TFU 52",null,"","No","","","","","",null,"","",null,""]
[null,"Bring them Back","Medic","Advanced Medicine","Bring them Back",null,null,null,null,"You may use Treat Injury to revivify on a target that has died within a number of rounds equal to half your heroic level","No",null,0,"TFU 54",null,"",{"$f":"IF(OR(AD45>0,AD33>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Emergency Team",null,null,"Emergency Team",null,null,null,null,"Allies automatically succeed on aid another attempts for you to Treat Injury",{"$f":"IF(Q1190=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Extra First Aid",null,null,"Extra First Aid",null,null,null,null,"You may use Treat Injury to perform first aid on a target once more per day","No",null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Medical Miracle",null,null,"Medical Miracle",null,null,null,null,"Make a DC 20 Treat Injury check to give an adjacent target an immediate second wind","No",null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Natural Healing",null,null,"Natural Healing",null,null,null,null,"You may use Treat Injury to perform first aid, treat disease and treat poison without a medical kit, provided appropriate substitutes","No",null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Steady Under Pressure",null,null,"Steady Under Pressure",null,null,null,null,"You may reroll any Treat Injury check and keep the better result","No",null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Battlefield Medic",null,null,null,"Battlefield Medic",null,null,null,"You may use Treat Injury to perform first aid as a standard action",{"$f":"IF(AND(Q1194=\"Yes\",L1194<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Second Chance",null,null,null,"Second Chance",null,null,null,"Your patient does not take damage, nor die, from you failing a Treat Injury check",{"$f":"IF(AND(Q1195=\"Yes\",L1194<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 54",null,"","No","","","","","",null,"","",null,""]
[null,"Advantageous Strike","Melee Duelist","Melee Duelist","Advantageous Strike",null,null,null,null,"+5 to attacks of opportunity with proficient weapons","No",null,{"$f":"IF(L1197<>\"\",1,0)","v":0},"KotOR 47",null,"",{"$f":"IF(OR($AD$45>0,$AD$28>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1197<>\"\",IF(Z1197=\"Defenses\",U1197&IF(AA1198<>\"\",\", \",\"\"),\"\")&AA1198,AA1198)","v":""}]
[null,"Dirty Tricks",null,null,"Dirty Tricks",null,null,null,null,"Feint as two swift actions against an opponent you threaten rather than a standard action","No",null,0,"KotOR 47",null,"",{"$f":"Q1197","v":"No"},"","","","","",null,"","",null,""]
[null,"Dual Weapon Flourish I",null,null,"Dual Weapon Flourish I",null,null,null,null,"Make a free single attack with your second light weapon whenever making a single attack","No",null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Dual Weapon Flourish II",null,null,null,"Dual Weapon Flourish II",null,null,null,"Make a full attack with two light weapons as a standard action rather than a full-round action",{"$f":"IF(AND(Q1199=\"Yes\",L1199<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Master of Elegance",null,null,"Master of Elegance",null,null,null,null,"You may add your Dexterity bonus instead of your Strength bonus to damage rolls with a light weapon","No",null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Multiattack Proficiency (advanced melee weapons)",null,null,"Multiattack Proficiency (advanced melee weapons)",null,null,null,null,"Reduce penalty to attack rolls when making multiple attacks with advanced melee weapons by 2\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1202<>\"\",L1202,0)","v":0},"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Out of Nowhere",null,null,"Out of Nowhere",null,null,null,null,"Once per encounter, as a free action, make an attack with a light weapon after a successful feint","No",null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Single Weapon Flourish I",null,null,"Single Weapon Flourish I",null,null,null,null,"You may move your speed as a free action when making a full attack with a single light melee weapon","No",null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Single Weapon Flourish II",null,null,null,"Single Weapon Flourish II",null,null,null,"Make a full attack with a single light weapon as a standard action rather than a full-round action",{"$f":"IF(AND(Q1204=\"Yes\",L1204<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 47",null,"","No","","","","","",null,"","",null,""]
[null,"Breach Cover","Military Engineer","Military Engineer","Breach Cover",null,null,null,null,"When you fire or throw a weapon with a burst or splash radius at a target with cover, you ignore that cover.","No",null,0,"CW 45",null,"",{"$f":"IF(OR(AD45>0,AD39>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Breaching Explosive",null,null,"Breaching Explosive",null,null,null,null,"You ignore the damage threshold of doors and walls when using mines and fixed (non-grenade) explosives.","No",null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Prepared Explosive",null,null,"Prepared Explosive",null,null,null,null,"When you use a mine, you can choose to have the blast radius become difficult terrain after the explosive has detonated. Alternately, you can have the explosive deal no damage and instead turn difficult terrain into normal terrain.","No",null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Problem Solver",null,null,"Problem Solver",null,null,null,null,"As a swift action designate a vehicle within your line of sight whose pilot can hear and understand you; the pilot ignores difficult terrain and gains a +5 bonus on all Pilot checks made to avoid hazards and collisions until the start of your next turn.","No",null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Repairs on the Fly",null,null,"Repairs on the Fly",null,null,null,null,"You can use the Repair application of the Mechanics skill to repair a droid or object as a standard action. You can gain the benefits of this talent only once per day per droid, object, or vehicle repaired.","No",null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Droid Expert",null,null,null,"Droid Expert",null,null,null,"When you repair a droid, you repair 1 additional hit point for each point by which your Mechanics check beats the base DC of 20.",{"$f":"IF(AND(Q1210=\"Yes\",L1210<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Quick Modifications",null,null,null,"Quick Modifications",null,null,null,"When you create a field-created weapon (as per the class feature], you can choose one weapon modification from the Tech Specialist feat (see page 21 of Starships of the Galaxy) to apply to the created weapon at the time of creation.",{"$f":"IF(AND(Q1211=\"Yes\",L1210<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 45",null,"","No","","","","","",null,"","",null,""]
[null,"Sabotage Device",null,null,"Sabotage Device",null,null,null,null,"As a swift action, you can sabotage any object or weapon powered by an energy cell so that it becomes a grenade.","No",null,0,"CW 46",null,"","No","","","","","",null,"","",null,""]
[null,"Tech Savant",null,null,"Tech Savant",null,null,null,null,"As a standard action, you can increase the speed of one adjacent droid or vehide you occupy by 1 square (applied to any method of locomotion) until the end of your next turn.","No",null,0,"CW 46",null,"","No","","","","","",null,"","",null,""]
[null,"Vehicular Boost",null,null,"Vehicular Boost",null,null,null,null,"As a standard action, you can make a DC 15 Mechanics check to grant one vehicle you occupy a number of bonus hit points equal to 5 × your class level.","No",null,0,"CW 46",null,{"$f":"IF(ShowTalentTrees,IF(D1215<>\"\",D1215,P1214),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U1215<>\"\",IF(W1215=\"Special Actions\",U1215&IF(X1216<>\"\",\", \",\"\"),\"\")&X1216,X1216)","v":""},"",null,""]
[null,"Disciplined Trickery","Officer","Fugitive Officer","Disciplined Trickery",null,null,null,null,"Allow an ally in 12 squares to reroll a Deception or Stealth check, but keep the second result","No",null,0,"LE 42",null,"",{"$f":"IF(OR(AD45>0,AD20>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Group Perception",null,null,"Group Perception",null,null,null,null,"Whenever you roll a Perception check, all allies in 6 squares do the same and you take the highest","No",null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Hasty Withdrawl",null,null,"Hasty Withdrawl",null,null,null,null,"Target up to your Charisma modifier in allies and grant them a free Withdraw action","No",null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Stealthy Withdrawl",null,null,null,"Stealthy Withdrawl",null,null,null,"When making Hasty Withdrawl, an ally can make a free Stealth check",{"$f":"IF(AND(Q1218=\"Yes\",L1218<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Stalwart Subordanates",null,null,"Stalwart Subordanates",null,null,null,null,"Whenever an ally in 12 squares has its Will Defense targeted by a skill, the enemy must reroll and take the lower result","No",null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Stay in the Fight",null,null,null,"Stay in the Fight",null,null,null,"Remove mind-affecting or fear effect from ally and grant 10+ class level bonus hit points",{"$f":"IF(AND(Q1220=\"Yes\",L1220<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 42",null,"","No","","","","","",null,"","",null,""]
[null,"Assault Tactics",null,"Military Tactics","Assault Tactics",null,null,null,null,"Make a DC 15 Knowledge (tactics) check as a move action to provide you and allies with +1d6 points of damage to a designated target with each successful melee or ranged attack until the start of your next turn","No",null,0,221,null,"","No","","","","","",null,"","",null,""]
[null,"Exploit Weakness",null,null,null,"Exploit Weakness",null,null,null,"When you use the Assault Tactics talent on an enemy, the target takes a cumulative -1 penaity to Reflex Defense each time it is damaged by one of your allies (maximum -5). This penaity applies until the end of your next turn.",{"$f":"IF(AND(Q1222=\"Yes\",L1222<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 42",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1223<>\"\",IF(Z1223=\"Defenses\",U1223&IF(AA1226<>\"\",\", \",\"\"),\"\")&AA1226,AA1226)","v":""}]
[null,null,null,null,"Commander's Prerogative",null,null,null,null,"after surprise rnd take your turn before allies but must share talent (special quality, Commando, Leadership or Military Tactics), next rnd return to normal spot in Init order","No",null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,null,null,null,null,"Turn the Tide",null,null,null,"1/enc after first round Knowledge (tactics) v. Will Def of enemies w/in 12sq & LOS for enemies to reroll Init at start of next round, allies in LOS can choose to reroll",{"$f":"IF(AND(Q1224=\"Yes\",L1224<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,"Deployment Tactics",null,null,"Deployment Tactics",null,null,null,null,"Make a DC 15 Knowledge (tactics) check as a move action to provide you and allies with a +1 bonus to attack rolls against flanked opponents or Reflex Defense against attacks of opportunity until the start of your next turne","No",null,0,221,null,"",{"$f":"Q1223","v":"No"},"","","","","",null,"","",null,""]
[null,"Field Tactics",null,null,null,"Field Tactics",null,null,null,"Make a DC 15 Knowledge (tactics) check as a move action to provide you and allies with a +10 cover bonus to Reflex Defense from available cover until the start of your next turn",{"$f":"IF(AND(Q1226=\"Yes\",L1226<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,221,null,"","No","","","","","",null,"","",null,""]
[null,"Outmaneuver",null,null,null,null,"Outmaneuver",null,null,"Make a DC 15 Knowledge (tactics) check as a standard action to deny enemies within line of sight any competence, insight or morale bonuses to attack rolls and any dodge bonses to Reflex Defense until the start of your next turn",{"$f":"IF(AND(Q1227=\"Yes\",L1227<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,221,null,"","No","","","","","",null,"","",null,""]
[null,"One for the Team",null,null,null,"One for the Team",null,null,null,"You can take half or all of the damage dealt to an adjacent ally from a single attack, and vice versa",{"$f":"IF(AND(Q1228=\"Yes\",L1226<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,221,null,"","No","","","","","",null,"","",null,""]
[null,"Grand Leader",null,null,"Grand Leader",null,null,null,null,"As a swift action, once per encounter, you can grant bonus hit points equal to 5 + one-half your character level to all allies within 20 squares of you and in your line of sight.","No",null,0,"CW 42",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1230<>\"\",IF(Z1230=\"Defenses\",U1230&IF(AA1233<>\"\",\", \",\"\"),\"\")&AA1233,AA1233)","v":""}]
[null,null,null,null,"Irregular Tactics",null,null,null,null,"after using share talent Knowledge (tactics) as free to replace DC of any talents from this tree","No",null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,null,null,null,"Lead by Example",null,null,null,null,"any character that would benefit from shared talent: 1. DC -5, 2. +2 atk Def or dam, 3. reduce dam taken by 10","No",null,0,"UR 31",null,"","No","","","","","",null,"",""]
[null,"Shift Defense I",null,null,"Shift Defense I",null,null,null,null,"As a swift action, you can take a -2 penalty to one defense to gain a +1 bonus to another defense until the start of your next turn","No",null,0,222,null,"",{"$f":"Q1230","v":"No"},"","","","","",null,"","",null,""]
[null,"Shift Defense II",null,null,null,"Shift Defense II",null,null,null,"As a swift action, you can take a -5 penalty to one defense to gain a +2 bonus to another defense until the start of your next turn",{"$f":"IF(AND(Q1233=\"Yes\",L1233<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,222,null,"","No","","","","","",null,"","",null,""]
[null,"Shift Defense III",null,null,null,null,"Shift Defense III",null,null,"As a swift action, you can take a -5 penalty to two defenses to gain a +5 bonus to  the other defense until the start of your next turn",{"$f":"IF(AND(Q1234=\"Yes\",L1234<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,222,null,"","No","","","","","",null,"","",null,""]
[null,"Tactical Edge",null,null,"Tactical Edge",null,null,null,null,"Assault Tactics, Deployment Tactics and Field Tactics can be used as swift actions","No",null,0,222,null,"","No","","","","","",null,"","",null,""]
[null,"Uncanny Defense",null,null,"Uncanny Defense",null,null,null,null,"Once per day, you can add one-half your officer class level to all your defenses for one round. You must declare that you are using this talent at the beginning of your turn. The benefits last until the beginning of your next turn.","No",null,0,"CW 42",null,"","No","","","","","",null,"",{"$f":"IF(U1237<>\"\",IF(W1237=\"Att Options\",U1237&IF(Y1238<>\"\",\", \",\"\"),\"\")&Y1238,Y1238)","v":""},null,""]
[null,"Combined Fire",null,"Naval Officer","Combined Fire",null,null,null,null,"Designate a target as a swift action for weapon batteries to gain an extra die of damage for every 2 points their attack exceeds the target's Reflex Defense, and also allow one weapon system to make a single attack during Tactical Fire","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"Fleet Deployment",null,null,"Fleet Deployment",null,null,null,null,"As a full-round action grant a number of vehicles equal to your class level within your line of sight the ability to move their speed immediately","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"Fleet Tactics",null,null,null,"Fleet Tactics",null,null,null,"Designate a single vehicle as a standard action and succeed at a DC 15 Knowledge (tactics) check to grant all allied gunners within line of sight an additional die of damage with ranged attacks",{"$f":"IF(AND(Q1239=\"Yes\",L1239<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"It's a Trap!",null,null,"It's a Trap!",null,null,null,null,"Once per encounter as a swift action grant the pilot of any vehicle within line of sight an immediate move action","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1241<>\"\",IF(Z1241=\"Defenses\",U1241&IF(AA1242<>\"\",\", \",\"\"),\"\")&AA1242,AA1242)","v":""}]
[null,"Legendary Commander",null,null,"Legendary Commander",null,null,null,null,"Capital Ships under your command calculate Reflex Defense as if it had Improved Armor Defense, with gunners gaining either half their heroic level or your heroic level to damage and the quality level of generic crew increases by one","No",null,0,"SotG 18",null,"","No","","","","","",null,"","",null,""]
[null,"Recruit Enemy",null,"Rebel Recruiter","Recruit Enemy",null,null,null,null,"Once per encounter make a Persuasion check against Will Defense to deal half damage to the target and move it -1 step on the condition track, and the target becomes your ally and friendly. If the target is of a higher level than you it gains a +5 bonus to its Will Defense.","No",null,{"$f":"IF(L1243<>\"\",1,0)","v":0},"RE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Bolstered Numbers",null,null,null,"Bolstered Numbers",null,null,null,"Whenever you successfully use Recruit Enemy on a target, you and all allies within line of sight gain a +2 morale bonus to attack rolls until the end of the encounter.\nPrerequisite: Recruit Enemy.",{"$f":"IF(AND(Q1243=\"Yes\",L1243<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1244<>\"\",1,0)","v":0},"RE 40",null,"","No","","","","","",null,"","",null,""]
[null,"Noble Sacrifice",null,null,null,"Noble Sacrifice",null,null,null,"Whenever you successfully use Recruit Enemy on a target, if that target is reduced to 0 hit points or moved to the bottom of the condition track, as a reaction you can grant yourself and all allies within line of sight a number of bonus hit points equal to 10 + your class level. Damage is subtracted from bonus hit points first, and any bonus hit points remaining at the end of the encounter are lost. Bonus hit points do not stack. No bonus hit points may be granted if you or an ally reduce the target to 0 hit points or move it to the bottom of the condition track.\nPrerequisite: Recruit Enemy.",{"$f":"IF(AND(Q1244=\"Yes\",L1243<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1245<>\"\",1,0)","v":0},"RE 40",null,"","No",{"$f":"IF(L1245<>\"\",IF(ISNUMBER(L1245),\"\",E1245&F1245&G1245&IF(P1245<>\"\",\" (\"&P1245&\")\",\"\")),\"\")","v":""},{"$f":"IF(R1245<>\"\",R1245&\";\"&S1246,S1246)","v":""},{"$f":"IF(R1245<>\"\",N1245&\";\"&T1246,T1246)","v":""},{"$f":"IF(L1245<>\"\",IF(ISNUMBER(L1245),\"\",E1245&F1245&G1245),\"\")","v":""},{"$f":"IF(U1245<>\"\",U1245&\";\"&V1246,V1246)","v":""},null,"","",null,""]
[null,"Stay in the Fight",null,null,null,"Stay in the Fight",null,null,null,"lf you successfully use Recruit Enemy on a target and that target can catch a second wind, the target can to so immediately as a reaction.\nPrerequisite: Recruit Enemy.",{"$f":"IF(AND(Q1245=\"Yes\",L1243<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1246<>\"\",1,0)","v":0},"RE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Team Recruiting",null,null,null,"Team Recruiting",null,null,null,"You can use your Recruit Enemy talent whenever you or an ally would deal enough damage to kill a target, instead of only when you do.\nPrerequisite: Recruit Enemy.",{"$f":"IF(AND(Q1246=\"Yes\",L1243<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1247<>\"\",1,0)","v":0},"RE 41",null,"","No","","","","","",null,"","",null,""]
[null,"Preternatural Senses","Outlaw","Outlaw","Preternatural Senses",null,null,null,null,"Once per encounter, as a reaction, you can add one half your class level to the defense score of your choice","No",null,0,"SaV 35",null,"",{"$f":"IF(OR(AD45>0,AD37>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Seize the Moment",null,null,"Seize the Moment",null,null,null,null,"Once per round, whenever an ally successfully damage an opponent, you can take a swift action as a reaction","No",null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E1250<>\"\",E1250,IF(F1250<>\"\",F1250,IF(G1250<>\"\",G1250,IF(H1250<>\"\",H1250))))","v":"Find an Opening"},null,null,null,"Find an Opening",null,null,null,"Whenever you would use Seize the Moment, you can forgo the swift action to be able to aim as a single swift action on your next turn",{"$f":"IF(AND(Q1249=\"Yes\",L1249<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,"Double Up",null,null,null,null,"Double Up",null,null,"Once per encounter, whenever you would use Seize the Moment, you can forgo the extra swift action to make an immediate attack against the damaged opponent, your damage counting as a part of your ally's attack for overcoming DR and damage threshold",{"$f":"IF(AND(Q1250=\"Yes\",L1250<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,"Uncanny Instincts",null,null,"Uncanny Instincts",null,null,null,null,"Once per encounter whenever an opponent successfully deals damage to you, you can move 1 square as a reaction without provoking","No",null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,"Opportunistic Defense",null,null,null,"Opportunistic Defense",null,null,null,"Once per encounter, whenever you would use Uncanny Instincts, you can forgo the extra movement and instead increase your Reflex Defense by 5 until the end of your next turn",{"$f":"IF(AND(Q1252=\"Yes\",L1252<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,"Tangle Up",null,null,null,"Tangle Up",null,null,null,"As a standard action, you can make a non-area attack against an opponent within range. If it hits, you deal half your normal damage, but your opponent loses its next move action",{"$f":"IF(AND(Q1253=\"Yes\",L1252<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 35",null,"","No","","","","","",null,"","",null,""]
[null,"Confounding Attack",null,null,null,null,"Confounding Attack",null,null,"Once per encounter, whenever you would use Uncanny Instincts, you can forgo the movement to make an immediate attack against the opponent. If your attack is melee, hits, and deals damage, you and your opponent switch places",{"$f":"IF(AND(Q1254=\"Yes\",L1254<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"SaV 34",null,"","No","","","","","",null,"","",null,{"$f":"IF(U1255<>\"\",IF(Z1255=\"Defenses\",U1255&IF(AA1256<>\"\",\", \",\"\"),\"\")&AA1256,AA1256)","v":""}]
[null,"Bunker Blaster","Pathfinder","Pathfinder","Bunker Blaster",null,null,null,null,"If you are adjacent to an object that can provide you with cover from a target, you can aim at that target as a move action.",{"$f":"IF(Q1256=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1256<>\"\",1,0)","v":0},"RE 45",null,"",{"$f":"IF(OR($AD$45>0,$AD$44>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Enhance Cover",null,null,"Enhance Cover",null,null,null,null,"As a swift action, you can designate a single ally within your line of sight who has cover from one or more enemies. That ally is considered instead to have improved cover against those enemies until the start of your next turn as long as the ally still has cover.\nEscort Fighter: You can spend a swift action to designate one adjacent ally. Until the start of your next turn. if you move. that ally can also move the same number of squares, provided that the ally ends its movement adjacent to you. You cannot move a distance greater than the ally's speed.",{"$f":"IF(Q1257=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Escort Fighter",null,null,"Escort Fighter",null,null,null,null,"You can spend a swift action to designate one adjacent ally. Until the start of your next turn. if you move. that ally can also move the same number of squares, provided that the ally ends its movement adjacent to you. You cannot move a distance greater than the ally's speed.",{"$f":"IF(Q1258=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Safe Passage",null,null,null,"Safe Passage",null,null,null,"Once per turn, you can spend a move action to allow one ally within line of sight to move up to its speed as a reaction. If a target makes an attack of opportunity against the ally during its movement. you can make an attack of opportunity against that target.\nPrerequisite: Escort Fighter.",{"$f":"IF(AND(Q1259=\"Yes\",L1258<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Safe Zone",null,null,"Safe Zone",null,null,null,null,"As a standard action, you can identify a safe zone, within which your allies gain certain advantages. You designate a 4-by-4 square area of the combat area as a safe zone; at least 1 square of the safe zone must be the square that you currently occupy. Each ally who starts his or her turn within the safe zone gains a +2 circumstance bonus to his or her Fortitude Defense and Will Defense until the start of the alley's next turn. The safe zone lasts until the end of the encounter, and you can have only one safe zone in effect at a time. You can create a new safe zone as a standard action, dismissing the old safe zone and replacing it with the new one, but no square of the old safe zone can overlap with any square of the new safe zone. You cannot create a safe zone in a space that overlaps another pathfinder's safe zone.",{"$f":"IF(Q1260=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Defensive Measures",null,null,null,"Defensive Measures",null,null,null,"All enemies treat your safe zone as difficult terrain.\nPrerequisite: Safe Zone.",{"$f":"IF(AND(Q1261=\"Yes\",L1260<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Launch Point",null,null,null,"Launch Point",null,null,null,"Any ally who starts his or her turn within your safe zone and then exits the zone gains a +2 bonus to attack rolls before the end of that ally's turn, provided that the ally is not within your safe zone when the attack is made.\nPrerequisite: Safe Zone.",{"$f":"IF(AND(Q1262=\"Yes\",L1260<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Obscuring Defenses",null,null,null,"Obscuring Defenses",null,null,null,"Enemies that fire into your safe zone take a -2 penalty to attack rolls.\nPrerequisite: Safe Zone.",{"$f":"IF(AND(Q1263=\"Yes\",L1260<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Relocate",null,null,null,"Relocate",null,null,null,"You can dismiss your safe zone as a swift action, ending its current effects. Any allies in the space your safe zone was occupying gain a +2 bonus to their speed until the start of your next turn. When you use this talent, you cannot create a new safe zone until the start of your next turn. \nPrerequisite: Safe Zone.",{"$f":"IF(AND(Q1264=\"Yes\",L1260<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Zone of Recouperation",null,null,null,"Zone of Recouperation",null,null,null,"Any ally who catches a second wind while within your safe zone regains a number of additional hit points equal to your class level.\nPrerequisite: Safe Zone.",{"$f":"IF(AND(Q1265=\"Yes\",L1260<>\"\"),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1265<>\"\",1,0)","v":0},"RE 45",null,"","No","","","","","",null,"","",null,""]
[null,"Device Jammer","Saboteur","Sabotage","Device Jammer",null,null,null,null,"Make a DC 20 Mechanics check as a full-round action to disable all electronic equipment of a particular type (except for droid, vehicle or weapon) within 12 squares for the rest of the encounter","No",null,0,"TFU 56",null,"",{"$f":"IF(OR(AD45>0,AD34>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Droid Jammer",null,null,"Droid Jammer",null,null,null,null,"Make a Mechanics check as a full-round action against the Will Defense of any droid that comes within 6 squares of you for the rest of the encounter to allow them to only take swift actions","No",null,0,"TFU 56",null,"","No","","","","","",null,"","",null,""]
[null,"Mine Mastery",null,null,"Mine Mastery",null,null,null,null,"You may place a mine as a standard action","No",null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Skilled Demolitionist",null,null,"Skilled Demolitionist",null,null,null,null,"You can set a detonator as a swift action, and your explosives never detonate while you are setting them","No",null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Shaped Explosion",null,null,null,"Shaped Explosion",null,null,null,"Choose to change an explosion into a line twice the radius or a cone three times the radius of the original explosion",{"$f":"IF(AND(Q1269=\"Yes\",L1269<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Extreme Explosion",null,null,null,null,"Extreme Explosion",null,null,"Increase the blast radius of an explosion by 1 square",{"$f":"IF(AND(Q1270=\"Yes\",L1270<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Blaster Turret I",null,"Turret","Blaster Turret I",null,null,null,null,"Create a turret once per encounter as a standard action, which fires at a target you designate once per round whilst adjacent","No",null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Blaster Turret II",null,null,null,"Blaster Turret II",null,null,null,"Your turret is more powerful, and can be controlled at a range of 12 squares",{"$f":"IF(AND(Q1272=\"Yes\",L1272<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Blaster Turret III",null,null,null,null,"Blaster Turret III",null,null,"Your turret can fire twice per round, and gains DR 5",{"$f":"IF(AND(Q1273=\"Yes\",L1273<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Ion Turret",null,null,null,"Ion Turret",null,null,null,"Your turret can deal ion damage",{"$f":"IF(Q1275=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Stun Turret",null,null,null,"Stun Turret",null,null,null,"Your turret can deal stun damage","No",null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Turret Self-Destruct",null,null,null,"Turret Self-Destruct",null,null,null,"Your turret explodes in a 2-square radius when it reaches 0 hit points unless you disable it","No",null,0,"TFU 57",null,"","No","","","","","",null,"","",null,""]
[null,"Adrenaline Implant","Shaper","Implant","Adrenaline Implant",null,null,null,null,"1/encounter give willing creature 10 bonus hit points per round","No",null,0,"LE 47",null,"",{"$f":"IF(OR(AD45>0,AD42>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Precision Implant",null,null,"Precision Implant",null,null,null,null,"1/encounter give willing creature +1 equipment bonus to attack rolls","No",null,0,"LE 47",null,{"$f":"IF(ShowTalentTrees,IF(D1279<>\"\",D1279,P1278),\"\")","v":""},"No","","","","","",null,{"$f":"IF(U1279<>\"\",IF(W1279=\"Special Actions\",U1279&IF(X1280<>\"\",\", \",\"\"),\"\")&X1280,X1280)","v":""},"",null,""]
[null,"Resilience Implant",null,null,"Resilience Implant",null,null,null,null,"1/encounter give +5 equipment bonus to damage threshold to willing creature","No",null,{"$f":"IF(L1280<>\"\",1,0)","v":0},"LE 47",null,"",{"$f":"Q1279","v":"No"},"","","","","",null,"","",null,{"$f":"IF(U1280<>\"\",IF(Z1280=\"Defenses\",U1280&IF(AA1281<>\"\",\", \",\"\"),\"\")&AA1281,AA1281)","v":""}]
[null,"Speed Implant",null,null,"Speed Implant",null,null,null,null,"1/encounter increase target's base speed by 2","No",null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Strength Implant",null,null,"Strength Implant",null,null,null,null,"1/encounter grant +1 die of melee damage to willing creature","No",null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Biotech Mastery",null,"Shaper","Biotech Mastery",null,null,null,null,"Take 10 when installing biotech and at half cost and time","No",null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Expert Shaper",null,null,"Expert Shaper",null,null,null,null,"Reroll any Treat Injury check to repair or modify biotech","No",null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Expedient Mending",null,null,null,"Expedient Mending",null,null,null,"You can temporarily mend a biotech item as a standard action",{"$f":"IF(AND(Q1284=\"Yes\",L1284<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Master Mender",null,null,null,"Master Mender",null,null,null,"When you temporarily mend a biotech device it moves up 4 steps and only 3 steps down at the end of the encounter",{"$f":"IF(AND(Q1285=\"Yes\",L1284<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Skilled Implanter",null,null,"Skilled Implanter",null,null,null,null,"When you use Biotech Surgery, biotech attack against patient is halved","No",null,0,"LE 47",null,"","No","","","","","",null,"","",null,""]
[null,"Affliction","Sith Apprentice","Sith","Affliction",null,null,null,null,"A single opponent damaged by a Force power of yours takes 2d6 damage at the start of its next turn","No",null,0,"KotOR 40",null,"",{"$f":"IF(OR($AD$45>0,$AD$21>0,$AD$24>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Drain Force",null,null,null,"Drain Force",null,null,null,"Once per encounter, upon damaging a Force-sensitive opponent, you regain a spent Force power and they lose a Force Point",{"$f":"IF(AND(Q1288=\"Yes\",L1288<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Dark Healing",null,null,"Dark Healing",null,null,null,null,"Spend a Force Point as a standard action to make an attack roll against the Fortitude Defense or a target within 6 squares, dealing 1d6 points of damage per class level and healing yourself an equivalent amount on a hit","No",null,0,223,null,"","No","","","","","",null,"","",null,""]
[null,"Improved Dark Healing",null,null,null,"Improved Dark Healing",null,null,null,"Your Dark Healing target may be within 12 squares, and you do half damage and heal even on a failed attack",{"$f":"IF(AND(Q1290=\"Yes\",L1290<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,224,null,"","No","","","","","",null,"","",null,""]
[null,"Dark Healing Field",null,null,null,null,"Dark Healing Field",null,null,"Spend a Force Point once per encounter to make a Use the Force check against the Fortitude Defense of three targets within 12 squares  to deal 1d6 damage per class level and heal half that amount, or half if you miss",{"$f":"IF(AND(Q1291=\"Yes\",L1291<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 40",null,"","No","","","","","",null,"","",null,""]
[null,"Dark Scourge",null,null,"Dark Scourge",null,null,null,null,"+1 bonus to attack rolls against Jedi","No",null,0,223,null,"","No","","","","","",null,"","",null,""]
[null,"Dark Side Adept",null,null,"Dark Side Adept",null,null,null,null,"You can reroll Use the Force checks to activate dark side Force powers, but must keep the result of the reroll","No",null,0,223,null,"","No","","","","","",null,"","",null,""]
[null,"Dark Side Master",null,null,null,"Dark Side Master",null,null,null,"You can reroll Use the Force checks to activate dark side Force powers and keep the better result by spending a Force Point",{"$f":"IF(AND(Q1294=\"Yes\",L1294<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,223,null,"","No","","","","","",null,"","",null,""]
[null,"Sith Alchemy",null,null,null,null,"Sith Alchemy",null,null,"You can create a Sith Talisman to augment your Force powers, or imbue a weapon with the Sith alchemical weapon template",{"$f":"IF(AND(Q1295=\"Yes\",L1295<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"KotOR 41",null,"","No","","","","","",null,"","",null,""]
[null,"Force Deception",null,null,"Force Deception",null,null,null,null,"Deception checks can be made with Use the Force, and Deception is considered a trained skill","No",null,0,223,null,"","No","","","","","",null,"","",null,""]
[null,"Stolen Form",null,null,"Stolen Form",null,null,null,null,"Gain a lightsaber form from the Jedi Knight Lightsaber Forms talent tree\n\n(Enter number of times taken)","No",null,{"$f":"IF(L1298<>\"\",L1298,0)","v":0},"TotG 81",null,"","No","","","","","",null,"","",null,""]
[null,"Wicked Strike",null,null,"Wicked Strike",null,null,null,null,"Upon scoring a critical hit with a lightsaber, spend a Force Point to move the target -2 steps along the condition track",{"$f":"IF(Q1299=\"Yes\",\"Yes\",\"No\")","v":"No"},null,0,224,null,"","No","","","","","",null,"","",null,""]
[null,"Sith Alchemy",null,"Sith Alchemy","Sith Alchemy",null,null,null,null,"Your knowledge of Sith Alchemy allows you to imbue certain objects with the power of the dark side. You can perform any of the following alchemical transformations, though each time you do so, increase your Dark Side Score by 1",{"$f":"IF(Q1300=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1300<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Cause Mutation",null,null,null,"Cause Mutation",null,null,null,"You can use your mastery of Sith alchemy to create mutated abominations. You must have access to a willing (or unconscious) creature to which you will apply the Sith Abomination template or the Chrysalis Beast template. You also need a medical lab outfitted for the process, which requires a number of days equal to the creature’s modified CL. You must spend a Force Point at the completion of the process to complete the transformation. A creature you have mutated is considered to be a domesticated creature, but for you only (unless it was already a domesticated creature before its mutation)",{"$f":"IF(AND(Q1301=\"Yes\",M$1300>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1301<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"",{"$f":"IF(U1301<>\"\",IF(W1301=\"Att Options\",U1301&IF(Y1302<>\"\",\", \",\"\"),\"\")&Y1302,Y1302)","v":""},null,""]
[null,"Sith Alchemy Specialist",null,null,null,"Sith Alchemy Specialist",null,null,null,"You can modify an object with Sith alchemy so that it gains a specific trait. You can only perform one modification at a time. Unless otherwise noted, you cannot grant more than one benefit to single object, and you cannot apply the same benefit more than once. You must spend a Force Point and devote 1 hour of uninterrupted work to apply a trait to the relevant object, and when you do so, you increase your Dark Side Score by 1",{"$f":"IF(AND(Q1302=\"Yes\",M$1300>0),\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1302<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Rapid Alchemy",null,null,"Rapid Alchemy",null,null,null,null,"As a standard action, you can perform minor alchemical alterations to a melee weapon you wield. For the remainder of the encounter, you gain a +2 equipment bonus on attack rolls with that weapon. Additionally, once before the end of the encounter, you can sacrifice this bonus as a free action to gain a +5 equipment bonus on a single damage roll you make with that weapon",{"$f":"IF(Q1303=\"Yes\",\"Yes\",\"No\")","v":"No"},null,{"$f":"IF(L1303<>\"\",1,0)","v":0},"JATM 21",null,"","No","","","","","",null,"","",null,""]
[null,"Focus Terror",null,"Sith Commander","Focus Terror",null,null,null,null,"1/encounter all allies move +2 steps up the condition track but suffer -2 to attacks and skills for character level rounds","No",null,0,"LE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Desperate Measures",null,null,null,"Desperate Measures",null,null,null,"1/encounter grant all allies immediate attack at -5 penalty",{"$f":"IF(AND(Q1304=\"Yes\",L1304<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Incite Rage",null,null,"Incite Rage",null,null,null,null,"1/encounter grant all allies +1 bonus on attack rolls but -2 on Reflex Defense","No",null,0,"LE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Power of Hatred",null,null,null,"Power of Hatred",null,null,null,"1/encounter all allies at 1/2 hit points gain bonus hit points equal to your character level",{"$f":"IF(AND(Q1306=\"Yes\",L1306<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"LE 43",null,"","No","","","","","",null,"","",null,""]
[null,"Enhanced Vision","Vanguard","Vanguard","Enhanced Vision",null,null,null,null,"When actively looking for hidden enemies, you can make a Perception check as a swift action instead of a standard action","No",null,0,"CW 47",null,"",{"$f":"IF(OR(AD45>0,AD40>0),\"Yes\",\"No\")","v":"No"},"","","","","",null,"","",null,""]
[null,"Triangulate",null,null,null,"Triangulate",null,null,null,"If you and at least one other ally have line of sight to and are aware of a target, you and allies that can hear and understand you can reroll one ranged attack roll against that target, accepting the second result even if it is worse. You and your allies can only gain the benefit of this talent once per encounter",{"$f":"IF(AND(Q1308=\"Yes\",L1308<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 47",null,"","No",{"$f":"IF(L1309<>\"\",IF(ISNUMBER(L1309),\"\",E1309&F1309&G1309&IF(P1309<>\"\",\" (\"&P1309&\")\",\"\")),\"\")","v":""},{"$f":"IF(R1309<>\"\",R1309&\";\"&S1310,S1310)","v":""},{"$f":"IF(R1309<>\"\",N1309&\";\"&T1310,T1310)","v":""},{"$f":"IF(L1309<>\"\",IF(ISNUMBER(L1309),\"\",E1309&F1309&G1309),\"\")","v":""},{"$f":"IF(U1309<>\"\",U1309&\";\"&V1310,V1310)","v":""},null,"","",null,""]
[null,"Mark the Target",null,null,"Mark the Target",null,null,null,null,"Whenever you damage a target with a non-area ranged attack, you may designate one ally within your line of sight as a swift action. Your target is considered flat-footed against that ally's first attack made before the start of your next turn.","No",null,0,"CW 47",null,"","No","","","","","",null,"","",null,""]
[null,"Maximize Cover",null,null,"Maximize Cover",null,null,null,null,"When an opponent uses the aim action to negate your cover, you can make a Stealth check opposed by the attacker's Initiative check. If successful, you retain your cover bonus.","No",null,0,"CW 47",null,"","No","","","","","",null,"","",null,""]
[null,"Impenetrable Cover",null,null,null,"Impenetrable Cover",null,null,null,"Whenever you have cover against a target, you gain DR equal to your cIassievei against that target until the start of your next turn, provided you still have cover from the target at the time the attack is made.",{"$f":"IF(AND(Q1311=\"Yes\",L1311<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 47",null,"","No","","","","","",null,"","",null,""]
[null,"Invisible Attacker",null,null,null,"Invisible Attacker",null,null,null,"If your target is unaware of you, your ranged attacks deal + 1 die of damage against that target.",{"$f":"IF(AND(Q1312=\"Yes\",L1311<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 47",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E1314<>\"\",E1314,IF(F1314<>\"\",F1314,IF(G1314<>\"\",G1314,IF(H1314<>\"\",H1314))))","v":"Soften the Target"},null,null,"Soften the Target",null,null,null,null,"Whenever you damage a target with a ranged attack, you may designate one ally within your line of sight as a swift action. The ally you designate ignores the target's damage reduction and SR (if any) until the start of your next turn.","No",null,0,"CW 47",null,"","No","","","","","",null,"","",null,""]
[null,{"$f":"IF(E1315<>\"\",E1315,IF(F1315<>\"\",F1315,IF(G1315<>\"\",G1315,IF(H1315<>\"\",H1315))))","v":"Shellshock"},null,null,null,"Shellshock",null,null,null,"Whenever you damage a target that is unaware of you with an area attack, that target is considered flat-footed until the start of your next turn.",{"$f":"IF(AND(Q1314=\"Yes\",L1314<>\"\"),\"Yes\",\"No\")","v":"No"},null,0,"CW 47",null,"","No","","","","","",null,{"$f":"IF(U1315<>\"\",IF(W1315=\"Special Actions\",U1315&IF(X1316<>\"\",\", \",\"\"),\"\")&X1316,X1316)","v":""},"",null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",null,"",null,"","",null,""]

{"sheet":"Lists","index":11,"n_rows":286,"n_cols":193,"rows_kept":286,"cut":false,"hidden":true,"merged":[]}
["Tech Specialist (Weapons)",null,"Superior Tech (Weapons)",null,"Force Adept","Weapon Stripping",null,"WeaponAccessories",null,null,null,null,null,null,"Not",null,null,"Slinker Ammunition",null,null,null,null,"Exotic Weapons Lists",null,null,null,null,null,null,"Destiny Type Lists","Bonus","Penalty","Completed","Languages","Equipment Accessories","Source","Cost","Slots",null,null,null,null,"Description",null,"Weapon Feat/Talent Mods","Attack Mod","DamMod","DamMod2","Dam Dice Mod","Prerequisite Prof","Prerequisite Type","Single","Feats or talents that augment weapons","Attack","Damage","advanced melee","heavy","lightsabers","pistols","rifles","simple","Sith Alchemy",null,null,null,"Appendages","cost","weight","Remote Processor","Cost","Weight",null,"Cost","Ref","Max Dex","Weight","Availability","Rare","Type","Statblock","Multiattack Proficiency",null,null,null,null,null,null,null,null,null,null,null,null,"Dark Armor",null,"Integrated Equipment",{"$f":"INDEX(SizeTable,MATCH(OutputSize,SizeList,0),3)","v":5},{"$f":"IF(NOT(ISERROR(CS1)),CS1-3,0)","v":2},null,null,null,null,null,"Dual Gear",{"$f":"INDEX(SizeTable,MATCH(OutputSize,SizeList,0),3)","v":5},{"$f":"IF(NOT(ISERROR(DA1)),DA1-3,0)","v":2},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Specials",null,null,null,null,"Bonus Droid Chassis Equipment",null,"Droid Quirk","Hardware","Software","Description","Droid Manufaturer","Trait",1,2,3,4,5,6,"Final Cost 7","8 Weight",9,"Final Weight","Weapon Feat/Talent Mods","Attack Mod","DamMod","DamMod2","Dam Dice Mod","Prerequisite Prof","Prerequisite Type","Autofire","Single","Action","Ignore Bonuses","Condition","Standalone","Name?","Source","Feat/Talent/Class/Etc","Attack or not","Tags","Sort Tags","Action","Action","Condition","Att","Dam1","Dam2","Dice","W1","W2","W3","W4","W5","W6","WeaponCalc","Desc1","Desc2","Weapon Type","Atk Mode","CombatDesc","Ref"]
["Improved Accuracy",2000,"Superior Accuracy",4000,"Attune Weapon","Autofire",null,null,null,null,null,null,null,null,null,null,null,"Ammunition Clip",20,0.1,"ammunition clip","ammunition clips","Arg'garok",",KotOR,","M","EWP","Arg'garok",null,null,"Champion","+1 to all defenses","-2 to all defenses",null,"Aleena","Cheater",",SaV,",500,1,null,null,null,null,null,"-5 to Use Computer checks to detect","",null,null,null,null,null,null,null,"Weapon Focus (heavy)",1,null,null,null,null,null,null,null,"--Sith Weapon Traits--",null,null,null,"Probe",2,0.5,"5-km range",1000,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Energy shields, SR 10","L",null,null,4,null,",KotOR,","Cortosis Weave","Automatically deactivates any lightsaber that strikes the wearer",null,null,null,null,{"$f":"CV3","v":"8-2A medical bundle;Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},null,null,null,"",null,null,null,{"$f":"DD3","v":"8-2A medical bundle;Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge"},null,null,null,null,null,null,null,null,null,null,null,2000,1,"light energy shields (SR 10)","light energy shields (SR 10)",null,null,null,"Ackbar",null,"Class",{"$f":"ClassSpecials","v":""},"CR = Core Rules","C","CWCG","Astromech Droid Chassis","Astromech droids are constructed with the following droid systems installed in each: \n\nwheeled locomotion 6\nwalking locomotion 4\nmagnetic feet\nheuristic processor\n6 tool appendages\n1 claw appendage\nastrogation buffer (5 memory units)\ndiagnostics package\ninternal storage (2 kg)","Aggressive","","S","The droid does not back down from a fight unless it has direct orders from its master or is facing obviouslyoverwhelming opposition.","Arakyd Industries","Once per day, an Arakyd droid can make a Persuasion check or a Use Computer check against a DC equal to its own Will Defense. If the check is successful, the droid's behavioral inhibitor allows it to take prohibited actions until the forbidden action is completed. After completion, the inhibitor returns to normal functioning.","Antitheft comlink locator ",100,".5 kg ",null,{"$f":"EM2","v":100},{"$f":" IF(NOT(ISERROR(FIND(\"cost factor\",EN2,1))),DroidCostFactor,1)","v":1},{"$f":"EP2*EQ2","v":100},{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EN2,1))),LEFT(EN2,LEN(EN2)-(LEN(EN2)-FIND(\"x\",EN2,1))-1),LEFT(EN2,LEN(EN2)-(LEN(EN2)-FIND(\"kg\",EN2,1))-1))","v":".5 "},{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EN2,1))),DroidWeightModifier,1)","v":1},{"$f":"ES2*ET2","v":0.5},"Artillery Shot",null,null,null,null,null,"ranged","A",null,null,null,"affect +2 sq with burst or splash at further than PB range","No",null,"CWCG",1,{"$f":"FK2+1","v":2},{"$f":"FL2+1","v":3},{"$f":"FM2+1","v":4},{"$f":"FN2+1","v":5},{"$f":"FO2+1","v":6},7,8,9,10,11,12,{"$f":"FV2+1","v":13},{"$f":"FW2+1","v":14},15,16,17,{"$f":"GA2+1","v":18},{"$f":"GB2+1","v":19},20,21,22,23,24,null,{"$f":"GJ3","v":""}]
["Improved Damage",2000,"Superior Capacity",4000,"Empower Weapon","Damage",null,"--Melee--",null,null,null,null,null,null,null,null,null,"Antiarmor Missile",100,2,"antiarmor missile","antiarmor missiles","Atlatl",",SECR,","M","EWP","Atlatl",null,null,"Corruption","+1 skills and ability checks","-2 skills and ability checks","+1 to two ability scores","Amanese","Cloaked",",SaV,",750,1,null,null,null,null,"-5 to Use Computer checks to detect",null,"Acrobatic Strike",2,null,null,null,null,null,"Yes","Weapon Focus (advanced melee)",1,null,null,null,null,null,null,null,"Jagged Weapon","advanced melee","simple","Living creature damaged takes 1d4 damage at start of its next turn","Tool",10,2,"50-km range",10000,100,"- Light  Droid Armor -",null,null,null,null,null,null,null,null,"Multiattack Proficiency (lightsabers)",{"$f":"Talents!M1100*2","v":0},"lightsabers",{"$f":"IF(AND(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),5)=CE3,NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),5),MultiattackProficiencyType,0),1),TalentsTakenList,1)))),CD3,0)","v":0},null,null,"Energy shields, SR 15","M",null,null,3,null,",KotOR,","Dark Side Energy","+2 bonus to Use the Force checks to activate [dark side] powers",{"$f":"IF(Data!$GC$3<>\"\",Data!$GC$3,\"\")","v":"8-2A medical bundle"},{"$f":"IF(Data!GG3<>\"\",Data!GG3,\"\")","v":"d"},{"$f":"IF(CS3<>\"\",INDEX(SizeTable,MATCH(CS3,SizeAbrList,0),3),\"\")","v":2},{"$f":"IF(AND(CR3<>\"\",CS3<>\"\",CT3<>\"\"),IF(CT3<=$CT$1,CR3,\"\"),\"\")","v":"8-2A medical bundle"},{"$f":"IF(CU3<>\"\",CU3&IF(CV4<>\"\",\";\"&CV4,\"\"),CV4)","v":"8-2A medical bundle;Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},1,{"$f":"FIND(\";\",IntegratedEquipmentList,1)","v":20},{"$f":"IF(NOT(ISERROR(CX3)),MID(IntegratedEquipmentList,CX2+1,CX3-CX2-1),\"\")","v":"8-2A medical bundle"},{"$f":"IF(Data!$GC3<>\"\",Data!$GC3,\"\")","v":"8-2A medical bundle"},{"$f":"IF(Data!$GG3<>\"\",Data!$GG3,\"\")","v":"d"},{"$f":"IF(DA3<>\"\",INDEX(SizeTable,MATCH(DA3,SizeAbrList,0),3),\"\")","v":2},{"$f":"IF(AND(CZ3<>\"\",DA3<>\"\",DB3<>\"\"),IF(DB3<=$CT$1,CZ3,\"\"),\"\")","v":"8-2A medical bundle"},{"$f":"IF(DC3<>\"\",DC3&IF(DD4<>\"\",\";\"&DD4,\"\"),DD4)","v":"8-2A medical bundle;Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge"},1,null,null,null,null,null,null,null,null,null,null,4500,1,"medium energy shields (SR 15)","medium energy shields (SR 15)",null,null,null,"Ackbar",null,"Feat",{"$f":"FeatsListStatBlock","v":"Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},"S = Starships of the Galaxy","CR","","Battle Droid Chassis","Battle droids are constructed with the following droid systems installed in each:\n\nwalking locomotion 6\nplasteel shell (+2 armor)\nbasic processor\ninternal comlink\nlocked access\n2 hand appendages\nvocabulator","Alien Appearance","H","","This droid has a truly alien appearance that attracts attention. Interaction with most species causes a -2 penalty toCharisma-based skill checks, although the droid gains a +2 bonus when using the Persuasion skill to intimidate.","Baktoid Combat Automata","A character can make a Persuasion check opposed by a Baktoid droid's Perception skill to attempt to temporarily confuse it with contradictory data or brash, seemingly illogical action. If the check is successful, the droid can take no action for one round as it tries to f ind an appropriate response. If the Persuasion check is unsuccessful, the droid recognizes the ruse and proclaims it loudly while taking an immediate swift action as a reaction.","Audio enhancers ",2000,"1 kg ",null,{"$f":"EM3","v":2000},1,2000,"1 ",1,{"$f":"ES3*ET3","v":1},"Burst Fire",-5,null,null,2,"heavy","ranged","A",null,null,null,"costs 5 shots","No",null,"CR","Deadeye","Attack","Feat","Feat","full-round","at-will","after aiming",null,null,null,1,{"$f":"IF($GE3<>\"\",IF(Weapons!$E$12=$GE3,Weapon1&\"; \"&IF($GE3=\"Ranged\",Weapons!$D$129,\"\")&IF((Weapons!$E$110+$FR3)<0,Weapons!$E$110+$FR3,\"+\"&Weapons!$E$110+$FR3)&\" vs. \"&$GF3&\"; \"&IF(Weapons!$E$11<>\"\",IF(Weapons!$E$21=\"special\",Weapons!$E$21,Weapons!$E$78+FU3&\"d\"&Weapons!$E$79&IF((Weapons!$E$116+$FS3)>=0,\"+\",\"\")&Weapons!$E$116+$FS3),\"\"),\"\"),\"\")","v":"Blaster pistol; Ranged 20/40/60/80; +5 vs. Reflex; 4d6+2"},{"$f":"IF($GE3<>\"\",IF(Weapons!$O$12=$GE3,Weapon1&\"; \"&IF($GE3=\"Ranged\",Weapons!$N$129,\"\")&IF((Weapons!$O$110+$FR3)<0,Weapons!$O$110+$FR3,\"+\"&Weapons!$O$110+$FR3)&\" vs. \"&$GF3&\"; \"&IF(Weapons!$O$11<>\"\",IF(Weapons!$O$21=\"special\",Weapons!$O$21,Weapons!$O$78+FU3&\"d\"&Weapons!$O$79&IF((Weapons!$O$116+$FS3)>=0,\"+\",\"\")&Weapons!$O$116+$FS3),\"\"),\"\"),\"\")","v":""},null,null,null,null,{"$f":"IF(FV3<>\"\",FV3&IF(COUNTA(FW3:GA3)>0,\"\n\",\"\"),\"\")&IF(FW3<>\"\",FW3&IF(COUNTA(FX3:GA3)>0,\"\n\",\"\"),\"\")&IF(FX3<>\"\",FX3&IF(COUNTA(FY3:GA3)>0,\"\n\",\"\"),\"\")&IF(FY3<>\"\",FY3&IF(COUNTA(FZ3:GA3)>0,\"\n\",\"\"),\"\")&IF(FZ3<>\"\",FZ3&IF(COUNTA(GA3:GA3)>0,\"\n\",\"\"),\"\")&IF(GA3<>\"\",GA3,\"\")","v":"Blaster pistol; Ranged 20/40/60/80; +5 vs. Reflex; 4d6+2\n"},{"$f":"GB3","v":"Blaster pistol; Ranged 20/40/60/80; +5 vs. Reflex; 4d6+2\n"},{"$f":"IF(HTML,IF(FL3=\"Attack\",TRG,IF(FL3=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK3&IF(HTML,BF,\"\")&IF(FO3<>\"\",\" (\"&FO3&IF(FP3<>\"\",\"; \"&FP3,\"\")&IF(FQ3<>\"\",\"; \"&FQ3,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM3&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC3&TRFF","v":"// Deadeye (full-round; at-will; after aiming) • Feat\nBlaster pistol; Ranged 20/40/60/80; +5 vs. Reflex; 4d6+2\n"},"Ranged","Reflex",true,null,{"$f":"IF(OnlyCombatDescs,IF(GG3=TRUE,IF(NOT(ISERROR(FIND(FK3,INDEX(SpecialsTable,MATCH(FN3,SpecialsList,0),2),1))),GD3,\"\"),\"\"),IF(NOT(ISERROR(FIND(FK3,INDEX(SpecialsTable,MATCH(FN3,SpecialsList,0),2),1))),GD3,\"\"))","v":""},{"$f":"IF(GI3<>\"\",GI3&IF(GJ4<>\"\",\"\n\"&IF(AND(HTML,Tables=FALSE),\"<BR>\",\"\")&GJ4,\"\"),GJ4)","v":""},{"$f":"IF(GD3<>\"\",GD3,\"\")","v":"// Deadeye (full-round; at-will; after aiming) • Feat\nBlaster pistol; Ranged 20/40/60/80; +5 vs. Reflex; 4d6+2\n"}]
["Selective Fire",2000,"Superior Damage",4000,null,"Design",null,"Neutronium Reinforcement",",SaV,",3000,1,"Melee",null,null,"Lightsabers",null,"Weapon recieves +5 DR, +10 hit points and 100% of the weight","Light Concussion Missile",800,10,"light concussion missile","light concussion missiles","Cesta",",SECR,","M","EWP","Cesta",null,null,"Creation","+1 skills and ability checks","-2 skills and ability checks","Spend 2 Force points per round with object","Aqualish","Droidification",",SaV,",2000,2,null,null,null,null,null,"Retrieve weapon from 6 squares as Move action","Advantageous Attack",null,{"$f":"CharacterLevel-INT(CharacterLevel/2)","v":5},null,null,null,null,null,"Weapon Focus (lightsabers)",1,null,null,null,null,null,null,null,"Master's Weapon","advanced melee","simple","Grants +2 bonus to Block and Deflect","Instrument",5,1,"500-km range",100000,1000,"Durasteel plating",3600,6,3,12,"l",null,"Light","durasteel plating","Multiattack Proficiency (heavy weapons)",{"$f":"Talents!M950*2","v":0},"heavy",{"$f":"IF(AND(Weapons!$E$74=CE4,NOT(ISERROR(FIND(CC4,TalentsTakenList,1)))),CD4,0)","v":0},null,null,"Energy shields, SR 20","M",null,null,3,null,",KotOR,","Dark Side Stealth","+2 bonus on Use the Force checks to avoid detection",{"$f":"IF(Data!GC21<>\"\",Data!GC21,\"\")","v":"Bioscanner"},{"$f":"IF(Data!GG21<>\"\",Data!GG21,\"\")","v":"f"},1,{"$f":"IF(AND(CR4<>\"\",CS4<>\"\",CT4<>\"\"),IF(CT4<=$CT$1,CR4,\"\"),\"\")","v":"Bioscanner"},{"$f":"IF(CU4<>\"\",CU4&IF(CV5<>\"\",\";\"&CV5,\"\"),CV5)","v":"Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},{"$f":"CW3+1","v":2},{"$f":"FIND(\";\",IntegratedEquipmentList,CX3+1)","v":31},"Bioscanner",{"$f":"IF(Data!$GC21<>\"\",Data!$GC21,\"\")","v":"Bioscanner"},{"$f":"IF(Data!$GG21<>\"\",Data!$GG21,\"\")","v":"f"},1,{"$f":"IF(AND(CZ4<>\"\",DA4<>\"\",DB4<>\"\"),IF(DB4<=$CT$1,CZ4,\"\"),\"\")","v":"Bioscanner"},{"$f":"IF(DC4<>\"\",DC4&IF(DD5<>\"\",\";\"&DD5,\"\"),DD5)","v":"Bioscanner;Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge"},{"$f":"DE3+1","v":2},null,null,null,null,null,null,null,null,null,null,8000,1,"medium energy shields (SR 20)","medium energy shields (SR 20)",null,null,null,"Antares",null,"Power",{"$f":"ForcePowersKnownStatBlock","v":""},"T = Threats of the Galaxy","F","FUCG","Labor Droid Chassis","Labor droids are constructed with the following droid systems installed in each:\n\nwalking locomotion 6\ndurasteel shell (+4 armor)\nbasic processor\n2 claw appendages\nvocabulator","Alternate Personality","H","S","The droid holds another personality as a leftover from a previous owner or because of damaged processorsor data. Alternate personalities are usually software quirks, but those caused by damaged systems are hardware quirks.","Balmorran Arms","When creating or purchasing a new Balmorran Arms droid, increase one ability score by 1","Audio-radial stunner ",5000,"3 kg ","Restricted ",{"$f":"EM4","v":5000},1,5000,"3 ",1,3,"Careful Shot",1,null,null,null,null,"ranged",null,"Yes",null,null,"after aiming","No",null,"CR","Lightsaber Throw","Attack","Talent, Weapon","Talent","standard","at-will",{"$f":"IF(Talents!M1095>0,\"all targets in 6 square line\",\"one target\")","v":"one target"},null,null,null,null,{"$f":"IF(Weapon1<>\"\",IF($GE4<>\"\",IF(Weapons!$E$76=$GE4,Weapon1&\"; \"&Data!$B$40&\"/\"&Data!$C$40&\"/\"&Data!$D$40&\"/\"&Data!$E$40&\"; +\"&BAB+DexMod+Weapons!$E$112+Weapons!$E$113+Weapons!$E$114+Weapons!$E$102+FR$132&\" vs. Reflex, \"&Weapons!$E$78&\"d\"&Weapons!$E$79&\" \"&LOWER(Weapons!$E$98)&\" damage\",\"\"),\"\"),\"\")","v":""},{"$f":"IF(Weapon2<>\"\",IF($GE4<>\"\",IF(Weapons!$O$76=$GE4,Weapon2&\"; \"&Data!$B$40&\"/\"&Data!$C$40&\"/\"&Data!$D$40&\"/\"&Data!$E$40&\"; +\"&BAB+DexMod+Weapons!$O$112+Weapons!$O$113+Weapons!$O$114+Weapons!$O$102+FR$132&\" vs. Reflex, \"&Weapons!$O$78&\"d\"&Weapons!$O$79&\" \"&LOWER(Weapons!$O$98)&\" damage\",\"\"),\"\"),\"\")","v":""},null,null,null,null,{"$f":"IF(FV4<>\"\",FV4&IF(COUNTA(FW4:GA4)>0,\"\n\",\"\"),\"\")&IF(FW4<>\"\",FW4&IF(COUNTA(FX4:GA4)>0,\"\n\",\"\"),\"\")&IF(FX4<>\"\",FX4&IF(COUNTA(FY4:GA4)>0,\"\n\",\"\"),\"\")&IF(FY4<>\"\",FY4&IF(COUNTA(FZ4:GA4)>0,\"\n\",\"\"),\"\")&IF(FZ4<>\"\",FZ4&IF(COUNTA(GA4:GA4)>0,\"\n\",\"\"),\"\")&IF(GA4<>\"\",GA4,\"\")","v":""},{"$f":"GB4&IF(HTML,\"<BR>\",\"\n\")&\"+\"&UsetheForce&\" vs. DC 20 to retrieve from 6 squares\"&IF(Talents!M1096>0,IF(HTML,\"<BR>\",\"\n\")&\"Targets damaged move at half speed until \"&CharacterName&\"'s next turn\",\"\")","v":"\n+5 vs. DC 20 to retrieve from 6 squares"},"// Lightsaber Throw (standard; at-will; one target) • Talent, Weapon\n\n+5 vs. DC 20 to retrieve from 6 squares","Lightsabers","Reflex",true,{"$f":"IF(FN4=\"Talent\",INDEX(TalentsTable,MATCH(FK4,TalentsTableList,0),13),\"\")","v":41},"","","// Lightsaber Throw (standard; at-will; one target) • Talent, Weapon\n\n+5 vs. DC 20 to retrieve from 6 squares"]
[{"$f":"A2&\" (self-made)\"","v":"Improved Accuracy (self-made)"},1000,"Superior Range",4000,null,"Range",null,"Durasteel Bonding",",KotOR,",2000,1,"Melee",null,"Slashing","Lightsabers","+1 die damage on critical hit","+1 die damage on critical hit, increase DR by 5","Magazine",200,5,"magazine","magazines","Darkstick",",GAW,","M","EWP","Darkstick",null,null,"Destruction","+2 damage","-2 damage","+2 to one ability score","Arconese","Dual Gear",",SaV,",1000,1,null,null,null,null,null,null,"Burst Fire",{"$f":"IF(Strength<13,-10,IF(Talents!M944>0,-2,-5))","v":-10},null,null,2,"heavy","ranged",null,"Weapon Focus (pistols)",1,null,null,null,null,null,null,null,"Vile Weapon","advanced melee","simple","Laced with Sith poison","Claw",20,5,"5000-km range",1000000,10000,"Durasteel shell",1600,4,4,8,"c",null,"Light","durasteel shell","Multiattack Proficiency (pistols)",{"$f":"Talents!M1024*2","v":0},"pistols",{"$f":"IF(AND(Weapons!$E$74=CE5,NOT(ISERROR(FIND(CC5,TalentsTakenList,1)))),CD5,0)","v":0},null,null,"Energy shields, SR 25","H",null,null,2,null,",KotOR,","Imposing Form","+2 on Persuasion checks to intimidate",{"$f":"IF(Data!GC22<>\"\",Data!GC22,\"\")","v":"Bio-stabilizer implant"},{"$f":"IF(Data!GG22<>\"\",Data!GG22,\"\")","v":"f"},1,"Bio-stabilizer implant","Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",{"$f":"CW4+1","v":3},54,"Bio-stabilizer implant",{"$f":"IF(Data!$GC22<>\"\",Data!$GC22,\"\")","v":"Bio-stabilizer implant"},{"$f":"IF(Data!$GG22<>\"\",Data!$GG22,\"\")","v":"f"},1,"Bio-stabilizer implant","Bio-stabilizer implant;Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",{"$f":"DE4+1","v":3},null,null,null,null,null,null,null,null,null,null,12500,1,"heavy energy shields (SR 25)","heavy energy shields (SR 25)",null,null,null,"Antares",null,"Secret",{"$f":"ForceSecretsKnownStatBlock","v":""},"K = Knights of the Old Republic Campaign Guide","GI","GoI","Mechanic Droid Chassis","Mechanic droids are constructed with the following droid systems installed in each:\n\nwalking locomotion 6 (or tracked or wheeled locomotion)\nbasic processor\n2 hand appendages\n4 tool appendages\ndiagnostics package\ninternal storage (2 kg)\nvocabulator","Amenable","","S","The droid defers to others and attempts to keep all parties happy at all times, sometimes even during combat.","Colicoid Creation Nest","Once per encounter, a Colicoid droid can ignore all negative penalties from its location on the condition track when making an attack.","Automap ",1000,"2 kg ",null,{"$f":"EM5","v":1000},1,1000,"2 ",1,2,"Charge",{"$f":"IF(Feats!M232>0,4,2)","v":2},{"$f":"IF(Feats!M232>0,INT(HeroicLevel/2),\"\")","v":""},null,null,null,"melee",null,"Yes",null,null,"take -2 penalty to Reflex Defense until next turn","No",null,"CR","Mighty Swing","Attack","Feat","Feat","full-round","at-will",null,null,null,null,1,{"$f":"IF($GE5<>\"\",IF(Weapons!$E$12=$GE5,Weapon1&\"; \"&IF($GE5=\"Ranged\",Weapons!$D$129,\"\")&IF((Weapons!$E$110+$FR5)<0,Weapons!$E$110+$FR5,\"+\"&Weapons!$E$110+$FR5)&\" vs. \"&$GF5&\"; \"&IF(Weapons!$E$11<>\"\",IF(Weapons!$E$21=\"special\",Weapons!$E$21,Weapons!$E$78+FU5&\"d\"&Weapons!$E$79&IF((Weapons!$E$116+$FS5)>=0,\"+\",\"\")&Weapons!$E$116+$FS5),\"\"),\"\"),\"\")","v":""},{"$f":"IF($GE5<>\"\",IF(Weapons!$O$12=$GE5,Weapon2&\"; \"&IF($GE5=\"Ranged\",Weapons!$N$129,\"\")&IF((Weapons!$O$110+$FR5)<0,Weapons!$O$110+$FR5,\"+\"&Weapons!$O$110+$FR5)&\" vs. \"&$GF5&\"; \"&IF(Weapons!$O$11<>\"\",IF(Weapons!$O$21=\"special\",Weapons!$O$21,Weapons!$O$78+FU5&\"d\"&Weapons!$O$79&IF((Weapons!$O$116+$FS5)>=0,\"+\",\"\")&Weapons!$O$116+$FS5),\"\"),\"\"),\"\")","v":"Unarmed; +6 vs. Reflex; 2d4+2"},null,null,null,null,{"$f":"IF(FV5<>\"\",FV5&IF(COUNTA(FW5:GA5)>0,\"\n\",\"\"),\"\")&IF(FW5<>\"\",FW5&IF(COUNTA(FX5:GA5)>0,\"\n\",\"\"),\"\")&IF(FX5<>\"\",FX5&IF(COUNTA(FY5:GA5)>0,\"\n\",\"\"),\"\")&IF(FY5<>\"\",FY5&IF(COUNTA(FZ5:GA5)>0,\"\n\",\"\"),\"\")&IF(FZ5<>\"\",FZ5&IF(COUNTA(GA5:GA5)>0,\"\n\",\"\"),\"\")&IF(GA5<>\"\",GA5,\"\")","v":"Unarmed; +6 vs. Reflex; 2d4+2"},{"$f":"GB5","v":"Unarmed; +6 vs. Reflex; 2d4+2"},"// Mighty Swing (full-round; at-will) • Feat\nUnarmed; +6 vs. Reflex; 2d4+2","Melee","Reflex",true,null,"","","// Mighty Swing (full-round; at-will) • Feat\nUnarmed; +6 vs. Reflex; 2d4+2"]
[{"$f":"A3&\" (self-made)\"","v":"Improved Damage (self-made)"},1000,{"$f":"C2&\" (self-made)\"","v":"Superior Accuracy (self-made)"},2000,null,"Stun Setting",null,"Enhanced Energy Projector",",KotOR,",3000,1,"Melee","Energy Cell",null,"Lightsabers","Reroll any natural 1 and keep second result","Reroll any natural 1 and keep second result","Missile",75,1.2,"missile","missiles","Felucian skullblade",",TFU,","M","EWP","Felucian skullblade",null,null,"Discovery","+1 to all defenses","-2 to all defenses","+1 to all defenses","Arkanian","Electrograpple Handle",",SaV,",1000,1,null,null,null,null,"Retrieve weapon from 6 squares as Move action",null,"Careful Shot",1,null,null,null,null,"ranged","Yes","Weapon Focus (rifles)",1,null,null,null,null,null,null,null,"--Sith Armor Traits--",null,null,null,"Hand",50,5,null,null,null,"Duravlex shell",1000,4,3,10,"l",null,"Light","duravlex shell","Multiattack Proficiency (advanced melee weapons)",{"$f":"(Talents!M1202+Talents!M1187)*2","v":0},"advanced",{"$f":"IF(AND(Weapons!$E$74=CE6,NOT(ISERROR(FIND(CC6,TalentsTakenList,1)))),CD6,0)","v":0},null,null,"Energy shields, SR 30","H",null,null,2,null,",KotOR,",null,null,{"$f":"IF(Data!GC24<>\"\",Data!GC24,\"\")","v":"Black robes"},{"$f":"IF(Data!GG24<>\"\",Data!GG24,\"\")","v":"d"},2,"Black robes","Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",4,66,"Black robes",{"$f":"IF(Data!$GC24<>\"\",Data!$GC24,\"\")","v":"Black robes"},{"$f":"IF(Data!$GG24<>\"\",Data!$GG24,\"\")","v":"d"},2,"Black robes","Black robes;Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",4,null,null,null,null,null,null,null,null,null,null,18000,1,"heavy energy shields (SR 30)","heavy energy shields (SR 30)",null,null,null,"Antilles",null,"Talent",{"$f":"TalentsListStatBlock","v":"Born Leader, Trust"},"F = Force Unleashed Campaign Guide","GW","GaW","Medical Droid Chassis","Medical droids are constructed with the following droid systems installed in each:\n\nwalking locomotion\nheuristic processor\n2 hand appendages\n1 tool appendage\nvocabulator\nimproved sensor package","Argumentative","","S","The droid develops an urge to argue in any situation, often demanding the last word.","Cybot Galactica","Cybot systems are so commonplace that nondroid heroes with Skill Focus (Mechanics) can modify or repair Cybot droids in half the time that would be required for a normal droid","Blaster recharge interface ",300,"1 kg ","Licensed ",{"$f":"EM6","v":300},1,300,"1 ",1,1,"Charging Fire",null,null,null,null,null,"ranged",null,"Yes",null,null,{"$f":"\"make ranged attack at end of a charge\"&IF(Feats!M171<>\"\",\", +2 attack, +2 Will, \",\"\")&\" but take -\"&IF(Feats!$M$74>0,1,2)&\" penality to Reflex Defense until next turn\"","v":"make ranged attack at end of a charge, +2 attack, +2 Will,  but take -2 penality to Reflex Defense until next turn"},"No",null,"CR","Power Blast","Attack","Feat","Feat","swift","at-will",null,-1,1,null,null,{"$f":"IF($GE6<>\"\",IF(Weapons!$E$12=$GE6,Weapon1&\"; \"&IF($GE6=\"Ranged\",Weapons!$D$129,\"\")&IF((Weapons!$E$110+$FR6)<0,Weapons!$E$110+$FR6,\"+\"&Weapons!$E$110+$FR6)&\" vs. \"&$GF6&\"; \"&IF(Weapons!$E$11<>\"\",IF(Weapons!$E$21=\"special\",Weapons!$E$21,Weapons!$E$78+FU6&\"d\"&Weapons!$E$79&IF((Weapons!$E$116+$FS6)>=0,\"+\",\"\")&Weapons!$E$116+$FS6),\"\"),\"\"),\"\")","v":"Blaster pistol; Ranged 20/40/60/80; +4 vs. Reflex; 3d6+3"},{"$f":"IF($GE6<>\"\",IF(Weapons!$O$12=$GE6,Weapon2&\"; \"&IF($GE6=\"Ranged\",Weapons!$N$129,\"\")&IF((Weapons!$O$110+$FR6)<0,Weapons!$O$110+$FR6,\"+\"&Weapons!$O$110+$FR6)&\" vs. \"&$GF6&\"; \"&IF(Weapons!$O$11<>\"\",IF(Weapons!$O$21=\"special\",Weapons!$O$21,Weapons!$O$78+FU6&\"d\"&Weapons!$O$79&IF((Weapons!$O$116+$FS6)>=0,\"+\",\"\")&Weapons!$O$116+$FS6),\"\"),\"\"),\"\")","v":""},null,null,null,null,{"$f":"IF(FV6<>\"\",FV6&IF(COUNTA(FW6:GA6)>0,\"\n\",\"\"),\"\")&IF(FW6<>\"\",FW6&IF(COUNTA(FX6:GA6)>0,\"\n\",\"\"),\"\")&IF(FX6<>\"\",FX6&IF(COUNTA(FY6:GA6)>0,\"\n\",\"\"),\"\")&IF(FY6<>\"\",FY6&IF(COUNTA(FZ6:GA6)>0,\"\n\",\"\"),\"\")&IF(FZ6<>\"\",FZ6&IF(COUNTA(GA6:GA6)>0,\"\n\",\"\"),\"\")&IF(GA6<>\"\",GA6,\"\")","v":"Blaster pistol; Ranged 20/40/60/80; +4 vs. Reflex; 3d6+3\n"},{"$f":"GB6","v":"Blaster pistol; Ranged 20/40/60/80; +4 vs. Reflex; 3d6+3\n"},"// Power Blast (swift; at-will) • Feat\nBlaster pistol; Ranged 20/40/60/80; +4 vs. Reflex; 3d6+3\n","Ranged","Reflex",true,"KOTOR","","","// Power Blast (swift; at-will) • Feat\nBlaster pistol; Ranged 20/40/60/80; +4 vs. Reflex; 3d6+3\n"]
[{"$f":"A4&\" (self-made)\"","v":"Selective Fire (self-made)"},1000,{"$f":"C3&\" (self-made)\"","v":"Superior Capacity (self-made)"},2000,null,null,null,"Bayonet Ring",",SaV,",null,0,"Melee",null,null,null,null,null,"Pistol Clip",20,0.1,"pistol clip","pistol clips","Fira",",KotOR,","M","EWP","Fira",null,null,"Education","+1 skills and ability checks","-2 skills and ability checks","+5 bounus to one class skill","Balosar","Environmental Sealing",",SaV,",400,1,null,null,null,null,"Environmentally sealed",null,"Careful Shot and Deadeye",1,null,null,1,null,"ranged","Yes",{"$f":"\"Weapon Focus (\"&Feats!D100&\")\"","v":"Weapon Focus ()"},1,null,null,null,null,null,null,null,"Cotosis Weave",null,null,"Automatically deactivates any lightsaber that strikes the wearer",null,null,null,null,null,null,"Laminanium plating",3000,4,3,15,"m",null,"Light","laminanium plating","Multiattack Proficiency (rifles)",{"$f":"(Talents!M951+Talents!M1011)*2","v":0},"rifles",{"$f":"IF(AND(Weapons!$E$74=CE7,NOT(ISERROR(FIND(CC7,TalentsTakenList,1)))),CD7,0)","v":0},null,null,"Energy shields, SR 5","L",null,null,4,null,",KotOR,",null,null,{"$f":"IF(Data!GC25<>\"\",Data!GC25,\"\")","v":"Bracer computer"},{"$f":"IF(Data!GG25<>\"\",Data!GG25,\"\")","v":"f"},1,"Bracer computer","Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",5,82,"Bracer computer",{"$f":"IF(Data!$GC25<>\"\",Data!$GC25,\"\")","v":"Bracer computer"},{"$f":"IF(Data!$GG25<>\"\",Data!$GG25,\"\")","v":"f"},1,"Bracer computer","Bracer computer;Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",5,null,null,null,null,null,null,null,null,null,null,500,1,"light energy shields (SR 5)","light energy shields (SR 5)",null,null,null,"Antilles",null,"Technique",{"$f":"ForceTechniquesKnownStatBlock","v":""},"SV = Scum & Villainy","J","JATM","Probe Droid Chassis","Probe droids are designed for surveillance and are constructed with the following droid systems installed in each:\n\nhovering locomotion 6\nheuristic processor\ninternal comlink\nlocked access\n1 hand appendage\n1 tool appendage\nimproved sensor package\ndarkvision","Arrogant","","S","The droid is extremely arrogant and condescending to its owner and everyone else.","Czerka Corporation","A Czerka droid can use its Intelligence or Wisdom modifier instead of its Charisma modifier to determine its Persuasion skill modifier.","Collapsible construction ","2,000 x cost factor ","10x cost factor ",null,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM7,1))),LEFT(EM7,LEN(EM7)-(LEN(EM7)-FIND(\"x\",EM7,1))-1),LEFT(EM7,LEN(EM7)-(LEN(EM7)-FIND(\"kg\",EM7,1))-1))","v":"2,000 "},1,2000,"10",1,10,"Cleave",null,null,null,null,null,null,null,null,"free",null,"make free attack against adjacent target after dropping foe","No",null,"CR","Precision","Attack","Talent","Talent","standard",null,"when wielding a lightsaber",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Make melee attack with lightsaber; reduce target's speed to 2 squares until end of \"&CharacterName&\"'s next turn\"","v":"Make melee attack with lightsaber; reduce target's speed to 2 squares until end of Lt. Armen Arandis's next turn"},"// Precision (standard; when wielding a lightsaber) • Talent\nMake melee attack with lightsaber; reduce target's speed to 2 squares until end of Lt. Armen Arandis's next turn",null,null,true,{"$f":"IF(FN7=\"Talent\",INDEX(TalentsTable,MATCH(FK7,TalentsTableList,0),13),\"\")","v":"LE 27"},"","","// Precision (standard; when wielding a lightsaber) • Talent\nMake melee attack with lightsaber; reduce target's speed to 2 squares until end of Lt. Armen Arandis's next turn"]
[null,null,{"$f":"C4&\" (self-made)\"","v":"Superior Damage (self-made)"},2000,null,null,null,"Ion Charger",",SaV,",3000,1,"Melee",null,null,null,"+2d6 ion damage","Adds 2d6 ion damage to a melee weapon","Rifle Clip",40,0.2,"rifle clip","rifle clips","Garrote",",CWCS,","M","EWP","Garrote",null,null,"Liberation","+2 damage","-2 damage","+1 to all defenses","Barabel","Extra Power Source",",SaV,",200,1,null,null,null,null,"Doubled lifetime","Weapon deals double normal dice to 2-square radius and explodes","Careful Shot and Point Blank Shot",2,1,null,null,null,"ranged","Yes",{"$f":"\"Weapon Focus (\"&Feats!D101&\")\"","v":"Weapon Focus ()"},1,null,null,null,null,null,null,null,"Dark Side Energy",null,null,"+2 equipment bonus to activate Dark Side Force powers",null,null,null,null,null,null,"Plasteel shell",400,2,5,2,"c",null,"Light","plasteel shell",{"$f":"\"Multiattack Proficiency (exotic weapons)\"","v":"Multiattack Proficiency (exotic weapons)"},{"$f":"Talents!M1003*2","v":0},"exotic",{"$f":"IF(AND(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),4)=\"EWP\",NOT(ISERROR(FIND(CC8,TalentsTakenList,1)))),1,0)","v":0},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC26<>\"\",Data!GC26,\"\")","v":"Breath mask"},{"$f":"IF(Data!GG26<>\"\",Data!GG26,\"\")","v":"t"},3,"","Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",6,121,"Breath mask atmosphere canister/filter",{"$f":"IF(Data!$GC26<>\"\",Data!$GC26,\"\")","v":"Breath mask"},{"$f":"IF(Data!$GG26<>\"\",Data!$GG26,\"\")","v":"t"},3,"","Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Askar (clan)",null,"Equipment",null,"C = Clone Wars Campaign Guide","K","KotOR","Protocol Droid Chassis","Protocol droids are constructed with the following droid systems installed in each:\n\nwalking locomotion 6\nbasic processor\n2 hand appendages\nvocabulator\ntranslator unit (DC 10)","Audio Glitch","H","S","The droid's audio sensors have trouble detecting certain frequencies or become hypersensitive, causing a -2 penaltyto audio-based Perception checks.","Duwani Mechanical Products","Once per encounter, when it has half or fewer of its maximum hit points, as a reaction, a Duwani droid can either gain 5 bonus hit points or add 5 to its damage threshold for one round.","Concealed item ","See text ",null,"Restricted ",null,1,0,null,1,0,"Cunning Attack",2,null,null,null,null,null,null,null,null,null,"against a flat-footed enemy","No",null,"FUCG","Redirect Shot","Attack","Talent","Talent","reaction",null,"after using Deflect",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Once per round on a successful use of Deflect on a single blaster bolt, make a ranged attack against a target using the blaster weapon's damage\"&IF(Talents!M67>0,\" +1 die of damage\",\"\")&IF(Talents!M1097>0,IF(HTML,\"<BR>\",\"\n\")&\"If the first use of Redirect Shot per round succeeds, the Deflect which triggered it does not count towards the cumulative penalty from Deflect\",\"\")","v":"Once per round on a successful use of Deflect on a single blaster bolt, make a ranged attack against a target using the blaster weapon's damage"},"// Redirect Shot (reaction; after using Deflect) • Talent\nOnce per round on a successful use of Deflect on a single blaster bolt, make a ranged attack against a target using the blaster weapon's damage",null,null,true,{"$f":"IF(FN8=\"Talent\",INDEX(TalentsTable,MATCH(FK8,TalentsTableList,0),13),\"\")","v":41},"","","// Redirect Shot (reaction; after using Deflect) • Talent\nOnce per round on a successful use of Deflect on a single blaster bolt, make a ranged attack against a target using the blaster weapon's damage"]
[null,null,{"$f":"C5&\" (self-made)\"","v":"Superior Range (self-made)"},2000,null,null,null,"Tremor Cell",",KotOR,",1000,1,"Melee","Energy Cell",null,"Lightsabers","As a swift action deal Stun damage","As a swift action deal Stun damage",null,null,null,null,null,"Lanvarok, Massassi (melee)",",KotOR,","M","EWP","Lanvarok, Massassi",null,null,"Redemption","Gain a Force point","Lose a Force point or -1 on attack until you gain a level",null,"Basic","Ion-Shielding",",GAW,",1000,1,null,null,null,null,null,null,"Careful Shot and Zero Range",3,1,null,1,null,"ranged","Yes","Weapon Specialization (heavy)",null,2,null,null,null,null,null,null,"Dark Side Stealth",null,null,"+2 equipment bonus to Use the Force checks to avoid detection",null,null,null,null,null,null,"Quadanium plating",2500,5,3,10,"l",null,"Light","quadanium plating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC27<>\"\",Data!GC27,\"\")","v":"Breath mask atmosphere canister/filter"},{"$f":"IF(Data!GG27<>\"\",Data!GG27,\"\")","v":"d"},2,"Breath mask atmosphere canister/filter","Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",7,138,"Camoflage poncho",{"$f":"IF(Data!$GC27<>\"\",Data!$GC27,\"\")","v":"Breath mask atmosphere canister/filter"},{"$f":"IF(Data!$GG27<>\"\",Data!$GG27,\"\")","v":"d"},2,"Breath mask atmosphere canister/filter","Breath mask atmosphere canister/filter;Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Askar (clan)",null,"Armor",null,"L = Legacy Era Campaign Guide","L","LECG","Service Droid Chassis","Service droids are constructed with the following droid systems installed in each:\n\nwalking locomotion 6\nbasic processor\n2 hand appendages\n1 tool mount\nvocabulator","Blaster Happy","","S","The combat-related droid tends to shoot first and listen to orders later. It also might continue to fire at a defeated enemyjust to make sure.","Holowan Mechanicals","Once per encounter, a Holowan droid can add 1 die of damage to an attack.","Courier compartments ",200,"2 x cost factor ",null,{"$f":"EM9","v":200},1,200,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EN9,1))),LEFT(EN9,LEN(EN9)-(LEN(EN9)-FIND(\"x\",EN9,1))-1),LEFT(EN9,LEN(EN9)-(LEN(EN9)-FIND(\"kg\",EN9,1))-1))","v":"2 "},1,2,"Deadeye",null,null,null,1,null,"ranged",null,"Yes","full",null,"after aiming","Yes",null,"CR","Riposte","Attack","Force, Talent, Weapon","Talent","free action","encounter","after using Block",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Make a free lightsaber attack against the opponent\"&IF(Talents!M1098>0,IF(HTML,\"<BR>\",\"\n\")&\"Upon succeeding at Riposte, the Block which triggered it does not count towards the cumulative penalty from Block\",\"\")","v":"Make a free lightsaber attack against the opponent"},"// Riposte (free action; encounter; after using Block) • Force, Talent, Weapon\nMake a free lightsaber attack against the opponent",null,null,true,{"$f":"IF(FN9=\"Talent\",INDEX(TalentsTable,MATCH(FK9,TalentsTableList,0),13),\"\")","v":"KotOR 25"},"","","// Riposte (free action; encounter; after using Block) • Force, Talent, Weapon\nMake a free lightsaber attack against the opponent"]
[null,null,null,null,null,null,null,"--Ranged--",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neuronic whip",",TFU,","M","EWP","Neuronic whip",null,null,"Rescue","+2 damage","-2 attack","+1 to two ability scores","Batorese","Memory Upgrade",",SaV,",4000,1,null,null,null,null,null,null,"Careful Shot, Dead Eye and Point Blank Shot",2,1,null,1,null,"ranged","Yes","Weapon Specialization (advanced melee)",null,2,null,null,null,null,null,null,"Imposing Form",null,null,"+2 equipment bonus on Persuasion checks to intimidate",null,null,null,null,null,null,"Quadanium shell",900,3,4,3,"c",null,"Light","quadanium shell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC28<>\"\",Data!GC28,\"\")","v":"Camoflage netting"},{"$f":"IF(Data!GG28<>\"\",Data!GG28,\"\")","v":"s"},4,"","Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",8,153,"Cardio implant",{"$f":"IF(Data!$GC28<>\"\",Data!$GC28,\"\")","v":"Camoflage netting"},{"$f":"IF(Data!$GG28<>\"\",Data!$GG28,\"\")","v":"s"},4,"","Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-bacca (suffix)",null,"Other","Second Wind","J = Jedi Academy Training Manual","R","RECG",null,null,"Center of Attention","","S","The droid insists on being the center of attention, and it attempts to dominate any conversation.","Imperial Department of Military Research","Imperial droids vary greatly in mission and specifications. However, their prototypes are constructed with built-in tracking devices and recording equipment to document the droid's performance. The droids transmit the data upon command to a central reporting station or, when in the field, to the nearest Imperial installation.","Credit reader ",50,"1 kg ","Licensed ",{"$f":"EM10","v":50},1,50,"1 ",1,1,"Deadly Sniper",2,null,null,1,null,"ranged",null,null,null,null,"if target is unaware of you and on first attack against them","No",null,"SaV","Force Training","D Force","Force Power","Feat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NewStatBlockForcePowersKnown<>\"\",NewStatBlockForcePowersKnown,\"\")","v":""},null,null,true,null,"","",""]
[null,null,null,null,null,null,null,"Beam Splitter",",KotOR,",1200,2,"Ranged",null,"Energy",null,"Once per encounter, damage bonus from Power Blast is doubled","Once per encounter, damage bonus from Power Blast is doubled",null,null,null,null,null,"Ryyk blade",",TFU,","M","EWP","Ryyk blade",null,null,"-- Legacy Destinies --",null,null,null,"Binary","Memory Upgrade, Advanced",",SaV,",16000,2,null,null,null,null,"Miniaturized",null,"Careful Shot, Dead Eye and Zero Range",3,1,null,2,null,"ranged","Yes","Weapon Specialization (lightsabers)",null,2,null,null,null,null,null,null,"--Sith Abomination Traits--",null,null,null,null,null,null,null,null,null,"- Medium Droid Armor -",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC29<>\"\",Data!GC29,\"\")","v":"Camoflage poncho"},{"$f":"IF(Data!GG29<>\"\",Data!GG29,\"\")","v":"d"},2,"Camoflage poncho","Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",9,170,"Climbing harness",{"$f":"IF(Data!$GC29<>\"\",Data!$GC29,\"\")","v":"Camoflage poncho"},{"$f":"IF(Data!$GG29<>\"\",Data!$GG29,\"\")","v":"d"},2,"Camoflage poncho","Camoflage poncho;Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-bacca (suffix)",null,null,null,"R = Rebellion Era Campaign Guide","S","SotG",null,null,"Curious/Inquisitive","","S","The droid seeks knowledge or information about its immediate surroundings. The droid enters locations andsituations in which it is unwanted or not allowed.","Industrial Automaton","When assisting on a Mechanics check, an Industrial Automaton droid trained in Mechanics can add its Intelligence bonus (minimum + 1) to the normal +2 bonus.","Droid oil bath ",500,"600 x cost factor ",null,{"$f":"EM11","v":500},1,500,"600 ",1,600,{"$f":"\"Double Attack (\"&Feats!$D$100&\")\"","v":"Double Attack ()"},{"$f":"-5+CD8","v":-5},null,null,null,{"$f":"Feats!$D$100","v":0},null,null,null,"full",null,"attack twice","No",null,"CR","Aversion","Defense","Force, Talent","Talent","swift","FP",null,null,null,null,null,null,null,null,null,null,null,null,"All squares in a 2-square radius count as difficult terrain for enemies",{"$f":"IF(HTML,IF(FL11=\"Attack\",TRG,IF(FL11=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK11&IF(HTML,BF,\"\")&IF(FO11<>\"\",\" (\"&FO11&IF(FP11<>\"\",\"; \"&FP11,\"\")&IF(FQ11<>\"\",\"; \"&FQ11,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM11&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC11&TRFF","v":"// Aversion (swift; FP) • Force, Talent\nAll squares in a 2-square radius count as difficult terrain for enemies"},null,null,true,"CW 53","","","// Aversion (swift; FP) • Force, Talent\nAll squares in a 2-square radius count as difficult terrain for enemies"]
[null,null,null,null,null,null,null,"Bipod",",SaV,",100,0,"Ranged",null,null,null,"Counts as a mounted weapon","Counts as a weapon mount",null,null,null,null,null,"Shyarn",",KotOR,","M","EWP","Shyarn","Denied","Ackbar",{"$f":"AC12&\" Legacy (\"&AB12&\")\"","v":"Ackbar Legacy (Denied)"},"+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Bith","Miniaturized",",SaV,",500,1,null,null,null,null,"Weapon deals double normal dice to 2-square radius and explodes","+2 DR to item","Charge",2,null,null,null,null,"melee","Yes","Weapon Specialization (pistols)",null,2,null,null,null,null,null,null,"Damage Reduction",null,null,"DR +5",null,null,null,null,null,null,"Duranium plating",6400,8,2,16,"r",null,"Medium","duranium plating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC30<>\"\",Data!GC30,\"\")","v":"Camouflage netting"},{"$f":"IF(Data!GG30<>\"\",Data!GG30,\"\")","v":"s"},4,"","Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",10,184,"Code cylinder",{"$f":"IF(Data!$GC30<>\"\",Data!$GC30,\"\")","v":"Camouflage netting"},{"$f":"IF(Data!$GG30<>\"\",Data!$GG30,\"\")","v":"s"},4,"","Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bomu (clan)",null,null,null,"GW = Galaxy at War","SGD","SGtD",null,null,"Easily Distracted","","S","The droid is easy to distract from a given task. The droid must resist a 1d20+5 attack against its Will Defense whenattempting tasks that take longer than a full-round action to complete. A successful attack results in the droid's jumping to the next task or becoming distracted by something in its immediate surroundings.","MerenData","When making a Persuasion check to intimidate, a MerenData droid adds its Wi sdom bonus to the skill check. When attempting to intimidate another droid, it adds its Wisdom bonus and its Charisma bonus to the check.","Earphone binary-to-basic translator ",20,".5 kg ",null,{"$f":"EM12","v":20},1,20,".5 ",1,0.5,{"$f":"\"Double Attack (\"&Feats!$D$101&\")\"","v":"Double Attack ()"},{"$f":"-5+CD8","v":-5},null,null,null,{"$f":"Feats!$D$101","v":0},null,null,null,"full",null,"attack twice","No",null,"CR","Block","Defense","Force, Talent","Talent","reaction",null,{"$f":"\"when \"&CharacterName&\" is targeted by melee attack\"","v":"when Lt. Armen Arandis is targeted by melee attack"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce)&\" vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Block after the first in same round; cover vs. Whirlwind Attack\"&IF(HTML,\"<BR>\",\"\n\")&\"Spend a Force Point to negate an attack against an adjacent character\"&IF(Talents!M32>0,IF(HTML,\"<BR>\",\"\n\")&\"+2 if fighting defensively\",\"\")","v":"+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Block after the first in same round; cover vs. Whirlwind Attack\nSpend a Force Point to negate an attack against an adjacent character"},"// Block (reaction; when Lt. Armen Arandis is targeted by melee attack) • Force, Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Block after the first in same round; cover vs. Whirlwind Attack\nSpend a Force Point to negate an attack against an adjacent character",null,null,true,null,"","","// Block (reaction; when Lt. Armen Arandis is targeted by melee attack) • Force, Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Block after the first in same round; cover vs. Whirlwind Attack\nSpend a Force Point to negate an attack against an adjacent character"]
[null,null,null,null,null,null,null,"Computerized Interface Scope",",RECG,",2000,0,"Ranged",null,null,null,"Reduces range by one step when aiming","Reduces range by one step when aiming",null,null,null,null,null,"Tehk'la blade",",LECS,","M","EWP","Tehk'la blade","Embraced","Ackbar","Ackbar Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Bocce","Overload Switch",",SaV,",500,1,null,null,null,null,"Works only for you","Quick Draw as free action","Charging Fire",null,null,null,null,null,"ranged","Yes","Weapon Specialization (rifles)",null,2,null,null,null,null,null,null,"Iron Will",null,null,"+2 equipment bonus to Will Defense",null,null,null,null,null,null,"Durasteel battle armor",9600,8,3,8,"r",null,"Medium","durasteel battle armor",null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),4)<>\"EWP\",IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),5),MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!$E$11,WeaponList,0),5),MultiattackProficiencyType,0),2),0),IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))","v":0},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC31<>\"\",Data!GC31,\"\")","v":"Cardio implant"},{"$f":"IF(Data!GG31<>\"\",Data!GG31,\"\")","v":"f"},1,"Cardio implant","Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",11,199,"Combat implant",{"$f":"IF(Data!$GC31<>\"\",Data!$GC31,\"\")","v":"Cardio implant"},{"$f":"IF(Data!$GG31<>\"\",Data!$GG31,\"\")","v":"f"},1,"Cardio implant","Cardio implant;Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",11,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bomu (clan)",null,null,null,"SGD = Scavenger's Guide to Droids","SV","SaV",null,null,"Excitable","","S","The droid is high strung, speaking, moving, and working rapidly in thrilling situations.","Roche","When modifying an appendage, an accessory, a tool, a weapon, or an instrument mounted on an appendage, apply a +5 circumstance bonus to the Mechanics check.","Electric defense grid ","3,000 x cost factor ","100 x cost factor ","Restricted ",{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM13,1))),LEFT(EM13,LEN(EM13)-(LEN(EM13)-FIND(\"x\",EM13,1))-1),LEFT(EM13,LEN(EM13)-(LEN(EM13)-FIND(\"kg\",EM13,1))-1))","v":"3,000 "},1,3000,"100 ",1,100,"Double Attack (advanced melee)",{"$f":"-5+CD6","v":-5},null,null,null,"advanced melee","melee",null,null,"full",null,"attack twice","No",null,"CR","Cortosis Gauntlet Block","Defense","Talent","Talent","reaction",null,{"$f":"\"when \"&CharacterName&\" is targeted by melee attack\"","v":"when Lt. Armen Arandis is targeted by melee attack"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce)&\" vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each block after the first in same round; cover vs. Whirlwind Attack; lightsaber blocked deactivates\"&IF(Talents!M32>0,IF(HTML,\"<BR>\",\"\n\")&\"+2 if fighting defensively\",\"\")","v":"+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each block after the first in same round; cover vs. Whirlwind Attack; lightsaber blocked deactivates"},"// Cortosis Gauntlet Block (reaction; when Lt. Armen Arandis is targeted by melee attack) • Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each block after the first in same round; cover vs. Whirlwind Attack; lightsaber blocked deactivates",null,null,true,{"$f":"IF(FN13=\"Talent\",INDEX(TalentsTable,MATCH(FK13,TalentsTableList,0),13),\"\")","v":"LE 27"},"","","// Cortosis Gauntlet Block (reaction; when Lt. Armen Arandis is targeted by melee attack) • Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each block after the first in same round; cover vs. Whirlwind Attack; lightsaber blocked deactivates"]
[null,null,null,null,null,null,null,"Double Trigger",",SaV,",800,0,"Ranged",null,null,null,{"$f":"IF(Feats!M43>0,\"Gain +2 to attack when aiming\",\"\")","v":""},"If you have Careful Shot, gain +2 to attack when aiming",null,null,null,null,null,"Wan-shen",",JATM,","M","EWP","Wan-shen","Denied","Antares","Antares Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Bothese","Recognition System",",SaV,",200,1,null,null,null,null,"Activate via comlink as Swift action",null,"Cunning Attack",2,null,null,null,null,null,null,"Weapon Specialization (simple)",null,2,null,null,null,null,null,null,"Vile Natural Weapon",null,null,"Natural weapons deal Sith poison",null,null,null,null,null,null,"Quadanium battle armor",4900,7,3,7,"r",null,"Medium","quadanium battle armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC32<>\"\",Data!GC32,\"\")","v":"Ceremonial Hendanyn death mask"},{"$f":"IF(Data!GG32<>\"\",Data!GG32,\"\")","v":"t"},3,"","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",12,215,"Comlink, earbud",{"$f":"IF(Data!$GC32<>\"\",Data!$GC32,\"\")","v":"Ceremonial Hendanyn death mask"},{"$f":"IF(Data!$GG32<>\"\",Data!$GG32,\"\")","v":"t"},3,"","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",12,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chattza (clan)",null,null,null,"GI = Galaxy of Intrigue","T","TotG",null,null,"Faulty System","H","","One of the droid's installed possessions or systems malfunctions. Select a different system or possession eachtime this quirk is taken. The droid suffers a -5 penalty when using the affected system or possession.","Serv-O-Droid","When recharging, they can remove one persistent condi tion that requires repairs to remove per day, moving + 1 step on the condition track.","Emergency oxygen supply ",200,"20 kg ",null,{"$f":"EM14","v":200},1,200,"20 ",1,20,"Double Attack (heavy)",{"$f":"-5+CD4","v":-5},null,null,null,"heavy","ranged",null,null,"full",null,"attack twice","No",null,"CR","Damage Reduction 10","Defense","Force, Talent","Talent","standard","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Gain DR 10 for 1 minute","// Damage Reduction 10 (standard; FP) • Force, Talent\nGain DR 10 for 1 minute",null,null,true,{"$f":"IF(FN14=\"Talent\",INDEX(TalentsTable,MATCH(FK14,TalentsTableList,0),13),\"\")","v":101},"","","// Damage Reduction 10 (standard; FP) • Force, Talent\nGain DR 10 for 1 minute"]
[null,null,null,null,null,null,null,"Hair Trigger",",KotOR,",1200,1,"Ranged",null,null,null,"Once per encounter, reroll damage from Rapid Shot and keep better result","Once per encounter, reroll damage from Rapid Shot and keep better result",null,null,null,null,null,"Zhaboka",",KotOR,","M","EWP","Zhaboka","Embraced","Antares","Antares Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Caamasi","Remote Activation",",SaV,",100,0,null,null,null,null,"Store 1 smaller item inside weapon",null,"Deadeye",null,null,null,1,null,"ranged","Yes","Weapon Focus (simple)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"- Heavy Droid Armor -",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC33<>\"\",Data!GC33,\"\")","v":"Chain (3 meters)"},{"$f":"IF(Data!GG33<>\"\",Data!GG33,\"\")","v":"t"},3,"","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",13,245,"Comlink, encrypted long-range",{"$f":"IF(Data!$GC33<>\"\",Data!$GC33,\"\")","v":"Chain (3 meters)"},{"$f":"IF(Data!$GG33<>\"\",Data!$GG33,\"\")","v":"t"},3,"","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",13,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chattza (clan)",null,null,null,"D# = Dawn of defiance (# equals episode)",null,null,null,null,"Faulty Wiring","H","","The droid's wiring is in bad condition. When the droid moves down the condition track as a result of damage that exceedsits damage threshold, the condition becomes persistent until repaired.","Tendrando Arms","A Tendrando Arms droid gains a +2 circumstance bonus to its Reflex Defense and Will Defense against Yuuzhan Vong.","Hidden holster ","500 x cost factor ","2 x cost factor ","Licensed ",{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM15,1))),LEFT(EM15,LEN(EM15)-(LEN(EM15)-FIND(\"x\",EM15,1))-1),LEFT(EM15,LEN(EM15)-(LEN(EM15)-FIND(\"kg\",EM15,1))-1))","v":"500 "},1,500,"2 ",1,2,"Double Attack (lightsabers)",{"$f":"-5+CD3","v":-5},null,null,null,"lightsabers","melee",null,null,"full",null,"attack twice","No",null,"CR","Deflect","Defense","Force, Talent","Talent","reaction",null,{"$f":"\"when \"&CharacterName&\" is targeted by ranged attack\"","v":"when Lt. Armen Arandis is targeted by ranged attack"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce)&\" vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Deflect after the first in same round\"&IF(HTML,\"<BR>\",\"\n\")&\"Spend a Force Point to negate an attack against an adjacent character\"&IF(Talents!M32>0,IF(HTML,\"<BR>\",\"\n\")&\"+2 if fighting defensively\",\"\")","v":"+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Deflect after the first in same round\nSpend a Force Point to negate an attack against an adjacent character"},"// Deflect (reaction; when Lt. Armen Arandis is targeted by ranged attack) • Force, Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Deflect after the first in same round\nSpend a Force Point to negate an attack against an adjacent character",null,null,true,null,"","","// Deflect (reaction; when Lt. Armen Arandis is targeted by ranged attack) • Force, Talent\n+5 vs. Reflex attack roll of incoming attack; attack negated; cumulative -5 to each Deflect after the first in same round\nSpend a Force Point to negate an attack against an adjacent character"]
[null,null,null,null,null,null,null,"Improved Energy Cell",",KotOR,",4000,1,"Ranged",null,null,null,null,"Double number of shots from a power pack, improved increased damage",null,null,null,null,null,"Aurial blaster",",KotOR,","R","EWP","Aurial blaster","Denied","Antilles","Antilles Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Catharese","Secret Compartment",",SaV,",600,1,null,null,null,null,"+2 DR to item",null,"Deadeye and Point Blank Shot",1,1,null,1,null,"ranged","Yes",{"$f":"\"Weapon Specialization (\"&Feats!D100&\")\"","v":"Weapon Specialization ()"},null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystadurium plating",50000,10,2,30,"m","r","Heavy","crystadurium plating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC34<>\"\",Data!GC34,\"\")","v":"Climbing harness"},{"$f":"IF(Data!GG34<>\"\",Data!GG34,\"\")","v":"f"},1,"Climbing harness","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",14,280,"Comlink, encrypted long-range holo",{"$f":"IF(Data!$GC34<>\"\",Data!$GC34,\"\")","v":"Climbing harness"},{"$f":"IF(Data!$GG34<>\"\",Data!$GG34,\"\")","v":"f"},1,"Climbing harness","Climbing harness;Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",14,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chekkoo (clan)",null,null,null,"W = Webpage, requires internet access!",null,null,null,null,"Focused","","S","The droid becomes fixated on a task until it is completed, even if more critical tasks appear. It takes a -2 penalty to Perceptionchecks when fixated.","Veril Line Systems","Once per day, a Veriline droid can make a DC 20 Endurance check to extend its run time by 25 hours or to move + 1 step on the condition track.","High-speed cutting torch and welder ",2500,"500 kg ","Licensed ",{"$f":"EM16","v":2500},1,2500,"500 ",1,500,"Double Attack (pistols)",{"$f":"-5+CD5","v":-5},null,null,null,"pistols","ranged",null,null,"full",null,"attack twice","No",null,"CR","Equilibrium","Defense","Force, Talent","Talent","swift","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Remove all debilitating conditions and move to top of the condition track","// Equilibrium (swift; FP) • Force, Talent\nRemove all debilitating conditions and move to top of the condition track",null,null,true,{"$f":"IF(FN16=\"Talent\",INDEX(TalentsTable,MATCH(FK16,TalentsTableList,0),13),\"\")","v":101},"","","// Equilibrium (swift; FP) • Force, Talent\nRemove all debilitating conditions and move to top of the condition track"]
[null,null,null,null,null,null,null,"Missile Load",",SaV,",250,1,"Ranged",null,null,null,null,"Convert grenades to missile ordinance",null,null,null,null,null,"Blast cannon",",TFU,","R","EWP","blast cannon","Embraced","Antilles","Antilles Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Cerean","Silverplate",",SaV,",2500,1,null,null,null,null,"Quick Draw as free action",null,"Deadeye and Zero Range",2,1,null,2,null,"ranged","Yes",{"$f":"\"Weapon Specialization (\"&Feats!D101&\")\"","v":"Weapon Specialization ()"},null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Duranium battle armor",10000,10,2,10,"m",null,"Heavy","duranium battle armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC35<>\"\",Data!GC35,\"\")","v":"Code cylinder"},{"$f":"IF(Data!GG35<>\"\",Data!GG35,\"\")","v":"f"},1,"Code cylinder","Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",15,316,"Comlink, encrypted long-range video",{"$f":"IF(Data!$GC35<>\"\",Data!$GC35,\"\")","v":"Code cylinder"},{"$f":"IF(Data!$GG35<>\"\",Data!$GG35,\"\")","v":"f"},1,"Code cylinder","Code cylinder;Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",15,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Chekkoo (clan)",null,null,null,null,null,null,null,null,"Helpful","","S","The droid is overly dedicated to helping its master with any task it is capable of, and it is willing to attempt tasks that it is nottrained to do.",null,null,"Holographic game system ",300,"3 kg ",null,{"$f":"EM17","v":300},1,300,"3 ",1,3,"Double Attack (rifles)",{"$f":"-5+CD7","v":-5},null,null,null,"rifles","ranged",null,null,"full",null,"attack twice","No",null,"CR","Force of Will","Defense","Force, Talent","Talent","swift","FP","all allies within 6 squares",null,null,null,null,null,null,null,null,null,null,null,"Allies within range gain +2 to Will Defense until the end of the encounter","// Force of Will (swift; FP; all allies within 6 squares) • Force, Talent\nAllies within range gain +2 to Will Defense until the end of the encounter",null,null,true,{"$f":"IF(FN17=\"Talent\",INDEX(TalentsTable,MATCH(FK17,TalentsTableList,0),13),\"\")","v":"TFU 24"},"","","// Force of Will (swift; FP; all allies within 6 squares) • Force, Talent\nAllies within range gain +2 to Will Defense until the end of the encounter"]
[null,null,null,null,null,null,null,"Pulse Charger",",SaV,",2000,1,"Ranged",null,"Energy",null,null,"-1 penalty to attack but +1 damage per dice",null,null,null,null,null,"Bowcaster",",SECR,","R","EWP","bowcaster","Denied","Askar (clan)","Askar (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Chagri","Spring Loaded",",SaV,",300,1,null,null,null,null,"Store smaller items on weapon up to its weight",null,"Deadly Sniper",2,null,null,1,null,"ranged",null,"Greater Weapon Focus (heavy)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Heavy laminanium plating",20000,12,2,15,"m","r","Heavy","heavy laminanium plating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC36<>\"\",Data!GC36,\"\")","v":"Com scrambler"},{"$f":"IF(Data!GG36<>\"\",Data!GG36,\"\")","v":"s"},4,"","Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",16,359,"Comlink, encrypted miniaturized long-range",{"$f":"IF(Data!$GC36<>\"\",Data!$GC36,\"\")","v":"Com scrambler"},{"$f":"IF(Data!$GG36<>\"\",Data!$GG36,\"\")","v":"s"},4,"","Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",16,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cracken",null,null,null,null,null,null,null,null,"Honest","","S","The droid is honest to a fault and is incapable of lying. It cannot make Deception checks.",null,null,"Holographic image disguiser ","20,000 x cost factor ","20 x cost factor ","Restricted ",{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM18,1))),LEFT(EM18,LEN(EM18)-(LEN(EM18)-FIND(\"x\",EM18,1))-1),LEFT(EM18,LEN(EM18)-(LEN(EM18)-FIND(\"kg\",EM18,1))-1))","v":"20,000 "},1,20000,"20 ",1,20,"Double Attack (simple)",{"$f":"-5","v":-5},null,null,null,"simple",null,null,null,"full",null,"attack twice","No",null,"CR","Gradual Resistance","Defense","Force, Talent","Talent",null,null,"when damaged by a Force power",null,null,null,null,null,null,null,null,null,null,null,"Gain a +2 Force bonus to all defenses against further attacks from the same type of Force power until the end of the encounter","// Gradual Resistance• Force, Talent\nGain a +2 Force bonus to all defenses against further attacks from the same type of Force power until the end of the encounter",null,null,true,{"$f":"IF(FN18=\"Talent\",INDEX(TalentsTable,MATCH(FK18,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Gradual Resistance• Force, Talent\nGain a +2 Force bonus to all defenses against further attacks from the same type of Force power until the end of the encounter"]
[null,null,null,null,null,null,null,"Rangefinder",",SaV,",200,1,"Ranged",null,null,null,null,"Take no range penalty to attack a target at short range",null,null,null,null,null,"Concealed dart launcher",",LECS,","R","EWP","concealed dart launcher","Embraced","Askar (clan)","Askar (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Cheunh","Storage Capacity",",SaV,",100,0,null,null,null,null,null,null,"Dreadful Rage",5,5,null,null,null,"melee",null,"Greater Weapon Focus (advanced melee)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mandalorian steel shell",8100,9,3,9,"m","r","Heavy","Mandalorian steel shell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC37<>\"\",Data!GC37,\"\")","v":"Combat implant"},{"$f":"IF(Data!GG37<>\"\",Data!GG37,\"\")","v":"f"},1,"Combat implant","Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",17,407,"Comlink, encrypted miniaturized long-range holo",{"$f":"IF(Data!$GC37<>\"\",Data!$GC37,\"\")","v":"Combat implant"},{"$f":"IF(Data!$GG37<>\"\",Data!$GG37,\"\")","v":"f"},1,"Combat implant","Combat implant;Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",17,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cracken",null,null,null,null,null,null,null,null,"Impulsive","","S","The droid makes snap judgments or decisions, thinking only in the short term, which might be as short as only a few seconds.",null,null,"ID dodge ",5000,"1 kg ","Illegal ",{"$f":"EM19","v":5000},1,5000,"1 ",1,1,"Dual Weapon Mastery",{"$f":"IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10)))","v":-10},null,null,null,null,null,null,null,"full",null,{"$f":"IF(EW19<>0,EW19&\" penalty to \",\"\")&\"attack with two different weapons\"","v":"-10 penalty to attack with two different weapons"},"No",null,"CR","Lightsaber Defense","Defense","Talent","Talent","swift",null,"when wielding a lightsaber",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain +\"&Talents!M68&\" to Reflex defense until start of next turn\"","v":"Gain +0 to Reflex defense until start of next turn"},"// Lightsaber Defense (swift; when wielding a lightsaber) • Talent\nGain +0 to Reflex defense until start of next turn",null,null,true,{"$f":"IF(FN19=\"Talent\",INDEX(TalentsTable,MATCH(FK19,TalentsTableList,0),13),\"\")","v":41},"","","// Lightsaber Defense (swift; when wielding a lightsaber) • Talent\nGain +0 to Reflex defense until start of next turn"]
[null,null,null,null,null,null,null,"Rapid Recycler",",SaV,",500,1,"Ranged",null,null,null,null,"Allows a single-fire weapon to have an autofire mode",null,null,null,null,null,"Deck sweeper",",SaV,","R","EWP","Deck sweeper","Denied","-bacca (suffix)","-bacca (suffix) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Chistori",null,null,null,null,null,null,null,null,null,null,{"$f":"\"Dreadful Rage and Power Attack (\"&AT20-5&\")\"","v":"Dreadful Rage and Power Attack (-1)"},4,{"$f":"(AT20-5)*-1+5","v":6},{"$f":"AU20*2-5","v":7},null,null,"melee",null,"Greater Weapon Focus (lightsabers)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Neutronium plating",12100,11,1,20,"m",null,"Heavy","neutronium plating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC38<>\"\",Data!GC38,\"\")","v":"Comlink, earbud"},{"$f":"IF(Data!GG38<>\"\",Data!GG38,\"\")","v":"f"},1,"Comlink, earbud","Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",18,456,"Comlink, encrypted miniaturized long-range video",{"$f":"IF(Data!$GC38<>\"\",Data!$GC38,\"\")","v":"Comlink, earbud"},{"$f":"IF(Data!$GG38<>\"\",Data!$GG38,\"\")","v":"f"},1,"Comlink, earbud","Comlink, earbud;Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",18,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darklighter",null,null,null,null,null,null,null,null,"Incomplete Memory Wipe","","S","The droid's last memory wipe was not completely successful. The droid gets confused when it remembersfragmented memories or when it attempts a skill that it was formerly trained in but now lacks complete instructions for. The droid is still considered untrained in the skill.",null,null,"Improved coordination circuitry ",1000,"1 kg ",null,{"$f":"EM20","v":1000},1,1000,"1 ",1,1,"Flurry",2,null,null,null,null,"melee",null,null,null,null,"-5 penalty to Reflex until next turn","No",null,"KOTOR","Resist the Dark Side","Defense","Force, Talent","Talent",null,null,"against attacks from creatures with a Dark Side Score",null,null,null,null,null,null,null,null,null,null,null,"+5 to all defenses vs. Force powers with the [dark side] descriptor and any Force power from a dark sider","// Resist the Dark Side• Force, Talent\n+5 to all defenses vs. Force powers with the [dark side] descriptor and any Force power from a dark sider",null,null,true,{"$f":"IF(FN20=\"Talent\",INDEX(TalentsTable,MATCH(FK20,TalentsTableList,0),13),\"\")","v":41},"","","// Resist the Dark Side• Force, Talent\n+5 to all defenses vs. Force powers with the [dark side] descriptor and any Force power from a dark sider"]
[null,null,null,null,null,null,null,"Retractable Stock",",SaV,",100,0,"Ranged",null,null,null,null,null,null,null,null,null,null,"Discblade",",JATM,","R","EWP","Discblade","Embraced","-bacca (suffix)","-bacca (suffix) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Clawdite","Stripping",null,0.5,-1,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-10)",-5,15,25,null,null,"melee",null,"Greater Weapon Focus (pistols)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC39<>\"\",Data!GC39,\"\")","v":"Comlink, encrypted long-range"},{"$f":"IF(Data!GG39<>\"\",Data!GG39,\"\")","v":"d"},2,"Comlink, encrypted long-range","Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",19,487,"Comlink, encrypted short-range",{"$f":"IF(Data!$GC39<>\"\",Data!$GC39,\"\")","v":"Comlink, encrypted long-range"},{"$f":"IF(Data!$GG39<>\"\",Data!$GG39,\"\")","v":"d"},2,"Comlink, encrypted long-range","Comlink, encrypted long-range;Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",19,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Darklighter",null,null,null,null,null,null,null,null,"Leaky","H","","The droid regularly leaks hydraulic fluid, cooling gas, or a similar substance in an amount that does not significantly hinderoperations but does make a mess.",null,null,"Interference generator",2500,"1 kg","Restricted",{"$f":"EM21","v":2500},1,2500,"1 ",1,1,"Improved Rapid Strike",-5,null,null,2,"lightsabers, light","melee",null,null,null,null,null,"No",null,"KOTOR","Second Wind","Defense","Healing","Healing",{"$f":"IF(Talents!M567>0,\"reaction\",\"swift\")","v":"swift"},{"$f":"IF(Talents!M566>0,\"encounter, 2/day\",\"daily\")","v":"daily"},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Heal \"&INT(HitPoints/4)&IF(Talents!M92>0,\"+\"&MAX(10,FP)&\"d6\",\"\")&\" hit points\"","v":"Heal 6 hit points"},"// Second Wind (swift; daily) • Healing\nHeal 6 hit points",null,null,true,"CR 146","","","// Second Wind (swift; daily) • Healing\nHeal 6 hit points"]
[null,null,null,null,null,null,null,"Slinker",",SaV,",1000,1,"Ranged",null,null,null,"Ignore penalties from cover, do not need to fire in a straight line","Ignore penalties from cover, do not need to fire in a straight line",null,null,null,null,null,"Flamethrower",",SECR,","R","EWP","flamethrower","Denied","Bomu (clan)","Bomu (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Codruese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-11)",-6,16,27,null,null,"melee",null,"Greater Weapon Focus (rifles)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC40<>\"\",Data!GC40,\"\")","v":"Comlink, encrypted long-range holo"},{"$f":"IF(Data!GG40<>\"\",Data!GG40,\"\")","v":"d"},2,"Comlink, encrypted long-range holo","Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",20,523,"Comlink, encrypted short-range holo",{"$f":"IF(Data!$GC40<>\"\",Data!$GC40,\"\")","v":"Comlink, encrypted long-range holo"},{"$f":"IF(Data!$GG40<>\"\",Data!$GG40,\"\")","v":"d"},2,"Comlink, encrypted long-range holo","Comlink, encrypted long-range holo;Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",20,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dodonna",null,null,null,null,null,null,null,null,"Locomotion Malfunction","H","","The droid's locomotion system malfunctions regularly, but not necessarily constantly. Examples are trouble",null,null,"Internal defenses","10x cost factor","1 x cost factor","Licensed ",{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM22,1))),LEFT(EM22,LEN(EM22)-(LEN(EM22)-FIND(\"x\",EM22,1))-1),LEFT(EM22,LEN(EM22)-(LEN(EM22)-FIND(\"kg\",EM22,1))-1))","v":"10"},1,10,"1 ",1,1,"Mighty Swing",null,null,null,1,null,"melee",null,"Yes","standard and 2 swift",null,null,"Yes",null,"CR","Steel Resolve","Defense","Force, Talent","Talent","free action",null,"when making a melee attack",null,null,null,null,null,null,null,null,null,null,null,"Take a penalty of -1 to -5 on attack roll to add twice that value (+2 to +10) as an insight bonusto Will; lasts until beginning of next turn","// Steel Resolve (free action; when making a melee attack) • Force, Talent\nTake a penalty of -1 to -5 on attack roll to add twice that value (+2 to +10) as an insight bonusto Will; lasts until beginning of next turn",null,null,true,{"$f":"IF(FN22=\"Talent\",INDEX(TalentsTable,MATCH(FK22,TalentsTableList,0),13),\"\")","v":"TFU 24"},"","","// Steel Resolve (free action; when making a melee attack) • Force, Talent\nTake a penalty of -1 to -5 on attack roll to add twice that value (+2 to +10) as an insight bonusto Will; lasts until beginning of next turn"]
[null,null,null,null,null,null,null,"Sniper Switch",",SaV,",500,0,"Ranged",null,null,null,"Allows autofire weapon to have single-fire mode","Allows autofire weapon to have single-fire mode",null,null,null,null,null,"Lanvarok, Massassi (disc)",",KotOR,","R","EWP","Lanvarok, Massassi","Embraced","Bomu (clan)","Bomu (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Dashadi",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-12)",-7,17,29,null,null,"melee",null,{"$f":"\"Greater Weapon Focus (\"&Feats!D100&\")\"","v":"Greater Weapon Focus ()"},1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC41<>\"\",Data!GC41,\"\")","v":"Comlink, encrypted long-range video"},{"$f":"IF(Data!GG41<>\"\",Data!GG41,\"\")","v":"d"},2,"Comlink, encrypted long-range video","Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",21,560,"Comlink, encrypted short-range video",{"$f":"IF(Data!$GC41<>\"\",Data!$GC41,\"\")","v":"Comlink, encrypted long-range video"},{"$f":"IF(Data!$GG41<>\"\",Data!$GG41,\"\")","v":"d"},2,"Comlink, encrypted long-range video","Comlink, encrypted long-range video;Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",21,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dodonna",null,null,null,null,null,null,null,null,"Loyal","","S","The droid has an unshakable loyalty to its master or another organic entity. It embarrasses its owner with its concern for his orher well-being.",null,null,"Internal grapple gun ","100 x cost factor ","2 x cost factor ",null,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM23,1))),LEFT(EM23,LEN(EM23)-(LEN(EM23)-FIND(\"x\",EM23,1))-1),LEFT(EM23,LEN(EM23)-(LEN(EM23)-FIND(\"kg\",EM23,1))-1))","v":"100 "},1,100,"2 ",1,2,"Point Blank Shot",1,1,null,null,null,"ranged",null,null,null,null,"within 12 squares","No",null,"CR","Adept Negotiator","Other","Talent","Talent","standard",null,{"$f":"\"one enemy [Int 3+] that sees, hears and understands \"&CharacterName","v":"one enemy [Int 3+] that sees, hears and understands Lt. Armen Arandis"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&Persuasion&\" vs. Will; target moves \"&IF(Talents!M11>0,\"-2 steps\",\"-1 step\")&\" along the condition track\n+5 bonus to enemy's Will if it is higher level\"","v":"+15 vs. Will; target moves -1 step along the condition track\n+5 bonus to enemy's Will if it is higher level"},"// Adept Negotiator (standard; one enemy [Int 3+] that sees, hears and understands Lt. Armen Arandis) • Talent\n+15 vs. Will; target moves -1 step along the condition track\n+5 bonus to enemy's Will if it is higher level",null,null,true,"JATM 36","","","// Adept Negotiator (standard; one enemy [Int 3+] that sees, hears and understands Lt. Armen Arandis) • Talent\n+15 vs. Will; target moves -1 step along the condition track\n+5 bonus to enemy's Will if it is higher level"]
[null,null,null,null,null,null,null,"Targeting Scope",",SECR",100,0,"Ranged",null,null,null,null,null,null,null,null,null,null,"Lanvarok, Sith",",KotOR,","R","EWP","Lanvarok, Sith","Denied","Chattza (clan)","Chattza (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Deveronese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-13)",-8,18,31,null,null,"melee",null,{"$f":"\"Greater Weapon Focus (\"&Feats!D101&\")\"","v":"Greater Weapon Focus ()"},1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC42<>\"\",Data!GC42,\"\")","v":"Comlink, encrypted miniaturized long-range"},{"$f":"IF(Data!GG42<>\"\",Data!GG42,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range","Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",22,580,"Comlink, hands-free",{"$f":"IF(Data!$GC42<>\"\",Data!$GC42,\"\")","v":"Comlink, encrypted miniaturized long-range"},{"$f":"IF(Data!$GG42<>\"\",Data!$GG42,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range","Comlink, encrypted miniaturized long-range;Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",22,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Doneeta (clan)",null,null,null,null,null,null,null,null,"Morose","","S","The droid is morbid in conversation. This quirk is particularly disturbing when manifested by medical droids and battle droids.",null,null,"Mesh tape dispenser ","10 x cost factor ","5 kg ",null,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM24,1))),LEFT(EM24,LEN(EM24)-(LEN(EM24)-FIND(\"x\",EM24,1))-1),LEFT(EM24,LEN(EM24)-(LEN(EM24)-FIND(\"kg\",EM24,1))-1))","v":"10 "},1,10,"5 ",1,5,"Power Attack (-1)",-1,1,2,null,{"$f":"IF(BAB>=EX24,\"\",\"NotMet\")","v":""},"melee",null,null,null,null,null,"No",null,"CR","Advanced Vital Transfer","Other","Force, Technique","Technique","special","DP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend Desiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions","// Advanced Vital Transfer (special; DP) • Force, Technique\nSpend Desiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions",null,null,null,"LECG 56","","","// Advanced Vital Transfer (special; DP) • Force, Technique\nSpend Desiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions"]
[null,null,null,null,null,null,null,"Targeting Scope, Low-Light",",SECR",1000,0,"Ranged",null,null,null,"Low-light vision through scope",null,null,null,null,null,null,"Neural inhibitor",",SaV,","R","EWP","Neural inhibitor","Embraced","Chattza (clan)","Chattza (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Dosh",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-14)",-9,19,33,null,null,"melee",null,"Greater Weapon Focus (simple)",1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC43<>\"\",Data!GC43,\"\")","v":"Comlink, encrypted miniaturized long-range holo"},{"$f":"IF(Data!GG43<>\"\",Data!GG43,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range holo","Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",23,600,"Comlink, long-range",{"$f":"IF(Data!$GC43<>\"\",Data!$GC43,\"\")","v":"Comlink, encrypted miniaturized long-range holo"},{"$f":"IF(Data!$GG43<>\"\",Data!$GG43,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range holo","Comlink, encrypted miniaturized long-range holo;Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",23,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Doneeta (clan)",null,null,null,null,null,null,null,null,"Nervous","","S","The droid is nervous in common situations. It might be nervous about performing its function successfully, speaking toits masters, or entering combat.",null,null,"Micro shield ","600 x cost factor ","10 x cost factor ","Licensed ",{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM25,1))),LEFT(EM25,LEN(EM25)-(LEN(EM25)-FIND(\"x\",EM25,1))-1),LEFT(EM25,LEN(EM25)-(LEN(EM25)-FIND(\"kg\",EM25,1))-1))","v":"600 "},1,600,"10 ",1,10,"Power Attack (-10)",-10,10,20,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Adversary Lore","Other","Talent","Talent","standard",null,"enemy that understands within 12 squares and line of sight",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will; give enemy a -2 penalty to Reflex against attacks from all your allies within range until end of \"&CharacterName&\"'s next turn\"&IF(Talents!M13>0,\"; allies deal +1d6 damage against enemy\",\"\")","v":"+5 vs. Will; give enemy a -2 penalty to Reflex against attacks from all your allies within range until end of Lt. Armen Arandis's next turn"},"// Adversary Lore (standard; enemy that understands within 12 squares and line of sight) • Talent\n+5 vs. Will; give enemy a -2 penalty to Reflex against attacks from all your allies within range until end of Lt. Armen Arandis's next turn",null,null,null,"LECG 56","","","// Adversary Lore (standard; enemy that understands within 12 squares and line of sight) • Talent\n+5 vs. Will; give enemy a -2 penalty to Reflex against attacks from all your allies within range until end of Lt. Armen Arandis's next turn"]
[null,null,null,null,null,null,null,"--Lightsaber Crystals--",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pulse rifle",",SaV,","R","EWP","Pulse rifle","Denied","Chekkoo (clan)","Chekkoo (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Draethos",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-15)",-10,20,35,null,null,"melee",null,"Greater Weapon Specialization (heavy)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC44<>\"\",Data!GC44,\"\")","v":"Comlink, encrypted miniaturized long-range video"},{"$f":"IF(Data!GG44<>\"\",Data!GG44,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range video","Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",24,625,"Comlink, long-range holo",{"$f":"IF(Data!$GC44<>\"\",Data!$GC44,\"\")","v":"Comlink, encrypted miniaturized long-range video"},{"$f":"IF(Data!$GG44<>\"\",Data!$GG44,\"\")","v":"f"},1,"Comlink, encrypted miniaturized long-range video","Comlink, encrypted miniaturized long-range video;Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",24,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Draco",null,null,null,null,null,null,null,null,"Noisy","H","","The droid is unusually noisy, drawing attention to itself. The source of the racket might be a grinding locomotion system, asquealing appendage, jet-like internal cooling fans, piercing high-pitched whines from its processor, or a similar mechanical malady. The droid takes a -5 penalty to Stealth checks when the offending system is used.",null,null,"Multifunction apparatus ","80 x cost factor ","15 x cost factor ",null,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM26,1))),LEFT(EM26,LEN(EM26)-(LEN(EM26)-FIND(\"x\",EM26,1))-1),LEFT(EM26,LEN(EM26)-(LEN(EM26)-FIND(\"kg\",EM26,1))-1))","v":"80 "},1,80,"15 ",1,15,"Power Attack (-11)",-11,11,22,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Aggressive Negotiator","Other","Talent","Talent","special",null,{"$f":"\"whenever \"&CharacterName&\" damages an opponent with a lightsaber\"","v":"whenever Lt. Armen Arandis damages an opponent with a lightsaber"},null,null,null,null,null,null,null,null,null,null,null,"Take 10 on Persuasion checks until end of next turn","// Aggressive Negotiator (special; whenever Lt. Armen Arandis damages an opponent with a lightsaber) • Talent\nTake 10 on Persuasion checks until end of next turn",null,null,null,"FUCG 88","","","// Aggressive Negotiator (special; whenever Lt. Armen Arandis damages an opponent with a lightsaber) • Talent\nTake 10 on Persuasion checks until end of next turn"]
[null,null,null,null,null,null,null,"Adegan Kathracite Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+1 to attack; Deals one less die size damage","+1 to attack; Deals one less die size damage",null,null,null,null,null,"Siang lance",",RECG,","R","EWP","Siang lance","Embraced","Chekkoo (clan)","Chekkoo (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Dug",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-16)",-11,21,37,null,null,"melee",null,"Greater Weapon Specialization (advanced melee)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC45<>\"\",Data!GC45,\"\")","v":"Comlink, encrypted short-range"},{"$f":"IF(Data!GG45<>\"\",Data!GG45,\"\")","v":"f"},1,"Comlink, encrypted short-range","Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",25,651,"Comlink, long-range video",{"$f":"IF(Data!$GC45<>\"\",Data!$GC45,\"\")","v":"Comlink, encrypted short-range"},{"$f":"IF(Data!$GG45<>\"\",Data!$GG45,\"\")","v":"f"},1,"Comlink, encrypted short-range","Comlink, encrypted short-range;Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",25,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Draco",null,null,null,null,null,null,null,null,"Obsessive","","S","The droid focuses on using a single skill or piece of equipment in its arsenal.",null,null,"Multispectrum searchlight ",100,"2 kg ",null,{"$f":"EM27","v":100},1,100,"2 ",1,2,"Power Attack (-12)",-12,12,24,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Battle Meditation","Other","Force, Talent","Talent",{"$f":"IF(Talents!M29>0,\"swift\",\"full-round\")","v":"full-round"},"FP; encounter",{"$f":"IF(Talents!M29>0,\"all within 12 squares\",\"all allies within 6 squares\")","v":"all allies within 6 squares"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"CharacterName&\" and allies gain a +\"&IF(Talents!M1113>0,2,1)&\" insight bonus to attack rolls until end of encounter\"&IF(Talents!M29>0,\"\nEnemies within 12 squares take -1 penalty to attack rolls\",\"\")","v":"Lt. Armen Arandis and allies gain a +1 insight bonus to attack rolls until end of encounter"},"// Battle Meditation (full-round; FP; encounter; all allies within 6 squares) • Force, Talent\nLt. Armen Arandis and allies gain a +1 insight bonus to attack rolls until end of encounter",null,null,null,"JATM 36","","","// Battle Meditation (full-round; FP; encounter; all allies within 6 squares) • Force, Talent\nLt. Armen Arandis and allies gain a +1 insight bonus to attack rolls until end of encounter"]
[null,null,null,null,null,null,null,"Adegan Mephite Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+1 to attack","+1 to attack",null,null,null,null,null,"Wrist rocket launcher",",CWCS,","R","EWP","Wrist rocket launcher","Denied","Cracken","Cracken Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Durese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-17)",-12,22,39,null,null,"melee",null,"Greater Weapon Specialization (lightsabers)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC46<>\"\",Data!GC46,\"\")","v":"Comlink, encrypted short-range holo"},{"$f":"IF(Data!GG46<>\"\",Data!GG46,\"\")","v":"f"},1,"Comlink, encrypted short-range holo","Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",26,684,"Comlink, miniaturized long-range",{"$f":"IF(Data!$GC46<>\"\",Data!$GC46,\"\")","v":"Comlink, encrypted short-range holo"},{"$f":"IF(Data!$GG46<>\"\",Data!$GG46,\"\")","v":"f"},1,"Comlink, encrypted short-range holo","Comlink, encrypted short-range holo;Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",26,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Farlander",null,null,null,null,null,null,null,null,"Overconfident","","S","The droid believes it (or possibly its master) is thoroughly capable of succeeding at any task it is trained in or proficient in.",null,null,"Radiant heat element ",200,"20 x cost factor ",null,200,1,200,"20 ",1,20,"Power Attack (-13)",-13,13,26,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Buried Presence","Other","Force, Talent","Talent","standard","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Avoid Force detection for one hour, or a Use the Force check is made","// Buried Presence (standard; FP) • Force, Talent\nAvoid Force detection for one hour, or a Use the Force check is made",null,null,true,103,"","","// Buried Presence (standard; FP) • Force, Talent\nAvoid Force detection for one hour, or a Use the Force check is made"]
[null,null,null,null,null,null,null,"Adegan Pontite Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"No penalty to Persuasion checks on unfriendly or indifferent creatures in 6 squares","No penalty to Persuasion checks on unfriendly or indifferent creatures in 6 squares",null,null,null,null,null,null,null,null,null,null,"Embraced","Cracken","Cracken Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ewokese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-18)",-13,23,41,null,null,"melee",null,"Greater Weapon Specialization (pistols)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC47<>\"\",Data!GC47,\"\")","v":"Comlink, encrypted short-range video"},{"$f":"IF(Data!GG47<>\"\",Data!GG47,\"\")","v":"f"},1,"Comlink, encrypted short-range video","Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",27,722,"Comlink, miniaturized long-range holo",{"$f":"IF(Data!$GC47<>\"\",Data!$GC47,\"\")","v":"Comlink, encrypted short-range video"},{"$f":"IF(Data!$GG47<>\"\",Data!$GG47,\"\")","v":"f"},1,"Comlink, encrypted short-range video","Comlink, encrypted short-range video;Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",27,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Farlander",null,null,null,null,null,null,null,null,"Overprotective","","","The droid becomes overly protective of its master, a vehicle, an object, or another droid. It resists being away from the objectof its overprotection, and it might undertake irrational acts to ensure the object's safety.",null,null,"Remote viewer ",1000,"20 kg ",null,1000,1,1000,"20 ",1,20,"Power Attack (-14)",-14,14,28,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Channel Energy","Other","Force, Talent","Talent","reaction","FP","successfully negate damage with negate energy",null,null,null,null,null,null,null,null,null,null,null,"Immediately activate any Force Power currently in Force suite","// Channel Energy (reaction; FP; successfully negate damage with negate energy) • Force, Talent\nImmediately activate any Force Power currently in Force suite",null,null,true,{"$f":"IF(FN29=\"Talent\",INDEX(TalentsTable,MATCH(FK29,TalentsTableList,0),13),\"\")","v":"JATM 16"},"","","// Channel Energy (reaction; FP; successfully negate damage with negate energy) • Force, Talent\nImmediately activate any Force Power currently in Force suite"]
[null,null,null,null,null,null,null,"Ankarres Sapphire",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+5 Force bonus to Treat Injury checks or Use the Force with Vital Transfer",{"$f":"P30","v":"+5 Force bonus to Treat Injury checks or Use the Force with Vital Transfer"},null,null,null,null,null,null,null,null,null,null,"Denied","Darklighter","Darklighter Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Falleen",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-19)",-14,24,43,null,null,"melee",null,"Greater Weapon Specialization (rifles)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC48<>\"\",Data!GC48,\"\")","v":"Comlink, hands-free"},{"$f":"IF(Data!GG48<>\"\",Data!GG48,\"\")","v":"f"},1,"Comlink, hands-free","Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",28,761,"Comlink, miniaturized long-range video",{"$f":"IF(Data!$GC48<>\"\",Data!$GC48,\"\")","v":"Comlink, hands-free"},{"$f":"IF(Data!$GG48<>\"\",Data!$GG48,\"\")","v":"f"},1,"Comlink, hands-free","Comlink, hands-free;Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",28,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fel",null,null,null,null,null,null,null,null,"Paranoid","","S","The droid believes something-or possibly everything-is out to get it. Because the droid is constantly on the lookout, it getseither a +2 bonus or a -2 penalty to Perception checks, depending on the situation.",null,null,"Rental restraining bolt ",10,".5 kg ",null,10,1,10,".5 ",1,0.5,"Power Attack (-15)",-15,15,30,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Cleanse Mind","Other","Force, Talent","Talent","swift",null,"one ally within line of sight",null,null,null,null,null,null,null,null,null,null,null,"Remove one mind-affecting effect from ally","// Cleanse Mind (swift; one ally within line of sight) • Force, Talent\nRemove one mind-affecting effect from ally",null,null,true,"FUCG","","","// Cleanse Mind (swift; one ally within line of sight) • Force, Talent\nRemove one mind-affecting effect from ally"]
[null,null,null,null,null,null,null,"Barab Ingot",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deals fire damage",{"$f":"P31","v":"Deals fire damage"},null,null,null,null,null,null,null,null,null,null,"Embraced","Darklighter","Darklighter Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Feeorin",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-2)",3,7,9,null,null,"melee",null,"Greater Weapon Specialization (simple)",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC49<>\"\",Data!GC49,\"\")","v":"Comlink, long-range"},{"$f":"IF(Data!GG49<>\"\",Data!GG49,\"\")","v":"d"},2,"Comlink, long-range","Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",29,782,"Comlink, short-range",{"$f":"IF(Data!$GC49<>\"\",Data!$GC49,\"\")","v":"Comlink, long-range"},{"$f":"IF(Data!$GG49<>\"\",Data!$GG49,\"\")","v":"d"},2,"Comlink, long-range","Comlink, long-range;Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",29,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fel",null,null,null,null,null,null,null,null,"Possessive","","S","The droid latches on to possessions or other items and refuses to give an item up without extensive coaxing and reassurancethat the item will be returned, requiring an opposed Persuasion check against the droid's Will Defense.",null,null,"Repulsorcam ",1000,"20 kg ",null,1000,1,1000,"20 ",1,20,"Power Attack (-16)",-16,16,32,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Close Maneuvering","Other","Talent","Talent","swift",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Designate a target; until the start of \"&CharacterName&\"'s next turn, \"&PosPro&\" movement does not provoke attacks of opportunity from that target, provided that \"&Pronoun&\" ends \"&PosPro&\" movement adjacent to that target\"","v":"Designate a target; until the start of Lt. Armen Arandis's next turn, his movement does not provoke attacks of opportunity from that target, provided that he ends his movement adjacent to that target"},"// Close Maneuvering (swift) • Talent\nDesignate a target; until the start of Lt. Armen Arandis's next turn, his movement does not provoke attacks of opportunity from that target, provided that he ends his movement adjacent to that target",null,null,true,{"$f":"IF(FN31=\"Talent\",INDEX(TalentsTable,MATCH(FK31,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Close Maneuvering (swift) • Talent\nDesignate a target; until the start of Lt. Armen Arandis's next turn, his movement does not provoke attacks of opportunity from that target, provided that he ends his movement adjacent to that target"]
[null,null,null,null,null,null,null,"Bondar Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Deal stun damage","Deal stun damage",null,null,null,null,null,null,null,null,null,null,"Denied","Dodonna","Dodonna Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Felucianese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-20)",-15,25,45,null,null,"melee",null,{"$f":"\"Greater Weapon Specialization (\"&Feats!$D$100&\")\"","v":"Greater Weapon Specialization ()"},null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC50<>\"\",Data!GC50,\"\")","v":"Comlink, long-range holo"},{"$f":"IF(Data!GG50<>\"\",Data!GG50,\"\")","v":"d"},2,"Comlink, long-range holo","Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",30,808,"Comlink, short-range holo",{"$f":"IF(Data!$GC50<>\"\",Data!$GC50,\"\")","v":"Comlink, long-range holo"},{"$f":"IF(Data!$GG50<>\"\",Data!$GG50,\"\")","v":"d"},2,"Comlink, long-range holo","Comlink, long-range holo;Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",30,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fett",null,null,null,null,null,null,null,null,"Rude","","S","The droid is rude to everyone-organic or mechanical-and is unpleasant to be around. It takes a -5 penalty to Persuasion checksto improve another's attitude.",null,null,"Scomp link ",100,"1 kg ",null,100,1,100,"1 ",1,1,"Power Attack (-17)",-17,17,34,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Command Cover","Other","Class","Class","special",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain +1 bonust to Reflex for each adjacent ally (max +\"&INT((Data!JD24+Data!JD41)/2)&\")\"","v":"Gain +1 bonust to Reflex for each adjacent ally (max +0)"},"// Command Cover (special) • Class\nGain +1 bonust to Reflex for each adjacent ally (max +0)",null,null,true,"CWCG 55","","","// Command Cover (special) • Class\nGain +1 bonust to Reflex for each adjacent ally (max +0)"]
[null,null,null,null,null,null,null,"Compressed Synthetic Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"-2 to enemy Block attempts",null,null,null,null,null,null,null,null,null,null,null,"Embraced","Dodonna","Dodonna Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Gammorean",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-3)",2,8,11,null,null,"melee",null,{"$f":"\"Greater Weapon Specialization (\"&Feats!$D$101&\")\"","v":"Greater Weapon Specialization ()"},null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC51<>\"\",Data!GC51,\"\")","v":"Comlink, long-range video"},{"$f":"IF(Data!GG51<>\"\",Data!GG51,\"\")","v":"d"},2,"Comlink, long-range video","Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",31,835,"Comlink, short-range video",{"$f":"IF(Data!$GC51<>\"\",Data!$GC51,\"\")","v":"Comlink, long-range video"},{"$f":"IF(Data!$GG51<>\"\",Data!$GG51,\"\")","v":"d"},2,"Comlink, long-range video","Comlink, long-range video;Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",31,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fett",null,null,null,null,null,null,null,null,"Short Circuit","H","","The droid suffers from short circuits in its processors, which occasionally disrupt its speech, movement, or skill usefor one round.",null,null,"Silence-bubble generator ",3500,"20 x cost factor ","Licensed ",3500,1,3500,"20 ",1,20,"Power Attack (-18)",-18,18,36,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Consular's Vitality","Other","Force, Talent","Talent",{"$f":"IF(Talents!M17>0,\"swift or free*\",\"swift\")","v":"swift"},null,"one ally within 12 squares and line of sight",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Once per round grant one ally +\"&5+ChaMod&\" bonus hit points; \"&CharacterName&\" takes -5 penaity on all Use the Force checks until the beginning of \"&CharacterName&\"'s next turn\"&IF(Talents!M17>0,IF(HTML,\"<BR>\",\"\n\")&\"* Whenever \"&CharacterName&\" damages a target with a lightsaber attack, use Consular's Vitality as a free action until the start of next turn\",\"\")","v":"Once per round grant one ally +6 bonus hit points; Lt. Armen Arandis takes -5 penaity on all Use the Force checks until the beginning of Lt. Armen Arandis's next turn"},"// Consular's Vitality (swift; one ally within 12 squares and line of sight) • Force, Talent\nOnce per round grant one ally +6 bonus hit points; Lt. Armen Arandis takes -5 penaity on all Use the Force checks until the beginning of Lt. Armen Arandis's next turn",null,null,true,"CW 22","","","// Consular's Vitality (swift; one ally within 12 squares and line of sight) • Force, Talent\nOnce per round grant one ally +6 bonus hit points; Lt. Armen Arandis takes -5 penaity on all Use the Force checks until the beginning of Lt. Armen Arandis's next turn"]
[null,null,null,null,null,null,null,"Corusca Gem",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deal +1 die against target with DR","Deal +1 die against target with DR",null,null,null,null,null,null,null,null,null,null,"Denied","Doneeta (clan)","Doneeta (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Gand",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-4)",1,9,13,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC52<>\"\",Data!GC52,\"\")","v":"Comlink, miniaturized long-range"},{"$f":"IF(Data!GG52<>\"\",Data!GG52,\"\")","v":"f"},1,"Comlink, miniaturized long-range","Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",32,854,"Comlink, tightbeam",{"$f":"IF(Data!$GC52<>\"\",Data!$GC52,\"\")","v":"Comlink, miniaturized long-range"},{"$f":"IF(Data!$GG52<>\"\",Data!$GG52,\"\")","v":"f"},1,"Comlink, miniaturized long-range","Comlink, miniaturized long-range;Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",32,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fey'lya",null,null,null,null,null,null,null,null,"Slow","H","S","The droid does not move or process information quickly. Select one of the following penalties: -2 squares to speed, -2 to allInitiative checks, or -2 to Intelligence-based skill checks.",null,null,"Space-beacon launcher ",5000,"10 kg ",null,5000,1,5000,"10 ",1,10,"Power Attack (-19)",-19,19,38,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Consular's Wisdom","Other","Talent","Talent","swift","encounter","one ally within line of sight",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Ally gains +\"&WisMod&\" bonus to Will against mind-affecting effects until end of the encounter\"","v":"Ally gains +4 bonus to Will against mind-affecting effects until end of the encounter"},"// Consular's Wisdom (swift; encounter; one ally within line of sight) • Talent\nAlly gains +4 bonus to Will against mind-affecting effects until end of the encounter",null,null,true,"Elite Trooper","","","// Consular's Wisdom (swift; encounter; one ally within line of sight) • Talent\nAlly gains +4 bonus to Will against mind-affecting effects until end of the encounter"]
[null,null,null,null,null,null,null,"Daminia Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 damage","+2 damage",null,null,null,null,null,null,null,null,null,null,"Embraced","Doneeta (clan)","Doneeta (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Gen'Dai",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-5)",0,10,15,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC53<>\"\",Data!GC53,\"\")","v":"Comlink, miniaturized long-range holo"},{"$f":"IF(Data!GG53<>\"\",Data!GG53,\"\")","v":"f"},1,"Comlink, miniaturized long-range holo","Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",33,879,{"$f":"IF(NOT(ISERROR(CX35)),MID(IntegratedEquipmentList,CX34+1,CX35-CX34-1),\"\")","v":"Computer interface visor"},{"$f":"IF(Data!$GC53<>\"\",Data!$GC53,\"\")","v":"Comlink, miniaturized long-range holo"},{"$f":"IF(Data!$GG53<>\"\",Data!$GG53,\"\")","v":"f"},{"$f":"IF(DA35<>\"\",INDEX(SizeTable,MATCH(DA35,SizeAbrList,0),3),\"\")","v":1},"Comlink, miniaturized long-range holo","Comlink, miniaturized long-range holo;Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",33,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fey'lya",null,null,null,null,null,null,null,null,"Sprung Hatch","H","","One or more of the droid's maintenance panels cannot close or latch properly. Whenever the droid takes damage greaterthan its damage threshold, one of the hatches pops open. It can be closed again as a swift action, but it remains closed for only one round before popping open again. Temporarily securing the hatch requires a DC 15 Mechanics check as a full-round action, but it does not permanently remove the quirk.",null,null,"Survival kit ",100,"1 kg ",null,100,1,100,"1 ",1,1,"Power Attack (-2)",-2,2,4,null,"","melee",null,null,null,null,null,"No",null,"CR","Corrupted Power","Other","Force, Secret","Secret","free action","FP/DP","non [light side] Force power",null,null,null,null,null,null,null,null,null,null,null,"Spend Force Point to give power the [dark side] descriptor and opponents with lower Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","// Corrupted Power (free action; FP/DP; non [light side] Force power) • Force, Secret\nSpend Force Point to give power the [dark side] descriptor and opponents with lower Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5",null,null,null,"JATM 37","","","// Corrupted Power (free action; FP/DP; non [light side] Force power) • Force, Secret\nSpend Force Point to give power the [dark side] descriptor and opponents with lower Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5"]
[null,null,null,null,null,null,null,"Dantari Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,{"$f":"\"Regain \"&IF(DSP>0,\"Dark Side \",\"Light Side \")&\"Force Powers on a natual 19\"","v":"Regain Dark Side Force Powers on a natual 19"},{"$f":"P36","v":"Regain Dark Side Force Powers on a natual 19"},null,null,null,null,null,null,null,null,null,null,"Denied","Draco","Draco Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Geonosian",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-6)",-1,11,17,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC54<>\"\",Data!GC54,\"\")","v":"Comlink, miniaturized long-range video"},{"$f":"IF(Data!GG54<>\"\",Data!GG54,\"\")","v":"f"},1,"Comlink, miniaturized long-range video","Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",34,{"$f":"FIND(\";\",IntegratedEquipmentList,CX35+1)","v":894},"Computer spike",{"$f":"IF(Data!$GC54<>\"\",Data!$GC54,\"\")","v":"Comlink, miniaturized long-range video"},{"$f":"IF(Data!$GG54<>\"\",Data!$GG54,\"\")","v":"f"},1,"Comlink, miniaturized long-range video","Comlink, miniaturized long-range video;Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",34,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortuna",null,null,null,null,null,null,null,null,"stopping forward movement, limping, hovering at a lower or inconsistent level, or a sticking tread or joint. When malfunctioning, the droid loses 2 squares of speed and/or its Dexterity bonus","","","",null,null,"Taser",250,"2 kg ","Licensed ",250,1,250,"2 ",1,2,"Power Attack (-20)",-20,20,40,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Cover Escape","Other","Talent","Talent","reaction","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Negate a melee attack against an adjacent ally with the Block or Deflect talents; that ally can move up to 2 squares as a free action that does not provoke an attack of opportunity","// Cover Escape (reaction; FP) • Talent\nNegate a melee attack against an adjacent ally with the Block or Deflect talents; that ally can move up to 2 squares as a free action that does not provoke an attack of opportunity",null,null,true,{"$f":"IF(FN36=\"Talent\",INDEX(TalentsTable,MATCH(FK36,TalentsTableList,0),13),\"\")","v":"GAW 18"},"","","// Cover Escape (reaction; FP) • Talent\nNegate a melee attack against an adjacent ally with the Block or Deflect talents; that ally can move up to 2 squares as a free action that does not provoke an attack of opportunity"]
[null,null,null,null,null,null,null,"Dragite Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deal +1 die of sonic damage on critical hits","Deal +1 die of sonic damage on critical hits",null,null,null,null,null,null,null,null,null,null,"Embraced","Draco","Draco Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Gran",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-7)",-2,12,19,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC55<>\"\",Data!GC55,\"\")","v":"Comlink, short-range"},{"$f":"IF(Data!GG55<>\"\",Data!GG55,\"\")","v":"f"},1,"Comlink, short-range","Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",35,915,"Comunication scanner",{"$f":"IF(Data!$GC55<>\"\",Data!$GC55,\"\")","v":"Comlink, short-range"},{"$f":"IF(Data!$GG55<>\"\",Data!$GG55,\"\")","v":"f"},1,"Comlink, short-range","Comlink, short-range;Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",35,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Fortuna",null,null,null,null,null,null,null,null,"Sullen","","S","The droid is depressed, with a dim outlook on the future.",null,null,"Video screen ","1 x square mm ","1 kg + .01 kg x square mm ",null,{"$f":"IF(NOT(ISERROR(FIND(\"cost factor\",EM37,1))),LEFT(EM37,LEN(EM37)-(LEN(EM37)-FIND(\"x\",EM37,1))-1),LEFT(EM37,LEN(EM37)-(LEN(EM37)-FIND(\"kg\",EM37,1))-1))","v":{"$error":"#VALUE!"}},1,{"$error":"#VALUE!"},"1 ",1,1,"Power Attack (-3)",-3,3,6,null,"","melee",null,null,null,null,null,"No",null,"CR","Cure Disease","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Cure Disease• Force, Technique\n",null,null,null,"JATM 37","","","// Cure Disease• Force, Technique\n"]
[null,null,null,null,null,null,null,"Durindfire Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Glows as fusion lantern",{"$f":"P38","v":"Glows as fusion lantern"},null,null,null,null,null,null,null,null,null,null,"Denied","Farlander","Farlander Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Gunganese",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-8)",-3,13,21,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC56<>\"\",Data!GC56,\"\")","v":"Comlink, short-range holo"},{"$f":"IF(Data!GG56<>\"\",Data!GG56,\"\")","v":"f"},1,"Comlink, short-range holo","Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",36,933,"Cortosis Gauntlet",{"$f":"IF(Data!$GC56<>\"\",Data!$GC56,\"\")","v":"Comlink, short-range holo"},{"$f":"IF(Data!$GG56<>\"\",Data!$GG56,\"\")","v":"f"},1,"Comlink, short-range holo","Comlink, short-range holo;Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",36,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gahan",null,null,null,null,null,null,null,null,"Suspicious","","S","The droid doesn't trust an individual, a corporate or government entity, or some other group, no matter how much its mastersor others attempt to convince it otherwise. It treats the object of its suspicions as unfriendly at best.",null,null,"Voice-print command lock ",400,"1 kg ",null,{"$f":"EM38","v":400},1,400,"1 ",1,1,"Power Attack (-4)",-4,4,8,null,"","melee",null,null,null,null,null,"No",null,"CR","Dampen Presence","Other","Force, Mind-Affecting, Talent","Talent","swift",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will to cause creature to forget interaction afterwards; targets of higher level gain +5 bonus to Will\"","v":"+5 vs. Will to cause creature to forget interaction afterwards; targets of higher level gain +5 bonus to Will"},"// Dampen Presence (swift) • Force, Mind-Affecting, Talent\n+5 vs. Will to cause creature to forget interaction afterwards; targets of higher level gain +5 bonus to Will",null,null,true,{"$f":"IF(FN38=\"Talent\",INDEX(TalentsTable,MATCH(FK38,TalentsTableList,0),13),\"\")","v":"TFU 24"},"","","// Dampen Presence (swift) • Force, Mind-Affecting, Talent\n+5 vs. Will to cause creature to forget interaction afterwards; targets of higher level gain +5 bonus to Will"]
[null,null,null,null,null,null,null,"Eralam Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Once per encounter, reroll damage from a lightsaber attack","Once per encounter, reroll damage from a lightsaber attack",null,null,null,null,null,null,null,null,null,null,"Embraced","Farlander","Farlander Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Hapan",null,null,null,null,null,null,null,null,null,null,"Dreadful Rage and Power Attack (-9)",-4,14,23,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC57<>\"\",Data!GC57,\"\")","v":"Comlink, short-range video"},{"$f":"IF(Data!GG57<>\"\",Data!GG57,\"\")","v":"f"},1,"Comlink, short-range video","Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",37,945,"Credit chip",{"$f":"IF(Data!$GC57<>\"\",Data!$GC57,\"\")","v":"Comlink, short-range video"},{"$f":"IF(Data!$GG57<>\"\",Data!$GG57,\"\")","v":"f"},1,"Comlink, short-range video","Comlink, short-range video;Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",37,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gahan",null,null,null,null,null,null,null,null,"Talkative","","S","The droid talks incessantly, with few information filters and at inappropriate moments.",null,null,"Weapon detector ",1500,"5 kg ","Licensed ",{"$f":"EM39","v":1500},1,1500,"5 ",1,5,"Power Attack (-5)",-5,5,10,null,"","melee",null,null,null,null,null,"No",null,"CR","Dark Retaliation","Other","Force, Talent","Talent","reaction","FP; encounter","targeted by a dark-side Force power",null,null,null,null,null,null,null,null,null,null,null,"Upon being targeted by a dark side power, activate a Force power","// Dark Retaliation (reaction; FP; encounter; targeted by a dark-side Force power) • Force, Talent\nUpon being targeted by a dark side power, activate a Force power",null,null,true,{"$f":"IF(FN39=\"Talent\",INDEX(TalentsTable,MATCH(FK39,TalentsTableList,0),13),\"\")","v":"KotOR 25"},"","","// Dark Retaliation (reaction; FP; encounter; targeted by a dark-side Force power) • Force, Talent\nUpon being targeted by a dark side power, activate a Force power"]
[null,null,null,null,null,null,null,"Firkraan Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Deal ion damage","Deal ion damage",null,null,null,null,null,null,null,null,null,null,"Denied","Fel","Fel Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"High Galactic",null,null,null,null,null,null,null,null,null,null,"Flurry",2,null,null,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC58<>\"\",Data!GC58,\"\")","v":"Comlink, tightbeam"},{"$f":"IF(Data!GG58<>\"\",Data!GG58,\"\")","v":"f"},1,"Comlink, tightbeam","Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",38,961,"Cryogenic pouch",{"$f":"IF(Data!$GC58<>\"\",Data!$GC58,\"\")","v":"Comlink, tightbeam"},{"$f":"IF(Data!$GG58<>\"\",Data!$GG58,\"\")","v":"f"},1,"Comlink, tightbeam","Comlink, tightbeam;Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",38,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gakfedd (clan)",null,null,null,null,null,null,null,null,"Temperature Variations","H","","The droid runs hotter than normal, so anyone stand ing next to it or sharing an enclosed space with it becomesuncomfortable. A droid with an internal heating and cooling system might fluctuate between very hot and very cold temperatures.",null,null,null,null,null,null,null,null,null,null,null,null,"Power Attack (-6)",-6,6,12,null,"","melee",null,null,null,null,null,"No",null,"CR","Debilitating Power","Other","Force, Secret","Secret","free action","FP/DP","successfully damage target with Force power",null,null,null,null,null,null,null,null,null,null,null,"Spend Force Point to move the target -1 extra step along the condition track if Use the Force equals or exceeds Damage Threshold; spend Destiny Point to move -3 extra steps","// Debilitating Power (free action; FP/DP; successfully damage target with Force power) • Force, Secret\nSpend Force Point to move the target -1 extra step along the condition track if Use the Force equals or exceeds Damage Threshold; spend Destiny Point to move -3 extra steps",null,null,null,"FUCG 88","","","// Debilitating Power (free action; FP/DP; successfully damage target with Force power) • Force, Secret\nSpend Force Point to move the target -1 extra step along the condition track if Use the Force equals or exceeds Damage Threshold; spend Destiny Point to move -3 extra steps"]
[null,null,null,null,null,null,null,"Heart of the Guardian",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+2 to attack against enemies with a lightsaber",{"$f":"P41","v":"+2 to attack against enemies with a lightsaber"},null,null,null,null,null,null,null,null,null,null,"Embraced","Fel","Fel Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Honoghran",null,null,null,null,null,null,null,null,null,null,"Improved Rapid Strike",{"$f":"IF(Dexterity<13,-10,-5)","v":-10},null,null,2,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC59<>\"\",Data!GC59,\"\")","v":"Computer interface visor"},{"$f":"IF(Data!GG59<>\"\",Data!GG59,\"\")","v":"f"},1,"Computer interface visor","Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",39,972,"Dark robes",{"$f":"IF(Data!$GC59<>\"\",Data!$GC59,\"\")","v":"Computer interface visor"},{"$f":"IF(Data!$GG59<>\"\",Data!$GG59,\"\")","v":"f"},1,"Computer interface visor","Computer interface visor;Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",39,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Gakfedd (clan)",null,null,null,null,null,null,null,null,"Visual Impairment","H","S","The droid's visual sensors are slightly impaired. The droid might not see all colors, see only black and white, orlose sight for brief periods. This quirk is typically a hardware glitch that results in a -2 penalty to related visually based Perception checks.",null,null,null,null,null,null,null,null,null,null,null,null,"Power Attack (-7)",-7,7,14,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Defensive Circle","Other","Force, Talent","Talent","swift",null,"all allies within range of Battle Meditation",null,null,null,null,null,null,null,null,null,null,null,{"$f":"CharacterName&\" and allies within range gain +2 insight bonus to Reflex; \"&CharacterName&\" gains a +1 bonus to Block and Deflect for each adjacent lightsaber-wielding ally\"","v":"Lt. Armen Arandis and allies within range gain +2 insight bonus to Reflex; Lt. Armen Arandis gains a +1 bonus to Block and Deflect for each adjacent lightsaber-wielding ally"},"// Defensive Circle (swift; all allies within range of Battle Meditation) • Force, Talent\nLt. Armen Arandis and allies within range gain +2 insight bonus to Reflex; Lt. Armen Arandis gains a +1 bonus to Block and Deflect for each adjacent lightsaber-wielding ally",null,null,null,"JATM 36","","","// Defensive Circle (swift; all allies within range of Battle Meditation) • Force, Talent\nLt. Armen Arandis and allies within range gain +2 insight bonus to Reflex; Lt. Armen Arandis gains a +1 bonus to Block and Deflect for each adjacent lightsaber-wielding ally"]
[null,null,null,null,null,null,null,"Hurikane",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+2 to attack against armored opponents",{"$f":"P42","v":"+2 to attack against armored opponents"},null,null,null,null,null,null,null,null,null,null,"Denied","Fett","Fett Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Houk",null,null,null,null,null,null,null,null,null,null,"Improved Rapid Strike and Inquisition",-5,null,null,3,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC60<>\"\",Data!GC60,\"\")","v":"Computer spike"},{"$f":"IF(Data!GG60<>\"\",Data!GG60,\"\")","v":"d"},2,"Computer spike","Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",40,996,"Dark-colored Jedi robes",{"$f":"IF(Data!$GC60<>\"\",Data!$GC60,\"\")","v":"Computer spike"},{"$f":"IF(Data!$GG60<>\"\",Data!$GG60,\"\")","v":"d"},2,"Computer spike","Computer spike;Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",40,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Halcyon",null,null,null,null,null,null,null,null,"Vocoder Glitch","H","","The droid's vocoder becomes stuck, causing the droid's voice to be squeaky, deep, monosyllabic, or sing-songy.This quirk might occur for only a few seconds, or it might last for days.",null,null,null,null,null,null,null,null,null,null,null,null,"Power Attack (-8)",-8,8,16,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Delay Damage","Other","Class","Class","reaction","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Choose to delay effect of attack, ability, or effect used against you; damage or effect does not take hold until the end of next turn","// Delay Damage (reaction; encounter) • Class\nChoose to delay effect of attack, ability, or effect used against you; damage or effect does not take hold until the end of next turn",null,null,true,103,"","","// Delay Damage (reaction; encounter) • Class\nChoose to delay effect of attack, ability, or effect used against you; damage or effect does not take hold until the end of next turn"]
[null,null,null,null,null,null,null,"Ilum Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+1 bonus to attack","+1 bonus to attack",null,null,null,null,null,null,null,null,null,null,"Embraced","Fett","Fett Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Huttese",null,null,null,null,null,null,null,null,null,null,"Inquisition",null,null,null,1,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC61<>\"\",Data!GC61,\"\")","v":"Comunication scanner"},{"$f":"IF(Data!GG61<>\"\",Data!GG61,\"\")","v":"d"},2,"Comunication scanner","Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",41,1018,"Datacards, blank [10]",{"$f":"IF(Data!$GC61<>\"\",Data!$GC61,\"\")","v":"Comunication scanner"},{"$f":"IF(Data!$GG61<>\"\",Data!$GG61,\"\")","v":"d"},2,"Comunication scanner","Comunication scanner;Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",41,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Halcyon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Attack (-9)",-9,9,18,null,"NotMet","melee",null,null,null,null,null,"No",null,"CR","Detoxify Poison","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(HTML,IF(FL43=\"Attack\",TRG,IF(FL43=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK43&IF(HTML,BF,\"\")&IF(FO43<>\"\",\" (\"&FO43&IF(FP43<>\"\",\"; \"&FP43,\"\")&IF(FQ43<>\"\",\"; \"&FQ43,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM43&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC43&TRFF","v":"// Detoxify Poison• Force, Technique\n"},null,null,null,"KOTOR 54","","","// Detoxify Poison• Force, Technique\n"]
[null,null,null,null,null,null,null,"Jenraux Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 to Block","+2 to Block",null,null,null,null,null,null,null,null,null,null,"Denied","Fey'lya",{"$f":"AC44&\" Legacy (\"&AB44&\")\"","v":"Fey'lya Legacy (Denied)"},"+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Iktotchese",null,null,null,null,null,null,null,null,null,null,"Inquisition and Mighty Swing",null,null,null,2,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC62<>\"\",Data!GC62,\"\")","v":"Cortosis Gauntlet"},{"$f":"IF(Data!GG62<>\"\",Data!GG62,\"\")","v":"d"},2,"Cortosis Gauntlet","Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",42,1026,"Datapad",{"$f":"IF(Data!$GC62<>\"\",Data!$GC62,\"\")","v":"Cortosis Gauntlet"},{"$f":"IF(Data!$GG62<>\"\",Data!$GG62,\"\")","v":"d"},2,"Cortosis Gauntlet","Cortosis Gauntlet;Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",42,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Horn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-1)",-1,1,2,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Devastating Power","Other","Force, Secret","Secret","free action","FP/DP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to increase power's damage dice by 50%; spend Destiny Point to double damage dice","// Devastating Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to increase power's damage dice by 50%; spend Destiny Point to double damage dice",null,null,null,"JATM 37","","","// Devastating Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to increase power's damage dice by 50%; spend Destiny Point to double damage dice"]
[null,null,null,null,null,null,null,"Kaiburr Crystal Shard",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Increase the Die type by one step when modifying rolls with Force Point",{"$f":"P45","v":"Increase the Die type by one step when modifying rolls with Force Point"},null,null,null,null,null,null,null,null,null,null,"Embraced","Fey'lya","Fey'lya Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ithorese",null,null,null,null,null,null,null,null,null,null,"Inquisition and Rapid Strike",-2,null,null,2,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC63<>\"\",Data!GC63,\"\")","v":"Credit chip"},{"$f":"IF(Data!GG63<>\"\",Data!GG63,\"\")","v":"f"},1,"Credit chip","Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",43,1041,"Datapad, basic",{"$f":"IF(Data!$GC63<>\"\",Data!$GC63,\"\")","v":"Credit chip"},{"$f":"IF(Data!$GG63<>\"\",Data!$GG63,\"\")","v":"f"},1,"Credit chip","Credit chip;Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",43,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Horn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-10)",-10,10,20,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Distant Power","Other","Force, Secret","Secret","free action","FP/DP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to multiply range of Force power by 10; spend Destiny Point to increase the range to anywhere in same star system","// Distant Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to multiply range of Force power by 10; spend Destiny Point to increase the range to anywhere in same star system",null,null,null,"LECG 55","","","// Distant Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to multiply range of Force power by 10; spend Destiny Point to increase the range to anywhere in same star system"]
[null,null,null,null,null,null,null,"Kasha Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+2 Force bonus to Will Defense",{"$f":"P46","v":"+2 Force bonus to Will Defense"},null,null,null,null,null,null,null,null,null,null,"Denied","Fortuna","Fortuna Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Jawa",null,null,null,null,null,null,null,null,null,null,"Mighty Swing",null,null,null,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC64<>\"\",Data!GC64,\"\")","v":"Cryogenic pouch"},{"$f":"IF(Data!GG64<>\"\",Data!GG64,\"\")","v":"d"},2,"Cryogenic pouch","Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",44,1060,"Demolitions sensor",{"$f":"IF(Data!$GC64<>\"\",Data!$GC64,\"\")","v":"Cryogenic pouch"},{"$f":"IF(Data!$GG64<>\"\",Data!$GG64,\"\")","v":"d"},2,"Cryogenic pouch","Cryogenic pouch;Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",44,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ilya (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-11)",-11,11,22,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Dominate Mind","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Dominate Mind• Force, Technique\n",null,null,null,"FUCG 88","","","// Dominate Mind• Force, Technique\n"]
[null,null,null,null,null,null,null,"Krayt Dragon Pearl",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+3 damage",{"$f":"P47","v":"+3 damage"},null,null,null,null,null,null,null,null,null,null,"Embraced","Fortuna","Fortuna Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Jawa Trade Language",null,null,null,null,null,null,null,null,null,null,{"$f":"\"Mighty Swing and Power Attack (\"&AT47&\")\"","v":"Mighty Swing and Power Attack (-1)"},{"$f":"-1","v":-1},{"$f":"(AT47)*-1","v":1},{"$f":"AU47*2","v":2},1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC65<>\"\",Data!GC65,\"\")","v":"Cybernetic prosthesis"},{"$f":"IF(Data!GG65<>\"\",Data!GG65,\"\")","v":"m"},5,"","Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",45,1073,"Droid caller",{"$f":"IF(Data!$GC65<>\"\",Data!$GC65,\"\")","v":"Cybernetic prosthesis"},{"$f":"IF(Data!$GG65<>\"\",Data!$GG65,\"\")","v":"m"},5,"","Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",45,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ilya (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-12)",-12,12,24,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Enlarged Power","Other","Force, Secret","Secret","free action","FP/DP","area effect Force power",null,null,null,null,null,null,null,null,null,null,null,"Spend a  Force Point to  double distance of effect; spend Destiny Point to multiply the distance the effect extends by 5","// Enlarged Power (free action; FP/DP; area effect Force power) • Force, Secret\nSpend a  Force Point to  double distance of effect; spend Destiny Point to multiply the distance the effect extends by 5",null,null,null,"LECG 55","","","// Enlarged Power (free action; FP/DP; area effect Force power) • Force, Secret\nSpend a  Force Point to  double distance of effect; spend Destiny Point to multiply the distance the effect extends by 5"]
[null,null,null,null,null,null,null,"Lambent Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Sense Vong and Biotech without penalties",{"$f":"P48","v":"Sense Vong and Biotech without penalties"},null,null,null,null,null,null,null,null,null,null,"Denied","Gahan","Gahan Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Kaleesh",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-2)",{"$f":"AT47-1","v":-2},2,4,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC66<>\"\",Data!GC66,\"\")","v":"Dark robes"},{"$f":"IF(Data!GG66<>\"\",Data!GG66,\"\")","v":"d"},2,"Dark robes","Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",46,1090,"Droid diagnostic",{"$f":"IF(Data!$GC66<>\"\",Data!$GC66,\"\")","v":"Dark robes"},{"$f":"IF(Data!$GG66<>\"\",Data!$GG66,\"\")","v":"d"},2,"Dark robes","Dark robes;Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",46,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Klagg (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-13)",-13,13,26,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Entreat Aid","Other","Force, Talent","Talent","swift","FP","one ally",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Once per turn \"&CharacterName&\" can grant an ally the the Aid Another as a reaction to help \"&Pronoun&\" with a skill check\"","v":"Once per turn Lt. Armen Arandis can grant an ally the the Aid Another as a reaction to help he with a skill check"},"// Entreat Aid (swift; FP; one ally) • Force, Talent\nOnce per turn Lt. Armen Arandis can grant an ally the the Aid Another as a reaction to help he with a skill check",null,null,true,{"$f":"IF(FN48=\"Talent\",INDEX(TalentsTable,MATCH(FK48,TalentsTableList,0),13),\"\")","v":"LE 26"},"","","// Entreat Aid (swift; FP; one ally) • Force, Talent\nOnce per turn Lt. Armen Arandis can grant an ally the the Aid Another as a reaction to help he with a skill check"]
[null,null,null,null,null,null,null,"Luxum Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Deal ion damage","Deal ion damage",null,null,null,null,null,null,null,null,null,null,"Embraced","Gahan","Gahan Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Kaminoan",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-3)",-3,3,6,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC67<>\"\",Data!GC67,\"\")","v":"Dark-colored Jedi robes"},{"$f":"IF(Data!GG67<>\"\",Data!GG67,\"\")","v":"d"},2,"Dark-colored Jedi robes","Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",47,1108,"Electrobinoculars",{"$f":"IF(Data!$GC67<>\"\",Data!$GC67,\"\")","v":"Dark-colored Jedi robes"},{"$f":"IF(Data!$GG67<>\"\",Data!$GG67,\"\")","v":"d"},2,"Dark-colored Jedi robes","Dark-colored Jedi robes;Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",47,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Klagg (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-14)",-14,14,28,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extend Power","Other","Force, Secret","Secret","free action","FP/DP",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Spend Force Point to sustain a Force power that allows concentration as swift action for \"&ChaMod&\" rounds\"","v":"Spend Force Point to sustain a Force power that allows concentration as swift action for 1 rounds"},"// Extend Power (free action; FP/DP) • Force, Secret\nSpend Force Point to sustain a Force power that allows concentration as swift action for 1 rounds",null,null,null,"JATM 37","","","// Extend Power (free action; FP/DP) • Force, Secret\nSpend Force Point to sustain a Force power that allows concentration as swift action for 1 rounds"]
[null,null,null,null,null,null,null,"Mantle of the Force",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+2 bonus to Use the Force checks where you are the target",{"$f":"P50","v":"+2 bonus to Use the Force checks where you are the target"},null,null,null,null,null,null,null,null,null,null,"Denied","Gakfedd (clan)","Gakfedd (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Kel Dor",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-4)",-4,4,8,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC68<>\"\",Data!GC68,\"\")","v":"Datacards, blank [10]"},{"$f":"IF(Data!GG68<>\"\",Data!GG68,\"\")","v":"f"},1,"Datacards, blank [10]","Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",48,1130,"Emergency vacuum seal",{"$f":"IF(Data!$GC68<>\"\",Data!$GC68,\"\")","v":"Datacards, blank [10]"},{"$f":"IF(Data!$GG68<>\"\",Data!$GG68,\"\")","v":"f"},1,"Datacards, blank [10]","Datacards, blank [10];Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",48,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Madine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-15)",-15,15,30,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extended Blind","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Extended Blind• Force, Technique\n",null,null,null,102,"","","// Extended Blind• Force, Technique\n"]
[null,null,null,null,null,null,null,"Nextor Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 damage","+2 damage",null,null,null,null,null,null,null,null,null,null,"Embraced","Gakfedd (clan)","Gakfedd (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Kerkoidese",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-5)",-5,5,10,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC69<>\"\",Data!GC69,\"\")","v":"Datapad"},{"$f":"IF(Data!GG69<>\"\",Data!GG69,\"\")","v":"f"},1,"Datapad","Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",49,1142,"Energy cell",{"$f":"IF(Data!$GC69<>\"\",Data!$GC69,\"\")","v":"Datapad"},{"$f":"IF(Data!$GG69<>\"\",Data!$GG69,\"\")","v":"f"},1,"Datapad","Datapad;Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",49,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Madine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-16)",-16,16,32,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extended Force Disarm","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Extended Force Disarm• Force, Technique\n",null,null,null,"KOTOR 54","","","// Extended Force Disarm• Force, Technique\n"]
[null,null,null,null,null,null,null,"Opila Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+1 die damage on critical hit","+1 die damage on critical hit",null,null,null,null,null,null,null,null,null,null,"Denied","Halcyon","Halcyon Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Khilese",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-6)",-6,6,12,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC70<>\"\",Data!GC70,\"\")","v":"Datapad, basic"},{"$f":"IF(Data!GG70<>\"\",Data!GG70,\"\")","v":"f"},1,"Datapad, basic","Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",50,1159,"FastFlesh medpac",{"$f":"IF(Data!$GC70<>\"\",Data!$GC70,\"\")","v":"Datapad, basic"},{"$f":"IF(Data!$GG70<>\"\",Data!$GG70,\"\")","v":"f"},1,"Datapad, basic","Datapad, basic;Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",50,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nep",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-17)",-17,17,34,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extended Force Grip","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Extended Force Grip• Force, Technique\n",null,null,null,"KOTOR 54","","","// Extended Force Grip• Force, Technique\n"]
[null,null,null,null,null,null,null,"Phond Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+1 die damage against targets with shields","+1 die damage against targets with shields",null,null,null,null,null,null,null,null,null,null,"Embraced","Halcyon","Halcyon Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Lekku",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-7)",-7,7,14,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC71<>\"\",Data!GC71,\"\")","v":"Demolitions sensor"},{"$f":"IF(Data!GG71<>\"\",Data!GG71,\"\")","v":"f"},1,"Demolitions sensor","Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",51,1170,"Fire paste",{"$f":"IF(Data!$GC71<>\"\",Data!$GC71,\"\")","v":"Demolitions sensor"},{"$f":"IF(Data!$GG71<>\"\",Data!$GG71,\"\")","v":"f"},1,"Demolitions sensor","Demolitions sensor;Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",51,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nep",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-18)",-18,18,36,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extended Force Thrust","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Extended Force Thrust• Force, Technique\n",null,null,null,"CWCG 54","","","// Extended Force Thrust• Force, Technique\n"]
[null,null,null,null,null,null,null,"Rubat Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Once per encounter, reroll damage from a lightsaber attack","Once per encounter, reroll damage from a lightsaber attack",null,null,null,null,null,null,null,null,null,null,"Denied","Horn","Horn Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Lurmese",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-8)",-8,8,16,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC72<>\"\",Data!GC72,\"\")","v":"Droid caller"},{"$f":"IF(Data!GG72<>\"\",Data!GG72,\"\")","v":"f"},1,"Droid caller","Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",52,1179,"Fire rod",{"$f":"IF(Data!$GC72<>\"\",Data!$GC72,\"\")","v":"Droid caller"},{"$f":"IF(Data!$GG72<>\"\",Data!$GG72,\"\")","v":"f"},1,"Droid caller","Droid caller;Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",52,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nunb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-19)",-19,19,38,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Extended Move Object","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Extended Move Object• Force, Technique\n",null,null,null,"LECG 56","","","// Extended Move Object• Force, Technique\n"]
[null,null,null,null,null,null,null,"Sapith Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 damage","+2 damage",null,null,null,null,null,null,null,null,null,null,"Embraced","Horn","Horn Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Mando'a",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-9)",-9,9,18,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC73<>\"\",Data!GC73,\"\")","v":"Droid diagnostic"},{"$f":"IF(Data!GG73<>\"\",Data!GG73,\"\")","v":"d"},2,"Droid diagnostic","Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",53,1205,"Flash suppressor/silencer",{"$f":"IF(Data!$GC73<>\"\",Data!$GC73,\"\")","v":"Droid diagnostic"},{"$f":"IF(Data!$GG73<>\"\",Data!$GG73,\"\")","v":"d"},2,"Droid diagnostic","Droid diagnostic;Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",53,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Nunb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-2)",-2,2,4,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Familiar Foe","Other","Class","Class","full-round","at-will",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&INT(Data!JD21/2)&\" to Reflex and attack rolls against studied opponent until the end of the encounter\"","v":"+0 to Reflex and attack rolls against studied opponent until the end of the encounter"},"// Familiar Foe (full-round; at-will) • Class\n+0 to Reflex and attack rolls against studied opponent until the end of the encounter",null,null,true,"CWCG 54","","","// Familiar Foe (full-round; at-will) • Class\n+0 to Reflex and attack rolls against studied opponent until the end of the encounter"]
[null,null,null,null,null,null,null,"Sigil Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 damage","+2 damage",null,null,null,null,null,null,null,null,null,null,"Denied","Ilya (clan)","Ilya (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Massan",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-10)",-10,10,20,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC74<>\"\",Data!GC74,\"\")","v":"Electrobinoculars"},{"$f":"IF(Data!GG74<>\"\",Data!GG74,\"\")","v":"d"},2,"Electrobinoculars","Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",54,1224,"Force training aid",{"$f":"IF(Data!$GC74<>\"\",Data!$GC74,\"\")","v":"Electrobinoculars"},{"$f":"IF(Data!$GG74<>\"\",Data!$GG74,\"\")","v":"d"},2,"Electrobinoculars","Electrobinoculars;Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",54,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Organa",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-20)",-20,20,40,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Flow","Other","Force, Talent","Talent","reaction",null,{"$f":"\"natural 1 rolled on an attack or Use the Force check\"","v":"natural 1 rolled on an attack or Use the Force check"},null,null,null,null,null,null,null,null,null,null,null,"Gain a temporary Force Point","// Force Flow (reaction; natural 1 rolled on an attack or Use the Force check) • Force, Talent\nGain a temporary Force Point",null,null,true,{"$f":"IF(FN56=\"Talent\",INDEX(TalentsTable,MATCH(FK56,TalentsTableList,0),13),\"\")","v":"KotOR 52"},"","","// Force Flow (reaction; natural 1 rolled on an attack or Use the Force check) • Force, Talent\nGain a temporary Force Point"]
[null,null,null,null,null,null,null,"Solari Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"+2 to Deflect","+2 to Deflect",null,null,null,null,null,null,null,null,null,null,"Embraced","Ilya (clan)","Ilya (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Miralukese",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-11)",-11,11,22,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC75<>\"\",Data!GC75,\"\")","v":"Emergency vacuum seal"},{"$f":"IF(Data!GG75<>\"\",Data!GG75,\"\")","v":"f"},1,"Emergency vacuum seal","Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",55,1234,"Fuel Cell",{"$f":"IF(Data!$GC75<>\"\",Data!$GC75,\"\")","v":"Emergency vacuum seal"},{"$f":"IF(Data!$GG75<>\"\",Data!$GG75,\"\")","v":"f"},1,"Emergency vacuum seal","Emergency vacuum seal;Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",55,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Organa",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-3)",-3,3,6,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Focus","Other","Force, Talent","Talent","full-round",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. DC 15; regain one spent Force power of choice\"","v":"+5 vs. DC 15; regain one spent Force power of choice"},"// Force Focus (full-round) • Force, Talent\n+5 vs. DC 15; regain one spent Force power of choice",null,null,true,{"$f":"IF(FN57=\"Talent\",INDEX(TalentsTable,MATCH(FK57,TalentsTableList,0),13),\"\")","v":101},"","","// Force Focus (full-round) • Force, Talent\n+5 vs. DC 15; regain one spent Force power of choice"]
[null,null,null,null,null,null,null,"Standard Synthetic Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"+1 to attack","+1 to attack",null,null,null,null,null,null,null,null,null,null,"Denied","Klagg (clan)","Klagg (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Mon Calamarian",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-12)",-12,12,24,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC76<>\"\",Data!GC76,\"\")","v":"Energy cell"},{"$f":"IF(Data!GG76<>\"\",Data!GG76,\"\")","v":"f"},1,"Energy cell","Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",56,1272,"Gand breathing filter (year's supply)",{"$f":"IF(Data!$GC76<>\"\",Data!$GC76,\"\")","v":"Energy cell"},{"$f":"IF(Data!$GG76<>\"\",Data!$GG76,\"\")","v":"f"},1,"Energy cell","Energy cell;FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",56,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rogak (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-4)",-4,4,8,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Harmony","Other","Force, Talent","Talent","free action","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Activate one Force talent that requires a Force Point to use without spending a Force Point","// Force Harmony (free action; encounter) • Force, Talent\nActivate one Force talent that requires a Force Point to use without spending a Force Point",null,null,true,{"$f":"IF(FN58=\"Talent\",INDEX(TalentsTable,MATCH(FK58,TalentsTableList,0),13),\"\")","v":"JATM 16"},"","","// Force Harmony (free action; encounter) • Force, Talent\nActivate one Force talent that requires a Force Point to use without spending a Force Point"]
[null,null,null,null,null,null,null,"Unstable Synthetic Crystal",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deal +1 die on a critical hit, but deactivates for 1 round on a natural 1","Deal +1 die on a critical hit, but deactivates for 1 round on a natural 1",null,null,null,null,null,null,null,null,null,null,"Embraced","Klagg (clan)","Klagg (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Nagaian",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-13)",-13,13,26,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC77<>\"\",Data!GC77,\"\")","v":"FastFlesh medpac"},{"$f":"IF(Data!GG77<>\"\",Data!GG77,\"\")","v":"f"},1,"FastFlesh medpac","FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",57,1281,"Glow rod",{"$f":"IF(Data!$GC77<>\"\",Data!$GC77,\"\")","v":"FastFlesh medpac"},{"$f":"IF(Data!$GG77<>\"\",Data!$GG77,\"\")","v":"f"},1,"FastFlesh medpac","FastFlesh medpac;Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",57,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rogak (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-5)",-5,5,10,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Haze","Other","Force, Talent","Talent","standard","FP",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will of any creature that comes into line of sight to grant \"&Talents!AD7&\" allies total concealment for up to 1 min from those opponents\"&IF(Talents!M45>0,\"; if a concealed ally attacks, they become visible\",\"; if an concealed ally attacks, the effect ends\")&IF(Talents!M46>0,IF(HTML,\"<BR>\",\"\n\")&\"Affected allies may reroll Perception checks, keeping the better result and deal +2 damage against foes unaware of them\",\"\")","v":"+5 vs. Will of any creature that comes into line of sight to grant 0 allies total concealment for up to 1 min from those opponents; if an concealed ally attacks, the effect ends"},"// Force Haze (standard; FP) • Force, Talent\n+5 vs. Will of any creature that comes into line of sight to grant 0 allies total concealment for up to 1 min from those opponents; if an concealed ally attacks, the effect ends",null,null,true,{"$f":"IF(FN59=\"Talent\",INDEX(TalentsTable,MATCH(FK59,TalentsTableList,0),13),\"\")","v":40},"","","// Force Haze (standard; FP) • Force, Talent\n+5 vs. Will of any creature that comes into line of sight to grant 0 allies total concealment for up to 1 min from those opponents; if an concealed ally attacks, the effect ends"]
[null,null,null,null,null,null,null,"Upari Crystal",",KotOR,",null,0,"Melee","Special Energy Cell",null,null,"Once per encounter, reroll damage from a lightsaber attack","Once per encounter, reroll damage from a lightsaber attack",null,null,null,null,null,null,null,null,null,null,"Denied","Madine","Madine Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Nautila",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-14)",-14,14,28,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC78<>\"\",Data!GC78,\"\")","v":"Field food processor"},{"$f":"IF(Data!GG78<>\"\",Data!GG78,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",58,1291,"Halo lamp",{"$f":"IF(Data!$GC78<>\"\",Data!$GC78,\"\")","v":"Field food processor"},{"$f":"IF(Data!$GG78<>\"\",Data!$GG78,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",58,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Secura",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-6)",-6,6,12,null,"","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Point Recovery","Other","Force, Technique","Technique","special","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Automatically recover 1 Force Point per encounter","// Force Point Recovery (special; encounter) • Force, Technique\nAutomatically recover 1 Force Point per encounter",null,null,true,"LECG 55","","","// Force Point Recovery (special; encounter) • Force, Technique\nAutomatically recover 1 Force Point per encounter"]
[null,null,null,null,null,null,null,"--Lightsaber Accessories--",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Embraced","Madine","Madine Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Nazren",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-15)",-15,15,30,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC79<>\"\",Data!GC79,\"\")","v":"Field kit"},{"$f":"IF(Data!GG79<>\"\",Data!GG79,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",59,1303,"Heat sensor",{"$f":"IF(Data!$GC79<>\"\",Data!$GC79,\"\")","v":"Field kit"},{"$f":"IF(Data!$GG79<>\"\",Data!$GG79,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",59,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Secura",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-7)",-7,7,14,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Power Mastery","Other","Force, Technique","Technique","special",null,null,null,null,null,null,null,null,null,null,null,null,null,"Take 10 on Use the Force checks to activate chosen Force power even when distracted or threatened","// Force Power Mastery (special) • Force, Technique\nTake 10 on Use the Force checks to activate chosen Force power even when distracted or threatened",null,null,null,"KOTOR 54","","","// Force Power Mastery (special) • Force, Technique\nTake 10 on Use the Force checks to activate chosen Force power even when distracted or threatened"]
[null,null,null,null,null,null,null,"Beckon Call",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Summons linked starship to nearby landing area",{"$f":"P62","v":"Summons linked starship to nearby landing area"},null,null,null,null,null,null,null,null,null,null,"Denied","Nep","Nep Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Neimoidian",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-16)",-16,16,32,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC80<>\"\",Data!GC80,\"\")","v":"Fire extinguisher"},{"$f":"IF(Data!GG80<>\"\",Data!GG80,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",60,1318,"Helmet package",{"$f":"IF(Data!$GC80<>\"\",Data!$GC80,\"\")","v":"Fire extinguisher"},{"$f":"IF(Data!$GG80<>\"\",Data!$GG80,\"\")","v":"t"},3,"","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",60,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skywalker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-8)",-8,8,16,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Revive","Other","Force, Talent","Talent","reaction","FP","ally affected by Battle Mediation is reduced to 0 hit points",null,null,null,null,null,null,null,null,null,null,null,"Ally can take its Second Wind as a reaction immediately (though the target still falls unconscious before the Second Wind is triggered)","// Force Revive (reaction; FP; ally affected by Battle Mediation is reduced to 0 hit points) • Force, Talent\nAlly can take its Second Wind as a reaction immediately (though the target still falls unconscious before the Second Wind is triggered)",null,null,true,"FUCG 89","","","// Force Revive (reaction; FP; ally affected by Battle Mediation is reduced to 0 hit points) • Force, Talent\nAlly can take its Second Wind as a reaction immediately (though the target still falls unconscious before the Second Wind is triggered)"]
[null,null,null,null,null,null,null,"Blade Lock",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Swift action to lock the blade","Swift action to lock the blade",null,null,null,null,null,null,null,null,null,null,"Embraced","Nep","Nep Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Nelvaanese",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-17)",-17,17,34,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC81<>\"\",Data!GC81,\"\")","v":"Fire paste"},{"$f":"IF(Data!GG81<>\"\",Data!GG81,\"\")","v":"f"},1,"Fire paste","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",61,1339,"HiBaka 2000 Mem-Stik",{"$f":"IF(Data!$GC81<>\"\",Data!$GC81,\"\")","v":"Fire paste"},{"$f":"IF(Data!$GG81<>\"\",Data!$GG81,\"\")","v":"f"},1,"Fire paste","Fire paste;Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",61,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skywalker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-9)",-9,9,18,null,"NotMet","ranged",null,"Yes","standard and swift",null,null,"Yes",null,"KOTOR","Force Suppression","Other","Force, Talent","Talent","reaction",null,"fail to rebuke a Force power",null,null,null,null,null,null,null,null,null,null,null,"Lessen the effect of the Force power one step","// Force Suppression (reaction; fail to rebuke a Force power) • Force, Talent\nLessen the effect of the Force power one step",null,null,true,{"$f":"IF(FN63=\"Talent\",INDEX(TalentsTable,MATCH(FK63,TalentsTableList,0),13),\"\")","v":"KotOR 53"},"","","// Force Suppression (reaction; fail to rebuke a Force power) • Force, Talent\nLessen the effect of the Force power one step"]
[null,null,null,null,null,null,null,"Concealed Compartment",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Storage for one Fine item","Storage for one Fine item",null,null,null,null,null,null,null,null,null,null,"Denied","Nunb","Nunb Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Nosaurian",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-18)",-18,18,36,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC82<>\"\",Data!GC82,\"\")","v":"Fire rod"},{"$f":"IF(Data!GG82<>\"\",Data!GG82,\"\")","v":"f"},1,"Fire rod","Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",62,1363,"Holoprojector, personal",{"$f":"IF(Data!$GC82<>\"\",Data!$GC82,\"\")","v":"Fire rod"},{"$f":"IF(Data!$GG82<>\"\",Data!$GG82,\"\")","v":"f"},1,"Fire rod","Fire rod;Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",62,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Solo",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prime Shot",null,null,null,null,null,"ranged",null,null,null,true,"+1 attack if within short range and no allies are closer","No",null,"RECG","Grenade Defense","Other","Force, Talent","Talent","reaction",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. attack of grenade; deflect grenade so that it explodes harmlessly; take a -5 penalty to Use the Force checks until the start of next turn\"","v":"+5 vs. attack of grenade; deflect grenade so that it explodes harmlessly; take a -5 penalty to Use the Force checks until the start of next turn"},"// Grenade Defense (reaction) • Force, Talent\n+5 vs. attack of grenade; deflect grenade so that it explodes harmlessly; take a -5 penalty to Use the Force checks until the start of next turn",null,null,true,{"$f":"IF(FN64=\"Talent\",INDEX(TalentsTable,MATCH(FK64,TalentsTableList,0),13),\"\")","v":"JATM 14"},"","","// Grenade Defense (reaction) • Force, Talent\n+5 vs. attack of grenade; deflect grenade so that it explodes harmlessly; take a -5 penalty to Use the Force checks until the start of next turn"]
[null,null,null,null,null,null,null,"Electrum Detail",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Favorable circumstances on Persuasion checks to targets familiar with tradition","Favorable circumstances on Persuasion checks to targets familiar with tradition",null,null,null,null,null,null,null,null,null,null,"Embraced","Nunb","Nunb Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Pak Pak",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-19)",-19,19,38,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC83<>\"\",Data!GC83,\"\")","v":"Flash suppressor/silencer"},{"$f":"IF(Data!GG83<>\"\",Data!GG83,\"\")","v":"f"},1,"Flash suppressor/silencer","Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",63,1376,"Holorecorder",{"$f":"IF(Data!$GC83<>\"\",Data!$GC83,\"\")","v":"Flash suppressor/silencer"},{"$f":"IF(Data!$GG83<>\"\",Data!$GG83,\"\")","v":"f"},1,"Flash suppressor/silencer","Flash suppressor/silencer;Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",63,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Solo",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Feats!M79>0,\"Dreadful Rage\",\"Rage\")","v":"Rage"},{"$f":"IF(EV65=\"Dreadful Rage\",5,2)","v":2},{"$f":"IF(EV65=\"Dreadful Rage\",5,2)","v":2},null,null,null,"melee",null,null,null,null,"whist raging","No",null,"CR","Guiding Strikes","Other","Talent","Talent","swift",null,{"$f":"CharacterName&\" deals damage against enemy with \"&Pronoun&\" lightsaber\"","v":"Lt. Armen Arandis deals damage against enemy with he lightsaber"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Allies adjacent to the target at the time \"&CharacterName&\" made the attack gain a +2 circumstance bonus to melee attack rolls against that target until the start of \"&CharacterName&\"'s next turn\"","v":"Allies adjacent to the target at the time Lt. Armen Arandis made the attack gain a +2 circumstance bonus to melee attack rolls against that target until the start of Lt. Armen Arandis's next turn"},"// Guiding Strikes (swift; Lt. Armen Arandis deals damage against enemy with he lightsaber) • Talent\nAllies adjacent to the target at the time Lt. Armen Arandis made the attack gain a +2 circumstance bonus to melee attack rolls against that target until the start of Lt. Armen Arandis's next turn",null,null,true,{"$f":"IF(FN65=\"Talent\",INDEX(TalentsTable,MATCH(FK65,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Guiding Strikes (swift; Lt. Armen Arandis deals damage against enemy with he lightsaber) • Talent\nAllies adjacent to the target at the time Lt. Armen Arandis made the attack gain a +2 circumstance bonus to melee attack rolls against that target until the start of Lt. Armen Arandis's next turn"]
[null,null,null,null,null,null,null,"Fiber Cord",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Enemy cannot catch weapon on disarm attempt","Enemy cannot catch weapon on disarm attempt",null,null,null,null,null,null,null,null,null,null,"Denied","Organa","Organa Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Phindian",null,null,null,null,null,null,null,null,null,null,"Mighty Swing and Power Attack (-20)",-20,20,40,1,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC84<>\"\",Data!GC84,\"\")","v":"Force cage"},{"$f":"IF(Data!GG84<>\"\",Data!GG84,\"\")","v":"s"},4,"","Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",64,1387,"Holoshroud",{"$f":"IF(Data!$GC84<>\"\",Data!$GC84,\"\")","v":"Force cage"},{"$f":"IF(Data!$GG84<>\"\",Data!$GG84,\"\")","v":"s"},4,"","Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",64,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Solusar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Shot",-2,null,null,1,null,"ranged",null,null,null,null,null,"No",null,"CR","Holocron Loremaster","Other","Force, Secret","Secret","free action","FP/DP",{"$f":"\"when \"&CharacterName&\" activates Force power\"","v":"when Lt. Armen Arandis activates Force power"},null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to add one use of any Force power known by any ally within 12 squares to Force suite until end of next turn; spend a Destiny Point to have power lost at end of encounter; create holocron gatekeeper","// Holocron Loremaster (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known by any ally within 12 squares to Force suite until end of next turn; spend a Destiny Point to have power lost at end of encounter; create holocron gatekeeper",null,null,null,"FUCG 88","","","// Holocron Loremaster (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known by any ally within 12 squares to Force suite until end of next turn; spend a Destiny Point to have power lost at end of encounter; create holocron gatekeeper"]
[null,null,null,null,null,null,null,"Force-Activated",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Can only be switched on by a Force Sensitive character","Can only be switched on by a Force Sensitive character",null,null,null,null,null,null,null,null,null,null,"Embraced","Organa","Organa Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Quarrenese",null,null,null,null,null,null,null,null,null,null,"Point Blank Shot",1,1,null,null,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC85<>\"\",Data!GC85,\"\")","v":"Force detector"},{"$f":"IF(Data!GG85<>\"\",Data!GG85,\"\")","v":"s"},{"$f":"IF(CS67<>\"\",INDEX(SizeTable,MATCH(CS67,SizeAbrList,0),3),\"\")","v":4},"","Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",65,1400,{"$f":"IF(NOT(ISERROR(CX67)),MID(IntegratedEquipmentList,CX66+1,CX67-CX66-1),\"\")","v":"Holster, hip"},{"$f":"IF(Data!$GC85<>\"\",Data!$GC85,\"\")","v":"Force detector"},{"$f":"IF(Data!$GG85<>\"\",Data!$GG85,\"\")","v":"s"},{"$f":"IF(DA67<>\"\",INDEX(SizeTable,MATCH(DA67,SizeAbrList,0),3),\"\")","v":4},"","Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",65,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Solusar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Strike",-2,null,null,1,null,"melee",null,null,null,null,null,"No",null,"CR","Illusion","Other","Force, Talent","Talent","standard","FP",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will; create illusions that appear real to those whose Will Defense is exceeded\"&IF(Talents!J77>0,\"; \"&CharacterName&\" can see and hear as if \"&Pronoun&\" was standing in the space of \"&PosPro&\" humanoid illusion\",\"\")","v":"+5 vs. Will; create illusions that appear real to those whose Will Defense is exceeded; Lt. Armen Arandis can see and hear as if he was standing in the space of his humanoid illusion"},"// Illusion (standard; FP) • Force, Talent\n+5 vs. Will; create illusions that appear real to those whose Will Defense is exceeded; Lt. Armen Arandis can see and hear as if he was standing in the space of his humanoid illusion",null,null,true,{"$f":"IF(FN67=\"Talent\",INDEX(TalentsTable,MATCH(FK67,TalentsTableList,0),13),\"\")","v":"KotOR 52"},{"$f":"IF(OnlyCombatDescs,IF(GG67=TRUE,IF(NOT(ISERROR(FIND(FK67,INDEX(SpecialsTable,MATCH(FN67,SpecialsList,0),2),1))),GD67,\"\"),\"\"),IF(NOT(ISERROR(FIND(FK67,INDEX(SpecialsTable,MATCH(FN67,SpecialsList,0),2),1))),GD67,\"\"))","v":""},{"$f":"IF(GI67<>\"\",GI67&IF(GJ68<>\"\",\"\n\"&IF(AND(HTML,Tables=FALSE),\"<BR>\",\"\")&GJ68,\"\"),GJ68)","v":""},{"$f":"IF(GD67<>\"\",GD67,\"\")","v":"// Illusion (standard; FP) • Force, Talent\n+5 vs. Will; create illusions that appear real to those whose Will Defense is exceeded; Lt. Armen Arandis can see and hear as if he was standing in the space of his humanoid illusion"}]
[null,null,null,null,null,null,null,"Interlocking Hilt",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"As Swift action, turn two lightsabers into double weapon","As Swift action, turn two lightsabers into double weapon",null,null,null,null,null,null,null,null,null,null,"Denied","Rogak (clan)","Rogak (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Rakata",null,null,null,null,null,null,null,null,null,null,{"$f":"\"Power Attack (\"&AT68&\")\"","v":"Power Attack (-1)"},-1,{"$f":"AT68*-1","v":1},{"$f":"AU68*2","v":2},null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC86<>\"\",Data!GC86,\"\")","v":"Force training aid"},{"$f":"IF(Data!GG86<>\"\",Data!GG86,\"\")","v":"d"},2,{"$f":"IF(AND(CR68<>\"\",CS68<>\"\",CT68<>\"\"),IF(CT68<=$CT$1,CR68,\"\"),\"\")","v":"Force training aid"},{"$f":"IF(CU68<>\"\",CU68&IF(CV69<>\"\",\";\"&CV69,\"\"),CV69)","v":"Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},66,{"$f":"FIND(\";\",IntegratedEquipmentList,CX67+1)","v":1423},"Hypoinjector wristband",{"$f":"IF(Data!$GC86<>\"\",Data!$GC86,\"\")","v":"Force training aid"},{"$f":"IF(Data!$GG86<>\"\",Data!$GG86,\"\")","v":"d"},2,{"$f":"IF(AND(CZ68<>\"\",DA68<>\"\",DB68<>\"\"),IF(DB68<=$CT$1,CZ68,\"\"),\"\")","v":"Force training aid"},{"$f":"IF(DC68<>\"\",DC68&IF(DD69<>\"\",\";\"&DD69,\"\"),DD69)","v":"Force training aid;Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge"},66,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tetsu (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sniper Shot",2,null,null,null,null,"ranged",null,null,null,null,"-5 penalty to Reflex until next turn","No",null,"KOTOR","Immovable","Other","Talent","Talent","swift",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Until the start of next turn, anyone attempting to move \"&CharacterName&\" involuntarily takes a -5 penalty to attack rolls or skill checks made to use the effect\"","v":"Until the start of next turn, anyone attempting to move Lt. Armen Arandis involuntarily takes a -5 penalty to attack rolls or skill checks made to use the effect"},"// Immovable (swift) • Talent\nUntil the start of next turn, anyone attempting to move Lt. Armen Arandis involuntarily takes a -5 penalty to attack rolls or skill checks made to use the effect",null,null,true,{"$f":"IF(FN68=\"Talent\",INDEX(TalentsTable,MATCH(FK68,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Immovable (swift) • Talent\nUntil the start of next turn, anyone attempting to move Lt. Armen Arandis involuntarily takes a -5 penalty to attack rolls or skill checks made to use the effect"]
[null,null,null,null,null,null,null,"Pressure Grip",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deactivates when dropped or disarmed","Deactivates when dropped or disarmed",null,null,null,null,null,null,null,null,null,null,"Embraced","Rogak (clan)","Rogak (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Rodese",null,null,null,null,null,null,null,null,null,null,"Power Attack (-2)",{"$f":"AT68-1","v":-2},2,4,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC87<>\"\",Data!GC87,\"\")","v":"Fuel Cell"},{"$f":"IF(Data!GG87<>\"\",Data!GG87,\"\")","v":"f"},1,"Fuel Cell","Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",{"$f":"CW68+1","v":67},1443,"Jedi master's robes",{"$f":"IF(Data!$GC87<>\"\",Data!$GC87,\"\")","v":"Fuel Cell"},{"$f":"IF(Data!$GG87<>\"\",Data!$GG87,\"\")","v":"f"},1,"Fuel Cell","Fuel Cell;Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",{"$f":"DE68+1","v":67},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tetsu (clan)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zero Range",2,1,null,1,null,"ranged",null,null,null,null,"within 1 square of enemy","No",null,"LECG","Improved Ballistakinesis","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Ballistakinesis• Force, Technique\n",null,null,null,"CWCG 54","","","// Improved Ballistakinesis• Force, Technique\n"]
[null,null,null,null,null,null,null,"Trapped Grip",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Deals 1d6 per round against wrong user","Deals 1d6 per round against wrong user",null,null,null,null,null,null,null,null,null,null,"Denied","Secura","Secura Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ryl",null,null,null,null,null,null,null,null,null,null,"Power Attack (-3)",-3,3,6,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC88<>\"\",Data!GC88,\"\")","v":"Fusion lantern"},{"$f":"IF(Data!GG88<>\"\",Data!GG88,\"\")","v":"t"},3,"","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",68,1464,"Jedi padawan's robes",{"$f":"IF(Data!$GC88<>\"\",Data!$GC88,\"\")","v":"Fusion lantern"},{"$f":"IF(Data!$GG88<>\"\",Data!$GG88,\"\")","v":"t"},3,"","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",68,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Acrobatic Strike",2,null,null,null,null,null,null,"Yes",null,null,"against opponent tumbled past","No","No","CR","Improved Battle Strike","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Battle Strike• Force, Technique\n",null,null,null,"FUCG 89","","","// Improved Battle Strike• Force, Technique\n"]
[null,null,null,null,null,null,null,"Waterproof Casing",",JATM,",null,0,"Melee","Special Energy Cell",null,null,"Functions underwater","Functions underwater",null,null,null,null,null,null,null,null,null,null,"Embraced","Secura","Secura Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ryn",null,null,null,null,null,null,null,null,null,null,"Power Attack (-4)",-4,4,8,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC89<>\"\",Data!GC89,\"\")","v":"Gand breathing apparatus"},{"$f":"IF(Data!GG89<>\"\",Data!GG89,\"\")","v":"t"},3,"","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",69,1475,"Jedi robes",{"$f":"IF(Data!$GC89<>\"\",Data!$GC89,\"\")","v":"Gand breathing apparatus"},{"$f":"IF(Data!$GG89<>\"\",Data!$GG89,\"\")","v":"t"},3,"","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",69,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Tion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Advantageous Attack",null,{"$f":"INT(HeroicLevel/2)","v":2},null,null,null,null,null,null,"free",null,"if opponent has not yet acted","No","No","FUCG","Improved Cloak","Other","Force, Technique","Technique","move",null,null,null,null,null,null,null,null,null,null,null,null,null,"Maintain cloak power as move action instead of a standard action","// Improved Cloak (move) • Force, Technique\nMaintain cloak power as move action instead of a standard action",null,null,true,"Bounty Hunter","","","// Improved Cloak (move) • Force, Technique\nMaintain cloak power as move action instead of a standard action"]
[null,null,null,null,null,null,null,"--General--",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Denied","Skywalker","Skywalker Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Savrip",null,null,null,null,null,null,null,null,null,null,"Power Attack (-5)",-5,5,10,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC90<>\"\",Data!GC90,\"\")","v":"Gand breathing filter (year's supply)"},{"$f":"IF(Data!GG90<>\"\",Data!GG90,\"\")","v":"f"},1,"Gand breathing filter (year's supply)","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",70,1514,"Kel Dor antiox filters (year's supply)",{"$f":"IF(Data!$GC90<>\"\",Data!$GC90,\"\")","v":"Gand breathing filter (year's supply)"},{"$f":"IF(Data!$GG90<>\"\",Data!$GG90,\"\")","v":"f"},1,"Gand breathing filter (year's supply)","Gand breathing filter (year's supply);Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",70,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Try'lis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Assured Attack",null,null,null,null,null,null,null,null,null,null,"reroll lowest damage dice keeping second result","No","No","RECS","Improved Convection","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Convection• Force, Technique\n",null,null,null,103,"","","// Improved Convection• Force, Technique\n"]
[null,null,null,null,null,null,null,"Cloaked",",SaV,",750,1,null,null,null,null,"-5 to Perception and Use Computer checks to detect","-5 to Perception and Use Computer checks to detect",null,null,null,null,null,null,null,null,null,null,"Embraced","Skywalker","Skywalker Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Selkath",null,null,null,null,null,null,null,null,null,null,"Power Attack (-6)",-6,6,12,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC91<>\"\",Data!GC91,\"\")","v":"Glow rod"},{"$f":"IF(Data!GG91<>\"\",Data!GG91,\"\")","v":"d"},2,"Glow rod","Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",71,1527,"Lectroticker",{"$f":"IF(Data!$GC91<>\"\",Data!$GC91,\"\")","v":"Glow rod"},{"$f":"IF(Data!$GG91<>\"\",Data!$GG91,\"\")","v":"d"},2,"Glow rod","Glow rod;Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",71,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Try'lis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bantha Rush",null,null,null,null,null,null,null,null,"free",null,{"$f":"\"push target \"&IF(Feats!M230>0,MAX(2,StrMod),1)&\" square \"&IF(Feats!M111>0,\"knock prone \",\"\")&\"after successful melee attack\"","v":"push target 1 square after successful melee attack"},"No","No","CR","Improved Crucitorn","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Crucitorn• Force, Technique\n",null,null,null,"LECG 56","","","// Improved Crucitorn• Force, Technique\n"]
[null,null,null,null,null,null,null,"Dual Gear",",SaV,",1000,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Denied","Solo","Solo Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Semblan",null,null,null,null,null,null,null,null,null,null,"Power Attack (-7)",-7,7,14,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC92<>\"\",Data!GC92,\"\")","v":"Glow rod, decoy"},{"$f":"IF(Data!GG92<>\"\",Data!GG92,\"\")","v":"t"},3,"","Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",72,1562,"Liquid cable dispenser (15 meters)",{"$f":"IF(Data!$GC92<>\"\",Data!$GC92,\"\")","v":"Glow rod, decoy"},{"$f":"IF(Data!$GG92<>\"\",Data!$GG92,\"\")","v":"t"},3,"","Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",72,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vao",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Inquisition",null,null,null,null,null,"melee",null,null,null,true,"+1 attack and +1 damage die vs. Force Sensitive targets","No","No","FUCG","Improved Cryokinesis","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Cryokinesis• Force, Technique\n",null,null,null,"CWCG 54","","","// Improved Cryokinesis• Force, Technique\n"]
[null,null,null,null,null,null,null,"Electrograpple Handle",",SaV,",1000,1,null,null,null,null,"Retrieve weapon from 6 squares as Move action","Retrieve weapon from 6 squares as Move action",null,null,null,null,null,null,null,null,null,null,"Embraced","Solo","Solo Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Shyriiwook",null,null,null,null,null,null,null,null,null,null,"Power Attack (-8)",-8,8,16,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC93<>\"\",Data!GC93,\"\")","v":"Halo lamp"},{"$f":"IF(Data!GG93<>\"\",Data!GG93,\"\")","v":"d"},2,"Halo lamp","Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",73,1577,"Manual trigger",{"$f":"IF(Data!$GC93<>\"\",Data!$GC93,\"\")","v":"Halo lamp"},{"$f":"IF(Data!$GG93<>\"\",Data!$GG93,\"\")","v":"d"},2,"Halo lamp","Halo lamp;Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",73,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vao",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Defensive Acuity",null,null,null,null,"lightsabers","melee",null,null,null,null,"+1 die of damage when fighting defensively","No","No","LECG","Improved Dark Rage","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(HTML,IF(FL75=\"Attack\",TRG,IF(FL75=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK75&IF(HTML,BF,\"\")&IF(FO75<>\"\",\" (\"&FO75&IF(FP75<>\"\",\"; \"&FP75,\"\")&IF(FQ75<>\"\",\"; \"&FQ75,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM75&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC75&TRFF","v":"// Improved Dark Rage• Force, Technique\n"},null,null,null,"JATM 37","","","// Improved Dark Rage• Force, Technique\n"]
[null,null,null,null,null,null,null,"Environmental Sealing",",SaV,",400,1,null,null,null,null,"Environmentally sealed",null,null,null,null,null,null,null,null,null,null,null,"Denied","Solusar",{"$f":"AC76&\" Legacy (\"&AB76&\")\"","v":"Solusar Legacy (Denied)"},"+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Sith",null,null,null,null,null,null,null,null,null,null,"Power Attack (-9)",-9,9,18,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC94<>\"\",Data!GC94,\"\")","v":"Heat sensor"},{"$f":"IF(Data!GG94<>\"\",Data!GG94,\"\")","v":"f"},1,"Heat sensor","Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",74,1595,"MDS-50 medisensor",{"$f":"IF(Data!$GC94<>\"\",Data!$GC94,\"\")","v":"Heat sensor"},{"$f":"IF(Data!$GG94<>\"\",Data!$GG94,\"\")","v":"f"},1,"Heat sensor","Heat sensor;Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",74,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whitesun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Exposing Strike",null,null,null,null,"lightsabers","melee",null,null,null,null,"Spend a Force Point to make target flat-footed","No","No","CWCG","Improved Dark Transfer","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Dark Transfer• Force, Technique\n",null,null,null,"FUCG 89","","","// Improved Dark Transfer• Force, Technique\n"]
[null,null,null,null,null,null,null,"Extra Power Source",",SaV,",200,1,null,null,null,null,"Doubled lifetime",null,null,null,null,null,null,null,null,null,null,null,"Embraced","Solusar","Solusar Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Skakoverbal",null,null,null,null,null,null,null,null,null,null,"Power Attack (-10)",-10,10,20,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC95<>\"\",Data!GC95,\"\")","v":"Helmet package"},{"$f":"IF(Data!GG95<>\"\",Data!GG95,\"\")","v":"d"},2,"Helmet package","Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",75,1622,"Mechanical interface visor",{"$f":"IF(Data!$GC95<>\"\",Data!$GC95,\"\")","v":"Helmet package"},{"$f":"IF(Data!$GG95<>\"\",Data!$GG95,\"\")","v":"d"},2,"Helmet package","Helmet package;HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",75,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whitesun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Guardian Strike",null,null,null,null,"lightsabers","melee",null,null,null,null,{"$f":"\"Target takes a -2 penaity on attack rolls against any target other than \"&CharacterName&\" until the beginning of \"&PosPro&\" next turn\"","v":"Target takes a -2 penaity on attack rolls against any target other than Lt. Armen Arandis until the beginning of his next turn"},"No","No","CR","Improved Detonate","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Detonate• Force, Technique\n",null,null,null,"CWCG 54","","","// Improved Detonate• Force, Technique\n"]
[null,null,null,null,null,null,null,"Miniaturized",",SaV,",500,1,null,null,null,null,"Miniaturized",null,null,null,null,null,null,null,null,null,null,null,"Denied","Tetsu (clan)","Tetsu (clan) Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Snivvian",null,null,null,null,null,null,null,null,null,null,"Power Attack (-11)",-11,11,22,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC96<>\"\",Data!GC96,\"\")","v":"HiBaka 2000 Mem-Stik"},{"$f":"IF(Data!GG96<>\"\",Data!GG96,\"\")","v":"f"},1,"HiBaka 2000 Mem-Stik","HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",76,1646,"Medical interface visor",{"$f":"IF(Data!$GC96<>\"\",Data!$GC96,\"\")","v":"HiBaka 2000 Mem-Stik"},{"$f":"IF(Data!$GG96<>\"\",Data!$GG96,\"\")","v":"f"},1,"HiBaka 2000 Mem-Stik","HiBaka 2000 Mem-Stik;Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",76,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Forceful Warrior",null,null,null,null,"lightsabers","melee",null,null,null,null,"Gain Force Point on a critical","No","No","TFU","Improved Energy Resistance","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Energy Resistance• Force, Technique\n",null,null,null,"FUCG 89","","","// Improved Energy Resistance• Force, Technique\n"]
[null,null,null,null,null,null,null,"Overload Switch",",SaV,",500,1,null,null,"Energy",null,"Weapon deals double normal dice to 2-square radius and explodes","Weapon deals double normal dice to 2-square radius and explodes",null,null,null,null,null,null,null,null,null,null,"Embraced","Tetsu (clan)","Tetsu (clan) Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Sriluurian",null,null,null,null,null,null,null,null,null,null,"Power Attack (-12)",-12,12,24,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC97<>\"\",Data!GC97,\"\")","v":"Holo converter"},{"$f":"IF(Data!GG97<>\"\",Data!GG97,\"\")","v":"t"},3,"","Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",77,1653,"Medpac",{"$f":"IF(Data!$GC97<>\"\",Data!$GC97,\"\")","v":"Holo converter"},{"$f":"IF(Data!$GG97<>\"\",Data!$GG97,\"\")","v":"t"},3,"","Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",77,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark Side Scourge",null,null,null,null,null,"melee",null,null,null,null,{"$f":"\"Deal +\"&ChaMod&\" damage against enemies with a dark side score\"","v":"Deal +1 damage against enemies with a dark side score"},"No","No","CR","Improved Enlighten","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Enlighten• Force, Technique\n",null,null,null,"KOTOR 54","","","// Improved Enlighten• Force, Technique\n"]
[null,null,null,null,null,null,null,"Recognition System",",SaV,",200,1,null,null,null,null,"Works only for you",null,null,null,null,null,null,null,null,null,null,null,"Denied","Tion","Tion Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Sullustese",null,null,null,null,null,null,null,null,null,null,"Power Attack (-13)",-13,13,26,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC98<>\"\",Data!GC98,\"\")","v":"Holoprojector, personal"},{"$f":"IF(Data!GG98<>\"\",Data!GG98,\"\")","v":"f"},1,"Holoprojector, personal","Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",78,1668,"Memory implant",{"$f":"IF(Data!$GC98<>\"\",Data!$GC98,\"\")","v":"Holoprojector, personal"},{"$f":"IF(Data!$GG98<>\"\",Data!$GG98,\"\")","v":"f"},1,"Holoprojector, personal","Holoprojector, personal;Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",78,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Master of the Great Hunt",null,null,null,null,"lightsabers","melee",null,null,null,null,"+1 attack, +1 die of damage against beasts with a Dark Side score of 1 or higher","No","No","JATM","Improved Fold Space","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Fold Space• Force, Technique\n",null,null,null,103,"","","// Improved Fold Space• Force, Technique\n"]
[null,null,null,null,null,null,null,"Remote Activation",",SaV,",100,0,null,null,null,null,"Activate via comlink as Swift action",null,null,null,null,null,null,null,null,null,null,null,"Embraced","Tion","Tion Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Talz",null,null,null,null,null,null,null,null,null,null,"Power Attack (-14)",-14,14,28,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC99<>\"\",Data!GC99,\"\")","v":"Holorecorder"},{"$f":"IF(Data!GG99<>\"\",Data!GG99,\"\")","v":"f"},1,"Holorecorder","Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",79,1678,"Mesh tape",{"$f":"IF(Data!$GC99<>\"\",Data!$GC99,\"\")","v":"Holorecorder"},{"$f":"IF(Data!$GG99<>\"\",Data!$GG99,\"\")","v":"f"},1,"Holorecorder","Holorecorder;Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",79,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prime Targets",null,null,null,null,"lightsabers","melee",null,null,null,null,{"$f":"\"+1 die of damage if only \"&CharacterName&\" dealt damage to target since last turn\"","v":"+1 die of damage if only Lt. Armen Arandis dealt damage to target since last turn"},"No","No","GAW","Improved Force Disarm","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Disarm• Force, Technique\n",null,null,null,103,"","","// Improved Force Disarm• Force, Technique\n"]
[null,null,null,null,null,null,null,"Secret Compartment",",SaV,",600,1,null,null,null,null,"Store 1 smaller item inside weapon",null,null,null,null,null,null,null,null,null,null,null,"Denied","Try'lis","Try'lis Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Thakwaashi",null,null,null,null,null,null,null,null,null,null,"Power Attack (-15)",-15,15,30,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC100<>\"\",Data!GC100,\"\")","v":"Holoshroud"},{"$f":"IF(Data!GG100<>\"\",Data!GG100,\"\")","v":"f"},1,"Holoshroud","Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",80,1687,"Microlab",{"$f":"IF(Data!$GC100<>\"\",Data!$GC100,\"\")","v":"Holoshroud"},{"$f":"IF(Data!$GG100<>\"\",Data!$GG100,\"\")","v":"f"},1,"Holoshroud","Holoshroud;Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",80,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sentinel Strike",null,null,null,null,"lightsabers","melee",null,null,null,null,{"$f":"\"+\"&Talents!M57&\"d6 if target is flat-footed\"","v":"+0d6 if target is flat-footed"},"No","No","KOTOR","Improved Force Grip","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Grip• Force, Technique\n",null,null,null,"CWCG 54","","","// Improved Force Grip• Force, Technique\n"]
[null,null,null,null,null,null,null,"Silverplate",",SaV,",2500,1,null,null,null,null,"+2 DR to item","+2 DR to item",null,null,null,null,null,null,null,null,null,null,"Embraced","Try'lis","Try'lis Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Togorian",null,null,null,null,null,null,null,null,null,null,"Power Attack (-16)",-16,16,32,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC102<>\"\",Data!GC102,\"\")","v":"Holster, hip"},{"$f":"IF(Data!GG102<>\"\",Data!GG102,\"\")","v":"f"},1,"Holster, hip","Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",81,1708,"Motion sensing visor",{"$f":"IF(Data!$GC102<>\"\",Data!$GC102,\"\")","v":"Holster, hip"},{"$f":"IF(Data!$GG102<>\"\",Data!$GG102,\"\")","v":"f"},1,"Holster, hip","Holster, hip;Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",81,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Light","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Light• Force, Technique\n",null,null,null,"LECG 56","","","// Improved Force Light• Force, Technique\n"]
[null,null,null,null,null,null,null,"Spring Loaded",",SaV,",300,1,null,null,null,null,"Quick Draw as free action","Quick Draw as free action",null,null,null,null,null,null,null,null,null,null,"Denied","Vao","Vao Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Togruti",null,null,null,null,null,null,null,null,null,null,"Power Attack (-17)",-17,17,34,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC103<>\"\",Data!GC103,\"\")","v":"Hypoinjector wristband"},{"$f":"IF(Data!GG103<>\"\",Data!GG103,\"\")","v":"f"},1,"Hypoinjector wristband","Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",82,1736,"Nerve reinforcement implant",{"$f":"IF(Data!$GC103<>\"\",Data!$GC103,\"\")","v":"Hypoinjector wristband"},{"$f":"IF(Data!$GG103<>\"\",Data!$GG103,\"\")","v":"f"},1,"Hypoinjector wristband","Hypoinjector wristband;Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",82,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Lightning","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Lightning• Force, Technique\n",null,null,null,"CWCG 54","","","// Improved Force Lightning• Force, Technique\n"]
[null,null,null,null,null,null,null,"Storage Capacity",",SaV,",100,0,null,null,null,null,"Store smaller items on weapon up to its weight",null,null,null,null,null,null,null,null,null,null,null,"Embraced","Vao","Vao Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Toydarian",null,null,null,null,null,null,null,null,null,null,"Power Attack (-18)",-18,18,36,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC104<>\"\",Data!GC104,\"\")","v":"Jedi master's robes"},{"$f":"IF(Data!GG104<>\"\",Data!GG104,\"\")","v":"d"},2,"Jedi master's robes","Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",83,1748,"Neural band",{"$f":"IF(Data!$GC104<>\"\",Data!$GC104,\"\")","v":"Jedi master's robes"},{"$f":"IF(Data!$GG104<>\"\",Data!$GG104,\"\")","v":"d"},2,"Jedi master's robes","Jedi master's robes;Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",83,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Shield","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Shield• Force, Technique\n",null,null,null,103,"","","// Improved Force Shield• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Denied","Whitesun","Whitesun Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Trianii",null,null,null,null,null,null,null,null,null,null,"Power Attack (-19)",-19,19,38,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC105<>\"\",Data!GC105,\"\")","v":"Jedi padawan's robes"},{"$f":"IF(Data!GG105<>\"\",Data!GG105,\"\")","v":"d"},2,"Jedi padawan's robes","Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",84,1766,"Nightsister robes",{"$f":"IF(Data!$GC105<>\"\",Data!$GC105,\"\")","v":"Jedi padawan's robes"},{"$f":"IF(Data!$GG105<>\"\",Data!$GG105,\"\")","v":"d"},2,"Jedi padawan's robes","Jedi padawan's robes;Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",84,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Slam","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Slam• Force, Technique\n",null,null,null,"JATM 37","","","// Improved Force Slam• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Embraced","Whitesun","Whitesun Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Tusken",null,null,null,null,null,null,null,null,null,null,"Power Attack (-20)",-20,20,40,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC106<>\"\",Data!GC106,\"\")","v":"Jedi robes"},{"$f":"IF(Data!GG106<>\"\",Data!GG106,\"\")","v":"d"},2,"Jedi robes","Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",85,1782,"Ooglith Masquer",{"$f":"IF(Data!$GC106<>\"\",Data!$GC106,\"\")","v":"Jedi robes"},{"$f":"IF(Data!$GG106<>\"\",Data!$GG106,\"\")","v":"d"},2,"Jedi robes","Jedi robes;Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",85,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Storm","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Storm• Force, Technique\n",null,null,null,"KOTOR 54","","","// Improved Force Storm• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Denied","Yage","Yage Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ubeninal",null,null,null,null,null,null,null,null,null,null,{"$f":"\"Power Blast (-\"&AU88&\")\"","v":"Power Blast (-21)"},-21,{"$f":"AU87+1","v":21},42,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC107<>\"\",Data!GC107,\"\")","v":"Jet pack"},{"$f":"IF(Data!GG107<>\"\",Data!GG107,\"\")","v":"s"},4,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",86,1793,"Panic ring",{"$f":"IF(Data!$GC107<>\"\",Data!$GC107,\"\")","v":"Jet pack"},{"$f":"IF(Data!$GG107<>\"\",Data!$GG107,\"\")","v":"s"},4,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",86,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Storm (JATM)","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Storm (JATM)• Force, Technique\n",null,null,null,"KOTOR 54","","","// Improved Force Storm (JATM)• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Embraced","Yage","Yage Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Ubese",null,null,null,null,null,null,null,null,null,null,"Power Blast (-1)",{"$f":"IF(Strength<13,-5,0)-1","v":-6},1,2,null,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC108<>\"\",Data!GC108,\"\")","v":"Jet pack, Arakyd Hush-About"},{"$f":"IF(Data!GG108<>\"\",Data!GG108,\"\")","v":"s"},4,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",87,1813,"Personal translator",{"$f":"IF(Data!$GC108<>\"\",Data!$GC108,\"\")","v":"Jet pack, Arakyd Hush-About"},{"$f":"IF(Data!$GG108<>\"\",Data!$GG108,\"\")","v":"s"},4,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",87,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Stun","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Stun• Force, Technique\n",null,null,null,"KOTOR 54","","","// Improved Force Stun• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Denied","Qel Droma","Qel Droma Legacy (Denied)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Umbarese",null,null,null,null,null,null,null,null,null,null,"Power Blast (-2)",{"$f":"AT89-1","v":-7},{"$f":"AU89+1","v":2},4,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC109<>\"\",Data!GC109,\"\")","v":"Jet pack, Arakyd Hush-About, miniaturized"},{"$f":"IF(Data!GG109<>\"\",Data!GG109,\"\")","v":"t"},3,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",88,1830,"Pocket scrambler",{"$f":"IF(Data!$GC109<>\"\",Data!$GC109,\"\")","v":"Jet pack, Arakyd Hush-About, miniaturized"},{"$f":"IF(Data!$GG109<>\"\",Data!$GG109,\"\")","v":"t"},3,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",88,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Thrust","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Force Thrust• Force, Technique\n",null,null,true,"CWCG 55","","","// Improved Force Thrust• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Embraced","Qel Droma","Qel Droma Legacy (Embraced)","+2 to single attack or skill roll","-2 to first attack in every encounter",null,"Utapese",null,null,null,null,null,null,null,null,null,null,"Power Blast (-3)",-8,3,6,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC110<>\"\",Data!GC110,\"\")","v":"Jet pack, miniaturized"},{"$f":"IF(Data!GG110<>\"\",Data!GG110,\"\")","v":"t"},3,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",89,1841,"Power pack",{"$f":"IF(Data!$GC110<>\"\",Data!$GC110,\"\")","v":"Jet pack, miniaturized"},{"$f":"IF(Data!$GG110<>\"\",Data!$GG110,\"\")","v":"t"},3,"","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",89,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Force Trance","Other","Force, Technique","Technique","special",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Each hour of Force trance regain \"&CharacterLevel*2&\" hit points\"","v":"Each hour of Force trance regain 18 hit points"},"// Improved Force Trance (special) • Force, Technique\nEach hour of Force trance regain 18 hit points",null,null,null,"KOTOR 53","","","// Improved Force Trance (special) • Force, Technique\nEach hour of Force trance regain 18 hit points"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Whiphid",null,null,null,null,null,null,null,null,null,null,"Power Blast (-4)",-9,4,8,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC111<>\"\",Data!GC111,\"\")","v":"Kel Dor antiox filters (year's supply)"},{"$f":"IF(Data!GG111<>\"\",Data!GG111,\"\")","v":"f"},1,"Kel Dor antiox filters (year's supply)","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",90,1857,"Power recharger",{"$f":"IF(Data!$GC111<>\"\",Data!$GC111,\"\")","v":"Kel Dor antiox filters (year's supply)"},{"$f":"IF(Data!$GG111<>\"\",Data!$GG111,\"\")","v":"f"},1,"Kel Dor antiox filters (year's supply)","Kel Dor antiox filters (year's supply);Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",90,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Ionize","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Ionize• Force, Technique\n",null,null,true,"JATM 37","","","// Improved Ionize• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wroonian",null,null,null,null,null,null,null,null,null,null,"Power Blast (-5)",-10,5,10,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC112<>\"\",Data!GC112,\"\")","v":"Lectroticker"},{"$f":"IF(Data!GG112<>\"\",Data!GG112,\"\")","v":"d"},2,"Lectroticker","Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",91,1873,"Proximity flare",{"$f":"IF(Data!$GC112<>\"\",Data!$GC112,\"\")","v":"Lectroticker"},{"$f":"IF(Data!$GG112<>\"\",Data!$GG112,\"\")","v":"d"},2,"Lectroticker","Lectroticker;Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",91,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Kinetic Combat","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Kinetic Combat• Force, Technique\n",null,null,true,103,"","","// Improved Kinetic Combat• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yarkora",null,null,null,null,null,null,null,null,null,null,"Power Blast (-6)",-11,6,12,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC113<>\"\",Data!GC113,\"\")","v":"Liquid cable dispenser (15 meters)"},{"$f":"IF(Data!GG113<>\"\",Data!GG113,\"\")","v":"f"},1,"Liquid cable dispenser (15 meters)","Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",92,1892,"Radiation detector",{"$f":"IF(Data!$GC113<>\"\",Data!$GC113,\"\")","v":"Liquid cable dispenser (15 meters)"},{"$f":"IF(Data!$GG113<>\"\",Data!$GG113,\"\")","v":"f"},1,"Liquid cable dispenser (15 meters)","Liquid cable dispenser (15 meters);Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",92,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Levitate","Other","Force, Technique","Technique","reaction","FP","activate Levitate power",null,null,null,null,null,null,null,null,null,null,null,"If moved into a pit or off another elevated surface involuntarily spend a Force Point to activate this Levitate as a reaction to end forced movement in the last square before the edge of the precipice","// Improved Levitate (reaction; FP; activate Levitate power) • Force, Technique\nIf moved into a pit or off another elevated surface involuntarily spend a Force Point to activate this Levitate as a reaction to end forced movement in the last square before the edge of the precipice",null,null,null,"JATM 36","","","// Improved Levitate (reaction; FP; activate Levitate power) • Force, Technique\nIf moved into a pit or off another elevated surface involuntarily spend a Force Point to activate this Levitate as a reaction to end forced movement in the last square before the edge of the precipice"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yevethan",null,null,null,null,null,null,null,null,null,null,"Power Blast (-7)",-12,7,14,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC114<>\"\",Data!GC114,\"\")","v":"Lock breaking kit"},{"$f":"IF(Data!GG114<>\"\",Data!GG114,\"\")","v":"t"},3,"","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",93,1904,"Ration pack",{"$f":"IF(Data!$GC114<>\"\",Data!$GC114,\"\")","v":"Lock breaking kit"},{"$f":"IF(Data!$GG114<>\"\",Data!$GG114,\"\")","v":"t"},3,"","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",93,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Lightning Burst","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Lightning Burst• Force, Technique\n",null,null,true,"FUCG 89","","","// Improved Lightning Burst• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yuuzhan Vong",null,null,null,null,null,null,null,null,null,null,"Power Blast (-8)",-13,8,16,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC115<>\"\",Data!GC115,\"\")","v":"Man trap"},{"$f":"IF(Data!GG115<>\"\",Data!GG115,\"\")","v":"s"},4,"","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",94,1924,"Redirection crystal",{"$f":"IF(Data!$GC115<>\"\",Data!$GC115,\"\")","v":"Man trap"},{"$f":"IF(Data!$GG115<>\"\",Data!$GG115,\"\")","v":"s"},4,"","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",94,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Malacia","Other","Force, Technique","Technique","swift",null,"Malacia power",null,null,null,null,null,null,null,null,null,null,null,"Maintain damage threshold penalty of the malacia power as swift action","// Improved Malacia (swift; Malacia power) • Force, Technique\nMaintain damage threshold penalty of the malacia power as swift action",null,null,true,102,"","","// Improved Malacia (swift; Malacia power) • Force, Technique\nMaintain damage threshold penalty of the malacia power as swift action"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Yuzz",null,null,null,null,null,null,null,null,null,null,"Power Blast (-9)",-14,9,18,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC116<>\"\",Data!GC116,\"\")","v":"Manual trigger"},{"$f":"IF(Data!GG116<>\"\",Data!GG116,\"\")","v":"f"},1,"Manual trigger","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",95,1945,"Regenerative implant",{"$f":"IF(Data!$GC116<>\"\",Data!$GC116,\"\")","v":"Manual trigger"},{"$f":"IF(Data!$GG116<>\"\",Data!$GG116,\"\")","v":"f"},1,"Manual trigger","Manual trigger;MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",95,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Mind Trick","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Mind Trick• Force, Technique\n",null,null,true,103,"","","// Improved Mind Trick• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zabrak",null,null,null,null,null,null,null,null,null,null,"Power Blast (-10)",-15,10,20,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC117<>\"\",Data!GC117,\"\")","v":"MDS-50 medisensor"},{"$f":"IF(Data!GG117<>\"\",Data!GG117,\"\")","v":"f"},1,"MDS-50 medisensor","MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",96,1962,"Restraining bolt",{"$f":"IF(Data!$GC117<>\"\",Data!$GC117,\"\")","v":"MDS-50 medisensor"},{"$f":"IF(Data!$GG117<>\"\",Data!$GG117,\"\")","v":"f"},1,"MDS-50 medisensor","MDS-50 medisensor;Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",96,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Move Light Object","Other","Force, Technique","Technique","move","at-will","DC 15 Use the Force",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Ranged 6; +\"&UsetheForce&\" vs. target’s Reflex; 1d6 bludgeoning damage\"","v":"Ranged 6; +5 vs. target’s Reflex; 1d6 bludgeoning damage"},"// Improved Move Light Object (move; at-will; DC 15 Use the Force) • Force, Technique\nRanged 6; +5 vs. target’s Reflex; 1d6 bludgeoning damage",null,null,true,102,"","","// Improved Move Light Object (move; at-will; DC 15 Use the Force) • Force, Technique\nRanged 6; +5 vs. target’s Reflex; 1d6 bludgeoning damage"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-11)",-16,11,22,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC118<>\"\",Data!GC118,\"\")","v":"Mechanical interface visor"},{"$f":"IF(Data!GG118<>\"\",Data!GG118,\"\")","v":"f"},1,"Mechanical interface visor","Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",97,1975,{"$f":"IF(NOT(ISERROR(CX99)),MID(IntegratedEquipmentList,CX98+1,CX99-CX98-1),\"\")","v":"Security kit"},{"$f":"IF(Data!$GC118<>\"\",Data!$GC118,\"\")","v":"Mechanical interface visor"},{"$f":"IF(Data!$GG118<>\"\",Data!$GG118,\"\")","v":"f"},{"$f":"IF(DA99<>\"\",INDEX(SizeTable,MATCH(DA99,SizeAbrList,0),3),\"\")","v":1},"Mechanical interface visor","Mechanical interface visor;Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",97,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Obscure","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Obscure• Force, Technique\n",null,null,true,"FUCG 89",{"$f":"IF(OnlyCombatDescs,IF(GG99=TRUE,IF(NOT(ISERROR(FIND(FK99,INDEX(SpecialsTable,MATCH(FN99,SpecialsList,0),2),1))),GD99,\"\"),\"\"),IF(NOT(ISERROR(FIND(FK99,INDEX(SpecialsTable,MATCH(FN99,SpecialsList,0),2),1))),GD99,\"\"))","v":""},"","// Improved Obscure• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-12)",-17,12,24,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC119<>\"\",Data!GC119,\"\")","v":"Medical interface visor"},{"$f":"IF(Data!GG119<>\"\",Data!GG119,\"\")","v":"f"},1,"Medical interface visor","Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",98,{"$f":"FIND(\";\",IntegratedEquipmentList,CX99+1)","v":1991},"Sensory implant",{"$f":"IF(Data!$GC119<>\"\",Data!$GC119,\"\")","v":"Medical interface visor"},{"$f":"IF(Data!$GG119<>\"\",Data!$GG119,\"\")","v":"f"},1,"Medical interface visor","Medical interface visor;Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",98,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Phase","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Phase• Force, Technique\n",null,null,true,"Jedi Master","","","// Improved Phase• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-13)",-18,13,26,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC120<>\"\",Data!GC120,\"\")","v":"Medical kit"},{"$f":"IF(Data!GG120<>\"\",Data!GG120,\"\")","v":"s"},4,"","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",99,2000,"Shipsuit",{"$f":"IF(Data!$GC120<>\"\",Data!$GC120,\"\")","v":"Medical kit"},{"$f":"IF(Data!$GG120<>\"\",Data!$GG120,\"\")","v":"s"},4,"","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",99,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Plant Surge","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Plant Surge• Force, Technique\n",null,null,true,103,"","","// Improved Plant Surge• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-14)",-19,14,28,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC121<>\"\",Data!GC121,\"\")","v":"Medical kit, miniaturized"},{"$f":"IF(Data!GG121<>\"\",Data!GG121,\"\")","v":"s"},4,"","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",100,2012,"Signal wand",{"$f":"IF(Data!$GC121<>\"\",Data!$GC121,\"\")","v":"Medical kit, miniaturized"},{"$f":"IF(Data!$GG121<>\"\",Data!$GG121,\"\")","v":"s"},4,"","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",100,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Rebuke","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Rebuke• Force, Technique\n",null,null,true,"Officer","","","// Improved Rebuke• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-15)",-20,15,30,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC122<>\"\",Data!GC122,\"\")","v":"Medpac"},{"$f":"IF(Data!GG122<>\"\",Data!GG122,\"\")","v":"d"},2,"Medpac","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",101,2025,"Silver robes",{"$f":"IF(Data!$GC122<>\"\",Data!$GC122,\"\")","v":"Medpac"},{"$f":"IF(Data!$GG122<>\"\",Data!$GG122,\"\")","v":"d"},2,"Medpac","Medpac;Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",101,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Rend","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Rend• Force, Technique\n",null,null,true,"Sith Lord","","","// Improved Rend• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-16)",-21,16,32,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC123<>\"\",Data!GC123,\"\")","v":"Memory implant"},{"$f":"IF(Data!GG123<>\"\",Data!GG123,\"\")","v":"f"},1,"Memory implant","Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",102,2049,"Sith apprentice's robes",{"$f":"IF(Data!$GC123<>\"\",Data!$GC123,\"\")","v":"Memory implant"},{"$f":"IF(Data!$GG123<>\"\",Data!$GG123,\"\")","v":"f"},1,"Memory implant","Memory implant;Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",102,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Repulse","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Repulse• Force, Technique\n",null,null,true,"CWCG 55","","","// Improved Repulse• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-17)",-22,17,34,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC124<>\"\",Data!GC124,\"\")","v":"Mesh tape"},{"$f":"IF(Data!GG124<>\"\",Data!GG124,\"\")","v":"f"},1,"Mesh tape","Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",103,2059,"Ammo Clip",{"$f":"IF(Data!$GC124<>\"\",Data!$GC124,\"\")","v":"Mesh tape"},{"$f":"IF(Data!$GG124<>\"\",Data!$GG124,\"\")","v":"f"},1,"Mesh tape","Mesh tape;Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",103,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Resist Force","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Resist Force• Force, Technique\n",null,null,true,"Ace Pilot","","","// Improved Resist Force• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-18)",-23,18,36,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC125<>\"\",Data!GC125,\"\")","v":"Microlab"},{"$f":"IF(Data!GG125<>\"\",Data!GG125,\"\")","v":"f"},1,"Microlab","Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",104,2075,"Ammunition Clip",{"$f":"IF(Data!$GC125<>\"\",Data!$GC125,\"\")","v":"Microlab"},{"$f":"IF(Data!$GG125<>\"\",Data!$GG125,\"\")","v":"f"},1,"Microlab","Microlab;Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",104,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Sense Force","Other","Force, Technique","Technique","swift","at-will","DC 15 Use the Force",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers\"","v":"+5 vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers"},"// Improved Sense Force (swift; at-will; DC 15 Use the Force) • Force, Technique\n+5 vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers",null,null,true,"Officer/Crime Lord","","","// Improved Sense Force (swift; at-will; DC 15 Use the Force) • Force, Technique\n+5 vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power Blast (-19)",-24,19,38,null,null,"ranged","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC126<>\"\",Data!GC126,\"\")","v":"Motion sensing visor"},{"$f":"IF(Data!GG126<>\"\",Data!GG126,\"\")","v":"f"},1,"Motion sensing visor","Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",105,2100,"Black-Powder Pistol Shot",{"$f":"IF(Data!$GC126<>\"\",Data!$GC126,\"\")","v":"Motion sensing visor"},{"$f":"IF(Data!$GG126<>\"\",Data!$GG126,\"\")","v":"f"},1,"Motion sensing visor","Motion sensing visor;Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",105,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Sense Surroundings","Other","Force, Technique","Technique","free action","at-will","DC 15/20 Use the Force",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover\"","v":"+5 vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover"},{"$f":"IF(HTML,IF(FL107=\"Attack\",TRG,IF(FL107=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK107&IF(HTML,BF,\"\")&IF(FO107<>\"\",\" (\"&FO107&IF(FP107<>\"\",\"; \"&FP107,\"\")&IF(FQ107<>\"\",\"; \"&FQ107,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM107&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC107&TRFF","v":"// Improved Sense Surroundings (free action; at-will; DC 15/20 Use the Force) • Force, Technique\n+5 vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover"},null,null,null,"TFU 92","","","// Improved Sense Surroundings (free action; at-will; DC 15/20 Use the Force) • Force, Technique\n+5 vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Powerful Charge",4,{"$f":"INT(HeroicLevel/2)","v":2},null,null,null,"melee","Yes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC127<>\"\",Data!GC127,\"\")","v":"Nerve reinforcement implant"},{"$f":"IF(Data!GG127<>\"\",Data!GG127,\"\")","v":"f"},1,"Nerve reinforcement implant","Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",106,2117,"Bowcaster Quiver",{"$f":"IF(Data!$GC127<>\"\",Data!$GC127,\"\")","v":"Nerve reinforcement implant"},{"$f":"IF(Data!$GG127<>\"\",Data!$GG127,\"\")","v":"f"},1,"Nerve reinforcement implant","Nerve reinforcement implant;Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",106,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Shatterpoint","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Shatterpoint• Force, Technique\n",null,null,false,"LECG 26","","","// Improved Shatterpoint• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage",2,2,null,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC128<>\"\",Data!GC128,\"\")","v":"Neural band"},{"$f":"IF(Data!GG128<>\"\",Data!GG128,\"\")","v":"f"},1,"Neural band","Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",107,2137,"Carbonite Cartridge",{"$f":"IF(Data!$GC128<>\"\",Data!$GC128,\"\")","v":"Neural band"},{"$f":"IF(Data!$GG128<>\"\",Data!$GG128,\"\")","v":"f"},1,"Neural band","Neural band;Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",107,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Stagger","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Stagger• Force, Technique\n",null,null,true,"40/KOTOR","","","// Improved Stagger• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Rage and Power Attack (\"&AT110-2&\")\"","v":"Rage and Power Attack (-1)"},{"$f":"-1+2","v":1},{"$f":"(AT110-2)*-1+2","v":3},{"$f":"AU110*2-2","v":4},null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC129<>\"\",Data!GC129,\"\")","v":"Nightsister robes"},{"$f":"IF(Data!GG129<>\"\",Data!GG129,\"\")","v":"d"},2,"Nightsister robes","Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",108,2151,"Crossbow Bolt",{"$f":"IF(Data!$GC129<>\"\",Data!$GC129,\"\")","v":"Nightsister robes"},{"$f":"IF(Data!$GG129<>\"\",Data!$GG129,\"\")","v":"d"},2,"Nightsister robes","Nightsister robes;Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",108,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Technometry","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Technometry• Force, Technique\n",null,null,true,"KOTOR","","","// Improved Technometry• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-2)",{"$f":"AT110-1","v":0},4,6,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC130<>\"\",Data!GC130,\"\")","v":"Ooglith Masquer"},{"$f":"IF(Data!GG130<>\"\",Data!GG130,\"\")","v":"f"},1,"Ooglith Masquer","Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",109,2156,"Dart",{"$f":"IF(Data!$GC130<>\"\",Data!$GC130,\"\")","v":"Ooglith Masquer"},{"$f":"IF(Data!$GG130<>\"\",Data!$GG130,\"\")","v":"f"},1,"Ooglith Masquer","Ooglith Masquer;Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",109,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Telepathy","Other","Force, Technique","Technique","standard","at-will",null,null,null,null,null,null,null,null,null,null,null,null,"Reroll Use the Force check for telepathy and keep the better result","// Improved Telepathy (standard; at-will) • Force, Technique\nReroll Use the Force check for telepathy and keep the better result",null,null,null,"JATM 37","","","// Improved Telepathy (standard; at-will) • Force, Technique\nReroll Use the Force check for telepathy and keep the better result"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-3)",-1,5,8,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC131<>\"\",Data!GC131,\"\")","v":"Panic ring"},{"$f":"IF(Data!GG131<>\"\",Data!GG131,\"\")","v":"f"},1,"Panic ring","Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",110,2168,"Energy Cell",{"$f":"IF(Data!$GC131<>\"\",Data!$GC131,\"\")","v":"Panic ring"},{"$f":"IF(Data!$GG131<>\"\",Data!$GG131,\"\")","v":"f"},1,"Panic ring","Panic ring;Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",110,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Thought Bomb","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Thought Bomb• Force, Technique\n",null,null,true,"KOTOR","","","// Improved Thought Bomb• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-4)",-2,6,10,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC132<>\"\",Data!GC132,\"\")","v":"Personal field shelter"},{"$f":"IF(Data!GG132<>\"\",Data!GG132,\"\")","v":"t"},3,"","Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",111,2186,"Flechette Cluster",{"$f":"IF(Data!$GC132<>\"\",Data!$GC132,\"\")","v":"Personal field shelter"},{"$f":"IF(Data!$GG132<>\"\",Data!$GG132,\"\")","v":"t"},3,"","Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",111,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Valor","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Improved Valor• Force, Technique\n",null,null,true,"KOTOR","","","// Improved Valor• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-5)",-3,7,12,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC134<>\"\",Data!GC134,\"\")","v":"Personal translator"},{"$f":"IF(Data!GG134<>\"\",Data!GG134,\"\")","v":"f"},1,"Personal translator","Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",112,2200,"Grenade, frag",{"$f":"IF(Data!$GC134<>\"\",Data!$GC134,\"\")","v":"Personal translator"},{"$f":"IF(Data!$GG134<>\"\",Data!$GG134,\"\")","v":"f"},1,"Personal translator","Personal translator;Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",112,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Improved Vital Transfer","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use Vital Transfer with range of 6 squares","// Improved Vital Transfer• Force, Technique\nUse Vital Transfer with range of 6 squares",null,null,null,"FUCG 88","","","// Improved Vital Transfer• Force, Technique\nUse Vital Transfer with range of 6 squares"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-6)",-4,8,14,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC135<>\"\",Data!GC135,\"\")","v":"Plasma bridge"},{"$f":"IF(Data!GG135<>\"\",Data!GG135,\"\")","v":"l"},6,"","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",113,2213,"Grenade, ion",{"$f":"IF(Data!$GC135<>\"\",Data!$GC135,\"\")","v":"Plasma bridge"},{"$f":"IF(Data!$GG135<>\"\",Data!$GG135,\"\")","v":"l"},6,"","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",113,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Indomitable Will","Other","Force, Talent","Talent","standard","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Immune to all mind-affecting effects for 1 minute","// Indomitable Will (standard; FP) • Force, Talent\nImmune to all mind-affecting effects for 1 minute",null,null,true,{"$f":"IF(FN115=\"Talent\",INDEX(TalentsTable,MATCH(FK115,TalentsTableList,0),13),\"\")","v":"TFU 88"},"","","// Indomitable Will (standard; FP) • Force, Talent\nImmune to all mind-affecting effects for 1 minute"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-7)",-5,9,16,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC136<>\"\",Data!GC136,\"\")","v":"Plastent"},{"$f":"IF(Data!GG136<>\"\",Data!GG136,\"\")","v":"t"},3,"","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",114,2227,"Grenade, stun",{"$f":"IF(Data!$GC136<>\"\",Data!$GC136,\"\")","v":"Plastent"},{"$f":"IF(Data!$GG136<>\"\",Data!$GG136,\"\")","v":"t"},3,"","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",114,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Influence Savant","Other","Force, Talent","Talent","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Return one mind-affecting Force power to Force suite","// Influence Savant (swift; encounter) • Force, Talent\nReturn one mind-affecting Force power to Force suite",null,null,true,{"$f":"IF(FN116=\"Talent\",INDEX(TalentsTable,MATCH(FK116,TalentsTableList,0),13),\"\")","v":"JATM 15"},"","","// Influence Savant (swift; encounter) • Force, Talent\nReturn one mind-affecting Force power to Force suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-8)",-6,10,18,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC137<>\"\",Data!GC137,\"\")","v":"Pocket scrambler"},{"$f":"IF(Data!GG137<>\"\",Data!GG137,\"\")","v":"f"},1,"Pocket scrambler","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",115,2245,"Magna Caster Bolt",{"$f":"IF(Data!$GC137<>\"\",Data!$GC137,\"\")","v":"Pocket scrambler"},{"$f":"IF(Data!$GG137<>\"\",Data!$GG137,\"\")","v":"f"},1,"Pocket scrambler","Pocket scrambler;Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",115,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Language Absorption","Other","Force, Technique","Technique",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"// Language Absorption• Force, Technique\n",null,null,true,"JATM 14","","","// Language Absorption• Force, Technique\n"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-9)",-7,11,20,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC138<>\"\",Data!GC138,\"\")","v":"Portable beacon"},{"$f":"IF(Data!GG138<>\"\",Data!GG138,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",116,2253,"Missile",{"$f":"IF(Data!$GC138<>\"\",Data!$GC138,\"\")","v":"Portable beacon"},{"$f":"IF(Data!$GG138<>\"\",Data!$GG138,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",116,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Link","Other","Force, Talent","Talent","standard","encounter","one ally within 12 squares and line of sight",null,null,null,null,null,null,null,null,null,null,null,"Return one mind-affecting Force power to Force suite",{"$f":"IF(HTML,IF(FL118=\"Attack\",TRG,IF(FL118=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK118&IF(HTML,BF,\"\")&IF(FO118<>\"\",\" (\"&FO118&IF(FP118<>\"\",\"; \"&FP118,\"\")&IF(FQ118<>\"\",\"; \"&FQ118,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM118&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC118&TRFF","v":"// Link (standard; encounter; one ally within 12 squares and line of sight) • Force, Talent\nReturn one mind-affecting Force power to Force suite"},null,null,true,{"$f":"IF(FN118=\"Talent\",INDEX(TalentsTable,MATCH(FK118,TalentsTableList,0),13),\"\")","v":"JATM 15"},"","","// Link (standard; encounter; one ally within 12 squares and line of sight) • Force, Talent\nReturn one mind-affecting Force power to Force suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-10)",-8,12,22,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC139<>\"\",Data!GC139,\"\")","v":"Portable computer"},{"$f":"IF(Data!GG139<>\"\",Data!GG139,\"\")","v":"t"},3,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",117,2265,"Pistol Clip",{"$f":"IF(Data!$GC139<>\"\",Data!$GC139,\"\")","v":"Portable computer"},{"$f":"IF(Data!$GG139<>\"\",Data!$GG139,\"\")","v":"t"},3,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",117,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Linked Power","Other","Force, Secret","Secret","free action","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to link a Force power to the power you use in the current round so that it goes off in the following round as free action",{"$f":"IF(HTML,IF(FL119=\"Attack\",TRG,IF(FL119=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK119&IF(HTML,BF,\"\")&IF(FO119<>\"\",\" (\"&FO119&IF(FP119<>\"\",\"; \"&FP119,\"\")&IF(FQ119<>\"\",\"; \"&FQ119,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM119&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC119&TRFF","v":"// Linked Power (free action; FP) • Force, Secret\nSpend a Force Point to link a Force power to the power you use in the current round so that it goes off in the following round as free action"},null,null,null,"FUCG 88","","","// Linked Power (free action; FP) • Force, Secret\nSpend a Force Point to link a Force power to the power you use in the current round so that it goes off in the following round as free action"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-11)",-9,13,24,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC140<>\"\",Data!GC140,\"\")","v":"Power generator"},{"$f":"IF(Data!GG140<>\"\",Data!GG140,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",118,2276,"Power Cell",{"$f":"IF(Data!$GC140<>\"\",Data!$GC140,\"\")","v":"Power generator"},{"$f":"IF(Data!$GG140<>\"\",Data!$GG140,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",118,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mentor","Other","Force, Secret","Secret","free action","FP/DP",{"$f":"\"when \"&CharacterName&\" activates Force power\"","v":"when Lt. Armen Arandis activates Force power"},null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to add one use of any Force power known to any ally within 12 squares until end of next turn; spend a Destiny Point to have power lost at end of encounter","// Mentor (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known to any ally within 12 squares until end of next turn; spend a Destiny Point to have power lost at end of encounter",null,null,null,"CWCG 54","","","// Mentor (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known to any ally within 12 squares until end of next turn; spend a Destiny Point to have power lost at end of encounter"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-12)",-10,14,26,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC141<>\"\",Data!GC141,\"\")","v":"Power generator, miniaturized"},{"$f":"IF(Data!GG141<>\"\",Data!GG141,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",119,2296,"Sith master's robes",{"$f":"IF(Data!$GC141<>\"\",Data!$GC141,\"\")","v":"Power generator, miniaturized"},{"$f":"IF(Data!$GG141<>\"\",Data!$GG141,\"\")","v":"s"},4,"","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",119,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Mobile Combatant","Other","Talent","Talent","swift",null,"after ending movement adjacent to an enemy",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"If enemy moves, move with enemy up to \"&Speed&\" squares, whilst still benefiting from attacks of opportunity\"","v":"If enemy moves, move with enemy up to 6 squares, whilst still benefiting from attacks of opportunity"},"// Mobile Combatant (swift; after ending movement adjacent to an enemy) • Talent\nIf enemy moves, move with enemy up to 6 squares, whilst still benefiting from attacks of opportunity",null,null,true,{"$f":"IF(FN121=\"Talent\",INDEX(TalentsTable,MATCH(FK121,TalentsTableList,0),13),\"\")","v":"TFU 24"},"","","// Mobile Combatant (swift; after ending movement adjacent to an enemy) • Talent\nIf enemy moves, move with enemy up to 6 squares, whilst still benefiting from attacks of opportunity"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-13)",-11,15,28,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC142<>\"\",Data!GC142,\"\")","v":"Power pack"},{"$f":"IF(Data!GG142<>\"\",Data!GG142,\"\")","v":"f"},1,"Power pack","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",120,2318,"All-temperature cloak",{"$f":"IF(Data!$GC142<>\"\",Data!$GC142,\"\")","v":"Power pack"},{"$f":"IF(Data!$GG142<>\"\",Data!$GG142,\"\")","v":"f"},1,"Power pack","Power pack;Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",120,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Move Massive Object","Other","Force, Talent","Talent","free action","FP","move object",null,null,null,null,null,null,null,null,null,null,null,"When using Move Object, objects of Large size or greater deal area damage","// Move Massive Object (free action; FP; move object) • Force, Talent\nWhen using Move Object, objects of Large size or greater deal area damage",null,null,true,{"$f":"IF(FN122=\"Talent\",INDEX(TalentsTable,MATCH(FK122,TalentsTableList,0),13),\"\")","v":"LE 55"},"","","// Move Massive Object (free action; FP; move object) • Force, Talent\nWhen using Move Object, objects of Large size or greater deal area damage"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-14)",-12,16,30,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC143<>\"\",Data!GC143,\"\")","v":"Power recharger"},{"$f":"IF(Data!GG143<>\"\",Data!GG143,\"\")","v":"d"},2,"Power recharger","Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",121,2342,"Ambient aural amplifier",{"$f":"IF(Data!$GC143<>\"\",Data!$GC143,\"\")","v":"Power recharger"},{"$f":"IF(Data!$GG143<>\"\",Data!$GG143,\"\")","v":"d"},2,"Power recharger","Power recharger;Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",121,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Multitarget Power","Other","Force, Secret","Secret","free action","FP",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Spend a Force Point to affect one additional target; spend Destiny Point to affect \"&INT(CharacterLevel/4)&\" target\"&IF(INT(CharacterLevel/4)>1,\"s\",\"\")","v":"Spend a Force Point to affect one additional target; spend Destiny Point to affect 2 targets"},"// Multitarget Power (free action; FP) • Force, Secret\nSpend a Force Point to affect one additional target; spend Destiny Point to affect 2 targets",null,null,null,"JATM 36","","","// Multitarget Power (free action; FP) • Force, Secret\nSpend a Force Point to affect one additional target; spend Destiny Point to affect 2 targets"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-15)",-13,17,32,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC144<>\"\",Data!GC144,\"\")","v":"Propulsion Pack"},{"$f":"IF(Data!GG144<>\"\",Data!GG144,\"\")","v":"s"},4,"","Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",122,2361,"Ancient Jedi robes",{"$f":"IF(Data!$GC144<>\"\",Data!$GC144,\"\")","v":"Propulsion Pack"},{"$f":"IF(Data!$GG144<>\"\",Data!$GG144,\"\")","v":"s"},4,"","Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",122,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Pure Power","Other","Force, Secret","Secret","free action","FP/DP","non [dark side] Force power",null,null,null,null,null,null,null,null,null,null,null,"Spend Force Point to give power the [light side] descriptor and opponents with Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","// Pure Power (free action; FP/DP; non [dark side] Force power) • Force, Secret\nSpend Force Point to give power the [light side] descriptor and opponents with Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5",null,null,null,"FUCG 88","","","// Pure Power (free action; FP/DP; non [dark side] Force power) • Force, Secret\nSpend Force Point to give power the [light side] descriptor and opponents with Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-16)",-14,18,34,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC145<>\"\",Data!GC145,\"\")","v":"Proximity flare"},{"$f":"IF(Data!GG145<>\"\",Data!GG145,\"\")","v":"f"},1,"Proximity flare","Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",123,2380,"Ancient Sith robes",{"$f":"IF(Data!$GC145<>\"\",Data!$GC145,\"\")","v":"Proximity flare"},{"$f":"IF(Data!$GG145<>\"\",Data!$GG145,\"\")","v":"f"},1,"Proximity flare","Proximity flare;Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",123,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Quicken Power","Other","Force, Secret","Secret","free action","FP/DP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend Force Point to activate Force power as swift; spend Destiny Point to activate as reaction","// Quicken Power (free action; FP/DP) • Force, Secret\nSpend Force Point to activate Force power as swift; spend Destiny Point to activate as reaction",null,null,null,"KOTOR 53","","","// Quicken Power (free action; FP/DP) • Force, Secret\nSpend Force Point to activate Force power as swift; spend Destiny Point to activate as reaction"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-17)",-15,19,36,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC146<>\"\",Data!GC146,\"\")","v":"Radiation detector"},{"$f":"IF(Data!GG146<>\"\",Data!GG146,\"\")","v":"f"},1,"Radiation detector","Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",124,2401,"Antidote synthesizer",{"$f":"IF(Data!$GC146<>\"\",Data!$GC146,\"\")","v":"Radiation detector"},{"$f":"IF(Data!$GG146<>\"\",Data!$GG146,\"\")","v":"f"},1,"Radiation detector","Radiation detector;Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",124,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reap Retribution","Other","Force, Talent","Talent",null,null,"when damaged by a Force power",null,null,null,null,null,null,null,null,null,null,null,"Until the end of the encounter, deal +2 damage against the creature that used the Force power","// Reap Retribution• Force, Talent\nUntil the end of the encounter, deal +2 damage against the creature that used the Force power",null,null,true,{"$f":"IF(FN126=\"Talent\",INDEX(TalentsTable,MATCH(FK126,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Reap Retribution• Force, Talent\nUntil the end of the encounter, deal +2 damage against the creature that used the Force power"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-18)",-16,20,38,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC147<>\"\",Data!GC147,\"\")","v":"Ration pack"},{"$f":"IF(Data!GG147<>\"\",Data!GG147,\"\")","v":"f"},1,"Ration pack","Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",125,2420,"Antiox breath mask",{"$f":"IF(Data!$GC147<>\"\",Data!$GC147,\"\")","v":"Ration pack"},{"$f":"IF(Data!$GG147<>\"\",Data!$GG147,\"\")","v":"f"},1,"Ration pack","Ration pack;Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",125,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Recall","Other","Force, Talent","Talent",null,null,{"$f":"CharacterName&\" returns a Force power to \"&Pronoun&\" Force suite\"","v":"Lt. Armen Arandis returns a Force power to he Force suite"},null,null,null,null,null,null,null,null,null,null,null,"Regain two Force powers instead of one","// Recall• Force, Talent\nRegain two Force powers instead of one",null,null,true,{"$f":"IF(FN127=\"Talent\",INDEX(TalentsTable,MATCH(FK127,TalentsTableList,0),13),\"\")","v":"RE 23"},"","","// Recall• Force, Talent\nRegain two Force powers instead of one"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-19)",-17,21,40,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC148<>\"\",Data!GC148,\"\")","v":"Redirection crystal"},{"$f":"IF(Data!GG148<>\"\",Data!GG148,\"\")","v":"f"},1,"Redirection crystal","Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",126,2441,"Anti-security blades",{"$f":"IF(Data!$GC148<>\"\",Data!$GC148,\"\")","v":"Redirection crystal"},{"$f":"IF(Data!$GG148<>\"\",Data!$GG148,\"\")","v":"f"},1,"Redirection crystal","Redirection crystal;Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",126,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Remote Power","Other","Force, Secret","Secret","free action","FP/DP","Force power with cone, line, or radius effect",null,null,null,null,null,null,null,null,null,null,null,"Spend a Force Point to have power originate from a square within 6 squares; spend Destiny Point to have power originate from any square with in line of sight","// Remote Power (free action; FP/DP; Force power with cone, line, or radius effect) • Force, Secret\nSpend a Force Point to have power originate from a square within 6 squares; spend Destiny Point to have power originate from any square with in line of sight",null,null,null,"JATM 37","","","// Remote Power (free action; FP/DP; Force power with cone, line, or radius effect) • Force, Secret\nSpend a Force Point to have power originate from a square within 6 squares; spend Destiny Point to have power originate from any square with in line of sight"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rage and Power Attack (-20)",-18,22,42,null,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC149<>\"\",Data!GC149,\"\")","v":"Regenerative implant"},{"$f":"IF(Data!GG149<>\"\",Data!GG149,\"\")","v":"f"},1,"Regenerative implant","Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",127,2457,"Antitoxin patch",{"$f":"IF(Data!$GC149<>\"\",Data!$GC149,\"\")","v":"Regenerative implant"},{"$f":"IF(Data!$GG149<>\"\",Data!$GG149,\"\")","v":"f"},1,"Regenerative implant","Regenerative implant;Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",127,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Renew Vision","Other","Force, Talent","Talent","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Regain all expended uses of farseeing","// Renew Vision (swift; encounter) • Force, Talent\nRegain all expended uses of farseeing",null,null,true,{"$f":"IF(FN129=\"Talent\",INDEX(TalentsTable,MATCH(FK129,TalentsTableList,0),13),\"\")","v":"KotOR 25"},"","","// Renew Vision (swift; encounter) • Force, Talent\nRegain all expended uses of farseeing"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Shot",{"$f":"IF(Talents!$M$1032>0,0,IF(Strength<13,-5,-2))","v":-5},null,null,1,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC150<>\"\",Data!GC150,\"\")","v":"Repulsor boots"},{"$f":"IF(Data!GG150<>\"\",Data!GG150,\"\")","v":"t"},3,"","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",128,2473,"Aquata breather",{"$f":"IF(Data!$GC150<>\"\",Data!$GC150,\"\")","v":"Repulsor boots"},{"$f":"IF(Data!$GG150<>\"\",Data!$GG150,\"\")","v":"t"},3,"","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",128,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Resilience","Other","Talent","Talent","full-round",null,null,null,null,null,null,null,null,null,null,null,null,null,"Move +2 steps along the condition track","// Resilience (full-round) • Talent\nMove +2 steps along the condition track",null,null,true,{"$f":"IF(FN130=\"Talent\",INDEX(TalentsTable,MATCH(FK130,TalentsTableList,0),13),\"\")","v":40},"","","// Resilience (full-round) • Talent\nMove +2 steps along the condition track"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Shot and Point Blank Shot",{"$f":"IF(Talents!$M$1032>0,0,IF(Strength<13,-5,-2))+1","v":-4},1,null,1,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC151<>\"\",Data!GC151,\"\")","v":"Repulsor hitch"},{"$f":"IF(Data!GG151<>\"\",Data!GG151,\"\")","v":"t"},{"$f":"IF(CS131<>\"\",INDEX(SizeTable,MATCH(CS131,SizeAbrList,0),3),\"\")","v":3},"","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",129,2487,{"$f":"IF(NOT(ISERROR(CX131)),MID(IntegratedEquipmentList,CX130+1,CX131-CX130-1),\"\")","v":"Audiorecorder"},{"$f":"IF(Data!$GC151<>\"\",Data!$GC151,\"\")","v":"Repulsor hitch"},{"$f":"IF(Data!$GG151<>\"\",Data!$GG151,\"\")","v":"t"},{"$f":"IF(DA131<>\"\",INDEX(SizeTable,MATCH(DA131,SizeAbrList,0),3),\"\")","v":3},"","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",129,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sentinel's Gambit","Other","Talent","Talent","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Designate an adjacent opponent with a Dark Side score to deny them their Dexterity bonus to Reflex until \"&CharacterName&\"'s next turn\"","v":"Designate an adjacent opponent with a Dark Side score to deny them their Dexterity bonus to Reflex until Lt. Armen Arandis's next turn"},"// Sentinel's Gambit (swift; encounter) • Talent\nDesignate an adjacent opponent with a Dark Side score to deny them their Dexterity bonus to Reflex until Lt. Armen Arandis's next turn",null,null,true,{"$f":"IF(FN131=\"Talent\",INDEX(TalentsTable,MATCH(FK131,TalentsTableList,0),13),\"\")","v":"KotOR 25"},{"$f":"IF(OnlyCombatDescs,IF(GG131=TRUE,IF(NOT(ISERROR(FIND(FK131,INDEX(SpecialsTable,MATCH(FN131,SpecialsList,0),2),1))),GD131,\"\"),\"\"),IF(NOT(ISERROR(FIND(FK131,INDEX(SpecialsTable,MATCH(FN131,SpecialsList,0),2),1))),GD131,\"\"))","v":""},{"$f":"IF(GI131<>\"\",GI131&IF(GJ132<>\"\",\"\n\"&IF(AND(HTML,Tables=FALSE),\"<BR>\",\"\")&GJ132,\"\"),GJ132)","v":""},{"$f":"IF(GD131<>\"\",GD131,\"\")","v":"// Sentinel's Gambit (swift; encounter) • Talent\nDesignate an adjacent opponent with a Dark Side score to deny them their Dexterity bonus to Reflex until Lt. Armen Arandis's next turn"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Shot and Zero Range",{"$f":"IF(Talents!$M$1032>0,0,IF(Strength<13,-5,-2))+1","v":-4},1,null,2,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC152<>\"\",Data!GC152,\"\")","v":"Repulsor pad"},{"$f":"IF(Data!GG152<>\"\",Data!GG152,\"\")","v":"s"},4,{"$f":"IF(AND(CR132<>\"\",CS132<>\"\",CT132<>\"\"),IF(CT132<=$CT$1,CR132,\"\"),\"\")","v":""},{"$f":"IF(CU132<>\"\",CU132&IF(CV133<>\"\",\";\"&CV133,\"\"),CV133)","v":"Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},130,{"$f":"FIND(\";\",IntegratedEquipmentList,CX131+1)","v":2503},"Aural amplifier",{"$f":"IF(Data!$GC152<>\"\",Data!$GC152,\"\")","v":"Repulsor pad"},{"$f":"IF(Data!$GG152<>\"\",Data!$GG152,\"\")","v":"s"},4,{"$f":"IF(AND(CZ132<>\"\",DA132<>\"\",DB132<>\"\"),IF(DB132<=$CT$1,CZ132,\"\"),\"\")","v":""},{"$f":"IF(DC132<>\"\",DC132&IF(DD133<>\"\",\";\"&DD133,\"\"),DD133)","v":"Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge"},130,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Serenity","Other","Class","Class","full-round","at-will",null,null,null,null,null,null,null,null,null,null,null,null,"Enter medative state, lose Dex bonus to Reflex; emerge as swift and treat next attack roll or Use the Force check in following round as natural 20","// Serenity (full-round; at-will) • Class\nEnter medative state, lose Dex bonus to Reflex; emerge as swift and treat next attack roll or Use the Force check in following round as natural 20",null,null,true,"FUCG 89","","","// Serenity (full-round; at-will) • Class\nEnter medative state, lose Dex bonus to Reflex; emerge as swift and treat next attack roll or Use the Force check in following round as natural 20"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Rapid Strike",{"$f":"IF(Dexterity<13,-5,-2)","v":-5},null,null,1,null,"melee",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC153<>\"\",Data!GC153,\"\")","v":"Restraining bolt"},{"$f":"IF(Data!GG153<>\"\",Data!GG153,\"\")","v":"f"},1,"Restraining bolt","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",{"$f":"CW132+1","v":131},2516,"Binder cuffs",{"$f":"IF(Data!$GC153<>\"\",Data!$GC153,\"\")","v":"Restraining bolt"},{"$f":"IF(Data!$GG153<>\"\",Data!$GG153,\"\")","v":"f"},1,"Restraining bolt","Restraining bolt;Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",{"$f":"DE132+1","v":131},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Shaped Power","Other","Force, Secret","Secret","free action","FP/DP",null,null,null,null,null,null,null,null,null,null,null,null,"Spend Force Point to change cone to affect a line 1 square wide and (5 × cone's length) squares long; spend a Destiny Point to instead affect one or more targets of choice within a number of squares equal to cone's length","// Shaped Power (free action; FP/DP) • Force, Secret\nSpend Force Point to change cone to affect a line 1 square wide and (5 × cone's length) squares long; spend a Destiny Point to instead affect one or more targets of choice within a number of squares equal to cone's length",null,null,null,"LECG 56","","","// Shaped Power (free action; FP/DP) • Force, Secret\nSpend Force Point to change cone to affect a line 1 square wide and (5 × cone's length) squares long; spend a Destiny Point to instead affect one or more targets of choice within a number of squares equal to cone's length"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sniper Shot",2,null,null,null,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC154<>\"\",Data!GC154,\"\")","v":"Riot shield"},{"$f":"IF(Data!GG154<>\"\",Data!GG154,\"\")","v":"s"},4,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",132,2527,"Power Pack",{"$f":"IF(Data!$GC154<>\"\",Data!$GC154,\"\")","v":"Riot shield"},{"$f":"IF(Data!$GG154<>\"\",Data!$GG154,\"\")","v":"s"},4,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",132,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Share Talent","Other","Class","Class","standard","daily",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Grant \"&INT(Data!JD41/2)&IF(INT(Data!JD41/2)>=2,\" allies\",\" ally\")&\" within 10 squares benefit of chosen Talent until end of encounter\"","v":"Grant 0 ally within 10 squares benefit of chosen Talent until end of encounter"},"// Share Talent (standard; daily) • Class\nGrant 0 ally within 10 squares benefit of chosen Talent until end of encounter",null,null,null,"JATM 36","","","// Share Talent (standard; daily) • Class\nGrant 0 ally within 10 squares benefit of chosen Talent until end of encounter"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Zero Range",2,1,null,1,null,"ranged",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC155<>\"\",Data!GC155,\"\")","v":"Saddle, riding"},{"$f":"IF(Data!GG155<>\"\",Data!GG155,\"\")","v":"t"},3,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",133,2534,"Quiver",{"$f":"IF(Data!$GC155<>\"\",Data!$GC155,\"\")","v":"Saddle, riding"},{"$f":"IF(Data!$GG155<>\"\",Data!$GG155,\"\")","v":"t"},3,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",133,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skilled Advisor","Other","Talent","Talent","full-round",null,null,null,null,null,null,null,null,null,null,null,null,null,"Spend a full-round action to grant an ally +5 to a skill check; spend a Force Point to increase bonus to +10","// Skilled Advisor (full-round) • Talent\nSpend a full-round action to grant an ally +5 to a skill check; spend a Force Point to increase bonus to +10",null,null,true,{"$f":"IF(FN135=\"Talent\",INDEX(TalentsTable,MATCH(FK135,TalentsTableList,0),13),\"\")","v":40},"","","// Skilled Advisor (full-round) • Talent\nSpend a full-round action to grant an ally +5 to a skill check; spend a Force Point to increase bonus to +10"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC156<>\"\",Data!GC156,\"\")","v":"Saddle, war"},{"$f":"IF(Data!GG156<>\"\",Data!GG156,\"\")","v":"s"},4,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",134,2545,"Rifle Clip",{"$f":"IF(Data!$GC156<>\"\",Data!$GC156,\"\")","v":"Saddle, war"},{"$f":"IF(Data!$GG156<>\"\",Data!$GG156,\"\")","v":"s"},4,"","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",134,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telekinetic Power","Other","Force, Talent","Talent","free action",null,"natural 20 on a Use the Force check",null,null,null,null,null,null,null,null,null,null,null,"Free extra use of of telekinetic Force power on a natural 20","// Telekinetic Power (free action; natural 20 on a Use the Force check) • Force, Talent\nFree extra use of of telekinetic Force power on a natural 20",null,null,true,{"$f":"IF(FN136=\"Talent\",INDEX(TalentsTable,MATCH(FK136,TalentsTableList,0),13),\"\")","v":100},"","","// Telekinetic Power (free action; natural 20 on a Use the Force check) • Force, Talent\nFree extra use of of telekinetic Force power on a natural 20"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC157<>\"\",Data!GC157,\"\")","v":"Security kit"},{"$f":"IF(Data!GG157<>\"\",Data!GG157,\"\")","v":"d"},2,"Security kit","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",135,2568,"Snare Pistol Cartridge",{"$f":"IF(Data!$GC157<>\"\",Data!$GC157,\"\")","v":"Security kit"},{"$f":"IF(Data!$GG157<>\"\",Data!$GG157,\"\")","v":"d"},2,"Security kit","Security kit;Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",135,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telekinetic Savant","Other","Force, Talent","Talent","swift","encounter","telekinetic force power",null,null,null,null,null,null,null,null,null,null,null,"Return a telekinetic Force power to your suite","// Telekinetic Savant (swift; encounter; telekinetic force power) • Force, Talent\nReturn a telekinetic Force power to your suite",null,null,true,{"$f":"IF(FN137=\"Talent\",INDEX(TalentsTable,MATCH(FK137,TalentsTableList,0),13),\"\")","v":100},"","","// Telekinetic Savant (swift; encounter; telekinetic force power) • Force, Talent\nReturn a telekinetic Force power to your suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC158<>\"\",Data!GC158,\"\")","v":"Sensor pack"},{"$f":"IF(Data!GG158<>\"\",Data!GG158,\"\")","v":"s"},4,"","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",136,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC158<>\"\",Data!$GC158,\"\")","v":"Sensor pack"},{"$f":"IF(Data!$GG158<>\"\",Data!$GG158,\"\")","v":"s"},4,"","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",136,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telepathic Influence","Other","Force, Talent","Talent",null,null,"natural 20 on a Use the Force check",null,null,null,null,null,null,null,null,null,null,null,"Grant an ally within 12 squares a temporary Force Point instead of regaining all spent Force powers","// Telepathic Influence• Force, Talent\nGrant an ally within 12 squares a temporary Force Point instead of regaining all spent Force powers",null,null,true,{"$f":"IF(FN138=\"Talent\",INDEX(TalentsTable,MATCH(FK138,TalentsTableList,0),13),\"\")","v":"KotOR 53"},"","","// Telepathic Influence• Force, Talent\nGrant an ally within 12 squares a temporary Force Point instead of regaining all spent Force powers"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC159<>\"\",Data!GC159,\"\")","v":"Sensor pack, miniaturized"},{"$f":"IF(Data!GG159<>\"\",Data!GG159,\"\")","v":"t"},3,"","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",137,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC159<>\"\",Data!$GC159,\"\")","v":"Sensor pack, miniaturized"},{"$f":"IF(Data!$GG159<>\"\",Data!$GG159,\"\")","v":"t"},3,"","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",137,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Telepathic Link","Other","Force, Talent","Talent","swift","[encounter]",null,null,null,null,null,null,null,null,null,null,null,null,"Form a telepathic link with another Force Sensitive ally which allows instant communication within one kilometer, and once per encounter use of a Force power from their Force suite",{"$f":"IF(HTML,IF(FL139=\"Attack\",TRG,IF(FL139=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK139&IF(HTML,BF,\"\")&IF(FO139<>\"\",\" (\"&FO139&IF(FP139<>\"\",\"; \"&FP139,\"\")&IF(FQ139<>\"\",\"; \"&FQ139,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM139&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC139&TRFF","v":"// Telepathic Link (swift; [encounter]) • Force, Talent\nForm a telepathic link with another Force Sensitive ally which allows instant communication within one kilometer, and once per encounter use of a Force power from their Force suite"},null,null,true,{"$f":"IF(FN139=\"Talent\",INDEX(TalentsTable,MATCH(FK139,TalentsTableList,0),13),\"\")","v":"KotOR 53"},"","","// Telepathic Link (swift; [encounter]) • Force, Talent\nForm a telepathic link with another Force Sensitive ally which allows instant communication within one kilometer, and once per encounter use of a Force power from their Force suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC160<>\"\",Data!GC160,\"\")","v":"Sensory implant"},{"$f":"IF(Data!GG160<>\"\",Data!GG160,\"\")","v":"f"},1,"Sensory implant","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",138,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC160<>\"\",Data!$GC160,\"\")","v":"Sensory implant"},{"$f":"IF(Data!$GG160<>\"\",Data!$GG160,\"\")","v":"f"},1,"Sensory implant","Sensory implant;Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",138,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Temptation","Other","Class","Class","standard","at-will",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&Persuasion&\" vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point\"","v":"+15 vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point"},"// Temptation (standard; at-will) • Class\n+15 vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point",null,null,true,"FUCG 89","","","// Temptation (standard; at-will) • Class\n+15 vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC161<>\"\",Data!GC161,\"\")","v":"Shield cage"},{"$f":"IF(Data!GG161<>\"\",Data!GG161,\"\")","v":"s"},4,"","Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",139,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC161<>\"\",Data!$GC161,\"\")","v":"Shield cage"},{"$f":"IF(Data!$GG161<>\"\",Data!$GG161,\"\")","v":"s"},4,"","Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",139,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"The Will to Resist","Other","Force, Talent","Talent","reaction",null,"defending against a Force power vs. Will",null,null,null,null,null,null,null,null,null,null,null,"Roll a Use the Force check and use the result instead, but the next round take -5 penalty to Use the Force checks","// The Will to Resist (reaction; defending against a Force power vs. Will) • Force, Talent\nRoll a Use the Force check and use the result instead, but the next round take -5 penalty to Use the Force checks",null,null,true,{"$f":"IF(FN141=\"Talent\",INDEX(TalentsTable,MATCH(FK141,TalentsTableList,0),13),\"\")","v":"CW 53"},"","","// The Will to Resist (reaction; defending against a Force power vs. Will) • Force, Talent\nRoll a Use the Force check and use the result instead, but the next round take -5 penalty to Use the Force checks"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC162<>\"\",Data!GC162,\"\")","v":"Shipsuit"},{"$f":"IF(Data!GG162<>\"\",Data!GG162,\"\")","v":"d"},2,"Shipsuit","Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",140,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC162<>\"\",Data!$GC162,\"\")","v":"Shipsuit"},{"$f":"IF(Data!$GG162<>\"\",Data!$GG162,\"\")","v":"d"},2,"Shipsuit","Shipsuit;Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",140,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Unconditional Power","Other","Force, Secret","Secret","special",null,null,null,null,null,null,null,null,null,null,null,null,null,"Ignore all condition track penalties to Use the Force check to activate self-target powers","// Unconditional Power (special) • Force, Secret\nIgnore all condition track penalties to Use the Force check to activate self-target powers",null,null,null,"JATM 36","","","// Unconditional Power (special) • Force, Secret\nIgnore all condition track penalties to Use the Force check to activate self-target powers"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC163<>\"\",Data!GC163,\"\")","v":"Signal wand"},{"$f":"IF(Data!GG163<>\"\",Data!GG163,\"\")","v":"f"},1,"Signal wand","Signal wand;Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",141,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC163<>\"\",Data!$GC163,\"\")","v":"Signal wand"},{"$f":"IF(Data!$GG163<>\"\",Data!$GG163,\"\")","v":"f"},1,"Signal wand","Signal wand;Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",141,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Vehicle Dodge","Other","Class","Class","special",null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&INT(Data!JD19/2)&\" Dodge bonus to Reflex of vehicle piloted\"","v":"+0 Dodge bonus to Reflex of vehicle piloted"},"// Vehicle Dodge (special) • Class\n+0 Dodge bonus to Reflex of vehicle piloted",null,"Will",true,38,"","","// Vehicle Dodge (special) • Class\n+0 Dodge bonus to Reflex of vehicle piloted"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC164<>\"\",Data!GC164,\"\")","v":"Silver robes"},{"$f":"IF(Data!GG164<>\"\",Data!GG164,\"\")","v":"d"},2,"Silver robes","Silver robes;Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",142,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC164<>\"\",Data!$GC164,\"\")","v":"Silver robes"},{"$f":"IF(Data!$GG164<>\"\",Data!$GG164,\"\")","v":"d"},2,"Silver robes","Silver robes;Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",142,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visionary Attack","Other","Force, Talent","Talent","reaction","farseeing",{"$f":"CharacterName&\" or ally within 12 squares misses an attack\"","v":"Lt. Armen Arandis or ally within 12 squares misses an attack"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Expend farseeing, +\"&UsetheForce&\" vs. Will of target missed to reroll the attack; suffer a cumulative -5 penalty to Use the Force until \"&CharacterName&\"'s next turn for each use\"","v":"Expend farseeing, +5 vs. Will of target missed to reroll the attack; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use"},"// Visionary Attack (reaction; farseeing; Lt. Armen Arandis or ally within 12 squares misses an attack) • Force, Talent\nExpend farseeing, +5 vs. Will of target missed to reroll the attack; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use",null,null,true,{"$f":"IF(FN144=\"Talent\",INDEX(TalentsTable,MATCH(FK144,TalentsTableList,0),13),\"\")","v":"KotOR 24"},"","","// Visionary Attack (reaction; farseeing; Lt. Armen Arandis or ally within 12 squares misses an attack) • Force, Talent\nExpend farseeing, +5 vs. Will of target missed to reroll the attack; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC165<>\"\",Data!GC165,\"\")","v":"Sith apprentice's robes"},{"$f":"IF(Data!GG165<>\"\",Data!GG165,\"\")","v":"d"},2,"Sith apprentice's robes","Sith apprentice's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",143,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC165<>\"\",Data!$GC165,\"\")","v":"Sith apprentice's robes"},{"$f":"IF(Data!$GG165<>\"\",Data!$GG165,\"\")","v":"d"},2,"Sith apprentice's robes","Sith apprentice's robes;Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",143,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Visionary Defense","Other","Force, Talent","Talent","reaction","farseeing",{"$f":"CharacterName&\" or ally within 12 squares is target of an attack\"","v":"Lt. Armen Arandis or ally within 12 squares is target of an attack"},null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Expend farseeing, +\"&UsetheForce&\" vs. Will of target attacking to add a +5 Force bonus to Reflex; suffer a cumulative -5 penalty to Use the Force until \"&CharacterName&\"'s next turn for each use\"","v":"Expend farseeing, +5 vs. Will of target attacking to add a +5 Force bonus to Reflex; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use"},"// Visionary Defense (reaction; farseeing; Lt. Armen Arandis or ally within 12 squares is target of an attack) • Force, Talent\nExpend farseeing, +5 vs. Will of target attacking to add a +5 Force bonus to Reflex; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use",null,null,true,"KotOR 25","","","// Visionary Defense (reaction; farseeing; Lt. Armen Arandis or ally within 12 squares is target of an attack) • Force, Talent\nExpend farseeing, +5 vs. Will of target attacking to add a +5 Force bonus to Reflex; suffer a cumulative -5 penalty to Use the Force until Lt. Armen Arandis's next turn for each use"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC166<>\"\",Data!GC166,\"\")","v":"Sith battle harness"},{"$f":"IF(Data!GG166<>\"\",Data!GG166,\"\")","v":"m"},5,"","Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",144,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC166<>\"\",Data!$GC166,\"\")","v":"Sith battle harness"},{"$f":"IF(Data!$GG166<>\"\",Data!$GG166,\"\")","v":"m"},5,"","Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",144,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"WatchCircle Initiate","Other","Force, Talent","Talent","reaction","farseeing","ally within line of sight",null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. DC 15, expend farseeing to transfer Force Point to ally\"","v":"+5 vs. DC 15, expend farseeing to transfer Force Point to ally"},"// WatchCircle Initiate (reaction; farseeing; ally within line of sight) • Force, Talent\n+5 vs. DC 15, expend farseeing to transfer Force Point to ally",null,null,true,"KotOR 25","","","// WatchCircle Initiate (reaction; farseeing; ally within line of sight) • Force, Talent\n+5 vs. DC 15, expend farseeing to transfer Force Point to ally"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC201<>\"\",Data!GC201,\"\")","v":"--Ammunition--"},{"$f":"IF(Data!GG201<>\"\",Data!GG201,\"\")","v":""},"","","Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",145,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC167<>\"\",Data!$GC167,\"\")","v":"Sith lord's robes"},{"$f":"IF(Data!$GG167<>\"\",Data!$GG167,\"\")","v":"d"},2,"Sith lord's robes","Sith lord's robes;Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",145,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Consumed by Darkness","Other","Dark Side, Force, Talent","Talent","swift",null,null,null,null,null,null,null,null,null,null,null,null,null,"Take -5 penalty to Will to gain +2 to attacks until next turn",{"$f":"IF(HTML,IF(FL147=\"Attack\",TRG,IF(FL147=\"Defense\",TRO,TRLSG))&WFS&\"u\"&WFF&BS,\"//\")&\" \"&FK147&IF(HTML,BF,\"\")&IF(FO147<>\"\",\" (\"&FO147&IF(FP147<>\"\",\"; \"&FP147,\"\")&IF(FQ147<>\"\",\"; \"&FQ147,\"\")&\") \"&IF(HTML,WFS&\"v\"&WFF&BS,\"•\"),IF(HTML,WFS&\"v\"&WFF&BS,\"•\"))&\" \"&FM147&IF(HTML,BF&TRF&TRW,\"\")&\"\n\"&GC147&TRFF","v":"// Consumed by Darkness (swift) • Dark Side, Force, Talent\nTake -5 penalty to Will to gain +2 to attacks until next turn"},null,null,true,"CW 53","","","// Consumed by Darkness (swift) • Dark Side, Force, Talent\nTake -5 penalty to Will to gain +2 to attacks until next turn"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC202<>\"\",Data!GC202,\"\")","v":"Ammo Clip"},{"$f":"IF(Data!GG202<>\"\",Data!GG202,\"\")","v":"f"},1,"Ammo Clip","Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",146,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC168<>\"\",Data!$GC168,\"\")","v":"Sith master's robes"},{"$f":"IF(Data!$GG168<>\"\",Data!$GG168,\"\")","v":"d"},2,"Sith master's robes","Sith master's robes;Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",146,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Fortification","Defense","Force, Talent","Talent","reaction","FP",null,null,null,null,null,null,null,null,null,null,null,null,"Turn a critical hit into a normal hit","// Force Fortification (reaction; FP) • Force, Talent\nTurn a critical hit into a normal hit",null,null,true,218,"","","// Force Fortification (reaction; FP) • Force, Talent\nTurn a critical hit into a normal hit"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC203<>\"\",Data!GC203,\"\")","v":"Ammunition Clip"},{"$f":"IF(Data!GG203<>\"\",Data!GG203,\"\")","v":"f"},1,"Ammunition Clip","Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",147,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC201<>\"\",Data!$GC201,\"\")","v":"--Ammunition--"},{"$f":"IF(Data!$GG201<>\"\",Data!$GG201,\"\")","v":""},"","","Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",147,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Lightsaber Form Savant","Other","Force, Talent","Talent","free action","encounter","using a Lightsaber Form power",null,null,null,null,null,null,null,null,null,null,null,"Return one Force power with the Lightsaber Form descriptor to suite","// Lightsaber Form Savant (free action; encounter; using a Lightsaber Form power) • Force, Talent\nReturn one Force power with the Lightsaber Form descriptor to suite",null,null,true,"JATM 19","","","// Lightsaber Form Savant (free action; encounter; using a Lightsaber Form power) • Force, Talent\nReturn one Force power with the Lightsaber Form descriptor to suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC204<>\"\",Data!GC204,\"\")","v":"Antiarmor Missile"},{"$f":"IF(Data!GG204<>\"\",Data!GG204,\"\")","v":"t"},3,"","Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",148,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC202<>\"\",Data!$GC202,\"\")","v":"Ammo Clip"},{"$f":"IF(Data!$GG202<>\"\",Data!$GG202,\"\")","v":"f"},1,"Ammo Clip","Ammo Clip;Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",148,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Severing Strike","Other","Talent","Talent",null,null,{"$f":"\"when \"&CharacterName&\" would otherwise kill a target\"","v":"when Lt. Armen Arandis would otherwise kill a target"},null,null,null,null,null,null,null,null,null,null,null,"Dismember a limb; the triggering attack deals half damage and the target moves -1 step down the condition track","// Severing Strike• Talent\nDismember a limb; the triggering attack deals half damage and the target moves -1 step down the condition track",null,null,true,218,"","","// Severing Strike• Talent\nDismember a limb; the triggering attack deals half damage and the target moves -1 step down the condition track"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC205<>\"\",Data!GC205,\"\")","v":"Black-Powder Pistol Shot"},{"$f":"IF(Data!GG205<>\"\",Data!GG205,\"\")","v":"f"},1,"Black-Powder Pistol Shot","Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",149,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC203<>\"\",Data!$GC203,\"\")","v":"Ammunition Clip"},{"$f":"IF(Data!$GG203<>\"\",Data!$GG203,\"\")","v":"f"},1,"Ammunition Clip","Ammunition Clip;Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",149,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark Side Savant","Other","Dark Side, Force, Talent","Talent","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,"Return one Force power with the [dark side] descriptor to Force suite without spending a Force Point","// Dark Side Savant (swift; encounter) • Dark Side, Force, Talent\nReturn one Force power with the [dark side] descriptor to Force suite without spending a Force Point",null,null,true,"JATM 16","","","// Dark Side Savant (swift; encounter) • Dark Side, Force, Talent\nReturn one Force power with the [dark side] descriptor to Force suite without spending a Force Point"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC206<>\"\",Data!GC206,\"\")","v":"Bowcaster Quiver"},{"$f":"IF(Data!GG206<>\"\",Data!GG206,\"\")","v":"d"},2,"Bowcaster Quiver","Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",150,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC204<>\"\",Data!$GC204,\"\")","v":"Antiarmor Missile"},{"$f":"IF(Data!$GG204<>\"\",Data!$GG204,\"\")","v":"t"},3,"","Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",150,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Drain Knowledge","Other","Dark Side, Force, Talent","Talent","standard","FP; DSP",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will; Gain Skill Training in a touched target's skill (or Skill  Focus if already possessed) for one day; target moves -1 persistant step down the condition track\"&IF(HTML,\"<BR>\",\"\n\")&\"Alternatively, +\"&Perception&\" vs. Will to learn specific piece of information from target's mind\"","v":"+5 vs. Will; Gain Skill Training in a touched target's skill (or Skill  Focus if already possessed) for one day; target moves -1 persistant step down the condition track\nAlternatively, +13 vs. Will to learn specific piece of information from target's mind"},"// Drain Knowledge (standard; FP; DSP) • Dark Side, Force, Talent\n+5 vs. Will; Gain Skill Training in a touched target's skill (or Skill  Focus if already possessed) for one day; target moves -1 persistant step down the condition track\nAlternatively, +13 vs. Will to learn specific piece of information from target's mind",null,null,true,"TotG 30","","","// Drain Knowledge (standard; FP; DSP) • Dark Side, Force, Talent\n+5 vs. Will; Gain Skill Training in a touched target's skill (or Skill  Focus if already possessed) for one day; target moves -1 persistant step down the condition track\nAlternatively, +13 vs. Will to learn specific piece of information from target's mind"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC207<>\"\",Data!GC207,\"\")","v":"Carbonite Cartridge"},{"$f":"IF(Data!GG207<>\"\",Data!GG207,\"\")","v":"d"},2,"Carbonite Cartridge","Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",151,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC205<>\"\",Data!$GC205,\"\")","v":"Black-Powder Pistol Shot"},{"$f":"IF(Data!$GG205<>\"\",Data!$GG205,\"\")","v":"f"},1,"Black-Powder Pistol Shot","Black-Powder Pistol Shot;Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",151,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Power of the Dark Side","Other","Dark Side, Force, Talent","Talent","free action","DSP","when spending a Force Point on an attack roll",null,null,null,null,null,null,null,null,null,null,null,"Choose the best of two rolls on the bonus die for spending a Force Point to modify an attack roll, increasing Dark Side Score by 1","// Power of the Dark Side (free action; DSP; when spending a Force Point on an attack roll) • Dark Side, Force, Talent\nChoose the best of two rolls on the bonus die for spending a Force Point to modify an attack roll, increasing Dark Side Score by 1",null,null,true,101,"","","// Power of the Dark Side (free action; DSP; when spending a Force Point on an attack roll) • Dark Side, Force, Talent\nChoose the best of two rolls on the bonus die for spending a Force Point to modify an attack roll, increasing Dark Side Score by 1"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC208<>\"\",Data!GC208,\"\")","v":"Chemical Cartridge"},{"$f":"IF(Data!GG208<>\"\",Data!GG208,\"\")","v":"t"},3,"","Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",152,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC206<>\"\",Data!$GC206,\"\")","v":"Bowcaster Quiver"},{"$f":"IF(Data!$GG206<>\"\",Data!$GG206,\"\")","v":"d"},2,"Bowcaster Quiver","Bowcaster Quiver;Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",152,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark Presence","Other","Dark Side, Force, Talent","Talent","standard","encounter",{"$f":"CharacterName&\" and allies within 6 squares\"","v":"Lt. Armen Arandis and allies within 6 squares"},null,null,null,null,null,null,null,null,null,null,null,"Gain +1 bonus to all defenses until the end of the encounter","// Dark Presence (standard; encounter; Lt. Armen Arandis and allies within 6 squares) • Dark Side, Force, Talent\nGain +1 bonus to all defenses until the end of the encounter",null,null,true,101,"","","// Dark Presence (standard; encounter; Lt. Armen Arandis and allies within 6 squares) • Dark Side, Force, Talent\nGain +1 bonus to all defenses until the end of the encounter"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC209<>\"\",Data!GC209,\"\")","v":"Crossbow Bolt"},{"$f":"IF(Data!GG209<>\"\",Data!GG209,\"\")","v":"f"},1,"Crossbow Bolt","Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",153,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC207<>\"\",Data!$GC207,\"\")","v":"Carbonite Cartridge"},{"$f":"IF(Data!$GG207<>\"\",Data!$GG207,\"\")","v":"d"},2,"Carbonite Cartridge","Carbonite Cartridge;Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",153,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Revenge","Other","Dark Side, Force, Talent","Talent",null,null,"an ally of equal or higher level reduced to 0 hit points",null,null,null,null,null,null,null,null,null,null,null,"Gain +2 bonus to attack rolls and damage rolls for the remainder of the encounter","// Revenge• Dark Side, Force, Talent\nGain +2 bonus to attack rolls and damage rolls for the remainder of the encounter",null,null,true,101,"","","// Revenge• Dark Side, Force, Talent\nGain +2 bonus to attack rolls and damage rolls for the remainder of the encounter"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC210<>\"\",Data!GC210,\"\")","v":"Dart"},{"$f":"IF(Data!GG210<>\"\",Data!GG210,\"\")","v":"f"},1,"Dart","Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",154,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC208<>\"\",Data!$GC208,\"\")","v":"Chemical Cartridge"},{"$f":"IF(Data!$GG208<>\"\",Data!$GG208,\"\")","v":"t"},3,"","Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",154,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Dark Preservation","Other","Dark Side, Force, Talent","Talent","free action","DSP",null,null,null,null,null,null,null,null,null,null,null,null,"Negate moving down the condition track by increasing Dark Side score","// Dark Preservation (free action; DSP) • Dark Side, Force, Talent\nNegate moving down the condition track by increasing Dark Side score",null,null,true,"LE 55","","","// Dark Preservation (free action; DSP) • Dark Side, Force, Talent\nNegate moving down the condition track by increasing Dark Side score"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC211<>\"\",Data!GC211,\"\")","v":"Energy Cell"},{"$f":"IF(Data!GG211<>\"\",Data!GG211,\"\")","v":"f"},1,"Energy Cell","Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",155,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC209<>\"\",Data!$GC209,\"\")","v":"Crossbow Bolt"},{"$f":"IF(Data!$GG209<>\"\",Data!$GG209,\"\")","v":"f"},1,"Crossbow Bolt","Crossbow Bolt;Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",155,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swift Power","Other","Dark Side, Force, Talent","Talent","swift","daily",null,null,null,null,null,null,null,null,null,null,null,null,"Use a Force power of standard or move action duration as a swift action","// Swift Power (swift; daily) • Dark Side, Force, Talent\nUse a Force power of standard or move action duration as a swift action",null,null,true,101,"","","// Swift Power (swift; daily) • Dark Side, Force, Talent\nUse a Force power of standard or move action duration as a swift action"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC212<>\"\",Data!GC212,\"\")","v":"Flechette Cluster"},{"$f":"IF(Data!GG212<>\"\",Data!GG212,\"\")","v":"f"},1,"Flechette Cluster","Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",156,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC210<>\"\",Data!$GC210,\"\")","v":"Dart"},{"$f":"IF(Data!$GG210<>\"\",Data!$GG210,\"\")","v":"f"},1,"Dart","Dart;Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",156,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Wrath of the Dark Side","Other","Dark Side, Force, Talent","Talent",null,null,"natural 20 on a Force power Use the Force check",null,null,null,null,null,null,null,null,null,null,null,"Upon rolling a natural 20 to activate a damaging Force Power, deal half the damage again at the beginning of the target's next turn instead of replenishing Force suite","// Wrath of the Dark Side• Dark Side, Force, Talent\nUpon rolling a natural 20 to activate a damaging Force Power, deal half the damage again at the beginning of the target's next turn instead of replenishing Force suite",null,null,true,"TFU 88","","","// Wrath of the Dark Side• Dark Side, Force, Talent\nUpon rolling a natural 20 to activate a damaging Force Power, deal half the damage again at the beginning of the target's next turn instead of replenishing Force suite"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC213<>\"\",Data!GC213,\"\")","v":"Grenade, frag"},{"$f":"IF(Data!GG213<>\"\",Data!GG213,\"\")","v":"f"},1,"Grenade, frag","Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",157,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC211<>\"\",Data!$GC211,\"\")","v":"Energy Cell"},{"$f":"IF(Data!$GG211<>\"\",Data!$GG211,\"\")","v":"f"},1,"Energy Cell","Energy Cell;Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",157,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Transfer Essence","Other","Dark Side, Force, Talent","Talent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"When you die become a dark side spirit and can possess others or enter an object","// Transfer Essence• Dark Side, Force, Talent\nWhen you die become a dark side spirit and can possess others or enter an object",null,null,true,"JATM 16","","","// Transfer Essence• Dark Side, Force, Talent\nWhen you die become a dark side spirit and can possess others or enter an object"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC214<>\"\",Data!GC214,\"\")","v":"Grenade, ion"},{"$f":"IF(Data!GG214<>\"\",Data!GG214,\"\")","v":"f"},1,"Grenade, ion","Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",158,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC212<>\"\",Data!$GC212,\"\")","v":"Flechette Cluster"},{"$f":"IF(Data!$GG212<>\"\",Data!$GG212,\"\")","v":"f"},1,"Flechette Cluster","Flechette Cluster;Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",158,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Light Energy Shields (SR 5)","Defense","Equipment","Equipment","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 5 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>4,4-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 5 until the end of the encounter; 5 charges"},"// Light Energy Shields (SR 5) (swift; encounter) • Equipment\nGain SR 5 until the end of the encounter; 5 charges",null,null,true,"","","","// Light Energy Shields (SR 5) (swift; encounter) • Equipment\nGain SR 5 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC215<>\"\",Data!GC215,\"\")","v":"Grenade, stun"},{"$f":"IF(Data!GG215<>\"\",Data!GG215,\"\")","v":"f"},1,"Grenade, stun","Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",159,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC213<>\"\",Data!$GC213,\"\")","v":"Grenade, frag"},{"$f":"IF(Data!$GG213<>\"\",Data!$GG213,\"\")","v":"f"},1,"Grenade, frag","Grenade, frag;Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",159,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Light Energy Shields (SR 10)","Defense","Equipment","Equipment","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 10 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>4,4-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 10 until the end of the encounter; 5 charges"},"// Light Energy Shields (SR 10) (swift; encounter) • Equipment\nGain SR 10 until the end of the encounter; 5 charges",null,null,true,"","","","// Light Energy Shields (SR 10) (swift; encounter) • Equipment\nGain SR 10 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC216<>\"\",Data!GC216,\"\")","v":"Light Concussion Missile"},{"$f":"IF(Data!GG216<>\"\",Data!GG216,\"\")","v":"s"},4,"","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",160,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC214<>\"\",Data!$GC214,\"\")","v":"Grenade, ion"},{"$f":"IF(Data!$GG214<>\"\",Data!$GG214,\"\")","v":"f"},1,"Grenade, ion","Grenade, ion;Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",160,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Medium Energy Shields (SR 15)","Defense","Equipment","Equipment","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 15 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>4,4-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 15 until the end of the encounter; 5 charges"},"// Medium Energy Shields (SR 15) (swift; encounter) • Equipment\nGain SR 15 until the end of the encounter; 5 charges",null,null,true,"","","","// Medium Energy Shields (SR 15) (swift; encounter) • Equipment\nGain SR 15 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC217<>\"\",Data!GC217,\"\")","v":"Magazine"},{"$f":"IF(Data!GG217<>\"\",Data!GG217,\"\")","v":"s"},4,"","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",161,{"$error":"#VALUE!"},{"$f":"IF(NOT(ISERROR(CX163)),MID(IntegratedEquipmentList,CX162+1,CX163-CX162-1),\"\")","v":""},{"$f":"IF(Data!$GC215<>\"\",Data!$GC215,\"\")","v":"Grenade, stun"},{"$f":"IF(Data!$GG215<>\"\",Data!$GG215,\"\")","v":"f"},{"$f":"IF(DA163<>\"\",INDEX(SizeTable,MATCH(DA163,SizeAbrList,0),3),\"\")","v":1},"Grenade, stun","Grenade, stun;Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",161,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Medium Energy Shields (SR 20)","Defense","Equipment","Equipment","swift","encounter",null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 20 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>4,4-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 20 until the end of the encounter; 5 charges"},"// Medium Energy Shields (SR 20) (swift; encounter) • Equipment\nGain SR 20 until the end of the encounter; 5 charges",null,null,true,"","","","// Medium Energy Shields (SR 20) (swift; encounter) • Equipment\nGain SR 20 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC218<>\"\",Data!GC218,\"\")","v":"Magna Caster Bolt"},{"$f":"IF(Data!GG218<>\"\",Data!GG218,\"\")","v":"d"},2,"Magna Caster Bolt","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",162,{"$f":"FIND(\";\",IntegratedEquipmentList,CX163+1)","v":{"$error":"#VALUE!"}},"",{"$f":"IF(Data!$GC216<>\"\",Data!$GC216,\"\")","v":"Light Concussion Missile"},{"$f":"IF(Data!$GG216<>\"\",Data!$GG216,\"\")","v":"s"},4,"","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",162,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 25 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>2,2-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 25 until the end of the encounter; 5 charges"},"// • \nGain SR 25 until the end of the encounter; 5 charges",null,null,true,"","","","// • \nGain SR 25 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC219<>\"\",Data!GC219,\"\")","v":"Missile"},{"$f":"IF(Data!GG219<>\"\",Data!GG219,\"\")","v":"d"},2,"Missile","Missile;Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",163,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC217<>\"\",Data!$GC217,\"\")","v":"Magazine"},{"$f":"IF(Data!$GG217<>\"\",Data!$GG217,\"\")","v":"s"},4,"","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",163,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Gain SR 30 until the end of the encounter\"&IF(ArmorWorn<>\"\",\"; Reflex \"&RefDefense+IF(RefMaxDex>2,2-RefMaxDex,0),\"\")&\"; 5 charges\"","v":"Gain SR 30 until the end of the encounter; 5 charges"},"// • \nGain SR 30 until the end of the encounter; 5 charges",null,null,true,"","","","// • \nGain SR 30 until the end of the encounter; 5 charges"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC220<>\"\",Data!GC220,\"\")","v":"Pistol Clip"},{"$f":"IF(Data!GG220<>\"\",Data!GG220,\"\")","v":"f"},1,"Pistol Clip","Pistol Clip;Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",164,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC218<>\"\",Data!$GC218,\"\")","v":"Magna Caster Bolt"},{"$f":"IF(Data!$GG218<>\"\",Data!$GG218,\"\")","v":"d"},2,"Magna Caster Bolt","Magna Caster Bolt;Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",164,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC221<>\"\",Data!GC221,\"\")","v":"Power Cell"},{"$f":"IF(Data!GG221<>\"\",Data!GG221,\"\")","v":"f"},1,"Power Cell","Power Cell;Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",165,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC219<>\"\",Data!$GC219,\"\")","v":"Missile"},{"$f":"IF(Data!$GG219<>\"\",Data!$GG219,\"\")","v":"d"},2,"Missile","Missile;Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",165,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC222<>\"\",Data!GC222,\"\")","v":"Power Generator"},{"$f":"IF(Data!GG222<>\"\",Data!GG222,\"\")","v":"s"},4,"","Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister",166,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC220<>\"\",Data!$GC220,\"\")","v":"Pistol Clip"},{"$f":"IF(Data!$GG220<>\"\",Data!$GG220,\"\")","v":"f"},1,"Pistol Clip","Pistol Clip;Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",166,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC232<>\"\",Data!GC232,\"\")","v":""},{"$f":"IF(Data!GG232<>\"\",Data!GG232,\"\")","v":""},"",{"$f":"IF(AND(CR169<>\"\",CS169<>\"\",CT169<>\"\"),IF(CT169<=$CT$1,CR169,\"\"),\"\")","v":""},{"$f":"IF(CU169<>\"\",CU169&IF(CV170<>\"\",\";\"&CV170,\"\"),CV170)","v":"Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},167,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC221<>\"\",Data!$GC221,\"\")","v":"Power Cell"},{"$f":"IF(Data!$GG221<>\"\",Data!$GG221,\"\")","v":"f"},1,"Power Cell","Power Cell;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",167,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC233<>\"\",Data!GC233,\"\")","v":""},{"$f":"IF(Data!GG233<>\"\",Data!GG233,\"\")","v":""},"",{"$f":"IF(AND(CR170<>\"\",CS170<>\"\",CT170<>\"\"),IF(CT170<=$CT$1,CR170,\"\"),\"\")","v":""},{"$f":"IF(CU170<>\"\",CU170&IF(CV171<>\"\",\";\"&CV171,\"\"),CV171)","v":"Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},168,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC222<>\"\",Data!$GC222,\"\")","v":"Power Generator"},{"$f":"IF(Data!$GG222<>\"\",Data!$GG222,\"\")","v":"s"},4,"","All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",168,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Data!GC4<>\"\",Data!GC4,\"\")","v":"ABC scrambler"},{"$f":"IF(Data!GG4<>\"\",Data!GG4,\"\")","v":"t"},3,{"$f":"IF(AND(CR171<>\"\",CS171<>\"\",CT171<>\"\"),IF(CT171<=$CT$1,CR171,\"\"),\"\")","v":""},{"$f":"IF(CU171<>\"\",CU171&IF(CV172<>\"\",\";\"&CV172,\"\"),CV172)","v":"Sith master's robes;All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge;Special Energy Cell,Special Explosive Canister,Spraymist Canister,Verpine Shatter Gun Clip,Xerrol Nightstinger Gas Canister"},169,{"$error":"#VALUE!"},"",{"$f":"IF(Data!$GC232<>\"\",Data!$GC232,\"\")","v":""},{"$f":"IF(Data!$GG232<>\"\",Data!$GG232,\"\")","v":""},"","","All-temperature cloak;Ambient aural amplifier;Ancient Jedi robes;Ancient Sith robes;Antidote synthesizer;Antiox breath mask;Anti-security blades;Antitoxin patch;Aquata breather;Audiorecorder;Aural amplifier;Binder cuffs;Power Pack;Quiver;Rifle Clip;Snare Pistol Cartridge",169,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","",""]
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[]
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[]
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[]
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[]
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[]
[]
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[null,null,"Force Whirlwind",null,"Force whirlwind","Telekinetic",null,null,null,null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 51",null,null,"","","","","","","","",null,"Improved Force Stun",null,null,null,"KOTOR 54",null,null,"","","","","","",""]
[null,null,"Hatred",null,{"$f":"LOWER(C42)","v":"hatred"},null,null,null,"Dark Side",null,null,null,null,null,null,{"$f":"J42","v":0},null,null,null,null,"x","JATM 26",null,null,"","","","","","","","",null,"Improved Force Thrust",null,null,null,"FUCG 88",null,null,"","","",{"$f":"IF(AND(K42>0,J42>0),AH$20&\" (\"&C42&\")\",\"\")","v":""},{"$f":"IF(AR42<>\"\",AR42&IF(ShowForceDetails,\" (Technique)\",\"\")&\";\"&AS43,AS43)","v":""},"",""]
[null,null,"Inertia",null,{"$f":"LOWER(C43)","v":"inertia"},null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 27",null,null,"","","","","","","","",null,"Improved Force Trance",null,null,null,102,null,null,"","","","","","",""]
[null,null,"Inspire",null,{"$f":"LOWER(C44)","v":"inspire"},null,null,"Light Side",null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 27",null,null,"","","","","","","","",null,"Improved Ionize",null,null,null,"KOTOR 54",null,null,"","","","","","",""]
[null,null,"Intercept",null,{"$f":"LOWER(C45)","v":"intercept"},"Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 27",null,null,"","","","","","","","",null,"Improved Kinetic Combat",null,null,null,"KOTOR 54",null,null,"","","","","","",""]
[null,null,"Ionize",null,"ionize",null,null,null,null,null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 51",null,null,"","","","","","","","",null,"Improved Levitate",null,null,null,"CWCG 54",null,null,"","","","","","",""]
[null,null,"Kinetic Combat",null,"kinetic combat","Telekinetic",null,null,null,null,null,null,null,null,null,0,"x","x",null,null,null,"KOTOR 51",null,null,"","","","","","","","",null,"Improved Lightning Burst",null,null,null,"LECG 56",null,null,"","","","","","",""]
[null,null,"Levitate",null,"levitate","Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 50",null,null,"","","","","","","","",null,"Improved Malacia",null,null,null,"CWCG 54",null,null,"","","","","","",""]
[null,null,"Lightning Burst",null,"lightning burst",null,null,null,null,null,null,null,null,null,null,0,null,null,null,"x",null,"LECG 54",null,null,"","","","","","","","",null,"Improved Mind Trick",null,null,null,"FUCG 89",null,null,"","","","","","",""]
[null,null,"Malacia",null,"Malacia",null,null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 51",null,null,"","","","","","","","",null,"Improved Move Light Object",null,null,null,103,null,null,"","","","","","",""]
[null,null,"Memory Walk",null,{"$f":"LOWER(C51)","v":"memory walk"},null,"Mind-Affecting",null,"Dark Side",null,null,null,null,null,null,0,null,null,null,null,"x","JATM 27",null,null,"","","","","","","","",null,"Improved Obscure",null,null,null,"LECG 56",null,null,"","","","","","",""]
[null,null,"Mind Shard",null,{"$f":"LOWER(C52)","v":"mind shard"},null,"Mind-Affecting",null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 28",null,null,"","","","","","","","",null,"Improved Phase",null,null,null,"CWCG 54",null,null,"","","","","","",""]
[null,null,"Mind Trick",null,"mind trick",null,"Mind-Affecting",null,null,null,null,null,null,null,null,0,null,null,null,null,null,97,null,null,"","","","","","","","",null,"Improved Plant Surge",null,null,null,"JATM 37",null,null,"","","","","","",""]
[null,null,"Morichro",null,"Morichro",null,null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 51",null,null,"","","","","","","","",null,"Improved Rebuke",null,null,null,"FUCG 89",null,null,"","","","","","",""]
[null,null,"Move Object",null,"move object","Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,97,null,null,"","","","","","","","",null,"Improved Rend",null,null,null,"CWCG 54",null,null,{"$f":"IF(OR(J55<>\"\",N55<>\"\"),C55&IF(J55+N55>1,\" (\"&J55+N55&\")\",\"\"),\"\")","v":""},"","","","",""]
[null,null,"Negate Energy",null,"negate energy",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,98,null,null,"","","","","","","","",null,"Improved Repulse",null,null,null,"FUCG 89",null,null,{"$f":"IF(OR(J56<>\"\",N56<>\"\"),C56&IF(J56+N56>1,\" (\"&J56+N56&\")\",\"\"),\"\")","v":""},"","","","",""]
[null,null,"Obscure",null,"obscure",null,"Mind-Affecting",null,null,null,null,null,null,null,null,0,null,null,null,"x",null,"LECG 54",null,null,"","","","","","","","",null,"Improved Resist Force",null,null,null,"KOTOR 54",null,null,"","","","","",""]
[null,null,"Phase",null,"phase",null,null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 51",null,null,"","","","","","","","",null,"Improved Sense Force",null,null,null,103,null,null,"","","","","",""]
[null,null,"Plant Surge",null,{"$f":"LOWER(C59)","v":"plant surge"},null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 28",null,null,"","","","","","","","",null,"Improved Sense Surroundings",null,null,null,103,null,null,"","","","","",""]
[null,null,"Prescience",null,"prescience",null,null,null,null,null,null,null,null,null,null,0,null,null,null,"x",null,"LECG 54",null,null,"","","","","","","","",null,"Improved Shatterpoint",null,null,null,"CWCG 54",null,null,"","","","","",""]
[null,null,"Rebuke",null,"rebuke",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,99,null,null,"","","","","","","","",null,"Improved Stagger",null,null,null,"LECG 56",null,null,"","","","","",""]
[null,null,"Rend",null,"rend",null,null,null,"Dark Side",null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 52",null,null,"","","","","","","","",null,"Improved Technometry",null,null,null,"CWCG 54",null,null,"","","","","",""]
[null,null,"Repulse",null,"repulse",null,null,null,null,null,null,null,null,null,null,0,null,"x",null,null,null,"FUCG 867",null,null,"","","","","","","","",null,"Improved Telepathy",null,null,null,103,null,null,"","","","","",""]
[null,null,"Resist Force",null,"resist Force",null,null,null,null,null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 51",null,null,"","","","","","","","",null,"Improved Thought Bomb",null,null,null,"JATM 37",null,null,"","","","","",""]
[null,null,"Sever Force",null,"sever Force",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,null,null,null,"","","","","","","","",null,"Improved Valor",null,null,null,"KOTOR 54",null,null,"","","","","",""]
[null,null,"Shatterpoint",null,"Shatterpoint",null,null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 52",null,null,"","","","","","","","",null,"Improved Vital Transfer",null,null,null,"KOTOR 54",null,null,"","","","","",""]
[null,null,"Slow",null,"slow","Telekinetic",null,null,null,null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 52",null,null,"","","","","","","","",null,"Language Absorption",null,null,null,"KOTOR 54",null,null,"","","","","",""]
[null,null,"Stagger",null,"stagger","Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,null,"x",null,"LECG 54",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"","",""]
[null,null,"Surge",null,"surge",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,null,99,null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Technometry",null,"Technometry",null,null,null,null,null,null,null,null,null,null,0,null,null,"x",null,null,"CWCG 52",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Thought Bomb",null,{"$f":"LOWER(C71)","v":"thought bomb"},null,"Mind-Affecting",null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 28",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Valor",null,"valor",null,null,null,null,null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 52",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Vital Transfer",null,"vital transfer",null,null,"Light Side",null,null,null,null,null,null,null,0,null,null,null,null,null,99,null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Wound",null,"wound",null,null,null,"Dark Side",null,null,null,null,null,null,0,"x",null,null,null,null,"KOTOR 52",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,{"$f":"IF(AND(K74>0,J74>0),AH$20&\" (\"&C74&\")\",\"\")","v":""},{"$f":"IF(AR74<>\"\",AR74&IF(ShowForceDetails,\" (Technique)\",\"\")&\";\"&AS75,AS75)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(L75<>\"\",E75,\"\")","v":""},{"$f":"IF(Y75<>\"\",Y75&IF(Z76<>\"\",\", \",\"\")&Z76,Z76)","v":""},{"$f":"IF(M75<>\"\",E75,\"\")","v":""},{"$f":"IF(AA75<>\"\",AA75&IF(AB76<>\"\",\", \",\"\")&AB76,AB76)","v":""},{"$f":"IF(N75<>\"\",E75,\"\")","v":""},{"$f":"IF(AC75<>\"\",AC75&IF(AD76<>\"\",\", \",\"\")&AD76,AD76)","v":""},{"$f":"IF(O75<>\"\",E75,\"\")","v":""},{"$f":"IF(AE75<>\"\",AE75&IF(AF76<>\"\",\", \",\"\")&AF76,AF76)","v":""},null,null,null,null,null,null,null,null,"",{"$f":"IF(AO75<>\"\",AO75&\";\"&AP76,AP76)","v":""},null,"",""]
[null,null,"Lightsaber Forms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Assured Strike",null,{"$f":"LOWER(C77)","v":"assured strike"},null,null,null,null,null,null,null,null,null,null,{"$f":"J77","v":0},null,null,null,null,"x","JATM 29",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Barrier of Blades",null,"barrier of blades",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 29",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Circle of Shelter",null,"circle of shelter",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 29",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Contentious Opportunity",null,"contentious opportunity",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 29",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Deflecting Slash",null,"deflecting slash",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 30",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Disarming Slash",null,"disarming slash",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 30",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Draw Closer",null,"draw closer","Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 30",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Falling Avalanche",null,"falling avalanche",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 31",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Fluid Riposte",null,"fluid riposte",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 31",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Hawk-Bat Swoop",null,"hawk-bat swoop",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 31",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"High Ground Defense",null,"high ground defense",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 32",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Makashi Riposte",null,"makashi riposte",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 32",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Pass the Blade",null,"pass the blade",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 32",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Pushing Slash",null,"pushing slash","Telekinetic",null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 33",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Rising Whirlwind",null,"rising whirlwind",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 33",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Saber Swarm",null,"saber swarm",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 34",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Sarlacc Sweep",null,"Sarlacc sweep",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 34",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Shien Deflection",null,{"$f":"LOWER(C94)","v":"shien deflection"},null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 34",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Swift Flank",null,"swift flank",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 34",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Tempered Aggression",null,"tempered aggression",null,null,null,"Dark Side",null,null,null,null,null,null,0,null,null,null,null,"x","JATM 35",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Twin Strike",null,"twin strike",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 35",null,null,"","","","","","","","",null,null,null,null,null,null,null,null,"","",null,"",""]
[null,null,"Unbalancing Block",null,"unbalancing block",null,null,null,null,null,null,null,null,null,null,0,null,null,null,null,"x","JATM 35",null,null,"",{"$f":"IF(Y98<>\"\",Y98&IF(Z101<>\"\",\", \",\"\")&Z101,Z101)","v":""},"",{"$f":"IF(AA98<>\"\",AA98&IF(AB101<>\"\",\", \",\"\")&AB101,AB101)","v":""},"",{"$f":"IF(AC98<>\"\",AC98&IF(AD101<>\"\",\", \",\"\")&AD101,AD101)","v":""},"",{"$f":"IF(AE98<>\"\",AE98&IF(AF101<>\"\",\", \",\"\")&AF101,AF101)","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(OR(J98<>\"\",N98<>\"\"),C98&IF(J98+N98>1,\" (\"&J98+N98&\")\",\"\"),\"\")","v":""},{"$f":"IF(AO98<>\"\",AO98&\";\"&AP99,AP99)","v":""},null,{"$f":"IF(AND(K98>0,J98>0),AH$20&\" (\"&C98&\")\",\"\")","v":""},{"$f":"IF(AR98<>\"\",AR98&IF(ShowForceDetails,\" (Technique)\",\"\")&\";\"&AS99,AS99)","v":""}]
[null,null,"Unhindered Charge",null,"unhindered charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"JATM 36",null,null,"",null,"",null,"",null,"",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(J99<>\"\",N99<>\"\"),C99&IF(J99+N99>1,\" (\"&J99+N99&\")\",\"\"),\"\")","v":""},{"$f":"IF(AO99<>\"\",AO99&\";\"&AP100,AP100)","v":""},null,{"$f":"IF(AND(K99>0,J99>0),AH$20&\" (\"&C99&\")\",\"\")","v":""},{"$f":"IF(AR99<>\"\",AR99&IF(ShowForceDetails,\" (Technique)\",\"\")&\";\"&AS100,AS100)","v":""}]
[null,null,"Vornskr's Ferocity",null,"vornskr's ferocity",null,null,null,"Dark Side",null,null,null,null,null,null,null,null,null,null,null,null,"JATM 36",null,null,"",null,"",null,"",null,"",null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(J100<>\"\",N100<>\"\"),C100&IF(J100+N100>1,\" (\"&J100+N100&\")\",\"\"),\"\")","v":""},{"$f":"IF(AO100<>\"\",AO100&\";\"&AP101,AP101)","v":""},null,{"$f":"IF(AND(K100>0,J100>0),AH$20&\" (\"&C100&\")\",\"\")","v":""},{"$f":"IF(AR100<>\"\",AR100&IF(ShowForceDetails,\" (Technique)\",\"\")&\";\"&AS101,AS101)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,"",null,"",null,"",null,null,null,null,null,null,null,null,null,"",null,null,""]

{"sheet":"ForcePowerCards","index":14,"n_rows":92,"n_cols":17,"rows_kept":92,"cut":false,"hidden":true,"merged":[]}
["FORCE POWER","Descriptors","ACT","Target","Sq.","LOS","EFFECT","Dark/Light","Lightsaber","Mind-affect.","Telekinetic","Source","Calcs","Final",{"$f":"O2","v":""},null,{"$f":"Q2","v":""}]
["Assured Strike","lightsaber form","standard","one creature",null,null,{"$f":"\"DC 15: make a single attack rolling twice and keep the better result, -5 damage \nDC 20: as DC 15 but -2 damage \nDC 25: as DC 15 but -1 damage \nDC 30: as DC 15 but no penalty to damage\"&IF(OR(Talents!M1153>0,'Talents 2'!E66>0),\"\nLightsaber form (Juyo): if you miss with both this power remains in your suite\",\"\")&\"\nSpend a Force Point for three rolls, keeping the highest\"","v":"DC 15: make a single attack rolling twice and keep the better result, -5 damage \nDC 20: as DC 15 but -2 damage \nDC 25: as DC 15 but -1 damage \nDC 30: as DC 15 but no penalty to damage\nSpend a Force Point for three rolls, keeping the highest"},null,"x",null,null,"JATM 29",null,{"$f":"A2&\" (\"&C2&\"; \"&D2&\") \"&IF(B2<>\"\",\"• \"&PROPER(B2)&\"\",\"\")&\"\n\"&G2","v":"Assured Strike (standard; one creature) • Lightsaber Form\nDC 15: make a single attack rolling twice and keep the better result, -5 damage \nDC 20: as DC 15 but -2 damage \nDC 25: as DC 15 but -1 damage \nDC 30: as DC 15 but no penalty to damage\nSpend a Force Point for three rolls, keeping the highest"},{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B2,1))),IF(INDEX(LightsaberFormsTable,MATCH(A2,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A2,LightsaberFormsList,0),8)&\"× \",\"\")&N2&\"\n\"&O3,O3),IF(INDEX(ForcePowersTable,MATCH(A2,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A2,ForcePowersList,0),8)&\"× \",\"\")&N2&\"\n\"&O3,O3))","v":""},{"$f":"IF(HTML,TRB&WFS&\"u\"&WFF&BS,\"//\")&\" \"&A2&\" (\"&C2&\"; \"&D2&\") \"&IF(B2<>\"\",IF(HTML,WFS&\"v\"&WFF&BS,\"•\")&\" \"&PROPER(B2)&\"\",\"\")&TRF&TRW&G2&TRF","v":"// Assured Strike (standard; one creature) • Lightsaber Form<BR>DC 15: make a single attack rolling twice and keep the better result, -5 damage \nDC 20: as DC 15 but -2 damage \nDC 25: as DC 15 but -1 damage \nDC 30: as DC 15 but no penalty to damage\nSpend a Force Point for three rolls, keeping the highest<BR>"},{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B2,1))),IF(INDEX(LightsaberFormsTable,MATCH(A2,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A2,LightsaberFormsList,0),8)&\"× \",\"\")&P2&Enter&Q3,Q3),IF(INDEX(ForcePowersTable,MATCH(A2,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A2,ForcePowersList,0),8)&\"× \",\"\")&P2&Enter&Q3,Q3))","v":""}]
["Ballistakinesis","telekinetic","standard","all targets within a 2×2 area, 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Reflex; deal 3d8 bludgeoning, piercing or slashing damage and targets take -2 penalty attack until the start of your next turn, area attack\nSpend Force Point for half damage on a miss\"&M3","v":"+5 vs. Reflex; deal 3d8 bludgeoning, piercing or slashing damage and targets take -2 penalty attack until the start of your next turn, area attack\nSpend Force Point for half damage on a miss"},null,null,null,"x","LECG 53",{"$f":"IF('The Force'!AK21<>\"\",\"\nSpend a Force Point to target a 3×3 area instead of a 2×2 area\",\"\")","v":""},{"$f":"A3&\" (\"&C3&\"; \"&D3&\") \"&IF(B3<>\"\",\"• \"&PROPER(B3)&\"\",\"\")&\"\n\"&G3","v":"Ballistakinesis (standard; all targets within a 2×2 area, 12 squares and line of sight) • Telekinetic\n+5 vs. Reflex; deal 3d8 bludgeoning, piercing or slashing damage and targets take -2 penalty attack until the start of your next turn, area attack\nSpend Force Point for half damage on a miss"},{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B3,1))),IF(INDEX(LightsaberFormsTable,MATCH(A3,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A3,LightsaberFormsList,0),8)&\"× \",\"\")&N3&\"\n\"&O4,O4),IF(INDEX(ForcePowersTable,MATCH(A3,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A3,ForcePowersList,0),8)&\"× \",\"\")&N3&\"\n\"&O4,O4))","v":""},{"$f":"IF(HTML,TRB&WFS&\"u\"&WFF&BS,\"//\")&\" \"&A3&\" (\"&C3&\"; \"&D3&\") \"&IF(B3<>\"\",IF(HTML,WFS&\"v\"&WFF&BS,\"•\")&PROPER(B3)&\"\",\"\")&TRF&TRW&G3&TRF","v":"// Ballistakinesis (standard; all targets within a 2×2 area, 12 squares and line of sight) •Telekinetic<BR>+5 vs. Reflex; deal 3d8 bludgeoning, piercing or slashing damage and targets take -2 penalty attack until the start of your next turn, area attack\nSpend Force Point for half damage on a miss<BR>"},""]
["Barrier of Blades","lightsaber form","swift","you",null,null,{"$f":"\"Use the Force replaces your Reflex against non-area ranged attacks\"&IF(OR(Talents!M1158>0,'Talents 2'!E71>0),\"\nLightsaber form (Shien): can redirect one shot that misses you\",\"\")&\"\nSpend a Force Point for autofire attacks, half or no damage\"","v":"Use the Force replaces your Reflex against non-area ranged attacks\nSpend a Force Point for autofire attacks, half or no damage"},null,"x",null,null,"JATM 29",null,{"$f":"A4&\" (\"&C4&\"; \"&D4&\") \"&IF(B4<>\"\",\"• \"&PROPER(B4)&\"\",\"\")&\"\n\"&G4","v":"Barrier of Blades (swift; you) • Lightsaber Form\nUse the Force replaces your Reflex against non-area ranged attacks\nSpend a Force Point for autofire attacks, half or no damage"},"","// Barrier of Blades (swift; you) •Lightsaber Form<BR>Use the Force replaces your Reflex against non-area ranged attacks\nSpend a Force Point for autofire attacks, half or no damage<BR>",""]
["Battle Strike","","swift","you",null,null,{"$f":"\"DC 15: +1 \"&IF('The Force'!AK22<>\"\",\"full\",\"next\")&\" attack made before end of next turn, gain +1d6 damage \nDC 20: as DC 15 but gain +2d6 damage \nDC 25: as DC 15 but gain +3d6 damage \nSpend a Force Point to deal an additional +2d6 damage\"&M5","v":"DC 15: +1 next attack made before end of next turn, gain +1d6 damage \nDC 20: as DC 15 but gain +2d6 damage \nDC 25: as DC 15 but gain +3d6 damage \nSpend a Force Point to deal an additional +2d6 damage"},null,null,null,null,96,{"$f":"IF(Unleashed>0,\"\nSpend a Destiny Point to move target an additional -2 steps along the condition track, regardless of whether the damage exceeds the target's damaqe threshold\",\"\")","v":""},{"$f":"A5&\" (\"&C5&\"; \"&D5&\") \"&IF(B5<>\"\",\"• \"&PROPER(B5)&\"\",\"\")&\"\n\"&G5","v":"Battle Strike (swift; you) \nDC 15: +1 next attack made before end of next turn, gain +1d6 damage \nDC 20: as DC 15 but gain +2d6 damage \nDC 25: as DC 15 but gain +3d6 damage \nSpend a Force Point to deal an additional +2d6 damage"},"","// Battle Strike (swift; you) <BR>DC 15: +1 next attack made before end of next turn, gain +1d6 damage \nDC 20: as DC 15 but gain +2d6 damage \nDC 25: as DC 15 but gain +3d6 damage \nSpend a Force Point to deal an additional +2d6 damage<BR>",""]
["Blind",null,"swift",{"$f":"\"one living creature within \"&E6&\" squares\"","v":"one living creature within 12 squares"},{"$f":"IF('The Force'!AK14<>\"\",18,12)","v":12},"Y",{"$f":"\"+\"&UsetheForce&\" vs. Reflex, target is considered flat-footed and all other creatures have concealment against them until the start of your next turn\nSpend Force Point to use as a free action\"","v":"+5 vs. Reflex, target is considered flat-footed and all other creatures have concealment against them until the start of your next turn\nSpend Force Point to use as a free action"},null,null,null,null,"JATM 24",null,"Blind (swift; one living creature within 12 squares) \n+5 vs. Reflex, target is considered flat-footed and all other creatures have concealment against them until the start of your next turn\nSpend Force Point to use as a free action","","// Blind (swift; one living creature within 12 squares) <BR>+5 vs. Reflex, target is considered flat-footed and all other creatures have concealment against them until the start of your next turn\nSpend Force Point to use as a free action<BR>",""]
["Circle of Shelter","lightsaber form","standard","you",null,null,{"$f":"\"DC 20: you and all adjacent allies +1 Reflex\nDC 25: you and all adjacent allies +2 Reflex\nDC 30: you and all adjacent allies +5 Reflex\"&IF(OR(Talents!M1161>0,'Talents 2'!E74>0),\"\nLightsaber form (Soresu): add bonus to Deflect and Block\",\"\")&\"\nSpend a Force Point to grant bonus to Fortitude of adjacent allies\"","v":"DC 20: you and all adjacent allies +1 Reflex\nDC 25: you and all adjacent allies +2 Reflex\nDC 30: you and all adjacent allies +5 Reflex\nSpend a Force Point to grant bonus to Fortitude of adjacent allies"},null,"x",null,null,"JATM 29",null,"Circle of Shelter (standard; you) • Lightsaber Form\nDC 20: you and all adjacent allies +1 Reflex\nDC 25: you and all adjacent allies +2 Reflex\nDC 30: you and all adjacent allies +5 Reflex\nSpend a Force Point to grant bonus to Fortitude of adjacent allies","","// Circle of Shelter (standard; you) •Lightsaber Form<BR>DC 20: you and all adjacent allies +1 Reflex\nDC 25: you and all adjacent allies +2 Reflex\nDC 30: you and all adjacent allies +5 Reflex\nSpend a Force Point to grant bonus to Fortitude of adjacent allies<BR>",""]
["Cloak",null,"standard","you",null,null,{"$f":"\"DC 15: gain total concealment against all targets\nDC 20: as DC 15 except gain +2 to Stealth\nDC 25: as DC 15 except gain +3 Stealth\nDC 30: as DC 15 except gain +5 Stealth\nSpend a Force Point to increase Stealth by +5\"&M8","v":"DC 15: gain total concealment against all targets\nDC 20: as DC 15 except gain +2 to Stealth\nDC 25: as DC 15 except gain +3 Stealth\nDC 30: as DC 15 except gain +5 Stealth\nSpend a Force Point to increase Stealth by +5"},null,null,null,null,"CWCG 50",{"$f":"IF('The Force'!AK23<>\"\",\"\nMaintain as Move action\",\"\")","v":""},"Cloak (standard; you) \nDC 15: gain total concealment against all targets\nDC 20: as DC 15 except gain +2 to Stealth\nDC 25: as DC 15 except gain +3 Stealth\nDC 30: as DC 15 except gain +5 Stealth\nSpend a Force Point to increase Stealth by +5","","// Cloak (standard; you) <BR>DC 15: gain total concealment against all targets\nDC 20: as DC 15 except gain +2 to Stealth\nDC 25: as DC 15 except gain +3 Stealth\nDC 30: as DC 15 except gain +5 Stealth\nSpend a Force Point to increase Stealth by +5<BR>",""]
["Combustion",null,"standard","all targets within a 2×2 area, 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude; deal 4d6 fire damage and target catches on fire, half damage on miss, area attack, Use the Force = attack bonus of fire     \nSpend Force Point to move target -1 down track\"","v":"+5 vs. Fortitude; deal 4d6 fire damage and target catches on fire, half damage on miss, area attack, Use the Force = attack bonus of fire     \nSpend Force Point to move target -1 down track"},null,null,null,null,"LECG 53",null,"Combustion (standard; all targets within a 2×2 area, 12 squares and line of sight) \n+5 vs. Fortitude; deal 4d6 fire damage and target catches on fire, half damage on miss, area attack, Use the Force = attack bonus of fire     \nSpend Force Point to move target -1 down track","","// Combustion (standard; all targets within a 2×2 area, 12 squares and line of sight) <BR>+5 vs. Fortitude; deal 4d6 fire damage and target catches on fire, half damage on miss, area attack, Use the Force = attack bonus of fire     \nSpend Force Point to move target -1 down track<BR>",""]
["Contentious Opportunity","lightsaber form","free","one enemy within reach; attack of opportunity",null,null,{"$f":"\"DC 20: deal +1 die of damage on attack of opportunity\nDC 25: deal +2 die of damage \nDC 30: deal +3 die of damage \nDC 35: deal+4 die of damage\"&IF(OR(Talents!M1155>0,'Talents 2'!E68>0),\"\nLightsaber form (Makashi): +2 attack on attacks of opportunity\",\"\")&\"\nSpend a Force Point to reduce enemy's speed -2 squares until the end of their next turn\"","v":"DC 20: deal +1 die of damage on attack of opportunity\nDC 25: deal +2 die of damage \nDC 30: deal +3 die of damage \nDC 35: deal+4 die of damage\nSpend a Force Point to reduce enemy's speed -2 squares until the end of their next turn"},null,"x",null,null,"JATM 29",null,"Contentious Opportunity (free; one enemy within reach; attack of opportunity) • Lightsaber Form\nDC 20: deal +1 die of damage on attack of opportunity\nDC 25: deal +2 die of damage \nDC 30: deal +3 die of damage \nDC 35: deal+4 die of damage\nSpend a Force Point to reduce enemy's speed -2 squares until the end of their next turn","","// Contentious Opportunity (free; one enemy within reach; attack of opportunity) •Lightsaber Form<BR>DC 20: deal +1 die of damage on attack of opportunity\nDC 25: deal +2 die of damage \nDC 30: deal +3 die of damage \nDC 35: deal+4 die of damage\nSpend a Force Point to reduce enemy's speed -2 squares until the end of their next turn<BR>",""]
["Convection",null,"swift","you",null,null,{"$f":"\"DC 15: your unarmed melee attacks deal +1d6 fire damage and if damaged, the target catches fire\nDC 20: deal +2d6 fire damage\nDC 25: deal +3d6 fire damage\nDC 30: deal +4d6 fire damage\n\"&M11","v":"DC 15: your unarmed melee attacks deal +1d6 fire damage and if damaged, the target catches fire\nDC 20: deal +2d6 fire damage\nDC 25: deal +3d6 fire damage\nDC 30: deal +4d6 fire damage\nSpend a Force Point to deal fire damage to any creature that strikes you whilst unarmed"},null,null,null,null,"JATM 24",{"$f":"\"Spend a Force Point to deal fire damage to any creature that strikes you whilst unarmed\"&IF('The Force'!AK24<>\"\",\"\nThe fire attacks with +\"&BAB&\" vs. Fortitude uinstead of the normal +5 bonus\",\"\")","v":"Spend a Force Point to deal fire damage to any creature that strikes you whilst unarmed"},"Convection (swift; you) \nDC 15: your unarmed melee attacks deal +1d6 fire damage and if damaged, the target catches fire\nDC 20: deal +2d6 fire damage\nDC 25: deal +3d6 fire damage\nDC 30: deal +4d6 fire damage\nSpend a Force Point to deal fire damage to any creature that strikes you whilst unarmed","","// Convection (swift; you) <BR>DC 15: your unarmed melee attacks deal +1d6 fire damage and if damaged, the target catches fire\nDC 20: deal +2d6 fire damage\nDC 25: deal +3d6 fire damage\nDC 30: deal +4d6 fire damage\nSpend a Force Point to deal fire damage to any creature that strikes you whilst unarmed<BR>",""]
["Corruption","dark side","standard","one creature within 12 squares and line of sight",12,"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Fortitude, 2d6 damage, half next turn if you exceed Fortitude by 5 or more\nDC 20: 3d6 damage\nDC 25: 4d6 damage\nDC 30: 5d6 damage\nSpend a Force Point for all adjacent to target take half once if over their Fortitude\"&M12","v":"DC 15: +5 vs. Fortitude, 2d6 damage, half next turn if you exceed Fortitude by 5 or more\nDC 20: 3d6 damage\nDC 25: 4d6 damage\nDC 30: 5d6 damage\nSpend a Force Point for all adjacent to target take half once if over their Fortitude"},"D",null,null,null,"FUCG 85",{"$f":"IF(Unleashed>0,\"\nSpend a Destiny Point to deal half damage for 5 rounds instead of 1\",\"\")","v":""},"Corruption (standard; one creature within 12 squares and line of sight) • Dark Side\nDC 15: +5 vs. Fortitude, 2d6 damage, half next turn if you exceed Fortitude by 5 or more\nDC 20: 3d6 damage\nDC 25: 4d6 damage\nDC 30: 5d6 damage\nSpend a Force Point for all adjacent to target take half once if over their Fortitude","","// Corruption (standard; one creature within 12 squares and line of sight) •Dark Side<BR>DC 15: +5 vs. Fortitude, 2d6 damage, half next turn if you exceed Fortitude by 5 or more\nDC 20: 3d6 damage\nDC 25: 4d6 damage\nDC 30: 5d6 damage\nSpend a Force Point for all adjacent to target take half once if over their Fortitude<BR>",""]
["Crucitorn",null,"reaction","you",null,null,"DC 15: +5 threshold against damage from Force attack or power\nDC 20: bonus increases to +10\nDC 25: bonus increases to +15\nDC 30: bonus increases to +20\nSpend a Force Point to increase bonus to threshold by +5",null,null,null,null,"JATM 24",{"$f":"IF('The Force'!AK25<>\"\",\"\nIf attack still deals more damage than threshold, power remains in your suite\",\"\")","v":""},"Crucitorn (reaction; you) \nDC 15: +5 threshold against damage from Force attack or power\nDC 20: bonus increases to +10\nDC 25: bonus increases to +15\nDC 30: bonus increases to +20\nSpend a Force Point to increase bonus to threshold by +5","","// Crucitorn (reaction; you) <BR>DC 15: +5 threshold against damage from Force attack or power\nDC 20: bonus increases to +10\nDC 25: bonus increases to +15\nDC 30: bonus increases to +20\nSpend a Force Point to increase bonus to threshold by +5<BR>",""]
["Cryokinesis",null,"standard","one unattended object within 12 squares and line of sight",12,"Y",{"$f":"\"DC 20: unattended object's DR reduced by 5, if mechanical or electronic moves -1 down condition track\nDC 25: object's DR reduced by 10\nDC 30: object's DR reduced by 15\nDC 35: object's DR reduced by 20\nSpend a Force Point to decrease DR by 5\"&M14","v":"DC 20: unattended object's DR reduced by 5, if mechanical or electronic moves -1 down condition track\nDC 25: object's DR reduced by 10\nDC 30: object's DR reduced by 15\nDC 35: object's DR reduced by 20\nSpend a Force Point to decrease DR by 5"},null,null,null,null,"JATM 25",{"$f":"IF('The Force'!AK25<>\"\",\"\nTarget occupied vehicles within range but vehicle only moves down condition track if you exceed Fortitude\",\"\")","v":""},"Cryokinesis (standard; one unattended object within 12 squares and line of sight) \nDC 20: unattended object's DR reduced by 5, if mechanical or electronic moves -1 down condition track\nDC 25: object's DR reduced by 10\nDC 30: object's DR reduced by 15\nDC 35: object's DR reduced by 20\nSpend a Force Point to decrease DR by 5","","// Cryokinesis (standard; one unattended object within 12 squares and line of sight) <BR>DC 20: unattended object's DR reduced by 5, if mechanical or electronic moves -1 down condition track\nDC 25: object's DR reduced by 10\nDC 30: object's DR reduced by 15\nDC 35: object's DR reduced by 20\nSpend a Force Point to decrease DR by 5<BR>",""]
["Dark Rage","dark side","swift","you",null,null,{"$f":"\"DC15: +2 attack  and damage with melee weapons until the end of your next turn\nDC20: as DC 15 except +4 to attack and damage\nDC25: as DC 15 except +6 to attack and damage\nSpend a Force Point to extend rage until end of encounter\"&M15","v":"DC15: +2 attack  and damage with melee weapons until the end of your next turn\nDC20: as DC 15 except +4 to attack and damage\nDC25: as DC 15 except +6 to attack and damage\nSpend a Force Point to extend rage until end of encounterFALSE"},"D",null,null,null,96,{"$f":"IF(Unleashed,\"\nSpend Destiny Point to gain a +10 rage bonus on melee attack rolls and damage rolls for the remainder of the encounter\",\"\")&IF('The Force'!AK27<>\"\",\"\nIgnore the restriction that prevents using skills or performing tasks that require patience and concentration, activate even if surprised\")","v":"FALSE"},"Dark Rage (swift; you) • Dark Side\nDC15: +2 attack  and damage with melee weapons until the end of your next turn\nDC20: as DC 15 except +4 to attack and damage\nDC25: as DC 15 except +6 to attack and damage\nSpend a Force Point to extend rage until end of encounterFALSE","","// Dark Rage (swift; you) •Dark Side<BR>DC15: +2 attack  and damage with melee weapons until the end of your next turn\nDC20: as DC 15 except +4 to attack and damage\nDC25: as DC 15 except +6 to attack and damage\nSpend a Force Point to extend rage until end of encounterFALSE<BR>",""]
["Dark Transfer","dark side","standard","one living creature touched","touch",null,{"$f":"\"DC 15: heal \"&CharacterLevel&\" hit points\nDC 20: heal \"&CharacterLevel*2&\" hit points\nDC 25: heal \"&CharacterLevel*3&\" hit points\nDC 30: heal \"&CharacterLevel*4&\" hit points                                                                                                                \nGain 1 DSP and move -1 persistant  step down condition track\nSpend a Force Point to avoid moving down the condition track\"&M16","v":"DC 15: heal 9 hit points\nDC 20: heal 18 hit points\nDC 25: heal 27 hit points\nDC 30: heal 36 hit points                                                                                                                \nGain 1 DSP and move -1 persistant  step down condition track\nSpend a Force Point to avoid moving down the condition track"},"D",null,null,null,"LECG 53",{"$f":"IF('The Force'!AK28<>\"\",\"\nSpend a Force Point to revive a creature that died since the end of your last turn; +\"&UsetheForce&\" vs. DC 25, unconscious instead of healed\",\"\")","v":""},"Dark Transfer (standard; one living creature touched) • Dark Side\nDC 15: heal 9 hit points\nDC 20: heal 18 hit points\nDC 25: heal 27 hit points\nDC 30: heal 36 hit points                                                                                                                \nGain 1 DSP and move -1 persistant  step down condition track\nSpend a Force Point to avoid moving down the condition track","","// Dark Transfer (standard; one living creature touched) •Dark Side<BR>DC 15: heal 9 hit points\nDC 20: heal 18 hit points\nDC 25: heal 27 hit points\nDC 30: heal 36 hit points                                                                                                                \nGain 1 DSP and move -1 persistant  step down condition track\nSpend a Force Point to avoid moving down the condition track<BR>",""]
["Deflecting Slash","lightsaber form","reaction","you",null,null,{"$f":"\"DC 15: +\"&UsetheForce&\" vs. attack roll for half damage , make single melee attack vs. one target in reach after damage\nDC 20: as DC 15 except +1 damage on attack\nDC 25: as DC 15 except +2 damage on attack\nDC 30: as DC 15 except +5 damage on attack\"&M17&\"\nSpend a Force Point to ignore damage from incoming attack\"","v":"DC 15: +5 vs. attack roll for half damage , make single melee attack vs. one target in reach after damage\nDC 20: as DC 15 except +1 damage on attack\nDC 25: as DC 15 except +2 damage on attack\nDC 30: as DC 15 except +5 damage on attack\nSpend a Force Point to ignore damage from incoming attack"},null,"x",null,null,"JATM 30",{"$f":"IF(OR(Talents!M1161>0,'Talents 2'!E74>0),\"\nLightsaber form (Soresu): Spend a Force Point to redirect incoming attack at a target within 6 squares\",\"\")","v":""},"Deflecting Slash (reaction; you) • Lightsaber Form\nDC 15: +5 vs. attack roll for half damage , make single melee attack vs. one target in reach after damage\nDC 20: as DC 15 except +1 damage on attack\nDC 25: as DC 15 except +2 damage on attack\nDC 30: as DC 15 except +5 damage on attack\nSpend a Force Point to ignore damage from incoming attack","","// Deflecting Slash (reaction; you) •Lightsaber Form<BR>DC 15: +5 vs. attack roll for half damage , make single melee attack vs. one target in reach after damage\nDC 20: as DC 15 except +1 damage on attack\nDC 25: as DC 15 except +2 damage on attack\nDC 30: as DC 15 except +5 damage on attack\nSpend a Force Point to ignore damage from incoming attack<BR>",""]
["Detonate","telekinetic","standard","one unattended object within 12 squares and line of sight",12,"Y","DC 20: object takes 4d6 damage\nDC 25: object takes 6d6 damage\nDC 30: object takes 8d6 damage\nDC 35: object takes 10d6 damage\nSpend a Force Point to use increase damage by +2d6",null,null,null,"x","LECG 53",{"$f":"IF('The Force'!AK29<>\"\",\"\nAll targets within 2 squares of object take half damage if Use the Force check exceeds Reflex\",\"\")","v":""},"Detonate (standard; one unattended object within 12 squares and line of sight) • Telekinetic\nDC 20: object takes 4d6 damage\nDC 25: object takes 6d6 damage\nDC 30: object takes 8d6 damage\nDC 35: object takes 10d6 damage\nSpend a Force Point to use increase damage by +2d6","","// Detonate (standard; one unattended object within 12 squares and line of sight) •Telekinetic<BR>DC 20: object takes 4d6 damage\nDC 25: object takes 6d6 damage\nDC 30: object takes 8d6 damage\nDC 35: object takes 10d6 damage\nSpend a Force Point to use increase damage by +2d6<BR>",""]
["Disarming Slash","lightsaber form",{"$f":"IF(OR(Talents!M1159<>0,'Talents 2'!E72<>0),\"reaction\",\"standard\")","v":"standard"},"one enemy within reach",null,null,"DC 15: if you damage adjacent enemy you can use Use the Force check as a disarm attempt \nDC 20: target only gets +5 to resist disarm\nDC 25: target only gets +2 to resist disarm\nDC30: target gains no bonus to resist disarm\nSpend a Force Point to deal damage  to the weapon equal to damage taken by target if the disarm is successful ",null,"x",null,null,"JATM 30",null,"Disarming Slash (standard; one enemy within reach) • Lightsaber Form\nDC 15: if you damage adjacent enemy you can use Use the Force check as a disarm attempt \nDC 20: target only gets +5 to resist disarm\nDC 25: target only gets +2 to resist disarm\nDC30: target gains no bonus to resist disarm\nSpend a Force Point to deal damage  to the weapon equal to damage taken by target if the disarm is successful ","","// Disarming Slash (standard; one enemy within reach) •Lightsaber Form<BR>DC 15: if you damage adjacent enemy you can use Use the Force check as a disarm attempt \nDC 20: target only gets +5 to resist disarm\nDC 25: target only gets +2 to resist disarm\nDC30: target gains no bonus to resist disarm\nSpend a Force Point to deal damage  to the weapon equal to damage taken by target if the disarm is successful <BR>",""]
["Drain Energy",null,"standard","one weapon or powered object within 6 squares and line of sight",6,"Y","DC 20: drain energy from Small or smaller weapon or powered object\nDC 25: drain energy from Medium or smaller weapon or powered object\nDC 30: drain energy from Large or smaller weapon or powered object\nDC 35: drain energy from Huge or smaller weapon or powered object\nSpend a Force Point to increase the size by one size category (up to Gargantuan)",null,null,null,null,"JATM 25",null,"Drain Energy (standard; one weapon or powered object within 6 squares and line of sight) \nDC 20: drain energy from Small or smaller weapon or powered object\nDC 25: drain energy from Medium or smaller weapon or powered object\nDC 30: drain energy from Large or smaller weapon or powered object\nDC 35: drain energy from Huge or smaller weapon or powered object\nSpend a Force Point to increase the size by one size category (up to Gargantuan)","","// Drain Energy (standard; one weapon or powered object within 6 squares and line of sight) <BR>DC 20: drain energy from Small or smaller weapon or powered object\nDC 25: drain energy from Medium or smaller weapon or powered object\nDC 30: drain energy from Large or smaller weapon or powered object\nDC 35: drain energy from Huge or smaller weapon or powered object\nSpend a Force Point to increase the size by one size category (up to Gargantuan)<BR>",""]
["Draw Closer","lightsaber form, telekinetic","standard",{"$f":"\"one enemy within \"&E21&\" squares and line of sight\"","v":"one enemy within 6 squares and line of sight"},{"$f":"IF(OR(Talents!M1156<>0,'Talents 2'!E69<>0),12,6)","v":6},"Y","DC 15: pull Medium creature that is not grabbed or grappled into nearest unoccupied space adjacent to you make a lightsaber attack\nDC 20: as DC 15 except up to a Large creature\nDC 25: as DC 15 except up to a Huge creature\nDC 30: as DC 15 except up to a Gargantuan creature\nSpend a Force Point to pull target to any adjacent space",null,"x",null,null,"JATM 30",null,"Draw Closer (standard; one enemy within 6 squares and line of sight) • Lightsaber Form, Telekinetic\nDC 15: pull Medium creature that is not grabbed or grappled into nearest unoccupied space adjacent to you make a lightsaber attack\nDC 20: as DC 15 except up to a Large creature\nDC 25: as DC 15 except up to a Huge creature\nDC 30: as DC 15 except up to a Gargantuan creature\nSpend a Force Point to pull target to any adjacent space","","// Draw Closer (standard; one enemy within 6 squares and line of sight) •Lightsaber Form, Telekinetic<BR>DC 15: pull Medium creature that is not grabbed or grappled into nearest unoccupied space adjacent to you make a lightsaber attack\nDC 20: as DC 15 except up to a Large creature\nDC 25: as DC 15 except up to a Huge creature\nDC 30: as DC 15 except up to a Gargantuan creature\nSpend a Force Point to pull target to any adjacent space<BR>",""]
["Energy Resistance",null,"standard",{"$f":"IF('The Force'!AK30<>\"\",\"you or one ally within 6 squares\",\"you\")","v":"you"},null,null,"DC 20: gain DR 5 vs. energy damage\nDC 25: gain DR 10 vs. energy\nDC 30: gain DR 15 vs. energy\nDC 35: gain DR 20 vs. energy\nSpend a Force Point to use as a swift action",null,null,null,null,"KotOR 50",null,"Energy Resistance (standard; you) \nDC 20: gain DR 5 vs. energy damage\nDC 25: gain DR 10 vs. energy\nDC 30: gain DR 15 vs. energy\nDC 35: gain DR 20 vs. energy\nSpend a Force Point to use as a swift action","","// Energy Resistance (standard; you) <BR>DC 20: gain DR 5 vs. energy damage\nDC 25: gain DR 10 vs. energy\nDC 30: gain DR 15 vs. energy\nDC 35: gain DR 20 vs. energy\nSpend a Force Point to use as a swift action<BR>",""]
["Enlighten","light side, mind-affecting","swift/reaction",{"$f":"IF('The Force'!AK31<>\"\",\"two allies\",\"one ally\")&\" within 12 squares and line of sight\"","v":"one ally within 12 squares and line of sight"},12,"Y","Target may either make one attack, skill, or opposed check , or to replace a defense  with your Use the Force check until the start of your next turn              \nSpend Force Point to prolong the effect until end of your next turn","L",null,"x",null,"LECG 54",null,"Enlighten (swift/reaction; one ally within 12 squares and line of sight) • Light Side, Mind-Affecting\nTarget may either make one attack, skill, or opposed check , or to replace a defense  with your Use the Force check until the start of your next turn              \nSpend Force Point to prolong the effect until end of your next turn","","// Enlighten (swift/reaction; one ally within 12 squares and line of sight) •Light Side, Mind-Affecting<BR>Target may either make one attack, skill, or opposed check , or to replace a defense  with your Use the Force check until the start of your next turn              \nSpend Force Point to prolong the effect until end of your next turn<BR>",""]
["Falling Avalanche","lightsaber form","standard","you",null,null,{"$f":"\"DC 15: make single lightsaber attack against target up to one size larger; push target 1 square and move through enemy's space passed without provoking\nDC 20: push and move 2 squares\nDC 25: push and move 3 squares\nDC 30: push and move 4 squares\n\"&M24","v":"DC 15: make single lightsaber attack against target up to one size larger; push target 1 square and move through enemy's space passed without provoking\nDC 20: push and move 2 squares\nDC 25: push and move 3 squares\nDC 30: push and move 4 squares\nSpend a Force Point to knock opponent prone at the end of the forced move\nCannot be used against grabbed or grappled targets"},null,"x",null,null,"JATM 31",{"$f":"\"Spend a Force Point to knock opponent prone at the end of the forced move\nCannot be used against grabbed or grappled targets\"&IF(OR(Talents!M1152<>0,'Talents 2'!E65<>0),\"\nLightsaber form (Djem So): gain one temporary Force Point to be used only for Djem So before end of the encounter\",\"\")","v":"Spend a Force Point to knock opponent prone at the end of the forced move\nCannot be used against grabbed or grappled targets"},"Falling Avalanche (standard; you) • Lightsaber Form\nDC 15: make single lightsaber attack against target up to one size larger; push target 1 square and move through enemy's space passed without provoking\nDC 20: push and move 2 squares\nDC 25: push and move 3 squares\nDC 30: push and move 4 squares\nSpend a Force Point to knock opponent prone at the end of the forced move\nCannot be used against grabbed or grappled targets","","// Falling Avalanche (standard; you) •Lightsaber Form<BR>DC 15: make single lightsaber attack against target up to one size larger; push target 1 square and move through enemy's space passed without provoking\nDC 20: push and move 2 squares\nDC 25: push and move 3 squares\nDC 30: push and move 4 squares\nSpend a Force Point to knock opponent prone at the end of the forced move\nCannot be used against grabbed or grappled targets<BR>",""]
["Farseeing",null,"full","one creature you know or have met before",null,null,{"$f":"\"+\"&UsetheForce&\" vs. Will, cannot reuse for 24 hours, can get a sense of target, whether the target is alive or dead and gain a vague sense of its immediate surroundings, what it's currently doing, and any strong emotions it is presently feeling\n\"&M25","v":"+5 vs. Will, cannot reuse for 24 hours, can get a sense of target, whether the target is alive or dead and gain a vague sense of its immediate surroundings, what it's currently doing, and any strong emotions it is presently feeling\nSpend a Force Point for a clear image of surrounding 6 squares of target"},null,null,null,null,96,"Spend a Force Point for a clear image of surrounding 6 squares of target","Farseeing (full; one creature you know or have met before) \n+5 vs. Will, cannot reuse for 24 hours, can get a sense of target, whether the target is alive or dead and gain a vague sense of its immediate surroundings, what it's currently doing, and any strong emotions it is presently feeling\nSpend a Force Point for a clear image of surrounding 6 squares of target","","// Farseeing (full; one creature you know or have met before) <BR>+5 vs. Will, cannot reuse for 24 hours, can get a sense of target, whether the target is alive or dead and gain a vague sense of its immediate surroundings, what it's currently doing, and any strong emotions it is presently feeling\nSpend a Force Point for a clear image of surrounding 6 squares of target<BR>",""]
["Fear","dark side","swift","one living creature within 12 squares and line of sight",12,"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Will, target can take only one standard action on their next turn\nDC 20: can only take 1 move action\nDC 25: can take only 1 swift action\nDC 30: can take no actions on next turn\n\"&M26","v":"DC 15: +5 vs. Will, target can take only one standard action on their next turn\nDC 20: can only take 1 move action\nDC 25: can take only 1 swift action\nDC 30: can take no actions on next turn\nSpend a Force Point to give -2 penalty to all Defenses until your next turn"},"D",null,null,null,"KotOR 50","Spend a Force Point to give -2 penalty to all Defenses until your next turn","Fear (swift; one living creature within 12 squares and line of sight) • Dark Side\nDC 15: +5 vs. Will, target can take only one standard action on their next turn\nDC 20: can only take 1 move action\nDC 25: can take only 1 swift action\nDC 30: can take no actions on next turn\nSpend a Force Point to give -2 penalty to all Defenses until your next turn","","// Fear (swift; one living creature within 12 squares and line of sight) •Dark Side<BR>DC 15: +5 vs. Will, target can take only one standard action on their next turn\nDC 20: can only take 1 move action\nDC 25: can take only 1 swift action\nDC 30: can take no actions on next turn\nSpend a Force Point to give -2 penalty to all Defenses until your next turn<BR>",""]
["Fluid Riposte","lightsaber form","reaction","you",null,null,{"$f":"\"+\"&UsetheForce&\" vs. attack for half damage and move adjacent to attacker and make a single lightsaber attack without provoking\n\"&M27","v":"+5 vs. attack for half damage and move adjacent to attacker and make a single lightsaber attack without provoking\nSpend a Force Point to treat attacker as flat-footed"},null,"x",null,null,"JATM 31",{"$f":"IF(OR('Talents 2'!E65<>0,Talents!M1152<>0),\"Lightsaber form (Djem So): gain one temporary Force Point to be used only for Djem So before end of encounter\n\",\"\")&\"Spend a Force Point to treat attacker as flat-footed\"","v":"Spend a Force Point to treat attacker as flat-footed"},"Fluid Riposte (reaction; you) • Lightsaber Form\n+5 vs. attack for half damage and move adjacent to attacker and make a single lightsaber attack without provoking\nSpend a Force Point to treat attacker as flat-footed","","// Fluid Riposte (reaction; you) •Lightsaber Form<BR>+5 vs. attack for half damage and move adjacent to attacker and make a single lightsaber attack without provoking\nSpend a Force Point to treat attacker as flat-footed<BR>",""]
["Fold Space",null,"full","one held or unattended object within 6 squares and line of sight or one vehicle you occupy",6,"Y",{"$f":"\"DC 20: move Medium up to 6 squares\nDC 25: move Large up to 12 squares\nDC 30: move Huge up to 18 squares\nDC 35: move Gargantuan up to 24 squares\nDC 40: move Colossal up to 30 squares\n\"&M28","v":"DC 20: move Medium up to 6 squares\nDC 25: move Large up to 12 squares\nDC 30: move Huge up to 18 squares\nDC 35: move Gargantuan up to 24 squares\nDC 40: move Colossal up to 30 squares\nSpend a Force Point to increase size by up to two size categories (maximum Colossal [cruiser]) or double distance"},null,null,null,null,"JATM 25",{"$f":"\"Spend a Force Point to increase size by up to two size categories (maximum Colossal [cruiser]) or double distance\"&IF('The Force'!AK32<>\"\",\"\nSpend a Force Point to move the object anywhere with in line of sight\nSpend a Destiny Point to move the object anywhere within the same star system\",\"\")","v":"Spend a Force Point to increase size by up to two size categories (maximum Colossal [cruiser]) or double distance"},"Fold Space (full; one held or unattended object within 6 squares and line of sight or one vehicle you occupy) \nDC 20: move Medium up to 6 squares\nDC 25: move Large up to 12 squares\nDC 30: move Huge up to 18 squares\nDC 35: move Gargantuan up to 24 squares\nDC 40: move Colossal up to 30 squares\nSpend a Force Point to increase size by up to two size categories (maximum Colossal [cruiser]) or double distance","","// Fold Space (full; one held or unattended object within 6 squares and line of sight or one vehicle you occupy) <BR>DC 20: move Medium up to 6 squares\nDC 25: move Large up to 12 squares\nDC 30: move Huge up to 18 squares\nDC 35: move Gargantuan up to 24 squares\nDC 40: move Colossal up to 30 squares\nSpend a Force Point to increase size by up to two size categories (maximum Colossal [cruiser]) or double distance<BR>",""]
["Force Blast",null,"standard","one target within 12 squares and line of sight",12,"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Reflex, 2d6 damage \nDC 20: +\"&UsetheForce&\" vs. Reflex 3d6 damage \nDC 25: +\"&UsetheForce&\" vs. Reflex 4d6 damage \nDC 30: +\"&UsetheForce&\" vs. Reflex 5d6 damage \nSpend a Force Point to add a bonus of \"&INT(CharacterLevel/2)&\" damage\"&M29","v":"DC 15: +5 vs. Reflex, 2d6 damage \nDC 20: +5 vs. Reflex 3d6 damage \nDC 25: +5 vs. Reflex 4d6 damage \nDC 30: +5 vs. Reflex 5d6 damage \nSpend a Force Point to add a bonus of 4 damage"},null,null,null,null,"FUCG 86",{"$f":"IF(Unleashed>0,\"\nSpend a Destiny Point to double the damage\",\"\")","v":""},"Force Blast (standard; one target within 12 squares and line of sight) \nDC 15: +5 vs. Reflex, 2d6 damage \nDC 20: +5 vs. Reflex 3d6 damage \nDC 25: +5 vs. Reflex 4d6 damage \nDC 30: +5 vs. Reflex 5d6 damage \nSpend a Force Point to add a bonus of 4 damage","","// Force Blast (standard; one target within 12 squares and line of sight) <BR>DC 15: +5 vs. Reflex, 2d6 damage \nDC 20: +5 vs. Reflex 3d6 damage \nDC 25: +5 vs. Reflex 4d6 damage \nDC 30: +5 vs. Reflex 5d6 damage \nSpend a Force Point to add a bonus of 4 damage<BR>",""]
["Force Disarm",null,{"$f":"IF('The Force'!AK33<>\"\",\"standard or full\",\"standard\")","v":"standard"},{"$f":"\"one target within \"&E30&\" squares\"","v":"one target within 12 squares"},{"$f":"IF('The Force'!AK15<>\"\",18,12)","v":12},"Y",{"$f":"\"+\"&UsetheForce&\" vs. Reflex +10 to disarm, item drops to ground or flys to your hand\nSpend Force Point to destroy object, dealing damage equal to the Use the Force check\"&M30","v":"+5 vs. Reflex +10 to disarm, item drops to ground or flys to your hand\nSpend Force Point to destroy object, dealing damage equal to the Use the Force check"},null,null,null,"x",97,{"$f":"IF('The Force'!AK33<>\"\",\"\nChange the time it takes to activate it to a full-round action; if you do so, your opponent does not gain +10 to Reflex\",\"\")","v":""},"Force Disarm (standard; one target within 12 squares) \n+5 vs. Reflex +10 to disarm, item drops to ground or flys to your hand\nSpend Force Point to destroy object, dealing damage equal to the Use the Force check","","// Force Disarm (standard; one target within 12 squares) <BR>+5 vs. Reflex +10 to disarm, item drops to ground or flys to your hand\nSpend Force Point to destroy object, dealing damage equal to the Use the Force check<BR>",""]
["Force Grip","telekinetic","standard",{"$f":"\"one target within \"&E31&\" squares\"","v":"one target within 12 squares"},{"$f":"IF('The Force'!AK16<>\"\",18,12)","v":12},"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Fortitude, 2d6 damage and the target can only take 1 swift action on their next turn; half damage on a miss and target acts normally\nDC 20: as DC 15 except 4d6 damage\nDC 25: as DC 15 except 6d6 damage\nMaintain as standard action, rerolling each round\"&M31","v":"DC 15: +5 vs. Fortitude, 2d6 damage and the target can only take 1 swift action on their next turn; half damage on a miss and target acts normally\nDC 20: as DC 15 except 4d6 damage\nDC 25: as DC 15 except 6d6 damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +2d6 damage"},null,null,null,"x",97,{"$f":"IF('The Force'!AK34<>\"\",\"\nSpend Force point when using Force grip to maintain Force grip for 1 additional round without need to concentrate; after additional round, effect ends\",\"\")&\"\nSpend a Force Point to deal +2d6 damage\"&IF(Unleashed>0,\"\nSpend a Destiny Point to maintain with no concentration for \"&MAX(ChaMod,1)&\" rounds\",\"\")","v":"\nSpend a Force Point to deal +2d6 damage"},"Force Grip (standard; one target within 12 squares) • Telekinetic\nDC 15: +5 vs. Fortitude, 2d6 damage and the target can only take 1 swift action on their next turn; half damage on a miss and target acts normally\nDC 20: as DC 15 except 4d6 damage\nDC 25: as DC 15 except 6d6 damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +2d6 damage","","// Force Grip (standard; one target within 12 squares) •Telekinetic<BR>DC 15: +5 vs. Fortitude, 2d6 damage and the target can only take 1 swift action on their next turn; half damage on a miss and target acts normally\nDC 20: as DC 15 except 4d6 damage\nDC 25: as DC 15 except 6d6 damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +2d6 damage<BR>",""]
["Force Light","light side","standard","any creature with DSP of 1+ that begins its turn within 6 squares",null,null,{"$f":"\"DC 20: until the start of your next turn targets take 1d6 Force damage and -1 penalty to attack\nDC 25: as DC 15 except 2d6 Force damage\nDC 30: as DC 15 except 3d6 Force damage\nDC 35: as DC 15 except 4d6 Force damage\n\"&M32","v":"DC 20: until the start of your next turn targets take 1d6 Force damage and -1 penalty to attack\nDC 25: as DC 15 except 2d6 Force damage\nDC 30: as DC 15 except 3d6 Force damage\nDC 35: as DC 15 except 4d6 Force damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +1d6 damage"},"L",null,null,null,"JATM 25",{"$f":"\"Maintain as standard action, rerolling each round\nSpend a Force Point to deal +1d6 damage\"&IF('The Force'!AK35<>\"\",\"\nSpend a Force Point to blind targets (all creatures granted concealment against them) until the end of their next turn  \nSpend a Destiny Point to change this to total concealment\",\"\")","v":"Maintain as standard action, rerolling each round\nSpend a Force Point to deal +1d6 damage"},"Force Light (standard; any creature with DSP of 1+ that begins its turn within 6 squares) • Light Side\nDC 20: until the start of your next turn targets take 1d6 Force damage and -1 penalty to attack\nDC 25: as DC 15 except 2d6 Force damage\nDC 30: as DC 15 except 3d6 Force damage\nDC 35: as DC 15 except 4d6 Force damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +1d6 damage","","// Force Light (standard; any creature with DSP of 1+ that begins its turn within 6 squares) •Light Side<BR>DC 20: until the start of your next turn targets take 1d6 Force damage and -1 penalty to attack\nDC 25: as DC 15 except 2d6 Force damage\nDC 30: as DC 15 except 3d6 Force damage\nDC 35: as DC 15 except 4d6 Force damage\nMaintain as standard action, rerolling each round\nSpend a Force Point to deal +1d6 damage<BR>",""]
["Force Lightning","dark side","standard","one target within 6 squares",6,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Reflex, target takes 8d6 damage and moves -1 step down the condition track, half damage on a miss\nSpend a Force Point to move target an additional step down the condition track\"&M33","v":"+5 vs. Reflex, target takes 8d6 damage and moves -1 step down the condition track, half damage on a miss\nSpend a Force Point to move target an additional step down the condition track"},"D",null,null,null,97,{"$f":"IF('The Force'!AK36<>\"\",\"\nTarget makes Strength check or target is pushed back 1 square, + 1 square per 5 points the Use the Force check exceeds the target's Strength check\",\"\")&IF(Unleashed>0,\"\nSpend a Destiny Point to target all creatures in a 6 square cone\",\"\")","v":""},"Force Lightning (standard; one target within 6 squares) • Dark Side\n+5 vs. Reflex, target takes 8d6 damage and moves -1 step down the condition track, half damage on a miss\nSpend a Force Point to move target an additional step down the condition track","","// Force Lightning (standard; one target within 6 squares) •Dark Side<BR>+5 vs. Reflex, target takes 8d6 damage and moves -1 step down the condition track, half damage on a miss\nSpend a Force Point to move target an additional step down the condition track<BR>",""]
["Force Scream","dark side","standard","all targets within 12 squares and line of sight",12,null,{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Fortitude, 1d6 Force damage and -5 to target's threshold until end of your next turn\nDC 20: as DC 15, except 2d6 Force damage\nDC 25: as DC 15, except 3d6 Force damage\nDC 30: as DC 15, except 4d6 Force damage\n\"&M34","v":"DC 15: +5 vs. Fortitude, 1d6 Force damage and -5 to target's threshold until end of your next turn\nDC 20: as DC 15, except 2d6 Force damage\nDC 25: as DC 15, except 3d6 Force damage\nDC 30: as DC 15, except 4d6 Force damage\nSpend a Force Point to reduce damage threshold by -10"},"D",null,null,null,"KotOR 50","Spend a Force Point to reduce damage threshold by -10","Force Scream (standard; all targets within 12 squares and line of sight) • Dark Side\nDC 15: +5 vs. Fortitude, 1d6 Force damage and -5 to target's threshold until end of your next turn\nDC 20: as DC 15, except 2d6 Force damage\nDC 25: as DC 15, except 3d6 Force damage\nDC 30: as DC 15, except 4d6 Force damage\nSpend a Force Point to reduce damage threshold by -10",{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B34,1))),IF(INDEX(LightsaberFormsTable,MATCH(A34,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A34,LightsaberFormsList,0),8)&\"× \",\"\")&N34&\"\n\"&O35,O35),IF(INDEX(ForcePowersTable,MATCH(A34,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A34,ForcePowersList,0),8)&\"× \",\"\")&N34&\"\n\"&O35,O35))","v":""},"// Force Scream (standard; all targets within 12 squares and line of sight) •Dark Side<BR>DC 15: +5 vs. Fortitude, 1d6 Force damage and -5 to target's threshold until end of your next turn\nDC 20: as DC 15, except 2d6 Force damage\nDC 25: as DC 15, except 3d6 Force damage\nDC 30: as DC 15, except 4d6 Force damage\nSpend a Force Point to reduce damage threshold by -10<BR>",{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B34,1))),IF(INDEX(LightsaberFormsTable,MATCH(A34,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A34,LightsaberFormsList,0),8)&\"× \",\"\")&P34&Enter&Q35,Q35),IF(INDEX(ForcePowersTable,MATCH(A34,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A34,ForcePowersList,0),8)&\"× \",\"\")&P34&Enter&Q35,Q35))","v":""}]
["Force Shield","telekinetic","reaction","you",null,null,{"$f":"\"DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n\"&M35","v":"DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n"},null,null,null,"x","LECG 54",{"$f":"IF('The Force'!AK37<>\"\",\"Spend a Force Point to protect you and all adjacent allies\nSpend a Destiny Point to hprotect a vehicle you occupy\",\"\")","v":""},"Force Shield (reaction; you) • Telekinetic\nDC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n","",{"$f":"IF(HTML,TRB&WFS&\"u\"&WFF&BS,\"//\")&\" \"&A35&\" (\"&C35&\"; \"&D35&\") \"&IF(B35<>\"\",IF(HTML,WFS&\"v\"&WFF&BS,\"•\")&PROPER(B35)&\"\",\"\")&TRF&TRW&G35&TRF","v":"// Force Shield (reaction; you) •Telekinetic<BR>DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n<BR>"},""]
["Force Shield","telekinetic","reaction","you",null,null,{"$f":"\"DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n\"&M36","v":"DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n"},null,null,null,"x","FUCG 86",{"$f":"IF('The Force'!AK38<>\"\",\"Spend a Force Point to protect you and all adjacent allies\nSpend a Destiny Point to hprotect a vehicle you occupy\",\"\")","v":""},"Force Shield (reaction; you) • Telekinetic\nDC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n","","// Force Shield (reaction; you) •Telekinetic<BR>DC 15: gain SR 5 until start of your next turn, cannot be recharged\nDC 20: as DC 15 except SR 10\nDC 25: as DC 15 except SR 15\nDC 30: as DC 15 except SR 20\nSpend a Force Point to increase SR by 5, maintain as a standard action\n<BR>",""]
["Force Slam","telekinetic","standard","all targets within a 6 square cone",6,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Will, deal 4d6 damage and targets are knocked prone; half damage on a miss\nSpend a Force Point to deal +2d6 damage\"&M37","v":"+5 vs. Will, deal 4d6 damage and targets are knocked prone; half damage on a miss\nSpend a Force Point to deal +2d6 damage"},null,null,null,"x",97,{"$f":"IF('The Force'!AK38<>\"\",\"\nIncrease time to full action to target all targets within a 2-square radius\nSpend a Force Point to increase area to a 4-square radius\",\"\")","v":""},"Force Slam (standard; all targets within a 6 square cone) • Telekinetic\n+5 vs. Will, deal 4d6 damage and targets are knocked prone; half damage on a miss\nSpend a Force Point to deal +2d6 damage","","// Force Slam (standard; all targets within a 6 square cone) •Telekinetic<BR>+5 vs. Will, deal 4d6 damage and targets are knocked prone; half damage on a miss\nSpend a Force Point to deal +2d6 damage<BR>",""]
["Force Storm","dark side, telekinetic","standard","you",null,null,{"$f":"\"DC 20: for 2 rounds, 2d6 damage to all adjacent targets\nDC 25: as DC 20 except 4 rounds\nDC 30: as DC 20 except 6 rounds\nDC 35: as DC 20 except 8 rounds\nSpend a Force Point for +2d6 damage\"&M38","v":"DC 20: for 2 rounds, 2d6 damage to all adjacent targets\nDC 25: as DC 20 except 4 rounds\nDC 30: as DC 20 except 6 rounds\nDC 35: as DC 20 except 8 rounds\nSpend a Force Point for +2d6 damage"},"D",null,null,"x","FUCG 86",{"$f":"IF('The Force'!AK39<>\"\",\"\nAs a swift action end power to deal 4d6 points of damage to all targets within 2 squares\",\"\")&IF(Unleashed,\"\nSpend a Destiny Point to deal 8d6 points of damage to adjacent targets for the duration\",\"\")","v":""},"Force Storm (standard; you) • Dark Side, Telekinetic\nDC 20: for 2 rounds, 2d6 damage to all adjacent targets\nDC 25: as DC 20 except 4 rounds\nDC 30: as DC 20 except 6 rounds\nDC 35: as DC 20 except 8 rounds\nSpend a Force Point for +2d6 damage","","// Force Storm (standard; you) •Dark Side, Telekinetic<BR>DC 20: for 2 rounds, 2d6 damage to all adjacent targets\nDC 25: as DC 20 except 4 rounds\nDC 30: as DC 20 except 6 rounds\nDC 35: as DC 20 except 8 rounds\nSpend a Force Point for +2d6 damage<BR>",""]
["Force Storm (JATM)","dark side","standard","one designated area within 12 squares and line of sight",12,"Y",{"$f":"\"DC 20: cover a 3×3 square area with storm until the end of your next turn, deals 2d6 acid damage to any creature that enters or begins turn in area; grants concealment, -5 penalty to Perception to listen\nDC 25: as DC 20 except a 4×4 square area\"&M39","v":"DC 20: cover a 3×3 square area with storm until the end of your next turn, deals 2d6 acid damage to any creature that enters or begins turn in area; grants concealment, -5 penalty to Perception to listen\nDC 25: as DC 20 except a 4×4 square area\nDC 30: as DC 20 except a 5×5 square area\nDC 35: as DC 20 except a 6×6 square area\nMaintain as standard action\nSpend a Force Point for +2d6 damage"},"D",null,null,null,"JATM 26",{"$f":"\"\nDC 30: as DC 20 except a 5×5 square area\nDC 35: as DC 20 except a 6×6 square area\nMaintain as standard action\nSpend a Force Point for +2d6 damage\"&IF('The Force'!AK40<>\"\",\"\nSpend a Force Point to deal 3d6 Force damage per round to one target if Use the Force beats its Reflex\nSpend a Destiny Point to increase the damage to 6d6\",\"\")","v":"\nDC 30: as DC 20 except a 5×5 square area\nDC 35: as DC 20 except a 6×6 square area\nMaintain as standard action\nSpend a Force Point for +2d6 damage"},"Force Storm (JATM) (standard; one designated area within 12 squares and line of sight) • Dark Side\nDC 20: cover a 3×3 square area with storm until the end of your next turn, deals 2d6 acid damage to any creature that enters or begins turn in area; grants concealment, -5 penalty to Perception to listen\nDC 25: as DC 20 except a 4×4 square area\nDC 30: as DC 20 except a 5×5 square area\nDC 35: as DC 20 except a 6×6 square area\nMaintain as standard action\nSpend a Force Point for +2d6 damage","","// Force Storm (JATM) (standard; one designated area within 12 squares and line of sight) •Dark Side<BR>DC 20: cover a 3×3 square area with storm until the end of your next turn, deals 2d6 acid damage to any creature that enters or begins turn in area; grants concealment, -5 penalty to Perception to listen\nDC 25: as DC 20 except a 4×4 square area\nDC 30: as DC 20 except a 5×5 square area\nDC 35: as DC 20 except a 6×6 square area\nMaintain as standard action\nSpend a Force Point for +2d6 damage<BR>",""]
["Force Stun",null,"standard",1,6,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude, target moves -1 step down the condition track and one additonal step for ever 5 points exceeding Fortitude\nSpend a Force Point to move target an additional step down track\"&M40","v":"+5 vs. Fortitude, target moves -1 step down the condition track and one additonal step for ever 5 points exceeding Fortitude\nSpend a Force Point to move target an additional step down track"},null,null,null,null,98,{"$f":"IF('The Force'!AK41<>\"\",\"\nSuccessful Force stun immobilises target for one round\",\"\")","v":""},"Force Stun (standard; 1) \n+5 vs. Fortitude, target moves -1 step down the condition track and one additonal step for ever 5 points exceeding Fortitude\nSpend a Force Point to move target an additional step down track","","// Force Stun (standard; 1) <BR>+5 vs. Fortitude, target moves -1 step down the condition track and one additonal step for ever 5 points exceeding Fortitude\nSpend a Force Point to move target an additional step down track<BR>",""]
["Force Thrust","telekinetic","standard",{"$f":"\"one object or character within \"&E41&\" squares and line of sight\"","v":"one object or character within 12 squares and line of sight"},{"$f":"IF('The Force'!AK17<>\"\",18,12)","v":12},"Y",{"$f":"\"+\"&UsetheForce&\" vs. Strength check + base attack + size modifier, push target back 1 square + 1 square per 5 points over the Strength check; target takes 1d6 damage if pushed into an object\"&M41","v":"+5 vs. Strength check + base attack + size modifier, push target back 1 square + 1 square per 5 points over the Strength check; target takes 1d6 damage if pushed into an object\nSpend a Force Point to apply -5 penalty to opponent's check, 2d6 damage if pushed into larger object"},null,null,null,"x",98,{"$f":"\"\nSpend a Force Point to apply -5 penalty to opponent's check, 2d6 damage if pushed into larger object\"&IF('The Force'!AK42<>\"\",\"\nChange to a full-round action and spend a Force Point to target all creatures in a 6-sqcare cone\",\"\")&IF(Unleashed,\"\nSpend a Destiny Point to remove size modifier bonus to Strength checks, the distance you move the target is multiplied by 2, and it takes 1d6 points of damage per square moved by this power\",\"\")","v":"\nSpend a Force Point to apply -5 penalty to opponent's check, 2d6 damage if pushed into larger object"},"Force Thrust (standard; one object or character within 12 squares and line of sight) • Telekinetic\n+5 vs. Strength check + base attack + size modifier, push target back 1 square + 1 square per 5 points over the Strength check; target takes 1d6 damage if pushed into an object\nSpend a Force Point to apply -5 penalty to opponent's check, 2d6 damage if pushed into larger object","","// Force Thrust (standard; one object or character within 12 squares and line of sight) •Telekinetic<BR>+5 vs. Strength check + base attack + size modifier, push target back 1 square + 1 square per 5 points over the Strength check; target takes 1d6 damage if pushed into an object\nSpend a Force Point to apply -5 penalty to opponent's check, 2d6 damage if pushed into larger object<BR>",""]
["Force Track",null,"swift","you",null,null,"DC 15: you can track a creature for up to one hour if within line of sight of the trail and the target passed through within the last minute\nDC 20: as DC 15 except within last 10 minutes\nDC 25: as DC 15 except within last hour\nDC 30: as DC 15 except within last day\nSpend a Force Point to track two targets",null,null,null,null,"JATM 26",null,"Force Track (swift; you) \nDC 15: you can track a creature for up to one hour if within line of sight of the trail and the target passed through within the last minute\nDC 20: as DC 15 except within last 10 minutes\nDC 25: as DC 15 except within last hour\nDC 30: as DC 15 except within last day\nSpend a Force Point to track two targets","","// Force Track (swift; you) <BR>DC 15: you can track a creature for up to one hour if within line of sight of the trail and the target passed through within the last minute\nDC 20: as DC 15 except within last 10 minutes\nDC 25: as DC 15 except within last hour\nDC 30: as DC 15 except within last day\nSpend a Force Point to track two targets<BR>",""]
["Force Whirlwind","telekinetic","standard","one creature or driod within 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude, target imobilized until your next turn, suffers a -5 penalty to skill checks and attack rolls for the duration, and is rendered prone once released\nDC 15: target takes 1d6 damage\nDC 20: target takes 2d6 damage\n\"&M43","v":"+5 vs. Fortitude, target imobilized until your next turn, suffers a -5 penalty to skill checks and attack rolls for the duration, and is rendered prone once released\nDC 15: target takes 1d6 damage\nDC 20: target takes 2d6 damage\nDC 25: target takes 3d6 damage\nDC 30: target takes 4d6 damage\nMaintain as move action\nSpend a Force Point to increase penalty to skill checks and attack rolls to -10"},null,null,null,"x","KotOR 51",{"$f":"\"DC 25: target takes 3d6 damage\nDC 30: target takes 4d6 damage\nMaintain as move action\nSpend a Force Point to increase penalty to skill checks and attack rolls to -10\"","v":"DC 25: target takes 3d6 damage\nDC 30: target takes 4d6 damage\nMaintain as move action\nSpend a Force Point to increase penalty to skill checks and attack rolls to -10"},"Force Whirlwind (standard; one creature or driod within 12 squares and line of sight) • Telekinetic\n+5 vs. Fortitude, target imobilized until your next turn, suffers a -5 penalty to skill checks and attack rolls for the duration, and is rendered prone once released\nDC 15: target takes 1d6 damage\nDC 20: target takes 2d6 damage\nDC 25: target takes 3d6 damage\nDC 30: target takes 4d6 damage\nMaintain as move action\nSpend a Force Point to increase penalty to skill checks and attack rolls to -10","","// Force Whirlwind (standard; one creature or driod within 12 squares and line of sight) •Telekinetic<BR>+5 vs. Fortitude, target imobilized until your next turn, suffers a -5 penalty to skill checks and attack rolls for the duration, and is rendered prone once released\nDC 15: target takes 1d6 damage\nDC 20: target takes 2d6 damage\nDC 25: target takes 3d6 damage\nDC 30: target takes 4d6 damage\nMaintain as move action\nSpend a Force Point to increase penalty to skill checks and attack rolls to -10<BR>",""]
["Hatred","dark side","standard","any creature that starts its turn within 6 squares",null,null,"DC 15: until the end of your next turn targets take 1d6 points of Force damage and a - 1 penalty to all defenses\nDC 20: as DC 15 except 2d6 damage\nDC 25: as DC 15 except 3d6 damage\nDC 30: as DC 15 except 4d6 damage\nMaintain as swift action\nSpend a Force Point for +1d6 damage ","D",null,null,null,"JATM 26",null,"Hatred (standard; any creature that starts its turn within 6 squares) • Dark Side\nDC 15: until the end of your next turn targets take 1d6 points of Force damage and a - 1 penalty to all defenses\nDC 20: as DC 15 except 2d6 damage\nDC 25: as DC 15 except 3d6 damage\nDC 30: as DC 15 except 4d6 damage\nMaintain as swift action\nSpend a Force Point for +1d6 damage ","","// Hatred (standard; any creature that starts its turn within 6 squares) •Dark Side<BR>DC 15: until the end of your next turn targets take 1d6 points of Force damage and a - 1 penalty to all defenses\nDC 20: as DC 15 except 2d6 damage\nDC 25: as DC 15 except 3d6 damage\nDC 30: as DC 15 except 4d6 damage\nMaintain as swift action\nSpend a Force Point for +1d6 damage <BR>",""]
["Hawk-Bat Swoop","lightsaber form","standard","you",null,null,{"$f":"\"DC 15: you move 2 squares without provoking attacks of opportunity and make a single lightsaber attack\nDC 20: as DC 15 except you move 4 squares\nDC 25: as DC 15 except you move 6 squares\nDC 30: as DC 15 except you move 8 squares\"&M45","v":"DC 15: you move 2 squares without provoking attacks of opportunity and make a single lightsaber attack\nDC 20: as DC 15 except you move 4 squares\nDC 25: as DC 15 except you move 6 squares\nDC 30: as DC 15 except you move 8 squares\nSpend a Force Point to deal +2 dice of damage "},null,"x",null,null,"JATM 31",{"$f":"IF(OR(Talents!M1151<>0,'Talents 2'!E64<>0),\"\nLightsaber form (Ataru): you can also move 2 squares after your attack\",\"\")&\"\nSpend a Force Point to deal +2 dice of damage \"","v":"\nSpend a Force Point to deal +2 dice of damage "},"Hawk-Bat Swoop (standard; you) • Lightsaber Form\nDC 15: you move 2 squares without provoking attacks of opportunity and make a single lightsaber attack\nDC 20: as DC 15 except you move 4 squares\nDC 25: as DC 15 except you move 6 squares\nDC 30: as DC 15 except you move 8 squares\nSpend a Force Point to deal +2 dice of damage ","","// Hawk-Bat Swoop (standard; you) •Lightsaber Form<BR>DC 15: you move 2 squares without provoking attacks of opportunity and make a single lightsaber attack\nDC 20: as DC 15 except you move 4 squares\nDC 25: as DC 15 except you move 6 squares\nDC 30: as DC 15 except you move 8 squares\nSpend a Force Point to deal +2 dice of damage <BR>",""]
["High Ground Defense","lightsaber form","swift","you",null,null,{"$f":"\"DC 15: if you are on a low object or difficult terrain any creature that moves adjacent to you provokes an attack of opportunity\nDC 20: as DC 15 except +1 bonus on the attack\nDC 25: as DC 15 except +2 bonus on the attack\"&M46","v":"DC 15: if you are on a low object or difficult terrain any creature that moves adjacent to you provokes an attack of opportunity\nDC 20: as DC 15 except +1 bonus on the attack\nDC 25: as DC 15 except +2 bonus on the attack\nDC 30: as DC 15 except +5 bonus on the attack\nSpend a Force Point to move 1 square each time you make an attack of opportunity without provoking an attack of opportunity"},null,"x",null,null,"JATM 32",{"$f":"\"\nDC 30: as DC 15 except +5 bonus on the attack\"&IF(OR(Talents!M1160<>0,'Talents 2'!E73<>0),\"\nLightsaber form (Sokan): deal +1 die damage on attack of opportunity\",\"\")&\"\nSpend a Force Point to move 1 square each time you make an attack of opportunity without provoking an attack of opportunity\"","v":"\nDC 30: as DC 15 except +5 bonus on the attack\nSpend a Force Point to move 1 square each time you make an attack of opportunity without provoking an attack of opportunity"},"High Ground Defense (swift; you) • Lightsaber Form\nDC 15: if you are on a low object or difficult terrain any creature that moves adjacent to you provokes an attack of opportunity\nDC 20: as DC 15 except +1 bonus on the attack\nDC 25: as DC 15 except +2 bonus on the attack\nDC 30: as DC 15 except +5 bonus on the attack\nSpend a Force Point to move 1 square each time you make an attack of opportunity without provoking an attack of opportunity","","// High Ground Defense (swift; you) •Lightsaber Form<BR>DC 15: if you are on a low object or difficult terrain any creature that moves adjacent to you provokes an attack of opportunity\nDC 20: as DC 15 except +1 bonus on the attack\nDC 25: as DC 15 except +2 bonus on the attack\nDC 30: as DC 15 except +5 bonus on the attack\nSpend a Force Point to move 1 square each time you make an attack of opportunity without provoking an attack of opportunity<BR>",""]
["Inertia",null,"move","you",null,null,{"$f":"\"DC 15: move at half speed along a wall, fall to the ground if you do not end your move on the ground\nDC 20: as DC 15 except normal speed\nDC 25: as DC 15 except move your speed +2 squares\nDC 30: as DC 15 except move your speed +4 squares\"&M47","v":"DC 15: move at half speed along a wall, fall to the ground if you do not end your move on the ground\nDC 20: as DC 15 except normal speed\nDC 25: as DC 15 except move your speed +2 squares\nDC 30: as DC 15 except move your speed +4 squares\nSpend a Force Point for +2 squares"},null,null,null,null,"JATM 27",{"$f":"\"\nSpend a Force Point for +2 squares\"","v":"\nSpend a Force Point for +2 squares"},"Inertia (move; you) \nDC 15: move at half speed along a wall, fall to the ground if you do not end your move on the ground\nDC 20: as DC 15 except normal speed\nDC 25: as DC 15 except move your speed +2 squares\nDC 30: as DC 15 except move your speed +4 squares\nSpend a Force Point for +2 squares","","// Inertia (move; you) <BR>DC 15: move at half speed along a wall, fall to the ground if you do not end your move on the ground\nDC 20: as DC 15 except normal speed\nDC 25: as DC 15 except move your speed +2 squares\nDC 30: as DC 15 except move your speed +4 squares\nSpend a Force Point for +2 squares<BR>",""]
["Inspire","light side","swift","allies",6,"Y","DC 20: allies gain +2 bonus to Will against mind-affecting and fear effects until the end of your next turn\nDC 25: as DC 20 except +5 bonus\nDC 30: as DC 20 except +10 bonus\nDC 35: as DC 20 except immunity instead of bonus\nMaintain as a swift action\nSpend a Force Point to grant +2d6 temporary hit points when the power is first activated","L",null,null,null,"JATM 27",null,"Inspire (swift; allies) • Light Side\nDC 20: allies gain +2 bonus to Will against mind-affecting and fear effects until the end of your next turn\nDC 25: as DC 20 except +5 bonus\nDC 30: as DC 20 except +10 bonus\nDC 35: as DC 20 except immunity instead of bonus\nMaintain as a swift action\nSpend a Force Point to grant +2d6 temporary hit points when the power is first activated","","// Inspire (swift; allies) •Light Side<BR>DC 20: allies gain +2 bonus to Will against mind-affecting and fear effects until the end of your next turn\nDC 25: as DC 20 except +5 bonus\nDC 30: as DC 20 except +10 bonus\nDC 35: as DC 20 except immunity instead of bonus\nMaintain as a swift action\nSpend a Force Point to grant +2d6 temporary hit points when the power is first activated<BR>",""]
["Intercept","telekinetic","reaction","one incoming ranged attack targeting you",null,null,{"$f":"\"+\"&UsetheForce&\" vs. ranged attack or Use the Force to negate ranged attack or move object\nSpend a Force Point to intercept autofire, no damage if Use the Force beats the attack roll, otherwise half damage\"","v":"+5 vs. ranged attack or Use the Force to negate ranged attack or move object\nSpend a Force Point to intercept autofire, no damage if Use the Force beats the attack roll, otherwise half damage"},null,null,null,"x","JATM 27",null,"Intercept (reaction; one incoming ranged attack targeting you) • Telekinetic\n+5 vs. ranged attack or Use the Force to negate ranged attack or move object\nSpend a Force Point to intercept autofire, no damage if Use the Force beats the attack roll, otherwise half damage","","// Intercept (reaction; one incoming ranged attack targeting you) •Telekinetic<BR>+5 vs. ranged attack or Use the Force to negate ranged attack or move object\nSpend a Force Point to intercept autofire, no damage if Use the Force beats the attack roll, otherwise half damage<BR>",""]
["Ionize",null,"standard","one target within 6 squares and line of sight",6,"Y",{"$f":"\"DC 20: Use the Force v. Reflex, 4d6 ion damage\nDC 25: Use the Force v. Reflex, 5d6 ion damage\nDC 30: Use the Force v. Reflex, 6d6 ion damage \nSpend a Force Point to deal +2d6 ion damage\"&M50","v":"DC 20: Use the Force v. Reflex, 4d6 ion damage\nDC 25: Use the Force v. Reflex, 5d6 ion damage\nDC 30: Use the Force v. Reflex, 6d6 ion damage \nSpend a Force Point to deal +2d6 ion damage"},null,null,null,null,"KotOR 51",{"$f":"IF('The Force'!AK44<>\"\",\"\nSpend a Force Point to take full ion damage instead of halving after comparing to damage threshold\",\"\")","v":""},"Ionize (standard; one target within 6 squares and line of sight) \nDC 20: Use the Force v. Reflex, 4d6 ion damage\nDC 25: Use the Force v. Reflex, 5d6 ion damage\nDC 30: Use the Force v. Reflex, 6d6 ion damage \nSpend a Force Point to deal +2d6 ion damage","","// Ionize (standard; one target within 6 squares and line of sight) <BR>DC 20: Use the Force v. Reflex, 4d6 ion damage\nDC 25: Use the Force v. Reflex, 5d6 ion damage\nDC 30: Use the Force v. Reflex, 6d6 ion damage \nSpend a Force Point to deal +2d6 ion damage<BR>",""]
["Kinetic Combat","telekinetic","standard","you",12,null,{"$f":"\"+\"&UsetheForce&\" v.s DC 20 to telekinetically move \"&IF('The Force'!AK45<>\"\",\"up to three one-handed melee weapons\",\"one one-handed melee weapon\")&\" and make +\"&BAB+ChaMod&\" attack and deal damage using Charisma modifier instead of Strength; weapons threaten adjacent targets\nMaintain as a swift action, attack with single weapon costs a standard action\nSpend a Force Point to gain a +1 bonus to attack\"","v":"+5 v.s DC 20 to telekinetically move one one-handed melee weapon and make +7 attack and deal damage using Charisma modifier instead of Strength; weapons threaten adjacent targets\nMaintain as a swift action, attack with single weapon costs a standard action\nSpend a Force Point to gain a +1 bonus to attack"},null,null,null,"x","FUCG 86",null,"Kinetic Combat (standard; you) • Telekinetic\n+5 v.s DC 20 to telekinetically move one one-handed melee weapon and make +7 attack and deal damage using Charisma modifier instead of Strength; weapons threaten adjacent targets\nMaintain as a swift action, attack with single weapon costs a standard action\nSpend a Force Point to gain a +1 bonus to attack","","// Kinetic Combat (standard; you) •Telekinetic<BR>+5 v.s DC 20 to telekinetically move one one-handed melee weapon and make +7 attack and deal damage using Charisma modifier instead of Strength; weapons threaten adjacent targets\nMaintain as a swift action, attack with single weapon costs a standard action\nSpend a Force Point to gain a +1 bonus to attack<BR>",""]
["Levitate","telekinetic","move","you",null,null,"DC 15: can fly 2 squares but only vertical, can move 1 square onto a horizontal surface or fall\nDC 20: as DC 15 except fly 4 squares\nDC 25: as DC 15 except fly 6 squares\nSpend Force Point as a reaction when falling to reduce falling by fly speed",null,null,null,"x","CWCG 50",null,"Levitate (move; you) • Telekinetic\nDC 15: can fly 2 squares but only vertical, can move 1 square onto a horizontal surface or fall\nDC 20: as DC 15 except fly 4 squares\nDC 25: as DC 15 except fly 6 squares\nSpend Force Point as a reaction when falling to reduce falling by fly speed","","// Levitate (move; you) •Telekinetic<BR>DC 15: can fly 2 squares but only vertical, can move 1 square onto a horizontal surface or fall\nDC 20: as DC 15 except fly 4 squares\nDC 25: as DC 15 except fly 6 squares\nSpend Force Point as a reaction when falling to reduce falling by fly speed<BR>",""]
["Lightning Burst","dark side","standard","all adjacent targets","adjacent",null,{"$f":"\"+\"&UsetheForce&\" vs. Reflex, deal 3d8 damage and move target -1 step down the condition track, half damage on a miss                                                                                  \nSpend a Force Point to deal an additional +2d6 damage\"&M53","v":"+5 vs. Reflex, deal 3d8 damage and move target -1 step down the condition track, half damage on a miss                                                                                  \nSpend a Force Point to deal an additional +2d6 damage"},"D",null,null,null,"LECG 54",{"$f":"IF('The Force'!AK47<>\"\",\"\nIf the Use the Force check also exceeds Fortitude, push the target 1 square and knock them prone\",\"\")","v":""},"Lightning Burst (standard; all adjacent targets) • Dark Side\n+5 vs. Reflex, deal 3d8 damage and move target -1 step down the condition track, half damage on a miss                                                                                  \nSpend a Force Point to deal an additional +2d6 damage","","// Lightning Burst (standard; all adjacent targets) •Dark Side<BR>+5 vs. Reflex, deal 3d8 damage and move target -1 step down the condition track, half damage on a miss                                                                                  \nSpend a Force Point to deal an additional +2d6 damage<BR>",""]
["Makashi Riposte","lightsaber form","reaction","you; when targeted by a melee attack",null,null,{"$f":"\"+\"&UsetheForce&\" vs. attack roll, take half damage and make a single attack against target after damage, deal half damage on a miss\n\"&M54","v":"+5 vs. attack roll, take half damage and make a single attack against target after damage, deal half damage on a miss\nSpend a Force Point to take no damage from the incoming attack"},null,"x",null,null,"JATM 32",{"$f":"IF(OR(Talents!M1155<>0,'Talents 2'!E68<>0),\"Lightsaber form (Makashi): until the end of your next turn target provokes attack of opportunity against you if within reach\n\",\"\")&\"Spend a Force Point to take no damage from the incoming attack\"","v":"Spend a Force Point to take no damage from the incoming attack"},"Makashi Riposte (reaction; you; when targeted by a melee attack) • Lightsaber Form\n+5 vs. attack roll, take half damage and make a single attack against target after damage, deal half damage on a miss\nSpend a Force Point to take no damage from the incoming attack","","// Makashi Riposte (reaction; you; when targeted by a melee attack) •Lightsaber Form<BR>+5 vs. attack roll, take half damage and make a single attack against target after damage, deal half damage on a miss\nSpend a Force Point to take no damage from the incoming attack<BR>",""]
["Malacia","light side","standard",1,6,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude, target moves -1 step down the condition track takes a -5 penalty to damage threshold\nSpend Force Point to increase the penalty to damage threshold to -10\"&M55","v":"+5 vs. Fortitude, target moves -1 step down the condition track takes a -5 penalty to damage threshold\nSpend Force Point to increase the penalty to damage threshold to -10"},"L",null,null,null,"CWCG 51",{"$f":"IF('The Force'!AK48<>\"\",\"\nYou can maintain the damage threshold penalty as a swift action\",\"\")","v":""},"Malacia (standard; 1) • Light Side\n+5 vs. Fortitude, target moves -1 step down the condition track takes a -5 penalty to damage threshold\nSpend Force Point to increase the penalty to damage threshold to -10","","// Malacia (standard; 1) •Light Side<BR>+5 vs. Fortitude, target moves -1 step down the condition track takes a -5 penalty to damage threshold\nSpend Force Point to increase the penalty to damage threshold to -10<BR>",""]
["Memory Walk","dark side, mind-affecting","standard","one creature with an Intelligence of 3 or higher within 6 squares and line of sight",6,"Y",{"$f":"\"DC 20: +\"&UsetheForce&\" vs. Will, deal 2d6 Force damage, target loses swift action on their next turn\nDC 25: as DC 20 except move action\nDC 30: as DC 20 except standard action\nDC 35: as DC 20 except standard and swift action\nSpend a Force Point to deal +2d6 damage\"","v":"DC 20: +5 vs. Will, deal 2d6 Force damage, target loses swift action on their next turn\nDC 25: as DC 20 except move action\nDC 30: as DC 20 except standard action\nDC 35: as DC 20 except standard and swift action\nSpend a Force Point to deal +2d6 damage"},"D",null,"x",null,"JATM 27",null,"Memory Walk (standard; one creature with an Intelligence of 3 or higher within 6 squares and line of sight) • Dark Side, Mind-Affecting\nDC 20: +5 vs. Will, deal 2d6 Force damage, target loses swift action on their next turn\nDC 25: as DC 20 except move action\nDC 30: as DC 20 except standard action\nDC 35: as DC 20 except standard and swift action\nSpend a Force Point to deal +2d6 damage","","// Memory Walk (standard; one creature with an Intelligence of 3 or higher within 6 squares and line of sight) •Dark Side, Mind-Affecting<BR>DC 20: +5 vs. Will, deal 2d6 Force damage, target loses swift action on their next turn\nDC 25: as DC 20 except move action\nDC 30: as DC 20 except standard action\nDC 35: as DC 20 except standard and swift action\nSpend a Force Point to deal +2d6 damage<BR>",""]
["Mind Shard","mind-affecting","standard","one creature within 12 squares and line of sight",12,"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Will, deal 2d8 damage and move the target -1 step down the condtion track which cannot be removed until the end of your next turn\nDC 20: as DC 15 except 3d8 damage\nDC 25: as DC 15 except 4d8 damage\n\"&M57","v":"DC 15: +5 vs. Will, deal 2d8 damage and move the target -1 step down the condtion track which cannot be removed until the end of your next turn\nDC 20: as DC 15 except 3d8 damage\nDC 25: as DC 15 except 4d8 damage\nDC 30: as DC 15 except 5d8 damage\nSpend a Force Point to deal +2d8 damage"},null,null,"x",null,"JATM 28","DC 30: as DC 15 except 5d8 damage\nSpend a Force Point to deal +2d8 damage","Mind Shard (standard; one creature within 12 squares and line of sight) • Mind-Affecting\nDC 15: +5 vs. Will, deal 2d8 damage and move the target -1 step down the condtion track which cannot be removed until the end of your next turn\nDC 20: as DC 15 except 3d8 damage\nDC 25: as DC 15 except 4d8 damage\nDC 30: as DC 15 except 5d8 damage\nSpend a Force Point to deal +2d8 damage","","// Mind Shard (standard; one creature within 12 squares and line of sight) •Mind-Affecting<BR>DC 15: +5 vs. Will, deal 2d8 damage and move the target -1 step down the condtion track which cannot be removed until the end of your next turn\nDC 20: as DC 15 except 3d8 damage\nDC 25: as DC 15 except 4d8 damage\nDC 30: as DC 15 except 5d8 damage\nSpend a Force Point to deal +2d8 damage<BR>",""]
["Mind Trick","mind-affecting","standard","one creature of intelligence 3 or higher within 12 squares and line of sight",null,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Will to:\n1. create an hallucination to use Stealth even if target is aware\n2. perform a feint so that target loses Dexterity bonus to Reflex on your next attack against them\n\"&M58","v":"+5 vs. Will to:\n1. create an hallucination to use Stealth even if target is aware\n2. perform a feint so that target loses Dexterity bonus to Reflex on your next attack against them\n3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nSpend a Force Point to improve attitude one step, + one step per every 5 points the check exceeds Will"},null,null,"x",null,98,{"$f":"\"3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nSpend a Force Point to improve attitude one step, + one step per every 5 points the check exceeds Will\"&IF('The Force'!AK49<>\"\",\"\nChange time to full action to target all in a 6-square cone\nSpend a Force Point to increase to a 12-square cone\",\"\")&IF('The Force'!AK13<>\"\",\"\nYou decide what targets do with their next standard action\",\"\")","v":"3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nSpend a Force Point to improve attitude one step, + one step per every 5 points the check exceeds Will"},"Mind Trick (standard; one creature of intelligence 3 or higher within 12 squares and line of sight) • Mind-Affecting\n+5 vs. Will to:\n1. create an hallucination to use Stealth even if target is aware\n2. perform a feint so that target loses Dexterity bonus to Reflex on your next attack against them\n3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nSpend a Force Point to improve attitude one step, + one step per every 5 points the check exceeds Will","","// Mind Trick (standard; one creature of intelligence 3 or higher within 12 squares and line of sight) •Mind-Affecting<BR>+5 vs. Will to:\n1. create an hallucination to use Stealth even if target is aware\n2. perform a feint so that target loses Dexterity bonus to Reflex on your next attack against them\n3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nSpend a Force Point to improve attitude one step, + one step per every 5 points the check exceeds Will<BR>",""]
["Morichro",null,"standard","one living creature you have grabbed or grappled",null,null,{"$f":"\"After making a grab or grapple, +\"&UsetheForce&\" vs. Fortitude, target moves -1 step down the condition track, if they are at the bottom of the condition track you can choose to kill them or put them in a Force trance\"","v":"After making a grab or grapple, +5 vs. Fortitude, target moves -1 step down the condition track, if they are at the bottom of the condition track you can choose to kill them or put them in a Force trance"},null,null,null,null,"CWCG 51",null,"Morichro (standard; one living creature you have grabbed or grappled) \nAfter making a grab or grapple, +5 vs. Fortitude, target moves -1 step down the condition track, if they are at the bottom of the condition track you can choose to kill them or put them in a Force trance","","// Morichro (standard; one living creature you have grabbed or grappled) <BR>After making a grab or grapple, +5 vs. Fortitude, target moves -1 step down the condition track, if they are at the bottom of the condition track you can choose to kill them or put them in a Force trance<BR>",""]
["Move Object","telekinetic","standard",{"$f":"\"one character or object within \"&E60&\" squares and line of sight\"","v":"one character or object within 12 squares and line of sight"},{"$f":"IF('The Force'!AK18<>\"\",18,12)","v":12},"Y",{"$f":"\"+\"&UsetheForce&\" vs Will if target resists, hurl or drop object vs. target's Reflex, both take damage according to DC below\nDC 15: Move up to medium object, 2d6 damage\nDC 20: Move up to large object, 4d6 damage\n\"&M60","v":"+5 vs Will if target resists, hurl or drop object vs. target's Reflex, both take damage according to DC below\nDC 15: Move up to medium object, 2d6 damage\nDC 20: Move up to large object, 4d6 damage\nDC 25: Move up to huge object, 6d6 damage\nDC 30: Move up to gargantuan object, 8d6 damage\nDC 35: Move up to colossal object, 10d6 damage\nMoving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)"},null,null,null,{"$f":"\"Moving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)\"&IF(Unleashed,\"\nSpend a Destiny Point when hurling target into another target to multiply the damage dealt by 2\",\"\")","v":"Moving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)"},98,{"$f":"\"DC 25: Move up to huge object, 6d6 damage\nDC 30: Move up to gargantuan object, 8d6 damage\nDC 35: Move up to colossal object, 10d6 damage\n\"&K60","v":"DC 25: Move up to huge object, 6d6 damage\nDC 30: Move up to gargantuan object, 8d6 damage\nDC 35: Move up to colossal object, 10d6 damage\nMoving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)"},"Move Object (standard; one character or object within 12 squares and line of sight) • Telekinetic\n+5 vs Will if target resists, hurl or drop object vs. target's Reflex, both take damage according to DC below\nDC 15: Move up to medium object, 2d6 damage\nDC 20: Move up to large object, 4d6 damage\nDC 25: Move up to huge object, 6d6 damage\nDC 30: Move up to gargantuan object, 8d6 damage\nDC 35: Move up to colossal object, 10d6 damage\nMoving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)","","// Move Object (standard; one character or object within 12 squares and line of sight) •Telekinetic<BR>+5 vs Will if target resists, hurl or drop object vs. target's Reflex, both take damage according to DC below\nDC 15: Move up to medium object, 2d6 damage\nDC 20: Move up to large object, 4d6 damage\nDC 25: Move up to huge object, 6d6 damage\nDC 30: Move up to gargantuan object, 8d6 damage\nDC 35: Move up to colossal object, 10d6 damage\nMoving or hovering target opposes Use the Force with a grapple check\nSpend a Force Point to increase max size of object one category and +2d6 damage (max 12d6)\nSpend a Destiny Point to increase max size three categories and +6d6 damage (max 16d6)<BR>",""]
["Negate Energy",null,"reaction","one attack that deals energy damage",null,null,{"$f":"\"+\"&UsetheForce&\" vs. damage to negate, failure take damage as normal, must be aware of attack\nSpend a Force Point to regain hit points equal to the damage negated\"","v":"+5 vs. damage to negate, failure take damage as normal, must be aware of attack\nSpend a Force Point to regain hit points equal to the damage negated"},null,null,null,null,99,null,"Negate Energy (reaction; one attack that deals energy damage) \n+5 vs. damage to negate, failure take damage as normal, must be aware of attack\nSpend a Force Point to regain hit points equal to the damage negated","","// Negate Energy (reaction; one attack that deals energy damage) <BR>+5 vs. damage to negate, failure take damage as normal, must be aware of attack\nSpend a Force Point to regain hit points equal to the damage negated<BR>",""]
["Obscure","mind-affecting","reaction","one target within 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Will to reduce attack by -5, if attack misses you can make them reroll against an adjacent creature, also at -5 to attack        \nSpend Force Point to apply -5 to all attacks they make until the start of its next turn\"&M62","v":"+5 vs. Will to reduce attack by -5, if attack misses you can make them reroll against an adjacent creature, also at -5 to attack        \nSpend Force Point to apply -5 to all attacks they make until the start of its next turnFALSE"},null,null,"x",null,"LECG 54",{"$f":"IF('The Force'!AK51<>\"\",\"Spend a Force Point to gain a +5 Force bonus to Use the Force check with this power\")","v":false},"Obscure (reaction; one target within 12 squares and line of sight) • Mind-Affecting\n+5 vs. Will to reduce attack by -5, if attack misses you can make them reroll against an adjacent creature, also at -5 to attack        \nSpend Force Point to apply -5 to all attacks they make until the start of its next turnFALSE","","// Obscure (reaction; one target within 12 squares and line of sight) •Mind-Affecting<BR>+5 vs. Will to reduce attack by -5, if attack misses you can make them reroll against an adjacent creature, also at -5 to attack        \nSpend Force Point to apply -5 to all attacks they make until the start of its next turnFALSE<BR>",""]
["Pass the Blade","lightsaber form","standard","you",null,null,{"$f":"\"DC 15: make a single lightsaber attack, target is -2 to use the Block talent\nDC 20: target takes -5 to Block\nDC 25: target takes -10 to Block\nDC 30: target cannot use Block\"&M63","v":"DC 15: make a single lightsaber attack, target is -2 to use the Block talent\nDC 20: target takes -5 to Block\nDC 25: target takes -10 to Block\nDC 30: target cannot use Block\nSpend a Force Point to deal +2d6 damage with lightsaber attack"},null,"x",null,null,"JATM 32",{"$f":"IF(OR('Talents 2'!E75<>0,Talents!M1162<>0),\"\nLightsaber form (Trakata): ignore deflection bonus from Lightsaber Defense\",\"\")&\"\nSpend a Force Point to deal +2d6 damage with lightsaber attack\"","v":"\nSpend a Force Point to deal +2d6 damage with lightsaber attack"},"Pass the Blade (standard; you) • Lightsaber Form\nDC 15: make a single lightsaber attack, target is -2 to use the Block talent\nDC 20: target takes -5 to Block\nDC 25: target takes -10 to Block\nDC 30: target cannot use Block\nSpend a Force Point to deal +2d6 damage with lightsaber attack","","// Pass the Blade (standard; you) •Lightsaber Form<BR>DC 15: make a single lightsaber attack, target is -2 to use the Block talent\nDC 20: target takes -5 to Block\nDC 25: target takes -10 to Block\nDC 30: target cannot use Block\nSpend a Force Point to deal +2d6 damage with lightsaber attack<BR>",""]
["Phase",null,"move","you",null,null,{"$f":"\"DC 25: gain phase speed of 2 , must end move in unoccupied square\nDC 30: as DC 25, but gain phase 4\nDC 35: as DC 25, but gain phase 6\nDC 40: as DC 25, but gain phase 8\"&M64","v":"DC 25: gain phase speed of 2 , must end move in unoccupied square\nDC 30: as DC 25, but gain phase 4\nDC 35: as DC 25, but gain phase 6\nDC 40: as DC 25, but gain phase 8\nMaintain as move action, cannot move faster than normal move rate\nSpend a Force Point to increase speed by 2 squares"},null,null,null,null,"CWCG 51",{"$f":"\"\nMaintain as move action, cannot move faster than normal move rate\nSpend a Force Point to increase speed by 2 squares\"&IF('The Force'!AK52<>0,\"\nYou can end a single move action inside an occupied space, but you must still end your turn in a legal, unoccupied square\",\"\")","v":"\nMaintain as move action, cannot move faster than normal move rate\nSpend a Force Point to increase speed by 2 squares"},"Phase (move; you) \nDC 25: gain phase speed of 2 , must end move in unoccupied square\nDC 30: as DC 25, but gain phase 4\nDC 35: as DC 25, but gain phase 6\nDC 40: as DC 25, but gain phase 8\nMaintain as move action, cannot move faster than normal move rate\nSpend a Force Point to increase speed by 2 squares","","// Phase (move; you) <BR>DC 25: gain phase speed of 2 , must end move in unoccupied square\nDC 30: as DC 25, but gain phase 4\nDC 35: as DC 25, but gain phase 6\nDC 40: as DC 25, but gain phase 8\nMaintain as move action, cannot move faster than normal move rate\nSpend a Force Point to increase speed by 2 squares<BR>",""]
["Plant Surge",null,"standard","one creature within 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude, target's speed reduced to 0 until end of your next turn, can escape as a standard grapple vs. Use the Force check\nMust have adjacent plants nearby\nSpend a Force Point to impose -10 on grapple checks to escape\"&M65","v":"+5 vs. Fortitude, target's speed reduced to 0 until end of your next turn, can escape as a standard grapple vs. Use the Force check\nMust have adjacent plants nearby\nSpend a Force Point to impose -10 on grapple checks to escape"},null,null,null,null,"JATM 28",{"$f":"IF('The Force'!AK53<>\"\",\"\nSpend a Force Point to have plant surge target all enemies in a 5×5 square area\nSpend a Destiny Point to target all enemies in a 10×10 square area\",\"\")","v":""},"Plant Surge (standard; one creature within 12 squares and line of sight) \n+5 vs. Fortitude, target's speed reduced to 0 until end of your next turn, can escape as a standard grapple vs. Use the Force check\nMust have adjacent plants nearby\nSpend a Force Point to impose -10 on grapple checks to escape","","// Plant Surge (standard; one creature within 12 squares and line of sight) <BR>+5 vs. Fortitude, target's speed reduced to 0 until end of your next turn, can escape as a standard grapple vs. Use the Force check\nMust have adjacent plants nearby\nSpend a Force Point to impose -10 on grapple checks to escape<BR>",""]
["Prescience",null,"swift","one enemy within line of sight",null,"Y","DC 15: +1 bonus to all Defenses vs. attacks from the target and +1 bonus to attack rolls against the target until the end of your next turn\nDC 20: as DC 15 except +2 to all Defences\nDC 25: as DC 15 except +3 to all Defences\nSpend a Force Point to affect one additional enemy in line of sight",null,null,null,null,"LECG 54",null,{"$f":"A66&\" (\"&C66&\"; \"&D66&\") \"&IF(B66<>\"\",\"• \"&PROPER(B66)&\"\",\"\")&\"\n\"&G66","v":"Prescience (swift; one enemy within line of sight) \nDC 15: +1 bonus to all Defenses vs. attacks from the target and +1 bonus to attack rolls against the target until the end of your next turn\nDC 20: as DC 15 except +2 to all Defences\nDC 25: as DC 15 except +3 to all Defences\nSpend a Force Point to affect one additional enemy in line of sight"},{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B66,1))),IF(INDEX(LightsaberFormsTable,MATCH(A66,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A66,LightsaberFormsList,0),8)&\"× \",\"\")&N66&\"\n\"&O67,O67),IF(INDEX(ForcePowersTable,MATCH(A66,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A66,ForcePowersList,0),8)&\"× \",\"\")&N66&\"\n\"&O67,O67))","v":""},"// Prescience (swift; one enemy within line of sight) <BR>DC 15: +1 bonus to all Defenses vs. attacks from the target and +1 bonus to attack rolls against the target until the end of your next turn\nDC 20: as DC 15 except +2 to all Defences\nDC 25: as DC 15 except +3 to all Defences\nSpend a Force Point to affect one additional enemy in line of sight<BR>",{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B66,1))),IF(INDEX(LightsaberFormsTable,MATCH(A66,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A66,LightsaberFormsList,0),8)&\"× \",\"\")&P66&Enter&Q67,Q67),IF(INDEX(ForcePowersTable,MATCH(A66,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A66,ForcePowersList,0),8)&\"× \",\"\")&P66&Enter&Q67,Q67))","v":""}]
["Pushing Slash","lightsaber form, telekinetic","standard","one enemy within reach",null,null,{"$f":"\"DC 15: make single lightsaber attack, if it damages target, +\"&UsetheForce&\" vs. Fortitude to push target 2 squares without provoking an attack of opportunity\nDC 20: as DC 15 except push 3 squares\nDC 25: as DC 15 except push 4 squares\nDC 30: as DC 15 except push 5 squares\"&M67","v":"DC 15: make single lightsaber attack, if it damages target, +5 vs. Fortitude to push target 2 squares without provoking an attack of opportunity\nDC 20: as DC 15 except push 3 squares\nDC 25: as DC 15 except push 4 squares\nDC 30: as DC 15 except push 5 squares\nSpend a Force Point to knock target prone at end of their forced move"},null,"x",null,null,"JATM 33",{"$f":"IF(OR('Talents 2'!E69<>0,Talents!M1156<>0),\"\nLightsaber form (Niman): compare Use the Force to all adjacent enemies to push 1 square\",\"\")&\"\nSpend a Force Point to knock target prone at end of their forced move\"","v":"\nSpend a Force Point to knock target prone at end of their forced move"},{"$f":"A67&\" (\"&C67&\"; \"&D67&\") \"&IF(B67<>\"\",\"• \"&PROPER(B67)&\"\",\"\")&Enter&G67","v":"Pushing Slash (standard; one enemy within reach) • Lightsaber Form, Telekinetic\nDC 15: make single lightsaber attack, if it damages target, +5 vs. Fortitude to push target 2 squares without provoking an attack of opportunity\nDC 20: as DC 15 except push 3 squares\nDC 25: as DC 15 except push 4 squares\nDC 30: as DC 15 except push 5 squares\nSpend a Force Point to knock target prone at end of their forced move"},"",{"$f":"IF(HTML,TRB&WFS&\"u\"&WFF&BS,\"//\")&\" \"&A67&\" (\"&C67&\"; \"&D67&\") \"&IF(B67<>\"\",IF(HTML,WFS&\"v\"&WFF&BS,\"•\")&PROPER(B67)&\"\",\"\")&TRF&TRW&G67&TRF","v":"// Pushing Slash (standard; one enemy within reach) •Lightsaber Form, Telekinetic<BR>DC 15: make single lightsaber attack, if it damages target, +5 vs. Fortitude to push target 2 squares without provoking an attack of opportunity\nDC 20: as DC 15 except push 3 squares\nDC 25: as DC 15 except push 4 squares\nDC 30: as DC 15 except push 5 squares\nSpend a Force Point to knock target prone at end of their forced move<BR>"},""]
["Rebuke",null,"reaction","one Force power directed at you",null,null,{"$f":"\"+\"&UsetheForce&\" vs. check of Force power to negate, beat check of Force power by 5 or more and redirect against creator; if the creator in turn rebukes, both of you suffer the effects of the power\nSpend a Force Point for no effect on 2nd rebuke\"&M68","v":"+5 vs. check of Force power to negate, beat check of Force power by 5 or more and redirect against creator; if the creator in turn rebukes, both of you suffer the effects of the power\nSpend a Force Point for no effect on 2nd rebuke"},null,null,null,null,100,{"$f":"IF('The Force'!AK54<>\"\",IF(HTML,\"<BR>\",\"\n\")&\"Use rebuke when an ally within 12 squares and line of sight is the target of a Force power as if target\",\"\")","v":""},"Rebuke (reaction; one Force power directed at you) \n+5 vs. check of Force power to negate, beat check of Force power by 5 or more and redirect against creator; if the creator in turn rebukes, both of you suffer the effects of the power\nSpend a Force Point for no effect on 2nd rebuke","","// Rebuke (reaction; one Force power directed at you) <BR>+5 vs. check of Force power to negate, beat check of Force power by 5 or more and redirect against creator; if the creator in turn rebukes, both of you suffer the effects of the power\nSpend a Force Point for no effect on 2nd rebuke<BR>",""]
["Rend","dark side","standard",{"$f":"\"one target within \"&E69&\" squares and line of sight\"","v":"one target within 6 squares and line of sight"},{"$f":"IF('The Force'!AK55<>\"\",12,6)","v":6},"Y",{"$f":"\"+\"&UsetheForce&\" vs. Reflex, target takes 3d6 damage, natural 20 is considered a critical and doubles damage, if target is reduced to 0 hit points, you can rip target in half\nSpend a Force Point to deal +2d6 damage\"&M69","v":"+5 vs. Reflex, target takes 3d6 damage, natural 20 is considered a critical and doubles damage, if target is reduced to 0 hit points, you can rip target in half\nSpend a Force Point to deal +2d6 damage"},"D",null,null,null,"CWCG 52",{"$f":"IF('The Force'!AK55<>\"\",\"\nIgnore target's damage reduction\",\"\")","v":""},{"$f":"A69&\" (\"&C69&\"; \"&D69&\") \"&IF(B69<>\"\",\"• \"&PROPER(B69)&\"\",\"\")&\"\n\"&G69","v":"Rend (standard; one target within 6 squares and line of sight) • Dark Side\n+5 vs. Reflex, target takes 3d6 damage, natural 20 is considered a critical and doubles damage, if target is reduced to 0 hit points, you can rip target in half\nSpend a Force Point to deal +2d6 damage"},"","// Rend (standard; one target within 6 squares and line of sight) •Dark Side<BR>+5 vs. Reflex, target takes 3d6 damage, natural 20 is considered a critical and doubles damage, if target is reduced to 0 hit points, you can rip target in half\nSpend a Force Point to deal +2d6 damage<BR>",""]
["Repulse","telekinetic","standard","all adjacent targets","adjacent",null,{"$f":"\"+\"&UsetheForce&\" vs. target Strength checks + BAB + size modifier, push 1 square + 1 square for every 5 points exceeding the check, if pushed into a larger object, target takes 1d6 damage\"&M70","v":"+5 vs. target Strength checks + BAB + size modifier, push 1 square + 1 square for every 5 points exceeding the check, if pushed into a larger object, target takes 1d6 damage\nSpend a Force Point to apply a -5 penalty to opponent's check, and deal 2d6 damage if pushed into larger object"},null,null,null,"x","FUCG 87",{"$f":"\"\nSpend a Force Point to apply a -5 penalty to opponent's check, and deal 2d6 damage if pushed into larger object\"&IF('The Force'!AK56<>\"\",\"\nChange time to full action to target all creatures in a 2-square radius burst\nSpend a Force Point to increase the area to a 4-square-radius burst\",\"\")","v":"\nSpend a Force Point to apply a -5 penalty to opponent's check, and deal 2d6 damage if pushed into larger object"},"Repulse (standard; all adjacent targets) • Telekinetic\n+5 vs. target Strength checks + BAB + size modifier, push 1 square + 1 square for every 5 points exceeding the check, if pushed into a larger object, target takes 1d6 damage\nSpend a Force Point to apply a -5 penalty to opponent's check, and deal 2d6 damage if pushed into larger object","","// Repulse (standard; all adjacent targets) •Telekinetic<BR>+5 vs. target Strength checks + BAB + size modifier, push 1 square + 1 square for every 5 points exceeding the check, if pushed into a larger object, target takes 1d6 damage\nSpend a Force Point to apply a -5 penalty to opponent's check, and deal 2d6 damage if pushed into larger object<BR>",""]
["Resist Force",null,"standard","you",null,null,{"$f":"\"DC 15: +1 to one defence vs. Force powers until your next turn\nDC 20: +2 to one defence vs. Force powers until your next turn\nDC 25: +5 to one defence vs. Force powers until your next turn\nSpend a Force Point to increase two defences\"&M71","v":"DC 15: +1 to one defence vs. Force powers until your next turn\nDC 20: +2 to one defence vs. Force powers until your next turn\nDC 25: +5 to one defence vs. Force powers until your next turn\nSpend a Force Point to increase two defences"},null,null,null,null,"KotOR 51",{"$f":"IF('The Force'!AK57<>\"\",\"\nChoose to affect one ally within 6 squares instead\",\"\")","v":""},"Resist Force (standard; you) \nDC 15: +1 to one defence vs. Force powers until your next turn\nDC 20: +2 to one defence vs. Force powers until your next turn\nDC 25: +5 to one defence vs. Force powers until your next turn\nSpend a Force Point to increase two defences","","// Resist Force (standard; you) <BR>DC 15: +1 to one defence vs. Force powers until your next turn\nDC 20: +2 to one defence vs. Force powers until your next turn\nDC 25: +5 to one defence vs. Force powers until your next turn\nSpend a Force Point to increase two defences<BR>",""]
["Rising Whirlwind","lightsaber form","standard","two enemies within reach",null,null,{"$f":"\"DC 15: make two lightsaber attacks vs. different opponents, if both hit, gain temporary 10 hit points\nDC 20: as DC 15 except gain temporary 15 hit points\nDC 25: as DC 20 except gain temporary 15 hit points\"&M72","v":"DC 15: make two lightsaber attacks vs. different opponents, if both hit, gain temporary 10 hit points\nDC 20: as DC 15 except gain temporary 15 hit points\nDC 25: as DC 20 except gain temporary 15 hit pointsDC 30: as DC 25 except gain temporary 15 hit points\nSpend a Force Point to deal +1d6 damage on each attack"},null,null,null,null,"JATM 33",{"$f":"\"DC 30: as DC 25 except gain temporary 15 hit points\"&IF(OR(Talents!M1157<>0,'Talents 2'!E70<>0),\"\nLightsaber form (Jar'Kai): can move 2 squares between attacks without provoking attacks of opportunity\",\"\")&\"\nSpend a Force Point to deal +1d6 damage on each attack\"","v":"DC 30: as DC 25 except gain temporary 15 hit points\nSpend a Force Point to deal +1d6 damage on each attack"},"Rising Whirlwind (standard; two enemies within reach) • Lightsaber Form\nDC 15: make two lightsaber attacks vs. different opponents, if both hit, gain temporary 10 hit points\nDC 20: as DC 15 except gain temporary 15 hit points\nDC 25: as DC 20 except gain temporary 15 hit pointsDC 30: as DC 25 except gain temporary 15 hit points\nSpend a Force Point to deal +1d6 damage on each attack","","// Rising Whirlwind (standard; two enemies within reach) •Lightsaber Form<BR>DC 15: make two lightsaber attacks vs. different opponents, if both hit, gain temporary 10 hit points\nDC 20: as DC 15 except gain temporary 15 hit points\nDC 25: as DC 20 except gain temporary 15 hit pointsDC 30: as DC 25 except gain temporary 15 hit points\nSpend a Force Point to deal +1d6 damage on each attack<BR>",""]
["Saber Swarm","lightsaber form","standard","one enemy in reach",null,null,{"$f":"\"DC 20: make two lightsaber attacks vs. a single target at -5 each\nDC 25: as DC 20 but only -2 each\nDC 30: as DC 20 but only -1 each\nDC 35: as DC 20 but no penalty\"&M73","v":"DC 20: make two lightsaber attacks vs. a single target at -5 each\nDC 25: as DC 20 but only -2 each\nDC 30: as DC 20 but only -1 each\nDC 35: as DC 20 but no penalty\nSpend a Force Point to move 2 squares before or after you use the power without provoking attacks of opportunity"},null,"x",null,null,"JATM 34",{"$f":"IF(OR('Talents 2'!E64<>0,Talents!M1151<>0),\"\nLightsaber form (Ataru): opponent takes -5 to Block or Makashi riposte\",\"\")&\"\nSpend a Force Point to move 2 squares before or after you use the power without provoking attacks of opportunity\"","v":"\nSpend a Force Point to move 2 squares before or after you use the power without provoking attacks of opportunity"},"Saber Swarm (standard; one enemy in reach) • Lightsaber Form\nDC 20: make two lightsaber attacks vs. a single target at -5 each\nDC 25: as DC 20 but only -2 each\nDC 30: as DC 20 but only -1 each\nDC 35: as DC 20 but no penalty\nSpend a Force Point to move 2 squares before or after you use the power without provoking attacks of opportunity","","// Saber Swarm (standard; one enemy in reach) •Lightsaber Form<BR>DC 20: make two lightsaber attacks vs. a single target at -5 each\nDC 25: as DC 20 but only -2 each\nDC 30: as DC 20 but only -1 each\nDC 35: as DC 20 but no penalty\nSpend a Force Point to move 2 squares before or after you use the power without provoking attacks of opportunity<BR>",""]
["Sarlacc Sweep","lightsaber form","standard","two enemies [primary and secondary] within reach",null,null,{"$f":"\"DC 15: make a single lightsaber attack against primary target and deal half damage to secondary target if the attack hits\nDC 20: as DC 15 except +1d6 damage to secondary target if the attack hits\"&M74","v":"DC 15: make a single lightsaber attack against primary target and deal half damage to secondary target if the attack hits\nDC 20: as DC 15 except +1d6 damage to secondary target if the attack hitsDC 25: as DC 15 except +2d6 damage to secondary target if the attack hits\nDC 30: as DC 15 except +3d6 damage to secondary target if the attack hits\nSpend a Force Point to affect 2 secondary targets if within reach and adjacent to primary target"},null,"x",null,null,"JATM 34",{"$f":"\"DC 25: as DC 15 except +2d6 damage to secondary target if the attack hits\nDC 30: as DC 15 except +3d6 damage to secondary target if the attack hits\"&IF(OR('Talents 2'!E72<>0,Talents!M1159<>0),\"\nLightsaber form (Shii-Cho): can use power at the end of a charge and gain Powerful Charge benefits on the initial attack\",\"\")&\"\nSpend a Force Point to affect 2 secondary targets if within reach and adjacent to primary target\"","v":"DC 25: as DC 15 except +2d6 damage to secondary target if the attack hits\nDC 30: as DC 15 except +3d6 damage to secondary target if the attack hits\nSpend a Force Point to affect 2 secondary targets if within reach and adjacent to primary target"},"Sarlacc Sweep (standard; two enemies [primary and secondary] within reach) • Lightsaber Form\nDC 15: make a single lightsaber attack against primary target and deal half damage to secondary target if the attack hits\nDC 20: as DC 15 except +1d6 damage to secondary target if the attack hitsDC 25: as DC 15 except +2d6 damage to secondary target if the attack hits\nDC 30: as DC 15 except +3d6 damage to secondary target if the attack hits\nSpend a Force Point to affect 2 secondary targets if within reach and adjacent to primary target","","// Sarlacc Sweep (standard; two enemies [primary and secondary] within reach) •Lightsaber Form<BR>DC 15: make a single lightsaber attack against primary target and deal half damage to secondary target if the attack hits\nDC 20: as DC 15 except +1d6 damage to secondary target if the attack hitsDC 25: as DC 15 except +2d6 damage to secondary target if the attack hits\nDC 30: as DC 15 except +3d6 damage to secondary target if the attack hits\nSpend a Force Point to affect 2 secondary targets if within reach and adjacent to primary target<BR>",""]
["Sever Force","light side","standard","one dark side Force user within 12 squares and line of sight",12,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Will; no effect if Dark Side score is 0\nDC 25: target cannot spend Force Points for a number of hours equal to its Dark Side score\nDC 30: as DC 25 except the target also moves -1 step down the condition track if it uses Force powers within duration\"&M75","v":"+5 vs. Will; no effect if Dark Side score is 0\nDC 25: target cannot spend Force Points for a number of hours equal to its Dark Side score\nDC 30: as DC 25 except the target also moves -1 step down the condition track if it uses Force powers within duration\"\nDC 35: as DC 30 except the target moves -2 steps down the condition track\nSpend a Force Point to double the duration\nSpend a Destiny Point to increase to days instead of hours\""},"L",null,null,null,100,"\"\nDC 35: as DC 30 except the target moves -2 steps down the condition track\nSpend a Force Point to double the duration\nSpend a Destiny Point to increase to days instead of hours\"","Sever Force (standard; one dark side Force user within 12 squares and line of sight) • Light Side\n+5 vs. Will; no effect if Dark Side score is 0\nDC 25: target cannot spend Force Points for a number of hours equal to its Dark Side score\nDC 30: as DC 25 except the target also moves -1 step down the condition track if it uses Force powers within duration\"\nDC 35: as DC 30 except the target moves -2 steps down the condition track\nSpend a Force Point to double the duration\nSpend a Destiny Point to increase to days instead of hours\"",{"$f":"IF(NOT(ISERROR(FIND(\"lightsaber form\",B75,1))),IF(INDEX(LightsaberFormsTable,MATCH(A75,LightsaberFormsList,0),8)>0,IF(ForcePowerNumbers,INDEX(LightsaberFormsTable,MATCH(A75,LightsaberFormsList,0),8)&\"× \",\"\")&N75&\"\n\"&O76,O76),IF(INDEX(ForcePowersTable,MATCH(A75,ForcePowersList,0),8)>0,IF(ForcePowerNumbers,INDEX(ForcePowersTable,MATCH(A75,ForcePowersList,0),8)&\"× \",\"\")&N75&\"\n\"&O76,O76))","v":""},"// Sever Force (standard; one dark side Force user within 12 squares and line of sight) •Light Side<BR>+5 vs. Will; no effect if Dark Side score is 0\nDC 25: target cannot spend Force Points for a number of hours equal to its Dark Side score\nDC 30: as DC 25 except the target also moves -1 step down the condition track if it uses Force powers within duration\"\nDC 35: as DC 30 except the target moves -2 steps down the condition track\nSpend a Force Point to double the duration\nSpend a Destiny Point to increase to days instead of hours\"<BR>",""]
["Shatterpoint",null,"swift","you",null,null,{"$f":"\"DC 25: if next attack hits, the target's damage threshold is treated as 5 lower\nDC 30: as DC 25 except damage threshold is 10 lower\nDC 35: as DC 25 except damage threshold is 15 lower\"&M76","v":"DC 25: if next attack hits, the target's damage threshold is treated as 5 lower\nDC 30: as DC 25 except damage threshold is 10 lower\nDC 35: as DC 25 except damage threshold is 15 lower\nDC 40: as DC 25 except damage threshold is 20 lower\nSpend Force Point to also ignore the target's damage reduction"},null,null,null,null,"CWCG 52",{"$f":"\"\nDC 40: as DC 25 except damage threshold is 20 lower\nSpend Force Point to also ignore the target's damage reduction\"&IF('The Force'!AK60<>\"\",\"\nSpend a Force Point to make the moves down the condition track persistant; persistent condition can only be removed if the target receives surgery (for living beings) or repairs (for droids, objects, and vehicles)\",\"\")","v":"\nDC 40: as DC 25 except damage threshold is 20 lower\nSpend Force Point to also ignore the target's damage reduction"},"Shatterpoint (swift; you) \nDC 25: if next attack hits, the target's damage threshold is treated as 5 lower\nDC 30: as DC 25 except damage threshold is 10 lower\nDC 35: as DC 25 except damage threshold is 15 lower\nDC 40: as DC 25 except damage threshold is 20 lower\nSpend Force Point to also ignore the target's damage reduction","","// Shatterpoint (swift; you) <BR>DC 25: if next attack hits, the target's damage threshold is treated as 5 lower\nDC 30: as DC 25 except damage threshold is 10 lower\nDC 35: as DC 25 except damage threshold is 15 lower\nDC 40: as DC 25 except damage threshold is 20 lower\nSpend Force Point to also ignore the target's damage reduction<BR>",""]
["Shien Deflection","lightsaber form","reaction","you",null,null,{"$f":"\"DC 15: +\"&UsetheForce&\" vs. attack to take only half damage and then move your speed; if in reach of target, make a single lightsaber attack\"&Enter&\"DC 20: as DC 15, except move speed +2 squares\"&Enter&\"DC 25: as DC 15, except move speed +4 squares\"&M77","v":"DC 15: +5 vs. attack to take only half damage and then move your speed; if in reach of target, make a single lightsaber attack\nDC 20: as DC 15, except move speed +2 squares\nDC 25: as DC 15, except move speed +4 squares\nDC 30: as DC 15, except move speed +6 squares\nSpend a Force Point to take no damage from incoming attack"},null,"x",null,null,"JATM 34",{"$f":"Enter&\"DC 30: as DC 15, except move speed +6 squares\"&IF(OR('Talents 2'!E71<>0,Talents!M1158<>0),Enter&\"Lightsaber form (Shien): take no cumulative penalties on Use the Force checks to Deflect until the start of your next turn\",\"\")&Enter&\"Spend a Force Point to take no damage from incoming attack\"","v":"\nDC 30: as DC 15, except move speed +6 squares\nSpend a Force Point to take no damage from incoming attack"},"Shien Deflection (reaction; you) • Lightsaber Form\nDC 15: +5 vs. attack to take only half damage and then move your speed; if in reach of target, make a single lightsaber attack\nDC 20: as DC 15, except move speed +2 squares\nDC 25: as DC 15, except move speed +4 squares\nDC 30: as DC 15, except move speed +6 squares\nSpend a Force Point to take no damage from incoming attack","","// Shien Deflection (reaction; you) •Lightsaber Form<BR>DC 15: +5 vs. attack to take only half damage and then move your speed; if in reach of target, make a single lightsaber attack\nDC 20: as DC 15, except move speed +2 squares\nDC 25: as DC 15, except move speed +4 squares\nDC 30: as DC 15, except move speed +6 squares\nSpend a Force Point to take no damage from incoming attack<BR>",""]
["Slow","telekinetic","standard",1,12,"Y",{"$f":"\"DC 15: +\"&UsetheForce&\" vs. Fortitude; reduce speed 1 square and -10 penalty to Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC 20: speed -2 squares\nDC 25: speed -3 squares\nDC 30: speed -4 squares\nSpend Force Point for -5 Fort against this power\"","v":"DC 15: +5 vs. Fortitude; reduce speed 1 square and -10 penalty to Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC 20: speed -2 squares\nDC 25: speed -3 squares\nDC 30: speed -4 squares\nSpend Force Point for -5 Fort against this power"},null,null,null,"x","KotOR 52",null,"Slow (standard; 1) • Telekinetic\nDC 15: +5 vs. Fortitude; reduce speed 1 square and -10 penalty to Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC 20: speed -2 squares\nDC 25: speed -3 squares\nDC 30: speed -4 squares\nSpend Force Point for -5 Fort against this power","","// Slow (standard; 1) •Telekinetic<BR>DC 15: +5 vs. Fortitude; reduce speed 1 square and -10 penalty to Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC 20: speed -2 squares\nDC 25: speed -3 squares\nDC 30: speed -4 squares\nSpend Force Point for -5 Fort against this power<BR>",""]
["Stagger","telekinetic","swift",1,"adjacent",null,{"$f":"\"+\"&UsetheForce&\" vs. Fortitude; 2d6 Force damage and target is pushed one square away from you                                                               \nSpend Force Point to affect all enemies adjacent to you, move does not provoke attack of opportunity\"&M79","v":"+5 vs. Fortitude; 2d6 Force damage and target is pushed one square away from you                                                               \nSpend Force Point to affect all enemies adjacent to you, move does not provoke attack of opportunity"},null,null,null,"x","LECG 54",{"$f":"IF('The Force'!AK61<>\"\",\"\nSpend a Force Point to push target 2 squares away instead of 1\",\"\")","v":""},"Stagger (swift; 1) • Telekinetic\n+5 vs. Fortitude; 2d6 Force damage and target is pushed one square away from you                                                               \nSpend Force Point to affect all enemies adjacent to you, move does not provoke attack of opportunity","","// Stagger (swift; 1) •Telekinetic<BR>+5 vs. Fortitude; 2d6 Force damage and target is pushed one square away from you                                                               \nSpend Force Point to affect all enemies adjacent to you, move does not provoke attack of opportunity<BR>",""]
["Surge",null,"free","you",null,null,{"$f":"\"DC 10: +10 Force bonus to Jump (+\"&Jump+10&\"), speed \"&FinalBaseMove+2&\"\nDC 15: +20 Force bonus to Jump (+\"&Jump+20&\"), speed \"&FinalBaseMove+4&\"\nDC 20: +30 Force bonus to Jump (+\"&Jump+30&\"), speed \"&FinalBaseMove+6&M80","v":"DC 10: +10 Force bonus to Jump (+14), speed 8\nDC 15: +20 Force bonus to Jump (+24), speed 10\nDC 20: +30 Force bonus to Jump (+34), speed 12\nSpend a Force Point to increase Jump bonus by +10 and movement by +2 squares\nUsing the surge power counts as a running start for determining a Jump DC\nSpend a Destiny Point to gain +4 squares of movement; when you do so, you may also use any and all movement for the round as a part of a jump (no Jump check required)"},null,null,null,null,100,"\nSpend a Force Point to increase Jump bonus by +10 and movement by +2 squares\nUsing the surge power counts as a running start for determining a Jump DC\nSpend a Destiny Point to gain +4 squares of movement; when you do so, you may also use any and all movement for the round as a part of a jump (no Jump check required)","Surge (free; you) \nDC 10: +10 Force bonus to Jump (+14), speed 8\nDC 15: +20 Force bonus to Jump (+24), speed 10\nDC 20: +30 Force bonus to Jump (+34), speed 12\nSpend a Force Point to increase Jump bonus by +10 and movement by +2 squares\nUsing the surge power counts as a running start for determining a Jump DC\nSpend a Destiny Point to gain +4 squares of movement; when you do so, you may also use any and all movement for the round as a part of a jump (no Jump check required)","","// Surge (free; you) <BR>DC 10: +10 Force bonus to Jump (+14), speed 8\nDC 15: +20 Force bonus to Jump (+24), speed 10\nDC 20: +30 Force bonus to Jump (+34), speed 12\nSpend a Force Point to increase Jump bonus by +10 and movement by +2 squares\nUsing the surge power counts as a running start for determining a Jump DC\nSpend a Destiny Point to gain +4 squares of movement; when you do so, you may also use any and all movement for the round as a part of a jump (no Jump check required)<BR>",""]
["Swift Flank","lightsaber form","standard","you",null,null,{"$f":"\"DC 20: move half speed without provoking an attack of opportunity and make a single attack against an adjacent target; if you start and finish in flanking position, the target is flanked\"&M81","v":"DC 20: move half speed without provoking an attack of opportunity and make a single attack against an adjacent target; if you start and finish in flanking position, the target is flanked\nDC 25: move up to your speed\nDC 30: move up to your speed +2 squares\nDC 35: move up to your speed +4 squares\nSpend Force Point to increase speed +2 squares"},null,"x",null,null,"JATM 34",{"$f":"\"\nDC 25: move up to your speed\nDC 30: move up to your speed +2 squares\nDC 35: move up to your speed +4 squares\"&IF(OR(Talents!M1154<>0,'Talents 2'!E67<>0),\"\nLightsaber form (Vaapad): target is considered flat-footed\",\"\")&\"\nSpend Force Point to increase speed +2 squares\"","v":"\nDC 25: move up to your speed\nDC 30: move up to your speed +2 squares\nDC 35: move up to your speed +4 squares\nSpend Force Point to increase speed +2 squares"},"Swift Flank (standard; you) • Lightsaber Form\nDC 20: move half speed without provoking an attack of opportunity and make a single attack against an adjacent target; if you start and finish in flanking position, the target is flanked\nDC 25: move up to your speed\nDC 30: move up to your speed +2 squares\nDC 35: move up to your speed +4 squares\nSpend Force Point to increase speed +2 squares","","// Swift Flank (standard; you) •Lightsaber Form<BR>DC 20: move half speed without provoking an attack of opportunity and make a single attack against an adjacent target; if you start and finish in flanking position, the target is flanked\nDC 25: move up to your speed\nDC 30: move up to your speed +2 squares\nDC 35: move up to your speed +4 squares\nSpend Force Point to increase speed +2 squares<BR>",""]
["Technometry",null,"standard","one droid or electronic device touched","touch",null,{"$f":"\"+\"&UsetheForce&\" vs. Will; discover 1 piece of information within the target's memory +1 piece of information per 5 points that you exceed Will;  make Stealth checks or deny Dexterity bonus to Reflex against droid until the end of your next turn, \"&M82","v":"+5 vs. Will; discover 1 piece of information within the target's memory +1 piece of information per 5 points that you exceed Will;  make Stealth checks or deny Dexterity bonus to Reflex against droid until the end of your next turn, or make the droid flee from you at top speed for 2 rounds \nSpend Force Point to learn +2 pieces of information or extend droid effect 1 round"},null,null,null,null,"CWCG 52",{"$f":"\"or make the droid flee from you at top speed for 2 rounds \nSpend Force Point to learn +2 pieces of information or extend droid effect 1 round\"&IF('The Force'!AK62<>\"\",\"\nChange time to activate to full action and target all droids in a 6-square cone\",\"\")","v":"or make the droid flee from you at top speed for 2 rounds \nSpend Force Point to learn +2 pieces of information or extend droid effect 1 round"},"Technometry (standard; one droid or electronic device touched) \n+5 vs. Will; discover 1 piece of information within the target's memory +1 piece of information per 5 points that you exceed Will;  make Stealth checks or deny Dexterity bonus to Reflex against droid until the end of your next turn, or make the droid flee from you at top speed for 2 rounds \nSpend Force Point to learn +2 pieces of information or extend droid effect 1 round","","// Technometry (standard; one droid or electronic device touched) <BR>+5 vs. Will; discover 1 piece of information within the target's memory +1 piece of information per 5 points that you exceed Will;  make Stealth checks or deny Dexterity bonus to Reflex against droid until the end of your next turn, or make the droid flee from you at top speed for 2 rounds \nSpend Force Point to learn +2 pieces of information or extend droid effect 1 round<BR>",""]
["Tempered Aggression",{"$f":"IF(OR(Talents!M1154>0,'Talents 2'!E67>0),\"lightsaber form\",\"dark side, lightsaber form\")","v":"dark side, lightsaber form"},"standard",1,null,null,"DC 30: make single lightsaber attack and if you beat target's Reflex by 10 or more, treat as critical\nDC 35: as DC 30 but you only have to beat Reflex by 5 or more\nDC 40: as DC 30 but you only have to beat Reflex by 2 or more\nSpend a Force Point to deal +2 dice of damage after critical","D","x",null,null,"JATM 35",null,"Tempered Aggression (standard; 1) • Dark Side, Lightsaber Form\nDC 30: make single lightsaber attack and if you beat target's Reflex by 10 or more, treat as critical\nDC 35: as DC 30 but you only have to beat Reflex by 5 or more\nDC 40: as DC 30 but you only have to beat Reflex by 2 or more\nSpend a Force Point to deal +2 dice of damage after critical","","// Tempered Aggression (standard; 1) •Dark Side, Lightsaber Form<BR>DC 30: make single lightsaber attack and if you beat target's Reflex by 10 or more, treat as critical\nDC 35: as DC 30 but you only have to beat Reflex by 5 or more\nDC 40: as DC 30 but you only have to beat Reflex by 2 or more\nSpend a Force Point to deal +2 dice of damage after critical<BR>",""]
["Thought Bomb","mind-affecting","standard","all enemies within 2 squares",2,null,{"$f":"\"+\"&UsetheForce&\" vs. Will; deal 2d6 Force damage and target loses swift action next turn\nSpend Force Point to deal +2d6 damage\"&M84","v":"+5 vs. Will; deal 2d6 Force damage and target loses swift action next turn\nSpend Force Point to deal +2d6 damage"},null,null,"x",null,"JATM 28",{"$f":"IF('The Force'!AK64<>\"\",\"\nSpend a Force Point to target all enemies within 5 squares\nSpend a Destiny Point to target all enemies in your line of sight\",\"\")","v":""},"Thought Bomb (standard; all enemies within 2 squares) • Mind-Affecting\n+5 vs. Will; deal 2d6 Force damage and target loses swift action next turn\nSpend Force Point to deal +2d6 damage","","// Thought Bomb (standard; all enemies within 2 squares) •Mind-Affecting<BR>+5 vs. Will; deal 2d6 Force damage and target loses swift action next turn\nSpend Force Point to deal +2d6 damage<BR>",""]
["Twin Strike","lightsaber form","standard","one enemy within reach",null,null,{"$f":"\"DC 15: make a single lightsaber attack and deal base damage dice to the damage roll if the attack hits\nDC 25: as DC 15 but gain a +1 bonus to the attack roll\nDC 30: as DC 15 but gain a +2 bonus to the attack roll\"&IF(OR(Talents!M1157>0,'Talents 2'!E70>0),\"\nLightsaber form (Jar'Kai): triple deflection bonus to Reflex from Lightsaber Defense\",\"\")&\"\nSpend a Force Point to add +1 die of damage\"","v":"DC 15: make a single lightsaber attack and deal base damage dice to the damage roll if the attack hits\nDC 25: as DC 15 but gain a +1 bonus to the attack roll\nDC 30: as DC 15 but gain a +2 bonus to the attack roll\nSpend a Force Point to add +1 die of damage"},null,"x",null,null,"JATM 35",null,"Twin Strike (standard; one enemy within reach) • Lightsaber Form\nDC 15: make a single lightsaber attack and deal base damage dice to the damage roll if the attack hits\nDC 25: as DC 15 but gain a +1 bonus to the attack roll\nDC 30: as DC 15 but gain a +2 bonus to the attack roll\nSpend a Force Point to add +1 die of damage","","// Twin Strike (standard; one enemy within reach) •Lightsaber Form<BR>DC 15: make a single lightsaber attack and deal base damage dice to the damage roll if the attack hits\nDC 25: as DC 15 but gain a +1 bonus to the attack roll\nDC 30: as DC 15 but gain a +2 bonus to the attack roll\nSpend a Force Point to add +1 die of damage<BR>",""]
["Unbalancing Block","lightsaber form","reaction","you",null,null,{"$f":"\"+\"&UsetheForce&\" vs. attack roll for half damage; if Use the Force beats assailant's Will,  assailant is flat-footed \"&IF(OR(Talents!M1162>0,'Talents 2'!E75>0),\"\nLightsaber form (Trakata): +2 dice damage on next attack against assailant\",\"\")&\"\nSpend a Force Point to take no damage \"","v":"+5 vs. attack roll for half damage; if Use the Force beats assailant's Will,  assailant is flat-footed \nSpend a Force Point to take no damage "},null,"x",null,null,"JATM 35",null,"Unbalancing Block (reaction; you) • Lightsaber Form\n+5 vs. attack roll for half damage; if Use the Force beats assailant's Will,  assailant is flat-footed \nSpend a Force Point to take no damage ","","// Unbalancing Block (reaction; you) •Lightsaber Form<BR>+5 vs. attack roll for half damage; if Use the Force beats assailant's Will,  assailant is flat-footed \nSpend a Force Point to take no damage <BR>",""]
["Unhindered Charge","lightsaber form","standard","you",null,null,{"$f":"\"DC 15: move your speed toward an enemy ignoring difficult terrain and low objects; make a single lightsaber attack\nDC 20: as DC 15 except you move +2 squares\nDC 25: as DC 15 except you move +4 squares\nDC 30: as DC 15 except you move +6 squares\"&IF(OR(Talents!M1160>0,'Talents 2'!E73>0),\"\n+5 bonus to Reflex vs. attacks of opportunity made against you during this move\",\"\")&\"\nSpend a Force Point to move +2 squares\"","v":"DC 15: move your speed toward an enemy ignoring difficult terrain and low objects; make a single lightsaber attack\nDC 20: as DC 15 except you move +2 squares\nDC 25: as DC 15 except you move +4 squares\nDC 30: as DC 15 except you move +6 squares\nSpend a Force Point to move +2 squares"},null,"x",null,null,"JATM 36",null,"Unhindered Charge (standard; you) • Lightsaber Form\nDC 15: move your speed toward an enemy ignoring difficult terrain and low objects; make a single lightsaber attack\nDC 20: as DC 15 except you move +2 squares\nDC 25: as DC 15 except you move +4 squares\nDC 30: as DC 15 except you move +6 squares\nSpend a Force Point to move +2 squares","","// Unhindered Charge (standard; you) •Lightsaber Form<BR>DC 15: move your speed toward an enemy ignoring difficult terrain and low objects; make a single lightsaber attack\nDC 20: as DC 15 except you move +2 squares\nDC 25: as DC 15 except you move +4 squares\nDC 30: as DC 15 except you move +6 squares\nSpend a Force Point to move +2 squares<BR>",""]
["Valor","light side","standard","one ally within 12 squares and line of sight",12,"Y",{"$f":"\"DC 15: +1 bonus to Will vs. mind-affecting and fear effects until start of next turn\nDC 20: as DC 15 except a +2 bonus to Will\nDC25: as DC 15 except a +5 bonus to Will\nDC30: as DC 15 except a +10 bonus to Will\"&M88","v":"DC 15: +1 bonus to Will vs. mind-affecting and fear effects until start of next turn\nDC 20: as DC 15 except a +2 bonus to Will\nDC25: as DC 15 except a +5 bonus to Will\nDC30: as DC 15 except a +10 bonus to Will\nMaintain as swift action\nSpend a Force Point to expand to all powers vs. Will"},"L",null,null,null,"KotOR 52",{"$f":"\"\nMaintain as swift action\nSpend a Force Point to expand to all powers vs. Will\"&IF('The Force'!AK65<>\"\",\"\nYou gain bonuses as well as the ally\",\"\")","v":"\nMaintain as swift action\nSpend a Force Point to expand to all powers vs. Will"},"Valor (standard; one ally within 12 squares and line of sight) • Light Side\nDC 15: +1 bonus to Will vs. mind-affecting and fear effects until start of next turn\nDC 20: as DC 15 except a +2 bonus to Will\nDC25: as DC 15 except a +5 bonus to Will\nDC30: as DC 15 except a +10 bonus to Will\nMaintain as swift action\nSpend a Force Point to expand to all powers vs. Will","","// Valor (standard; one ally within 12 squares and line of sight) •Light Side<BR>DC 15: +1 bonus to Will vs. mind-affecting and fear effects until start of next turn\nDC 20: as DC 15 except a +2 bonus to Will\nDC25: as DC 15 except a +5 bonus to Will\nDC30: as DC 15 except a +10 bonus to Will\nMaintain as swift action\nSpend a Force Point to expand to all powers vs. Will<BR>",""]
["Vital Transfer","light side","standard",{"$f":"IF('The Force'!AK66<>\"\",\"one ally within 6 squares\",\"one ally touched\")","v":"one ally touched"},"touch",null,{"$f":"\"DC 15: heals \"&CharacterLevel*2+IF(Talents!M1120>0,2,IF(Talents!M1119>0,1,0))*Data!CT27&\" hit points\nDC 20: heals \"&CharacterLevel*3+IF(Talents!M1120>0,2,IF(Talents!M1119>0,1,0))*Data!CT27&\" hit points\nDC25: heals \"&CharacterLevel*4+IF(Talents!M1120>0,2,IF(Talents!M1119>0,1,0))*Data!CT27&\" hit points\nTake half of the damage you heal; spend Force Point to avoid taking damage; spend Destiny Point to move target +5 steps up the condition track\"&IF(Talents!M1121>1,\"\nAlternatively, move target +1 step on condition track instead of healing but you move -1 step down in exchange\",\"\")&M89","v":"DC 15: heals 18 hit points\nDC 20: heals 27 hit points\nDC25: heals 36 hit points\nTake half of the damage you heal; spend Force Point to avoid taking damage; spend Destiny Point to move target +5 steps up the condition track"},"L",null,null,null,100,{"$f":"IF('The Force'!AK10<>\"\",\"\nSpend a Destiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions\",\"\")","v":""},"Vital Transfer (standard; one ally touched) • Light Side\nDC 15: heals 18 hit points\nDC 20: heals 27 hit points\nDC25: heals 36 hit points\nTake half of the damage you heal; spend Force Point to avoid taking damage; spend Destiny Point to move target +5 steps up the condition track","","// Vital Transfer (standard; one ally touched) •Light Side<BR>DC 15: heals 18 hit points\nDC 20: heals 27 hit points\nDC25: heals 36 hit points\nTake half of the damage you heal; spend Force Point to avoid taking damage; spend Destiny Point to move target +5 steps up the condition track<BR>",""]
["Vornskr's Ferocity",{"$f":"IF(OR(Talents!M1153>0,'Talents 2'!E66>0),\"lightsaber form\",\"dark side, lightsaber form\")","v":"dark side, lightsaber form"},"standard","one enemy within reach",null,null,"DC 20: make a single lightsaber attack, add +1 die damage \nDC 25: make a single lightsaber attack, add +2 die damage \nDC 30: make a single lightsaber attack, add +3 die damage \nDC 35: make a single lightsaber attack, add +4 die damage \nSpend a Force Point to use power at the end of a charge","D","x",null,null,"JATM 36",null,"Vornskr's Ferocity (standard; one enemy within reach) • Dark Side, Lightsaber Form\nDC 20: make a single lightsaber attack, add +1 die damage \nDC 25: make a single lightsaber attack, add +2 die damage \nDC 30: make a single lightsaber attack, add +3 die damage \nDC 35: make a single lightsaber attack, add +4 die damage \nSpend a Force Point to use power at the end of a charge","","// Vornskr's Ferocity (standard; one enemy within reach) •Dark Side, Lightsaber Form<BR>DC 20: make a single lightsaber attack, add +1 die damage \nDC 25: make a single lightsaber attack, add +2 die damage \nDC 30: make a single lightsaber attack, add +3 die damage \nDC 35: make a single lightsaber attack, add +4 die damage \nSpend a Force Point to use power at the end of a charge<BR>",""]
["Wound","dark side","standard","one living creature within 6 squares",6,"Y",{"$f":"\"+\"&UsetheForce&\" vs. Fortitude; 4d6 damage; if target moves down condition track, persistent condition DC 20 to remove; spend a Force Point for +2d6 damage\"","v":"+5 vs. Fortitude; 4d6 damage; if target moves down condition track, persistent condition DC 20 to remove; spend a Force Point for +2d6 damage"},"D",null,null,null,"KotOR 52",null,"Wound (standard; one living creature within 6 squares) • Dark Side\n+5 vs. Fortitude; 4d6 damage; if target moves down condition track, persistent condition DC 20 to remove; spend a Force Point for +2d6 damage","","// Wound (standard; one living creature within 6 squares) •Dark Side<BR>+5 vs. Fortitude; 4d6 damage; if target moves down condition track, persistent condition DC 20 to remove; spend a Force Point for +2d6 damage<BR>",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,"",null,""]

{"sheet":"Regimens-Tactics-Unleashed","index":15,"n_rows":34,"n_cols":31,"rows_kept":34,"cut":false,"hidden":false,"merged":[]}
[]
[null,null,null,null,null,null,{"$f":"IF(Feats!M122>0,Feats!M122*MAX(WisMod+1,1),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"Feats!M302*MAX(WisMod,1)","v":0}]
[null,null,"Force Regimens",null,null,"Known",{"$f":"SUM(G6:G19)&\"/\"&IF(Feats!M122>0,MAX(WisMod+1,1)*Feats!M122,0)","v":"0/0"},null,null,null,null,null,"Starship Maneuvers",null,null,"Known",{"$f":"SUM(Q5:Q31)&\"/\"&IF(Feats!M302>0,MAX(WisMod+1,1)*Feats!M302,0)","v":"0/0"},null,null,null,null,null,"Unleashed"]
[]
[null,null,"Force Training Regimens",null,null,null,null,null,null,{"$f":"K6","v":""},{"$f":"IF(J5<>\"\",J5&IF(K6<>\"\",\", \"&K6,\"\"),K6)","v":""},null,"Maneuver",null,null,"Descriptor",null,null,null,{"$f":"U6","v":""},null,null,"Unleashed Abilities",null,null,null,"Qualify",null,null,{"$f":"AE6","v":""}]
[null,null,null,"Awaken Force Sensitivity",null,null,null,null,null,{"$f":"IF(G6<>\"\",D6&IF(G6>1,\" (\"&G6&\")\",\"\"),\"\")","v":""},{"$f":"IF(J6<>\"\",J6&IF(K7<>\"\",\", \"&K7,\"\"),K7)","v":""},null,"Ackbar Slash",null,null,null,null,null,null,{"$f":"IF(Q6<>\"\",M6&IF(Q6>1,\" (\"&Q6&\")\",\"\"),\"\")","v":""},{"$f":"IF(T6<>\"\",T6&IF(U7<>\"\",\", \",\"\")&U7,U7)","v":""},null,"Bantha Rush",{"$f":"\"Unleashed \"&W6","v":"Unleashed Bantha Rush"},null,null,{"$f":"IF(AND(Unleashed,Feats!M33>0),\"Yes\",\"No\")","v":"No"},null,null,{"$f":"IF(AA6=\"Yes\",W6&IF(AA6>1,\" (\"&AA6&\")\",\"\"),\"\")","v":""},{"$f":"IF(AD6<>\"\",AD6&IF(AE7<>\"\",\", \",\"\"),AE7)","v":""}]
[null,null,null,"Eyes of the Force",null,null,null,null,null,{"$f":"IF(G7<>\"\",D7&IF(G7>1,\" (\"&G7&\")\",\"\"),\"\")","v":""},{"$f":"IF(J7<>\"\",J7&IF(K8<>\"\",\", \"&K8,\"\"),K8)","v":""},null,"Afterburn",null,null,null,null,null,null,{"$f":"IF(Q7<>\"\",M7&IF(Q7>1,\" (\"&Q7&\")\",\"\"),\"\")","v":""},"",null,"Charge",{"$f":"\"Unleashed \"&W7","v":"Unleashed Charge"},null,null,{"$f":"IF(AND(Unleashed),\"Yes\",\"No\")","v":"No"},null,null,"",{"$f":"IF(AD7<>\"\",AD7&IF(AE8<>\"\",\", \",\"\"),AE8)","v":""}]
[null,null,null,"Oxygen Bottle",null,null,null,null,null,"",{"$f":"IF(J8<>\"\",J8&IF(K9<>\"\",\", \"&K9,\"\"),K9)","v":""},null,"Angle Deflector Shields",null,null,"attack patern",null,null,null,{"$f":"IF(Q8<>\"\",M8&IF(Q8>1,\" (\"&Q8&\")\",\"\"),\"\")","v":""},"",null,"Cleave","Unleashed Cleave",null,null,{"$f":"IF(AND(Unleashed,Feats!M46>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Quiet the Mind",null,null,null,null,null,"",{"$f":"IF(J9<>\"\",J9&IF(K10<>\"\",\", \"&K10,\"\"),K10)","v":""},null,"Attack Formation Zeta Nine",null,null,"attack patern",null,null,null,{"$f":"IF(Q9<>\"\",M9&IF(Q9>1,\" (\"&Q9&\")\",\"\"),\"\")","v":""},"",null,"Devastating Attack","Unleashed Devastating Attack",null,null,{"$f":"IF(AND(Unleashed,Talents!M601>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Telekinetic Practice",null,null,null,null,null,"","",null,"Attack Pattern Delta",null,null,"attack patern",null,null,null,"","",null,"Extreme Effort","Unleashed Extreme Effort",null,null,{"$f":"IF(AND(Unleashed,Talents!M501>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,null,null,null,null,null,null,"","",null,"Corellian Slip",null,null,null,null,null,null,"","",null,"Firepower","Unleashed Firepower",null,null,{"$f":"IF(AND(Unleashed),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,"Lightsaber Training Regimens",null,null,null,null,null,null,"","",null,"Counter",null,null,"dogfight",null,null,null,"","",null,"Ignite Fervor","Unleashed Ignite Fervor",null,null,{"$f":"IF(AND(Unleashed,Talents!M176>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Sparring Practice",null,null,null,null,null,"","",null,"Darklighter Spin",null,null,null,null,null,null,"","",null,"Keen Shot","Unleashed Keen Shot",null,null,{"$f":"IF(AND(Unleashed,Talents!M444>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Training Remote",null,null,null,null,null,"","",null,"Devastating Hit",null,null,"gunner",null,null,null,"","",null,"Mighty Swing","Unleashed Mighty Swing",null,null,{"$f":"IF(AND(Unleashed,Feats!M186>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Vo'ren's First Cadence",null,null,null,null,null,"","",null,"Engine Hit",null,null,"gunner",null,null,null,"","",null,"Penetrating Attack","Unleashed Penetrating Attack",null,null,{"$f":"IF(AND(Unleashed,Talents!M603>0),\"Yes\",\"No\")","v":"No"},null,null,"",""]
[null,null,null,"Vo'ren's Second Cadence",null,null,null,null,null,"","",null,"Evasive Action",null,null,"dogfight",null,null,null,"","",null,"Rage","Unleashed Rage",null,null,{"$f":"IF(AND(Unleashed,NOT(ISERROR(FIND(\"Rage\",SpeciesTraitsList,1)))),\"Yes\",\"No\")","v":"No"},null,null,"",""]
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[]
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[null,null,null,null,null,null,"",null,null,"Miscellaneous",null,null,null,null,null,null,"Override",null,null,null,"Encumbered?",null,{"$f":"IF(AND(Race<>\"\",CharacterLevel>0),IF('Character Sheet 2'!AI193>=WeightSum,\"Yes\",\"No\"),\"No\")","v":"No"}]
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[null,null,"Armor Hit Points",{"$f":"IF(ArmorWorn<>\"\",IF(F23=\"\",INDEX(WeaponObjectTable,INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)-2,3),F23),\"\")","v":""},null,null,"",null,null,"Damage Reduction",null,{"$f":"IF(Q23<>\"\",Q23,IF(Y22<>\"\",Y22,\"\"))","v":""},null,null,null,null,null,null,null,null,"DR bludgeoning","bludgeoning",{"$f":"IF(COUNTIF(J$42:K$44,\"Iridorian\")>0,2,0)","v":0},{"$f":"IF(W23<>0,W23&\" (\"&V23&\")\",\"\")","v":""},""]
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[null,null,{"$f":"COUNTIF(ArmorModsInstalledList,\"Jet Pack, reduced power repulsorlift\")+COUNTIF(ArmorModsInstalledList,\"Jet Pack, repulsorlift\")","v":0},{"$f":"IF(ArmorWorn<>\"\",IF(C25>0,W41,IF(ArmorType=\"Heavy\",W41-2,W41)),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR ion","ion",{"$f":"IF(COUNTIF(J$42:K$44,\"Verpine\")>0,10,0)","v":0},"",""]
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[null,null,"Tech Specialist","Agile Armor",1,6,null,{"$f":"IF(TechSpecialist<>6,IF(AND(TechSpecialist>=1,TechSpecialist<=3),\"Tech Specialist: \"&INDEX(ArmorTechModsTable,MATCH(TechSpecialist,ArmorTechModsList,0),1),\"Superior Tech: \"&INDEX(ArmorTechModsTable,MATCH(TechSpecialist,ArmorTechModsList,0),1)),\"\")","v":""},{"$f":"IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),22)<>\"\",INDEX(ArmorAccessoriesTable,MATCH(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),22),ArmorAccessoriesList,0),3),0)","v":{"$error":"#N/A"}},{"$f":"IF(ArmorWorn<>\"\",(IF(P29<>\"\",P29,IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),22)<>\"\",INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),22),\"\"))),\"\")","v":""},null,{"$f":"IF(J29<>\"\",INDEX(ArmorAccessoriesTable,MATCH(IF(P29<>\"\",P29,J29),ArmorAccessoriesList,0),4),\"\")","v":""},{"$f":"IF(J29<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J29,ArmorAccessoriesList,0),3),\"\")","v":""},null,null,null,null,null,{"$f":"IF(J29<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J29,ArmorAccessoriesList,0),5),\"\")","v":""},{"$f":"IF(P29=\"\",L29,0)","v":""},{"$f":"IF(J29<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J29,ArmorAccessoriesList,0),6),\"\")","v":""},{"$f":"IF(U29<>\"\",IF(V30<>\"\",U29&\", \"&V30,U29),V30)","v":""},{"$f":"IF(NOT(ISERROR(INDEX(JetPackTable,MATCH(J29,JetPackList,0),2))),INDEX(JetPackTable,MATCH(J29,JetPackList,0),2),0)","v":0},null,"",{"$f":"IF(J29<>\"\",J29&IF(Z30<>\"\",\", \"&Z30,\"\"),Z30)","v":""}]
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[null,null,"Superior Tech","Mobile Armor",4,null,null,null,{"$f":"IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),25)<>\"\",INDEX(ArmorAccessoriesTable,MATCH(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),25),ArmorAccessoriesList,0),3),0)","v":{"$error":"#N/A"}},{"$f":"IF(ArmorWorn<>\"\",(IF(P32<>\"\",P32,IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),25)<>\"\",INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),25),\"\"))),\"\")","v":""},null,{"$f":"IF(J32<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J32,ArmorAccessoriesList,0),4),\"\")","v":""},"",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,"Reinforced Armor",5,null,null,null,null,{"$f":"IF(ArmorWorn<>\"\",IF(P33<>\"\",P33,\"\"),\"\")","v":""},null,"","",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,"Superior Agile Armor",7,null,null,null,null,"",null,"","",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,"Superior Fortifying Armor",8,null,null,null,null,"",null,"","",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,"Superior Protective Armor",9,null,null,null,null,"",null,"","",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,"None",null,6,null,null,null,null,"",null,"","",null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,null,null,null,null,null,null,"",null,{"$f":"IF(J38<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J38,ArmorAccessoriesList,0),4),\"\")","v":""},{"$f":"IF(J38<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J38,ArmorAccessoriesList,0),3),\"\")","v":""},null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,null,null,null,null,null,null,"",null,{"$f":"IF(J39<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J39,ArmorAccessoriesList,0),4),\"\")","v":""},{"$f":"IF(J39<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J39,ArmorAccessoriesList,0),3),\"\")","v":""},null,null,null,null,null,"","","","",0,null,null,""]
[null,null,null,null,null,null,null,null,null,"",null,{"$f":"IF(J40<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J40,ArmorAccessoriesList,0),4),\"\")","v":""},{"$f":"IF(J40<>\"\",INDEX(ArmorAccessoriesTable,MATCH(J40,ArmorAccessoriesList,0),3),\"\")","v":""},null,null,null,null,null,"","","",{"$f":"IF(U40<>\"\",IF(V42<>\"\",U40&\", \"&V42,U40),V42)","v":""},0,null,null,""]
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[null,null,false,null,null,null,null,null,null,{"$f":"IF(ArmorWorn<>\"\",IF(P43<>\"\",P43,\"\"),\"\")","v":""},null,null,{"$f":"IF(J43<>\"\",MAX(INDEX(ArmorTemplateTable,MATCH(J43,ArmorTemplateList,0),3)*D$9,INDEX(ArmorTemplateTable,MATCH(J43,ArmorTemplateList,0),4)),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(J43<>\"\",INDEX(ArmorTemplateTable,MATCH(J43,ArmorTemplateList,0),5),\"\")","v":""},""]
[null,null,false,null,null,null,null,null,null,{"$f":"IF(ArmorWorn<>\"\",IF(P44<>\"\",P44,\"\"),\"\")","v":""},null,null,{"$f":"IF(J44<>\"\",MAX(INDEX(ArmorTemplateTable,MATCH(J44,ArmorTemplateList,0),3)*D$9,INDEX(ArmorTemplateTable,MATCH(J44,ArmorTemplateList,0),4)),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(J44<>\"\",INDEX(ArmorTemplateTable,MATCH(J44,ArmorTemplateList,0),5),\"\")","v":""},{"$f":"IF(U44<>\"\",IF(V48<>\"\",U44&\", \"&V48,U44),V48)","v":""}]
[]
[]
[null,null,"Helmet",null,null,null,null,null,null,"Dark Armor"]
[null,null,{"$f":"IF(COUNTIF(J29:K40,\"Helmet Package, superior\")>0,\"Helmet with superior helmet package\",IF(COUNTIF(J29:K40,\"Helmet Package\")>0,IF(ArmorWornName<>\"\",INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),8),\"None\"),\"None\"))","v":"None"},null,null,null,null,null,null,{"$f":"IF(P48<>\"\",P48,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J48<>\"\",INDEX(DarkArmorTable,MATCH(J48,DarkArmorList,0),2),\"\")","v":""},{"$f":"IF(U48<>\"\",IF(V49<>\"\",U48&\", \"&V49,U48),V49)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"SUM(R53:R54)","v":0},null,{"$f":"COUNTIF(J29:K40,\"Integrated equipment, 1 slot\")+COUNTIF(J29:K40,\"Integrated equipment, 2 slots\")*2+COUNTIF(J29:K40,\"Integrated equipment, 5 slots\")*5+COUNTIF(J29:K40,\"Integrated equipment, 10 slots\")*10","v":0}]
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[null,null,"Strength",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F53<>\"\",F53,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),28)),\"\")","v":""},null,null,null,null,1,{"$f":"IF(ArmorWorn<>\"\",IF(P53<>\"\",P53,IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),18)<>\"\",INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),18),\"\")),\"\")","v":""},null,null,{"$f":"IF($J53<>\"\",INDEX(EquipmentTable,MATCH($J53,EquipmentList,0),3),\"\")","v":""},null,null,null,null,null,{"$f":"IF(AND(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),18)<>\"\",P53=\"\"),M53,0)","v":{"$error":"#N/A"}},null,{"$f":"IF(J53<>\"\",INDEX(EquipmentTable,MATCH(J53,EquipmentList,0),6),\"\")","v":""},{"$f":"IF(U53<>\"\",U53&IF(V54<>\"\",\", \"&V54,\"\"),V54)","v":""},{"$f":"IF(U53<>\"\",\"  - \"&U53&\" (integrated);\"&IF(W54<>\"\",W54,\"\"),W54)","v":""},{"$f":"IF(U53<>\"\",0&\";\"&IF(X54<>\"\",X54,\"\"),X54)","v":""},{"$f":"IF(U53<>\"\",1&\";\"&IF(Y54<>\"\",Y54,\"\"),Y54)","v":""}]
[null,null,"Dexterity",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F54<>\"\",F54,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),29)),\"\")","v":""},null,null,null,null,2,{"$f":"IF(ArmorWorn<>\"\",IF(P54<>\"\",P54,IF(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),19)<>\"\",INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),19),\"\")),\"\")","v":""},null,null,"",null,null,null,null,null,{"$f":"IF(AND(INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),19)<>\"\",P54=\"\"),M54,0)","v":{"$error":"#N/A"}},null,"",{"$f":"IF(U54<>\"\",U54&IF(V55<>\"\",\", \"&V55,\"\"),V55)","v":""},{"$f":"IF(U54<>\"\",\"  - \"&U54&\" (integrated);\"&IF(W55<>\"\",W55,\"\"),W55)","v":""},{"$f":"IF(U54<>\"\",0&\";\"&IF(X55<>\"\",X55,\"\"),X55)","v":""},{"$f":"IF(U54<>\"\",1&\";\"&IF(Y55<>\"\",Y55,\"\"),Y55)","v":""}]
[null,null,"Constitution",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F55<>\"\",F55,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),30)),\"\")","v":""},null,null,null,null,3,{"$f":"IF(P55<>\"\",P55,\"\")","v":""},null,null,"",null,null,null,null,null,null,null,"","","","",""]
[null,null,"Intelligence",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F56<>\"\",F56,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),31)),\"\")","v":""},null,null,null,null,4,"",null,null,"",null,null,null,null,null,null,null,"","","","",""]
[null,null,"Wisdom",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F57<>\"\",F57,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),32)),\"\")","v":""},null,null,null,null,5,"",null,null,"",null,null,null,null,null,null,null,"","","","",""]
[null,null,"Charisma",{"$f":"IF(AND(ArmorWornName<>\"\",ArmorWorn<>\"\"),IF(F58<>\"\",F58,INDEX(ArmorTable,MATCH(ArmorWorn,ArmorList,0),33)),\"\")","v":""},null,null,null,null,6,"",null,null,"",null,null,null,null,null,null,null,"","","","",""]
[null,null,null,null,null,null,null,null,7,"",null,null,"",null,null,null,null,null,null,null,"","","","",""]
[null,null,null,null,null,null,null,null,8,"",null,null,"",null,null,null,null,null,null,null,"","","","",""]
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[]
[]
[null,null,"Weapons"]
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[]
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[null,null,"Damage",null,{"$f":"IF(E$11<>\"\",IF(H21<>\"\",H21,IF(E79=\"special\",E79,E78&\"d\"&E79&IF(E123<>\"\",E123,\"\"))),\"\")","v":"3d6"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R21<>\"\",R21,IF(O79=\"special\",O79,O78&\"d\"&O79&IF(O123<>\"\",O123,\"\"))),\"\")","v":"1d4"},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB21<>\"\",AB21,IF(Y79=\"special\",Y79,Y78&\"d\"&Y79&IF(Y123<>\"\",Y123,\"\"))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL21<>\"\",AL21,IF(AI79=\"special\",AI79,AI78&\"d\"&AI79&IF(AI123<>\"\",AI123,\"\"))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV21<>\"\",AV21,IF(AS79=\"special\",AS79,AS78&\"d\"&AS79&IF(AS123<>\"\",AS123,\"\"))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF21<>\"\",BF21,IF(BC79=\"special\",BC79,BC78&\"d\"&BC79&IF(BC123<>\"\",BC123,\"\"))),\"\")","v":""}]
[null,null,"Critical",null,{"$f":"IF(E$11<>\"\",IF(H22<>\"\",H22,E82&\"/×\"&E83),\"\")","v":"20/×2"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R22<>\"\",R22,O82&\"/×\"&O83),\"\")","v":"20/×2"},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB22<>\"\",AB22,Y82&\"/×\"&Y83),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL22<>\"\",AL22,AI82&\"/×\"&AI83),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV22<>\"\",AV22,AS82&\"/×\"&AS83),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF22<>\"\",BF22,BC82&\"/×\"&BC83),\"\")","v":""}]
[null,null,"Stun",null,{"$f":"IF(E$11<>\"\",IF(H23<>\"\",H23,E85),\"\")","v":"Yes"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R23<>\"\",R23,O85),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB23<>\"\",AB23,Y85),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL23<>\"\",AL23,AI85),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV23<>\"\",AV23,AS85),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF23<>\"\",BF23,BC85),\"\")","v":""}]
[null,null,"Rate of Fire",null,{"$f":"IF(E$11<>\"\",IF(H24<>\"\",H24,E87&IF(AND(E87<>\"\",E88<>\"\"),\", \",\"\")&E88),\"\")","v":"S"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R24<>\"\",R24,O87&IF(AND(O87<>\"\",O88<>\"\"),\", \",\"\")&O88),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB24<>\"\",AB24,Y87&IF(AND(Y87<>\"\",Y88<>\"\"),\", \",\"\")&Y88),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL24<>\"\",AL24,AI87&IF(AND(AI87<>\"\",AI88<>\"\"),\", \",\"\")&AI88),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV24<>\"\",AV24,AS87&IF(AND(AS87<>\"\",AS88<>\"\"),\", \",\"\")&AS88),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF24<>\"\",BF24,BC87&IF(AND(BC87<>\"\",BC88<>\"\"),\", \",\"\")&BC88),\"\")","v":""}]
[null,null,"Ammunition or Power",null,{"$f":"IF(E$11<>\"\",IF(H25<>\"\",H25,E89),\"\")","v":"Power Pack"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R25<>\"\",R25,O89),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB25<>\"\",AB25,Y89),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL25<>\"\",AL25,AI89),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV25<>\"\",AV25,AS89),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF25<>\"\",BF25,BC89),\"\")","v":""}]
[null,null,"Shots",null,{"$f":"IF(E$11<>\"\",IF(H26<>\"\",H26,E90),\"\")","v":100},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R26<>\"\",R26,O90),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB26<>\"\",AB26,Y90),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL26<>\"\",AL26,AI90),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV26<>\"\",AV26,AS90),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF26<>\"\",BF26,BC90),\"\")","v":""}]
[null,null,"Accuracy",null,{"$f":"IF(E$11<>\"\",IF(H27<>\"\",H27,E91),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R27<>\"\",R27,O91),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB27<>\"\",AB27,Y91),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL27<>\"\",AL27,AI91),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV27<>\"\",AV27,AS91),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF27<>\"\",BF27,BC91),\"\")","v":""}]
[null,null,"Special",null,{"$f":"IF(E$11<>\"\",IF(H28<>\"\",H28,E94),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R28<>\"\",R28,O94),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB28<>\"\",AB28,Y94),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL28<>\"\",AL28,AI94),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV28<>\"\",AV28,AS94),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF28<>\"\",BF28,BC94),\"\")","v":""}]
[]
[]
[]
[]
[null,null,"Weight",null,{"$f":"IF(E$11<>\"\",IF(H33<>\"\",H33,E97),\"\")","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R33<>\"\",R33,O97),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB33<>\"\",AB33,Y97),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL33<>\"\",AL33,AI97),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV33<>\"\",AV33,AS97),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF33<>\"\",BF33,BC97),\"\")","v":""}]
[null,null,"Damage Type",null,{"$f":"IF(E$11<>\"\",IF(H34<>\"\",H34,E98),\"\")","v":"Energy"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R34<>\"\",R34,O98),\"\")","v":"Bludgeoning"},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB34<>\"\",AB34,Y98),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL34<>\"\",AL34,AI98),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV34<>\"\",AV34,AS98),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF34<>\"\",BF34,BC98),\"\")","v":""}]
[null,null,"Availability",null,{"$f":"IF(E$11<>\"\",IF(H35<>\"\",H35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":"Restricted"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R35<>\"\",R35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":"Common"},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB35<>\"\",AB35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL35<>\"\",AL35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV35<>\"\",AV35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF35<>\"\",BF35,INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),14),AvailList,0),2)),\"\")","v":""}]
[null,null,"   Rarity",null,{"$f":"IF(E$11<>\"\",IF(H36<>\"\",H36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R36<>\"\",R36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB36<>\"\",AB36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL36<>\"\",AL36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV36<>\"\",AV36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF36<>\"\",BF36,IF(ISERROR(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),15),AvailList,0),2)),\"\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),15),AvailList,0),2))),\"\")","v":""}]
[]
[null,null,"Bonus Attack",null,{"$f":"IF(E$11<>\"\",IF(H38<>\"\",H38,E102),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R38<>\"\",R38,O102),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB38<>\"\",AB38,Y102),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL38<>\"\",AL38,AI102),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV38<>\"\",AV38,AS102),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF38<>\"\",BF38,BC102),\"\")","v":""}]
[null,null,"Bonus Damage",null,{"$f":"IF(E$11<>\"\",IF(H39<>\"\",H39,E106),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R39<>\"\",R39,O106),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB39<>\"\",AB39,Y106),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL39<>\"\",AL39,AI106),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV39<>\"\",AV39,AS106),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF39<>\"\",BF39,BC106),\"\")","v":""}]
[]
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[null,null,"Weapon Hit Points",null,{"$f":"IF(E$11<>\"\",IF(H42<>\"\",H42,IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(E$12=\"Melee\",E$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(E56:E60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":5},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R42<>\"\",R42,IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(O$12=\"Melee\",O$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(O56:O60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB42<>\"\",AB42,IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(Y$12=\"Melee\",Y$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(Y56:Y60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL42<>\"\",AL42,IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(AI$12=\"Melee\",AI$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(AI56:AI60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV42<>\"\",AV42,IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(AS$12=\"Melee\",AS$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(AS56:AS60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF42<>\"\",BF42,IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6),WeaponObjectList,0),3)+IF(AND(BC$12=\"Melee\",BC$13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(BC56:BC60,\"Neutronium Reinforcement\")>0),10,0))),\"\")","v":""}]
[null,null,"Damage Threshold",null,{"$f":"IF(E$11<>\"\",IF(H43<>\"\",H43,IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":12},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(R43<>\"\",R43,IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(AB43<>\"\",AB43,IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AL43<>\"\",AL43,IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AV43<>\"\",AV43,IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BF43<>\"\",BF43,IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6)=\"u\",\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6),WeaponObjectList,0),4))),\"\")","v":""}]
[]
[null,null,"Weapon Customization"]
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[]
[null,null,"Secret Calcs"]
[null,null,"Final Weapon Size",null,{"$f":"IF(E$11<>\"\",E68+IF(COUNTIF(E56:E59,\"Miniaturized\")>0,-1,0)+IF(E54<>\"\",1,0),\"\")","v":4},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",O68+IF(COUNTIF(O56:O59,\"Miniaturized\")>0,-1,0)+IF(O54<>\"\",1,0),\"\")","v":4},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",Y68+IF(COUNTIF(Y56:Y59,\"Miniaturized\")>0,-1,0)+IF(Y54<>\"\",1,0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",AI68+IF(COUNTIF(AI56:AI59,\"Miniaturized\")>0,-1,0)+IF(AI54<>\"\",1,0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",AS68+IF(COUNTIF(AS56:AS59,\"Miniaturized\")>0,-1,0)+IF(AS54<>\"\",1,0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",BC68+IF(COUNTIF(BC56:BC59,\"Miniaturized\")>0,-1,0)+IF(BC54<>\"\",1,0),\"\")","v":""}]
[null,null,"Base Weapon Size",null,{"$f":"IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6),SizeAbrList,0),3),E70-1)","v":4},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6),SizeAbrList,0),3),O70-1)","v":4},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6),SizeAbrList,0),3),Y70-1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6),SizeAbrList,0),3),AI70-1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6),SizeAbrList,0),3),AS70-1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6)<>\"u\",INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6),SizeAbrList,0),3),BC70-1)","v":{"$error":"#N/A"}}]
[null,null,"True Weapon Size",null,{"$f":"E67-2","v":2},null,null,null,null,null,null,null,null,null,{"$f":"O67-2","v":2},null,null,null,null,null,null,null,null,null,{"$f":"Y67-2","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,{"$f":"AI67-2","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,{"$f":"AS67-2","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,{"$f":"BC67-2","v":{"$error":"#VALUE!"}}]
[null,null,"Wielder Size",null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(SizeTable,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),3)","v":5}]
[null,null,"Base Cost",null,{"$f":"IF(E$11<>\"\",INDEX(WeaponTable,MATCH(E$11,WeaponList,0),25),\"\")","v":500},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",INDEX(WeaponTable,MATCH(O$11,WeaponList,0),25),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),25),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),25),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),25),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),25),\"\")","v":""}]
[null,null,"Licensing Percentage",null,{"$f":"IF(E$11<>\"\",IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":0.1},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),14),AvailList,0),3),0),\"\")","v":""}]
[null,null,"Black Market Multiplier",null,{"$f":"IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":3},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),14)<>\"C\",MAX(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),14),AvailList,0),4)-IF(Feats!$M$379>0,2,0)-IF(Feats!$M$128>0,2,0)-IF(Talents!$M$191>0,1,0),1),1)","v":{"$error":"#N/A"}}]
[null,null,"Prof",null,{"$f":"INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)","v":"pistols"},{"$f":"INDEX(WeaponTable,MATCH(E$11,WeaponList,0),4)","v":"WP"},{"$f":"IF(F74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&E74&\")\"","v":"Weapon Proficiency (pistols)"},null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)","v":"simple"},{"$f":"INDEX(WeaponTable,MATCH(O$11,WeaponList,0),4)","v":"U"},{"$f":"IF(P74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&O74&\")\"","v":"Weapon Proficiency (simple)"},null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)","v":{"$error":"#N/A"}},{"$f":"INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),4)","v":{"$error":"#N/A"}},{"$f":"IF(Z74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&Y74&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)","v":{"$error":"#N/A"}},{"$f":"INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),4)","v":{"$error":"#N/A"}},{"$f":"IF(AJ74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&AI74&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)","v":{"$error":"#N/A"}},{"$f":"INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),4)","v":{"$error":"#N/A"}},{"$f":"IF(AT74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&AS74&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)","v":{"$error":"#N/A"}},{"$f":"INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),4)","v":{"$error":"#N/A"}},{"$f":"IF(BD74=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&BC74&\")\"","v":{"$error":"#N/A"}}]
[null,null,"Prof from Species",null,{"$f":"IF(NOT(ISERROR(FIND(E74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(E74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),E74))","v":"pistols"},{"$f":"IF(E75<>E74,\"WP\",F74)","v":"WP"},null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(O74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(O74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),O74))","v":"simple"},{"$f":"IF(O75<>O74,\"WP\",P74)","v":"U"},null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(Y74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(Y74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),Y74))","v":{"$error":"#N/A"}},{"$f":"IF(Y75<>Y74,\"WP\",Z74)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(AI74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(AI74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),AI74))","v":{"$error":"#N/A"}},{"$f":"IF(AI75<>AI74,\"WP\",AJ74)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(AS74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(AS74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),AS74))","v":{"$error":"#N/A"}},{"$f":"IF(AS75<>AS74,\"WP\",AT74)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(BC74,INDEX(RaceListTable,MATCH(Race,RaceList,0),46),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),45),IF(NOT(ISERROR(FIND(BC74,INDEX(RaceListTable,MATCH(Race,RaceList,0),48),1))),INDEX(RaceListTable,MATCH(Race,RaceList,0),47),BC74))","v":{"$error":"#N/A"}},{"$f":"IF(BC75<>BC74,\"WP\",BD74)","v":{"$error":"#N/A"}}]
[null,null,"Final Prof",null,{"$f":"IF(AND(E63=\"Stock Retracted\",E121=\"Retractable Stock\",E75=\"rifles\"),\"pistols\",E75)","v":"pistols"},{"$f":"F75","v":"WP"},{"$f":"IF(F76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&E76&\")\"","v":"Weapon Proficiency (pistols)"},null,null,null,null,null,null,null,{"$f":"IF(AND(O63=\"Stock Retracted\",O121=\"Retractable Stock\",O75=\"rifles\"),\"pistols\",O75)","v":"simple"},{"$f":"P75","v":"U"},{"$f":"IF(P76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&O76&\")\"","v":"Weapon Proficiency (simple)"},null,null,null,null,null,null,null,{"$f":"IF(AND(Y63=\"Stock Retracted\",Y121=\"Retractable Stock\",Y75=\"rifles\"),\"pistols\",Y75)","v":{"$error":"#N/A"}},{"$f":"Z75","v":{"$error":"#N/A"}},{"$f":"IF(Z76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&Y76&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(AND(AI63=\"Stock Retracted\",AI121=\"Retractable Stock\",AI75=\"rifles\"),\"pistols\",AI75)","v":{"$error":"#N/A"}},{"$f":"AJ75","v":{"$error":"#N/A"}},{"$f":"IF(AJ76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&AI76&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(AND(AS63=\"Stock Retracted\",AS121=\"Retractable Stock\",AS75=\"rifles\"),\"pistols\",AS75)","v":{"$error":"#N/A"}},{"$f":"AT75","v":{"$error":"#N/A"}},{"$f":"IF(AT76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&AS76&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,{"$f":"IF(AND(BC63=\"Stock Retracted\",BC121=\"Retractable Stock\",BC75=\"rifles\"),\"pistols\",BC75)","v":{"$error":"#N/A"}},{"$f":"BD75","v":{"$error":"#N/A"}},{"$f":"IF(BD76=\"EWP\",\"Exotic Weapon Proficiency (\",\"Weapon Proficiency (\")&BC76&\")\"","v":{"$error":"#N/A"}}]
[]
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[null,null,"Damage Die Size",null,{"$f":"IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),18),DieSizeList,0),1)+E80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(E$11,WeaponList,0),18)))","v":6},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),18),DieSizeList,0),1)+O80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(O$11,WeaponList,0),18)))","v":4},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),18),DieSizeList,0),1)+Y80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),18)))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),18),DieSizeList,0),1)+AI80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),18)))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),18),DieSizeList,0),1)+AS80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),18)))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),18)=0,\"special\",IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),6)<>\"u\",INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),18),DieSizeList,0),1)+BC80,DieSizeNumberList,0),2),INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),18)))","v":{"$error":"#N/A"}}]
[null,null,"Damage Die Size Bonuses",null,{"$f":"IF(COUNTIF(E48:E49,\"Rakatan\")>0,1,0)-IF(E53=\"Damage\",1,0)-IF(AND(E12=\"Melee\",COUNTIF(E56:E59,\"Miniaturized\")>0),1,0)-IF(AND(E12=\"Melee\",COUNTIF(E56:E59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(E11=\"Atlatl\",E11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(E56:E59,\"Bayonet Ring\")>0,E67<=4,E12=\"Melee\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(O48:O49,\"Rakatan\")>0,1,0)-IF(O53=\"Damage\",1,0)-IF(AND(O12=\"Melee\",COUNTIF(O56:O59,\"Miniaturized\")>0),1,0)-IF(AND(O12=\"Melee\",COUNTIF(O56:O59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(O11=\"Atlatl\",O11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(O56:O59,\"Bayonet Ring\")>0,O67<=4,O12=\"Melee\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Y48:Y49,\"Rakatan\")>0,1,0)-IF(Y53=\"Damage\",1,0)-IF(AND(Y12=\"Melee\",COUNTIF(Y56:Y59,\"Miniaturized\")>0),1,0)-IF(AND(Y12=\"Melee\",COUNTIF(Y56:Y59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(Y11=\"Atlatl\",Y11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(Y56:Y59,\"Bayonet Ring\")>0,Y67<=4,Y12=\"Melee\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(AI48:AI49,\"Rakatan\")>0,1,0)-IF(AI53=\"Damage\",1,0)-IF(AND(AI12=\"Melee\",COUNTIF(AI56:AI59,\"Miniaturized\")>0),1,0)-IF(AND(AI12=\"Melee\",COUNTIF(AI56:AI59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(AI11=\"Atlatl\",AI11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(AI56:AI59,\"Bayonet Ring\")>0,AI67<=4,AI12=\"Melee\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(AS48:AS49,\"Rakatan\")>0,1,0)-IF(AS53=\"Damage\",1,0)-IF(AND(AS12=\"Melee\",COUNTIF(AS56:AS59,\"Miniaturized\")>0),1,0)-IF(AND(AS12=\"Melee\",COUNTIF(AS56:AS59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(AS11=\"Atlatl\",AS11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(AS56:AS59,\"Bayonet Ring\")>0,AS67<=4,AS12=\"Melee\"),1,0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(BC48:BC49,\"Rakatan\")>0,1,0)-IF(BC53=\"Damage\",1,0)-IF(AND(BC12=\"Melee\",COUNTIF(BC56:BC59,\"Miniaturized\")>0),1,0)-IF(AND(BC12=\"Melee\",COUNTIF(BC56:BC59,\"Adegan Kathracite Crystal\")>0),1,0)+IF(AND(OR(BC11=\"Atlatl\",BC11=\"Cesta\"),Race=\"Gungan\",Feats!$M$380>0),1,0)+IF(AND(COUNTIF(BC56:BC59,\"Bayonet Ring\")>0,BC67<=4,BC12=\"Melee\"),1,0)","v":0}]
[]
[null,null,"Critical Die Results",null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!E74=\"lightsabers\"),AND(Talents!M901>0,Weapons!E74=\"heavy\"),AND(Talents!$M$902>0,Weapons!E74=\"rifles\"),AND(E12=\"Melee\",E13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(E56:E59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":"20"},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!O74=\"lightsabers\"),AND(Talents!W901>0,Weapons!O74=\"heavy\"),AND(Talents!$M$902>0,Weapons!O74=\"rifles\"),AND(O12=\"Melee\",O13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(O56:O59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":"20"},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!Y74=\"lightsabers\"),AND(Talents!AG901>0,Weapons!Y74=\"heavy\"),AND(Talents!$M$902>0,Weapons!Y74=\"rifles\"),AND(Y12=\"Melee\",Y13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(Y56:Y59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!AI74=\"lightsabers\"),AND(Talents!AQ901>0,Weapons!AI74=\"heavy\"),AND(Talents!$M$902>0,Weapons!AI74=\"rifles\"),AND(AI12=\"Melee\",AI13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(AI56:AI59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!AS74=\"lightsabers\"),AND(Talents!BA901>0,Weapons!AS74=\"heavy\"),AND(Talents!$M$902>0,Weapons!AS74=\"rifles\"),AND(AS12=\"Melee\",AS13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(AS56:AS59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(AND(OR(Talents!$M$1154>0,'Talents 2'!$E$67=\"Yes\"),Weapons!BC74=\"lightsabers\"),AND(Talents!BK901>0,Weapons!BC74=\"heavy\"),AND(Talents!$M$902>0,Weapons!BC74=\"rifles\"),AND(BC12=\"Melee\",BC13<>\"Weapon Proficiency (lightsabers)\",COUNTIF(BC56:BC59,\"Neutronium Reinforcement\")>0)),\"19-20\",\"20\")","v":{"$error":"#N/A"}}]
[null,null,"Critical Multiplier",null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(ISERROR(FIND(\"Triple Critical (\"&INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)&\")\",FeatsTakenList&TalentsTakenBlankList,1)),2,3)","v":2}]
[]
[null,null,"Stun",null,{"$f":"IF(E$11<>\"\",IF(E$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(E$11,WeaponList,0),9),\"\")&IF(AND(OR(E$48=\"Bothan\",E$49=\"Bothan\"),INDEX(WeaponTable,MATCH(E$11,WeaponList,0),9)<>\"\"),\" (\"&E$78+2&\"d\"&E$79&\")\",IF(AND(E$12=\"Melee\",OR(COUNTIF(E$56:E$59,\"Tremor Cell\")>0,COUNTIF(E$56:E$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":"Yes"},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(O$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(O$11,WeaponList,0),9),\"\")&IF(AND(OR(O$48=\"Bothan\",O$49=\"Bothan\"),INDEX(WeaponTable,MATCH(O$11,WeaponList,0),9)<>\"\"),\" (\"&O$78+2&\"d\"&O$79&\")\",IF(AND(O$12=\"Melee\",OR(COUNTIF(O$56:O$59,\"Tremor Cell\")>0,COUNTIF(O$56:O$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(Y$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),9),\"\")&IF(AND(OR(Y$48=\"Bothan\",Y$49=\"Bothan\"),INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),9)<>\"\"),\" (\"&Y$78+2&\"d\"&Y$79&\")\",IF(AND(Y$12=\"Melee\",OR(COUNTIF(Y$56:Y$59,\"Tremor Cell\")>0,COUNTIF(Y$56:Y$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AI$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),9),\"\")&IF(AND(OR(AI$48=\"Bothan\",AI$49=\"Bothan\"),INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),9)<>\"\"),\" (\"&AI$78+2&\"d\"&AI$79&\")\",IF(AND(AI$12=\"Melee\",OR(COUNTIF(AI$56:AI$59,\"Tremor Cell\")>0,COUNTIF(AI$56:AI$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AS$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),9),\"\")&IF(AND(OR(AS$48=\"Bothan\",AS$49=\"Bothan\"),INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),9)<>\"\"),\" (\"&AS$78+2&\"d\"&AS$79&\")\",IF(AND(AS$12=\"Melee\",OR(COUNTIF(AS$56:AS$59,\"Tremor Cell\")>0,COUNTIF(AS$56:AS$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BC$53<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),9),\"\")&IF(AND(OR(BC$48=\"Bothan\",BC$49=\"Bothan\"),INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),9)<>\"\"),\" (\"&BC$78+2&\"d\"&BC$79&\")\",IF(AND(BC$12=\"Melee\",OR(COUNTIF(BC$56:BC$59,\"Tremor Cell\")>0,COUNTIF(BC$56:BC$59,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""}]
[]
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[]
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[null,null,"Special From Accessories",null,{"$f":"IF(AND(M56<>\"\",INDEX(WeaponTable,MATCH(E$11,WeaponList,0),16)<>\"\"),\"; \"&M56,M56)","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(W56<>\"\",INDEX(WeaponTable,MATCH(O$11,WeaponList,0),16)<>\"\"),\"; \"&W56,W56)","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AG56<>\"\",INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),16)<>\"\"),\"; \"&AG56,AG56)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ56<>\"\",INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),16)<>\"\"),\"; \"&AQ56,AQ56)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BA56<>\"\",INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),16)<>\"\"),\"; \"&BA56,BA56)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BK56<>\"\",INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),16)<>\"\"),\"; \"&BK56,BK56)","v":{"$error":"#N/A"}}]
[]
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[null,null,"Damage Type",null,{"$f":"INDEX(WeaponTable,MATCH(E$11,WeaponList,0),13)&IF(OR(E48=\"Arkanian\",E49=\"Arkanian\"),\" and Fire\",\"\")","v":"Energy"},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(O$11,WeaponList,0),13)&IF(OR(O48=\"Arkanian\",O49=\"Arkanian\"),\" and Fire\",\"\")","v":"Bludgeoning"},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),13)&IF(OR(Y48=\"Arkanian\",Y49=\"Arkanian\"),\" and Fire\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),13)&IF(OR(AI48=\"Arkanian\",AI49=\"Arkanian\"),\" and Fire\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),13)&IF(OR(AS48=\"Arkanian\",AS49=\"Arkanian\"),\" and Fire\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),13)&IF(OR(BC48=\"Arkanian\",BC49=\"Arkanian\"),\" and Fire\",\"\")","v":{"$error":"#N/A"}}]
[null,null,"Availability"]
[null,null,"Rarity"]
[]
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[]
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[]
[null,null,"Attack Modifier Calcs",null,{"$f":"IF(E$11<>\"\",IF(E12=\"Melee\",BAB+E111,BAB+DexMod)+E112+E38+E113+E114,\"\")","v":5},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(O12=\"Melee\",BAB+O111,BAB+DexMod)+O112+O38+O113+O114,\"\")","v":6},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(Y12=\"Melee\",BAB+Y111,BAB+DexMod)+Y112+Y38+Y113+Y114,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AI12=\"Melee\",BAB+AI111,BAB+DexMod)+AI112+AI38+AI113+AI114,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AS12=\"Melee\",BAB+AS111,BAB+DexMod)+AS112+AS38+AS113+AS114,\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BC12=\"Melee\",BAB+BC111,BAB+DexMod)+BC112+BC38+BC113+BC114,\"\")","v":""}]
[null,null,"Melee Weapon Ability Mod",null,{"$f":"MAX(IF(AND(OR(E$15=\"Light\",INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(E$15=\"Light\",INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(AND(OR(O$15=\"Light\",INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(O$15=\"Light\",INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(AND(OR(Y$15=\"Light\",INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(Y$15=\"Light\",INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(AND(OR(AI$15=\"Light\",INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(AI$15=\"Light\",INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(AND(OR(AS$15=\"Light\",INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(AS$15=\"Light\",INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(AND(OR(BC$15=\"Light\",INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)=\"lightsabers\"),Feats!$M$343>0),DexMod,-5),IF(AND(OR(BC$15=\"Light\",INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)=\"lightsabers\"),Talents!$M$152>0),ChaMod,-5),StrMod)","v":{"$error":"#N/A"}}]
[null,null,"Weapon Proficiency Mod",null,{"$f":"IF(E$11<>\"\",IF(OR(F76=\"U\",Bioimplant=4,NOT(ISERROR(FIND(E$13,FeatsTakenList,1))),NOT(ISERROR(FIND(G$74,FeatsTakenList,1))),AND(OR(Talents!$M$1002>0,Talents!$M$944>0),F74=\"EWP\")),0,-5),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(OR(P76=\"U\",Bioimplant=4,NOT(ISERROR(FIND(O$13,FeatsTakenList,1))),NOT(ISERROR(FIND(Q$74,FeatsTakenList,1))),AND(OR(Talents!$M$1002>0,Talents!$M$944>0),P74=\"EWP\")),0,-5),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(OR(Z76=\"U\",Bioimplant=4,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,Y$13)>0,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,AA$74)>0,AND(OR(Talents!$M$1002>0,Talents!$M$944>0),Z74=\"EWP\")),0,-5),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(OR(AJ76=\"U\",Bioimplant=4,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,AI$13)>0,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,AK$74)>0,AND(OR(Talents!$M$1002>0,Talents!$M$944>0),AJ74=\"EWP\")),0,-5),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(OR(AT76=\"U\",Bioimplant=4,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,AS$13)>0,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,AU$74)>0,AND(OR(Talents!$M$1002>0,Talents!$M$944>0),AT74=\"EWP\")),0,-5),0)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(OR(BD76=\"U\",Bioimplant=4,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,BC$13)>0,COUNTIF('Character Sheet 2'!$CB$171:$FP$225,BE$74)>0,AND(OR(Talents!$M$1002>0,Talents!$M$944>0),BD74=\"EWP\")),0,-5),0)","v":0}]
[null,null,"Held Penalty",null,{"$f":"IF(AND(E76=\"rifles\",OR(AND(E16=\"\",E15=\"One-Handed\"),E16<>\"Two-Handed\")),-5,0)+IF(E$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(O76=\"rifles\",OR(AND(O16=\"\",O15=\"One-Handed\"),O16<>\"Two-Handed\")),-5,0)+IF(O$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":0},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(Y76=\"rifles\",OR(AND(Y16=\"\",Y15=\"One-Handed\"),Y16<>\"Two-Handed\")),-5,0)+IF(Y$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AI76=\"rifles\",OR(AND(AI16=\"\",AI15=\"One-Handed\"),AI16<>\"Two-Handed\")),-5,0)+IF(AI$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AS76=\"rifles\",OR(AND(AS16=\"\",AS15=\"One-Handed\"),AS16<>\"Two-Handed\")),-5,0)+IF(AS$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BC76=\"rifles\",OR(AND(BC16=\"\",BC15=\"One-Handed\"),BC16<>\"Two-Handed\")),-5,0)+IF(BC$16=\"Dual Wield\",IF(DualWeap3>0,0,IF(DualWeap2>0,-2,IF(DualWeap1>0,-5,-10))))","v":{"$error":"#N/A"}}]
[null,null,"Armor check penalty",null,{"$f":"ArmorPenalty","v":0},null,null,null,null,null,null,null,null,null,{"$f":"ArmorPenalty","v":0},null,null,null,null,null,null,null,null,null,{"$f":"ArmorPenalty","v":0},null,null,null,null,null,null,null,null,null,{"$f":"ArmorPenalty","v":0},null,null,null,null,null,null,null,null,null,{"$f":"ArmorPenalty","v":0},null,null,null,null,null,null,null,null,null,{"$f":"ArmorPenalty","v":0}]
[]
[null,null,"Damage Modifier Calcs",null,{"$f":"IF(E$11<>\"\",IF(E$12=\"Melee\",IF(Talents!$M$540>0,1,0)+E117+E118*E119+E39,E39+E117),\"\")","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(O$11<>\"\",IF(O$12=\"Melee\",IF(Talents!$M$540>0,1,0)+O117+O118*O119+O39,O39+O117),\"\")","v":2},null,null,null,null,null,null,null,null,null,{"$f":"IF(Y$11<>\"\",IF(Y$12=\"Melee\",IF(Talents!$M$540>0,1,0)+Y117+Y118*Y119+Y39,Y39+Y117),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AI$11<>\"\",IF(AI$12=\"Melee\",IF(Talents!$M$540>0,1,0)+AI117+AI118*AI119+AI39,AI39+AI117),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(AS$11<>\"\",IF(AS$12=\"Melee\",IF(Talents!$M$540>0,1,0)+AS117+AS118*AS119+AS39,AS39+AS117),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(BC$11<>\"\",IF(BC$12=\"Melee\",IF(Talents!$M$540>0,1,0)+BC117+BC118*BC119+BC39,BC39+BC117),\"\")","v":""}]
[null,null,"Level",null,{"$f":"INT(HeroicLevel/2)+IF(E76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(E76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"INT(HeroicLevel/2)+IF(O76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(O76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":2},null,null,null,null,null,null,null,null,null,{"$f":"INT(HeroicLevel/2)+IF(Y76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(Y76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INT(HeroicLevel/2)+IF(AI76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(AI76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INT(HeroicLevel/2)+IF(AS76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(AS76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INT(HeroicLevel/2)+IF(BC76=\"pistols\",IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)+IF(AND(BC76=\"rifles\",Talents!$M$1012>0),IF(TrustySidearm<>\"\",INT(Data!$CT$23/2),0),0)","v":{"$error":"#N/A"}}]
[null,null,"Two-Hand Melee Modifier",null,{"$f":"IF(AND(E$12=\"Melee\",OR(E$16=\"Two-Handed\",AND(E$16=\"\",E$15=\"Two-Handed\"))),IF(E$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(E$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(O$12=\"Melee\",OR(O$16=\"Two-Handed\",AND(O$16=\"\",O$15=\"Two-Handed\"))),IF(O$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(O$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(Y$12=\"Melee\",OR(Y$16=\"Two-Handed\",AND(Y$16=\"\",Y$15=\"Two-Handed\"))),IF(Y$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(Y$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AI$12=\"Melee\",OR(AI$16=\"Two-Handed\",AND(AI$16=\"\",AI$15=\"Two-Handed\"))),IF(AI$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(AI$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AS$12=\"Melee\",OR(AS$16=\"Two-Handed\",AND(AS$16=\"\",AS$15=\"Two-Handed\"))),IF(AS$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(AS$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1},null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BC$12=\"Melee\",OR(BC$16=\"Two-Handed\",AND(BC$16=\"\",BC$15=\"Two-Handed\"))),IF(BC$11=\"Long-handle lightsaber (d10)\",1,2),IF(AND(BC$11=\"Unarmed\",Talents!$M$537>0),2,1))","v":1}]
[null,null,"Melee Weapon Ability Mod",null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,E$15=\"Light\")),DexMod,-5),StrMod+IF(Talents!M765>0,StrMod,0))","v":0},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,O$15=\"Light\")),DexMod,-5),StrMod)","v":0},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,Y$15=\"Light\")),DexMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,AI$15=\"Light\")),DexMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,AS$15=\"Light\")),DexMod,-5),StrMod)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"MAX(IF(OR(AND(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)=\"lightsabers\",Talents!$M$1151>0),AND(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),5)=\"advanced melee\",Talents!$M$1201>0,BC$15=\"Light\")),DexMod,-5),StrMod)","v":{"$error":"#N/A"}}]
[]
[null,null,"Stock",null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(E$11,WeaponList,0),24),COUNTIF(E56:E59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(O$11,WeaponList,0),24),COUNTIF(O56:O59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),24),COUNTIF(Y56:Y59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),24),COUNTIF(AI56:AI59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),24),COUNTIF(AS56:AS59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(OR(INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),24),COUNTIF(BC56:BC59,\"Retractable Stock\")>0),\"Retractable Stock\",\"\")","v":{"$error":"#N/A"}}]
[]
[null,null,"Extra Damage",null,{"$f":"IF(COUNTIF(E56:E59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(F74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(O56:O59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(P74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(Y56:Y59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(Z74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(AI56:AI59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(AJ74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(AS56:AS59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(AT74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(BC56:BC59,\"Ion Charger\")>0,\"+2d6 ion\",\"\")&IF(AND(BD74=\"I\",Feats!$M$157>0),\"+1d6\",\"\")","v":{"$error":"#N/A"}}]
[]
[null,null,"Equipment Name",null,{"$f":"INDEX(WeaponTable,MATCH(E$11,WeaponList,0),31)","v":"blaster pistol"},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(O$11,WeaponList,0),31)","v":"unarmed"},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(Y$11,WeaponList,0),31)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AI$11,WeaponList,0),31)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(AS$11,WeaponList,0),31)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,{"$f":"INDEX(WeaponTable,MATCH(BC$11,WeaponList,0),31)","v":{"$error":"#N/A"}}]
[]
[null,null,"Double Attack",null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,F127)>0,MIN(IF(F76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(E76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(E76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(F76=\"EWP\",IF(OR(Talents!M944>0,Talents!M1002>0),\"Double Attack (\"&Feats!D81&\")\",\"Double Attack (\"&E76&\")\"),\"Double Attack (\"&E76&\")\")","v":"Double Attack (pistols)"},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,P127)>0,MIN(IF(P76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(O76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(O76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(P76=\"EWP\",IF(OR(Talents!W944>0,Talents!W1002>0),\"Double Attack (\"&Feats!N81&\")\",\"Double Attack (\"&O76&\")\"),\"Double Attack (\"&O76&\")\")","v":"Double Attack (simple)"},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,Z127)>0,MIN(IF(Z76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(Y76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(Y76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(Z76=\"EWP\",IF(OR(Talents!AG944>0,Talents!AG1002>0),\"Double Attack (\"&Feats!X81&\")\",\"Double Attack (\"&Y76&\")\"),\"Double Attack (\"&Y76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,AJ127)>0,MIN(IF(AJ76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(AI76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(AI76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(AJ76=\"EWP\",IF(OR(Talents!AQ944>0,Talents!AQ1002>0),\"Double Attack (\"&Feats!AH71&\")\",\"Double Attack (\"&AI76&\")\"),\"Double Attack (\"&AI76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,AT127)>0,MIN(IF(AT76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(AS76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(AS76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(AT76=\"EWP\",IF(OR(Talents!BA944>0,Talents!BA1002>0),\"Double Attack (\"&Feats!AR71&\")\",\"Double Attack (\"&AS76&\")\"),\"Double Attack (\"&AS76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,BD127)>0,MIN(IF(BD76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(BC76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(BC76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(BD76=\"EWP\",IF(OR(Talents!BK944>0,Talents!BK1002>0),\"Double Attack (\"&Feats!BB71&\")\",\"Double Attack (\"&BC76&\")\"),\"Double Attack (\"&BC76&\")\")","v":{"$error":"#N/A"}}]
[null,null,"Triple Attack",null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,F128)>0,MIN(IF(F76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(E76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(E76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(F76=\"EWP\",IF(OR(Talents!M944>0,Talents!M1002>0),\"Triple Attack (\"&Feats!D81&\")\",\"Triple Attack (\"&E76&\")\"),\"Triple Attack (\"&E76&\")\")","v":"Triple Attack (pistols)"},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,P128)>0,MIN(IF(P76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(O76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(O76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(P76=\"EWP\",IF(OR(Talents!W944>0,Talents!W1002>0),\"Triple Attack (\"&Feats!N81&\")\",\"Triple Attack (\"&O76&\")\"),\"Triple Attack (\"&O76&\")\")","v":"Triple Attack (simple)"},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,Z128)>0,MIN(IF(Z76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(Y76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(Y76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(Z76=\"EWP\",IF(OR(Talents!AG944>0,Talents!AG1002>0),\"Triple Attack (\"&Feats!X81&\")\",\"Triple Attack (\"&Y76&\")\"),\"Triple Attack (\"&Y76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,AJ128)>0,MIN(IF(AJ76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(AI76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(AI76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(AJ76=\"EWP\",IF(OR(Talents!AQ944>0,Talents!AQ1002>0),\"Triple Attack (\"&Feats!AH71&\")\",\"Triple Attack (\"&AI76&\")\"),\"Triple Attack (\"&AI76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,AT128)>0,MIN(IF(AT76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(AS76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(AS76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(AT76=\"EWP\",IF(OR(Talents!BA944>0,Talents!BA1002>0),\"Triple Attack (\"&Feats!AR71&\")\",\"Triple Attack (\"&AS76&\")\"),\"Triple Attack (\"&AS76&\")\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,{"$f":"IF(COUNTIF(FeatsCharacterSheet,BD128)>0,MIN(IF(BD76<>\"EWP\",0,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)+IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(BC76,MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(BC76,MultiattackProficiencyType,0),2),0),\"\")","v":""},{"$f":"IF(BD76=\"EWP\",IF(OR(Talents!BK944>0,Talents!BK1002>0),\"Triple Attack (\"&Feats!BB71&\")\",\"Triple Attack (\"&BC76&\")\"),\"Triple Attack (\"&BC76&\")\")","v":{"$error":"#N/A"}}]
[null,null,null,{"$f":"IF(E$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!E$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!E$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!E$92,RangeList,0),4)&\"/\"&IF(E$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!E$92,RangeList,0),5))&\"; \",\"\")","v":"Ranged 20/40/60/80; "},{"$f":"IF(E11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(E$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(D129<>\"\",D129,\"\")&IF(E$110<0,E$110,\"+\"&E$110)&\" vs. Reflex; \"&IF(E$11<>\"\",IF(E21=\"special\",E21,E21&IF(E$116>=0,\"+\",\"\")&E$116),\"\")&\" \"&LOWER(E$98)&\" damage\"&IF(M130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&M130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":"// Blaster Pistol (standard or full; at-will) • Weapon\nRanged 20/40/60/80; +5 vs. Reflex; 3d6+2 energy damage\nPoint Blank Shot; +1 attack/+1 damage within 12 squares"},null,null,null,null,null,null,null,null,{"$f":"IF(O$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),4)&\"/\"&IF(O$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),5))&\"; \",\"\")","v":""},{"$f":"IF(O11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(O$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(N129<>\"\",N129,\"\")&IF(O$110<0,O$110,\"+\"&O$110)&\" vs. Reflex; \"&IF(O$11<>\"\",IF(O21=\"special\",O21,O21&IF(O$116>=0,\"+\",\"\")&O$116),\"\")&\" \"&LOWER(O$98)&\" damage\"&IF(W130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&W130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":"// Unarmed (standard or full; at-will) • Weapon\n+6 vs. Reflex; 1d4+2 bludgeoning damage"},null,null,null,null,null,null,null,null,{"$f":"IF(Y$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!Y$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!Y$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!Y$92,RangeList,0),4)&\"/\"&IF(Y$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!Y$92,RangeList,0),5))&\"; \",\"\")","v":""},{"$f":"IF(Y11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(Y$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(X129<>\"\",X129,\"\")&IF(Y$110<0,Y$110,\"+\"&Y$110)&\" vs. Reflex; \"&IF(Y$11<>\"\",IF(Y21=\"special\",Y21,Y21&IF(Y$116>=0,\"+\",\"\")&Y$116),\"\")&\" \"&LOWER(Y$98)&\" damage\"&IF(AG130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&AG130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(AI$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),4)&\"/\"&IF(AI$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),5))&\"; \",\"\")","v":""},{"$f":"IF(AI11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(AI$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(AH129<>\"\",AH129,\"\")&IF(AI$110<0,AI$110,\"+\"&AI$110)&\" vs. Reflex; \"&IF(AI$11<>\"\",IF(AI21=\"special\",AI21,AI21&IF(AI$116>=0,\"+\",\"\")&AI$116),\"\")&\" \"&LOWER(AI$98)&\" damage\"&IF(AQ130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&AQ130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(AS$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!AS$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!AS$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!AS$92,RangeList,0),4)&\"/\"&IF(AS$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!AS$92,RangeList,0),5))&\"; \",\"\")","v":""},{"$f":"IF(AS11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(AS$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(AR129<>\"\",AR129,\"\")&IF(AS$110<0,AS$110,\"+\"&AS$110)&\" vs. Reflex; \"&IF(AS$11<>\"\",IF(AS21=\"special\",AS21,AS21&IF(AS$116>=0,\"+\",\"\")&AS$116),\"\")&\" \"&LOWER(AS$98)&\" damage\"&IF(BA130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&BA130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":""},null,null,null,null,null,null,null,null,{"$f":"IF(BC$12=\"Ranged\",\"Ranged \"&INDEX(RangeTable,MATCH(Weapons!BC$92,RangeList,0),2)&\"/\"&INDEX(RangeTable,MATCH(Weapons!BC$92,RangeList,0),3)&\"/\"&INDEX(RangeTable,MATCH(Weapons!BC$92,RangeList,0),4)&\"/\"&IF(BC$91=\"Inaccurate\",\"—\",INDEX(RangeTable,MATCH(Weapons!BC$92,RangeList,0),5))&\"; \",\"\")","v":""},{"$f":"IF(BC11<>\"\",IF(HTML,TRG&WFS&\"u\"&WFF&BS,\"//\")&\" \"&PROPER(BC$7)&IF(HTML,BF,\"\")&\" (standard or full; at-will) \"&IF(HTML,BS&WFS&\"v\"&WFF,\"•\")&\" Weapon\n\"&IF(HTML,BF&TRF&TRW,\"\")&IF(BB129<>\"\",BB129,\"\")&IF(BC$110<0,BC$110,\"+\"&BC$110)&\" vs. Reflex; \"&IF(BC$11<>\"\",IF(BC21=\"special\",BC21,BC21&IF(BC$116>=0,\"+\",\"\")&BC$116),\"\")&\" \"&LOWER(BC$98)&\" damage\"&IF(BK130<>\"\",\"\n\"&IF(HTML,\"<BR>\",\"\")&BK130&IF(HTML,TRF,\"\"),IF(HTML,TRF,\"\")),\"\")","v":""}]
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[6,null,"Cleave","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C136<>\"\",IF(INDEX(SpecialModsTable,$A136,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A136,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[7,null,"Cunning Attack","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C137<>\"\",IF(INDEX(SpecialModsTable,$A137,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A137,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[8,null,"Deadeye","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C138<>\"\",IF(INDEX(SpecialModsTable,$A138,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A138,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[9,null,"Deadly Sniper","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C139<>\"\",IF(INDEX(SpecialModsTable,$A139,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A139,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[10,null,"Double Attack ()","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C140<>\"\",IF(INDEX(SpecialModsTable,$A140,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A140,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[11,null,"Double Attack ()","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C141<>\"\",IF(INDEX(SpecialModsTable,$A141,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A141,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[12,null,"Double Attack (advanced melee)","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C142<>\"\",IF(INDEX(SpecialModsTable,$A142,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A142,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[13,null,"Double Attack (heavy)","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C143<>\"\",IF(INDEX(SpecialModsTable,$A143,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A143,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[14,null,"Double Attack (lightsabers)",{"$f":"IF(AND(F144,OR(E$12=INDEX(SpecialModsTable,$A144,7),INDEX(SpecialModsTable,$A144,7)=\"\"),NOT(ISERROR(FIND(IF(NOT(ISERROR(FIND(\"(-\",$C144,1))),LEFT($C144,LEN($C144)-(LEN($C144)-FIND(\"(-\",$C144,1)+2)),$C144),SpecialsImportList,1)))),$C144,\"\")","v":""},"",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(G144<>\"\",H144<>\"\",I144<>\"\"),IF(G144<>\"\",IF(G144<0,\"\",\"+\")&G144&\" attack\",\"\")&IF(AND(G144<>\"\",H144<>\"\"),\"/\",\"\")&IF(H144<>\"\",\"+\"&H144&\" damage\",\"\")&IF(AND(I144<>\"\",OR(G144<>\"\",H144<>\"\")),\"/\",\"\")&IF(I144<>\"\",\"+\"&I144&\" die of damage\",\"\"),\"\")","v":""},true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(Q144<>\"\",R144<>\"\",S144<>\"\"),IF(Q144<>\"\",IF(Q144<0,\"\",\"+\")&Q144&\" attack\",\"\")&IF(AND(Q144<>\"\",R144<>\"\"),\"/\",\"\")&IF(R144<>\"\",\"+\"&R144&\" damage\",\"\")&IF(AND(S144<>\"\",OR(Q144<>\"\",R144<>\"\")),\"/\",\"\")&IF(S144<>\"\",\"+\"&S144&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AA144<>\"\",AB144<>\"\",AC144<>\"\"),IF(AA144<>\"\",IF(AA144<0,\"\",\"+\")&AA144&\" attack\",\"\")&IF(AND(AA144<>\"\",AB144<>\"\"),\"/\",\"\")&IF(AB144<>\"\",\"+\"&AB144&\" damage\",\"\")&IF(AND(AC144<>\"\",OR(AA144<>\"\",AB144<>\"\")),\"/\",\"\")&IF(AC144<>\"\",\"+\"&AC144&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AK144<>\"\",AL144<>\"\",AM144<>\"\"),IF(AK144<>\"\",IF(AK144<0,\"\",\"+\")&AK144&\" attack\",\"\")&IF(AND(AK144<>\"\",AL144<>\"\"),\"/\",\"\")&IF(AL144<>\"\",\"+\"&AL144&\" damage\",\"\")&IF(AND(AM144<>\"\",OR(AK144<>\"\",AL144<>\"\")),\"/\",\"\")&IF(AM144<>\"\",\"+\"&AM144&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AU144<>\"\",AV144<>\"\",AW144<>\"\"),IF(AU144<>\"\",IF(AU144<0,\"\",\"+\")&AU144&\" attack\",\"\")&IF(AND(AU144<>\"\",AV144<>\"\"),\"/\",\"\")&IF(AV144<>\"\",\"+\"&AV144&\" damage\",\"\")&IF(AND(AW144<>\"\",OR(AU144<>\"\",AV144<>\"\")),\"/\",\"\")&IF(AW144<>\"\",\"+\"&AW144&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C144<>\"\",IF(INDEX(SpecialModsTable,$A144,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A144,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(BE144<>\"\",BF144<>\"\",BG144<>\"\"),IF(BE144<>\"\",IF(BE144<0,\"\",\"+\")&BE144&\" attack\",\"\")&IF(AND(BE144<>\"\",BF144<>\"\"),\"/\",\"\")&IF(BF144<>\"\",\"+\"&BF144&\" damage\",\"\")&IF(AND(BG144<>\"\",OR(BE144<>\"\",BF144<>\"\")),\"/\",\"\")&IF(BG144<>\"\",\"+\"&BG144&\" die of damage\",\"\"),\"\")","v":""},true,true,""]
[15,null,"Double Attack (pistols)","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","",{"$f":"IF(OR(G145<>\"\",H145<>\"\",I145<>\"\"),IF(G145<>\"\",IF(G145<0,\"\",\"+\")&G145&\" attack\",\"\")&IF(AND(G145<>\"\",H145<>\"\"),\"/\",\"\")&IF(H145<>\"\",\"+\"&H145&\" damage\",\"\")&IF(AND(I145<>\"\",OR(G145<>\"\",H145<>\"\")),\"/\",\"\")&IF(I145<>\"\",\"+\"&I145&\" die of damage\",\"\"),\"\")","v":""},true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(Q145<>\"\",R145<>\"\",S145<>\"\"),IF(Q145<>\"\",IF(Q145<0,\"\",\"+\")&Q145&\" attack\",\"\")&IF(AND(Q145<>\"\",R145<>\"\"),\"/\",\"\")&IF(R145<>\"\",\"+\"&R145&\" damage\",\"\")&IF(AND(S145<>\"\",OR(Q145<>\"\",R145<>\"\")),\"/\",\"\")&IF(S145<>\"\",\"+\"&S145&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AA145<>\"\",AB145<>\"\",AC145<>\"\"),IF(AA145<>\"\",IF(AA145<0,\"\",\"+\")&AA145&\" attack\",\"\")&IF(AND(AA145<>\"\",AB145<>\"\"),\"/\",\"\")&IF(AB145<>\"\",\"+\"&AB145&\" damage\",\"\")&IF(AND(AC145<>\"\",OR(AA145<>\"\",AB145<>\"\")),\"/\",\"\")&IF(AC145<>\"\",\"+\"&AC145&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AK145<>\"\",AL145<>\"\",AM145<>\"\"),IF(AK145<>\"\",IF(AK145<0,\"\",\"+\")&AK145&\" attack\",\"\")&IF(AND(AK145<>\"\",AL145<>\"\"),\"/\",\"\")&IF(AL145<>\"\",\"+\"&AL145&\" damage\",\"\")&IF(AND(AM145<>\"\",OR(AK145<>\"\",AL145<>\"\")),\"/\",\"\")&IF(AM145<>\"\",\"+\"&AM145&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(AU145<>\"\",AV145<>\"\",AW145<>\"\"),IF(AU145<>\"\",IF(AU145<0,\"\",\"+\")&AU145&\" attack\",\"\")&IF(AND(AU145<>\"\",AV145<>\"\"),\"/\",\"\")&IF(AV145<>\"\",\"+\"&AV145&\" damage\",\"\")&IF(AND(AW145<>\"\",OR(AU145<>\"\",AV145<>\"\")),\"/\",\"\")&IF(AW145<>\"\",\"+\"&AW145&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C145<>\"\",IF(INDEX(SpecialModsTable,$A145,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A145,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(BE145<>\"\",BF145<>\"\",BG145<>\"\"),IF(BE145<>\"\",IF(BE145<0,\"\",\"+\")&BE145&\" attack\",\"\")&IF(AND(BE145<>\"\",BF145<>\"\"),\"/\",\"\")&IF(BF145<>\"\",\"+\"&BF145&\" damage\",\"\")&IF(AND(BG145<>\"\",OR(BE145<>\"\",BF145<>\"\")),\"/\",\"\")&IF(BG145<>\"\",\"+\"&BG145&\" die of damage\",\"\"),\"\")","v":""},true,true,""]
[16,null,"Double Attack (rifles)","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C146<>\"\",IF(INDEX(SpecialModsTable,$A146,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A146,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[17,null,"Double Attack (simple)","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C147<>\"\",IF(INDEX(SpecialModsTable,$A147,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A147,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[18,null,"Dual Weapon Mastery","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C148<>\"\",IF(INDEX(SpecialModsTable,$A148,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A148,6),1))),TRUE,FALSE),FALSE),FALSE)","v":false},"","","","",true,true,""]
[19,null,"Flurry","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C149<>\"\",IF(INDEX(SpecialModsTable,$A149,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A149,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[20,null,"Improved Rapid Strike","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C150<>\"\",IF(INDEX(SpecialModsTable,$A150,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A150,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[21,null,"Mighty Swing","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C151<>\"\",IF(INDEX(SpecialModsTable,$A151,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A151,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[22,null,"Point Blank Shot","Point Blank Shot","Point Blank Shot; +1 attack/+1 damage within 12 squares",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},1,1,"","+1 attack/+1 damage",true,true,"Point Blank Shot; +1 attack/+1 damage within 12 squares","","",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C152<>\"\",IF(INDEX(SpecialModsTable,$A152,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A152,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[23,null,"Power Attack (-1)","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C153<>\"\",IF(INDEX(SpecialModsTable,$A153,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A153,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[24,null,"Power Attack (-10)","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C154<>\"\",IF(INDEX(SpecialModsTable,$A154,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A154,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[25,null,"Power Attack (-11)","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C155<>\"\",IF(INDEX(SpecialModsTable,$A155,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A155,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[26,null,"Power Attack (-12)","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(G156<>\"\",H156<>\"\",I156<>\"\"),IF(G156<>\"\",IF(G156<0,\"\",\"+\")&G156&\" attack\",\"\")&IF(AND(G156<>\"\",H156<>\"\"),\"/\",\"\")&IF(H156<>\"\",\"+\"&H156&\" damage\",\"\")&IF(AND(I156<>\"\",OR(G156<>\"\",H156<>\"\")),\"/\",\"\")&IF(I156<>\"\",\"+\"&I156&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C156<>\"\",IF(INDEX(SpecialModsTable,$A156,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A156,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[27,null,"Power Attack (-13)","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(G157<>\"\",H157<>\"\",I157<>\"\"),IF(G157<>\"\",IF(G157<0,\"\",\"+\")&G157&\" attack\",\"\")&IF(AND(G157<>\"\",H157<>\"\"),\"/\",\"\")&IF(H157<>\"\",\"+\"&H157&\" damage\",\"\")&IF(AND(I157<>\"\",OR(G157<>\"\",H157<>\"\")),\"/\",\"\")&IF(I157<>\"\",\"+\"&I157&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C157<>\"\",IF(INDEX(SpecialModsTable,$A157,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A157,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[28,null,"Power Attack (-14)","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","",{"$f":"IF(OR(G158<>\"\",H158<>\"\",I158<>\"\"),IF(G158<>\"\",IF(G158<0,\"\",\"+\")&G158&\" attack\",\"\")&IF(AND(G158<>\"\",H158<>\"\"),\"/\",\"\")&IF(H158<>\"\",\"+\"&H158&\" damage\",\"\")&IF(AND(I158<>\"\",OR(G158<>\"\",H158<>\"\")),\"/\",\"\")&IF(I158<>\"\",\"+\"&I158&\" die of damage\",\"\"),\"\")","v":""},true,true,"","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C158<>\"\",IF(INDEX(SpecialModsTable,$A158,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A158,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[29,null,"Power Attack (-15)","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C159<>\"\",IF(INDEX(SpecialModsTable,$A159,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A159,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[30,null,"Power Attack (-16)","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C160<>\"\",IF(INDEX(SpecialModsTable,$A160,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A160,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[31,null,"Power Attack (-17)","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C161<>\"\",IF(INDEX(SpecialModsTable,$A161,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A161,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[32,null,"Power Attack (-18)","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C162<>\"\",IF(INDEX(SpecialModsTable,$A162,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A162,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
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[41,null,"Power Attack (-8)","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C171<>\"\",IF(INDEX(SpecialModsTable,$A171,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A171,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[42,null,"Power Attack (-9)","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C172<>\"\",IF(INDEX(SpecialModsTable,$A172,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A172,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
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[44,null,"Power Blast (-10)","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C174<>\"\",IF(INDEX(SpecialModsTable,$A174,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A174,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
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[46,null,"Power Blast (-12)","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C176<>\"\",IF(INDEX(SpecialModsTable,$A176,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A176,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[47,null,"Power Blast (-13)","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C177<>\"\",IF(INDEX(SpecialModsTable,$A177,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A177,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[48,null,"Power Blast (-14)","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C178<>\"\",IF(INDEX(SpecialModsTable,$A178,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A178,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[49,null,"Power Blast (-15)","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C179<>\"\",IF(INDEX(SpecialModsTable,$A179,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A179,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[50,null,"Power Blast (-16)","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C180<>\"\",IF(INDEX(SpecialModsTable,$A180,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A180,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[51,null,"Power Blast (-17)","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C181<>\"\",IF(INDEX(SpecialModsTable,$A181,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A181,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[52,null,"Power Blast (-18)","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C182<>\"\",IF(INDEX(SpecialModsTable,$A182,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A182,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[53,null,"Power Blast (-19)","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C183<>\"\",IF(INDEX(SpecialModsTable,$A183,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A183,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[54,null,"Power Blast (-2)","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C184<>\"\",IF(INDEX(SpecialModsTable,$A184,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A184,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[55,null,"Power Blast (-20)","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,"","","",{"$f":"IF($C185<>\"\",IF(INDEX(SpecialModsTable,$A185,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A185,6),1))),TRUE,FALSE),TRUE),FALSE)","v":false},"","","","",true,true,""]
[56,null,"Power Blast (-3)","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C186<>\"\",IF(INDEX(SpecialModsTable,$A186,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A186,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
[57,null,"Power Blast (-4)","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!E$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!O$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!Y$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AI$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!AS$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,"","","",{"$f":"IF($C187<>\"\",IF(INDEX(SpecialModsTable,$A187,6)<>\"\",IF(NOT(ISERROR(FIND(Weapons!BC$76,INDEX(SpecialModsTable,$A187,6),1))),TRUE,FALSE),TRUE),FALSE)","v":true},"","","","",true,true,""]
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{"sheet":"Equipment","index":19,"n_rows":70,"n_cols":20,"rows_kept":70,"cut":false,"hidden":false,"merged":[[19,10,20,10]]}
[]
[]
[null,null,"Equipment",null,null,"Credits:",null,"Value of Gear: ",{"$f":"SUM(E8:E12,E15:E19,E22:E69)","v":3000}]
[]
[null,null,"Select stowed weapons, armor and equipment"]
[]
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{"sheet":"Cybernetics and Biotech","index":20,"n_rows":55,"n_cols":16,"rows_kept":55,"cut":false,"hidden":false,"merged":[]}
[]
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[null,null,"Cybernetics and Biotech",null,null,null,null,null,null,{"$f":"MAX((B24+F40)*-1,-5)","v":0},"penalty to Use the Force",{"$f":"SUM(L7:L35)","v":0}]
[]
[]
[]
[null,null,"Implants",null,null,null,null,null,null,null,null,{"$f":"IF(Bioimplant<>1,INDEX(ImplantCost,Bioimplant,1),\"\")","v":""}]
[]
[null,null,"Implant",null,null,null,null,null,null,null,"Implant Effects"]
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[]
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[]
[]
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[]
[]
[null,null,"Rhen-Orm Biocomputer",null,null,null,null,null,null,null,"Add quarry's Force point total to Survival checks to track"]

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[]
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[]
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[]
[null,null,"Talents"]
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[null,null,"Force Powers"]
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[]
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[]
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[]
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[]
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[]
[]
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[]
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[]
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[]
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[]
[]
[]
[]
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[]
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[]
[]
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[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,"NOTES"]
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[]
[]
[]
[]
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[]
[]
[null,null,null,null,null,"- Automatically score a critical hit"]
[]
[]
[null,null,null,null,null,"- Automatically cause a hit against you to miss",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"NOTES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"PARTY"]
[]
[]
[null,null,null,null,null,"- Act out of turn"]
[]
[]
[null,null,null,null,null,"- Gain 3 Force points"]
[]
[]
[null,null,null,null,null,"- Take damage instead of another within 1 sq."]
[]
[]
[null,null,null,null,null,"- Increase effect of some Force powers"]
[]
[]
[null,null,null,null,null,"Force Points: Spend Force point to:"]
[]
[]
[null,null,null,null,null,"- Gain +1d6 on attack, skill or ability check roll"]
[]
[]
[null,null,null,null,null,"- Return spent Force power to suite (reaction)"]
[]
[]
[null,null,null,null,null,"- Avoid dying"]
[]
[]
[null,null,null,null,null,"- Reduce Dark Side score by 1"]

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[null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$7","v":"Blaster pistol"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16<>\"\",Weapons!E$16,\"\")","v":"One-Handed"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$8","v":5},null,null,null,{"$f":"IF(BP9<>\"\",IF(COUNTIF(FeatsCharacterSheet,BT12)>0,BP9+BT6,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP9<>\"\",IF(COUNTIF(FeatsCharacterSheet,BX12)>0,BP9+BX6,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$9","v":"3d6+2"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AQ7&\" \"&LOWER(J9)&\" \"&IF(BP9<0,\"\",\"+\")&BP9&\" (\"&CO9&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\")\"","v":"Ranged blaster pistol +5 (3d6+2)"},{"$f":"IF(FL9<>\"\",FL9&IF(FM10<>\"\",\"\n\"&FM10,\"\"),FM10)","v":"Ranged blaster pistol +5 (3d6+2)"}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT12<>\"\",BT9<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BT9<0,BT9&\"/\"&BT9,\"+\"&BT9&\"/+\"&BT9)&\" (\"&CO9&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack\",\"\")","v":""},{"$f":"IF(FL10<>\"\",FL10&IF(FM11<>\"\",\"\n\"&FM11,\"\"),FM11)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX9<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BX9<0,BX9&\"/\"&BX9&\"/\"&BX9,\"+\"&BX9&\"/+\"&BX9&\"/+\"&BX9)&\" (\"&CO9&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!E$61<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!E$11,WeaponList,0),5)&\")\"","v":"Double Attack (pistols)"},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!E$11,WeaponList,0),5)&\")\"","v":"Triple Attack (pistols)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$34","v":"Energy"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ15<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),2)+BP9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP15<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT12)>0,BP15+BT6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP15<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX12)>0,BP15+BX6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ15<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DH15+IF(AND(LEFT(AQ15,12)=\"Power Attack\",AQ9=\"Two-Handed\",AQ7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AQ7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ15,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ15<>\"\",BP15<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BP15<0,\"\",\"+\")&BP15&\" (\"&CO15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AQ15,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ15<>\"\",BT15<>\"\"),IF(BT12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF(BT15<0,BT15&\"/\"&BT15,\"+\"&BT15&\"/+\"&BT15)&\" (\"&$CO15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AQ15,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ15<>\"\",BX15<>\"\"),IF(BX12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BX15<0,$BX15&\"/\"&$BX15&\"/\"&$BX15,\"+\"&$BX15&\"/+\"&$BX15&\"/+\"&$BX15)&\" (\"&$CO15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AQ15,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ18<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),2)+BP9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP18<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT12)>0,BP18+BT6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP18<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX12)>0,BP18+BX6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ18<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DH18+IF(AND(LEFT(AQ18,12)=\"Power Attack\",AQ9=\"Two-Handed\",AQ7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AQ7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ18,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ18<>\"\",BP18<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BP18<0,\"\",\"+\")&BP18&\" (\"&CO18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AQ18,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$23","v":"Yes"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J9=\"\",\"\",IF(Weapons!H$22<>\"\",Weapons!E22,Weapons!E$82&\"/×\"&Weapons!E$83))","v":"20/×2"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ18<>\"\",BT18<>\"\"),IF(BT12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BT18<0,BT18&\"/\"&BT18,\"+\"&BT18&\"/+\"&BT18)&\" (\"&$CO18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AQ18,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ18<>\"\",BX18<>\"\"),IF(BX12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BX18<0,$BX18&\"/\"&$BX18&\"/\"&$BX18,\"+\"&$BX18&\"/+\"&$BX18&\"/+\"&$BX18)&\" (\"&$CO18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AQ18,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ21<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),2)+BP9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP21<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT12)>0,BP21+BT6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP21<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX12)>0,BP21+BX6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ21<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DH21+IF(AND(LEFT(AQ21,12)=\"Power Attack\",AQ9=\"Two-Handed\",AQ7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AQ7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ21,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ21<>\"\",BP21<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BP21<0,\"\",\"+\")&BP21&\" (\"&CO21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AQ21,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ21<>\"\",BT21<>\"\"),IF(BT12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BT21<0,BT21&\"/\"&BT21,\"+\"&BT21&\"/+\"&BT21)&\" (\"&$CO21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AQ21,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG24<>\"\",\"AMMO\",\"POWER\")","v":"AMMO"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ21<>\"\",BX21<>\"\"),IF(BX12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BX21<0,$BX21&\"/\"&$BX21&\"/\"&$BX21,\"+\"&$BX21&\"/+\"&$BX21&\"/+\"&$BX21)&\" (\"&$CO21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AQ21,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$25","v":"Power Pack"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$26","v":100},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ24<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),2)+BP9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP24<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT12)>0,BP24+BT6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP24<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX12)>0,BP24+BX6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ24<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=AQ7,INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DH24+IF(AND(LEFT(AQ24,12)=\"Power Attack\",AQ9=\"Two-Handed\",AQ7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AQ7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ24,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ24<>\"\",BP24<>\"\"),AQ7&\" \"&LOWER(J9)&\" \"&IF(BP24<0,\"\",\"+\")&BP24&\" (\"&CO24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AQ24,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ24<>\"\",BT24<>\"\"),IF(BT12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BT24<0,BT24&\"/\"&BT24,\"+\"&BT24&\"/+\"&BT24)&\" (\"&$CO24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AQ24,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ24<>\"\",BX24<>\"\"),IF(BX12<>\"\",AQ7&\" \"&LOWER(J9)&\" \"&IF($BX24<0,$BX24&\"/\"&$BX24&\"/\"&$BX24,\"+\"&$BX24&\"/+\"&$BX24&\"/+\"&$BX24)&\" (\"&$CO24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AQ24,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL9<>\"\",FL51<>\"\"),FL9&\" and \"&RIGHT(FL51,IF(Weapons!E$12=\"Melee\",LEN(FL51)-6,LEN(FL51)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,"NOTES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL10<>\"\",FL52<>\"\"),FL10&\" and \"&RIGHT(FL52,IF(Weapons!E$12=\"Melee\",LEN(FL52)-6,LEN(FL52)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!E$28","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL11<>\"\",FL53<>\"\"),FL11&\" and \"&RIGHT(FL53,IF(Weapons!E$12=\"Melee\",LEN(FL53)-6,LEN(FL53)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL12<>\"\",FL54<>\"\"),FL12&\" and \"&RIGHT(FL54,IF(Weapons!E$12=\"Melee\",LEN(FL54)-6,LEN(FL54)-7)),\"\"),\"\"),\"\")","v":""},""]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT54<>\"\",BT51<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BT51<0,BT51&\"/\"&BT51,\"+\"&BT51&\"/+\"&BT51)&\" (\"&CO51&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Double Attack\",\"\")","v":""},{"$f":"IF(FL52<>\"\",FL52&IF(FM53<>\"\",\"\n\"&FM53,\"\"),FM53)","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX51<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BX51<0,BX51&\"/\"&BX51&\"/\"&BX51,\"+\"&BX51&\"/+\"&BX51&\"/+\"&BX51)&\" (\"&CO51&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!O$109<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!O$11,WeaponList,0),5)&\")\"","v":"Double Attack (simple)"},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!O$11,WeaponList,0),5)&\")\"","v":"Triple Attack (simple)"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!O$34","v":"Bludgeoning"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ57<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),2)+BP51,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP57<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT54)>0,BP57+BT48,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP57<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX54)>0,BP57+BX48,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ57<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),7)=\"\"),Weapons!O$78+INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),5)&\"d\"&Weapons!O$79&Weapons!E$123&\"+\"&Weapons!O$116+DH57+IF(AND(LEFT(AQ57,12)=\"Power Attack\",AQ51=\"Two-Handed\",AQ49=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!O$56:O$60,\"Pulse Charger\"),AQ49=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ57,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ57<>\"\",BP57<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BP57<0,\"\",\"+\")&BP57&\" (\"&CO57&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with \"&AQ57,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ57<>\"\",BT57<>\"\"),IF(BT54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF(BT57<0,BT57&\"/\"&BT57,\"+\"&BT57&\"/+\"&BT57)&\" (\"&$CE57&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Double Attack and \"&AQ57,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ57<>\"\",BX57<>\"\"),IF(BX54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BN57<0,$BN57&\"/\"&$BN57&\"/\"&$BN57,\"+\"&$BN57&\"/+\"&$BN57&\"/+\"&$BN57)&\" (\"&$CE57&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Triple Attack and \"&AQ57,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ60<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),2)+BP51,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP60<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT54)>0,BP60+BT48,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP60<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX54)>0,BP60+BX48,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ60<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=AQ$49,INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),7)=\"\"),Weapons!O$78+INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),5)&\"d\"&Weapons!O$79&Weapons!E$123&\"+\"&Weapons!O$116+DH60+IF(AND(LEFT(AQ60,12)=\"Power Attack\",AQ$51=\"Two-Handed\",AQ$49=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!O$56:O$60,\"Pulse Charger\"),AQ49=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ60,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ60<>\"\",BP60<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BP60<0,\"\",\"+\")&BP60&\" (\"&CO60&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with \"&AQ60,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!O$23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J51=\"\",\"\",IF(Weapons!R$22<>\"\",Weapons!O64,Weapons!O$82&\"/×\"&Weapons!O$83))","v":"20/×2"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ60<>\"\",BT60<>\"\"),IF(BT54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BJ60<0,BT60&\"/\"&BT60,\"+\"&BT60&\"/+\"&BT60)&\" (\"&$CE60&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Double Attack and \"&AQ60,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ60<>\"\",BX60<>\"\"),IF(BX54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BN60<0,$BN60&\"/\"&$BN60&\"/\"&$BN60,\"+\"&$BN60&\"/+\"&$BN60&\"/+\"&$BN60)&\" (\"&$CE60&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Triple Attack and \"&AQ60,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ63<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),2)+BP51,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP63<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT54)>0,BP63+BT48,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP63<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX54)>0,BP63+BX48,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ63<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=AQ$49,INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),7)=\"\"),Weapons!O$78+INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),5)&\"d\"&Weapons!O$79&Weapons!E$123&\"+\"&Weapons!O$116+DH63+IF(AND(LEFT(AQ63,12)=\"Power Attack\",AQ$51=\"Two-Handed\",AQ$49=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!O$56:O$60,\"Pulse Charger\"),AQ49=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ63,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ63<>\"\",BP63<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BP63<0,\"\",\"+\")&BP63&\" (\"&CO63&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with \"&AQ63,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ63<>\"\",BT63<>\"\"),IF(BT54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BJ63<0,BT63&\"/\"&BT63,\"+\"&BT63&\"/+\"&BT63)&\" (\"&$CE63&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Double Attack and \"&AQ63,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG66<>\"\",\"AMMO\",\"POWER\")","v":"POWER"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ63<>\"\",BX63<>\"\"),IF(BX54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BN63<0,$BN63&\"/\"&$BN63&\"/\"&$BN63,\"+\"&$BN63&\"/+\"&$BN63&\"/+\"&$BN63)&\" (\"&$CE63&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Triple Attack and \"&AQ63,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!O$25","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!O$26","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ66<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),2)+BP51,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP66<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT54)>0,BP66+BT48,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP66<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=AQ49,INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX54)>0,BP66+BX48,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ66<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=AQ$49,INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),7)=\"\"),Weapons!O$78+INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),5)&\"d\"&Weapons!O$79&Weapons!E$123&\"+\"&Weapons!O$116+DH66+IF(AND(LEFT(AQ66,12)=\"Power Attack\",AQ$51=\"Two-Handed\",AQ$49=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!O$56:O$60,\"Pulse Charger\"),AQ49=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ66,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ66<>\"\",BP66<>\"\"),AQ49&\" \"&LOWER(J51)&\" \"&IF(BP66<0,\"\",\"+\")&BP66&\" (\"&CO66&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with \"&AQ66,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ66<>\"\",BT66<>\"\"),IF(BT54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BJ66<0,BT66&\"/\"&BT66,\"+\"&BT66&\"/+\"&BT66)&\" (\"&$CE66&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Double Attack and \"&AQ66,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ66<>\"\",BX66<>\"\"),IF(BX54<>\"\",AQ49&\" \"&LOWER(J51)&\" \"&IF($BN66<0,$BN66&\"/\"&$BN66&\"/\"&$BN66,\"+\"&$BN66&\"/+\"&$BN66&\"/+\"&$BN66)&\" (\"&$CE66&IF(Weapons!O$82<>\"20\",\"/\"&Weapons!O$82,\"\")&IF(Weapons!O$83<>2,\"/×\"&Weapons!O$83,\"\")&\") with Triple Attack and \"&AQ66,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,"NOTES"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!O$28","v":""}]
[]
[]
[]
[]
[null,null,null,null,"DRAW",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CONCEAL",null,null,null,null,null,null,null,{"$f":"Weapons!$O$70-Weapons!$O$69","v":3},null,null,null,null,null,null,null,null,null,null,null,null,"RANGE MODIFIERS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ZERO",null,null,null,null,null,null,null,"PB",null,null,null,null,null,null,null,"SHORT",null,null,null,null,null,null,null,"MEDIUM",null,null,null,null,null,null,null,"LONG"]
[null,null,null,null,null,null,null,null,null,{"$f":"IF(J51<>\"\",IF(OR(AND(Weapons!$O$74=\"lightsabers\",Talents!$M$1108>0),AND(Feats!$M$242>0,COUNTIF(Weapons!$O$56:$O$59,\"Spring Loaded\")>0)),\"Free\",IF(Feats!$M$170>0,\"Free as part of a Standard\",IF(Feats!$M$242,\"Swift\",\"Move\")))&\" action\",\"\")","v":"Move action"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J51<>\"\",IF(AND(NOT(ISERROR(FIND(\"-5 to Perception and Use Computer checks to detect\",Q71,1))),ShowCloakedWeapons),INDEX(ConcealItemTable,MATCH(AO76,ConcealItemList,0),3),INDEX(ConcealItemTable,MATCH(AO76,ConcealItemList,0),2)),\"\")","v":8}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth Bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA78<>\"\",\"0-1\",\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J51<>\"\",Weapons!O$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),2),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J51<>\"\",Weapons!O$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),3),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J51<>\"\",Weapons!O$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),4),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J51<>\"\",Weapons!O$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!O$92,RangeList,0),5),\"\")","v":""}]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,"SHOTS",null,null,null,null,null,null,1,{"$f":"T81+1","v":2},{"$f":"U81+1","v":3},{"$f":"V81+1","v":4},{"$f":"W81+1","v":5},"x",{"$f":"X81+1","v":6},{"$f":"Z81+1","v":7},{"$f":"AA81+1","v":8},{"$f":"AB81+1","v":9},{"$f":"AC81+1","v":10},"x",{"$f":"AD81+1","v":11},{"$f":"AF81+1","v":12},{"$f":"AG81+1","v":13},{"$f":"AH81+1","v":14},{"$f":"AI81+1","v":15},"x",{"$f":"AJ81+1","v":16},{"$f":"AL81+1","v":17},{"$f":"AM81+1","v":18},{"$f":"AN81+1","v":19},{"$f":"AO81+1","v":20},"x",{"$f":"AP81+1","v":21},{"$f":"AR81+1","v":22},{"$f":"AS81+1","v":23},{"$f":"AT81+1","v":24},{"$f":"AU81+1","v":25},null,null,null,null,null,"Attack Modifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA81<>\"\",IF(AND(INDEX(WeaponTable,MATCH(Weapons!O$11,WeaponList,0),5)<>\"heavy\",Feats!$M$361>0),2,\"\"),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ49=\"Ranged\",J49<>\"\"),IF(Feats!$M$233>0,1,0),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ49=\"Ranged\",J51<>\"\"),IF(OR(Weapons!O$27=\"Accurate\",COUNTIF(Weapons!O$56:O$60,\"Rangefinder\")>0),0,IF(Feats!$M$107>0,0,-2)),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ49=\"Ranged\",J51<>\"\"),IF(Feats!$M$107>0,-2,-5),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ49=\"Ranged\",J51<>\"\"),IF(Weapons!O$27=\"Inaccurate\",\"N/A\",IF(Feats!$M$107>0,-5,-10)),\"\")","v":""}]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Damage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA84<>\"\",IF(AND(INDEX(WeaponTable,MATCH(Weapons!O$11,WeaponList,0),5)<>\"heavy\",Feats!$M$361>0),\"+1d\"&Weapons!O$79&\"+1\",\"\"),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(CA81<>\"\",IF(CA81<>0,CA81,\"\"),\"\")","v":""}]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),5),MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),5),MultiattackProficiencyType,0),2),0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),4)<>\"EWP\",BT89,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)","v":{"$error":"#N/A"}},null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),4)<>\"EWP\",BT89,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,"WEAPON",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$12","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAMAGE"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"FM93","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$7","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!Y$16<>\"\",Weapons!Y$16,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$8","v":""},null,null,null,{"$f":"IF(BP93<>\"\",IF(COUNTIF(FeatsCharacterSheet,BT96)>0,BP93+BT90,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP93<>\"\",IF(COUNTIF(FeatsCharacterSheet,BX96)>0,BP93+BX90,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$9","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AQ91&\" \"&LOWER(J93)&\" \"&IF(BP93<0,\"\",\"+\")&BP93&\" (\"&CO93&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\")\"","v":{"$error":"#N/A"}},{"$f":"IF(FL93<>\"\",FL93&IF(FM94<>\"\",\"\n\"&FM94,\"\"),FM94)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT96<>\"\",BT93<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BT93<0,BT93&\"/\"&BT93,\"+\"&BT93&\"/+\"&BT93)&\" (\"&CO93&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Double Attack\",\"\")","v":{"$error":"#N/A"}},{"$f":"IF(FL94<>\"\",FL94&IF(FM95<>\"\",\"\n\"&FM95,\"\"),FM95)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX93<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BX93<0,BX93&\"/\"&BX93&\"/\"&BX93,\"+\"&BX93&\"/+\"&BX93&\"/+\"&BX93)&\" (\"&CO93&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!Y$109<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!Y$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$34","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ99<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),2)+BP93,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP99<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT96)>0,BP99+BT90,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP99<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX96)>0,BP99+BX90,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ99<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=$AQ$91,INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),7)=\"\"),Weapons!Y$78+INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),5)&\"d\"&Weapons!Y$79&Weapons!Y$123&\"+\"&Weapons!Y$116+DH99+IF(AND(LEFT(AQ99,12)=\"Power Attack\",$AQ$93=\"Two-Handed\",$AQ$91=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!Y$56:Y$60,\"Pulse Charger\"),AQ91=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ99,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ99<>\"\",BP99<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BP99<0,\"\",\"+\")&BP99&\" (\"&CO99&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with \"&AQ99,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ99<>\"\",BT99<>\"\"),IF(BT96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF(BT99<0,BT99&\"/\"&BT99,\"+\"&BT99&\"/+\"&BT99)&\" (\"&$BU99&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Double Attack and \"&AQ99,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ99<>\"\",BX99<>\"\"),IF(BX96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($BD99<0,$BD99&\"/\"&$BD99&\"/\"&$BD99,\"+\"&$BD99&\"/+\"&$BD99&\"/+\"&$BD99)&\" (\"&$BU99&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Triple Attack and \"&AQ99,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ102<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),2)+BP93,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP102<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT96)>0,BP102+BT90,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP102<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX96)>0,BP102+BX90,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ102<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=$AQ$91,INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),7)=\"\"),Weapons!Y$78+INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),5)&\"d\"&Weapons!Y$79&Weapons!Y$123&\"+\"&Weapons!Y$116+DH102+IF(AND(LEFT(AQ102,12)=\"Power Attack\",$AQ$93=\"Two-Handed\",$AQ$91=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!Y$56:Y$60,\"Pulse Charger\"),AQ91=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ102,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ102<>\"\",BP102<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BP102<0,\"\",\"+\")&BP102&\" (\"&CO102&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with \"&AQ102,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J93=\"\",\"\",IF(Weapons!AB$22<>\"\",Weapons!Y113,Weapons!Y$82&\"/×\"&Weapons!Y$83))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ102<>\"\",BT102<>\"\"),IF(BT96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($AZ102<0,BT102&\"/\"&BT102,\"+\"&BT102&\"/+\"&BT102)&\" (\"&$BU102&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Double Attack and \"&AQ102,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ102<>\"\",BX102<>\"\"),IF(BX96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($BD102<0,$BD102&\"/\"&$BD102&\"/\"&$BD102,\"+\"&$BD102&\"/+\"&$BD102&\"/+\"&$BD102)&\" (\"&$BU102&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Triple Attack and \"&AQ102,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ105<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),2)+BP93,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP105<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT96)>0,BP105+BT90,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP105<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX96)>0,BP105+BX90,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ105<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=$AQ$91,INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),7)=\"\"),Weapons!Y$78+INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),5)&\"d\"&Weapons!Y$79&Weapons!Y$123&\"+\"&Weapons!Y$116+DH105+IF(AND(LEFT(AQ105,12)=\"Power Attack\",$AQ$93=\"Two-Handed\",$AQ$91=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!Y$56:Y$60,\"Pulse Charger\"),AQ91=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ105,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ105<>\"\",BP105<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BP105<0,\"\",\"+\")&BP105&\" (\"&CO105&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with \"&AQ105,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ105<>\"\",BT105<>\"\"),IF(BT96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($AZ105<0,BT105&\"/\"&BT105,\"+\"&BT105&\"/+\"&BT105)&\" (\"&$BU105&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Double Attack and \"&AQ105,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG108<>\"\",\"AMMO\",\"POWER\")","v":"POWER"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ105<>\"\",BX105<>\"\"),IF(BX96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($BD105<0,$BD105&\"/\"&$BD105&\"/\"&$BD105,\"+\"&$BD105&\"/+\"&$BD105&\"/+\"&$BD105)&\" (\"&$BU105&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Triple Attack and \"&AQ105,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$25","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!Y$26","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ108<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),2)+BP93,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP108<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT96)>0,BP108+BT90,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP108<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=AQ91,INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX96)>0,BP108+BX90,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ108<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=$AQ$91,INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),7)=\"\"),Weapons!Y$78+INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),5)&\"d\"&Weapons!Y$79&Weapons!Y$123&\"+\"&Weapons!Y$116+DH108+IF(AND(LEFT(AQ108,12)=\"Power Attack\",$AQ$93=\"Two-Handed\",$AQ$91=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!Y$56:Y$60,\"Pulse Charger\"),AQ91=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ108,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ108<>\"\",BP108<>\"\"),AQ91&\" \"&LOWER(J93)&\" \"&IF(BP108<0,\"\",\"+\")&BP108&\" (\"&CO108&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with \"&AQ108,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ108<>\"\",BT108<>\"\"),IF(BT96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($AZ108<0,BT108&\"/\"&BT108,\"+\"&BT108&\"/+\"&BT108)&\" (\"&$BU108&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Double Attack and \"&AQ108,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ108<>\"\",BX108<>\"\"),IF(BX96<>\"\",AQ91&\" \"&LOWER(J93)&\" \"&IF($BD108<0,$BD108&\"/\"&$BD108&\"/\"&$BD108,\"+\"&$BD108&\"/+\"&$BD108&\"/+\"&$BD108)&\" (\"&$BU108&IF(Weapons!Y$82<>\"20\",\"/\"&Weapons!Y$82,\"\")&IF(Weapons!Y$83<>2,\"/×\"&Weapons!Y$83,\"\")&\") with Triple Attack and \"&AQ108,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AI$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL93<>\"\",FL135<>\"\"),FL93&\" and \"&RIGHT(FL135,IF(Weapons!AI$12=\"Melee\",LEN(FL135)-6,LEN(FL135)-7)),\"\"),\"\"),\"\")","v":""},""]
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[]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),4)<>\"EWP\",BT131,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)","v":{"$error":"#N/A"}},null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),4)<>\"EWP\",BT131,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,"WEAPON",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$12","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAMAGE"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"FM135","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$7","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AI$16<>\"\",Weapons!AI$16,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$8","v":""},null,null,null,{"$f":"IF(BP135<>\"\",IF(COUNTIF(FeatsCharacterSheet,BT138)>0,BP135+BT132,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP135<>\"\",IF(COUNTIF(FeatsCharacterSheet,BX138)>0,BP135+BX132,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$9","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AQ133&\" \"&LOWER(J135)&\" \"&IF(BP135<0,\"\",\"+\")&BP135&\" (\"&CO135&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\")\"","v":{"$error":"#N/A"}},{"$f":"IF(FL135<>\"\",FL135&IF(FM136<>\"\",\"\n\"&FM136,\"\"),FM136)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT138<>\"\",BT135<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BT135<0,BT135&\"/\"&BT135,\"+\"&BT135&\"/+\"&BT135)&\" (\"&CO135&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Double Attack\",\"\")","v":{"$error":"#N/A"}},{"$f":"IF(FL136<>\"\",FL136&IF(FM137<>\"\",\"\n\"&FM137,\"\"),FM137)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX135<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BX135<0,BX135&\"/\"&BX135&\"/\"&BX135,\"+\"&BX135&\"/+\"&BX135&\"/+\"&BX135)&\" (\"&CO135&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!AI$109<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$34","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ141<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),2)+BP135,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP141<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT138)>0,BP141+BT132,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP141<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX138)>0,BP141+BX132,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ141<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=$AQ$133,INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),7)=\"\"),Weapons!AI$78+INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AI$79&Weapons!AI$123&\"+\"&Weapons!AI$116+DH141+IF(AND(LEFT(AQ141,12)=\"Power Attack\",$AQ$135=\"Two-Handed\",$AQ$133=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AI$56:AI$60,\"Pulse Charger\"),AQ133=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ141,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ141<>\"\",BP141<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BP141<0,\"\",\"+\")&BP141&\" (\"&CO141&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with \"&AQ141,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ141<>\"\",BT141<>\"\"),IF(BT138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF(BT141<0,BT141&\"/\"&BT141,\"+\"&BT141&\"/+\"&BT141)&\" (\"&$BK141&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Double Attack and \"&AQ141,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ141<>\"\",BX141<>\"\"),IF(BX138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AT141<0,$AT141&\"/\"&$AT141&\"/\"&$AT141,\"+\"&$AT141&\"/+\"&$AT141&\"/+\"&$AT141)&\" (\"&$BK141&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Triple Attack and \"&AQ141,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ144<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),2)+BP135,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP144<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT138)>0,BP144+BT132,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP144<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX138)>0,BP144+BX132,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ144<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=$AQ$133,INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),7)=\"\"),Weapons!AI$78+INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AI$79&Weapons!AI$123&\"+\"&Weapons!AI$116+DH144+IF(AND(LEFT(AQ144,12)=\"Power Attack\",$AQ$135=\"Two-Handed\",$AQ$133=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AI$56:AI$60,\"Pulse Charger\"),AQ133=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ144,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ144<>\"\",BP144<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BP144<0,\"\",\"+\")&BP144&\" (\"&CO144&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with \"&AQ144,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J135=\"\",\"\",IF(Weapons!AL$22<>\"\",Weapons!AI156,Weapons!AI$82&\"/×\"&Weapons!AI$83))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ144<>\"\",BT144<>\"\"),IF(BT138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AP144<0,BT144&\"/\"&BT144,\"+\"&BT144&\"/+\"&BT144)&\" (\"&$BK144&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Double Attack and \"&AQ144,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ144<>\"\",BX144<>\"\"),IF(BX138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AT144<0,$AT144&\"/\"&$AT144&\"/\"&$AT144,\"+\"&$AT144&\"/+\"&$AT144&\"/+\"&$AT144)&\" (\"&$BK144&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Triple Attack and \"&AQ144,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ147<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),2)+BP135,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP147<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT138)>0,BP147+BT132,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP147<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX138)>0,BP147+BX132,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ147<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=$AQ$133,INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),7)=\"\"),Weapons!AI$78+INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AI$79&Weapons!AI$123&\"+\"&Weapons!AI$116+DH147+IF(AND(LEFT(AQ147,12)=\"Power Attack\",$AQ$135=\"Two-Handed\",$AQ$133=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AI$56:AI$60,\"Pulse Charger\"),AQ133=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ147,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ147<>\"\",BP147<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BP147<0,\"\",\"+\")&BP147&\" (\"&CO147&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with \"&AQ147,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ147<>\"\",BT147<>\"\"),IF(BT138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AP147<0,BT147&\"/\"&BT147,\"+\"&BT147&\"/+\"&BT147)&\" (\"&$BK147&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Double Attack and \"&AQ147,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG150<>\"\",\"AMMO\",\"POWER\")","v":"POWER"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ147<>\"\",BX147<>\"\"),IF(BX138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AT147<0,$AT147&\"/\"&$AT147&\"/\"&$AT147,\"+\"&$AT147&\"/+\"&$AT147&\"/+\"&$AT147)&\" (\"&$BK147&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Triple Attack and \"&AQ147,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$25","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$26","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ150<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),2)+BP135,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP150<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT138)>0,BP150+BT132,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP150<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=AQ133,INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX138)>0,BP150+BX132,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ150<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=$AQ$133,INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),7)=\"\"),Weapons!AI$78+INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AI$79&Weapons!AI$123&\"+\"&Weapons!AI$116+DH150+IF(AND(LEFT(AQ150,12)=\"Power Attack\",$AQ$135=\"Two-Handed\",$AQ$133=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AI$56:AI$60,\"Pulse Charger\"),AQ133=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ150,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ150<>\"\",BP150<>\"\"),AQ133&\" \"&LOWER(J135)&\" \"&IF(BP150<0,\"\",\"+\")&BP150&\" (\"&CO150&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with \"&AQ150,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ150<>\"\",BT150<>\"\"),IF(BT138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AP150<0,BT150&\"/\"&BT150,\"+\"&BT150&\"/+\"&BT150)&\" (\"&$BK150&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Double Attack and \"&AQ150,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ150<>\"\",BX150<>\"\"),IF(BX138<>\"\",AQ133&\" \"&LOWER(J135)&\" \"&IF($AT150<0,$AT150&\"/\"&$AT150&\"/\"&$AT150,\"+\"&$AT150&\"/+\"&$AT150&\"/+\"&$AT150)&\" (\"&$BK150&IF(Weapons!AI$82<>\"20\",\"/\"&Weapons!AI$82,\"\")&IF(Weapons!AI$83<>2,\"/×\"&Weapons!AI$83,\"\")&\") with Triple Attack and \"&AQ150,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,"NOTES"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AI$28","v":""}]
[]
[]
[]
[]
[null,null,null,null,"DRAW",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CONCEAL",null,null,null,null,null,null,null,{"$f":"Weapons!$AI$70-Weapons!$AI$69","v":{"$error":"#VALUE!"}},null,null,null,null,null,null,null,null,null,null,null,null,"RANGE MODIFIERS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ZERO",null,null,null,null,null,null,null,"PB",null,null,null,null,null,null,null,"SHORT",null,null,null,null,null,null,null,"MEDIUM",null,null,null,null,null,null,null,"LONG"]
[null,null,null,null,null,null,null,null,null,{"$f":"IF(J135<>\"\",IF(OR(AND(Weapons!$AI$74=\"lightsabers\",Talents!$M$1108>0),AND(Feats!$M$242>0,COUNTIF(Weapons!$AI$56:$AI$59,\"Spring Loaded\")>0)),\"Free\",IF(Feats!$M$170>0,\"Free as part of a Standard\",IF(Feats!$M$242,\"Swift\",\"Move\")))&\" action\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J135<>\"\",IF(AND(NOT(ISERROR(FIND(\"-5 to Perception and Use Computer checks to detect\",Q155,1))),ShowCloakedWeapons),INDEX(ConcealItemTable,MATCH(AO160,ConcealItemList,0),3),INDEX(ConcealItemTable,MATCH(AO160,ConcealItemList,0),2)),\"\")","v":""}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Stealth Bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA162<>\"\",\"0-1\",\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J135<>\"\",Weapons!AI$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),2),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J135<>\"\",Weapons!AI$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),3),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J135<>\"\",Weapons!AI$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),4),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(J135<>\"\",Weapons!AI$12=\"Ranged\"),\"0-\"&INDEX(RangeTable,MATCH(Weapons!AI$92,RangeList,0),5),\"\")","v":""}]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,"SHOTS",null,null,null,null,null,null,1,{"$f":"T165+1","v":2},{"$f":"U165+1","v":3},{"$f":"V165+1","v":4},{"$f":"W165+1","v":5},"x",{"$f":"X165+1","v":6},{"$f":"Z165+1","v":7},{"$f":"AA165+1","v":8},{"$f":"AB165+1","v":9},{"$f":"AC165+1","v":10},"x",{"$f":"AD165+1","v":11},{"$f":"AF165+1","v":12},{"$f":"AG165+1","v":13},{"$f":"AH165+1","v":14},{"$f":"AI165+1","v":15},"x",{"$f":"AJ165+1","v":16},{"$f":"AL165+1","v":17},{"$f":"AM165+1","v":18},{"$f":"AN165+1","v":19},{"$f":"AO165+1","v":20},"x",{"$f":"AP165+1","v":21},{"$f":"AR165+1","v":22},{"$f":"AS165+1","v":23},{"$f":"AT165+1","v":24},{"$f":"AU165+1","v":25},null,null,null,null,null,"Attack Modifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA165<>\"\",IF(AND(INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),5)<>\"heavy\",Feats!$M$361>0),2,\"\"),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ133=\"Ranged\",J133<>\"\"),IF(Feats!$M$233>0,1,0),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ133=\"Ranged\",J135<>\"\"),IF(OR(Weapons!AI$27=\"Accurate\",COUNTIF(Weapons!AI$56:AI$60,\"Rangefinder\")>0),0,IF(Feats!$M$107>0,0,-2)),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ133=\"Ranged\",J135<>\"\"),IF(Feats!$M$107>0,-2,-5),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(AND(AQ133=\"Ranged\",J135<>\"\"),IF(Weapons!AI$27=\"Inaccurate\",\"N/A\",IF(Feats!$M$107>0,-5,-10)),\"\")","v":""}]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Damage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA168<>\"\",IF(AND(INDEX(WeaponTable,MATCH(Weapons!AI$11,WeaponList,0),5)<>\"heavy\",Feats!$M$361>0),\"+1d\"&Weapons!AI$79&\"+1\",\"\"),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(CA165<>\"\",IF(CA165<>0,CA165,\"\"),\"\")","v":""}]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),5),MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),5),MultiattackProficiencyType,0),2),0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),4)<>\"EWP\",BT173,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)","v":{"$error":"#N/A"}},null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),4)<>\"EWP\",BT173,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,"WEAPON",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$12","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAMAGE"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"FM177","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$7","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AS$16<>\"\",Weapons!AS$16,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$8","v":""},null,null,null,{"$f":"IF(BP177<>\"\",IF(COUNTIF(FeatsCharacterSheet,BT180)>0,BP177+BT174,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP177<>\"\",IF(COUNTIF(FeatsCharacterSheet,BX180)>0,BP177+BX174,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$9","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AQ175&\" \"&LOWER(J177)&\" \"&IF(BP177<0,\"\",\"+\")&BP177&\" (\"&CO177&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\")\"","v":{"$error":"#N/A"}},{"$f":"IF(FL177<>\"\",FL177&IF(FM178<>\"\",\"\n\"&FM178,\"\"),FM178)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT180<>\"\",BT177<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BT177<0,BT177&\"/\"&BT177,\"+\"&BT177&\"/+\"&BT177)&\" (\"&CO177&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Double Attack\",\"\")","v":{"$error":"#N/A"}},{"$f":"IF(FL178<>\"\",FL178&IF(FM179<>\"\",\"\n\"&FM179,\"\"),FM179)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX177<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BX177<0,BX177&\"/\"&BX177&\"/\"&BX177,\"+\"&BX177&\"/+\"&BX177&\"/+\"&BX177)&\" (\"&CO177&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!AS$109<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$34","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ183<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),2)+BP177,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP183<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT180)>0,BP183+BT174,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP183<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX180)>0,BP183+BX174,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ183<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=$AQ$175,INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),7)=\"\"),Weapons!AS$78+INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AS$79&Weapons!AS$123&\"+\"&Weapons!AS$116+DH183+IF(AND(LEFT(AQ183,12)=\"Power Attack\",$AQ$177=\"Two-Handed\",$AQ$175=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AS$56:AS$60,\"Pulse Charger\"),AQ175=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ183,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ183<>\"\",BP183<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BP183<0,\"\",\"+\")&BP183&\" (\"&CO183&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with \"&AQ183,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ183<>\"\",BT183<>\"\"),IF(BT180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF(BT183<0,BT183&\"/\"&BT183,\"+\"&BT183&\"/+\"&BT183)&\" (\"&$BA183&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Double Attack and \"&AQ183,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ183<>\"\",BX183<>\"\"),IF(BX180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AJ183<0,$AJ183&\"/\"&$AJ183&\"/\"&$AJ183,\"+\"&$AJ183&\"/+\"&$AJ183&\"/+\"&$AJ183)&\" (\"&$BA183&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Triple Attack and \"&AQ183,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ186<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),2)+BP177,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP186<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT180)>0,BP186+BT174,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP186<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX180)>0,BP186+BX174,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ186<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=$AQ$175,INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),7)=\"\"),Weapons!AS$78+INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AS$79&Weapons!AS$123&\"+\"&Weapons!AS$116+DH186+IF(AND(LEFT(AQ186,12)=\"Power Attack\",$AQ$177=\"Two-Handed\",$AQ$175=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AS$56:AS$60,\"Pulse Charger\"),AQ175=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ186,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ186<>\"\",BP186<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BP186<0,\"\",\"+\")&BP186&\" (\"&CO186&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with \"&AQ186,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J177=\"\",\"\",IF(Weapons!AV$22<>\"\",Weapons!AS198,Weapons!AS$82&\"/×\"&Weapons!AS$83))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ186<>\"\",BT186<>\"\"),IF(BT180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AF186<0,BT186&\"/\"&BT186,\"+\"&BT186&\"/+\"&BT186)&\" (\"&$BA186&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Double Attack and \"&AQ186,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ186<>\"\",BX186<>\"\"),IF(BX180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AJ186<0,$AJ186&\"/\"&$AJ186&\"/\"&$AJ186,\"+\"&$AJ186&\"/+\"&$AJ186&\"/+\"&$AJ186)&\" (\"&$BA186&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Triple Attack and \"&AQ186,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ189<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),2)+BP177,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP189<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT180)>0,BP189+BT174,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP189<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX180)>0,BP189+BX174,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ189<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=$AQ$175,INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),7)=\"\"),Weapons!AS$78+INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AS$79&Weapons!AS$123&\"+\"&Weapons!AS$116+DH189+IF(AND(LEFT(AQ189,12)=\"Power Attack\",$AQ$177=\"Two-Handed\",$AQ$175=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AS$56:AS$60,\"Pulse Charger\"),AQ175=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ189,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ189<>\"\",BP189<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BP189<0,\"\",\"+\")&BP189&\" (\"&CO189&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with \"&AQ189,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ189<>\"\",BT189<>\"\"),IF(BT180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AF189<0,BT189&\"/\"&BT189,\"+\"&BT189&\"/+\"&BT189)&\" (\"&$BA189&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Double Attack and \"&AQ189,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG192<>\"\",\"AMMO\",\"POWER\")","v":"POWER"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ189<>\"\",BX189<>\"\"),IF(BX180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AJ189<0,$AJ189&\"/\"&$AJ189&\"/\"&$AJ189,\"+\"&$AJ189&\"/+\"&$AJ189&\"/+\"&$AJ189)&\" (\"&$BA189&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Triple Attack and \"&AQ189,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$25","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!AS$26","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ192<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),2)+BP177,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP192<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT180)>0,BP192+BT174,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP192<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=AQ175,INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX180)>0,BP192+BX174,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ192<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=$AQ$175,INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),7)=\"\"),Weapons!AS$78+INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),5)&\"d\"&Weapons!AS$79&Weapons!AS$123&\"+\"&Weapons!AS$116+DH192+IF(AND(LEFT(AQ192,12)=\"Power Attack\",$AQ$177=\"Two-Handed\",$AQ$175=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!AS$56:AS$60,\"Pulse Charger\"),AQ175=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ192,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ192<>\"\",BP192<>\"\"),AQ175&\" \"&LOWER(J177)&\" \"&IF(BP192<0,\"\",\"+\")&BP192&\" (\"&CO192&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with \"&AQ192,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ192<>\"\",BT192<>\"\"),IF(BT180<>\"\",AQ175&\" \"&LOWER(J177)&\" \"&IF($AF192<0,BT192&\"/\"&BT192,\"+\"&BT192&\"/+\"&BT192)&\" (\"&$BA192&IF(Weapons!AS$82<>\"20\",\"/\"&Weapons!AS$82,\"\")&IF(Weapons!AS$83<>2,\"/×\"&Weapons!AS$83,\"\")&\") with Double Attack and \"&AQ192,\"\"),\"\")","v":""},""]
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[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Bonus Damage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(CA210<>\"\",IF(AND(INDEX(WeaponTable,MATCH(Weapons!AS$11,WeaponList,0),5)<>\"heavy\",Feats!$M$361>0),\"+1d\"&Weapons!AS$79&\"+1\",\"\"),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(CA207<>\"\",IF(CA207<>0,CA207,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AI$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FL192<>\"\",FL234<>\"\"),FL192&\" and \"&RIGHT(FL234,IF(Weapons!AI$12=\"Melee\",LEN(FL234)-6,LEN(FL234)-7)),\"\"),\"\"),\"\")","v":""},""]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(NOT(ISERROR(FIND(INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),5),MultiattackProficiencyType,0),1),TalentsTakenList,1))),INDEX(MultiattackProficiencyTable,MATCH(INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),5),MultiattackProficiencyType,0),2),0)","v":0}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),4)<>\"EWP\",BT215,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-5,0)","v":{"$error":"#N/A"}},null,null,null,{"$f":"MIN(IF(INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),4)<>\"EWP\",BT215,IF(NOT(ISERROR(FIND(Lists!$CC$8,TalentsTakenList,1))),Lists!$CD$8,0))-10,0)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,"WEAPON",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$12","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAMAGE"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"FM219","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$7","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!BC$16<>\"\",Weapons!BC$16,\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$8","v":""},null,null,null,{"$f":"IF(BP219<>\"\",IF(COUNTIF(FeatsCharacterSheet,BT222)>0,BP219+BT216,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP219<>\"\",IF(COUNTIF(FeatsCharacterSheet,BX222)>0,BP219+BX216,\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$9","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"AQ217&\" \"&LOWER(J219)&\" \"&IF(BP219<0,\"\",\"+\")&BP219&\" (\"&CO219&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\")\"","v":{"$error":"#N/A"}},{"$f":"IF(FL219<>\"\",FL219&IF(FM220<>\"\",\"\n\"&FM220,\"\"),FM220)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(BT222<>\"\",BT219<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BT219<0,BT219&\"/\"&BT219,\"+\"&BT219&\"/+\"&BT219)&\" (\"&CO219&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Double Attack\",\"\")","v":{"$error":"#N/A"}},{"$f":"IF(FL220<>\"\",FL220&IF(FM221<>\"\",\"\n\"&FM221,\"\"),FM221)","v":{"$error":"#N/A"}}]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND($BX$12<>\"\",BX219<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BX219<0,BX219&\"/\"&BX219&\"/\"&BX219,\"+\"&BX219&\"/+\"&BX219&\"/+\"&BX219)&\" (\"&CO219&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Triple Attack\",\"\")","v":""},""]
[null,null,null,{"$f":"IF(Weapons!BC$109<>\"\",\"MOUNTED\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"\"Double Attack (\"&INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,{"$f":"\"Triple Attack (\"&INDEX(WeaponTable,MATCH(Weapons!BC$11,WeaponList,0),5)&\")\"","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,"TYPE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FEAT/TALENT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Sin",null,null,null,"Dbl",null,null,null,"Tri",null,null,null,null,null,null,null,"DAMAGE",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$34","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ225<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),2)+BP219,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP225<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT222)>0,BP225+BT216,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP225<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX222)>0,BP225+BX216,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ225<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=$AQ$217,INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),7)=\"\"),Weapons!BC$78+INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),5)&\"d\"&Weapons!BC$79&Weapons!BC$123&\"+\"&Weapons!BC$116+DH225+IF(AND(LEFT(AQ225,12)=\"Power Attack\",$AQ$219=\"Two-Handed\",$AQ$217=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!BC$56:BC$60,\"Pulse Charger\"),AQ217=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ225,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ225<>\"\",BP225<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BP225<0,\"\",\"+\")&BP225&\" (\"&CO225&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with \"&AQ225,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ225<>\"\",BT225<>\"\"),IF(BT222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF(BT225<0,BT225&\"/\"&BT225,\"+\"&BT225&\"/+\"&BT225)&\" (\"&$AQ225&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Double Attack and \"&AQ225,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ225<>\"\",BX225<>\"\"),IF(BX222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($Z225<0,$Z225&\"/\"&$Z225&\"/\"&$Z225,\"+\"&$Z225&\"/+\"&$Z225&\"/+\"&$Z225)&\" (\"&$AQ225&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Triple Attack and \"&AQ225,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ228<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),2)+BP219,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP228<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT222)>0,BP228+BT216,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP228<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX222)>0,BP228+BX216,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ228<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=$AQ$217,INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),7)=\"\"),Weapons!BC$78+INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),5)&\"d\"&Weapons!BC$79&Weapons!BC$123&\"+\"&Weapons!BC$116+DH228+IF(AND(LEFT(AQ228,12)=\"Power Attack\",$AQ$219=\"Two-Handed\",$AQ$217=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!BC$56:BC$60,\"Pulse Charger\"),AQ217=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ228,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ228<>\"\",BP228<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BP228<0,\"\",\"+\")&BP228&\" (\"&CO228&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with \"&AQ228,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$23","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(J219=\"\",\"\",IF(Weapons!BF$22<>\"\",Weapons!BC240,Weapons!BC$82&\"/×\"&Weapons!BC$83))","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ228<>\"\",BT228<>\"\"),IF(BT222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($V228<0,BT228&\"/\"&BT228,\"+\"&BT228&\"/+\"&BT228)&\" (\"&$AQ228&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Double Attack and \"&AQ228,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ228<>\"\",BX228<>\"\"),IF(BX222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($Z228<0,$Z228&\"/\"&$Z228&\"/\"&$Z228,\"+\"&$Z228&\"/+\"&$Z228&\"/+\"&$Z228)&\" (\"&$AQ228&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Triple Attack and \"&AQ228,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ231<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),2)+BP219,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP231<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT222)>0,BP231+BT216,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP231<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX222)>0,BP231+BX216,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ231<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=$AQ$217,INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),7)=\"\"),Weapons!BC$78+INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),5)&\"d\"&Weapons!BC$79&Weapons!BC$123&\"+\"&Weapons!BC$116+DH231+IF(AND(LEFT(AQ231,12)=\"Power Attack\",$AQ$219=\"Two-Handed\",$AQ$217=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!BC$56:BC$60,\"Pulse Charger\"),AQ217=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ231,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ231<>\"\",BP231<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BP231<0,\"\",\"+\")&BP231&\" (\"&CO231&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with \"&AQ231,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ231<>\"\",BT231<>\"\"),IF(BT222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($V231<0,BT231&\"/\"&BT231,\"+\"&BT231&\"/+\"&BT231)&\" (\"&$AQ231&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Double Attack and \"&AQ231,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,{"$f":"IF(AG234<>\"\",\"AMMO\",\"POWER\")","v":"POWER"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ231<>\"\",BX231<>\"\"),IF(BX222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($Z231<0,$Z231&\"/\"&$Z231&\"/\"&$Z231,\"+\"&$Z231&\"/+\"&$Z231&\"/+\"&$Z231)&\" (\"&$AQ231&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Triple Attack and \"&AQ231,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$25","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$26","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ234<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),2)+BP219,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP234<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BT222)>0,BP234+BT216,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BP234<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=AQ217,INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BX222)>0,BP234+BX216,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AQ234<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=$AQ$217,INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),7)=\"\"),Weapons!BC$78+INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),5)&\"d\"&Weapons!BC$79&Weapons!BC$123&\"+\"&Weapons!BC$116+DH234+IF(AND(LEFT(AQ234,12)=\"Power Attack\",$AQ$219=\"Two-Handed\",$AQ$217=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!BC$56:BC$60,\"Pulse Charger\"),AQ217=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AQ234,WeaponFeatsModsList,0),5),0)","v":0},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ234<>\"\",BP234<>\"\"),AQ217&\" \"&LOWER(J219)&\" \"&IF(BP234<0,\"\",\"+\")&BP234&\" (\"&CO234&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with \"&AQ234,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ234<>\"\",BT234<>\"\"),IF(BT222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($V234<0,BT234&\"/\"&BT234,\"+\"&BT234&\"/+\"&BT234)&\" (\"&$AQ234&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Double Attack and \"&AQ234,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AQ234<>\"\",BX234<>\"\"),IF(BX222<>\"\",AQ217&\" \"&LOWER(J219)&\" \"&IF($Z234<0,$Z234&\"/\"&$Z234&\"/\"&$Z234,\"+\"&$Z234&\"/+\"&$Z234&\"/+\"&$Z234)&\" (\"&$AQ234&IF(Weapons!BC$82<>\"20\",\"/\"&Weapons!BC$82,\"\")&IF(Weapons!BC$83<>2,\"/×\"&Weapons!BC$83,\"\")&\") with Triple Attack and \"&AQ234,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,"NOTES"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"Weapons!BC$28","v":""}]
[]
[]
[]
[]
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[null,null,{"$f":"IF(CharacterName<>\"\",CharacterName&\" \"&\"CL \"&SUM(G4:J4),\"\")","v":"Lt. Armen Arandis CL 6"},null,null,null,{"$f":"HeroicLevel","v":5},{"$f":"MAX((COUNTIF(AllLevels,\"Beast\")-1),0)","v":0},{"$f":"MAX(INT(COUNTIF(AllLevels,\"Nonheroic\")/3),0)","v":1},{"$f":"IF(NPCType=2,2,IF(NPCType=3,6,0))","v":0}]
[null,null,{"$f":"IF(NewStatBlock,IF(HTML,HTMLHeader,\"\")&TAS&IF(Tables,F3,\"\")&E6&ForcePowersStatBlockDescriptions&TAF&IF(HTML,HTMLFooter,\"\"),TAS&IF(HTML,HTMLHeader,\"\")&C4&E5&ForcePowersStatBlockDescriptions&TAF&IF(HTML,HTMLFooter,\"\"))","v":"Lt. Armen Arandis CL 6Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1\nForce 2; Dark Side 5\nInit +3; Senses Perception +13\nLanguages Basic, Bocce, Durese, High Galactic\nDefenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0\nhp 27; Threshold 15\nSpeed 6 squares\nMelee unarmed +6 (1d4+2)\nRanged blaster pistol +5 (3d6+2)\nBase Atk +6; Grp +6\nAtk Options Point Blank Shot\nSpecial Actions Vehicular Combat\nAbilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12\nSpecial Qualities Bonus Trained Skill, Bonus Feat \nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nPossessions blaster pistol, code cylinder, encrypted long-range comlink\n"},null,{"$f":"IF(AND(Race<>\"\",CharacterLevel>0),G7&\"\n\"&IF(ShowStatBlockLines,\"──────────────────────────────────\n\",\"\")&G11&\"\n\"&IF(ShowStatBlockLines,\"──────────────────────────────────\n\",\"\")&G14&\"\n\"&IF(ShowStatBlockLines,\"──────────────────────────────────\n\",\"\")&G27&\"\n\"&G34,\"Add some levels\")","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1\nForce 2; Dark Side 5\nInit +3; Senses Perception +13\nLanguages Basic, Bocce, Durese, High Galactic\nDefenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0\nhp 27; Threshold 15\nSpeed 6 squares\nMelee unarmed +6 (1d4+2)\nRanged blaster pistol +5 (3d6+2)\nBase Atk +6; Grp +6\nAtk Options Point Blank Shot\nSpecial Actions Vehicular Combat\nAbilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12\nSpecial Qualities Bonus Trained Skill, Bonus Feat \nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nPossessions blaster pistol, code cylinder, encrypted long-range comlink\n"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Calculate Feats",null,null,{"$f":"W6","v":"Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},null,null,null,{"$f":"AA6","v":"Born Leader, Trust"},null,null,null,{"$f":"AE6","v":"Bonus Trained Skill, Bonus Feat "},{"$f":"IF(SpecialActionsList<>\"\",SpecialActionsList,\"\")&\", \"&IF(TalentsSpecialActionsList<>\"\",TalentsSpecialActionsList,\"\")&\", \"","v":"Vehicular Combat, , "},null,null,null,null,null,null,{"$f":"AM6","v":"Vehicular Combat"},{"$f":"IF(AttackOptionsList<>\"\",AttackOptionsList,\"\")&IF(AND(TalentsAttOptionsList<>\"\",AttackOptionsList<>\"\"),\", \",\"\")&TalentsAttOptionsList&\", \"","v":"Point Blank Shot, "},null,null,null,"Sorted Names",null,null,{"$f":"AU6","v":"Point Blank Shot"},null,{"$f":"IF(ForcePowersTaken<>\"\",ForcePowersTaken,\"\")&\", \"","v":", "},null,null,null,"Sorted Names",null,null,{"$f":"BD6","v":""},null,{"$f":"BF6","v":""},{"$f":"IF(ForceTechniquesTaken<>\"\",ForceTechniquesTaken,\"\")","v":""},null,null,null,"Sorted Names",null,null,{"$f":"BN6","v":""},{"$f":"IF(ForceSecretsTaken<>\"\",ForceSecretsTaken,\"\")","v":""},null,null,null,"Sorted Names",null,null,{"$f":"BV6","v":""},{"$f":"IF(EquipmentNameListStatBlock<>\"\",EquipmentNameListStatBlock,\"\")","v":"blaster pistol;code cylinder;encrypted long-range comlink;"},null,null,{"$f":"BZ6","v":"blaster pistol, code cylinder, encrypted long-range comlink"}]
[null,null,null,null,{"$f":"IF(AND(Race<>\"\",CharacterLevel>0),H7&\"\n\"&H11&\"\n\"&IF(I37<>\"\",I37&\"\n\",\"\")&IF(I38<>\"\",I38&\"\n\",\"\")&IF(I39<>\"\",I39&\"\n\",\"\")&IF(I40<>\"\",I40&\"\n\",\"\")&IF(I41<>\"\",I41&\"\n\",\"\")&IF(I42<>\"\",I42&\"\n\",\"\")&IF(PowerDescriptionsList<>\"\",PowerDescriptionsList&\"\n\",\"\")&H17,\"\")","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1\nInit +3; Senses Perception +13\nhp 27; Threshold 15\nDefenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0\nSpeed 6 squares\nForce 2; Dark Side 5\n// Blaster Pistol (standard or full; at-will) • Weapon\nRanged 20/40/60/80; +5 vs. Reflex; 3d6+2 energy damage\nPoint Blank Shot; +1 attack/+1 damage within 12 squares\n// Unarmed (standard or full; at-will) • Weapon\n+6 vs. Reflex; 1d4+2 bludgeoning damage\nBase Atk +6; Grp +6\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nStr 10          Dex 8          Con  10\nInt 13          Wis 18          Cha  12\nPossessions blaster pistol, code cylinder, encrypted long-range comlink"},null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,{"$f":"FIND(\";\",FeatsTakenList,1)","v":26},{"$f":"IF(NOT(ISERROR(U6)),MID(FeatsTakenList,U5+1,U6-U5-1),\"\")","v":"Armor Proficiency (light)"},{"$f":"IF(V6<>\"\",V6&IF(W7<>\"\",\", \",\"\")&W7,W7)","v":"Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},1,{"$f":"FIND(\";\",TalentsTakenBlankList,1)","v":12},{"$f":"IF(NOT(ISERROR(Y6)),MID(TalentsTakenBlankList,Y5+1,Y6-Y5-1),\"\")","v":"Born Leader"},{"$f":"IF(Z6<>\"\",Z6&IF(AA7<>\"\",\", \",\"\")&AA7,AA7)","v":"Born Leader, Trust"},1,{"$f":"FIND(\";\",SpeciesTraitsList,1)","v":20},{"$f":"IF(NOT(ISERROR(AC6)),MID(SpeciesTraitsList,AC5+1,AC6-AC5-1),\"\")","v":"Bonus Trained Skill"},{"$f":"IF(AD6<>\"\",AD6&IF(AE7<>\"\",\", \",\"\")&AE7,AE7)","v":"Bonus Trained Skill, Bonus Feat "},1,{"$f":"FIND(\", \",SpecialOpionsListStatBlock,1)","v":17},{"$f":"IF(NOT(ISERROR(AG6)),MID(SpecialOpionsListStatBlock,AG5+1,AG6-AG5-1),\"\")","v":"Vehicular Combat"},null,{"$f":"COUNTIF($AH$6:$AH$25,\"<=\"&AH6)","v":20},{"$f":"AH6","v":"Vehicular Combat"},{"$f":"VLOOKUP(SMALL($AJ$6:$AK$25,ROW()-ROW($AL$5)),$AJ$6:$AK$25,2,FALSE)","v":""},{"$f":"IF(AL6<>\"\",IF(AM7<>\"\",AL6&\", \"&AM7,AL6),AM7)","v":"Vehicular Combat"},1,{"$f":"FIND(\", \",AttackOptionsStatBlock,1)","v":17},{"$f":"IF(NOT(ISERROR(AO6)),MID(AttackOptionsStatBlock,AO5+1,AO6-AO5-1),\"\")","v":"Point Blank Shot"},null,{"$f":"COUNTIF($AP$6:$AP$25,\"<=\"&AP6)","v":20},{"$f":"AP6","v":"Point Blank Shot"},{"$f":"VLOOKUP(SMALL($AR$6:$AR$25,ROW()-ROW($AT$5)),$AR$6:$AS$25,2,FALSE)","v":""},{"$f":"IF(AT6<>\"\",AT6&\", \"&AU7,AU7)","v":"Point Blank Shot"},null,1,{"$f":"FIND(\";\",ForcePowersTaken,1)","v":{"$error":"#VALUE!"}},{"$f":"IF(NOT(ISERROR(AX6)),MID(ForcePowersTaken,AX5+1,AX6-AX5-1),\"\")","v":""},null,{"$f":"COUNTIF(AY$6:AY$25,\"<=\"&AY6)","v":0},{"$f":"AY6","v":""},{"$f":"IF(BB6<>\"\",\"<TR>\"&TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB6,1))),IF(MID(BB6,FIND(\"(\",BB6,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB6,FIND(\"(\",BB6,1)+1,1)=\"3\",\"qqq\",IF(MID(BB6,FIND(\"(\",BB6,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB6,1))),LEFT(BB6,FIND(\"(\",BB6,1)-1),BB6)&\"</TD>\",\"\")","v":""},{"$f":"IF(BC6<>\"\",BC6&BD7,BD7)","v":""},{"$f":"VLOOKUP(SMALL(BA$6:BA$25,ROW()-ROW(BE$5)),BA$6:BB$25,2,FALSE)","v":""},{"$f":"IF(BE6<>\"\",BE6&\", \"&BF7,BF7)","v":""},1,{"$f":"FIND(\";\",ForceTechniquesTaken,1)","v":{"$error":"#VALUE!"}},{"$f":"IF(NOT(ISERROR(BH6)),MID(ForceTechniquesTaken,BH5+1,BH6-BH5-1),\"\")","v":""},null,{"$f":"COUNTIF(BI$6:BI$25,\"<=\"&BI6)","v":0},{"$f":"BI6","v":""},{"$f":"VLOOKUP(SMALL(BK$6:BK$25,ROW()-ROW(BM$5)),BK$6:BL$25,2,FALSE)","v":""},{"$f":"IF(BM6<>\"\",BM6&\", \"&BN7,BN7)","v":""},1,{"$f":"FIND(\";\",ForceSecretsTaken,1)","v":{"$error":"#VALUE!"}},{"$f":"IF(NOT(ISERROR(BP6)),MID(ForceSecretsTaken,BP5+1,BP6-BP5-1),\"\")","v":""},null,{"$f":"COUNTIF(BQ$6:BQ$25,\"<=\"&BQ6)","v":0},{"$f":"BQ6","v":""},{"$f":"VLOOKUP(SMALL(BS$6:BS$25,ROW()-ROW(BU$5)),BS$6:BT$25,2,FALSE)","v":""},{"$f":"IF(BU6<>\"\",BU6&\", \"&BV7,BV7)","v":""},1,{"$f":"FIND(\";\",EquipmentNameListStatBlock,1)","v":15},{"$f":"IF(NOT(ISERROR(BX6)),MID(EquipmentNameListStatBlock,BX5+1,BX6-BX5-1),\"\")","v":"blaster pistol"},{"$f":"IF(BY6<>\"\",BY6&IF(BZ7<>\"\",\", \"&BZ7,\"\"),BZ7)","v":"blaster pistol, code cylinder, encrypted long-range comlink"}]
[null,null,null,null,null,null,{"$f":"I7&IF(I8<>\"\",\"\n\"&I8,\"\")&\"\n\"&I9&\"\n\"&I10","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1\nForce 2; Dark Side 5\nInit +3; Senses Perception +13\nLanguages Basic, Bocce, Durese, High Galactic"},{"$f":"I7&\"\n\"&IF(AND(HTML,Tables),H9,I9)","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1\nInit +3; Senses Perception +13"},{"$f":"K7&IF(AND(K7<>\"\",HTML),TRF,\"\")","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1"},null,{"$f":"IF(HTML,IF(AND(NewStatBlock,Tables),\"<TR><TD bgcolor=olivedrab colspan=3 width=100% align=left><font color=white>\",\"\")&BS,\"\")&OutputSize&\" \"&Species&\" \"&LevelsTaken&IF(HTML,BF&IF(AND(NewStatBlock,Tables),\"</font>\",\"\"),\"\")","v":"Medium Human nonheroic 4/noble 3/scoundrel 1/officer 1"},null,null,null,null,null,null,null,null,{"$f":"T6+1","v":2},{"$f":"FIND(\";\",FeatsTakenList,U6+1)","v":35},{"$f":"IF(NOT(ISERROR(U7)),MID(FeatsTakenList,U6+1,U7-U6-1),\"\")","v":"Linguist"},"Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",{"$f":"X6+1","v":2},{"$f":"FIND(\";\",TalentsTakenBlankList,Y6+1)","v":18},"Trust","Trust",{"$f":"AB6+1","v":2},{"$f":"FIND(\";\",SpeciesTraitsList,AC6+1)","v":32},"Bonus Feat ",{"$f":"IF(AD7<>\"\",AD7&IF(AE8<>\"\",\", \",\"\")&AE8,AE8)","v":"Bonus Feat "},{"$f":"AF6+1","v":2},{"$f":"FIND(\", \",SpecialOpionsListStatBlock,AG6+1)","v":19},{"$f":"IF(NOT(ISERROR(AG7)),MID(SpecialOpionsListStatBlock,AG6+2,AG7-AG6-2),\"\")","v":""},null,{"$f":"COUNTIF($AH$6:$AH$25,\"<=\"&AH7)","v":0},{"$f":"AH7","v":""},{"$f":"VLOOKUP(SMALL($AJ$6:$AK$25,ROW()-ROW($AL$5)),$AJ$6:$AK$25,2,FALSE)","v":""},"Vehicular Combat",{"$f":"AN6+1","v":2},{"$f":"FIND(\", \",AttackOptionsStatBlock,AO6+1)","v":{"$error":"#VALUE!"}},{"$f":"IF(NOT(ISERROR(AO7)),MID(AttackOptionsStatBlock,AO6+2,AO7-AO6-2),\"\")","v":""},null,{"$f":"COUNTIF($AP$6:$AP$25,\"<=\"&AP7)","v":0},{"$f":"AP7","v":""},{"$f":"VLOOKUP(SMALL($AR$6:$AR$25,ROW()-ROW($AT$5)),$AR$6:$AS$25,2,FALSE)","v":""},"Point Blank Shot",null,{"$f":"AW6+1","v":2},{"$f":"FIND(\";\",ForcePowersTaken,AX6+1)","v":{"$error":"#VALUE!"}},"",null,{"$f":"COUNTIF(AY$6:AY$25,\"<=\"&AY7)","v":0},{"$f":"AY7","v":""},{"$f":"IF(BB7<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB7,1))),IF(MID(BB7,FIND(\"(\",BB7,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB7,FIND(\"(\",BB7,1)+1,1)=\"3\",\"qqq\",IF(MID(BB7,FIND(\"(\",BB7,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB7,1))),LEFT(BB7,FIND(\"(\",BB7,1)-1),BB7)&\"</TD>\",\"\")","v":""},{"$f":"IF(BC7<>\"\",BC7&BD8,BD8)","v":""},{"$f":"VLOOKUP(SMALL(BA$6:BA$25,ROW()-ROW(BE$5)),BA$6:BB$25,2,FALSE)","v":""},"",{"$f":"BG6+1","v":2},{"$f":"FIND(\";\",ForceTechniquesTaken,BH6+1)","v":{"$error":"#VALUE!"}},"",null,{"$f":"COUNTIF(BI$6:BI$25,\"<=\"&BI7)","v":0},{"$f":"BI7","v":""},{"$f":"VLOOKUP(SMALL(BK$6:BK$25,ROW()-ROW(BM$5)),BK$6:BL$25,2,FALSE)","v":""},"",{"$f":"BO6+1","v":2},{"$f":"FIND(\";\",ForceSecretsTaken,BP6+1)","v":{"$error":"#VALUE!"}},"",null,{"$f":"COUNTIF(BQ$6:BQ$25,\"<=\"&BQ7)","v":0},{"$f":"BQ7","v":""},{"$f":"VLOOKUP(SMALL(BS$6:BS$25,ROW()-ROW(BU$5)),BS$6:BT$25,2,FALSE)","v":""},"",{"$f":"BW6+1","v":2},{"$f":"FIND(\";\",EquipmentNameListStatBlock,BX6+1)","v":29},"code cylinder",{"$f":"IF(BY7<>\"\",BY7&IF(BZ8<>\"\",\", \"&BZ8,\"\"),BZ8)","v":"code cylinder, encrypted long-range comlink"}]
[null,null,null,null,null,null,null,null,{"$f":"IF(HTML,TRW,\"\")&K8&L8&M8&IF(HTML,TRF,\"\")","v":"Force 2; Dark Side 5"},null,{"$f":"IF(DestinyPoints>0,IF(HTML,BS&\"Destiny \"&BF&DestinyPoints&\"; \",\"Destiny \"&DestinyPoints&\"; \"),\"\")","v":""},{"$f":"IF(ForcePoints>0,IF(HTML,BS,\"\")&\"Force \"&IF(HTML,BF,\"\")&ForcePoints&IF(Feats!M306>0,\", Strong in the Force\",\"\")&IF(M8<>\"\",\"; \",\"\"),\"\")","v":"Force 2; "},{"$f":"IF(DSP>0,IF(HTML,BS,\"\")&\"Dark Side \"&IF(HTML,BF,\"\")&DSP,\"\")","v":"Dark Side 5"},null,null,null,null,null,null,{"$f":"T7+1","v":3},{"$f":"FIND(\";\",FeatsTakenList,U7+1)","v":52},{"$f":"IF(NOT(ISERROR(U8)),MID(FeatsTakenList,U7+1,U8-U7-1),\"\")","v":"Point Blank Shot"},"Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",{"$f":"X7+1","v":3},{"$error":"#VALUE!"},"","",{"$f":"AB7+1","v":3},{"$error":"#VALUE!"},"",{"$f":"IF(AD8<>\"\",AD8&IF(AE9<>\"\",\", \",\"\")&AE9,AE9)","v":""},{"$f":"AF7+1","v":3},{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",{"$f":"AN7+1","v":3},{"$error":"#VALUE!"},"",null,{"$f":"COUNTIF($AP$6:$AP$25,\"<=\"&AP8)","v":0},"","","Point Blank Shot",null,{"$f":"AW7+1","v":3},{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB6<>\"\",IF(BB8<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB8,1))),IF(MID(BB8,FIND(\"(\",BB8,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB8,FIND(\"(\",BB8,1)+1,1)=\"3\",\"qqq\",IF(MID(BB8,FIND(\"(\",BB8,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB8,1))),LEFT(BB8,FIND(\"(\",BB8,1)-1),BB8)&\"</TD>\",\"\")&\"</TR>\",\"\")","v":""},"","","",{"$f":"BG7+1","v":3},{"$error":"#VALUE!"},"",null,0,"","","",{"$f":"BO7+1","v":3},{"$error":"#VALUE!"},"",null,0,"","","",{"$f":"BW7+1","v":3},58,"encrypted long-range comlink","encrypted long-range comlink"]
[null,null,null,null,null,null,null,{"$f":"P9&Q9","v":"<TR width=100%><TD width=33% bgcolor=white align=left><strong>Init </strong>+3</TD><TD colspan=2 bgcolor=white align=left><strong>Senses </strong>Perception +13"},{"$f":"IF(AND(K9<>\"\",HTML),TRW,\"\")&K9&IF(AND(K9<>\"\",HTML),TRF,\"\")","v":"Init +3; Senses Perception +13"},null,{"$f":"IF(HTML,BS,\"\")&\"Init \"&IF(HTML,BF,\"\")&IF(Talents!M37>0,\"Use the Force \"&IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce),IF(Initiative<0,Initiative,\"+\"&Initiative))&M9&\"; \"&IF(HTML,BS,\"\")&\"Senses \"&IF(HTML,BF,\"\")&N9&O9&L9&IF(Talents!M120>0,\"Use the Force \"&IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce),\"Perception \"&IF(Perception<0,Perception,\"+\"&Perception))","v":"Init +3; Senses Perception +13"},{"$f":"IF('The Force'!AK59<>\"\",\"Improved Sense Surroundings, \",\"\")","v":""},{"$f":"IF(Talents!M121>0,\"(Force Point: can reroll and keep better result)\",\"\")","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Darkvision\",SpecialQualitiesStatBlock))),NOT(ISERROR(FIND(\"Subterranean\",SpecialQualitiesStatBlock))),NOT(ISERROR(FIND(\"Darkvision\",DroidSystemsOutput))),'Cybernetics and Biotech'!F47<>\"\"),\"darkvision, \",\"\")","v":""},{"$f":"IF(OR(NOT(ISERROR(FIND(\"Low-Light Vision\",SpecialQualitiesStatBlock))),NOT(ISERROR(FIND(\"low-light vision\",ArmorHelmet))),NOT(ISERROR(FIND(\"helmet package\",ArmorHelmet))),NOT(ISERROR(FIND(\"Arctic\",SpecialQualitiesStatBlock)))),\"low-light vision, \",\"\")","v":""},{"$f":"\"<TR width=100%>\"&TDWThird&BS&\"Init \"&BF&IF(Talents!M37>0,\"Use the Force \"&IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce),IF(Initiative<0,Initiative,\"+\"&Initiative))&M9&TDF","v":"<TR width=100%><TD width=33% bgcolor=white align=left><strong>Init </strong>+3</TD>"},{"$f":"\"<TD colspan=2 bgcolor=white align=left>\"&BS&\"Senses \"&BF&N9&O9&L9&IF(Talents!M120>0,\"Use the Force \"&IF(UsetheForce<0,UsetheForce,\"+\"&UsetheForce),\"Perception \"&IF(Perception<0,Perception,\"+\"&Perception))&TRFF","v":"<TD colspan=2 bgcolor=white align=left><strong>Senses </strong>Perception +13"},null,null,4,88,"Skill Focus (Deception, Persuasion)","Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",4,{"$error":"#VALUE!"},"","",4,{"$error":"#VALUE!"},"","",4,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",4,{"$error":"#VALUE!"},"",null,{"$f":"COUNTIF($AP$6:$AP$25,\"<=\"&AP9)","v":0},"","","Point Blank Shot",null,4,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB9<>\"\",\"<TR>\"&TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB9,1))),IF(MID(BB9,FIND(\"(\",BB9,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB9,FIND(\"(\",BB9,1)+1,1)=\"3\",\"qqq\",IF(MID(BB9,FIND(\"(\",BB9,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB9,1))),LEFT(BB9,FIND(\"(\",BB9,1)-1),BB9)&\"</TD>\",\"\")","v":""},"","","",4,{"$error":"#VALUE!"},"",null,0,"","","",4,{"$error":"#VALUE!"},"",null,0,"","","",4,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Languages Basic, Bocce, Durese, High Galactic",null,{"$f":"IF(HTML,BS,\"\")&\"Languages \"&IF(HTML,BF,\"\")&LanguagesStatBlock","v":"Languages Basic, Bocce, Durese, High Galactic"},null,null,null,null,null,null,null,null,5,122,"Skill Training (Deception, Pilot)","Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",5,{"$error":"#VALUE!"},"","",5,{"$error":"#VALUE!"},"","",5,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",5,{"$error":"#VALUE!"},"",null,{"$f":"COUNTIF(AP$6:AP$25,\"<=\"&AP10)","v":0},"","","Point Blank Shot",null,5,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB10<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB10,1))),IF(MID(BB10,FIND(\"(\",BB10,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB10,FIND(\"(\",BB10,1)+1,1)=\"3\",\"qqq\",IF(MID(BB10,FIND(\"(\",BB10,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB10,1))),LEFT(BB10,FIND(\"(\",BB10,1)-1),BB10)&\"</TD>\",\"\")","v":""},"","","",5,{"$error":"#VALUE!"},"",null,0,"","","",5,{"$error":"#VALUE!"},"",null,0,"","","",5,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,null,{"$f":"I14&IF(I15<>\"\",\"\n\"&I15,\"\")&\"\n\"&I16&\"\n\"&I17&IF(I18<>\"\",\"\n\"&I18,\"\")&IF(I19<>\"\",\"\n\"&I19,\"\")&IF(I20<>\"\",\"\n\"&I20,\"\")&IF(I21<>\"\",\"\n\"&I21,\"\")&IF(I22<>\"\",\"\n\"&I22,\"\")&IF(I23<>\"\",\"\n\"&I23,\"\")&IF(I24<>\"\",\"\n\"&I24,\"\")&IF(I25<>\"\",\"\n\"&I25,\"\")","v":"Speed 6 squares\nMelee unarmed +6 (1d4+2)\nRanged blaster pistol +5 (3d6+2)\nBase Atk +6; Grp +6\nAtk Options Point Blank Shot\nSpecial Actions Vehicular Combat"},null,"Speed 6 squares",null,{"$f":"IF(HTML,BS,\"\")&\"Speed \"&IF(HTML,BF,\"\")&IF(NPCType=3,\"1 square (starship scale)\",IF(ISERROR(FIND(\"Droid\",Race,1)),SpeedOutput,DroidSpeedList)&IF(SpeedList<>\"\",\"; \"&SpeedList,\"\"))","v":"Speed 6 squares"},null,null,null,null,null,null,null,null,9,206,"Weapon Proficiency (simple)",{"$f":"IF(V14<>\"\",V14&IF(W15<>\"\",\", \",\"\")&W15,W15)","v":"Weapon Proficiency (simple)"},9,{"$error":"#VALUE!"},"","",9,{"$error":"#VALUE!"},"","",9,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",9,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,9,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB12<>\"\",IF(BB14<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB14,1))),IF(MID(BB14,FIND(\"(\",BB14,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB14,FIND(\"(\",BB14,1)+1,1)=\"3\",\"qqq\",IF(MID(BB14,FIND(\"(\",BB14,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB14,1))),LEFT(BB14,FIND(\"(\",BB14,1)-1),BB14)&\"</TD>\",\"\")&\"</TR>\",\"\")","v":""},"","","",9,{"$error":"#VALUE!"},"",null,0,"","","",9,{"$error":"#VALUE!"},"",null,0,"","","",9,{"$error":"#VALUE!"},"",""]
[null,null,null,null,"<html>\n<head>\n<style type=\"text/css\">\nbody {color:black; font-family:\"Agfa Rotis Sans Serif\";}\nh1 {color:white; font-family:\"Agfa Rotis Sans Serif\";}\np {color:blue}\n</style>\n</head>\n<body>\n",null,null,null,"Melee unarmed +6 (1d4+2)",null,{"$f":"IF(MeleeWeaponAttacksStatBlock<>\"\",IF(NPCType=3,\"Melee see below\",MeleeWeaponAttacksStatBlock),IF(Race<>\"\",IF(NPCType=3,\"\",\"Melee by weapon \"&IF(BAB+StrMod<0,BAB+StrMod,\"+\"&BAB+StrMod)),\"\"))","v":"Melee unarmed +6 (1d4+2)"},null,null,null,null,null,null,null,null,10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",10,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,10,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB15<>\"\",\"<TR>\"&TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB15,1))),IF(MID(BB15,FIND(\"(\",BB15,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB15,FIND(\"(\",BB15,1)+1,1)=\"3\",\"qqq\",IF(MID(BB15,FIND(\"(\",BB15,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB15,1))),LEFT(BB15,FIND(\"(\",BB15,1)-1),BB15)&\"</TD>\",\"\")","v":""},"","","",10,{"$error":"#VALUE!"},"",null,0,"","","",10,{"$error":"#VALUE!"},"",null,0,"","","",10,{"$error":"#VALUE!"},"",""]
[null,null,null,null,"</body>\n</html>",null,null,null,"Ranged blaster pistol +5 (3d6+2)",null,{"$f":"IF(RangedWeaponAttacksStatBlock<>\"\",IF(NPCType=3,\"Ranged see below\",RangedWeaponAttacksStatBlock),IF(Race<>\"\",IF(NPCType=3,\"\",\"Ranged by weapon \"&IF(BAB+DexMod<0,BAB+DexMod,\"+\"&BAB+DexMod)),\"\"))","v":"Ranged blaster pistol +5 (3d6+2)"},null,null,null,null,null,null,null,null,11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",11,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,11,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB16<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB16,1))),IF(MID(BB16,FIND(\"(\",BB16,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB16,FIND(\"(\",BB16,1)+1,1)=\"3\",\"qqq\",IF(MID(BB16,FIND(\"(\",BB16,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB16,1))),LEFT(BB16,FIND(\"(\",BB16,1)-1),BB16)&\"</TD>\",\"\")","v":""},"","","",11,{"$error":"#VALUE!"},"",null,0,"","","",11,{"$error":"#VALUE!"},"",null,0,"","","",11,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,{"$f":"I17&\"\n\"&I31&\"\n\"&I29&\"\n\"&I30&\"\n\"&L27&\"\n\"&M27&\"\n\"&I33","v":"Base Atk +6; Grp +6\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nStr 10          Dex 8          Con  10\nInt 13          Wis 18          Cha  12\nPossessions blaster pistol, code cylinder, encrypted long-range comlink"},{"$f":"IF(AND(K17<>\"\",HTML),IF(NewStatBlock,TRGR,TRW),\"\")&K17&IF(AND(K17<>\"\",HTML),TRF,\"\")","v":"Base Atk +6; Grp +6"},null,{"$f":"IF(HTML,BS,\"\")&\"Base Atk \"&IF(HTML,BF,\"\")&\"+\"&BAB&\"; \"&IF(HTML,BS,\"\")&\"Grp \"&IF(HTML,BF,\"\")&IF(BAB+L17+MAX(StrMod,DexMod)+IF(Race=\"Krevaaki\",2,0)<0,\"\",\"+\")&BAB+L17+MAX(StrMod,DexMod)+IF(Race=\"Krevaaki\",2,0)","v":"Base Atk +6; Grp +6"},{"$f":"INDEX(SizeTable,IF(NPCType=3,MATCH(INDEX(RaceListTable,RaceIndex,13),SizeAbrList,0),MATCH(OutputSize,SizeList,0)),5)*-1","v":0},null,null,null,null,null,null,null,12,{"$error":"#VALUE!"},"","",12,{"$error":"#VALUE!"},"","",12,{"$error":"#VALUE!"},"","",12,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",12,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,12,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB15<>\"\",IF(BB17<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB17,1))),IF(MID(BB17,FIND(\"(\",BB17,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB17,FIND(\"(\",BB17,1)+1,1)=\"3\",\"qqq\",IF(MID(BB17,FIND(\"(\",BB17,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB17,1))),LEFT(BB17,FIND(\"(\",BB17,1)-1),BB17)&\"</TD>\",\"\")&\"</TR>\",\"\")","v":""},"","","",12,{"$error":"#VALUE!"},"",null,0,"","","",12,{"$error":"#VALUE!"},"",null,0,"","","",12,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,null,null,null,"Special Actions Vehicular Combat",null,{"$f":"IF(SpecialOptionsStatBlock<>\"\",\"Special Actions \"&SpecialOptionsStatBlock,\"\")","v":"Special Actions Vehicular Combat"},null,null,null,null,null,null,null,null,14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",14,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,14,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB19<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB19,1))),IF(MID(BB19,FIND(\"(\",BB19,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB19,FIND(\"(\",BB19,1)+1,1)=\"3\",\"qqq\",IF(MID(BB19,FIND(\"(\",BB19,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB19,1))),LEFT(BB19,FIND(\"(\",BB19,1)-1),BB19)&\"</TD>\",\"\")","v":""},"","","",14,{"$error":"#VALUE!"},"",null,0,"","","",14,{"$error":"#VALUE!"},"",null,0,"","","",14,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForceSecretsKnownStatBlock<>\"\"),\"Force Secrets Known \"&ForceSecretsKnownStatBlock,\"\")","v":""},null,null,null,null,null,null,null,null,16,{"$error":"#VALUE!"},"","",16,{"$error":"#VALUE!"},"","",null,null,null,null,16,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",16,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,16,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB21<>\"\",\"<TR>\"&TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB21,1))),IF(MID(BB21,FIND(\"(\",BB21,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB21,FIND(\"(\",BB21,1)+1,1)=\"3\",\"qqq\",IF(MID(BB21,FIND(\"(\",BB21,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB21,1))),LEFT(BB21,FIND(\"(\",BB21,1)-1),BB21)&\"</TD>\",\"\")","v":""},"","","",16,{"$error":"#VALUE!"},"",null,0,"","","",16,{"$error":"#VALUE!"},"",null,0,"","","",16,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForceTechniquesKnownStatBlock<>\"\"),\"Force Techniques Known \"&ForceTechniquesKnownStatBlock,\"\")","v":""},null,null,null,null,null,null,null,null,17,{"$error":"#VALUE!"},"","",17,{"$error":"#VALUE!"},"","",null,null,null,null,17,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",17,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,17,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB22<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB22,1))),IF(MID(BB22,FIND(\"(\",BB22,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB22,FIND(\"(\",BB22,1)+1,1)=\"3\",\"qqq\",IF(MID(BB22,FIND(\"(\",BB22,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB22,1))),LEFT(BB22,FIND(\"(\",BB22,1)-1),BB22)&\"</TD>\",\"\")","v":""},"","","",17,{"$error":"#VALUE!"},"",null,0,"","","",17,{"$error":"#VALUE!"},"",null,0,"","","",17,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForceRegimensTaken<>\"\",Feats!M122>0),\"Force Training Regimens Known \"&ForceRegimensTaken,\"\")","v":""},null,null,null,null,null,null,null,null,18,{"$error":"#VALUE!"},"","",18,{"$error":"#VALUE!"},"","",null,null,null,null,18,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",18,{"$error":"#VALUE!"},"",null,0,"",{"$f":"VLOOKUP(SMALL($AR$6:$AR$25,ROW()-ROW($AT$5)),$AR$6:$AS$25,2,FALSE)","v":""},"Point Blank Shot",null,18,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB21<>\"\",IF(BB23<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB23,1))),IF(MID(BB23,FIND(\"(\",BB23,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB23,FIND(\"(\",BB23,1)+1,1)=\"3\",\"qqq\",IF(MID(BB23,FIND(\"(\",BB23,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB23,1))),LEFT(BB23,FIND(\"(\",BB23,1)-1),BB23)&\"</TD>\",\"\")&\"</TR>\",\"\")","v":""},"","","",18,{"$error":"#VALUE!"},"",null,0,"","","",18,{"$error":"#VALUE!"},"",null,0,"","","",18,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(Feats!M302>0,StarshipManeuversTaken<>\"\"),\"Starship Maneuvers Known (Pilot +\"&Pilot&\") \"&StarshipManeuversTaken,\"\")","v":""},null,null,null,null,null,null,null,null,19,{"$error":"#VALUE!"},"","",19,{"$error":"#VALUE!"},"","",null,null,null,null,19,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",19,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,19,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB24<>\"\",\"<TR>\"&TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB24,1))),IF(MID(BB24,FIND(\"(\",BB24,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB24,FIND(\"(\",BB24,1)+1,1)=\"3\",\"qqq\",IF(MID(BB24,FIND(\"(\",BB24,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB24,1))),LEFT(BB24,FIND(\"(\",BB24,1)-1),BB24)&\"</TD>\",\"\")","v":""},"","","",19,{"$error":"#VALUE!"},"",null,0,"","","",19,{"$error":"#VALUE!"},"",null,0,"","","",19,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(Unleashed>0,UnleashedTaken<>\"\",ShowUnleasedinStatBlock),\"Unleashed \"&UnleashedTaken,\"\")","v":""},null,null,null,null,null,null,null,null,20,{"$error":"#VALUE!"},"","",20,{"$error":"#VALUE!"},"","",null,null,null,null,20,{"$error":"#VALUE!"},"",null,0,"","Vehicular Combat",{"$f":"IF(AL25<>\"\",IF(AM26<>\"\",AL25&\", \"&AM26,AL25),AM26)","v":"Vehicular Combat"},20,{"$error":"#VALUE!"},"",null,0,"","Point Blank Shot",{"$f":"IF(AT25<>\"\",IF(AU26<>\"\",AT25&\", \"&AU26,AT25),AU26)","v":"Point Blank Shot"},null,20,{"$error":"#VALUE!"},"",null,0,"",{"$f":"IF(BB25<>\"\",TDWThird&WFS&IF(NOT(ISERROR(FIND(\"(\",BB25,1))),IF(MID(BB25,FIND(\"(\",BB25,1)+1,1)=\"4\",\"qqqq\",IF(MID(BB25,FIND(\"(\",BB25,1)+1,1)=\"3\",\"qqq\",IF(MID(BB25,FIND(\"(\",BB25,1)+1,1)=\"2\",\"qq\",\"q\"))),\"q\")&WFF&\" \"&IF(NOT(ISERROR(FIND(\"(\",BB25,1))),LEFT(BB25,FIND(\"(\",BB25,1)-1),BB25)&\"</TD>\",\"\")","v":""},"","",{"$f":"IF(BE25<>\"\",IF(BF26<>\"\",BE25&\", \"&BF26,BE25),BF26)","v":""},20,{"$error":"#VALUE!"},"",null,0,"","",{"$f":"IF(BM25<>\"\",IF(BN26<>\"\",BM25&\", \"&BN26,BM25),BN26)","v":""},20,{"$error":"#VALUE!"},"",null,0,"","",{"$f":"IF(BU25<>\"\",IF(BV26<>\"\",BU25&\", \"&BV26,BU25),BV26)","v":""},20,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,{"$f":"I28&I29&FeatsTakenList","v":"Special Qualities Bonus Trained Skill, Bonus Feat Talents Born Leader, TrustArmor Proficiency (light);Linguist;Point Blank Shot;Skill Focus (Deception, Persuasion);Skill Training (Deception, Pilot);Toughness;Vehicular Combat;Weapon Proficiency (pistols);Weapon Proficiency (simple);"},{"$f":"I27&IF(I28<>\"\",\"\n\"&I28,\"\")&IF(I29<>\"\",\"\n\"&I29,\"\")&IF(I30<>\"\",\"\n\"&I30,\"\")&IF(I31<>\"\",\"\n\"&I31,\"\")&IF(I32<>\"\",\"\n\"&I32,\"\")&IF(I33<>\"\",\"\n\"&I33,\"\")&IF(I34<>\"\",\"\n\"&I34,\"\")","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12\nSpecial Qualities Bonus Trained Skill, Bonus Feat \nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nPossessions blaster pistol, code cylinder, encrypted long-range comlink"},null,{"$f":"IF(AND(K27<>\"\",HTML),TRGR,\"\")&K27&IF(AND(K27<>\"\",HTML),TRF,\"\")","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12"},null,{"$f":"IF(HTML,BS,\"\")&\"Abilities \"&IF(HTML,BF,\"\")&\"Str \"&Strength&\", Dex \"&Dexterity&\", Con \"&Constitution&\", Int \"&Intelligence&\", Wis \"&Wisdom&\", Cha \"&Charisma","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12"},{"$f":"IF(HTML,\"<TR>\"&TDS&BS,\"\")&\"Str \"&IF(HTML,BF,\"\")&Strength&IF(HTML,TDF&TDS&BS,\"          \")&\"Dex \"&IF(HTML,BF,\"\")&Dexterity&IF(HTML,TDF&TDS&BS,\"          \")&\"Con \"&IF(HTML,BF,\" \")&Constitution&IF(HTML,TRFF,\"\")","v":"Str 10          Dex 8          Con  10"},{"$f":"IF(HTML,\"<TR>\"&TDS&BS,\"\")&\"Int \"&IF(HTML,BF,\"\")&Intelligence&IF(HTML,TDF&TDS&BS,\"          \")&\"Wis \"&IF(HTML,BF,\"\")&Wisdom&IF(HTML,TDF&TDS&BS,\"          \")&\"Cha \"&IF(HTML,BF,\" \")&Charisma&IF(HTML,TRFF,\"\")","v":"Int 13          Wis 18          Cha  12"},null,null,null,null,null,null,22,{"$error":"#VALUE!"},"","",22,{"$error":"#VALUE!"},"","",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K28<>\"\",HTML),TRGR,\"\")&K28&IF(AND(K28<>\"\",HTML),TRF,\"\")","v":"Special Qualities Bonus Trained Skill, Bonus Feat "},null,{"$f":"IF(OR(ClassSpecials<>\"\",SpecialQualitiesStatBlock<>\"\"),IF(HTML,BS,\"\")&\"Special Qualities \"&IF(HTML,BF,\"\")&IF(SpecialQualitiesStatBlock<>\"\",SpecialQualitiesStatBlock,\"\")&IF(AND(SpecialQualitiesStatBlock<>\"\",ClassSpecials<>\"\"),\", \",\"\")&IF(ClassSpecials<>\"\",ClassSpecials,\"\"),G17)","v":"Special Qualities Bonus Trained Skill, Bonus Feat "},null,null,null,null,null,null,null,null,23,{"$error":"#VALUE!"},"","",23,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K29<>\"\",HTML),TRGR,\"\")&K29&IF(AND(K29<>\"\",HTML),TRF,\"\")","v":"Talents Born Leader, Trust"},null,{"$f":"IF(TalentsListStatBlock<>\"\",IF(HTML,BS,\"\")&\"Talents \"&IF(HTML,BF,\"\")&TalentsListStatBlock,\"\")","v":"Talents Born Leader, Trust"},null,null,null,null,null,null,null,null,24,{"$error":"#VALUE!"},"","",24,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K30<>\"\",HTML),TRGR,\"\")&K30&IF(AND(K30<>\"\",HTML),TRF,\"\")","v":"Feats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},null,{"$f":"IF(FeatsListStatBlock<>\"\",IF(HTML,BS,\"\")&\"Feats \"&IF(HTML,BF,\"\")&FeatsListStatBlock,\"\")","v":"Feats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},null,null,null,null,null,null,null,null,25,{"$error":"#VALUE!"},"","",25,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K31<>\"\",HTML),TRGR,\"\")&K31&IF(AND(K31<>\"\",HTML),TRF,\"\")","v":"Skills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"},null,{"$f":"IF(SkillListStatBlock<>\"\",IF(HTML,BS,\"\")&\"Skills \"&IF(HTML,BF,\"\")&SkillListStatBlock,\"\")","v":"Skills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"},null,null,null,null,null,null,null,null,26,{"$error":"#VALUE!"},"","",26,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K32<>\"\",HTML),TRW,\"\")&K32&IF(AND(K32<>\"\",HTML),TRF,\"\")","v":""},null,{"$f":"IF(AND(NOT(ISERROR(FIND(\"Droid\",Race,1))),DroidSystemsOutput<>\"\"),IF(HTML,BS,\"\")&\"Systems \"&IF(HTML,BF,\"\")&DroidSystemsOutput,\"\")","v":""},null,null,null,null,null,null,null,null,27,{"$error":"#VALUE!"},"","",27,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K33<>\"\",HTML),TRW,\"\")&K33&IF(AND(K33<>\"\",HTML),TRF,\"\")","v":"Possessions blaster pistol, code cylinder, encrypted long-range comlink"},null,{"$f":"IF(PossessionsStatBlock<>\"\",IF(HTML,BS,\"\")&IF(NewStatBlock,\"Equipment \",\"Possessions \")&IF(HTML,BF,\"\")&PossessionsStatBlock&IF(Credits<>\"\",\", \"&Credits&\" credits\",\"\"),\"\")","v":"Possessions blaster pistol, code cylinder, encrypted long-range comlink"},null,null,null,null,null,null,null,null,28,{"$error":"#VALUE!"},"","",28,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AND(K34<>\"\",HTML),TRGR,\"\")&K34&IF(AND(K34<>\"\",HTML),TRF,\"\")","v":""},null,{"$f":"IF(DestinyCompleted<>\"\",DestinyCompleted,\"\")","v":""},null,null,null,null,null,null,null,null,29,{"$error":"#VALUE!"},"","",29,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,{"$f":"I35&IF(I36<>\"\",\"\n\"&I36,\"\")","v":""},null,"",null,{"$f":"IF(AND(Weapon1<>\"\",NPCType=3),Weapon1&\"\n   Atk \"&IF(Weapons!E8<0,\"\",\"+\")&Weapons!E8&IF(NOT(ISERROR(FIND(\"A\",Weapons!E24,1))),\" (\"&IF(Weapons!E8-5<0,\"\",\"+\")&Weapons!E8-5&\" autofire), \",\", \")&\"Dmg (\"&Weapons!E9&\")×2\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,""]
[]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$129<>\"\",Weapons!E$129,\"\")","v":"// Blaster Pistol (standard or full; at-will) • Weapon\nRanged 20/40/60/80; +5 vs. Reflex; 3d6+2 energy damage\nPoint Blank Shot; +1 attack/+1 damage within 12 squares"}]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!O$129<>\"\",Weapons!O$129,\"\")","v":"// Unarmed (standard or full; at-will) • Weapon\n+6 vs. Reflex; 1d4+2 bludgeoning damage"}]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!Y$129<>\"\",Weapons!Y$129,\"\")","v":""}]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AI$129<>\"\",Weapons!AI$129,\"\")","v":""}]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!AS$129<>\"\",Weapons!AS$129,\"\")","v":""}]
[null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!BC$129<>\"\",Weapons!BC$129,\"\")","v":""}]

{"sheet":"Weapons Cheat Sheet (2)","index":27,"n_rows":58,"n_cols":176,"rows_kept":58,"cut":false,"hidden":true,"merged":[[55,3,55,15],[8,93,10,110],[7,7,8,8],[4,72,4,75],[4,76,4,79],[5,72,5,75],[5,76,5,79],[6,10,7,17],[6,43,7,49],[6,68,7,74],[6,84,7,91],[8,10,10,38],[8,43,10,63],[8,68,10,71],[8,72,10,75],[8,76,10,79],[8,84,9,92],[34,10,36,28],[27,10,28,15],[33,103,34,110],[28,17,30,110],[14,76,16,79],[18,30,20,38],[20,43,22,63],[20,68,22,71],[20,72,22,75],[20,76,22,79],[14,43,16,63],[14,68,16,71],[14,72,16,75],[23,93,25,110],[12,8,14,11],[22,8,23,13],[23,14,25,32],[23,33,25,38],[23,43,25,63],[23,68,25,71],[20,84,21,92],[20,93,22,110],[41,95,43,102],[11,4,26,6],[11,72,11,75],[11,76,11,79],[12,43,13,55],[12,68,13,71],[12,72,13,75],[12,76,13,79],[12,84,13,91],[14,93,16,110],[17,8,18,11],[17,26,18,29],[17,43,19,63],[17,68,19,71],[17,72,19,75],[14,84,15,92],[17,76,19,79],[17,84,18,92],[17,93,19,110],[18,12,20,21],[13,12,15,31],[23,72,25,75],[23,76,25,79],[23,84,24,92],[41,54,43,67],[38,13,39,18],[38,54,40,67],[41,103,43,110],[35,87,37,94],[35,95,37,102],[35,103,37,110],[38,87,40,94],[38,95,40,102],[38,103,40,110],[34,41,36,49],[35,33,36,40],[35,54,37,67],[41,71,43,78],[41,79,43,86],[38,71,40,78],[38,79,40,86],[33,71,34,78],[33,79,34,86],[33,87,34,94],[33,95,34,102],[35,71,37,78],[35,79,37,86],[41,87,43,94],[54,3,54,15],[56,3,56,15],[57,3,57,15],[51,20,51,27],[48,51,48,55],[48,57,48,59],[51,57,51,59],[33,5,34,9],[33,33,34,40],[33,54,34,67],[51,66,51,81],[51,60,51,62],[51,63,51,65],[51,28,51,35],[51,36,51,43],[51,44,51,51],[51,3,51,15],[52,3,52,15],[53,3,53,15],[50,3,50,15],[48,3,48,29],[49,3,49,29],[48,60,48,62],[48,63,48,65]]}
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[]
[]
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[null,null,null,null,null,null,null,null,null,null,"WEAPON",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(12,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ATTACK",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DAMAGE"]
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[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(34,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR15<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),2)+BQ9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ15<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BU12)>0,BQ15+BU6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ15<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BY12)>0,BQ15+BY6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR15<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DI15+IF(AND(LEFT(AR15,12)=\"Power Attack\",AR9=\"Two-Handed\",AR7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AR7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AR15,WeaponFeatsModsList,0),5),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR15<>\"\",BQ15<>\"\"),AR7&\" \"&LOWER(K9)&\" \"&IF(BQ15<0,\"\",\"+\")&BQ15&\" (\"&CP15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AR15,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR15<>\"\",BU15<>\"\"),IF(BU12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF(BU15<0,BU15&\"/\"&BU15,\"+\"&BU15&\"/+\"&BU15)&\" (\"&$CP15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AR15,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR15<>\"\",BY15<>\"\"),IF(BY12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BY15<0,$BY15&\"/\"&$BY15&\"/\"&$BY15,\"+\"&$BY15&\"/+\"&$BY15&\"/+\"&$BY15)&\" (\"&$CP15&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AR15,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,"STUN",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"CRIT",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR18<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),2)+BQ9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ18<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BU12)>0,BQ18+BU6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ18<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BY12)>0,BQ18+BY6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR18<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DI18+IF(AND(LEFT(AR18,12)=\"Power Attack\",AR9=\"Two-Handed\",AR7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AR7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AR18,WeaponFeatsModsList,0),5),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR18<>\"\",BQ18<>\"\"),AR7&\" \"&LOWER(K9)&\" \"&IF(BQ18<0,\"\",\"+\")&BQ18&\" (\"&CP18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AR18,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(23,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(K9=\"\",\"\",IF(INDIRECT(ADDRESS(22,H8+3,1,TRUE,\"Weapons\"))<>\"\",INDIRECT(ADDRESS(22,H8+3,1,TRUE,\"Weapons\")),INDIRECT(ADDRESS(82,H8,1,TRUE,\"Weapons\"))&\"/×\"&INDIRECT(ADDRESS(83,H8,1,TRUE,\"Weapons\"))))","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR18<>\"\",BU18<>\"\"),IF(BU12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BU18<0,BU18&\"/\"&BU18,\"+\"&BU18&\"/+\"&BU18)&\" (\"&$CP18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AR18,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR18<>\"\",BY18<>\"\"),IF(BY12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BY18<0,$BY18&\"/\"&$BY18&\"/\"&$BY18,\"+\"&$BY18&\"/+\"&$BY18&\"/+\"&$BY18)&\" (\"&$CP18&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AR18,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR21<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),2)+BQ9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ21<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BU12)>0,BQ21+BU6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ21<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BY12)>0,BQ21+BY6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR21<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DI21+IF(AND(LEFT(AR21,12)=\"Power Attack\",AR9=\"Two-Handed\",AR7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AR7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AR21,WeaponFeatsModsList,0),5),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR21<>\"\",BQ21<>\"\"),AR7&\" \"&LOWER(K9)&\" \"&IF(BQ21<0,\"\",\"+\")&BQ21&\" (\"&CP21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AR21,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR21<>\"\",BU21<>\"\"),IF(BU12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BU21<0,BU21&\"/\"&BU21,\"+\"&BU21&\"/+\"&BU21)&\" (\"&$CP21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AR21,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,{"$f":"IF(AH24<>\"\",\"AMMO\",\"POWER\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR21<>\"\",BY21<>\"\"),IF(BY12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BY21<0,$BY21&\"/\"&$BY21&\"/\"&$BY21,\"+\"&$BY21&\"/+\"&$BY21&\"/+\"&$BY21)&\" (\"&$CP21&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AR21,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(25,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(26,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR24<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),2)+BQ9,\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ24<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BU12)>0,BQ24+BU6,\"\"),\"\"),\"\")","v":""},null,null,null,{"$f":"IF(BQ24<>\"\",IF(AND(OR(INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=\"\"),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),8)<>\"Yes\"),IF(COUNTIF(FeatsCharacterSheet,BY12)>0,BQ24+BY6,\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AR24<>\"\",IF(OR(INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=AR7,INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),7)=\"\"),Weapons!E$78+INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),5)&\"d\"&Weapons!E$79&Weapons!E$123&\"+\"&Weapons!E$116+DI24+IF(AND(LEFT(AR24,12)=\"Power Attack\",AR9=\"Two-Handed\",AR7=\"Melee\"),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),4),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),3)),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(COUNTIF(Weapons!E$56:E$60,\"Pulse Charger\"),AR7=\"Ranged\"),INDEX(WeaponFeatsModsTable,MATCH(AR24,WeaponFeatsModsList,0),5),0)","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR24<>\"\",BQ24<>\"\"),AR7&\" \"&LOWER(K9)&\" \"&IF(BQ24<0,\"\",\"+\")&BQ24&\" (\"&CP24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with \"&AR24,\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR24<>\"\",BU24<>\"\"),IF(BU12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BU24<0,BU24&\"/\"&BU24,\"+\"&BU24&\"/+\"&BU24)&\" (\"&$CP24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Double Attack and \"&AR24,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(AND(AR24<>\"\",BY24<>\"\"),IF(BY12<>\"\",AR7&\" \"&LOWER(K9)&\" \"&IF($BY24<0,$BY24&\"/\"&$BY24&\"/\"&$BY24,\"+\"&$BY24&\"/+\"&$BY24&\"/+\"&$BY24)&\" (\"&$CP24&IF(Weapons!E$82<>\"20\",\"/\"&Weapons!E$82,\"\")&IF(Weapons!E$83<>2,\"/×\"&Weapons!E$83,\"\")&\") with Triple Attack and \"&AR24,\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM9<>\"\",#REF!<>\"\"),FM9&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,"NOTES",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM10<>\"\",#REF!<>\"\"),FM10&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(H8<>\"\",INDIRECT(ADDRESS(28,H8,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}},null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM11<>\"\",#REF!<>\"\"),FM11&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM12<>\"\",#REF!<>\"\"),FM12&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM13<>\"\",#REF!<>\"\"),FM13&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM14<>\"\",#REF!<>\"\"),FM14&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Weapons!E$16=\"Dual Wield\",IF(Weapons!O$16=\"Dual Wield\",IF(AND(FM15<>\"\",#REF!<>\"\"),FM15&\" and \"&RIGHT(#REF!,IF(Weapons!E$12=\"Melee\",LEN(#REF!)-6,LEN(#REF!)-7)),\"\"),\"\"),\"\")","v":""},""]
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[]
[]
[]
[]
[]
[]
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[null,null,"Ammunition",{"$f":"IF(A50<>\"\",INDIRECT(ADDRESS(25,A50,1,TRUE,\"Weapons\")),\"\")","v":{"$error":"#N/A"}}]
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[null,null,"   License",{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(D9,WeaponList,0),14),AvailList,0),3)*INDEX(WeaponTable,MATCH(D9,WeaponList,0),25),\"None\"),\"\")","v":600},null,"Critical",null,{"$f":"IF(D9<>\"\",20&\"/\"&\"×\"&IF(OR(INDEX(WeaponTable,MATCH(D9,WeaponList,0),5)=Feats!D330,INDEX(WeaponTable,MATCH(D9,WeaponList,0),5)=Feats!D329),3,2),\"\")","v":"20/×2"},null,null,null,null,"Template",{"$f":"IF(O14<>\"\",MAX(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),3)*INDEX(WeaponTable,MATCH(D9,WeaponList,0),25),INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),4)),0)","v":0},null,null,{"$f":"IF(O14<>\"\",IF(COUNTIF(Y14:Z14,\"Invalid\")<1,IF(COUNTIF(AA14:AC14,\"\")=3,\"Valid\",IF(COUNTIF(AA14:AC14,\"Valid\")>0,\"Valid\",\"Invalid\"))),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),5)<>\"\",IF(D10=INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),5)=INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),7)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),13)=INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),7),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),8)<>\"\",IF(D21=INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),8),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O14,WeaponTemplateList,0),9)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),9)<>\"\",\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}}]
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[null,null,"   Sell Value",{"$f":"IF(D13<>\"\",B13/2,\"\")","v":1500},null,null,null,null,null,null,null,null,"Force Adept",null,null,null,{"$f":"IF(AND(D9<>\"\",O16<>\"\"),IF(D10<>\"Melee\",\"Invalid\",IF((ISERROR(FIND(O16,TalentsTakenList,1))),\"Invalid\",\"Valid\")),\"\")","v":""},null,null,null,"Die#"]
[null,{"$f":"INDEX(WeaponTable,MATCH(D9,WeaponList,0),17)+IF(AND(D10=\"Melee\",COUNTIF(O16:P17,\"Empower Weapon\")),1,0)+IF(AND(OR(O14=\"Bothan\",O15=\"Bothan\"),D21=\"Energy (ion)\"),1,0)+IF(AND(OR(O14=\"Bothan\",O15=\"Bothan\"),INDEX(WeaponTable,MATCH(D9,WeaponList,0),9)<>\"\"),-1,0)","v":3},"Damage",{"$f":"IF(D9<>\"\",IF(B17<>0,B17&\"d\"&B18&IF(AND(COUNTIF(O19:P22,\"Ion Charger\")>0,D10=\"Melee\"),\"+2d6 ion\",\"\"),\"\"),\"\")","v":"3d12"},null,{"$f":"IF(H17<>\"\",IF(H18=\"\",\"Power\",\"Ammo\"),\"\")","v":"Ammo"},null,{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),27)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),27),\"\"),\"\")","v":"Power Pack"},null,null,null,null,null,null,null,null,{"$f":"IF(AND(D9<>\"\",O17<>\"\"),IF(D10<>\"Melee\",\"Invalid\",IF((ISERROR(FIND(O17,TalentsTakenList,1))),\"Invalid\",\"Valid\")),\"\")","v":""},null,null,null,"Die Size",null,null,null,"Stripping Validation"]
[null,{"$f":"INDEX(DieSizeTable,MATCH(INDEX(DieSizeTable,MATCH(INDEX(WeaponTable,MATCH(D9,WeaponList,0),18),DieSizeList,0),1)+IF(COUNTIF(O14:P15,\"Rakatan\")>0,1,0)-IF(O18=\"Damage\",1,0)-IF(AND(D10=\"Melee\",COUNTIF(O19:P22,\"Miniaturized\")>0),1,0)-IF(AND(D10=\"Melee\",COUNTIF(O19:P22,\"Adegan Mephite Crystal\")>0),1,0),DieSizeNumberList,0),2)","v":12},"Stun",{"$f":"IF(D9<>\"\",IF(O18<>\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),9)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),9),\"\")&IF(AND(OR(O14=\"Bothan\",O15=\"Bothan\"),INDEX(WeaponTable,MATCH(D9,WeaponList,0),9)<>\"\"),\" (\"&B17+2&\"d\"&B18&\")\",IF(AND(D10=\"Melee\",OR(COUNTIF(O19:P22,\"Tremor Cell\")>0,COUNTIF(O19:P22,\"Bondar Crystal\")>0)),\"Yes\",\"\")),\"\"),\"\")","v":""},null,{"$f":"IF(H18<>\"\",\"Charges\",\"\")","v":"Charges"},null,{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),28)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),28)*IF(AND(D10=\"Ranged\",COUNTIF(O19:P22,\"Improved Energy Cell\")>0),2,1),\"\"),\"\")","v":10},null,null,null,null,"Stripping",null,"Autofire",null,{"$f":"IF(AND(O18<>\"\",D9<>\"\"),IF(COUNTIF(Y18:AC18,\"Valid\")>0,\"Valid\",\"Invalid\"),\"\")","v":"Invalid"},null,null,null,"Stun",null,null,null,{"$f":"IF(O18=\"Autofire\",IF(AND(B19<>\"\",B20<>\"\"),\"Valid\",\"Invalid\"),\"\")","v":"Invalid"},{"$f":"IF(O18=\"Damage\",\"Valid\",\"\")","v":""},{"$f":"IF(O18=\"Design\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),4)<>\"EWP\",\"Valid\",\"Invalid\"),\"\")","v":""},null,{"$f":"IF(O18=\"Stun Setting\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),9)<>\"\",\"Valid\",\"Invalid\"),\"\")","v":""},"Special from Accessories"]
[null,{"$f":"IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),11)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),11),IF(AND(LEFT(O12,14)=\"Selective Fire\",Q12<>\"Invalid\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),11)=\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),12)<>\"\"),\"S\",IF(AND(COUNTIF(O19:P22,\"Sniper Switch\")>0,D10=\"Ranged\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),12)=\"A\"),\"S\",\"\")))","v":"S"},{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),3)<>\"M\",\"Rate of Fire\",\"\"),\"\")","v":"Rate of Fire"},{"$f":"IF(AND(D9<>\"\",D10=\"Ranged\"),B19&IF(AND(B19<>\"\",B20<>\"\"),\", \",\"\")&B20,\"\")","v":"S"},null,{"$f":"IF(H19<>\"\",\"Accuracy\",\"\")","v":"Accuracy"},null,{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),23)=\"In\",\"Inaccurate\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),23)=\"Acc\",\"Accurate\",\"\")),\"\")","v":"Inaccurate"},null,null,null,null,"Accessories",{"$f":"IF(O19<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),3)+IF(O19=\"Bayonet Ring\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),25),0),\"\")","v":""},null,null,{"$f":"IF(O19<>\"\",IF(COUNTIF(Y19:AB19,\"invalid\")<1,\"Valid\",\"Invalid\"),\"\")","v":""},{"$f":"IF(O19<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),4),0)","v":0},null,null,"ROF",null,null,null,{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),5)<>\"\",IF(D10=INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),27)=INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),7)<>\"\",IF(ISERROR(FIND(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),7),D21,1)),\"Invalid\",\"Valid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),5)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),5)<>INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},null,{"$f":"IF(O19<>\"\",IF(INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),9)<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O19,WeaponAccessoriesList,0),9),\"\"),\"\")","v":""},{"$f":"IF(AD19<>\"\",AD19&IF(AE20<>\"\",\"; \"&AE20,\"\"),AE20)","v":"+1 to attack; Deals one less die size damage"}]
[null,{"$f":"IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),12)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),12),IF(AND(LEFT(O12,14)=\"Selective Fire\",Q12<>\"Invalid\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),12)=\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),11)<>\"\"),\"A\",IF(AND(COUNTIF(O19:P22,\"Rapid Recycler\")>0,D10=\"Ranged\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),11)=\"S\"),\"A\",\"\")))","v":""},"Weight",{"$f":"IF(D9<>\"\",E20,\"\")","v":18},{"$f":"INDEX(WeaponTable,MATCH(D9,WeaponList,0),26)*IF(COUNTIF(O19:P22,\"Neutronium Reinforcement\")>0,2,1)","v":18},{"$f":"IF(H20<>\"\",\"Special\",\"\")","v":"Special"},null,{"$f":"IF(D9<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),16)<>\"\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),16)&IF(AE19<>\"\",\"; \"&AE19,\"\"),IF(AE19<>\"\",AE19,\"\")),\"\")","v":"Area effect; +1 to attack; Deals one less die size damage"},null,null,null,null,null,{"$f":"IF(O20<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),3)+IF(O20=\"Bayonet Ring\",INDEX(WeaponTable,MATCH(D9,WeaponList,0),25),0),\"\")","v":0},"Adegan Kathracite Crystal",null,{"$f":"IF(O20<>\"\",IF(COUNTIF(Y20:AB20,\"invalid\")<1,\"Valid\",\"Invalid\"),\"\")","v":"Invalid"},{"$f":"IF(O20<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),4),0)","v":0},null,null,"Weight",null,null,null,{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),5)<>\"\",IF(D10=INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":"Invalid"},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),27)=INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),6),\"Valid\",\"Invalid\"),\"\")","v":"Invalid"},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),7)<>\"\",IF(ISERROR(FIND(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),7),D21,1)),\"Invalid\",\"Valid\"),\"\")","v":""},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),5)<>\"\",IF(INDEX(WeaponTable,MATCH(D9,WeaponList,0),5)<>INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":"Valid"},null,{"$f":"IF(O20<>\"\",IF(INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),9)<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O20,WeaponAccessoriesList,0),9),\"\"),\"\")","v":"+1 to attack; Deals one less die size damage"},{"$f":"IF(AD20<>\"\",AD20&IF(AE21<>\"\",\"; \"&AE21,\"\"),AE21)","v":"+1 to attack; Deals one less die size damage"}]
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[]
[null,null,"Weapon #2",null,null,null,null,null,null,null,null,null,"Attack",{"$f":"IF(D28<>\"\",B43+IF(D29=\"Melee\",IF(AND(OR(H31=\"Light\",INDEX(WeaponTable,MATCH(D28,WeaponList,0),5)=\"lightsabers\"),Feats!M364>0),BaseMeleeAttack-StrMod+DexMod,BaseMeleeAttack),BaseRangedAttack)+D43,\"\")","v":""},"Damage",{"$f":"IF(AND(D36<>\"\",D28<>\"\"),D36&\"+\"&IF(D29=\"Melee\",IF(AND(INDEX(WeaponTable,MATCH(D28,WeaponList,0),5)=\"lightsabers\",Talents!M1151>0),DexMod,StrMod)*E31,0)+D44+INT(CharacterLevel/2),\"\")","v":""},null,null,null,null,"Name"]
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[null,{"$f":"INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(D28,WeaponList,0),6),SizeAbrList,0),3)+IF(COUNTIF(O38:P41,\"Miniaturized\")>0,-1,0)","v":{"$error":"#N/A"}},"Size",{"$f":"IF(D28<>\"\",INDEX(SizeTable,MATCH(B31,SizeNumber,0),2),\"\")","v":""},{"$f":"IF(AND(D29=\"Melee\",H32=\"Two-Handed\"),2,1)","v":1},"Weapon Size",null,{"$f":"IF(D28<>\"\",IF(B29-B31=-1,\"Two-Handed\",IF(B29-B31<-1,\"Too Large to Use\",IF(B29-B31=0,\"One-Handed\",\" Light\"))),\"\")","v":""},null,null,null,null,"Tech Specialist",{"$f":"IF(O31<>\"\",INDEX(TechSpecialistWeaponsTable,MATCH(O31,TechSpecialistWeaponsList,0),2),0)","v":0},null,null,{"$f":"IF(O31<>\"\",IF(LEFT(O31,14)<>\"Selective Fire\",\"Valid\",IF(AND(LEFT(O31,14)=\"Selective Fire\",D30<>\"Simple\",D29<>\"Melee\"),\"Valid\",\"Invalid\")),\"\")","v":""},null,null,null,"Size"]
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[null,null,"   License",{"$f":"IF(D28<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(D28,WeaponList,0),14),AvailList,0),3)*INDEX(WeaponTable,MATCH(D28,WeaponList,0),25),\"None\"),\"\")","v":""},null,"Critical",null,{"$f":"IF(WeaponName2<>\"\",20&\"/\"&\"×\"&IF(OR(INDEX(WeaponTable,MATCH(WeaponName2,WeaponList,0),5)=Feats!D330,INDEX(WeaponTable,MATCH(WeaponName2,WeaponList,0),5)=Feats!D329),3,2),\"\")","v":""},null,null,null,null,"Template",{"$f":"IF(O33<>\"\",MAX(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),3)*INDEX(WeaponTable,MATCH(D28,WeaponList,0),25),INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),4)),0)","v":0},null,null,{"$f":"IF(O33<>\"\",IF(COUNTIF(Y33:Z33,\"Invalid\")<1,IF(COUNTIF(AA33:AC33,\"\")=3,\"Valid\",IF(COUNTIF(AA33:AC33,\"Valid\")>0,\"Valid\",\"Invalid\"))),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),5)<>\"\",IF(D29=INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),5)=INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),7)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),13)=INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),7),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),8)<>\"\",IF(D40=INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),8),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O33,WeaponTemplateList,0),9)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),9)<>\"\",\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}}]
[null,null,"   Black Market",{"$f":"IF(D41<>\"\",IF(AND(B32<>\"\",INDEX(WeaponTable,MATCH(D28,WeaponList,0),14)<>\"C\"),TEXT(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(D28,WeaponList,0),14),AvailList,0),4)*B32,\"#,##0\")&\" cr\"&IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),15)=\"Rare\",\" (\"&TEXT(INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(D28,WeaponList,0),14),AvailList,0),4)*B32*2,\"#,##0\")&\" cr)\",\"\"),\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(O34<>\"\",IF(COUNTIF(Y34:Z34,\"Invalid\")<1,IF(COUNTIF(AA34:AC34,\"\")=3,\"Valid\",IF(COUNTIF(AA34:AC34,\"Valid\")>0,\"Valid\",\"Invalid\"))),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),5)<>\"\",IF(D29=INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),5)=INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),7)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),13)=INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),7),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),8)<>\"\",IF(D40=INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),8),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O34,WeaponTemplateList,0),9)<>\"\",IF(INDEX(WeaponTable,MATCH(D28,WeaponList,0),9)<>\"\",\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}}]
[null,null,"   Sell Value",{"$f":"IF(D32<>\"\",B32/2,\"\")","v":""},null,null,null,null,null,null,null,null,"Force Adept",null,null,null,{"$f":"IF(AND(D28<>\"\",O35<>\"\"),IF(D29<>\"Melee\",\"Invalid\",IF((ISERROR(FIND(O35,TalentsTakenList,1))),\"Invalid\",\"Valid\")),\"\")","v":""},null,null,null,"Die#"]
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[]
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[]
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[null,{"$f":"INDEX(SizeTable,MATCH(INDEX(WeaponTable,MATCH(D66,WeaponList,0),6),SizeAbrList,0),3)+IF(COUNTIF(O76:P79,\"Miniaturized\")>0,-1,0)","v":{"$error":"#N/A"}},"Size",{"$f":"IF(D66<>\"\",INDEX(SizeTable,MATCH(B69,SizeNumber,0),2),\"\")","v":""},{"$f":"IF(AND(D67=\"Melee\",H70=\"Two-Handed\"),2,1)","v":1},"Weapon Size",null,{"$f":"IF(D66<>\"\",IF(B67-B69=-1,\"Two-Handed\",IF(B67-B69<-1,\"Too Large to Use\",IF(B67-B69=0,\"One-Handed\",\" Light\"))),\"\")","v":""},null,null,null,null,"Tech Specialist",{"$f":"IF(O69<>\"\",INDEX(TechSpecialistWeaponsTable,MATCH(O69,TechSpecialistWeaponsList,0),2),0)","v":0},null,null,{"$f":"IF(O69<>\"\",IF(LEFT(O69,14)<>\"Selective Fire\",\"Valid\",IF(AND(LEFT(O69,14)=\"Selective Fire\",D68<>\"Simple\",D67<>\"Melee\"),\"Valid\",\"Invalid\")),\"\")","v":""},null,null,null,"Size"]
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[null,null,"   License",{"$f":"IF(D66<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),14)<>\"C\",INDEX(AvailabilityTable,MATCH(INDEX(WeaponTable,MATCH(D66,WeaponList,0),14),AvailList,0),3)*INDEX(WeaponTable,MATCH(D66,WeaponList,0),25),\"None\"),\"\")","v":""},null,"Critical",null,{"$f":"IF(WeaponName4<>\"\",20&\"/\"&\"×\"&IF(OR(INDEX(WeaponTable,MATCH(WeaponName4,WeaponList,0),5)=Feats!D330,INDEX(WeaponTable,MATCH(WeaponName4,WeaponList,0),5)=Feats!D329),3,2),\"\")","v":""},null,null,null,null,"Template",{"$f":"IF(O71<>\"\",MAX(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),3)*INDEX(WeaponTable,MATCH(D66,WeaponList,0),25),INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),4)),0)","v":0},null,null,{"$f":"IF(O71<>\"\",IF(COUNTIF(Y71:Z71,\"Invalid\")<1,IF(COUNTIF(AA71:AC71,\"\")=3,\"Valid\",IF(COUNTIF(AA71:AC71,\"Valid\")>0,\"Valid\",\"Invalid\"))),\"\")","v":""},null,null,null,null,null,null,null,{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),5)<>\"\",IF(D67=INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),5)=INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),7)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),13)=INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),7),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),8)<>\"\",IF(D78=INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),8),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponTemplateTable,MATCH(O71,WeaponTemplateList,0),9)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),9)<>\"\",\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}}]
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[null,null,"   Sell Value",{"$f":"IF(D70<>\"\",B70/2,\"\")","v":""},null,null,null,null,null,null,null,null,"Force Adept",null,null,null,{"$f":"IF(AND(D66<>\"\",O73<>\"\"),IF(D67<>\"Melee\",\"Invalid\",IF((ISERROR(FIND(O73,TalentsTakenList,1))),\"Invalid\",\"Valid\")),\"\")","v":""},null,null,null,"Die#"]
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[null,{"$f":"IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),12)<>\"\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),12),IF(AND(LEFT(O69,14)=\"Selective Fire\",Q69<>\"Invalid\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),12)=\"\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),11)<>\"\"),\"A\",IF(AND(COUNTIF(O76:P79,\"Rapid Recycler\")>0,D67=\"Ranged\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),11)=\"S\"),\"A\",\"\")))","v":{"$error":"#N/A"}},"Weight",{"$f":"IF(D66<>\"\",E77,\"\")","v":""},{"$f":"INDEX(WeaponTable,MATCH(D66,WeaponList,0),26)*IF(COUNTIF(O76:P79,\"Neutronium Reinforcement\")>0,2,1)","v":{"$error":"#N/A"}},{"$f":"IF(H77<>\"\",\"Special\",\"\")","v":""},null,{"$f":"IF(D66<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),16)<>\"\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),16)&IF(AE76<>\"\",\"; \"&AE76,\"\"),IF(AE76<>\"\",AE76,\"\")),\"\")","v":""},null,null,null,null,null,{"$f":"IF(O77<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),3)+IF(O77=\"Bayonet Ring\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),25),0),\"\")","v":""},null,null,{"$f":"IF(O77<>\"\",IF(COUNTIF(Y77:AB77,\"invalid\")<1,\"Valid\",\"Invalid\"),\"\")","v":""},{"$f":"IF(O77<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),4),0)","v":0},null,null,"Weight",null,null,null,{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),5)<>\"\",IF(D67=INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),27)=INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),7)<>\"\",IF(ISERROR(FIND(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),7),D78,1)),\"Invalid\",\"Valid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),5)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),5)<>INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},null,{"$f":"IF(O77<>\"\",IF(INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),9)<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O77,WeaponAccessoriesList,0),9),\"\"),\"\")","v":""},{"$f":"IF(AD77<>\"\",AD77&IF(AE78<>\"\",\"; \"&AE78,\"\"),AE78)","v":""}]
[null,null,"Type",{"$f":"IF(D66<>\"\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),13)&IF(AND(O71=\"Arkanian\",Q71=\"Valid\"),\" and Fire\",\"\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,{"$f":"IF(O78<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),3)+IF(O78=\"Bayonet Ring\",INDEX(WeaponTable,MATCH(D66,WeaponList,0),25),0),\"\")","v":""},null,null,{"$f":"IF(O78<>\"\",IF(COUNTIF(Y78:AB78,\"invalid\")<1,\"Valid\",\"Invalid\"),\"\")","v":""},{"$f":"IF(O78<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),4),0)","v":0},null,null,"Type",null,null,null,{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),5)<>\"\",IF(D67=INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),6)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),27)=INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),6),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),7)<>\"\",IF(ISERROR(FIND(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),7),D78,1)),\"Invalid\",\"Valid\"),\"\")","v":{"$error":"#N/A"}},{"$f":"IF(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),5)<>\"\",IF(INDEX(WeaponTable,MATCH(D66,WeaponList,0),5)<>INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),5),\"Valid\",\"Invalid\"),\"\")","v":{"$error":"#N/A"}},null,{"$f":"IF(O78<>\"\",IF(INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),9)<>\"\",INDEX(WeaponAccessoriesTable,MATCH(O78,WeaponAccessoriesList,0),9),\"\"),\"\")","v":""},{"$f":"IF(AD78<>\"\",AD78&IF(AE79<>\"\",\"; \"&AE79,\"\"),AE79)","v":""}]
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[null,null,null,null,null,null,null,null,null,null,null,null,"Dual Gear",null,null,null,{"$f":"IF(O80<>\"\",IF(COUNTIF(O76:P79,\"Dual Gear\")>0,\"Valid\",\"Invalid\"),\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,null,{"$f":"IF(Q80=\"Valid\",O80,\"\")","v":""},{"$f":"IF(AD80<>\"\",AD80&IF(AE81<>\"\",\"; \"&AE81,\"\"),AE81)","v":""}]
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[null,null,{"$f":"IF(AND(INDEX(WeaponTable,MATCH(D66,WeaponList,0),5),CharacterLevel>=7,OR(COUNTIF(O76:P79,\"Ilum Crystal\")>0,COUNTIF(O76:P79, \"Adegan Kathracite Crystal\")>0,COUNTIF(O76:P79,\"Standard Synthetic Crystal\")>0)),1,0)","v":{"$error":"#N/A"}},{"$f":"IF(AND(INDEX(WeaponTable,MATCH(D66,WeaponList,0),5),CharacterLevel>=7,OR(COUNTIF(O76:P79,\"Daminia Crystal\")>0,COUNTIF(O76:P79, \"Nextor Crystal\")>0,COUNTIF(O76:P79,\"Sapith Crystal\")>0,COUNTIF(O76:P79,\"Sigil Crystal\")>0)),2,0)","v":{"$error":"#N/A"}},{"$f":"IF(AND(D67<>\"Melee\",D66<>\"\"),\"Modifier\",\"\")","v":""},{"$f":"IF(AND(D67<>\"Melee\",D66<>\"\"),IF(Feats!M323>1,1,0),\"\")","v":""},{"$f":"IF(AND(D67<>\"Melee\",D66<>\"\"),IF(OR(H76=\"Accurate\",COUNTIF(O76:O79,\"Rangefinder\")>0),0,-2),\"\")","v":""},null,{"$f":"IF(AND(D67<>\"Melee\",D66<>\"\"),-5,\"\")","v":""},{"$f":"IF(AND(D67<>\"Melee\",D66<>\"\"),IF(H76=\"Inaccurate\",\"N/A\",-10),\"\")","v":""},null,null,null,null,"Threshold",{"$f":"IF(D66<>\"\",INDEX(WeaponObjectTable,MATCH(INDEX(WeaponTable,MATCH(D66,WeaponList,0),6),WeaponObjectList,0),4),\"\")","v":""}]
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{"sheet":"NewStatBlockRef","index":29,"n_rows":82,"n_cols":9,"rows_kept":82,"cut":false,"hidden":true,"merged":[]}
["Special Name","Time, etc","Tags","ProperTag","Desc","Source"]
["Serenity","full-action; at-will","Class","Class","Enter medative state, lose Dex bonus to Reflex; emerge as swift and treat next attack roll or Use the Force check in following round as natural 20","Jedi Master",{"$f":"\"• \"&A2&\" (\"&B2&\") • \"&C2&\"\n\"&E2","v":"• Serenity (full-action; at-will) • Class\nEnter medative state, lose Dex bonus to Reflex; emerge as swift and treat next attack roll or Use the Force check in following round as natural 20"},{"$f":"IF(NOT(ISERROR(FIND(A2,INDEX(SpecialsTable,MATCH(D2,SpecialsList,0),2),1))),G2,\"\")","v":""},{"$f":"IF(H2<>\"\",H2&\"\n\"&I3,I3)","v":""}]
["Temptation","standard; at-will","Class","Class",{"$f":"\"+\"&Persuasion&\" vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point\"","v":"+15 vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point"},"Sith Lord",{"$f":"\"• \"&A3&\" (\"&B3&\") • \"&C3&\"\n\"&E3","v":"• Temptation (standard; at-will) • Class\n+15 vs. Will; if target spends Force point on next turn take 1 DSP or move -1 step down condition track; 2 DSP or -2 steps down the condition track if they spend Destiny point"},"",{"$f":"IF(H3<>\"\",H3&\"\n\"&I4,I4)","v":""}]
["Command Cover","special","Class","Class",{"$f":"\"Gain +1 bonust to Reflex for each adjacent ally (max +\"&INT((Data!CT16+Data!CT33)/2)&\")\"","v":"Gain +1 bonust to Reflex for each adjacent ally (max +0)"},"Officer/Crime Lord","• Command Cover (special) • Class\nGain +1 bonust to Reflex for each adjacent ally (max +0)","",""]
["Share Talent","standard; daily","Class","Class",{"$f":"\"Grant \"&INT(Data!CT33/2)&IF(INT(Data!CT33/2)>=2,\" allies\",\" ally\")&\" within 10 squares benefit of chosen Talent until end of encounter\"","v":"Grant 0 ally within 10 squares benefit of chosen Talent until end of encounter"},"Officer","• Share Talent (standard; daily) • Class\nGrant 0 ally within 10 squares benefit of chosen Talent until end of encounter","",""]
["Delay Damage","reaction; encounter","Class","Class","Choose to delay effect of attack, ability, or effect used against you; damage or effect does not take hold until the end of next turn","Elite Trooper","• Delay Damage (reaction; encounter) • Class\nChoose to delay effect of attack, ability, or effect used against you; damage or effect does not take hold until the end of next turn","",""]
["Familiar Foe","full-action; at-will","Class","Class",{"$f":"\"+\"&INT(Data!CT13/2)&\" to Reflex and attack rolls against studied opponent until the end of the encounter\"","v":"+0 to Reflex and attack rolls against studied opponent until the end of the encounter"},"Bounty Hunter","• Familiar Foe (full-action; at-will) • Class\n+0 to Reflex and attack rolls against studied opponent until the end of the encounter","",""]
["Vehicle Dodge","special","Class","Class",{"$f":"\"+\"&INT(Data!CT11/2)&\" Dodge bonus to Reflex of vehicle piloted\"","v":"+0 Dodge bonus to Reflex of vehicle piloted"},"Ace Pilot","• Vehicle Dodge (special) • Class\n+0 Dodge bonus to Reflex of vehicle piloted","",""]
["Corrupted Power","free action; FP/DP; non [light side] Force power","Force, Secret","Secret","Spend Force Point to give power the [dark side] descriptor and opponents with lower Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","FUCG 89","• Corrupted Power (free action; FP/DP; non [light side] Force power) • Force, Secret\nSpend Force Point to give power the [dark side] descriptor and opponents with lower Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","",""]
["Debilitating Power","free action; FP/DP; successfully damage target with Force power","Force, Secret","Secret","Spend Force Point to move the target -1 extra step along the condition track if Use the Force equals or exceeds Damage Threshold; spend Destiny Point to move -3 extra steps","FUCG 89","• Debilitating Power (free action; FP/DP; successfully damage target with Force power) • Force, Secret\nSpend Force Point to move the target -1 extra step along the condition track if Use the Force equals or exceeds Damage Threshold; spend Destiny Point to move -3 extra steps","",""]
["Devastating Power","free action; FP/DP","Force, Secret","Secret","Spend a Force Point to increase power's damage dice by 50%; spend Destiny Point to double damage dice",103,"• Devastating Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to increase power's damage dice by 50%; spend Destiny Point to double damage dice","",""]
["Distant Power","free action; FP/DP","Force, Secret","Secret","Spend a Force Point to multiply range of Force power by 10; spend Destiny Point to increase the range to anywhere in same star system",103,"• Distant Power (free action; FP/DP) • Force, Secret\nSpend a Force Point to multiply range of Force power by 10; spend Destiny Point to increase the range to anywhere in same star system","",""]
["Enlarged Power","free action; FP/DP; area effect Force power","Force, Secret","Secret","Spend a  Force Point to  double distance of effect; spend Destiny Point to multiply the distance the effect extends by 5","FUCG 89","• Enlarged Power (free action; FP/DP; area effect Force power) • Force, Secret\nSpend a  Force Point to  double distance of effect; spend Destiny Point to multiply the distance the effect extends by 5","",""]
["Extend Power","free action; FP/DP","Force, Secret","Secret",{"$f":"\"Spend Force Point to sustain a Force power that allows concentration as swift action for \"&ChaMod&\" rounds\"","v":"Spend Force Point to sustain a Force power that allows concentration as swift action for 1 rounds"},"CWCG 55","• Extend Power (free action; FP/DP) • Force, Secret\nSpend Force Point to sustain a Force power that allows concentration as swift action for 1 rounds","",""]
["Holocron Loremaster",{"$f":"\"free action; FP/DP; when \"&CharacterName&\" activates Force power\"","v":"free action; FP/DP; when Lt. Armen Arandis activates Force power"},"Force, Secret","Secret","Spend a Force Point to add one use of any Force power known by any ally within 12 squares to Force suite until end of next turn; spend a Destiny Point to have power lost at end of encounter; create holocron gatekeeper","JATM 37","• Holocron Loremaster (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known by any ally within 12 squares to Force suite until end of next turn; spend a Destiny Point to have power lost at end of encounter; create holocron gatekeeper","",""]
["Linked Power","full-action; FP","Force, Secret","Secret","Spend a Force Point to link a Force power to the power you use in the current round so that it goes off in the following round as free action","CWCG 55","• Linked Power (full-action; FP) • Force, Secret\nSpend a Force Point to link a Force power to the power you use in the current round so that it goes off in the following round as free action","",""]
["Mentor",{"$f":"\"free action; FP/DP; when \"&CharacterName&\" activates Force power\"","v":"free action; FP/DP; when Lt. Armen Arandis activates Force power"},"Force, Secret","Secret","Spend a Force Point to add one use of any Force power known to any ally within 12 squares until end of next turn; spend a Destiny Point to have power lost at end of encounter","JATM 37","• Mentor (free action; FP/DP; when Lt. Armen Arandis activates Force power) • Force, Secret\nSpend a Force Point to add one use of any Force power known to any ally within 12 squares until end of next turn; spend a Destiny Point to have power lost at end of encounter","",""]
["Multitarget Power","free action; FP","Force, Secret","Secret",{"$f":"\"Spend a Force Point to affect one additional target; spend Destiny Point to affect \"&INT(CharacterLevel/4)&\" target\"&IF(INT(CharacterLevel/4)>1,\"s\",\"\")","v":"Spend a Force Point to affect one additional target; spend Destiny Point to affect 2 targets"},103,"• Multitarget Power (free action; FP) • Force, Secret\nSpend a Force Point to affect one additional target; spend Destiny Point to affect 2 targets","",""]
["Pure Power","free action; FP/DP; non [dark side] Force power","Force, Secret","Secret","Spend Force Point to give power the [light side] descriptor and opponents with Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","FUCG 89","• Pure Power (free action; FP/DP; non [dark side] Force power) • Force, Secret\nSpend Force Point to give power the [light side] descriptor and opponents with Dark Side Score take -2 penalty to defense scores against power; spend Destiny point to increase the penalty to opponents' defense scores to - 5","",""]
["Quicken Power","free action; FP/DP","Force, Secret","Secret","Spend Force Point to activate Force power as swift; spend Destiny Point to activate as reaction",103,"• Quicken Power (free action; FP/DP) • Force, Secret\nSpend Force Point to activate Force power as swift; spend Destiny Point to activate as reaction","",""]
["Remote Power","free action; FP/DP; Force power with cone, line, or radius effect","Force, Secret","Secret","Spend a Force Point to have power originate from a square within 6 squares; spend Destiny Point to have power originate from any square with in line of sight","FUCG 89","• Remote Power (free action; FP/DP; Force power with cone, line, or radius effect) • Force, Secret\nSpend a Force Point to have power originate from a square within 6 squares; spend Destiny Point to have power originate from any square with in line of sight","",""]
["Shaped Power","free action; FP/DP","Force, Secret","Secret","Spend Force Point to change cone to affect a line 1 square wide and (5 × cone's length) squares long; spend a Destiny Point to instead affect one or more targets of choice within a number of squares equal to cone's length",103,"• Shaped Power (free action; FP/DP) • Force, Secret\nSpend Force Point to change cone to affect a line 1 square wide and (5 × cone's length) squares long; spend a Destiny Point to instead affect one or more targets of choice within a number of squares equal to cone's length","",""]
["Unconditional Power","special","Force, Secret","Secret","Ignore all condition track penalties to Use the Force check to activate self-target powers","CWCG 55","• Unconditional Power (special) • Force, Secret\nIgnore all condition track penalties to Use the Force check to activate self-target powers","",""]
["Advanced Vital Transfer","special; DP","Force, Technique","Technique","Spend Desiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions","CWCG 54",{"$f":"\"• \"&A24&\" (\"&B24&\") • \"&C24&\"\n\"&E24","v":"• Advanced Vital Transfer (special; DP) • Force, Technique\nSpend Desiny Point to fully heal the target of all damage and remove all of the target's debilitating conditions"},"",{"$f":"IF(H24<>\"\",H24&\"\n\"&I25,I25)","v":""}]
["Cure Disease",null,"Force, Technique","Technique",null,"JATM 36","• Cure Disease () • Force, Technique\n","",""]
["Detoxify Poison",null,"Force, Technique","Technique",null,"LECG 55","• Detoxify Poison () • Force, Technique\n","",""]
["Dominate Mind",null,"Force, Technique","Technique",null,"KOTOR 53","• Dominate Mind () • Force, Technique\n","",""]
["Extended Blind",null,"Force, Technique","Technique",null,"JATM 36","• Extended Blind () • Force, Technique\n","",""]
["Extended Force Disarm",null,"Force, Technique","Technique",null,"JATM 36","• Extended Force Disarm () • Force, Technique\n","",""]
["Extended Force Grip",null,"Force, Technique","Technique",null,"JATM 36","• Extended Force Grip () • Force, Technique\n","",""]
["Extended Force Thrust",null,"Force, Technique","Technique",null,"JATM 36","• Extended Force Thrust () • Force, Technique\n","",""]
["Extended Move Object",null,"Force, Technique","Technique",null,"JATM 36","• Extended Move Object () • Force, Technique\n","",""]
["Force Point Recovery","special; encounter","Force, Technique","Technique","Automatically recover 1 Force Point per encounter",102,"• Force Point Recovery (special; encounter) • Force, Technique\nAutomatically recover 1 Force Point per encounter","",""]
["Force Power Mastery","special","Force, Technique","Technique","Take 10 on Use the Force checks to activate chosen Force power even when distracted or threatened",102,"• Force Power Mastery (special) • Force, Technique\nTake 10 on Use the Force checks to activate chosen Force power even when distracted or threatened",{"$f":"IF(NOT(ISERROR(FIND(A34,INDEX(SpecialsTable,MATCH(D34,SpecialsList,0),2),1))),G34,\"\")","v":""},""]
["Improved Ballistakinesis",null,"Force, Technique","Technique",null,"LECG 55","• Improved Ballistakinesis () • Force, Technique\n","",""]
["Improved Battle Strike",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Battle Strike () • Force, Technique\n","",""]
["Improved Cloak","move","Force, Technique","Technique","Maintain cloak power as move action instead of a standard action","CWCG 54","• Improved Cloak (move) • Force, Technique\nMaintain cloak power as move action instead of a standard action","",""]
["Improved Convection",null,"Force, Technique","Technique",null,"JATM 36","• Improved Convection () • Force, Technique\n","",""]
["Improved Crucitorn",null,"Force, Technique","Technique",null,"JATM 37","• Improved Crucitorn () • Force, Technique\n","",""]
["Improved Cryokinesis",null,"Force, Technique","Technique",null,"JATM 37","• Improved Cryokinesis () • Force, Technique\n","",""]
["Improved Dark Rage",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Dark Rage () • Force, Technique\n","",""]
["Improved Dark Transfer",null,"Force, Technique","Technique",null,"LECG 55","• Improved Dark Transfer () • Force, Technique\n","",""]
["Improved Detonate",null,"Force, Technique","Technique",null,"LECG 56","• Improved Detonate () • Force, Technique\n","",""]
["Improved Energy Resistance",null,"Force, Technique","Technique",null,"KOTOR 53","• Improved Energy Resistance () • Force, Technique\n","",""]
["Improved Enlighten",null,"Force, Technique","Technique",null,"LECG 56","• Improved Enlighten () • Force, Technique\n","",""]
["Improved Fold Space",null,"Force, Technique","Technique",null,"JATM 37","• Improved Fold Space () • Force, Technique\n","",""]
["Improved Force Disarm",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Force Disarm () • Force, Technique\n","",""]
["Improved Force Grip",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Force Grip () • Force, Technique\n","",""]
["Improved Force Light",null,"Force, Technique","Technique",null,"JATM 37","• Improved Force Light () • Force, Technique\n","",""]
["Improved Force Lightning",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Force Lightning () • Force, Technique\n","",""]
["Improved Force Shield",null,"Force, Technique","Technique",null,"LECG 56","• Improved Force Shield () • Force, Technique\n","",""]
["Improved Force Slam",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Force Slam () • Force, Technique\n","",""]
["Improved Force Storm",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Force Storm () • Force, Technique\n","",""]
["Improved Force Storm (JATM)",null,"Force, Technique","Technique",null,"JATM 37","• Improved Force Storm (JATM) () • Force, Technique\n","",""]
["Improved Force Stun",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Force Stun () • Force, Technique\n","",""]
["Improved Force Thrust",null,"Force, Technique","Technique",null,"FUCG 88","• Improved Force Thrust () • Force, Technique\n","",""]
["Improved Force Trance","special","Force, Technique","Technique",{"$f":"\"Each hour of Force trance regain \"&CharacterLevel*2&\" hit points\"","v":"Each hour of Force trance regain 18 hit points"},102,"• Improved Force Trance (special) • Force, Technique\nEach hour of Force trance regain 18 hit points","",""]
["Improved Ionize",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Ionize () • Force, Technique\n","",""]
["Improved Kinetic Combat",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Kinetic Combat () • Force, Technique\n","",""]
["Improved Levitate","reaction; FP; activate Levitate power","Force, Technique","Technique","If moved into a pit or off another elevated surface involuntarily spend a Force Point to activate this Levitate as a reaction to end forced movement in the last square before the edge of the precipice","CWCG 54","• Improved Levitate (reaction; FP; activate Levitate power) • Force, Technique\nIf moved into a pit or off another elevated surface involuntarily spend a Force Point to activate this Levitate as a reaction to end forced movement in the last square before the edge of the precipice","",""]
["Improved Lightning Burst",null,"Force, Technique","Technique",null,"LECG 56","• Improved Lightning Burst () • Force, Technique\n","",""]
["Improved Malacia","swift; Malacia power","Force, Technique","Technique","Maintain damage threshold penalty of the malacia power as swift action","CWCG 54","• Improved Malacia (swift; Malacia power) • Force, Technique\nMaintain damage threshold penalty of the malacia power as swift action","",""]
["Improved Mind Trick",null,"Force, Technique","Technique",null,"FUCG 89","• Improved Mind Trick () • Force, Technique\n","",""]
["Improved Move Light Object","move; at-will; DC 15 Use the Force","Force, Technique","Technique",{"$f":"\"Ranged 6; +\"&UsetheForce&\" vs. target’s Reflex; 1d6 bludgeoning damage\"","v":"Ranged 6; +5 vs. target’s Reflex; 1d6 bludgeoning damage"},103,"• Improved Move Light Object (move; at-will; DC 15 Use the Force) • Force, Technique\nRanged 6; +5 vs. target’s Reflex; 1d6 bludgeoning damage","",""]
["Improved Obscure",null,"Force, Technique","Technique",null,"LECG 56","• Improved Obscure () • Force, Technique\n","",""]
["Improved Phase",null,"Force, Technique","Technique",null,"CWCG 54","• Improved Phase () • Force, Technique\n",{"$f":"IF(NOT(ISERROR(FIND(A66,INDEX(SpecialsTable,MATCH(D66,SpecialsList,0),2),1))),G66,\"\")","v":""},""]
["Improved Plant Surge",null,"Force, Technique","Technique",null,"JATM 37","• Improved Plant Surge () • Force, Technique\n","",""]
["Improved Rebuke",null,"Force, Technique","Technique",null,"FUCG 89","• Improved Rebuke () • Force, Technique\n","",""]
["Improved Rend",null,"Force, Technique","Technique",null,"CWCG 54","• Improved Rend () • Force, Technique\n","",""]
["Improved Repulse",null,"Force, Technique","Technique",null,"FUCG 89","• Improved Repulse () • Force, Technique\n","",""]
["Improved Resist Force",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Resist Force () • Force, Technique\n","",""]
["Improved Sense Force","swift; at-will; DC 15 Use the Force","Force, Technique","Technique",{"$f":"\"+\"&UsetheForce&\" vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers\"","v":"+5 vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers"},103,"• Improved Sense Force (swift; at-will; DC 15 Use the Force) • Force, Technique\n+5 vs. opposed Use the Force if trying to conceal presence; actively sense other Force-users out to a range of 100 kilometers","",""]
["Improved Sense Surroundings","free-action; at-will; DC 15/20 Use the Force","Force, Technique","Technique",{"$f":"\"+\"&UsetheForce&\" vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover\"","v":"+5 vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover"},103,"• Improved Sense Surroundings (free-action; at-will; DC 15/20 Use the Force) • Force, Technique\n+5 vs. DC 15; ignore the effects of cover and concealment when making Perception checks to detect or observe targets until start of next turn; DC 20 vs. targets with total cover","",""]
["Improved Shatterpoint",null,"Force, Technique","Technique",null,"CWCG 54","• Improved Shatterpoint () • Force, Technique\n","",""]
["Improved Stagger",null,"Force, Technique","Technique",null,"LECG 56","• Improved Stagger () • Force, Technique\n","",""]
["Improved Technometry",null,"Force, Technique","Technique",null,"CWCG 54","• Improved Technometry () • Force, Technique\n","",""]
["Improved Telepathy","standard; at-will","Force, Technique","Technique","Reroll Use the Force check for telepathy and keep the better result",103,"• Improved Telepathy (standard; at-will) • Force, Technique\nReroll Use the Force check for telepathy and keep the better result","",""]
["Improved Thought Bomb",null,"Force, Technique","Technique",null,"JATM 37","• Improved Thought Bomb () • Force, Technique\n","",""]
["Improved Valor",null,"Force, Technique","Technique",null,"KOTOR 54","• Improved Valor () • Force, Technique\n","",""]
["Improved Vital Transfer",null,"Force, Technique","Technique","Use Vital Transfer with range of 6 squares","KOTOR 54","• Improved Vital Transfer () • Force, Technique\nUse Vital Transfer with range of 6 squares","",""]
["Language Absorption",null,"Force, Technique","Technique",null,"KOTOR 54","• Language Absorption () • Force, Technique\n","",""]
[null,null,null,null,null,null,null,null,""]

{"sheet":"Force Power Descriptions","index":30,"n_rows":35,"n_cols":76,"rows_kept":35,"cut":false,"hidden":false,"merged":[[4,2,81,2]]}
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[null,null,null,null,null,null,null,null,{"$f":"K10","v":"Languages Basic, Bocce, Durese, High Galactic"},null,{"$f":"\"Languages \"&LanguagesStatBlock","v":"Languages Basic, Bocce, Durese, High Galactic"},null,null,null,null,null,null,null,null,5,122,"Skill Training (Deception, Pilot)","Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",5,{"$error":"#VALUE!"},"","",5,{"$error":"#VALUE!"},"","",5,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",5,{"$error":"#VALUE!"},"",null,{"$f":"COUNTIF(AP$6:AP$25,\"<=\"&AP10)","v":0},"","","Point Blank Shot",null,5,{"$error":"#VALUE!"},"",null,0,"","","",5,{"$error":"#VALUE!"},"",null,0,"","","",5,{"$error":"#VALUE!"},"",null,0,"","","",5,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,{"$f":"I11&\"\n\"&I12&IF(I13<>\"\",\"\n\"&I13,\"\")","v":"Defenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0\nhp 27; Threshold 15"},null,{"$f":"K11","v":"Defenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0"},null,{"$f":"\"Defenses Ref \"&RefDefense&\" (\"&RefDefense-MAX(DexMod,0)&\" flat-footed\"&L11&\"), Fort \"&FortDefense&\", Will \"&WillDefense&IF(OR(DefensesList<>\"\",TalentsDefensesList<>\"\"),\"; \"&IF(DefensesList<>\"\",DefensesList&IF(TalentsDefensesList<>\"\",\", \",\"\"),\"\")&IF(TalentsDefensesList<>\"\",TalentsDefensesList,\"\"),\"\")&IF(M11<>\"\",\"\n\"&M11,\"\")","v":"Defenses Ref 16 (16 flat-footed), Fort 15, Will 23; 0"},{"$f":"IF(Talents!M68>0,\", Lightsaber Defense \"&Talents!M68+RefDefense,\"\")","v":""},{"$f":"IF(Padawan,\"    (Ref \"&PadawanRef&\" [\"&PadawanRef-MAX(DexMod,0)&\" flat-footed], Fort \"&PadawanFort&\", Will \"&PadawanWill&\" if within 12 squares of master)\",\"\")","v":""},null,null,null,null,null,null,6,132,"Toughness","Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",6,{"$error":"#VALUE!"},"","",6,{"$error":"#VALUE!"},"","",6,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",6,{"$error":"#VALUE!"},"",null,{"$f":"COUNTIF($AP$6:$AP$25,\"<=\"&AP11)","v":0},"","","Point Blank Shot",null,6,{"$error":"#VALUE!"},"",null,0,"","","",6,{"$error":"#VALUE!"},"",null,0,"","","",6,{"$error":"#VALUE!"},"",null,0,"","","",6,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"K12","v":"hp 27; Threshold 15"},null,{"$f":"\"hp \"&HitPoints&\"; \"&IF(DamageReduction<>\"\",\"DR \"&DamageReduction&\"; \",\"\")&IF(N12<>\"\",N12&\"; \",\"\")&\"Threshold \"&DamageThreshold","v":"hp 27; Threshold 15"},null,null,{"$f":"IF(DroidShield<>\"\",\"SR \"&DroidShield,\"\")","v":""},null,null,null,null,null,7,149,"Vehicular Combat","Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",7,{"$error":"#VALUE!"},"","",7,{"$error":"#VALUE!"},"","",7,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",7,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,7,{"$error":"#VALUE!"},"",null,0,"","","",7,{"$error":"#VALUE!"},"",null,0,"","","",7,{"$error":"#VALUE!"},"",null,0,"","","",7,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"K13","v":""},null,{"$f":"IF(OR(L13<>\"\"),\"Immune\"&L13,\"\")","v":""},{"$f":"IF(NOT(ISERROR(FIND(\"Fearless\",ClassSpecials,1))),\" fear effects\"&IF(M13<>\"\",\",\",\"\"),\"\")","v":""},{"$f":"IF(NOT(ISERROR(FIND(\"Indomitable\",ClassSpecials,1))),\" mind-affecting\",\"\")","v":""},null,null,null,null,null,null,8,178,"Weapon Proficiency (pistols)",{"$f":"IF(V13<>\"\",V13&IF(W14<>\"\",\", \",\"\")&W14,W14)","v":"Weapon Proficiency (pistols), Weapon Proficiency (simple)"},8,{"$error":"#VALUE!"},"","",8,{"$error":"#VALUE!"},"","",8,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",8,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,8,{"$error":"#VALUE!"},"",null,0,"","","",8,{"$error":"#VALUE!"},"",null,0,"","","",8,{"$error":"#VALUE!"},"",null,0,"","","",8,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,{"$f":"I14&IF(I15<>\"\",\"\n\"&I15,\"\")&\"\n\"&I16&\"\n\"&I17&IF(I18<>\"\",\"\n\"&I18,\"\")&IF(I19<>\"\",\"\n\"&I19,\"\")&IF(I20<>\"\",\"\n\"&I20,\"\")&IF(I21<>\"\",\"\n\"&I21,\"\")&IF(I22<>\"\",\"\n\"&I22,\"\")&IF(I23<>\"\",\"\n\"&I23,\"\")&IF(I24<>\"\",\"\n\"&I24,\"\")&IF(I25<>\"\",\"\n\"&I25,\"\")","v":"Speed 6 squares\nMelee unarmed +6 (1d4+2)\nRanged blaster pistol +5 (3d6+2)\nBase Atk +6; Grp +6\nAtk Options Point Blank Shot\nSpecial Actions Vehicular Combat"},null,{"$f":"K14","v":"Speed 6 squares"},null,{"$f":"\"Speed \"&IF(NPCType=3,\"1 square (starship scale)\",IF(ISERROR(FIND(\"Droid\",Race,1)),SpeedOutput,DroidSpeedList)&IF(SpeedList<>\"\",\"; \"&SpeedList,\"\"))","v":"Speed 6 squares"},null,null,null,null,null,null,null,null,9,206,"Weapon Proficiency (simple)",{"$f":"IF(V14<>\"\",V14&IF(W15<>\"\",\", \",\"\")&W15,W15)","v":"Weapon Proficiency (simple)"},9,{"$error":"#VALUE!"},"","",9,{"$error":"#VALUE!"},"","",9,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",9,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,9,{"$error":"#VALUE!"},"",null,0,"","","",9,{"$error":"#VALUE!"},"",null,0,"","","",9,{"$error":"#VALUE!"},"",null,0,"","","",9,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Melee unarmed +6 (1d4+2)",null,{"$f":"IF(MeleeWeaponAttacksStatBlock<>\"\",IF(NPCType=3,\"Melee see below\",MeleeWeaponAttacksStatBlock),IF(Race<>\"\",IF(NPCType=3,\"\",\"Melee by weapon \"&IF(BAB+StrMod<0,BAB+StrMod,\"+\"&BAB+StrMod)),\"\"))","v":"Melee unarmed +6 (1d4+2)"},null,null,null,null,null,null,null,null,10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"","",10,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",10,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,10,{"$error":"#VALUE!"},"",null,0,"","","",10,{"$error":"#VALUE!"},"",null,0,"","","",10,{"$error":"#VALUE!"},"",null,0,"","","",10,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Ranged blaster pistol +5 (3d6+2)",null,{"$f":"IF(RangedWeaponAttacksStatBlock<>\"\",IF(NPCType=3,\"Ranged see below\",RangedWeaponAttacksStatBlock),IF(Race<>\"\",IF(NPCType=3,\"\",\"Ranged by weapon \"&IF(BAB+DexMod<0,BAB+DexMod,\"+\"&BAB+DexMod)),\"\"))","v":"Ranged blaster pistol +5 (3d6+2)"},null,null,null,null,null,null,null,null,11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"","",11,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",11,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,11,{"$error":"#VALUE!"},"",null,0,"","","",11,{"$error":"#VALUE!"},"",null,0,"","","",11,{"$error":"#VALUE!"},"",null,0,"","","",11,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,null,null,null,"Atk Options Point Blank Shot",null,{"$f":"IF(AttOptionsStatBlock<>\"\",\"Atk Options \"&AttOptionsStatBlock,\"\")","v":"Atk Options Point Blank Shot"},null,null,null,null,null,null,null,null,13,{"$error":"#VALUE!"},"","",13,{"$error":"#VALUE!"},"","",13,{"$error":"#VALUE!"},"","",13,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",13,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,13,{"$error":"#VALUE!"},"",null,0,"","","",13,{"$error":"#VALUE!"},"",null,0,"","","",13,{"$error":"#VALUE!"},"",null,0,"","","",13,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Special Actions Vehicular Combat",null,{"$f":"IF(SpecialOptionsStatBlock<>\"\",\"Special Actions \"&SpecialOptionsStatBlock,\"\")","v":"Special Actions Vehicular Combat"},null,null,null,null,null,null,null,null,14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"","",14,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",14,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,14,{"$error":"#VALUE!"},"",null,0,"","","",14,{"$error":"#VALUE!"},"",null,0,"","","",14,{"$error":"#VALUE!"},"",null,0,"","","",14,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForcePowersKnownStatBlock<>\"\"),\"Force Powers Known (Use the Force +\"&UsetheForce&\") \"&ForcePowersKnownStatBlock,\"\")","v":""},null,null,null,null,null,null,null,null,15,{"$error":"#VALUE!"},"","",15,{"$error":"#VALUE!"},"","",null,null,null,"",15,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",15,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,15,{"$error":"#VALUE!"},"",null,0,"","","",15,{"$error":"#VALUE!"},"",null,0,"","","",15,{"$error":"#VALUE!"},"",null,0,"","","",15,{"$error":"#VALUE!"},"",""]
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[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForceTechniquesKnownStatBlock<>\"\"),\"Force Techniques Known \"&ForceTechniquesKnownStatBlock,\"\")","v":""},null,null,null,null,null,null,null,null,17,{"$error":"#VALUE!"},"","",17,{"$error":"#VALUE!"},"","",null,null,null,null,17,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",17,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,17,{"$error":"#VALUE!"},"",null,0,"","","",17,{"$error":"#VALUE!"},"",null,0,"","","",17,{"$error":"#VALUE!"},"",null,0,"","","",17,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(ForceSensitive>0,TUsetheForce<>\"\",ForceRegimensTaken<>\"\",Feats!M122>0),\"Force Training Regimens Known \"&ForceRegimensTaken,\"\")","v":""},null,null,null,null,null,null,null,null,18,{"$error":"#VALUE!"},"","",18,{"$error":"#VALUE!"},"","",null,null,null,null,18,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",18,{"$error":"#VALUE!"},"",null,0,"",{"$f":"VLOOKUP(SMALL($AR$6:$AR$25,ROW()-ROW($AT$5)),$AR$6:$AS$25,2,FALSE)","v":""},"Point Blank Shot",null,18,{"$error":"#VALUE!"},"",null,0,"","","",18,{"$error":"#VALUE!"},"",null,0,"","","",18,{"$error":"#VALUE!"},"",null,0,"","","",18,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(Feats!M302>0,StarshipManeuversTaken<>\"\"),\"Starship Maneuvers Known (Pilot +\"&Pilot&\") \"&StarshipManeuversTaken,\"\")","v":""},null,null,null,null,null,null,null,null,19,{"$error":"#VALUE!"},"","",19,{"$error":"#VALUE!"},"","",null,null,null,null,19,{"$error":"#VALUE!"},"",null,0,"","","Vehicular Combat",19,{"$error":"#VALUE!"},"",null,0,"","","Point Blank Shot",null,19,{"$error":"#VALUE!"},"",null,0,"","","",19,{"$error":"#VALUE!"},"",null,0,"","","",19,{"$error":"#VALUE!"},"",null,0,"","","",19,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(Unleashed>0,UnleashedTaken<>\"\",ShowUnleasedinStatBlock),\"Unleashed \"&UnleashedTaken,\"\")","v":""},null,null,null,null,null,null,null,null,20,{"$error":"#VALUE!"},"","",20,{"$error":"#VALUE!"},"","",null,null,null,null,20,{"$error":"#VALUE!"},"",null,0,"","Vehicular Combat",{"$f":"IF(AL25<>\"\",IF(AM26<>\"\",AL25&\", \"&AM26,AL25),AM26)","v":"Vehicular Combat"},20,{"$error":"#VALUE!"},"",null,0,"","Point Blank Shot",{"$f":"IF(AT25<>\"\",IF(AU26<>\"\",AT25&\", \"&AU26,AT25),AU26)","v":"Point Blank Shot"},null,20,{"$error":"#VALUE!"},"",null,0,"","",{"$f":"IF(BC25<>\"\",IF(BD26<>\"\",BC25&\", \"&BD26,BC25),BD26)","v":""},20,{"$error":"#VALUE!"},"",null,0,"","",{"$f":"IF(BK25<>\"\",IF(BL26<>\"\",BK25&\", \"&BL26,BK25),BL26)","v":""},20,{"$error":"#VALUE!"},"",null,0,"","",{"$f":"IF(BS25<>\"\",IF(BT26<>\"\",BS25&\", \"&BT26,BS25),BT26)","v":""},20,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,21,{"$error":"#VALUE!"},"","",21,{"$error":"#VALUE!"},"","",null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,null,null,null,null,"",null,null,null,null,null,null,null,null,"",null,null,null,null,null,null,null,"",null,null,null,null,"",null,null,"",null,null,null,""]
[null,null,null,null,null,null,{"$f":"I27&IF(I28<>\"\",\"\n\"&I28,\"\")&IF(I29<>\"\",\"\n\"&I29,\"\")&IF(I30<>\"\",\"\n\"&I30,\"\")&IF(I31<>\"\",\"\n\"&I31,\"\")&IF(I32<>\"\",\"\n\"&I32,\"\")&IF(I33<>\"\",\"\n\"&I33,\"\")&IF(I34<>\"\",\"\n\"&I34,\"\")","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12\nSpecial Qualities Bonus Trained Skill, Bonus Feat \nTalents Born Leader, Trust\nFeats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)\nSkills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8\nPossessions blaster pistol, code cylinder, encrypted long-range comlink"},null,{"$f":"K27","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12"},null,{"$f":"\"Abilities Str \"&Strength&\", Dex \"&Dexterity&\", Con \"&Constitution&\", Int \"&Intelligence&\", Wis \"&Wisdom&\", Cha \"&Charisma","v":"Abilities Str 10, Dex 8, Con 10, Int 13, Wis 18, Cha 12"},null,null,null,null,null,null,null,null,22,{"$error":"#VALUE!"},"","",22,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Special Qualities Bonus Trained Skill, Bonus Feat ",null,{"$f":"IF(OR(ClassSpecials<>\"\",SpecialQualitiesStatBlock<>\"\"),\"Special Qualities \"&IF(SpecialQualitiesStatBlock<>\"\",SpecialQualitiesStatBlock,\"\")&IF(AND(SpecialQualitiesStatBlock<>\"\",ClassSpecials<>\"\"),\", \",\"\")&IF(ClassSpecials<>\"\",ClassSpecials,\"\"),G17)","v":"Special Qualities Bonus Trained Skill, Bonus Feat "},null,null,null,null,null,null,null,null,23,{"$error":"#VALUE!"},"","",23,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Talents Born Leader, Trust",null,{"$f":"IF(TalentsListStatBlock<>\"\",\"Talents \"&TalentsListStatBlock,\"\")","v":"Talents Born Leader, Trust"},null,null,null,null,null,null,null,null,24,{"$error":"#VALUE!"},"","",24,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Feats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)",null,{"$f":"IF(FeatsListStatBlock<>\"\",\"Feats \"&FeatsListStatBlock,\"\")","v":"Feats Armor Proficiency (light), Linguist, Point Blank Shot, Skill Focus (Deception, Persuasion), Skill Training (Deception, Pilot), Toughness, Vehicular Combat, Weapon Proficiency (pistols), Weapon Proficiency (simple)"},null,null,null,null,null,null,null,null,25,{"$error":"#VALUE!"},"","",25,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"Skills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8",null,{"$f":"IF(SkillListStatBlock<>\"\",\"Skills \"&SkillListStatBlock,\"\")","v":"Skills Deception +15, Knowledge (Tactics) +10, Perception +13, Persuasion +15, Pilot +8"},null,null,null,null,null,null,null,null,26,{"$error":"#VALUE!"},"","",26,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,"",null,{"$f":"IF(AND(NOT(ISERROR(FIND(\"Droid\",Race,1))),DroidSystemsOutput<>\"\"),\"Systems \"&DroidSystemsOutput,\"\")","v":""},null,null,null,null,null,null,null,null,27,{"$error":"#VALUE!"},"","",27,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"K33","v":"Possessions blaster pistol, code cylinder, encrypted long-range comlink"},null,{"$f":"IF(PossessionsStatBlock<>\"\",\"Possessions \"&PossessionsStatBlock&IF(Credits<>\"\",\", \"&Credits&\" credits\",\"\"),\"\")","v":"Possessions blaster pistol, code cylinder, encrypted long-range comlink"},null,null,null,null,null,null,null,null,28,{"$error":"#VALUE!"},"","",28,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,null,null,{"$f":"K34","v":""},null,{"$f":"IF(DestinyCompleted<>\"\",DestinyCompleted,\"\")","v":""},null,null,null,null,null,null,null,null,29,{"$error":"#VALUE!"},"","",29,{"$error":"#VALUE!"},"",""]
[null,null,null,null,null,null,{"$f":"I35&IF(I36<>\"\",\"\n\"&I36,\"\")","v":""},null,"",null,{"$f":"IF(AND(Weapon1<>\"\",NPCType=3),Weapon1&\"\n   Atk \"&IF(Weapons!E8<0,\"\",\"+\")&Weapons!E8&IF(NOT(ISERROR(FIND(\"A\",Weapons!E24,1))),\" (\"&IF(Weapons!E8-5<0,\"\",\"+\")&Weapons!E8-5&\" autofire), \",\", \")&\"Dmg (\"&Weapons!E9&\")×2\",\"\")","v":""},null,null,null,null,null,null,null,null,null,null,null,"",null,null,null,""]