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{"sheet":"Welcome","index":0,"n_rows":53,"n_cols":2,"rows_kept":53,"cut":false,"hidden":false,"merged":[]}
[]
[null,"Welcome to the SAGA Index"]
[null,"If there are any questions or corrections please PM me on the appropriate board or e-mail me at:"]
[null,"sthelen@nycap.rr.com"]
[]
[null,"Update thread on WotC Forums"]
[]
[null,"Thanks to everyone that has sent encouragement and especially to those that found errors or omissions."]
[]
[null,"ewokontoast"]
[null,"satavenger"]
[null,"Shane"]
[null,"Wizards"]
[null,"SWRPGNetwork"]
[]
[null,"JemyM: Wookieepedia links, outsourced work, major redesign & invaluable input"]
[null,"5urge: Sortable lists, WEB links, NPCs, Vehicles, Droids"]
[null,"RavingDork: Host, keen eye, & quality control"]
[null,"tsuyoshikentsu: Accessories"]
[null,"Lord_Ball"]
[null,"Richterbelmont10"]
[null,"Old_Benn: Starship information"]
[null,"Majestic Moose: Galaxy of Intrigue (the Savior!)"]
[null,"Leo the Rat: \"All\" column in Talents"]
[]
[null,"Information and tips on how to use this index"]
[]
[null,"Books & abbreviations"]
[null,"CR = Core Rules\nS = Starships of the Galaxy\nT = Threats of the Galaxy\nK = Knights of the Old Republic Campaign Guide\nF = Force Unleashed Campaign Guide\nSV = Scum & Villainy\nC = Clone Wars Campaign Guide\nL = Legacy Era Campaign Guide\nJ = Jedi Academy Training Manual\nR = Rebellion Era Campaign Guide\nGW = Galaxy at War\nSGD = Scavenger's Guide to Droids\nGI = Galaxy of Intrigue\nUR = Unknown Regions\nD# = Dawn of defiance (# equals episode)\nW = Webpage, requires internet access!"]
[]
[null,"TIP: Filter function & Tags"]
[null,"To really unlock the power of this document, learn how to use the filter function. In top of every column is a small grey box with a downpointing arrow. If you click this you will get filter options."]
[null,"Some information can be filtered by selecting the info you like from the list. You can for example with a couple of clicks disable books you do not have, or you can get all labor droids by only selecting degree 5 in the degree column."]
[null,"You can also make a textfilter. One column to try this on is the TAG column on the feats tab. Invisible to you, the column is filled with searchwords that can be used to find the feats you need. Add a textfilter that contains \"Fired\" and see what happens."]
[null,"Abilities (strength etc) - Feats that is specifically useful for someone with a high ability.\nAttack types - Melee, armed, unarmed, ranged, grenade, fired, thrown.\nCombat moves - Aid fire, Attack of Opportunity, Autofire, Grapple, Pin, Rage, Second Wind\nDefenses - Feats that boosts fortitude, reflex and Will Defenses.\n\"Defensive\" – Feats that help you to avoid attacks or otherwise keep you in fighting condition.\nForce – Feats limited to Force-sensitive individuals.\nMobility – Feats that allow you to better traverse the battlefield.\n\"Offensive\" – Any feat that better enables you to bring harm to your enemies\nSkills (deception etc) – Feats that augment your skills or require skill checks to use.\nSpecies (twi'lek etc) – Feats exclusive to certain races (including droids & shapeshifter).\nStarship - Feats useful in a starship.\nTeam – See Galaxy at War for details on Team feats. All Team feats are also Skill and Support feats.\nSupport – Any feat that benefits your allies rather than you.\nVehicle – Feats limited to mounted/vehicular combat (and sometimes just starship combat)."]
[]
[null,"The W column"]
[null,"Requires internet access! The W column is meant to be a GM tool for those who like to try to keep canon. When clicking the link, the wookieepedia link that corresponds to the item you want information on is displayed in your browser. You can of course search this information yourself, but sometimes wookieepedia is difficult to search in, especially when you are in a hurry!"]
[null,"Note that normally a website is simply listed as \"w\". If it's listed as \"u\" it means that the entry is unique, usually a character or unique vehicle. If it's listed as \"R\" it means that the entry on wookieepedia is there but not written yet (Red). If it's listed as \"X\" it means that it's not yet available."]
[null,"Troubleshooting: Sometimes EXCEL stops opening webpages. If this happens, quit both excel and your browser. Verify in task manager that both are really closed. Then them both again."]
[]
[null,"Unknown data (RED)"]
[null,"When data is simply not available, it will commonly be marked with a ? and/or in red. Sometimes an estimated guess have been made, but the red is there to make you see that it's not official information. When data is missing from wookieepedia it will have a X in the web column."]
[]
[null,"Width and abbreviations"]
[null,"SAGA Index uses a lot of abbreviations to make the document less wide, just to fit more information on low-res monitors, like the laptops commonly used during a game session. If you find that an abbreviation just doesn't make any sense, please let us know so we can improve the index."]
[null,"In concern for width, SAGA Index is also preconfigured to not show all information for items that have too much information in it. You can double-click on the line between two columns (like between A and B) to automatically extend a column width to display all information in it."]
[]
[null,"The Prestige tab (SAGA Classes)"]
[null,"The Prestige tab has two sheets within it with two different looks for various information.\nTo get the details of the prestige classes you click the + sign to the left.\nYou can collapse it again by clicking it again.\nYou can collapse them all simultaneously by selecting everything (with Ctrl + A) then Data (menu) -> Group and Outline -> Hide Detail"]
[]
[null,"The 0 NPC tab (SAGA Classes)"]
[null,"The 0 NPC tab is a chart for seeing where an NPC is at each level. This NPC has stats with no modifiers, ex. \"10\""]

{"sheet":"Character Creation","index":1,"n_rows":133,"n_cols":21,"rows_kept":133,"cut":false,"hidden":false,"merged":[[11,14,11,21],[93,18,93,19],[92,18,92,19],[94,18,94,19],[93,20,93,21],[94,20,94,21],[81,1,81,8],[78,1,78,8],[95,18,95,19],[96,18,96,19],[95,20,95,21],[96,20,96,21],[97,20,97,21],[97,18,97,19],[98,20,98,21],[99,20,99,21],[99,18,99,19],[98,18,98,19],[102,18,102,19],[101,20,101,21],[102,20,102,21],[100,18,100,19],[100,20,100,21],[101,18,101,19]]}
[]
[null,"Character Creation"]
[null,"On this page you will find basic information that is useful when creating a character."]
[]
[null,"Saga Classes"]
[null,"Class","Source","HP","HP @ 1st","BAB","Force Pts","Destiny","Skills","FEATs","Talents","Ref","Fort","Will","Starting Feats"]
[null,"Jedi",38,"d10",30,"+1",5,1,"2+Int",1,1,"+1","+1","+1","Force-Sensitive, WP lightsabers, WP simple"]
[null,"Noble",42,"d6",18,"0/1/2/3/3",5,1,"6+Int",1,1,"+1",0,"+2","Linguist, WP Pistols, WP Simple"]
[null,"Scoundrel",45,"d6",18,"0/1/2/3/3",5,1,"4+Int",1,1,"+2",0,"+1","Point Blank Shot, WP Pistols, WP Simple"]
[null,"Scout",48,"d8",24,"0/1/2/3/3",5,1,"5+Int",1,1,"+2","+1",0,"Shake It Off, WP Rifles, Pistols, Simple"]
[null,"Soldier",50,"d10",30,"+1",5,1,"3+Int",1,1,"+1","+2",0,"AP light, AP medium, Rifles, Pistols, Simple"]
[null,"Nonheroic",277,"d4",4,"0/1/2/3/3",0,0,"1+Int",1,0,0,0,0,"3: AP light, med, Skill Focus, Skill Training, advanced melee, heavy, pistols, rifles, simple"]
[null,"Note:"]
[null,"* Humans get +1 feat and +1 skill during character creation"]
[null,"* Feats are gained every 3rd level"]
[null,"* Class feats are gained every even level, , heroic only"]
[null,"* Talents are gained every odd level, heroic only"]
[null,"* Heroic classes gain +1 to 2 ability scores every 4th level"]
[null,"* Non-heroic and Beasts gain +1 to 1 ability score every 4th level"]
[null,"* Non-heroic and Beasts gain no Force/Destiny points"]
[]
[null,"Experience and Level-Dependent Benefits",null,null,null,null,null,null,null,null,null,null,null,null,"Attack Bonus by Level"]
[null,"Level","XP","Force","Ability**","FEATs","PC FEAT","Talents","Damage","Defense","Skills","SCORE*",null,"Modifier","Jedi","Noble","Scn","Scout","Sold","Nonher"]
[null,1,0,5,null,"1 (2 Human)",null,1,0,1,0,0,1,-5,1,0,0,0,1,0]
[null,2,1000,6,null,null,1,null,1,2,1,2,3,-4,2,1,1,1,2,1]
[null,3,3000,6,null,2,null,2,1,3,1,4,5,-3,3,2,2,2,3,2]
[null,4,6000,7,"1,2",null,2,null,2,4,2,6,7,-2,4,3,3,3,4,3]
[null,5,10000,7,null,null,null,3,2,5,2,8,9,-1,5,3,3,3,5,3]
[null,6,15000,8,null,3,3,null,3,6,3,10,11,0,6,4,4,4,6,4]
[null,7,21000,8,null,null,null,4,3,7,3,12,13,1,7,5,5,5,7,5]
[null,8,28000,9,"3,4",null,4,null,4,8,4,14,15,2,8,6,6,6,8,6]
[null,9,36000,9,null,4,null,5,4,9,4,16,17,3,9,6,6,6,9,6]
[null,10,45000,10,null,null,5,null,5,10,5,18,19,4,10,7,7,7,10,7]
[null,11,55000,10,null,null,null,6,5,11,5,20,21,5,11,8,8,8,11,8]
[null,12,66000,11,"5,6",5,6,null,6,12,6,22,23,6,12,9,9,9,12,9]
[null,13,78000,11,null,null,null,7,6,13,6,24,25,7,13,9,9,9,13,9]
[null,14,91000,12,null,null,7,null,7,14,7,26,27,8,14,10,10,10,14,10]
[null,15,105000,12,null,6,null,8,7,15,7,28,29,9,15,11,11,11,15,11]
[null,16,120000,13,"7,8",null,8,null,8,16,8,30,31,10,16,12,12,12,16,12]
[null,17,136000,13,null,null,null,9,8,17,8,32,33,11,17,12,12,12,17,12]
[null,18,153000,14,null,7,9,null,9,18,9,34,35,12,18,13,13,13,18,13]
[null,19,171000,14,null,null,null,10,9,19,9,36,37,13,19,14,14,14,19,14]
[null,20,190000,15,"9,10",null,10,null,10,20,10,38,39,14,20,15,15,15,20,15]
[null,"* For scores higher than 40, see the table below"]
[null,"** Non-heroic and Beasts gain +1 to 1 ability score every 4th level"]
[]
[null,null,"Speed:","Normally 6 (4 if small)"]
[null,null,"Damage Threshold:","Fort Def + Size mod (+5 Large, +10 Huge, +20 Gargantuan, +50 Colossal)"]
[null,null,"Skill mod trained:","1/2 level + mod +5"]
[null,null,"Skill mod untrained:","1/2 level + mod"]
[null,null,"Abilities:","+1 every four levels x2"]
[null,null,"Damage:","+1/2 HL level"]
[null,null,"Reflex Defense:","Reflex: 10+ HL or armor + Dex + class + natural + size"]
[null,null,"Fortitude Defense:","Fortitude: 10 + HL + Con + class + equipment"]
[null,null,"Will Defense:","Will: 10 + HL + Wis + class"]
[null,null,"Money at higher levels:","(level x [level - 1]) x 2000 credits"]
[null,null,"FP per level:","1-7 1d6, 8-14 2d6, 15+ 3d6"]
[null,null,"Destiny at higher levels:","CL/5 rounded down"]
[null,null,"Nonheroic (p277):","+1 ability/4 levels, 3 starting feats, do not gain talents, do not add level to defense, do not gain Force/Destiny points"]
[null,null,"Beast (p274):","+1 ability 4/levels, no starting feats, do not gain talents, do not add level to defense and do not gain Force/Destiny points, Starting into 1 or 2 (can multiclass at 3)"]
[null,null,"Abilitymod calculator:",121,{"$f":"IF(D61>=10,(ROUNDDOWN((D61-10)/2,0)),(ROUNDUP((D61-10)/2,0)))","v":55},{"$f":"IF(IF(D61>=10,(ROUNDDOWN((D61-10)/2,0)),(ROUNDUP((D61-10)/2,0)))=E61,\"\",\"NO! You were not supposed to type there! Now undo that mistake!\")","v":""}]
[]
[null,null,"Abilities beyond 40"]
[null,null,"SCORE",null,"Modifier",null,"SCORE",null,"Modifier",null,"SCORE",null,"Modifier",null,null,"SCORE",null,"Modifier"]
[null,null,40,41,15,null,64,65,27,null,88,89,39,null,null,112,113,51]
[null,null,42,43,16,null,66,67,28,null,90,91,40,null,null,114,115,52]
[null,null,44,45,17,null,68,69,29,null,92,93,41,null,null,116,117,53]
[null,null,46,47,18,null,70,71,30,null,94,95,42,null,null,118,119,54]
[null,null,48,49,19,null,72,73,31,null,96,97,43,null,null,120,null,55]
[null,null,50,51,20,null,74,75,32,null,98,99,44]
[null,null,52,53,21,null,76,77,33,null,100,101,45]
[null,null,54,55,22,null,78,79,34,null,102,103,46]
[null,null,56,57,23,null,80,81,35,null,104,105,47]
[null,null,58,59,24,null,82,83,36,null,106,107,48]
[null,null,60,61,25,null,84,85,37,null,108,109,49]
[null,null,62,63,26,null,86,87,38,null,110,111,50]
[]
[null,"Spend Force Point (1 per round unless noted otherwise) to:"]
[null,"* Return Force power to suite\n* Avoid death if reduced to 0 hp\n(spend as swift action to increase Dark Side score by 1)"]
[]
[null,"Spend Destiny Point (as many as levels) to:"]
[null,"* Automatically score a critical (no attack roll required)\n* Automatically cause an attack made against you to miss \n* Act out of turn (changes position in Initiative order) 1/encounter\n* Take damage that would otherwise harm another within your reach\n* Increase the effect of some Force powers (as noted)\n* Use some applications of Force secrets (as noted)\n* Immediately gain 3 Force Points"]
[null,"Aging Effects (cumulative)"]
[null,"Age","Bonus",null,null,"Penalty"]
[null,"Child","Str & Con -3",null,null,"Dex, Int, Wis, Cha -1"]
[null,"Young Adult","none",null,null,"Str, Dex, Con, Int, Wis, Cha -1"]
[null,"Adult","none",null,null,"none"]
[null,"Middle Age","Int, Wis, Cha +1",null,null,"Str, Dex, Con -1"]
[null,"Old","Int, Wis, Cha +1",null,null,"Str, Dex, Con -2"]
[]
[null,"Droid Traits"]
[]
[null,"Droid","p187/p190/p194/p196",null,null,null,null,null,null,null,null,null,"Appendix damage",null,null,null,null,null,"Self"]
[null,"Size","Abilities*",null,"REF","Stealth","HP","TH","Carry","CF","Probe","Instr.","Tool","Claw","Hand",null,"Storage max limit",null,"Destruct",null,"Radius"]
[null,"Colossal","+32 Str, -4 Dex",null,-10,-20,"+100","+50","x20"," x20","1d6","1d8","2d6","2d8","2d6",null,5000,null,"20d6",null,10]
[null,"Gargantuan"," +24Str, -4 Dex",null,-5,-15,"+50","+20","x10","x10","1d4","1d6","1d8","2d6","1d8",null,500,null,"20d6",null,10]
[null,"Huge","+16 Str, -4 Dex",null,-2,-10,"+20","+10"," x5"," x5","1d3","1d4","1d6","1d8","1d6",null,50,null,"10d6",null,5]
[null,"Large","+8 Str, -2 Dex",null,-1,-5,"+10","+5","x2"," x2","1d2","1d3","1d4","1d6","1d4",null,20,null,"8d6",null,4]
[null,"Medium","None",null,0,0," -"," -","x1","x1",1,"1d2","1d3","1d4","1d3",null,10,null,"6d6",null,3]
[null,"Small","-2 Str, +2 Dex",null,"+1","+5","-"," -","x0,75","x2","-",1,"1d2","1d3","1d2",null,5,null,"4d6",null,2]
[null,"Tiny","-4 Str, +4 Dex",null,"+2","+10","-","-","x0,5","x5","-","-",1,"1d2",1,null,0,null,"-",null,"-"]
[null,"Diminutive","-6 Str, +6 Dex",null,"+5","+15"," -","-","x0,25","x10","-","-","-",1,"-",null,0,null,"-",null,"-"]
[null,"Fine","-8 Str, +8 Dex",null,"+10","+20"," -","-","x0,01","x20","-","-",null,"-","-",null,0,null,"-",null,"-"]
[null,"* Abilities can never be below 1"]
[]
[null,"Degrees","Abilities",null,null,"Typical Roles"]
[null,"1st","+2 Int, +2 Wis, -2 Str",null,null,"medical, scientific"]
[null,"2nd","+2 Int, -2 Cha",null,null,"astromech, technical"]
[null,"3rd","+2 Wis, +2 Cha, -2 Str",null,null,"protocol, service"]
[null,"4th","+2 Dex, -2 Int, -2 Cha",null,null,"combat, security"]
[null,"5th","+4 Str, -4 Int, -4 Cha",null,null,"labor, utility"]
[]
[null,"Beast Traits"]
[]
[null,"Beast","p274",null,null,null,null,null,null,null,null,null,"Natural Weapon Damage"]
[null,"Size","Abilities*",null,null,"REF","Stealth","TH","Carry**","Height","Bite","Claw","Gore","Slam","Sting"]
[null,"Colossal","+32 Str, +32 Con, -4 Dex",null,null,-10,-20,"+50","x20","19.3+","4d6","3d6","4d6","3d6","3d6"]
[null,"Gargantuan"," +24Str, +24 Con, -4 Dex",null,null,-5,-15,"+20","x10","9.7-19.2m","3d6","2d6","3d6","2d6","2d6"]
[null,"Huge","+16 Str, +16 Con, -4 Dex",null,null,-2,-10,"+10"," x5","4.9-9.6m","2d6","1d8","2d6","1d8","1d8"]
[null,"Large","+8 Str, +8 Con, -2 Dex",null,null,-1,-5,"+5","x2","2.5-4.8m","1d8","1d6","1d8","1d6","1d6"]
[null,"Medium","None",null,null,0,0," -","x1","1.3-2.4m","1d6","1d4","1d6","1d4","1d4"]
[null,"Small","-2 Str, +2 Dex",null,null,"+1","+5"," -","x0,75","0.7-1.2m","1d4","1d3","1d4","1d3","1d3"]
[null,"Tiny","-4 Str, +4 Dex",null,null,"+2","+10","-","x0,5","0.4-0.6m","1d3","1d2","1d3","1d2","1d2"]
[null,"Diminutive","-6 Str, +6 Dex",null,null,"+5","+15","-","x0,25","0.2-0.3m","1d2",1,"1d2",1,1]
[null,"Fine","-8 Str, +8 Dex",null,null,"+10","+20","-","x0,01","0.1m-",1,1,1,1,1]
[null,"* Abilities can never be below 1"]
[null,"** Beasts with four or more legs double their carrying capacity"]
[]
[null,"Airborne:","May reroll initiative checks but must keep the second result, even if it's worse"]
[null,"Aquatic:","Can't drown in water and doesn't need to make Swim checks; low-light vision (p257)"]
[null,"Arctic:","May reroll survival checks to endure extreme cold, keeping the better result"]
[null,"Desert:","May reroll survival checks to endure extreme heat, keeping the better result"]
[null,"Subterranean:","May reroll Perception checks but must keep the second result, even if it's worse; darkvision (p257)"]

{"sheet":"0 NPCs","index":2,"n_rows":845,"n_cols":18,"rows_kept":845,"cut":false,"hidden":false,"merged":[]}
[]
[null,"0 NPC's"]
[null,"On this page you will find precalculated tables for hypothetical NPC's."]
[]
[null,"Jedi",null,null,null,null,"2+Int","Humans +1",null,"(2 Human)",null,"+1","+1","+1"]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"H30","v":30},1,5,{"$f":"ROUNDUP(R7/5,0)","v":1},0,{"$f":"SUM(G7+5)","v":5},{"$f":"SUM(G7+10)","v":10},1,1,{"$f":"(10+Q7+1)","v":12},{"$f":"(10+Q7+1)","v":12},{"$f":"(10+Q7+1)","v":12},null,0,1,1]
[null,2,{"$f":"ROUNDDOWN((C7+(H31)*(B8-1)),0)","v":35},2,6,1,1,6,11,"C1",null,13,13,13,null,1,2,2]
[null,3,{"$f":"ROUNDDOWN((C7+(H31)*(B9-1)),0)","v":41},3,6,1,1,6,11,2,2,14,14,14,null,1,3,3]
[null,4,{"$f":"ROUNDDOWN((C7+(H31)*(B10-1)),0)","v":46},4,7,1,2,7,12,"C2",null,15,15,15,"1,2",2,4,4]
[null,5,{"$f":"ROUNDDOWN((C7+(H31)*(B11-1)),0)","v":52},5,7,1,2,7,12,null,3,16,16,16,null,2,5,5]
[null,6,{"$f":"ROUNDDOWN((C7+(H31)*(B12-1)),0)","v":57},6,8,2,3,8,13,"3, C3",null,17,17,17,null,3,6,6]
[null,7,{"$f":"ROUNDDOWN((C7+(H31)*(B13-1)),0)","v":63},7,8,2,3,8,13,null,4,18,18,18,null,3,7,7]
[null,8,{"$f":"ROUNDDOWN((C7+(H31)*(B14-1)),0)","v":68},8,9,2,4,9,14,"C4",null,19,19,19,"3,4",4,8,8]
[null,9,{"$f":"ROUNDDOWN((C7+(H31)*(B15-1)),0)","v":74},9,9,2,4,9,14,4,5,20,20,20,null,4,9,9]
[null,10,{"$f":"ROUNDDOWN((C7+(H31)*(B16-1)),0)","v":79},10,10,2,5,10,15,"C5",null,21,21,21,null,5,10,10]
[null,11,{"$f":"ROUNDDOWN((C7+(H31)*(B17-1)),0)","v":85},11,10,3,5,10,15,null,6,22,22,22,null,5,11,11]
[null,12,{"$f":"ROUNDDOWN((C7+(H31)*(B18-1)),0)","v":90},12,11,3,6,11,16,"5, C6",null,23,23,23,"5,6",6,12,12]
[null,13,{"$f":"ROUNDDOWN((C7+(H31)*(B19-1)),0)","v":96},13,11,3,6,11,16,null,7,24,24,24,null,6,13,13]
[null,14,{"$f":"ROUNDDOWN((C7+(H31)*(B20-1)),0)","v":101},14,12,3,7,12,17,"C7",null,25,25,25,null,7,14,14]
[null,15,{"$f":"ROUNDDOWN((C7+(H31)*(B21-1)),0)","v":107},15,12,3,7,12,17,6,8,26,26,26,null,7,15,15]
[null,16,{"$f":"ROUNDDOWN((C7+(H31)*(B22-1)),0)","v":112},16,13,4,8,13,18,"C8",null,27,27,27,"7,8",8,16,16]
[null,17,{"$f":"ROUNDDOWN((C7+(H31)*(B23-1)),0)","v":118},17,13,4,8,13,18,null,9,28,28,28,null,8,17,17]
[null,18,{"$f":"ROUNDDOWN((C7+(H31)*(B24-1)),0)","v":123},18,14,4,9,14,19,"7, C9",null,29,29,29,null,9,18,18]
[null,19,{"$f":"ROUNDDOWN((C7+(H31)*(B25-1)),0)","v":129},19,14,4,9,14,19,null,10,30,30,30,null,9,19,19]
[null,20,{"$f":"ROUNDDOWN((C7+(H31)*(B26-1)),0)","v":134},20,15,4,10,15,20,"C10",null,31,31,31,"9,10",10,20,20]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,"Cha",8,null,"HP at 1st level:",30]
[null,14,2,"Wis",6,null,"HP average:",5.5]
[null,13,1,"Str",5]
[null,12,1,"Dex",4]
[null,10,0,"Int",2]
[null,8,-1,"Con",0]
[]
[]
[]
[]
[]
[null,"Noble",null,null,null,null,"6+Int","Humans +1",null,"(2 Human)",null,"+1",0,"+2"]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"H66","v":18},0,5,{"$f":"ROUNDUP(R43/5,0)","v":1},0,{"$f":"SUM(G43+5)","v":5},{"$f":"SUM(G43+10)","v":10},1,1,{"$f":"(10+Q43+1)","v":12},{"$f":"(10+Q43)","v":11},{"$f":"(10+Q43+2)","v":13},null,0,1,1]
[null,2,{"$f":"ROUNDDOWN((C43+(H67)*(B44-1)),0)","v":21},1,6,1,1,6,11,"C1",null,13,12,14,null,1,2,2]
[null,3,{"$f":"ROUNDDOWN((C43+(H67)*(B45-1)),0)","v":25},2,6,1,1,6,11,2,2,14,13,15,null,1,3,3]
[null,4,{"$f":"ROUNDDOWN((C43+(H67)*(B46-1)),0)","v":28},3,7,1,2,7,12,"C2",null,15,14,16,"1,2",2,4,4]
[null,5,{"$f":"ROUNDDOWN((C43+(H67)*(B47-1)),0)","v":32},3,7,1,2,7,12,null,3,16,15,17,null,2,5,5]
[null,6,{"$f":"ROUNDDOWN((C43+(H67)*(B48-1)),0)","v":35},4,8,2,3,8,13,"3, C3",null,17,16,18,null,3,6,6]
[null,7,{"$f":"ROUNDDOWN((C43+(H67)*(B49-1)),0)","v":39},5,8,2,3,8,13,null,4,18,17,19,null,3,7,7]
[null,8,{"$f":"ROUNDDOWN((C43+(H67)*(B50-1)),0)","v":42},6,9,2,4,9,14,"C4",null,19,18,20,"3,4",4,8,8]
[null,9,{"$f":"ROUNDDOWN((C43+(H67)*(B51-1)),0)","v":46},6,9,2,4,9,14,4,5,20,19,21,null,4,9,9]
[null,10,{"$f":"ROUNDDOWN((C43+(H67)*(B52-1)),0)","v":49},7,10,2,5,10,15,"C5",null,21,20,22,null,5,10,10]
[null,11,{"$f":"ROUNDDOWN((C43+(H67)*(B53-1)),0)","v":53},8,10,3,5,10,15,null,6,22,21,23,null,5,11,11]
[null,12,{"$f":"ROUNDDOWN((C43+(H67)*(B54-1)),0)","v":56},9,11,3,6,11,16,"5, C6",null,23,22,24,"5,6",6,12,12]
[null,13,{"$f":"ROUNDDOWN((C43+(H67)*(B55-1)),0)","v":60},9,11,3,6,11,16,null,7,24,23,25,null,6,13,13]
[null,14,{"$f":"ROUNDDOWN((C43+(H67)*(B56-1)),0)","v":63},10,12,3,7,12,17,"C7",null,25,24,26,null,7,14,14]
[null,15,{"$f":"ROUNDDOWN((C43+(H67)*(B57-1)),0)","v":67},11,12,3,7,12,17,6,8,26,25,27,null,7,15,15]
[null,16,{"$f":"ROUNDDOWN((C43+(H67)*(B58-1)),0)","v":70},12,13,4,8,13,18,"C8",null,27,26,28,"7,8",8,16,16]
[null,17,{"$f":"ROUNDDOWN((C43+(H67)*(B59-1)),0)","v":74},12,13,4,8,13,18,null,9,28,27,29,null,8,17,17]
[null,18,{"$f":"ROUNDDOWN((C43+(H67)*(B60-1)),0)","v":77},13,14,4,9,14,19,"7, C9",null,29,28,30,null,9,18,18]
[null,19,{"$f":"ROUNDDOWN((C43+(H67)*(B61-1)),0)","v":81},14,14,4,9,14,19,null,10,30,29,31,null,9,19,19]
[null,20,{"$f":"ROUNDDOWN((C43+(H67)*(B62-1)),0)","v":84},15,15,4,10,15,20,"C10",null,31,30,32,"9,10",10,20,20]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,"Cha",8,null,"HP at 1st level:",18]
[null,14,2,"Int",6,null,"HP average:",3.5]
[null,13,1,"Wis",5]
[null,12,1,"Dex",4]
[null,10,0,"Con",2]
[null,8,-1,"Str",0]
[]
[]
[]
[]
[]
[null,"Scoundrel",null,null,null,null,"4+Int","Humans +1",null,"(2 Human)",null,"+2",0,"+1"]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"H102","v":18},0,5,{"$f":"ROUNDUP(R79/5,0)","v":1},0,{"$f":"SUM(G79+5)","v":5},{"$f":"SUM(G79+10)","v":10},1,1,{"$f":"(10+Q79+2)","v":13},{"$f":"(10+Q79)","v":11},{"$f":"(10+Q79+1)","v":12},null,0,1,1]
[null,2,{"$f":"ROUNDDOWN((C79+(H103)*(B80-1)),0)","v":21},1,6,1,1,6,11,"C1",null,{"$f":"(10+Q80+2)","v":14},{"$f":"(10+Q80)","v":12},{"$f":"(10+Q80+1)","v":13},null,1,2,2]
[null,3,{"$f":"ROUNDDOWN((C79+(H103)*(B81-1)),0)","v":25},2,6,1,1,6,11,2,2,15,13,14,null,1,3,3]
[null,4,{"$f":"ROUNDDOWN((C79+(H103)*(B82-1)),0)","v":28},3,7,1,2,7,12,"C2",null,16,14,15,"1,2",2,4,4]
[null,5,{"$f":"ROUNDDOWN((C79+(H103)*(B83-1)),0)","v":32},3,7,1,2,7,12,null,3,17,15,16,null,2,5,5]
[null,6,{"$f":"ROUNDDOWN((C79+(H103)*(B84-1)),0)","v":35},4,8,2,3,8,13,"3, C3",null,18,16,17,null,3,6,6]
[null,7,{"$f":"ROUNDDOWN((C79+(H103)*(B85-1)),0)","v":39},5,8,2,3,8,13,null,4,19,17,18,null,3,7,7]
[null,8,{"$f":"ROUNDDOWN((C79+(H103)*(B86-1)),0)","v":42},6,9,2,4,9,14,"C4",null,20,18,19,"3,4",4,8,8]
[null,9,{"$f":"ROUNDDOWN((C79+(H103)*(B87-1)),0)","v":46},6,9,2,4,9,14,4,5,21,19,20,null,4,9,9]
[null,10,{"$f":"ROUNDDOWN((C79+(H103)*(B88-1)),0)","v":49},7,10,2,5,10,15,"C5",null,22,20,21,null,5,10,10]
[null,11,{"$f":"ROUNDDOWN((C79+(H103)*(B89-1)),0)","v":53},8,10,3,5,10,15,null,6,23,21,22,null,5,11,11]
[null,12,{"$f":"ROUNDDOWN((C79+(H103)*(B90-1)),0)","v":56},9,11,3,6,11,16,"5, C6",null,24,22,23,"5,6",6,12,12]
[null,13,{"$f":"ROUNDDOWN((C79+(H103)*(B91-1)),0)","v":60},9,11,3,6,11,16,null,7,25,23,24,null,6,13,13]
[null,14,{"$f":"ROUNDDOWN((C79+(H103)*(B92-1)),0)","v":63},10,12,3,7,12,17,"C7",null,26,24,25,null,7,14,14]
[null,15,{"$f":"ROUNDDOWN((C79+(H103)*(B93-1)),0)","v":67},11,12,3,7,12,17,6,8,27,25,26,null,7,15,15]
[null,16,{"$f":"ROUNDDOWN((C79+(H103)*(B94-1)),0)","v":70},12,13,4,8,13,18,"C8",null,28,26,27,"7,8",8,16,16]
[null,17,{"$f":"ROUNDDOWN((C79+(H103)*(B95-1)),0)","v":74},12,13,4,8,13,18,null,9,29,27,28,null,8,17,17]
[null,18,{"$f":"ROUNDDOWN((C79+(H103)*(B96-1)),0)","v":77},13,14,4,9,14,19,"7, C9",null,30,28,29,null,9,18,18]
[null,19,{"$f":"ROUNDDOWN((C79+(H103)*(B97-1)),0)","v":81},14,14,4,9,14,19,null,10,31,29,30,null,9,19,19]
[null,20,{"$f":"ROUNDDOWN((C79+(H103)*(B98-1)),0)","v":84},15,15,4,10,15,20,"C10",null,32,30,31,"9,10",10,20,20]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,"Dex",8,null,"HP at 1st level:",18]
[null,14,2,"Int",6,null,"HP average:",3.5]
[null,13,1,"Cha",5]
[null,12,1,"Wis",4]
[null,10,0,"Con",2]
[null,8,-1,"Str",0]
[]
[]
[]
[]
[]
[null,"Scout",null,null,null,null,"5+Int","Humans +1",null,"(2 Human)",null,"+2","+1",0]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"H138","v":24},0,5,{"$f":"ROUNDUP(R115/5,0)","v":1},0,{"$f":"SUM(G115+5)","v":5},{"$f":"SUM(G115+10)","v":10},1,1,{"$f":"(10+Q115+2)","v":13},{"$f":"(10+Q115+1)","v":12},{"$f":"(10+Q115)","v":11},null,0,1,1]
[null,2,{"$f":"ROUNDDOWN((C115+(H139)*(B116-1)),0)","v":28},1,6,1,1,6,11,"C1",null,{"$f":"(10+Q116+2)","v":14},{"$f":"(10+Q116+1)","v":13},{"$f":"(10+Q116)","v":12},null,1,2,2]
[null,3,{"$f":"ROUNDDOWN((C115+(H139)*(B117-1)),0)","v":33},2,6,1,1,6,11,2,2,15,14,13,null,1,3,3]
[null,4,{"$f":"ROUNDDOWN((C115+(H139)*(B118-1)),0)","v":37},3,7,1,2,7,12,"C2",null,16,15,14,"1,2",2,4,4]
[null,5,{"$f":"ROUNDDOWN((C115+(H139)*(B119-1)),0)","v":42},3,7,1,2,7,12,null,3,17,16,15,null,2,5,5]
[null,6,{"$f":"ROUNDDOWN((C115+(H139)*(B120-1)),0)","v":46},4,8,2,3,8,13,"3, C3",null,18,17,16,null,3,6,6]
[null,7,{"$f":"ROUNDDOWN((C115+(H139)*(B121-1)),0)","v":51},5,8,2,3,8,13,null,4,19,18,17,null,3,7,7]
[null,8,{"$f":"ROUNDDOWN((C115+(H139)*(B122-1)),0)","v":55},6,9,2,4,9,14,"C4",null,20,19,18,"3,4",4,8,8]
[null,9,{"$f":"ROUNDDOWN((C115+(H139)*(B123-1)),0)","v":60},6,9,2,4,9,14,4,5,21,20,19,null,4,9,9]
[null,10,{"$f":"ROUNDDOWN((C115+(H139)*(B124-1)),0)","v":64},7,10,2,5,10,15,"C5",null,22,21,20,null,5,10,10]
[null,11,{"$f":"ROUNDDOWN((C115+(H139)*(B125-1)),0)","v":69},8,10,3,5,10,15,null,6,23,22,21,null,5,11,11]
[null,12,{"$f":"ROUNDDOWN((C115+(H139)*(B126-1)),0)","v":73},9,11,3,6,11,16,"5, C6",null,24,23,22,"5,6",6,12,12]
[null,13,{"$f":"ROUNDDOWN((C115+(H139)*(B127-1)),0)","v":78},9,11,3,6,11,16,null,7,25,24,23,null,6,13,13]
[null,14,{"$f":"ROUNDDOWN((C115+(H139)*(B128-1)),0)","v":82},10,12,3,7,12,17,"C7",null,26,25,24,null,7,14,14]
[null,15,{"$f":"ROUNDDOWN((C115+(H139)*(B129-1)),0)","v":87},11,12,3,7,12,17,6,8,27,26,25,null,7,15,15]
[null,16,{"$f":"ROUNDDOWN((C115+(H139)*(B130-1)),0)","v":91},12,13,4,8,13,18,"C8",null,28,27,26,"7,8",8,16,16]
[null,17,{"$f":"ROUNDDOWN((C115+(H139)*(B131-1)),0)","v":96},12,13,4,8,13,18,null,9,29,28,27,null,8,17,17]
[null,18,{"$f":"ROUNDDOWN((C115+(H139)*(B132-1)),0)","v":100},13,14,4,9,14,19,"7, C9",null,30,29,28,null,9,18,18]
[null,19,{"$f":"ROUNDDOWN((C115+(H139)*(B133-1)),0)","v":105},14,14,4,9,14,19,null,10,31,30,29,null,9,19,19]
[null,20,{"$f":"ROUNDDOWN((C115+(H139)*(B134-1)),0)","v":109},15,15,4,10,15,20,"C10",null,32,31,30,"9,10",10,20,20]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,"Dex",8,null,"HP at 1st level:",24]
[null,14,2,"Int",6,null,"HP average:",4.5]
[null,13,1,"Wis",5]
[null,12,1,"Con",4]
[null,10,0,"Str",2]
[null,8,-1,"Cha",0]
[]
[]
[]
[]
[]
[null,"Soldier",null,null,null,null,"3+Int","Humans +1",null,"(2 Human)",null,"+1","+2",0]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"H174","v":30},1,5,{"$f":"ROUNDUP(R151/5,0)","v":1},0,{"$f":"SUM(G151+5)","v":5},{"$f":"SUM(G151+10)","v":10},1,1,{"$f":"(10+Q151+1)","v":12},{"$f":"(10+Q151+2)","v":13},{"$f":"(10+Q151)","v":11},null,0,1,1]
[null,2,{"$f":"ROUNDDOWN((C151+(H175)*(B152-1)),0)","v":35},2,6,1,1,6,11,"C1",null,{"$f":"(10+Q152+1)","v":13},14,12,null,1,2,2]
[null,3,{"$f":"ROUNDDOWN((C151+(H175)*(B153-1)),0)","v":41},3,6,1,1,6,11,2,2,14,15,13,null,1,3,3]
[null,4,{"$f":"ROUNDDOWN((C151+(H175)*(B154-1)),0)","v":46},4,7,1,2,7,12,"C2",null,15,16,14,"1,2",2,4,4]
[null,5,{"$f":"ROUNDDOWN((C151+(H175)*(B155-1)),0)","v":52},5,7,1,2,7,12,null,3,16,17,15,null,2,5,5]
[null,6,{"$f":"ROUNDDOWN((C151+(H175)*(B156-1)),0)","v":57},6,8,2,3,8,13,"3, C3",null,17,18,16,null,3,6,6]
[null,7,{"$f":"ROUNDDOWN((C151+(H175)*(B157-1)),0)","v":63},7,8,2,3,8,13,null,4,18,19,17,null,3,7,7]
[null,8,{"$f":"ROUNDDOWN((C151+(H175)*(B158-1)),0)","v":68},8,9,2,4,9,14,"C4",null,19,20,18,"3,4",4,8,8]
[null,9,{"$f":"ROUNDDOWN((C151+(H175)*(B159-1)),0)","v":74},9,9,2,4,9,14,4,5,20,21,19,null,4,9,9]
[null,10,{"$f":"ROUNDDOWN((C151+(H175)*(B160-1)),0)","v":79},10,10,2,5,10,15,"C5",null,21,22,20,null,5,10,10]
[null,11,{"$f":"ROUNDDOWN((C151+(H175)*(B161-1)),0)","v":85},11,10,3,5,10,15,null,6,22,23,21,null,5,11,11]
[null,12,{"$f":"ROUNDDOWN((C151+(H175)*(B162-1)),0)","v":90},12,11,3,6,11,16,"5, C6",null,23,24,22,"5,6",6,12,12]
[null,13,{"$f":"ROUNDDOWN((C151+(H175)*(B163-1)),0)","v":96},13,11,3,6,11,16,null,7,24,25,23,null,6,13,13]
[null,14,{"$f":"ROUNDDOWN((C151+(H175)*(B164-1)),0)","v":101},14,12,3,7,12,17,"C7",null,25,26,24,null,7,14,14]
[null,15,{"$f":"ROUNDDOWN((C151+(H175)*(B165-1)),0)","v":107},15,12,3,7,12,17,6,8,26,27,25,null,7,15,15]
[null,16,{"$f":"ROUNDDOWN((C151+(H175)*(B166-1)),0)","v":112},16,13,4,8,13,18,"C8",null,27,28,26,"7,8",8,16,16]
[null,17,{"$f":"ROUNDDOWN((C151+(H175)*(B167-1)),0)","v":118},17,13,4,8,13,18,null,9,28,29,27,null,8,17,17]
[null,18,{"$f":"ROUNDDOWN((C151+(H175)*(B168-1)),0)","v":123},18,14,4,9,14,19,"7, C9",null,29,30,28,null,9,18,18]
[null,19,{"$f":"ROUNDDOWN((C151+(H175)*(B169-1)),0)","v":129},19,14,4,9,14,19,null,10,30,31,29,null,9,19,19]
[null,20,{"$f":"ROUNDDOWN((C151+(H175)*(B170-1)),0)","v":134},20,15,4,10,15,20,"C10",null,31,32,30,"9,10",10,20,20]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,"Dex",8,null,"HP at 1st level:",30]
[null,14,2,"Con",6,null,"HP average:",5.5]
[null,13,1,"Str",5]
[null,12,1,"Int",4]
[null,10,0,"Wis",2]
[null,8,-1,"Cha",0]
[]
[]
[]
[]
[]
[null,"Nonheroic",null,null,null,null,"1+Int","Humans +1",null,"(2 Human)",null,0,0,0]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"ROUNDDOWN(H211*B187,0)","v":2},0,0,0,0,{"$f":"SUM(G187+5)","v":5},{"$f":"SUM(G187+10)","v":10},3,null,{"$f":"(10+Q187)","v":10},{"$f":"(10+Q187)","v":10},{"$f":"(10+Q187)","v":10},null,0,0,{"$f":"ROUNDDOWN(B187/3,0)","v":0}]
[null,2,{"$f":"ROUNDDOWN(H211*B188,0)","v":5},1,0,0,1,6,11,null,null,{"$f":"(10+Q188)","v":10},{"$f":"(10+Q188)","v":10},{"$f":"(10+Q188)","v":10},null,0,0,0]
[null,3,{"$f":"ROUNDDOWN(H211*B189,0)","v":7},2,0,0,1,6,11,1,null,10,10,10,null,0,0,1]
[null,4,{"$f":"ROUNDDOWN(H211*B190,0)","v":10},3,0,0,2,7,12,null,null,10,10,10,1,0,0,1]
[null,5,{"$f":"ROUNDDOWN(H211*B191,0)","v":12},3,0,0,2,7,12,null,null,10,10,10,null,0,0,1]
[null,6,{"$f":"ROUNDDOWN(H211*B192,0)","v":15},4,0,0,3,8,13,2,null,10,10,10,null,0,0,2]
[null,7,{"$f":"ROUNDDOWN(H211*B193,0)","v":17},5,0,0,3,8,13,null,null,10,10,10,null,0,0,2]
[null,8,{"$f":"ROUNDDOWN(H211*B194,0)","v":20},6,0,0,4,9,14,null,null,10,10,10,2,0,0,2]
[null,9,{"$f":"ROUNDDOWN(H211*B195,0)","v":22},6,0,0,4,9,14,3,null,10,10,10,null,0,0,3]
[null,10,{"$f":"ROUNDDOWN(H211*B196,0)","v":25},7,0,0,5,10,15,null,null,10,10,10,null,0,0,3]
[null,11,{"$f":"ROUNDDOWN(H211*B197,0)","v":27},8,0,0,5,10,15,null,null,10,10,10,null,0,0,3]
[null,12,{"$f":"ROUNDDOWN(H211*B198,0)","v":30},9,0,0,6,11,16,4,null,10,10,10,3,0,0,4]
[null,13,{"$f":"ROUNDDOWN(H211*B199,0)","v":32},9,0,0,6,11,16,null,null,10,10,10,null,0,0,4]
[null,14,{"$f":"ROUNDDOWN(H211*B200,0)","v":35},10,0,0,7,12,17,null,null,10,10,10,null,0,0,4]
[null,15,{"$f":"ROUNDDOWN(H211*B201,0)","v":37},11,0,0,7,12,17,5,null,10,10,10,null,0,0,5]
[null,16,{"$f":"ROUNDDOWN(H211*B202,0)","v":40},12,0,0,8,13,18,null,null,10,10,10,4,0,0,5]
[null,17,{"$f":"ROUNDDOWN(H211*B203,0)","v":42},12,0,0,8,13,18,null,null,10,10,10,null,0,0,5]
[null,18,{"$f":"ROUNDDOWN(H211*B204,0)","v":45},13,0,0,9,14,19,6,null,10,10,10,null,0,0,6]
[null,19,{"$f":"ROUNDDOWN(H211*B205,0)","v":47},14,0,0,9,14,19,null,null,10,10,10,null,0,0,6]
[null,20,{"$f":"ROUNDDOWN(H211*B206,0)","v":50},15,0,0,10,15,20,null,null,10,10,10,5,0,0,6]
[]
[null,"Ability Scores (recommended)"]
[null,"Score","Mod","Ability","Point Buy"]
[null,15,2,null,8,null,"HP at 1st level:",0]
[null,14,2,null,6,null,"HP average:",2.5]
[null,13,1,null,5]
[null,12,1,null,4]
[null,10,0,null,2]
[null,8,-1,null,0]
[]
[]
[]
[]
[]
[null,"Beast",null,null,null,null,"1+Int",null,null,null,null,0,0,0]
[null,"Level","HP","BAB","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,1,{"$f":"ROUNDDOWN(H247*B223,0)","v":4},0,0,0,0,{"$f":"SUM(G223+5)","v":5},{"$f":"SUM(G223+10)","v":10},1,null,{"$f":"(10+Q223)","v":10},{"$f":"(10+Q223)","v":10},{"$f":"(10+Q223)","v":10},null,0,0,{"$f":"SUM(B223-1)","v":0}]
[null,2,{"$f":"ROUNDDOWN(H247*B224,0)","v":9},1,0,0,1,6,11,2,null,{"$f":"(10+Q224)","v":10},{"$f":"(10+Q224)","v":10},{"$f":"(10+Q224)","v":10},null,0,0,1]
[null,3,{"$f":"ROUNDDOWN(H247*B225,0)","v":13},2,0,0,1,6,11,3,null,10,10,10,null,0,0,2]
[null,4,{"$f":"ROUNDDOWN(H247*B226,0)","v":18},3,0,0,2,7,12,4,null,10,10,10,1,0,0,3]
[null,5,{"$f":"ROUNDDOWN(H247*B227,0)","v":22},3,0,0,2,7,12,null,null,10,10,10,null,0,0,4]
[null,6,{"$f":"ROUNDDOWN(H247*B228,0)","v":27},4,0,0,3,8,13,"5,6",null,10,10,10,null,0,0,5]
[null,7,{"$f":"ROUNDDOWN(H247*B229,0)","v":31},5,0,0,3,8,13,null,null,10,10,10,null,0,0,6]
[null,8,{"$f":"ROUNDDOWN(H247*B230,0)","v":36},6,0,0,4,9,14,7,null,10,10,10,2,0,0,7]
[null,9,{"$f":"ROUNDDOWN(H247*B231,0)","v":40},6,0,0,4,9,14,8,null,10,10,10,null,0,0,8]
[null,10,{"$f":"ROUNDDOWN(H247*B232,0)","v":45},7,0,0,5,10,15,9,null,10,10,10,null,0,0,9]
[null,11,{"$f":"ROUNDDOWN(H247*B233,0)","v":49},8,0,0,5,10,15,null,null,10,10,10,null,0,0,10]
[null,12,{"$f":"ROUNDDOWN(H247*B234,0)","v":54},9,0,0,6,11,16,"10,11",null,10,10,10,3,0,0,11]
[null,13,{"$f":"ROUNDDOWN(H247*B235,0)","v":58},9,0,0,6,11,16,null,null,10,10,10,null,0,0,12]
[null,14,{"$f":"ROUNDDOWN(H247*B236,0)","v":63},10,0,0,7,12,17,12,null,10,10,10,null,0,0,13]
[null,15,{"$f":"ROUNDDOWN(H247*B237,0)","v":67},11,0,0,7,12,17,13,null,10,10,10,null,0,0,14]
[null,16,{"$f":"ROUNDDOWN(H247*B238,0)","v":72},12,0,0,8,13,18,14,null,10,10,10,4,0,0,15]
[null,17,{"$f":"ROUNDDOWN(H247*B239,0)","v":76},12,0,0,8,13,18,null,null,10,10,10,null,0,0,16]
[null,18,{"$f":"ROUNDDOWN(H247*B240,0)","v":81},13,0,0,9,14,19,"15,16",null,10,10,10,null,0,0,17]
[null,19,{"$f":"ROUNDDOWN(H247*B241,0)","v":85},14,0,0,9,14,19,null,null,10,10,10,null,0,0,18]
[null,20,{"$f":"ROUNDDOWN(H247*B242,0)","v":90},15,0,0,10,15,20,17,null,{"$f":"(10+Q242)","v":10},10,10,5,0,0,19]
[]
[]
[null,"Ability Scores"]
[null,"Beasts have Int 1 or 2",null,null,null,null,"HP at 1st level:",0]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[]
[]
[null,"Note the Prestige Charts work best if the Prestige class is taken at the first level of eligibility. "]
[]
[null,"Ace Pilot",null,null,"6 base",null,"per class",null,null,null,null,4,2,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H269),0)","v":4},0,10,{"$f":"ROUNDUP(R258/5,0)","v":2},4,{"$f":"SUM(G258+5)","v":9},{"$f":"SUM(G258+10)","v":14},null,1,{"$f":"(10+Q258+L256)","v":22},{"$f":"(10+Q258+M256)","v":20},{"$f":"(10+Q258+N256)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H270+(H270*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q259+L256)","v":23},{"$f":"(10+Q259+M256)","v":21},{"$f":"(10+Q259+N256)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H270+(H270*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q260+L256)","v":24},{"$f":"(10+Q260+M256)","v":22},{"$f":"(10+Q260+N256)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H270+(H270*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q261+L256)","v":25},{"$f":"(10+Q261+M256)","v":23},{"$f":"(10+Q261+N256)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H270+(H270*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q262+L256)","v":26},{"$f":"(10+Q262+M256)","v":24},{"$f":"(10+Q262+N256)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H270+(H270*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q263+L256)","v":27},{"$f":"(10+Q263+M256)","v":25},{"$f":"(10+Q263+N256)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H270+(H270*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q264+L256)","v":28},{"$f":"(10+Q264+M256)","v":26},{"$f":"(10+Q264+N256)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H270+(H270*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q265+L256)","v":29},{"$f":"(10+Q265+M256)","v":27},{"$f":"(10+Q265+N256)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H270+(H270*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q266+L256)","v":30},{"$f":"(10+Q266+M256)","v":28},{"$f":"(10+Q266+N256)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H270+(H270*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q267+L256)","v":31},{"$f":"(10+Q267+M256)","v":29},{"$f":"(10+Q267+N256)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[null,"Assassin",null,null,"6 base",null,"per class",null,null,null,null,4,2,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H287),0)","v":5},1,10,{"$f":"ROUNDUP(R276/5,0)","v":2},4,{"$f":"SUM(G276+5)","v":9},{"$f":"SUM(G276+10)","v":14},null,1,{"$f":"(10+Q276+L274)","v":22},{"$f":"(10+Q276+M274)","v":20},{"$f":"(10+Q276+N274)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H288+(H288*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q277+L274)","v":23},{"$f":"(10+Q277+M274)","v":21},{"$f":"(10+Q277+N274)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H288+(H288*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q278+L274)","v":24},{"$f":"(10+Q278+M274)","v":22},{"$f":"(10+Q278+N274)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H288+(H288*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q279+L274)","v":25},{"$f":"(10+Q279+M274)","v":23},{"$f":"(10+Q279+N274)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H288+(H288*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q280+L274)","v":26},{"$f":"(10+Q280+M274)","v":24},{"$f":"(10+Q280+N274)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H288+(H288*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q281+L274)","v":27},{"$f":"(10+Q281+M274)","v":25},{"$f":"(10+Q281+N274)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H288+(H288*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q282+L274)","v":28},{"$f":"(10+Q282+M274)","v":26},{"$f":"(10+Q282+N274)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H288+(H288*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q283+L274)","v":29},{"$f":"(10+Q283+M274)","v":27},{"$f":"(10+Q283+N274)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H288+(H288*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q284+L274)","v":30},{"$f":"(10+Q284+M274)","v":28},{"$f":"(10+Q284+N274)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H288+(H288*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q285+L274)","v":31},{"$f":"(10+Q285+M274)","v":29},{"$f":"(10+Q285+N274)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Bounty Hunter",null,null,"6 base",null,"per class",null,null,null,null,4,2,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H304),0)","v":5},1,10,{"$f":"ROUNDUP(R293/5,0)","v":2},4,{"$f":"SUM(G293+5)","v":9},{"$f":"SUM(G293+10)","v":14},null,1,{"$f":"(10+Q293+L291)","v":22},{"$f":"(10+Q293+M291)","v":20},{"$f":"(10+Q293+N291)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H305+(H305*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q294+L291)","v":23},{"$f":"(10+Q294+M291)","v":21},{"$f":"(10+Q294+N291)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H305+(H305*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q295+L291)","v":24},{"$f":"(10+Q295+M291)","v":22},{"$f":"(10+Q295+N291)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H305+(H305*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q296+L291)","v":25},{"$f":"(10+Q296+M291)","v":23},{"$f":"(10+Q296+N291)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H305+(H305*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q297+L291)","v":26},{"$f":"(10+Q297+M291)","v":24},{"$f":"(10+Q297+N291)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H305+(H305*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q298+L291)","v":27},{"$f":"(10+Q298+M291)","v":25},{"$f":"(10+Q298+N291)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H305+(H305*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q299+L291)","v":28},{"$f":"(10+Q299+M291)","v":26},{"$f":"(10+Q299+N291)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H305+(H305*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q300+L291)","v":29},{"$f":"(10+Q300+M291)","v":27},{"$f":"(10+Q300+N291)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H305+(H305*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q301+L291)","v":30},{"$f":"(10+Q301+M291)","v":28},{"$f":"(10+Q301+N291)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H305+(H305*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q302+L291)","v":31},{"$f":"(10+Q302+M291)","v":29},{"$f":"(10+Q302+N291)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[null,"Charlatan",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H323),0)","v":4},0,10,{"$f":"ROUNDUP(R312/5,0)","v":2},4,{"$f":"SUM(G312+5)","v":9},{"$f":"SUM(G312+10)","v":14},null,1,{"$f":"(10+Q312+L310)","v":20},{"$f":"(10+Q312+M310)","v":18},{"$f":"(10+Q312+N310)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H324+(H324*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q313+L310)","v":21},{"$f":"(10+Q313+M310)","v":19},{"$f":"(10+Q313+N310)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H324+(H324*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q314+L310)","v":22},{"$f":"(10+Q314+M310)","v":20},{"$f":"(10+Q314+N310)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H324+(H324*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q315+L310)","v":23},{"$f":"(10+Q315+M310)","v":21},{"$f":"(10+Q315+N310)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H324+(H324*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q316+L310)","v":24},{"$f":"(10+Q316+M310)","v":22},{"$f":"(10+Q316+N310)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H324+(H324*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q317+L310)","v":25},{"$f":"(10+Q317+M310)","v":23},{"$f":"(10+Q317+N310)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H324+(H324*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q318+L310)","v":26},{"$f":"(10+Q318+M310)","v":24},{"$f":"(10+Q318+N310)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H324+(H324*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q319+L310)","v":27},{"$f":"(10+Q319+M310)","v":25},{"$f":"(10+Q319+N310)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H324+(H324*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q320+L310)","v":28},{"$f":"(10+Q320+M310)","v":26},{"$f":"(10+Q320+N310)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H324+(H324*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q321+L310)","v":29},{"$f":"(10+Q321+M310)","v":27},{"$f":"(10+Q321+N310)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Corporate Agent",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H340),0)","v":4},0,10,{"$f":"ROUNDUP(R329/5,0)","v":2},4,{"$f":"SUM(G329+5)","v":9},{"$f":"SUM(G329+10)","v":14},null,1,{"$f":"(10+Q329+L327)","v":20},{"$f":"(10+Q329+M327)","v":18},{"$f":"(10+Q329+N327)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H341+(H341*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q330+L327)","v":21},{"$f":"(10+Q330+M327)","v":19},{"$f":"(10+Q330+N327)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H341+(H341*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q331+L327)","v":22},{"$f":"(10+Q331+M327)","v":20},{"$f":"(10+Q331+N327)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H341+(H341*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q332+L327)","v":23},{"$f":"(10+Q332+M327)","v":21},{"$f":"(10+Q332+N327)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H341+(H341*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q333+L327)","v":24},{"$f":"(10+Q333+M327)","v":22},{"$f":"(10+Q333+N327)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H341+(H341*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q334+L327)","v":25},{"$f":"(10+Q334+M327)","v":23},{"$f":"(10+Q334+N327)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H341+(H341*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q335+L327)","v":26},{"$f":"(10+Q335+M327)","v":24},{"$f":"(10+Q335+N327)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H341+(H341*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q336+L327)","v":27},{"$f":"(10+Q336+M327)","v":25},{"$f":"(10+Q336+N327)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H341+(H341*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q337+L327)","v":28},{"$f":"(10+Q337+M327)","v":26},{"$f":"(10+Q337+N327)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H341+(H341*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q338+L327)","v":29},{"$f":"(10+Q338+M327)","v":27},{"$f":"(10+Q338+N327)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Crime Lord",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H359),0)","v":4},0,10,{"$f":"ROUNDUP(R348/5,0)","v":2},4,{"$f":"SUM(G348+5)","v":9},{"$f":"SUM(G348+10)","v":14},null,1,{"$f":"(10+Q348+L346)","v":20},{"$f":"(10+Q348+M346)","v":18},{"$f":"(10+Q348+N346)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H360+(H360*1)),0)","v":9},1,11,2,4,9,14,4,2,{"$f":"(10+Q349+L346)","v":21},{"$f":"(10+Q349+M346)","v":19},{"$f":"(10+Q349+N346)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H360+(H360*2)),0)","v":13},2,11,2,5,10,15,null,3,{"$f":"(10+Q350+L346)","v":22},{"$f":"(10+Q350+M346)","v":20},{"$f":"(10+Q350+N346)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H360+(H360*3)),0)","v":18},3,12,3,5,10,15,null,4,{"$f":"(10+Q351+L346)","v":23},{"$f":"(10+Q351+M346)","v":21},{"$f":"(10+Q351+N346)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H360+(H360*4)),0)","v":22},3,12,3,6,11,16,5,5,{"$f":"(10+Q352+L346)","v":24},{"$f":"(10+Q352+M346)","v":22},{"$f":"(10+Q352+N346)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H360+(H360*5)),0)","v":27},4,13,3,6,11,16,null,6,{"$f":"(10+Q353+L346)","v":25},{"$f":"(10+Q353+M346)","v":23},{"$f":"(10+Q353+N346)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H360+(H360*6)),0)","v":31},5,13,3,7,12,17,null,7,{"$f":"(10+Q354+L346)","v":26},{"$f":"(10+Q354+M346)","v":24},{"$f":"(10+Q354+N346)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H360+(H360*7)),0)","v":36},6,14,3,7,12,17,6,8,{"$f":"(10+Q355+L346)","v":27},{"$f":"(10+Q355+M346)","v":25},{"$f":"(10+Q355+N346)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H360+(H360*8)),0)","v":40},6,14,4,8,13,18,null,9,{"$f":"(10+Q356+L346)","v":28},{"$f":"(10+Q356+M346)","v":26},{"$f":"(10+Q356+N346)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H360+(H360*9)),0)","v":45},7,15,4,8,13,18,null,10,{"$f":"(10+Q357+L346)","v":29},{"$f":"(10+Q357+M346)","v":27},{"$f":"(10+Q357+N346)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Droid Commander",null,null,"6 base",null,"per class",null,null,null,null,2,2,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H376),0)","v":5},1,10,{"$f":"ROUNDUP(R365/5,0)","v":2},4,{"$f":"SUM(G365+5)","v":9},{"$f":"SUM(G365+10)","v":14},null,1,{"$f":"(10+Q365+L363)","v":20},{"$f":"(10+Q365+M363)","v":20},{"$f":"(10+Q365+N363)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H377+(H377*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q366+L363)","v":21},{"$f":"(10+Q366+M363)","v":21},{"$f":"(10+Q366+N363)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H377+(H377*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q367+L363)","v":22},{"$f":"(10+Q367+M363)","v":22},{"$f":"(10+Q367+N363)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H377+(H377*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q368+L363)","v":23},{"$f":"(10+Q368+M363)","v":23},{"$f":"(10+Q368+N363)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H377+(H377*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q369+L363)","v":24},{"$f":"(10+Q369+M363)","v":24},{"$f":"(10+Q369+N363)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H377+(H377*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q370+L363)","v":25},{"$f":"(10+Q370+M363)","v":25},{"$f":"(10+Q370+N363)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H377+(H377*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q371+L363)","v":26},{"$f":"(10+Q371+M363)","v":26},{"$f":"(10+Q371+N363)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H377+(H377*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q372+L363)","v":27},{"$f":"(10+Q372+M363)","v":27},{"$f":"(10+Q372+N363)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H377+(H377*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q373+L363)","v":28},{"$f":"(10+Q373+M363)","v":28},{"$f":"(10+Q373+N363)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H377+(H377*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q374+L363)","v":29},{"$f":"(10+Q374+M363)","v":29},{"$f":"(10+Q374+N363)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[null,"Elite Trooper",null,null,"6 base",null,"per class",null,null,null,null,2,4,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H395),0)","v":6},1,10,{"$f":"ROUNDUP(R384/5,0)","v":2},4,{"$f":"SUM(G384+5)","v":9},{"$f":"SUM(G384+10)","v":14},null,1,{"$f":"(10+Q384+L382)","v":20},{"$f":"(10+Q384+M382)","v":22},{"$f":"(10+Q384+N382)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H396+(H396*1)),0)","v":13},2,11,2,4,9,14,4,null,{"$f":"(10+Q385+L382)","v":21},{"$f":"(10+Q385+M382)","v":23},{"$f":"(10+Q385+N382)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H396+(H396*2)),0)","v":19},3,11,2,5,10,15,null,2,{"$f":"(10+Q386+L382)","v":22},{"$f":"(10+Q386+M382)","v":24},{"$f":"(10+Q386+N382)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H396+(H396*3)),0)","v":26},4,12,3,5,10,15,null,null,{"$f":"(10+Q387+L382)","v":23},{"$f":"(10+Q387+M382)","v":25},{"$f":"(10+Q387+N382)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H396+(H396*4)),0)","v":32},5,12,3,6,11,16,5,3,{"$f":"(10+Q388+L382)","v":24},{"$f":"(10+Q388+M382)","v":26},{"$f":"(10+Q388+N382)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H396+(H396*5)),0)","v":39},6,13,3,6,11,16,null,null,{"$f":"(10+Q389+L382)","v":25},{"$f":"(10+Q389+M382)","v":27},{"$f":"(10+Q389+N382)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H396+(H396*6)),0)","v":45},7,13,3,7,12,17,null,4,{"$f":"(10+Q390+L382)","v":26},{"$f":"(10+Q390+M382)","v":28},{"$f":"(10+Q390+N382)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H396+(H396*7)),0)","v":52},8,14,3,7,12,17,6,null,{"$f":"(10+Q391+L382)","v":27},{"$f":"(10+Q391+M382)","v":29},{"$f":"(10+Q391+N382)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H396+(H396*8)),0)","v":58},9,14,4,8,13,18,null,5,{"$f":"(10+Q392+L382)","v":28},{"$f":"(10+Q392+M382)","v":30},{"$f":"(10+Q392+N382)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H396+(H396*9)),0)","v":65},10,15,4,8,13,18,null,null,{"$f":"(10+Q393+L382)","v":29},{"$f":"(10+Q393+M382)","v":31},{"$f":"(10+Q393+N382)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",6.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",6.5]
[]
[]
[null,"Enforcer",null,null,"6 base",null,"per class",null,null,null,null,4,0,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H412),0)","v":4},0,10,{"$f":"ROUNDUP(R401/5,0)","v":2},4,{"$f":"SUM(G401+5)","v":9},{"$f":"SUM(G401+10)","v":14},null,1,{"$f":"(10+Q401+L399)","v":22},{"$f":"(10+Q401+M399)","v":18},{"$f":"(10+Q401+N399)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H413+(H413*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q402+L399)","v":23},{"$f":"(10+Q402+M399)","v":19},{"$f":"(10+Q402+N399)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H413+(H413*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q403+L399)","v":24},{"$f":"(10+Q403+M399)","v":20},{"$f":"(10+Q403+N399)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H413+(H413*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q404+L399)","v":25},{"$f":"(10+Q404+M399)","v":21},{"$f":"(10+Q404+N399)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H413+(H413*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q405+L399)","v":26},{"$f":"(10+Q405+M399)","v":22},{"$f":"(10+Q405+N399)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H413+(H413*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q406+L399)","v":27},{"$f":"(10+Q406+M399)","v":23},{"$f":"(10+Q406+N399)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H413+(H413*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q407+L399)","v":28},{"$f":"(10+Q407+M399)","v":24},{"$f":"(10+Q407+N399)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H413+(H413*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q408+L399)","v":29},{"$f":"(10+Q408+M399)","v":25},{"$f":"(10+Q408+N399)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H413+(H413*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q409+L399)","v":30},{"$f":"(10+Q409+M399)","v":26},{"$f":"(10+Q409+N399)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H413+(H413*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q410+L399)","v":31},{"$f":"(10+Q410+M399)","v":27},{"$f":"(10+Q410+N399)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Force Adept",null,null,"6 base",null,"per class",null,null,null,null,2,2,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H431),0)","v":4},0,10,{"$f":"ROUNDUP(R420/5,0)","v":2},4,{"$f":"SUM(G420+5)","v":9},{"$f":"SUM(G420+10)","v":14},null,1,{"$f":"(10+Q420+L418)","v":20},{"$f":"(10+Q420+M418)","v":20},{"$f":"(10+Q420+N418)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H432+(H432*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q421+L418)","v":21},{"$f":"(10+Q421+M418)","v":21},{"$f":"(10+Q421+N418)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H432+(H432*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q422+L418)","v":22},{"$f":"(10+Q422+M418)","v":22},{"$f":"(10+Q422+N418)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H432+(H432*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q423+L418)","v":23},{"$f":"(10+Q423+M418)","v":23},{"$f":"(10+Q423+N418)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H432+(H432*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q424+L418)","v":24},{"$f":"(10+Q424+M418)","v":24},{"$f":"(10+Q424+N418)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H432+(H432*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q425+L418)","v":25},{"$f":"(10+Q425+M418)","v":25},{"$f":"(10+Q425+N418)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H432+(H432*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q426+L418)","v":26},{"$f":"(10+Q426+M418)","v":26},{"$f":"(10+Q426+N418)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H432+(H432*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q427+L418)","v":27},{"$f":"(10+Q427+M418)","v":27},{"$f":"(10+Q427+N418)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H432+(H432*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q428+L418)","v":28},{"$f":"(10+Q428+M418)","v":28},{"$f":"(10+Q428+N418)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H432+(H432*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q429+L418)","v":29},{"$f":"(10+Q429+M418)","v":29},{"$f":"(10+Q429+N418)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Force Disciple",null,null,"7 base",null,"per class",null,null,null,null,3,3,6]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/13",{"$f":"ROUNDDOWN((H448),0)","v":4},0,11,{"$f":"ROUNDUP(R437/5,0)","v":3},6,{"$f":"SUM(G437+5)","v":11},{"$f":"SUM(G437+10)","v":16},null,1,{"$f":"(10+Q437+L435)","v":26},{"$f":"(10+Q437+M435)","v":26},{"$f":"(10+Q437+N435)","v":29},null,6,13,13]
[null,"2/14",{"$f":"ROUNDDOWN((H449+(H449*1)),0)","v":9},1,12,{"$f":"ROUNDUP(R438/5,0)","v":3},7,{"$f":"SUM(G438+5)","v":12},{"$f":"SUM(G438+10)","v":17},null,null,{"$f":"(10+Q438+L435)","v":27},{"$f":"(10+Q438+M435)","v":27},{"$f":"(10+Q438+N435)","v":30},null,7,14,14]
[null,"3/15",{"$f":"ROUNDDOWN((H449+(H449*2)),0)","v":13},2,12,{"$f":"ROUNDUP(R439/5,0)","v":3},7,{"$f":"SUM(G439+5)","v":12},{"$f":"SUM(G439+10)","v":17},6,2,{"$f":"(10+Q439+L435)","v":28},{"$f":"(10+Q439+M435)","v":28},{"$f":"(10+Q439+N435)","v":31},null,7,15,15]
[null,"4/16",{"$f":"ROUNDDOWN((H449+(H449*3)),0)","v":18},3,13,{"$f":"ROUNDUP(R440/5,0)","v":4},8,{"$f":"SUM(G440+5)","v":13},{"$f":"SUM(G440+10)","v":18},null,null,{"$f":"(10+Q440+L435)","v":29},{"$f":"(10+Q440+M435)","v":29},{"$f":"(10+Q440+N435)","v":32},null,8,16,16]
[null,"5/17",{"$f":"ROUNDDOWN((H449+(H449*4)),0)","v":22},3,13,{"$f":"ROUNDUP(R441/5,0)","v":4},8,{"$f":"SUM(G441+5)","v":13},{"$f":"SUM(G441+10)","v":18},null,3,{"$f":"(10+Q441+L435)","v":30},{"$f":"(10+Q441+M435)","v":30},{"$f":"(10+Q441+N435)","v":33},null,8,17,17]
[]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Gladiator",null,null,"6 base",null,"per class",null,null,null,null,4,2,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H467),0)","v":5},1,10,{"$f":"ROUNDUP(R456/5,0)","v":2},4,{"$f":"SUM(G456+5)","v":9},{"$f":"SUM(G456+10)","v":14},null,1,{"$f":"(10+Q456+L454)","v":22},{"$f":"(10+Q456+M454)","v":20},{"$f":"(10+Q456+N454)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H468+(H468*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q457+L454)","v":23},{"$f":"(10+Q457+M454)","v":21},{"$f":"(10+Q457+N454)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H468+(H468*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q458+L454)","v":24},{"$f":"(10+Q458+M454)","v":22},{"$f":"(10+Q458+N454)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H468+(H468*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q459+L454)","v":25},{"$f":"(10+Q459+M454)","v":23},{"$f":"(10+Q459+N454)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H468+(H468*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q460+L454)","v":26},{"$f":"(10+Q460+M454)","v":24},{"$f":"(10+Q460+N454)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H468+(H468*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q461+L454)","v":27},{"$f":"(10+Q461+M454)","v":25},{"$f":"(10+Q461+N454)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H468+(H468*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q462+L454)","v":28},{"$f":"(10+Q462+M454)","v":26},{"$f":"(10+Q462+N454)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H468+(H468*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q463+L454)","v":29},{"$f":"(10+Q463+M454)","v":27},{"$f":"(10+Q463+N454)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H468+(H468*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q464+L454)","v":30},{"$f":"(10+Q464+M454)","v":28},{"$f":"(10+Q464+N454)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H468+(H468*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q465+L454)","v":31},{"$f":"(10+Q465+M454)","v":29},{"$f":"(10+Q465+N454)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Gunslinger",null,null,"6 base",null,"per class",null,null,null,null,4,0,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H484),0)","v":4},1,10,{"$f":"ROUNDUP(R473/5,0)","v":2},4,{"$f":"SUM(G473+5)","v":9},{"$f":"SUM(G473+10)","v":14},null,1,{"$f":"(10+Q473+L471)","v":22},{"$f":"(10+Q473+M471)","v":18},{"$f":"(10+Q473+N471)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H485+(H485*1)),0)","v":9},2,11,2,4,9,14,4,null,{"$f":"(10+Q474+L471)","v":23},{"$f":"(10+Q474+M471)","v":19},{"$f":"(10+Q474+N471)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H485+(H485*2)),0)","v":13},3,11,2,5,10,15,null,2,{"$f":"(10+Q475+L471)","v":24},{"$f":"(10+Q475+M471)","v":20},{"$f":"(10+Q475+N471)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H485+(H485*3)),0)","v":18},4,12,3,5,10,15,null,null,{"$f":"(10+Q476+L471)","v":25},{"$f":"(10+Q476+M471)","v":21},{"$f":"(10+Q476+N471)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H485+(H485*4)),0)","v":22},5,12,3,6,11,16,5,3,{"$f":"(10+Q477+L471)","v":26},{"$f":"(10+Q477+M471)","v":22},{"$f":"(10+Q477+N471)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H485+(H485*5)),0)","v":27},6,13,3,6,11,16,null,null,{"$f":"(10+Q478+L471)","v":27},{"$f":"(10+Q478+M471)","v":23},{"$f":"(10+Q478+N471)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H485+(H485*6)),0)","v":31},7,13,3,7,12,17,null,4,{"$f":"(10+Q479+L471)","v":28},{"$f":"(10+Q479+M471)","v":24},{"$f":"(10+Q479+N471)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H485+(H485*7)),0)","v":36},8,14,3,7,12,17,6,null,{"$f":"(10+Q480+L471)","v":29},{"$f":"(10+Q480+M471)","v":25},{"$f":"(10+Q480+N471)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H485+(H485*8)),0)","v":40},9,14,4,8,13,18,null,5,{"$f":"(10+Q481+L471)","v":30},{"$f":"(10+Q481+M471)","v":26},{"$f":"(10+Q481+N471)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H485+(H485*9)),0)","v":45},10,15,4,8,13,18,null,null,{"$f":"(10+Q482+L471)","v":31},{"$f":"(10+Q482+M471)","v":27},{"$f":"(10+Q482+N471)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Imperial Knight",null,null,"6 base",null,"per class",null,null,null,null,2,2,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H503),0)","v":5},1,10,{"$f":"ROUNDUP(R492/5,0)","v":2},4,{"$f":"SUM(G492+5)","v":9},{"$f":"SUM(G492+10)","v":14},null,1,{"$f":"(10+Q492+L490)","v":20},{"$f":"(10+Q492+M490)","v":20},{"$f":"(10+Q492+N490)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H504+(H504*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q493+L490)","v":21},{"$f":"(10+Q493+M490)","v":21},{"$f":"(10+Q493+N490)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H504+(H504*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q494+L490)","v":22},{"$f":"(10+Q494+M490)","v":22},{"$f":"(10+Q494+N490)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H504+(H504*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q495+L490)","v":23},{"$f":"(10+Q495+M490)","v":23},{"$f":"(10+Q495+N490)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H504+(H504*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q496+L490)","v":24},{"$f":"(10+Q496+M490)","v":24},{"$f":"(10+Q496+N490)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H504+(H504*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q497+L490)","v":25},{"$f":"(10+Q497+M490)","v":25},{"$f":"(10+Q497+N490)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H504+(H504*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q498+L490)","v":26},{"$f":"(10+Q498+M490)","v":26},{"$f":"(10+Q498+N490)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H504+(H504*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q499+L490)","v":27},{"$f":"(10+Q499+M490)","v":27},{"$f":"(10+Q499+N490)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H504+(H504*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q500+L490)","v":28},{"$f":"(10+Q500+M490)","v":28},{"$f":"(10+Q500+N490)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H504+(H504*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q501+L490)","v":29},{"$f":"(10+Q501+M490)","v":29},{"$f":"(10+Q501+N490)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Improviser",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H520),0)","v":4},0,10,{"$f":"ROUNDUP(R509/5,0)","v":2},4,{"$f":"SUM(G509+5)","v":9},{"$f":"SUM(G509+10)","v":14},null,1,{"$f":"(10+Q509+L507)","v":20},{"$f":"(10+Q509+M507)","v":18},{"$f":"(10+Q509+N507)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H521+(H521*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q510+L507)","v":21},{"$f":"(10+Q510+M507)","v":19},{"$f":"(10+Q510+N507)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H521+(H521*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q511+L507)","v":22},{"$f":"(10+Q511+M507)","v":20},{"$f":"(10+Q511+N507)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H521+(H521*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q512+L507)","v":23},{"$f":"(10+Q512+M507)","v":21},{"$f":"(10+Q512+N507)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H521+(H521*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q513+L507)","v":24},{"$f":"(10+Q513+M507)","v":22},{"$f":"(10+Q513+N507)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H521+(H521*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q514+L507)","v":25},{"$f":"(10+Q514+M507)","v":23},{"$f":"(10+Q514+N507)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H521+(H521*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q515+L507)","v":26},{"$f":"(10+Q515+M507)","v":24},{"$f":"(10+Q515+N507)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H521+(H521*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q516+L507)","v":27},{"$f":"(10+Q516+M507)","v":25},{"$f":"(10+Q516+N507)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H521+(H521*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q517+L507)","v":28},{"$f":"(10+Q517+M507)","v":26},{"$f":"(10+Q517+N507)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H521+(H521*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q518+L507)","v":29},{"$f":"(10+Q518+M507)","v":27},{"$f":"(10+Q518+N507)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Independent Droid",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/4",{"$f":"ROUNDDOWN((H539),0)","v":6},0,8,{"$f":"ROUNDUP(R528/5,0)","v":1},2,{"$f":"SUM(G528+5)","v":7},{"$f":"SUM(G528+10)","v":12},null,1,{"$f":"(10+Q528+L526)","v":16},{"$f":"(10+Q528+M526)","v":14},{"$f":"(10+Q528+N526)","v":18},"1,2",2,4,4]
[null,"2/5",{"$f":"ROUNDDOWN((H540+(H540*1)),0)","v":13},1,8,1,2,{"$f":"SUM(G529+5)","v":7},{"$f":"SUM(G529+10)","v":12},null,null,{"$f":"(10+Q529+L526)","v":17},{"$f":"(10+Q529+M526)","v":15},{"$f":"(10+Q529+N526)","v":19},null,2,5,5]
[null,"3/6",{"$f":"ROUNDDOWN((H540+(H540*2)),0)","v":19},2,9,2,3,{"$f":"SUM(G530+5)","v":8},{"$f":"SUM(G530+10)","v":13},3,2,{"$f":"(10+Q530+L526)","v":18},{"$f":"(10+Q530+M526)","v":16},{"$f":"(10+Q530+N526)","v":20},null,3,6,6]
[null,"4/7",{"$f":"ROUNDDOWN((H540+(H540*3)),0)","v":26},3,9,2,3,8,{"$f":"SUM(G531+10)","v":13},null,null,{"$f":"(10+Q531+L526)","v":19},{"$f":"(10+Q531+M526)","v":17},{"$f":"(10+Q531+N526)","v":21},null,3,7,7]
[null,"5/8",{"$f":"ROUNDDOWN((H540+(H540*4)),0)","v":32},3,10,2,4,9,{"$f":"SUM(G532+10)","v":14},null,3,{"$f":"(10+Q532+L526)","v":20},{"$f":"(10+Q532+M526)","v":18},{"$f":"(10+Q532+N526)","v":22},"3,4 ",4,8,8]
[null,"6/9",{"$f":"ROUNDDOWN((H540+(H540*5)),0)","v":39},4,10,2,4,9,14,4,null,{"$f":"(10+Q533+L526)","v":21},{"$f":"(10+Q533+M526)","v":19},{"$f":"(10+Q533+N526)","v":23},null,4,9,9]
[null,"7/10",{"$f":"ROUNDDOWN((H540+(H540*6)),0)","v":45},5,11,{"$f":"ROUNDUP(R534/5,0)","v":2},5,10,15,null,4,{"$f":"(10+Q534+L526)","v":22},{"$f":"(10+Q534+M526)","v":20},{"$f":"(10+Q534+N526)","v":24},null,5,10,10]
[null,"8/11",{"$f":"ROUNDDOWN((H540+(H540*7)),0)","v":52},6,11,{"$f":"ROUNDUP(R535/5,0)","v":3},5,10,15,null,null,{"$f":"(10+Q535+L526)","v":23},{"$f":"(10+Q535+M526)","v":21},{"$f":"(10+Q535+N526)","v":25},null,5,11,11]
[null,"9/12",{"$f":"ROUNDDOWN((H540+(H540*8)),0)","v":58},6,12,{"$f":"ROUNDUP(R536/5,0)","v":3},6,11,16,5,5,{"$f":"(10+Q536+L526)","v":24},{"$f":"(10+Q536+M526)","v":22},{"$f":"(10+Q536+N526)","v":26},"5,6",6,12,12]
[null,"10/13",{"$f":"ROUNDDOWN((H540+(H540*9)),0)","v":65},7,12,{"$f":"ROUNDUP(R537/5,0)","v":3},6,11,16,null,null,{"$f":"(10+Q537+L526)","v":25},{"$f":"(10+Q537+M526)","v":23},{"$f":"(10+Q537+N526)","v":27},null,6,13,13]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",6.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",6.5]
[]
[]
[]
[]
[null,"Infiltrator",null,null,"6 base",null,"per class",null,null,null,null,4,0,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H558),0)","v":4},0,10,{"$f":"ROUNDUP(R547/5,0)","v":2},4,{"$f":"SUM(G547+5)","v":9},{"$f":"SUM(G547+10)","v":14},null,1,{"$f":"(10+Q547+L545)","v":22},{"$f":"(10+Q547+M545)","v":18},{"$f":"(10+Q547+N545)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H559+(H559*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q548+L545)","v":23},{"$f":"(10+Q548+M545)","v":19},{"$f":"(10+Q548+N545)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H559+(H559*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q549+L545)","v":24},{"$f":"(10+Q549+M545)","v":20},{"$f":"(10+Q549+N545)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H559+(H559*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q550+L545)","v":25},{"$f":"(10+Q550+M545)","v":21},{"$f":"(10+Q550+N545)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H559+(H559*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q551+L545)","v":26},{"$f":"(10+Q551+M545)","v":22},{"$f":"(10+Q551+N545)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H559+(H559*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q552+L545)","v":27},{"$f":"(10+Q552+M545)","v":23},{"$f":"(10+Q552+N545)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H559+(H559*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q553+L545)","v":28},{"$f":"(10+Q553+M545)","v":24},{"$f":"(10+Q553+N545)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H559+(H559*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q554+L545)","v":29},{"$f":"(10+Q554+M545)","v":25},{"$f":"(10+Q554+N545)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H559+(H559*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q555+L545)","v":30},{"$f":"(10+Q555+M545)","v":26},{"$f":"(10+Q555+N545)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H559+(H559*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q556+L545)","v":31},{"$f":"(10+Q556+M545)","v":27},{"$f":"(10+Q556+N545)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Jedi Knight",null,null,"6 base",null,"per class",null,null,null,null,2,2,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H575),0)","v":5},1,10,{"$f":"ROUNDUP(R564/5,0)","v":2},4,{"$f":"SUM(G564+5)","v":9},{"$f":"SUM(G564+10)","v":14},null,1,{"$f":"(10+Q564+L562)","v":20},{"$f":"(10+Q564+M562)","v":20},{"$f":"(10+Q564+N562)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H576+(H576*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q565+L562)","v":21},{"$f":"(10+Q565+M562)","v":21},{"$f":"(10+Q565+N562)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H576+(H576*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q566+L562)","v":22},{"$f":"(10+Q566+M562)","v":22},{"$f":"(10+Q566+N562)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H576+(H576*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q567+L562)","v":23},{"$f":"(10+Q567+M562)","v":23},{"$f":"(10+Q567+N562)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H576+(H576*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q568+L562)","v":24},{"$f":"(10+Q568+M562)","v":24},{"$f":"(10+Q568+N562)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H576+(H576*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q569+L562)","v":25},{"$f":"(10+Q569+M562)","v":25},{"$f":"(10+Q569+N562)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H576+(H576*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q570+L562)","v":26},{"$f":"(10+Q570+M562)","v":26},{"$f":"(10+Q570+N562)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H576+(H576*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q571+L562)","v":27},{"$f":"(10+Q571+M562)","v":27},{"$f":"(10+Q571+N562)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H576+(H576*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q572+L562)","v":28},{"$f":"(10+Q572+M562)","v":28},{"$f":"(10+Q572+N562)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H576+(H576*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q573+L562)","v":29},{"$f":"(10+Q573+M562)","v":29},{"$f":"(10+Q573+N562)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[null,"Jedi Master",null,null,"7 base",null,"per class",null,null,null,null,3,3,3]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/13",{"$f":"ROUNDDOWN((H594),0)","v":5},0,11,{"$f":"ROUNDUP(R583/5,0)","v":3},6,{"$f":"SUM(G583+5)","v":11},{"$f":"SUM(G583+10)","v":16},null,1,{"$f":"(10+Q583+L581)","v":26},{"$f":"(10+Q583+M581)","v":26},{"$f":"(10+Q583+N581)","v":26},null,6,13,13]
[null,"2/14",{"$f":"ROUNDDOWN((H595+(H595*1)),0)","v":11},1,12,{"$f":"ROUNDUP(R584/5,0)","v":3},7,{"$f":"SUM(G584+5)","v":12},{"$f":"SUM(G584+10)","v":17},null,null,{"$f":"(10+Q584+L581)","v":27},{"$f":"(10+Q584+M581)","v":27},{"$f":"(10+Q584+N581)","v":27},null,7,14,14]
[null,"3/15",{"$f":"ROUNDDOWN((H595+(H595*2)),0)","v":16},2,12,{"$f":"ROUNDUP(R585/5,0)","v":3},7,{"$f":"SUM(G585+5)","v":12},{"$f":"SUM(G585+10)","v":17},6,2,{"$f":"(10+Q585+L581)","v":28},{"$f":"(10+Q585+M581)","v":28},{"$f":"(10+Q585+N581)","v":28},null,7,15,15]
[null,"4/16",{"$f":"ROUNDDOWN((H595+(H595*3)),0)","v":22},3,13,{"$f":"ROUNDUP(R586/5,0)","v":4},8,{"$f":"SUM(G586+5)","v":13},{"$f":"SUM(G586+10)","v":18},null,null,{"$f":"(10+Q586+L581)","v":29},{"$f":"(10+Q586+M581)","v":29},{"$f":"(10+Q586+N581)","v":29},null,8,16,16]
[null,"5/17",{"$f":"ROUNDDOWN((H595+(H595*4)),0)","v":27},3,13,{"$f":"ROUNDUP(R587/5,0)","v":4},8,{"$f":"SUM(G587+5)","v":13},{"$f":"SUM(G587+10)","v":18},null,3,{"$f":"(10+Q587+L581)","v":30},{"$f":"(10+Q587+M581)","v":30},{"$f":"(10+Q587+N581)","v":30},null,8,17,17]
[]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Martial Arts Master",null,null,"6 base",null,"per class",null,null,null,null,2,4,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H611),0)","v":5},1,10,{"$f":"ROUNDUP(R600/5,0)","v":2},4,{"$f":"SUM(G600+5)","v":9},{"$f":"SUM(G600+10)","v":14},null,1,{"$f":"(10+Q600+L598)","v":20},{"$f":"(10+Q600+M598)","v":22},{"$f":"(10+Q600+N598)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H612+(H612*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q601+L598)","v":21},{"$f":"(10+Q601+M598)","v":23},{"$f":"(10+Q601+N598)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H612+(H612*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q602+L598)","v":22},{"$f":"(10+Q602+M598)","v":24},{"$f":"(10+Q602+N598)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H612+(H612*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q603+L598)","v":23},{"$f":"(10+Q603+M598)","v":25},{"$f":"(10+Q603+N598)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H612+(H612*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q604+L598)","v":24},{"$f":"(10+Q604+M598)","v":26},{"$f":"(10+Q604+N598)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H612+(H612*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q605+L598)","v":25},{"$f":"(10+Q605+M598)","v":27},{"$f":"(10+Q605+N598)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H612+(H612*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q606+L598)","v":26},{"$f":"(10+Q606+M598)","v":28},{"$f":"(10+Q606+N598)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H612+(H612*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q607+L598)","v":27},{"$f":"(10+Q607+M598)","v":29},{"$f":"(10+Q607+N598)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H612+(H612*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q608+L598)","v":28},{"$f":"(10+Q608+M598)","v":30},{"$f":"(10+Q608+N598)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H612+(H612*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q609+L598)","v":29},{"$f":"(10+Q609+M598)","v":31},{"$f":"(10+Q609+N598)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Master Privateer",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H628),0)","v":5},1,10,{"$f":"ROUNDUP(R617/5,0)","v":2},4,{"$f":"SUM(G617+5)","v":9},{"$f":"SUM(G617+10)","v":14},null,1,{"$f":"(10+Q617+L615)","v":20},{"$f":"(10+Q617+M615)","v":18},{"$f":"(10+Q617+N615)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H629+(H629*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q618+L615)","v":21},{"$f":"(10+Q618+M615)","v":19},{"$f":"(10+Q618+N615)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H629+(H629*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q619+L615)","v":22},{"$f":"(10+Q619+M615)","v":20},{"$f":"(10+Q619+N615)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H629+(H629*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q620+L615)","v":23},{"$f":"(10+Q620+M615)","v":21},{"$f":"(10+Q620+N615)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H629+(H629*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q621+L615)","v":24},{"$f":"(10+Q621+M615)","v":22},{"$f":"(10+Q621+N615)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H629+(H629*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q622+L615)","v":25},{"$f":"(10+Q622+M615)","v":23},{"$f":"(10+Q622+N615)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H629+(H629*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q623+L615)","v":26},{"$f":"(10+Q623+M615)","v":24},{"$f":"(10+Q623+N615)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H629+(H629*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q624+L615)","v":27},{"$f":"(10+Q624+M615)","v":25},{"$f":"(10+Q624+N615)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H629+(H629*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q625+L615)","v":28},{"$f":"(10+Q625+M615)","v":26},{"$f":"(10+Q625+N615)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H629+(H629*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q626+L615)","v":29},{"$f":"(10+Q626+M615)","v":27},{"$f":"(10+Q626+N615)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[null,"Medic",null,null,"6 base",null,"per class",null,null,null,null,0,4,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H647),0)","v":4},0,10,{"$f":"ROUNDUP(R636/5,0)","v":2},4,{"$f":"SUM(G636+5)","v":9},{"$f":"SUM(G636+10)","v":14},null,1,{"$f":"(10+Q636+L634)","v":18},{"$f":"(10+Q636+M634)","v":22},{"$f":"(10+Q636+N634)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H648+(H648*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q637+L634)","v":19},{"$f":"(10+Q637+M634)","v":23},{"$f":"(10+Q637+N634)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H648+(H648*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q638+L634)","v":20},{"$f":"(10+Q638+M634)","v":24},{"$f":"(10+Q638+N634)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H648+(H648*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q639+L634)","v":21},{"$f":"(10+Q639+M634)","v":25},{"$f":"(10+Q639+N634)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H648+(H648*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q640+L634)","v":22},{"$f":"(10+Q640+M634)","v":26},{"$f":"(10+Q640+N634)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H648+(H648*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q641+L634)","v":23},{"$f":"(10+Q641+M634)","v":27},{"$f":"(10+Q641+N634)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H648+(H648*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q642+L634)","v":24},{"$f":"(10+Q642+M634)","v":28},{"$f":"(10+Q642+N634)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H648+(H648*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q643+L634)","v":25},{"$f":"(10+Q643+M634)","v":29},{"$f":"(10+Q643+N634)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H648+(H648*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q644+L634)","v":26},{"$f":"(10+Q644+M634)","v":30},{"$f":"(10+Q644+N634)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H648+(H648*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q645+L634)","v":27},{"$f":"(10+Q645+M634)","v":31},{"$f":"(10+Q645+N634)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Melee Duelist",null,null,"6 base",null,"per class",null,null,null,null,4,0,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H664),0)","v":4},1,10,{"$f":"ROUNDUP(R653/5,0)","v":2},4,{"$f":"SUM(G653+5)","v":9},{"$f":"SUM(G653+10)","v":14},null,1,{"$f":"(10+Q653+L651)","v":22},{"$f":"(10+Q653+M651)","v":18},{"$f":"(10+Q653+N651)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H665+(H665*1)),0)","v":9},2,11,2,4,9,14,4,null,{"$f":"(10+Q654+L651)","v":23},{"$f":"(10+Q654+M651)","v":19},{"$f":"(10+Q654+N651)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H665+(H665*2)),0)","v":13},3,11,2,5,10,15,null,2,{"$f":"(10+Q655+L651)","v":24},{"$f":"(10+Q655+M651)","v":20},{"$f":"(10+Q655+N651)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H665+(H665*3)),0)","v":18},4,12,3,5,10,15,null,null,{"$f":"(10+Q656+L651)","v":25},{"$f":"(10+Q656+M651)","v":21},{"$f":"(10+Q656+N651)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H665+(H665*4)),0)","v":22},5,12,3,6,11,16,5,3,{"$f":"(10+Q657+L651)","v":26},{"$f":"(10+Q657+M651)","v":22},{"$f":"(10+Q657+N651)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H665+(H665*5)),0)","v":27},6,13,3,6,11,16,null,null,{"$f":"(10+Q658+L651)","v":27},{"$f":"(10+Q658+M651)","v":23},{"$f":"(10+Q658+N651)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H665+(H665*6)),0)","v":31},7,13,3,7,12,17,null,4,{"$f":"(10+Q659+L651)","v":28},{"$f":"(10+Q659+M651)","v":24},{"$f":"(10+Q659+N651)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H665+(H665*7)),0)","v":36},8,14,3,7,12,17,6,null,{"$f":"(10+Q660+L651)","v":29},{"$f":"(10+Q660+M651)","v":25},{"$f":"(10+Q660+N651)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H665+(H665*8)),0)","v":40},9,14,4,8,13,18,null,5,{"$f":"(10+Q661+L651)","v":30},{"$f":"(10+Q661+M651)","v":26},{"$f":"(10+Q661+N651)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H665+(H665*9)),0)","v":45},10,15,4,8,13,18,null,null,{"$f":"(10+Q662+L651)","v":31},{"$f":"(10+Q662+M651)","v":27},{"$f":"(10+Q662+N651)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Military Engineer",null,null,"6 base",null,"per class",null,null,null,null,2,2,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H683),0)","v":4},0,10,{"$f":"ROUNDUP(R672/5,0)","v":2},4,{"$f":"SUM(G672+5)","v":9},{"$f":"SUM(G672+10)","v":14},null,1,{"$f":"(10+Q672+L670)","v":20},{"$f":"(10+Q672+M670)","v":20},{"$f":"(10+Q672+N670)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H684+(H684*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q673+L670)","v":21},{"$f":"(10+Q673+M670)","v":21},{"$f":"(10+Q673+N670)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H684+(H684*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q674+L670)","v":22},{"$f":"(10+Q674+M670)","v":22},{"$f":"(10+Q674+N670)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H684+(H684*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q675+L670)","v":23},{"$f":"(10+Q675+M670)","v":23},{"$f":"(10+Q675+N670)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H684+(H684*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q676+L670)","v":24},{"$f":"(10+Q676+M670)","v":24},{"$f":"(10+Q676+N670)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H684+(H684*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q677+L670)","v":25},{"$f":"(10+Q677+M670)","v":25},{"$f":"(10+Q677+N670)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H684+(H684*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q678+L670)","v":26},{"$f":"(10+Q678+M670)","v":26},{"$f":"(10+Q678+N670)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H684+(H684*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q679+L670)","v":27},{"$f":"(10+Q679+M670)","v":27},{"$f":"(10+Q679+N670)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H684+(H684*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q680+L670)","v":28},{"$f":"(10+Q680+M670)","v":28},{"$f":"(10+Q680+N670)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H684+(H684*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q681+L670)","v":29},{"$f":"(10+Q681+M670)","v":29},{"$f":"(10+Q681+N670)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Officer",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H700),0)","v":4},1,10,{"$f":"ROUNDUP(R689/5,0)","v":2},4,{"$f":"SUM(G689+5)","v":9},{"$f":"SUM(G689+10)","v":14},null,1,{"$f":"(10+Q689+L687)","v":20},{"$f":"(10+Q689+M687)","v":18},{"$f":"(10+Q689+N687)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H701+(H701*1)),0)","v":9},2,11,2,4,9,14,4,null,{"$f":"(10+Q690+L687)","v":21},{"$f":"(10+Q690+M687)","v":19},{"$f":"(10+Q690+N687)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H701+(H701*2)),0)","v":13},3,11,2,5,10,15,null,2,{"$f":"(10+Q691+L687)","v":22},{"$f":"(10+Q691+M687)","v":20},{"$f":"(10+Q691+N687)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H701+(H701*3)),0)","v":18},4,12,3,5,10,15,null,null,{"$f":"(10+Q692+L687)","v":23},{"$f":"(10+Q692+M687)","v":21},{"$f":"(10+Q692+N687)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H701+(H701*4)),0)","v":22},5,12,3,6,11,16,5,3,{"$f":"(10+Q693+L687)","v":24},{"$f":"(10+Q693+M687)","v":22},{"$f":"(10+Q693+N687)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H701+(H701*5)),0)","v":27},6,13,3,6,11,16,null,null,{"$f":"(10+Q694+L687)","v":25},{"$f":"(10+Q694+M687)","v":23},{"$f":"(10+Q694+N687)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H701+(H701*6)),0)","v":31},7,13,3,7,12,17,null,4,{"$f":"(10+Q695+L687)","v":26},{"$f":"(10+Q695+M687)","v":24},{"$f":"(10+Q695+N687)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H701+(H701*7)),0)","v":36},8,14,3,7,12,17,6,null,{"$f":"(10+Q696+L687)","v":27},{"$f":"(10+Q696+M687)","v":25},{"$f":"(10+Q696+N687)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H701+(H701*8)),0)","v":40},9,14,4,8,13,18,null,5,{"$f":"(10+Q697+L687)","v":28},{"$f":"(10+Q697+M687)","v":26},{"$f":"(10+Q697+N687)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H701+(H701*9)),0)","v":45},10,15,4,8,13,18,null,null,{"$f":"(10+Q698+L687)","v":29},{"$f":"(10+Q698+M687)","v":27},{"$f":"(10+Q698+N687)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[null,"Outlaw",null,null,"6 base",null,"per class",null,null,null,null,4,2,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H715),0)","v":4},0,10,{"$f":"ROUNDUP(R704/5,0)","v":2},4,{"$f":"SUM(G704+5)","v":9},{"$f":"SUM(G704+10)","v":14},null,1,{"$f":"(10+Q704+L702)","v":22},{"$f":"(10+Q704+M702)","v":20},{"$f":"(10+Q704+N702)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H716+(H716*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q705+L702)","v":23},{"$f":"(10+Q705+M702)","v":21},{"$f":"(10+Q705+N702)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H716+(H716*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q706+L702)","v":24},{"$f":"(10+Q706+M702)","v":22},{"$f":"(10+Q706+N702)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H716+(H716*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q707+L702)","v":25},{"$f":"(10+Q707+M702)","v":23},{"$f":"(10+Q707+N702)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H716+(H716*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q708+L702)","v":26},{"$f":"(10+Q708+M702)","v":24},{"$f":"(10+Q708+N702)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H716+(H716*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q709+L702)","v":27},{"$f":"(10+Q709+M702)","v":25},{"$f":"(10+Q709+N702)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H716+(H716*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q710+L702)","v":28},{"$f":"(10+Q710+M702)","v":26},{"$f":"(10+Q710+N702)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H716+(H716*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q711+L702)","v":29},{"$f":"(10+Q711+M702)","v":27},{"$f":"(10+Q711+N702)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H716+(H716*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q712+L702)","v":30},{"$f":"(10+Q712+M702)","v":28},{"$f":"(10+Q712+N702)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H716+(H716*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q713+L702)","v":31},{"$f":"(10+Q713+M702)","v":29},{"$f":"(10+Q713+N702)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Pathfinder",null,null,"6 base",null,"per class",null,null,null,null,2,4,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H734),0)","v":5},0,10,{"$f":"ROUNDUP(R723/5,0)","v":2},4,{"$f":"SUM(G723+5)","v":9},{"$f":"SUM(G723+10)","v":14},null,1,{"$f":"(10+Q723+L721)","v":20},{"$f":"(10+Q723+M721)","v":22},{"$f":"(10+Q723+N721)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H735+(H735*1)),0)","v":11},1,11,2,4,9,14,4,null,{"$f":"(10+Q724+L721)","v":21},{"$f":"(10+Q724+M721)","v":23},{"$f":"(10+Q724+N721)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H735+(H735*2)),0)","v":16},2,11,2,5,10,15,null,2,{"$f":"(10+Q725+L721)","v":22},{"$f":"(10+Q725+M721)","v":24},{"$f":"(10+Q725+N721)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H735+(H735*3)),0)","v":22},3,12,3,5,10,15,null,null,{"$f":"(10+Q726+L721)","v":23},{"$f":"(10+Q726+M721)","v":25},{"$f":"(10+Q726+N721)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H735+(H735*4)),0)","v":27},3,12,3,6,11,16,5,3,{"$f":"(10+Q727+L721)","v":24},{"$f":"(10+Q727+M721)","v":26},{"$f":"(10+Q727+N721)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H735+(H735*5)),0)","v":33},4,13,3,6,11,16,null,null,{"$f":"(10+Q728+L721)","v":25},{"$f":"(10+Q728+M721)","v":27},{"$f":"(10+Q728+N721)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H735+(H735*6)),0)","v":38},5,13,3,7,12,17,null,4,{"$f":"(10+Q729+L721)","v":26},{"$f":"(10+Q729+M721)","v":28},{"$f":"(10+Q729+N721)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H735+(H735*7)),0)","v":44},6,14,3,7,12,17,6,null,{"$f":"(10+Q730+L721)","v":27},{"$f":"(10+Q730+M721)","v":29},{"$f":"(10+Q730+N721)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H735+(H735*8)),0)","v":49},6,14,4,8,13,18,null,5,{"$f":"(10+Q731+L721)","v":28},{"$f":"(10+Q731+M721)","v":30},{"$f":"(10+Q731+N721)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H735+(H735*9)),0)","v":55},7,15,4,8,13,18,null,null,{"$f":"(10+Q732+L721)","v":29},{"$f":"(10+Q732+M721)","v":31},{"$f":"(10+Q732+N721)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[]
[null,"Saboteur",null,null,"6 base",null,"per class",null,null,null,null,2,0,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H754),0)","v":4},0,10,{"$f":"ROUNDUP(R743/5,0)","v":2},4,{"$f":"SUM(G743+5)","v":9},{"$f":"SUM(G743+10)","v":14},null,1,{"$f":"(10+Q743+L741)","v":20},{"$f":"(10+Q743+M741)","v":18},{"$f":"(10+Q743+N741)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H755+(H755*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q744+L741)","v":21},{"$f":"(10+Q744+M741)","v":19},{"$f":"(10+Q744+N741)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H755+(H755*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q745+L741)","v":22},{"$f":"(10+Q745+M741)","v":20},{"$f":"(10+Q745+N741)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H755+(H755*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q746+L741)","v":23},{"$f":"(10+Q746+M741)","v":21},{"$f":"(10+Q746+N741)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H755+(H755*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q747+L741)","v":24},{"$f":"(10+Q747+M741)","v":22},{"$f":"(10+Q747+N741)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H755+(H755*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q748+L741)","v":25},{"$f":"(10+Q748+M741)","v":23},{"$f":"(10+Q748+N741)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H755+(H755*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q749+L741)","v":26},{"$f":"(10+Q749+M741)","v":24},{"$f":"(10+Q749+N741)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H755+(H755*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q750+L741)","v":27},{"$f":"(10+Q750+M741)","v":25},{"$f":"(10+Q750+N741)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H755+(H755*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q751+L741)","v":28},{"$f":"(10+Q751+M741)","v":26},{"$f":"(10+Q751+N741)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H755+(H755*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q752+L741)","v":29},{"$f":"(10+Q752+M741)","v":27},{"$f":"(10+Q752+N741)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[null,"Shaper",null,null,null,null,"per class",null,null,null,null,0,2,4]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H771),0)","v":4},0,0,{"$f":"ROUNDUP(R760/5,0)","v":2},4,{"$f":"SUM(G760+5)","v":9},{"$f":"SUM(G760+10)","v":14},null,1,{"$f":"(10+Q760+L758)","v":18},{"$f":"(10+Q760+M758)","v":20},{"$f":"(10+Q760+N758)","v":22},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H772+(H772*1)),0)","v":9},1,0,2,4,9,14,4,null,{"$f":"(10+Q761+L758)","v":19},{"$f":"(10+Q761+M758)","v":21},{"$f":"(10+Q761+N758)","v":23},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H772+(H772*2)),0)","v":13},2,0,2,5,10,15,null,2,{"$f":"(10+Q762+L758)","v":20},{"$f":"(10+Q762+M758)","v":22},{"$f":"(10+Q762+N758)","v":24},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H772+(H772*3)),0)","v":18},3,0,3,5,10,15,null,null,{"$f":"(10+Q763+L758)","v":21},{"$f":"(10+Q763+M758)","v":23},{"$f":"(10+Q763+N758)","v":25},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H772+(H772*4)),0)","v":22},3,0,3,6,11,16,5,3,{"$f":"(10+Q764+L758)","v":22},{"$f":"(10+Q764+M758)","v":24},{"$f":"(10+Q764+N758)","v":26},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H772+(H772*5)),0)","v":27},4,0,3,6,11,16,null,null,{"$f":"(10+Q765+L758)","v":23},{"$f":"(10+Q765+M758)","v":25},{"$f":"(10+Q765+N758)","v":27},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H772+(H772*6)),0)","v":31},5,0,3,7,12,17,null,4,{"$f":"(10+Q766+L758)","v":24},{"$f":"(10+Q766+M758)","v":26},{"$f":"(10+Q766+N758)","v":28},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H772+(H772*7)),0)","v":36},6,0,3,7,12,17,6,null,{"$f":"(10+Q767+L758)","v":25},{"$f":"(10+Q767+M758)","v":27},{"$f":"(10+Q767+N758)","v":29},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H772+(H772*8)),0)","v":40},6,0,4,8,13,18,null,5,{"$f":"(10+Q768+L758)","v":26},{"$f":"(10+Q768+M758)","v":28},{"$f":"(10+Q768+N758)","v":30},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H772+(H772*9)),0)","v":45},7,0,4,8,13,18,null,null,{"$f":"(10+Q769+L758)","v":27},{"$f":"(10+Q769+M758)","v":29},{"$f":"(10+Q769+N758)","v":31},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]
[]
[]
[]
[]
[null,"Sith Apprentice",null,null,"6 base",null,"per class",null,null,null,null,2,2,2]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H790),0)","v":5},1,10,{"$f":"ROUNDUP(R779/5,0)","v":2},4,{"$f":"SUM(G779+5)","v":9},{"$f":"SUM(G779+10)","v":14},null,1,{"$f":"(10+Q779+L777)","v":20},{"$f":"(10+Q779+M777)","v":20},{"$f":"(10+Q779+N777)","v":20},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H791+(H791*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q780+L777)","v":21},{"$f":"(10+Q780+M777)","v":21},{"$f":"(10+Q780+N777)","v":21},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H791+(H791*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q781+L777)","v":22},{"$f":"(10+Q781+M777)","v":22},{"$f":"(10+Q781+N777)","v":22},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H791+(H791*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q782+L777)","v":23},{"$f":"(10+Q782+M777)","v":23},{"$f":"(10+Q782+N777)","v":23},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H791+(H791*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q783+L777)","v":24},{"$f":"(10+Q783+M777)","v":24},{"$f":"(10+Q783+N777)","v":24},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H791+(H791*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q784+L777)","v":25},{"$f":"(10+Q784+M777)","v":25},{"$f":"(10+Q784+N777)","v":25},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H791+(H791*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q785+L777)","v":26},{"$f":"(10+Q785+M777)","v":26},{"$f":"(10+Q785+N777)","v":26},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H791+(H791*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q786+L777)","v":27},{"$f":"(10+Q786+M777)","v":27},{"$f":"(10+Q786+N777)","v":27},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H791+(H791*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q787+L777)","v":28},{"$f":"(10+Q787+M777)","v":28},{"$f":"(10+Q787+N777)","v":28},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H791+(H791*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q788+L777)","v":29},{"$f":"(10+Q788+M777)","v":29},{"$f":"(10+Q788+N777)","v":29},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[null,"Sith Lord",null,null,"7 base",null,"per class",null,null,null,null,3,3,3]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/13",{"$f":"ROUNDDOWN((H807),0)","v":5},0,11,{"$f":"ROUNDUP(R796/5,0)","v":3},6,{"$f":"SUM(G796+5)","v":11},{"$f":"SUM(G796+10)","v":16},null,1,{"$f":"(10+Q796+L794)","v":26},{"$f":"(10+Q796+M794)","v":26},{"$f":"(10+Q796+N794)","v":26},null,6,13,13]
[null,"2/14",{"$f":"ROUNDDOWN((H808+(H808*1)),0)","v":11},1,12,{"$f":"ROUNDUP(R797/5,0)","v":3},7,{"$f":"SUM(G797+5)","v":12},{"$f":"SUM(G797+10)","v":17},null,null,{"$f":"(10+Q797+L794)","v":27},{"$f":"(10+Q797+M794)","v":27},{"$f":"(10+Q797+N794)","v":27},null,7,14,14]
[null,"3/15",{"$f":"ROUNDDOWN((H808+(H808*2)),0)","v":16},2,12,{"$f":"ROUNDUP(R798/5,0)","v":3},7,{"$f":"SUM(G798+5)","v":12},{"$f":"SUM(G798+10)","v":17},6,2,{"$f":"(10+Q798+L794)","v":28},{"$f":"(10+Q798+M794)","v":28},{"$f":"(10+Q798+N794)","v":28},null,7,15,15]
[null,"4/16",{"$f":"ROUNDDOWN((H808+(H808*3)),0)","v":22},3,13,{"$f":"ROUNDUP(R799/5,0)","v":4},8,{"$f":"SUM(G799+5)","v":13},{"$f":"SUM(G799+10)","v":18},null,null,{"$f":"(10+Q799+L794)","v":29},{"$f":"(10+Q799+M794)","v":29},{"$f":"(10+Q799+N794)","v":29},null,8,16,16]
[null,"5/17",{"$f":"ROUNDDOWN((H808+(H808*4)),0)","v":27},3,13,{"$f":"ROUNDUP(R800/5,0)","v":4},8,{"$f":"SUM(G800+5)","v":13},{"$f":"SUM(G800+10)","v":18},null,3,{"$f":"(10+Q800+L794)","v":30},{"$f":"(10+Q800+M794)","v":30},{"$f":"(10+Q800+N794)","v":30},null,8,17,17]
[]
[]
[]
[]
[]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
[]
[]
[null,"Vanguard",null,null,"6 base",null,"per class",null,null,null,null,2,4,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H826),0)","v":5},1,10,{"$f":"ROUNDUP(R815/5,0)","v":2},4,{"$f":"SUM(G815+5)","v":9},{"$f":"SUM(G815+10)","v":14},null,1,{"$f":"(10+Q815+L813)","v":20},{"$f":"(10+Q815+M813)","v":22},{"$f":"(10+Q815+N813)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H827+(H827*1)),0)","v":11},2,11,2,4,9,14,4,null,{"$f":"(10+Q816+L813)","v":21},{"$f":"(10+Q816+M813)","v":23},{"$f":"(10+Q816+N813)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H827+(H827*2)),0)","v":16},3,11,2,5,10,15,null,2,{"$f":"(10+Q817+L813)","v":22},{"$f":"(10+Q817+M813)","v":24},{"$f":"(10+Q817+N813)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H827+(H827*3)),0)","v":22},4,12,3,5,10,15,null,null,{"$f":"(10+Q818+L813)","v":23},{"$f":"(10+Q818+M813)","v":25},{"$f":"(10+Q818+N813)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H827+(H827*4)),0)","v":27},5,12,3,6,11,16,5,3,{"$f":"(10+Q819+L813)","v":24},{"$f":"(10+Q819+M813)","v":26},{"$f":"(10+Q819+N813)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H827+(H827*5)),0)","v":33},6,13,3,6,11,16,null,null,{"$f":"(10+Q820+L813)","v":25},{"$f":"(10+Q820+M813)","v":27},{"$f":"(10+Q820+N813)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H827+(H827*6)),0)","v":38},7,13,3,7,12,17,null,4,{"$f":"(10+Q821+L813)","v":26},{"$f":"(10+Q821+M813)","v":28},{"$f":"(10+Q821+N813)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H827+(H827*7)),0)","v":44},8,14,3,7,12,17,6,null,{"$f":"(10+Q822+L813)","v":27},{"$f":"(10+Q822+M813)","v":29},{"$f":"(10+Q822+N813)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H827+(H827*8)),0)","v":49},9,14,4,8,13,18,null,5,{"$f":"(10+Q823+L813)","v":28},{"$f":"(10+Q823+M813)","v":30},{"$f":"(10+Q823+N813)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H827+(H827*9)),0)","v":55},10,15,4,8,13,18,null,null,{"$f":"(10+Q824+L813)","v":29},{"$f":"(10+Q824+M813)","v":31},{"$f":"(10+Q824+N813)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",5.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",5.5]
[]
[]
["Left blank intentionally"]
[null,null,null,null,"6 base",null,"per class",null,null,null,null,0,0,0]
[null,"Level","HP+","BAB+","Force Pts","Destiny","Skill","Trained","Focused","FEATs","Talents","Ref","Fort","Will","Ability","Damage","Defense","CL"]
[null,"1/8",{"$f":"ROUNDDOWN((H844),0)","v":4},0,10,{"$f":"ROUNDUP(R833/5,0)","v":2},4,{"$f":"SUM(G833+5)","v":9},{"$f":"SUM(G833+10)","v":14},null,1,{"$f":"(10+Q833+L831)","v":18},{"$f":"(10+Q833+M831)","v":18},{"$f":"(10+Q833+N831)","v":18},"3,4 ",4,8,8]
[null,"2/9",{"$f":"ROUNDDOWN((H845+(H845*1)),0)","v":9},1,11,2,4,9,14,4,null,{"$f":"(10+Q834+L831)","v":19},{"$f":"(10+Q834+M831)","v":19},{"$f":"(10+Q834+N831)","v":19},null,4,9,9]
[null,"3/10",{"$f":"ROUNDDOWN((H845+(H845*2)),0)","v":13},2,11,2,5,10,15,null,2,{"$f":"(10+Q835+L831)","v":20},{"$f":"(10+Q835+M831)","v":20},{"$f":"(10+Q835+N831)","v":20},null,5,10,10]
[null,"4/11",{"$f":"ROUNDDOWN((H845+(H845*3)),0)","v":18},3,12,3,5,10,15,null,null,{"$f":"(10+Q836+L831)","v":21},{"$f":"(10+Q836+M831)","v":21},{"$f":"(10+Q836+N831)","v":21},null,5,11,11]
[null,"5/12",{"$f":"ROUNDDOWN((H845+(H845*4)),0)","v":22},3,12,3,6,11,16,5,3,{"$f":"(10+Q837+L831)","v":22},{"$f":"(10+Q837+M831)","v":22},{"$f":"(10+Q837+N831)","v":22},"5,6",6,12,12]
[null,"6/13",{"$f":"ROUNDDOWN((H845+(H845*5)),0)","v":27},4,13,3,6,11,16,null,null,{"$f":"(10+Q838+L831)","v":23},{"$f":"(10+Q838+M831)","v":23},{"$f":"(10+Q838+N831)","v":23},null,6,13,13]
[null,"7/14",{"$f":"ROUNDDOWN((H845+(H845*6)),0)","v":31},5,13,3,7,12,17,null,4,{"$f":"(10+Q839+L831)","v":24},{"$f":"(10+Q839+M831)","v":24},{"$f":"(10+Q839+N831)","v":24},null,7,14,14]
[null,"8/15",{"$f":"ROUNDDOWN((H845+(H845*7)),0)","v":36},6,14,3,7,12,17,6,null,{"$f":"(10+Q840+L831)","v":25},{"$f":"(10+Q840+M831)","v":25},{"$f":"(10+Q840+N831)","v":25},null,7,15,15]
[null,"9/16",{"$f":"ROUNDDOWN((H845+(H845*8)),0)","v":40},6,14,4,8,13,18,null,5,{"$f":"(10+Q841+L831)","v":26},{"$f":"(10+Q841+M831)","v":26},{"$f":"(10+Q841+N831)","v":26},"7,8",8,16,16]
[null,"10/17",{"$f":"ROUNDDOWN((H845+(H845*9)),0)","v":45},7,15,4,8,13,18,null,null,{"$f":"(10+Q842+L831)","v":27},{"$f":"(10+Q842+M831)","v":27},{"$f":"(10+Q842+N831)","v":27},null,8,17,17]
[null,null,null,null,null,null,null,null,null,null,null,"add in base class bonuses"]
[null,null,null,null,null,null,"HP at 1st level of prestige:",4.5,null,null,null,"using the higher number only"]
[null,null,null,null,null,null,"HP average:",4.5]

{"sheet":"Species","index":3,"n_rows":194,"n_cols":35,"rows_kept":194,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","WEB","NPC or PC?","SPECIES","STR","DEX","CON","INT","WIS","CHA","Size","Speed","Height","Weight","Basic?","Vis","Ref","Fort","Will","CONDITIONAL FEAT","SKILLS","TRAITS","SPECIES","Child","Young Adult","Adult","Middle Age","Old","Venerable","C/UC Mini?","Unique mini?","C/UC w/lightsaber","Unique w/lightsaber","Refers to SWM & minis w/lightsabers also counted in previous column's tally, counts multiple sculpts as singles                                                                           *numerous examples"]
["L",198,"w","N","Advozse",null,-2,2,null,2,null,"M",6,null,null,"Y","L",1,null,null,null,"reroll Perception, mtr",null,{"$f":"(E2)","v":"Advozse"}]
["F",12,"w","P","Aleena",null,2,null,null,null,-2,"S",4,0.8,50,"Y",null,null,null,null,null,"reroll Acrobatics, mtr","swif +2 Dex skills & spd 8, rnds = Con mod, -1 down track ","Aleena",12,18,45,60,79,"80+",null,1,null,1]
["W",null,"w","N","Amanin",2,null,null,-2,null,-2,"M",6,null,null,"N",null,null,1,null,null,"take 10 on Climb","reach 2sq, primitive, roll (-5 Perception double spd)","Amanin",null,null,null,null,null,null,1]
["UR",10,"w","P","Anzati",null,null,null,null,null,null,"M",6,1.7,60,"Y","L",null,null,null,null,"Stealth & Survival are class skills","Survival to track + = target's FP, stan v. Will Def w/in 6sq for target to lose stan next turn (atk mod  = cl+Cha mod) - if fail target immune 24 hrs, swif to drain grabbed target - target -1 track & Anzati hp = 5+1/2 level","Anzati",12,99,649,799,950,"951+",4,1]
["CR",284,"w","N","Aqualish",null,null,2,null,-2,-2,"M",6,null,null,"Y",null,null,null,null,"Toughness","reroll Swim mtr, can take 10","breathe underwater","Aqualish",null,null,null,null,null,null,1]
["W",null,"w","N","Arcona",null,null,null,null,-2,2,"M",6,null,null,"Y",null,null,2,null,null,null,"Scent","Arcona"]
["K",10,"w","P","Arkanian",null,null,null,2,null,-2,"M",6,1.8,75,"Y","D",null,null,null,null,null,"use Int not Cha for Persuasion, 1/encounter +5 Knowledge, Mechanics, or Use Computer","Arkanian",12,18,44,76,99,"100+",null,1]
["K",11,"w","P","Arkanian Offshoot","2*","2*",-2,null,null,null,"M",6,1.8,75,"Y",null,null,null,null,"one SF Endurance, Mechanics, Pilot, Survival or Treat Injury",null,"1/encounter reroll failed skill check with a trained skill, mtr","Arkanian Offshoot",8,13,30,45,55,"56+"]
["SV",154,"w","N","Balosar",null,2,-2,null,-2,2,"M",6,null,null,"Y",null,null,null,null,null,null,"reroll Perception of sound, +5 Fort Def v. poison, +2 Will Def v. Deception & Persuasion","Balosar"]
["GW",11,"w","P","Barabel",2,-2,null,null,-2,null,"M",6,2,110,"N","D",2,null,null,null,null,"claw/bite/tail d6, +5 Fort Def v. radiation, primitive, reroll Persuasion to intimidate, +5 thresh v. stun","Barabel",8,15,40,59,79,"80+"]
["SV",154,"w","N","Barabel",2,-2,null,null,-2,null,"M",6,null,null,"N","D",2,null,null,null,null,"claw d6, +2 Fort Def v. radiation, primitive, reroll Persuasion to intimidate","Barabel",null,null,null,null,null,null,3,null,1]
["GI",10,"w","P","Bith",null,null,-2,2,null,2,"M",6,1.7,75,"Y",null,null,null,null,null,null,"Meditative Trance - rest 4 hours = 8 hours, Scent, if spend FP gain a FP to use on Int skill by end of enc","Bith",11,15,50,70,84,"85+",3,null,1]
["T",26,"w","N","Bith",null,null,-2,2,null,null,"M",6,null,null,"N",null,null,null,null,null,"reroll Perception, mtr","1/encounter any Int-based skill check as nat 20, can rest 8 hours in 4",{"$f":"(E14)","v":"Bith"},null,null,null,null,null,null,1]
["SV",6,"w","P","Blood Carver",null,2,null,null,-2,-2,"M",6,2,"65/60","Y",null,null,null,null,"SF Acrobatics",null,"melee atk v. opp denied Dex to Ref Def = +1 die damage","Blood Carver",12,20,60,80,100,"100+",3]
["CR",23,"w","P","Bothan",null,2,-2,null,null,null,"M",6,1.6,55,"Y",null,null,null,2,"SF Gather Info",null,null,"Bothan",11,16,45,65,84,"85+",1]
["F",13,"w","P","Caamasi",-2,null,-2,null,4,null,"M",6,1.8,80,"Y",null,null,null,null,null,"reroll Persuasion, best","stan Persuasion v. Will to move -1 down track, share memories","Caamasi",11,15,49,76,89,"90+",null,1,null,1]
["K",12,"w","P","Cathar",null,2,null,-2,null,null,"M",8,1.7,85,"Y",null,null,null,null,null,"Climb & Stealth as class skills","claw d6, 1/encounter when damages w/melee atk, make claw atk as swif","Cathar",10,15,40,62,79,"80+"]
["J",106,"w","N","Celegian",null,-2,null,2,null,null,"M","6/10",null,null,"Y",null,null,null,null,null,"reroll Swim mtr, can take 10","cyanogen breather, can use Telepathy untrained w/out force-sensitivity w/in 60 sq & LOS","Celegian",null,null,null,null,null,null,null,1,null,1]
["CR",24,"w","P","Cerean",null,-2,null,2,2,null,"M",6,"2/1.8","78/58","Y",null,null,null,null,"SF Initiative","reroll Initiative, mtr",null,"Cerean",10,15,35,53,64,"65+",1]
["L",211,"w","N","Chadra-Fan",null,null,null,null,-2,2,"S",4,null,null,"Y","D",null,null,null,null,"Mechanics class skill, reroll Mechanics, mtr","with a jury-rig add +1d8 hp","Chadra-Fan",null,null,null,null,null,null,1,1]
["UR",11,"w","P","Chadra-Fan",null,2,null,null,-2,null,"S",4,1,20,"Y","D",null,null,null,null,"reroll Perception, mtr","with a jury-rig add +1d8 hp","Chadra-Fan",11,15,40,59,79,"80+",1,1]
["L",10,"w","P","Chagrian",2,-2,null,null,null,null,"M",6,1.9,"95/85","Y","L",null,null,null,null,null,"breathe underwater, +5 Fort Def v. radiation","Chagrian",12,16,42,56,75,"76+",2,2]
["C",159,"w","N","Chagrian",2,-2,null,null,null,null,"M",6,1.9,"95/85","Y","L",null,null,null,null,null,"breathe underwater, +5 Fort Def v. radiation","Chagrian",12,16,42,56,75,"76+",2,2]
["L",11,"w","P","Chiss",null,null,null,2,null,null,"M",6,"1.85/1.7","85/65","N","L",null,null,null,null,"+1 at first level",null,"Chiss",10,13,50,62,79,"80+"]
["F",192,"w","N","Chiss",null,null,null,2,null,null,"M",6,"1.85/1.7","85/65","N","L",null,null,null,null,"+1 at first level",null,"Chiss",10,13,50,62,79,"80+",null,1]
["UR",126,"w","P","Chiss",null,null,null,2,null,null,"M",6,"1.85/1.7","85/65","N","L",null,null,null,null,"+1 at first level",null,"Chiss",10,13,50,62,79,"80+","*","*"]
["T",34,"w","N","Chistori",2,-2,null,null,null,null,"M",6,null,null,"N",null,"DR2",null,null,null,null,"Rage, in cold -5 Fort","Chistori"]
["SV",7,"w","P","Clawdite",-2,null,null,null,null,2,"M",6,"1.8/1.6","65/55","Y",null,null,null,null,null,null,"Deception to disguise +10, 1/encounter Deception v. Will Def = -5 opp atk","Clawdite",11,15,30,49,69,"70+"]
["C",91,"w","N","Clone, Republic",null,null,null,null,null,null,"M",6,"1.8/1.6","75/55","Y",null,null,null,null,"+1 feat at 1st","+1 skill at 1st","Str 15, Dex 13, Con 10, Int 12, Wis 10, Cha 8, add +2 to one ability","Clone, Republic",null,null,null,null,null,null,1]
["L",12,"w","P","Codru-Ji",null,null,null,null,null,null,"M",6,1.6,"65/60","Y",null,null,null,null,"Dual Weapon Mastery I",null,"can hold four items at once, +5 grab attacks","Codru-Ji",8,12,44,60,84,"85+"]
["J",128,"w","N","Croke (best guess)",null,null,null,null,null,null,"D",4,null,null,"Y",null,null,null,null,null,null,"as swif appear as S or M creature, Use the Force v. Perception only if Croke stunned or unconscious","Croke (best guess)"]
["GW",12,"w","P","Dashade",null,2,null,null,-2,-2,"M",6,1.85,90,"N",null,null,null,null,null,null,"+5 Fort Def v. radiation/heat/cold, reroll Persuasion to intimidate, +5 Fort Def & Will Def v. Use the Force","Dashade",10,15,44,69,84,"85+",2]
["GI",11,"w","P","Defel",-2,null,null,2,null,null,"S",6,1.4,45,"Y",null,null,null,null,null,null,"in shadowy illumination or darker = Defel in total concealment, must wear special visor","Defel",6,10,49,74,89,"90+",2]
["L",214,"w","N","Devaronian (females)",null,-2,null,2,2,null,"M",6,null,null,"Y",null,null,null,null,"SF Deception",null,"1/encounter stan Perception DC15 to gain +1 atk v. observed",{"$f":"(E35)","v":"Devaronian (females)"}]
["W",null,"w","N","Devaronian (females)",null,-2,null,2,2,null,"M",6,null,null,"Y",null,null,null,null,"SF Deception",null,"1/encounter stan Perception DC15 to gain +1 atk v. observed","Devaronian (females)"]
["L",214,"w","N","Devaronian (males)",null,2,null,-2,-2,null,"M",6,null,null,"Y",null,null,null,null,"SF Deception",null,"1/encounter stan Perception DC15 to gain +1 atk v. observed","Devaronian (males)",null,null,null,null,null,null,"*"]
["W",null,"w","N","Devaronian (males)",null,2,null,-2,-2,null,"M",6,null,null,"Y",null,null,null,null,"SF Deception",null,"1/encounter stan Perception DC15 to gain +1 atk v. observed","Devaronian (males)"]
["K",12,"w","P","Draethos",null,null,2,null,null,-2,"M",6,1.8,70,"Y","L",1,null,null,"gain WP Advanced Melee Weapons",null,"Telepathy +5","Draethos",12,17,399,699,780,"781+"]
["SGD",11,"w","P","Droid, Astromech Droid",null,null,null,2,null,-2,"S","6/4",null,null,"Y",null,null,null,null,null,"trained in Mechanics, SF Mechanics or SF Use Comp","Droid, start with bonus equipment see SGD","Droid, Astromech Droid"]
["SGD",11,"w","P","Droid, Battle Droid",null,2,null,-2,null,null,"M",6,null,null,"Y",null,null,null,null,"1 Armor & 1 Weapon Proficiency",null,"Droid, start with bonus equipment see SGD","Droid, Battle Droid"]
["SGD",11,"w","P","Droid, Labor Droid",2,null,null,-2,null,null,"M",6,null,null,"Y",null,null,null,null,null,"reroll Strength checks & skill, keep better","Droid, start with bonus equipment see SGD","Droid, Labor Droid"]
["SGD",12,"w","P","Droid, Mechanic Droid",null,null,null,2,null,-2,"M",6,null,null,"Y",null,null,null,null,null,"trained in Mechanics, reroll Mechanics","Droid, start with bonus equipment see SGD","Droid, Mechanic Droid"]
["SGD",12,"w","P","Droid, Medical Droid",-2,null,null,2,null,null,"M",6,null,null,"Y",null,null,null,null,null,"trained in Treat Injury or Know (life sciences) = SF Treat Injury or Know (life sciences)","Droid, start with bonus equipment see SGD","Droid, Medical Droid",null,null,null,null,null,null,1]
["SGD",12,"w","P","Droid, Probe Droid",null,null,null,null,2,-2,"M",6,null,null,"Y",null,null,null,null,null,"trained in Perception, SF Perception or Stealth","Droid, start with bonus equipment see SGD","Droid, Probe Droid",null,null,null,null,null,null,4,1]
["SGD",13,"w","P","Droid, Protocol Droid",null,-2,null,null,2,2,"M",6,null,null,"Y",null,null,null,null,null,"trained in Persuasion, select Skill Training Knowledge (bureaucracy, galactic lore, or social sciences)","Droid, start with bonus equipment see SGD","Droid, Protocol Droid"]
["SGD",13,"w","P","Droid, Service Droid",-2,null,null,null,null,2,"M",6,null,null,"Y",null,null,null,null,null,"select Skill Training Perception, Knowledge (bureaucracy) or Knowledge (galactic lore)","Droid, start with bonus equipment see SGD","Droid, Service Droid",null,null,null,null,null,null,4,2]
["C",10,"w","P","Dug",null,2,null,null,null,-2,"S",6,1,"35/30","N",null,null,null,null,null,"reroll Climb or Jump, mtr, can take 10 on Climb & Jump",null,"Dug",9,14,44,59,74,"75+",null,2]
["CR",25,"w","P","Duros",null,2,-2,2,null,null,"M",6,1.8,70,"Y",null,null,null,null,null,"reroll Pilot, mtr",null,"Duros",9,14,35,49,69,"70+",null,1]
["UR",127,"w","N","Ebruchi",2,null,2,null,-2,-2,"M",6,null,null,"N",null,null,null,2,"Improved Damage Threshold w/Con 13",null,"1/enc Persuasion to intimidate to move target -1 track instead of intimidate (target must be w/in 6sq)","Ebruchi",null,null,null,null,null,null,1]
["GI",133,"w","N","Elomin",null,null,null,2,null,-2,"M",6,null,null,"Y",null,null,null,null,null,null,"1/enc spend swif to allow each ally w/in 12 sq to move half spd as reac, +5 Will Def v. mind-affecting effects","Elomin"]
["CR",25,"w","P","Ewok",-2,2,null,null,null,null,"S",4,1,30,"N",null,null,null,null,"SF Survival","reroll Stealth, mtr","Primitive, Scent",{"$f":"(E52)","v":"Ewok"},9,13,29,44,59,"60+",4]
["SV",8,"w","P","Falleen",null,null,null,null,-2,2,"M",6,"1.6/1.4","55/45","Y",null,null,null,null,null,null,"hold breath (25x Con score), pheromones (see SV p8), +5 v. Falleen pheromones",{"$f":"(E53)","v":"Falleen"},18,36,72,139,249,"250+",null,2]
["K",13,"w","P","Feeorin",2,-2,2,null,-2,-2,"M",6,2.2000000000000002,125,"Y","L",null,2,null,null,null,"1/encounter after successful melee Atk thresh 5 lower, can use 2nd Wind when unconscious, Stronger by Age",{"$f":"(E54)","v":"Feeorin"},11,16,194,324,399,"400+",null,2]
["F",14,"w","P","Felucian",null,null,2,-2,null,null,"M",6,1.9,90,"N","L",null,null,null,"Force Sensitivity","reroll Stealth, best","breathe underwater, Force Blast, Primitive, Weapon familiarity (skullblade)",{"$f":"(E55)","v":"Felucian"},8,19,49,70,85,"86+",3]
["GI",12,"w","P","Fosh",null,2,-2,null,null,2,"S",6,1.3,40,"Y",null,null,null,null,null,"reroll Deception, mtr","always considered having medpac or med kit, can perform trained only Treat injury uses untrained (from glands)","Fosh",11,17,55,70,84,"85+"]
["CR",26,"w","P","Gamorrean",2,-2,null,null,-2,null,"M",6,1.8,140,"Y",null,null,2,null,"Improved Damage Threshold",null,"Primitive",{"$f":"(E57)","v":"Gamorrean"},6,12,29,39,44,"45+",3]
["SV",8,"w","P","Gand",null,null,null,null,2,-2,"M",6,"1.6/1.4","80/70","N","D",null,null,null,null,null,"when using second wind regain extra 5+level, special equipment, limb regeneration",{"$f":"(E58)","v":"Gand"},9,14,29,45,60,"61+",1]
["C",11,"w","P","Gen'Dai",null,null,4,null,-2,-2,"L",8,2.5,145,"Y",null,null,null,null,null,null,"2nd Wind +5hp, hibernation, mental instability after Adult, regeneration 1d10 min, resilient physiology (double thresh if fatal)",{"$f":"(E59)","v":"Gen'Dai"},9,200,999,1999,3999,"4000+",5,2]
["C",181,"w","N","Geonosian",2,null,null,-2,null,-2,"M","6/6",null,null,"N","L",null,null,null,null,null,"flight, Fort Def +5 v. radiation",{"$f":"(E60)","v":"Geonosian"}]
["GI",13,"w","P","Givin",-2,null,null,2,null,null,"M",6,1.8,70,"Y",null,"DR2",2,null,null,"reroll Knowledge (any), mtr","Immune to vacuum and inhaled chemicals/poisons","Givin",10,14,48,64,79,"80+"]
["GI",14,"w","P","Gotal",null,null,null,null,null,null,"M",6,2,85,"Y","L",null,null,null,null,null,"read emotions of any sentient w/in 6sq as stan Perception v. Will, can use Sense Force & Surroundings of Use the Force untrained","Gotal",9,12,40,60,75,"76+","*","*","*","*"]
["F",15,"w","P","Gran",null,null,null,-2,null,2,"M",6,1.6,80,"Y","D",null,null,null,"Precise Shot with PB Shot",null,"no distance penalties on Perception 50sq, can aim by taking one swif action 1/encounter",{"$f":"(E63)","v":"Gran"},10,15,40,62,79,"80+",null,2]
["CR",26,"w","P","Gungan",null,2,null,-2,null,-2,"M","6/4",1.8,70,"Y","L",2,null,null,null,"reroll Swim mtr, can take 10","proficient with atlatl & cesta with Simple, hold breath",{"$f":"(E64)","v":"Gungan"},12,15,35,54,64,"65+",1,2,null,2]
["GI",15,"w","P","Herglic",4,-4,null,null,null,null,"L",6,2.2000000000000002,110,"Y",null,null,null,null,"SF Gather Info",null,"Sturdy (gain extra hp with second wind = 5+one-half level)","Herglic",15,19,55,79,95,"96+",2,1,null,1]
["SV",155,"w","N","Houk",2,null,2,null,-2,-2,"M",6,null,null,"Y",null,1,null,null,null,null,"can use Str mod to intimidate instead of Cha mod",{"$f":"(E66)","v":"Houk"},null,null,null,null,null,null,4]
["CR",23,"w","P","Human",null,null,null,null,null,null,"M",6,"1.8/1.6","75/55","Y",null,null,null,null,"+1 feat at 1st","+1 skill at 1st",null,"Human",11,15,40,59,79,"80+",null,1]
["CR",284,"w","N","Hutt",2,-6,2,2,null,null,"L",2,null,null,"Y",null,null,null,null,null,"reroll Persuasion, best","Will +5 v. Use the Force, can't be tripped or knocked prone","Hutt",null,null,null,null,null,null,2]
["C",12,"w","P","Iktotchi",null,null,2,null,null,-2,"M",6,1.8,80,"Y",null,1,null,null,null,"reroll Pilot, mtr","1/encounter as reac +2 Ref Def","Iktotchi",13,18,44,70,89,"90+",1,2,null,2]
["UR",12,"w","P","Ishi Tib",null,null,null,2,null,null,"M",6,1.8,60,"Y","L",null,null,null,null,"reroll Knowledge (life), mtr, reroll Swim & take 10","breathe underwater, beak d6","Ishi Tib",6,11,39,59,79,"80+",null,1]
["CR",27,"w","P","Ithorian",null,-2,null,null,2,2,"M",6,2,90,"Y",null,null,null,2,"SF Knowledge (life sciences)","reroll Survival, mtr","Bellow stan d20+cl v. Fort Def in 6sq cone 3d6 dam or half","Ithorian",13,17,44,69,84,"85+"]
["SV",9,"w","P","Jawa",-2,2,null,null,null,null,"S","4","1","25/20","N","D",null,null,null,null,"Mechanics is class skill","reroll Mechanics mtr, can reroll Survival v. heat & keep better, with ion weapon add half level to damage","Jawa",9,14,39,59,79,"80+"]
["C",12,"w","P","Kaleesh",null,-2,2,-2,null,2,"M",6,"1.8/1.6","80/75","Y","D",null,null,null,"SF Survival","reroll Endurance, mtr","+5 Will Def v. mind-affecting effects","Kaleesh",9,24,40,55,79,"80+",2]
["C",13,"w","P","Kaminoan",null,null,null,2,-2,null,"M",6,"2.7/2.1","70/65","Y",null,null,2,null,"SF Treat Injury",null,null,"Kaminoan",6,10,39,59,79,"80+",null,1]
["CR",28,"w","P","Kel Dor",null,2,-2,null,2,null,"M",6,1.8,70,"Y","L",null,null,null,null,"reroll Use the Force to sense feelings, best",null,"Kel Dor",11,15,44,59,69,"70+"]
["C",14,"w","P","Kerkoiden",null,null,-2,null,2,null,"M",6,1.4,55,"Y",null,null,null,null,null,null,"+2 dam v. target that has been damaged since last turn, can use Wis to replace Cha on Deception & Persuasion","Kerkoiden",11,18,45,70,90,"91+",1]
["K",14,"w","P","Khil",null,null,-2,2,null,2,"M",6,1.5,60,"Y",null,null,null,null,null,null,"1/encounter can treat skill as if taken 10 (see book), can aid another as a swif action (see book), do not starve","Khil",10,15,49,74,89,"90+"]
["UR",131,"w","N","Killik",null,null,2,-2,null,null,"M",6,null,null,"N","L",1,null,null,null,null,"Joiners (target to 0 hp see p.131), telepathy w/Killiks 1 km, multiple atks reduced by 2, claws d6","Killik",null,null,null,null,null,null,1,1,1,1]
["K",15,"w","P","Kissai",null,null,null,null,-2,2,"M",6,1.8,90,"Y",null,null,null,null,"lanvorak simple not exotic",null,"if receive morale or insight bonus add +1, 1/encounter Uncanny Dodge I or II","Kissai",10,15,30,42,59,"60+",1,1,1,1]
["L",13,"w","P","Klatoonian",null,null,2,-2,-2,null,"M",6,1.8,"80/75","N",null,null,null,2,null,null,null,"Klatoonian",9,14,49,69,89,"90+",4,2,null,1]
["J",111,"w","N","Krevaaki",null,null,null,null,2,-2,"M",6,null,null,"Y",null,1,1,null,null,"Climb +2","Grapple +2, Sense Motive from Perception against Krevaaki is -5","Krevaaki"]
["UR",12,"w","P","Krevaaki",null,null,null,null,2,-2,"M",6,2,65,"Y",null,1,1,null,"SF Climb","Climb +2","Grapple +2, Sense Motive from Perception against Krevaaki is -5","Krevaaki",12,17,62,94,129,"130+",null,1,null,1]
["UR",135,"w","N","Lugubraa",2,-2,2,null,-2,null,"M",6,null,null,"N","D",null,null,null,"Improved Damage Threshold",null,"d6 claws, d4 bite, lockbite = successful grapple atk for +5 grapple w/same target, after 50 years age +d4+2 Int pts, max 8 before 50","Lugubraa",null,null,null,null,null,null,1,3,null,3]
["GW",12,"w","P","Lurmen",-2,null,null,null,2,null,"S",4,1,20,"Y",null,null,null,null,null,"take 10 on Climb","primitive, if trained in Treat Injury reduce DCs by Wis mod, Roller: swif +4 spd (limited actions) swif to emerge","Lurmen",12,18,35,60,75,"76+"]
["T",117,"w","N","Mantellian Savrip",4,-2,4,-4,-4,-4,"L",8,null,null,"N",null,2,null,null,null,null,"claw d6, poison (d20+level against Fort Def), primitive, rage","Mantellian Savrip",null,null,null,null,null,null,3,2]
["K",15,"w","P","Massassi",4,null,null,-2,-2,-2,"M",6,1.9,95,"N",null,null,null,null,"SF Survival",null,"1/encounter with a morale bonus gain hp 4x level, primitive, 1/encounter Uncanny Dodge I or II, lanvorak simple not exotic","Massassi",10,13,25,35,50,"51+",3,2]
["K",16,"w","P","Miraluka",null,-2,null,2,null,null,"M",6,1.8,75,"Y",null,null,null,null,"Force Training with Use the Force",null,"Force Sight","Miraluka",11,15,44,69,84,"85+",1]
["T",31,"w","N","Miraluka",null,-2,null,2,null,null,"M",6,1.8,75,"Y",null,null,null,null,"Force Training with Use the Force",null,"Force Sight","Miraluka",11,15,44,69,84,"85+",2]
["CR",28,"w","P","Mon Calamari",null,null,-2,2,2,null,"M","6/4",1.8,72,"Y","L",null,null,null,"SF Perception","reroll Swim mtr, can take 10","breathe underwater","Mon Calamari",11,16,40,57,79,"80+",null,1]
["GI",16,"w","P","Mrlssi",-2,null,null,2,null,2,"S",4,1.2,40,"Y",null,null,null,null,"SF Persuasion","Mechanics is class skill, bonus 1 trained Knowledge skill at 1st level",null,"Mrlssi",4,8,35,69,89,"90+"]
["L",14,"w","P","Nagai",null,2,-2,null,null,2,"M",6,"1.8/1.6","60/45","Y",null,2,null,null,"WP tehk'la blades with Simple","reroll Persuasion, mtr",null,{"$f":"(E91)","v":"Nagai"},11,18,44,60,74,"75+"]
["C",15,"w","P","Nautolan",null,null,2,-2,-2,null,"M","6/4",1.8,75,"Y","L","DR2",null,null,null,"reroll Swim mtr, can take 10","breathe underwater, reroll Perception to sense deception or influence mtr unless underwater take best","Nautolan",9,14,40,54,69,"70+",3,1]
["W",null,"w","P","Nazren",2,-2,2,null,null,-2,"M",6,2.1,130,"Y",null,null,null,null,null,null,"1/encounter if to be moved down track the Nazren may reduce the steps by 1","Nazren",15,30,200,275,299,"300+"]
["UR",18,null,"N","Near-Human Ability adjustment","2/-2","2/-2","2/-2","2/-2","2/-2","2/-2","M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","one +2, one -2","Near-Human Ability adjustment",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Additional arms",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","multiple atk penalties reduced by 2","Near-Human Additional arms",null,null,null,null,null,null,4]
["UR",163,"X","N","Near-Human Altiri",null,null,null,null,null,null,"M",6,null,null,"Y",null,null,null,null,null,"+1 at first level","Cha bonus doubled w/Persuasion on Humans & near-Humans","Near-Human Altiri"]
["UR",163,"X","N","Near-Human Anarrian",null,null,null,null,null,null,"M",6,null,null,"Y",null,null,null,null,"+1 at first level",null,"1/enc: 1. reroll Str check/skill using Str mod x2 or 2. add 2 to one dam roll w/melee & not Weapon Finesse","Near-Human Anarrian",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Biotech augmentation",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","select bio-implant LECG 67-68","Near-Human Biotech augmentation",null,null,null,null,null,null,10,1,1]
["UR",18,null,"N","Near-Human Breathe underwater",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","cannot drown in water","Near-Human Breathe underwater"]
["UR",18,null,"N","Near-Human Climate adaptation",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","resistant to specific climate, can reroll Endurance or Survival v. environment","Near-Human Climate adaptation",null,null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Conductive",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","unarmed 1d6 dam","Near-Human Conductive"]
["UR",18,null,"N","Near-Human Cultural cybernetics",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","select one cybernetic enhancement","Near-Human Cultural cybernetics"]
["UR",18,null,"N","Near-Human Darkvision",null,null,null,null,null,null,"M",6,null,null,"Y*","D",null,null,null,"+1 at first level*","+1 at first level*",null,"Near-Human Darkvision",null,null,null,null,null,null,1,2]
["UR",18,null,"N","Near-Human Empath",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","use telepathy untrained, can sense emotions if Use the Force exceeds target's Will Def","Near-Human Empath",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Expert swimmer",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","reroll Swim, take 10 on Swim","Near-Human Expert swimmer"]
["UR",18,null,"N","Near-Human Heightened awareness",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","reroll Perception","Near-Human Heightened awareness",null,null,null,null,null,null,1,1]
["UR",18,null,"N","Near-Human Low-light vision",null,null,null,null,null,null,"M",6,null,null,"Y*","L",null,null,null,"+1 at first level*","+1 at first level*",null,"Near-Human Low-light vision",null,null,null,null,null,null,3]
["UR",18,null,"N","Near-Human Natural armor",null,null,null,null,null,null,"M",6,null,null,"Y*",null,1,null,null,"+1 at first level*","+1 at first level*",null,"Near-Human Natural armor",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Natural weapon",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","unarmed 1d6 dam","Near-Human Natural weapon"]
["UR",18,null,"N","Near-Human Naturally acrobatic",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","considered trained in Acrobatics","Near-Human Naturally acrobatic",null,null,null,null,null,null,1]
["UR",179,"X","N","Near-Human O'reenians",null,null,null,null,null,null,"M",6,null,null,null,null,null,null,null,null,"reroll Perception, reroll Endurance",null,"Near-Human O'reenians",null,null,null,null,null,null,null,4,null,4]
["UR",18,null,"N","Near-Human Persistent",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","reroll Endurance","Near-Human Persistent",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Quick",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","speed +1","Near-Human Quick",null,null,null,null,null,null,4,4]
["UR",18,null,"N","Near-Human Quick healing",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","at end of enc regain hp = +1d4 + Con mod","Near-Human Quick healing",null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Resistant",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,2,null,"+1 at first level*","+1 at first level*","GM can restrict to specific hazard","Near-Human Resistant",null,null,null,null,null,null,4]
["UR",18,null,"N","Near-Human Scent",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","ignore concealment w/in 10sq for Perception & no penalty to Track for visibility","Near-Human Scent",null,null,null,null,null,null,5,7]
["UR",18,null,"N","Near-Human Spring step",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","reduce sq for running start by 2 for High Jump or Long Jump","Near-Human Spring step",null,null,null,null,null,null,null,2]
["UR",18,null,"N","Near-Human Strength surge",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","1/enc: 1. reroll Str check/skill using Str mod x2 or 2. add 2 to one dam roll w/melee & not Weapon Finesse","Near-Human Strength surge"]
["UR",18,null,"N","Near-Human Weapon familiarity",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","treat exotic as simple if commonly used by culture","Near-Human Weapon familiarity",null,null,null,null,null,null,null,1]
["UR",18,null,"N","Near-Human Visually striking",null,null,null,null,null,null,"M",6,null,null,"Y*",null,null,null,null,"+1 at first level*","+1 at first level*","Cha bonus doubled w/Persuasion on Human, near-Humans & similar","Near-Human Visually striking",null,null,null,null,null,null,null,1]
["CR",285,"w","N","Neimodian",-2,null,null,2,2,null,"M",6,null,null,"Y",null,null,null,null,"SF Deception","reroll Deception, mtr",null,"Neimodian",null,null,null,null,null,null,1]
["GI",17,"w","P","Neimoidian",-2,null,null,null,null,2,"M",6,1.9,70,"Y",null,null,null,null,"SF Deception, SF Persuasion",null,null,"Neimoidian",11,16,40,57,79,"80+"]
["C",16,"w","P","Nelvaanian",null,null,null,-2,2,null,"M",6,"2/1.5","130/50","N","L",null,null,null,null,null,"Primitive, Scent, if begin turn in concealment & target unaware avoid attacks of opportunity",{"$f":"(E123)","v":"Nelvaanian"},7,20,30,45,64,"65+"]
["UR",13,"w","P","Nikto",2,null,null,-2,null,-2,"M",6,1.8,60,"Y*",null,2,2,null,null,"reroll Survival, mtr","*or Huttese",{"$f":"(E124)","v":"Nikto"},10,15,35,54,64,"65+",1,null,1]
["F",185,"w","N","Noghri",null,2,null,null,2,-4,"S",4,null,null,"N",null,null,null,null,"Running Attack with Dex 13",null,"Primitive, Scent",{"$f":"(E125)","v":"Noghri"},null,null,null,null,null,null,4,1]
["F",15,"w","P","Nosaurian",null,2,null,null,null,-2,"M",6,1.4,75,"Y",null,null,null,null,null,"Climb as class skill, reroll Survival, mtr","Natural Weapon (horns), 1d6 piercing",{"$f":"(E126)","v":"Nosaurian"},10,15,45,79,99,"100+",1,2,null,2]
["GI",144,"w","N","Nyriaanan",null,null,null,null,2,-2,"M",6,null,null,"N","L",null,null,null,"Bonus Feat like humans at 1st level","Survival is class skill",null,"Nyriaanan",null,null,null,null,null,null,9,9]
["GI",131,"w","N","Pa'lowick",-2,null,null,null,2,null,"M",6,null,null,"N",null,null,null,null,null,"can reroll & take 10 on Swim","Primitive, Hold Breath",{"$f":"(E128)","v":"Pa'lowick"}]
["W",null,"w","P","Pau'an",-2,null,null,null,2,2,"M",6,1.9,70,"Y","L",null,null,null,"SF Persuasion",null,"add +1 to insight or morale bonuses","Pau'an",16,30,400,500,699,"700+"]
["W",null,"w","N","Phindian",null,null,null,2,null,-2,"M",6,null,null,"Y",null,null,null,null,"SF Mechanics, Skill training (Knowledge [technology])",null,null,"Phindian"]
["W",null,"w","N","Polis Massan",-2,null,null,null,2,null,"S",6,null,null,"Y","D",null,null,null,"SF Treat Injury",null,"Mute, Limited Telepathy within 10 sq","Polis Massan",null,null,null,null,null,null,12,3]
["CR",29,"w","P","Quarren",null,null,2,null,-2,-2,"M","6/4",1.8,72,"Y","L",null,null,null,"SF Persuasion","reroll Swim mtr, can take 10","breathe underwater","Quarren",11,16,40,57,79,"80+",12,3]
["K",17,"w","P","Rakata",null,null,null,2,-2,null,"M",6,2,85,"N",null,null,null,null,"Weapon Focus with simple or exotic",null,"use a trained-only aspect of Mechanics, Pilot, Treat Injury or Use Computer, Force Blind, Primitive, Rage","Rakata",11,16,50,69,79,"80+",1]
["T",153,"w","N","Replica Droid",2,2,null,null,null,-2,null,null,null,null,"Y",null,null,null,null,"SF Deception",null,"Variable size, droid traits, bonus equipment (see p.153)","Replica Droid",null,null,null,null,null,null,1,8,null,7]
["CR",29,"w","P","Rodian",null,2,null,null,-2,-2,"M",6,1.6,60,"Y","L",null,null,null,"SF Survival","reroll Perception, mtr",null,"Rodian",12,15,35,49,59,"60+",null,1]
["SV",10,"w","P","Ryn",null,null,null,null,null,2,"M",6,"1.6/1.4","60/50","Y",null,null,null,null,null,null,"can reroll Deception & take better, swif to create diversion to hide 10sq, prehensile tail, Gather Info without fee (can pay if fail)","Ryn",10,20,40,60,80,"81+"]
["L",204,"w","N","Sakiyan",null,null,null,null,null,null,"M",6,null,null,"Y","D",2,null,null,"SF Perception",null,null,"Sakiyan"]
["K",18,"w","P","Selkath",null,null,null,null,null,2,"M","6/4",1.5,60,"N",null,null,null,null,null,"take 10 on Swim","Breathe underwater, when healing others +5 hp, 1/encounter swif grant ally 10+target level hp","Selkath",10,15,54,84,99,"100+",null,1]
["J",79,"w","N","Shard",null,-2,null,null,2,null,"M",null,null,null,"Y",null,null,null,null,null,"Use Computer is bonus trained skill","Droid Shell but retains Constitution, Binary language","Shard"]
["UR",14,"w","P","Shistavanen",null,2,null,-2,null,-2,"M",6,1.6,60,"N","L",null,null,null,"SF Perception","Survival is a class skill, reroll Initiative, mtr","claw d6","Shistavanen",9,13,40,60,95,"96+",1]
["W",null,"w","N","Skakoan",null,-2,null,2,null,null,"M",6,null,null,"Y",null,null,null,null,"AP (light), SF Mechanics",null,"1/encounter stan Mechanics or Use Computer action as swift action, Special Equipment","Skakoan",null,null,null,null,null,null,null,1]
["UR",14,"w","P","Sluissi",null,-2,null,2,null,null,"M",6,1.7,60,"Y",null,null,null,null,"Tech Specialist w/Mechanics",null,"Mechanics +10 if take double time, +5 v. Trip, long jump w/out running start","Sluissi",8,14,39,59,75,"76+",2]
["K",19,"w","P","Snivvian",null,null,null,null,2,null,"S",4,1.4,55,"N",null,null,null,null,null,null,"1/encounter use Perception for Deception or Persuasion, +5 Fort Def v. cold","Snivvian",11,17,49,79,105,"106+",1,1,null,1]
["UR",143,"w","N","Sorcerer of Rhand",-2,-2,null,4,2,-2,"M",6,null,null,"Y",null,null,null,null,"Force-sensitivity, Force Training*","reroll Persuasion to intimidate, keep better","*half of force powers must be \"dark,\" gains 1 to 3 special qualities, +5 Will Def v. Persuasion","Sorcerer of Rhand"]
["UR",15,"w","P","Squib",-2,2,null,null,null,null,"S",6,1,22,"Y",null,null,null,null,"Squib tensor rifle w/WP (rifle)","Persuasion class skill, reroll Know (tech, mtr)","+5 Persuasion to haggle, not limited to common knowledge w/untrained Know (tech) check","Squib",8,12,38,63,64,"65+"]
["UR",147,"w","N","Ssi-Ruuk",2,null,null,null,-2,null,"M",6,null,null,"N",null,2,null,null,"SF Persuasion",null,"force-blind, smell: w/in 6sq can reroll Persuasion & keep better","Ssi-Ruuk",null,null,null,null,null,null,1]
["D9",12,"w","N","Stereb",4,-2,2,-2,null,-2,"M",6,null,null,"N","D",null,2,null,"SF Mechanics with stone","take 10 on Survival when underground","primitive, +5 damage threshold","Stereb",null,null,null,null,null,null,2,2]
["CR",30,"w","P","Sullustan",null,2,-2,null,null,null,"M",6,1.5,55,"Y","D",null,null,null,null,"take 10 on Climb, reroll Perception, mtr",null,"Sullustan",9,14,39,55,69,"70+"]
["F",16,"w","P","Talz",null,null,2,-2,null,null,"M",6,2,90,"N","D",null,null,null,"SF Mechanics",null,"claws d6","Talz",3,8,25,40,52,"53+"]
["GW",13,"w","P","Taung",null,null,2,null,null,-2,"M",6,2,95,"Y",null,1,1,1,null,"reroll Knowledge (tactics), mtr","Max Dex bonus of armor +1","Taung",6,12,45,64,84,"85+"]
["J",109,"w","N","Tchuukthai (best guess)",null,null,null,null,null,null,"L",6,null,null,"Y",null,null,null,null,null,null,"+5 v. trip or being knocked prone, bite 1d8","Tchuukthai (best guess)"]
["GW",14,"w","P","Thakwaash",4,-2,null,null,null,-2,"M",6,2.8,130,"N",null,1,null,null,null,null,"1/encounter as free action remove any mind-affecting effects","Thakwaash",9,14,49,74,89,"90+"]
["UR",149,"w","N","Tof",2,-2,null,null,-2,2,"L",6,null,null,"N",null,null,null,null,"Rapid Shot or Rapid Strike, Mighty Swing if have Martial Arts I & Str 13",null,"1/enc ignore one fear-related or mind-affecting effect, +5 Will Def v. intimidate","Tof"]
["F",17,"w","P","Togorian",4,null,null,-2,-2,null,"L",6,2.5,170,"Y","L",1,null,null,null,null,"use Str not Cha to intimidate","Togorian",9,14,44,64,79,"80+"]
["F",17,"w","P","Togruta",null,2,-2,null,null,null,"M",6,1.7,75,"Y",null,null,null,null,null,"reroll Stealth, mtr","flank = +2 dam, ignore cover and concealment within 10sq","Togruta",11,17,54,74,94,"95+"]
["SV",11,"w","P","Toydarian",-2,null,null,null,2,null,"S","4/6",1.2,"50/45","N",null,null,null,null,"SF Deception",null,"Will Def +5 v. mind-affecting Use the Force checks","Toydarian",6,14,60,75,90,"91+"]
["CR",31,"w","P","Trandoshan",2,-2,null,null,null,null,"M",6,2,80,"Y","D",1,null,null,"Toughness",null,"limb regeneration","Trandoshan",11,14,34,49,59,"60+"]
["GW",15,"w","P","Trianii",null,null,null,null,2,null,"M",6,2,95,"N",null,null,null,null,null,"reroll Acrobatics, mtr","claws d6, prehensile tail can hold Small or smaller item & if item is Medium Trianii is encumbered & heavy load","Trianii",11,17,44,64,84,"85+"]
["W",null,"w","N","Tusken Raider",null,2,null,-2,-2,null,"M",6,null,null,"N",null,null,null,null,null,"reroll Stealth and Survival",null,"Tusken Raider"]
["CR",31,"w","P","Twi'lek",null,null,null,null,-2,2,"M",6,"1.8/1.6",55,"Y","L",null,2,null,null,"reroll Deception, mtr",null,"Twi'lek",12,15,44,59,79,"80+"]
["SV",12,"w","P","Ubese",null,2,-2,null,null,null,"M",6,"1.9/1.7","65/55","Y",null,null,null,null,"SF Perception","reroll Survival, mtr","charge atk +2, special equipment","Ubese",11,15,40,60,70,"71+"]
["F",223,"w","N","Ugnaught (best guess)",null,null,null,null,null,null,"S",6,null,null,"Y",null,null,null,null,null,null,null,"Ugnaught (best guess)"]
["D4",null,"w","N","Ugor (best guess)",null,null,null,null,null,null,"M",4,null,null,"Y",null,null,null,null,null,null,"as full-round raise or lower an ability by max 5 but transfer from another ability & adjust bonuses & penalties","Ugor (best guess)"]
["GI",18,"w","P","Umbaran",null,2,-2,null,2,null,"M",6,1.7,60,"Y","D",null,null,null,"SF Gather Info","reroll Stealth, mtr",null,"Umbaran",10,15,44,69,89,"90+"]
["C",160,"w","N","Umbaran",null,null,-2,null,2,2,"M",6,null,null,"Y","L",null,null,null,"SF Persuasion","reroll Persuasion, mtr","if exposed to bright light blinded 1 round",{"$f":"(E165)","v":"Umbaran"}]
["T",127,"w","N","Utai",null,null,2,null,null,-2,"S",4,null,null,"N","L",null,null,null,null,"reroll Ride, mtr","can use Persuasion to change attitude of an undomesticated creature, auto aid another if adjacent & understands","Utai"]
["UR",153,"w","N","Vagaari",2,null,null,null,-2,null,"M",6,null,null,"N",null,null,null,null,"SF Deception","reroll Knowledge (life) & Treat Injury, mtr","reroll Persuasion to intimidate if in traditional mask & keep better, considered trained","Vagaari"]
["L",59,"w","N","Vahla",null,null,-2,2,null,null,"M",6,null,null,"Y",null,null,null,null,"Force-sensitivity","reroll Acrobatics, mtr","spend 2 Force Points to lower Dark Side score","Vahla"]
["L",15,"w","P","Weequay",null,null,2,-2,null,-2,"M",6,"1.7/1.6","75/65","N",null,1,null,null,"SF Endurance",null,"pheromone communication within 20 sq","Weequay",12,17,49,74,89,"90+"]
["UR",16,"w","P","Verpine",null,null,null,null,null,null,"M",6,1.9,60,"Y",null,1,null,null,"SF Mechanics","reroll Perception, mtr","communicate w/other Verpine w/in 1km","Verpine",4,9,40,60,80,"81+"]
["F",18,"w","P","Whiphid",4,null,null,-2,-2,null,"L",6,2.5,55,"N",null,null,null,null,null,null,"cold +5 Fort, claws d6, scent","Whiphid",10,15,84,99,249,"250+"]
["CR",32,"w","P","Wookiee",4,-2,2,null,-2,-2,"M",6,"2.2/2","125/100","Y",null,null,null,null,"WP bowcasters with rifles","take 10 on Climb, reroll Persuasion to intimidate, mtr ","Rage, recover hp x2","Wookiee",12,17,300,350,399,"400+"]
["SV",156,"w","N","Wroonian",null,2,-2,null,null,null,"M",6,null,null,"Y",null,null,null,2,null,"reroll Persuasion, mtr",null,"Wroonian"]
["J",107,"w","N","Vultan",null,null,null,2,-2,null,"M",6,null,null,"Y",null,null,null,null,null,"+1 skill at 1st","gain SF (Knowledge) x1 if trained in 2 or more Knowledge skills","Vultan"]
["C",17,"w","P","Vurk",null,-2,2,null,null,2,"M","6/4","2.1/1.9","90/85","Y",null,null,null,null,null,"reroll Swim mtr, can take 10, reroll Survival mtr",null,"Vurk",6,14,30,49,69,"70+"]
["F",19,"w","P","Yarkora",null,-2,null,null,2,2,"M",6,2,95,"Y",null,null,null,null,null,"Gather Info as class skill, reroll Deception, mtr","1/encounter as stan Deception v. Will Def v. target's w/in 6 sq to not threaten any squares, mtr","Yarkora",10,18,64,94,124,"125+"]
["GW",16,"w","P","Yevetha",2,null,null,null,null,-2,"M",6,1.9,80,"N",null,null,null,null,null,null,"claws d6, 1/encounter Mechanics check as nat 20, +2 Will Def v. Persuasion from a different species","Yevetha",5,11,44,66,80,"81+"]
["L",16,"w","P","Yuuzhan Vong",2,null,null,null,-2,null,"M",6,"1.9/1.7","70/60","N",null,null,null,null,"WP amphistaff with Simple",null,"Force Immunity, Atk w/mechanical objects -5, can't take WP heavy weapons, pistols or rifles at 1st level","Yuuzhan Vong",11,17,40,60,75,"76+"]
["CR",285,"w","N","Yuuzhan Vong",2,null,null,null,-2,null,"M",6,"1.9/1.7","70/60","N",null,null,null,null,"WP amphistaff with Simple",null,"Force Immunity, Atk w/mechanical objects -5, can't take WP heavy weapons, pistols or rifles at 1st level","Yuuzhan Vong",11,17,40,60,75,"76+"]
["GW",17,"w","P","Yuzzem",4,null,null,null,-2,-2,"L",6,2.5,180,"N",null,null,null,null,null,"reroll Climb, mtr","claws/bite d8, can use Str mod for Persuasion to intimidate, scent ignores concealment for cover in 10sq","Yuzzem",8,15,40,59,79,"80+"]
["CR",32,"w","P","Zabrak",null,null,null,null,null,null,"M",6,1.8,75,"Y",null,1,1,1,null,"reroll Perception, mtr",null,"Zabrak",8,14,44,55,69,"70+"]
["L",17,"w","P","Zeltron",null,null,null,null,-2,2,"M",6,"1.8/1.65","70/55","Y",null,null,null,null,null,null,"add Cha bonus to Perception checks to sense deception/influence, +5 Persuasion to change attitude","Zeltron",11,18,49,64,79,"80+"]
["GW",17,"w","P","Zygerrian",null,null,2,null,-2,null,"M",6,1.7,60,"Y",null,null,null,2,"Martial Arts I",null,"can use Cha mod to calculate Will Def","Zygerrian",9,16,39,60,80,"81+"]
[]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,4]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,"Abyssin"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,"Chevin"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,"Dresellian"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,"Farghul"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,"Kubaz"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,1,"Lannik"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,"Mustafarian"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,2,2,null,null,"Muun"]
[null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,1,null,null,null,"T'surr"]

{"sheet":"Qualities","index":4,"n_rows":181,"n_cols":2,"rows_kept":181,"cut":false,"hidden":false,"merged":[]}
["SPECIES SPECIAL QUALITY","DESCRIPTION"]
["Able Healer","+5 hp restored when healing others, 1x Encounter give ally 10+level hp until end of encounter"]
["Acrobatic Prowess","Reroll acrobatics, result must be accepted"]
["Adept Diplomat","Reroll persuasion, keep better result"]
["Aggressive","If successful charge, keep the +2 vs that target to end of encounter"]
["Ancient Knowledge","Lack of proficiency penalty -2 (weapon, armor), 1x Encounter use a trained application of Mechanics, Pilot, Treat Injury, Use Computer"]
["Animal Handler","Reroll ride, result must be accepted. Use persuasion to change attitude on undomesticated animal if it's INT is 2 or lower."]
["Antennapalps","Reroll perception, result must be accepted, retract as free action to pass as human"]
["Armor Training","+1 max dex mod on worn armor"]
["Athletic","Reroll Climb & Jump, reroll must be accepted. Can take 10 when distracted/threatened."]
["Authority","+1 to insight or morale bonuses they grant themselves or allies"]
["Bellow","6 square cone, 1d20+level vs FortDef. Success = 3d6 sonic. Miss = /2 Fort Def. -1 Condition. Additional die for additional loss."]
["Bonus Feat","+1 feat at starting level"]
["Bonus Trained Skill","+1 trained skill at starting level"]
["Breathe Underwater","Cannot drown underwater."]
["Broadcast Telepath","Can use telepathy untrained, no check, no force sensitivity, 60 squares"]
["Brutal","1x Encounter, after successful melee attack, treat threshold as -5"]
["Carapace","+1 natural armor, +1 species to Fort Def"]
["Careful Worker","x2 time on Mechanics check give +10 circumstance bonus"]
["Cathar Instincts","Climb and Stealth are class skills"]
["Climber's Heritage","Climb as class skill"]
["Cold Resistance","5 species Fort Def vs cold"]
["Cold-Blooded","-5 penalty to Fort Def in extreme cold"]
["Conditional Bonus Feat","If trained, get focus as bonus feat"]
["Confusion","1/encounter as stan Deception v. Will Def v. target's w/in 6 sq to not threaten any squares, mtr"]
["Connections","Gather Info without fee (can pay if fail)"]
["Cooperative Spirit","Get aid (adjacent) or aid others as swift action (only Climb, Endurance, Gather Information, Jump, Knowledge (any), Mechanics, Pilot, Ride, Survival, Swim, Treat Injury, or Use Computer)"]
["Cooperative Spirit","Aid adjacent (if they understand) is automatic"]
["Cyanogen Breather","Suffocate outside special chamber"]
["Dark Side Stigma","-1 DSP = 2FP"]
["Darkvision","Ignore concealment from darkness, cannot perceive color"]
["Deathstrike","Melee vs opponent with denied dex mod to Ref Def, +1 die Fort Def"]
["Deceptive","Reroll deception, result must be accepted"]
["Deductive Reasoning","Reroll Knowledge, result must be accepted"]
["Dependable Worker","1x Encounter, treat skill check as 10 after roll (only Climb, Endurance, Gather Information,\nJump, Knowledge [any), Mechanics, Pilot, Ride, Survival, Swim, Treat\nInjury, or Use Computer)"]
["Desert Dweller","Reroll survival vs heat, keep better result"]
["Determination","1x Encounter, reroll one skill check with trained skill"]
["Driven","+5 Will Defense vs mind-affecting effects"]
["Droid Shell","Special, see J p79"]
["Duty Bound","When receiving morale bonus, Level x4 hp until end of encounter"]
["Ecological Awareness","Reroll Knowledge (life sciences) and keep best result"]
["Empathy","Add cha mod to perception checks to sense deception or influence"]
["Energy Reading","Perception vs targets Will Def to sense emotional state. Range 6 sq"]
["Environmental Adaptation","+5 species Fort Def vs extreme heat, cold and radiation"]
["Evolved Intellect","1xEncounter, treat 1 intelligence-based skill check as a natural 20"]
["Exoskeleton","DR 2, +2 Fort Def"]
["Expert Climber","Take 10 on climb checks when distracted or threatened"]
["Expert Mechanic","Reroll mechanics, result must be accepted"]
["Expert Pilot","Reroll Pilot, result must be accepted"]
["Expert Swimmer","Can reroll skill, result must be accepted. Can take 10 when threatened or distracted."]
["Extra Arms","Wield 2x2h weapons"]
["Extraordinary Recuperation","Regain HP at double rate"]
["Fearsome reputation","Reroll persuasion to intimidate, keep higher result"]
["Feline Reflexes","+1 species to Ref Def"]
["Flash of Genius","1x Encounter, +5 circumstance bonus to 1 Knowledge, Mechanics or Use Computer check"]
["Force Blast","1x Encounter, untrained Force Blast (use the force), or with Force Training 1 Force Blast for free"]
["Force Blind","Cannot take force sensitivity, still increase dark side and are affected by force powers, talents and use the force skill"]
["Force Immunity","Can't take force-sensitivity, Use the Force, gain FP, immune against force vs Will Def"]
["Force Resistance Fort & Will","+5 species Fort Def and Will Def vs Use the Force checks"]
["Force Resistance Will","+5 species Will Def vs mind-affecting Use the Force checks"]
["Force Sight","Like darkvision, cannot see creatures invisible to the force (total concealment), perception checks: ignore cover/concealment (not total), do not increase DC of Sense Surroundings (Use the Force) vs targets with total cover"]
["Free Spirit","+2 species to Will Def"]
["Gen'Dai Surge","When second wind, +5hp per round until killed, end of encounter or 1/2 hp."]
["Grasping Tentacles","+2 species to climb and grapple"]
["Great Fortitude","+2 Species to Fort Def"]
["Hardwired Design","Automatically trained in skill"]
["Hardy","When second wind, +5+level hp"]
["Healing Glands","Considered to always have medpac/medkit for treat injury. Can use trained applications of Treat Injury untrained"]
["Heavy Lifting","Can reroll strength checks and keep either result"]
["Heightened Awareness","Reroll perception, result must be accepted"]
["Hibernation","Force Trance (use the force) untrained indefinitely"]
["Hold Breath","Hold breath for constitution x25 rounds"]
["Hullepi","Do not starve, except in sterile environments"]
["Hunter's Instincts","Stealth and Survival are class skills"]
["Inborn Resilience","Second wind as unconscious, +3 condition"]
["Inspired","Morale bonuses increases by 1"]
["Insulating Fur","+5 species Fort Def vs extreme cold"]
["Intellectual Reputation","Use Int mod instead of cha mod for persuasion checks"]
["Intimidating","Reroll persuasion to intimidate, result must be accepted"]
["Intuitive Initiative","Reroll initiative, result must be accepted"]
["Iron Will","+2 species bonus to will defense"]
["Keen Force Sense","Reroll Use the Force, keep better result"]
["Large Size","-1 Reflex, -5 Stealth, +5 threshold, x2 carry weight"]
["Light Sensitive","Blinded 1 round when exposed to bright light"]
["Lightning Reflexes","+2 species to Ref Def"]
["Limb regeneration","Regrow limb in 1d10 days, remove persistent condition"]
["Limited Precognition","1x Encounter, reaction, self or vehicle get +2 Ref Def to 1 attack"]
["Limited Telepathy","Can use telepathy untrained, no check, no force sensitivity, 10 squares"]
["Low-Light Vision","Ignore concealment (but not total concealment) from darkness"]
["Mechanical Aptitude","1xEncounter, treat 1 mechanics check as a natural 20"]
["Mechanical Savant","1x Encounter, can use mechanics or use computer as swift"]
["Mechanically Minded","Can reroll a mechanic check"]
["Meditative Trance","4h meditation = 8 hours rest"]
["Memory Sharing","share memories"]
["Mender","If trained in Treat Injury, reduce DC by Wis mod"]
["Mental instability","Each step above adult, -1 was"]
["Mesmerize","d20+level/2+chamod vs one targets Will Def (range 6 sq). Success = target lose next standard action, fail = target immune 24h"]
["Moral Ambiguity","+2 Will Def vs deception & persuasion"]
["Multiple Personalities","1x encounter, free action, start of turn, negate/remove any mind-affecting effects"]
["Musical Beak","Can reroll Deception & take better, swif to create diversion to hide 10sq"]
["Mute","Have no vocal cords"]
["Natural armor","Adds more armor bonus to reflex defense"]
["Natural Camouflage","Reroll stealth to sneak, keep better result"]
["Natural Curiosity","Perception vs DC15 or stealth, success: +1 insight to attack"]
["Natural Damage Reduction","DR 2"]
["Natural Diplomat","+5 to Persuasion when haggling. Persuasion is a class skill"]
["Natural Telepath","+5 species bonus using telepathy (use the force) and can make untrained use the force use without force sensitivity feat"]
["Natural Weapons","Add bonus to unarmed damage and considered armed"]
["Nazren Resilience","1x Encounter, when - in condition track, reduce the drop by 1"]
["Nomads","Reroll survival, result must be accepted"]
["Observant","1x Encounter, use Perception modifier instead of deception or persuasion"]
["Pacifism","stan Persuasion v. Will to move -1 down track"]
["Pack Hunter","+2 Fort Def vs flanked"]
["Partial Invisibility","Full concealment in shadowy or darker environment. Visible to darkvision"]
["Persistent","Reroll endurance, result must be accepted"]
["Persuasive","Reroll persuasion, result must be accepted"]
["Pheromonal Sensor","Reroll perception made to sense influence, reroll must be accepted. Take better result if under water."]
["Pheromone Acclimation","+5 species to Fort Def vs fallen pheromones"]
["Pheromones","Communicate with same species through smell, 20ft"]
["Pheromones Attack","See SV p8"]
["Pheromones Persuasion","+5 species to persuasion to change attitude, do not work on neutrons"]
["Physically intimidating","Use Str mod instead of cha mod for persuasion when intimidating"]
["Placid","1x Encounter, free action, remove one fear effect from self"]
["Poison","Unarmed deal poison, 1d20+level vs Fort Def, -1 condition"]
["Poison Resistance","+5 Fort Def vs poison"]
["Predator's Heritage","+ species bonus to damage rolls vs target that been damaged since beginning of last turn"]
["Prehensile Tail","Carry small or smaller item with tail, larger = encumbered"]
["Presence Sense","When tracking, add quarry's FP total to roll"]
["Primitive","Do not get Weapon Proficiency (pistols, rifles or heavy weapons) forms starting class."]
["Quick Energy","swif +2 Dex skills & spd 8, rnds = Con mod, -1 down track "]
["Quick Reflexes","Reroll initiative, result must be accepted"]
["Radiation Resistance","+5 species Fort Def vs radiation, never gains persistent from rad"]
["Rage","Rage, swift action, +2 on melee rolls & damage, cannot use skills that require patience and concentration. Lasts 5+conmod rounds, move -1 persistent condition lost with 10 min rest"]
["Reach","Reaches 2 squares"]
["Reactive Claw","If hitting opponent in melee, +1 unarmed attack as swift (if hand is free)"]
["Regenerate","Regenerate limbs in 1d10 min, remove persistent condition"]
["Reroll Climb","Reroll climb, result must be accepted"]
["Resilient","+1 species to Fort Def"]
["Resilient Physiology","x2 threshold after everything counted in"]
["Resistant","+2 fortitude defense"]
["Roller","Curl to ball and roll, read book"]
["Scavenger","When damaging droid/vehicle with ion, +/2 level Fort Def"]
["Scent","Ignore concealment for perception checks within 10 squares and take no penalty from visibility when tracking"]
["Scholarly Inclination","+1 trained knowledge skill at level 1"]
["Sensor Cones","Use Sense Force and Sense Surroundings untrained"]
["Serpentine","Running start on Jump Checks, +5 stability bonus when making grapple checks against the Trip feat"]
["Shadow Swiftness","Unthreatened when moving through threatened squares (AoO) if concealed or opponent unaware"]
["Shapeshift","Alter appearance, +10 deception to disguise, disguise as full-round action without penalty"]
["Skilled Grappler","+5 Species to grapple"]
["Small Size","+1 Reflex, +5 Stealth, 3/4 carry weight"]
["Sneaky","Reroll stealth, result must be accepted"]
["Social Cunning","Use Wis mod instead of cha mod for Deception and Persuasion"]
["Soup Drinking","Swift one time per round vs grabbed target who move -1 condition and drinker gain 5+lvl/2 hp. Persistent until 8h rest"]
["Spatial Awareness","Ignore cover/concealment when spotting with perception first 10 squares"]
["Special Equipment","Begin with specified equipment"]
["Startle","1x Encounter, Deception vs Will to give opponent -5 penalty on next roll"]
["Stealthy","Reroll stealth checks, result must be accepted"]
["Stoic","Sense motive (perception) on this character at -5 penalty"]
["Streetwise","Gather Information as class skill"]
["Strength of Condition","Use cha mod instead of Wis mod when calculating Will Def"]
["Stronger by age","Middle Age, +1 con/Str, Old Age +2, do not increase Int/was/cha or decrease con/Dex/Str"]
["Stun Resistance","+5 species bonus to resist stun"]
["Sturdy","Second wind gives 5+(lvl/2) additional hp"]
["Subterranean","Take 10 on Survival when underground, even when distracted or threatened"]
["Superior Defenses","+1 to all three defenses"]
["Supreme Stability","Can't be tripped or knocked prone"]
["Survival Instinct","Reroll survival, result must be accepted"]
["Target Awareness","No penalty for spotting with perception first 50 squares"]
["Tech Savvy","Reroll knowledge (technology), reroll must be accepted. Not limited to common knowledge when using skill untrained."]
["Technophobic","Do not get Weapon Proficiency (pistols, rifles or heavy weapons) forms starting class."]
["Tentacles","+2 to Climb and Grapple checks"]
["Tinkerer","Reroll mechanics, result must be accepted. When repair/jury-rig droid it heals +1d8. Mechanics is a class-skill."]
["Tough","+5 Threshold, +2 species to Fort Def"]
["Triple Vision","1x Encounter, aim as 1 swift"]
["Uncanny Tracker","Survival is a class skill"]
["Unique Physiology","Immune to vacuum and inhaled chemicals/poisons"]
["Warrior Culture","Reroll Knowledge (tactics), result must be accepted"]
["Warrior's Awareness","1x Encounter, reaction, react as if having Uncanny Dodge II until next turn"]
["Weapon Familiarity","If specified weapon proficiency is had, gain exotic proficiency for specified weapon"]
["Verpine Communication","Mentally communicate with other Verpine within 1km range"]
["Xeonophobia","+2 Will Def vs persuasion to improve their attitude"]

{"sheet":"Skills","index":5,"n_rows":20,"n_cols":10,"rows_kept":20,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","SKILLS","Ability","Armor?","Jedi","Noble","Scoundrel","Scout","Soldier"]
["CR",62,"Acrobatics","DEX","Y","x",null,"x"]
["CR",64,"Climb","STR","Y",null,null,null,"x","x"]
["CR",66,"Deception","CHA","N",null,"x","x"]
["CR",67,"Endurance","CON","Y","x",null,null,"x","x"]
["CR",67,"Gather Information","CHA","N",null,"x","x"]
["CR",68,"Initiative","DEX","Y","x","x","x","x","x"]
["CR",68,"Jump","STR","Y","x",null,null,"x","x"]
["CR",68,"Knowledge","INT","N","x","x","x","x","x"]
["CR",68,"Mechanics","INT","N","x",null,"x","x","x"]
["CR",70,"Perception","WIS","N","x","x","x","x","x"]
["CR",71,"Persuasion","CHA","N",null,"x","x"]
["CR",71,"Pilot","DEX","N","x","x","x","x","x"]
["CR",72,"Ride","DEX","Y",null,"x",null,"x"]
["CR",72,"Stealth","DEX","Y",null,null,"x","x"]
["CR",73,"Survival","WIS","N",null,null,null,"x"]
["CR",74,"Swim","STR","Y",null,null,null,"x","x"]
["CR",74,"Treat Injury","WIS","N",null,"x",null,null,"x"]
["CR",76,"Use Computer","INT","N",null,"x","x",null,"x"]
["CR",77,"Use the Force","CHA","N","x"]

{"sheet":"Use","index":6,"n_rows":153,"n_cols":6,"rows_kept":153,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","SKILL","ACTION","Trained?","REQUIREMENTS"]
["CR",62,"Acrobatics","Balance"]
["SV",19,"Acrobatics","Catch Item ","x"]
["CR",63,"Acrobatics","Cross Difficult Terrain","x"]
["SV",19,"Acrobatics","Escape Artist ","x"]
["CR",63,"Acrobatics","Escape Bonds"]
["CR",63,"Acrobatics","Fall Prone","x"]
["K",30,"Acrobatics","Long Falls "]
["F",29,"Acrobatics","Low and High Gravity Environments ","x"]
["SV",19,"Acrobatics","Nimble Charge ","x"]
["CR",63,"Acrobatics","Reduce Falling Damage","x"]
["CR",63,"Acrobatics","Stand up from Prone","x"]
["CR",63,"Acrobatics","Tumble","x"]
["F",29,"Acrobatics","Zero-Gravity Environments ","x"]
["CR",64,"Climb","Accelerated Climbing"]
["CR",64,"Climb","Catch Yourself When Falling"]
["CR",64,"Climb","Climb Surface"]
["K",30,"Climb","Climbing in Low or High Gravity "]
["F",29,"Climb","Extreme Conditions "]
["CR",64,"Climb","Making Handholds & Footholds"]
["SV",19,"Deception","Alternate Story ","x"]
["SV",19,"Deception","Cheat ","x"]
["CR",29,"Deception","Creating a Diversion to Hide"]
["F",29,"Deception","Creating a Diversion to Hide an Item "]
["CR",64,"Deception","Deceive"]
["F",29,"Deception","Feign Haywire ",null,"Droids only"]
["CR",68,"Deception","Feint"]
["SV",19,"Deception","Group Feint ","x"]
["SV",19,"Deception","Innuendo ","x"]
["CR",66,"Endurance","Forced March"]
["CR",66,"Endurance","Hold Breath"]
["CR",66,"Endurance","Ignore Hunger"]
["CR",66,"Endurance","Ignore Thirst"]
["CR",66,"Endurance","Run"]
["CR",66,"Endurance","Sleep in Armor"]
["CR",74,"Endurance","Swim"]
["F",30,"Gather Information","Analysis ","x"]
["SV",19,"Gather Information","Find a Good Score ","x"]
["SV",20,"Gather Information","Identify "]
["CR",67,"Gather Information","Learn News & Rumors"]
["CR",67,"Gather Information","Learn Secret Information"]
["CR",67,"Gather Information","Locate Individual"]
["SV",20,"Gather Information","Quick Intel ","x"]
["CR",68,"Initiative","Avoid Feint"]
["CR",68,"Initiative","Start Battle"]
["CR",68,"Jump","High Jump"]
["CR",68,"Jump","Jump Down"]
["CR",68,"Jump","Long Jump"]
["CR",68,"Knowledge","Common Knowledge"]
["CR",68,"Knowledge","Expert Knowledge","x"]
["C",27,"Knowledge (tactics)","Anticipate Enemy Strategy ","x"]
["C",27,"Knowledge (tactics)","Battlefield Tactics ","x"]
["L",31,"Mechanics","Biotech Adaptation ","x","tool kit"]
["SV",20,"Mechanics","Booby Trap ","x"]
["F",30,"Mechanics","Build Object ","x"]
["CR",68,"Mechanics","Disable Device","x"]
["R",28,"Mechanics","Environmental Adaptation",null,"tool kit"]
["CR",69,"Mechanics","Handle Explosives","x"]
["SV",20,"Mechanics","Hot Shot ","x"]
["CR",32,"Mechanics","Improvised Connection"]
["CR",70,"Mechanics","Jury-Rig","x"]
["CR",70,"Mechanics","Modify Droid","x"]
["CR",70,"Mechanics","Recharge Shields","x"]
["L",31,"Mechanics","Refit Antiquated Vehicle or Weapon ","x"]
["CR",70,"Mechanics","Regulate Power","x"]
["CR",70,"Mechanics","Repair","x"]
["CR",70,"Mechanics","Repair Droid","x"]
["CR",70,"Mechanics","Repair Object","x"]
["CR",70,"Perception","Avoid Surprise"]
["CR",70,"Perception","Eavesdrop"]
["CR",70,"Perception","Hear Distant & Ambient Noises"]
["C",27,"Perception","Long-Range Spotter ","x","electrobinoculars"]
["CR",70,"Perception","Notice Targets"]
["SV",20,"Perception","Quick Search ","x"]
["CR",70,"Perception","Sense Deception"]
["CR",71,"Perception","Sense Influence"]
["F",31,"Persuasion","Bribery "]
["CR",71,"Persuasion","Change Attitude"]
["CR",71,"Persuasion","Haggle"]
["F",31,"Persuasion","Improvised Communication "]
["CR",71,"Persuasion","Intimidate"]
["CR",71,"Pilot","Avoid Collision"]
["CR",71,"Pilot","Dogfight"]
["CR",72,"Pilot","Engage the Enemy","x"]
["SV",20,"Pilot","Fly Casual ","x"]
["CR",72,"Pilot","Increase Vehicle Speed","x"]
["CR",76,"Pilot","Ram"]
["CR",72,"Ride","Control Mount in Battle"]
["CR",72,"Ride","Fast Mount/Dismount"]
["CR",72,"Ride","Guide with knees"]
["CR",72,"Ride","Leap"]
["CR",72,"Ride","Ride Mount"]
["CR",72,"Ride","Soft Fall"]
["CR",72,"Ride","Stay in Saddle"]
["CR",72,"Ride","Use Mount as Cover"]
["CR",72,"Stealth","Conceal Item"]
["F",31,"Stealth","Conceal Large Items "]
["CR",29,"Stealth","Creating a Diversion to Hide"]
["SV",20,"Stealth","Drop "]
["CR",73,"Stealth","Pick Pocket"]
["CR",73,"Stealth","Sleight of Hand"]
["CR",72,"Stealth","Sneak"]
["CR",73,"Stealth","Snipe"]
["CR",73,"Survival","Basic Survival"]
["C",28,"Survival","Create Defensive Position ","x"]
["CR",73,"Survival","Endure Extreme Temps",null,"field kit"]
["F",31,"Survival","Extended Survival ","x"]
["CR",73,"Survival","Know Direction"]
["CR",20,"Survival","Track","x"]
["CR",74,"Swim","Swim"]
["L",32,"Treat Injury","Biotech Repair ","x","biotech tool kit"]
["CR",null,"Treat Injury","Critical Care ","x"]
["D8",17,"Treat Injury","Critical Care ","x"]
["CR",74,"Treat Injury","First Aid"]
["CR",74,"Treat Injury","Heal Damage"]
["CR",75,"Treat Injury","Install a Cybernetic Prosthesis"]
["CR",74,"Treat Injury","Long-Term Care"]
["CR",74,"Treat Injury","Perform Surgery","x","surgery kit"]
["CR",75,"Treat Injury","Revivify","x","medical kit"]
["L",32,"Treat Injury","Temporary Mending ","x"]
["CR",252,"Treat Injury","Treat Acid",null,"medical kit"]
["CR",75,"Treat Injury","Treat Disease","x","medical kit"]
["CR",75,"Treat Injury","Treat Poison","x","medical kit"]
["CR",75,"Treat Injury","Treat Radiation","x","medical kit"]
["CR",256,"Treat Injury","Treat Space Sickness"]
["CR",75,"Use Computer","Access Information",null,"computer aptitude of indifferent or better"]
["L",32,"Use Computer","Access or Reprogram Electronic Device "]
["CR",76,"Use Computer","Astrogate","x"]
["SV",20,"Use Computer","Backtrail ","x"]
["L",32,"Use Computer","Copy or Reprogram Code Cylinder or Access Card "]
["SV",20,"Use Computer","Cover Tracks ","x"]
["CR",76,"Use Computer","Disable or Erase Program","x","computer aptitude of helpful"]
["CR",76,"Use Computer","Improve Access","x"]
["CR",76,"Use Computer","Issue Routine Command",null,"computer aptitude of friendly or better"]
["CR",76,"Use Computer","Reprogram Droid","x","tool kit"]
["S",19,"Use Computer","Use Communications "]
["S",19,"Use Computer","Use Sensors "]
["CR",77,"Use the Force","Activate Force Power","x"]
["J",10,"Use the Force","Breath Control ","x"]
["K",30,"Use the Force","Breath Control ","x"]
["CR",77,"Use the Force","Force Trance","x"]
["C",28,"Use the Force","Move Light Object ","x"]
["J",10,"Use the Force","Move Light Object ","x"]
["L",33,"Use the Force","Move Light Object v. Vong ","x"]
["C",28,"Use the Force","Place Another in Force Trance ","x"]
["J",10,"Use the Force","Place Another in Force Trance ","x"]
["CR",77,"Use the Force","Search Your Feelings"]
["CR",77,"Use the Force","Sense Force","x"]
["L",33,"Use the Force","Sense Force v. Vong ","x"]
["CR",77,"Use the Force","Sense Surroundings"]
["L",34,"Use the Force","Sense Surroundings ","x"]
["CR",77,"Use the Force","Telepathy"]
["L",34,"Use the Force","Telepathy does not work on Vong "]

{"sheet":"Feats","index":7,"n_rows":367,"n_cols":11,"rows_kept":367,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","FEAT","PREREQUISITES","BENEFIT","Jedi","Noble","Scoundrel","Scout","Soldier","TAG"]
["T",64,"A Few Maneuvers","Dodge, Vehicular Combat","Ref Def +2 in Colossal or smaller vehicle, if projectile misses by 5",null,null,null,null,null,"[combat][defensive], [vehicle][starship]"]
["K",32,"Accelerated Strike","BAB +6","Once per encounter, full attack as stan","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["UR",24,"Acrobatic Ally","Dex 13, Str 13, trained in Acrobatics","hoist or toss ally 2sq on DC20 Acrobatics as stan, free for ally, your turn ends",null,null,"x",null,null,"[dexterity][strength], [skill(acrobatics)], [support], [combat]"]
["UR",24,"Acrobatic Dodge","Dex 13, Mobility*, Skill Focus (Acrobatics)*","1/enc as reac if melee atk misses you can move into adjacent w/out AoO",null,null,"x",null,null,"[dexterity], [skill(acrobatics)], [mobility], [combat][defensive]"]
["CR",82,"Acrobatic Strike","Trained in Acrobatics","Gain +2 on next attack against opponent you tumble past","x",null,null,null,null,"[melee(armed, unarmed)][ok], [combat][offensive], [skill(acrobatics)], tumble"]
["GI",25,"Adaptable Talent",null,"Choose talent from your classes, and swap that talent 1/day w/6 hrs rest",null,null,null,null,null,"[talent]"]
["F",31,"Advantageous Attack","BAB +1","if opponent has not yet acted, add full heroic level to damage",null,null,"x","x",null,"[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive]"]
["F",31,"Advantageous Cover","Trained in Stealth","when you have cover, take no damage from area attacks",null,null,"x","x","x","[combat][defensive], [skill(stealth)]"]
["SGD",22,"Aiming Accuracy","Droid, PB Shot, Precise Shot, proficient","if aim as full-round gain +5 atk against target if remains in LOS",null,null,null,null,null," [species(droid)], ranged(fired, thrown)][target], [combat][offensive]"]
["R",31,"Ample Foraging","Ewok","Basic Survival of Survival, each gets +2 Fort Def until start next day",null,null,null,null,null,"[species(ewok)], [skill(survival)], [fortitude defense], [defensive]"]
["F",32,"Angled Throw","Dex 13","if Atk exceeds Ref Def 15, ignore cover and improved cover",null,null,null,null,"x","[ranged(grenade)], [combat][offensive], [dexterity]"]
["C",28,"Anointed Hunter","Nelvaanian species","if end move 2 sq from start +1 Atk with thrown weapons",null,null,null,null,null,"[thrown], species(Nelvaanian), [combat][offensive]"]
["GW",28,"Aquatic Specialists (team feat)","Trained in Swim","+3 Swim & +1 each ally w/feat w/in 12 sq (max +7), swim half spd as move",null,null,null,null,null,"[skill(swim)], [team], [support]"]
["CR",82,"Armor Proficiency (heavy)","AP light, AP medium","no penalty or armor check from armor",null,null,null,"x","x","[armor], [combat][defensive]"]
["CR",82,"Armor Proficiency (light)",null,"no penalty or armor check from light armor",null,"x",null,"x",null,"[armor], [combat][defensive]"]
["CR",82,"Armor Proficiency (medium)","AP light","no penalty or armor check from light or medium armor",null,null,null,"x",null,"[armor], [combat][defensive]"]
["C",28,"Artillery Shot","proficient with weapon","affect +2 sq with burst or splash at further than PB range",null,null,null,null,"x","[ranged(grenade, fired, thrown)][burst][o][splash][o], [combat][offensive], [vehicle][starship]"]
["GW",28,"Ascension Specialists (team feat)","Trained in Climb","+3 Climb & +1 each ally w/feat w/in 12 sq (max +7), climb half spd as move",null,null,null,null,null,"[skill(climb)], [team], [support]"]
["W",null,"Assault","Double Atk or Dual Weapon I, BAB +6","spend FP to make 2 Atk as stan action not full",null,null,null,null,null,"[ranged(grenade, fired, thrown)][question gtmulti], [melee(armed, unarmed)][question ulswp], [combat][offensive]"]
["R",28,"Assured Attack",null,"reroll lowest damage die if roll multiple dice, must take reroll","x",null,null,null,"x","[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive]"]
["L",34,"Attack Combo (Fire & Strike)","BAB +9, Atk Combo (Melee) & (Ranged)","if hit single target with 2 consecutive atks in same turn, additional atks +1 die dam",null,null,null,null,"x","[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive], , "]
["L",34,"Attack Combo (Melee)","BAB +3","if hit single target with 2 consecutive melee or unarmed atks in same turn, additional atks +1 die dam","x",null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], , [unarmed attack]"]
["L",34,"Attack Combo (Ranged)","BAB +3","if hit single target with 2 consecutive ranged atks in same turn, additional atks +1 die dam",null,null,"x","x","x","[ranged(fired, thrown)][target], [combat][offensive], "]
["L",34,"Autofire Assault","Weapon Focus","autofire penalty -2 if autofired to same target last round, +1 die dam",null,null,null,null,"x","[ranged(fired)], [autofire], [combat][offensive]"]
["L",34,"Autofire Sweep","Weapon Focus","autofire as 6sq cone ",null,null,null,null,"x","[ranged(fired)], [autofire], [combat][offensive]"]
["F",32,"Bad Feeling",null,"extra move action in surprise round even if not surprised",null,null,"x","x",null,"[mobility], [combat]"]
["GW",22,"Bantha Herder","BAB +1, proficient with weapon","if dam a Large or smaller creature with a ranged atk compare to Will Def & can move target(s) 1 sq in any direction as free",null,null,"x",null,"x","[ranged(grenade, fired, thrown)][damage], [combat][offensive], [ranged attacks]"]
["CR",82,"Bantha Rush","Str 13, BAB +1","Push opponent 1 square after successful melee attack",null,null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], [strength], "]
["GW",23,"Battering Attack","Bantha Rush, Trip","can knock target prone if you move target with Bantha Rush","x",null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive]"]
["R",31,"Binary Mind","Cerean","enemy must roll mind-affecting effects twice & keep lower",null,null,null,null,null,"[species(cerean)], [Will Defense], [combat][defensive]"]
["L",34,"Biotech Specialist","Trained in Mechanics","modify a biotech item to give a special trait",null,"x","x",null,null,"[skill(mechanics], [craft]"]
["L",35,"Biotech Surgery","Trained in Treat Injury","install biotech prosthesis",null,"x",null,null,null,"[skill(treat injury)]"]
["F",32,"Blaster Barrage","Coordinated Attack","+2 Atk to allies with autofire if you're successful with autofire",null,null,null,null,"x","[ranged(fired)], [autofire], [combat][offensive]"]
["GI",25,"Bone Crusher","Crush*","When you deal damage to grappled target, move it -1 down track",null,null,null,null,"x","[melee(unarmed)], [grapple], [pin], [combat][offensive]"]
["R",31,"Bothan Will","Bothan","if attack v. Will Def fails, gain +2 Will Def until start of your next turn",null,null,null,null,null,"[species(bothan)], [Will Defense], [combat][defensive]"]
["R",31,"Bowcaster Marksman","Wookiee","when spend Force Point to atk w/bowcaster, add result to dam too",null,null,null,null,null,"[ranged(fired)], [species(wookiee)], [bowcaster], [combat][offensive]"]
["GI",25,"Brilliant Defense","Int 13","1/enc add Int mod to Ref Def as reac until your next turn","x","x",null,null,null,"[intelligence], [reflex defense], [combat][defensive]"]
["L",35,"Brink of Death",null,"if you deal damage that kills, can reduce to 0 hp instead","x",null,null,null,"x","[ranged(grenade, fired, thrown)][damage], [melee(armed, unarmed)], [combat][offensive]"]
["CR",82,"Burst Fire","WP heavy, proficient w/weapon","-5 on autofire Atk to gain +2 dice dam, 5 shots, if no Str 13 -10 Atk",null,null,null,null,null,"[ranged(fired)], [autofire], [combat][offensive], [strength], [vehicle][starship][SotG]"]
["SV",21,"Burst of Speed","Trained in Endurance","move action to move twice speed, -1 down track at end","x",null,"x","x","x","[skill(endurance)], [mobility], [combat]"]
["CR",82,"Careful Shot","BAB +2, Point Blank Shot","if you aim, +1 Atk",null,null,null,"x","x","[ranged(grenade, fired, thrown)][ranged attack][question gtaim], [combat][offensive], [aim],  [vehicle][starship][SotG]"]
["GI",25,"Channel Rage","Rage","1/day expend use of Rage for +5 to Will Def for enc",null,null,null,null,null,"[rage], [Will Defense], [combat][defensive]"]
["CR",82,"Charging Fire","BAB +4","make ranged Atk at end of charge, -2 to Ref Def",null,null,null,null,"x","[ranged(grenade, fired, thrown)][ranged attack], [mobility], [charge], [combat][offensive], "]
["K",31,"Charging Fire + Dodge","Combo, requires Dodge","Ref Def penalty -1 when making a ranged attack at end of charge",null,null,null,null,null,"[ranged(fired, thrown)][target], [mobility], [charge], [combat][defensive][offensive], [combo], "]
["R",31,"Clawed Subspecies","Quarren","gain claws 1d6 dam",null,null,null,null,null,"[melee(unarmed)], [species(quarren)], [combat][offensive]"]
["CR",83,"Cleave","Str 13, Power Attack","extra melee Atk after dropping target, within reach, same BAB","x",null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], [strength], "]
["SV",21,"Close Combat Escape","Trained in Acrobatics","if escape grapple, swif action for single melee atk v. grappler","x",null,"x",null,null,"[melee(armed, unarmed)][ok], [skill(acrobatics)], [combat][offensive], "]
["SV",21,"Collateral Damage","Rapid Shot, BAB +6","with Rapid Shot make a 2nd atk at -2 w/in 2sq of target, deal half dam",null,null,"x",null,"x","[ranged(fired)], [combat][offensive]"]
["CR",83,"Combat Reflexes",null,"gain additional Attacks of Opportunity = Dex mod & flat-footed","x",null,null,null,"x","[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [combat][offensive], [attack of opportunity], [dexterity]"]
["UR",24,"Combat Trickery","Trained in Deception","spend 2 swif on same turn for Deception v. Will Def for target to be flat-footed v. your next atk, spend FP for until end of enc",null,"x","x",null,null,"[skill(deception)], [combat][offensive][flat-footed]"]
["K",32,"Conditioning","Str 13, Con 13","reroll Str & Con skills trained in, mtr & 1/encounter add Str to Fort",null,null,null,"x","x","[fortitude defense], [strength], [constitution], [skill(general)], [defensive]"]
["R",31,"Confident Success","Bothan","when successfully use Learn Secret Info gain Force Point up to 3 & max ",null,null,null,null,null,"[species(bothan)], [skill(gather information)]"]
["F",33,"Controlled Rage","Rage","enter Rage as free action, end 1 round after you want to",null,null,null,null,null,"[rage], [combat][offensive]"]
["CR",83,"Coordinated Attack","BAB +2","Automatic success with aid another at point blank range",null,null,null,null,"x","[ranged(fired, thrown)][target], [question gtaa], [melee(armed, unarmed)], [combat][offensive], [support], [aid fire], [vehicle][starship][SotG]"]
["C",28,"Coordinated Barrage","BAB +5, Coordinated Attack","when aid for every 3 over Ref Def +1 die dam (+5 max)",null,null,null,null,"x","[ranged(fired, thrown)][target], [question gtaa], [combat][offensive], [support], [aid fire],  [vehicle][starship]"]
["SV",21,"Cornered",null,"when threatened & unable to withdraw +2 Atk against opponents",null,"x","x","x",null,"[ranged(grenade, fired, thrown)][attack rolls], [melee(armed, unarmed)], [combat][offensive]"]
["GW",28,"Covert Operatives (team feat)","Trained in Stealth","+3 Stealth & +1 each ally w/feat w/in 12 sq (max +7), when moving your spd or more penalties reduced by 2",null,null,null,null,null,"[skill(stealth)], [team], [support]"]
["K",32,"Critical Strike","BAB +9, melee weapon, Weapon Focus","2 swif for crit range +1 on next melee Atk, no other actions before","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["F",33,"Crossfire","PB Shot, Precise Shot, BAB +6","1/round, if you miss v. soft cover, make attack v. soft cover",null,null,"x",null,"x","[ranged(fired, thrown)][target][question gtmulti], [combat][offensive], "]
["CR",83,"Crush","BAB +1, Pin","deal unarmed damage to a pinned opponent",null,null,null,null,"x","[melee(unarmed)], [grapple], [pin], [combat][offensive]"]
["F",33,"Cunning Attack",null,"+2 Atk v. flat-footed or any denied Dex to Ref Def",null,null,"x","x",null,"[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive]"]
["GI",27,"Cut the Red Tape","Trained in Knowledge (bureaucracy)","Knowledge (bureaucracy) replaces Gather Info & considered trained",null,"x",null,null,null,"[skill(knowledge (bureaucracy))]"]
["CR",83,"Cybernetic Surgery","Trained in Treat Injury","install cybernetic prosthesis",null,"x",null,null,null,"[skill(treat injury)]"]
["SGD",22,"Damage Conversion","Droid, Dex 13","if dam from atk (not area, ion, or Force) equals or exceeds thresh can take 10 dam & not move down track (each additional use increases dam by 5)",null,null,null,null,null,"[species(droid)], [dexterity], [damage threshold], [combat][defensive]"]
["R",31,"Darkness Dweller","Sullustan","enemy that makes Stealth check w/in 10 sq of you is -2",null,null,null,null,null,"[species(sullustan)]"]
["CR",84,"Deadeye","BAB +4, PB Shot, Precise Shot","if you aim, deal extra die damage",null,null,"x","x","x","[ranged(fired, thrown)][target][question gtaim], [combat][offensive], [aim],  [vehicle][starship][SotG]"]
["SV",21,"Deadly Sniper","Sniper, trained in Stealth","if target is unaware of you +2 Atk & +1 die dam on first attack",null,null,null,"x","x","[ranged(fired, thrown)][target], [combat][offensive], [skill(stealth)], "]
["SV",21,"Deceptive Drop","Trained in Initiative","in surprise rnd if you dam flat-foot opp they are prone if over FortDef",null,null,"x",null,null,"[ranged(grenade, fired, thrown)][damage], [melee(armed, unarmed)], [skill(initiative], [combat][offensive]"]
["R",31,"Deep Sight","Quarren","gain darkvision",null,null,null,null,null,"[species(quarren)]"]
["R",28,"Deft Charge",null,"after you charge, you may take swif, reac & free actions ","x",null,null,"x","x","[mobility], [charge]"]
["GI",27,"Demoralizing Strike","Cha 13","when you dam target with AoO = free Persuasion to intimidate them",null,"x",null,null,null,"[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [attack of opportunity], [combat][offensive], [charisma], [skill(persuasion)]"]
["SV",21,"Desperate Gambit",null,"1/turn if miss Atk, reroll w/ -2 RefDef until end next turn, nat 1=-5, mtr",null,null,"x",null,null,"[ranged(grenade, fired, thrown)][attack roll], [melee(armed, unarmed)], [combat][offensive]"]
["GW",23,"Destructive Force",null,"deal 1 die dam to all targets & allies adjacent to a vehicle or object you reduce to 0 hp or equal or exceed thresh",null,null,null,"x","x","[ranged(fired, thrown)][damage], [melee(armed, unarmed)], [combat][offensive]"]
["R",31,"Devastating Bellow","Ithorian","bellow atk deals 4d6 dam",null,null,null,null,null,"[species(ithorian)], [combat][offensive]"]
["GW",23,"Disabler","proficient with weapon","Ion Grenade 3sq burst, Ion Pistol dam dice d8, Ion Rifle is accurate",null,"x","x","x","x","[ranged(grenade, fired)][ok], [combat][offensive], "]
["R",31,"Disarming Charm","Sullustan","when you successfully change attitude, +2 Deception & Persuasion v. target for next 24 hours",null,null,null,null,null,"[species(sullustan)], [skill(persuasion)], [skill(deception)]"]
["SGD",22,"Distracting Droid","Droid","as stan action, Persuasion v. Will Def of all w/in 6 sq & enemy loses 1 move & if by 10 or more enemy flat-footed",null,null,null,null,null,"[species(droid)], [skill(persuasion)], [combat][offensive]"]
["GI",27,"Disturbing Presence","trained in Deception","DC 15 Deception check to \"tumble\" through threatened area, move x2",null,"x","x",null,null,"[tumble], [skill(deception)]"]
["GW",23,"Dive for Cover","Trained in Jump","1/turn as reac when targeted by ranged atk make horizontal Jump to gain cover & land prone","x",null,null,"x","x","[skill(jump)], [combat][defensive]"]
["CR",84,"Dodge","Dex 13","+1 Ref Def against selected target","x",null,"x","x",null,"[combat][defensive], [dexterity],  [vehicle][starship][SotG]"]
["K",31,"Dodge + Charging Fire","Combo, requires Charging Fire","Ref Def penalty -1 when making a ranged attack at end of charge",null,null,null,null,null,"[ranged(grenade, fired, thrown)][attack roll], [charge], [combat][defensive][offensive], [combo], "]
["K",31,"Dodge + Running Attack","Combo, requires Running Attack","add Dodge bonus to Ref Def v. Atk of opp",null,null,null,null,null,"[ranged(grenade, fired, thrown)][ranged attack], [melee(armed, unarmed)], [mobility], [combat][defensive][offensive], [combo], , "]
["CR",84,"Double Attack","BAB +6, proficient with weapon","extra Atk during full attack, -5 penalty all attacks, per weapon group","x",null,null,null,"x","[ranged(grenade, fired, thrown)][question gtmulti], [melee(armed, unarmed)][question ulswp], [combat][offensive],  [vehicle][starship][SotG]"]
["W",null,"Dreadful Countenance","Cha 13, Sith","Persuasion or Use the Force for fear effect, may reroll, mtr",null,null,null,null,null,"x"]
["CR",84,"Dreadful Rage","BAB +1, Rage species trait","rage bonus to Atk and dam increases to +5",null,null,null,null,null,"[melee(armed, unarmed)], [rage], [combat][offensive], "]
["SGD",22,"Droid Focus","Trained in Mechanics & Use Computer","+1 to Deception, Mechanics, Perception, Persuasion, Use Computer on or against droid & +1 to all Def v. attacks & skill checks made by droids",null,null,null,null,null,"[skill(mechanics)], [skill(use computer)], [skill(deception)], [skill(persuasion)], [skill(perception)], [combat][defensive]"]
["C",29,"Droid Hunter","proficient with weapon","+2 dam v. droids, +4 dam v, droids with ion",null,null,"x","x","x","[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive]"]
["SGD",22,"Droid Shield Mastery","Droid, equipped with shield generator","automatically restore SR by 5 & with only 2 swif actions",null,null,null,null,null,"[species(droid)], [skill(endurance)], [combat][defensive]"]
["C",28,"Droidcraft","Trained in Mechanics","repair droids in 10 minutes not 1 hour",null,null,"x","x",null,"[skill(mechanics]"]
["CR",84,"Dual Weapon Mastery I","Dex 13, BAB +1","-5 penalty when attacking with two weapons or a double weapon","x",null,null,null,"x","[ranged(grenade, fired, thrown)][question gtdw], [melee(armed, unarmed)], [combat][offensive], [dexterity], [no][SotG]"]
["K",31,"Dual Weapon Mastery I + Quick Draw","Combo, requires Quick Draw","draw or holster 2 weapons as single swif action",null,null,null,null,null,"[ranged(grenade, fired, thrown)][question gtdw], [melee(armed, unarmed)], [combat][offensive], [combo], [dexterity]"]
["CR",84,"Dual Weapon Mastery II","Dex 15, BAB +6, Dual Weapon Mastery I","-2 penalty when attacking with two weapons or a double weapon","x",null,null,null,"x","[ranged(grenade, fired, thrown)][question gtdw], [melee(armed, unarmed)], [combat][offensive], [dexterity]"]
["CR",84,"Dual Weapon Mastery III","Dex 17, BAB +11, Dual Mastery I, II","no penalty when attacking with two weapons or a double weapon","x",null,null,null,"x","[ranged(grenade, fired, thrown)][question gtdw], [melee(armed, unarmed)], [combat][offensive], [dexterity]"]
["SV",21,"Duck and Cover","Trained in Stealth","if area attack misses 1/turn you can move 2 sq as a reac, no atk opp",null,null,"x",null,null,"[skill(stealth)], [combat][defensive]"]
["GW",26,"Echani Training","Dex 13, Martial Arts I","dam bonus from Str x2 if make only one unarmed Atk, 1/enc when deal dam, make unarmed Atk to knock prone, w/Expertise talent w/crit target is knocked prone if not more than 1 size larger",null,null,null,null,null,"[melee(unarmed)], [martial arts], [combat][offensive], [dexterity]"]
["K",33,"Echani Training","Dex 13, Martial Arts I","dam bonus from Str x2 if make only one unarmed Atk, 1/enc when deal dam, make unarmed Atk to knock prone",null,null,null,null,null,"[melee(unarmed)], [martial arts], [combat][offensive], [dexterity]"]
["UR",24,"Elder's Knowledge","SF Knowledge (social sciences) or (galactic lore)","1/enc replace Know (social science) or (galactic lore) with Wisdom or Wisdom-related check","x","x",null,null,null,"[skill(social sciences)], [skill(galactic lore)], [wisdom]"]
["SGD",22,"Erratic Target","Droid, Dex 13, Dodge, hovering/flying locomotion","reduce spd by 1 or 2 to increase Dodge +1 or +2, must move 2 sq",null,null,null,null,null,"[species(droid)], [mobility], [dexterity], [combat][defensive]"]
["CR",84,"Exotic Weapon Proficiency","BAB +1",null,null,"x",null,null,"x","[ranged(grenade, fired, thrown)][ok], [melee(armed)][ok], [combat][offensive], [atlatl], [bowcaster]"]
["C",29,"Experienced Medic","Trained in Treat Injury","perform surgery on number = to Int mod (2 min), check individually",null,"x",null,null,"x","[skill(treat injury)]"]
["GI",27,"Expert Briber","Cha 13","reduce Persuasion's Haggle DC by 10",null,"x","x",null,null,"[charisma], [trade]"]
["C",29,"Expert Droid Repair","Trained in Mechanics","repair droids = to Int mod",null,null,"x","x",null,"[skill(mechanics]"]
["CR",85,"Extra Rage","Rage species trait","rage one extra time a day",null,null,null,null,null,"[rage], [combat][offensive]"]
["CR",85,"Extra Second Wind","Trained in Endurance","one extra second wind a day, nonheroic can take",null,null,null,null,null,"[second wind], [skill(endurance)], [combat][defensive]"]
["CR",85,"Far Shot","Point Blank Shot","reduces range penalties by one range category, ex. short = PB",null,null,null,"x","x","[ranged(fired, thrown)][target], [combat][offensive],  [vehicle][starship][SotG]"]
["R",29,"Fast Surge",null,"catch second wind as free not swif","x","x","x","x","x","[second wind], [combat][defensive]"]
["R",33,"Fast Swimmer","Mon Calamari","+2 swim spd",null,null,null,null,null,"[species(mon calamari)]"]
["L",36,"Fatal Hit","Str 13, Dex 13","if your attack drops target to 0 hp you can kill them even if not over thresh, perform coup-de-grace as stan",null,null,"x","x","x","[ranged(grenade, fired, thrown)][damage], [melee(armed, unarmed)], [combat][offensive], [dexterity], [strength]"]
["L",35,"Feat of Strength","Str 15","take 20 on trained Str skill check as full, DC15 Endurance to use again","x",null,null,"x","x","[strength], [skill(general)]"]
["GW",23,"Fight Through Pain",null,"can use Will Def instead of Fort Def to determine thresh","x","x","x",null,null,"[Will Defense], [damage threshold], [combat][defensive]"]
["C",29,"Flash and Clear",null,"if damage opponent with burst or splash, gain concealment",null,null,null,"x","x","[ranged(grenade, fired, thrown)][burst][o][splash][o], [combat][defensive][offensive]"]
["R",33,"Flawless Pilot","Duros","always keep the better result on a Pilot reroll",null,null,null,null,null,"[skill(pilot)], [species(duros)],  [vehicle][starship]"]
["GI",27,"Flèche","BAB +1","1/enc when you charge nat 17-20 is a critical",null,"x",null,null,"x","[melee(armed, unarmed)], [ranged(fired)][ranged attack], [mobility], [charge], [combat][offensive]"]
["SV",21,"Fleet-Footed","Running Attack","if move before & after attack increase speed 2 sq",null,null,"x",null,null,"[mobility]"]
["C",29,"Flood of Fire","proficient with weapon","with autofire targets lose all dodge or deflection bonuses",null,null,null,null,"x","[ranged(fired)], [autofire], [combat][offensive]"]
["K",33,"Flurry","Dex 13","+2 Atk melee with light weapons or lightsabers, -5 Ref Def","x","x",null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], [dexterity], "]
["F",33,"Focused Rage","Rage, Controlled Rage","can use concentration skills with Rage at -5 penalty",null,null,null,null,null,"[rage], [combat][offensive]"]
["J",23,"Follow Through",null,"if reduce opp to 0 hp with melee atk can move your speed, with Cleave can move 1st",null,null,null,null,null,"[melee(armed, unarmed)][ok], [combat][offensive], [mobility], "]
["CR",85,"Force Boon","Force Sensitivity","gain 3 extra Force Points per level",null,null,null,null,null,"[force]"]
["GW",23,"Force of Personality","Cha 13","can use either Wis or Cha mod to determine Will Def","x","x","x",null,null,"[Will Defense], [wisdom], [charisma], [combat][defensive]"]
["K",33,"Force Readiness",null,"spend Force Points as free action out of turn","x",null,null,null,null,"[force]"]
["J",23,"Force Regimen Mastery","Force Sensitivity, trained Use the Force","Learn a number of Force Regimens = 1 + Wis mod (min one)",null,null,null,null,null,"[force], [skill(use the force)]"]
["CR",85,"Force Sensitivity","Non-droid","can make Use the Force checks, can select Force talents",null,null,null,null,null,"[force]"]
["CR",85,"Force Training","Force Sensitivity","Learn a number of Force Powers = 1 + Wis mod (min one)",null,null,null,null,null,"[force], [skill(use the force)]"]
["K",31,"Force Training + Improved Disarm","Combo, requires Improved Disarm","gain +5 from Improved Disarm on Use the Force check",null,null,null,null,null,"[melee(armed, unarmed)][ok], [force], [disarm], [combat][offensive], [combo]"]
["GW",23,"Forceful Blast","BAB +1, proficient with weapon","if dam a Large or smaller creature with a grenade or thermal detonator compare to Fort Def & can move target(s) 1 sq in any direction as free",null,null,null,"x","x","[ranged(grenade)][ok], [combat][offensive]"]
["GI",27,"Forceful Recovery","Force Training*","When you use second wind, return a force power already used also",null,null,null,null,null,"[force], [second wind]"]
["R",33,"Forest Stalker","Ewok","always keep the better result on a Stealth reroll",null,null,null,null,null,"[species(ewok)], [skill(stealth)]"]
["GW",23,"Fortifying Recovery","Con 13","when you recover gain hp = 2 x Con mod (min 2)",null,null,null,"x","x","[recover], [constitution], [combat][defensive]"]
["SV",21,"Friends in Low Places","Trained in Gather Information","to acquire license Gather Info replaces Know (bureaucracy)",null,"x","x",null,null,"[skill(gather information)], [trade]"]
["UR",24,"Frightening Cleave","BAB +4, Str 13, Cleave, Power Attack","after use Cleave each enemy w/in 6sq & LOS -1 Ref Def, atk, skill until end of enc, stacks to -5",null,null,null,null,"x","[strength], [cleave], [combat][offensive][melee(armed, unarmed)]"]
["R",33,"Fringe Benefits","Rodian","whenever you buy black market goods reduce multiplier by 2 (min x1)",null,null,null,null,null,"[species(rodian)], [trade]"]
["L",36,"Galactic Alliance Military Training",null,"do not move down track first time in an encounter",null,null,null,null,"x","[damage threshold], [combat][defensive]"]
["K",33,"Gearhead",null,"full = stan, stan = move, move = swif, mult swif = swif, full+ = half -10",null,null,"x","x",null,"[skill(mechanics], [skill(use computer)]"]
["UR",24,"Grab Back","Dex 13","+2 Ref Def v. grab/grapple, if enemy misses you can make grab/grapple v. same",null,null,null,null,"x","[dexterity], [grapple], [combat][offensive][defensive][melee(unarmed)]"]
["C",31,"Grand Army of the Republic Training","proficient with armor worn","apply armor's Fort Def to Will Def also",null,null,null,null,"x","[armor], [Will Defense], [combat][defensive]"]
["L",36,"Grapple Resistance",null,"+5 v. grab or grapple, +5 opposed grapple, +5 all your objects","x",null,null,"x","x","[combat][defensive]"]
["GI",27,"Grazing Shot","Point Blank Shot","with ranged atk, target a second creature w/in LOS & 6sq of target, divide dam between both, or no dam to either if 2nd atk fails",null,null,null,"x","x","[ranged(fired, thrown)][target], [combat][offensive]"]
["CR",85,"Great Cleave","Str 13, Cleave, Power Attack, BAB +4","no limit to cleave attacks per round","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], [strength], "]
["R",33,"Gungan Weapon Master","Gungan","when spend Force Point to atk w/atlatl or cesta increase dam die by 1 step",null,null,null,null,null,"[ranged(fired)], [melee(armed)], [species(gungan)], [combat][offensive], [atlatl], [cesta]"]
["C",31,"Gunnery Specialist","BAB +1 (can use Gunnery tactics)","1/encounter reroll vehicle atk, proficient w/vehicle weapons",null,null,null,null,"x","[combat][offensive], [skill(pilot)], [vehicle][starship]"]
["UR",26,"Halt","BAB +8, Trip, Weapon Focus*","if hit w/Atk of Opp compare same die roll result v. grapple target halts move & prone, if over thresh than lose all actions",null,null,null,null,"x","[grapple], [Attack of Opportunity], [combat][melee(unarmed)]"]
["SV",22,"Hasty Modification","Tech Specialist","exchange a trait for another, 1 min DC 20 Mechanics",null,"x","x",null,null,"[skill(mechanics], [tech specialist], [craft]"]
["UR",26,"Heavy Hitter","Weapon Focus (heavy weapons)*","+1 die dam every 5 pts over Ref Def, if over thresh then target can't atk next turn & reduce spd 2sq",null,null,null,null,"x","[combat][offensive][ranged(fired, heavy)]"]
["SV",22,"Hideous Visage","Shapeshift","1/encounter swif Deception v. WillDef move target 1sq & -1 atk v. you",null,null,null,null,null,"[species(shapeshifter)], [skill(deception)]"]
["GW",26,"Hijkata Training","Combat Reflexes, Martial Arts I","1/rnd when adjacent enemy damages you w/melee atk you can make Atk of Opp w/-5 atk, 1/enc w/Atk of Opp from you that enemy takes penalty on atk = your Dex mod until end of next turn, w/Expertise 1/enc spend full & designate single ally, any enemy adjacent to you or ally provokes Atk of Opp. If ally moves you can move spd as reac but must end adjacent to enemy",null,null,null,null,null,"[melee(unarmed)], [martial arts], [attack of opportunity], [combat][offensive], [dexterity], "]
["GI",28,"Hobbling Strike","Sneak Attack talent or Rapid Shot/Strike","sacrifice extra dam from Sneak Atk to reduce target's spd by 1 for enc",null,null,"x","x","x","[melee(armed, unarmed)], [ranged(fired)][ranged attack], [damage], [combat][offensive]"]
["UR",26,"Hold Together","Trained in Mechanics","as reac spend FP to delay dam effect to vehicle until end of round, Col",null,null,"x","x",null,"[skill(mechanics)]"]
["R",33,"Hunter's Instincts","Rodian","always keep the better result on a Perception reroll",null,null,null,null,null,"[species(rodian)], [skill(perception)])"]
["UR",26,"Hyperblazer","Trained in Use Computer","reduce time & penalties Use Computer to navigate the tangle & mapping",null,null,null,"x",null,"[skill(use computer)]"]
["R",34,"Imperceptible Liar","Twi'lek","when spend Force Point to Deception, increase die type by 2 steps",null,null,null,null,null,"[species(twi’lek)], [skill(deception)]"]
["R",29,"Imperial Military Training",null,"1/enc as free action on your turn, negate 1 mind-affecting effect",null,null,null,null,"x","[combat][defensive]"]
["SV",23,"Impersonate","Shapeshift, SF Deception","alter features & voice to a specific person, Moderate deception",null,null,null,null,null,"[species(shapeshifter)], [skill(deception)]"]
["SV",23,"Impetuous Move","Con 13","when catch 2nd wind, regain only half hp to move half spd, no atk opp","x",null,null,null,"x","[second wind], [combat][defensive], [constitution]"]
["K",33,"Implant Training","Possess a cybernetic implant","not moved down track extra step when would be moved down",null,null,"x",null,null,"x"]
["F",33,"Improved Bantha Rush","Str 15, Bantha Rush, BAB +1","Push opponent squares = Str mod (2min) after successful melee attack",null,null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], [strength]"]
["CR",85,"Improved Charge","Dex 13, Dodge, Mobility","can charge without moving in a straight line","x",null,null,null,"x","[mobility], [charge], [dexterity]"]
["CR",86,"Improved Damage Threshold",null,"damage threshold increases by 5",null,null,null,null,null,"[damage threshold], [combat][defensive]"]
["CR",85,"Improved Defenses",null,"+1 to all Def",null,null,null,null,null,"[Will Defense], [fortitude defense], [reflex defense], [combat][defensive], [no][SotG]"]
["CR",85,"Improved Disarm","Int 13, Melee Defense","+5 to melee attacks to Disarm, failure doesn't provoke Atk of Opp","x",null,null,null,"x","[melee(armed, unarmed)][ok], [disarm], [combat][offensive], , [intelligence]"]
["K",31,"Improved Disarm + Force Training","Combo, requires Force Training","gain +5 from Improved Disarm on Use the Force check",null,null,null,null,null,"[melee(armed, unarmed)][ok], [force], [disarm], [combat][offensive], [combo]"]
["GI",28,"Improved Opportunistic Trickery","Opportunistic Trickery*","1/turn instead of AoO, reduce target's Ref Def by 5 for 1 turn",null,null,"x",null,null,"[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [attack of opportunity], [combat][offensive]"]
["K",33,"Improved Rapid Strike","Rapid Strike, light melee weapon","-5 Atk to deal +2 die damage, melee, if no Dex 13 extra -10 Atk","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["UR",26,"Improved Sleight of Hand","Dex 15, SF (Deception)*, trained in Stealth","Deception as swif opposed Perception must exceed Deception & Stealth, can draw & palm weapon 2 sizes smaller than you",null,null,"x",null,null,"[dexterity], [skill(deception)], [skill(stealth)]"]
["UR",27,"Improvised Weapon Mastery","WP (simple weapons)","all improvised as simple & +1d6 dam",null,null,null,"x","x","[combat][offensive]"]
["SV",23,"Impulsive Flight",null,"can withdraw one extra square ","x","x","x",null,null,"[mobility]"]
["R",34,"Inborn Resilience","Zabrak","reduce species bonus to 1 Def to 0 & another to +2, cannot change back",null,null,null,null,null,"[species(zabrak)], [fortitude defense], [reflex defense], [Will Defense], [combat][defensive]"]
["K",33,"Increased Agility","Conditioning","increase Climb, Jump or Swim by 2 squares & don't lose Dex climbing",null,null,null,"x","x","[skill(climb)], [skill(jump)], [skill(swim)], [dexterity]"]
["R",34,"Increased Resistance","Gamorrean","if attack v. Fort Def fails, gain +2 Fort Def until start of your next turn",null,null,null,null,null,"[species(gamorrean)], [fortitude defense], [combat][defensive]"]
["GI",28,"Indomitable Personality","Cha 13","1/enc add Cha mod to Will Def for 1 turn as reac",null,"x","x",null,null,"[charisma], [Will Defense], [combat][defensive]"]
["F",33,"Informer","Trained in Perception","Perception replaces Gather Info, considered trained, reduce time",null,"x",null,null,null,"[skill(perception)]), [skill(gather information)]"]
["UR",27,"Instinctive Attack","Proficient with weapon, living character","when use FP on atk can reroll & keep better & apply Force Point","x",null,null,null,null,"[species(living)], [combat][offensive]"]
["UR",27,"Instinctive Defense","Living character (not a droid)","as free spend FP to increase all defenses by 2 until next turn","x",null,null,null,null,"[species(living)], [combat][offensive]"]
["R",34,"Instinctive Perception","Zabrak","when you reroll Perception & take lower gain FP to use w/Perception until the end of the encounter",null,null,null,null,null,"[species(zabrak)], [skill(perception)])"]
["UR",27,"Intimidator","Trained in Persuasion","when intimidate instead of normal target -5 skills & -2 atk w/you in LOS",null,"x",null,null,null,"[skill(persuasion)], [combat][offensive]"]
["SGD",22,"Ion Shielding","Droid with Str 13 or cyborg with Con 13","if ion dam before being halved equals thresh move only -1 down track",null,null,null,null,null,"[species(droid)], [species(cyborg)], [strength], [constitution), [damage threshold], [combat][defensive]"]
["C",31,"Jedi Familiarity",null,"1/encounter if targeted by Force from ally gain 1 FP until end of enc.",null,null,null,null,null,"[force]"]
["R",34,"Jedi Heritage","Twi'lek, Force Sensitivity","gain 2 extra Force powers for each Force Training",null,null,null,null,null,"[species(twi’lek)], [force], [wisdom]"]
["R",34,"Justice Seeker","Kel Dor","+2 dam against targets that dam you or allies since end of your last turn",null,null,null,null,null,"[ranged(fired, thrown)][target], [melee(armed, unarmed)], [species(kel dor)], [combat][offensive]"]
["R",34,"Keen Scent","Ewok","range of Scent is 20 sq",null,null,null,null,null,"[species(ewok)]"]
["SV",23,"Knife Trick","Lightning Draw, trained in Stealth","w/Atk Opp can draw concealed weapon & make 1 atk, still threaten sq",null,null,"x",null,null,"[ranged(fired)][question gtaoo], [melee(armed)][ok], [skill(stealth)], [attack of opportunity], [combat][offensive]"]
["L",36,"Knock Heads","Str 13, Dex 13, Multi-Grab","deal 1d6+Str mod dam to adjacent you multi-grabbed, thresh -5",null,null,null,null,"x","[melee(unarmed)], [combat][offensive], [grapple[u]], [dexterity], [strength]"]
["GW",27,"K'tara Training","Martial Arts I, trained in Stealth","roll an extra die of dam v. flat-footed enemy on 1 unarmed atk, 1/enc when you dam a target denied Dex to Ref Def make 2nd unarmed atk v. Fort Def as free to render target incapable of speech until end of next turn, w/Expertise spend 2 swif to cause single adjacent enemy to be flat-footed v. your 1st atk the same round",null,null,null,null,null,"[melee(unarmed)], [martial arts], [skill(stealth)], [combat][offensive]"]
["GW",27,"K'thri Training","Martial Arts I, Dual Weapon Mastery I","1/rnd spend swif to make 1 unarmed atk w/in reach dealing your base unarmed dam w/no bonus to dam from Str or HL, 1/enc if an unarmed atk misses deal half dam, must be wearing light or no armor, w/Expertise 1/enc w/full atk reroll 1 atk but you must take reroll & wearing light or no armor",null,null,null,null,null,"[melee(unarmed)], [martial arts], [combat][offensive]"]
["R",34,"Lasting Influence","Bothan","with successful Persuasion gain favorable circumstances next 24 hours",null,null,null,null,null,"[species(bothan)], [skill(persuasion)]"]
["C",31,"Leader of Droids",null,"provide mind-affecting effect to allied droids = Int mod (min 1)",null,"x",null,null,null,"[support]"]
["SV",23,"Lightning Draw","Quick Draw","1/encounter draw holstered weapon & attack as single stan action","x",null,"x",null,"x","[ranged(grenade, fired, thrown)][question hw], [melee(armed)][ok], [combat][offensive]"]
["CR",86,"Linguist","Int 13","bonus languages = 1 + Int mod (min one)",null,"x",null,"x",null,"[intelligence]"]
["K",34,"Logic Upgrade: Self-Defense","Droid","Once per encounter, as reac +2 one defense",null,null,null,null,null,"[species(droid)], [Will Defense], [fortitude defense], [reflex defense], [combat][defensive]"]
["SGD",22,"Logic Upgrade: Skill Swap","Droid, basic processor","full-round swap skill not trained in for trained skill (not trained)",null,null,null,null,null,"[species(droid)], [skill(general)]"]
["K",34,"Logic Upgrade: Tactician","Droid, BAB +4","Once per encounter, aid another +5 Atk",null,null,null,null,null,"[species(droid)], [support], [combat][offensive]"]
["J",23,"Long Haft Strike","proficient with weapon","can attack with both ends of lightsaber pike or long-handled lightsaber",null,null,null,null,null,"[melee(armed)], [combat][offensive]"]
["K",34,"Mandalorian Training","Charging Fire","make ranged +2 Atk at end of charge, -2 to Ref Def, +2 Will Def",null,null,null,null,null,"[ranged(grenade, fired, thrown)][ranged attack], [charge], [mobility], [offensive], [Will Defense], [combat][defensive], "]
["UR",27,"Maniacal Charge",null,"when charge make Persuasion as free to intimidate each target pass w/in 1 sq, if succeed they can't make AoO v. you, if over v. target loses Dex & flat-footed",null,null,null,"x","x","[charge], [combat][offensive]"]
["CR",86,"Martial Arts I",null,"+1 Ref Def, increase damage for unarmed attacks by one die step","x",null,null,null,"x","[melee(unarmed)], [combat][offensive]"]
["CR",86,"Martial Arts II","BAB +3, Martial Arts I","+1 Ref Def, increase damage for unarmed attacks by one die step","x",null,null,null,"x","[melee(unarmed)], [combat][offensive]"]
["CR",86,"Martial Arts III","BAB +6, Martial Arts I, II","+1 Ref Def, increase damage for unarmed attacks by one die step","x",null,null,null,"x","[melee(unarmed)], [combat][offensive]"]
["GI",28,"Master of Disguise","trained in Deception, Cha 13","+5 Deception for forging documents or appearance, -2 penalty if rush",null,"x","x",null,null,"[charisma], [skill(deception)]"]
["R",34,"Master Tracker","Rodian","when spend Force Point to Survival, increase die type by 2 steps",null,null,null,null,null,"[species(rodian)], [skill(survival)]"]
["GI",28,"Meat Shield","Precise Shot*, BAB +4","If opponent uses creature for cover, you gain that cover too from them",null,null,null,"x","x","[combat][defensive]"]
["SGD",24,"Mechanical Martial Arts","Droid, Martial Arts I, BAB +1","when you dam enemy w/unarmed atk enemy -5 melee atk & dam until next turn",null,null,null,null,null,"[species(droid)], [melee(unarmed)], [combat][offensive]"]
["GW",29,"Medical Team (team feat)","Trained in Treat Injury","+3 Treat Injury & +1 each ally w/feat w/in 12 sq (max +7), aid another to restore hp restores +4 hp",null,null,null,null,null,"[skill(treat injury)], [team], [support]"]
["CR",86,"Melee Defense","Int 13","trade Atk bonus on melee attacks for dodge bonus Ref Def","x","x","x",null,"x","[melee(armed, unarmed)][ok], [combat][defensive][offensive], [intelligence]"]
["SV",23,"Metamorph","Con 13, shapeshift, trained Deception","full round can change mass & change size, number of rounds = Con",null,null,null,null,null,"[species(shapeshifter)]"]
["CR",86,"Mighty Swing","Str 13","spend two swift actions to increase damage 1 die",null,null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], , [strength]"]
["F",33,"Mighty Throw","Str 13","add Str & Dex to thrown Atk, range + squares = Str mod",null,null,null,null,"x","[ranged(grenade, thrown)][ok], [combat][offensive], [strength], , [strength]"]
["R",34,"Mind of Reason","Cerean","can use Wisdom instead of Intelligence for Intelligence-based skills",null,null,null,null,null,"[species(cerean)], [wisdom], [intelligence], [skill(general)]"]
["GW",24,"Mission Specialist",null,"choose a trained skill, allies not trained gain +2 w/in 12 sq","x","x","x","x","x","[skill(general)]"]
["CR",86,"Mobility","Dex 13, Dodge","+5 Ref Def against attacks of opportunity","x",null,"x","x",null,"[mobility], [combat][defensive], [dexterity]"]
["T",127,"Momentum Strike","Trained in Pilot or Ride","melee Atk +1 die damage if mounted and moving",null,null,null,null,null,"[melee(armed, unarmed)][ok], [skill(pilot)], [skill(ride)], [combat][offensive], [vehicle][starship]"]
["R",34,"Mon Calamari Shipwright","Mon Calamari","spend 2 swif to move vehicle up track not 3, automatically reroute power",null,null,null,null,null,"[species(mon calamari)], [skill(mechanics], [combat],  [vehicle][starship]"]
["UR",27,"Mounted Combat","Trained in Ride","DC20 Ride as swif +2sq spd, failure = mount -1 track, 1/round negate hit v. you or mount w/Ride check, DC20 Endurance for mount each time after in enc",null,"x",null,"x",null,"[skill(ride)], [combat][defensive], [mobility]"]
["T",127,"Mounted Defense","Trained in Pilot or Ride","Once per encounter, can redirect Atk to mount or vehicle, after Atk",null,null,null,null,null,"[skill(ride)], [skill(pilot)], [combat][defensive], [vehicle]"]
["GW",29,"Mounted Regiment (team feat)","Trained in Ride","+3 Ride & +1 each ally w/feat w/in 12 sq (max +7), 1/rnd as reac to mount being atked make Ride check & if over mount's Ref Def use instead",null,null,null,null,null,"[skill(ride)], [team], [support]"]
["R",29,"Moving Target","Dodge","if end turn 3 sq from start +1 dodge to Ref Def","x",null,"x","x",null,"[mobility], [combat][defensive]"]
["L",36,"Multi-Grab","Dex 13","as stan action, grab atk v. 2 adjacent if you have 2 empty hands",null,null,null,null,"x","[melee(unarmed)], [combat][offensive], [grapple[u]], [dexterity]"]
["SGD",24,"Multi-Targeting","Droid, Int 13, proficient","use swif actions across more than 1 rnd to aim if target stays in LOS & atk others",null,null,null,null,null,"[ranged(fired, thrown)][target], [species(droid)], [intelligence], [aim]"]
["F",34,"Natural Leader","Cha 13","organization has scale = 1/2 HL + Cha mod, +10 organization score",null,null,null,null,null,"[charisma]"]
["R",34,"Nature Specialist","Ithorian","when spend FP to Knowledge (life sciences), increase die type by 2 steps",null,null,null,null,null,"[species(ithorian)], [skill(knowledge(life sciences))]"]
["GW",24,"Never Surrender","Trained in Endurance","make Endurance check 1st time reduced to 0 hp as reac w/DC = dam done, if successful reduced to 1 hp","x",null,null,"x","x","[skill(endurance)], [combat][defensive]"]
["UR",28,"Nikto Survival","Nikto","reroll Survival & keep better in environment of subspecies",null,null,null,null,null,"[species(nikto)], [skill(survival)]"]
["GW",29,"Nimble Team (team feat)","Trained in Acrobatics","+3 Acrobatics & +1 each ally w/feat w/in 12 sq (max +7), can tumble 1 extra sq",null,null,null,null,null,"[skill(acrobatics)], [team], [support]"]
["GW",25,"Officer Candidacy Training",null,"+2 to Rank & Privilege organization score","x",null,null,null,"x","x"]
["SV",23,"Opportunist Retreat","Combat Reflexes","instead of Atk of Opp 1/turn not attack to move half speed, no atk opp","x","x",null,null,null,"[attack of opportunity], [mobility], [combat][offensive]"]
["GW",25,"Opportunistic Shooter",null,"+2 to attacks of opportunity with ranged",null,null,"x","x","x","[ranged(fired)][question gtaoo], [attack of opportunity], [combat][offensive], "]
["GI",28,"Opportunistic Trickery","Combat Reflexes, Sneak Attack","1/turn instead of AoO, reduce target's Ref Def by 2 next round",null,null,"x",null,null,"[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [attack of opportunity], [combat][offensive]"]
["C",31,"Overwhelming Attack",null,"2 swif for -5 on target's attempt to negate (Block, Vehicular Combat)",null,null,"x",null,"x","[ranged(fired, thrown)][target], [melee(armed, unarmed)], [combat][offensive]"]
["C",31,"Pall of the Dark Side","Dark Side Score 1+","add one-half Dark Side Score to Use the Force to resist detection",null,null,null,null,null,"[skill(use the force)], [force], [dark side][o]"]
["R",35,"Perfect Intuition","Cerean","always keep the better result on a Initiative reroll",null,null,null,null,null,"[skill(initiative], [species(cerean)]"]
["R",35,"Perfect Swimmer","Gungan","always keep the better result on a Swim reroll",null,null,null,null,null,"[species(gungan)], [skill(swim)]"]
["CR",87,"Pin","BAB +1","grappled opp is pinned 1 round and loses Dex to Def",null,null,null,null,"x","[melee(unarmed)], [grapple], [combat][offensive], [pin]"]
["SGD",24,"Pincer","Droid, claw or hand, BAB +1, Pin, Crush","can maintain Pin beyond 1 rnd & make grapple checks against pinned as swif & apply Crush",null,null,null,null,null,"[melee(unarmed)], [species(droid)], [grapple], [pin], [combat][offensive]"]
["SGD",24,"Pinpoint Accuracy","Droid, Aiming Accuracy, PB Shot, Precise Shot, proficient","target of Aiming Accuracy cannot take the recover action until next turn",null,null,null,null,null," [species(droid)], ranged(fired, thrown)][target], [combat][offensive]"]
["GW",25,"Pistoleer","proficient with weapon","Blaster Pistol is accurate, Heavy Blaster Pistol not inaccurate, Hold-out if target has not acted +2 atk until the target acts",null,null,"x","x","x","[ranged(fired)], [combat][offensive]"]
["R",35,"Pitiless Warrior","Trandoshan","gain hp = 5 + 1/2 level if reduce opponent to 0 hp",null,null,null,null,null,"[species(trandoshan)]"]
["CR",87,"Point Blank Shot",null,"+1 on ranged Atk and damage against point blank foes",null,null,null,"x","x","[ranged(fired, thrown)][target], [combat][offensive], [vehicle][starship][SotG]"]
["K",34,"Poison Resistance","Con 13","+5 Fort Def v. Poison, half dam if fail",null,null,"x","x",null,"[fortitude defense], [combat][defensive], [constitution]"]
["CR",87,"Power Attack","Str 13","trade Atk bonus on melee attacks for damage (up to BAB)","x",null,null,null,"x","[melee(armed, unarmed)][ok], [combat][offensive], , [strength]"]
["K",34,"Power Blast","Dex 13","trade Atk bonus on ranged atk for dam (BAB), no Str 13 -5 Atk",null,null,null,null,"x","[ranged(grenade, fired, thrown)][ranged attack], [combat][offensive], "]
["CR",87,"Powerful Charge","BAB +1, Medium or larger size","+2 Atk on charge and extra damage = 1/2 your level","x",null,null,null,null,"[melee(armed, unarmed)][ok], [charge], [combat][offensive], "]
["F",34,"Powerful Rage","Rage","+4 Str checks & Str skill checks while raging",null,null,null,null,null,"[rage], [strength], [combat][offensive]"]
["CR",87,"Precise Shot","Point Blank Shot","no penalty shooting into melee",null,null,"x","x","x","[ranged(fired, thrown)][target], [combat][offensive], "]
["GW",25,"Predictive Defense","Int 13","can use Dex or Int mod to determine Ref Def",null,"x","x",null,null,"[dexterity], [intelligence], [combat][defensive], [intelligence]"]
["R",29,"Prime Shot","Point Blank Shot","if none of your allies are closer than you, +1 ranged atk (short or closer)",null,null,"x","x","x","[ranged(fired, thrown)][target], [combat][offensive], "]
["R",35,"Primitive Warrior","Gamorrean","+1 die dam with simple melee weapons",null,null,null,null,null,"[melee(armed)], [species(gamorrean)], [combat][offensive], "]
["R",35,"Quick Comeback","Gamorrean","when moved down track can move +1 up track until end of next turn",null,null,null,null,null,"[species(gamorrean)], [damage threshold], [combat][defensive]"]
["CR",87,"Quick Draw","BAB +1","draw weapon as swift action instead of move action","x",null,"x",null,"x","[ranged(grenade, fired, thrown)][ok], [melee(armed)][ok], [combat]"]
["K",31,"Quick Draw + Dual Weapon Mastery I","Combo, requires Dual Weapon Mastery I","draw or holster 2 weapons as single swif action",null,null,null,null,null,"[ranged(grenade, fired, thrown)][question gtdw], [melee(armed)], [combat][offensive], [combo]"]
["K",31,"Quick Draw + WP (lightsabers)","Combo, requires proficiency in lightsabers","draw and ignite lightsaber as single swif action",null,null,null,null,null,"[melee(armed)], [combat][offensive], [combo]"]
["K",34,"Quick Skill",null,"Once per encounter, can take 10 when rushed, can take 20 in half time",null,"x","x",null,null,"[skill(general)]"]
["L",36,"Rancor Crush","Str 15, Crush, Pin, BAB +1","when you Pin an opponent & use Crush feat, target -1 down track",null,null,null,null,"x","[melee(unarmed)], [grapple], [combat][offensive], [pin], [strength]"]
["R",29,"Rapid Reaction",null,"1/enc you can use two different reactions to the same trigger","x","x","x","x","x","[combat][defensive]"]
["CR",88,"Rapid Shot","BAB +1, proficient with weapon","-2 Atk for +1 die dam, ranged, fires 2 shots, if no Str 13 extra Atk -5",null,null,"x","x","x","[ranged(grenade, fired, thrown)][question gtmulti], [combat][offensive], [strength],  [vehicle][starship][SotG]"]
["CR",88,"Rapid Strike","BAB +1, proficient with weapon","-2 Atk to deal +1 die damage, melee, if no Dex 13 extra -5 Atk","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], , [dexterity]"]
["F",34,"Rapport","Wis 13","additional +2 aid another, does not stack with Coordinate",null,"x",null,null,"x","[support]"]
["R",35,"Read the Winds","Kel Dor","ignore concealment & cover for Perception w/in 10 sq",null,null,null,null,null,"[species(kel dor)], [skill(perception)])"]
["R",30,"Rebel Military Training","Running Attack","if move before & after attack +2 Ref Def",null,null,null,"x","x","[mobility], [combat][defensive]"]
["F",35,"Recall","Trained in one Knowledge skill","Once per day, reroll trained Knowledge check, taking best",null,"x",null,null,null,"[skill(knowledge)]"]
["R",30,"Recovering Surge",null,"move +1 up track when catch Second Wind","x","x","x","x","x","[second wind], [combat][defensive]"]
["GI",28,"Recurring Success",null,"choose one talent or feat. That feat may be used once more /enc",null,null,null,null,null,"[talent][feat]"]
["R",35,"Regenerative Healing","Trandoshan","1/day with Second Wind regain no hp but gain 5 hp at end of each turn",null,null,null,null,null,"[species(trandoshan)], [second wind]"]
["J",23,"Relentless Attack","proficient & Double Attack w/weapon","if miss, add +2 on next atk roll before end of next turn against missed",null,null,null,null,null,"[ranged(fired, thrown)][target][question gtmulti], [question gtda], [melee(armed, unarmed)][question ulswp], [combat][offensive]"]
["K",35,"Republic Military Training",null,"Once per encounter as reac, gain DR10 if you have cover even v. aim",null,null,null,null,null,"[combat][defensive]"]
["GW",25,"Resilient Strength","Str 13","can use Str or Con mod to determine Fort Def","x",null,null,"x","x","[strength], [constitution], [fortitude defense], [defensive]"]
["GI",28,"Resolute Stance","BAB +1","fight defensively to gain +2 or +5 to Will Def with no attacks","x",null,null,null,"x","[Will Defense], [combat][defensive]"]
["SV",24,"Resurgence","Trained in Endurance","catch second wind & immediately gain immediate move action","x",null,null,null,"x","[skill(endurance)], [second wind], [mobility], [combat][defensive]"]
["R",35,"Resurgent Vitality","Wookiee","with Second Wind gain additional hp = twice Con bonus (min 2)",null,null,null,null,null,"[species(wookiee)], [second wind], [combat][defensive]"]
["L",37,"Return Fire","Dex 15, Quick Draw, Weapon Focus","1/enc as reac ranged atk v. target that missed you w/ranged atk in LOS",null,"x","x","x",null,"[ranged(grenade, fired, thrown)][ranged attack], [combat][offensive], [defensive], [dexterity]"]
["L",37,"Returning Bug","proficient with weapon","if you miss with razor or thud bug it automatically returns",null,"x","x",null,null,"[thrown], [combat][offensive]"]
["GW",25,"Riflemaster","proficient with weapon","Blaster Carbine can brace set to autofire, Blaster Rifle is accurate, Heavy Blaster Rifle dam dice d12, Light Repeating Blaster as if M not L",null,null,null,"x","x","[ranged(fired)], [combat][offensive], "]
["GW",25,"Risk Taker","Trained in Climb or Jump","fall only if fail by 10 or more & make Jump to land safely, can spend FP & add to distance jumped & must land on solid surface","x",null,null,"x","x","[skill(climb)], [skill(jump)]"]
["CR",88,"Running Attack","Dex 13","move before and after an attack, cannot exceed speed","x",null,"x","x","x","[ranged(grenade, fired, thrown)][attack roll], [melee(armed, unarmed)][question ulswp], [mobility], [combat][offensive], , , [dexterity]"]
["K",31,"Running Attack + Dodge","Combo, requires Dodge","add Dodge bonus to Ref Def v. Atk of opp",null,null,null,null,null,"[ranged(grenade, fired, thrown)][attack roll], [melee(armed, unarmed)][question ulswp], [mobility], [combat][defensive][offensive], [combo], [dexterity]"]
["GI",28,"Sadistic Strike",null,"when you deliver a coup de grace all enemies in LOS move -1 down track until end of enc",null,"x","x",null,"x","[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [combat][offensive], [damage]"]
["F",35,"Savage Attack","Double Attack, proficient with weapon","with full attack if hit on first attack, +1 die dam v. same target","x",null,null,null,"x","[ranged(fired, thrown)][target], [question gtmulti], [melee(armed, unarmed)][question ulswp], [combat][offensive]"]
["F",35,"Scavenger",null,"1 hour scavenging, Perception check to determine value",null,null,"x",null,null,"[skill(perception)]), [skill(mechanics], [craft]"]
["R",35,"Scion of Dorin","Kel Dor","+5 Fort Def v. natural hazards",null,null,null,null,null,"[species(kel dor)], [fortitude defense], [defensive]"]
["SGD",24,"Sensor Link","Droid or cyborg with associated hardware","as swif broadcast input to any receiver in 24 sq as if they were with you, allies can use aid another on Perception",null,null,null,null,null,"[species(droid)], [species(cyborg)], [skill(perception)]"]
["C",31,"Separatist Military Training",null,"+1 Atk to one attack if adjacent to ally",null,null,null,null,"x","[ranged(grenade, fired, thrown)][attack roll], [melee(armed, unarmed)], [combat][offensive]"]
["CR",88,"Shake It Off","Con 13, trained in Endurance","spend two swift actions to move +2 up condition track",null,null,null,null,"x","[skill(endurance)], [constitution]"]
["R",35,"Sharp Senses","Mon Calamari","when spend Force Point to Perception, increase die type by 2 steps",null,null,null,null,null,"[species(mon calamari)], [skill(perception)])"]
["SGD",25,"Shield Surge","trained Mechanics, Droid or cyborg with scomp or similar","as reac if dam over SR reduce dam to vehicle by remaining SR amount & SR reduced by same amount, recharge shields can't be used for 1 full rnd",null,null,null,null,null,"[species(droid)], [species(cyborg)], [skill(mechanics)], [combat][defensive], [vehicle][starship]"]
["R",35,"Shrewd Bargainer","Quarren","when you use Persuasion target does not receive bonuses to Will Def",null,null,null,null,null,"[species(quarren)], [skill(persuasion)]"]
["SV",24,"Signature Device","Tech Specialist","one item two traits from Tech Spec, switch between with swif",null,"x","x",null,null,"[skill(mechanics], [tech specialist], [craft]"]
["GI",29,"Silver Tongue","Trained in Persuasion","Intimidate or change attitude as a standard not full",null,"x","x",null,null,"[skill(persuasion)]"]
["K",35,"Sith Military Training",null,"1/encounter, if reduce opp to 0hp or over thresh, w/in 6sq of opp -2 def",null,null,null,null,null,"[ranged(grenade, fired, thrown)][question range], [melee(armed, unarmed)], [combat][offensive], ([u])"]
["GI",29,"Skill Challenge: Catastrophic Avoidance",null,"1/challenge catastrophic fail only by 15, and only 1 failure, not 2",null,null,null,null,null,"[skill challenge]"]
["GI",29,"Skill Challenge: Last Resort",null,"1/challenge if third failure accrues, you or ally can reroll & keep better",null,null,null,null,null,"[skill challenge]"]
["GI",29,"Skill Challenge: Recovery",null,"1/challenge treat the challenge as if it had the recovery effect ",null,null,null,null,null,"[skill challenge]"]
["CR",88,"Skill Focus",null,"+5 on a trained skill","x","x","x","x","x","[skill(general)]"]
["CR",88,"Skill Training",null,"become trained in one class skill","x","x","x","x","x","[skill(general)]"]
["SGD",25,"Slammer","Small or larger droid with 2 appropriate appendages, Str 13","as stan action slam 2 appendages crushing target, deal unarmed dam w/Str bonus x2 & if over thresh = persistent condition",null,null,null,null,null,"[melee(unarmed)], [strength], [species(droid)], [combat][offensive]"]
["GW",29,"Slicer Team (team feat)","Trained in Use Computer","+3 Use Computer & +1 each ally w/feat w/in 12 sq (max +7), aid another provides +4",null,null,null,null,null,"[skill(use computer)], [team], [support]"]
["SV",24,"Slippery Maneuver","Dodge","apply Dodge to two opp, use withdraw at full spd v. Dodge opp","x",null,null,"x","x","[combat][defensive]"]
["CR",88,"Sniper","BAB +4, PB Shot, Precise Shot","ignore soft cover making a ranged attack",null,null,null,"x","x","[ranged(fired, thrown)][target], [combat][offensive], "]
["K",35,"Sniper Shot","Proficient with ranged weapon","+2 ranged Atk, -5 Ref Def, not with vehicle or heavy weapons",null,null,"x",null,"x","[ranged(grenade, fired, thrown)][ranged attack], [combat][offensive], "]
["R",35,"Spacer's Surge","Duros","when roll Nat 20 on Pilot check, gain Force Point to use before end of enc",null,null,null,null,null,"[species(duros)], [skill(pilot)], [vehicle][starship]"]
["GW",25,"Sport Hunter","proficient with weapon","Slugthrower Pistol at PB +1 die dam, Slugthrower Rifle dam d12, Sporting Blaster Pistol reroll any rolls of 1 for dam, Sporting Blaster Rifle +1 atk when aiming",null,"x",null,"x","x","[ranged(fired)][ok], [combat][offensive], [aim], "]
["C",31,"Spray Shot",null,"reduce autofire to 1 square",null,null,null,null,null,"[ranged(fired)], [combat][offensive], [autofire]"]
["GW",26,"Staggering Attack","BAB +1, proficient with weapon","melee atk -2 atk & deal dam target -2 to skill checks or you can take -5 atk for -5 to skills","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["SV",24,"Staggering Attack","Sneak attack talent or Rapid Shot/Strike","if deal extra dice dam, can move 2 sq per extra die not used",null,null,null,null,null,"[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["GI",29,"Stand Tall",null,"1/enc when you take dam all allies w/in 6 sq & LOS may atk attacker, reac","x","x","x","x",null,"[combat][defensive]"]
["S",20,"Starship Designer","Tech Specialist, Trained in Mechanics","you can design a starship from scratch",null,null,null,null,null,"[skill(mechanics], [tech specialist], [craft]"]
["S",20,"Starship Tactics","Vehicular Combat, Trained in Pilot","Learn a number of starship maneuvers = 1 + Wis mod (min one)",null,null,null,null,null,"[wisdom], [skill(pilot)], [starship]"]
["GW",27,"Stava Training","Martial Arts I, Running Attack","when making a grab you are 1 size larger, v. a charging opponent can make a grab if atk is successful, must be wearing light or no armor, w/Expertise add Str & Dex mod to grapple checks",null,null,null,null,null,"[melee(unarmed)], [martial arts], [charge], [combat][offensive]"]
["SV",24,"Stay Up","Trained in Endurance","1/encounter instead of dam you can take half dam & -1 down track",null,null,null,null,null,"[skill(endurance)], [combat][defensive]"]
["GW",26,"Steadying Position","Careful Shot","when prone & aim your target loses Dex to Ref Def",null,null,"x","x","x","[ranged(fired, thrown)][target], [question gtaim], [aim], [combat][offensive], "]
["F",35,"Strafe","Running Attack","autofire Atk 1 sq wide & 4sq long instead of 2x2",null,null,null,null,"x","[ranged(fired)], [combat][offensive], [autofire]"]
["R",36,"Strong Bellow","Ithorian","1/enc move one less down track when use bellow",null,null,null,null,null,"[species(ithorian)], [combat][offensive]"]
["CR",88,"Strong in the Force",null,"roll d8 instead of d6 when you spend a Force Point","x",null,null,null,null,"[force]"]
["SV",24,"Superior Tech","Int 17, Tech Specialist, 9th level","see page 24-25 SV",null,null,null,null,null,"[skill(mechanics], [tech specialist], [craft], [intelligence]"]
["T",91,"Suppression Fire","Str 13, Burst Fire, WP Heavy","with aid another & Atk roll beats target's Will Def, target needs cover",null,null,null,null,null,"[ranged(fired, thrown)][target], [question gtaa], [combat][offensive], [strength], [support], [aid fire]"]
["R",36,"Sure Climber","Sullustan","if not distracted or threatened gain climb speed of 4",null,null,null,null,null,"[species(sullustan)], [skill(climb)]"]
["CR",88,"Surgical Expertise","Trained in Treat Injury","can perform surgery in 10 minutes instead of an hour",null,"x",null,null,null,"[skill(treat injury)]"]
["R",36,"Survivor of Ryloth","Twi'lek","1/hour in heat or cold you & 10 allies can use result of Survival check in place of Fort Def ",null,null,null,null,null,"[species(twi’lek)], [skill(survival)], [fortitude defense], [support], [defensive]"]
["F",35,"Swarm","Coordinated Attack","+1 melee Atk for each allied character adjacent to target","x",null,null,null,null,"[melee(armed, unarmed)], [combat][offensive], "]
["SV",25,"Tactical Advantage","Combat Reflexes","if do damage with Atk of Opp, can move 1 sq, no atk of opp",null,null,null,null,null,"[ranged(fired)][question gtaoo], [melee(armed, unarmed)], [attack of opportunity], [combat][offensive]"]
["S",21,"Tactical Genius","Starship Tactics, Vehicular Combat*","regain all spent maneuvers at end of round with natural 20 on Atk",null,null,null,null,null,"[skill(pilot)], [starship]"]
["GW",28,"Tae-Jitsu Training","Martial Arts I, Dodge, trained in Initiative","w/crit & unarmed dam increases 1 die step (d12 max), 1/enc w/successful atk spend swif to designate primary adversary & until end of enc gain Dodge feat v. primary & 1 other enemy, w/Expertise w/crit v. primary enemy -2 atk until next turn",null,null,null,null,null,"[melee(unarmed)], [martial arts], [combat][offensive], [defensive]"]
["UR",28,"Targeted Area","BAB +5, WP in weapon","select 1 target in area atk & they take +5 dam before Evasion",null,null,null,"x","x","[combat][offensive], [area]"]
["S",21,"Tech Specialist","Trained in Mechanics","modify an item to give a special trait",null,"x","x",null,null,"[skill(mechanics], [tech specialist], [craft]"]
["GW",29,"Technical Experts (team feat)","Trained in Mechanics","+3 Mechanics & +1 each ally w/feat w/in 12 sq (max +7), aid another provides +4",null,null,null,null,null,"[skill(mechanics], [team], [support]"]
["GW",28,"Teras Kasi Training","Martial Arts I, Str 13","1/rnd w/successful unarmed atk reduce target's dam thresh by 5 when determining effect, w/Basics you're considered 1 size larger for dam",null,null,null,null,null,"[melee(unarmed)], [martial arts], [combat][offensive], [strength]"]
["R",36,"Thick Skin","Trandoshan","+2 Fort Def",null,null,null,null,null,"[species(trandoshan)], [fortitude defense], [combat][defensive]"]
["CR",88,"Throw","BAB +1, Trip","throw a grappled opponent one square and deal damage",null,null,null,null,"x","[melee(unarmed)], [grapple], [combat][offensive]"]
["GW",30,"Tireless Squad (team feat)","Trained in Endurance","+3 Endurance & +1 each ally w/feat w/in 12 sq (max +7), aid another provides +4",null,null,null,null,null,"[skill(endurance)], [team], [support]"]
["SGD",25,"Tool Frenzy","Small or larger droid with 2 appendages with tools","as stan action strike w/appendages not normally weapons, unarmed +2 & -2 Ref Def, use dam of highest rated appendage for dam",null,null,null,null,null,"[melee(unarmed)], species(droid)], [combat][offensive]"]
["CR",88,"Toughness",null,"+1 hp per level",null,null,null,null,"x","[combat][defensive]"]
["UR",28,"Trample","Trained in Ride","charging mount can make free natural atk each sq charge through ",null,null,null,"x",null,"[skill(ride)], [combat][offensive], [charge]"]
["C",31,"Trench Warrior",null,"+1 Atk v. target if you are adjacent to cover from target",null,null,null,null,"x","[ranged(grenade, fired, thrown)], [melee(armed, unarmed)][question range], [combat][defensive][offensive]"]
["CR",88,"Trip","BAB +1","knock a grappled opponent prone, attacks v. prone +5, theirs -5",null,null,null,null,"x","[melee(unarmed)], [grapple], [combat][offensive]"]
["CR",89,"Triple Attack","BAB +9, Double Attack, proficient","make a extra attack during full attack, -5 to all attacks, per group","x",null,null,null,"x","[ranged(grenade, fired, thrown)][question gtmulti], [melee(armed, unarmed)][question ulswp], [combat][offensive], [vehicle][starship][SotG]"]
["CR",89,"Triple Crit","BAB +8, proficient with weapon","deal triple damage on a Crit, with selected weapon","x",null,null,null,"x","[ranged(fired)], [melee(armed, unarmed)][question ulswp], [combat][offensive], [vehicle][starship][SotG]"]
["K",35,"Tumble Defense","Dex 13, proficient with melee weapon","when tumbled against add your BAB to DC, if they fail Atk of opp","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [attack of opportunity], [combat][offensive], "]
["SGD",25,"Turn and Burn","Droid, Dex 13, hovering/flying/wheeled/tracked locomotion","using withdraw can move 2 sq w/out atk of opp & move your spd, can spend FP as reac to an enemy ending its movement adjacent to withdraw",null,null,null,null,null,"[species(droid)], [mobility], [dexterity], [combat][defensive]"]
["GW",30,"Unhindered Approach (team feat) ","Trained in Jump","+3 Jump & +1 each ally w/feat w/in 12 sq (max +7), add 1 sq to jump",null,null,null,null,null,"[skill(jump)], [team], [support]"]
["GW",30,"Unified Squadron (team feat)","Trained in Pilot","+3 Pilot & +1 each ally w/feat w/in 12 sq (max +7), always avoid collisions w/allies",null,null,null,null,null,"[skill(pilot)], [team], [support],  [vehicle][starship]"]
["F",35,"Unleashed","Destiny","spend Destiny Point to access Unleashed abilities",null,null,null,null,null,"x"]
["R",30,"Unstoppable Combatant","Extra Second Wind","can catch more than one Second Wind per encounter",null,null,null,null,null,"[second wind], [combat][defensive]"]
["C",31,"Unstoppable Force",null,"+5 Fort Def & Will Def v. Use the Force","x",null,null,null,"x","[fortitude defense], [Will Defense], [combat][defensive]"]
["J",24,"Unswerving Resolve","BAB +2","if targeted by fear or mind-affecting effect that fails, gain FP to be spent before next turn as long as you did not negate",null,null,null,null,null,"[Will Defense], [combat][defensive]"]
["R",36,"Unwavering Focus","Zabrak","when mind-affecting effect is against your Will Def, you impose -2",null,null,null,null,null,"[species(zabrak)], [Will Defense], [combat][defensive]"]
["C",32,"Unwavering Resolve","Trained in Perception","+5 Will Def v. Deception & Persuasion","x","x",null,null,null,"[skill(perception)]), [Will Defense], [defensive]"]
["R",36,"Warrior Heritage","Gungan","+2 Will Def when you wield atlatl or cesta",null,null,null,null,null,"[species(gungan)], [Will Defense], [atlatl], [cesta], [combat][defensive]"]
["C",32,"Wary Defender",null,"+2 Fort Def & Will Def if fight defensively","x","x",null,null,"x","[fortitude defense], [Will Defense], [combat][defensive]"]
["GW",30,"Wary Sentries (team feat)","Trained in Perception","+3 Perception & +1 each ally w/feat w/in 12 sq (max +7), can take 10",null,null,null,null,null,"[skill(perception)]), [team], [support]"]
["CR",89,"Weapon Finesse","BAB +1","Use Dex mod instead of Str mod on Atk with light melee weapons","x","x",null,null,null,"[melee(armed, unarmed)][question ulswp], [dexterity], [combat][offensive]"]
["K",31,"Weapon Finesse + Weapon Focus","Combo, requires Weapon Focus","a single one-handed weapon with Focus is light for Weapon Finesse",null,null,null,null,null,"[melee(armed, unarmed)][question ulswp], [dexterity], [combat][offensive], [combo]"]
["CR",89,"Weapon Focus","proficient with weapon","+1 Atk on selected weapon",1,null,null,null,"x","[ranged(grenade, fired, thrown)][melee(armed, unarmed)], [grapple], [combat][offensive], [vehicle][starship]"]
["K",31,"Weapon Focus + Weapon Finesse","Combo, requires Weapon Finesse","a single one-handed weapon with Focus is light for Weapon Finesse",null,null,null,null,null,"[melee(armed, unarmed)][question ulswp], [grapple], [dexterity], [combat][offensive], [combo]"]
["CR",89,"Weapon Proficiency",null,"no -5 penalty on Atk",null,"2,3",2,2,"2,4","[ranged(grenade, fired, thrown)], [melee(armed)][ok], [combat][offensive]"]
["K",31,"Weapon Proficiency  (lightsabers) + QD","Combo, requires Quick Draw","draw and ignite lightsaber as single swif action",null,null,null,null,null,"[melee(armed)][ok], [combat][offensive], [combo]"]
["L",37,"Vehicle Systems Expertise","Tech Specialist, Trained in Mechanics","Recharge Shields/Reroute Power as 2swif, 1/encounter DC30 Mechanics 1 swif",null,null,"x","x",null,"[skill(mechanics], [tech specialist], [combat],  [vehicle][starship]"]
["CR",89,"Vehicular Combat","Trained in Pilot","negate one attack a round against a vehicle, Pilot v. Atk roll",null,null,"x","x","x","[skill(pilot)], [combat][defensive], [vehicle][starship][SotG]"]
["R",30,"Vehicular Surge","Trained in Pilot","1/day as swif bonus hp = 1/4 max hp of Colossal or smaller vehicle",null,null,"x","x","x","[skill(pilot)], [combat][defensive], [vehicle][starship]"]
["R",36,"Veteran Spacer","Duros","+5 Use Computer to perform astrogation",null,null,null,null,null,"[species(duros)], [skill(use computer)], [starship]"]
["CR",89,"Whirlwind Attack","Dex 13, Int 13, Melee Defense, BAB +4","melee Atk against each target within reach, make one roll",null,null,null,null,null,"[melee (armed, unarmed)], [combat][offensive], [dexterity], [intelligence]"]
["SV",25,"Wicked Strike","Rapid Strike","with Rapid Strike make a 2nd atk at -2 w/in reach, deal half dam","x","x",null,null,null,"[melee(armed, unarmed)][question ulswp], [combat][offensive], "]
["UR",28,"Wilderness First Aid","Trained in Survival","1/day DC20 Survival & considered to have medpacs until end of day",null,null,null,"x",null,"[skill(survival)]"]
["GW",30,"Wilderness Specialists (team feat)","Trained in Survival","+3 Survival & +1 each ally w/feat w/in 12 sq (max +7), aid another provides +4",null,null,null,null,null,"[skill(survival)], [team], [support]"]
["R",30,"Vitality Surge","Extra Second Wind","can catch Second Wind even if not below half hit points",null,null,null,null,null,"[second wind], [combat][defensive]"]
["K",35,"Withdrawal Strike","BAB +5, proficient with melee weapon","opponents may not withdraw, they may Tumble as normal","x",null,null,null,"x","[melee(armed, unarmed)][question ulswp], [combat][offensive]"]
["GI",29,"Wookiee Grip","Str 13","Wield a two-handed weapon one-handed at -2 atk",null,null,null,null,"x","[strength], [ranged(fired)], [melee(armed)], [combat][offensive]"]
["R",36,"Wroshyr Rage","Wookiee","when you first enter a rage, gain hp = 10 + 1/2 level",null,null,null,null,null,"[species(wookiee)], [rage], [combat][defensive][offensive]"]
["GW",28,"Wrruushi Training","Martial Arts I, Con 13, Wookiee","1/rnd w/successful unarmed atk gain hp = Con mod, 1/enc atk Fort Def & if successful enemy takes dam & loses any equipment Fort Def for enc, w/Expertise 1/enc w/crit deal dam & move -2 down track, must be wearing light or no armor",null,null,null,null,null,"[melee(unarmed)], [martial arts], [species(wookiee)], [combat][defensive][offensive], [constitution]"]
["L",37,"Zero Range","PB Shot","+1 on ranged Atk and +1 die damage against adjacent foes",null,null,"x",null,"x","[ranged(fired, thrown)][target], [combat][offensive]"]

{"sheet":"Talents","index":8,"n_rows":1194,"n_cols":12,"rows_kept":1194,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","TALENT","TIER","PREREQUISITES","ACT","FP?","MtR?","BENEFIT","\nCLASS","TREE","ALL"]
["C",39,"Accurate Blow",1,null,"",null,null,"if exceed Ref Def by 5 or more deal +1 die dam, per melee group","Elite Trooper","Melee Specialist","Elite Trooper"]
["CR",40,"Acrobatic Recovery",1,null,"",null,null,"DC 20 Acrobatics to not fall prone","Jedi","Jedi Guardian","Jedi"]
["K",57,"Action Exchange",2,"Force Delay","",null,null,"when you use Force Delay, grant 1 ally in 6sq & LOS to trade a move action for a stan action","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord"]
["CR",49,"Acute Senses",1,null,"",null,"y","reroll Perception","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["L",30,"Adapt and Survive",1,null,"",null,null,"when an enemy in 24sq & LOS gains morale or insight bonus, you gain it too until your next turn","Scout","Versatility","Scout"]
["F",102,"Adept Assistant",1,null,"",null,null,"with aid another on a Mechanics, Pilot or Use Computer add +5 not +2","Droid","Second-Degree Droid","Droid"]
["CR",39,"Adept Negotiator",1,null,"stan",null,null,"Persuasion check v. Will Def (+5 bonus if opp higher level), moves -1 down track, if at end, cannot attack unless attacked or allies attacked","Jedi","Jedi Consular","Jedi"]
["CR",107,"Adept Spellcaster",1,null,"free",null,"y","reroll any force power as a full-round action","Force-Using Traditions","Dathomiri Witch","Force Disciple, Jedi Master, Sith Lord"]
["L",47,"Adrenaline Implant",1,null,"stan",null,null,"1/encounter adjacent ally gains 10 hp at start of each of its turns (do not accumulate) (at end of encounter target moves -3 down track & needs rest or surgery)","Shaper","Implant","Shaper"]
["C",25,"Advanced Intel",2,"Spotter","free",null,null,"if not surprised can use Spotter even in surprise round","Scout","Surveillance","Scout"]
["GI",20,"Advanced Planning",1,null,"",null,null,"Before combat, choose willing one ally in LOS, swap initiative results","Noble","Master of Intrigue","Noble"]
["C",24,"Advantageous Opening",1,null,"",null,null,"when ally or opponent in LOS rolls nat 1 on atk, make atk against single target","Scoundrel","Opportunist","Scoundrel"]
["SV",29,"Advantageous Positioning",2,"Shift","",null,null,"opponent you're flanking is considered flat-footed","Assassin","Assassin","Assassin"]
["K",47,"Advantageous Strike",1,null,"",null,null,"+5 Atk  with Atk of Opp with melee","Melee Duelist","Melee Duelist","Melee Duelist"]
["J",14,"Adversary Lore",1,null,"stan",null,null,"Use the Force v. Will Def in 12 sq & LOS for target -2 Ref Def ","Jedi","Jedi Consular","Jedi"]
["K",40,"Affliction",1,null,"",null,null,"when you damage an opponent with a Force power, opponent takes +2d6 dam at start of next turn","Sith Apprentice","Sith","Sith Apprentice"]
["L",26,"Aggressive Negotiator",2,"Adept Negotiator","",null,null,"when you damage an opponent with lightsaber, can take 10 on Persuasion checks","Jedi","Jedi Consular","Jedi"]
["R",26,"Aggressive Surge",1,null,"",null,null,"1/enc make a free charge when you take a Second Wind","Scout","Unpredictable","Scout"]
["C",57,"Akk Dog Attack Training",2,"Akk Dog Master","",null,null,"your akk dog follower gains Powerful Charge feat","Force-Using Traditions","Korunnai Adept","Force Disciple, Jedi Master, Sith Lord"]
["C",57,"Akk Dog Master",1,null,"",null,null,"gain 1 akk dog follower w/Power Attack feat, your force powers can target akk dog (one toward max)","Force-Using Traditions","Korunnai Adept","Force Disciple, Jedi Master, Sith Lord"]
["C",57,"Akk Dog Trainer's Actions",2,"Akk Dog Master","stan",null,null,"if you atk: if akk dog adjacent to target dam = d6+Str mod & part of your atk for DR, akk dog can charge (both -5 atk & replaces charge mod), if you hit akk dog +2 next atk v. target","Force-Using Traditions","Korunnai Adept","Force Disciple, Jedi Master, Sith Lord"]
["F",49,"Always Ready",1,"Initiative skill","",null,null,"when a readied action is triggered Initiative does not change","Infiltrator","Infiltration","Infiltrator"]
["SV",13,"Ambush",2,"Dirty Tactics","",null,null,"if not surprised give up stan for nonsurprised allies in LOS extra move or can reroll Init & take better","Noble","Disgrace","Charlatan, Noble"]
["C",40,"Ambush",1,null,"",null,null,"if you hit an opponent that has not yet acted, add +2 dice dam","Elite Trooper","Republic Commando","Elite Trooper"]
["R",28,"Ambush Specialist",1,null,"",null,null,"if not surprised you can treat first round of combat as surprise round to activate talents etc. In surprise round designate one enemy as prime target & +2 atk until end of encounter","Soldier","Ambusher","Soldier"]
["GW",18,"Anticipate Movement",1,null,"",null,null,"1/rnd as reaction to enemy in LOS moving, grant 1 ally in LOS to move their spd as free","Noble","Anticipation","Noble"]
["J",19,"Apprentice Boon",1,null,"reac","x",null,"add your Force Point result to an ally w/in 12 sq with a Use the Force modifier lower than yours","Jedi Knight","Jedi Instructor","Jedi Knight"]
["CR",51,"Armor Mastery",2,"Armored Defense","",null,null,"max Dex bonus is +1","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["L",45,"Armor Mastery",1,null,"",null,null,"Ref Def bonus = HL + 1/2 armor bonus or armor bonus, counts as Armored & Improved Armored Def","Imperial Knight","Knight's Armor","Imperial Knight"]
["L",45,"Armored Augmentation I",1,"AP of armor","swif","x",null,"1/encounter add armor bonus to Ref Def to thresh until end of encounter","Imperial Knight","Knight's Armor","Imperial Knight"]
["L",45,"Armored Augmentation II",2,"Armored Augmentation I*","",null,null,"also gain DR = 2 x armor's equipment bonus to Fort Def","Imperial Knight","Knight's Armor","Imperial Knight"]
["CR",52,"Armored Defense",1,null,"",null,null,"Ref Def bonus = either heroic level or armor bonus","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["L",40,"Armored Guard",2,"Ward","",null,null,"when you use Ward add one-half your armor bonuses to ally's Ref Def","Elite Trooper","Protection","Elite Trooper"]
["K",38,"Armored Mandalorian",2,"Dex 13, Mandalorian Glory","",null,null,"add armor's Fort Def to Elite Trooper DR, if lightsaber does not ignore DR it doesn't ignore your DR","Elite Trooper","Mandalorian Warrior","Elite Trooper"]
["F",52,"Armored Spacer",1,null,"",null,null,"treat as AP (heavy)","Master Privateer","Privateer","Master Privateer"]
["UR",19,"Arrogant Bluster",1,"Trained in Persuasion","","*",null,"Persuasion to change enemy's attitude for -5 enemy's Will Def until next turn, FP for end of enc","Noble","Exile","Noble"]
["F",27,"Art of Concealment",1,null,"",null,null,"Stealth to conceal items on person can take 10 even if rushed, can conceal as a swif","Scoundrel","Smuggling","Scoundrel"]
["R",24,"Assault Gambit",1,null,"stan",null,null,"1/turn designate 1 ally & 1 target with LOE, they roll Initiative & winner makes free atk against other","Noble","Gambling Leader","Noble"]
["CR",221,"Assault Tactics",1,null,"move",null,null,"DC15 Tactics, designate single object or creature, allies that can hear you, +d6 dam until next turn","Officer","Military Tactics","Officer"]
["GI",21,"Assured Skill",1,null,"",null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Noble","Superior Skills","Noble"]
["C",53,"At Peace",1,null,"","x",null,"+2 all Def until end of encounter or until you attack","Force Sensitive","Light Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master"]
["CR",218,"Ataru",1,null,"",null,null,"may add Dex mod on damage or double Dex bonus if two-handed instead of Str","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["CR",210,"Attract Minion",1,null,"",null,null,"attracts nonheroic character 3/4 your level, multiple","Crime Lord","Mastermind","Crime Lord"]
["F",52,"Attract Privateer",1,null,"",null,null,"attracts nonheroic character 3/4 your level, multiple","Master Privateer","Privateer","Master Privateer"]
["GI",25,"Attract Superior Minion",4,"Attract Minion, Impel Ally II*","",null,null,"Attract Minion with NH level = to your character level","Crime Lord","Mastermind","Crime Lord"]
["CR",107,"Attune Armor",1,null,"free","x",null,"armor bonus +2, Dex bonus improves +1","Force-Using Traditions","Jensaarai Defender","Force Disciple, Jedi Master, Sith Lord"]
["CR",214,"Attune Weapon",1,null,"free","x",null,"+1 Atk with melee weapon","Force Adept","Force Item","Force Adept"]
["C",53,"Attuned",2,"Focused Attack","free",null,null,"when you roll nat 20 on attack v. opp with Dark Side 1+ can activate any power with [light side]","Force Sensitive","Light Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master"]
["J",73,"Aura of Freedom",1,null,"","*",null,"+5 on skill or grapple checks to all allies w/in 6 sq, can spend FP to negate an ally moved against will","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord"]
["GW",22,"Autofire Assault",1,"WP (heavy weapons)","",null,null,"can brace a weapon that is not restricted to autofire only, but you must be proficient with weapon","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["C",43,"Automated Strike",1,null,"swif",null,null,"DC 15 Knowledge (tactics), all droid allies who can hear you gain Double Atk from one of your WP","Droid Commander","Droid Commander","Droid Commander"]
["C",53,"Aversion",1,null,"swif","x",null,"until end of encounter all squares within 2sq are difficult terrain for enemies","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",14,"Avert Disaster",2,"Fool's Luck","",null,null,"1/encounter turn a critical hit into a normal hit","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["GW",20,"Backstabber",2,"Sneak Attack","",null,null,"1/turn when you flank treat them as flat-footed for 1 atk","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["UR",19,"Band Together",3,"Self-Reliant, Galactic Guidance*","",null,null,"1/enc each: 1. swif 1 enemy whenever an ally w/in 12sq hits target +1d6 dam, 2. swif grant allies w/in 12sq & LOS +5 Will Def until end next turn, 3. w/Persuasion unfriendly or indifferent into ally for enc direct target as swif","Noble","Exile","Noble"]
["C",55,"Bando Gora Surge",1,null,"",null,null,"if you move up track, gain hp = 5 + HL","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord"]
["CR",49,"Barter",1,null,"",null,"y","reroll Persuasion to haggle","Scout","Fringer","Outlaw, Scout"]
["CR",52,"Battle Analysis",1,null,"swif",null,null,"DC15 Knowledge (Tactics) know which allies or opponents in LOS have half hp","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["CR",40,"Battle Meditation",1,null,"full","x",null,"allies within 6 squares get +1 Atk for encounter if within 6 squares","Jedi","Jedi Guardian","Jedi"]
["UR",22,"Battle Mount",1,null,"",null,null,"1/enc each on mount: 1. if use mount as cover can make 1 atk, 2. if use mount as cover gain improved cover - if fail by 10 or more still get cover, 3. mount can make atk as swif not stan","Scout","Mobile Scout","Scout"]
["F",54,"Battlefield Medic",2,"Steady Under Pressure","",null,null,"first aid as stan not full","Medic","Advanced Medicine","Medic, Shaper"]
["GW",21,"Battlefield Remedy",1,"Trained in Treat Injury","",null,null,"when successfully use Treat Injury to administer First Aid target also moves +1 up track","Soldier","Veteran","Soldier"]
["C",26,"Bayonet Master",2,"Gun Club","",null,null,"with full atk treat ranged weapon w/bayonet as double weapon ignoring penalties for double weapon","Soldier","Brawler","Soldier"]
["K",53,"Beast Trick",1,null,"",null,null,"can use mind trick on beast Int 2 or less, cannot perform or understand complex directions","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",15,"Befuddle",1,null,"swif",null,null,"Deception v. Will Def can move through threatened area without Atk of Opp, counts as 2 squares","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["S",17,"Begin Attack Run",1,"Cha 13","swif",null,null,"designate a single target, +5 Atk with an attack run","Ace Pilot","Squadron Leader","Ace Pilot"]
["C",56,"Believer Intuition",1,null,"reac",null,null,"if successfully attacked, Use the Force v. attack to add Cha mod to Ref Def","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord"]
["SV",14,"Beloved",3,"Bolster, Inspire Confidence","",null,null,"each 1/enc: ally 6sq +2 Ref swif, or atk & if atked ally atk free, or if atked LOS allies move 2sq as reac","Noble","Inspiration","Droid Commander, Noble"]
["SV",14,"Better Lucky then Dead",2,"Fool's Luck","reac",null,null,"1/encounter +5 bonus to one Def until start of your next turn","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["R",43,"Bigger Bang",2,"Improvised Device","",null,null,"+1 die dam with Improvised Device","Improviser","Improviser","Improviser"]
["L",29,"Biotech Adept",1,null,"",null,"y","reroll Knowledge (life sciences) or Treat Injury to use or repair biotech","Scoundrel","Yuuzhan Vong Biotech","Scoundrel"]
["L",47,"Biotech Mastery",1,null,"",null,null,"can make modifications in half time & half cost, can take 10 on Mechanics check","Shaper","Shaper","Shaper"]
["R",43,"Black Market Buyer",1,null,"",null,null,"automatically locate black market merchant","Improviser","Procurement","Improviser"]
["R",26,"Blast Back",1,null,"reac",null,null,"1/rnd when damaged by area atk, make an atk v. source if have LOS & range","Scout","Unpredictable","Scout"]
["F",52,"Blaster and Blade I",1,"Dual Weapon I, WP (advanced & pistols)","",null,null,"with a single attack with an advanced melee weapon make a free pistol attack","Master Privateer","Privateer","Master Privateer"]
["F",52,"Blaster and Blade II",2,"Blaster & Blade I, Dual Weapon I, WP (advanced & pistols)","",null,null,"treat advanced melee weapon as if you were holding it two-handed (dbl Str bonus)","Master Privateer","Privateer","Master Privateer"]
["F",52,"Blaster and Blade III",3,"Blaster & Blade I & II, Dual Weapon I, WP (advanced & pistols)","",null,null,"make full attack as stan if you attack with both","Master Privateer","Privateer","Master Privateer"]
["F",57,"Blaster Turret I",1,null,"stan",null,null,"1/encounter, Tiny Init +4 Percep +4 Ref Def 10 10hp thresh 8 turret, 3d6 dam, you must be adjacent","Saboteur","Turret","Saboteur"]
["F",57,"Blaster Turret II",2,"Blaster Turret I","stan",null,null,"1/encounter, Tiny Init +8 Percep +8 Ref Def 12 15hp thresh 10 turret, 3d8 dam, remote 12sq","Saboteur","Turret","Saboteur"]
["F",57,"Blaster Turret III",3,"Blaster Turret I & II","stan",null,null,"1/encounter, Tiny Init +8 Percep +8 Ref Def 12 15hp DR5 thresh 10, 3d8 dam fires twice, remote 12sq","Saboteur","Turret","Saboteur"]
["F",28,"Blend In",1,null,"",null,null,"Stealth replaces Deception for a deceptive appearance, considered trained","Scout","Spy","Infiltrator, Scout"]
["GI",20,"Blend In",1,null,"swif",null,null,"When adjacent to two creatures gain concealment against non adjacent targets.","Noble","Master of Intrigue","Noble"]
["C",41,"Blind Shot",1,null,"",null,null,"ignore penalties v. concealment or total concealment","Gunslinger","Gunslinger","Gunslinger"]
["S",17,"Blind Spot",1,null,"swif",null,null,"with vehicle 2 sizes bigger, must be adjacent, opposed Pilot, Atk vs. target +2, Atk from target -2","Ace Pilot","Expert Pilot","Ace Pilot"]
["CR",41,"Block",1,null,"reac","*",null,"negate melee attack with Use the Force check, DC = Atk roll, -5 every time used in round must have activated lightsaber, aware and not flat-footed, FP for adjacent character.","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["SV",33,"Bloodthirsty",1,null,"",null,null,"perform coup de grace as move, if kill with coup de grace all allies in LOS +2 Atk for encounter","Master Privateer","Piracy","Master Privateer"]
["L",41,"Blowback",1,null,"",null,null,"push target 1 square if you exceed target's threshold","Gunslinger","Carbineer","Gunslinger"]
["F",52,"Boarder",1,null,"",null,null,"ignore cover with character-scale ranged attacks aboard a starship or space station","Master Privateer","Privateer","Master Privateer"]
["J",81,"Body Control",1,null,"","*",null,"add Cha mod instead of Con mod to Fort Def, can spend FP to become immune to poison, radiation & disease until end of enc","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["SV",27,"Bodyguard I",2,"Attract Minion","reac",null,null,"1/turn redirect attack to attracted minion","Crime Lord","Mastermind","Crime Lord"]
["SV",27,"Bodyguard II",3,"Bodyguard I*","",null,null,"1/turn redirect attack to attracted minion, minion +Ref Def = half your class level","Crime Lord","Mastermind","Crime Lord"]
["SV",27,"Bodyguard III",4,"Bodyguard II*","",null,null,"1/turn redirect attack to attracted minion, minion +Ref Def = your class level & free Atk v. attacker","Crime Lord","Mastermind","Crime Lord"]
["L",41,"Bodyguard's Sacrifice",1,null,"reac",null,null,"take any or all damage for adjacent ally rest goes to target, cannot use it again until end of next turn","Elite Trooper","Protection","Elite Trooper"]
["CR",43,"Bolster Ally",1,null,"stan",null,null,"+1 up condition track & hp = their level if under half HP","Noble","Inspiration","Droid Commander, Noble"]
["R",40,"Bolstered Numbers",2,"Recruit Enemy","",null,null,"if successfully Recruit Enemy, allies gain +2 atk until end of enc","Officer","Rebel Recruiter","Officer"]
["GI",21,"Bomb Thrower",1,"Trained in Mechanics","full",null,null,"+5 to Mechanics checks for handling explosives & create frag grenade from spare parts","Scoundrel","Revolutionary","Scoundrel"]
["J",18,"Bonded Mount",2,"Charm Beast","full","x",null,"mount shares an empathic link, when you ride your mount has your Ref & Will Def, you gain senses","Force Adept","Beastwarden","Force Adept"]
["CR",44,"Born Leader",1,null,"swif",null,null,"once per encounter, all allies +1 Atk, if in LOS and if N conscious","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["F",50,"Bothan Resources",2,"Spynet Agent","",null,null,"DC20 Gather Info can purchase standard equipment at 50% rate or exotic at 75%","Infiltrator","Bothan Spynet","Infiltrator"]
["C",45,"Breach Cover",1,null,"",null,null,"ignore cover if you fire or throw a weapon with burst or splash","Military Engineer","Military Engineer","Military Engineer"]
["C",45,"Breaching Explosive",1,null,"",null,null,"ignore threshold of doors & walls when using mines & non-grenade explosives","Military Engineer","Military Engineer","Military Engineer"]
["SGD",29,"Break Program",1,"Trained in Use Computer","",null,null,"Use Computer v. droid's Will Def & override behavioral inhibitors for # rnds = your Int bonus","Independent Droid","Elite Droid","Independent Droid"]
["F",54,"Bring Them Back",1,null,"",null,null,"revivify on a target that has died a number of rounds = half heroic level","Medic","Advanced Medicine","Medic, Shaper"]
["K",44,"Brutal Attack",1,"Weapon Focus","",null,null,"if you do dam over thresh add +1 die dam","Gladiator","Gladiatorial Combat","Gladiator"]
["J",89,"Brutal Unarmed Strike",2,"Telekinetic Strike","",null,null,"reroll any damage dice that has a \"1\" as a result","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["L",29,"Bugbite",1,null,"",null,null,"+1 die damage with razor & thud bugs","Scoundrel","Yuuzhan Vong Biotech","Scoundrel"]
["GW",31,"Bullseye",3,"Sniper feat, Draw a Bead*","",null,null,"1/enc designate 1 target in you aimed at not in PB, with ranged atk target denied Ref to Def","Gunslinger","Sharpshooter","Gunslinger"]
["R",45,"Bunker Blaster",1,null,"",null,null,"if adjacent to object that provides cover to target you can aim at target as move action","Pathfinder","Pathfinder","Pathfinder"]
["F",92,"Buried Presence",1,null,"stan","x",null,"immune to Force detection for 1 hour, may use as a reac v. Sense Force","Force-Using Traditions","Agent of Ossus","Force Disciple, Jedi Master, Sith Lord"]
["K",30,"Burning Assault",2,"Jet Pack Training","stan",null,null,"expend a charge as an attack, treat as flame thrower, not while flying","Soldier","Rocket Jumper","Soldier"]
["SGD",26,"Burst Transfer",1,null,"",null,null,"double data sent in a rnd & cut Access Info time in half with Use Computer to find info","Droid","Second-Degree Droid","Droid"]
["K",44,"Call Out",2,"Personal Vendetta","",null,null,"as Personal Vendetta but designate one opponent to be -5 Atk","Gladiator","Gladiatorial Combat","Gladiator"]
["J",19,"Call Weapon",1,null,"",null,null,"call & ignite a lightsaber you built as a free action if in LOS","Jedi Knight","Jedi Artisan","Jedi Knight"]
["SV",17,"Cantina Brawler",1,null,"",null,null,"if flanked +2 on unarmed attack & damage","Soldier","Brawler","Soldier"]
["R",43,"Capture Droid",1,null,"stan",null,null,"1/enc v. adjacent droid reduced to 0 hp, Mechanics v. Will Def for +2 up track & d8 hp & friendly","Improviser","Improviser","Improviser"]
["F",103,"Cargo Hauler",1,null,"",null,null,"double carrying capacity & +5 to Str-based skill checks","Droid","Fifth-Degree Droid","Droid"]
["L",27,"Cast Suspicion",1,null,"swif",null,null,"one enemy in LOS loses all insight/morale bonuses on atk & can't be aided until end of your next turn","Noble","Provocateur","Charlatan, Noble"]
["SV",14,"Castigate",1,null,"stan",null,null,"Persuasion v. Will Def to impose -2 to all of target's def until end of your next turn","Noble","Disgrace","Charlatan, Noble"]
["J",21,"Cause Mutation",2,"Sith Alchemy","","x",null,"transform to Sith Abomination (J22) or Chrysalis Beast (J133), domesticated for you, days = new CL","Sith Apprentice","Sith Alchemy","Sith Apprentice"]
["UR",23,"Champion",3,"Warrior's Awareness, Warrior's Determination","",null,null,"1/enc each: 1. w/2nd Wind +1 track & remove fear/mind effects & normal, 2. when hit & dam target over thresh can Disarm v. target as free, 3. w/successful unarmed or melee atk (not lightsaber) + dam = every 5 pts atk is over Ref Def","Soldier","Warrior","Soldier"]
["CR",213,"Channel Aggression",1,null,"","x",null,"Atk vs. flanked opp or one denied Dex to Def, extra dam = 1d6 per class lvl (10d6 max","Force Adept","Dark Side Devotee","Force Adept"]
["CR",213,"Channel Anger",2,"Channel Aggression","swif","x",null,"+2 melee Atk & damage for rounds equal to 5 + Con mod, then move down one on track, no patience","Force Adept","Dark Side Devotee","Force Adept"]
["J",16,"Channel Energy",1,"Negate energy","reac","x",null,"convert energy to activate any power in your suite","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",18,"Channel Vitality",1,null,"swif",null,null,"move -1 down track to gain 1 Force Point until the end of your turn","Force Adept","Mystic","Force Adept"]
["J",18,"Charm Beast",1,null,"",null,null,"UseForce replaces Persuasion w/animal Int 2 or less, -5 if animal doesn't understand doesn't apply","Force Adept","Beastwarden","Force Adept"]
["CR",107,"Charm Beast",1,null,"",null,null,"UseForce replaces Persuasion w/animal Int 2 or less, -5 if animal doesn't understand doesn't apply","Force-Using Traditions","Dathomiri Witch","Force Disciple, Jedi Master, Sith Lord"]
["CR",107,"Charm Beast",1,null,"",null,null,"UseForce replaces Persuasion w/animal Int 2 or less, -5 if animal doesn't understand doesn't apply","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["K",27,"Cheap Shot",2,"Opportunistic Strike","",null,null,"once per encounter make an atk of opp against an opponent that withdraws from an ally in PB range","Scoundrel","Run and Gun","Scoundrel"]
["GW",19,"Cheap Trick",1,"Trained in Deception","",null,"no","when you use Deception to feint against an enemy w/in 6sq you can roll twice","Scoundrel","Brigand","Scoundrel"]
["F",24,"Cleanse Mind",1,null,"swif",null,null,"once per turn you can remove an ongoing mind-affecting effect from 1 ally in LOS","Jedi","Jedi Consular","Jedi"]
["CR",40,"Clear Mind",1,null,"",null,"y","may reroll Use the Force check to avoid detection","Jedi","Jedi Sentinel","Jedi"]
["GI",24,"Clip",1,null,"",null,null,"when ramming take damage as though your ship is 2 sizes smaller, rammed ship is normal damage","Ace Pilot","Expert Pilot","Ace Pilot"]
["L",57,"Cloak of Shadow",1,null,"swif","x",null,"until end of encounter when you move 3 sq from start you gain concealment from all targets","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord"]
["L",41,"Close Contact",1,null,"",null,null,"PB range increased by 5 sq, Short range begins 5 sq later but ends at same distance","Gunslinger","Carbineer","Gunslinger"]
["SV",25,"Close Cover",2,"Watch This","",null,null,"if you occupy the same space as a larger vehicle +5 cover bonus","Ace Pilot","Blockade Runner","Ace Pilot"]
["R",23,"Close Maneuvering",1,null,"swif",null,null,"1/turn designate a target, your move does not provoke Atk of Opp from target if you move adjacent","Jedi","Jedi Guardian","Jedi"]
["S",17,"Close Scrape",1,null,"reac",null,null,"Colossal size or smaller, Pilot check turns crit into normal (still hit, not crit)","Ace Pilot","Expert Pilot","Ace Pilot"]
["C",25,"Close-Combat Assault",2,"Recon Team Leader","",null,null,"each follower gains PB Shot feat","Scout","Reconnaissance","Scout"]
["J",18,"Closed Mind",1,null,"",null,null,"mind-affecting effects must be rolled twice against you taking the lower result","Force Adept","Mystic","Force Adept"]
["C",40,"Close-Quarters Fighter",1,null,"",null,null,"if adjacent or in same sq, +1 melee atk","Elite Trooper","Melee Specialist","Elite Trooper"]
["K",24,"Collective Visions",1,"Farseeing","",null,null,"other Force-users with farseeing can aid another as a reac within 6sq","Jedi","Jedi Consular","Jedi"]
["F",103,"Combat Repairs",1,null,"full",null,null,"1/day use Mechanics to repair self instead of 1 hour","Droid","Fourth-Degree Droid","Droid"]
["J",21,"Combat Trance",1,null,"",null,null,"battle strike applies to the first attack you make each round until the end of the encounter","Jedi Knight","Jedi Weapon Master","Jedi Knight"]
["T",57,"Combined Fire",1,"Coordinated Attack","",null,null,"+2 dam against targets damaged by an ally since end of your last turn","Soldier","Mercenary ","Soldier"]
["S",18,"Combined Fire ",1,null,"swif",null,null,"designate single vehicle, object or creature in LOS, extra die for batteries every 2, not 3 on roll with tactical fire, may designate one weapon or battery to make a single attack","Officer","Naval Officer","Officer"]
["J",85,"Combustion",1,"Force Training","swif","x",null,"+1d6 fire dam to any force power that affects a single target & catches it on fire","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord"]
["CR",107,"Command Beast",2,"Charm Beast","",null,null,"treat animal as domesticated and can Ride","Force-Using Traditions","Dathomiri Witch","Force Disciple, Jedi Master, Sith Lord"]
["CR",107,"Command Beast",2,"Charm Beast","",null,null,"treat animal as domesticated and can Ride","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["UR",31,"Commander's Prerogative",1,"Trained in Initiative","",null,null,"after surprise rnd take your turn before allies but must share talent (special quality, Commando, Leadership or Military Tactics), next rnd return to normal spot in Init order","Officer","Military Tactics","Officer"]
["C",26,"Commanding Officer",1,null,"",null,null,"gain 1 follower with AP feat & WP (rifles), can be taken max 3 times","Soldier","Squad Leader","Elite Trooper"]
["GW",19,"Commanding Presence",3,"Tactical Savvy*","stan",null,null,"each 1/enc make ranged or melee atk for 1. if hits all allies w/in 6sq +2 to all Def until end of next turn, or 2. if hits all allies w/in 6sq & LOS +2 atk & dam until end of next turn, or 3. if dam target allies = Cha mod can move half spd as free","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["F",28,"Commanding Presence",1,null,"swif",null,null,"once per encounter all enemies -2 Will Def, Persuasion is now a class skill","Soldier","Mercenary ","Soldier"]
["K",42,"Competitive Drive",1,null,"",null,null,"once per encounter reroll one Wis Int or Cha based skill except Use the Force","Corporate Agent","Corporate Power","Corporate Agent"]
["K",42,"Competitive Edge",1,null,"",null,null,"when you and allies are not surprised, # allies = Cha mod benefit from Quick Draw","Corporate Agent","Corporate Power","Corporate Agent"]
["F",47,"Computer Language",1,"Binary","",null,null,"Persuasion replaces Use Computer, considered trained","Independent Droid","Specialized Droid","Specialized Droid"]
["F",47,"Computer Master",1,null,"",null,"n","reroll opposed Use Computer checks","Independent Droid","Specialized Droid","Specialized Droid"]
["C",26,"Comrades in Arms",1,null,"",null,null,"if within 3 sq of ally, +1 atk","Soldier","Trooper","Soldier"]
["F",92,"Conceal Another",2,"Buried Presence","",null,null,"you can use Buried Presence or Vanish on one extra person","Force-Using Traditions","Agent of Ossus","Force Disciple, Jedi Master, Sith Lord"]
["K",58,"Conceal Force Use",1,null,"swif",null,null,"with Use the Force to make a Deception check to conceal the effects of your Force use","Force-Using Traditions","Keetael","Force Disciple, Jedi Master, Sith Lord"]
["F",49,"Concealed Weapon Expert",1,null,"swif",null,"y","1/round with unarmed, hold-out, dagger or vibrodagger reroll attack","Infiltrator","Infiltration","Infiltrator"]
["R",40,"Concentrate All Fire",1,null,"",null,null,"+1 die dam when aid another's atk with vehicle weapon, an ally can only benefit once per atk","Ace Pilot","Wingman","Ace Pilot"]
["SV",34,"Confounding Attack",3,"Tangle Up*","",null,null,"1/encounter forgo extra move to atk, if hit & dam with melee you switch places with opponent","Outlaw","Outlaw","Outlaw"]
["CR",44,"Connections",1,null,"",null,null,"acquire equipment, CLx1000 credits, reduce black market multiplier by 1","Noble","Lineage","Corporate Agent, Noble"]
["L",26,"Consular's Wisdom",2,"Adept Negotiator","swif",null,null,"1/encounter 1 ally in LOS, until end of encounter ally adds your Wis bonus to Will Def","Jedi","Jedi Consular","Jedi"]
["C",22,"Consular's Vitality",1,null,"swif",null,null,"1/round grant one ally in 12 sq & LOS hp = 5+Cha mod, you take -5 Use the Force until next turn","Jedi","Jedi Consular","Jedi"]
["C",53,"Consumed by Darkness",1,null,"swif",null,null,"take -5 to Will Def for +2 Atk","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GI",25,"Contingency Plan",1,null,"reac",null,null,"1/enc move your speed when you fail an attack, skill, or opposed check","Crime Lord","Mastermind","Crime Lord"]
["CR",212,"Controlled Burst",1,null,"",null,null,"autofire or Burst Fire penalty reduced by 2, if you brace, no penalty","Elite Trooper","Weapon Master","Elite Trooper"]
["CR",44,"Coordinate",1,null,"stan",null,null,"all allies in LOS get +1 with aid another, +5 max","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["GI",23,"Coordinated Effort",3,"Dedicated Protector*","",null,null,"+2 damage when aiding your Dedicated Protector on an atk","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["UR",20,"Coordinated Leadership",3,"Born Leader, Coordinate","",null,null,"1 talent from Leadership tree stacks w/bonuses from others","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["C",26,"Coordinated Tactics",2,"Commanding Officer","",null,null,"each follower gains Coordinated Attack feat","Soldier","Squad Leader","Elite Trooper"]
["K",42,"Corporate Clout",3,"Impose Hes, Wrong Decision","stan",null,null,"1/encounter Persuasion v. Will w/in LOS target cannot attack you, if over by 5 can't attack allies","Corporate Agent","Corporate Power","Corporate Agent"]
["L",45,"Cortosis Defense",1,null,"",null,null,"+2 on opposed unarmed melee attack roll v. lightsaber","Imperial Knight","Knight's Armor","Imperial Knight"]
["L",27,"Cortosis Gauntlet Block",1,"AP (light, medium)","",null,null,"can use Block with cortosis gauntlets, deactivates lightsabers on successful Block","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["L",45,"Cortosis Retaliation",2,"Cortosis Defense","",null,null,"when you successfully parry lightsaber atk you may make immediate atk v. attacker","Imperial Knight","Knight's Armor","Imperial Knight"]
["SV",18,"Counterpunch",1,null,"",null,null,"if fight defensively any adjacent creature provokes an attack of opportunity","Soldier","Brawler","Soldier"]
["F",45,"Cover Bracing",1,null,"",null,null,"brace autofire weapon with one swif if near an object that provides you with cover from target squares","Enforcer","Enforcement","Enforcer"]
["F",42,"Cower Enemies",2,"Force Interrogation","",null,null,"Persuasion to intimidate 6sq cone not single target.","Force Adept","Imperial Inquisitor","Force Adept"]
["GW",18,"Cover Escape",1,null,"",null,null,"when you successfully spend FP to negate atk with Negate or Block ally can move 2 sq w/no AofO","Jedi","Jedi Guardian","Jedi"]
["CR",52,"Cover Fire",2,"Battle Analysis","",null,null,"with a ranged attack, allies w/in 6 squares get +1 Def until your next turn","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["L",41,"Cover Your Tracks",1,null,"",null,null,"Gather Information checks against you are -5","Jedi Knight","Jedi Refugee","Jedi Knight"]
["SV",16,"Cramped Quarters Fighting",3,"Starship Raider*","",null,null,"Ref Def +2 when adjacent to obstacle or barrier","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["F",49,"Creeping Approach",1,"Stealth skill","swif",null,null,"designate unaware target in 12sq, until next turn target may not make Perception against you","Infiltrator","Infiltration","Infiltrator"]
["S",17,"Crippling Hit",3,"System Hit*","",null,null,"if Atk moves ship down track, target loses: hyperdrive, weapon, or communications","Ace Pilot","Gunner","Ace Pilot"]
["CR",213,"Crippling Strike",2,"Channel Aggression","","x",null,"on a Crit, can reduce target speed by half until fully healed","Force Adept","Dark Side Devotee","Force Adept"]
["GI",21,"Critical Skill Success",1,null,"",null,null,"When you roll nat 20 on a skill, choose different skill. Gain +5 before end of next turn as free","Noble","Superior Skills","Noble"]
["GI",23,"Crowd Control",2,"Entangler","",null,null,"Grab 2 adjacent targets at once","Soldier","Brawler","Soldier"]
["J",17,"Crucial Advice",1,null,"",null,null,"1/encounter reroll failed skill check with +2 ","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",18,"Crushing Assault",2,"Weapon Specialization","",null,null,"if damage opp with bludgeoning Atk, +2 Atk & dam on next atk v. opponent before end of encounter","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["SV",31,"Cunning Distraction",1,null,"",null,null,"if you feint in combat you can move half your speed","Charlatan","Trickery","Charlatan"]
["SV",15,"Cunning Strategist",3,"Walk the Line*","stan",null,null,"each 1/enc after you Atk: if dam target -5 Ref, or target -2 spd, v. 2 opp w/in 2sq -5 Atk but 1 dam roll","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["L",29,"Curved Throw",2,"Bugbite","swif",null,null,"ignore cover (not total) with razor & thud bugs","Scoundrel","Yuuzhan Vong Biotech","Scoundrel"]
["R",43,"Custom Model",2,"Improvised Device, Tech Specialist feat","",null,null,"add one modification from Tech Specialist of Improvised Device & does not affect value of item","Improviser","Improviser","Improviser"]
["J",87,"Cycle of Harmony",2,"Tyia Adept","",null,null,"ally in 12 sq & LOS takes dam or moves down track another ally w/in 12 & LOS gets hp = 5 + Cha mod","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord"]
["CR",101,"Damage Reduction 10",1,null,"stan","x",null,"DR 10 for one minute","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",31,"Damaging Deception",2,"Cunning Distraction","stan",null,null,"Deception v. Will Def in LOS, the next attack by your ally against the target deals +2 dice damage","Charlatan","Trickery","Charlatan"]
["GI",25,"Damaging Disarm",2,"Ranged Disarm","",null,null,"When you disarm with a ranged attack, deal half damage","Gunslinger","Gunslinger","Gunslinger"]
["F",24,"Dampen Presence",1,null,"swif",null,null,"Use the Force v. Will Def it does not remember interacting with you (+5 if opp higher level)","Jedi","Jedi Sentinel","Jedi"]
["K",39,"Dark Deception",1,null,"",null,null,"with attempts to sense you with force you can act as if Dark Side = Wis, Deception is a class skill","Jedi Knight","Jedi Shadow","Jedi Knight"]
["CR",223,"Dark Healing",1,null,"stan","x",null,"life from creature w/in 6 squares, ranged Atk v. target's Fort Def, deals & heals d6 dam per class level","Sith Apprentice","Sith","Sith Apprentice"]
["K",40,"Dark Healing Field",3,"Improved Dark Healing*","",null,null,"life from 3 creatures w/in 12sq, 1/encounter UtF if = Fort target d6 dam per class level & you heal half if attack fails target takes half dam & you heal that amount","Sith Apprentice","Sith","Sith Apprentice"]
["CR",101,"Dark Presence",2,"Cha 13, Power of the Dark Side","stan",null,null,"you and allies within 6 squares +1 Def until end of encounter as long as conscious","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["L",55,"Dark Preservation",2,"Power of the Dark Side","","x",null,"increase Dark Side Score by one to stop moving down track","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",25,"Dark Retaliation",2,"Sentinel Strike","","x",null,"once an encounter activate a force power as a reaction if targeted by dark side power","Jedi","Jedi Sentinel","Jedi"]
["CR",223,"Dark Scourge",1,null,"",null,null,"+1 Atk v. Jedi","Sith Apprentice","Sith","Sith Apprentice"]
["CR",223,"Dark Side Adept",1,null,"",null,"y","reroll any Dark side skill","Sith Apprentice","Sith","Sith Apprentice"]
["L",27,"Dark Side Bane",2,"Dark Side Sense","",null,null,"damage dealing Force power against creature with Dark Side Score 1+ deal dam = Cha mod (min 1)","Jedi","Jedi Sentinel","Jedi"]
["K",59,"Dark Side Manipulation",1,null,"",null,null,"1/encounter when you spend a Force Point & get a dark side point, treat the FP as if rolled the max","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord"]
["CR",223,"Dark Side Master",2,"Dark Side Adept","","x","n","reroll any Dark side skill","Sith Apprentice","Sith","Sith Apprentice"]
["J",16,"Dark Side Savant",1,null,"swif",null,null,"1/encounter return one dark side power to suite without Force Point","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",40,"Dark Side Scourge",2,"Dark Side Sense","",null,null,"extra damage on melee attacks v. Dark Side equal to Cha mod (min +1)","Jedi","Jedi Sentinel","Jedi"]
["CR",40,"Dark Side Sense",1,null,"",null,"y","may reroll Use the Force check to sense Dark Side","Jedi","Jedi Sentinel","Jedi"]
["J",17,"Dark Side Talisman",1,null,"full","x",null,"+2 on one Def against light-side powers","Force Adept","Dark Side Devotee","Force Adept"]
["SV",27,"Dash and Blast",1,"Dual Weapon Mastery I, Running Attack","full",null,null,"1/encounter with two pistols can move twice your speed & attack with each","Gunslinger","Pistoleer","Gunslinger"]
["CR",46,"Dastardly Strike",1,null,"",null,null,"Atk against opp denied Dex to Def moves -1 down track","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["SV",29,"Deadly Repercussions",1,null,"",null,null,"when you reduce an opponent to 0 hp all opp in LOS of you & target -2 Atk until your next turn","Assassin","Genohardan","Assassin"]
["CR",216,"Debilitating Shot",1,null,"",null,null,"aim before attacking moves target one down track if attack deals damage","Gunslinger","Gunslinger","Gunslinger"]
["K",61,"Deception Awareness",1,null,"",null,null,"Will Def +5 v. Deception, UtF replaces Perception to sense deception & influence, considered trained","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord"]
["CR",216,"Deceptive Shot",1,null,"2swif",null,null,"target in LOS & 6 squares, Deception v. Will, remove Dex to Def until next turn","Gunslinger","Gunslinger","Gunslinger"]
["GI",24,"Dedicated Guardian",3,"Dedicated Protector*","",null,null,"1/enc each for Dedicated Protector: 1. swif to grant Evasion & if has Evasion dam is 1 die less, 2. move down track for ally as reac, 3. swift to gain flank on target if you are adjacent to both","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["GI",24,"Dedicated Protector",2,"Harms Way","",null,null,"1/enc designate ally within 6 sq ally & ally gains +1 Ref Def while adjacent","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["UR",21,"Deep Space Raider",3,"Spacehound, Starship Raider","",null,null,"1/enc each: 1. fighting aboard a starship as stan w/ranged atk if hit next turn target must move its spd to sq not adjacent or vehicle disengages from dogfight, 2. as full if pilot move vehicle spd x2 & 1 atk - if hit & deal dam target -2 atk v. you until end of your next turn, 3. make ranged atk w/vehicle if hit & deal dam choose 1 effect until end of next turn - a. 1 weapon doesn't function, b. target's SR 0, c. target's spd reduced to 2","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["K",28,"Deep-Space Gambit",1,null,"",null,null,"1/encounter when you or vehicle is target of an atk, can force opponent to reroll, must take worse result","Scout","Hyperspace Explorer","Scout"]
["C",56,"Defense Boost",1,null,"swif",null,null,"DC 15 Use the Force to gain +1 Fort Def until end of encounter, or DC 20 for +1 all Def","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord"]
["L",27,"Defensive Acuity",1,null,"",null,null,"when you fight defensively you deal +1 die dam with lightsaber & +2 to Block & Deflect","Jedi","Jedi Guardian","Jedi"]
["K",39,"Defensive Circle",4,"Battle Meditation, Block or Deflect, Jedi Battle Commander","swif",null,null,"you & allies affected by Battle Med +2 Ref Def, you +1 on UtF to Block/Deflect for ea adjacent ally","Jedi Knight","Jedi Battlemaster","Jedi Knight"]
["F",47,"Defensive Electronics",1,null,"",null,null,"add class level to Will Def if someone tries to reprogram you","Independent Droid","Autonomy","Independent Droid"]
["GW",21,"Defensive Jab",2,"Retaliation Jab","",null,null,"unarmed & fight defensively make single unarmed atk as free against adjacent","Soldier","Shockboxer","Soldier"]
["R",45,"Defensive Measures",2,"Safe Zone","",null,null,"all enemies treat your safe zone as difficult terrain","Pathfinder","Pathfinder","Pathfinder"]
["GW",21,"Defensive Position",2,"Battle Analysis","",null,null,"when you have benefit of cover spend 2 swif to treat as improved cover until next turn","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["L",30,"Defensive Protection",1,null,"reac","x",null,"add results of Force Point to any one of your Def or to 1 adjacent ally until your next turn","Scout","Versatility","Scout"]
["CR",41,"Deflect",1,null,"reac","*",null,"negate ranged attack with Use the Force check, DC = Atk roll, -5 every time used in round must have activated lightsaber, aware and not flat-footed, vs. autofire = 1/2 or no damage spend a Force Point for an adjacent character.","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["CR",43,"Demand Surrender",2,"Presence","stan",null,null,"once per encounter, Persuasion if opp has 1/2 hp, vs. Will (+5 if opp higher level), cannot attack unless attacked or allies attacked","Noble","Influence","Crime Lord, Noble"]
["CR",52,"Demolitionist",1,null,"",null,null,"using Mechanics skill to set explosives = +2 dice dam, take multiple and stack","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["K",26,"Demoralizing Defense",2,"Noble Fencing Style","reac",null,null,"v. an enemy you just hit with melee atk, takes half dam & takes -5 Atk v. you until next turn, 1 per rnd","Noble","Fencing","Noble"]
["F",42,"Deny Move",2,"Reduce Mobility","",null,null,"with a crit target cannot move next turn","Elite Trooper","Critical Master","Elite Trooper"]
["CR",221,"Deployment Tactics",1,null,"move",null,null,"DC15 Tactics, allies +1 Atk vs. flanked, or +1 Def v. AoO next turn, Born Leader/Battle Analysis +2","Officer","Military Tactics","Officer"]
["L",43,"Desperate Measures",2,"Focus Terror","swif",null,null,"1/encounter all allies w/in 12 sq & LOS may make an immediate atk at -5","Sith Apprentice","Sith Commander","Sith Apprentice"]
["R",28,"Destructive Ambusher",2,"Ambush Specialist","",null,null,"+1 die dam v. prime target until end of encounter","Soldier","Ambusher","Soldier"]
["GI",24,"Detective",1,null,"",null,null,"DC to locate specific person with Gather Info is -10 & bribe amount & time are half","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["F",93,"Detonate",1,"Force blast","","x",null,"Use the Force v. Ref Def in 2sq of target of Force blast, they take full or half dam","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["CR",53,"Devastating Attack",1,null,"",null,null,"opponent's damage threshold is 5 less, single weapon group","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["K",29,"Devastating Melee Smash",2,"Melee Smash","",null,null,"once per encounter, before making atk, add half level to dam not +1","Soldier","Brawler","Soldier"]
["F",56,"Device Jammer",1,null,"full",null,null,"DC20 Mechanics v. item, if successful all items of the type don't function within 12sq, 1 at a time","Saboteur","Sabotage","Saboteur"]
["L",41,"Difficult to Sense",1,null,"",null,"n","reroll opposed Use the Force check to conceal presence","Jedi Knight","Jedi Refugee","Jedi Knight"]
["GW",20,"Dig In",1,null,"swif",null,null,"when prone gain concealment unless you move or stand","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["C",41,"Direct",1,null,"stan",null,null,"return one Force power to any ally within 6 sq & LOS (one ally spent)","Jedi Knight","Jedi Archivist","Jedi Knight"]
["R",24,"Direct Fire",2,"Assault Gambit","swif",null,null,"1/turn designate 1 ally & 1 target w/out cover from you, ally ignores target's cover bonus to Ref Def","Noble","Gambling Leader","Noble"]
["SGD",28,"Directed Action",1,null,"stan",null,null,"allow 1 droid to make Deception, Mechanics, Persuasion, Pilot, Ride, Treat Injury, or Use Computer check as free, droid replaces mod with your Int mod","Droid Commander","Override","Droid Commander"]
["SGD",28,"Directed Movement",1,null,"move",null,null,"allow 1 droid to move its spd & use Acrobatics, Climb, Jump, Stealth or Swim & can replace its mod with your Int mod","Droid Commander","Override","Droid Commander"]
["F",28,"Dirty Fighting",1,null,"",null,null,"once per encounter if you damage an opp reduce target's thresh by 2 for encounter","Soldier","Mercenary ","Soldier"]
["SV",14,"Dirty Tactics",1,null,"stan",null,null,"1/encounter +4 flank bonus to allies in LOS to melee attacks","Noble","Disgrace","Charlatan, Noble"]
["K",47,"Dirty Tricks",1,"Deception skill","2swif",null,null,"can use feint as 2swif against opp you threaten","Melee Duelist","Melee Duelist","Melee Duelist"]
["GI",23,"Disarm and Engage",1,null,"",null,null,"When successfully disarm, make immediate free -5 atk w/ disarmed weapon or -10 if not proficient","Soldier","Brawler","Soldier"]
["K",29,"Disarming Attack",2,"Impr Disarm, Int 13, Weapon Specialization*","",null,null,"ignore target's armor bonus to Ref Def when disarming, 1/encounter as free +10 Atk when disarming","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["J",91,"Discblade Arc",1,null,"full",null,null,"make area atk with discblade v. 3 targets if all in PB range, make 1 attack roll","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord"]
["CR",100,"Disciplined Strike",1,null,"",null,null,"area effect can exclude a number of targets = to Wis mod","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["L",42,"Disciplined Trickery",1,null,"reac",null,"y","1/turn allow 1 ally w/in 12 sq to reroll Deception or Stealth","Officer","Fugitive Commander","Officer"]
["CR",46,"Disruptive",1,null,"2swif",null,null,"suppress morale and insight bonuses until your next turn to all in LOS","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["CR",44,"Distant Command",2,"Born Leader","",null,null,"does not lose Born Leader if out of LOS","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["J",91,"Distant Discblade Throw",1,"proficient discblade","",null,null,"treat thrown discblade as pistol for range","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord"]
["J",17,"Distracting Apparition",2,"Manifest Guardian Spirit","",null,null,"any enemy w/in 3 sq -2 Will Def & -2 atk v. you","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",44,"Distracting Attack",2,"Brutal Attack","",null,null,"if do dam, compare Atk to Will Def, if meet or exceed target -2 Ref Def until end of your turn","Gladiator","Gladiatorial Combat","Gladiator"]
["SV",31,"Distracting Shout",2,"Cunning Distraction","",null,null,"1/encounter when ally attacked, your Deception check replaces their Def, if fail not used","Charlatan","Trickery","Charlatan"]
["L",27,"Distress to Discord",1,null,"",null,null,"when ally in LOS takes 2nd Wind all enemies within 2sq loses Dex to Def until end of your next turn","Noble","Provocateur","Charlatan, Noble"]
["CR",218,"Djem So",1,null,"","x",null,"once per round if hit in melee, make an immediate attack against opponent","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["CR",207,"Dogfight Gunner",2,"Expert Gunner","",null,null,"no penalty with vehicle weapons even if not pilot","Ace Pilot","Gunner","Ace Pilot"]
["GI",20,"Done It All",1,null,"free","x",null,"Choose two talents you meet reqs. Spend FP to gain access 1/turn until the end of your next turn","Noble","Master of Intrigue","Noble"]
["C",22,"Double Agent",1,null,"",null,null,"when you roll Initiative & Deception v. Will Def in LOS, cannot be attacked until you harm an ally","Noble","Collaborator","Noble"]
["SV",35,"Double Up",3,"Find an Opening*","",null,null,"1/enc forgo extra swif to atk, if hit & dam w/ranged count your & ally's atk as one for DR/SR/thresh","Outlaw","Outlaw","Outlaw"]
["K",40,"Drain Force",2,"Affliction","reac",null,null,"once per encounter when you damage a Force-sensitive opp regain 1 force power & target loses 1 FP","Sith Apprentice","Sith","Sith Apprentice"]
["T",30,"Drain Knowledge ",1,null,"stan","x",null,"drain knowledge by touch (DC=Will Def), gain trained skill or SF if own skill, target down track, DSP","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GW",31,"Draw a Bead",2,"Precision Shot, BAB +10","swif",null,null,"1/rnd designate target not in PB, with successful ranged atk add your Dex mod to dam","Gunslinger","Sharpshooter","Gunslinger"]
["CR",52,"Draw Fire",1,null,"swif",null,null,"Persuasion v. Will, cannot attack anyone within 6 squares if you don't have cover","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["SV",26,"Dread",3,"Hunter's Target*","stan",null,null,"Persuasion v. Will Def of Hunter's Target, opp takes -5 on Will Def as long as keep LOS","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["C",43,"Droid Defense",1,null,"stan",null,null,"all droid allies who can hear you, bonus to one Def = Int mod (you choose Def)","Droid Commander","Droid Commander","Droid Commander"]
["J",79,"Droid Duelist",1,null,"swif","x",null,"opponent is flat-footed against your next attack with a lightsaber before end of your next turn","Force-Using Traditions","Iron Knight","Force Disciple, Jedi Master, Sith Lord"]
["C",45,"Droid Expert",2,"Repairs on the Fly","",null,null,"repair droids +1 hp for every point over Mechanics DC 20 ","Military Engineer","Military Engineer","Military Engineer"]
["F",56,"Droid Jammer",1,null,"full",null,null,"Mechanics v. droid's Will Def within 6sq, if successful droid can take only swif actions, 1 at a time","Saboteur","Sabotage","Saboteur"]
["C",43,"Droid Mettle",2,"Droid Defense","swif",null,null,"1/turn single droid ally in LOS gains hp = 10 + CL","Droid Commander","Droid Commander","Droid Commander"]
["F",103,"Droid Smash",1,null,"",null,null,"add 2x Str bonus to melee damage rolls with a weapon in one hand","Droid","Fourth-Degree Droid","Droid"]
["K",47,"Dual Weapon Flourish I",1,"Dual Weapon Mastery I, Weapon Finesse","stan",null,null,"with 2 light melee or lightsabers & single atk with one you get free atk with other","Melee Duelist","Melee Duelist","Melee Duelist"]
["K",47,"Dual Weapon Flourish II",3,"Dual Weapon Mastery I, II, Dual Weapon Flourish I, Master of Elegance, Weapon Finesse","",null,null,"with 2 light melee or lightsabers make full atk as stan as long as you use both weapons, 1 per turn","Melee Duelist","Melee Duelist","Melee Duelist"]
["F",102,"Dull the Pain",1,"Medical Droid","full",null,null,"DC15 Treat Injury check to move adjacent living creature +1 up track","Droid","First-Degree Droid","Droid"]
["SV",14,"Dumb Luck",3,"Knack, Lucky Shot","stan",null,null,"each 1/enc after you Atk: if dam target +2 Ref Def v., or if damaged move 2sq, if you miss +2 next Atk","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["SGD",27,"Durable",1,null,"",null,null,"first time in enc moved to bottom of track you can stop at -10 & can spend FP to move just -1 down not multiple","Droid","Fifth-Degree Droid","Droid"]
["J",85,"Earth Buckle",1,null,"swif","x",null,"create 3x3 sq difficult terrain around you & you ignore difficult terrain you create","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord"]
["GW",19,"Easy Prey",2,"Cheap Trick","",null,null,"when you successfully hit an enemy you can reduce dam by half to deny target Dex to Ref Def v. your atks until end of your next turn","Scoundrel","Brigand","Scoundrel"]
["GW",32,"Echani Expertise",1,"BAB +10","",null,null,"unarmed increase crit range by 1","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["J",20,"Echoes of the Force",1,null,"",null,null,"use farseeing on a location & standing in location viewed, DC 20 + 1 per day into the past","Jedi Knight","Jedi Investigator","Jedi Knight"]
["CR",44,"Educated",1,null,"",null,null,"make Knowledge untrained","Noble","Lineage","Corporate Agent, Noble"]
["F",27,"Electronic Forgery",1,"Use Computer ","",null,null,"Use Computer replaces Deception with forged documents","Scoundrel","Slicer","Improviser"]
["F",27,"Electronic Sabotage",1,"Use Computer ","stan",null,null,"Use Computer result replaces computer's Will Def to change its attitude & considered unfriendly","Scoundrel","Slicer","Improviser"]
["GI",24,"Electronic Trail",2,"Nowhere to Hide, trained Use Comp","",null,null,"once you've found a target w/Gather Info, 1/day gain info on target if have network or HoloNet","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["CR",207,"Elusive Dogfighter",1,null,"",null,null,"opposed pilot check, opponents in dogfight are -10 to Atk","Ace Pilot","Expert Pilot","Ace Pilot"]
["CR",40,"Elusive Target",1,null,"",null,null,"if in a melee, ranged attacks are -10 not -5","Jedi","Jedi Guardian","Jedi"]
["CR",213,"Embrace Dark Side",3,"Channel Anger*","",null,"y","reroll Dark side skills/Use the Force, no longer able to use light side","Force Adept","Dark Side Devotee","Force Adept"]
["F",54,"Emergency Team",1,null,"",null,null,"allies automatically aid another","Medic","Advanced Medicine","Medic, Shaper"]
["R",37,"Empower Siang Lance",1,null,"full","x",null,"+1 die damage","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord"]
["CR",214,"Empower Weapon",1,null,"free","x",null,"+1 die damage","Force Adept","Force Item","Force Adept"]
["C",23,"Enemy Tactics",1,null,"",null,null,"when an enemy within 12sq & LOS gains a bonus, you also gain that bonus & any limitations","Noble","Collaborator","Noble"]
["S",16,"Engineer ",2,"Educated, Know (tech)","",null,null,"trained in Mechanics, time reduced 25% when installing new systems to vehicle","Noble","Lineage","Corporate Agent, Noble"]
["R",45,"Enhance Cover",1,null,"swif",null,null,"1 ally in LOS & has cover is considered to have improved cover as long as they still have cover","Pathfinder","Pathfinder","Pathfinder"]
["J",75,"Enhanced Danger Sense",1,null,"","*",null,"+10 Perception to avoid being surprised, spend FP to act in surprise round even if surprised","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord"]
["F",47,"Enhanced Manipulation",1,"Dex 15","",null,null,"take 10 on Dex based skill checks even if you normally could not","Independent Droid","Specialized Droid","Specialized Droid"]
["C",47,"Enhanced Vision",1,null,"",null,null,"Perception as swif not stan","Vanguard","Vanguard","Vanguard"]
["GI",23,"Entangler",1,null,"",null,null,"When grabbing, you take -2 to attacks not -5, target takes -5 to all attacks","Soldier","Brawler","Soldier"]
["L",26,"Entreat Aid",1,null,"swif","x",null,"1/turn one adjacent ally to aid another as reac to assist you if they have not aided already","Jedi","Jedi Consular","Jedi"]
["J",18,"Entreat Beast",2,"Charm Beast","swif",null,null,"Use the Force v. Will Def of indifferent or better beast to perform a minor task within 30 sq, see J18","Force Adept","Beastwarden","Force Adept"]
["F",103,"Environmentally Shielded",1,null,"",null,null,"+5 Fort Def against environmental hazards","Droid","Fifth-Degree Droid","Droid"]
["CR",101,"Equilibrium",1,null,"swif","x",null,"remove debilitating condition affecting you and return to normal, inc. up to top of track","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["R",45,"Escort Fighter",1,null,"swif",null,null,"1 adjacent ally if you move that ally moves & ends adjacent, can't exceed ally's move","Pathfinder","Pathfinder","Pathfinder"]
["R",40,"Escort Pilot",1,null,"",null,null,"+10 threshold of you and ally when adjacent to Colossal or smaller ally","Ace Pilot","Wingman","Ace Pilot"]
["J",18,"Esoteric Technique",1,null,"",null,null,"when you spend a Force Point to activate a technique or secret you gain hp = 10 + class level","Force Adept","Mystic","Force Adept"]
["F",103,"Etiquette",1,null,"",null,null,"when change attitude, adjust one additional step","Droid","Third-Degree Droid","Droid"]
["CR",50,"Evasion",1,null,"",null,null,"if hit with area attack, take half or no damage","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard"]
["R",43,"Excellent Kit",1,null,"",null,null,"all gear you purchase has +50% hp & +5 DR more & +2 Mechanics check made with objects","Improviser","Procurement","Improviser"]
["GI",21,"Exceptional Skill",1,"Trained in skill","",null,null,"when you roll a nat 2-7, treat as 8.","Noble","Superior Skills","Noble"]
["CR",212,"Exotic Weapon Mastery",1,null,"",null,null,"proficient with any exotic weapon FEAT even if don't possess","Elite Trooper","Weapon Master","Elite Trooper"]
["K",44,"Exotic Weapons Master",1,"exotic Proficiency","",null,null,"treats all exotic weapons as a single weapon group","Gladiator","Gladiatorial Combat","Gladiator"]
["J",75,"Expanded Horizon",1,null,"","*",null,"with Search Your Feelings can sense consequences 1 hour in future, spend FP for 8 hours, DP 24 hrs","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord"]
["C",43,"Expanded Sensors",1,null,"",null,null,"if you or droid allies has LOS & is aware of a target, all droid allies have LOS to target","Droid Commander","Droid Commander","Droid Commander"]
["L",47,"Expedient Mending",2,"Expert Shaper","",null,null,"can mend a damaged or disabled biotech device as stan not full","Shaper","Shaper","Shaper"]
["SV",18,"Experienced Brawler",3,"Stunning Strike*","stan",null,null,"each 1/enc after you Atk: +5 dodge, or +5 Fort or Will Def, or move 2 sq w/out Atk of Opp","Soldier","Brawler","Soldier"]
["CR",52,"Expert Grappler",1,null,"",null,null,"+2 opposed Grapple checks","Soldier","Brawler","Soldier"]
["CR",207,"Expert Gunner",1,null,"",null,null,"+1 Atk","Ace Pilot","Gunner","Ace Pilot"]
["UR",23,"Expert Rider",1,"Trained in Ride","",null,"no","reroll Ride","Scout","Mobile Scout","Scout"]
["L",47,"Expert Shaper",1,null,"",null,"y","reroll Treat Injury to repair or modify biotech","Shaper","Shaper","Shaper"]
["CR",49,"Expert Tracker",2,"Acute Senses","",null,null,"no penalty on Survival checks to track at normal speed","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["C",42,"Exploit Weakness",2,"Assault Tactics","",null,null,"when you use Assault Tactics, target takes cumulative -1 Ref Def each time damaged (max -5)","Officer","Military Tactics","Officer"]
["C",22,"Exposing Strike",1,null,"","*",null,"when you dam opp w/lightsaber, can spend FP to make opponent flat-footed until end of your next turn","Jedi","Jedi Guardian","Jedi"]
["UR",21,"Extended Ambush",2,"Improved Stealth","",null,null,"during surprise rnd if make ranged atk v. surprised aim as free","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["F",42,"Extended Critical Range (heavy)",1,"BAB +10, WP (heavy)","",null,null,"weapon's crit range extended by 1","Elite Trooper","Critical Master","Elite Trooper"]
["F",42,"Extended Critical Range (rifles)",1,"BAB +10, WP (rifles)","",null,null,"weapon's crit range extended by 1","Elite Trooper","Critical Master","Elite Trooper"]
["UR",30,"Extended Critical Range (simple weapons)",1,"WP (simple), BAB +10","",null,null,"weapon's crit range extended by 1","Elite Trooper","Critical Master","Elite Trooper"]
["UR",30,"Extended Threat",1,"Weapon Focus* of weapon","",null,null,"threaten all squares w/in 2sq radius w/ranged weapon eligible for Atk of Opp","Elite Trooper","Weapon Master","Elite Trooper"]
["F",54,"Extra First Aid",1,null,"",null,null,"you can perform first aid one additional time a day on a target","Medic","Advanced Medicine","Medic, Shaper"]
["CR",50,"Extreme Effort",1,null,"2swif",null,null,"+5 Str check in same round","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard"]
["F",57,"Extreme Explosion",3,"Skilled Demolitionist, Shaped Explosion","",null,null,"increase blast radius by 1 square","Saboteur","Sabotage","Saboteur"]
["R",24,"Face the Foe",1,null,"",null,null,"+1 atk v. target if you do not have cover from target","Noble","Gambling Leader","Noble"]
["R",26,"Fade Away",1,null,"reac",null,null,"1/turn when damaged by atk, move half speed with no Atk of Opp","Scout","Unpredictable","Scout"]
["GI",22,"Fade Out",1,"Trained in Stealth","",null,null,"Stealth replaces Deception to create diversion to hide, +5 if trained in Deception","Scout","Espionage","Scout"]
["GW",31,"Fall Back",1,"Cha 13","move",null,null,"all squad members move 2 sq w/no atk of opp (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper"]
["UR",29,"Familiar Enemies",1,"Familiar foe special quality","",null,null,"apply familiar foe to 2nd target, spend single full-rnd observing if can see both","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["UR",29,"Familiar Situation",1,"Familiar foe special quality","",null,null,"apply familiar foe to your Fort & Will Def","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["UR",29,"Fast Attack Specialist",3,"Expert Gunner, Quick Trigger","","*",null,"1/enc w/Gargantuan or smaller vehicle make full atk as stan, spend FP for 1 additional time/enc","Ace Pilot","Gunner","Ace Pilot"]
["S",16,"Fast Repairs",1,"Mechanics","",null,null,"jury-rig = hp for vehicle = to result of Mechanics check","Scoundrel","Outlaw Tech","Improviser, Military Engineer, Scoundrel"]
["F",27,"Fast Talker",2,"Art of Concealment","",null,null,"once per day take 20 on Deception check as stan when attempting to deceive","Scoundrel","Smuggling","Scoundrel"]
["SV",26,"Fear Me",4,"Inspire Fear I & II, Attract Minion","reac",null,null,"1/encounter if minion down track you can reduce by 1 & target regains hp = your HL, unless 0 hp","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["F",29,"Feared Warrior",2,"Commanding Presence","",null,null,"when you reduce enemy to 0hp, Persuasion v. targets in 6sq, -2 Atk rest of encounter (once only)","Soldier","Mercenary ","Soldier"]
["CR",44,"Fearless Leader",2,"Born Leader","swif",null,null,"+5 Will vs. fear if in LOS and N conscious","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["F",42,"Fearsome",2,"Notorious","",null,null,"opponents level equal or lower to your heroic level within 6sq -1 Atk","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["C",23,"Feed Information",1,null,"swif",null,null,"grant one enemy +1 Atk, one ally gets +2 Atk","Noble","Collaborator","Noble"]
["F",88,"Feel the Force",1,null,"stan","x",null,"ignore all concealment for 1 minute","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GW",30,"Ferocious Assault",2,"BAB +12, Controlled Burst","",null,null,"1/enc w/autofire atk treat atk as 6 sq cone, consumes 20 shots","Elite Trooper","Weapon Master","Elite Trooper"]
["K",60,"Field Detection",1,"Use the Force skill","swif",null,null,"DC15 can detect presence, general strength, & origin of energy fields within 12sq, reduce shields by 5","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord"]
["CR",221,"Field Tactics",2,"Deployment Tactics","move",null,null,"DC15 Tactics, allies w/in 10 squares get +10 Cover bonus if in cover, until next turn","Officer","Military Tactics","Officer"]
["SV",33,"Fight to the Death",2,"Bloodthirsty","swif",null,null,"1/encounter all allies in 6 sq heal hp = your HL","Master Privateer","Piracy","Master Privateer"]
["SV",35,"Find an Opening",2,"Seize the Moment","",null,null,"forgo extra swif action to aim with 1 swif on your next turn","Outlaw","Outlaw","Outlaw"]
["R",25,"Find Openings",1,null,"",null,null,"if missed by an atk, +2 on next atk before end of next turn","Scoundrel","Recklessness","Scoundrel"]
["SV",26,"Findsman Ceremonies",1,"Force Sensitivity","",null,"y","1/day 10 min spend FP & can reroll Perception, Stealth, farseeing, Atk roll, regain unspent FP","Bounty Hunter","Gand Findsman","Bounty Hunter"]
["SV",26,"Findsman's Foresight",2,"Findsman Ceremonies","",null,null,"can roll two dice for Perception to avoid surprise & keep better","Bounty Hunter","Gand Findsman","Bounty Hunter"]
["C",26,"Fire at Will",2,"BAB+5, Commanding Officer","full",null,null,"you and 1 follower can make ranged atk v. target in LOS with you each taking -5 on atk","Soldier","Squad Leader","Elite Trooper"]
["SV",28,"Flanking Foe",1,"Dual Weapon Mastery I","",null,null,"if flanked & with two pistols, attack flankers as stan instead of full, must attack two targets","Gunslinger","Pistoleer","Gunslinger"]
["SV",17,"Flee",2,"Long Stride","stan",null,null,"designate single opp & move away +2 speed, no Atk of Opp from that opponent","Scout","Fringer","Outlaw, Scout"]
["S",18,"Fleet Deployment",1,"Charisma 13","full",null,null,"a number of vehicles = to your class level & LOS may move a number of squares = speed","Officer","Naval Officer","Officer"]
["S",18,"Fleet Tactics ",2,"Cha 13, Fleet Deployment","stan",null,null,"DC15 Tactics, designate single vehicle, allied gunners in LOS +1 die damage","Officer","Naval Officer","Officer"]
["CR",107,"Flight",2,"Adept Spellcaster","swif","x",null,"fly speed double land speed, ascend 1/2 speed, descend double speed, until next turn","Force-Using Traditions","Dathomiri Witch","Force Disciple, Jedi Master, Sith Lord"]
["J",85,"Fluidity",1,null,"","*",null,"UtF for Acrobatics & can reroll UtF if can reroll Acrobatics, spend FP to be one size larger w/grapple","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord"]
["F",42,"Flurry Attack",1,null,"",null,null,"with a crit make an additional attack against a target in range, once per turn","Elite Trooper","Critical Master","Elite Trooper"]
["GW",33,"Flurry of Blows",1,null,"",null,null,"multiple unarmed atk with full atk have penalty reduced by 2, can be taken multiple times","Martial Arts Master","Unarmed Mastery","Martial Arts Master"]
["K",26,"Fluster",2,"Presence, Persuasion","stan",null,null,"1/encounter, intimidate check opp in LOS vs. Will, can take only swif next turn (+5 if opp higher level)","Noble","Influence","Crime Lord, Noble"]
["L",43,"Focus Terror",1,null,"swif",null,null,"1/encounter all allies w/in 12 sq & LOS move +2 up track but are -2 atk & skills for rounds = CL","Sith Apprentice","Sith Commander","Sith Apprentice"]
["C",53,"Focused Attack",1,null,"","x","n","reroll an attack against opponent with Dark Side score 1+","Force Sensitive","Light Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master"]
["C",40,"Focused Force Talisman",2,"Force Talisman","",null,null,"select a single Force power & if you use power spend Force Point to return all spent uses to suite","Force Adept","Force Item","Force Adept"]
["C",26,"Focused Targeting",2,"Comrades in Arms","",null,null,"if you damage opponent all allies within 3 sq gain +2 dam v. that target","Soldier","Trooper","Soldier"]
["F",29,"Focused Warrior",1,null,"",null,null,"when you deal damage you get +5 Will Def until next turn unless you are surprised or flat-footed","Soldier","Mercenary ","Soldier"]
["J",73,"Folded Space Mastery",1,"Fold space","",null,null,"Use the Force replaces Use Computer to astrogate if you move object of sufficient size, no hyperdrive","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord"]
["CR",46,"Fool's Luck",1,null,"stan","x",null,"for rest of encounter: +1 Atk, +5 competence to skills or +1 Def","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["GI",21,"For the Cause",2,"Make an Example","",null,null,"If you or ally w/in 6sq takes dam over thresh you & all allies in 6 sq +2 attack 7 dam until next turn","Scoundrel","Revolutionary","Scoundrel"]
["L",40,"Force Blank",1,null,"",null,null,"Use the Force -10 when someone uses Sense Surroundings to detect you","Bounty Hunter","Force Hunter","Bounty Hunter"]
["CR",107,"Force Cloak",1,null,"swif",null,null,"blocks electronic surveillance until next turn or spending standard action","Force-Using Traditions","Jensaarai Defender","Force Disciple, Jedi Master, Sith Lord"]
["CR",107,"Force Cloak Mastery",2,"Force Cloak","",null,null,"expands bubble to number of creatures = to character level","Force-Using Traditions","Jensaarai Defender","Force Disciple, Jedi Master, Sith Lord"]
["CR",223,"Force Deception",1,null,"",null,null,"Use the Force replaces Deception, considered trained","Sith Apprentice","Sith","Sith Apprentice"]
["K",57,"Force Delay",1,"Persuasion skill","reac","*",null,"1/encounter Persuasion v. Will Def of Int 3 or higher & understand, target loses move, FP for stan","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord"]
["UR",33,"Force Directed Shot",1,"trained in Use the Force*","swif",null,null,"choose 1 sq w/in 12sq & LOS, treat as origin sq for next ranged energy atk, must have LOS to target","Force-Using Traditions","Blazing Chain","Force Disciple, Jedi Master, Sith Lord"]
["K",58,"Force Direction",1,null,"","x",null,"always add +3 to ranged attacks with a Force Point (+4 with d8s)","Force-Using Traditions","Keetael","Force Disciple, Jedi Master, Sith Lord"]
["F",88,"Force Exertion",1,"Force Training","reac",null,null,"designate one force power, remove one power for the designated power, you -1 down track for 1 min","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["C",56,"Force Fighter",1,null,"",null,null,"if you spend a Force Point to add to an attack roll, heal hp = Force Point result","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord"]
["K",52,"Force Flow",1,null,"",null,null,"when you roll a natural 1 on Atk or Use the Force roll gain +1 FP until end of encounter","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",101,"Force Focus",1,null,"full",null,null,"DC15 Use the Force, regain one Force Power","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",218,"Force Fortification",1,null,"","x",null,"negates crit, take normal damage","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",16,"Force Harmony",1,null,"",null,null,"1/encounter activate a Force talent that requires a Force Point without spending one","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",40,"Force Haze",2,"Clear Mind","stan","x",null,"hide you and allies equal to class level, Use the Force v. Will, 1min or if attack from haze","Jedi","Jedi Sentinel","Jedi"]
["J",77,"Force Immersion",2,"Stealth, White Current Adept","",null,null,"sneak from Stealth from electronic devices, use same roll for Perception & Use Computer","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord"]
["F",43,"Force Interrogation",1,null,"free",null,null,"when you damage an opponent with a Force Power, Persuasion to intimidate","Force Adept","Imperial Inquisitor","Force Adept"]
["CR",40,"Force Intuition",1,null,"",null,null,"Use the Force instead of Initiative, considered trained","Jedi","Jedi Guardian","Jedi"]
["K",58,"Force Momentum",1,null,"","x",null,"when you spend a Force Point for a melee attack, add the roll to damage","Force-Using Traditions","Keetael","Force Disciple, Jedi Master, Sith Lord"]
["F",24,"Force of Will",1,null,"swif","x",null,"permanent Will Def +2, give all allies 6sq +2 Will Def for rest of encounter if within 6sq","Jedi","Jedi Consular","Jedi"]
["CR",101,"Force Perception",1,null,"",null,null,"UseForce replaces Perception avoid surprise/notice enemies/sense deception or influence, trained","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",40,"Force Persuasion",2,"Adept Negotiator","",null,null,"Use the Force instead of Persuasion check, considered trained","Jedi","Jedi Consular","Jedi"]
["CR",101,"Force Pilot",1,null,"",null,null,"Use the Force instead of Pilot, considered trained","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",214,"Force Power Adept",1,null,"","x","n","on a selected Force power, you may reroll Use the Force checks","Force Adept","Force Adept","Force Adept, Force Disciple"]
["CR",101,"Force Recovery",2,"Equilibrium","",null,null,"with second wind, gain additional hp: d6 per Force Point possessed (10d6 max)","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["S",16,"Force Reflexes",2,"Starship Tact, Force Pilot","","x","n","when activating starship maneuver, reroll Pilot Check","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",79,"Force Repair",1,null,"",null,null,"can use Force Trance & receive vital transfer & gain additional hp = Cha mod (min 1)","Force-Using Traditions","Iron Knight","Force Disciple, Jedi Master, Sith Lord"]
["K",39,"Force Revive",3,"Battle Meditation, Jedi Battle Commander","reac","x",null,"ally affected by Battle Med is reduced to 0 hp allows ally to take 2nd Wind as reac & falls uncon","Jedi Knight","Jedi Battlemaster","Jedi Knight"]
["J",87,"Force Stabilize",2,"Tyia Adept","swif",null,null,"1/turn ally within 12 sq & LOS can take 2nd Wind if they have not already","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord"]
["K",53,"Force Suppression",1,"rebuke Force power","",null,null,"if fail to rebuke, lessen affect by one step, only works with powers with variable effects","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",214,"Force Talisman",1,null,"free","x",null,"+1 on one Def, can not remake for 24 hours, only one at a time","Force Adept","Force Item","Force Adept"]
["K",38,"Force Throw",2,"Empower Weapon","stan",null,null,"if within 6 squares, can pull back as a swift action w/DC20 Use the Force","Force Adept","Force Item","Force Adept"]
["CR",214,"Force Treatment",1,null,"",null,null,"Use the Force replaces Treat Injury, can treat without a medkit or medpac, considered trained","Force Adept","Force Adept","Force Adept, Force Disciple"]
["C",41,"Force Treatment",1,null,"",null,null,"Use the Force replaces Treat Injury, considered trained","Jedi Knight","Jedi Healer","Jedi Knight"]
["K",40,"Force Warning",1,null,"",null,"y","allies w/in 12sq can reroll Init, if allies surprised but not you, 1 ally per your Wis mod not surprise","Jedi Knight","Jedi Watchman","Jedi Knight"]
["L",41,"Force Veil",2,"Difficult to Sense","",null,null,"the radius to which you can be detected is 10km not 100km","Jedi Knight","Jedi Refugee","Jedi Knight"]
["F",24,"Forceful Warrior",1,null,"",null,null,"with a crit using a lightsaber gain temp Force Point to be used before the end of the encounter","Jedi","Jedi Guardian","Jedi"]
["CR",101,"Foresight",2,"Force Perception","","x","n","reroll Initiative Check, natural 20 = regain Force Point","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GW",18,"Forewarn Allies",1,null,"",null,null,"all allies w/in 12 sq +2 atk & dam for attacks of opportunity","Noble","Anticipation","Noble"]
["GW",31,"Form Up",1,"Cha 13","move",null,null,"all squad members +2 Ref Def until next turn if w/in 6 sq of another squad member (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper"]
["CR",214,"Fortified Body",2,"Equilibrium","",null,null,"immune to disease, poison and radiation","Force Adept","Force Adept","Force Adept, Force Disciple"]
["CR",46,"Fortune's Favor",1,null,"",null,null,"with a Critical, gain a standard free action, take before next turn or lose","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["GW",20,"Forward Patrol",2,"Watchful Step","",null,null,"at start of surprise round if you're not surprised designate 1 ally w/in 6 sq to retain Dex to Ref Def","Scout","Advance Patrol","Scout"]
["L",27,"Friend or Foe",2,"Cast Suspicion","reac",null,null,"1/turn when ally in LOS missed by ranged atk compare missed atk to adjacent enemy to see if it hits ","Noble","Provocateur","Charlatan, Noble"]
["C",23,"Friendly Fire",2,"Enemy Tactics","",null,null,"if melee combat & you are missed by a ranged Atk, that Atk target's opponent instead (same Atk roll)","Noble","Collaborator","Noble"]
["SV",26,"Frighten",3,"Inspire Fear I, Attract Minion","free",null,null,"1/encounter force all enemies to move 1 sq away from one minion, no Atk of Opp","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["CR",50,"Fringe Savant",1,null,"",null,null,"natural 20 on skill check = one extra Force Point for encounter","Scout","Fringer","Outlaw, Scout"]
["GW",31,"Full Advance",1,"Cha 13","move",null,null,"all squad members +2 dam until next turn (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper"]
["SGD",28,"Full Control",4,"Directed Action, Directed Movement, Remote Attack","full",null,null,"allow 1 droid to take full atk & replace its mod with your Int mod","Droid Commander","Override","Droid Commander"]
["CR",207,"Full Throttle",1,null,"",null,null,"can take 10 to increase speed, all-out movement is x5 not x4","Ace Pilot","Expert Pilot","Ace Pilot"]
["UR",20,"Galactic Guidance",1,"Trained in Knowledge (galactic lore)","",null,null,"1/enc as reac if succeed on Know (galactic lore) enable 1 ally w/in 6sq & LOS to reroll failed Int or Wis based skill check (other than Perception)","Noble","Exile","Noble"]
["CR",46,"Gambler",1,null,"",null,null,"+2 Wisdom checks when gambling, take multiple times","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["L",30,"Gang Leader",1,null,"",null,null,"1/encounter when you intimidate gain +1 for every ally within 6sq & target's LOS (max +5)","Soldier","Brute Squad","Soldier"]
["CR",101,"Gauge Force Potential",2,"Force Perception","stan",null,null,"Use the Force v. Will, detect Force sensitivity, force powers number, Force Points","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GW",18,"Get Down",1,null,"reac",null,null,"when ally targeted by ranged atk, you allow them to drop prone as free action","Noble","Anticipation","Noble"]
["C",25,"Get Into Position",2,"BAB+5, Recon Team Leader","move",null,null,"one of your followers +2 speed","Scout","Reconnaissance","Scout"]
["GI",20,"Get into Position",1,null,"",null,null,"1/enc at the start of your first turn two allies in LOS and 12 sq move their speed as reac","Noble","Master of Intrigue","Noble"]
["SV",29,"Get Some Distance",3,"Advantageous Positioning*","stan",null,null,"1/encounter make melee Atk then move your speed away without Atk of Opp","Assassin","Assassin","Assassin"]
["GW",20,"Ghost Assailant",1,null,"",null,null,"if start turn in total concealment or cover, Stealth v. Perception or enemy is flat-footed v. you","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["CR",47,"Gimmick",1,null,"swif",null,null,"issue routine command to a computer","Scoundrel","Slicer","Improviser"]
["L",31,"Grabber",1,null,"",null,null,"do not take -5 when using grab action","Soldier","Brawler","Soldier"]
["R",23,"Gradual Resistance",1,null,"",null,null,"if take dam from Force power +2 all Def against that power until end of encounter","Jedi","Jedi Sentinel","Jedi"]
["C",42,"Grand Leader",1,null,"swif",null,null,"1/encounter grant hp = 5 + 1/2 CL to all allies within 20 sq & LOS","Officer","Military Tactics","Officer"]
["S",17,"Great Shot ",1,null,"",null,null,"reduces range penalties by one range category, ex. short = PB","Ace Pilot","Gunner","Ace Pilot"]
["J",17,"Greater Dark Side Talisman",2,"Dark Side Talisman","",null,null,"+2 on all Def against light-side powers","Force Adept","Dark Side Devotee","Force Adept"]
["CR",212,"Greater Devastating Attack",2,"Greater WF, Devastating*","",null,null,"with proficient weapon, lower damage threshold by 10 (replaces Devastating Atk)","Elite Trooper","Weapon Master","Elite Trooper"]
["C",40,"Greater Focused Force Talisman",3,"Focused Force Talisman*","",null,null,"as Focused Force Talisman but Force Point does not count toward \"one per turn\"","Force Adept","Force Item","Force Adept"]
["CR",214,"Greater Force Talisman",2,"Force Talisman","free","x",null,"+1 on all Def","Force Adept","Force Item","Force Adept"]
["CR",212,"Greater Penetrating Attack",2,"Greater WF, Penetrating*","",null,null,"with proficient weapon, lower DR by 10 (replaces Penetrating Atk)","Elite Trooper","Weapon Master","Elite Trooper"]
["CR",212,"Greater Weapon Focus",1,"Weapon Focus","",null,null,"with proficient weapon, +1 Atk","Elite Trooper","Weapon Master","Elite Trooper"]
["K",61,"Greater Weapon Focus (Fira)",1,"Weapon Focus (Fira)","",null,null,"fira attack +1","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord"]
["CR",218,"Greater Weapon Focus (lightsabers)",1,"Weapon Focus","",null,null,"+1 Atk","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",212,"Greater Weapon Specialization",2,"Greater WF, Weapon Specialization*","",null,null,"with proficient weapon, +2 damage","Elite Trooper","Weapon Master","Elite Trooper"]
["CR",218,"Greater Weapon Specialization (lightsabers)",2,"Weapon Specialization","",null,null,"+2 damage","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",14,"Grenade Defense",1,null,"",null,null,"Use the Force v. grenade atk roll to negate attack, you take -5 penalty on Use the Force until next turn","Jedi","Jedi Guardian","Jedi"]
["GW",21,"Grizzled Warrior",3,"Seen It All*","",null,null,"each 1/enc: 1. single ranged or melee atk & gain hp = Con score, or 2. Aid Another w/in 6 sq to atk add half cl to ally's dam roll if atk hits, or 3. single melee or ranged atk & gain +2 dodge to Ref Def until next turn","Soldier","Veteran","Soldier"]
["L",42,"Group Perception",1,null,"",null,null,"all allies w/in 6 sq can roll Perception if you do taking the highest result","Officer","Fugitive Commander","Officer"]
["GI",20,"Guaranteed Boon",1,null,"","x",null,"If you spend FP on skill roll and fail regain FP","Noble","Skill Challenge","Noble"]
["SV",28,"Guaranteed Shot",1,"Dual Weapon Mastery I","",null,null,"with two pistols & attack, even if miss deal dam = half HL","Gunslinger","Pistoleer","Gunslinger"]
["J",16,"Guardian Spirit",1,null,"",null,null,"your guardian spirit can tell you the immediate consequences of your actions, gain 1 bonus FP/day after 6 hrs rest to improve Force power or activate technique or secret","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["C",22,"Guardian Strike",1,null,"",null,null,"when you dam opp w/lightsaber, target is -2 Atk against anyone but you","Jedi","Jedi Guardian","Jedi"]
["L",41,"Guard's Endurance",2,"Ward","",null,null,"whenever you begin turn adjacent to target of Ward gain hp = your character level","Elite Trooper","Protection","Elite Trooper"]
["K",28,"Guidance",1,"Perception  ","swif",null,null,"show ally in LOS to ignore effect of difficult terrain until your next turn, not you","Scout","Hyperspace Explorer","Scout"]
["R",23,"Guiding Strikes",1,null,"swif",null,null,"allies adjacent to target you dealt dam +2 melee atk v. target","Jedi","Jedi Consular","Jedi"]
["CR",52,"Gun Club",1,null,"",null,null,"use gun as melee weapon w/out penalty, with bayonet, acts as blade and club","Soldier","Brawler","Soldier"]
["SV",28,"Hailfire",1,"Dual Weapon Mastery I","",null,null,"with two pistols attack as if autofire even without, autofire penalties apply","Gunslinger","Pistoleer","Gunslinger"]
["L",31,"Hammerblow",1,null,"",null,null,"if unarmed & holding no items double Str bonus on unarmed attacks","Soldier","Brawler","Soldier"]
["T",95,"Hard Target",2,"Tough As Nails","reac",null,null,"catch a Second Wind as a reaction not a swift action","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["GW",33,"Hardened Strike",1,null,"",null,null,"reduce target's DR by 1 for enc if hit with unarmed atk, does not stack","Martial Arts Master","Unarmed Mastery","Martial Arts Master"]
["C",56,"Hardiness",1,null,"","x",null,"reduce swif actions to move up track by 1","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord"]
["CR",52,"Harm's Way",1,"Initiative skill","swif",null,null,"once per round, shield ally, any attacks that target you","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["GW",31,"Harrying Shot",3,"Pinning Shot*","",null,null,"when you deal dam after aiming target can't use stan action to atk on their next turn","Gunslinger","Sharpshooter","Gunslinger"]
["L",42,"Hasty Withdrawal",1,null,"swif",null,null,"1/turn number of allies = Cha bonus (min 1) & w/in 12 sq & LOS, each may withdraw as free","Officer","Fugitive Commander","Officer"]
["J",79,"Heal Droid",1,"Vital transfer","",null,null,"can heal droids with vital transfer","Force-Using Traditions","Iron Knight","Force Disciple, Jedi Master, Sith Lord"]
["C",41,"Healing Boost",1,"Vital transfer","",null,null,"damage healed with vital transfer increase by 1 point per class level","Jedi Knight","Jedi Healer","Jedi Knight"]
["GW",18,"Heavy Fire Zone",2,"Forewarn Allies","swif",null,null,"1/turn designate 3x3 area w/in LOS, if a target moves in that area 1 ally in LOS can make Atk of Opp","Noble","Anticipation","Noble"]
["SGD",27,"Heavy-Duty Actuators",1,"Medium or larger size","",null,null,"can double Str bonus to melee & unarmed dam","Droid","Fifth-Degree Droid","Droid"]
["C",53,"Heightened Awareness",1,null,"","x",null,"add Cha bonus to Perception check","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",103,"Helpful",1,null,"",null,null,"1/turn with aid another to adjacent ally on a skill check as a swif action not stan ","Droid","Third-Degree Droid","Droid"]
["SV",15,"Hesitate",1,null,"stan",null,null,"Persuasion v. Will Def within 12sq, -2 speed & must spend swif with stan, until target's next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["SGD",29,"Heuristic Mastery",1,"Wis 15","",null,null,"reroll any untrained skill check, mtr & 1/enc spend FP tor reroll any skill check & take better","Independent Droid","Elite Droid","Independent Droid"]
["K",29,"Hidden Attacker",1,"Stealth  ","swif",null,null,"snipe action of Stealth is swif not move","Scout","Hyperspace Explorer","Scout"]
["C",25,"Hidden Eyes",1,null,"",null,null,"if have concealment v. target, +5 Perception v. target","Scout","Surveillance","Scout"]
["CR",49,"Hidden Movement",2,"Improved Stealth","",null,null,"no penalty to Stealth at normal movement","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["F",27,"Hidden Weapons",2,"Art of Concealment","move",null,null,"if a weapon you draw is not noticed opp is flat-footed, can use Quick Draw as a swif","Scoundrel","Smuggling","Scoundrel"]
["SV",16,"Hide in Plain Sight",3,"Hidden Movement*","",null,null,"1/encounter within 2sq of cover or concealment can move to & make Stealth check as single move","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["C",56,"High Impact",1,null,"swif",null,null,"DC 15 Use the Force to double Str bonus to next melee dam roll ","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord"]
["C",40,"Higher Yield",1,"Trained in Mechanics","",null,null,"1/encounter +1 die dam with grenade or explosive","Elite Trooper","Republic Commando","Elite Trooper"]
["GW",32,"Hijkata Expertise",1,null,"",null,null,"creature or droid damaged by unarmed atk takes penalty on next atk = your Str mod","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["R",25,"Hit the Deck",1,null,"",null,null,"allies take no or half dam from your area atk","Scoundrel","Recklessness","Scoundrel"]
["F",93,"Hive Mind",1,null,"",null,null,"telepathy of Use the Force as swif & auto success (no roll) if target is willing recipient in same planet","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["GW",31,"Hold Steady",1,"Cha 13","stan",null,null,"1/enc move all squad members +1 up track (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper"]
["J",14,"Hold the Line",1,null,"",null,null,"with a successful attack of opportunity, you stop the target's movement ending its action","Jedi","Jedi Guardian","Jedi"]
["S",16,"Hot Wire",1,"Mechanics","",null,null,"can use Mechanics instead of Use Computer to improve access, considered trained","Scoundrel","Outlaw Tech","Improviser, Military Engineer, Scoundrel"]
["F",47,"Hotwired Processor",1,null,"swif",null,null,"hotwire processor +5 Int/Wis skill & +1 ranged atk, rounds = half level, move -1 down track after","Independent Droid","Specialized Droid","Specialized Droid"]
["SV",16,"Hunker Down",1,null,"stan",null,null,"if benefit from cover you can increase cover by one step","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["C",25,"Hunt the Hunter",1,null,"stan",null,null,"if looking for hidden enemies, can make one atk v. one enemy you notice","Scout","Surveillance","Scout"]
["CR",208,"Hunter's Mark",1,null,"",null,null,"aim before attacking moves target one down track if attack deals damage","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["CR",208,"Hunter's Target",2,"Hunter's Mark","free",null,null,"once per encounter, designate an opponent, +dam=to BH level","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["CR",47,"Hyperdriven",1,null,"",null,null,"once a day, add class level to Atk, skill or ability roll","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["K",29,"Hyperspace Savant",1,"Pilot  ","",null,null,"Pilot replaces Use the Computer for astrogate or operate sensors","Scout","Hyperspace Explorer","Scout"]
["F",25,"Idealist",1,"Cha 13","",null,null,"add Cha bonus not Wis bonus to Will Def","Noble","Ideologue","Noble"]
["CR",43,"Ignite Fervor",3,"Bolster, Inspire Confidence","free",null,null,"if you hit, give an ally a dam bonus = to their level","Noble","Inspiration","Droid Commander, Noble"]
["C",40,"Ignore Armor",1,null,"",null,null,"1/encounter ignore armor or equipment bonuses with melee atk","Elite Trooper","Melee Specialist","Elite Trooper"]
["T",53,"Ignore Damage Reduction",2,"Martial Arts I, Teras Kasi Basics","",null,null,"if damage more than DR, ignore DR","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master"]
["F",27,"Illicit Dealings",1,null,"",null,"n","reroll Persuasion when haggling for restricted, military or illegal goods","Scoundrel","Smuggling","Scoundrel"]
["K",52,"Illusion (F87 & J14)",1,"Mind Trick","stan","x",null,"Use the Force v. Will Def, see K52 or F87 or J14","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",15,"Illusion Bond",2,"Illusion","",null,null,"can see or hear as if you were standing in the space of your illusion if humanoid","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",58,"Imbue Item",1,null,"full","x",null,"swif to spend stored Force Point, can attune 1 item per 24 hours, only for you & one FP at a time","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord"]
["J",77,"Immerse Another",2,"Stealth, White Current Adept","","*",null,"applies to ally also, spend Force Point to all adjacent allies","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord"]
["R",23,"Immovable",1,null,"swif",null,null,"anyone attempting to move you involuntarily is -5 to their check/atk","Jedi","Jedi Guardian","Jedi"]
["SV",18,"Impaling Assault",2,"Weapon Specialization","",null,null,"if damage opp with piercing Atk, opponent -2 speed until end of your next turn","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["C",41,"Impart Knowledge",2,"Skilled Advisor","reac",null,null,"aid on Knowledge checks of ally within 6 sq if you're trained","Jedi Knight","Jedi Archivist","Jedi Knight"]
["CR",210,"Impel Ally I",1,null,"swif",null,null,"ally moves normal speed, must move immediately or wasted, can use 3 times a turn","Crime Lord","Mastermind","Crime Lord"]
["CR",210,"Impel Ally II",2,"Impel Ally I","2swif",null,null,"ally can make a standard or move action, immediately or wasted","Crime Lord","Mastermind","Crime Lord"]
["SV",27,"Impel Ally III",3,"Impel Ally II*","3swif",null,null,"ally can make a standard & move action, immediately or wasted","Crime Lord","Mastermind","Crime Lord"]
["C",47,"Impenetrable Cover",2,"Maximize Cover","",null,null,"if in cover, gain DR = CL provided you still have cover when they attack","Vanguard","Vanguard","Vanguard"]
["K",43,"Impose Confusion",2,"Impose Hesitation","",null,null,"Persuasion 12sq cone v. Will target loses swif action on next & no full, 1/encounter lose stan action","Corporate Agent","Corporate Power","Corporate Agent"]
["K",43,"Impose Hesitation",1,null,"stan",null,null,"Persuasion 6sq cone v. Will target loses swif action on next & no full","Corporate Agent","Corporate Power","Corporate Agent"]
["CR",52,"Improved Armored Defense",2,"Armored Defense","",null,null,"Ref Def bonus = either heroic level + 1/2 armor bonus or armor bonus","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["S",17,"Improved Attack Run ",1,null,"",null,null,"do not have to move in straight line on attack run","Ace Pilot","Expert Pilot","Ace Pilot"]
["K",25,"Improved Battle Meditation",2,"Battle Meditation","swif",null,null,"react Battle Meditation as swif not full, range 12sq, enemies within radius -1 attack","Jedi","Jedi Guardian","Jedi"]
["C",22,"Improved Consular's Vitality",2,"Consular's Vitality","",null,null,"when you damage an opponent, use Consular's Vitality as free action","Jedi","Jedi Consular","Jedi"]
["CR",224,"Improved Dark Healing",2,"Dark Healing","stan","x",null,"range increases to 12 squares, failure deals and heals 1/2 damage","Sith Apprentice","Sith","Sith Apprentice"]
["K",60,"Improved Force Sight",1,"Force sight, Use the Force skill","swif",null,null,"can use Search (Perception) as swif, always succeed when using Sense Surroundings (no roll needed)","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord"]
["C",41,"Improved Healing Boost",2,"Healing Boost*","",null,null,"damage healed with vital transfer increase by 2 points per class level","Jedi Knight","Jedi Healer","Jedi Knight"]
["CR",49,"Improved Initiative",2,"Acute Senses","",null,"y","reroll Initiative","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["R",43,"Improved Jury-Rig",1,null,"",null,null,"Jury-Rig as stan not full, do not have to make check to jury-rig & move up +3 steps not +2","Improviser","Improviser","Improviser"]
["F",43,"Improved Lightsaber Throw",2,"Lightsaber Throw","stan","x",null,"make a single ranged atk & compare to Ref Def of all targets in 6sq line, half on miss, DC20 return","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",30,"Improved Manipulating Strike",2,"Manipulating Strike","",null,null,"1/turn when you dam target with non-area atk, Persuasion v. Will Def, you decide their move action","Assassin","Genohardan","Assassin"]
["CR",216,"Improved Quick Draw",1,null,"",null,null,"may attack in surprise round","Gunslinger","Gunslinger","Gunslinger"]
["K",40,"Improved Quick Draw (lightsabers)",1,"Quick Draw, WF (lightsabers)","",null,null,"can draw ignite & attack with lightsaber even if surprised, can draw & ignite lightsaber as free","Jedi Knight","Jedi Watchman","Jedi Knight"]
["K",39,"Improved Redirect",3,"Deflect, Redirect Shot","",null,null,"once per turn when you redirect an attack do not count the initial deflect penalty","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",39,"Improved Riposte",3,"Block, Riposte","",null,null,"when you make a riposte do not count the initial block penalty","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",39,"Improved Sentinel Strike",1,null,"",null,null,"increase damage dice to d8 not d6","Jedi Knight","Jedi Shadow","Jedi Knight"]
["K",39,"Improved Sentinel's Gambit",2,"Sentinel's Gambit","",null,null,"can use Sentinel's Gambit an additional number of times per encounter = half class level","Jedi Knight","Jedi Shadow","Jedi Knight"]
["SV",15,"Improved Skirmisher",2,"Skirmisher","",null,null,"if move at least 2 sq & in a different square +1 all Def","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["GW",20,"Improved Sneak Attack",2,"Sneak Attack, PB Shot","",null,null,"use Sneak Attack for targets w/in 12 sq not 6","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["SV",31,"Improved Soft Cover",2,"Innocuous","swif",null,null,"if adjacent to a creature, +2 Ref Def until your next turn or  no longer adjacent","Charlatan","Trickery","Charlatan"]
["CR",49,"Improved Stealth",1,null,"",null,"y","reroll Stealth","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["C",40,"Improved Stunning Strike",3,"Stunning Strike","",null,null,"if move opponent down track with melee atk, target cannot take stan or full action its next turn","Elite Trooper","Melee Specialist","Elite Trooper"]
["L",31,"Improved Suppression Fire",1,null,"",null,null,"when you suppress that enemy is -5 atk, if targeting with autofire each enemy -2 atk in area","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["F",28,"Improved Surveillance",2,"Surveillance","",null,null,"you and allies +1 on all defenses v. target","Scout","Spy","Infiltrator, Scout"]
["K",30,"Improved Trajectory",2,"Jet Pack Training","",null,null,"increase fly speed 2sq","Soldier","Rocket Jumper","Soldier"]
["CR",43,"Improved Weaken Resolve",3,"Weaken Resolve*","free",null,null,"same as Weaken but target keeps fleeing","Noble","Influence","Crime Lord, Noble"]
["R",43,"Improvised Device",1,null,"",null,null,"DC 25 Mechanics & 1 hour to create item = 200 credits x cl cannot be rare or illegal & must be familiar with item, destroyed after 24 hours, 1/day","Improviser","Improviser","Improviser"]
["J",21,"Improvised Weapon Master",1,null,"",null,null,"no penalty on improvised weapons","Jedi Knight","Jedi Weapon Master","Jedi Knight"]
["L",43,"Incite Rage",1,null,"swif",null,null,"1/encounter all allies w/in 12 sq & LOS +1 rage bonus on atk but -2 Ref Def until end of encounter","Sith Apprentice","Sith Commander","Sith Apprentice"]
["F",28,"Incognito",2,"Blend In","",null,"n","can reroll Deception for a deceptive appearance","Scout","Spy","Infiltrator, Scout"]
["CR",52,"Indomitable",1,null,"swif",null,null,"once per day, +5 up condition track, but not persistent conditions, can take multiple","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["F",88,"Indomitable Will",1,null,"stan","x",null,"immune to all mind-affecting effects 1 minute","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",15,"Influence Savant",1,null,"swif",null,null,"1/encounter can return 1 Force mind-affecting force power w/out FP","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",25,"Influential Friends",2,"Connections","",null,null,"once per day friends take 20 on skill check with modifier 5+half your HL, takes 10*result min","Noble","Lineage","Corporate Agent, Noble"]
["F",93,"Infuse Weapon",1,null,"full","x",null,"weapon's DR doubled, lightsabers do not ignore, with Force Point on attack add 2xFP result to dam","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["L",58,"Initiate of Vahl",1,null,"",null,null,"take half dam from heat or fire or no damage on a miss","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord"]
["SV",31,"Innocuous",1,null,"swif",null,null,"Deception v. Will Def in 6 sq & LOS target -5 Atk v. you until the start of your next turn","Charlatan","Trickery","Charlatan"]
["F",43,"Inquisition",1,null,"",null,null,"+1 attack rolls & +1 die damage vs. Force Sensitives","Force Adept","Imperial Inquisitor","Force Adept"]
["C",41,"Insight of the Force",1,null,"",null,null,"Use the Force replaces Knowledge if not trained, considered trained","Jedi Knight","Jedi Archivist","Jedi Knight"]
["F",92,"Insightful Aim",1,"WP (pistols or rifles)","swif","x",null,"substitute Use the Force mod for ranged attack bonus until next turn","Force-Using Traditions","Agent of Ossus","Force Disciple, Jedi Master, Sith Lord"]
["C",44,"Inspire Competence",2,"Expanded Sensors","swif",null,null,"1/turn one droid ally in LOS +Atk = 1/2 your CL, any in Networked Mind gains heuristic processor","Droid Commander","Droid Commander","Droid Commander"]
["CR",44,"Inspire Confidence",1,null,"stan",null,null,"all allies w/in sight, +1 Atk & skills for encounter or N unconscious","Noble","Inspiration","Droid Commander, Noble"]
["CR",210,"Inspire Fear I",1,null,"",null,null,"opponents of equal or lower level take -1 on Atk rolls, opposed skill checks, & Use the Force","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["CR",210,"Inspire Fear II",2,"Inspire Fear I","",null,null,"-2 penalty","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["CR",210,"Inspire Fear III",3,"Inspire Fear I & II","",null,null,"-5 penalty","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["CR",44,"Inspire Haste",1,null,"swif",null,null,"ally makes skill check as move action, not standard","Noble","Inspiration","Droid Commander, Noble"]
["C",23,"Inspire Loyalty",1,null,"",null,null,"gain 1 follower with AP feat & trained in Perception, can be taken max 3 times","Noble","Loyal Protector","Noble"]
["SV",27,"Inspire Wrath",3,"Impel Ally II*","stan",null,null,"allies in LOS +2 Atk & skill checks v. your designated target","Crime Lord","Mastermind","Crime Lord"]
["CR",44,"Inspire Zeal",3,"Ignite Fervor*","",null,null,"ally's attack moves target 1 more down condition track","Noble","Inspiration","Droid Commander, Noble"]
["J",17,"Instinctive Navigation",2,"Force Pilot","",null,null,"Use the Force replaces Use Computer for astrogation","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",25,"Instruction",1,null,"stan",null,null,"once per encounter for one ally within 6sq can use your skill modifier for a skill check (not Use Force)","Noble","Ideologue","Noble"]
["UR",30,"Instrument of the Force",1,null,"",null,null,"when successfully Search Your Feelings gain FP & use before end of enc, if use w/unfavorable gain Dark Side Point, if use & gain Dark Side Point gain 2 points","Force Adept","Force Adept","Force Adept, Force Disciple"]
["F",45,"Intentional Crash",1,"Pilot","",null,null,"successful ram you take half from ram, if target is same size or smaller they cannot move next round","Enforcer","Enforcement","Enforcer"]
["F",102,"Interrogator",1,null,"",null,null,"v. adjacent, use Treat Injury instead of Persuasion to change attitude or intimidate","Droid","First-Degree Droid","Droid"]
["F",28,"Intimate Knowledge",2,"Surveillance","stan",null,null,"1/enc can take 20 on trained Knowledge or take 10 on untrained Knowledge even if can't","Scout","Spy","Infiltrator, Scout"]
["K",26,"Intimidating Defense",2,"Presence, Persuasion","reac",null,null,"1/encounter, Persuasion if opp has attacked you, vs. Will then -5 that Atk (+5 if opp higher level)","Noble","Influence","Crime Lord, Noble"]
["C",47,"Invisible Attacker",2,"Maximize Cover","",null,null,"if target is unaware of you, +1 die dam from ranged","Vanguard","Vanguard","Vanguard"]
["F",52,"Ion Mastery",1,null,"",null,null,"with ion weapons +1 Atk & +1 die dam","Master Privateer","Privateer","Master Privateer"]
["F",47,"Ion Resistance 10",1,null,"",null,null,"DR10 against ion dam","Independent Droid","Autonomy","Independent Droid"]
["F",57,"Ion Turret",2,"Blaster Turret I","stan",null,null,"1/encounter, Tiny Init +4 Percep +4 Ref Def 10 10hp thresh 8 turret, 3d6 ion, you must be adjacent","Saboteur","Turret","Saboteur"]
["UR",31,"Irregular Tactics",1,"Share talent special quality","",null,null,"after using share talent Knowledge (tactics) as free to replace DC of any talents from this tree","Officer","Military Tactics","Officer"]
["S",18,"It's a Trap",1,null,"reac",null,null,"once per encounter, a single vehicle in LOS and immediate move action","Officer","Naval Officer","Officer"]
["CR",218,"Jar'Kai",3,"Lightsaber Def, Niman","",null,null,"twice Lightsaber deflection bonus with two lightsabers","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["K",39,"Jedi Battle Commander",2,"Battle Meditation","",null,null,"your Battle Meditation grants +2 to attack not +1","Jedi Knight","Jedi Battlemaster","Jedi Knight"]
["F",42,"Jedi Hunter",1,null,"",null,null,"Fort & Will Def +1 & you deal +1 die dam against Force Sensitives","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["L",42,"Jedi Network",1,null,"",null,null,"includes Acquire Equipment or Funds, Obtain Info, Receive Medical Attention, Secure Safe House","Jedi Knight","Jedi Refugee","Jedi Knight"]
["J",20,"Jedi Quarry",1,null,"swif",null,null,"+2 speed if you end move adjacent to target","Jedi Knight","Jedi Investigator","Jedi Knight"]
["K",30,"Jet Pack Training",1,null,"",null,null,"activate as free, no Pilot check to land","Soldier","Rocket Jumper","Soldier"]
["K",30,"Jet Pack Withdraw",2,"Jet Pack Training","reac",null,null,"once per encounter when enemy moves adjacent expend one charge to fly or move speed or withdraw","Soldier","Rocket Jumper","Soldier"]
["CR",52,"Juggernaut",2,"Armored Defense","",null,null,"armor does not reduce speed or distance moved ","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["CR",207,"Juke",2,"Vehicular Evasion","",null,null,"when fighting defensively, may negate one more attack per round with Vehicular Combat","Ace Pilot","Expert Pilot","Ace Pilot"]
["CR",50,"Jury-Rigger",1,null,"",null,"y","reroll Mechanics check to jury-rig","Scout","Fringer","Outlaw, Scout"]
["SGD",28,"Just a Droid",1,null,"",null,null,"1/enc: use Sneak of Stealth in plain sight & considered trained; reroll Deception when acting atypical","Independent Droid","Autonomy","Independent Droid"]
["SGD",27,"Just a Scratch",1,"Equipped & proficient with medium or better armor ","",null,null,"1/enc as reac reduce dam from 1 atk that targets your Ref Def by the amount of your Fort Def","Droid","Fourth-Degree Droid","Droid"]
["R",43,"Just What Is Needed",1,null,"",null,null,"restore +1d8 hp when use Repair of Mechanics & with aid another","Improviser","Procurement","Improviser"]
["CR",218,"Juyo",2,"BAB +10, Weapon Specialization*","swif","x","n","once per encounter, single enemy in LOS, may reroll your first Atk roll, keeping best","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["CR",49,"Keen Shot",2,"Acute Senses","",null,null,"no penalty vs. opponents in concealment (except total concealment)","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["R",28,"Keep It Going",2,"Ambush Specialist","free",null,null,"if you reduce your prime target to 0 hp, designate a new prime target","Soldier","Ambusher","Soldier"]
["SV",17,"Keep it Together",2,"Jury-Rigger","",null,null,"if you jury-rig vehicle moves -2 down track at end not -5","Scout","Fringer","Outlaw, Scout"]
["CR",207,"Keep It Together",1,null,"",null,null,"once per encounter, vehicle avoids moving down condition track","Ace Pilot","Expert Pilot","Ace Pilot"]
["C",26,"Keep Them at Bay",1,null,"",null,null,"if you aid another to suppress an attack, the enemy takes -5 on its atk not -2","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["GW",31,"Keep Them Honest",1,"Careful Shot feat","",null,null,"with Aid Another to suppress enemy, enemy takes -5 on all atk rolls until end of your next turn","Gunslinger","Gunslinger","Gunslinger"]
["R",28,"Keep Them Reeling",2,"Ambush Specialist","swif",null,null,"1/turn make opposed Initiative check v. prime target, if win prime target is flat-footed v. you","Soldier","Ambusher","Soldier"]
["SV",33,"Keep Them Reeling",1,null,"stan",null,null,"make single melee atk v. within reach, if hits deal no damage but target must move/withdraw next turn","Master Privateer","Piracy","Master Privateer"]
["GI",22,"Keep Together",1,null,"",null,null,"when hit or missed by attack move speed as reac & must end adjacent to ally, no AoO","Scout","Espionage","Scout"]
["CR",46,"Knack",1,null,"",null,"n","once a day, reroll skill check","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["L",45,"Knight's Morale",1,null,"",null,null,"when ally w/in 12 sq hits with lightsaber you gain +1 all Def until end of your next turn","Imperial Knight","Knight's Resolve","Imperial Knight"]
["F",42,"Knockback",1,null,"",null,null,"with a crit move opponent back 1sq if they are not grabbed/grappled or into something, within 2 sizes","Elite Trooper","Critical Master","Elite Trooper"]
["CR",216,"Knockdown Shot",1,null,"",null,null,"aim before attacking and knock target prone, no bigger than two size categories","Gunslinger","Gunslinger","Gunslinger"]
["J",14,"Know Weakness",2,"Adversary Lore","",null,null,"target of Adversary Lore takes +1d6 dam from successful attacks","Jedi","Jedi Consular","Jedi"]
["F",25,"Know Your Enemy",1,null,"swif",null,null,"select an enemy in LOS & Knowledge (galactic lore) v. DC15+CL, can learn 2 pieces of info (see F25)","Noble","Ideologue","Noble"]
["J",75,"Knowledge and Defense",2,"Enhanced Danger Sense","",null,null,"add Wis bonus to Ref Def if denied Dex","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord"]
["F",50,"Knowledge is Life",2,"Spynet Agent","swif",null,null,"Knowledge (galactic lore) DC15+CL for +2 one defense v. target","Infiltrator","Bothan Spynet","Infiltrator"]
["F",50,"Knowledge is Power",2,"Spynet Agent","swif",null,null,"Knowledge (galactic lore) DC15+CL for crit +1 range v. target","Infiltrator","Bothan Spynet","Infiltrator"]
["F",50,"Knowledge is Strength",2,"Spynet Agent","swif",null,null,"Knowledge (galactic lore) DC15+CL for +2 atk v. target","Infiltrator","Bothan Spynet","Infiltrator"]
["K",58,"Knowledge of the Force",1,null,"reac","x",null,"aid an ally in 6sq on Use the Force","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord"]
["F",25,"Known Dissident",2,"Know Your Enemy","stan",null,null,"Persuasion v. Will Def 1 opponent in LOS, opponent may not attack until next turn (+5 if higher level)","Noble","Ideologue","Noble"]
["SGD",26,"Known Vulnerability",1,"Trained in Know (life sciences)","free",null,null,"DC 15 Knowledge (life sciences) for until end of enc target -2 atk after your successful melee atk","Droid","First-Degree Droid","Droid"]
["K",60,"Krath Illusions",2,"Illusion","swif",null,null,"reduce penalty for large illusions by one half (min -1)","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord"]
["K",60,"Krath Intuition",1,null,"","x",null,"once per encounter treat damage from a Sith alchemical weapon as if you rolled max on Force Point","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord"]
["K",60,"Krath Surge",1,null,"swif",null,null,"once per encounter add 1 die dam or extend range 6sq, adds \"dark side\" to descriptor","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord"]
["GW",33,"K'tara Expertise",1,null,"",null,null,"1/turn creature or droid damaged by unarmed atk, disarm as swif, do not take -5 if in two hands","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["GW",33,"K'thri Expertise",1,null,"",null,null,"any enemy adjacent takes dam = your Str mod (min 1) if you can make Atk of Opp if you're in light or no armor","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["SV",15,"Labyrinthine Mind",1,null,"reac",null,null,"1/encounter you become immune to mind-affecting effects until your next turn, lose affects if choose","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["R",45,"Launch Point",2,"Safe Zone","",null,null,"any ally who starts in your safe zone & then exits it, +2 atk","Pathfinder","Pathfinder","Pathfinder"]
["F",25,"Lead by Example",1,null,"",null,null,"once per encounter when you deal dam all allies +1 Atk & +1 die dam on non-area atks for encounter","Noble","Ideologue","Noble"]
["UR",31,"Lead by Example",1,"Share talent special quality","",null,null,"any character that would benefit from shared talent: 1. DC -5, 2. +2 atk Def or dam, 3. reduce dam taken by 10","Officer","Military Tactics","Officer"]
["R",24,"Lead From the Front",2,"Face the Foe","",null,null,"if you do not have cover from target you dam with ranged atk, allies +2 atk v. target & +5 opposed Initiative checks","Noble","Gambling Leader","Noble"]
["K",26,"Leading Feint",2,"Noble Fencing Style","swif",null,null,"when you dam an opp, Deception to feint, if successful, ally in 12sq, target as flat-foot v. your opp","Noble","Fencing","Noble"]
["GI",20,"Leading Skill",1,null,"",null,null,"When you succeed with skill in skill challenge, gain +2 on different skill roll in same challenge","Noble","Skill Challenge","Noble"]
["GI",20,"Learn from Mistakes",1,null,"",null,null,"When you fail check in skill challenge, next ally gains +2 with different skill","Noble","Skill Challenge","Noble"]
["S",18,"Legendary Commander ",2,"Cha 13, Int 13, Born Leader","",null,null,"gunners on your ship add 1/2 your HL or 1/2 their HL to dam & treat crew as one level higher calculate your capital ship's Ref Def as your HL+1/2armor (round down) if higher","Officer","Naval Officer","Officer"]
["J",73,"Liberate",2,"Aura of Freedom","swif","x",null,"one ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AoO","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord"]
["L",41,"Lifesaver",2,"Bodyguard's Sacrifice","reac",null,null,"1/encounter if ally to 0 hp or over thresh you may move your spd to be adjacent and take dam instead","Elite Trooper","Protection","Elite Trooper"]
["CR",41,"Lightsaber Defense",1,null,"swif",null,null,"+1 to Ref Def, must have activated lightsaber, aware and not flat-footed, +3 max","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["L",40,"Lightsaber Evasion",1,null,"",null,null,"when an enemy misses with a lightsaber you can move 2 sq without Atk of Opp","Bounty Hunter","Force Hunter","Bounty Hunter"]
["J",19,"Lightsaber Form Savant",1,null,"swif",null,null,"1/encounter return 1 lightsaber form to suite w/out spending FP","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",19,"Lightsaber Specialist",2,"Masterwork Lightsaber","",null,null,"+2 Block & Deflect with a lightsaber you built","Jedi Knight","Jedi Artisan","Jedi Knight"]
["CR",41,"Lightsaber Throw",1,null,"stan",null,null,"if within 6 squares, can pull back as a swift action w/DC20 Use the Force","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["UR",31,"Lingering Debilitation",2,"Debilitating Shot","",null,null,"1/enc target -1 down track & persistent condition ","Gunslinger","Gunslinger","Gunslinger"]
["J",15,"Link",1,null,"stan",null,null,"1 ally w/in 12 sq & LOS & trained in UtF, as long as w/in 12 sq can aid another as a reac, -5 other UtF","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",107,"Linked Defense",1,null,"swif",null,null,"take up to -5 on Atk to give up to +5 Ref Def to ally in LOS","Force-Using Traditions","Jensaarai Defender","Force Disciple, Jedi Master, Sith Lord"]
["SGD",27,"Load Launcher",1,null,"",null,null,"proficient with improvised thrown weapons, objects 1 size larger than you can be thrown a number of sq = 2 x Str bonus (min 1) & add Str bonus to dam","Droid","Fifth-Degree Droid","Droid"]
["K",44,"Lockdown Strike",1,null,"",null,null,"when you hit a moving opp that is one size larger or smaller with Atk of Opp, ends movement","Gladiator","Gladiatorial Combat","Gladiator"]
["UR",30,"Long Call",2,"Mystical Link","","*",null,"reduce DC for telepathy by half w/willing, reroll w/unwilling & keep better, FP = # of targets = Cha mod (min 2) w/single UtF check","Force Adept","Force Adept","Force Adept, Force Disciple"]
["CR",50,"Long Stride",1,null,"",null,null,"move +2 squares if wearing light or no armor","Scout","Fringer","Outlaw, Scout"]
["R",40,"Lose Pursuit",1,null,"",null,null,"+5 to avoid dogfight of you and ally when adjacent to Colossal or smaller ally","Ace Pilot","Wingman","Ace Pilot"]
["R",24,"Luck Favors the Bold",2,"Face the Foe","",null,null,"gain hp = 5 + 1/2 level if 1 enemy in LOS is aware & you don't have cover v. that enemy","Noble","Gambling Leader","Noble"]
["CR",46,"Lucky Shot",2,"Knack","",null,"n","once a day, reroll Atk roll","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["K",27,"Lucky Stop",2,"Knack","reac",null,null,"once an encounter can negate damage a single attack that would normally reduce you to 0 hp","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["K",60,"Luka Sene Master",2,"Field Detection, farseeing","",null,null,"1/encounter gain temp FP to spend w/ Luka Sene or Sense talents, to Search Feelings or Sense Force","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord"]
["R",25,"Lure Closer",2,"Trick Step","move",null,null,"1/turn Deception v. Will Def of 1 enemy in 12 sq & LOS, target must move half its spd toward you but avoiding hazards (stops move if can't avoid hazard), does not provoke Atk of Opp","Scoundrel","Recklessness","Scoundrel"]
["C",44,"Maintain Focus",1,null,"swif",null,null,"1/turn grant all droid allies in LOS to take Recover in 2 swif not 3","Droid Commander","Droid Commander","Droid Commander"]
["CR",218,"Makashi",2,"Lightsaber Defense","",null,null,"lightsaber defense bonus increase by 2 (max of 5)","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["SV",16,"Make a Break for It",3,"Stellar Warrior*","swif",null,null,"1/encounter can move half your speed on a vehicle or half vehicle speed if pilot without Atk of Opp","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["GI",22,"Make an Example",1,null,"",null,null,"when you hit with attack and damage exceeds thresh target takes -5 to hit you until end of your turn","Scoundrel","Revolutionary","Scoundrel"]
["SV",18,"Make Do",1,null,"",null,null,"no penalty with improvised weapons","Soldier","Brawler","Soldier"]
["T",13,"Malkite Techniques",1,null,"stan",null,null,"if attack exceeds Fort Def, target is poisoned, poison makes Atk d20+HL v. Fort Def damage = d6+1/2HL & moves down track, poison attacks until it misses or cured","Scoundrel","Malkite Poisoner","Assassin, Scoundrel"]
["SV",18,"Man Down",1,null,"reac",null,null,"if ally within 6sq reduced to 0 hp, move up to speed toward ally without Atk of Opp","Soldier","Brawler","Soldier"]
["K",38,"Mandalorian Advance",1,null,"",null,null,"once per encounter on your turn you move your speed as free before any other action","Elite Trooper","Mandalorian Warrior","Elite Trooper"]
["K",38,"Mandalorian Ferocity",1,"Dex 13, proficient","",null,null,"once per encounter with more than one atk you can add one die for each successful hit ","Elite Trooper","Mandalorian Warrior","Elite Trooper"]
["K",38,"Mandalorian Glory",1,null,"",null,null,"once per encounter when you reduce opp hp to 0 gain +5 atk with next attack in same encounter","Elite Trooper","Mandalorian Warrior","Elite Trooper"]
["J",17,"Manifest Guardian Spirit",1,null,"swif","x",null,"guardian spirit present for enc w/in 6 sq of you, as long as w/in 12 sq you: +1 atk, +2 UtF, +2 Will Def you can move spirit 6 sq as swif action 1/turn","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",30,"Manipulating Strike",1,null,"",null,null,"1/turn when you dam target with non-area atk, Persuasion v. Will Def, you decide their swif action","Assassin","Genohardan","Assassin"]
["J",73,"Many Shades of the Force",1,"Force Training","",null,null,"one force power no longer has dark or light side descriptor","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord"]
["C",47,"Mark the Target",1,null,"swif",null,null,"when you damage target with non-area atk, 1 ally in LOS treats target as if flat-footed","Vanguard","Vanguard","Vanguard"]
["J",89,"Martial Resurgence",1,null,"",null,null,"recover all Force powers on a nat 20 on an unarmed attack","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["J",79,"Mask Presence",1,null,"swif",null,null,"become immune to Sense Force & appear to be normal droid until you use the Force","Force-Using Traditions","Iron Knight","Force Disciple, Jedi Master, Sith Lord"]
["J",15,"Masquerade",2,"Illusion","",null,null,"Use the Force = Deception for creating deceptive appearance ","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["C",41,"Master Advisor",2,"Skilled Advisor","",null,null,"ally you use Skilled Advisor with gains Force Point to be spent before end of encounter","Jedi Knight","Jedi Archivist","Jedi Knight"]
["GI",24,"Master Defender",1,null,"",null,null,"fight defensively = +5 Ref Def & -2 atk or +10 Ref Def & -5 atk","Ace Pilot","Expert Pilot","Ace Pilot"]
["GI",20,"Master Manipulator",3,"Get into Position, Advanced Planning","swif",null,null,"1/enc each: 1. ally w/in 5 sq & LOS +5 up track & +2 atk & skills, 2. roll d20 as reac can replace enemy or ally in LOS d20 roll, 3. ally w/in 5 sq & LOS can replace their def with your def as reac for next","Noble","Master of Intrigue","Noble"]
["UR",29,"Master Manipulator",2,"Notorious, Skill Focus (Persuasion)*","",null,null,"w/successful persuasion check make  2nd Persuasion of any type","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["L",47,"Master Mender",2,"Expert Shaper","",null,null,"when you temporarily mend biotech using Treat Injury moves +4 up track and only -3 down at end","Shaper","Shaper","Shaper"]
["CR",40,"Master Negotiator",2,"Adept Negotiator","",null,null,"target moves two steps down the track","Jedi","Jedi Consular","Jedi"]
["K",47,"Master of Elegance",2,"Dual or Single Weapon Flourish I, Weapon Finesse","",null,null,"add Dex to melee dam with light melee weapon, double if two-handed","Melee Duelist","Melee Duelist","Melee Duelist"]
["J",14,"Master of the Great Hunt",1,null,"",null,null,"+1 atk & +1 die dam v. beast with Dark Side Score of 1+","Jedi","Jedi Sentinel","Jedi"]
["CR",47,"Master Slicer",2,"Gimmick","",null,"n","reroll Use Computer checks to improve access to computers","Scoundrel","Slicer","Improviser"]
["UR",30,"Master's Orders",3,"Impel Ally II*","",null,"no","ally can reroll any atk or check made on an action granted by you","Crime Lord","Mastermind","Crime Lord"]
["J",19,"Masterwork Lightsaber",1,null,"",null,"y","add one extra accessory, reroll one die of dam if you built, mentor another building (-5 their DC)","Jedi Knight","Jedi Artisan","Jedi Knight"]
["C",47,"Maximize Cover",1,null,"",null,null,"if opponent use aim to negate cover, Stealth v. attacker's Initiative to retain cover","Vanguard","Vanguard","Vanguard"]
["F",102,"Mechanics Mastery",1,null,"",null,null,"can always take 10 on Mechanics","Droid","Second-Degree Droid","Droid"]
["UR",23,"Mechanized Rider",1,"Trained in Ride & Pilot","",null,null,"w/speeder can use Fast Mount or Dismount, Soft Fall, Stay in Saddle & Use Mount as Cover of Ride","Scout","Mobile Scout","Scout"]
["SGD",26,"Medical Analyzer",1,"Medical droid, Trained in Know (life sciences)","",null,null,"add Int mod to Treat Injury for Treat Disease/Poison/Radiation","Droid","First-Degree Droid","Droid"]
["F",102,"Medical Droid",1,null,"",null,null,"with a medpac for first aid, gain 2 hp for every point over DC instead of 1","Droid","First-Degree Droid","Droid"]
["F",54,"Medical Miracle",1,null,"stan",null,null,"DC20 Treat Injury on adjacent, target uses second wind even if above half hp","Medic","Advanced Medicine","Medic, Shaper"]
["L",31,"Melee Assault",1,null,"",null,null,"with melee atk against target with your allies adjacent if also over Fort Def deal +1 die dam & prone","Soldier","Brute Squad","Soldier"]
["L",31,"Melee Brute",1,null,"",null,null,"w/melee atk against target w/your allies adjacent if also over Fort Def spd -2 & -2 Ref Def next turn","Soldier","Brute Squad","Soldier"]
["L",31,"Melee Opportunist",1,null,"",null,null,"1/encounter when ally makes successful melee atk against target adjacent to you, atk as reac & +2 atk","Soldier","Brute Squad","Soldier"]
["CR",52,"Melee Smash",1,null,"",null,null,"+1 dam on melee attacks","Soldier","Brawler","Soldier"]
["T",57,"Mercenary's Determination",2,"Mercenary's Grit","free","x",null,"double your speed for 1 round, must wait 5 rounds between uses","Soldier","Mercenary ","Soldier"]
["T",57,"Mercenary's Grit",1,null,"swif",null,null,"when affected by a debilitating condition, change penalty to bonus for 1 round, then move down track","Soldier","Mercenary ","Soldier"]
["T",57,"Mercenary's Teamwork",2,"Combined Fire*","",null,null,"+2 dam against targets damaged by an ally since end of your last turn (+10 max)","Soldier","Mercenary ","Soldier"]
["J",18,"Mind Probe",1,null,"full",null,null,"touch & creature must have Int 3+, Use the Force v. Will Def if unwilling as Gather Info ","Force Adept","Telepath","Force Adept"]
["F",57,"Mine Mastery",1,null,"",null,null,"can place mine as stan not full","Saboteur","Sabotage","Saboteur"]
["SV",14,"Misplaced Loyalty",2,"Dirty Tactics","swif",null,null,"1/turn Persuasion v. Will Def to all opponents in LOS so target cannot attack you or 1 ally in 6sq","Noble","Disgrace","Charlatan, Noble"]
["K",39,"Mobile Attack (lightsabers)",2,"Multiattack Prof, Dual Weapon Mastery I, WF (lightsabers)","",null,null,"immediately after making a full atk with two lightsabers you may move your speed as free action","Jedi Knight","Jedi Battlemaster","Jedi Knight"]
["K",39,"Mobile Attack (pistols)",2,"Multiattack Proficiency (pistols)","",null,null,"immediately after making a full atk with two pistols you may move your speed as free action","Gunslinger","Gunslinger","Gunslinger"]
["F",24,"Mobile Combatant",1,null,"swif",null,null,"when you end movement next to opponent & they withdraw, you can move with them","Jedi","Jedi Guardian","Jedi"]
["GW",20,"Mobile Combatant",3,"Forward Patrol*","",null,null,"each 1/enc 1. stan make ranged or melee atk if deal dam gain +5 dodge until end of next turn, or 2. stan make ranged or melee atk then move half spd as free & no atk of opp, or 3. when damaged by atk move half spd as reac & no atk of opp & gain favorable circumstances to 1st atk v. that enemy","Scout","Advance Patrol","Scout"]
["J",83,"Mobile Whirlwind",2,"Seyugi Cyclone","",null,null,"can move speed after Whirlwind Attack","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord"]
["F",47,"Modification Specialist",1,null,"",null,null,"do not take -5 penalty when you try to modify or reprogram yourself","Independent Droid","Autonomy","Independent Droid"]
["T",13,"Modify Poison",2,"Malkite Techniques","",null,null,"you can modify delivery method with a Knowledge (life sciences) check, DC=Treat Injury DC","Scoundrel","Malkite Poisoner","Assassin, Scoundrel"]
["J",17,"Motion of the Future",2,"Force Perception","swif",null,null,"uses farseeing from your suite, before end of your next turn force attacker to reroll atk & keep second","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["L",55,"Move Massive Object",2,"Telekinetic Power, move object","","x",null,"use move object to make area attack = L 2x2, H 3x3, G 4x4 C 6x6, compare Use the Force to Ref Def","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",47,"Multiattack Proficiency (advanced melee weapons)",1,null,"",null,null,"reduce Atk penalty by 2","Melee Duelist","Melee Duelist","Melee Duelist"]
["F",52,"Multiattack Proficiency (advanced melee weapons)",1,null,"",null,null,"reduce Atk penalty by 2","Master Privateer","Privateer","Master Privateer"]
["K",45,"Multiattack Proficiency (exotic weapons)",2,"Exotic Weapons Master","",null,null,"reduce Atk penalty by 2","Gladiator","Gladiatorial Combat","Gladiator"]
["CR",212,"Multiattack Proficiency (heavy weapons) ",1,null,"",null,null,"reduce Atk penalty by 2","Elite Trooper","Weapon Master","Elite Trooper"]
["CR",218,"Multiattack proficiency (lightsabers)",1,null,"",null,null,"reduces penalty by 2, can be taken multiple","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",216,"Multiattack Proficiency (pistols) ",1,null,"",null,null,"reduce Atk penalty by 2","Gunslinger","Gunslinger","Gunslinger"]
["L",41,"Multiattack Proficiency (rifles)",1,null,"",null,null,"reduce Atk penalty by 2","Gunslinger","Carbineer","Gunslinger"]
["CR",212,"Multiattack Proficiency (rifles) ",1,null,"",null,null,"reduce Atk penalty by 2","Elite Trooper","Weapon Master","Elite Trooper"]
["UR",30,"Multiattack Proficiency (simple weapons)",1,null,"",null,null,"reduce Atk penalty by 2","Elite Trooper","Weapon Master","Elite Trooper"]
["SV",29,"Murderous Arts I",1,null,"",null,null,"if you move opponent down track they take +1d6 dam","Assassin","Assassin","Assassin"]
["SV",29,"Murderous Arts II",2,"Murderous Arts I","",null,null,"if you hit an opponent you have \"marked\" +1d6 dam","Assassin","Assassin","Assassin"]
["J",18,"Mystic Mastery",1,null,"",null,null,"when you gain a level you get bonus Force Points = number of Force Talents (6 max)","Force Adept","Mystic","Force Adept"]
["UR",30,"Mystical Link",1,null,"stan",null,null,"DC30 UtF for 1 benefit as decided by GM: 1. Force power returned, 2. 1 FP for use before end of enc, 3. +1 use of Force-related talent or feat, 4. roll +1 die w/Force check & select highest die rolled","Force Adept","Force Adept","Force Adept, Force Disciple"]
["F",54,"Natural Healing",1,null,"",null,null,"can make Treat Injury checks without medical kit with natural substitutes","Medic","Advanced Medicine","Medic, Shaper"]
["UR",33,"Negate and Redirect",1,"Negate energy, trained in Use the Force*","",null,null,"when negate energy v. ranged redirect at enemy w/in 6sq, UtF v. Fort Def for half negated dam","Force-Using Traditions","Blazing Chain","Force Disciple, Jedi Master, Sith Lord"]
["CR",218,"Niman",1,null,"",null,null,"+1 Ref and Will Def with lightsaber","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["GW",21,"Nimble Dodge",1,null,"",null,null,"if enemy misses with melee atk as a reac you can move 2 sq but must end adjacent to attacker","Soldier","Shockboxer","Soldier"]
["K",27,"No Escape",2,"Opportunistic Strike","",null,null,"when an opponent withdraws that opponent is considered flat-footed v. you until end of next turn","Scoundrel","Run and Gun","Scoundrel"]
["K",27,"Noble Fencing Style",1,"Deception & Persuasion trained","",null,null,"can use Cha mod to replace Str mod with light melee or a lightsaber","Noble","Fencing","Noble"]
["R",40,"Noble Sacrifice",2,"Recruit Enemy","",null,null,"if recruited enemy is 0 hp or bottom of track, you & all allies in LOS gain hp = 10 + your cl","Officer","Rebel Recruiter","Officer"]
["F",45,"Nonlethal Tactics",1,null,"",null,null,"with a stun weapon +1 Atk & +1 die dam","Enforcer","Enforcement","Enforcer"]
["CR",208,"Notorious",1,null,"",null,"n","reroll Persuasion to Intimidate","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["CR",210,"Notorious",1,null,"",null,"n","reroll Persuasion checks to intimidate","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["CR",208,"Nowhere to Hide",1,null,"",null,"y","reroll Gather Info to locate a specific individual","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["SV",26,"Nowhere to Run",4,"Nowhere to Hide, Hunter's Target*","",null,null,"1/turn if Hunter's Target attempts to withdraw you can make Atk of Opp","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["SGD",26,"Nuanced",1,null,"",null,null,"1/enc add Wis mod to Persuasion in addition your Cha mod","Droid","Third-Degree Droid","Droid"]
["T",13,"Numbing Poison",2,"Malkite Techniques","",null,null,"poisoned target denied Dex to Ref Def as long as it remains poisoned","Scoundrel","Malkite Poisoner","Assassin, Scoundrel"]
["UR",20,"Oafish",1,null,"",null,null,"1/enc when fail Deception or Persuasion check add +1d6 + Wis mod to check","Scoundrel","Outsider","Scoundrel"]
["L",45,"Oath of Duty",1,null,"",null,null,"when ally w/in 12 sq hits with lightsaber you gain hp = 3 x class level","Imperial Knight","Knight's Resolve","Imperial Knight"]
["R",45,"Obscuring Defenses",2,"Safe Zone","",null,null,"-2 atk to enemies that fire into your safe zone","Pathfinder","Pathfinder","Pathfinder"]
["SGD",26,"Observant",1,null,"",null,null,"if fail a Persuasion check can roll Perception as a free action & if succeed add +5 to original roll","Droid","Third-Degree Droid","Droid"]
["L",41,"Old Faithful",1,null,"",null,null,"Trusty Sidearm also applies to any rifle or carbine","Gunslinger","Carbineer","Gunslinger"]
["SV",26,"Omens",2,"Findsman Ceremonies","",null,null,"when ally in 10 sq & LOS rolls a nat 1 or 20, you gain +2 Atk or +2 Ref Def  until the end of your next","Bounty Hunter","Gand Findsman","Bounty Hunter"]
["SGD",26,"On-Board System Link",1,null,"",null,null,"reroute power or recharge shields as 2 swif not 3","Droid","Second-Degree Droid","Droid"]
["CR",221,"One for the Team",2,"Deployment Tactics","",null,null,"can take 1/2 or all dam for an adjacent ally an ally may take the same for you","Officer","Military Tactics","Officer"]
["R",43,"Only the Finest",2,"Black Market Buyer","",null,null,"can obtain modified items without increasing base value","Improviser","Procurement","Improviser"]
["SV",35,"Opportunistic Defense",2,"Uncanny Instincts","",null,null,"1/encounter forgo extra move to add +5 to one Def until end of your next turn","Outlaw","Outlaw","Outlaw"]
["K",27,"Opportunistic Strike",1,null,"",null,null,"1/encounter you can make an AoO v. opponent in PB range if opponent provokes AoO from an ally","Scoundrel","Run and Gun","Scoundrel"]
["L",41,"Opportunity Fire",1,null,"",null,null,"+2 on attacks of opportunity with rifles","Gunslinger","Carbineer","Gunslinger"]
["L",41,"Out of Harm's Way",1,null,"move",null,null,"allow 1 ally within 6 sq to move its speed to be adjacent to you, no Atk of Opp","Elite Trooper","Protection","Elite Trooper"]
["UR",23,"Out of Harm's Way",2,"Harm's Way, trained in Initiative","reac",null,null,"w/Harm's Way can move into sq of ally & move ally to any legal adjacent sq w/out Atk of Opp","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["K",47,"Out of Nowhere",1,"Deception skill, Weapon Finesse","free",null,null,"once per encounter make an attack with light melee or lightsaber after a successful feint","Melee Duelist","Melee Duelist","Melee Duelist"]
["CR",221,"Outmaneuver",3,"Field Tactics*","stan",null,null,"DC 15 Tactics, enemies in LOS lose competence/insight/morale/dodge bonus to Ref Def, opposed","Officer","Military Tactics","Officer"]
["SV",25,"Outrun",1,null,"",null,null,"with all-out movement as the pilot +2 Ref Def","Ace Pilot","Blockade Runner","Ace Pilot"]
["UR",20,"Outsider's Eye",1,null,"",null,null,"1/enc DC 20 Perception as stan gain 1 piece of info: 1 Def score of 1 character or vehicle in LOS or identify same with either lowest or highest hp or on highest or lowest on track","Scoundrel","Outsider","Scoundrel"]
["UR",21,"Outsider's Query",1,"Trained in Persuasion","",null,null,"if fail Persuasion to change attitude, attitude does not change & can attempt to change attitude one additional time per enc","Scoundrel","Outsider","Scoundrel"]
["UR",29,"Overcharged Shot",2,"Expert Gunner","swif",null,null,"+1 die dam on next atk in same turn, weapon loses 1 die dam until full round passes","Ace Pilot","Gunner","Ace Pilot"]
["C",44,"Overclocked Troops",2,"Droid Defense","swif",null,null,"1/turn allow each of your networked allies to immediately move up to their speed","Droid Commander","Droid Commander","Droid Commander"]
["K",58,"Past Visions",3,"Visions","",null,null,"when using farseeing to look in the past, DCs are halved, can see within 6sq without a Force Point","Force-Using Traditions","Keetael","Force Disciple, Jedi Master, Sith Lord"]
["CR",53,"Penetrating Attack",1,"Weapon Focus","",null,null,"opponent's DR is 5 less, single weapon group","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["R",28,"Perceptive Ambusher",2,"Ambush Specialist","",null,null,"+5 Perception v. prime target until end of the encounter","Soldier","Ambusher","Soldier"]
["J",19,"Perfect Attunement",2,"Masterwork Lightsaber","",null,null,"if you spend a Force Point on a lightsaber atk you built you can also add that amount to damage","Jedi Knight","Jedi Artisan","Jedi Knight"]
["J",18,"Perfect Telepathy",1,null,"",null,null,"you can communicate in full sentences & complete thoughts, subject no change","Force Adept","Telepath","Force Adept"]
["SV",13,"Persistent Haze",3,"Force Haze*","",null,null,"if someone attacks, they lose concealment but no one else does","Jedi","Jedi Sentinel","Jedi"]
["K",27,"Personal Affront",2,"BAB +5, Noble Fencing Style","reac",null,null,"once an encounter make a single melee Atk v. adjacent enemy who just damaged you","Noble","Fencing","Noble"]
["K",45,"Personal Vendetta",1,null,"swif",null,null,"taunt enemies within 12sq & LOS, they're -2 Atk on targets that are not you","Gladiator","Gladiatorial Combat","Gladiator"]
["S",17,"Personalized Modifications",1,null,"stan",null,null,"for powered weapons you're using, +1 Atk, +2 Dam for rest of encounter","Scoundrel","Outlaw Tech","Improviser, Military Engineer, Scoundrel"]
["C",26,"Phalanx",2,"Watch Your Back","",null,null,"if you provide soft cover to an ally within 3 sq it is improved cover","Soldier","Trooper","Soldier"]
["L",57,"Phantasm",1,null,"swif","x",null,"with a successful mind-affecting Force power you & allies in target's LOS gain concealment v. target","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord"]
["J",81,"Physical Surge",1,null,"",null,null,"when you roll an Initiative check at beginning of enc you can spend a swif immediately regardless","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["SV",18,"Pick a Fight",2,"Cantina Brawler","",null,null,"during surprise you & allies within 6sq +1 Atk & you retain bonus against damaged targets","Soldier","Brawler","Soldier"]
["UR",21,"Piercing Hit",3,"Acute Senses, Keen Shot","",null,null,"1/enc each w/melee or ranged as stan if hit & dam: 1. target loses its armor bonus to Ref Def & is flat-footed, target must spend stan to adjust armor, 2. target -2 atk until end next turn & all creatures etc have concealment from target, 3. target's spd -2 until end next turn","Scout","Master Scout","Scout"]
["GW",31,"Pinning Shot",2,"Precision Shot","",null,null,"when you deal dam after aiming target's spd reduced 2 sq & cannot take double move or run","Gunslinger","Sharpshooter","Gunslinger"]
["GI",25,"Pistol Duelist",1,null,"stan",null,null,"1/enc for each: 1. 1 atk target's thresh is half, 2. 1 atk as though aimed, 3. +4 Ref Def for 1 turn & make 1 atk","Gunslinger","Gunslinger","Gunslinger"]
["J",75,"Planetary Attunement",1,null,"","x",null,"on new planet 10 min to acclimate & on planet +2 all Def against natural hazards, spd +1 sq, sense weather for 24 hours as full-round","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord"]
["SGD",28,"Power Boost",2,"Power Surge","",null,null,"Jump +4 sq or hovering height +4 sq & can use for # of rnds = 1/2 level & at end move -1 down track","Independent Droid","Specialized Droid","Specialized Droid"]
["L",43,"Power of Hatred",2,"Incite Rage","swif",null,null,"1/encounter all allies in LOS with less than half hp gains hp = CL","Sith Apprentice","Sith Commander","Sith Apprentice"]
["CR",101,"Power of the Dark Side",1,null,"","x",null,"when spending a Force Point on an Atk, reroll die, Dark Side Score +1","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",103,"Power Supply",1,null,"",null,null,"2 swif to recharge shields or reroute power, can act as power generator","Droid","Fifth-Degree Droid","Droid"]
["F",48,"Power Surge",1,null,"swif",null,null,"surge +1 melee atk, +1 die melee dam & +2sq speed, rounds = half level, move -1 down track after","Independent Droid","Specialized Droid","Specialized Droid"]
["F",26,"Powerful Friends",3,"Connections, Influential Friends","",null,null,"once per encounter, take 20 on Persuasion check with no increase in time needed for check","Noble","Lineage","Corporate Agent, Noble"]
["L",45,"Praetoria Ishu",3,"Block, Deflect","",null,null,"may use Block & Deflect to protect adjacent ally","Imperial Knight","Knight's Resolve","Imperial Knight"]
["L",45,"Praetoria Vonil",1,"Weapon Focus (lightsabers)","",null,null,"with lightsaber in two hands +1 die dam if you move at least 1 sq on your turn before your attack","Imperial Knight","Knight's Resolve","Imperial Knight"]
["R",24,"Precise Direct",3,"Redirect Shot","",null,null,"whenever you successfully redirect a blaster bolt and hit, you deal +1 die dam","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["L",27,"Precision",1,null,"stan",null,null,"against adjacent opponent with lightsaber atk if hit target's speed reduced 2 squares (end your turn)","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["L",40,"Precision Fire",1,null,"",null,null,"when you aim +5 difficulty to have your attack Deflected","Bounty Hunter","Force Hunter","Bounty Hunter"]
["L",47,"Precision Implant",1,null,"stan",null,null,"1/encounter adjacent ally gains +1 atk \nat end of encounter target moves -3 down track & needs rest or surgery","Shaper","Implant","Shaper"]
["GW",31,"Precision Shot",1,"Far Shot feat","",null,null,"when you aim gain benefit of PB shot regardless of range","Gunslinger","Sharpshooter","Gunslinger"]
["J",75,"Precognitive Meditation",1,null,"","x",null,"1/day spend 10 min & once later in day negate an attack as long as not nat 20, if don't use regain FP","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord"]
["C",45,"Prepared Explosive",1,null,"",null,null,"can have non-grenade explosive turn normal terrain to difficult terrain & difficult into normal terrain","Military Engineer","Military Engineer","Military Engineer"]
["J",20,"Prepared for Danger",1,null,"",null,null,"spend a remaining farseeing power to regain any other force power","Jedi Knight","Jedi Investigator","Jedi Knight"]
["CR",43,"Presence",1,null,"stan",null,null,"Persuasion as Intimidation as a standard action, not full-round","Noble","Influence","Crime Lord, Noble"]
["F",52,"Preserving Shot",1,null,"",null,null,"instead of destroying a vehicle you can disable it so it cannot move","Master Privateer","Privateer","Master Privateer"]
["SV",35,"Preternatural Senses",1,null,"reac",null,null,"1/encounter add half class level to one Defense","Outlaw","Outlaw","Outlaw"]
["GW",18,"Prime Targets",1,null,"",null,null,"when you hit w/lightsaber if target has not attacked since end of your last turn, deal +1 die dam","Jedi","Jedi Sentinel","Jedi"]
["K",38,"Primitive Block",2,"Empower Weapon","","*",null,"negate melee attack with Use the Force check, DC = Atk roll, -5 every time used in round must have empowered weapon, aware and not flat-footed, FP for adjacent character","Force Adept","Force Item","Force Adept"]
["C",45,"Problem Solver",1,null,"swif",null,null,"1/turn one vehicle in your LOS who can hear you, ignore difficult terrain & +5 Pilot to avoid hazards","Military Engineer","Military Engineer","Military Engineer"]
["K",61,"Progenitor's Call",1,null,"",null,null,"once per encounter Use the Force v. Will Def, move target down track & they lose stan","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord"]
["C",23,"Protection",2,"Double Agent","stan",null,null,"Persuasion v. Will Def in LOS, if over then one ally cannot be attacked until your next turn","Noble","Collaborator","Noble"]
["C",57,"Protective Reaction",2,"Akk Dog Master","",null,null,"when you are targeted by an adjacent enemy it provokes and Atk of Opp from your akk dog","Force-Using Traditions","Korunnai Adept","Force Disciple, Jedi Master, Sith Lord"]
["C",23,"Protector Actions",1,null,"stan",null,null,"if you atk: redirect atk to follower, move follower toward target, target -1 atk per follower w/ranged","Noble","Loyal Protector","Noble"]
["F",103,"Protocol",1,null,"",null,null,"always succeed on attempts to aid another on Deception, Knowledge & Persuasion (no roll)","Droid","Third-Degree Droid","Droid"]
["GI",22,"Prudent Escape",1,null,"",null,null,"When you reduce enemy to 0 hp/uncon you & 2 allies w/in 6 sq & LOS move spd as reac, no AoO","Scout","Espionage","Scout"]
["J",18,"Psychic Citadel",1,null,"",null,null,"Will Def bonus = your class level","Force Adept","Telepath","Force Adept"]
["J",18,"Psychic Defenses",2,"Psychic Citadel","",null,null,"when targeted by mind-affecting powers they automatically take dam = 1d6 x your Wis mod (min x1)","Force Adept","Telepath","Force Adept"]
["C",53,"Psychometry",2,"farseeing, Force Perception","",null,null,"can target object you hold, up to 5 years per level","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["SV",30,"Pulling the Strings",1,null,"stan",null,null,"Persuasion v. Will Def within 12 sq, move target half speed toward you & make an immediate atk v.","Assassin","Genohardan","Assassin"]
["SV",25,"Punch Through",1,null,"",null,null,"if you pilot a vehicle, smaller vehicles that attempt to dogfight -10 penalty not -5","Ace Pilot","Blockade Runner","Ace Pilot"]
["C",23,"Punishing Protection",2,"Inspire Loyalty, BAB+5","",null,null,"1/encounter as reac, follower can attack opponent if you're damaged by an attack or Force power","Noble","Loyal Protector","Noble"]
["GW",33,"Punishing Strike",1,null,"",null,null,"1/turn when you score an unarmed crit, make an immediate unarmed atk against target in reach, if you're in light or no armor","Martial Arts Master","Unarmed Mastery","Martial Arts Master"]
["F",45,"Pursuit",1,"Dex 13","",null,"n","not restricted to a straight line when running & can reroll Endurance","Enforcer","Enforcement","Enforcer"]
["SGD",26,"Quick Astrogation",1,"Trained in Use Computer","",null,null,"cut astrogation calculation time in half, make Use Computer astrogation calculation as stan not full","Droid","Second-Degree Droid","Droid"]
["UR",29,"Quick Cuffs",1,"Quick Draw","swif",null,null,"w/successful grab can bind target to you or adjacent object, you & target -2 Ref Def while together","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["S",17,"Quick Fix",1,"Mechanics","",null,null,"once per encounter jury-rig an object not disabled","Scoundrel","Outlaw Tech","Improviser, Military Engineer, Scoundrel"]
["J",19,"Quick Modification",2,"Masterwork Lightsaber","",null,null,"spend 1 min removing an accessory & adding another on a lightsaber you built","Jedi Knight","Jedi Artisan","Jedi Knight"]
["C",45,"Quick Modifications",2,"Tech Spec, Repairs on the Fly","",null,null,"when you create a field-created weapon, add one modification at the time of creation","Military Engineer","Military Engineer","Military Engineer"]
["L",30,"Quick on Your Feet",1,null,"reac",null,null,"1/encounter move your speed","Scout","Versatility","Scout"]
["GW",19,"Quick Strike",2,"Cheap Trick","",null,null,"during initial rnd of combat if you dam an enemy who has not acted in combat make atk as free v. different target w/in 6sq of the first target","Scoundrel","Brigand","Scoundrel"]
["UR",23,"Quick Study",2,"Warrior's Awareness","",null,null,"1/enc if enemy uses non-Force talent you can use same talent next turn if have same weapon/item","Soldier","Warrior","Soldier"]
["CR",207,"Quick Trigger",2,"Expert Gunner","",null,null,"can make Atk of Opp","Ace Pilot","Gunner","Ace Pilot"]
["K",60,"Quickseeing",1,"farseeing, Use the Force skill","free",null,null,"Use the Force against living creature w/in 12sq, remove farseeing, v. Will Def, for +2 Atk v. target","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord"]
["UR",22,"Quicktrap",3,"Tripwire*","",null,null,"use Tripwire as move not stan","Scout","Master Scout","Scout"]
["SV",33,"Raider's Frenzy",1,null,"",null,null,"1/round if you or ally in 6sq damages target, allies in LOS + dam to target = half class level","Master Privateer","Piracy","Master Privateer"]
["SV",33,"Raider's Surge",1,null,"stan",null,null,"1/encounter Deception or Persuasion v. Will Def in LOS target must withdraw or -1 Atk until end enc","Master Privateer","Piracy","Master Privateer"]
["CR",44,"Rally",3,"Distant Command*","swif",null,null,"once per encounter, allies in LOS w/ less than 1/2 hp get +2 Ref, +2 Will, +2 Dam","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["CR",217,"Ranged Disarm",1,null,"",null,null,"can disarm with ranged weapon, does not provoke Atk of opp","Gunslinger","Gunslinger","Gunslinger"]
["SV",27,"Ranged Flank",1,null,"swif",null,null,"if within 6 sq of target, you can be considered adjacent for purposes of flanking, single target","Gunslinger","Gunslinger","Gunslinger"]
["UR",20,"Rant",1,"Trained in Persuasion","",null,null,"if succeed on Persuasion to intimidate enemy w/in 6sq deny enemy move instead, grant 1 ally to use move immediately","Noble","Exile","Noble"]
["J",21,"Rapid Alchemy",1,null,"stan",null,null,"+2 atk with melee weapon, 1/encounter lose bonus as free for +5 on single damage roll","Sith Apprentice","Sith Alchemy","Sith Apprentice"]
["C",40,"Rapid Reload",1,null,"",null,null,"retrieve energy cell/power pack and load weapon with single swif","Elite Trooper","Republic Commando","Elite Trooper"]
["K",26,"Reactionary Attack",2,"Born Leader, Persuasion","",null,null,"once per encounter, as a reac to attack, ally within 6sq can make immediate attack against attacker","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["GI",22,"Reactive Stealth",1,"Trained in Stealth","reac",null,null,"when missed by ranged atk & have cover/conceal move half spd & make Stealth check if still conceal","Scout","Espionage","Scout"]
["L",58,"Reading the Flame",2,"Initiate of Vahl","",null,"n","reroll Use the Force to Search Your Feelings or farseeing","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord"]
["L",30,"Ready and Willing",1,null,"",null,null,"you can take a readied action at the end of the current turn after opponent takes its action","Scout","Versatility","Scout"]
["R",23,"Reap Retribution",1,null,"",null,null,"if take dam from Force power you deal +2 dam against that creature until end of encounter","Jedi","Jedi Sentinel","Jedi"]
["J",89,"Rebound Leap",1,null,"",null,null,"make Jump check as free when reduce opponent to 0 hp & can use surge","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["K",39,"Rebuke the Dark",1,null,"",null,null,"if dark side power, roll two dice for rebuke attempt & take best","Jedi Knight","Jedi Shadow","Jedi Knight"]
["R",23,"Recall",1,null,"",null,null,"regain 2 Force Powers when Force Point is spent to regain a power","Jedi","Jedi Consular","Jedi"]
["J",91,"Recall Discblade",1,"proficient discblade","free",null,null,"DC 15 Use the Force to recall discblade","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord"]
["GW",22,"Reckless",2,"Tested in Battle","",null,null,"add Wis mod to dam after a successful charge","Soldier","Veteran","Soldier"]
["C",25,"Reconnaissance Actions",2,"Recon Team Leader","stan",null,null,"if you atk: +2 ranged atk to each, +1 Stealth each, or +1 Perception each if armed with ranged weapon","Scout","Reconnaissance","Scout"]
["C",25,"Reconnaissance Team Leader",1,null,"",null,null,"gain follower trained in Perception & Stealth, can be taken max 3 times, make Stealth checks with you","Scout","Reconnaissance","Scout"]
["R",41,"Recruit Enemy",1,null,"",null,null,"1/enc when deal dam = target's current hp & thresh, Persuasion v. Will Def to deal half dam & -1 down track & target becomes ally & friendly, if target is higher level they get +5 Will Def","Officer","Rebel Recruiter","Officer"]
["CR",41,"Redirect Shot",2,"Deflect, BAB +5","",null,null,"once per round, not autofire or other projectiles","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["F",42,"Reduce Defense",1,null,"",null,null,"with a crit target -2 Ref Def until healed to full hp","Elite Trooper","Critical Master","Elite Trooper"]
["F",42,"Reduce Mobility",1,null,"",null,null,"with a crit target speed is halved until healed to full hp","Elite Trooper","Critical Master","Elite Trooper"]
["J",18,"Regimen Aptitude",1,"Force Regimen Mastery","",null,null,"+5 bonus on skill checks made to perform a Force Regimen","Force Adept","Mystic","Force Adept"]
["S",18,"Regroup ",1,"Cha 13","stan",null,null,"once per encounter, move every ship in your squadron +1 up track","Ace Pilot","Squadron Leader","Ace Pilot"]
["C",44,"Reinforced Commands",2,"Droid Defense","",null,null,"when you use an ability to grant a morale or insight bonus, increase by 1","Droid Commander","Droid Commander","Droid Commander"]
["CR",208,"Relentless",3,"Hunter's Target*","",null,null,"avoid moving on track from designated opponent","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["CR",207,"Relentless Pursuit",1,null,"",null,"n","may roll twice for Pilot check to initiate dogfight","Ace Pilot","Expert Pilot","Ace Pilot"]
["GI",21,"Reliable Boon",1,null,"","x",null,"Reroll FP dice that show 1 on a skill check & reroll until it is 2 or higher","Noble","Superior Skills","Noble"]
["R",45,"Relocate",2,"Safe Zone","swif",null,null,"dismiss your safe zone & allies in your old safe zone +2 spd","Pathfinder","Pathfinder","Pathfinder"]
["SGD",28,"Remote Attack",1,null,"stan",null,null,"allow 1 droid to make a melee or ranged atk & replace its mod with your Int mod","Droid Commander","Override","Droid Commander"]
["K",25,"Renew Vision",1,null,"swif",null,null,"once per encounter, can regain all expended uses of farseeing power","Jedi","Jedi Consular","Jedi"]
["C",39,"Renowned Pilot",1,null,"",null,null,"allies within 6sq can reroll one Pilot check, keep best (once per ally)","Ace Pilot","Expert Pilot","Ace Pilot"]
["F",47,"Repair Self",1,null,"",null,null,"when you repair yourself +1 additional hp for each point over DC","Independent Droid","Autonomy","Independent Droid"]
["C",45,"Repairs on the Fly",1,null,"",null,null,"Repair as stan, 1/day per droid, object or vehicle","Military Engineer","Military Engineer","Military Engineer"]
["J",87,"Repel Discord",1,null,"reac","x",null,"when targeted by dark side power you can give penalty to their UtF = Dark Side score","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord"]
["J",83,"Repelling Whirlwind",2,"Seyugi Cyclone","",null,null,"+2 Ref Def v. target hit by Whirlwind Attack until start of your next turn","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord"]
["F",28,"Reset Initiative",3,"Improved Initiative, Initiative*","",null,null,"once per encounter after first full round can add +5 to Initiative","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["CR",40,"Resilience",1,null,"full",null,null,"move +2 steps up condition track","Jedi","Jedi Guardian","Jedi"]
["L",47,"Resilience Implant",1,null,"stan",null,null,"1/encounter adjacent ally gains +5 to thresh\nat end of encounter target moves -3 down track & needs rest or surgery","Shaper","Implant","Shaper"]
["C",56,"Resist Enervation",1,null,"","x",null,"if you would move down track, spend Force Point to negate movement","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord"]
["CR",41,"Resist the Dark Side",2,"Dark Side Sense","",null,null,"+5 Force bonus to all Def scores against Dark Side skills from dark force-user","Jedi","Jedi Sentinel","Jedi"]
["F",45,"Respected Officer",1,null,"",null,null,"automatically improve attitude of an indifferent character to friendly with no check required","Enforcer","Enforcement","Enforcer"]
["GI",20,"Retaliation",2,"Advanced Planning","",null,null,"When you move down track from dam exceeding thresh, next atk before end of next turn moves target -1 down track if takes dam","Noble","Master of Intrigue","Noble"]
["GW",21,"Retaliation Jab",1,null,"",null,null,"if enemy misses with melee atk as a reac you can automatically deal dam = your Str mod if in reach","Soldier","Shockboxer","Soldier"]
["UR",31,"Retreating Fire",1,null,"","*",null,"away from pursuing target run or use 2 swif & make single -5 atk as part of move, FP to avoid -5","Gunslinger","Gunslinger","Gunslinger"]
["C",24,"Retribution",1,null,"",null,null,"if enemy in LOS moves ally down track, gain +2 Atk v. that enemy","Scoundrel","Opportunist","Scoundrel"]
["GI",25,"Revealing Secrets",2,"Detective","",null,null,"DC to learn secret info from Gather Info is -10 and bribe cost is one-fifth","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["L",58,"Revelation",1,null,"stan",null,null,"target loses concealment bonus to Ref Def if Use the Force beats Will Def","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord"]
["CR",101,"Revenge",3,"Dark Presence*","",null,null,"+2 Atk & Dam if an ally of equal or higher level dies or reduced to 0 hp in LOS","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["GI",23,"Reverse Strength",1,null,"",null,null,"successful grapple deals target's strength modifier as damage (min 1)","Soldier","Brawler","Soldier"]
["GI",22,"Revolutionary Rhetoric",1,null,"stan",null,null,"target w/in 12 sq & LOS Persuasion vs Will or target can't take stan actions until your next turn","Scoundrel","Revolutionary","Scoundrel"]
["SV",15,"Ricochet Shot",3,"Knack, Lucky Shot","",null,null,"with ranged attack, move cover down one step & deal half damage","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["J",77,"Ride the Current",1,null,"reac","*",null,"reaction to damage gain total concealment until end of your next turn & may take 2nd Wind if didn't","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord"]
["L",41,"Rifle Master",1,null,"",null,null,"treat rifles as accurate weapons & take no penalty firing at short range","Gunslinger","Carbineer","Gunslinger"]
["R",43,"Right Gear for the Job",1,null,"",null,null,"+5 equipment bonus to an ally's untrained check & ally considered trained (not Use the Force)","Improviser","Procurement","Improviser"]
["K",25,"Riposte",2,"Block, BAB +5","reac",null,null,"once an encounter make a lightsaber attack v. opponent you Block (not v. area attacks)","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["UR",33,"Rising Anger",1,"Force Sensitivity, Dark Side score 1+","",null,null,"1/rnd as reac to ally taking dam or down track +1 atk next atk (up to max +5)","Force-Using Traditions","Blazing Chain","Force Disciple, Jedi Master, Sith Lord"]
["UR",33,"Rising Panic",1,"Force Sensitivity, Dark Side score 1+","",null,null,"1/rnd as reac to ally taking dam or down track UtF v. Will Def to move target -1 track, if enemy moved to bottom of track not unconscious but must flee for 1 min until moves up track","Force-Using Traditions","Blazing Chain","Force Disciple, Jedi Master, Sith Lord"]
["R",25,"Risk for Reward",2,"Find Openings","reac",null,null,"1/turn if you're damaged from Atk of Opp, make a single atk v. a target","Scoundrel","Recklessness","Scoundrel"]
["UR",29,"Roll Out",2,"Elusive Dogfighter","",null,"no","reroll Pilot to disengage from dogfight, if fail gunners do not take penalties to atk","Ace Pilot","Expert Pilot","Ace Pilot"]
["L",41,"Roll With It",3,"Take the Hit*","",null,null,"if you take damage for an ally you gain DR = class level until end of your next turn","Elite Trooper","Protection","Elite Trooper"]
["R",40,"Run Interference",2,"Escort Pilot","reac",null,null,"can negate an attack of an adjacent ally Colossal or smaller with Vehicular Combat","Ace Pilot","Wingman","Ace Pilot"]
["F",29,"Ruthless",2,"Dirty Fighting","",null,null,"when you deal damage over thresh, +2 dam v. that target rest of encounter","Soldier","Mercenary ","Soldier"]
["SV",29,"Ruthless",1,null,"",null,null,"1/encounter if you drop a foe to 0 hp or to bottom of track take a bonus stan action","Assassin","Assassin","Assassin"]
["CR",208,"Ruthless Negotiator",2,"Notorious","",null,null,"reroll Persuasion to haggle over a price of bounty","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["C",46,"Sabotage Device",1,null,"swif",null,null,"sabotage object with energy cell/power pack to become a grenade, can be turned back with swif","Military Engineer","Military Engineer","Military Engineer"]
["R",45,"Safe Passage",2,"Escort Fighter","move",null,null,"1/turn 1 ally in LOS move its speed as a reac, if a target makes an Atk of Opp v. ally you can make Atk of Opp v. target","Pathfinder","Pathfinder","Pathfinder"]
["R",45,"Safe Zone",1,null,"stan",null,null,"4x4 sq = safe zone, ally starting in safe zone +2 Fort & Will Def, cannot overlap another safe zone","Pathfinder","Pathfinder","Pathfinder"]
["SV",33,"Savage Reputation",2,"Bloodthirsty","",null,null,"all opponents in 6 sq -1 Atk","Master Privateer","Piracy","Master Privateer"]
["C",41,"Scholarly Knowledge",1,null,"swif",null,"n","reroll Knowledge if you're trained in that Knowledge","Jedi Knight","Jedi Archivist","Jedi Knight"]
["SGD",26,"Science Analyzer",1,"Trained in Know (life sciences) & (physical sciences)","",null,null,"double Int mod to Knowledge (life sciences) & (physical sciences) checks","Droid","First-Degree Droid","Droid"]
["SGD",26,"Scomp Link Slicer",3,"Any 2 talents from Slicer tree","",null,null,"1/enc: use Disable or Erase Program v. friendly or helpful, disabling/erasing in 5 min & DC15; if succeed on opposed Use Comp locks other user out auto but they can retry; as a reac keep hostile computer from tracing your location","Droid","Second-Degree Droid","Droid"]
["SGD",29,"Scripted Routines",1,"BAB +5","",null,null,"1/enc: use a feat or talent for atk as 1 action less; apply Independent Spirit bonus a 2nd time; in combat add 1/2 cl to any skill that requires stan action or less but you must be trained","Independent Droid","Elite Droid","Independent Droid"]
["GW",31,"Search and Destroy",1,"Cha 13","move",null,null,"all squad members +2 Perception until next turn (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper"]
["F",54,"Second Chance",2,"Steady Under Pressure","",null,null,"if you fail Treat Injury check, patient does not take any additional damage","Medic","Advanced Medicine","Medic, Shaper"]
["CR",52,"Second Skin",2,"Armored Defense","",null,null,"armor bonus to Ref Def and equip bonus to Fort Def increase by +1","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["R",26,"Second Strike",2,"Blast Back","free",null,null,"1/enc when you miss move half spd & atk another target w/out Atk of Opp (Combat Reflexes = number of uses = Dex bonus but only once a round)","Scout","Unpredictable","Scout"]
["F",27,"Security Slicer",1,"Mechanics","",null,null,"can disable security without a security kit, something goes wrong if you fail by 10 not 5","Scoundrel","Slicer","Improviser"]
["L",29,"Seducer",1,null,"",null,"y","if fail Persuasion to change attitude, reroll with Deception","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["C",25,"Seek and Destroy",2,"Hidden Eyes","",null,null,"if make charge against unaware target, target cannot make Perception check to notice you","Scout","Surveillance","Scout"]
["GW",22,"Seen It All",2,"Tested in Battle, Initiative","",null,null,"characters using fear effects must roll twice & keep the lower result on any skill or atk rolls","Soldier","Veteran","Soldier"]
["L",29,"Seize Object",1,null,"move",null,null,"1/encounter seize an object from adjacent target w/+10 to Disarm, must have free hand & can't conceal","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["L",27,"Seize the Moment",2,"Distress to Discord","reac",null,null,"1/turn when enemy to 0 hp or down track, 1 ally in LOS to take 2nd Wind as free & add hp = CL","Noble","Provocateur","Charlatan, Noble"]
["SV",35,"Seize the Moment",1,null,"",null,null,"1/round when an ally dam an opponent you can take a swif action as a reac","Outlaw","Outlaw","Outlaw"]
["UR",20,"Self-Reliant",1,null,"",null,null,"1/enc use 1 talent from Inspiration tree on yourself","Noble","Exile","Noble"]
["J",20,"Sense Deception",1,null,"",null,null,"Use the Force replaces Will Def against Deception or Persuasion","Jedi Knight","Jedi Investigator","Jedi Knight"]
["UR",19,"Sense Primal Force",1,null,"",null,null,"can use Sense Surroundings to detect targets 30sq radius, regardless of LOS","Jedi","Jedi Sentinel","Jedi"]
["K",25,"Sentinel Strike",1,null,"",null,null,"when you attack flat-footed opponent with a damage dealing Force power or lightsaber add +d6 dam","Jedi","Jedi Sentinel","Jedi"]
["K",25,"Sentinel's Gambit",1,null,"swif",null,null,"1/encounter enemy with Dark Side score 1+, enemy loses Dex to Def v. your atk until next turn","Jedi","Jedi Sentinel","Jedi"]
["C",22,"Sentinel's Observation",1,null,"",null,null,"if have concealment v. target, can spend FP for +2 atk v. that target","Jedi","Jedi Sentinel","Jedi"]
["F",49,"Set for Stun",1,null,"2swif",null,null,"if stun dam over thresh target -3 down track not -2","Infiltrator","Infiltration","Infiltrator"]
["CR",218,"Severing Strike",1,null,"",null,null,"if dam over current hp & threshold, then deal half dam, move down track and sever","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",83,"Seyugi Cyclone",1,null,"",null,null,"if wielding no weapons (gloves or gauntlets) can use Whirlwind Attack until start of your next turn","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord"]
["L",58,"Shadow Armor",2,"Cloak of Shadow","swif",null,null,"+1 Force bonus to Ref Def until start of your next turn","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord"]
["SV",16,"Shadow Striker",3,"Hidden Movement*","stan",null,null,"each 1/enc after you Atk: if dam gain total conceal v., or if opp no Dex to Def or if you concealed & you dam target can only take swif next turn, or if you have conceal +2 Atk or +5 with total","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["L",58,"Shadow Vision",1,null,"swif",null,null,"gain low-light vision, lasts 5 min or until end of encounter whichever comes first","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord"]
["F",57,"Shaped Explosion",2,"Skilled Demolitionist","",null,null,"blast in line or cone, length 2x radius, length of cone 3x radius of blast, originates from explosives' sq","Saboteur","Sabotage","Saboteur"]
["J",19,"Share Force Secret",1,"at least 1 Force Secret","swif",null,null,"1/turn grant use of Force Secret to ally w/in 12 sq & trained in Use the Force","Jedi Knight","Jedi Instructor","Jedi Knight"]
["J",20,"Share Force Technique",1,"at least 1 Technique","swif",null,null,"1/turn grant use of Force Technique to ally w/in 12 sq & trained in Use the Force, not FP Recovery","Jedi Knight","Jedi Instructor","Jedi Knight"]
["J",20,"Share Talent",2,"at least 1 from special","stan","x",null,"1/day grant use of Lightsaber Combat or Forms, Duelist until end of enc if w/in 12 sq to allies = 1/2 cl","Jedi Knight","Jedi Instructor","Jedi Knight"]
["CR",210,"Shared Notoriety",2,"Notorious","",null,"y","minions may reroll Persuasion checks to Intimidate","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["C",47,"Shellshock",2,"Soften the Target","",null,null,"if you damage target with area attack, target is flat-footed v. you until next turn","Vanguard","Vanguard","Vanguard"]
["SV",27,"Shelter",2,"Attract Minion","",null,null,"any cover bonus is +2 Ref Def if adjacent to minion","Crime Lord","Mastermind","Crime Lord"]
["K",40,"Sheltering Stance",3,"Block or Deflect, Vigilance","",null,null,"may use Block or Deflect to protect adjacent without sending Force Point","Jedi Knight","Jedi Watchman","Jedi Knight"]
["K",29,"Shield Expert",1,"AP (light)","",null,null,"once per encounter spend swif to regain 10 SR to max on an active personal shield","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier"]
["R",37,"Shield Gauntlet Defense",2,"Siang Lance Mastery, BAB +7","reac",null,null,"1/turn +2 Ref Def v. 1 ranged atk if have activated shield gauntlet & not flat-footed","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord"]
["R",37,"Shield Gauntlet Deflect",3,"Shield Gauntlet Defense","reac",null,null,"1/rnd negate ranged attack with Use the Force check, DC = Atk roll, must have activated gauntlet, aware and not flat-footed, vs. autofire = 1/2 or no damage spend a Force Point for adjacent","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord"]
["R",37,"Shield Gauntlet Redirect",4,"Shield Gauntlet Defense, Shield Gauntlet Deflect, BAB +5","",null,null,"with successful Deflect make ranged atk w/in 6 sq & LOS, not autofire","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord"]
["CR",218,"Shien",2,"Deflect, Redirect Shot","",null,null,"+5 on ranged attack on deflected shot","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["SV",29,"Shift",1,null,"move",null,null,"move 1 square without an Atk of Opp","Assassin","Assassin","Assassin"]
["CR",222,"Shift Defense I",1,null,"swif",null,null,"-2 one Def, +1 to another Def","Officer","Military Tactics","Officer"]
["CR",222,"Shift Defense II",2,"Shift Defense I","swif",null,null,"-5 one Def, +2 to another Def","Officer","Military Tactics","Officer"]
["CR",222,"Shift Defense III",3,"Shift Defense I-II","swif",null,null,"-5 two Defs, +5 to other Def","Officer","Military Tactics","Officer"]
["C",53,"Shift Sense",1,null,"","x",null,"gain low-light vision for 1 minute or the encounter whichever is longer","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",219,"Shii-Cho",3,"Block, Deflect","",null,null,"take only -2 penalty on your Use the Force check for each block or deflect in last turn","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["L",41,"Shoot from the Hip",1,null,"",null,null,"can always use rifles to make attacks of opportunity","Gunslinger","Carbineer","Gunslinger"]
["J",14,"Shoto Focus",1,null,"",null,null,"+2 atk with shoto or guard shoto if you wield a one-handed lightsaber","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["J",19,"Shoto Master",1,null,"",null,null,"one-handed lightsaber considered light with shoto, can activate Lightsaber Defense as free with shoto","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",21,"Shoto Pin",2,"Block","",null,null,"when you Block w/shoto the attacker can make no melee atk until its next turn or you're not adjacent","Jedi Knight","Jedi Weapon Master","Jedi Knight"]
["C",40,"Shoulder to Shoulder",1,null,"",null,null,"if begin turn adjacent to ally, gain hp = HL","Elite Trooper","Republic Commando","Elite Trooper"]
["GI",24,"Shunt Damage",1,null,"",null,null,"1/enc when your ship takes damage, Pilot vs adjacent ally ship Ref Def to shift damage to ally","Ace Pilot","Expert Pilot","Ace Pilot"]
["R",37,"Siang Lance Mastery",1,null,"",null,null,"treat siang lance as rifle, +1 atk & counts as Weapon Focus (rifles)","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord"]
["F",93,"Sickening Blast",1,"Force blast","",null,null,"if Use the Force of Force blast exceeds Fort Def, target moves 1 down track, you get Dark Side point","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord"]
["SV",17,"Sidestep",2,"Long Stride","swif",null,null,"reduce cost of diagonal move to 1 if in light or no armor","Scout","Fringer","Outlaw, Scout"]
["F",42,"Signature Item",1,null,"",null,null,"with certain item +2 opposed skill checks, multiple items cumulative +1","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["UR",21,"Silent Movement",1,"Trained in Stealth","",null,null,"never suffer from unfavorable circumstances from environment w/Stealth, 1/rnd w/Stealth auto aid another 1 ally","Scout","Hyperspace Explorer","Scout"]
["F",49,"Silent Takedown",1,"Stealth skill","",null,null,"if unaware target damaged, opp cannot speak or make other noises until end of your next turn","Infiltrator","Infiltration","Infiltrator"]
["J",79,"Silicon Mind",1,null,"reac","x",null,"gain bonus to Will Def = Cha mod (min 1) against Use the Force until end of your next turn","Force-Using Traditions","Iron Knight","Force Disciple, Jedi Master, Sith Lord"]
["UR",23,"Simple Opportunity",1,"WP (simple weapons)","",null,null,"can make Atk of Opp when using ranged or thrown simple weapon (no area atk weapons)","Soldier","Warrior","Soldier"]
["J",89,"Simultaneous Strike",1,"BAB +5","stan",null,null,"make two unarmed attacks each against different targets","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["K",47,"Single Weapon Flourish I",1,"Double Attack, Weapon Finesse","",null,null,"with 1 light melee or lightsaber you can move your speed as a free action","Melee Duelist","Melee Duelist","Melee Duelist"]
["K",47,"Single Weapon Flourish II",3,"Double Attack, Master of Elegance, Single Weapon Flourish I, Weapon Finesse","",null,null,"with 1 light melee or lightsaber make full atk as stan, 1 per turn","Melee Duelist","Melee Duelist","Melee Duelist"]
["K",41,"Sith Alchemy",3,"Dark Side Adept & Master","full","x",null,"Create Sith Talisman = +d6 dam with Force powers or lightsaber, gain Dark Side point with first use\nCreate Sith Weapon - imbue weapon with Sith alchemical weapon template (K79)","Sith Apprentice","Sith","Sith Apprentice"]
["J",21,"Sith Alchemy",1,null,"",null,null,"Create Sith Amulet, Sith Armor, Sith Talisman, or Sith Weapon, see J21-22","Sith Apprentice","Sith Alchemy","Sith Apprentice"]
["J",22,"Sith Alchemy Specialist",2,"Sith Alchemy","","x",null,"modify an item to gain Sith Alchemy traits, see J22","Sith Apprentice","Sith Alchemy","Sith Apprentice"]
["C",56,"Sith Reverence",1,null,"",null,null,"+1 atk while within 20 sq & LOS of an ally with Dark Side score equal or greater than yours ","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord"]
["F",50,"Six Questions",2,"Spynet Agent","",null,null,"Knowledge (galactic lore) DC15+CL for target's level, classes, abilities & Force & Destiny points","Infiltrator","Bothan Spynet","Infiltrator"]
["GI",23,"Sizing Up",1,null,"",null,null,"1/enc Perception vs Will of target within 6 sq & LOS for +2 bonus to skill & attacks for enc","Scout","Espionage","Scout"]
["GI",21,"Skill Boon",1,"Trained in skill","",null,null,"increase FP dice to next higher on 1 skill (d6 to d8, d8 to d10, d10 to d12)","Noble","Superior Skills","Noble"]
["GI",21,"Skill Confidence",1,"Critical Skill Success*","",null,null,"nat 19 or 20 gain benefit of Critical Skill Success and bonus hp = Cha mod","Noble","Superior Skills","Noble"]
["F",48,"Skill Conversion",1,null,"",null,null,"with reprogram, sacrifice one trained skill for +1 skill focus, once per reprogram","Independent Droid","Specialized Droid","Specialized Droid"]
["CR",40,"Skilled Advisor",1,null,"full","*",null,"ally gets +5 on skill check, Force Point = +10","Jedi","Jedi Consular","Jedi"]
["F",57,"Skilled Demolitionist",1,null,"",null,null,"set detonator as swif & does not go off if fail roll by 10 or more","Saboteur","Sabotage","Saboteur"]
["L",47,"Skilled Implanter",1,"Biotech Surgery feat","",null,null,"when installing an implant the attack bonus is halved","Shaper","Shaper","Shaper"]
["GI",21,"Skillful Recovery",1,"Trained in skill","",null,null,"When failing to get min result of check of 1 skill, gain FP only usable on that skill before end of enc","Noble","Superior Skills","Noble"]
["CR",46,"Skirmisher",1,null,"",null,null,"if move 2 squares, +1 Atk until next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["K",39,"Slashing Charge",3,"Block, Riposte, WF & WP (lightsabers)","",null,null,"1/enc with charge take no penalty on UtF for Block during the charge, applies to Riposte","Jedi Knight","Jedi Battlemaster","Jedi Knight"]
["GW",20,"Slip By",1,null,"",null,null,"if you'd provoke an Atk of Opp by moving, can make Stealth check to replace Ref Def if higher","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["C",24,"Slip By",1,null,"",null,null,"when you dam opponent you can move through that opponent's square, Atk of Opp as normal","Scoundrel","Opportunist","Scoundrel"]
["K",27,"Slippery Strike",2,"Strike and Run","reac",null,null,"once per encounter designate an opp you just damaged cannot make attacks of opp until next turn","Scoundrel","Run and Gun","Scoundrel"]
["UR",31,"Slowing Shot",2,"Debilitating Shot","","*",null,"target's spd -2 until move to normal on track or until end of enc & loses Dex to Def & flat-footed, spend FP for -4sq or half whichever is greater","Gunslinger","Gunslinger","Gunslinger"]
["F",45,"Slowing Stun",1,null,"",null,null,"when you move target -1 down track their speed halved until removed","Enforcer","Enforcement","Enforcer"]
["GW",19,"Sly Combatant",3,"Cheap Trick, Easy Prey","stan",null,null,"each 1/enc make ranged or melee atk for 1. if hits enemy -2 atk & dam until end of enc or 2. if deal dam enemy gains persistent condition removed with DC25 Treat Injury/surgery or 3. atk v. adjacent to you or ally +2 dam per adjacent ally","Scoundrel","Brigand","Scoundrel"]
["UR",29,"Small Favor",2,"Notorious, trained in Persuasion","",null,null,"1/day DC25 Persuasion for informant info for +10 1 Gather Info or Knowledge w/in next 24 hours","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["SV",25,"Small Target",1,null,"",null,null,"if you pilot a colossal or smaller vehicle, capital ships with -20 Atk  = no crits unless you'd be hit normally (20 + weapon's atk bonus)","Ace Pilot","Blockade Runner","Ace Pilot"]
["L",41,"Snap Shot",1,null,"",null,null,"do not provoke attacks of opportunity when using aim with stock extended","Gunslinger","Carbineer","Gunslinger"]
["CR",46,"Sneak Attack",1,null,"",null,null,"if opp flat-footed or no Dex to Def, deal +d6 dam, must be w/in 6 squares, max 10d6","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["SV",29,"Sniping Assassin",1,null,"",null,null,"ranged attack not at point blank range add half class level to damage","Assassin","Assassin","Assassin"]
["SV",29,"Sniping Marksman",2,"Sniping Assassin","",null,null,"1/encounter ranged attack not at point blank range ignore target's armor bonus to Ref Def","Assassin","Assassin","Assassin"]
["SV",29,"Sniping Master",3,"Sniping Marksman*","",null,null,"aim with 1 swif at a target not in point blank range","Assassin","Assassin","Assassin"]
["F",47,"Soft Reset",1,null,"",null,null,"after 2 rounds of being disabled move +1 up track","Independent Droid","Autonomy","Independent Droid"]
["J",81,"Soft to Solid",1,null,"reac","x",null,"when damaged gain DR 10 until end of your next turn","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["C",47,"Soften the Target",1,null,"swif",null,null,"when you damage target with ranged atk, 1 ally in LOS ignores target's DR & SR","Vanguard","Vanguard","Vanguard"]
["CR",219,"Sokan",2,"Acrobatic Recovery","",null,null,"take 10 on Acrobatics check to tumble even when distracted, each occupied square counts as 1","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["C",41,"Soothe",1,"Vital transfer","",null,null,"use vital transfer to move target +1 up track not heal, you move -1 down track","Jedi Knight","Jedi Healer","Jedi Knight"]
["J",18,"Soothing Presence",2,"Charm Beast","",null,null,"shift unfriendly beast to indifferent automatically","Force Adept","Beastwarden","Force Adept"]
["CR",219,"Soresu",3,"Block, Deflect","",null,null,"reroll Use the Force for Block or Deflect","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["SV",15,"Sow Confusion",2,"Hesitate","stan",null,null,"1/encounter Deception v. Will Def in LOS target must spend swif w/ stan to attack until your next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["CR",47,"Spacehound",1,null,"",null,null,"no Atk penalty in low or zero-gravity, ignore space sickness, proficient w/starship weapons","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["J",73,"Spatial Integrity",1,null,"reac","x",null,"Use the Force negates damage to vehicle you are aboard, occurs after DR & SR applied","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord"]
["L",47,"Speed Implant",1,null,"stan",null,null,"1/encounter adjacent ally gains +2 spd\nat end of encounter target moves -3 down track & needs rest or surgery","Shaper","Implant","Shaper"]
["UR",22,"Speedclimber",3,"Long Stride, Surefooted, Trained in Climb","",null,null,"no penalty when using Accelerated Climbing of Climb","Scout","Master Scout","Scout"]
["CR",44,"Spontaneous Skill",2,"Educated","",null,null,"once a day, make skill check trained, multiple per day","Noble","Lineage","Corporate Agent, Noble"]
["C",25,"Spotter",1,null,"move",null,null,"Perception v. DC 10+CL of target in LOS to gain for you and allies +1 Atk v. target","Scout","Surveillance","Scout"]
["R",28,"Spring the Trap",1,null,"",null,null,"if you & all allies roll higher Initiative than opponents, gain a surprise round even if aware","Soldier","Ambusher","Soldier"]
["CR",50,"Sprint",1,null,"",null,null,"run up to five time speed","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard"]
["F",50,"Spynet Agent",3,"Bothan, 2 talents from Infiltration","",null,null,"Gather Info replaces Knowledge (galactic lore), considered trained","Infiltrator","Bothan Spynet","Infiltrator"]
["C",26,"Squad Actions",1,null,"stan",null,null,"if you atk: extend autofire by 1 sq, +2 dam, or + atk per follower if armed with ranged weapon","Soldier","Squad Leader","Elite Trooper"]
["L",31,"Squad Brutality",1,null,"",null,null,"with melee atk against target with your allies adjacent reroll damage & keep best","Soldier","Brute Squad","Soldier"]
["L",31,"Squad Superiority",1,null,"",null,null,"with you & two allies adjacent to target, target is flat-footed","Soldier","Brute Squad","Soldier"]
["S",18,"Squadron Maneuvers",2,"Cha 13, any other Ace talent","stan",null,null,"once per encounter, grant benefits of a talent to every ship in your squadron until end of enc.","Ace Pilot","Squadron Leader","Ace Pilot"]
["S",18,"Squadron Tactics ",2,"Wis 13, Starship Tact, Squadron Maneuvers*","",null,null,"once per encounter, grant a maneuver you use to every ship in your squadron next round","Ace Pilot","Squadron Leader","Ace Pilot"]
["L",42,"Stalwart Subordinates",1,null,"",null,null,"an ally w/in 12 sq & LOS & Will Def targeted forces enemy to reroll & take lowest","Officer","Fugitive Commander","Officer"]
["CR",47,"Starship Raider",2,"Spacehound","",null,null,"+1 Atk aboard starship including personal weapons","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["GW",33,"Stava Expertise",1,null,"",null,"y","when you grab an enemy they must make opposed grapple to break, if you initiate you can reroll, if you're in light or no armor","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["L",42,"Stay in the Fight",2,"Stalwart Subordinates","swif",null,null,"remove 1 mind-affecting or fear effect of ally w/in 12 sq & LOS & grant target hp = 10 + class level","Officer","Fugitive Commander","Officer"]
["R",41,"Stay in the Fight",2,"Recruit Enemy","",null,null,"recruited enemy can immediately use second wind as a reac","Officer","Rebel Recruiter","Officer"]
["F",54,"Steady Under Pressure",1,null,"",null,"n","reroll Treat Injury","Medic","Advanced Medicine","Medic, Shaper"]
["L",42,"Stealthy Withdrawal",2,"Hasty Withdrawal","",null,null,"an ally of Hasty Withdrawal that ends in cover may make a Stealth check to sneak as free ","Officer","Fugitive Commander","Officer"]
["L",40,"Steel Mind",1,null,"",null,null,"if you resist a mind-affecting Force power the user cannot use the same power against you again","Bounty Hunter","Force Hunter","Bounty Hunter"]
["F",24,"Steel Resolve",1,null,"",null,null,"melee atk, penalty -1 to -5 for double the number to Will Def, may not exceed BAB","Jedi","Jedi Sentinel","Jedi"]
["CR",47,"Stellar Warrior",2,"Spacehound","",null,null,"natural 20 on Atk roll = one extra Force Point for encounter","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel"]
["C",26,"Stick Together",2,"Comrades in Arms","move",null,null,"if an ally moves you can move before your next turn if you end within 3 sq of that ally","Soldier","Trooper","Soldier"]
["J",87,"Stifle Conflict",1,null,"",null,null,"your force powers can deal stun dam","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord"]
["SV",18,"Stinging Assault",2,"Weapon Specialization","",null,null,"if damage opp with slashing Atk, opp -2 melee Atk until your next turn","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["GW",21,"Stinging Jab",1,null,"",null,null,"if you hit with unarmed atk you can deal half dam & enemy deals half dam on melee atk until next turn","Soldier","Shockboxer","Soldier"]
["L",28,"Stolen Advantage",2,"Cast Suspicion","reac",null,null,"when enemy in LOS aids another, you give +2 atk to 1 ally in LOS & enemy does not benefit","Noble","Provocateur","Charlatan, Noble"]
["T",81,"Stolen Form ",1,"Any force technique, WF lightsabers","",null,null,"choose a lightsaber form","Sith Apprentice","Sith","Sith Apprentice"]
["L",47,"Strength Implant",1,null,"stan",null,null,"1/encounter adjacent ally gains +1 die dam\n at end of encounter target moves -3 down track & needs rest or surgery","Shaper","Implant","Shaper"]
["C",40,"Strength in Numbers",1,null,"",null,null,"if within 10 sq of an ally +2 DR","Elite Trooper","Republic Commando","Elite Trooper"]
["L",45,"Strength of the Empire",2,"Knight's Morale","",null,null,"when ally w/in 12 sq hits with lightsaber you deal +1 die dam with next lightsaber atk ","Imperial Knight","Knight's Resolve","Imperial Knight"]
["K",28,"Strike and Run",1,null,"reac",null,null,"once per encounter after you dam opp you can move your speed","Scoundrel","Run and Gun","Scoundrel"]
["L",31,"Strong Grab",1,null,"",null,null,"when you grab and opponent they must use a full to break the grab not a stan","Soldier","Brawler","Soldier"]
["L",40,"Strong-Willed",1,null,"",null,null,"add your class level to Will Def v. Use the Force","Bounty Hunter","Force Hunter","Bounty Hunter"]
["F",57,"Stun Turret",2,"Blaster Turret I","stan",null,null,"1/encounter, Tiny Init +4 Percep +4 Ref Def 10 10hp thresh 8 turret, 3d6 stun, you must be adjacent","Saboteur","Turret","Saboteur"]
["GW",21,"Stunning Shockboxer",2,"Stinging Jab","",null,null,"when you deal stun dam with unarmed atk, after dam is halved add +1 die dam ","Soldier","Shockboxer","Soldier"]
["CR",52,"Stunning Strike",2,"Melee Smash","",null,null,"with damage in a melee attack, move 1 down track if damage beat threshold","Soldier","Brawler","Soldier"]
["C",24,"Stymie",1,null,"swif",null,null,"1/round target w/in 12sq & LOS, target -5 one skill until beginning of your turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["SV",18,"Sucker Punch",1,null,"",null,null,"if your melee Atk does dam v. Opp without Dex to Def that opp cannot make Atk of Opp","Soldier","Brawler","Soldier"]
["J",83,"Sudden Storm",2,"Seyugi Cyclone","","x",null,"make Whirlwind Attack at end of charge not normal melee attack if using no weapons (gloves, etc)","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord"]
["SV",15,"Sudden Strike",3,"Skirmisher, Sneak Attack","",null,null,"deal sneak attack damage when you use Skirmisher","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["GW",19,"Summon Aid",2,"Get Down","reac",null,null,"1/rnd when enemy moves adjacent, enable 1 ally in LOS to make charge atk v. that enemy","Noble","Anticipation","Noble"]
["SGD",26,"Supervising Droid",3,"Observant, 1 from Influence, Inspiration or Leadership trees","",null,null,"1/enc: as stan auto aid another droid' atk & if have Weapon Focus add +3; as stan auto aid another droid w/skill you are trained in if have Skill Focus add +5; as swif grant ally 1 swif that it can immediately use as a free","Droid","Third-Degree Droid","Droid"]
["J",15,"Suppress Force",2,"Influence Savant, mind trick","reac",null,null,"mind trick to convince target they can't use the Force, Int 3 & w/in 12sq, UtF v. UtF","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["CR",50,"Surefooted",1,null,"",null,null,"speed not reduced by difficult terrain","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard"]
["SV",17,"Surge",2,"Long Stride","swif",null,null,"1/encounter move up to your speed","Scout","Fringer","Outlaw, Scout"]
["C",53,"Surge of Light",1,null,"swif",null,null,"1/encounter return any [light side] power without spending Force Point","Force Sensitive","Light Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master"]
["F",27,"Surprise Strike",1,null,"",null,null,"if fail Deception can make single unarmed strike as free in surprise round, or other with Quick Draw","Scoundrel","Smuggling","Scoundrel"]
["L",29,"Surprising Weapons",1,null,"",null,null,"if your atk with an amphistaff, thud bug, or razor bug is also over Will Def, opponent flat-footed v. you","Scoundrel","Yuuzhan Vong Biotech","Scoundrel"]
["UR",22,"Surprisingly Quick",1,"Skill Focus (Initiative)*","",null,null,"in surprise rnd if not surprised can take swif in addition to other action, if surprised can take swif","Scout","Master Scout","Scout"]
["J",77,"Surrender to the Current",1,null,"swif",null,null,"until end of encounter: can only use \"you\" Force Powers & 1/turn recover 1 spent power w/out FP","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord"]
["F",28,"Surveillance",1,"Perception","full",null,null,"Perception v. target in LOS, DC15 or Stealth (higher), you & allies +2 atk until next turn & out of LOS","Scout","Spy","Infiltrator, Scout"]
["R",26,"Swerve",2,"Fade Away","reac",null,null,"1/enc can negate Atk of Opp & move half spd w/out Atk of Opp (Combat Reflexes = number of uses = Dex bonus but only once a round)","Scout","Unpredictable","Scout"]
["SGD",28,"Swift Droid",3,"2 talents from Autonomy tree","",null,null,"make a swif action a reaction after failing Deception or Stealth","Independent Droid","Autonomy","Independent Droid"]
["CR",101,"Swift Power",2,"Power of the Dark Side","",null,null,"once a day, use a swift action instead of move or standard","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["UR",31,"Swift Shot",1,null,"",null,null,"1/enc make single ranged atk w/handheld weapon as swif not stan, cannot use remaining for atk","Gunslinger","Gunslinger","Gunslinger"]
["SV",17,"Swift Strider",3,"Sidestep*","",null,null,"each 1/encounter: move your speed & +2 Ref Def until end of enc, or no Def penalty on charge, or move & +2 Ref Def v. Atk of Opp until next turn","Scout","Fringer","Outlaw, Scout"]
["L",58,"Sword of Vahl",2,"Initiate of Vahl","",null,null,"+1 Force bonus to attacks with simple weapons","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord"]
["S",17,"Synchronized Fire ",2,"Expert Gunner","",null,null,"once per encounter, treat attack with ally on with same target together vs. SR, DR & Threshold","Ace Pilot","Gunner","Ace Pilot"]
["CR",207,"System Hit",2,"Expert Gunner","",null,null,"move vehicle additional step down track","Ace Pilot","Gunner","Ace Pilot"]
["CR",222,"Tactical Edge",1,null,"swif",null,null,"can use Assault, Deployment or Field Tactics as a swift action not move","Officer","Military Tactics","Officer"]
["GW",19,"Tactical Savvy",2,"Born Leader","",null,null,"when an ally you see spends a FP to enhance atk the ally gains bonus to FP = your Int mod","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["SV",27,"Tactical Superiority",1,null,"2swif",null,null,"select 2 allies, each moves 2 sq as reac w/out atk of opp","Crime Lord","Mastermind","Crime Lord"]
["SV",27,"Tactical Withdrawal",1,null,"2swif",null,null,"all allies in LOS & within 6sq can withdraw as a swif until start of your next turn","Crime Lord","Mastermind","Crime Lord"]
["GW",33,"Tae-Jitsu Expertise",1,null,"",null,null,"1/turn when dam target with unarmed atk compare atk roll to thresh & if over target -1 down track","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["SV",26,"Tag",3,"Hunter's Target*","",null,null,"if you damage Hunter's Target all allies +2 on next Atk v. Target until start of your next turn","Bounty Hunter","Bounty Hunter","Bounty Hunter"]
["K",39,"Taint of the Dark Side",2,"Dark Deception","",null,null,"add one dark side force power, once per encounter use that power without increasing Dark Side score","Jedi Knight","Jedi Shadow","Jedi Knight"]
["L",41,"Take the Hit",2,"Bodyguard's Sacrifice","",null,null,"if you take damage for an ally your damage threshold +5","Elite Trooper","Protection","Elite Trooper"]
["SV",33,"Take Them Alive",1,null,"",null,null,"if you or allies in 6 sq reduce enemy to 0 hp you can instead treat them as stunned","Master Privateer","Piracy","Master Privateer"]
["F",45,"Takedown",1,null,"",null,null,"when you deal dam at end of charge, you knock target prone if opponent no more than 1 size larger","Enforcer","Enforcement","Enforcer"]
["SGD",26,"Talkdroid",1,"Trained in Persuasion","",null,null,"if ally is using Persuasion to change attitude that doesn't understand you add +2 ","Droid","Third-Degree Droid","Droid"]
["SV",35,"Tangle Up",2,"Uncanny Instincts","stan",null,null,"if non-area atk hits, can choose to do half damage and target loses its next move ","Outlaw","Outlaw","Outlaw"]
["SGD",27,"Target Acquisition",1,null,"swif",null,null,"1/enc designate 1 enemy in LOS & gain +1 atk & dam until end of enc if stays in LOS","Droid","Fourth-Degree Droid","Droid"]
["SGD",27,"Target Lock",2,"Target Acquisition","",null,null,"auto reacquire target if leaves LOS as reac & gain +5 Perception v. target's Stealth","Droid","Fourth-Degree Droid","Droid"]
["SV",26,"Target Visions",2,"Findsman Ceremonies","",null,null,"1/encounter when an enemy moves within 6 sq can make Atk against as a reaction","Bounty Hunter","Gand Findsman","Bounty Hunter"]
["F",103,"Targeting Package",1,null,"2swif",null,null,"+2 Atk & damage on next PB or within reach attack if in LOS","Droid","Fourth-Degree Droid","Droid"]
["SGD",28,"Task Optimization",1,null,"",null,null,"1/enc w/ trained skill perform action quicker but at least as a swif, if more than 1 rnd can't be used","Droid","Fifth-Degree Droid","Droid"]
["R",41,"Team Recruiting",2,"Recruit Enemy","",null,null,"can use Recruit Enemy when you or ally would deal dam to kill target instead of only you","Officer","Rebel Recruiter","Officer"]
["C",46,"Tech Savant",1,"trained in Know (tech)","stan",null,null,"increase speed of droid or vehicle if you occupy or are adjacent by 1 sq, 1 per round","Military Engineer","Military Engineer","Military Engineer"]
["CR",100,"Telekinetic Power",1,null,"",null,null,"w/natural 20 to use Force disarm, grip, slam, thrust or Move Object, reuse same power immediately","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",88,"Telekinetic Prodigy",2,"Telekinetic Savant","",null,null,"with Force Training & take move object, gain extra power from disarm, slam, thrust or move object","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["L",40,"Telekinetic Resistance",1,null,"",null,null,"if you are moved by a Force power reduce the distance by half","Bounty Hunter","Force Hunter","Bounty Hunter"]
["CR",100,"Telekinetic Savant",1,null,"swif",null,null,"once per encounter, return Force disarm, slam, thrust, or Move Object without Force Point","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["L",55,"Telekinetic Stability",1,null,"","x",null,"negate movement if being force against will","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",89,"Telekinetic Strike",1,null,"",null,null,"add Force Point roll to damage & attack if unarmed","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["J",89,"Telekinetic Throw",1,"Throw feat","",null,null,"with successful Throw opponent falls prone in any space you desire up to 3 sq beyond your reach","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord"]
["J",91,"Telekinetic Vigilance",1,"Intercept","swif",null,null,"can return Intercept to suite without spending Force Point","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord"]
["K",53,"Telepathic Influence",2,"Telepathic Link*","",null,null,"when you roll a natural 20 on Atk or Use the Force instead of gaining force powers can grant ally FP","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",18,"Telepathic Intruder",1,null,"",null,null,"if you successfully use a mind-affecting power gain +2 on mind-affecting powers v. that target","Force Adept","Telepath","Force Adept"]
["K",53,"Telepathic Link",1,"Use the Force","swif",null,null,"link within 1km can communicate as if speaking, 1/encounter may share Force power of target or you","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",83,"Tempest Tossed",2,"Seyugi Cyclone","",null,null,"can move target 1 sq if damaged by Whirlwind Attack, not if grabbed or grappled, no Atk of Opp","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord"]
["SV",26,"Temporal Awareness",2,"Findsman Ceremonies","",null,null,"1/encounter when attacked you can move your speed","Bounty Hunter","Gand Findsman","Bounty Hunter"]
["T",53,"Teras Kasi Basics",1,"Martial Arts I","",null,null,"deal additional die of damage","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master"]
["T",53,"Teras Kasi Mastery",2,"MA I-III, Teras Kasi Basics","",null,null,"only full-round actions unarmed, take full attack as standard action","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master"]
["UR",23,"Terrain Guidance",1,"Trained in Ride","swif",null,null,"DC20 Ride to negate difficult terrain","Scout","Mobile Scout","Scout"]
["SV",27,"Terrify",4,"Inspire Fear II, Frighten*","stan",null,null,"Persuasion v. Will Def of Inspire Fear & LOS, must move away from you, if can't move, Fear doubled","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["GW",22,"Tested in Battle",1,null,"",null,null,"when you catch a Second Wind move +2 up track also","Soldier","Veteran","Soldier"]
["C",53,"The Will to Resist",1,null,"reac",null,null,"1/turn if Will Def is targeted can replace Will with Use the Force check, you -5 UtF until end of next","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["C",24,"Thrive on Chaos",2,"Advantageous Opening","",null,null,"when enemy or ally within 20sq is reduced to 0hp, you gain hp = 5+1/2CL","Scoundrel","Opportunist","Scoundrel"]
["F",43,"Thrown Lightsaber Mastery",3,"Improved & Lightsaber Throw","",null,null,"any target struck by thrown lightsaber moves at half spd (round down) until your next turn","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",85,"Thunderclap",1,"Bantha Rush, Force Training","",null,null,"if you use a Force Power that deals damage you can use Bantha Rush against target as if melee atk","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord"]
["CR",49,"Total Concealment",3,"Hidden Movement*","",null,null,"get total concealment in place of any concealment","Scout","Camouflage","Elite Trooper, Infiltrator, Scout"]
["CR",53,"Tough as Nails",1,null,"swif",null,null,"catch a Second Wind one extra time","Soldier","Commando","Elite Trooper, Officer, Soldier"]
["CR",47,"Trace",1,null,"",null,null,"can substitute Use Computer for Gather Info if you have computer access","Scoundrel","Slicer","Improviser"]
["F",28,"Traceless Tampering",1,null,"",null,null,"automatically leave no trace of tampering, something goes wrong if you fail by 10 not 5","Scout","Spy","Infiltrator, Scout"]
["GW",21,"Trailblazer",1,"Trained in Survival","swif",null,null,"allow all allies w/in 6 sq & LOS to count 1st sq of difficult terrain as normal","Scout","Advance Patrol","Scout"]
["CR",219,"Trakata",2,"BAB +12, Weapon Specialization*","2swif",null,null,"Deception to feint, shut off and reignite lightsaber","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["J",16,"Transfer Essence",1,"Dark Side Score = Wis","",null,null,"when you die become a dark side spirit & can possess others or enter an object, see J16","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",20,"Transfer Power",1,"Force Training feat","stan",null,null,"spend a power in suite & give to ally trained in UtF & w/in 12 sq & LOS, lost if not used by end of enc","Jedi Knight","Jedi Instructor","Jedi Knight"]
["K",27,"Transposing Strike",2,"Noble Fencing Style, BAB +5","",null,null,"when you hit an opp with melee you can choose to do half dam & switch spots with foe, no Atk of Opp","Noble","Fencing","Noble"]
["SV",32,"Treacherous",3,"Improved Soft Cover*","",null,null,"if not adjacent to attacker & attacked other adjacent attacked & you move 1 sq, can have Atk of Opp","Charlatan","Trickery","Charlatan"]
["SGD",26,"Triage Scan",1,"Trained in Treat Injury, medical droid","stan",null,null,"DC20 Treat Injury to know if organics in 6 sq & LOS are below half hp & where on track","Droid","First-Degree Droid","Droid"]
["C",47,"Triangulate",2,"Enhanced Vision","",null,"y","1/encounter if you and allies have LOS to same target you all can reroll one ranged attack","Vanguard","Vanguard","Vanguard"]
["R",26,"Trick Step",1,null,"swif",null,null,"Initiative check v. enemy in LOS, loser is flat-footed v. other","Scoundrel","Recklessness","Scoundrel"]
["CR",217,"Trigger Work",1,null,"",null,null,"no penalty to Atk when using Rapid Shot","Gunslinger","Gunslinger","Gunslinger"]
["UR",22,"Tripwire",2,"Jury-Rigger, trained in Mechanics","stan",null,null,"set trap 3sq wide, DC20 Mechanics & Deception to conceal, target DC10 Acrobatics to avoid, select 1 option: 1. target falls prone 1d6 dam, 2. auto hit w/mine & 1d20+10 v. adjacent, 3. +2 Deception & fall prone","Scout","Master Scout","Scout"]
["L",28,"True Betrayal",3,"Friend or Foe*","stan",null,null,"Persuasion v. Will Def of 1 enemy in LOS for them to attack who you choose, +5 if they're higher level","Noble","Provocateur","Charlatan, Noble"]
["CR",44,"Trust",3,"Born Lead, Coordinate","stan",null,null,"give up standard action to give all extra action next turn","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["GI",20,"Try Your Luck",1,null,"",null,null,"When you fail check in skill challenge choose ally. Next use of same skill roll 2 dice & keep better","Noble","Skill Challenge","Noble"]
["UR",31,"Turn the Tide",3,"Command Decision, Commander's Prerogative*","full",null,null,"1/enc after first round Knowledge (tactics) v. Will Def of enemies w/in 12sq & LOS for enemies to reroll Init at start of next round, allies in LOS can choose to reroll","Officer","Military Tactics","Officer"]
["F",57,"Turret Self-Destruct",2,"Blaster Turret I","",null,null,"turret self-destructs at 0hp with 2sq radius dealing its normal dam, you can disable if adjacent as reac","Saboteur","Turret","Saboteur"]
["SV",28,"Twin Shot",1,"Dual Weapon Mastery I, Rapid Shot","",null,null,"with two pistols, +2 dam if using Rapid Shot","Gunslinger","Pistoleer","Gunslinger"]
["J",21,"Twin Weapon Mastery",1,null,"",null,null,"you can move 2 squares between attacks without an attack of opportunity","Jedi Knight","Jedi Weapon Master","Jedi Knight"]
["J",21,"Twin Weapon Style",1,null,"stan",null,null,"you can make an attack with both weapons or double-sided weapon against different targets","Jedi Knight","Jedi Weapon Master","Jedi Knight"]
["SV",14,"Two-Faced",3,"Misplaced Loyalty*","",null,null,"each 1/enc after you atk: if same atks you atk/reac, or opp can't atk you, or +2 atk if they haven't atk","Noble","Disgrace","Charlatan, Noble"]
["UR",30,"Two-For-One Throw",1,"Weapon Focus (simple weapons)*","stan",null,null,"throw 2 weapons at same enemy or target sq w/one hand, separate atks -10 & weapons must be similar, range = 8sq","Elite Trooper","Weapon Master","Elite Trooper"]
["J",87,"Tyia Adept",1,null,"swif","x",null,"ally in 12 sq & LOS takes dam you take half dam & ally takes half dam","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord"]
["SGD",29,"Ultra Resilient",1,null,"reac",null,null,"1/enc increase dam thresh = Independent Droid level","Independent Droid","Elite Droid","Independent Droid"]
["T",53,"Unarmed Counterstrike",3,"MA I-II, Unarmed Parry, Teras Kasi Basics","",null,null,"if parry melee attack, can immediately make unarmed Atk as reaction against target","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master"]
["T",53,"Unarmed Parry",2,"MA I-II, Teras Kasi Basics","",null,null,"fighting defensively, can negate melee Atk, if Atk beats melee Atk, Atk negated (-2 cum Atk v. others)","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master"]
["CR",52,"Unbalance Opponent",2,"Expert Grappler","",null,null,"one opponent loses Str bonus to melee attacks against you, not to damage","Soldier","Brawler","Soldier"]
["L",30,"Unbalancing Adaptation",2,"Adapt and Survive","",null,null,"when you use Adapt & Survive, you deny the bonus to the enemy in LOS","Scout","Versatility","Scout"]
["C",42,"Uncanny Defense",1,null,"",null,null,"1/day add 1/2 officer class to all Def 1 round, must declare at beginning of your turn","Officer","Military Tactics","Officer"]
["CR",49,"Uncanny Dodge I",3,"Improved Initiative*","",null,null,"do not lose Dex bonus if flat-footed or attacked by hidden attacker","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["CR",49,"Uncanny Dodge II",4,"Uncanny Dodge I*","",null,null,"cannot be flanked","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["SV",35,"Uncanny Instincts",1,null,"",null,null,"1/round if damaged move 1 sq as reac, no Atk of Opp","Outlaw","Outlaw","Outlaw"]
["SV",15,"Uncanny Luck",3,"Knack, Lucky Shot","",null,null,"1/encounter a roll 16 or higher is considered a natural 20","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["J",20,"Unclouded Judgment",2,"Sense Deception","reac","x",null,"spend a Force Point to automatically negate a mind-affecting Force power or talent","Jedi Knight","Jedi Investigator","Jedi Knight"]
["T",13,"Undetectable Poison",2,"Malkite Techniques","",null,null,"Treat Injury DC increases by 5","Scoundrel","Malkite Poisoner","Assassin, Scoundrel"]
["C",23,"Undying Loyalty",2,"Inspire Loyalty","",null,null,"followers gain Toughness feat","Noble","Loyal Protector","Noble"]
["SV",15,"Unlikely Shot",3,"Knack, Lucky Shot","",null,"n","1/encounter reroll damage of one attack","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel"]
["SV",14,"Unreadable",1,null,"",null,null,"Will Def +5 v. skill checks to read your emotion, when you feint in combat target is flat-footed v. you","Noble","Disgrace","Charlatan, Noble"]
["C",26,"Unrelenting Assault",2,"Melee Smash","",null,null,"if miss melee or atk negated still do Str bonus (min 1) or 2 x Str bonus if attacking two-handed","Soldier","Brawler","Soldier"]
["SV",27,"Unsavory Reputation",5,"Inspire Fear I-III, Notorious","",null,null,"opponent reduced to half hp within 6 sq of you -2 Atk & skill for rest of encounter","Crime Lord","Infamy","Crime Lord, Master Privateer"]
["C",22,"Unseen Eyes",3,"Force Haze*","",null,null,"allies hidden in Haze can reroll Perception, keep best, allies gain +2 dam v. unaware foes","Jedi","Jedi Sentinel","Jedi"]
["F",43,"Unsettling Presence",2,"Force Interrogation","stan","x",null,"Use the Force v. Will Def v. any in 6sq, -2 Atk & skill checks within 6sq of you until end of encounter","Force Adept","Imperial Inquisitor","Force Adept"]
["K",45,"Unstoppable",1,null,"",null,null,"once per encounter an attack that would knock you down the track is reduced by 1 step","Gladiator","Gladiatorial Combat","Gladiator"]
["R",25,"Unwavering Ally",1,null,"swif",null,null,"1/turn 1 ally in LOS immune to effects that make flat-footed or deny Dex to Ref Def","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer"]
["SV",27,"Urgency",3,"Impel Ally II*","3swif",null,null,"1/encounter increase speed of allies in LOS by 2","Crime Lord","Mastermind","Crime Lord"]
["CR",219,"Vaapad",3,"BAB +12, Juyo*","",null,null,"Cri on 19-20, 19 not an auto hit","Jedi Knight","Lightsaber Forms","Jedi Knight"]
["L",58,"Vahl's Brand",2,"Empower Weapon","",null,null,"additional damage from an empowered weapon is considered fire damage","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord"]
["L",58,"Vahl's Flame",2,"Initiate of Vahl","swif",null,null,"+1d6 fire damage with melee weapons until the beginning of your next turn","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord"]
["CR",46,"Walk the Line",2,"Disruptive","stan",null,null,"enemies in LOS take -2 Def until your next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["F",92,"Vanish",1,null,"swif",null,null,"UtF v. Will Def to vanish from sight of one target in LOS, total concealment v. target until next turn","Force-Using Traditions","Agent of Ossus","Force Disciple, Jedi Master, Sith Lord"]
["J",81,"Wan-Shen Defense",1,"proficient Wan-shen","swif",null,null,"+1 Ref Def v. melee if have wan-shen in hand & not flat-footed","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["J",81,"Wan-Shen Kata",1,"proficient Wan-shen","",null,null,"treat wan-shen as Med weapon not Large, can Pin & Trip with wan-shen if wan-shen in hand","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["J",81,"Wan-Shen Mastery",1,null,"stan",null,null,"make 2 atk with wan-shen each against a different target if have wan-shen in hand","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord"]
["L",41,"Ward",1,null,"swif",null,null,"provide soft cover to 1 adjacent ally","Elite Trooper","Protection","Elite Trooper"]
["UR",23,"Warrior's Awareness",1,null,"",null,null,"when enemy makes unarmed/melee atk for 2nd time in enc v. you make Perception as reac to gain +1 Ref & Fort Def v. for rest of enc, can switch targets by not using for 1 full rnd","Soldier","Warrior","Soldier"]
["UR",23,"Warrior's Determination",1,null,"reac","*",null,"1/enc ignore 1 non-Force effect, talent, skill or ability that exceeds Will Def, if spend FP ignore mind effect even if Force","Soldier","Warrior","Soldier"]
["UR",21,"Wary",2,"Outsider's Eye, trained in Perception","",null,null,"if enemy fails Stealth or Deception v. your Perception you can take move as reac, if multiple fail, your moves cannot exceed Dex mod","Scoundrel","Outsider","Scoundrel"]
["SV",26,"Watch This",1,null,"",null,null,"can move into same space as frigate or larger without collision & can occupy same space","Ace Pilot","Blockade Runner","Ace Pilot"]
["C",26,"Watch Your Back",1,null,"",null,null,"if you are adjacent to an ally you can't be flanked","Soldier","Trooper","Soldier"]
["K",25,"WatchCircle Initiate",1,"Farseeing","reac","x",null,"Use the Force DC15, remove farseeing, add 1 Force Point to ally in LOS, replaces normal affects","Jedi","Jedi Consular","Jedi"]
["GW",21,"Watchful Step",1,null,"",null,null,"Perception replaces Initiative & considered trained in Initiative","Scout","Advance Patrol","Scout"]
["K",40,"Watchman's Advance",2,"Force Warning","",null,null,"when acting in surprise round you &allies take +1 move max","Jedi Knight","Jedi Watchman","Jedi Knight"]
["K",61,"Waveform",1,null,"swif",null,null,"add Cha mod to dam (min +1) to telekinetic Force power","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord"]
["K",28,"Weak Point",3,"Keen Shot*","swif",null,null,"once per encounter ignore DR of single target in LOS for the rest of your turn","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard"]
["CR",43,"Weaken Resolve",2,"Presence","free",null,null,"if deal dam over threshold, Persuasion as a free action v. Will, flees one min target can spend Force Point to negate, or if target's level is higher","Noble","Influence","Crime Lord, Noble"]
["SV",15,"Weakening Strike",2,"Dastardly Attack","",null,null,"if deal dam to opp without Dex to Def can impose -5 to Atk & melee dam instead of down track","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel"]
["CR",44,"Wealth",1,null,"",null,null,"every level, get credits class level x5000","Noble","Lineage","Corporate Agent, Noble"]
["SV",27,"Wealth of Allies",2,"Attract Minion","",null,null,"if minion killed, they are replaced by one of same level 24 hours later","Crime Lord","Mastermind","Crime Lord"]
["C",40,"Weapon Shift",2,"Gun Club","",null,null,"if use ranged weapon as melee weapon +2 melee atk","Elite Trooper","Republic Commando","Elite Trooper"]
["CR",53,"Weapon Specialization",1,"Weapon Focus","",null,null,"+2 dam, single weapon group","Soldier","Weapon Specialist","Soldier, Weapon Specialist"]
["J",91,"Weapon Specialization (discblade)",1,"Weapon Focus, proficient discblade","",null,null,"+2 melee dam with discblade","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord"]
["CR",41,"Weapon Specialization (lightsaber)",1,"Weapon Focus","stan",null,null,"+2 to melee damage","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice"]
["SGD",27,"Weapons Power Surge",1,null,"free",null,null,"1/enc increase dam of 1 internal/mounted weapon by 1 or 2 dice in exchange for -1 or -2 down track","Droid","Fourth-Degree Droid","Droid"]
["S",17,"Vehicle Focus",1,"Wis 13","",null,null,"+2 Atk with selected vehicle type, may take 10 on Pilot checks","Ace Pilot","Expert Pilot","Ace Pilot"]
["F",102,"Vehicle Mechanic",1,null,"3swif",null,null,"1/day make DC 20 Mechanics restore d8 vehicle hp & +1 up track & 1 hp for every point over DC","Droid","Second-Degree Droid","Droid"]
["K",29,"Vehicle Sneak",1,"Pilot  ","",null,null,"treat your ship as two size categories smaller when attempting Stealth checks","Scout","Hyperspace Explorer","Scout"]
["C",46,"Vehicular Boost",1,null,"stan",null,null,"DC 15 Mechanics for hp = 5 x CL","Military Engineer","Military Engineer","Military Engineer"]
["CR",207,"Vehicular Evasion",1,null,"",null,null,"if hit by area attack, take half or no damage, must be moving","Ace Pilot","Expert Pilot","Ace Pilot"]
["L",29,"Veiled Biotech",1,"Trained in Stealth","",null,null,"+10 Deception & Stealth to conceal biotech, draw biotech as swif & if you atk opp loses Ref to Def","Scoundrel","Yuuzhan Vong Biotech","Scoundrel"]
["C",40,"Whirling Death",3,"Unrelenting Assault*","",null,null,"any target adjacent takes dam = Str bonus with melee weapon","Elite Trooper","Melee Specialist","Elite Trooper"]
["J",77,"White Current Adept",1,null,"",null,null,"Use the Force replaces Stealth, considered trained, if can reroll Stealth can reroll Use the Force","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord"]
["T",13,"Vicious Poison",2,"Malkite Techniques","",null,null,"poisons used against a target get +2 Atk against Fort Def","Scoundrel","Malkite Poisoner","Assassin, Scoundrel"]
["CR",224,"Wicked Strike",2,"Weapon Focus, Weapon Specialization","","x",null,"Crit with a lightsaber, move target 2 steps down track","Sith Apprentice","Sith","Sith Apprentice"]
["C",56,"Victorious Force Mastery",1,null,"",null,null,"if an enemy you damaged in this encounter is at 0 hp, return one Force Power as free","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord"]
["K",40,"Vigilance",1,null,"swif",null,null,"one adjacent ally +1 Ref Def as long as they remain adjacent","Jedi Knight","Jedi Watchman","Jedi Knight"]
["J",18,"Wild Sense",2,"Charm Beast","swif",null,null,"1/turn touch mind of indifferent or better beast w/in 12 sq & LOS, beast's Perception & LOS is yours","Force Adept","Beastwarden","Force Adept"]
["K",43,"Willful Resolve",1,null,"",null,null,"once per encounter negate the effect of a single attack or skill check v. Will Def","Corporate Agent","Corporate Power","Corporate Agent"]
["F",25,"Willpower",2,"Inspire Confidence","swif",null,null,"once per encounter grant allies in LOS +2 Will Def for encounter even if out of LOS, not self","Noble","Inspiration","Droid Commander, Noble"]
["J",85,"Wind Vortex",1,null,"swif","x",null,"gain concealment & +2 Ref Def v. thrown weapons until end of encounter","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord"]
["C",24,"Vindication",2,"Retribution","",null,null,"when an enemy you reduced to 0 hp or bottom of track, your next atk is +1 die","Scoundrel","Opportunist","Scoundrel"]
["S",17,"Wingman",1,"Wis 13","swif",null,null,"Pilot DC15, to assist allied starfighter w/in 2 squares, ally +5 Pilot in dogfight","Ace Pilot","Expert Pilot","Ace Pilot"]
["R",40,"Wingman Retribution",2,"Escort Pilot","reac",null,null,"1/round make a vehicle weapon atk at -5 v. ally's attacker if damage dealt (Colossal or smaller)","Ace Pilot","Wingman","Ace Pilot"]
["SV",16,"Virus",2,"Electronic Sabotage*","",null,null,"can sub Use Comp for Mechanics to disable computerized device, 1min v. Will, becomes unfriendly","Scoundrel","Slicer","Improviser"]
["K",24,"Visionary Attack",2,"WatchCircle Initiate*","reac",null,null,"you or ally within 12sq if you miss an atk, UtF check over target's Will attacker can reroll Atk spend one farseeing, you -5 Use the Force until beginning of your next turn","Jedi","Jedi Consular","Jedi"]
["K",25,"Visionary Defense",2,"WatchCircle Initiate*","reac",null,null,"you or ally within 12sq if attacked, UtF check over target's Will defender +5 Ref Def spend one farseeing, you -5 Use the Force until beginning of your next turn","Jedi","Jedi Consular","Jedi"]
["CR",101,"Visions",2,"farseeing, Force Perception","swif","x",null,"See into past or future with farseeing, max one year per your level","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["J",17,"Vital Encouragement",1,null,"free",null,null,"1/encounter you gain hp = 10 + 1/2 your HL","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["F",88,"Wrath of the Dark Side",2,"Power of the Dark Side","",null,null,"when you roll nat 20 with force power that deals dam, not regain powers for dam & half dam next turn","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord"]
["K",43,"Wrong Decision",1,null,"",null,null,"each time you're attacked opponent -2 Will Def until end of next turn","Corporate Agent","Corporate Power","Corporate Agent"]
["GW",33,"Wrruushi Expertise",1,null,"",null,null,"1/turn when dam target with unarmed atk make atk v. Fort Def for target to take only 1 swif next turn, if you're in light or no armor","Martial Arts Master","Martial Arts Forms","Martial Arts Master"]
["R",45,"Zone of Recuperation",2,"Safe Zone","",null,null,"any ally who uses second wind in your Safe Zone gains additional hp = your cl","Pathfinder","Pathfinder","Pathfinder"]

{"sheet":"Prestige","index":9,"n_rows":451,"n_cols":15,"rows_kept":451,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","CLASS","HP","Force \nPoints","Ref\n","Fort\n","Will\n","Min Lvl","TRAINED SKILL\nPREREQUISITE","SKILL FOCUS\nPREREQ.","FEAT\nPREREQUISITE","TALENT\nPREREQUISITE","OTHER\nPREREQUISITE","Group Heading\n"]
["CR",206,"Ace Pilot","d8",6,"+4","+2",0,"7th","Pilot",null,"Vehicular Combat",null,null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Blockade Runner",null,"PrC",null,1,0,"x",null,"Vehicle Dodge: Dodge bonus on vehicle = 1/2 level"]
[null,null,"Expert Pilot",null,"PrC",null,2,1,null,"Vehicle Dodge +1"]
[null,null,"Gunner",null,"PrC",null,3,2,"x"]
[null,null,"Squadron Leader",null,"PrC",null,4,3,null,"Vehicle Dodge +2"]
[null,null,"Wingman",null,"PrC",null,5,3,"x"]
[null,null,"Spacer",null,"Scoundrel",null,6,4,null,"Vehicle Dodge +3"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Vehicle Dodge +4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Vehicle Dodge +5"]
[]
["SV",28,"Assassin","d10",6,"+4","+2",0,"7th","Stealth",null,"Sniper","Dastardly Strike",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Assassin",null,"PrC",null,1,1,"x",null,"Mark: single target in LOS, start of encounter, dam bonus, as swif target flat-foot instead"]
[null,null,"Genohardan",null,"PrC",null,2,2,null,"Mark +1"]
[null,null,"Misfortune",null,"Scoundrel",null,3,3,"x"]
[null,null,"Malkite Poisoner",null,"Scoundrel",null,4,4,null,"Mark +2"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Mark +3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Mark +4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Mark +5"]
[null,null,null,null,null,null,null,null,null,null,null,null,"2 from Awareness (Scout)"]
["CR",207,"Bounty Hunter","d10",6,"+4","+2",0,"7th","Survival",null,null,"2 from Awareness (Scout)",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Bounty Hunter",null,"PrC",null,1,1,"x",null,"Familiar foe: observe opponent, Atk bonus & Ref Def bonus "]
[null,null,"Force Hunter",null,"PrC",null,2,2,null,"Familiar foe +1"]
[null,null,"Gand Findsman",null,"PrC",null,3,3,"x"]
[null,null,"Misfortune",null,"Scoundrel",null,4,4,null,"Familiar foe +2"]
[null,null,"Awareness",null,"Scout",null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Familiar foe +3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Familiar foe +4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Familiar foe +5"]
[]
["SV",30,"Charlatan","d8",6,"+2",0,"+4","7th","Deception, Persuasion",null,null,"Disgrace, Influence or Lineage","(Noble)","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Trickery",null,"PrC",null,1,0,"x",null,"Score: full-round observing target, reroll Deception & keep better until end of encounter"]
[null,null,"Disgrace",null,"Noble",null,2,1,null,"Score","Swindle: substitute Deception for Stealth to pick-pocket but you convinced them to give"]
[null,null,"Fortune",null,"Scoundrel",null,3,2,"x",null,null,"up the item, target realizes what they did at end of the encounter"]
[null,null,"Provocateur",null,"Noble",null,4,3,null,"Swindle"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Swindle +1"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Swindle +2"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Swindle +5"]
[]
["K",41,"Corporate Agent","d8",6,"+2",0,"+4","7th","Gather Info,\nKnowledge (bureaucracy)","Knowledge \n(bureaucracy)",null,null,"work for \ninterstellar corporation","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Corporate Power",null,"PrC",null,1,0,"x",null,"Executive Leadership: grant ally in LOS one of +2 Spd, +2 Atk, or +2 all Def"]
[null,null,"Leadership",null,"Noble",null,2,1,null,"Executive Leadership/1",null,"(as many times = half corporate agent level)"]
[null,null,"Lineage",null,"Noble",null,3,2,"x"]
[null,null,null,null,null,null,4,3,null,"Executive Leadership/2"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Executive Leadership/3"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Executive Leadership/4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Executive Leadership/5"]
[]
["CR",209,"Crime Lord","d8",6,"+2",0,"+4","7th","Deception, \nPersuasion",null,null,"one from Fortune, Lineage \nor Misfortune",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Infamy",null,"PrC",null,1,0,"x",null,"Ref Def +1 per ally adjacent to you = 1/2 level"]
[null,null,"Mastermind",null,"PrC",null,2,1,"x","Command cover"]
[null,null,"Influence",null,"Noble",null,3,2,"x"]
[null,null,null,null,null,null,4,3,"x","Command cover"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,"x","Command cover"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,"x","Command cover"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,"x","Command cover"]
[]
["C",42,"Droid Commander","d10",6,"+2","+2","+2","7th","Knowledge (tactics), \nUse Comp",null,null,"1 Leadership (Noble)\nor Commando (Soldier)","Droids only","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Droid Commander",null,"PrC",null,1,1,"x",null,"Networked mind: droid allies can benefit from your mind-affecting effects "]
[null,null,"Override",null,"PrC",null,2,2,null,"Networked mind (1 droid ally)",null,"have LOS as long as have active comlink"]
[null,null,"Inspiration",null,"Noble",null,3,3,"x"]
[null,null,"Leadership",null,"Noble",null,4,4,null,"Networked mind (2 droid allies)"]
[null,null,"Droid",null,"Droid",null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Networked mind (3 droid allies)"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Networked mind (4 droid allies)"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Networked mind (5 droid allies)"]
[]
["CR",211,"Elite Trooper","d12",6,"+2","+4",0,"7th",null,null,"AP light & medium, \nMartial Arts I, & \nPB Shot OR Flurry","1 Armor Spec, Commando, Weapon Spec or Mercenary",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Critical Master",null,"PrC",null,1,1,"x","Delay damage","Delay damage: 1/encounter delay one attack or effect until the end of your next turn"]
[null,null,"Mandalorian Warrior",null,"PrC",null,2,2,null,"Damage Reduction 1"]
[null,null,"Master of Teras Kasi ",null,"PrC",null,3,3,"x"]
[null,null,"Melee Specialist",null,"PrC",null,4,4,null,"Damage Reduction 2"]
[null,null,"Protection",null,"PrC",null,5,5,"x"]
[null,null,"Republic Commando",null,"PrC",null,6,6,null,"Damage Reduction 3"]
[null,null,"Squad Leader",null,"PrC",null,7,7,"x"]
[null,null,"Weapon Master",null,"PrC",null,8,8,null,"Damage Reduction 4"]
[null,null,"Camouflage",null,"Scout",null,9,9,"x"]
[null,null,"Commando",null,"Soldier",null,10,10,null,"Damage Reduction 5"]
[]
["F",43,"Enforcer","d8",6,"+4",0,"+2","7th","Gather Info, \nPerception",null,null,"1 from Survivor (Scout)","work for law enforcement \nor security organization","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Enforcement",null,"PrC",null,1,0,"x","Resources","Resources: every level restricted or military equipment = HLx2000, can bank "]
[null,null,"Survivor",null,"Scout",null,2,1,null,"Targeted Suspect +1","Targeted Suspect: observe opponent, Atk bonus & Deception, "]
[null,null,null,null,null,null,3,2,"x",null,null,"Perception & Persuasion "]
[null,null,null,null,null,null,4,3,null,"Targeted Suspect +2"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Targeted Suspect +3"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Targeted Suspect +4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Targeted Suspect +5"]
[]
["CR",212,"Force Adept","d8",6,"+2","+2","+4","7th","Use the Force",null,"Force Sensitivity","any three Force",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Beastwarden",null,"PrC",null,1,0,"x",null,"Gains Force Techniques"]
[null,null,"Dark Side Devotee",null,"PrC",null,2,1,null,"Force technique"]
[null,null,"Force Adept",null,"PrC",null,3,2,"x"]
[null,null,"Force Item",null,"PrC",null,4,3,null,"Force technique"]
[null,null,"Imperial Inquisitor",null,"PrC",null,5,3,"x"]
[null,null,"Mystic",null,"PrC",null,6,4,null,"Force technique"]
[null,null,"Telepath",null,"PrC",null,7,5,"x"]
[null,null,"Alter",null,"Force",null,8,6,null,"Force technique"]
[null,null,"Control",null,"Force",null,9,6,"x"]
[null,null,"Sense",null,"Force",null,10,7,null,"Force technique"]
[null,null,"Dark Side",null,"Force"]
[null,null,"Light Side",null,"Force"]
[]
["CR",215,"Force Disciple","d8",7,"+3","+3","+6","12th","Use the Force",null,"Force Sensitivity","any two from Dark Side \nDevotee, Force Adept, or Force Item","Farseeing,\n1 Force Technique","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Force Adept",null,"PrC",null,1,0,"x","Indomitable, Prophet","Indomitable: immune to mind-affecting effects"]
[null,null,"Any tree from chapter #6",null,null,null,2,1,null,"Force secret","Prophet: receive 2 Destiny Points instead of 1, may immediately"]
[null,null,null,null,null,null,3,2,"x","Force secret",null,"sacrifice one for a prophetic vision"]
[null,null,null,null,null,null,4,3,null,"Force secret"]
[null,null,null,null,null,null,5,3,"x","Force secret"]
[]
["K",43,"Gladiator","d10",6,"+4","+2",0,"7th",null,null,"Imp Dam Thresh, WP advanced",null,"BAB +7","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Gladiatorial Combat",null,"PrC",null,1,1,"x",null,"Unflinching: once per encounter add Gladiator level to Fort Def "]
[null,null,"Awareness",null,"Scout",null,2,2,null,"Unflinching/1",null,"& thresh or Will Def until next turn"]
[null,null,"Armor Specialist",null,"Soldier",null,3,3,"x"]
[null,null,null,null,null,null,4,4,null,"Unflinching/2"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Unflinching/3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Unflinching/4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Unflinching/5"]
[]
["CR",216,"Gunslinger","d8",6,"+4",0,"+2","7th",null,null,"PB Shot, Precise Shot, \nQuick Draw, WP(pistols)",null,null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Carbineer",null,"PrC",null,1,1,"x",null,"Trusty Sidearm: add to damage"]
[null,null,"Gunslinger",null,"PrC",null,2,2,null,"Trusty Sidearm +1"]
[null,null,"Pistoleer",null,"PrC",null,3,3,"x"]
[null,null,"Sharpshooter",null,"PrC",null,4,4,null,"Trusty Sidearm +2"]
[null,null,"Fortune",null,"Scoundrel",null,5,5,"x"]
[null,null,"Awareness",null,"Scout",null,6,6,null,"Trusty Sidearm +3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Trusty Sidearm +4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Trusty Sidearm +5"]
[]
["L",43,"Imperial Knight","d10",6,"+2","+2","+2","7th","Use the Force",null,"AP(medium),\nWP(lightsabers)",null,"BAB +7, \nDefender of Roan Fel","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Knight's Armor",null,"PrC",null,1,1,"x",null,"Gains Force Techniques"]
[null,null,"Knight's Resolve",null,"PrC",null,2,2,null,"Force technique"]
[null,null,"Armor Specialist",null,"Soldier",null,3,3,"x"]
[null,null,"Lightsaber Combat",null,"Jedi",null,4,4,null,"Force technique"]
[null,null,"Duelist",null,"Jedi Knight",null,5,5,"x"]
[null,null,"Alter",null,"Force",null,6,6,null,"Force technique"]
[null,null,"Control",null,"Force",null,7,7,"x"]
[null,null,"Sense",null,"Force",null,8,8,null,"Force technique"]
[null,null,"Dark Side",null,"Force",null,9,9,"x"]
[null,null,"Light Side",null,"Force",null,10,10,null,"Force technique"]
[]
[]
["R",41,"Improviser","d8",6,"+2",0,"+4","7th","Mechanics, Use Computer",null,"Skill Focus (Mechanics)",null,null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Procurement",null,"PrC",null,1,0,"x","No tools required","Contraband: Obtain rare or illegal items equal to half level x credits"]
[null,null,"Improviser",null,"PrC",null,2,1,null,"Contraband (2,000 credits)"]
[null,null,"Outlaw Tech",null,"Scoundrel",null,3,2,"x"]
[null,null,"Slicer",null,"Scoundrel",null,4,3,null,"Contraband (4,000 credits)"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Contraband (6,000 credits)"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Contraband (8,000 credits)"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Contraband (10,000 credits)"]
[]
["F",46,"Independent Droid","d12",6,"+2",0,"+4","3rd","Use Computer",null,null,null,"Heuristic Processor, \nDroids only","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Autonomy",null,"PrC",null,1,0,"x","Sapience","Sapience: can choose to not have droid immunities apply to mind-affecting effects,"]
[null,null,"Elite Droid",null,"PrC",null,2,1,null,"Independent spirit +1",null,"immune to restraining bolts"]
[null,null,"Specialized Droid",null,"PrC",null,3,2,"x",null,"Independent Spirit: once per encounter grant yourself morale bonus to one Def "]
[null,null,null,null,null,null,4,3,null,"Independent spirit +2"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Independent spirit +3"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Independent spirit +4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Independent spirit +5"]
[]
["F",48,"Infiltrator","d8",6,"+4",0,"+2","7th","Perception, Stealth","Stealth",null,"2 from Camouflage or Spy",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Bothan SpyNet",null,"PrC",null,1,0,"x",null,"Unarmed stun: unarmed attack deals +1 die dam to stun (+2 at 6th, +3 at 10th)"]
[null,null,"Infiltration",null,"PrC",null,2,1,null,"Unarmed stun +1 die","Lead infiltrator: make Stealth for allies in LOS = Cha mod, allies must stay in LOS"]
[null,null,"Camouflage",null,"Scout",null,3,2,"x"]
[null,null,"Spy",null,"Scout",null,4,3,null,"Lead infiltrator"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Unarmed stun +2 dice"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Lead infiltrator"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Unarmed stun +3 dice"]
[]
["CR",217,"Jedi Knight","d10",6,"+2","+2","+2","7th","Use the Force",null,"Force Sensitivity, \nWP lightsabers",null,"BAB +7, self-built lightsaber, \nJedi tradition","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Duelist",null,"PrC",null,1,1,"x",null,"Gains Force Techniques"]
[null,null,"Jedi Archivist",null,"PrC",null,2,2,null,"Force technique"]
[null,null,"Jedi Artisan",null,"PrC",null,3,3,"x"]
[null,null,"Jedi Battlemaster",null,"PrC",null,4,4,null,"Force technique"]
[null,null,"Jedi Healer",null,"PrC",null,5,5,"x"]
[null,null,"Jedi Instructor",null,"PrC",null,6,6,null,"Force technique"]
[null,null,"Jedi Investigator",null,"PrC",null,7,7,"x"]
[null,null,"Jedi Refugee",null,"PrC",null,8,8,null,"Force technique"]
[null,null,"Jedi Shadow",null,"PrC",null,9,9,"x"]
[null,null,"Jedi Watchman",null,"PrC",null,10,10,null,"Force technique"]
[null,null,"Jedi Weapon Master",null,"PrC"]
[null,null,"Lightsaber Forms",null,"PrC"]
[null,null,"Lightsaber Combat",null,"Jedi"]
[null,null,"Armor Specialist",null,"Soldier"]
[null,null,"Alter",null,"Force"]
[null,null,"Control",null,"Force"]
[null,null,"Sense",null,"Force"]
[null,null,"Dark Side",null,"Force"]
[null,null,"Light Side",null,"Force"]
[]
["CR",219,"Jedi Master ","d10",7,"+3","+3","+3","12th","Use the Force",null,"Force Sensitivity, \nWP lightsabers",null,"1 Force Technique, \nJedi tradition","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Duelist",null,"Jedi Knight",null,1,1,"x","Fearless, Serenity","Fearless: immune to fear effects"]
[null,null,"Any tree from chapter #6",null,null,null,2,2,null,"Force secret","Serenity: trance, lose Dex to Def, exit swif, 1st attack or Use the Force is nat 20"]
[null,null,null,null,null,null,3,3,"x","Force secret"]
[null,null,null,null,null,null,4,4,null,"Force secret"]
[null,null,null,null,null,null,5,5,"x","Force secret"]
[]
["GW",32,"Martial Arts Master","d10",6,"+2","+4",0,"7th",null,null,"Martial Arts I&II, Melee Defense, 1 Martial Arts Training","1 either Brawler (Soldier) or Survivor (Scout)",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Martial Arts Forms",null,"PrC",null,1,1,"x",null,"when you damage a target with an unarmed atk while wearing light or no armor, gain hp = cl"]
[null,null,"Unarmed Mastery",null,"PrC",null,2,2,null,"Tough as Durasteel +2"]
[null,null,"Awareness",null,"Scout",null,3,3,"x"]
[null,null,"Master of Teras Kasi",null,"Elite Trooper",null,4,4,null,"Tough as Durasteel +4"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Tough as Durasteel +6"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Tough as Durasteel +8"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Tough as Durasteel +10"]
[]
["F\nSV","51\n32","Master Privateer","d10",6,"+2",0,"+4","7th","Deception, Pilot",null,"Vehicular Combat","2 from Misfortune, Smuggling,\nor Spacehound (all Scoundrel)","expanded on SV32","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Piracy",null,"PrC",null,1,1,"x",null,"Veteran Privateer: you can add +2 Atk to yourself as a free action"]
[null,null,"Privateer",null,"PrC",null,2,2,null,"Veteran Privateer/1"]
[null,null,"Infamy",null,"Crime Lord",null,3,3,"x"]
[null,null,"Spacer",null,"Scoundrel",null,4,4,null,"Veteran Privateer/2"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Veteran Privateer/3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Veteran Privateer/4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Veteran Privateer/5"]
[]
["F",52,"Medic","d8",6,0,"+4","+2","7th","Knowledge (life sciences), \nTreat Injury",null,"Surgical Expertise",null,null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Medical Secrets"]
[null,null,"Advanced Medicine",null,"PrC",null,1,0,"x",null,"Improved First Aid"]
[null,null,"Survivor",null,"Scout",null,2,1,null,"Medical Secret","target gains +1hp for every point over the DC"]
[null,null,null,null,null,null,3,2,"x",null,"Improved Heal Damage"]
[null,null,null,null,null,null,4,3,null,"Medical Secret","surgery heals an additional number of hp = your class level"]
[null,null,null,null,null,null,5,3,"x",null,"Improved Long-Term Care"]
[null,null,null,null,null,null,6,4,null,"Medical Secret","long-term care heals an additional number of hp = your class level"]
[null,null,null,null,null,null,7,5,"x",null,"Improved Perform Surgery"]
[null,null,null,null,null,null,8,6,null,"Medical Secret","perform surgery in half the time"]
[null,null,null,null,null,null,9,6,"x",null,"Improved Revivify"]
[null,null,null,null,null,null,10,7,null,"Medical Secret","revivify as stan not full"]
[null,null,null,null,null,null,null,null,null,null,"Improved Treatment"]
[null,null,null,null,null,null,null,null,null,null,"treat disease or radiation in 1 hour not 8, can treat twice as many"]
[null,null,null,null,null,null,null,null,null,null,"Personal Physician"]
[null,null,null,null,null,null,null,null,null,null,"no penalty when using Treat Injury on self"]
[]
["K",46,"Melee Duelist","d8",6,"+4",0,"+2","7th",null,null,"Melee Def, Rapid Strike,\nWeapon Focus (melee)",null,"BAB +7","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Melee Duelist",null,"PrC",null,1,1,"x",null,"Master of Movement: ignore movement penalty on a single move action"]
[null,null,"Brawler",null,"Soldier",null,2,2,null,"Master of Movement/1",null,"or reroll Jump or Acrobatics (take best)"]
[null,null,"Weapon Specialist",null,"Soldier",null,3,3,"x"]
[null,null,null,null,null,null,4,4,null,"Master of Movement/2"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Master of Movement/3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Master of Movement/4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Master of Movement/5"]
[]
["C",44,"Military Engineer","d8",6,"+2","+2","+2","7th","Mechanics, Use Computer",null,null,null,"BAB +7","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Military Engineer",null,"PrC",null,1,0,"x",null,"Field-created weapon: 1/enc as stan, DC20 Mechanics to create weapon "]
[null,null,"Outlaw Tech",null,"Scoundrel",null,2,1,null,"Field-created weapon +1",null,"base value 600 x level, only if proficient"]
[null,null,null,null,null,null,3,2,"x"]
[null,null,null,null,null,null,4,3,null,"Field-created weapon +2"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Field-created weapon +3"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Field-created weapon +4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Field-created weapon +5"]
[]
["CR",220,"Officer","d8",6,"+2",0,"+4","7th","Knowledge (tactics)",null,null,"1 from Commando (soldier) Veteran (soldier) or Leadership (Noble)","military membership","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Fugitive Commander",null,"PrC",null,1,1,"x",null,"Command Cover: Ref Def +1 per ally adjacent to you = 1/2 level"]
[null,null,"Military Tactics",null,"PrC",null,2,2,null,"Command cover, Share talent","Share talent: once a day to ally w/in 10 sq. share talent w/# of allies = 1/2 level "]
[null,null,"Naval Officer",null,"PrC",null,3,3,"x",null,"Talents need to be from the Influence, Inspiration, Commando or the Military Tactics tree."]
[null,null,"Rebel Recruiter",null,"PrC",null,4,4,null,"Command cover, Share talent"]
[null,null,"Leadership",null,"Noble",null,5,5,"x"]
[null,null,"Commando",null,"Soldier",null,6,6,null,"Command cover, Share talent"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Command cover, Share talent"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Command cover, Share talent"]
[]
["SV",34,"Outlaw","d8",6,"+4","+2",0,"7th","Stealth, Survival",null,null,"1 Disgrace (Noble) \nor Misfortune (Scoundrel)","Must be wanted by the authorities in at least one system","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Outlaw",null,"PrC",null,1,0,"x",null,"Fugitive: 1/encounter, move +X squares during withdraw"]
[null,null,"Slicer",null,"Scoundrel",null,2,1,null,"Fugitive +1"]
[null,null,"Fringer",null,"Scout",null,3,2,"x"]
[null,null,"Survivor",null,"Scout",null,4,3,null,"Fugitive +1"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Fugitive +1"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Fugitive +1"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Fugitive +1"]
[]
[]
["R",43,"Pathfinder","d10",6,"+2","+4",0,"7th","Perception, Survival",null,null,"2 Awareness, Camouflage\nor Survivor",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Pathfinder",null,"PrC",null,1,0,"x",null,"Create Cover: Designate an area of squares equal to half your level, within 6 squares from you."]
[null,null,"Awareness",null,"Scout",null,2,1,null,"Create Cover (1 square)","This area is considered to give cover from distant fire."]
[null,null,"Survivor",null,"Scout",null,3,2,"x"]
[null,null,null,null,null,null,4,3,null,"Create Cover (2 squares)"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Create Cover (3 squares)"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Create Cover (4 squares)"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Create Cover (5 squares)"]
[]
["F",54,"Saboteur","d8",6,"+2",0,"+4","7th","Deception, Mechanics, \nUse Computer",null,null,null,null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Sabotage",null,"PrC",null,1,0,"x","Unexpected results","Unexpected results: If an enemy rolls a nat 1 v. you immediately disabled until repaired"]
[null,null,"Turret",null,"PrC",null,2,1,null,"Destructive","Destructive: you always deal double damage to unattended vehicles or objects"]
[null,null,"Slicer",null,"Scoundrel",null,3,2,"x",null,"Quick Sabotage: disable devices w/improvised tools & no kit, at 4th simple swif"]
[null,null,"Misfortune",null,"Scoundrel",null,4,3,null,"Quick Sabotage",null,"at 6th level: tricky swif"]
[null,null,null,null,null,null,5,3,"x",null,null,"at 8th level: complex 2swif"]
[null,null,null,null,null,null,6,4,null,"Quick Sabotage","Master saboteur: reroll any Mechanics to disable device or handle explosives, take best"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Quick Sabotage"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Master saboteur"]
[]
[]
["L",46,"Shaper","d8",0,0,"+2","+4","7th","Knowledge (life science), \nTreat Injury",null,"Biotech Specialist",null,"Yuuzhan Vong","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Implant",null,"PrC",null,1,0,"x",null,"Shaper Lore: Gain a bonus 1/2 class level to Knowledge(life sciences) and Treat Injury for biotech"]
[null,null,"Shaper",null,"PrC",null,2,1,null,"Shaper Lore +1","Shaper Hand: Gains artificial hand that replaces the need for a biotech toolkit."]
[null,null,"Advanced Medicine",null,"Medic",null,3,2,"x"]
[null,null,null,null,null,null,4,3,null,"Shaper Lore +2"]
[null,null,null,null,null,null,5,3,"x"]
[null,null,null,null,null,null,6,4,null,"Shaper Lore +3, Shaper Hand"]
[null,null,null,null,null,null,7,5,"x"]
[null,null,null,null,null,null,8,6,null,"Shaper Lore +4"]
[null,null,null,null,null,null,9,6,"x"]
[null,null,null,null,null,null,10,7,null,"Shaper Lore +5"]
[]
["CR",223,"Sith Apprentice","d10",6,"+2","+2","+2","7th","Use the Force",null,"Force Sensitivity, \nWP lightsabers",null,"Dark Side score = Wis, \nSith tradition","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Sith",null,"PrC",null,1,1,"x",null,"Gains Force Techniques"]
[null,null,"Sith Alchemy",null,"PrC",null,2,2,null,"Force technique"]
[null,null,"Sith Commander",null,"PrC",null,3,3,"x"]
[null,null,"Armor Specialist",null,"Soldier",null,4,4,null,"Force technique"]
[null,null,"Lightsaber Combat",null,"Jedi Knight",null,5,5,"x"]
[null,null,"Duelist",null,"Jedi Knight",null,6,6,null,"Force technique"]
[null,null,"Alter",null,"Force",null,7,7,"x"]
[null,null,"Control",null,"Force",null,8,8,null,"Force technique"]
[null,null,"Sense",null,"Force",null,9,9,"x"]
[null,null,"Dark Side",null,"Force",null,10,10,null,"Force technique"]
[]
["CR",224,"Sith Lord","d10",7,"+3","+3","+3","12th","Use the Force",null,"Force Sensitivity, \nWP lightsabers",null,"1 Force Technique, \nDark Side score = Wis, \nSith tradition","Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Duelist",null,"Jedi Knight",null,1,1,"x","Fearless, Temptation","Fearless: immune to fear effects"]
[null,null,"Any tree from chapter #6",null,null,null,2,2,null,"Force secret","Temptation: Persuasion v. Will Def w/in LOS see p.225 SECR"]
[null,null,null,null,null,null,3,3,"x","Force secret"]
[null,null,null,null,null,null,4,4,null,"Force secret"]
[null,null,null,null,null,null,5,5,"x","Force secret"]
[]
["C",47,"Vanguard","d10",6,"+2","+4",0,"7th","Perception, Stealth",null,null,"2 Camouflage (Scout) or Commando (Soldier)",null,"Y"]
[]
[null,null,"Can use the following talent trees",null,null,null,"Level","BAB","Talent","Class Feature","Special Abilities"]
[null,null,"Vanguard",null,"PrC",null,1,1,"x",null,"Surprise Attack: if target is unaware of you or lost Dex to Ref Def gain Atk bonus on first attack"]
[null,null,"Awareness",null,"Scout",null,2,2,null,"Surprise Attack +1"]
[null,null,"Survivor",null,"Scout",null,3,3,"x"]
[null,null,null,null,null,null,4,4,null,"Surprise Attack +2"]
[null,null,null,null,null,null,5,5,"x"]
[null,null,null,null,null,null,6,6,null,"Surprise Attack +3"]
[null,null,null,null,null,null,7,7,"x"]
[null,null,null,null,null,null,8,8,null,"Surprise Attack +4"]
[null,null,null,null,null,null,9,9,"x"]
[null,null,null,null,null,null,10,10,null,"Surprise Attack +5"]

{"sheet":"Backgrounds","index":10,"n_rows":47,"n_cols":7,"rows_kept":47,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","Type","BACKGROUND","BENEFIT","BONUS\nLANGUAGE","RELEVANT\nSKILLS"]
["R",17,"E","Bankrupt","Use survival to sustain yourself in urban or civilized areas",null,"Deception, Gather Information, Survival"]
["R",17,"E","Conspiracy","Reroll any Perception check to sense deception or influence, keep better result",null,"Deception, Stealth, Use Computer"]
["R",17,"E","Crippled","Start with cybernetic prosthesis. When Fortitude Defense is reduced through condition, keep Damage Threshold the same.",null,"Endurance, Mechanics, Treat Injury"]
["R",17,"E","Disgraced","Disguising yourself is one step simpler.",null,"Deception, Gather Information, Stealth"]
["R",17,"E","Enslaved","+2 to grapple checks.",null,"Climb, Endurance, Jump"]
["R",17,"E","Exiled","Plot safe course for hyperspace in half time. If trained in Knowledge (galactic lore) you gain the Skill Focus as conditional bonus feat.",null,"Gather Information, Knowledge (galactic lore), Survival"]
["R",18,"E","Imprisoned","Obtain black market goods at half time.",null,"Acrobatics, Gather Information, Stealth"]
["R",18,"E","Marooned","No penalty to heal yourself.",null,"Ride, Survival, Swim"]
["R",18,"E","Orphaned","+1d6 when using a Force Point to aid a skill check.",null,"Gather Information, Survival, Treat Injury"]
["R",18,"E","Scarred","Intimidation is always favorable.",null,"Deception, Persuasion, Treat Injury"]
["R",18,"E","Widowed","Can take 20 on Gather Information, but takes 20 times longer.",null,"Gather Information, Knowledge (galactic lore), Use Computer"]
["R",18,"Oc","Academic",null,null,"Knowledge (any one skill), Persuasion, Use Computer"]
["R",19,"Oc","Celebrity",null,null,"Deception, Gather Information, Persuasion"]
["R",19,"Oc","Criminal",null,null,"Deception, Gather Information, Stealth"]
["R",19,"Oc","Executive",null,null,"Initiative, Persuasion, Use Computer"]
["R",19,"Oc","Labor",null,null,"Climb, Endurance, Jump"]
["R",19,"Oc","Law Enforcement",null,null,"Acrobatics, Gather Information, Knowledge (bureaucracy)"]
["R",19,"Oc","Medical",null,null,"Knowledge (life sciences), Treat Injury, Use Computer"]
["R",19,"Oc","Military",null,null,"Endurance, Ride, Treat Injury"]
["R",19,"Oc","Pilot",null,null,"Knowledge (galactic lore), Mechanics, Use Computer"]
["R",19,"Oc","Politics",null,null,"Deception, Gather Information, Use Computer"]
["R",19,"Oc","Technology",null,null,"Knowledge (technology), Mechanics, Use Computer"]
["R",20,"Or","Alderaan",null,"High Galactic","Knowledge (any one), Persuasion, Treat Injury"]
["R",20,"Or","Bakura",null,"High Galactic","Mechanics, Treat Injury, Use Computer"]
["R",20,"Or","Bespin",null,"Bocce","Deception, Knowledge (bureaucracy), Persuasion"]
["R",20,"Or","Bothawui",null,"Bothese","Deception, Gather Information, Persuasion"]
["R",20,"Or","Cerea",null,"Cerean","Acrobatics, Knowledge (life sciences), Survival"]
["R",20,"Or","Corellia",null,"Old Corellian","Initiative, Knowledge (technology), Mechanics"]
["R",20,"Or","Coruscant",null,"High Galactic","Gather Information, Knowledge (bureaucracy), Knowledge (galactic lore)"]
["R",20,"Or","Dorin",null,"Kel Dor","Endurance, Survival, Treat Injury"]
["R",20,"Or","Duro",null,"Durese","Knowledge (technology), Mechanics, Use Computer"]
["R",21,"Or","Fondor",null,"Bocce","Knowledge (technology), Mechanics, Use Computer"]
["R",21,"Or","Gamorr",null,"Gamorrean","Climb, Endurance, Survival"]
["R",21,"Or","Iridonia",null,"Zabrak","Acrobatics, Endurance, Survival"]
["R",21,"Or","Ithor",null,"Ithorese","Knowledge (life sciences), Persuasion, Treat Injury"]
["R",21,"Or","Kashyyyk",null,"Shyriwook (understand only)","Climb, Persuasion, Survival"]
["R",21,"Or","Mon Calamari",null,"Mon Calamarian or Quarrenese","Mechanics, Persuasion, Swim"]
["R",21,"Or","Naboo",null,"Gunganese","Ride, Persuasion, Swim"]
["R",21,"Or","Nar Shaddaa",null,"Huttese","Deception, Gather Information, Stealth"]
["R",21,"Or","Rodia",null,"Rodese","Climb, Stealth, Survival"]
["R",21,"Or","Ryloth",null,"Ryl","Deception, Persuasion, Survival"]
["R",22,"Or","Socorro",null,"Socorran","Deception, Stealth, Survival"]
["R",22,"Or","Sullust",null,"Sullustese","Climb, Mechanics, Survival"]
["R",22,"Or","Taris",null,"Sy Bisti","Deception, Mechanics, Stealth"]
["R",22,"Or","Tatooine",null,"Jawa Trade Language","Endurance, Ride, Survival"]
["R",22,"Or","Trandosha",null,"Dosh","Endurance, Persuasion, Survival"]

{"sheet":"Destiny","index":11,"n_rows":35,"n_cols":8,"rows_kept":35,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","DESTINY","ACTIVATE","BONUS","PREREQ","PENALTY","FULFILLED"]
["F",36,"Champion","Become the leader of a large and/or significant group or organization and successfully lead it through an extremely threatening event.","24 hours: you and allies within 10sq +1 all Def",null,"24 hours: you -2 all Def","Cha +2"]
["CR",113,"Corruption","Corrupt an individual, organization or location.","24 hours: you and allies within 10sq +1 skill & ability checks",null,"24 hours: you -2 skill & ability checks","two ability scores +1, if Dark Side score less than Wis increase to Wis"]
["F",35,"Creation","Create an object, machine, or item of great power or significant use.","24 hours: you and allies within 10sq +1 skill & ability checks",null,"24 hours: you -2 skill & ability checks","you or an ally in sight can spend 2 Force Points in a single round while using the created object"]
["CR",115,"Death and Destiny","Die while fulfilling or trying to fulfill your destiny","Noble Sacrifice: all allies in star system +1 atk +1 all def 24 hours\nVengeance: any ally who witnesses death +2 atk +2 dam 24 hours, Dark Side Score +1","Force-Sensitive","You are, at least in some aspects, dead.","Force Spirit: retains Int, Wis, Cha, incorporeal"]
["CR",114,"Destruction","Destroy a person or an object, for good or for evil.","24 hours: you and allies within 10sq +2 dam",null,"24 hours: you -2 dam","one ability +2"]
["CR",114,"Discovery","Discover a person, species, object or location that was either previously lost or unknown to the civilized galaxy.","24 hours: you and allies within 10sq +1 all Def",null,"24 hours: you -1 all Def","all Def +1"]
["CR",114,"Education","Educate another being or group or beings in some way.","24 hours: you and allies within 10sq +1 skill & ability checks",null,"24 hours: you -2 skill & ability checks","one skill permanent +5"]
["L",22,"Legacy, Ackbar","spend a Destiny Point as a free action","double insight, morale, or competence bonus you grant","Mon Calamari"]
["L",22,"Legacy, Antilles","spend a Destiny Point as a free action","treat your next Pilot check as if you had rolled 20 on the check","Human or Near-Human"]
["L",22,"Legacy, Darklighter","spend a Destiny Point as a free action","automatically negate an attack against an adjacent ally or allied vehicle","Human or Near-Human"]
["L",21,"Legacy, Denying it","Deny your Legacy","24 hours: you gain +2 single atk or skill check of choice",null,"24 hours: you -2 first atk in any encounter"]
["L",23,"Legacy, Droid","spend a Destiny Point as a free action","treat your next Knowledge check as if you had rolled 20 on the check","Droid"]
["L",21,"Legacy, Embracing it","Embrace your Legacy","24 hours: you gain +2 single atk or skill check of choice",null,"24 hours: you -2 first atk in any encounter"]
["L",23,"Legacy, Fel","spend a Destiny Point as a free action","grant all allies in LOS +5 Will Def until end of encounter","Human or Near-Human"]
["L",23,"Legacy, Fett","spend a Destiny Point as a free action","for rest of encounter, score critical hits on natural 19 or 20","Human or Near-Human"]
["L",23,"Legacy, Fey'lya","spend a Destiny Point as a free action","treat your next Persuasion check as if you had rolled 20 on the check","Bothan"]
["L",23,"Legacy, Halcyon/Horn","spend a Destiny Point as a free action","treat your next skill check to activate a mind-affecting effect as if you had rolled 20 on the check","Human or Near-Human"]
["L",24,"Legacy, Koon","spend a Destiny Point as a free action","treat your next Use the Force check as if you had rolled 20 on the check","Kel Dor"]
["L",24,"Legacy, Koth","spend a Destiny Point as a free action","do not move down the condition track as a result of an attack the rest of the encounter","Zabrak"]
["L",24,"Legacy, Mundi","spend a Destiny Point as a free action","treat your next Perception check as if you had rolled 20 on the check","Cerean"]
["L",24,"Legacy, Nadon","spend a Destiny Point as a free action","treat your next Treat Injury check as if you had rolled 20 on the check","Ithorian"]
["L",24,"Legacy, Nunb","spend a Destiny Point as a free action","treat your next Pilot check as if you had rolled 20 on the check","Sullustan"]
["L",24,"Legacy, Organa","spend a Destiny Point as a free action","treat your next Persuasion check as if you had rolled 20 on the check","Human or Near-Human"]
["L",24,"Legacy, Qel-Droma","spend a Destiny Point as a free action","double the results of Force Point rolls added to attacks and skill checks until the end of the encounter","Human or Near-Human"]
["L",24,"Legacy, Secura","spend a Destiny Point as a free action","increase speed +2 squares until the end of the encounter","Twi'lek"]
["L",24,"Legacy, Skywalker","spend a Destiny Point as a free action","treat your next Use the Force check as if you had rolled 20 on the check","Human or Near-Human"]
["L",25,"Legacy, Solo","spend a Destiny Point as a free action","treat your next Mechanics check as if you had rolled 20 on the check","Human or Near-Human"]
["L",25,"Legacy, Sunrider","spend a Destiny Point as a free action","grant all allies in LOS bonus hp = 15+ your Cha mod (min +1)","Human or Near-Human"]
["L",25,"Legacy, Tarpals","spend a Destiny Point as a free action","grant all allies in LOS +5 Will Def until end of encounter","Gungan"]
["L",25,"Legacy, Tetsu","spend a Destiny Point as a free action","treat your next Survival check as if you had rolled 20 on the check","Rodian"]
["L",25,"Legacy, Vao","spend a Destiny Point as a free action","regain all your hit points but take -2 atk and skill checks for the rest of the encounter","Twi'lek"]
["F",36,"Liberation","Your destiny is to liberate a group, population, or region from Imperial domination.","24 hours: you and allies within 10sq +2 dam",null,"24 hours: you -2 dam","all Def +1"]
["CR",114,"Redemption","Redeem a character that has been corrupted or otherwise turned to evil.","24 hours: you gain a Force Point",null,"24 hours: lose one Force Point, if no fop -1 atk until you gain a level","Dark Side score of redeemed reduced to 1 & loses remaining Force Points, you gain FP 3+redeemed lost FP"]
["CR",115,"Rescue","Save a person from death, or an object from destruction.","24 hours: you and allies within 10sq +2 dam",null,"24 hours: you -2 atk","two ability scores +1"]

{"sheet":"Unleashed","index":12,"n_rows":27,"n_cols":5,"rows_kept":27,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","ABILITY","Force?","BENEFIT"]
["F",38,"Bantha Rush",null,"increases the distance you move target by 5 squares & knocks target prone"]
["F",89,"Battle Meditation","Y","bonuses apply to all allies within the same star system"]
["F",90,"Battle Strike","Y","your next melee Atk moves target additional -2 down track whether over thresh or not"]
["F",38,"Charge",null,"stan action +5 Atk & -2 Ref Def, can move twice speed (min2) in a straight line & full attack"]
["F",38,"Cleave",null,"if reduce opponent to 0 hp, immediate extra melee attack against all opponents in reach"]
["F",90,"Corruption","Y","when successfully damage target with Corruption, takes half damage next 5 rounds"]
["F",90,"Dark Rage","Y","+10 melee attack & damage rolls rest of encounter"]
["F",38,"Devastating Attack",null,"treat every attack as if it exceeded thresh until beginning of next turn"]
["F",38,"Extreme Effort",null,"bonus +20"]
["F",39,"Firepower",null,"stan action, fire at five separate targets, make single Atk roll & compare, aiming does not benefit"]
["F",91,"Force Blast","Y","multiply damage by 2"]
["F",91,"Force Grip","Y","maintain with no concentration for a number of rounds = Cha mod"]
["F",91,"Force Lightning","Y","target all in 6sq cone"]
["F",91,"Force Storm","Y","8d6 dam to adjacent for duration of power"]
["F",91,"Force Thrust","Y","opponents do not add size modifier, distance moved multiplied by2, damage 1d6 per square moved"]
["F",39,"Ignite Fervor",null,"provide damage bonus to all allies in LOS"]
["F",39,"Keen Shot",null,"ignore all cover until beginning of your next turn"]
["F",39,"Mighty Swing",null,"+5 Atk & damage & make automatic trip against target with +5 on grapple check"]
["F",91,"Move Object","Y","if you hurl an object into another object multiply damage by 2"]
["F",39,"Penetrating Attack",null,"ignore all DR until beginning of next turn"]
["F",39,"Rage",null,"gain and additional +10 melee Atk & dam, move -2 down track at end"]
["F",91,"Repulse","Y","opponents do not add size modifier, distance moved multiplied by2, damage 1d6 per square moved"]
["F",39,"Skirmisher",null,"if move 2 sq +1 & auto crit on your next attack & gain bonus to dam = squares moved"]
["F",39,"Sneak Attack",null,"with successful Sneak Atk, +5 Atk & +5d6 dam, must be within 6sq for ranged"]
["F",39,"Strafe",null,"target an area 4sq long & 3sq wide"]
["F",39,"Whirlwind Attack",null,"+5 Atk & knock prone any targets you damage"]

{"sheet":"Droid Systems","index":13,"n_rows":121,"n_cols":8,"rows_kept":121,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","DROID SYSTEM","GROUP","COST","WEIGHT","AVAIL.","COMMENTS & BENEFITS"]
["SGD",55,"Antitheft comlink locator","Accessory",100,0.5,"-","signal sent to master's comlink that can be tracked until droid is destroyed"]
["CR",193,"Armor","Armor",null,null,null,"See Armor"]
["SGD",55,"Audio enhancers","Accessory",2000,1,"-","reroll Perception & keep better"]
["SGD",55,"Audio-radial stunner","Accessory",5000,3,"Restricted","as stan action adjacent must make DC 20 Endurance or move -1 down track"]
["SGD",55,"Automap","Accessory",1000,2,"-","12 sq radius but cannot penetrate solid objects"]
["CR",191,"Backup Processor","Processors",100,"-","-","Allows a remote drone to function like a droid when losing contact with processor"]
["SGD",63,"Battle station","Stations","50000 per 100",5000,"Military","select 2 talents from droid commander prestige class, calculated per station not creature, does not duplicate "]
["SGD",55,"Blaster recharger interface","Accessory",300,1,"Licensed","as swif action recharge power packs, droid loses hp = dam dice of weapon"]
["SGD",52,"Burrower drive","Locomotion","200xCFxSp²","50xCF","Restricted","move half spd, if used as weapon dam = to self-destruct device & each atk moves droid -1 down track"]
["CR",190,"Claw","Appendage","20xCF","(5xCF)","-","Tasks that requires a hand requires a DC15 DEX roll, if fail it drops the object."]
["CR",189,"Climbing Claws","Appendage","x2","-","-","Climb = /2  speed, reroll & keep better, can always take 10"]
["SGD",55,"Collapsible construction","Accessory","2000xCF","10xCF","-","lowers size category by 1, reactivate as stan"]
["CR",193,"Comlink, internal","Communications",250,"0.1","-"]
["SGD",63,"Command station","Stations",10000,1000,"Licensed","Int 14, Will Def 15, see text for details on: issue routine command, coordinate, locate droid, receive details on droid status, reprogram droid, translate Binary"]
["SGD",56,"Communications countermeasures","Communications",1000,3,"Restricted","+5 Use Computer to overcome jamming"]
["SGD",56,"Communications jammer","Communications",5000,5,"Military","+5 Use Computer to slice & shut down computer, +5 to stop slicer's jamming, DC 25 Use Computer to jam incoming or outgoing comlinks w/in 1 km"]
["CR",194,"Compartment space (per kg)","Internal Storage",50,"-","-"]
["SGD",56,"Concealed item","Accessory","see text","App+weapon","Restricted","+5 Stealth to conceal plus size modifiers, +10 Deception to create Deceptive Appearances"]
["SGD",56,"Courier compartments","Accessory",200,"2xCF","-","hold an item 3 sizes smaller than droid's torso, 4 leg/arm, 5 head, Perception to detect with DC = droid's Will Def +5"]
["SGD",56,"Credit reader","Accessory",50,1,"Licensed","+5 Perception against Deception of a forgery, can count hard credits as a free action"]
["CR",196,"Darkvision","Sensor",150,1.5,"-","+2 Perception, low-light vision, ignores concealment (including total) from darkness"]
["CR",193,"Diagnostics Package","Diagnostics Package",250,4,"-","+2 on Mechanics checks to diagnose problems"]
["CR",192,"Downloading and Restoring Memory","Downloading and Restoring Memory",null,null,null,"See page 192"]
["CR",192,"Droid caller","Communications",10,"0.2","-","Summons droid with restraining bolt, resist with DC20 CHA to be immune to the caller for 24h"]
["SGD",56,"Droid oil bath","Accessory",500,"600xCF","-","if in at least 30 min can activate 2nd Wind"]
["SGD",53,"Droid remote control","Processors",500,0.5,"-","droid caller to move droid using its own locomotion at half spd"]
["SGD",64,"Droid Socket","Stations","10000*",1000,"Military","*cost usually included in cost of vehicle, see text for more on: pilot or copilot, system operator, engineer, jury-rig/repair, Use Computer checks, communications/sensors, input hyperdrive coordinates, operate ejection system, prohibited actions, optional self-loading system"]
["SGD",57,"Earphone binary-to-basic translator","Accessory",20,0.5,"-","converts audible Binary to audible Basic, Perception DC 20 to detect"]
["SGD",57,"Electric defense grid","Accessory","3000xCF","100xCF","Restricted","if damaged by melee atk attacker takes 5 dam, energy melee weapons ignore the effect"]
["SGD",57,"Emergency oxygen supply","Accessory",200,20,"-","Med size creature for 30 min, connect as swif & secure as stan"]
["CR",189,"Extra Legs","Appendage","x2","-","-","+50% carry, +5 stability to resist getting knocked prone"]
["CR",188,"Flying","Locomotion","200xCFxSp²","-","-","Speed: F-S: 9 M: 12 L-C: 12"]
["SGD",52,"Gyroscopic stabilizers","Locomotion","2xCFxSp²","4xCF","-","+5 stability to being knocked prone, stacks with bonus from extra legs"]
["CR",190,"Hand","Appendage","50xCF","(5xCF)","-"]
["CR",193,"Hardened Systems x2","Hardened Systems","1000xCF","(100xCF)","Military","Multiplies HP/Threshold based on droid size"]
["CR",193,"Hardened Systems x3","Hardened Systems","2500xCF","[250xCF)","Military","Multiplies HP/Threshold based on droid size"]
["CR",193,"Hardened Systems x4","Hardened Systems","4000xCF","(400xCF)","Military","Multiplies HP/Threshold based on droid size"]
["CR",193,"Hardened Systems x5","Hardened Systems","6250xCF","(650xCF)","Military","Multiplies HP/Threshold based on droid size"]
["CR",190,"Heuristic Processor","Processors",2000,5,"-","Allows a droid to behave like a normal character would"]
["SGD",53,"Hidden core","Processors",200,"1 or -","Restricted","restores personality 1d6 days after memory wipe DC 20 use Computer, tries gain 1d6 days later on failure, for double the cost for Will Def 30"]
["SGD",57,"Hidden holster","Accessory","500xCF","2xCF","Licensed","free to activate& acts as Quick Draw (draw or holster as swif) if has BAB +1"]
["SGD",57,"High-speed cutting torch and welder","Accessory",2500,500,"Licensed","only on Med or larger, half time of regular welding, range of 1 sq & 4d10 dam, for 2 or more consecutive rounds ignores 5 pts of DR & reduces thresh by 10"]
["SGD",57,"Holographic game system","Accessory",300,3,"-"]
["SGD",60,"Holographic image disguiser","Accessory","20000xCF","20xCF","Restricted","like standard holoshroud, +10 Deception for Deceptive Appearance, advanced model double the price & activate as full"]
["CR",188,"Hovering","Locomotion","100xCFxSp²","-","-","Speed: F-S: 6 M: 6 L-C: 6"]
["SGD",60,"ID Dodge","Accessory",5000,1,"Illegal","use Deception instead of Use Computer that requires biometric ID"]
["SGD",60,"Improved coordination circuitry","Accessory",1000,1,"-","+4 aid another for droid with same circuitry & must be trained"]
["CR",196,"Improved Sensor Package","Sensor",200,2.5,"-","+2 Perception, low-light vision, ignores concealment (but not total) from darkness"]
["CR",190,"Instrument","Appendage","5xCF","(1xCF)","-","Simple tasks, carry STR 1/4, push objects"]
["SGD",60,"Interference generator","Accessory",2500,1,"Restricted","DC 30 perception or Use Computer for each sq around droid"]
["SGD",60,"Internal defenses","Accessory","10xCF","1xCF","Licensed","opening access or maintenance panels = 1d20+5 atk v. Fort Def fro dam = 1d8+1/2 HL, 10 attacks"]
["SGD",60,"Internal grapple gun","Accessory","100xCF","2xCF","-","15m or 10 sq of cord internally or 100m externally, fire as stan, detach as free"]
["CR",189,"Jump servos","Appendage","x2","(2xCF)","-","Standing jumps are treated as running jumps, reroll & keep better, can always take 10"]
["CR",195,"Locked access","Processors",50,"-"," Licensed","Cannot be shut down by an opponent"]
["CR",189,"Magnetic Feet","Appendage","x2","-","-","Stick to ships hull"]
["SGD",52,"Magnetic hands","Appendage","ACx2","2xCF","-","+2 Climb & +5 v. being knocked off hull"]
["CR",192,"Memory Wipes","Memory Wipes",null,null,null,"Use C. vs WILLED, 1 lvl per minute"]
["SGD",60,"Mesh tape dispenser","Accessory","10xCF",5,"-","can hinder adjacent w/normal unarmed atk for -2 atk & Dex skills or -2 spd & no run, with Pin & successful grapple enemy pinned until tape is removed"]
["SGD",60,"Micro shield","Accessory","600xCF","10xCF","Licensed","activate as swif, +1 Ref Def, handheld version 400 credits, can run for 1 hour"]
["SGD",60,"Multifunction apparatus","Accessory","80xCF","15xCF","-","allows 3 tools or weapons on single appendage, switch between as swif"]
["SGD",60,"Multispectrum searchlight","Accessory",100,2,"-","6km range, +2 Perception to Search & Notice Targets, can blind in a 6sq cone (see text)"]
["SGD",53,"Personality downloader","Processors","custom","2+","Illegal","cost usually 5000+, see SGD 53"]
["CR",190,"Probe","Appendage","2xCF","(0.5xCF)","-","push objects"]
["SGD",52,"Projectile hand","Appendage","ACx2","2xCF","Licensed","tension-spring 250 credits, 2d8 dam as weapon, can be used for ranged disarm 6 sq away"]
["SGD",52,"Quick-release coupling, appendage","Appendage","50xCF","5xCF","-","2 full actions to swap with no Mechanics check"]
["SGD",52,"Quick-release coupling, tool","Appendage","10xCF","2xCF","-","2 stan actions to swap with no Mechanics check"]
["SGD",61,"Radiant heat element","Accessory",200,"20xCF","-","adjacent take 1d4 fire dam & droid takes 1 dam if used as weapon"]
["SGD",64,"Recharge station","Stations",4000,500,"-","public use =  20 credits, 1 hour recharge, provides basic diagnostic Use Computer DC 10"]
["SGD",53,"Remote limb control","Appendage","ACx2","-","Restricted","limb can hover 6 sq & max range 24 sq & can perform any action it normally does, 1500 credit for 1 limb, 6000 credit for multiple limbs = 1 + Int mod"]
["CR",191,"Remote Processor, 5000-km range","Processors",1000000,10000,"Military","Controls drones with remote processor up to range away"]
["CR",191,"Remote Processor, 500-km range","Processors",100000,1000,"Military","Controls drones with remote processor up to range away"]
["CR",191,"Remote Processor, 50-km range","Processors",10000,100,"-","Controls drones with remote processor up to range away"]
["CR",191,"Remote Processor, 5-km range","Processors",1000,10,"-","Controls drones with remote processor up to range away"]
["CR",191,"Remote Receiver","Processors",-500,1,"-","Droid is a drone to remote processor, -2 DEX, remove with toolkit and DC20 mechanics check"]
["SGD",61,"Remote receiver jammer","Communications",2000,2,"Military","activate as stan, Use Computer v. Will Def & if higher droid can take no actions & is flat-footed, make new check each rnd"]
["SGD",61,"Remote receiver signal booster","Communications",500,2,"Licensed","extends range of receiver by 50%, Use Computer DC 30 by droid can extend range 100% 1 hour"]
["SGD",53,"Remote starship starter","Processors",50,2,"-","signals ship to begin preflight processes with preflight diagnostics sent back to droid"]
["SGD",61,"Remote viewer","Accessory",1000,20,"-","viewer can travel 12 sq, spd 4, ref Def 18, Fort Def 12, runs 30 min before recharge 1 hour"]
["SGD",61,"Rental restraining bolt","Accessory",10,0.5,"-","runs based on credits deposited"]
["CR",192,"Reprogramming, feat/talent package","Reprogramming",1000,"-","-","Use Computer, DC=WILLED, 30min, -5 penalty"]
["CR",192,"Reprogramming, professional","Reprogramming","(WD²)x10","-","-","Need package"]
["CR",192,"Reprogramming, self","Reprogramming","-","-","-","Need package, Use Computer check at an additional -5 penalty."]
["CR",192,"Reprogramming, skill package","Reprogramming",100,"-","-","Use Computer, DC=WILLED, 30min"]
["SGD",62,"Repulsorcam","Accessory",1000,20,"-","travel 12 sq & record 2 hours, spd 4, Ref Def 16, Fort Def 10, 4 hours power, separate recharger 100 credits"]
["CR",192,"Restraining Bolt","Processors",5,"-","-","Turn off motor, DC10 Mech. to remove, self: DC20 CHA + DC15 Mech. Retry in 24h"]
["SGD",53,"Rocket arm","Appendage","ACx4","2xCF","Illegal","2000 credits to install & DC 20, considered heavy ranged weapon 3d8 dam & 1sq splash"]
["SGD",62,"Scomp link","Accessory",100,1,"-","+2 Use Computer to Access Information if attitude is friendly or helpful"]
["CR",196,"Secondary Battery","Processors",400,4,"-","Double uptime"]
["CR",196,"Self-destruct system","Processors","M.Dx20","(MaxDamx01)","Restricted","Area ATK +5, damage based on droid size"]
["SGD",62,"Sensor booster","Sensors",200,5,"-","extends sensors range 2km"]
["SGD",62,"Sensor countermeasure package","Sensors",1000,2,"-","make Use Computer checks to avoid being detected if check exceeds nonvisual sensor check"]
["SGD",62,"Shield expansion module","Shield Generator","50xSRxCF","2xSRxCF","Military","expand shield by 1 sq to for Med or smaller adjacent, only droids Small or larger, Large or larger can have 2"]
["CR",196,"Shield Generator, SR10","Shield Generator","5000xCF","(20xCF)","Military","SR drops with -5 if taking over current SR, DC20 endurance to restore 5pt, min small"]
["CR",196,"Shield Generator, SR15","Shield Generator","7500xCF","(30xCF)","Military","SR drops with -5 if taking over current SR, DC20 endurance to restore 5pt, min medium"]
["CR",196,"Shield Generator, SR20","Shield Generator","10000xCF","(40xCF)","Military","SR drops with -5 if taking over current SR, DC20 endurance to restore 5pt, min large"]
["CR",196,"Shield Generator, SR5","Shield Generator","2500xCF","(10xCF)","Military","SR drops with -5 if taking over current SR, DC20 endurance to restore 5pt"]
["SGD",62,"Silence-bubble generator","Accessory",3500,"20xCF","Licensed","stan to activate, covers all sq w/in 3 sq, -10 Perception to hear"]
["SGD",63,"Space-beacon launcher","Accessory",5000,10,"-","12 beacons & additional for 10% for each up to 24, locate with DC 10 Use Computer"]
["SGD",53,"Specialized subprocessor","Processors",1000,2,"-","+1 swif each turn to perform action related to 1 skill, limit 1 per droid"]
["CR",195,"Spring-loaded mechanism","Internal Storage",150,3,"-","S, M or L launch 1 object 4 squares, max 4kg (ranged attack vs REF 10). Catch DC10 DEX (move)"]
["CR",190,"Stabilized Mount","Appendage","x5","x5","-","Can hold large weapon as if held with two hands"]
["SGD",63,"Survival kit","Accessory",100,1,"-","+4 when aiding Survival check"]
["CR",191,"Synchronized Fire Circuits","Processors",150,1,"Military","When synchronized droids help each other they grant an additional +2 to the roll"]
["SGD",54,"Tactician battle computer","Processors",5000,10,"Restricted","stan action to send data to # of allies ranged weapons for +2 atk = Int mod"]
["SGD",63,"Taser","Accessory",250,2,"Licensed","like ion v. droid, as electroshock probe"]
["CR",190,"Telescopic Appendage","Appendage","x2","(N.Wx2)","-","Twice normal reach"]
["CR",190,"Tool","Appendage","10xCF","(2xCF)","-","Specific tool, can push/lift/carry/drag objects with DC15 DEX"]
["CR",188,"Tracked","Locomotion","20xCFxSp²","-","-","Speed: F-S: 4 M: 6 L-C: 8"]
["CR",196,"Translator Unit, DC10","Translator Unit",1000,4,"-","Roll Int vs DC to see if droid understands a new language"]
["CR",196,"Translator Unit, DC15","Translator Unit",500,2,"-","Roll Int vs DC to see if droid understands a new language"]
["CR",196,"Translator Unit, DC20","Translator Unit",200,1,"-","Roll Int vs DC to see if droid understands a new language"]
["CR",196,"Translator Unit, DC5","Translator Unit",2000,8,"-","Roll Int vs DC to see if droid understands a new language"]
["SGD",52,"Underwater drive","Locomotion","20xCFxSp²","10xCF","Licensed","comes standard if purchased on water world, swim spd = land spd"]
["SGD",63,"Video screen","Accessory","1xsq mm","1+.01kg","-"]
["CR",193,"Vocabulator","Communications",50,"0.5","-","Droid can speak other languages than binary"]
["SGD",63,"Voice-print command lock","Accessory",400,1,"-","follows command from single source, to obey recording = Use Computer v. Will Def + 5"]
["CR",188,"Walking","Locomotion","10xCFxSp²","-","-","Speed: F-S: 4 M: 6 L-C: 8"]
["SGD",63,"Weapon detector","Accessory",1500,5,"Licensed","add Int mod to Perception made to Search for weapons"]
["CR",188,"Wheeled","Locomotion","5xCFxSp²","-","-","Speed: F-S: 6 M: 8 L-C: 10"]
["SGD",62,"YV sensor package","Sensors",1000,3,"Military","+10 Perception to detect Yuuzhan Vong w/in 12 sq & LOS"]

{"sheet":"Starship Maneuvers","index":14,"n_rows":28,"n_cols":7,"rows_kept":28,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","STARSHIP MANEUVER","DESCRIPTOR","Time","Target","EFFECT"]
["S",24,"Ackbar Slash",null,"reac",1,"Pilot check when attack from adjacent opponent misses.\nDC20: missed Atk redirected to adjacent opponent, \nif original attack roll beats new target Ref Def = damage\nDC25: add +1 to redirected Atk roll\nDC30: add +2 to redirected Atk roll\nDC35: add +5 to redirected Atk roll\nnew target may not use Akbar slash redirect the attack"]
["S",25,"Afterburn",null,"full","you","Pilot Check:\nDC15: all-out movement as free action, +1 Pilot to avoid dogfight\nDC20: all-out movement as free action, +2 Pilot to avoid dogfight\nDC25: all-out movement as free action, +5 Pilot to avoid dogfight\nDC30: all-out movement as free action, +10 Pilot to avoid dogfight"]
["S",25,"Angle Deflector Shields","attack pattern","swif","you","Pilot DC15: SR doubled from particular target, SR halved from all others, change or deactivate with swif"]
["S",25,"Attack Pattern Delta","attack pattern","swif","you","Pilot DC20: +1 Ref Def with adjacent allied fighter (+2 if ally is using same maneuver)"]
["S",25,"Attack Pattern Zeta Nine","attack pattern","swif","you","Pilot DC20: -1 die dam for +20 SR, deactivate with swift"]
["S",25,"Corellian Slip",null,"full",1,"Target must be w/in 2 x your speed in squares.  If movement halted, lose maneuver. Pilot Check:\nDC15: move up to twice speed straight, attack as free action, if destroy target no collision\nDC20: +1 Atk\nDC25: +1 Atk & 1 die\nDC30: +2 Atk & 1 die\nDC35: +2 Atk & 2 die\nif fails, cannot attack and you may not avoid collision (opponent can)"]
["S",26,"Counter","dogfight","reac","you","As a reaction to being attacked by a vehicle you are dogfighting make a Pilot check:\nDC20: you may immediately take a swift action\nDC25: you may immediately take a move action\nDC30: you may immediately take a standard action"]
["S",26,"Darklighter Spin",null,"stan","2x2","Pilot Check:\nDC25: area attack with autofire weapon with normal -5 Atk\nDC30: area attack with autofire weapon with -2 Atk\nDC35: area attack with autofire weapon with no penalty"]
["S",26,"Devastating Hit","gunner","stan",1,"Attack Roll Exceeds Ref by:\n0-4:  +1 die damage\n5-9:  +2 die damage\n10+: +3 die damage"]
["S",26,"Engine Hit","gunner","reac",1,"Use when crit or over thresh.  Attack Roll Exceeds Ref by:\n0-4:  speed -1 (may be repaired with full-round DC20 Mechanics)\n5-9:  speed -2 (may be repaired with full-round DC25 Mechanics)\n10+: speed -3 (may be repaired with full-round DC30 Mechanics)"]
["S",26,"Evasive Action","dogfight","move","you","Pilot Check \nDC15: disengage from dogfight +2 Pilot\nDC20: disengage from dogfight +5 Pilot\nDC25: disengage from dogfight +10 Pilot\nDC30: disengage from dogfight +20 Pilot"]
["S",26,"Explosive Shot","gunner","reac","spec","Use when you destroy a target. Attack Roll Exceeds Ref by:\n0-4:  3d10x2 dam to adjacent targets (to the destroyed vehicle)\n5-9:  4d10x2 dam to adjacent targets (to the destroyed vehicle)\n10+: 5d10x2 dam to adjacent targets (to the destroyed vehicle)\n\n"]
["S",27,"Howlrunner Formation","attack pattern","swif","you","Pilot DC20: +1 Atk with adjacent allied fighter (+2 if ally is using same maneuver)"]
["S",27,"I Have You Now",null,"swif",1,"Pilot Check:\nDC15: against adjacent target, if your attack this turn damage over Fort Def = -1 down track\nDC20: as DC15 but +1 to attack roll.\nDC25: as DC15 but +2 to attack roll\nDC30: as DC15 but +5 to attack roll"]
["S",27,"Intercept",null,"reac","you","Pilot Check:\nDC20: with enemy fighter moving w/in 2 sq, initiate dogfight as attack of opportunity, move 1 sq as reac\nDC25: As above with +1 Pilot check to initiate dogfight\nDC30: As above with +2 Pilot check to initiate dogfight\nDC35: As above with +5 Pilot check to initiate dogfight"]
["S",27,"Overwhelming Assault","attack pattern","swif","you*","Pilot DC20: nominate target and  you may subtract Atk for double that amount in damage (pre multipliers), \nchange target or deactivate as swif action"]
["S",28,"Segnor's Loop",null,"reac",1,"If you end your turn further away from a target than you started make an attack run and Pilot Check \nDC20: attack run penalty to Ref Def is -10\nDC25: attack run penalty to Ref Def is -5\nDC30: attack run penalty to Ref Def is -2\nDC35: attack run penalty to Ref Def is -1"]
["S",28,"Shield Hit","gunner","stan",1,"Make an attack if it deals damage it reduces shields depending on hold much Attack Roll Exceeds Ref by:\n0-4:  additional 5 points of shield damage\n5-9:  additional 10 points of shield damage\n10+: additional 15 points of shield damage"]
["S",28,"Skim the Surface",null,"full",1,"When you fly through the fighting space of a target Colossal (Frigate) or larger, make a Pilot Check:\nDC20: ignores SR, can move twice speed, attack run at -10 Atk\nDC25: ignores SR, can move twice speed, attack run at -5 Atk\nDC30: ignores SR, can move twice speed, attack run at -2 Atk\nDC35: ignores SR, can move twice speed, attack run at -1 Atk\nPilot check below 19 causes a collision, target may avoid"]
["S",28,"Skywalker Loop","dogfight","reac",1,"if opponent fails Pilot check to attack in dogfight, \nmake a Pilot Check DC20 to may make an attack of opportunity"]
["S",29,"Snap Roll",null,"reac",1,"Pilot check replaces Ref Def until next turn, can keep Ref Def if lower"]
["S",29,"Strike Formation","attack pattern","reac",1,"Pilot Check DC20: +1 die dam, -2 Ref Def, can deactivate with swift action"]
["S",29,"Tallon Roll","dogfight","reac",1,"When opponent attempts to disengage from dogfight, declare before opposed check\nDC20: if target fails to disengage, make attack of opportunity\nDC25: if target fails to disengage, make attack of opportunity, opposed Pilot check for target -1\nDC30: if target fails to disengage, make attack of opportunity, opposed Pilot check for target -2\nDC35: if target fails to disengage, make attack of opportunity, opposed Pilot check for target -5"]
["S",30,"Target Lock","dogfight","stan",1,"Make a pilot check:\nDC15: +1 opposed Pilot checks and  attack rolls\nDC20: +2 opposed Pilot checks and  +1 to attack rolls\nDC25: +2 opposed Pilot checks and attack rolls\nDC30: +5 opposed Pilot checks and +2 to attack rolls\nDC35: +5 opposed Pilot checks and attack rolls\nTarget disengages maneuver ends."]
["S",30,"Target Sense","Force","swif","you","Cha bonus replaces Int bonus for vehicle weapons this round.\nMake a Use the Force check:\nDC20: Add Charisma Bonus to all attack rolls until start of next turn.\nDC25: Additional +2 to rolls.\nDC30: Additional +5 to rolls.\nStacks with Battle Strike force power."]
["S",30,"Thruster Hit","gunner","reac",1,"Use when crit or over thresh.  Attack Roll Exceeds Ref by:\n0-4:   target's Ref Def, Init, & Pilot all -1\n5-9:   target's Ref Def, Init, & Pilot all -2\n10+: target's Ref Def, Init, & Pilot all -5, target can only move in a straight line\nEffect last the remainder of the encounter.\n"]
["S",30,"Wotan Weave",null,"swif","you","when fighting defensively or with total defense, make a pilot check:\nDC15: reduce speed by half (round down) +1 Ref Def\nDC20:reduce speed by half (round down) +2 Ref Def\nDC25: reduce speed by half (round down) +5 Ref Def\nif reduce speed to 0, maneuver fails"]

{"sheet":"Force Powers","index":15,"n_rows":93,"n_cols":12,"rows_kept":93,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","FORCE POWER","ACT","Target","Sq.","LOS","EFFECT","Dark/Light","Lightsaber","Mind-affect.","Telekinetic"]
["J",29,"Assured Strike \n(lightsaber form)","stan",1,null,null,"DC15: make a single atk rolling twice & keeping the better, -5 dam\nDC20: make a single atk rolling twice & keeping the better, -2 dam\nDC25: make a single atk rolling twice & keeping the better, -1 dam\nDC30: make a single atk rolling twice & keeping the better\nLightsaber form (Juyo): if you miss with both this power remains in your suite\nspend a Force Point for three rolls, keeping the highest",null,"x"]
["L",53,"Ballistakinesis \n(telekinetic)","stan","2x2",12,"Y","v. Ref Def for 3d8 dam & -2 attack, area attack\nspend Force Point for half dam on a miss",null,null,null,"x"]
["J",29,"Barrier of Blades \n(lightsaber form)","swif","you",null,null,"Use the Force replaces your Ref Def against non-area ranged attacks\nLightsaber form (Shien): can redirect one shot that misses you\nspend a Force Point for autofire attacks, half or no dam",null,"x"]
["CR",96,"Battlestrike","swif","you",null,null,"DC15: +1 next Atk made before end of next turn, gain +1d6 dam\nDC20: +1 next Atk made before end of next turn, gain +2d6 dam\nDC25: +1 next Atk made before end of next turn, gain +3d6 dam\nspend a Force Point for an additional +2d6 damage"]
["J",24,"Blind","swif",1,12,"Y","Use the Force v. Ref Def, if over target flat-footed & all others have concealment until start of your next turn, spend Force Point to use as a free action"]
["J",29,"Circle of Shelter\n(lightsaber form)","stan","you",null,null,"DC20: you & all adjacent allies +1 Ref Def\nDC25: you & all adjacent allies +2 Ref Def\nDC30: you & all adjacent allies +5 Ref Def\nLightsaber form (Soresu): add bonus to Deflect and Block\nspend a Force Point for Fort Def of adjacent allies",null,"x"]
["C",50,"Cloak","stan","you",null,null,"DC15: have total concealment against all targets\nDC20:have total concealment against all targets, +2 Stealth\nDC25:have total concealment against all targets, +3 Stealth\nDC30:have total concealment against all targets, +5 Stealth\nspend a Force Point to increase Stealth +5"]
["L",53,"Combustion","stan","2x2",12,"Y","v. Fort Def for 4d6 fire dam & catches on fire, half dam on miss, area atk, Use the Force = atk bonus of fire     \nspend Force Point to move -1 down track"]
["J",29,"Contentious Opportunity\n(lightsaber form)","free",1,null,null,"DC20: if attack of opportunity hits +1 die dam\nDC25: if attack of opportunity hits +2 die dam\nDC30: if attack of opportunity hits +3 die dam\nDC35: if attack of opportunity hits +4 die dam\nLightsaber form (Makashi): +2 atk on attacks of opportunity\nspend a Force Point for -2 sq move until the end of its next turn",null,"x"]
["J",24,"Convection","swif","you",null,null,"DC15: your unarmed melee attacks deal +1d6 fire dam, if damaged catches fire\nDC20: your unarmed melee attacks deal +2d6 fire dam, if damaged catches fire\nDC25: your unarmed melee attacks deal +3d6 fire dam, if damaged catches fire\nDC30: your unarmed melee attacks deal +4d6 fire dam, if damaged catches fire\nspend a Force Point for fire damage to any creature that strikes you unarmed "]
["F",85,"Corruption \n(dark)","stan",1,12,"Y","DC15: Use the Force v. Fort Def, 2d6 dam & half next turn if exceed by 5 or more\nDC20: Use the Force v. Fort Def, 3d6 dam & half next turn if exceed by 5 or more\nDC25: Use the Force v. Fort Def, 4d6 dam & half next turn if exceed by 5 or more\nDC30: Use the Force v. Fort Def, 5d6 dam & half next turn if exceed by 5 or more\nspend a Force Point for all adjacent to target take half once if over their Fort Def","D"]
["J",24,"Crucitorn","reac","you",null,null,"DC15: +5 threshold against damage from Force attack or power\nDC20: +10 threshold against damage from Force attack or power\nDC25: +15 threshold against damage from Force attack or power\nDC30: +20 threshold against damage from Force attack or power\nspend a Force Point for +5 threshold"]
["J",25,"Cryokinesis","stan",1,12,"Y","DC20: unattended object's DR reduced by 5, if mechanical or electronic moves -1 down track\nDC25: unattended object's DR reduced by 10, if mechanical or electronic moves -1 down track\nDC30: unattended object's DR reduced by 15, if mechanical or electronic moves -1 down track\nDC35: unattended object's DR reduced by 20, if mechanical or electronic moves -1 down track\nspend a Force Point to decrease DR by 5"]
["CR",96,"Dark Rage \n(dark)","swif","you",null,null,"DC15: +2 melee Atk & dam until end of next turn\nDC20: +4 melee Atk & dam until end of next turn\nDC25: +6 melee Atk & dam until end of next turn\nspend a Force Point to extend rage until end of encounter","D"]
["W",null,"Dark Transfer \n(dark)","stan",1,"touch",null,"DC15: heals hp = your character level\nDC20: heals hp = 2 x your character level\nDC25: heals hp = 3 x your character level\nDC30: heals hp = 4 x your character level                                                                                                                 \nyou move -1 down track, must rest 8 hours to remove this condition & gain 1 DSP avoid moving down track by spending Force Point\nDestiny Point to revive dead creature w/in 1 round of death (DC25), creature unconscious & no hp healed","D"]
["L",53,"Dark Transfer \n(dark)","stan",1,"touch",null,"DC15: heals hp = your character level\nDC20: heals hp = 2 x your character level\nDC25: heals hp = 3 x your character level\nDC30: heals hp = 4 x your character level                                                                                                                 \nyou move -1 down track, must rest 8 hours to remove this condition & gain 1 DSP avoid moving down track by spending Force Point","D"]
["J",30,"Deflecting Slash\n(lightsaber form)","reac","you",null,null,"DC15: Use the Force v. attack roll for half dam, make single melee atk v. one target in reach after dam \nDC20: Use the Force v. attack roll for half dam, make single melee atk v. one target in reach after dam +1 dam\nDC25: Use the Force v. attack roll for half dam, make single melee atk v. one target in reach after dam +3 dam\nDC30: Use the Force v. attack roll for half dam, make single melee atk v. one target in reach after dam +5 dam\nLightsaber form (Soresu): spend a Force Point to redirect incoming atk at target w/in 6 sq\nspend a Force Point for no damage from incoming atk",null,"x"]
["L",53,"Detonate \n(telekinetic)","stan",1,12,"Y","DC20: object takes 4d6 damage\nDC25: object takes 6d6 damage\nDC30: object takes 8d6 damage\nDC35: object takes 10d6 damage\nspend a Force Point to use increase damage by +2d6",null,null,null,"x"]
["J",30,"Disarming Slash\n(lightsaber form)","stan",1,null,null,"DC15: if damage adjacent enemy can use Use the Force as a disarm attempt \nDC20: if dam adjacent enemy can use Use the Force as a disarm attempt with target getting only +5 to resist\nDC25: if dam adjacent enemy can use Use the Force as a disarm attempt with target getting only +2 to resist\nDC30: if dam adjacent enemy can use Use the Force as a disarm attempt with target getting +0 to resist\nLightsaber form (Shii-Cho): can use as a reac\nspend a Force Point to deal dam to weapon equal to target's dam if successful disarm",null,"x"]
["J",25,"Drain Energy","stan",1,6,"Y","DC20: drain energy from Small or smaller weapon or powered object\nDC25: drain energy from Medium or smaller weapon or powered object\nDC30: drain energy from Large or smaller weapon or powered object\nDC35: drain energy from Huge or smaller weapon or powered object\nspend a Force Point to increase the size by one size category (up to Gargantuan)"]
["J",30,"Draw Closer\n(lightsaber form)","stan",1,6,"Y","DC15: pull Med creature that is not grabbed/grappled into nearest unoccupied space adjacent to you & atk\nDC20: pull Large creature that is not grabbed/grappled into nearest unoccupied space adjacent to you & atk\nDC25: pull Huge creature that is not grabbed/grappled into nearest unoccupied space adjacent to you & atk\nDC30: pull Gar creature that is not grabbed/grappled into nearest unoccupied space adjacent to you & atk\nLightsaber form (Niman): can target a creature 12 sq away\nspend a Force Point to pull target to any adjacent space",null,"x"]
["K",50,"Energy Resistance","stan","you",null,null,"DC20: DR5 v. energy damage\nDC25: DR10 v. energy damage\nDC30: DR15 v. energy damage\nDC35: DR20 v. energy damage\nspend a Force Point to use as a swif action"]
["L",54,"Enlighten \n(light side, mind-affecting)","reac","ally",12,"Y","target may use your check instead of one attack, skill, or opposed check, or to replace a defense                    \nspend Force Point to prolong until end of your next turn, not the start","L",null,"x"]
["J",31,"Falling Avalanche\n(lightsaber form)","stan","you",null,null,"DC15: against target in reach if not more than 1 size larger, if deal dam can push 1 sq & then move into \ntheir space which does not provoke atk of opp for either, not if grappled or grabbed\nDC20: can push 2 sq & move through spaces target passed \nDC25: can push 3 sq & move through spaces target passed\nDC30: can push 4 sq & move through spaces target passed\nLightsaber form (Djem So): gain one temporary Force Point to be used only for Djem So before end of enc\nspend a Force Point to knock opponent prone at the end of forced move",null,"x"]
["CR",96,"Farseeing","full",1,null,null,"Use the Force v. target's Will Def, cannot reuse for 24 hours, can get a sense of target\nspend a Force Point for a clear image w/in 6 squares of target's surroundings"]
["K",50,"Fear (dark)","swif",1,12,"Y","DC15: Use the Force v. Will Def, if equals target can take only 1 stan on next turn\nDC20: Use the Force v. Will Def, if equals target can take only 1 move on next turn\nDC25: Use the Force v. Will Def, if equals target can take only 1 swif on next turn\nDC30: Use the Force v. Will Def, if equals target can take no actions on next turn\nwhen successful, can spend FP to make all their Def -2 until your next turn","D"]
["J",31,"Fluid Riposte\n(lightsaber form)","reac","you",null,null,"Use the Force v. attack for half dam & move adjacent to attacker & make single atk, no Atk of Opp\nLightsaber form (Djem So): gain one temporary Force Point to be used only for Djem So before end of enc\nspend a Force Point to treat attacker as flat-footed",null,"x"]
["J",25,"Fold Space","full",1,6,"Y","DC20: move Medium up to 6 squares\nDC25: move Large up to 12 squares\nDC30: move Huge up to 18 squares\nDC35: move Gargantuan up to 24 squares\nDC40: move Colossal up to 30 squares\nspend a Force Point to increase size by up to two size categories (to Colossal [cruiser]) or distance x2"]
["F",86,"Force Blast","stan",1,12,"Y","DC15: Use the Force v. Ref Def 2d6 dam\nDC20: Use the Force v. Ref Def 3d6 dam\nDC25: Use the Force v. Ref Def 4d6 dam\nDC30: Use the Force v. Ref Def 5d6 dam\nspend a Force Point to add half Heroic Level as dam bonus"]
["CR",97,"Force Disarm","stan",1,6,"Y","replaces Atk to disarm, drop item or fly to your hand\nspend Force Point to destroy object, dam = check",null,null,null,"x"]
["CR",97,"Force Grip","stan",1,6,"Y","DC15: 2d6 dam, if check over target's Fort Def, target can only take 1 swif next turn or 1/2 dam & may act\nDC20: 4d6 dam, if check over target's Fort Def, target can only take 1 swif next turn or 1/2 dam & may act\nDC25: 6d6 dam, if check over target's Fort Def, target can only take 1 swif next turn or 1/2 dam & may act\nspend a Force Point to deal +2d6 damage",null,null,null,"x"]
["J",25,"Force Light \n(light)","stan",null,null,null,"DC20: until start of your next turn creature with Dark Side of 1+ takes 1d6 dam & -1 atk\nDC25: until start of your next turn creature with Dark Side of 1+ takes 2d6 dam & -1 atk\nDC30: until start of your next turn creature with Dark Side of 1+ takes 3d6 dam & -1 atk\nDC35: until start of your next turn creature with Dark Side of 1+ takes 4d6 dam & -1 atk\nspend a Force Point to deal +1d6 dam","L"]
["CR",97,"Force Lightning \n(dark)","stan",1,6,"Y","Use the Force v. Ref Def, target takes 8d6 dam & 1 down track or half damage with save\nspend a Force Point to move target an additional step down track","D"]
["K",50,"Force Scream \n(dark)","stan","all",12,null,"DC15: Use the Force v. Fort Def, 1d6 force dam & their thresh -5 until end of your next turn\nDC20: Use the Force v. Fort Def, 2d6 force dam & their thresh -5 until end of your next turn\nDC25: Use the Force v. Fort Def, 3d6 force dam & their thresh -5 until end of your next turn\nDC30: Use the Force v. Fort Def, 4d6 force dam & their thresh -5 until end of your next turn\nspend a Force Point to reduce thresh -10","D"]
["L",54,"Force Shield \n(telekinetic)","reac","you",null,null,"DC15: SR5 until your next turn, cannot be recharged\nDC20: SR10 until your next turn, cannot be recharged\nDC25: SR15 until your next turn, cannot be recharged\nDC30: SR20 until your next turn, cannot be recharged\nspend a Force Point for +5 SR, maintain as standard action",null,null,null,"x"]
["F",86,"Force Shield \n(telekinetic)","reac","you",null,null,"DC15: SR5 until your next turn, cannot be recharged\nDC20: SR10 until your next turn, cannot be recharged\nDC25: SR15 until your next turn, cannot be recharged\nDC30: SR20 until your next turn, cannot be recharged\nspend a Force Point for +5 SR, maintain as standard action",null,null,null,"x"]
["CR",97,"Force Slam","stan","all",6,"Y","Use the Force v. Will Def, 4d6 dam & prone or half damage with save\nspend a Force Point to deal +2d6 damage",null,null,null,"x"]
["F",86,"Force Storm \n(dark, telekinetic)","stan","you",null,null,"DC20: for 2 rounds, 2d6 dam adjacent targets\nDC25: for 4 rounds, 2d6 dam adjacent targets\nDC30: for 6 rounds, 2d6 dam adjacent targets\nDC35: for 8 rounds, 2d6 dam adjacent targets\nspend a Force Point for +2d6 dam","D",null,null,"x"]
["J",26,"Force Storm (dark)","stan",1,12,"Y","DC20: 3x3 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC25: 4x4 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC30: 5x5 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC35: 6x6 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nspend a Force Point for +2d6 dam","D"]
["CR",98,"Force Stun","stan",1,6,"Y","Use the Force v. Fort Def, target moves 1 down track, for every 5 points over add an additional step\nspend a Force Point to move target an additional step down track"]
["CR",98,"Force Thrust","stan",1,12,"Y","Use the Force v. Str check + size mod, push back 1 square + 1 per 5 over check\nspend a Force Point to apply -5 to opponent's check, pushed into larger object = 2d6 dam",null,null,null,"x"]
["J",26,"Force Track","swif","you",null,null,"DC15: Track without Survival if within LOS of trail & target passed through within last minute\nDC20: Track without Survival if within LOS of trail & target passed through within last 10 minutes\nDC25: Track without Survival if within LOS of trail & target passed through within last hour\nDC30: Track without Survival if within LOS of trail & target passed through within last day\nspend a Force Point to track two targets"]
["K",51,"Force Whirlwind \n(telekinetic)","stan",1,12,"Y","DC15: Use the Force v. Fort Def, skills & Atk -5, prone at end, 1d6 damage\nDC20: Use the Force v. Fort Def, skills & Atk -5, prone at end, 2d6 damage\nDC25: Use the Force v. Fort Def, skills & Atk -5, prone at end, 3d6 damage\nDC30: Use the Force v. Fort Def, skills & Atk -5, prone at end, 4d6 damage\nspend a Force Point to make skills & Atk -10",null,null,null,"x"]
["J",26,"Hatred \n(dark)","stan",null,null,null,"DC15: any creature that starts turn w/in 6 sq takes 1d6 dam & -1 atk\nDC20: any creature that starts turn w/in 6 sq takes 2d6 dam & -1 atk\nDC25: any creature that starts turn w/in 6 sq takes 3d6 dam & -1 atk\nDC30: any creature that starts turn w/in 6 sq takes 4d6 dam & -1 atk\nspend a Force Point for +1d6 dam","D"]
["J",31,"Hawk-Bat Swoop\n(lightsaber form)",null,"you",null,null,"DC15: you move 2 sq without provoking attacks of opportunity & make single melee atk\nDC20: you move 4 sq without provoking attacks of opportunity & make single melee atk\nDC25: you move 6 sq without provoking attacks of opportunity & make single melee atk\nDC30: you move 8 sq without provoking attacks of opportunity & make single melee atk\nLightsaber form (Ataru): can move 2 sq after your attack also\nspend a Force Point for +2 dice dam",null,"x"]
["J",32,"High Ground Defense\n(lightsaber form)","swif","you",null,null,"DC15: if you are on a low object or difficult terrain any creature that moves adjacent provokes Atk of Opp\nDC20: on a low object or difficult terrain any creature that moves adjacent provokes Atk of Opp +1 atk\nDC25: on a low object or difficult terrain any creature that moves adjacent provokes Atk of Opp +2 atk\nDC30: on a low object or difficult terrain any creature that moves adjacent provokes Atk of Opp +5 atk\nLightsaber form (Sokan): deal +1 die dam on atk of opp\nspend a Force Point to move 1 sq each time you make an atk of opp, which does not provoke one",null,"x"]
["J",27,"Inertia","move","you",null,null,"DC15: move half speed along a wall, fall to ground if do not end move on the ground\nDC20: move normal speed along a wall, fall to ground if do not end move on the ground\nDC25: move your speed +2 sq along a wall, fall to ground if do not end move on the ground\nDC30: move your speed +4 sq along a wall, fall to ground if do not end move on the ground\nspend a Force Point for +2 sq"]
["J",27,"Inspire \n(light)","swif","allies",6,"Y","DC20: all allies +2 Will Def against mind-affecting & fear effects until the end of your next turn\nDC25: all allies +5 Will Def against mind-affecting & fear effects until the end of your next turn\nDC30: all allies +10 Will Def against mind-affecting & fear effects until the end of your next turn\nDC35: all allies immune against mind-affecting & fear effects until the end of your next turn\nspend a Force Point for +2d6 hp when power is first activated","L"]
["J",27,"Intercept \n(telekinetic)","reac",1,null,null,"Use the Force v. ranged atk or Use the Force if move object\nspend a Force Point to intercept autofire, take half or no damage",null,null,null,"x"]
["K",51,"Ionize","stan",1,6,"Y","DC20: Use the Force v. Ref Def, 4d6 ion damage\nDC25: Use the Force v. Ref Def, 5d6 ion damage\nDC30: Use the Force v. Ref Def, 6d6 ion damage\nspend a Force Point +2d6 damage"]
["F",86,"Kinetic Combat","stan","you",12,null,"DC20 to attack with one-handed melee weapon, Atk use Cha mod not Str, threatens adjacent\nspend a Force Point for +1 Atk",null,null,null,"x"]
["K",51,"Kinetic Combat \n(telekinetic)","stan","you",12,null,"DC20 to attack with one-handed melee weapon, Atk use Cha mod not Str, threatens adjacent\nspend a Force Point for +1 Atk",null,null,null,"x"]
["C",50,"Levitate \n(telekinetic)","move","you",null,null,"DC15: fly 2, vertical only, can move 1 sq onto horizontal surface or fall\nDC20: fly 4, vertical only, can move 1 sq onto horizontal surface or fall\nDC25: fly 6, vertical only, can move 1 sq onto horizontal surface or fall\nspend Force Point as reac when falling to reduce falling by fly speed",null,null,null,"x"]
["L",54,"Lightning Burst \n(dark side)","stan","all","adjacent",null,"v. Ref Def for 3d8 dam & -1 down track, half damage on miss                                                                                  \nspend a Force Point +2d6 damage","D"]
["J",32,"Makashi Riposte\n(lightsaber form)","reac","you",null,null,"Use the Force v. atk roll for half dam & make single atk against target after dam & deal half dam on miss\nLightsaber form (Makashi): until end of your next turn target provokes atk of opp if it attacks & in reach\nspend a Force Point for no dam from incoming atk",null,"x"]
["C",51,"Malacia \n(light)","stan",1,6,"Y","Use the Force v. Fort Def target moves -1 down track & -5 threshold\nspend Force Point to increase threshold penalty to -10","L"]
["J",27,"Memory Walk \n(dark, mind-affecting)","stan",1,6,"Y","DC20: 1 creature with Int 3+, Use the Force v. Will Def for 2d6 dam & loses swif on next turn\nDC25: 1 creature with Int 3+, Use the Force v. Will Def for 2d6 dam & loses move on next turn\nDC30: 1 creature with Int 3+, Use the Force v. Will Def for 2d6 dam & loses stan on next turn\nDC35: 1 creature with Int 3+, Use the Force v. Will Def for 2d6 dam & loses stan & swif on next turn\nspend a Force Point for +2d6 dam","D",null,"x"]
["J",28,"Mind Shard \n(mind-affecting)","stan",1,12,"Y","DC15: Use the Force v. Will Def for 2d8 dam & -1 down track & can't improve until end of your next turn\nDC20: Use the Force v. Will Def for 3d8 dam & -1 down track & can't improve until end of your next turn\nDC25: Use the Force v. Will Def for 4d8 dam & -1 down track & can't improve until end of your next turn\nDC30: Use the Force v. Will Def for 5d8 dam & -1 down track & can't improve until end of your next turn\nspend a Force Point for +2d8 dam",null,null,"x"]
["CR",98,"Mind Trick\n(mind-affecting)","stan",1,12,"Y","Use the Force v. Will Def to either\n1. create an hallucination to use Stealth even if aware\n2. perform a feint so that target loses Ref to Def next attack \n3. make an unpalatable suggestion\n4. fill target with terror to flee at top speed 1 minute, stops fleeing if wounded, not if higher level\nspend a Force Point to improve attitude one step + one step per 5 over check",null,null,"x"]
["C",51,"Morichro","stan",1,null,null,"grab or grapple, Use the Force v. Fort Def target moves -1 down track, if at bottom kill or trance"]
["CR",98,"Move Object","stan",1,6,"Y","Use the Force v. Will if object resists, hurl or drop object v. target's Ref Def, both take damage\nDC15: Move up to medium object, 2d6 damage\nDC20: Move up to large object, 4d6 damage\nDC25: Move up to huge object, 6d6 damage\nDC30: Move up to gargantuan object, 8d6 damage\nDC35: Move up to colossal object, 10d6 damage\nmoving or hovering target opposes Use the Force with a grapple check\nspend a Force Point to increase max size of object one category and +2d6 dam (max 12d6)\nspend a Destiny Point to increase max size three categories and +6d6 dam (max 16d6)",null,null,null,"x"]
["CR",99,"Negate Energy","reac",1,null,null,"Use the Force v. damage, failure takes damage as normal, must be aware of attack\nspend a Force Point to regain hit points = to damage"]
["L",54,"Obscure \n(mind-affecting)","reac",1,12,"Y","v. Will Def for -5 atk, if target misses you can make them reroll against an adjacent creature also at -5              \nspend Force Point to apply -5 to all attacks they make until the start of its turn",null,null,"x"]
["J",32,"Pass the Blade\n(lightsaber form)","stan","you",null,null,"DC15: make single atk, target is -2 to Block\nDC20: make single atk, target is -5 to Block\nDC25: make single atk, target is -10 to Block\nDC30: make single atk, target cannot Block\nLightsaber form (Trakata): ignore deflection bonus from Lightsaber Defense\nspend a Force Point for +2d6 dam",null,"x"]
["C",51,"Phase","move","you",null,null,"DC25: phase speed 2 but not over own speed, must end move in unoccupied square\nDC30: phase speed 4 but not over own speed, must end move in unoccupied square\nDC35: phase speed 6 but not over own speed, must end move in unoccupied square\nDC40: phase speed 8 but not over own speed, must end move in unoccupied square\nspend a Force Point to increase speed 2 squares"]
["J",28,"Plant Surge","stan",1,12,"Y","Use the Force v. Fort Def for speed to 0 until end of your next turn or escape w/a stan grapple v. UtF\nspend a Force Point to impose -10 on grapple checks to escape, must have adjacent plants nearby"]
["L",54,"Prescience","swif",1,null,"Y","DC15: +1 all Def v. attacks from target & +1 atk v. target until the end of your next turn\nDC20: +2 all Def v. attacks from target & +1 atk v. target until the end of your next turn\nDC25: +3 all Def v. attacks from target & +1 atk v. target until the end of your next turn\nspend a Force Point to affect one additional enemy in LOS"]
["J",33,"Pushing Slash\n(lightsaber form)","stan",1,null,null,"DC15: dam & Use the Force v. Fort Def to push target 2 sq, no atk of opp & not if grabbed/grappled\nDC20: dam & Use the Force v. Fort Def to push target 3 sq, no atk of opp & not if grabbed/grappled\nDC25: dam & Use the Force v. Fort Def to push target 4 sq, no atk of opp & not if grabbed/grappled\nDC30: dam & Use the Force v. Fort Def to push target 5 sq, no atk of opp & not if grabbed/grappled\nLightsaber form (Niman): also compare to all adjacent enemies & push 1 sq\nspend a Force Point to knock prone the target of your lightsaber atk only at end of their forced move",null,"x"]
["CR",100,"Rebuke","reac",1,null,null,"Use the Force v. check of power & no effect, beat by 5 and redirect against creator\nif creator rebukes, both suffer, spend a Force Point for no effect on 2nd rebuke"]
["C",52,"Rend \n(dark)","stan",1,6,"Y","Use the Force v. Ref Def or 3d6 dam, nat 20 is a crit, if reduce to 0 hp can rip in half\nspend a Force Point for +2d6 dam","D"]
["F",87,"Repulse \n(telekinetic)","stan","all","adjacent",null,"targets make Str checks + BAB, if over push 1 sq + 1sq for every 5 over, into larger object 1d6 dam\nspend a Force Point to apply -5 to opponent's check, pushed into larger object = 2d6 dam",null,null,null,"x"]
["K",51,"Resist Force","stan","you",null,null,"DC15: +1 one Def v. Force until your next turn\nDC20: +2 one Def v. Force until your next turn\nDC25: +5 one Def v. Force until your next turn\nspend a Force Point for two Def"]
["J",33,"Rising Whirlwind\n(lightsaber form)\nmust be wielding \n2 lightsabers","stan",2,null,null,"DC15: make 2 attacks v. different opp & if they both hit you gain 10 hp\nDC20: make 2 attacks v. different opp & if they both hit you gain 15 hp\nDC25: make 2 attacks v. different opp & if they both hit you gain 20 hp\nDC30: make 2 attacks v. different opp & if they both hit you gain 25 hp\nLightsaber form (Jar'Kai): can move 2 sq between attacks & does not provoke atk of opp\nspend a Force Point for +1d6 dam "]
["J",34,"Saber Swarm\n(lightsaber form)","stan",1,null,null,"DC20: make two lightsaber attacks v. single target at -5 each\nDC25: make two lightsaber attacks v. single target at -2 each\nDC30: make two lightsaber attacks v. single target at -1 each\nDC35: make two lightsaber attacks v. single target at no penalty\nLightsaber form (Ataru): opponent takes -5 to Block or Makashi riposte\nspend a Force Point to move 2 sq before or after you use the power, no atk of opp",null,"x"]
["J",34,"Sarlacc Sweep\n(lightsaber form)","stan",2,null,null,"DC15: single attack against primary target & deals normal dam & half dam to secondary target if atk hits\nDC20: single atk against primary target & deals normal dam & half dam +1d6 to secondary target if atk hits\nDC25: single atk against primary target & deals normal dam & half dam +2d6 to secondary target if atk hits\nDC30: single atk against primary target & deals normal dam & half dam +3d6 to secondary target if atk hits\nLightsaber form (Shii-Cho): can use at end of charge & gain Powerful Charge on initial attack\nspend a Force Point to affect 2 secondary targets if within reach & adjacent to primary target",null,"x"]
["CR",100,"Sever Force \n(light)","stan",1,12,"Y","Use the Force v. Will Def, no effect if Dark Side score is 0\nDC25: target cannot spend Force Points for hours = Dark Side score\nDC30: target cannot spend Force Points for hours = Dark Side score, -1 down track if uses Force powers\nDC35: target cannot spend Force Points for hours = Dark Side score, -2 down track if uses Force powers\nspend a Force Point to double duration, spend a Destiny Point to increase to days = Dark Side score","L"]
["C",52,"Shatterpoint","swif","you",null,null,"DC25: if next atk hits, target's threshold is 5 lower\nDC30: if next atk hits, target's threshold is 10 lower\nDC35: if next atk hits, target's threshold is 15 lower\nDC40: if next atk hits, target's threshold is 20 lower\nspend Force Point to ignore DR also"]
["J",34,"Shien Deflection\n(lightsaber form)","reac","you",null,null,"DC15: Use the Force v. attack for half dam & then move your speed & if in reach of target make single atk\nDC20: Use the Force v. attack for half dam & move your spd +2 sq & if in reach of target make single atk\nDC25: Use the Force v. attack for half dam & move your spd +4 sq & if in reach of target make single atk\nDC30: Use the Force v. attack for half dam & move your spd +6 sq & if in reach of target make single atk\nLightsaber form (Shien): take no cumulative penalties on Use the Force checks to Deflect\nspend a Force Point to take no damage",null,"x"]
["K",52,"Slow \n(telekinetic)","stan",1,12,"Y","DC15: Use the Force v. Fort Def, spd -1sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC20: Use the Force v. Fort Def, spd -2sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC25: Use the Force v. Fort Def, spd -3sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC30:Use the Force v. Fort Def, spd -4sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nspend a Force Point for -5 Fort Def against this power",null,null,null,"x"]
["L",54,"Stagger \n(telekinetic)","swif",1,"adjacent",null,"v. Fort Def for 2d6 force dam & pushed one square away from you                                                               \nspend Force Point to affect all enemies adjacent to you, move does not provoke Atk of Opp",null,null,null,"x"]
["CR",100,"Surge","free","you",null,null,"DC10: +10 Force Jump, speed increases 2 squares\nDC15: +20 Force Jump, speed increases 4 squares\nDC20: +30 Force Jump, speed increases 6 squares\nspend a Force Point to increase by +10 and 2 squares\nmay use any and all movement as part of a jump\nspend DP to increase 4 squares, no roll necessary"]
["J",34,"Swift Flank\n(lightsaber form)","stan","you",null,null,"DC20: move half your speed w/out atk of opp & make single atk against adjacent target & if start & stop flank the target it's flanked\nDC25: move up to your speed\nDC30: move up to your speed +2 sq\nDC35: move up to your speed +4 sq\nLightsaber form (Vaapad): target is considered flat-footed \nspend a Force Point to increase your move by 2 sq",null,"x"]
["C",52,"Technometry","stan",1,"touch",null,"droid or electronic device: Use the Force v. Will Def for 1 piece of info as \nAccess Info of Use Computer, for every 5 over gain another piece of info, \ncan jam droid senses (can use Stealth), droid loses Dex to Ref Def v. you, or flees next 2 turns"]
["J",35,"Tempered Aggression\n(dark, lightsaber form)","stan",1,null,null,"DC30: if beat target's Ref Def with single atk by 10 or more, treat as Crit\nDC35: if beat target's Ref Def with single atk by 5 or more, treat as Crit\nDC40: if beat target's Ref Def with single atk by 2 or more, treat as Crit\nLightsaber form (Vaapad): this power is not dark for you\nspend a Force Point to deal +2 dice dam after crit","D","x"]
["J",28,"Thought Bomb \n(mind-affecting)","stan","all",2,null,"Use the Force v. Will Def for 2d6 dam & lose swif next turn\nspend Force Point for +2d6 dam",null,null,"x"]
["J",35,"Twin Strike\n(lightsaber form)\nmust be wielding \n2 lightsabers","stan",1,null,null,"DC15: make a single attack & if hits add base damage dice to the damage roll\nDC25: make a single attack & if hits add base damage dice to the damage roll & +1 atk\nDC30: make a single attack & if hits add base damage dice to the damage roll & +2 atk\nLightsaber form (Jar'Kai): triple your deflection bonus to Ref Def from Lightsaber Defense \nspend a Force Point for +1 die dam",null,"x"]
["J",35,"Unbalancing Block\n(lightsaber form)","reac","you",null,null,"Use the Force v. attack roll for half dam & if Use the Force beats Will Def target is flat-footed \nLightsaber form (Trakata): +2 dice dam with first attack \nspend a Force Point to take no dam",null,"x"]
["J",36,"Unhindered Charge\n(lightsaber form)","stan","you",null,null,"DC15: move your speed toward an enemy ignoring difficult terrain & low objects & make single attack\nDC20: move your speed toward an enemy ignoring difficult terrain & low objects & make single attack +2 sq\nDC25: move your speed toward an enemy ignoring difficult terrain & low objects & make single attack +4 sq\nDC30: move your speed toward an enemy ignoring difficult terrain & low objects & make single attack +6 sq\nLightsaber form (Sokan): +5 Ref Def against attacks of opportunity made against you during this move\nspend a Force Point to move +2 sq",null,"x"]
["K",52,"Valor \n(light)","stan","ally",12,"Y","DC15: +1 Will Def v. mind-affecting & fear affects until start of your next turn\nDC20: +2 Will Def v. mind-affecting & fear affects until start of your next turn\nDC25: +5 Will Def v. mind-affecting & fear affects until start of your next turn\nDC30: +10 Will Def v. mind-affecting & fear affects until start of your next turn\nspend a Force Point to expand to all powers v. Will Def","L"]
["CR",100,"Vital Transfer \n(light)","stan",1,"touch",null,"DC15: heals hit points = 2 x target's level\nDC20: heals hit points = 3 x target's level\nDC25: heals hit points = 4 x target's level\ntake half damage you heal, spend Force Point to avoid damage, Destiny Point moves target 5 up track","L"]
["J",36,"Vornskr's Ferocity\n(dark, lightsaber form)","stan",1,null,null,"DC20: make a single attack +1 die dam\nDC25: make a single attack +2 die dam\nDC30: make a single attack +3 die dam\nDC35: make a single attack +4 die dam\nLightsaber form (Juyo): this power is not dark for you\nspend a Force Point to use at the end of a charge","D","x"]
["K",52,"Wound (dark)","stan",1,6,"Y","Use the Force v. Fort Def, 4d6 dam, if target moves down track, persistent condition DC20 to remove\nspend a Force Point for +2d6 dam","D"]

{"sheet":"Techniques","index":16,"n_rows":59,"n_cols":4,"rows_kept":59,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","FORCE TECHNIQUE","EFFECT"]
["C",54,"Advanced Vital Transfer","spend Destiny to fully heal and remove all conditions"]
["J",36,"Cure Disease","spend Force Point to cure disease if you equal or exceed the DC"]
["L",55,"Detoxify Poison","use vital transfer to detoxify poison, compare Use the Force to poison's DC as Treat Injury"]
["K",53,"Dominate Mind","with mind trick if over Will Def by 10, you choose what target does with stan action"]
["J",36,"Extended Blind","base range increases to 18 squares"]
["J",36,"Extended Force Disarm","base range increases to 18 squares"]
["J",36,"Extended Force Grip","base range increases to 18 squares"]
["J",36,"Extended Force Thrust","base range increases to 18 squares"]
["J",36,"Extended Move Object","base range increases to 18 squares"]
["CR",102,"Force Point Recovery","at end of encounter, regain one Force Point spent in encounter"]
["CR",102,"Force Power Mastery","take 10 on a selected Force Power even if distracted"]
["L",55,"Improved Ballistakinesis","spend a Force Point to target 3x3 area"]
["F",88,"Improved Battle Strike","can apply bonus to attack & damage rolls for all attacks during full attack"]
["C",54,"Improved Cloak","maintain Cloak as move not stan"]
["J",36,"Improved Convection","when target takes fire damage, the fire attacks the target's Fort Def with your BAB not the normal +5"]
["J",37,"Improved Crucitorn","with crucitorn, if more damage is dealt than your threshold you do not expend this use of the power"]
["J",37,"Improved Cryokineses","can use cyrokinesis on vehicles w/in range but the vehicle only moves down the track if exceeds Fort Def"]
["F",88,"Improved Dark Rage","can perform skills that require patience, can activate in surprise round"]
["L",55,"Improved Dark Transfer","spend a Force Point to revive a creature that died since the end of your last turn, DC25, unconscious not healed"]
["L",56,"Improved Detonate","compare Use the Force v. all enemies within 2sq of the object, enemy takes half dam done to object, area atk"]
["K",53,"Improved Energy Resistance","can affect ally within 6sq"]
["L",56,"Improved Enlighten","spend a Force Point to affect one additional ally"]
["J",37,"Improved Fold Space","spend a Force Point to move the object anywhere in LOS, spend DP for anywhere in system"]
["F",88,"Improved Force Disarm","can change activation to full to remove Ref Def bonus of opponent with disarming"]
["F",88,"Improved Force Grip","can spend a Force Point to maintain 1 additional round without concentrating, may not resume after"]
["J",37,"Improved Force Light","can spend a Force Point to blind who it harms granting concealment to all other targets, Destiny Point for total "]
["F",88,"Improved Force Lightning","can change activation to full, v. Str to push back 1sq + 1sq for every 5 over, if into larger 1d6 dam"]
["L",56,"Improved Force Shield","spend a Force Point to protect adjacent allies, spend a Destiny Point to protect any size vehicle"]
["K",54,"Improved Force Slam","can change activation to full to affect all targets within 2sq radius, spend Force Point for 4sq"]
["J",37,"Improved Force Storm","can spend a Force Point to fill storm with force lightning, Use the Force v. Ref Def 3d6 dam or Destiny Point  for 6d6"]
["F",88,"Improved Force Storm (telekinetic)","as a swif action, end duration of storm to deal 4d6 dam to all targets within 2sq of you"]
["K",54,"Improved Force Stun","target temporarily immobilized one round"]
["F",88,"Improved Force Thrust","can change activation to full to affect all targets in 6sq cone"]
["CR",102,"Improved Force Trance","each hour in a Force Trance, regain hp = 2 x character level"]
["K",54,"Improved Ionize","spend a Force Point to have target take full ion dam "]
["K",54,"Improved Kinetic Combat","can wield three weapons "]
["C",54,"Improved Levitate","if moved off elevated surface involuntarily can activate power as reac and end move on last square"]
["L",56,"Improved Lightning Burst","compare Use the Force to Fort Def, if over both Fort & Ref Def, push target 1 sq & target knocked prone"]
["C",54,"Improved Malacia","maintain threshold penalty as swif "]
["F",89,"Improved Mind Trick","can change activation to full to target all within 6sq cone, spend Force Point for 12sq"]
["CR",103,"Improved Move Light Object","move object as swift not move, use as a weapon requires move not standard"]
["L",56,"Improved Obscure","spend a Force Point to gain +5 on Use the Force"]
["C",54,"Improved Phase","can end move in occupied space but must be legal unoccupied square"]
["J",37,"Improved Plant Surge","can spend a Force Point to target all in 5x5 area at least one square in range, Destiny Point for 10x10 area"]
["F",89,"Improved Rebuke","can rebuke for an ally within 12sq & LOS"]
["C",54,"Improved Rend","range = 12 sq, ignore DR"]
["F",89,"Improved Repulse","can change activation to full to target all within 2sq radius, spend Force Point for 4sq"]
["K",54,"Improved Resist Force","can affect ally within 6sq"]
["CR",103,"Improved Sense Force","Sense Force as a move action not full-round action"]
["CR",103,"Improved Sense Surroundings","use as a free action not a swift action"]
["C",54,"Improved Shatterpoint","if move target down track can spend Force Point to make condition persistent (surgery or repairs)"]
["L",56,"Improved Stagger","spend a Force Point to push target 2 squares"]
["C",54,"Improved Technometry","can change time to full in order to target all droids in 6-square cone from your square"]
["CR",103,"Improved Telepathy","may reroll Use the Force for Telepathy and keep the better result"]
["J",37,"Improved Thought Bomb","can spend a Force Point to target all enemies within 5 squares, spend a Destiny Point for all in LOS"]
["K",54,"Improved Valor","you gain benefits as well"]
["K",54,"Improved Vital Transfer","can affect ally within 6sq & LOS"]
["K",54,"Language Absorption","if unwilling, Use the Force v. Will Def, retain ability to speak & understand 24 hours"]

{"sheet":"Secrets","index":17,"n_rows":16,"n_cols":5,"rows_kept":16,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","FORCE SECRET","LOS","EFFECT"]
["F",89,"Corrupted Power",null,"spend a Force Point, opponents with lower Dark Side -2 all Def, your Dark Side score must = Wis, spend a Destiny Point to decrease all Def -5"]
["F",89,"Debilitating Power",null,"when a force power deals dam, spend FP & target -1 down track if over thresh, spend DP for -3 down"]
["CR",103,"Devastating Power",null,"spend a Force Point to increase damage dice by 50%, spend Destiny Point to double dice"]
["CR",103,"Distant Power","Y","spend a Force Point to multiply range by 10, spend Destiny Point for anywhere in same system"]
["F",89,"Enlarged Power",null,"spend a force point to double area affect, spend Destiny Point to multiply by 5"]
["C",55,"Extend Power",null,"spend a Force Point to sustain power as swif if concentration is needed for a # rounds = Cha mod"]
["J",37,"Holocron Loremaster",null,"spend a Force Point to add 1 Force power from ally to your suite to use before your next turn or lose, spend Destiny Point for until end of encounter, can add your knowledge to a holocron "]
["C",55,"Linked Power",null,"spend a Force Point choose two powers, one goes off this round, other goes off next round as free"]
["J",37,"Mentor",null,"spend a Force Point to add 1 Force power you use to an ally w/in 12 sq & LOS to use before end of your next turn or lose, spend DP for until end of encounter, only if trained an apprentice successfully"]
["CR",103,"Multitarget Power",null,"spend a Force Point to affect an additional target, spend Destiny Point for target per four levels"]
["F",89,"Pure Power",null,"spend a Force Point, opponents with Dark Side of 1+ = -2 all Def, DP = -5, your Dark Side score = 0"]
["CR",103,"Quicken Power",null,"spend a Force Point to activate move or standard force powers as a swift action, Destiny for reaction"]
["F",89,"Remote Power",null,"spend a Force Point for area affect to originate within 6sq of you, spend DP for any sq in LOS"]
["CR",103,"Shaped Power",null,"spend a Force Point on cone power to affect a line 1 sq x 5xcone's length, spend Destiny Pt to affect 1 or more targets of your choice w/in a # of squares of you = to cone length"]
["C",55,"Unconditional Power",null,"ignore all condition track penalties when you activate a power affecting you "]

{"sheet":"Regimens","index":18,"n_rows":13,"n_cols":7,"rows_kept":13,"cut":false,"hidden":false,"merged":[]}
["BOOK","PAGE","FORCE REGIMEN","ACT","Target","Lightsaber?","EFFECT"]
["J",10,"Awaken Force Sensitivity","1 hr",1,null,"DC13: gain the benefit of Gauge Force potential\nDC18: gain the benefit of Gauge Force potential, for next 24 hrs target can make untrained UtF checks\nDC23: gain the benefit of Gauge Force potential, for next 24 hrs target can make untrained UtF checks +1\nDC28: gain the benefit of Gauge Force potential, for next 24 hrs target can make untrained UtF checks +2"]
["J",10,"Eyes of the Force","1 hr","you",null,"DC13: +1 Use the Force with Telepathy\nDC18: +2 Use the Force with Telepathy\nDC23: +2 Use the Force with Telepathy & against unwilling can sense surface emotions & stray thoughts"]
["J",11,"Oxygen Bottle","1 hr","you",null,"DC13: +2 Fort Def v. inhaled poisons & non-corrosive atmosphere\nDC18: +5 Fort Def v. inhaled poisons & non-corrosive atmosphere\nDC23: immune v. inhaled poisons & non-corrosive atmosphere"]
["J",11,"Quiet the Mind","1 hr","you",null,"DC13: +1 farseeing but not regained if used\nDC18: +1 farseeing \nDC23: +1 farseeing & gain benefit of Visions"]
["J",11,"Sparring Practice","2 hr","you","Y","DC18: spend a Force Point to add to Block, does not count as one Force Point use\nDC23: spend a Force Point to add to Block, does not count as one Force Point use, gain FP for Block\nDC28: spend a Force Point to add to Block, does not count as one Force Point use, gain 2 FP for Block"]
["J",11,"Telekinetic Practice","1 hr","you",null,"DC18: +1 Force Point when you use telekinetic Force Powers\nDC23: +2 Force Points when you use telekinetic Force Powers\nDC28: +2 Force Points when you use telekinetic Force Powers & reroll Use the Force made to activate (mtr)"]
["J",12,"Training Remote","1 hr","you","Y","DC18: spend a Force Point to add result to Deflect, does not count as one Force Point use\nDC23: spend a Force Point to add result to Deflect, does not count as one FP use, gain FP for Deflect\nDC28: spend a Force Point to add result to Deflect, does not count as one FP use, gain 2 FP for Deflect"]
["J",13,"Vo'Ren's Fifth Cadence","3 hr","you","Y","DC31: +1 Use the Force to Move Light Object\nDC37: +2 Use the Force to Move Light Object\nDC43: +2 UtF to Move Lt Object & add Kinetic Combat, can spend FP to reroll UtF to activate telekinetic"]
["J",12,"Vo'Ren's First Cadence","1 hr","you","Y","DC13: +1 Will Def\nDC18: +2 Will Def\nDC23: +2 Will Def & benefits of Severing Strike"]
["J",13,"Vo'Ren's Fourth Cadence","3 hr","you","Y","DC26: +1 Use the Force to maintain Force power when you take damage\nDC32: +2 Use the Force to maintain Force power when you take damage\nDC38: +2 UtF to maintain Force power when you take damage & can spend FP as reac to not make new UtF"]
["J",12,"Vo'Ren's Second Cadence","2 hr","you","Y","DC18: +1 atk against creatures that flank you\nDC23: +2 atk against creatures that flank you\nDC28: +2 atk against creatures that flank you & benefits of Whirlwind Attack"]
["J",13,"Vo'Ren's Third Cadence","3 hr","you","Y","DC23: +1 on ranged attacks when Redirecting Shot\nDC28: +2 on ranged attacks when Redirecting Shot\nDC33: +2 on ranged attacks when Redirecting Shot & spend FP to Block & Deflect, does not count as 1 FP"]

{"sheet":"MAX","index":19,"n_rows":2796,"n_cols":76,"rows_kept":1125,"cut":true,"hidden":false,"merged":[],"bounds":{"rows_first":500,"rows_last":125,"rows_between":500,"halvings":2}}
["Category","BOOK","PAGE","ITEM","TIER","PREREQUISITES","ACT","FP?","MtR","BENEFIT","CLASS","TREE","ALL","J","N","Scn","Sct","Sol","Category","ITEM","Strength","Dexterity","Constitution","Intelligence","Wisdom","Charisma","Ref Def","Fort Def","Will Def","Acrobatics","Climb","Deception","Endurance","Gather Information","Initiative","Jump","Knowledge","Knowledge (tactics)","Mechanics","Perception","Persuasion","Pilot","Ride","Stealth","Survival","Swim","Treat Injury","Use Computer","Use the Force","Crits","DR","Hit Points","Intimidate","Rage","Second Wind","Threshold","Unarmed","Vehicles","Charge","Melee","Grapple","Aim/Sniper","Attack of Opportunity","Armor","Track (Survival)","Track (condition)","Telepathy","Telekinetic","Disarm","Speed","Attitude","Sith/ Dark Side","Surprise","More Damage","Category","ITEM"]
["Accessory","SV",44,"Aquatic adaptation",null,null,null,null,null,"Gain Swim speed = 1/2 land speed, reroll Swim take better, take 10 on Swim",null,null,null,null,null,null,null,null,"Accessory","Aquatic adaptation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb, spd = 1/2, take 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Swim = 1/2 land",null,null,null,null,"Accessory","Aquatic adaptation"]
["Accessory","K",75,"Armor reinforcement",null,null,null,null,null,"DR2 v. piercing",null,null,null,null,null,null,null,null,"Accessory","Armor reinforcement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR2 v. piercing",null,null,null,null,null,null,null,null,null,null,null,null,"DR2 v. piercing",null,null,null,null,null,null,null,null,null,null,"Accessory","Armor reinforcement"]
["Accessory","SV",45,"Armorplast",null,null,null,null,null,"Weight -50%",null,null,null,null,null,null,null,null,"Accessory","Armorplast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Weight        -50%",null,null,null,null,null,null,null,null,null,null,"Accessory","Armorplast"]
["Accessory","SV",42,"Bayonet ring",null,null,null,null,null,"Weapon can be mounted as a bayonet on gun",null,null,null,null,null,null,null,null,"Accessory","Bayonet ring",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Bayonet ring"]
["Accessory","K",75,"Beam splitter",null,null,null,null,null,"1/enc when using Power Blaster feat deals +2 dam for every point from Atk",null,null,null,null,null,null,null,null,"Accessory","Beam splitter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Beam splitter"]
["Accessory","J",60,"Beckon call",null,null,null,null,null,"call ship with slave circuit",null,null,null,null,null,null,null,null,"Accessory","Beckon call",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Beckon call"]
["Accessory","SV",43,"Bipod",null,null,null,null,null,"If weapon requires mount, counts as mounted; if not, aiming is only one swif",null,null,null,null,null,null,null,null,"Accessory","Bipod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"If weapon requires mount, counts as mounted; if not, aiming is only one swif",null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Bipod"]
["Accessory","J",60,"Blade lock",null,null,null,null,null,"swif to lock blade so won't turn off, swif to unlock",null,null,null,null,null,null,null,null,"Accessory","Blade lock",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Blade lock"]
["Accessory","SV",40,"Cheater",null,null,null,null,null,"+2 equipment to Wis in gambling; opponents can Perception to see",null,null,null,null,null,null,null,null,"Accessory","Cheater",null,null,null,null,"+2 gamble",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Cheater"]
["Accessory","SV",45,"Climbing claws",null,null,null,null,null,"Gain Climb speed = 1/2 land speed, reroll Climb take better, take 10 on Climb, claw attack as beast of your size",null,null,null,null,null,null,null,null,"Accessory","Climbing claws",null,null,null,null,null,null,null,null,null,null,"reroll kb, 1/2 spd, take 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"climb = 1/2 land",null,null,null,null,"Accessory","Climbing claws"]
["Accessory","SV",40,"Cloaked",null,null,null,null,null,"-5 to Perception or Use Computer to detect; -2 in use (-0 if weapon)",null,null,null,null,null,null,null,null,"Accessory","Cloaked",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Cloaked"]
["Accessory","GI",68,"Componentization",null,null,null,null,null,"Break item into 2/4 component pieces based on size, full rnd to assemble",null,null,null,null,null,null,null,null,"Accessory","Componentization",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Componentization"]
["Accessory","J",60,"Concealed compartment",null,null,null,null,null,"single object of Fine size",null,null,null,null,null,null,null,null,"Accessory","Concealed compartment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Concealed compartment"]
["Accessory","SV",45,"Diagnostics system",null,null,null,null,null,"+2 equipment to Treat Injury to heal wearer, Mechanics to fix suit",null,null,null,null,null,null,null,null,"Accessory","Diagnostics system",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Diagnostics system"]
["Accessory","SV",43,"Double trigger",null,null,null,null,null,"+2 when using Careful Shot",null,null,null,null,null,null,null,null,"Accessory","Double trigger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Double trigger"]
["Accessory","SV",40,"Droidification",null,null,null,null,null,"Turn gear into droid",null,null,null,null,null,null,null,null,"Accessory","Droidification",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Droidification"]
["Accessory","SV",41,"Dual gear",null,null,null,null,null,"Add another device as upgrade",null,null,null,null,null,null,null,null,"Accessory","Dual gear",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Dual gear"]
["Accessory","K",75,"Durasteel bonding",null,null,null,null,null,"own DR5 & +1 die dam on crit added after crit, only for slashing weapons",null,null,null,null,null,null,null,null,"Accessory","Durasteel bonding",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 die dam after crit, slashing only","+5 to item",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Durasteel bonding"]
["Accessory","SV",41,"Electrograpple handle",null,null,null,null,null,"Can retrieve equipment from up to 6 squares as move",null,null,null,null,null,null,null,null,"Accessory","Electrograpple handle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Electrograpple handle"]
["Accessory","J",60,"Electrum detail",null,null,null,null,null,"grants favorable circumstances on Persuasion if target if familiar with meaning",null,null,null,null,null,null,null,null,"Accessory","Electrum detail",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Electrum detail"]
["Accessory","K",75,"Enhanced energy projector",null,null,null,null,null,"1/enc reroll a 1",null,null,null,null,null,null,null,null,"Accessory","Enhanced energy projector",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Enhanced energy projector"]
["Accessory","SV",41,"Environmental sealing",null,null,null,null,null,"Equipment is immune to environmental factors",null,null,null,null,null,null,null,null,"Accessory","Environmental sealing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Environmental sealing"]
["Accessory","SV",45,"Environmental systems",null,null,null,null,null,"Immune to extreme cold OR extreme heat",null,null,null,null,null,null,null,null,"Accessory","Environmental systems",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Environmental systems"]
["Accessory","SV",41,"Extra power source",null,null,null,null,null,"Double device duration/number of shots",null,null,null,null,null,null,null,null,"Accessory","Extra power source",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Extra power source"]
["Accessory","J",60,"Fiber cord",null,null,null,null,null,"if disarmed, weapon can not be taken by disarmer, but you are still disarmed",null,null,null,null,null,null,null,null,"Accessory","Fiber cord",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if disarmed, weapon can not be taken by disarmer, but you are still disarmed",null,null,null,null,null,"Accessory","Fiber cord"]
["Accessory","J",60,"Force-Activated",null,null,null,null,null,"DC 5 Use the Force to activate as swif ",null,null,null,null,null,null,null,null,"Accessory","Force-Activated",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DC5 as swif",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Force-Activated"]
["Accessory","SV",46,"Gyro",null,null,null,null,null,"+5 stability bonus",null,null,null,null,null,null,null,null,"Accessory","Gyro",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Gyro"]
["Accessory","K",75,"Hair trigger",null,null,null,null,null,"1/enc when using Rapid Shot, reroll dam and keep better",null,null,null,null,null,null,null,null,"Accessory","Hair trigger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Hair trigger"]
["Accessory","CR",140,"Helmet package",null,null,null,null,null,"Perception +2, low-light vision, hands-free comlink",null,null,null,null,null,null,null,null,"Accessory","Helmet package",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Helmet package"]
["Accessory","SV",46,"Holoshroud",null,null,null,null,null,"+10 equipment to conceal items, Deception to disguise; situational bonuses against; energy for 20 rounds",null,null,null,null,null,null,null,null,"Accessory","Holoshroud",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Holoshroud"]
["Accessory","K",75,"Improved energy cell",null,null,null,null,null,"doubles number of shots, if Tech Spec dam mod then dam is +3",null,null,null,null,null,null,null,null,"Accessory","Improved energy cell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Improved energy cell"]
["Accessory","SV",46,"Integrated equipment, 1",null,null,null,null,null,"DC 10 Mechanics check to integrate one device three sizes smaller",null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 1"]
["Accessory","SV",46,"Integrated equipment, 10",null,null,null,null,null,"As above, but ten devices",null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 10"]
["Accessory","SV",46,"Integrated equipment, 2",null,null,null,null,null,"As above, but two devices",null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 2"]
["Accessory","SV",46,"Integrated equipment, 5",null,null,null,null,null,"As above, but five devices",null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Integrated equipment, 5"]
["Accessory","J",60,"Interlocking hilt",null,null,null,null,null,"swif to lock two lightsabers together",null,null,null,null,null,null,null,null,"Accessory","Interlocking hilt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Interlocking hilt"]
["Accessory","SV",46,"Internal generator",null,null,null,null,null,"Swift to activate; can power 10 devices with no duration forever; can power one device with duration for 4x duration, recharge 1 duration/hour; +10 kgs, +5 to detect wearer with scanner",null,null,null,null,null,null,null,null,"Accessory","Internal generator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Internal generator"]
["Accessory","SV",43,"Ion charger",null,null,null,null,null,"+2d6 ion damage",null,null,null,null,null,null,null,null,"Accessory","Ion charger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Ion charger"]
["Accessory","GW",50,"Ion shielding",null,null,null,null,null,"protects host from ion damage",null,null,null,null,null,null,null,null,"Accessory","Ion shielding",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Ion shielding"]
["Accessory","SV",46,"Jump servos",null,null,null,null,null,"Can treat any jump as running, reroll Jump take better, take 10 on Jump",null,null,null,null,null,null,null,null,"Accessory","Jump servos",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb, take 10, Jump as running",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Jump servos"]
["Accessory","SV",41,"Memory upgrade",null,null,null,null,null,"+2 to Int to any non-droid device",null,null,null,null,null,null,null,null,"Accessory","Memory upgrade",null,null,null,"+2 non-droid device",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Memory upgrade"]
["Accessory","SV",41,"Memory upgrade, advanced",null,null,null,null,null,"As above, but +4",null,null,null,null,null,null,null,null,"Accessory","Memory upgrade, advanced",null,null,null,"+4 non-droid device",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Memory upgrade, advanced"]
["Accessory","K",76,"Mesh underlay",null,null,null,null,null,"threshold v. stun +5",null,null,null,null,null,null,null,null,"Accessory","Mesh underlay",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 v. stun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Mesh underlay"]
["Accessory","SV",41,"Miniaturized",null,null,null,null,null,"One size smaller, weight halved, one smaller damage die if melee weapon",null,null,null,null,null,null,null,null,"Accessory","Miniaturized",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Miniaturized"]
["Accessory","SV",43,"Missile load",null,null,null,null,null,"Convert grenade into missile",null,null,null,null,null,null,null,null,"Accessory","Missile load",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Missile load"]
["Accessory","SV",43,"Neutronium reinforcement",null,null,null,null,null,"+5 DR, +10 HP, +100% weight; if P or S, 19-20 threat range",null,null,null,null,null,null,null,null,"Accessory","Neutronium reinforcement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Neutronium reinforcement"]
["Accessory","SV",43,"Overload switch",null,null,null,null,null,"Can turn weapon into imp. thrown with 2sq burst, double dice; destroys weapon",null,null,null,null,null,null,null,null,"Accessory","Overload switch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Overload switch"]
["Accessory","SV",46,"Powered exoskeleton",null,null,null,null,null,"Swift to activate; +2 equipment to Str, energy cell 20 rounds, +5 kg",null,null,null,null,null,null,null,null,"Accessory","Powered exoskeleton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Powered exoskeleton"]
["Accessory","J",60,"Pressure grip",null,null,null,null,null,"lightsaber deactivates if no longer held",null,null,null,null,null,null,null,null,"Accessory","Pressure grip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Pressure grip"]
["Accessory","SV",43,"Pulse charger",null,null,null,null,null,"-1 attack, +1 damage/die",null,null,null,null,null,null,null,null,"Accessory","Pulse charger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Pulse charger"]
["Accessory","SV",46,"Radiation shielding",null,null,null,null,null,"+10 kg; +10 equipment to Fort v. radiation attacks, -5 damage Radiation attacks; can make Endurance check against radiation condition",null,null,null,null,null,null,null,null,"Accessory","Radiation shielding",null,null,null,null,null,null,null,"+10 v. radiation",null,null,null,null,"check v. radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Radiation shielding"]
["Accessory","SV",43,"Rangefinder",null,null,null,null,null,"No penalty to attack at short range; does not stack with scope",null,null,null,null,null,null,null,null,"Accessory","Rangefinder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Rangefinder"]
["Accessory","SV",47,"Rangefinder, armor",null,null,null,null,null,"As rangefinder, but for weapon mounts",null,null,null,null,null,null,null,null,"Accessory","Rangefinder, armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"As rangefinder, but for weapon mounts",null,null,null,null,null,null,null,null,null,null,"Accessory","Rangefinder, armor"]
["Accessory","SV",44,"Rapid Recycler",null,null,null,null,null,"Can autofire",null,null,null,null,null,null,null,null,"Accessory","Rapid Recycler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Rapid Recycler"]
["Accessory","SV",47,"Ready harness",null,null,null,null,null,"Retrieve equipment as move; halve weight for encumbrance",null,null,null,null,null,null,null,null,"Accessory","Ready harness",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Ready harness"]
["Accessory","SV",41,"Recognition system",null,null,null,null,null,"Device doesn't work for anyone but owner; owner can disable",null,null,null,null,null,null,null,null,"Accessory","Recognition system",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Recognition system"]
["Accessory","SV",41,"Remote activation",null,null,null,null,null,"Can activate with comlink as swift",null,null,null,null,null,null,null,null,"Accessory","Remote activation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Remote activation"]
["Accessory","SV",47,"Repulsorlift",null,null,null,null,null,"Activate as swift; hover 1m off ground; ignore difficult terrain; halve falling damage; energy cell 10 rounds",null,null,null,null,null,null,null,null,"Accessory","Repulsorlift",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Repulsorlift"]
["Accessory","SV",44,"Retractable stock",null,null,null,null,null,"See rules on SAGA 125; 0 slots for rifles, 1 for pistols",null,null,null,null,null,null,null,null,"Accessory","Retractable stock",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Retractable stock"]
["Accessory","SV",41,"Secret compartment",null,null,null,null,null,"Like storage capacity (below), but a Perception check to find",null,null,null,null,null,null,null,null,"Accessory","Secret compartment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Secret compartment"]
["Accessory","SV",47,"Shadowskin",null,null,null,null,null,"+5 equipment to Stealth",null,null,null,null,null,null,null,null,"Accessory","Shadowskin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Shadowskin"]
["Accessory","SV",47,"Shadowskin, reflec",null,null,null,null,null,"+10 equipment to Stealth",null,null,null,null,null,null,null,null,"Accessory","Shadowskin, reflec",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Shadowskin, reflec"]
["Accessory","SV",47,"Shield generator, SR 10",null,null,null,null,null,"As SR 5, but SR 10",null,null,null,null,null,null,null,null,"Accessory","Shield generator, SR 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Shield generator, SR 10"]
["Accessory","SV",47,"Shield generator, SR 5",null,null,null,null,null,"Swift to activate; gain SR 5; DC 20 Mechanics and three swifts to restore 5 SR; energy cell 10 rounds",null,null,null,null,null,null,null,null,"Accessory","Shield generator, SR 5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Shield generator, SR 5"]
["Accessory","SV",47,"Shockweb",null,null,null,null,null,"When hit with melee, grab, or grapple, attacker takes 1d6 electrical and 2d6 electrical stun; energy cell 20 minutes; discharge takes 1 minute off duration",null,null,null,null,null,null,null,null,"Accessory","Shockweb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. melee, 1d6 & 2d6 dam","v. grapple, 1d6 & 2d6 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Shockweb"]
["Accessory","SV",42,"Silverplate",null,null,null,null,null,"Item gets +2 DR for itself",null,null,null,null,null,null,null,null,"Accessory","Silverplate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Silverplate"]
["Accessory","SV",44,"Slinker",null,null,null,null,null,"Ignores cover; can fire at total cover at +0 mod",null,null,null,null,null,null,null,null,"Accessory","Slinker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Slinker"]
["Accessory","SV",44,"Sniper switch",null,null,null,null,null,"Autofire-only gains single-fire; loses bracing bonus",null,null,null,null,null,null,null,null,"Accessory","Sniper switch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Sniper switch"]
["Accessory","SV",42,"Spring loaded",null,null,null,null,null,"Can ready as swift; with Quick Draw, draw /1 round as free",null,null,null,null,null,null,null,null,"Accessory","Spring loaded",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Spring loaded"]
["Accessory","SV",42,"Storage capacity",null,null,null,null,null,"Can hold any number of items smaller than gear size up to gear's weight",null,null,null,null,null,null,null,null,"Accessory","Storage capacity",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Storage capacity"]
["Accessory","CR",140,"Targeting scope",null,null,null,null,null,"Reduces range by one category, must aim",null,null,null,null,null,null,null,null,"Accessory","Targeting scope",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Reduces range by one category, must aim",null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Targeting scope"]
["Accessory","CR",140,"Targeting scope, low-light",null,null,null,null,null,"Low-light ignores concealment, reduces range by one category, must aim",null,null,null,null,null,null,null,null,"Accessory","Targeting scope, low-light",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Low-light ignores concealment, reduces range by one category, must aim",null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Targeting scope, low-light"]
["Accessory","J",60,"Trapped grip",null,null,null,null,null,"action needed to activate or 1d6 energy dam, DC 20 Perception to reveal trap",null,null,null,null,null,null,null,null,"Accessory","Trapped grip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Trapped grip"]
["Accessory","K",76,"Tremor cell",null,null,null,null,null,"can set stun as swif & does stun dam = to normal dam, not for larger than Med",null,null,null,null,null,null,null,null,"Accessory","Tremor cell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Tremor cell"]
["Accessory","SV",47,"Vacuum seals",null,null,null,null,null,"+2 kg; 10 hours life support",null,null,null,null,null,null,null,null,"Accessory","Vacuum seals",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Vacuum seals"]
["Accessory","SV",47,"Vacuum seals, advanced",null,null,null,null,null,"+10 kg; 24 hours life support",null,null,null,null,null,null,null,null,"Accessory","Vacuum seals, advanced",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Vacuum seals, advanced"]
["Accessory","J",60,"Waterproof casing",null,null,null,null,null,"functions underwater or must be repaired for 1 minute",null,null,null,null,null,null,null,null,"Accessory","Waterproof casing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Waterproof casing"]
["Accessory","SV",47,"Weapon mount",null,null,null,null,null,"As integrated equipment, but for weapons; light gains 2 slots, medium 3, heavy 4 two-handed weapon is 2 slots, one-handed 1, light 1/2",null,null,null,null,null,null,null,null,"Accessory","Weapon mount",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Accessory","Weapon mount"]
["Armor","CR",282,"ARC Trooper armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","ARC Trooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","ARC Trooper armor"]
["Armor","CR",132,"Armored spacesuit",null,null,9,3,null,"survive 24 hours",null,null,null,null,null,null,null,null,"Armor","Armored spacesuit",null,null,null,null,null,null,9,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Armored spacesuit"]
["Armor","GW",44,"Barabel microbe armor",null,null,2,null,null,"DR 2 v. energy & fire dam",null,null,null,null,null,null,null,null,"Armor","Barabel microbe armor",null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR2 v. energy & fire",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Barabel microbe armor"]
["Armor","CR",132,"Battle armor",null,null,8,2,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor"]
["Armor","CR",132,"Battle armor, heavy",null,null,10,4,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, heavy",null,null,null,null,null,null,10,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, heavy"]
["Armor","K",71,"Battle armor, heavy powered",null,null,9,4,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, heavy powered",null,null,null,null,null,null,9,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, heavy powered"]
["Armor","K",70,"Battle armor, light",null,null,5,2,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, light",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, light"]
["Armor","K",70,"Battle armor, light powered",null,null,4,2,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, light powered",null,null,null,null,null,null,4,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, light powered"]
["Armor","K",71,"Battle armor, powered",null,null,7,2,null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, powered",null,null,null,null,null,null,7,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Battle armor, powered"]
["Armor","SV",48,"Beskar'gam, heavy",null,null,10,4,null,"favorable circumstances to intimidate, DR v. lightsabers",null,null,null,null,null,null,null,null,"Armor","Beskar'gam, heavy",null,null,null,null,null,null,10,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"also v. lightsabers",null,"favorable circumstances to intimidate",null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Beskar'gam, heavy"]
["Armor","SV",48,"Beskar'gam, light",null,null,5,2,null,"favorable circumstances to intimidate, DR v. lightsabers",null,null,null,null,null,null,null,null,"Armor","Beskar'gam, light",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"also v. lightsabers",null,"favorable circumstances to intimidate",null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Beskar'gam, light"]
["Armor","SV",48,"Beskar'gam, medium",null,null,8,2,null,"favorable circumstances to intimidate, DR v. lightsabers",null,null,null,null,null,null,null,null,"Armor","Beskar'gam, medium",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"also v. lightsabers",null,"favorable circumstances to intimidate",null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Beskar'gam, medium"]
["Armor","GW",44,"Biohazard suit",null,null,null,3,null,"immunity to all atmospheric or inhaled poisons and diseases, 1 hour breathable atmosphere",null,null,null,null,null,null,null,null,"Armor","Biohazard suit",null,null,null,null,null,null,null,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Biohazard suit"]
["Armor","CR",132,"Blast helmet and vest",null,null,2,null,null,null,null,null,null,null,null,null,null,null,"Armor","Blast helmet and vest",null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Blast helmet and vest"]
["Armor","K",179,"Blast jacket",null,null,2,1,null,null,null,null,null,null,null,null,null,null,"Armor","Blast jacket",null,null,null,null,null,null,2,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Blast jacket"]
["Armor","L",98,"Boba Fett's Mandalorian Armor",null,null,9,2,null,"10 hours life support, jet pack",null,null,null,null,null,null,null,null,"Armor","Boba Fett's Mandalorian Armor",null,null,null,null,null,null,9,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Boba Fett's Mandalorian Armor"]
["Armor","C",64,"Camo armor",null,null,5,null,null,"Stealth +10",null,null,null,null,null,null,null,null,"Armor","Camo armor",null,null,null,null,null,null,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Camo armor"]
["Armor","GW",44,"Camo scout armor",null,null,6,2,null,"+5 Stealth, Shadowskin upgrade included",null,null,null,null,null,null,null,null,"Armor","Camo scout armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Camo scout armor"]
["Armor","CR",132,"Ceremonial armor",null,null,7,null,null,null,null,null,null,null,null,null,null,null,"Armor","Ceremonial armor",null,null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Ceremonial armor"]
["Armor","CR",281,"Clone Trooper armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Clone Trooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Clone Trooper armor"]
["Armor","CR",133,"Combat jumpsuit",null,null,4,null,null,null,null,null,null,null,null,null,null,null,"Armor","Combat jumpsuit",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Combat jumpsuit"]
["Armor","T",22,"Commando armor",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Commando armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Commando armor"]
["Armor","CR",133,"Corellian powersuit",null,null,7,null,null,"Str +2 with AP medium",null,null,null,null,null,null,null,null,"Armor","Corellian powersuit","2*",null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Corellian powersuit"]
["Armor","L",183,"Cortosis Gauntlet",null,null,null,null,null,"can make unopposed unarmed atk v. lightsaber to deactivate for 20 rounds",null,null,null,null,null,null,null,null,"Armor","Cortosis Gauntlet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can make opposed lightsaber deactivate 20 rnds",null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Cortosis Gauntlet"]
["Armor","F",178,"Coruscant Guard armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Coruscant Guard armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Coruscant Guard armor"]
["Armor","J",61,"Dark armor, heavy",null,null,8,5,null,"automatically comes with a single enhancement from the Sith Alchemist talent (J22)",null,null,null,null,null,null,null,null,"Armor","Dark armor, heavy",null,null,null,null,null,null,8,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Dark armor, heavy"]
["Armor","J",61,"Dark armor, light",null,null,4,3,null,"automatically comes with a single enhancement from the Sith Alchemist talent (J22)",null,null,null,null,null,null,null,null,"Armor","Dark armor, light",null,null,null,null,null,null,4,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Dark armor, light"]
["Armor","J",61,"Dark armor, medium",null,null,7,4,null,"automatically comes with a single enhancement from the Sith Alchemist talent (J22)",null,null,null,null,null,null,null,null,"Armor","Dark armor, medium",null,null,null,null,null,null,7,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Dark armor, medium"]
["Armor","CR",262,"Darth Vader's custom armor",null,null,8,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Darth Vader's custom armor",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Darth Vader's custom armor"]
["Armor","SGD",54,"Droid, Crystadurium plating",null,null,10,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Crystadurium plating",null,null,null,null,null,null,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Crystadurium plating"]
["Armor","CR",193,"Droid, Duranium battle armor",null,null,10,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Duranium battle armor",null,null,null,null,null,null,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Duranium battle armor"]
["Armor","CR",193,"Droid, Duranium plating",null,null,8,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Duranium plating",null,null,null,null,null,null,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Duranium plating"]
["Armor","CR",193,"Droid, Durasteel battle armor",null,null,8,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel battle armor",null,null,null,null,null,null,8,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel battle armor"]
["Armor","CR",193,"Droid, Durasteel plating",null,null,6,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel plating",null,null,null,null,null,null,6,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel plating"]
["Armor","CR",193,"Droid, Durasteel shell",null,null,4,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel shell",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Durasteel shell"]
["Armor","SGD",54,"Droid, Duravlex shell",null,null,4,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Duravlex shell",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Duravlex shell"]
["Armor","SGD",54,"Droid, Laminanium plating",null,null,4,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Laminanium plating",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Laminanium plating"]
["Armor","SGD",54,"Droid, Laminanium plating",null,null,12,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Laminanium plating",null,null,null,null,null,null,12,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Laminanium plating"]
["Armor","CR",193,"Droid, Mandalorian steel shell",null,null,9,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Mandalorian steel shell",null,null,null,null,null,null,9,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Mandalorian steel shell"]
["Armor","CR",193,"Droid, Neutronium plating",null,null,11,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Neutronium plating",null,null,null,null,null,null,11,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Neutronium plating"]
["Armor","CR",193,"Droid, Plasteel shell",null,null,2,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Plasteel shell",null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Plasteel shell"]
["Armor","CR",193,"Droid, Quadanium battle armor",null,null,7,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium battle armor",null,null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium battle armor"]
["Armor","CR",193,"Droid, Quadanium plating",null,null,5,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium plating",null,null,null,null,null,null,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium plating"]
["Armor","CR",193,"Droid, Quadanium shell",null,null,3,null,null,"x Cost Factor",null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium shell",null,null,null,null,null,null,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Droid, Quadanium shell"]
["Armor","K",71,"Energy shields, heavy SR 25",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, heavy SR 25",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, heavy SR 25"]
["Armor","K",71,"Energy shields, heavy SR 30",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, heavy SR 30",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, heavy SR 30"]
["Armor","K",71,"Energy shields, light SR 10",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, light SR 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, light SR 10"]
["Armor","K",71,"Energy shields, light SR 5",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, light SR 5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, light SR 5"]
["Armor","K",71,"Energy shields, medium SR 15",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, medium SR 15",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, medium SR 15"]
["Armor","K",71,"Energy shields, medium SR 20",null,null,null,null,null,"5 charges, activate 1/enc for length of encounter",null,null,null,null,null,null,null,null,"Armor","Energy shields, medium SR 20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Energy shields, medium SR 20"]
["Armor","F",179,"EVO Trooper armor",null,null,6,2,null,"v. airborne poisons +10",null,null,null,null,null,null,null,null,"Armor","EVO Trooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","EVO Trooper armor"]
["Armor","K",72,"Fiber armor",null,null,4,1,null,"1/enc if fight defensively gain DR10 v. one attack",null,null,null,null,null,null,null,null,"Armor","Fiber armor",null,null,null,null,null,null,4,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc if fight defensive DR10 v. 1 atk",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Fiber armor"]
["Armor","CR",137,"Flight suit",null,null,null,1,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Flight suit",null,null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Flight suit"]
["Armor","CR",133,"Flight suit, armored",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Flight suit, armored",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Flight suit, armored"]
["Armor","CR",133,"Flight suit, padded",null,null,3,1,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Flight suit, padded",null,null,null,null,null,null,3,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Flight suit, padded"]
["Armor","L",140,"Galactic Alliance Armor",null,null,4,1,null,null,null,null,null,null,null,null,null,null,"Armor","Galactic Alliance Armor",null,null,null,null,null,null,4,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Galactic Alliance Armor"]
["Armor","L",140,"Galactic Alliance Armor, fleet crew",null,null,2,null,null,null,null,null,null,null,null,null,null,null,"Armor","Galactic Alliance Armor, fleet crew",null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Galactic Alliance Armor, fleet crew"]
["Armor","C",182,"Geonosian warrior tunic",null,null,4,null,null,null,null,null,null,null,null,null,null,null,"Armor","Geonosian warrior tunic",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Geonosian warrior tunic"]
["Armor","SV",48,"GTU AV-1C combat armor",null,null,9,4,null,"like jetpack but produces no noise, flame or heat (move 6sq)",null,null,null,null,null,null,null,null,"Armor","GTU AV-1C combat armor",null,null,null,null,null,null,9,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","GTU AV-1C combat armor"]
["Armor","SV",48,"GTU AV-1S scout armor",null,null,7,2,null,"like jetpack but produces no noise, flame or heat (move 4sq), built in glowrod",null,null,null,null,null,null,null,null,"Armor","GTU AV-1S scout armor",null,null,null,null,null,null,7,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","GTU AV-1S scout armor"]
["Armor","SV",49,"Half-vest",null,null,1,null,null,"Stealth +5 to conceal, 1/enc negate bonus dam if denied Dex to Def",null,null,null,null,null,null,null,null,"Armor","Half-vest",null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Half-vest"]
["Armor","F",183,"Heavy dungeoneer armor",null,null,10,2,null,"audio & video recorder",null,null,null,null,null,null,null,null,"Armor","Heavy dungeoneer armor",null,null,null,null,null,null,10,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Heavy dungeoneer armor"]
["Armor","L",183,"Imperial Knight armor",null,null,8,2,null,"add personal DR v. lightsabers",null,null,null,null,null,null,null,null,"Armor","Imperial Knight armor",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"add personal DR v. lightsabers",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Imperial Knight armor"]
["Armor","J",62,"Jedi battle armor, light",null,null,3,3,null,"optional rule: Jedi can wear without AP with no bonuses to Def",null,null,null,null,null,null,null,null,"Armor","Jedi battle armor, light",null,null,null,null,null,null,3,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Jedi battle armor, light"]
["Armor","J",62,"Jedi battle armor, medium",null,null,5,5,null,null,null,null,null,null,null,null,null,null,"Armor","Jedi battle armor, medium",null,null,null,null,null,null,5,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Jedi battle armor, medium"]
["Armor","F",180,"Jumptrooper armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Jumptrooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Jumptrooper armor"]
["Armor","GW",44,"Katarn-class commando armor",null,null,9,4,null,"24 hours in water/vacuum, built-in vibroblade, full round to use bacta +10 Treat Injury & no -5 for self, Vacuum Seal upgrade",null,null,null,null,null,null,null,null,"Armor","Katarn-class commando armor",null,null,null,null,null,null,9,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Katarn-class commando armor"]
["Armor","L",183,"Knighthunter armor",null,null,7,2,null,"+5 Will Def v. Use the Force",null,null,null,null,null,null,null,null,"Armor","Knighthunter armor",null,null,null,null,null,null,7,2,"+5 v. force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Knighthunter armor"]
["Armor","SV",49,"Krail 210 personal armor",null,null,7,1,null,"jet pack, liquid cable dispenser, vacuum seals, +2 Str to lift drag or pull",null,null,null,null,null,null,null,null,"Armor","Krail 210 personal armor","2*",null,null,null,null,null,7,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Krail 210 personal armor"]
["Armor","K",219,"Krath armor",null,null,5,2,null,null,null,null,null,null,null,null,null,null,"Armor","Krath armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Krath armor"]
["Armor","K",219,"Krath battle armor",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Krath battle armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Krath battle armor"]
["Armor","F",217,"Light combat armor",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Light combat armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Light combat armor"]
["Armor","?",null,"Mandalorian Armor",null,null,null,"+1",null,"lightsabers don't ignore DR",null,null,null,null,null,null,null,null,"Armor","Mandalorian Armor",null,null,null,null,null,null,null,"+1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Mandalorian Armor"]
["Armor","K",202,"Mandalorian battle armor",null,null,8,2,null,"10 hours life support, jet pack",null,null,null,null,null,null,null,null,"Armor","Mandalorian battle armor",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Mandalorian battle armor"]
["Armor","K",201,"Mandalorian combat suit",null,null,4,1,null,"10 hours life support, jet pack",null,null,null,null,null,null,null,null,"Armor","Mandalorian combat suit",null,null,null,null,null,null,4,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Mandalorian combat suit"]
["Armor","GW",45,"Marine armor",null,null,5,2,null,"24 hours in vacuum/water, magnetic soles (Spd 2), reroll & take 10 Swim mtr, no penalty to maneuver in zero g",null,null,null,null,null,null,null,null,"Armor","Marine armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll, take 10, 24hrs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,"spd 2 magnetic soles",null,null,null,null,"Armor","Marine armor"]
["Armor","K",72,"Matrix armor",null,null,9,3,null,"1/enc if fight defensively gain DR30 v. one attack",null,null,null,null,null,null,null,null,"Armor","Matrix armor",null,null,null,null,null,null,9,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc if fight defensive DR30 v. 1 atk",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Matrix armor"]
["Armor","R",51,"Merr-Sonn KZZ riot armor",null,null,2,2,null,null,null,null,null,null,null,null,null,null,"Armor","Merr-Sonn KZZ riot armor",null,null,null,null,null,null,2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Merr-Sonn KZZ riot armor"]
["Armor","K",72,"Mesh armor",null,null,6,2,null,"1/enc if fight defensively gain DR20 v. one attack",null,null,null,null,null,null,null,null,"Armor","Mesh armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc if fight defensive DR20 v. 1 atk",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Mesh armor"]
["Armor","K",202,"Neo-Crusader assault armor",null,null,10,4,null,"24 hours life support, jet pack max fly speed 4sq",null,null,null,null,null,null,null,null,"Armor","Neo-Crusader assault armor",null,null,null,null,null,null,10,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,"fly 4",null,null,null,null,"Armor","Neo-Crusader assault armor"]
["Armor","K",201,"Neo-Crusader light armor",null,null,6,2,null,"10 hours life support, jet pack",null,null,null,null,null,null,null,null,"Armor","Neo-Crusader light armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Neo-Crusader light armor"]
["Armor","J",62,"Orbalisk armor",null,null,10,2,null,"DR 10, lightsabers do not ignore DR, does not take penalties for no Heavy AP",null,null,null,null,null,null,null,null,"Armor","Orbalisk armor",null,null,null,null,null,null,10,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR10",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Orbalisk armor"]
["Armor","R",128,"Phase II Dark Trooper armor",null,null,10,null,null,"Str +3, Perception +2",null,null,null,null,null,null,null,null,"Armor","Phase II Dark Trooper armor",3,null,null,null,null,null,10,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Phase II Dark Trooper armor"]
["Armor","R",128,"Phase III Dark Trooper armor",null,null,12,null,null,"Str +4, Perception +2",null,null,null,null,null,null,null,null,"Armor","Phase III Dark Trooper armor",4,null,null,null,null,null,12,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Phase III Dark Trooper armor"]
["Armor","F",177,"Phase Zero Dark Trooper armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Phase Zero Dark Trooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Phase Zero Dark Trooper armor"]
["Armor","F",180,"Radtrooper armor",null,null,6,4,null,"v. radiation +10 Fort Def",null,null,null,null,null,null,null,null,"Armor","Radtrooper armor",null,null,null,null,null,null,6,"4, +10 v. radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Radtrooper armor"]
["Armor","K",179,"Republic combat armor",null,null,6,2,null,"comlink, low-light",null,null,null,null,null,null,null,null,"Armor","Republic combat armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Republic combat armor"]
["Armor","K",179,"Republic heavy armor",null,null,8,3,null,"dam -2 v. energy atk, comlink, low-light",null,null,null,null,null,null,null,null,"Armor","Republic heavy armor",null,null,null,null,null,null,8,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Republic heavy armor"]
["Armor","K",179,"Republic light armor",null,null,4,1,null,"comlink",null,null,null,null,null,null,null,null,"Armor","Republic light armor",null,null,null,null,null,null,4,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Republic light armor"]
["Armor","T",77,"Riot Shield",null,null,5,null,null,"shield is DR5 20hp break DC25",null,null,null,null,null,null,null,null,"Armor","Riot Shield",null,null,null,null,null,null,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR5",null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Riot Shield"]
["Armor","F",174,"Royal Guard armor",null,null,7,null,null,null,null,null,null,null,null,null,null,null,"Armor","Royal Guard armor",null,null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Royal Guard armor"]
["Armor","CR",133,"Sandtrooper armor",null,null,6,2,null,"immune to effects of extreme heat",null,null,null,null,null,null,null,null,"Armor","Sandtrooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Sandtrooper armor"]
["Armor","CR",280,"Scout trooper armor",null,null,4,null,null,null,null,null,null,null,null,null,null,null,"Armor","Scout trooper armor",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Scout trooper armor"]
["Armor","R",127,"Seatrooper Armor",null,null,4,2,null,"Swim +2",null,null,null,null,null,null,null,null,"Armor","Seatrooper Armor",null,null,null,null,null,null,4,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Seatrooper Armor"]
["Armor","F",175,"Shadow Guard armor",null,null,7,null,null,null,null,null,null,null,null,null,null,null,"Armor","Shadow Guard armor",null,null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Shadow Guard armor"]
["Armor","SV",49,"Shadowsuit",null,null,1,1,null,"Stealth +5 in darkness of low-light",null,null,null,null,null,null,null,null,"Armor","Shadowsuit",null,null,null,null,null,null,1,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Shadowsuit"]
["Armor","R",51,"Shield gauntlet",null,null,null,null,null,"cannot wear other items that cover hands at same time",null,null,null,null,null,null,null,null,"Armor","Shield gauntlet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Shield gauntlet"]
["Armor","K",149,"Sith Battle suit",null,null,7,2,null,null,null,null,null,null,null,null,null,null,"Armor","Sith Battle suit",null,null,null,null,null,null,7,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Sith Battle suit"]
["Armor","K",147,"Sith Trooper Armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Sith Trooper Armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Sith Trooper Armor"]
["Armor","W",null,"Skakoan heavy pressure suit",null,null,9,3,null,"survive 24 hours",null,null,null,null,null,null,null,null,"Armor","Skakoan heavy pressure suit",null,null,null,null,null,null,9,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Skakoan heavy pressure suit"]
["Armor","W",null,"Skakoan light pressure suit",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","Skakoan light pressure suit",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Skakoan light pressure suit"]
["Armor","W",null,"Skakoan medium pressure suit",null,null,8,2,null,null,null,null,null,null,null,null,null,null,"Armor","Skakoan medium pressure suit",null,null,null,null,null,null,8,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Skakoan medium pressure suit"]
["Armor","CR",133,"Snowtrooper armor",null,null,6,2,null,"immune to effects of extreme cold",null,null,null,null,null,null,null,null,"Armor","Snowtrooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Snowtrooper armor"]
["Armor","CR",137,"Space suit",null,null,null,2,null,"24 hours life support",null,null,null,null,null,null,null,null,"Armor","Space suit",null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Space suit"]
["Armor","T",95,"SpecForce armor",null,null,5,2,null,"10 hours life support",null,null,null,null,null,null,null,null,"Armor","SpecForce armor",null,null,null,null,null,null,5,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","SpecForce armor"]
["Armor","GW",45,"Stalker armor",null,null,7,null,null,"identifies wearer as bounty hunter",null,null,null,null,null,null,null,null,"Armor","Stalker armor",null,null,null,null,null,null,7,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Stalker armor"]
["Armor","R",123,"Storm Commando armor",null,null,4,null,null,"+5 equipment to Stealth",null,null,null,null,null,null,null,null,"Armor","Storm Commando armor",null,null,null,null,null,null,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Storm Commando armor"]
["Armor","CR",133,"Stormtrooper armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper armor"]
["Armor","R",122,"Stormtrooper armor, reinforced",null,null,7,2,null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper armor, reinforced",null,null,null,null,null,null,7,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper armor, reinforced"]
["Armor","R",121,"Stormtrooper, stygian-triprismatic",null,null,7,2,null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper, stygian-triprismatic",null,null,null,null,null,null,7,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Stormtrooper, stygian-triprismatic"]
["Armor","GW",45,"Stun cloak",null,null,1,null,null,"successful grapple or if grappled 3d8 stun dam, double price to be an all-temp cloak or camo poncho",null,null,null,null,null,null,null,null,"Armor","Stun cloak",null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"3d8 stun dam",null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Stun cloak"]
["Armor","C",64,"Thinsuit",null,null,"-",0,null,"1 hour breathable air, +5 Fort Def v. extreme temps & if dam = half or no, can wear under clothes & armor",null,null,null,null,null,null,null,null,"Armor","Thinsuit",null,null,null,null,null,null,"-","+5 v. temp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Thinsuit"]
["Armor","C",64,"Tracker utility vest",null,null,1,0,null,"carries 24 objects no more than 1kg each, cumulative weight is halved",null,null,null,null,null,null,null,null,"Armor","Tracker utility vest",null,null,null,null,null,null,1,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Tracker utility vest"]
["Armor","SV",13,"Ubese environmental suit",null,null,4,2,null,"with breath mask & voice modulator (year long filter costs 200 or 50 on Ubese)",null,null,null,null,null,null,null,null,"Armor","Ubese environmental suit",null,null,null,null,null,null,4,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Ubese environmental suit"]
["Armor","C",64,"Vacuum pod",null,null,4,1,null,"fly 6, 100 km comlink, 2 hours life support, 70-sq powerlamp, repair kit +2 Mechanics, +4 Str, put on 10 min, remove 3 rnds",null,null,null,null,null,null,null,null,"Armor","Vacuum pod",null,null,null,null,null,null,4,1,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Vacuum pod"]
["Armor","L",140,"Venom assault armor",null,null,10,4,null,"jump jets as swif to move normal in zero-g, +2 Str, but must have AP (heavy), 24 hours life support",null,null,null,null,null,null,null,null,"Armor","Venom assault armor",null,null,null,null,null,null,10,4,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Venom assault armor"]
["Armor","CR",133,"Vonduun crabshell",null,null,5,5,null,null,null,null,null,null,null,null,null,null,"Armor","Vonduun crabshell",null,null,null,null,null,null,5,5,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Vonduun crabshell"]
["Armor","K",72,"Weave armor",null,null,6,2,null,null,null,null,null,null,null,null,null,null,"Armor","Weave armor",null,null,null,null,null,null,6,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Weave armor"]
["Armor","J",63,"WJ-880 blinding helmet",null,null,0,0,null,"grants total concealment to all targets",null,null,null,null,null,null,null,null,"Armor","WJ-880 blinding helmet",null,null,null,null,null,null,0,0,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","WJ-880 blinding helmet"]
["Armor","L",66,"Yuuzhan Vong Biotech",null,null,null,null,null,"repairing requires Treat Injury",null,null,null,null,null,null,null,null,"Armor","Yuuzhan Vong Biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Yuuzhan Vong Biotech"]
["Armor","R",127,"Zero-G Stormtrooper Armor",null,null,9,3,null,"increases M size creature to L, DC 15 Pilot for more than simple movement, gauntlets have either rotating blades or laser cutters",null,null,null,null,null,null,null,null,"Armor","Zero-G Stormtrooper Armor",null,null,null,null,null,null,9,3,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor",null,null,null,null,null,null,null,null,null,null,"Armor","Zero-G Stormtrooper Armor"]
["Crystals","J",59,"Ankarres Sapphire",null,null,null,null,null,"+5 Treat Injury with vital transfer if Dark Side Score = 0",null,null,null,null,null,null,null,null,"Crystals","Ankarres Sapphire",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Ankarres Sapphire"]
["Crystals","J",59,"Barab ",null,null,null,null,null,"deals fire damage not energy & slashing, if damaged catch fire",null,null,null,null,null,null,null,null,"Crystals","Barab ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Barab "]
["Crystals","J",57,"Bondar",null,null,null,null,null,"stun damage only",null,null,null,null,null,null,null,null,"Crystals","Bondar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Bondar"]
["Crystals","K",66,"Bondar",null,null,null,null,null,"stun damage only",null,null,null,null,null,null,null,null,"Crystals","Bondar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Bondar"]
["Crystals","J",56,"Compressed",null,null,null,null,null,"target is -2 to Block, synthetic",null,null,null,null,null,null,null,null,"Crystals","Compressed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Compressed"]
["Crystals","J",57,"Corusca",null,null,null,null,null,"+1 die dam v. DR",null,null,null,null,null,null,null,null,"Crystals","Corusca",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. DR, +1 die dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Corusca"]
["Crystals","K",66,"Daminia",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Daminia",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Daminia"]
["Crystals","J",59,"Dantari",null,null,null,null,null,"Nat 19 on Use the Force = regain dark or light powers, Dantooine",null,null,null,null,null,null,null,null,"Crystals","Dantari",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"nat 19 = regain powers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Dantari"]
["Crystals","J",57,"Dragite",null,null,null,null,null,"+1 die sonic dam on crit, added after crit is doubled",null,null,null,null,null,null,null,null,"Crystals","Dragite",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die sonic dam after crit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Dragite"]
["Crystals","J",58,"Durindfire",null,null,null,null,null,"glow = a fusion lantern",null,null,null,null,null,null,null,null,"Crystals","Durindfire",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Durindfire"]
["Crystals","K",66,"Eralam",null,null,null,null,null,"1/enc reroll damage and keep better",null,null,null,null,null,null,null,null,"Crystals","Eralam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Eralam"]
["Crystals","J",58,"Firkraan",null,null,null,null,null,"ion damage only",null,null,null,null,null,null,null,null,"Crystals","Firkraan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Firkraan"]
["Crystals","K",66,"Firkraan",null,null,null,null,null,"ion damage only",null,null,null,null,null,null,null,null,"Crystals","Firkraan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Firkraan"]
["Crystals","J",59,"Heart of the Guardian",null,null,null,null,null,"+2 atk v. lightsaber",null,null,null,null,null,null,null,null,"Crystals","Heart of the Guardian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Heart of the Guardian"]
["Crystals","J",58,"Hurikane",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Hurikane",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. +2 atk v. armor with Ref Def bonus",null,null,null,null,null,null,null,null,null,null,"Crystals","Hurikane"]
["Crystals","J",56,"Ilum",null,null,null,null,null,"+1 atk",null,null,null,null,null,null,null,null,"Crystals","Ilum",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Ilum"]
["Crystals","J",58,"Jenraux",null,null,null,null,null,"+2 block",null,null,null,null,null,null,null,null,"Crystals","Jenraux",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Jenraux"]
["Crystals","K",66,"Jenraux",null,null,null,null,null,"+2 block",null,null,null,null,null,null,null,null,"Crystals","Jenraux",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Jenraux"]
["Crystals","J",59,"Kaiburr Crystal",null,null,null,null,null,"if spend a Force Point to lightsaber atk, increase dam one die step if have Strong in the Force",null,null,null,null,null,null,null,null,"Crystals","Kaiburr Crystal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Kaiburr Crystal"]
["Crystals","J",58,"Kasha",null,null,null,null,null,"+2 Will Def",null,null,null,null,null,null,null,null,"Crystals","Kasha",null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Kasha"]
["Crystals","J",56,"Kathracite",null,null,null,null,null,"reduce die step by 1, 2d4 = 1d6, +1 atk",null,null,null,null,null,null,null,null,"Crystals","Kathracite",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Kathracite"]
["Crystals","J",59,"Krayt dragon",null,null,null,null,null,"+3 dam, Tatooine",null,null,null,null,null,null,null,null,"Crystals","Krayt dragon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Krayt dragon"]
["Crystals","J",59,"Lambent",null,null,null,null,null,"ignore penalties to sense Vong, Yuuzhan Vong biotechnology",null,null,null,null,null,null,null,null,"Crystals","Lambent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Lambent"]
["Crystals","K",66,"Luxum",null,null,null,null,null,"ion damage only",null,null,null,null,null,null,null,null,"Crystals","Luxum",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Luxum"]
["Crystals","J",59,"Mantle of the Force",null,null,null,null,null,"+2 Use the Force for powers that affect you as sole target",null,null,null,null,null,null,null,null,"Crystals","Mantle of the Force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 w/you as sole target",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Mantle of the Force"]
["Crystals","J",56,"Mephite",null,null,null,null,null,"+1 atk",null,null,null,null,null,null,null,null,"Crystals","Mephite",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Mephite"]
["Crystals","K",66,"Nextor",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Nextor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Nextor"]
["Crystals","J",58,"Opila",null,null,null,null,null,"+1 die dam on crit, add after crit",null,null,null,null,null,null,null,null,"Crystals","Opila",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die dam after crit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Opila"]
["Crystals","K",66,"Opila",null,null,null,null,null,"+1 die dam on crit, add after crit",null,null,null,null,null,null,null,null,"Crystals","Opila",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die dam after crit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Opila"]
["Crystals","J",58,"Phond",null,null,null,null,null,"+1 die dam against shields",null,null,null,null,null,null,null,null,"Crystals","Phond",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Phond"]
["Crystals","K",66,"Phond",null,null,null,null,null,"+1 die dam against shields",null,null,null,null,null,null,null,null,"Crystals","Phond",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Phond"]
["Crystals","J",56,"Pontite",null,null,null,null,null,"take no penalty on Persuasion to change attitude of unfriendly or indifferent w/in 6 sq",null,null,null,null,null,null,null,null,"Crystals","Pontite",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Pontite"]
["Crystals","J",58,"Rubat",null,null,null,null,null,"1/enc reroll damage and keep better",null,null,null,null,null,null,null,null,"Crystals","Rubat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Rubat"]
["Crystals","K",66,"Rubat",null,null,null,null,null,"1/enc reroll damage and keep better",null,null,null,null,null,null,null,null,"Crystals","Rubat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Rubat"]
["Crystals","K",66,"Sapith",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Sapith",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Sapith"]
["Crystals","J",58,"Sigil",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Sigil",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Sigil"]
["Crystals","K",66,"Sigil",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Sigil",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Sigil"]
["Crystals","K",66,"Sigil",null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,"Crystals","Sigil",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Sigil"]
["Crystals","J",58,"Solari",null,null,null,null,null,"+2 deflect",null,null,null,null,null,null,null,null,"Crystals","Solari",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Solari"]
["Crystals","J",57,"Synthetic",null,null,null,null,null,"+1 atk",null,null,null,null,null,null,null,null,"Crystals","Synthetic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Synthetic"]
["Crystals","J",57,"Unstable",null,null,null,null,null,"+1 die dam on crit after multiplying, nat 1 = deactivated, synthetic",null,null,null,null,null,null,null,null,"Crystals","Unstable",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die dam after crit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Unstable"]
["Crystals","K",66,"Upari",null,null,null,null,null,"1/enc reroll damage and keep better",null,null,null,null,null,null,null,null,"Crystals","Upari",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crystals","Upari"]
["Destiny","F",36,"Champion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Champion",null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Champion"]
["Destiny","CR",113,"Corruption",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Corruption",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Corruption"]
["Destiny","F",35,"Creation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Creation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Creation"]
["Destiny","CR",115,"Death and Destiny",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Death and Destiny",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Death and Destiny"]
["Destiny","CR",114,"Destruction",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Destruction",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Destruction"]
["Destiny","CR",114,"Discovery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Discovery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Discovery"]
["Destiny","CR",114,"Education",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Education",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Education"]
["Destiny","F",36,"Liberation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Liberation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Liberation"]
["Destiny","CR",114,"Redemption",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Redemption",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Redemption"]
["Destiny","CR",115,"Rescue",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Rescue",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Destiny","Rescue"]
["Equipment","SV",52,"ABC Scrambler",null,null,null,null,null,"Ref Def +5 v. grenades and missiles",null,null,null,null,null,null,null,null,"Equipment","ABC Scrambler",null,null,null,null,null,null,"+5 v. grenades & missiles",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","ABC Scrambler"]
["Equipment","CR",138,"All-temperature cloak",null,null,null,null,null,"Fort Def +5 against extreme heat or cold",null,null,null,null,null,null,null,null,"Equipment","All-temperature cloak",null,null,null,null,null,null,null,"+5 v. heat&cold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","All-temperature cloak"]
["Equipment","R",51,"Ambient aural amplifier",null,null,null,null,null,"+5 to Perception to eavesdrop or hear distant or ambient noises.",null,null,null,null,null,null,null,null,"Equipment","Ambient aural amplifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Ambient aural amplifier"]
["Equipment","UR",40,"Antidote synthesizer",null,null,null,null,null,"1d6 rounds to create 1d4 doses antidote w/+2 Treat Injury",null,null,null,null,null,null,null,null,"Equipment","Antidote synthesizer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 w/antidote",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Antidote synthesizer"]
["Equipment","GW",45,"Anti-rad dose",null,null,null,null,null,"+10 Fort Def v. radiation, +5 Treat Injury to cure radiation damage",null,null,null,null,null,null,null,null,"Equipment","Anti-rad dose",null,null,null,null,null,null,null,"+10 v. radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 v. radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Anti-rad dose"]
["Equipment","T",19,"Antisecurity Blades (Jango Fett)",null,null,null,null,null,"+2 to Mechanics check when disabling devices",null,null,null,null,null,null,null,null,"Equipment","Antisecurity Blades (Jango Fett)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 disable device",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Antisecurity Blades (Jango Fett)"]
["Equipment","CR",28,"Antitox breath mask",null,null,null,null,null,"Kel Dor starts with for 0 cost (500 credits & filters 50 on Dorin)",null,null,null,null,null,null,null,null,"Equipment","Antitox breath mask",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Antitox breath mask"]
["Equipment","GI",66,"Antitoxin Patch",null,null,null,null,null,"+10 Fort Def v ingested poison, +5 Fort Def v inhaled poison, -1 down track per day worn",null,null,null,null,null,null,null,null,"Equipment","Antitoxin Patch",null,null,null,null,null,null,null,"+5/+10 v. poisons",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 per day worn",null,null,null,null,null,null,null,null,"Equipment","Antitoxin Patch"]
["Equipment","CR",136,"Aquata breather",null,null,null,null,null,"2 hours breathable air",null,null,null,null,null,null,null,null,"Equipment","Aquata breather",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Aquata breather"]
["Equipment","K",73,"Aural amplifier",null,null,null,null,null,"Perception +5 to eavesdrop",null,null,null,null,null,null,null,null,"Equipment","Aural amplifier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 eavesdrop",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Aural amplifier"]
["Equipment","CR",137,"Bacta tank (empty)",null,null,null,null,null,"300 liters to fill, +5 Treat Injury, requires 150 liters min to get benefits",null,null,null,null,null,null,null,null,"Equipment","Bacta tank (empty)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bacta tank (empty)"]
["Equipment","CR",137,"Bacta, 1 liter",null,null,null,null,null,"1 hour treatment requires 1 liter",null,null,null,null,null,null,null,null,"Equipment","Bacta, 1 liter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bacta, 1 liter"]
["Equipment","CR",140,"Bandolier",null,null,null,null,null,"12 slots",null,null,null,null,null,null,null,null,"Equipment","Bandolier",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bandolier"]
["Equipment","K",176,"Bao-Dur's cybernetic arm",null,null,null,null,null,"Successful unarmed strike disables shields with SR15 or less, otherwise -5.",null,null,null,null,null,null,null,null,"Equipment","Bao-Dur's cybernetic arm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bao-Dur's cybernetic arm"]
["Equipment","J",64,"Battle harness, Sith",null,null,null,null,null,"+2 Ride, +4 Ref Def, +4 Fort Def, built-in blaster cannon with fusion generator",null,null,null,null,null,null,null,null,"Equipment","Battle harness, Sith",null,null,null,null,null,null,"+4*","+4*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Battle harness, Sith"]
["Equipment","CR",139,"Binder cuffs",null,null,null,null,null,"DR10 hp20 Str40, can be broken with DC30 Str check, remove DC25 Mechanics",null,null,null,null,null,null,null,null,"Equipment","Binder cuffs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Binder cuffs"]
["Equipment","L",68,"Bio-implant, Body spikes",null,null,null,null,null,"automatically deals 1d4 dam when grappling or being grappled",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Body spikes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Body spikes"]
["Equipment","L",68,"Bio-implant, Cosmetic enhancements",null,null,null,null,null,"no penalty on Use the Force",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Cosmetic enhancements",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Cosmetic enhancements"]
["Equipment","L",68,"Bio-implant, Enhanced vision",null,null,null,null,null,"gains darkvision",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Enhanced vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Enhanced vision"]
["Equipment","L",68,"Bio-implant, Natural armor",null,null,null,null,null,"Ref Def +1, stacks",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Natural armor",null,null,null,null,null,null,"+1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ref Def +1, stacks",null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Natural armor"]
["Equipment","L",68,"Bio-implant, Natural weapon",null,null,null,null,null,"1d6 dam, considered armed",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Natural weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Natural weapon"]
["Equipment","L",68,"Bio-implant, Poison filter",null,null,null,null,null,"+5 Fort Def v. poisons",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Poison filter",null,null,null,null,null,null,null,"+5 v. poison",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Poison filter"]
["Equipment","L",68,"Bio-implant, Replacement body part",null,null,null,null,null,"as original limb",null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Replacement body part",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bio-implant, Replacement body part"]
["Equipment","C",65,"Bioscanner",null,null,null,null,null,"+2 Knowledge (life sciences) to identify ailments",null,null,null,null,null,null,null,null,"Equipment","Bioscanner",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"life +2 for ailments",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Bioscanner"]
["Equipment","R",149,"BioTech Borg Construct AJ-6",null,null,null,null,null,"Cybernetic, 80k for the model, 70k for surgery, adds many skills",null,null,null,null,null,null,null,null,"Equipment","BioTech Borg Construct AJ-6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2","+2",null,null,"-5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","BioTech Borg Construct AJ-6"]
["Equipment","L",65,"Biotech tool kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Biotech tool kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Biotech tool kit"]
["Equipment","GW",49,"Borg Construct",null,null,null,null,null,"wireless link 10 sq, +2 Use Comp & Knowledge or other, Issue Routine Commands as swif or free with Gimmick, -5 Persuasion",null,null,null,null,null,null,null,null,"Equipment","Borg Construct",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2, issue routine as swif",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Borg Construct"]
["Equipment","GW",49,"Borg Construct Datacard/Know cart port",null,null,null,null,null,"*after the first",null,null,null,null,null,null,null,null,"Equipment","Borg Construct Datacard/Know cart port",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Borg Construct Datacard/Know cart port"]
["Equipment","GW",49,"Borg Construct Knowledge cartridge",null,null,null,null,null,"Int 4",null,null,null,null,null,null,null,null,"Equipment","Borg Construct Knowledge cartridge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Borg Construct Knowledge cartridge"]
["Equipment","CR",136,"Breath mask",null,null,null,null,null,"1 hour breathable air, DC10 Mechanics to replace canister & filter",null,null,null,null,null,null,null,null,"Equipment","Breath mask",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Breath mask"]
["Equipment","CR",137,"Breath mask, atmosphere filter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Breath mask, atmosphere filter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Breath mask, atmosphere filter"]
["Equipment","GW",46,"Camouflage netting",null,null,null,null,null,"2 deploy in full round or 1 in 1 minute, +5 Stealth & v. sensors for an object Huge or smaller",null,null,null,null,null,null,null,null,"Equipment","Camouflage netting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Camouflage netting"]
["Equipment","C",65,"Camouflage netting",null,null,null,null,null,"6x6 sq area, +5 Stealth & partial concealment",null,null,null,null,null,null,null,null,"Equipment","Camouflage netting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Camouflage netting"]
["Equipment","C",65,"Camouflage netting, powered",null,null,null,null,null,"6x6 sq area, +10 Stealth & partial concealment, full-round & two people to deploy",null,null,null,null,null,null,null,null,"Equipment","Camouflage netting, powered",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Camouflage netting, powered"]
["Equipment","GW",46,"Camouflage poncho",null,null,null,null,null,"+5 Stealth",null,null,null,null,null,null,null,null,"Equipment","Camouflage poncho",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Camouflage poncho"]
["Equipment","CR",138,"Chain (3 meters)",null,null,null,null,null,"1sq, DR10 hp5 Str 44, can be broken with a DC32 Str check",null,null,null,null,null,null,null,null,"Equipment","Chain (3 meters)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Chain (3 meters)"]
["Equipment","UR",40,"Climbing harness",null,null,null,null,null,"fall only if fail Climb by 10 or more",null,null,null,null,null,null,null,null,"Equipment","Climbing harness",null,null,null,null,null,null,null,null,null,null,"fall only if fail Climb by 10 or more",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Climbing harness"]
["Equipment","CR",134,"Code cylinder",null,null,null,null,null,"Int 10 Will 15",null,null,null,null,null,null,null,null,"Equipment","Code cylinder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Code cylinder"]
["Equipment","GW",46,"Com scrambler",null,null,null,null,null,"20km radius, Use Computer +10 v. signal trying to get out made every minute",null,null,null,null,null,null,null,null,"Equipment","Com scrambler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10 v. scramble",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Com scrambler"]
["Equipment","GI",66,"Comlink, Earbud",null,null,null,null,null,"+5 Deception to hide the earbud, range 50 km",null,null,null,null,null,null,null,null,"Equipment","Comlink, Earbud",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, Earbud"]
["Equipment","CR",134,"Comlink, encryption",null,null,null,null,null,"DC+10 Use Computer to intercept transmission",null,null,null,null,null,null,null,null,"Equipment","Comlink, encryption",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, encryption"]
["Equipment","L",65,"Comlink, hands-free",null,null,null,null,null,"as a short-range comlink without video or holo",null,null,null,null,null,null,null,null,"Equipment","Comlink, hands-free",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, hands-free"]
["Equipment","CR",134,"Comlink, holo capability",null,null,null,null,null,"3D",null,null,null,null,null,null,null,null,"Equipment","Comlink, holo capability",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, holo capability"]
["Equipment","CR",134,"Comlink, long-range",null,null,null,null,null,"200km, double cost for wrist sized",null,null,null,null,null,null,null,null,"Equipment","Comlink, long-range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, long-range"]
["Equipment","CR",134,"Comlink, short-range",null,null,null,null,null,"50km",null,null,null,null,null,null,null,null,"Equipment","Comlink, short-range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, short-range"]
["Equipment","GW",49,"Comlink, subcutaneous",null,null,null,null,null,"hear or send without noise loud enough for others",null,null,null,null,null,null,null,null,"Equipment","Comlink, subcutaneous",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, subcutaneous"]
["Equipment","GW",46,"Comlink, tightbeam",null,null,null,null,null,"must be in LOS, cannot be intercepted unless in line with communicators",null,null,null,null,null,null,null,null,"Equipment","Comlink, tightbeam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, tightbeam"]
["Equipment","CR",134,"Comlink, video capability",null,null,null,null,null,"2D",null,null,null,null,null,null,null,null,"Equipment","Comlink, video capability",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Comlink, video capability"]
["Equipment","GW",46,"Communication scanner",null,null,null,null,null,"DC 15 Use Computer within 50km, DC 20 for distance & direction, +5 v. encrypted, recorder",null,null,null,null,null,null,null,null,"Equipment","Communication scanner",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Communication scanner"]
["Equipment","K",73,"Computer interface visor",null,null,null,null,null,"Use Computer +2",null,null,null,null,null,null,null,null,"Equipment","Computer interface visor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Computer interface visor"]
["Equipment","T",87,"Computer spikes",null,null,null,null,null,"swif, Use Computer +2 to improve access, illegal, 1500 per +2",null,null,null,null,null,null,null,null,"Equipment","Computer spikes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 for access",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Computer spikes"]
["Equipment","C",65,"Computer, bracer",null,null,null,null,null,"Int 12",null,null,null,null,null,null,null,null,"Equipment","Computer, bracer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Computer, bracer"]
["Equipment","R",51,"Computerized interface scope",null,null,null,null,null,"-1 range when aiming, otherwise as targeting scope.",null,null,null,null,null,null,null,null,"Equipment","Computerized interface scope",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 range when aiming, otherwise as targeting scope.",null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Computerized interface scope"]
["Equipment","T",45,"Cortosis Gauntlet",null,null,null,null,null,"can deactivate lightsabers 2min",null,null,null,null,null,null,null,null,"Equipment","Cortosis Gauntlet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Cortosis Gauntlet"]
["Equipment","CR",134,"Credit chip",null,null,null,null,null,"Int 10 Will 15",null,null,null,null,null,null,null,null,"Equipment","Credit chip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Credit chip"]
["Equipment","GW",46,"Cryogenic pouch",null,null,null,null,null,"full round, Medium or smaller, can stabilize dying for 24 hours unless other power source, DR 5 1 hp",null,null,null,null,null,null,null,null,"Equipment","Cryogenic pouch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Cryogenic pouch"]
["Equipment","CR",137,"Cybernetic prosthesis",null,null,null,null,null,"Use the Force -1 per prosthesis (max -5)",null,null,null,null,null,null,null,null,"Equipment","Cybernetic prosthesis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 per",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Cybernetic prosthesis"]
["Equipment","GW",49,"Cybernetic prosthesis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Cybernetic prosthesis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 per",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Cybernetic prosthesis"]
["Equipment","L",53,"Darth Krayt's holocron",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Darth Krayt's holocron",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Darth Krayt's holocron"]
["Equipment","CR",136,"Datacards, blank (10)",null,null,null,null,null,"Int 2",null,null,null,null,null,null,null,null,"Equipment","Datacards, blank (10)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Datacards, blank (10)"]
["Equipment","CR",136,"Datapad",null,null,null,null,null,"Int 12",null,null,null,null,null,null,null,null,"Equipment","Datapad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Datapad"]
["Equipment","CR",136,"Datapad, basic",null,null,null,null,null,"Int 10",null,null,null,null,null,null,null,null,"Equipment","Datapad, basic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Datapad, basic"]
["Equipment","F",101,"Decoy Glowrod",null,null,null,null,null,"can hide 3kg no one larger than Diminutive, +10 Stealth",null,null,null,null,null,null,null,null,"Equipment","Decoy Glowrod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Decoy Glowrod"]
["Equipment","K",73,"Demolitions sensor",null,null,null,null,null,"Perception +5 to find demolitions",null,null,null,null,null,null,null,null,"Equipment","Demolitions sensor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 v. demo",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Demolitions sensor"]
["Equipment","GW",46,"Droid diagnostic",null,null,null,null,null,"Mechanics +2 for droid connected to device",null,null,null,null,null,null,null,null,"Equipment","Droid diagnostic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Droid diagnostic"]
["Equipment","CR",136,"Electrobinoculars",null,null,null,null,null,"Darkvision, reduces range penalty on Perception by -1 for every 10 sq",null,null,null,null,null,null,null,null,"Equipment","Electrobinoculars",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduce range penalty",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Electrobinoculars"]
["Equipment","UR",40,"Emergency vacuum seal",null,null,null,null,null,"jury-rig allows a ship to move an additional +1 up track",null,null,null,null,null,null,null,null,"Equipment","Emergency vacuum seal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 w/jury-rig",null,null,null,null,null,null,null,null,null,"Equipment","Emergency vacuum seal"]
["Equipment","J",64,"Energy cage, universal",null,null,null,null,null,"DR 20 150 hp & threshold 25, every 15 points of dam the prisoner takes 4d8 stun dam",null,null,null,null,null,null,null,null,"Equipment","Energy cage, universal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Energy cage, universal"]
["Equipment","CR",139,"Energy cell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Energy cell",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Energy cell"]
["Equipment","GW",49,"Eye, infrared sensor",null,null,null,null,null,"grants darkvision",null,null,null,null,null,null,null,null,"Equipment","Eye, infrared sensor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Eye, infrared sensor"]
["Equipment","GW",49,"Eye, targeting",null,null,null,null,null,"Perception +2, low-light vision",null,null,null,null,null,null,null,null,"Equipment","Eye, targeting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Eye, targeting"]
["Equipment","GW",49,"Eye, telescoping",null,null,null,null,null,"range penalties to perception every 20 sq not 10",null,null,null,null,null,null,null,null,"Equipment","Eye, telescoping",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduce range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Eye, telescoping"]
["Equipment","T",54,"FastFlesh Medpac",null,null,null,null,null,"Treat Injury +5",null,null,null,null,null,null,null,null,"Equipment","FastFlesh Medpac",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","FastFlesh Medpac"]
["Equipment","GW",47,"Field food processor",null,null,null,null,null,"3 pounds of material in 1 min for 1 Med creature for 1 day & 10 species, +10 Fort Def",null,null,null,null,null,null,null,null,"Equipment","Field food processor",null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Field food processor"]
["Equipment","CR",138,"Field kit",null,null,null,null,null,"2 canteens, sunshield, week's rations, 2 glow rods, 2 breath masks, all-temp cloak",null,null,null,null,null,null,null,null,"Equipment","Field kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Field kit"]
["Equipment","CR",139,"Fire extinguisher",null,null,null,null,null,"can provide total concealment, spreads 1 sq per round activated",null,null,null,null,null,null,null,null,"Equipment","Fire extinguisher",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Fire extinguisher"]
["Equipment","UR",40,"Fire paste",null,null,null,null,null,"burns 3d4 min, 1d6 dam",null,null,null,null,null,null,null,null,"Equipment","Fire paste",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Fire paste"]
["Equipment","UR",40,"Fire rod",null,null,null,null,null,"burns 2d8 min",null,null,null,null,null,null,null,null,"Equipment","Fire rod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Fire rod"]
["Equipment","GI",66,"Flash Suppressor/Silencer",null,null,null,null,null,"-10 Perception checks to spot the shooter, max range reduced 2 increments",null,null,null,null,null,null,null,null,"Equipment","Flash Suppressor/Silencer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Flash Suppressor/Silencer"]
["Equipment","CR",137,"Flight suit",null,null,null,null,null,"10 hours life support, +1 Fort Def",null,null,null,null,null,null,null,null,"Equipment","Flight suit",null,null,null,null,null,null,null,"+1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Flight suit"]
["Equipment","SV",52,"Force Cage",null,null,null,null,null,"Large 2x2sq cage, 3d6 dam if try to break out, break DC 30, 5 min to put up/take down",null,null,null,null,null,null,null,null,"Equipment","Force Cage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Force Cage"]
["Equipment","J",63,"Force detector",null,null,null,null,null,"5 rounds & DC 15 Use Computer",null,null,null,null,null,null,null,null,"Equipment","Force detector",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Force detector"]
["Equipment","J",63,"Force training aid",null,null,null,null,null,"if untrained in skill, can train 1 hour & use 1 \"trained only\" Use the Force for 24 hours",null,null,null,null,null,null,null,null,"Equipment","Force training aid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"use if untrained for 24 hrs",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Force training aid"]
["Equipment","CR",136,"Fusion lantern",null,null,null,null,null,"6sq radius",null,null,null,null,null,null,null,null,"Equipment","Fusion lantern",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Fusion lantern"]
["Equipment","SV",9,"Gand breathing apparatus",null,null,null,null,null,"Gand starts with for 0 cost (filters 50 credits on Gand)",null,null,null,null,null,null,null,null,"Equipment","Gand breathing apparatus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Gand breathing apparatus"]
["Equipment","SV",9,"Gand transliterator",null,null,null,null,null,"Gand starts with for 0 cost ",null,null,null,null,null,null,null,null,"Equipment","Gand transliterator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Gand transliterator"]
["Equipment","J",57,"Geological compressor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Geological compressor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Geological compressor"]
["Equipment","CR",136,"Glow rod",null,null,null,null,null,"6sq",null,null,null,null,null,null,null,null,"Equipment","Glow rod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Glow rod"]
["Equipment","C",66,"Halo lamp",null,null,null,null,null,"3-sq radius",null,null,null,null,null,null,null,null,"Equipment","Halo lamp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Halo lamp"]
["Equipment","T",37,"Heat Sensor",null,null,null,null,null,"range 100m, Perception +2 to detect items that generate heat",null,null,null,null,null,null,null,null,"Equipment","Heat Sensor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 v. heat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Heat Sensor"]
["Equipment","CR",140,"Helmet package",null,null,null,null,null,"Perception +2, low-light vision, hands-free comlink",null,null,null,null,null,null,null,null,"Equipment","Helmet package",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Helmet package"]
["Equipment","T",87,"HiBaka 2000 Mem-Stik",null,null,null,null,null,"Fine size, Stealth +10 to hide stik",null,null,null,null,null,null,null,null,"Equipment","HiBaka 2000 Mem-Stik",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","HiBaka 2000 Mem-Stik"]
["Equipment","GI",66,"Holo Converter",null,null,null,null,null,"+5 Deception, about the communicator's appearance, 10 personae",null,null,null,null,null,null,null,null,"Equipment","Holo Converter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holo Converter"]
["Equipment","CR",136,"Holoprojector, personal",null,null,null,null,null,"Int 2, 1 hour or 1000 images",null,null,null,null,null,null,null,null,"Equipment","Holoprojector, personal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holoprojector, personal"]
["Equipment","F",101,"Holoshroud",null,null,null,null,null,"+10 Deception, creating swif action, change image DC15 Use Computer",null,null,null,null,null,null,null,null,"Equipment","Holoshroud",null,null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holoshroud"]
["Equipment","CR",140,"Holster, Concealed",null,null,null,null,null,"draw as move instead of stan action but with -5 Stealth to conceal",null,null,null,null,null,null,null,null,"Equipment","Holster, Concealed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holster, Concealed"]
["Equipment","CR",140,"Holster, Hip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holster, Hip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Holster, Hip"]
["Equipment","F",101,"Hush-About Personal Jetpack",null,null,null,null,null,"no penalties on Stealth",null,null,null,null,null,null,null,null,"Equipment","Hush-About Personal Jetpack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Hush-About Personal Jetpack"]
["Equipment","UR",40,"Hypoinjector wristband",null,null,null,null,null,"refill w/stan per dose or 4 rnds for the set",null,null,null,null,null,null,null,null,"Equipment","Hypoinjector wristband",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Hypoinjector wristband"]
["Equipment","K",74,"Implant, bio-stabilizer",null,null,null,null,null,"immune to poison",null,null,null,null,null,null,null,null,"Equipment","Implant, bio-stabilizer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, bio-stabilizer"]
["Equipment","K",74,"Implant, Cardio",null,null,null,null,null,"+1 hp per level",null,null,null,null,null,null,null,null,"Equipment","Implant, Cardio",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1/level",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, Cardio"]
["Equipment","K",74,"Implant, Combat",null,null,null,null,null,"eliminates Atk penalties for non-proficient weapons",null,null,null,null,null,null,null,null,"Equipment","Implant, Combat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, Combat"]
["Equipment","K",74,"Implant, Memory",null,null,null,null,null,"reroll Knowledge check, keep better",null,null,null,null,null,null,null,null,"Equipment","Implant, Memory",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2","+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, Memory"]
["Equipment","K",75,"Implant, nerve reinforcement",null,null,null,null,null,"Threshold +5 v. stun",null,null,null,null,null,null,null,null,"Equipment","Implant, nerve reinforcement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 v. stun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, nerve reinforcement"]
["Equipment","K",75,"Implant, regenerative",null,null,null,null,null,"recovers twice as many hp",null,null,null,null,null,null,null,null,"Equipment","Implant, regenerative",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"recover twice as many",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, regenerative"]
["Equipment","K",75,"Implant, sensory",null,null,null,null,null,"low-light or darkvision",null,null,null,null,null,null,null,null,"Equipment","Implant, sensory",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Implant, sensory"]
["Equipment","CR",138,"Jet pack",null,null,null,null,null,"fly speed 6sq",null,null,null,null,null,null,null,null,"Equipment","Jet pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"fly 6",null,null,null,null,"Equipment","Jet pack"]
["Equipment","T",87,"Lectroticker",null,null,null,null,null,"swif, Mechanics +2 to disable electronic lock, illegal, 1500 per +2",null,null,null,null,null,null,null,null,"Equipment","Lectroticker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 disable lock",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Lectroticker"]
["Equipment","CR",138,"Liquid cable dispenser (15 meters)",null,null,null,null,null,"10sq, Str 28, can be broken with DC24 Str check",null,null,null,null,null,null,null,null,"Equipment","Liquid cable dispenser (15 meters)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Liquid cable dispenser (15 meters)"]
["Equipment","SV",52,"Lock Breaking Kit",null,null,null,null,null,"Mechanics & Use Computer +5 to bypass doors & airlocks on ships",null,null,null,null,null,null,null,null,"Equipment","Lock Breaking Kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 doors & airlocks",null,null,null,null,null,null,null,null,"+5 doors & airlocks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Lock Breaking Kit"]
["Equipment","SV",52,"Man Trap",null,null,null,null,null,"1sq, immobilizes any in square, Str check DC 40",null,null,null,null,null,null,null,null,"Equipment","Man Trap",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Man Trap"]
["Equipment","UR",220,"Mask of Darth Nihilus",null,null,null,null,null,"gains Force Sensitivity & Force Training while wearing, Jedi or Sith gain 2 Force Training (half w/dark), each time use gain Dark Side Point & could move down track",null,null,null,null,null,null,null,null,"Equipment","Mask of Darth Nihilus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"gains Force Sensitivity & Force Training while wearing, Jedi or Sith gain 2 Force Training (half w/dark), each time use gain Dark Side Point & could move down track",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"could move down",null,null,null,null,null,null,null,null,"Equipment","Mask of Darth Nihilus"]
["Equipment","T",36,"MDS-50 Medisensor",null,null,null,null,null,"swif to know hp, on track or conditions",null,null,null,null,null,null,null,null,"Equipment","MDS-50 Medisensor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","MDS-50 Medisensor"]
["Equipment","K",73,"Mechanical interface visor",null,null,null,null,null,"Mechanics +2 as if trained",null,null,null,null,null,null,null,null,"Equipment","Mechanical interface visor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 as trained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Mechanical interface visor"]
["Equipment","J",63,"Medical bundle, 8-2A",null,null,null,null,null,"counts as a medical kit if in Force trance",null,null,null,null,null,null,null,null,"Equipment","Medical bundle, 8-2A",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medical bundle, 8-2A"]
["Equipment","K",73,"Medical interface visor",null,null,null,null,null,"Treat Injury +2 as if trained",null,null,null,null,null,null,null,null,"Equipment","Medical interface visor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 if trained",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medical interface visor"]
["Equipment","CR",138,"Medical kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medical kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medical kit"]
["Equipment","CR",138,"Medpac",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medpac",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Medpac"]
["Equipment","CR",139,"Mesh tape",null,null,null,null,null,"Str 15, Str 20 to bind, can be broken with DC20 Str check, 30m/20sq 5cm wide",null,null,null,null,null,null,null,null,"Equipment","Mesh tape",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Mesh tape"]
["Equipment","UR",41,"Microlab",null,null,null,null,null,"DC 15 Knowledge (physical sciences) to complete examination",null,null,null,null,null,null,null,null,"Equipment","Microlab",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"phys sci DC 15 to complete exam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Microlab"]
["Equipment","W",null,"Mobile Hologram Projection Pod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Mobile Hologram Projection Pod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Mobile Hologram Projection Pod"]
["Equipment","K",74,"Motion sensing visor",null,null,null,null,null,"Perception +5 v. targets that have moved 1 square, spend 2 extra swif to move up track",null,null,null,null,null,null,null,null,"Equipment","Motion sensing visor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 v. moved",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"2 swif +1 additional",null,null,null,null,null,null,null,null,null,"Equipment","Motion sensing visor"]
["Equipment","UR",41,"Multitool, personal",null,null,null,null,null,"1d4 dam",null,null,null,null,null,null,null,null,"Equipment","Multitool, personal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Multitool, personal"]
["Equipment","K",74,"Neural band",null,null,null,null,null,"Will Def +2, threshold -2",null,null,null,null,null,null,null,null,"Equipment","Neural band",null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Neural band"]
["Equipment","W",null,"Ooglith Masquer",null,null,null,null,null,"Deception +5",null,null,null,null,null,null,null,null,"Equipment","Ooglith Masquer",null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Ooglith Masquer"]
["Equipment","GI",66,"Panic Ring",null,null,null,null,null,"DC25 to hide, range 100km, DC 24 Mechanics to change signal & fail by 5 activates",null,null,null,null,null,null,null,null,"Equipment","Panic Ring",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Panic Ring"]
["Equipment","GW",47,"Personal field shelter",null,null,null,null,null,"+10 Fort Def heat or cold, 1 hour atmosphere, +2 Stealth",null,null,null,null,null,null,null,null,"Equipment","Personal field shelter",null,null,null,null,null,null,null,"+10 v. heat/cold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Personal field shelter"]
["Equipment","GW",47,"Plasma bridge",null,null,null,null,null,"120 sq long x 6 sq wide, power holds 2 rounds after disconnect",null,null,null,null,null,null,null,null,"Equipment","Plasma bridge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Plasma bridge"]
["Equipment","UR",41,"Plastent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Plastent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Plastent"]
["Equipment","CR",134,"Pocket scrambler",null,null,null,null,null,"DC30 Use Computer to decrypt",null,null,null,null,null,null,null,null,"Equipment","Pocket scrambler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Pocket scrambler"]
["Equipment","UR",41,"Portable beacon",null,null,null,null,null,"10,000 km range, reprogram Use Computer DC 10",null,null,null,null,null,null,null,null,"Equipment","Portable beacon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Portable beacon"]
["Equipment","CR",136,"Portable computer",null,null,null,null,null,"Int 14",null,null,null,null,null,null,null,null,"Equipment","Portable computer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Portable computer"]
["Equipment","CR",139,"Power generator",null,null,null,null,null,"can power anything up to Colossal for 1 day, or 1 hour if larger",null,null,null,null,null,null,null,null,"Equipment","Power generator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Power generator"]
["Equipment","CR",139,"Power pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Power pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Power pack"]
["Equipment","CR",139,"Power recharger",null,null,null,null,null,"recharge in 4 hours, 1 charge at a time, can charge 100 packs or cells",null,null,null,null,null,null,null,null,"Equipment","Power recharger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Power recharger"]
["Equipment","R",127,"Propulsion Pack",null,null,null,null,null,"Swift action to get swim speed 8 in 1 turn, without fins swim spd is -25%",null,null,null,null,null,null,null,null,"Equipment","Propulsion Pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"spd 8",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"swim 8, w/out fins -25%",null,null,null,null,"Equipment","Propulsion Pack"]
["Equipment","GW",47,"Proximity flare",null,null,null,null,null,"10 sq illumination, DC 25 Stealth to avoid, +2 atk & 3d6 dam if used as weapon",null,null,null,null,null,null,null,null,"Equipment","Proximity flare",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Proximity flare"]
["Equipment","GW",47,"Radiation detector",null,null,null,null,null,"6 sq range",null,null,null,null,null,null,null,null,"Equipment","Radiation detector",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Radiation detector"]
["Equipment","CR",138,"Ration pack",null,null,null,null,null,"1 day, no water",null,null,null,null,null,null,null,null,"Equipment","Ration pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Ration pack"]
["Equipment","CR",136,"Recording unit, audiorecorder",null,null,null,null,null,"Int 1, modify DC15, 100 hours",null,null,null,null,null,null,null,null,"Equipment","Recording unit, audiorecorder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Recording unit, audiorecorder"]
["Equipment","CR",136,"Recording unit, holorecorder",null,null,null,null,null,"Int 1, modify DC15, 10 hours",null,null,null,null,null,null,null,null,"Equipment","Recording unit, holorecorder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Recording unit, holorecorder"]
["Equipment","CR",136,"Recording unit, videorecorder",null,null,null,null,null,"Int 1, modify DC15, 1 hour",null,null,null,null,null,null,null,null,"Equipment","Recording unit, videorecorder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Recording unit, videorecorder"]
["Equipment","GI",67,"Redirection Crystal",null,null,null,null,null,"Fine size, Ref Def 15 + range, Redirect attack at -10 to hit + additional range, DC30 to identify",null,null,null,null,null,null,null,null,"Equipment","Redirection Crystal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Redirection Crystal"]
["Equipment","UR",41,"Repulsor boots",null,null,null,null,null,"0.5 m off ground, move 2sq/rnd, +10 Climb",null,null,null,null,null,null,null,null,"Equipment","Repulsor boots",null,null,null,null,null,null,null,null,null,null,"+10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Repulsor boots"]
["Equipment","UR",41,"Repulsor hitch",null,null,null,null,null,"lift 200kg",null,null,null,null,null,null,null,null,"Equipment","Repulsor hitch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Repulsor hitch"]
["Equipment","F",102,"Repulsor pad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Repulsor pad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Repulsor pad"]
["Equipment","T",17,"Rhen-Orm Biocomputer",null,null,null,null,null,"Cybernetic, when tracking, add quarry's Force Point total to the survival check",null,null,null,null,null,null,null,null,"Equipment","Rhen-Orm Biocomputer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"add quarry's FP total to check",null,null,null,null,null,null,null,null,null,"Equipment","Rhen-Orm Biocomputer"]
["Equipment","UR",41,"Saddle, riding",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Saddle, riding",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Saddle, riding"]
["Equipment","UR",42,"Saddle, war",null,null,null,null,null,"+2 Ride to control mount in battle, guide mount w/knees or stay in the saddle",null,null,null,null,null,null,null,null,"Equipment","Saddle, war",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 Ride to control mount in battle, guide mount w/knees or stay in the saddle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Saddle, war"]
["Equipment","CR",139,"Security kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Security kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Security kit"]
["Equipment","CR",136,"Sensor pack",null,null,null,null,null,"general details within 1km, +5 Perception as stan action",null,null,null,null,null,null,null,null,"Equipment","Sensor pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Sensor pack"]
["Equipment","GW",50,"Sensory enhancement",null,null,null,null,null,"penalty to Perception reduced by 2 v. target in concealment or total concealment",null,null,null,null,null,null,null,null,"Equipment","Sensory enhancement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"penalty reduced by 2 v. conceal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Sensory enhancement"]
["Equipment","GI",67,"Shield Cage",null,null,null,null,null,"Air permeable, immobilizes target, SR 15, 2 hours use from a power generator, 2m diameter",null,null,null,null,null,null,null,null,"Equipment","Shield Cage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Shield Cage"]
["Equipment","UR",42,"Shipsuit",null,null,null,null,null,"carry 24 objects Small & no more than 1kg each, weight is halved, +1 Fort Def v. extreme temps",null,null,null,null,null,null,null,null,"Equipment","Shipsuit",null,null,null,null,null,null,null,"+1 Fort Def v. extreme temps",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Shipsuit"]
["Equipment","UR",42,"Signal wand",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Signal wand",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Signal wand"]
["Equipment","GW",50,"Skeletal reinforcement",null,null,null,null,null,"+2 threshold",null,null,null,null,null,null,null,null,"Equipment","Skeletal reinforcement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Skeletal reinforcement"]
["Equipment","UR",42,"Sonar mapper",null,null,null,null,null,"100 m range, 12 hours of readings",null,null,null,null,null,null,null,null,"Equipment","Sonar mapper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Sonar mapper"]
["Equipment","F",102,"Sound sponge",null,null,null,null,null,"in 6sq area increases Perception check to hear noises by 10",null,null,null,null,null,null,null,null,"Equipment","Sound sponge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Sound sponge"]
["Equipment","CR",137,"Space suit",null,null,null,null,null,"24 hours life support, +2 Fort Def",null,null,null,null,null,null,null,null,"Equipment","Space suit",null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Space suit"]
["Equipment","SV",52,"Spacer's Chest",null,null,null,null,null,"electronic lock Will Def 30, consumable for 1 person for 10 days",null,null,null,null,null,null,null,null,"Equipment","Spacer's Chest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Spacer's Chest"]
["Equipment","L",66,"Spy bug",null,null,null,null,null,"Diminutive, as holorecorder w/in 20sq for 24 hours, DC25 Mechanics to retrieve data",null,null,null,null,null,null,null,null,"Equipment","Spy bug",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Spy bug"]
["Equipment","K",74,"Stealth field generator",null,null,null,null,null,"grants concealment",null,null,null,null,null,null,null,null,"Equipment","Stealth field generator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Stealth field generator"]
["Equipment","J",64,"Subelectronic converter",null,null,null,null,null,"control droids through the Force, cybernetic enhancement, -2 Will Def",null,null,null,null,null,null,null,null,"Equipment","Subelectronic converter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Subelectronic converter"]
["Equipment","UR",42,"Subsonic field emitter",null,null,null,null,null,"6m radius, Tiny or smaller creatures Int 2 or less cannot enter",null,null,null,null,null,null,null,null,"Equipment","Subsonic field emitter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Subsonic field emitter"]
["Equipment","CR",138,"Surgery kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Surgery kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Surgery kit"]
["Equipment","GI",67,"Surveillance Detector",null,null,null,null,null,"+10 Perception to find listening devices, within 6 sq",null,null,null,null,null,null,null,null,"Equipment","Surveillance Detector",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+10 v. listening devices 6sq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Surveillance Detector"]
["Equipment","GI",67,"Surveillance Tagger",null,null,null,null,null,"Ranged atk w/in 6sq for beacon w/1 km range & 40 hour battery, -20 to Perception to notice, Fine size, Use Comp DC10 to track",null,null,null,null,null,null,null,null,"Equipment","Surveillance Tagger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use Comp DC10 to track",null,null,null,null,null,null,null,null,null,"Equipment","Surveillance Tagger"]
["Equipment","CR",138,"Syntherope (45 meters)",null,null,null,null,null,"30sq, Str 30, can be broken with DC25 Str check",null,null,null,null,null,null,null,null,"Equipment","Syntherope (45 meters)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Syntherope (45 meters)"]
["Equipment","GW",47,"Targeting beacon",null,null,null,null,null,"magnetic/advancing spike to hold beacon, DC 10 Mechanics to modify beacon, 2 km if clear",null,null,null,null,null,null,null,null,"Equipment","Targeting beacon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Targeting beacon"]
["Equipment","CR",140,"Targeting scope, enhanced",null,null,null,null,null,"low-light ignores concealment, reduces range by one category, must aim",null,null,null,null,null,null,null,null,"Equipment","Targeting scope, enhanced",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"low-light ignores concealment, reduces range by one category, must aim",null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Targeting scope, enhanced"]
["Equipment","CR",140,"Targeting scope, standard",null,null,null,null,null,"reduces range by one category, must aim",null,null,null,null,null,null,null,null,"Equipment","Targeting scope, standard",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduces range by one category, must aim",null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Targeting scope, standard"]
["Equipment","CR",130,"Timer for Explosives",null,null,null,null,null,"Fine, Licensed",null,null,null,null,null,null,null,null,"Equipment","Timer for Explosives",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Timer for Explosives"]
["Equipment","CR",139,"Tool kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Tool kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Tool kit"]
["Equipment","GI",67,"Toxin Detector",null,null,null,null,null,"for 100 species one square range, can be disguised as bracelet, etc for +100 credits",null,null,null,null,null,null,null,null,"Equipment","Toxin Detector",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Toxin Detector"]
["Equipment","UR",41,"Translator, personal",null,null,null,null,null,"DC 10 droid translator unit",null,null,null,null,null,null,null,null,"Equipment","Translator, personal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Translator, personal"]
["Equipment","GW",50,"Tremor sensor",null,null,null,null,null,"no penalty to Perception v. target in concealment or total concealment",null,null,null,null,null,null,null,null,"Equipment","Tremor sensor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no penalty v. conceal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Tremor sensor"]
["Equipment","GW",47,"Triangulation visor",null,null,null,null,null,"reduces range category by 1 for weapons with solid rounds",null,null,null,null,null,null,null,null,"Equipment","Triangulation visor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Triangulation visor"]
["Equipment","GI",12,"Ultraviolet visor (Defel)",null,null,null,null,null,"Defel character begins play with this item at no cost",null,null,null,null,null,null,null,null,"Equipment","Ultraviolet visor (Defel)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Ultraviolet visor (Defel)"]
["Equipment","CR",140,"Utility belt",null,null,null,null,null,"3 days food, medpac, tool kit, power pack, energy cell, glow rod, comlink, liquid cable",null,null,null,null,null,null,null,null,"Equipment","Utility belt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Utility belt"]
["Equipment","K",74,"Vacuum mask",null,null,null,null,null,"10 min breathable air",null,null,null,null,null,null,null,null,"Equipment","Vacuum mask",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Vacuum mask"]
["Equipment","GW",47,"Vacuum survival pouch",null,null,null,null,null,"survive vacuum 2 hours but not radiation, 2 hp material",null,null,null,null,null,null,null,null,"Equipment","Vacuum survival pouch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Vacuum survival pouch"]
["Equipment","GI",67,"Veridicator",null,null,null,null,null,"after one round, +5 bonus to Perception to sense Deception v. 1 species at a time",null,null,null,null,null,null,null,null,"Equipment","Veridicator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Veridicator"]
["Equipment","GI",67,"Vid-Vox Scrambler",null,null,null,null,null,"Scrambles all audio, video, holographic surveillance, DC 30 Use Computer/Perception ",null,null,null,null,null,null,null,null,"Equipment","Vid-Vox Scrambler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Vid-Vox Scrambler"]
["Equipment","C",66,"Visual wrist comm",null,null,null,null,null,"75km, holographic 2D image",null,null,null,null,null,null,null,null,"Equipment","Visual wrist comm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Visual wrist comm"]
["Equipment","CR",134,"Vox-box",null,null,null,null,null,"12 preprogrammed phrases, DC10 to alter",null,null,null,null,null,null,null,null,"Equipment","Vox-box",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Vox-box"]
["Equipment","UR",42,"Water extractor",null,null,null,null,null,"16 hours for water for a humanoid for 1 day",null,null,null,null,null,null,null,null,"Equipment","Water extractor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Water extractor"]
["Equipment","L",140,"Xcalq portable computer \"Slicer Special\"",null,null,null,null,null,"Int 14, opposing system auto friendly or helpful, +3 Use Computer after ",null,null,null,null,null,null,null,null,"Equipment","Xcalq portable computer \"Slicer Special\"",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+3*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Xcalq portable computer \"Slicer Special\""]
["Equipment","L",141,"Xcalq stealth pack",null,null,null,null,null,"+5 Use Computer to conceal slicer's presence",null,null,null,null,null,null,null,null,"Equipment","Xcalq stealth pack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 to conceal presence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Xcalq stealth pack"]
["Equipment","L",66,"Yuuzhan Vong Biotech",null,null,null,null,null,"Rare/Illegal, -5 to skill checks if unfamiliar device",null,null,null,null,null,null,null,null,"Equipment","Yuuzhan Vong Biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Equipment","Yuuzhan Vong Biotech"]
["Event","R",17,"Bankrupt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Bankrupt",null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Bankrupt"]
["Event","R",17,"Conspiracy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Conspiracy",null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,"reroll for decep/infl kb",null,null,null,"list 1 of 3",null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Conspiracy"]
["Event","R",17,"Crippled",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Crippled",null,null,null,null,null,null,null,"if reduced thresh is same",null,null,null,null,"list 1 of 3",null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,"when Fort Def reduced thresh stays the same",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Crippled"]
["Event","R",17,"Disgraced",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Disgraced",null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,"list 1 of 3",null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Disgraced"]
["Event","R",17,"Enslaved",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Enslaved",null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,"list 1 of 3",null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Enslaved"]
["Event","R",17,"Exiled",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Exiled",null,null,null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,"glore list 1 of 3",null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Exiled"]
["Event","R",18,"Imprisoned",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Imprisoned",null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Imprisoned"]
["Event","R",18,"Marooned",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Marooned",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,"list 1 of 3","list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Marooned"]
["Event","R",18,"Orphaned",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Orphaned",null,null,null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Orphaned"]
["Event","R",18,"Scarred",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Scarred",null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Scarred"]
["Event","R",18,"Widowed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Widowed",null,null,null,null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,"glore list 1 of 3",null,null,null,null,null,null,null,null,null,null,"list 1 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Event","Widowed"]
["Explosives","GW",42,"Antipersonnel Mine",null,null,null,null,null,"magnetic, set tripwire DC 10 Mechanics, link together DC 10 Mechanics",null,null,null,null,null,null,null,null,"Explosives","Antipersonnel Mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Antipersonnel Mine"]
["Explosives","W",null,"Antipersonnel Mine, HX2",null,null,null,null,null,"Atk 1d20+10",null,null,null,null,null,null,null,null,"Explosives","Antipersonnel Mine, HX2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Antipersonnel Mine, HX2"]
["Explosives","F",100,"Antivehicle mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Antivehicle mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Antivehicle mine"]
["Explosives","W",null,"Antivehicle Proton Mine",null,null,null,null,null,"Atk 1d20+10",null,null,null,null,null,null,null,null,"Explosives","Antivehicle Proton Mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Antivehicle Proton Mine"]
["Explosives","CR",131,"Detonite",null,null,null,null,null,"requires timer",null,null,null,null,null,null,null,null,"Explosives","Detonite",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Detonite"]
["Explosives","GW",43,"Detonite cord",null,null,null,null,null,"6sq reel, +5 Mechanics check to ignore DR",null,null,null,null,null,null,null,null,"Explosives","Detonite cord",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. DR, +5 ignore DR",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Detonite cord"]
["Explosives","CR",131,"Explosive charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Explosive charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Explosive charge"]
["Explosives","F",100,"Flechette mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Flechette mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Flechette mine"]
["Explosives","GW",43,"Ion mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Ion mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Ion mine"]
["Explosives","F",100,"Land mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Land mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Land mine"]
["Explosives","F",100,"Laser trip mine",null,null,null,null,null,"activated on line in 6 squares",null,null,null,null,null,null,null,null,"Explosives","Laser trip mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Laser trip mine"]
["Explosives","GW",43,"Limpet mine",null,null,null,null,null,"adhesive, ignores DR of object attached to, activate as stan & detonation delayed 1 rnd, vehicle must be Large or larger",null,null,null,null,null,null,null,null,"Explosives","Limpet mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. DR, ignores if attached",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Limpet mine"]
["Explosives","F",100,"Manual trigger",null,null,null,null,null,"swif to activate a mine within 30sq",null,null,null,null,null,null,null,null,"Explosives","Manual trigger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Manual trigger"]
["Explosives","F",100,"Proximity mine",null,null,null,null,null,"set off when within 3sq",null,null,null,null,null,null,null,null,"Explosives","Proximity mine",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Proximity mine"]
["Explosives","CR",132,"Timer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Timer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Explosives","Timer"]
["Feat","T",64,"A Few Maneuvers",null,"Dodge, Vehicular Combat",null,null,null,"Ref Def +2 in Colossal or smaller vehicle, if projectile misses by 5",null,null,null,null,null,null,null,null,"Feat","A Few Maneuvers",null,null,null,null,null,null,"vehicle +2 if missile miss",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 Ref Def if missile misses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","A Few Maneuvers"]
["Feat","K",32,"Accelerated Strike",null,"BAB +6",null,null,null,"1/enc, full attack as stan",null,null,null,"J",null,null,null,"Sol","Feat","Accelerated Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Accelerated Strike"]
["Feat","CR",82,"Acrobatic Strike",null,"Trained in Acrobatics",null,null,null,"Gain +2 on next attack against opponent you tumble past",null,null,null,"J",null,null,null,null,"Feat","Acrobatic Strike",null,null,null,null,null,null,null,null,null,"+2 after tumble",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Acrobatic Strike"]
["Feat","GI",25,"Adaptable Talent",null,null,null,null,null,"Choose talent from your classes, and swap that talent 1/day w/6 hrs rest",null,null,null,null,null,null,null,null,"Feat","Adaptable Talent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Adaptable Talent"]
["Feat","F",31,"Advantageous Attack",null,"BAB +1",null,null,null,"if opponent has not yet acted, add full heroic level to damage",null,null,null,null,null,"Scn","Sct",null,"Feat","Advantageous Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Advantageous Attack"]
["Feat","F",31,"Advantageous Cover",null,"Trained in Stealth",null,null,null,"when you have cover, take no damage from area attacks",null,null,null,null,null,"Scn","Sct","Sol","Feat","Advantageous Cover",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Advantageous Cover"]
["Feat","SGD",22,"Aiming Accuracy",null,"Droid, PB Shot, Precise Shot, proficient",null,null,null,"if aim as full-round gain +5 atk against target if remains in LOS",null,null,null,null,null,null,null,null,"Feat","Aiming Accuracy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if aim as full-round gain +5 atk against target if remains in LOS",null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Aiming Accuracy"]
["Feat","R",31,"Ample Foraging",null,"Ewok",null,null,null,"Basic Survival of Survival, each gets +2 Fort Def until start next day",null,null,null,null,null,null,null,null,"Feat","Ample Foraging",null,null,null,null,null,null,null,"+2 basic survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Ample Foraging"]
["Feat","F",32,"Angled Throw",null,"Dex 13",null,null,null,"if Atk exceeds Ref Def 15, ignore cover and improved cover",null,null,null,null,null,null,null,"Sol","Feat","Angled Throw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Angled Throw"]
["Feat","C",28,"Anointed Hunter",null,"Nelvaanian species",null,null,null,"if end move 2 sq from start +1 Atk with thrown weapons",null,null,null,null,null,null,null,null,"Feat","Anointed Hunter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Anointed Hunter"]
["Feat","GW",28,"Aquatic Specialists (team feat)",null,"Trained in Swim",null,null,null,"+3 Swim & +1 each ally w/feat w/in 12 sq (max +7), swim half spd as move",null,null,null,null,null,null,null,null,"Feat","Aquatic Specialists (team feat)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+3 per, half move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"swim 1/2 spd",null,null,null,null,"Feat","Aquatic Specialists (team feat)"]
["Feat","CR",82,"Armor Proficiency (heavy)",null,"AP light, AP medium",null,null,null,"no penalty or armor check from armor",null,null,null,null,null,null,"Sct","Sol","Feat","Armor Proficiency (heavy)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no penalty or armor check from armor",null,null,null,null,null,null,null,null,null,null,"Feat","Armor Proficiency (heavy)"]
["Feat","CR",82,"Armor Proficiency (light)",null,null,null,null,null,"no penalty or armor check from light armor",null,null,null,null,"N",null,"Sct",null,"Feat","Armor Proficiency (light)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no penalty or armor check from light armor",null,null,null,null,null,null,null,null,null,null,"Feat","Armor Proficiency (light)"]
["Feat","CR",82,"Armor Proficiency (medium)",null,"AP light",null,null,null,"no penalty or armor check from light or medium armor",null,null,null,null,null,null,"Sct",null,"Feat","Armor Proficiency (medium)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no penalty or armor check from light or medium armor",null,null,null,null,null,null,null,null,null,null,"Feat","Armor Proficiency (medium)"]
["Feat","C",28,"Artillery Shot",null,"proficient with weapon",null,null,null,"affect +2 sq with burst or splash at further than PB range",null,null,null,null,null,null,null,"Sol","Feat","Artillery Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"affect 2sq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Artillery Shot"]
["Feat","GW",28,"Ascension Specialists (team feat)",null,"Trained in Climb",null,null,null,"+3 Climb & +1 each ally w/feat w/in 12 sq (max +7), climb half spd as move",null,null,null,null,null,null,null,null,"Feat","Ascension Specialists (team feat)",null,null,null,null,null,null,null,null,null,null,"+3* 1/2 spd",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"climb 1/2 spd",null,null,null,null,"Feat","Ascension Specialists (team feat)"]
["Feat","W",null,"Assault",null,"Double Atk or Dual Weapon I, BAB +6",null,null,null,"spend FP to make 2 Atk as stan action not full",null,null,null,null,null,null,null,null,"Feat","Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Assault"]
["Feat","R",28,"Assured Attack",null,null,null,null,null,"reroll lowest damage die if roll multiple dice, must take reroll",null,null,null,"J",null,null,null,"Sol","Feat","Assured Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Assured Attack"]
["Feat","L",34,"Attack Combo (Fire & Strike)",null,"BAB +9, Atk Combo (Melee) & (Ranged)",null,null,null,"if hit single target with 2 consecutive atks in same turn, additional atks +1 die dam",null,null,null,null,null,null,null,"Sol","Feat","Attack Combo (Fire & Strike)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if hit target w/2 consec atks in same turn, additional atks +1 die dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Attack Combo (Fire & Strike)"]
["Feat","L",34,"Attack Combo (Melee)",null,"BAB +3",null,null,null,"if hit single target with 2 consecutive melee or unarmed atks in same turn, additional atks +1 die dam",null,null,null,"J",null,null,null,"Sol","Feat","Attack Combo (Melee)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if hit w/2 consec in same turn +1 die dam",null,null,"if hit w/2 consec in same turn +1 die dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Attack Combo (Melee)"]
["Feat","L",34,"Attack Combo (Ranged)",null,"BAB +3",null,null,null,"if hit single target with 2 consecutive ranged atks in same turn, additional atks +1 die dam",null,null,null,null,null,"Scn","Sct","Sol","Feat","Attack Combo (Ranged)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Attack Combo (Ranged)"]
["Feat","L",34,"Autofire Assault",null,"Weapon Focus",null,null,null,"autofire penalty -2 if autofired to same target last round, +1 die dam",null,null,null,null,null,null,null,"Sol","Feat","Autofire Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Autofire Assault"]
["Feat","L",34,"Autofire Sweep",null,"Weapon Focus",null,null,null,"autofire as 6sq cone ",null,null,null,null,null,null,null,"Sol","Feat","Autofire Sweep",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Autofire Sweep"]
["Feat","F",32,"Bad Feeling",null,null,null,null,null,"extra move action in surprise round even if not surprised",null,null,null,null,null,"Scn","Sct",null,"Feat","Bad Feeling",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Bad Feeling"]
["Feat","GW",22,"Bantha Herder",null,"BAB +1, proficient with weapon",null,null,null,"if dam a Large or smaller creature with a ranged atk compare to Will Def & can move target(s) 1 sq in any direction as free",null,null,null,null,null,"Scn",null,"Sol","Feat","Bantha Herder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Bantha Herder"]
["Feat","CR",82,"Bantha Rush",null,"Str 13, BAB +1",null,null,null,"Push opponent 1 square after successful melee attack",null,null,null,null,null,null,null,"Sol","Feat","Bantha Rush",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"push opponent 1 sq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Bantha Rush"]
["Feat","GW",23,"Battering Attack",null,"Bantha Rush, Trip",null,null,null,"can knock target prone if you move target with Bantha Rush",null,null,null,"J",null,null,null,"Sol","Feat","Battering Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can knock bantha rush target prone","can knock bantha rush target prone",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Battering Attack"]
["Feat","R",31,"Binary Mind",null,"Cerean",null,null,null,"enemy must roll mind-affecting effects twice & keep lower",null,null,null,null,null,null,null,null,"Feat","Binary Mind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Binary Mind"]
["Feat","L",34,"Biotech Specialist",null,"Trained in Mechanics",null,null,null,"modify a biotech item to give a special trait",null,null,null,null,"N","Scn",null,null,"Feat","Biotech Specialist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"install biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Biotech Specialist"]
["Feat","L",35,"Biotech Surgery",null,"Trained in Treat Injury",null,null,null,"install biotech prosthesis",null,null,null,null,"N",null,null,null,"Feat","Biotech Surgery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Biotech Surgery"]
["Feat","F",32,"Blaster Barrage",null,"Coordinated Attack",null,null,null,"+2 Atk to allies with autofire if you're successful with autofire",null,null,null,null,null,null,null,"Sol","Feat","Blaster Barrage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Blaster Barrage"]
["Feat","GI",25,"Bone Crusher",null,"Crush*",null,null,null,"When you deal damage to grappled target, move it -1 down track",null,null,null,null,null,null,null,"Sol","Feat","Bone Crusher",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 track also",null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Feat","Bone Crusher"]
["Feat","R",31,"Bothan Will",null,"Bothan",null,null,null,"if attack v. Will Def fails, gain +2 Will Def until start of your next turn",null,null,null,null,null,null,null,null,"Feat","Bothan Will",null,null,null,null,null,null,null,null,"+2 if atk fails",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Bothan Will"]
["Feat","GI",25,"Brilliant Defense",null,"Int 13",null,null,null,"1/enc add Int mod to Ref Def as reac until your next turn",null,null,null,"J","N",null,null,null,"Feat","Brilliant Defense",null,null,null,"mod Ref Def 1/enc",null,null,"mod Ref Def 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Brilliant Defense"]
["Feat","GI",25,"Channel Rage",null,"Rage",null,null,null,"1/day expend use of Rage for +5 to Will Def for enc",null,null,null,null,null,null,null,null,"Feat","Channel Rage",null,null,null,null,null,null,null,null,"+5 1/day spend Rage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 Will Def 1/day spend Rage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Channel Rage"]
["Feat","R",31,"Clawed Subspecies",null,"Quarren",null,null,null,"gain claws 1d6 dam",null,null,null,null,null,null,null,null,"Feat","Clawed Subspecies",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"claws 1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Clawed Subspecies"]
["Feat","CR",83,"Combat Reflexes",null,null,null,null,null,"gain additional Attacks of Opportunity = Dex mod & flat-footed",null,null,null,"J",null,null,null,"Sol","Feat","Combat Reflexes",null,"AoO = mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"gain additional Attacks of Opportunity = Dex mod & flat-footed",null,null,null,null,null,null,null,null,null,null,null,"Feat","Combat Reflexes"]
["Feat","C",28,"Coordinated Barrage",null,"BAB +5, Coordinated Attack",null,null,null,"when aid for every 3 over Ref Def +1 die dam (+5 max)",null,null,null,null,null,null,null,"Sol","Feat","Coordinated Barrage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die for every 3 over w/aid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Coordinated Barrage"]
["Feat","CR",83,"Crush",null,"BAB +1, Pin",null,null,null,"deal unarmed damage to a pinned opponent",null,null,null,null,null,null,null,"Sol","Feat","Crush",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"deal dam to pinned",null,null,null,"deal dam to pinned",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Crush"]
["Feat","CR",84,"Deadeye",null,"BAB +4, PB Shot, Precise Shot",null,null,null,"if you aim, deal extra die damage",null,null,null,null,null,"Scn","Sct","Sol","Feat","Deadeye",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ die dam if aim",null,null,null,"+ die dam if aim",null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Deadeye"]
["Feat","SV",21,"Deadly Sniper",null,"Sniper, trained in Stealth",null,null,null,"if target is unaware of you +2 Atk & +1 die dam on first attack",null,null,null,null,null,null,"Sct","Sol","Feat","Deadly Sniper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if target is unaware of you +2 Atk & +1 die dam on first attack",null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Deadly Sniper"]
["Feat","GW",23,"Disabler",null,"proficient with weapon",null,null,null,"Ion Grenade 3sq burst, Ion Pistol dam dice d8, Ion Rifle is accurate",null,null,null,null,"N","Scn","Sct","Sol","Feat","Disabler",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Disabler"]
["Feat","GI",27,"Disturbing Presence",null,"trained in Deception",null,null,null,"DC 15 Deception check to \"tumble\" through threatened area, move x2",null,null,null,null,"N","Scn",null,null,"Feat","Disturbing Presence",null,null,null,null,null,null,null,null,null,null,null,"DC15 to tumble",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Disturbing Presence"]
["Feat","CR",84,"Double Attack",null,"BAB +6, proficient with weapon",null,null,null,"extra Atk during full attack, -5 penalty all attacks, per weapon group",null,null,null,"J",null,null,null,"Sol","Feat","Double Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Double Attack"]
["Feat","W",null,"Dreadful Countenance",null,"Cha 13, Sith",null,null,null,"Persuasion or Use the Force for fear effect, may reroll, mtr",null,null,null,null,null,null,null,null,"Feat","Dreadful Countenance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr for fear effect",null,null,null,null,null,null,null,"reroll mtr for fear effect",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Dreadful Countenance"]
["Feat","CR",84,"Dual Weapon Mastery I",null,"Dex 13, BAB +1",null,null,null,"-5 penalty when attacking with two weapons or a double weapon",null,null,null,"J",null,null,null,"Sol","Feat","Dual Weapon Mastery I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Dual Weapon Mastery I"]
["Feat","K",33,"Echani Training",null,"Dex 13, Martial Arts I",null,null,null,"dam bonus from Str x2 if make only one unarmed Atk, 1/enc when deal dam, make unarmed Atk to knock prone",null,null,null,null,null,null,null,null,"Feat","Echani Training","dam x2*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"knocked prone in crit range w/ Expertise",null,null,null,null,null,null,"dam Str x2 w/1 unarmed Atk, 1/enc when deal dam & knock prone",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Echani Training"]
["Feat","CR",84,"Exotic Weapon Proficiency",null,"BAB +1",null,null,null,null,null,null,null,null,"N",null,null,"Sol","Feat","Exotic Weapon Proficiency",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Exotic Weapon Proficiency"]
["Feat","CR",85,"Extra Rage",null,"Rage species trait",null,null,null,"rage one extra time a day",null,null,null,null,null,null,null,null,"Feat","Extra Rage",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1/day",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Extra Rage"]
["Feat","L",36,"Fatal Hit",null,"Str 13, Dex 13",null,null,null,"if your attack drops target to 0 hp you can kill them even if not over thresh, perform coup-de-grace as stan",null,null,null,null,null,"Scn","Sct","Sol","Feat","Fatal Hit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can kill even if not over thresh",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Fatal Hit"]
["Feat","GI",27,"Flèche",null,"BAB +1",null,null,null,"1/enc when you charge nat 17-20 is a critical",null,null,null,null,"N",null,null,"Sol","Feat","Flèche",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc when charge 17-20",null,null,null,null,null,null,null,null,"1/enc when charge 17-20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Flèche"]
["Feat","CR",85,"Force Boon",null,"Force Sensitivity",null,null,null,"gain 3 extra Force Points per level",null,null,null,null,null,null,null,null,"Feat","Force Boon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Force Boon"]
["Feat","GW",23,"Force of Personality",null,"Cha 13",null,null,null,"can use either Wis or Cha mod to determine Will Def",null,null,null,"J","N","Scn",null,null,"Feat","Force of Personality",null,null,null,null,"rbCha Will Def",null,null,null,"Cha mod not Wis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Force of Personality"]
["Feat","GI",27,"Forceful Recovery",null,"Force Training*",null,null,null,"When you use second wind, return a force power already used also",null,null,null,null,null,null,null,null,"Feat","Forceful Recovery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"return force power too",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Forceful Recovery"]
["Feat","R",33,"Fringe Benefits",null,"Rodian",null,null,null,"whenever you buy black market goods reduce multiplier by 2 (min x1)",null,null,null,null,null,null,null,null,"Feat","Fringe Benefits",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Fringe Benefits"]
["Feat","GI",27,"Grazing Shot",null,"Point Blank Shot",null,null,null,"with ranged atk, target a second creature w/in LOS & 6sq of target, divide dam between both, or no dam to either if 2nd atk fails",null,null,null,null,null,null,"Sct","Sol","Feat","Grazing Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Grazing Shot"]
["Feat","SV",22,"Hideous Visage",null,"Shapeshift",null,null,null,"1/enc swif Deception v. WillDef move target 1sq & -1 atk v. you",null,null,null,null,null,null,null,null,"Feat","Hideous Visage",null,null,null,null,null,null,null,null,null,null,null,"shapeshift",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Hideous Visage"]
["Feat","GI",28,"Hobbling Strike",null,"Sneak Attack talent or Rapid Shot/Strike",null,null,null,"sacrifice extra dam from Sneak Atk to reduce target's spd by 1 for enc",null,null,null,null,null,"Scn","Sct","Sol","Feat","Hobbling Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"sacrifice extra dam from Sneak Atk to reduce target's spd by 1 for enc",null,null,null,null,"Feat","Hobbling Strike"]
["Feat","SV",23,"Impetuous Move",null,"Con 13",null,null,null,"when catch 2nd wind, regain only half hp to move half spd, no atk opp",null,null,null,"J",null,null,null,"Sol","Feat","Impetuous Move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"2nd Wind = gain half & move half",null,null,"2nd Wind = gain half & move half",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when catch 2nd wind, regain only half hp to move half spd, no atk opp",null,null,null,null,"Feat","Impetuous Move"]
["Feat","F",33,"Improved Bantha Rush",null,"Str 15, Bantha Rush, BAB +1",null,null,null,"Push opponent squares = Str mod (2min) after successful melee attack",null,null,null,null,null,null,null,"Sol","Feat","Improved Bantha Rush","push sq=mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Push opp sq = Str mod (2min) ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Improved Bantha Rush"]
["Feat","K",31,"Improved Disarm + Force Training",null,"Combo, requires Force Training",null,null,null,"gain +5 from Improved Disarm on Use the Force check",null,null,null,null,null,null,null,null,"Feat","Improved Disarm + Force Training",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"gain +5 from Improved Disarm on Use the Force check",null,null,null,null,null,"Feat","Improved Disarm + Force Training"]
["Feat","K",33,"Increased Agility",null,"Conditioning",null,null,null,"increase Climb, Jump or Swim by 2 squares & don't lose Dex climbing",null,null,null,null,null,null,"Sct","Sol","Feat","Increased Agility",null,"don't lose w/Climb",null,null,null,null,null,null,null,null,"+2, don't lose Dex",null,null,null,null,"+2 sq",null,null,null,null,null,null,null,null,null,"+2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Increased Agility"]
["Feat","SGD",22,"Ion Shielding",null,"Droid with Str 13 or cyborg with Con 13",null,null,null,"if ion dam before being halved equals thresh move only -1 down track",null,null,null,null,null,null,null,null,"Feat","Ion Shielding",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if ion dam before being halved equals thresh move only -1 down track",null,null,null,null,null,null,null,null,"Feat","Ion Shielding"]
["Feat","L",36,"Knock Heads",null,"Str 13, Dex 13, Multi-Grab",null,null,null,"deal 1d6+Str mod dam to adjacent you multi-grabbed, thresh -5",null,null,null,null,null,null,null,"Sol","Feat","Knock Heads",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-5",null,null,null,null,"deal 1d6+Str mod dam to adjacent you multi-grabbed, thresh -5",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Knock Heads"]
["Feat","GW",27,"K'tara Training",null,"Martial Arts I, trained in Stealth",null,null,null,"roll an extra die of dam v. flat-footed enemy on 1 unarmed atk, 1/enc when you dam a target denied Dex to Ref Def make 2nd unarmed atk v. Fort Def as free to render target incapable of speech until end of next turn, w/Expertise spend 2 swif to cause single adjacent enemy to be flat-footed v. your 1st atk the same round",null,null,null,null,null,null,null,null,"Feat","K'tara Training",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 die dam v. flat 1 atk, 1/enc when dam target denied Dex to Ref Def make 2nd unarmed atk v. Fort Def as free to render speechless",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","K'tara Training"]
["Feat","SGD",22,"Logic Upgrade: Skill Swap",null,"Droid, basic processor",null,null,null,"full-round swap skill not trained in for trained skill (not trained)",null,null,null,null,null,null,null,null,"Feat","Logic Upgrade: Skill Swap",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Logic Upgrade: Skill Swap"]
["Feat","CR",86,"Martial Arts I",null,null,null,null,null,"+1 Ref Def, increase damage for unarmed attacks by one die step",null,null,null,"J",null,null,null,"Sol","Feat","Martial Arts I",null,null,null,null,null,null,"+1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 step dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Martial Arts I"]
["Feat","GI",28,"Meat Shield",null,"Precise Shot*, BAB +4",null,null,null,"If opponent uses creature for cover, you gain that cover too from them",null,null,null,null,null,null,"Sct","Sol","Feat","Meat Shield",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Meat Shield"]
["Feat","CR",86,"Mighty Swing",null,"Str 13",null,null,null,"spend two swift actions to increase damage 1 die",null,null,null,null,null,null,null,"Sol","Feat","Mighty Swing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"2 swif +1 die dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Mighty Swing"]
["Feat","R",34,"Mind of Reason",null,"Cerean",null,null,null,"can use Wisdom instead of Intelligence for Intelligence-based skills",null,null,null,null,null,null,null,null,"Feat","Mind of Reason",null,null,null,"rbWis skills","rInt skills",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"2nd immed. & move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Mind of Reason"]
["Feat","T",127,"Mounted Defense",null,"Trained in Pilot or Ride",null,null,null,"1/enc, can redirect Atk to mount or vehicle, after Atk",null,null,null,null,null,null,null,null,"Feat","Mounted Defense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc redirect atk to mount",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Mounted Defense"]
["Feat","R",29,"Moving Target",null,"Dodge",null,null,null,"if end turn 3 sq from start +1 dodge to Ref Def",null,null,null,"J",null,"Scn","Sct",null,"Feat","Moving Target",null,null,null,null,null,null,"+1 if end 3sq away",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Moving Target"]
["Feat","GW",24,"Never Surrender",null,"Trained in Endurance",null,null,null,"make Endurance check 1st time reduced to 0 hp as reac w/DC = dam done, if successful reduced to 1 hp",null,null,null,"J",null,null,"Sct","Sol","Feat","Never Surrender",null,null,null,null,null,null,null,null,null,null,null,null,"reduced 1hp not 0hp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Endurance if 0hp = 1hp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Never Surrender"]
["Feat","GI",28,"Opportunistic Trickery",null,"Combat Reflexes, Sneak Attack",null,null,null,"1/turn instead of AoO, reduce target's Ref Def by 2 next round",null,null,null,null,null,"Scn",null,null,"Feat","Opportunistic Trickery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/turn instead of AoO, reduce target's Ref Def by 2 next round",null,null,null,null,null,null,null,null,null,null,null,"Feat","Opportunistic Trickery"]
["Feat","SGD",24,"Pincer",null,"Droid, claw or hand, BAB +1, Pin, Crush",null,null,null,"can maintain Pin beyond 1 rnd & make grapple checks against pinned as swif & apply Crush",null,null,null,null,null,null,null,null,"Feat","Pincer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"maintain Pin beyond 1 rnd & make grapple v. pinned as swif & apply Crush",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Pincer"]
["Feat","K",34,"Poison Resistance",null,"Con 13",null,null,null,"+5 Fort Def v. Poison, half dam if fail",null,null,null,null,null,"Scn","Sct",null,"Feat","Poison Resistance",null,null,null,null,null,null,null,"+5 v. poison, 1/2 dam fail",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Poison Resistance"]
["Feat","CR",87,"Powerful Charge",null,"BAB +1, Medium or larger size",null,null,null,"+2 Atk on charge and extra damage = 1/2 your level",null,null,null,"J",null,null,null,null,"Feat","Powerful Charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 Atk & + dam = 1/2 lvl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Powerful Charge"]
["Feat","R",29,"Prime Shot",null,"Point Blank Shot",null,null,null,"if none of your allies are closer than you, +1 ranged atk (short or closer)",null,null,null,null,null,"Scn","Sct","Sol","Feat","Prime Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Prime Shot"]
["Feat","K",31,"Quick Draw + WP (lightsabers)",null,"Combo, requires proficiency in lightsabers",null,null,null,"draw and ignite lightsaber as single swif action",null,null,null,null,null,null,null,null,"Feat","Quick Draw + WP (lightsabers)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Quick Draw + WP (lightsabers)"]
["Feat","CR",88,"Rapid Strike",null,"BAB +1, proficient with weapon",null,null,null,"-2 Atk to deal +1 die damage, melee, if no Dex 13 extra -5 Atk",null,null,null,"J",null,null,null,"Sol","Feat","Rapid Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2 Atk = +1 die dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Rapid Strike"]
["Feat","R",35,"Read the Winds",null,"Kel Dor",null,null,null,"ignore concealment & cover for Perception w/in 10 sq",null,null,null,null,null,null,null,null,"Feat","Read the Winds",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ignore cover & conceal w/in 10sq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Read the Winds"]
["Feat","R",35,"Regenerative Healing",null,"Trandoshan",null,null,null,"1/day with Second Wind regain no hp but gain 5 hp at end of each turn",null,null,null,null,null,null,null,null,"Feat","Regenerative Healing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/day w/ 2nd Wind 0 hp but 5 @ end of each turn",null,null,"1/day w/ 2nd Wind 0 hp but 5 @ end of each turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Regenerative Healing"]
["Feat","L",37,"Return Fire",null,"Dex 15, Quick Draw, Weapon Focus",null,null,null,"1/enc as reac ranged atk v. target that missed you w/ranged atk in LOS",null,null,null,null,"N","Scn","Sct",null,"Feat","Return Fire",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Return Fire"]
["Feat","CR",88,"Running Attack",null,"Dex 13",null,null,null,"move before and after an attack, cannot exceed speed",null,null,null,"J",null,"Scn","Sct","Sol","Feat","Running Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"move before & after atk",null,null,null,null,"Feat","Running Attack"]
["Feat","K",31,"Running Attack + Dodge",null,"Combo, requires Dodge",null,null,null,"add Dodge bonus to Ref Def v. Atk of opp",null,null,null,null,null,null,null,null,"Feat","Running Attack + Dodge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"add Dodge bonus to Ref Def v. Atk of opp",null,null,null,null,null,null,null,null,null,null,null,"Feat","Running Attack + Dodge"]
["Feat","R",35,"Scion of Dorin",null,"Kel Dor",null,null,null,"+5 Fort Def v. natural hazards",null,null,null,null,null,null,null,null,"Feat","Scion of Dorin",null,null,null,null,null,null,null,"+5 v. natural hazards",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Scion of Dorin"]
["Feat","SV",24,"Signature Device",null,"Tech Specialist",null,null,null,"one item two traits from Tech Spec, switch between with swif",null,null,null,null,"N","Scn",null,null,"Feat","Signature Device",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Signature Device"]
["Feat","GI",29,"Skill Challenge: Recovery",null,null,null,null,null,"1/challenge treat the challenge as if it had the recovery effect ",null,null,null,null,null,null,null,null,"Feat","Skill Challenge: Recovery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Skill Challenge: Recovery"]
["Feat","SGD",25,"Slammer",null,"Small or larger droid with 2 appropriate appendages, Str 13",null,null,null,"as stan action slam 2 appendages crushing target, deal unarmed dam w/Str bonus x2 & if over thresh = persistent condition",null,null,null,null,null,null,null,null,"Feat","Slammer","Str mod x2 unarmed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"dam Str mod x2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Slammer"]
["Feat","K",35,"Sniper Shot",null,"Proficient with ranged weapon",null,null,null,"+2 ranged Atk, -5 Ref Def, not with vehicle or heavy weapons",null,null,null,null,null,"Scn",null,"Sol","Feat","Sniper Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Sniper Shot"]
["Feat","GW",26,"Staggering Attack",null,"BAB +1, proficient with weapon",null,null,null,"melee atk -2 atk & deal dam target -2 to skill checks or you can take -5 atk for -5 to skills",null,null,null,"J",null,null,null,"Sol","Feat","Staggering Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2 atk & deal dam target -2 to skill checks or you can take -5 atk for -5 to skills",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Staggering Attack"]
["Feat","SV",24,"Stay Up",null,"Trained in Endurance",null,null,null,"1/enc instead of dam you can take half dam & -1 down track",null,null,null,null,null,null,null,null,"Feat","Stay Up",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc half dam & -1 instead of full dam",null,null,null,null,null,null,null,null,"Feat","Stay Up"]
["Feat","F",35,"Strafe",null,"Running Attack",null,null,null,"autofire Atk 1 sq wide & 4sq long instead of 2x2",null,null,null,null,null,null,null,"Sol","Feat","Strafe",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Strafe"]
["Feat","R",36,"Sure Climber",null,"Sullustan",null,null,null,"if not distracted or threatened gain climb speed of 4",null,null,null,null,null,null,null,null,"Feat","Sure Climber",null,null,null,null,null,null,null,null,null,null,"+4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"climb 4*",null,null,null,null,"Feat","Sure Climber"]
["Feat","S",21,"Tech Specialist",null,"Trained in Mechanics",null,null,null,"modify an item to give a special trait",null,null,null,null,"N","Scn",null,null,"Feat","Tech Specialist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"modify tech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Tech Specialist"]
["Feat","CR",88,"Throw",null,"BAB +1, Trip",null,null,null,"throw a grappled opponent one square and deal damage",null,null,null,null,null,null,null,"Sol","Feat","Throw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"throw a grappled opponent one square and deal damage",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Throw"]
["Feat","GW",30,"Tireless Squad (team feat)",null,"Trained in Endurance",null,null,null,"+3 Endurance & +1 each ally w/feat w/in 12 sq (max +7), aid another provides +4",null,null,null,null,null,null,null,null,"Feat","Tireless Squad (team feat)",null,null,null,null,null,null,null,null,null,null,null,null,"+3*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Tireless Squad (team feat)"]
["Feat","CR",88,"Trip",null,"BAB +1",null,null,null,"knock a grappled opponent prone, attacks v. prone +5, their's -5",null,null,null,null,null,null,null,"Sol","Feat","Trip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"knock a grappled opponent prone, attacks v. prone +5, their's -5",null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Trip"]
["Feat","F",35,"Unleashed",null,"Destiny",null,null,null,"spend Destiny Point to access Unleashed abilities",null,null,null,null,null,null,null,null,"Feat","Unleashed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Unleashed"]
["Feat","C",32,"Unwavering Resolve",null,"Trained in Perception",null,null,null,"+5 Will Def v. Deception & Persuasion",null,null,null,"J","N",null,null,null,"Feat","Unwavering Resolve",null,null,null,null,null,null,null,null,"+5 v. Deception & Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Unwavering Resolve"]
["Feat","CR",89,"Vehicular Combat",null,"Trained in Pilot",null,null,null,"negate one attack a round against a vehicle, Pilot v. Atk roll",null,null,null,null,null,"Scn","Sct","Sol","Feat","Vehicular Combat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"negate atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"negate atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Vehicular Combat"]
["Feat","C",32,"Wary Defender",null,null,null,null,null,"+2 Fort Def & Will Def if fight defensively",null,null,null,"J","N",null,null,"Sol","Feat","Wary Defender",null,null,null,null,null,null,null,"+2 if fight defensive","+2 if fight defensive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Wary Defender"]
["Feat","K",31,"Weapon Focus + Weapon Finesse",null,"Combo, requires Weapon Finesse",null,null,null,"a single one-handed weapon with Focus is light for Weapon Finesse",null,null,null,null,null,null,null,null,"Feat","Weapon Focus + Weapon Finesse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Weapon Focus + Weapon Finesse"]
["Feat","SV",25,"Wicked Strike",null,"Rapid Strike",null,null,null,"with Rapid Strike make a 2nd atk at -2 w/in reach, deal half dam",null,null,null,"J","N",null,null,null,"Feat","Wicked Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Wicked Strike"]
["Feat","GI",29,"Wookiee Grip",null,"Str 13",null,null,null,"Wield a two-handed weapon one-handed at -2 atk",null,null,null,null,null,null,null,"Sol","Feat","Wookiee Grip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feat","Wookiee Grip"]
["Feats","UR",24,"Acrobatic Dodge",null,null,null,null,null,"1/enc as reac if melee atk misses you can move into adjacent w/out AoO",null,null,null,null,null,"x",null,null,"Feats","Acrobatic Dodge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc as reac if melee atk misses you can move into adjacent w/out AoO",null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Feats","Acrobatic Dodge"]
["Feats","UR",26,"Heavy Hitter",null,null,null,null,null,"+1 die dam every 5 pts over Ref Def, if over thresh then target can't atk next turn & reduce spd 2sq",null,null,null,null,null,null,null,"x","Feats","Heavy Hitter",null,null,null,null,null,null,"+1 die dam every 5 pts over Ref Def",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if over thresh then target can't atk next turn & reduce spd 2sq",null,null,null,null,"Feats","Heavy Hitter"]
["Feats","UR",27,"Instinctive Attack",null,null,null,null,null,"when use FP on atk can reroll & keep better & apply Force Point",null,null,null,"x",null,null,null,null,"Feats","Instinctive Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feats","Instinctive Attack"]
["Feats","UR",27,"Instinctive Defense",null,null,null,null,null,"as free spend FP to increase all defenses by 2 until next turn",null,null,null,"x",null,null,null,null,"Feats","Instinctive Defense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feats","Instinctive Defense"]
["Feats","UR",28,"Nikto Survival",null,null,null,null,null,"reroll Survival & keep better in environment of subspecies",null,null,null,null,null,null,null,null,"Feats","Nikto Survival",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Feats","Nikto Survival"]
["Force Power","CR",96,"Battlestrike",null,null,"swif",null,null,"DC15: +1 next Atk made before end of next turn, gain +1d6 dam\nDC20: +1 next Atk made before end of next turn, gain +2d6 dam\nDC25: +1 next Atk made before end of next turn, gain +3d6 dam\nspend a Force Point for an additional +2d6 damage",null,null,null,null,null,null,null,null,"Force Power","Battlestrike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Battlestrike"]
["Force Power","J",29,"Circle of Shelter\n(lightsaber form)",null,null,"stan",null,null,"DC20: you & all adjacent allies +1 Ref Def\nDC25: you & all adjacent allies +2 Ref Def\nDC30: you & all adjacent allies +5 Ref Def\nLightsaber form (Soresu): add bonus to Deflect and Block\nspend a Force Point for Fort Def of adjacent allies",null,null,null,null,null,null,null,null,"Force Power","Circle of Shelter\n(lightsaber form)",null,null,null,null,null,null,"+1 you & adjacent","+1 w/FP",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Circle of Shelter\n(lightsaber form)"]
["Force Power","F",85,"Corruption \n(dark)",null,null,"stan",null,null,"DC15: Use the Force v. Fort Def, 2d6 dam & half next turn if exceed by 5 or more\nDC20: Use the Force v. Fort Def, 3d6 dam & half next turn if exceed by 5 or more\nDC25: Use the Force v. Fort Def, 4d6 dam & half next turn if exceed by 5 or more\nDC30: Use the Force v. Fort Def, 5d6 dam & half next turn if exceed by 5 or more\nspend a Force Point for all adjacent to target take half once if over their Fort Def",null,null,null,null,null,null,null,null,"Force Power","Corruption \n(dark)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Corruption \n(dark)"]
["Force Power","L",53,"Dark Transfer \n(dark)",null,null,"stan",null,null,"DC15: heals hp = your character level\nDC20: heals hp = 2 x your character level\nDC25: heals hp = 3 x your character level\nDC30: heals hp = 4 x your character level                                                                                                                 \nyou move -1 down track, must rest 8 hours to remove this condition & gain 1 DSP avoid moving down track by spending Force Point",null,null,null,null,null,null,null,null,"Force Power","Dark Transfer \n(dark)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"per roll DC15 lowest",null,null,null,null,null,null,null,null,null,null,null,null,null,"you -1",null,null,null,null,null,null,null,null,"Force Power","Dark Transfer \n(dark)"]
["Force Power","J",25,"Drain Energy",null,null,"stan",null,null,"DC20: drain energy from Small or smaller weapon or powered object\nDC25: drain energy from Medium or smaller weapon or powered object\nDC30: drain energy from Large or smaller weapon or powered object\nDC35: drain energy from Huge or smaller weapon or powered object\nspend a Force Point to increase the size by one size category (up to Gargantuan)",null,null,null,null,null,null,null,null,"Force Power","Drain Energy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Drain Energy"]
["Force Power","J",31,"Fluid Riposte\n(lightsaber form)",null,null,"reac",null,null,"Use the Force v. attack for half dam & move adjacent to attacker & make single atk, no Atk of Opp\nLightsaber form (Djem So): gain one temporary Force Point to be used only for Djem So before end of enc\nspend a Force Point to treat attacker as flat-footed",null,null,null,null,null,null,null,null,"Force Power","Fluid Riposte\n(lightsaber form)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Force Power","Fluid Riposte\n(lightsaber form)"]
["Force Power","J",25,"Fold Space",null,null,"full",null,null,"DC20: move Medium up to 6 squares\nDC25: move Large up to 12 squares\nDC30: move Huge up to 18 squares\nDC35: move Gargantuan up to 24 squares\nDC40: move Colossal up to 30 squares\nspend a Force Point to increase size by up to two size categories (to Colossal [cruiser]) or distance x2",null,null,null,null,null,null,null,null,"Force Power","Fold Space",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Fold Space"]
["Force Power","L",54,"Force Shield \n(telekinetic)",null,null,"reac",null,null,"DC15: SR5 until your next turn, cannot be recharged\nDC20: SR10 until your next turn, cannot be recharged\nDC25: SR15 until your next turn, cannot be recharged\nDC30: SR20 until your next turn, cannot be recharged\nspend a Force Point for +5 SR, maintain as standard action",null,null,null,null,null,null,null,null,"Force Power","Force Shield \n(telekinetic)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SR*",null,null,null,null,null,null,"Force Power","Force Shield \n(telekinetic)"]
["Force Power","J",26,"Force Storm (dark)",null,null,"stan",null,null,"DC20: 3x3 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC25: 4x4 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC30: 5x5 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nDC35: 6x6 sq area, 2d6 acid dam & concealment, -5 Perception to listen until end of your next turn\nspend a Force Point for +2d6 dam",null,null,null,null,null,null,null,null,"Force Power","Force Storm (dark)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Force Storm (dark)"]
["Force Power","J",26,"Hatred \n(dark)",null,null,"stan",null,null,"DC15: any creature that starts turn w/in 6 sq takes 1d6 dam & -1 atk\nDC20: any creature that starts turn w/in 6 sq takes 2d6 dam & -1 atk\nDC25: any creature that starts turn w/in 6 sq takes 3d6 dam & -1 atk\nDC30: any creature that starts turn w/in 6 sq takes 4d6 dam & -1 atk\nspend a Force Point for +1d6 dam",null,null,null,null,null,null,null,null,"Force Power","Hatred \n(dark)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Hatred \n(dark)"]
["Force Power","J",27,"Intercept \n(telekinetic)",null,null,"reac",null,null,"Use the Force v. ranged atk or Use the Force if move object\nspend a Force Point to intercept autofire, take half or no damage",null,null,null,null,null,null,null,null,"Force Power","Intercept \n(telekinetic)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use the Force v. ranged atk or Use the Force if move object\nspend a Force Point to intercept autofire, take half or no damage",null,null,null,null,null,null,"Force Power","Intercept \n(telekinetic)"]
["Force Power","F",86,"Kinetic Combat",null,null,"stan",null,null,"DC20 to attack with one-handed melee weapon, Atk use Cha mod not Str, threatens adjacent\nspend a Force Point for +1 Atk",null,null,null,null,null,null,null,null,"Force Power","Kinetic Combat","rbCha",null,null,null,null,"rStr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Kinetic Combat"]
["Force Power","C",51,"Malacia \n(light)",null,null,"stan",null,null,"Use the Force v. Fort Def target moves -1 down track & -5 threshold\nspend Force Point to increase threshold penalty to -10",null,null,null,null,null,null,null,null,"Force Power","Malacia \n(light)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Force Power","Malacia \n(light)"]
["Force Power","J",28,"Mind Shard \n(mind-affecting)",null,null,"stan",null,null,"DC15: Use the Force v. Will Def for 2d8 dam & -1 down track & can't improve until end of your next turn\nDC20: Use the Force v. Will Def for 3d8 dam & -1 down track & can't improve until end of your next turn\nDC25: Use the Force v. Will Def for 4d8 dam & -1 down track & can't improve until end of your next turn\nDC30: Use the Force v. Will Def for 5d8 dam & -1 down track & can't improve until end of your next turn\nspend a Force Point for +2d8 dam",null,null,null,null,null,null,null,null,"Force Power","Mind Shard \n(mind-affecting)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Force Power","Mind Shard \n(mind-affecting)"]
["Force Power","L",54,"Obscure \n(mind-affecting)",null,null,"reac",null,null,"v. Will Def for -5 atk, if target misses you can make them reroll against an adjacent creature also at -5              \nspend Force Point to apply -5 to all attacks they make until the start of its turn",null,null,null,null,null,null,null,null,"Force Power","Obscure \n(mind-affecting)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Obscure \n(mind-affecting)"]
["Force Power","J",33,"Pushing Slash\n(lightsaber form)",null,null,"stan",null,null,"DC15: dam & Use the Force v. Fort Def to push target 2 sq, no atk of opp & not if grabbed/grappled\nDC20: dam & Use the Force v. Fort Def to push target 3 sq, no atk of opp & not if grabbed/grappled\nDC25: dam & Use the Force v. Fort Def to push target 4 sq, no atk of opp & not if grabbed/grappled\nDC30: dam & Use the Force v. Fort Def to push target 5 sq, no atk of opp & not if grabbed/grappled\nLightsaber form (Niman): also compare to all adjacent enemies & push 1 sq\nspend a Force Point to knock prone the target of your lightsaber atk only at end of their forced move",null,null,null,null,null,null,null,null,"Force Power","Pushing Slash\n(lightsaber form)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Force Power","Pushing Slash\n(lightsaber form)"]
["Force Power","K",51,"Resist Force",null,null,"stan",null,null,"DC15: +1 one Def v. Force until your next turn\nDC20: +2 one Def v. Force until your next turn\nDC25: +5 one Def v. Force until your next turn\nspend a Force Point for two Def",null,null,null,null,null,null,null,null,"Force Power","Resist Force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Resist Force"]
["Force Power","K",52,"Slow \n(telekinetic)",null,null,"stan",null,null,"DC15: Use the Force v. Fort Def, spd -1sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC20: Use the Force v. Fort Def, spd -2sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC25: Use the Force v. Fort Def, spd -3sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nDC30:Use the Force v. Fort Def, spd -4sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim\nspend a Force Point for -5 Fort Def against this power",null,null,null,null,null,null,null,null,"Force Power","Slow \n(telekinetic)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Use the Force v. Fort Def, spd -1sq, -10 Acrobatics, Climb, Endurance, Initiative, Jump, Stealth, Swim",null,"target -1",null,null,null,null,"Force Power","Slow \n(telekinetic)"]
["Force Power","L",54,"Stagger \n(telekinetic)",null,null,"swif",null,null,"v. Fort Def for 2d6 force dam & pushed one square away from you                                                               \nspend Force Point to affect all enemies adjacent to you, move does not provoke Atk of Opp",null,null,null,null,null,null,null,null,"Force Power","Stagger \n(telekinetic)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,"v. Fort Def for 2d6 force dam & pushed one square away from you                                                               \nspend Force Point to affect all enemies adjacent to you, move does not provoke Atk of Opp",null,null,null,null,null,null,"Force Power","Stagger \n(telekinetic)"]
["Force Power","J",35,"Twin Strike\n(lightsaber form)\nmust be wielding \n2 lightsabers",null,null,"stan",null,null,"DC15: make a single attack & if hits add base damage dice to the damage roll\nDC25: make a single attack & if hits add base damage dice to the damage roll & +1 atk\nDC30: make a single attack & if hits add base damage dice to the damage roll & +2 atk\nLightsaber form (Jar'Kai): triple your deflection bonus to Ref Def from Lightsaber Defense \nspend a Force Point for +1 die dam",null,null,null,null,null,null,null,null,"Force Power","Twin Strike\n(lightsaber form)\nmust be wielding \n2 lightsabers",null,null,null,null,null,null,"triple Lightsaber Defense w/Jar'Kai",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Twin Strike\n(lightsaber form)\nmust be wielding \n2 lightsabers"]
["Force Power","J",36,"Vornskr's Ferocity\n(dark, lightsaber form)",null,null,"stan",null,null,"DC20: make a single attack +1 die dam\nDC25: make a single attack +2 die dam\nDC30: make a single attack +3 die dam\nDC35: make a single attack +4 die dam\nLightsaber form (Juyo): this power is not dark for you\nspend a Force Point to use at the end of a charge",null,null,null,null,null,null,null,null,"Force Power","Vornskr's Ferocity\n(dark, lightsaber form)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FP to use at end of charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Power","Vornskr's Ferocity\n(dark, lightsaber form)"]
["Force Regimen","J",11,"Quiet the Mind",null,null,null,null,null,"DC13: +1 farseeing but not regained if used\nDC18: +1 farseeing \nDC23: +1 farseeing & gain benefit of Visions",null,null,null,null,null,null,null,null,"Force Regimen","Quiet the Mind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Regimen","Quiet the Mind"]
["Force Regimen","J",13,"Vo'Ren's Fifth Cadence",null,null,null,null,null,"DC31: +1 Use the Force to Move Light Object\nDC37: +2 Use the Force to Move Light Object\nDC43: +2 UtF to Move Lt Object & add Kinetic Combat, can spend FP to reroll UtF to activate telekinetic",null,null,null,null,null,null,null,null,"Force Regimen","Vo'Ren's Fifth Cadence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DC43 UtF to reroll UtF to activate telekinetic",null,null,null,null,null,null,"Force Regimen","Vo'Ren's Fifth Cadence"]
["Force Regimen","J",12,"Vo'Ren's Second Cadence",null,null,null,null,null,"DC18: +1 atk against creatures that flank you\nDC23: +2 atk against creatures that flank you\nDC28: +2 atk against creatures that flank you & benefits of Whirlwind Attack",null,null,null,null,null,null,null,null,"Force Regimen","Vo'Ren's Second Cadence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Regimen","Vo'Ren's Second Cadence"]
["Force Secret","CR",103,"Distant Power",null,null,null,null,null,"spend a Force Point to multiply range by 10, spend Destiny Point for anywhere in same system",null,null,null,null,null,null,null,null,"Force Secret","Distant Power",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Secret","Distant Power"]
["Force Secret","CR",103,"Multitarget Power",null,null,null,null,null,"spend a Force Point to affect an additional target, spend Destiny Point for target per four levels",null,null,null,null,null,null,null,null,"Force Secret","Multitarget Power",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Secret","Multitarget Power"]
["Force Secret","F",89,"Pure Power",null,null,null,null,null,"spend a Force Point, opponents with Dark Side of 1+ = -2 all Def, DP = -5, your Dark Side score = 0",null,null,null,null,null,null,null,null,"Force Secret","Pure Power",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Secret","Pure Power"]
["Force Tech.","C",54,"Advanced Vital Transfer",null,null,null,null,null,"spend Destiny to fully heal and remove all conditions",null,null,null,null,null,null,null,null,"Force Tech.","Advanced Vital Transfer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Advanced Vital Transfer"]
["Force Tech.","J",36,"Extended Blind",null,null,null,null,null,"base range increases to 18 squares",null,null,null,null,null,null,null,null,"Force Tech.","Extended Blind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Extended Blind"]
["Force Tech.","L",55,"Improved Ballistakinesis",null,null,null,null,null,"spend a Force Point to target 3x3 area",null,null,null,null,null,null,null,null,"Force Tech.","Improved Ballistakinesis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Ballistakinesis"]
["Force Tech.","F",88,"Improved Battle Strike",null,null,null,null,null,"can apply bonus to attack & damage rolls for all attacks during full attack",null,null,null,null,null,null,null,null,"Force Tech.","Improved Battle Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Battle Strike"]
["Force Tech.","L",55,"Improved Dark Transfer",null,null,null,null,null,"spend a Force Point to revive a creature that died since the end of your last turn, DC25, unconscious not healed",null,null,null,null,null,null,null,null,"Force Tech.","Improved Dark Transfer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Dark Transfer"]
["Force Tech.","F",88,"Improved Force Disarm",null,null,null,null,null,"can change activation to full to remove Ref Def bonus of opponent with disarming",null,null,null,null,null,null,null,null,"Force Tech.","Improved Force Disarm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can change activation to full to remove Ref Def bonus of opponent with disarming",null,null,null,null,null,"Force Tech.","Improved Force Disarm"]
["Force Tech.","K",54,"Improved Force Slam",null,null,null,null,null,"can change activation to full to affect all targets within 2sq radius, spend Force Point for 4sq",null,null,null,null,null,null,null,null,"Force Tech.","Improved Force Slam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Force Slam"]
["Force Tech.","F",88,"Improved Force Thrust",null,null,null,null,null,"can change activation to full to affect all targets in 6sq cone",null,null,null,null,null,null,null,null,"Force Tech.","Improved Force Thrust",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Force Thrust"]
["Force Tech.","K",54,"Improved Kinetic Combat",null,null,null,null,null,"can wield three weapons ",null,null,null,null,null,null,null,null,"Force Tech.","Improved Kinetic Combat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Kinetic Combat"]
["Force Tech.","CR",103,"Improved Move Light Object",null,null,null,null,null,"move object as swift not move, use as a weapon requires move not standard",null,null,null,null,null,null,null,null,"Force Tech.","Improved Move Light Object",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Move Light Object"]
["Force Tech.","F",89,"Improved Repulse",null,null,null,null,null,"can change activation to full to target all within 2sq radius, spend Force Point for 4sq",null,null,null,null,null,null,null,null,"Force Tech.","Improved Repulse",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Repulse"]
["Force Tech.","K",54,"Improved Resist Force",null,null,null,null,null,"can affect ally within 6sq",null,null,null,null,null,null,null,null,"Force Tech.","Improved Resist Force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Resist Force"]
["Force Tech.","L",56,"Improved Stagger",null,null,null,null,null,"spend a Force Point to push target 2 squares",null,null,null,null,null,null,null,null,"Force Tech.","Improved Stagger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Force Tech.","Improved Stagger"]
["Melee","CR",121,"Amphistaff, Quarterstaff",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Amphistaff, Quarterstaff",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Amphistaff, Quarterstaff"]
["Melee","CR",121,"Atlatl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Atlatl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Atlatl"]
["Melee","CR",121,"Bayonet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Bayonet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Bayonet"]
["Melee","CR",121,"Club/baton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Club/baton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Club/baton"]
["Melee","T",13,"Datadagger",null,null,null,null,null,"code cylinder, +5 Stealth to conceal dagger",null,null,null,null,null,null,null,null,"Melee","Datadagger",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Datadagger"]
["Melee","CR",121,"Electrostaff",null,null,null,null,null,"DR20 including against lightsabers",null,null,null,null,null,null,null,null,"Melee","Electrostaff",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR20",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Electrostaff"]
["Melee","GW",36,"Entrenching tool",null,null,null,null,null,"-2 atk",null,null,null,null,null,null,null,null,"Melee","Entrenching tool",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Entrenching tool"]
["Melee","R",48,"Gaderffii",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Gaderffii",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Gaderffii"]
["Melee","F",199,"Lightsaber pike",null,null,null,null,null,"reach increases by 1sq, but -2 block and deflect, phrik alloy, also J53",null,null,null,null,null,null,null,null,"Melee","Lightsaber pike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Lightsaber pike"]
["Melee","J",51,"Lightsaber, dual-phase",null,null,null,null,null,"swif to extend blade to 3m or +1 sq reach but -2 Ref Def v. adjacent, can have more than one crystal/effect",null,null,null,null,null,null,null,null,"Melee","Lightsaber, dual-phase",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Lightsaber, dual-phase"]
["Melee","J",52,"Lightsaber, dueling",null,null,null,null,null,"when wielding one-handed +1 attacks of opportunity",null,null,null,null,null,null,null,null,"Melee","Lightsaber, dueling",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when wielding one-handed +1 attacks of opportunity",null,null,null,null,null,null,null,null,null,null,null,"Melee","Lightsaber, dueling"]
["Melee","CR",123,"Mace",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Mace",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Mace"]
["Melee","F",97,"Power hammer",null,null,null,null,null,"Double Atk, Triple Atk, Rapid Strike -2 Atk",null,null,null,null,null,null,null,null,"Melee","Power hammer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Power hammer"]
["Melee","J",53,"San-ni staff",null,null,null,null,null,"can be used with Block as if it was a lightsaber",null,null,null,null,null,null,null,null,"Melee","San-ni staff",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","San-ni staff"]
["Melee","L",62,"Shock whip",null,null,null,null,null,"reach 2sq, can grab but do not take -5 atk, swif each turn for 2d6 dam",null,null,null,null,null,null,null,null,"Melee","Shock whip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reach 2sq, can grab but do not take -5 atk, swif each turn for 2d6 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Shock whip"]
["Melee","F",96,"Shoto, guard",null,null,null,null,null,"+2 to Block or Deflect, J52 also",null,null,null,null,null,null,null,null,"Melee","Shoto, guard",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Shoto, guard"]
["Melee","K",147,"Sith War Sword",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Sith War Sword",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Sith War Sword"]
["Melee","CR",124,"Stun Baton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Stun Baton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Stun Baton"]
["Melee","K",202,"Stunning Gauntlet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Stunning Gauntlet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Stunning Gauntlet"]
["Melee","CR",124,"Vibro-ax",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Vibro-ax",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Vibro-ax"]
["Melee","C",60,"Vibroknucklers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Vibroknucklers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Vibroknucklers"]
["Melee","J",54,"Wan-shen",null,null,null,null,null,"used by Matukai, can be broken down into 4 Small objects as full-round, reach +1 sq",null,null,null,null,null,null,null,null,"Melee","Wan-shen",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","Wan-shen"]
["Melee","K",66,"War sword",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","War sword",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Melee","War sword"]
["Occupation","R",19,"Law Enforcement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occupation","Law Enforcement",null,null,null,null,null,null,null,null,null,"1 list & +2 u others",null,null,null,"1 list & +2 u others",null,null,"bur 1 list & +2 u others",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occupation","Law Enforcement"]
["Occupation","R",19,"Pilot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occupation","Pilot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"glore 1 list & +2 u others",null,"1 list & +2 u others",null,null,null,null,null,null,null,null,"1 list & +2 u others",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Occupation","Pilot"]
["Origin","R",20,"Bespin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Bespin",null,null,null,null,null,null,null,null,null,null,null,"2 of 3",null,null,null,null," bur 2 of 3",null,null,null,"2 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Bespin"]
["Origin","R",20,"Bothawui",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Bothawui",null,null,null,null,null,null,null,null,null,null,null,"2 of 3",null,"2 of 3",null,null,null,null,null,null,"2 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Bothawui"]
["Origin","R",21,"Fondor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Fondor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"tech 2 of 3",null,"2 of 3",null,null,null,null,null,null,null,null,"2 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Fondor"]
["Origin","R",21,"Mon Calamari",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Mon Calamari",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"2 of 3",null,"2 of 3",null,null,null,null,"2 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Mon Calamari"]
["Origin","R",21,"Rodia",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Rodia",null,null,null,null,null,null,null,null,null,null,"2 of 3 ",null,null,null,null,null,null,null,null,null,null,null,null,"2 of 3 ","2 of 3 ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Rodia"]
["Origin","R",22,"Taris",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Taris",null,null,null,null,null,null,null,null,null,null,null,"2 of 3",null,null,null,null,null,null,"2 of 3",null,null,null,null,"2 of 3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Origin","Taris"]
["Prestige","CR",207,"Bounty Hunter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Bounty Hunter",null,null,null,null,null,null,"Familiar Foe bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prereq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Bounty Hunter"]
["Prestige","CR",211,"Elite Trooper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Elite Trooper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR = 1/2 cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Elite Trooper"]
["Prestige","L",43,"Imperial Knight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Imperial Knight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Imperial Knight"]
["Prestige","R",41,"Improviser",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Improviser",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prereq & SF",null,null,null,null,null,null,null,null,"Prereq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Improviser"]
["Prestige","K",46,"Melee Duelist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Melee Duelist",null,null,null,null,null,null,null,null,null,"reroll kb",null,null,null,null,null,"reroll kb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Melee Duelist"]
["Prestige","SV",34,"Outlaw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Outlaw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prereq","Prereq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Outlaw"]
["Prestige","C",47,"Vanguard",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Vanguard",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prereq",null,null,null,"Prereq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Prestige","Vanguard"]
["Ranged","GW",37,"Ascension gun",null,null,null,null,null,"swif to switch modes, spd 12 sq up as vertical tether or zipline, lift 720 kg, in ascension mode range is 30sq, -5 Stealth to conceal, 2 uses of synthrope",null,null,null,null,null,null,null,null,"Ranged","Ascension gun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"spd 12 sq up as vertical tether or zipline",null,null,null,null,"Ranged","Ascension gun"]
["Ranged","R",50,"BlasTech 500 \"ESPO\" Riot Gun",null,null,null,null,null,"Atk -1 single shot but +2 autofire",null,null,null,null,null,null,null,null,"Ranged","BlasTech 500 \"ESPO\" Riot Gun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","BlasTech 500 \"ESPO\" Riot Gun"]
["Ranged","C",62,"BlasTech DT-12",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","BlasTech DT-12",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","BlasTech DT-12"]
["Ranged","L",63,"Blaster carbine, sporting",null,null,null,null,null,"not inaccurate if used with two hands",null,null,null,null,null,null,null,null,"Ranged","Blaster carbine, sporting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"crit uses d10 for dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster carbine, sporting"]
["Ranged","CR",128,"Blaster light repeating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster light repeating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster light repeating"]
["Ranged","L",64,"Blaster pistol, snap shot",null,null,null,null,null,"+5 to Stealth to conceal",null,null,null,null,null,null,null,null,"Ranged","Blaster pistol, snap shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster pistol, snap shot"]
["Ranged","CR",128,"Blaster rifle, heavy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster rifle, heavy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster rifle, heavy"]
["Ranged","CR",128,"Blaster rifle, sporting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster rifle, sporting",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster rifle, sporting"]
["Ranged","CR",125,"Blaster, heavy repeating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster, heavy repeating",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Blaster, heavy repeating"]
["Ranged","CR",128,"Bow",null,null,null,null,null,"load as free action",null,null,null,null,null,null,null,null,"Ranged","Bow",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Bow"]
["Ranged","L",98,"Chewbacca's Bowcaster",null,null,null,null,null,"legendary icon",null,null,null,null,null,null,null,null,"Ranged","Chewbacca's Bowcaster",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Chewbacca's Bowcaster"]
["Ranged","C",62,"Czerka Adventurer",null,null,null,null,null,"can be disassembled or reassembled as move",null,null,null,null,null,null,null,null,"Ranged","Czerka Adventurer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Czerka Adventurer"]
["Ranged","L",65,"Dart launcher, concealed",null,null,null,null,null,"+5 to Stealth to conceal, range 6 sq for stun",null,null,null,null,null,null,null,null,"Ranged","Dart launcher, concealed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Dart launcher, concealed"]
["Ranged","FU",99,"DX-2 Disruptor pistol",null,null,null,null,null,"treats as if threshold is 5 less, if killed = disintegrated",null,null,null,null,null,null,null,null,"Ranged","DX-2 Disruptor pistol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","DX-2 Disruptor pistol"]
["Ranged","CR",127,"Energy ball",null,null,null,null,null,"for range treat as accurate simple weapon if hurled by cesta",null,null,null,null,null,null,null,null,"Ranged","Energy ball",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Energy ball"]
["Ranged","K",67,"Grenade, adhesive",null,null,null,null,null,"grapple v. Atk roll, lasts three rounds",null,null,null,null,null,null,null,null,"Ranged","Grenade, adhesive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"grapple v. Atk roll, lasts three rounds",null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Grenade, adhesive"]
["Ranged","R",48,"Grenade, concussion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Grenade, concussion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Grenade, concussion"]
["Ranged","CR",129,"Grenade, ion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Grenade, ion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Grenade, ion"]
["Ranged","FU",99,"Incinerator Rifle",null,null,null,null,null,"if killed = disintegrated",null,null,null,null,null,null,null,null,"Ranged","Incinerator Rifle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Incinerator Rifle"]
["Ranged","CR",129,"Ion pistol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Ion pistol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Ion pistol"]
["Ranged","K",69,"Lanvarok, Sith",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Lanvarok, Sith",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Lanvarok, Sith"]
["Ranged","R",49,"Merr-Sonn PLX-2M Portable Missile Launcher",null,null,null,null,null,"heat-seeking mode -2 Ref Def, does not count toward encumbrance if active & drawn, reload as full",null,null,null,null,null,null,null,null,"Ranged","Merr-Sonn PLX-2M Portable Missile Launcher",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Merr-Sonn PLX-2M Portable Missile Launcher"]
["Ranged","GW",40,"Mortar launcher",null,null,null,null,null,"Arc, cannot be used at PB, treat weapon as being 20sq in air for LOS & cover, shells identical to grenades",null,null,null,null,null,null,null,null,"Ranged","Mortar launcher",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Mortar launcher"]
["Ranged","SV",50,"Pulse rifle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Pulse rifle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Pulse rifle"]
["Ranged","K",69,"Pulse-wave rifle",null,null,null,null,null,"PB = +5 dam",null,null,null,null,null,null,null,null,"Ranged","Pulse-wave rifle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Pulse-wave rifle"]
["Ranged","T",19,"Saberdart Launcher (Jango Fett)",null,null,null,null,null,"poison, atk +5 v. Fort Def, success -2 down track, fail -1, if end at track = dead. cure with DC25 Treat Injury",null,null,null,null,null,null,null,null,"Ranged","Saberdart Launcher (Jango Fett)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2 or -1",null,null,null,null,null,null,null,null,"Ranged","Saberdart Launcher (Jango Fett)"]
["Ranged","R",50,"Siang Lance",null,null,null,null,null,"can be used to make Atk of Opp, has bayonet included in design",null,null,null,null,null,null,null,null,"Ranged","Siang Lance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can be used to make Atk of Opp",null,null,null,null,null,null,null,null,null,null,null,"Ranged","Siang Lance"]
["Ranged","K",70,"Sonic pistol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Sonic pistol",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Sonic pistol"]
["Ranged","K",70,"Sonic pistol, heavy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Sonic pistol, heavy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Sonic pistol, heavy"]
["Ranged","UR",39,"Squib tensor rifle",null,null,null,null,null,"atk v. Fort Def for -1 down track regardless of dam , treat as rifle for range",null,null,null,null,null,null,null,null,"Ranged","Squib tensor rifle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Ranged","Squib tensor rifle"]
["Ranged","L",65,"Thud Bug",null,null,null,null,null,"range for Simple weapon not Thrown, stun can be used at point blank or short range",null,null,null,null,null,null,null,null,"Ranged","Thud Bug",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Thud Bug"]
["Ranged","C",63,"Wrist rocket hollow-tip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Wrist rocket hollow-tip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ranged","Wrist rocket hollow-tip"]
["Ranged","C",63,"Wrist rocket nerve toxin",null,null,null,null,null,"secondary attack v. Fort Def & if successful -2 steps down track",null,null,null,null,null,null,null,null,"Ranged","Wrist rocket nerve toxin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2",null,null,null,null,null,null,null,null,"Ranged","Wrist rocket nerve toxin"]
["Skills","CR",62,"Acrobatics",null,"DEX",null,null,null,null,null,null,null,"J",null,"Scn",null,null,"Skills","Acrobatics",null,"x",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills","Acrobatics"]
["Skills","CR",68,"Initiative",null,"DEX",null,null,null,null,null,null,null,"J","N","Scn","Sct","Sol","Skills","Initiative",null,"x",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills","Initiative"]
["Skills","CR",71,"Persuasion",null,"CHA",null,null,null,null,null,null,null,null,"N","Scn",null,null,"Skills","Persuasion",null,null,null,null,null,"x",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills","Persuasion"]
["Skills","CR",72,"Ride",null,"DEX",null,null,null,null,null,null,null,null,"N",null,"Sct",null,"Skills","Ride",null,"x",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Skills","Ride"]
["Species","F",12,"Aleena",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Aleena",null,"2, +2 skill*","Dex & Spd rnds = mod",null,null,-2,"1 size",null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 size",null,null,null,null,null,null,null,null,null,null,null,null,"1d3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Aleena"]
["Species","CR",284,"Aqualish",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Aqualish",null,null,2,null,-2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr, take 10",null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Aqualish"]
["Species","GW",11,"Barabel",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Barabel",2,-2,null,null,-2,null,2,"+5 v. radiation",null,null,null,null,null,null,null,null,null,null,null,null,"reroll intimidate",null,null,null,null,null,null,null,null,null,null,null,"reroll intimidate",null,null,"+5 v. stun","1d4/1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Barabel"]
["Species","GI",10,"Bith",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Bith",null,null,-2,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Bith"]
["Species","CR",24,"Cerean",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Cerean",null,-2,null,2,2,null,null,null,null,null,null,null,null,null,"SF, reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Cerean"]
["Species","T",34,"Chistori",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Chistori",2,-2,null,null,null,null,"DR2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DR2",null,null,"species trait",null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Chistori"]
["Species","L",12,"Codru-Ji",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Codru-Ji",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Codru-Ji"]
["Species","L",214,"Devaronian (females)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Devaronian (females)",null,-2,null,2,2,null,null,null,null,null,null,"SF",null,null,null,null,null,null,null,"+1 atk v. observed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Devaronian (females)"]
["Species","SGD",11,"Droid, Labor Droid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Droid, Labor Droid","2, kb",null,null,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Droid, Labor Droid"]
["Species","SGD",13,"Droid, Service Droid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Droid, Service Droid",-2,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,"bur, glore or Perc training pick 1",null,null,"bur, glore or Perc training pick 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Droid, Service Droid"]
["Species","SV",8,"Falleen",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Falleen",null,null,"hold breath = 25x Con",null,-2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Falleen"]
["Species","K",13,"Feeorin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Feeorin",2,-2,2,null,-2,-2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can use when uncon",null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Feeorin"]
["Species","GI",13,"Givin",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Givin",-2,null,null,2,null,null,"DR2",2,null,null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,"DR2",null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Givin"]
["Species","GI",15,"Herglic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Herglic",4,-4,null,null,null,null,"-1 size",null,null,null,null,null,null,"SF",null,null,null,null,null,null,null,null,null,"-5 size",null,null,null,null,null,null,null,"+5 +1/2 lvl 2nd Wind",null,null,"+5 +1/2 lvl 2nd Wind","+5 size","1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Herglic"]
["Species","UR",12,"Ishi Tib",null,null,null,null,null,"breathe underwater, beak d6",null,"reroll Knowledge (life), mtr, reroll Swim & take 10",null,null,null,null,null,null,"Species","Ishi Tib",null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,"life reroll mtr",null,null,null,null,null,null,null,null,"reroll, take 10",null,null,null,null,null,null,null,null,null,null,"1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Ishi Tib"]
["Species","CR",27,"Ithorian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Ithorian",null,-2,null,null,2,2,null,null,2,null,null,null,null,null,null,null,"life SF",null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Ithorian"]
["Species","K",14,"Khil",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Khil",null,null,-2,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Khil"]
["Species","UR",135,"Lugubraa",null,null,null,null,null,"d6 claws, d4 bite, lockbite = successful grapple atk for +5 grapple w/same target, after 50 years age +d4+2 Int pts, max 8 before 50","Improved Damage Threshold",null,null,null,null,null,null,null,"Species","Lugubraa",2,-2,2,"after 50 years age +d4+2 Int pts, max 8 before 50",-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5","d6 claws, d4 bite",null,null,"lockbite = successful grapple atk for +5 grapple w/same target",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Lugubraa"]
["Species","K",15,"Massassi",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Massassi",4,null,null,-2,-2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SF",null,null,null,null,null,null,"1/enc +4x level",null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Massassi"]
["Species","L",14,"Nagai",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Nagai",null,2,-2,null,null,2,2,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Nagai"]
["Species","UR",163,"Near-Human Altiri",null,null,null,null,null,"Cha bonus doubled w/Persuasion on Humans & near-Humans",null,"+1 at first level",null,null,null,null,null,null,"Species","Near-Human Altiri",null,null,null,null,null,"Cha bonus doubled w/Persuasion on Humans & near-Humans",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cha bonus doubled w/Persuasion on Humans & near-Humans",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Altiri"]
["Species","UR",18,"Near-Human Conductive",null,null,null,null,null,"unarmed 1d6 dam","+1 at first level*","+1 at first level*",null,null,null,null,null,null,"Species","Near-Human Conductive",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Conductive"]
["Species","UR",18,"Near-Human Low-light vision",null,null,null,null,null,null,"+1 at first level*","+1 at first level*",null,null,null,null,null,null,"Species","Near-Human Low-light vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Low-light vision"]
["Species","UR",18,"Near-Human Natural armor",null,null,null,null,null,null,"+1 at first level*","+1 at first level*",null,null,null,null,null,null,"Species","Near-Human Natural armor",null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Natural armor"]
["Species","UR",18,"Near-Human Resistant",null,null,null,null,null,"GM can restrict to specific hazard","+1 at first level*","+1 at first level*",null,null,null,null,null,null,"Species","Near-Human Resistant",null,null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Resistant"]
["Species","UR",18,"Near-Human Visually striking",null,null,null,null,null,"Cha bonus doubled w/Persuasion on Human, near-Humans & similar","+1 at first level*","+1 at first level*",null,null,null,null,null,null,"Species","Near-Human Visually striking",null,null,null,null,null,"Cha bonus doubled w/Persuasion on Human, near-Humans & similar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Cha bonus doubled w/Persuasion on Human, near-Humans & similar",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Near-Human Visually striking"]
["Species","F",185,"Noghri",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Noghri",null,2,null,null,2,-4,"1 size",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 size",null,null,null,null,null,null,null,null,null,null,null,null,"1d3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Noghri"]
["Species","W",null,"Phindian",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Phindian",null,null,null,2,null,-2,null,null,null,null,null,null,null,null,null,null,"tech training",null,"SF",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Phindian"]
["Species","CR",29,"Quarren",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Quarren",null,null,2,null,-2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SF",null,null,null,null,"reroll mtr, take 10",null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Quarren"]
["Species","L",204,"Sakiyan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Sakiyan",null,null,null,null,null,null,2,null,null,null,null,null,null,null,null,null,null,null,null,"SF",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Sakiyan"]
["Species","J",79,"Shard",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Shard",null,-2,"retains",null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"bonus trained skill",null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Shard"]
["Species","UR",143,"Sorcerer of Rhand",null,null,null,null,null,"*half of force powers must be \"dark,\" gains 1 to 3 special qualities, +5 Will Def v. Persuasion","Force-sensitivity, Force Training*","reroll Persuasion to intimidate, keep better",null,null,null,null,null,null,"Species","Sorcerer of Rhand",-2,-2,null,4,2,-2,null,null,"+5 v. Persuasion",null,null,null,null,null,null,null,null,null,null,null,"reroll to intimidate kb",null,null,null,null,null,null,null,null,null,null,null,"reroll to intimidate kb",null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Sorcerer of Rhand"]
["Species","F",16,"Talz",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Talz",null,null,2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SF",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4/1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Talz"]
["Species","UR",149,"Tof",null,null,null,null,null,"1/enc ignore one fear-related or mind-affecting effect, +5 Will Def v. intimidate","Rapid Shot or Rapid Strike, Mighty Swing if have Martial Arts I & Str 13",null,null,null,null,null,null,null,"Species","Tof",2,-2,null,null,-2,2,"-1 size",null,"+5 v. Persuasion to intimidate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-5 size",null,null,null,null,null,null,null,null,"+5 v. Persuasion to intimidate",null,null,"+5 size","1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Tof"]
["Species","CR",31,"Twi'lek",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Twi'lek",null,null,null,null,-2,2,null,2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Twi'lek"]
["Species","SV",12,"Ubese",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Ubese",null,2,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"SF",null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Ubese"]
["Species","UR",16,"Verpine",null,null,null,null,null,"communicate w/other Verpine w/in 1km","SF Mechanics","reroll Perception, mtr",null,null,null,null,null,null,"Species","Verpine",null,null,null,null,null,null,1,null,null,null,null,null,null,null,null,null,null,null,"SF","reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Verpine"]
["Species","F",18,"Whiphid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Whiphid",4,null,null,-2,-2,null,"-1 size",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-5 size",null,null,null,null,null,null,null,null,null,null,null,"+5 size","1d6",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Whiphid"]
["Species","L",16,"Yuuzhan Vong",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Yuuzhan Vong",2,null,null,null,-2,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Yuuzhan Vong"]
["Species","CR",32,"Zabrak",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Zabrak",null,null,null,null,null,null,1,1,1,null,null,null,null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1d4",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Species","Zabrak"]
["Starship Maneuvers","S",25,"Angle Deflector Shields",null,null,null,null,null,"Pilot DC15: SR doubled from particular target, SR halved from all others, change or deactivate with swif",null,null,null,null,null,null,null,null,"Starship Maneuvers","Angle Deflector Shields",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starship Maneuvers","Angle Deflector Shields"]
["Starship Maneuvers","S",26,"Engine Hit",null,null,null,null,null,"Use when crit or over thresh.  Attack Roll Exceeds Ref by:\n0-4:  speed -1 (may be repaired with full-round DC20 Mechanics)\n5-9:  speed -2 (may be repaired with full-round DC25 Mechanics)\n10+: speed -3 (may be repaired with full-round DC30 Mechanics)",null,null,null,null,null,null,null,null,"Starship Maneuvers","Engine Hit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/crit or over thresh speed -1,    -2, -3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"speed -*",null,null,null,null,"Starship Maneuvers","Engine Hit"]
["Starship Maneuvers","S",27,"I Have You Now",null,null,null,null,null,"Pilot Check:\nDC15: against adjacent target, if your attack this turn damage over Fort Def = -1 down track\nDC20: as DC15 but +1 to attack roll.\nDC25: as DC15 but +2 to attack roll\nDC30: as DC15 but +5 to attack roll",null,null,null,null,null,null,null,null,"Starship Maneuvers","I Have You Now",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Starship Maneuvers","I Have You Now"]
["Starship Maneuvers","S",27,"Intercept",null,null,null,null,null,"Pilot Check:\nDC20: with enemy fighter moving w/in 2 sq, initiate dogfight as attack of opportunity, move 1 sq as reac\nDC25: As above with +1 Pilot check to initiate dogfight\nDC30: As above with +2 Pilot check to initiate dogfight\nDC35: As above with +5 Pilot check to initiate dogfight",null,null,null,null,null,null,null,null,"Starship Maneuvers","Intercept",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"dogfight as AoO",null,null,null,null,null,null,null,null,null,null,null,"Starship Maneuvers","Intercept"]
["Starship Maneuvers","S",28,"Skywalker Loop",null,null,null,null,null,"if opponent fails Pilot check to attack in dogfight, \nmake a Pilot Check DC20 to may make an attack of opportunity",null,null,null,null,null,null,null,null,"Starship Maneuvers","Skywalker Loop",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DC20 AoO",null,null,null,null,null,null,null,null,null,null,null,"Starship Maneuvers","Skywalker Loop"]
["Starship Maneuvers","S",30,"Thruster Hit",null,null,null,null,null,"Use when crit or over thresh.  Attack Roll Exceeds Ref by:\n0-4:   target's Ref Def, Init, & Pilot all -1\n5-9:   target's Ref Def, Init, & Pilot all -2\n10+: target's Ref Def, Init, & Pilot all -5, target can only move in a straight line\nEffect last the remainder of the encounter.\n",null,null,null,null,null,null,null,null,"Starship Maneuvers","Thruster Hit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/crit or over thresh Ref Def, Init, Pilot             -1, -2, -3",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Starship Maneuvers","Thruster Hit"]
["Talent","CR",49,"Acute Senses",1,null,"",null,"y","reroll Perception","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Acute Senses",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Acute Senses"]
["Talent","CR",39,"Adept Negotiator",1,null,"stan",null,null,"Persuasion check v. Will Def (+5 bonus if opp higher level), moves -1 down track, if at end, cannot attack unless attacked or allies attacked","Jedi","Jedi Consular","Jedi","J",null,null,null,null,"Talent","Adept Negotiator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target -1 track & no atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Talent","Adept Negotiator"]
["Talent","GI",20,"Advanced Planning",1,null,null,null,null,"Before combat, choose willing one ally in LOS, swap initiative results","Noble","Master of Intrigue","Noble",null,"N",null,null,null,"Talent","Advanced Planning",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"swap w/ally",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Advanced Planning"]
["Talent","K",40,"Affliction",1,null,"",null,null,"when you damage an opponent with a Force power, opponent takes +2d6 dam at start of next turn","Sith Apprentice","Sith","Sith Apprentice",null,null,null,null,null,"Talent","Affliction",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Affliction"]
["Talent","C",57,"Akk Dog Trainer's Actions",2,"Akk Dog Master","stan",null,null,"if you atk: if akk dog adjacent to target dam = d6+Str mod & part of your atk for DR, akk dog can charge (both -5 atk & replaces charge mod), if you hit akk dog +2 next atk v. target","Force-Using Traditions","Korunnai Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Akk Dog Trainer's Actions",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"trade part of atk for DR",null,null,null,null,null,null,null,"if you atk: akk dog can charge (both -5 atk & replaces charge mod)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Akk Dog Trainer's Actions"]
["Talent","SV",13,"Ambush",2,"Dirty Tactics","",null,null,"if not surprised give up stan for nonsurprised allies in LOS extra move or can reroll Init & take better","Noble","Disgrace","Charlatan, Noble",null,"N",null,null,null,"Talent","Ambush",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb, ally not surpised moves",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Ambush"]
["Talent","CR",51,"Armor Mastery",2,"Armored Defense","",null,null,"max Dex bonus is +1","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier",null,null,null,null,"Sol","Talent","Armor Mastery",null,"max +1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"max Dex +1",null,null,null,null,null,null,null,null,null,null,"Talent","Armor Mastery"]
["Talent","F",52,"Armored Spacer",1,null,"",null,null,"treat as AP (heavy)","Master Privateer","Privateer","Master Privateer",null,null,null,null,null,"Talent","Armored Spacer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"treat as AP (heavy)",null,null,null,null,null,null,null,null,null,null,"Talent","Armored Spacer"]
["Talent","CR",221,"Assault Tactics",1,null,"move",null,null,"DC15 Tactics, designate single object or creature, allies that can hear you, +d6 dam until next turn","Officer","Military Tactics","Officer",null,null,null,null,null,"Talent","Assault Tactics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Assault Tactics"]
["Talent","GI",21,"Assured Skill",1,null,null,null,null,"Lose competence bonuses on 1 skill to roll 2 dice keep better","Noble","Superior Skills","Noble",null,"N",null,null,null,"Talent","Assured Skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Assured Skill"]
["Talent","F",52,"Attract Privateer",1,null,"",null,null,"attracts nonheroic character 3/4 your level, multiple","Master Privateer","Privateer","Master Privateer",null,null,null,null,null,"Talent","Attract Privateer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Attract Privateer"]
["Talent","C",43,"Automated Strike",1,null,"swif",null,null,"DC 15 Knowledge (tactics), all droid allies who can hear you gain Double Atk from one of your WP","Droid Commander","Droid Commander","Droid Commander",null,null,null,null,null,"Talent","Automated Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"DC15 allies Double Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Automated Strike"]
["Talent","C",55,"Bando Gora Surge",1,null,"",null,null,"if you move up track, gain hp = 5 + HL","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Bando Gora Surge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if up track hp = 5+HL",null,null,null,null,null,null,null,null,null,null,null,null,null,"if move up, gain hp = 5 + HL",null,null,null,null,null,null,null,null,"Talent","Bando Gora Surge"]
["Talent","CR",52,"Battle Analysis",1,null,"swif",null,null,"DC15 Knowledge (Tactics) know which allies or opponents in LOS have half hp","Soldier","Commando","Elite Trooper, Officer, Soldier",null,null,null,null,"Sol","Talent","Battle Analysis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"know 1/2 hp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Battle Analysis"]
["Talent","C",26,"Bayonet Master",2,"Gun Club","",null,null,"with full atk treat ranged weapon w/bayonet as double weapon ignoring penalties for double weapon","Soldier","Brawler","Soldier",null,null,null,null,"Sol","Talent","Bayonet Master",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bayonet Master"]
["Talent","SV",14,"Beloved",3,"Bolster, Inspire Confidence","",null,null,"each 1/enc: ally 6sq +2 Ref swif, or atk & if atked ally atk free, or if atked LOS allies move 2sq as reac","Noble","Inspiration","Droid Commander, Noble",null,"N",null,null,null,"Talent","Beloved",null,null,null,null,null,null,"ally +2 1/enc*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Beloved"]
["Talent","R",43,"Black Market Buyer",1,null,null,null,null,"automatically locate black market merchant","Improviser","Procurement","Improviser",null,null,null,null,null,"Talent","Black Market Buyer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Black Market Buyer"]
["Talent","F",52,"Blaster and Blade I",1,"Dual Weapon I, WP (advanced & pistols)","",null,null,"with a single attack with an advanced melee weapon make a free pistol attack","Master Privateer","Privateer","Master Privateer",null,null,null,null,null,"Talent","Blaster and Blade I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/1 atk w/adv melee make a free pistol atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Blaster and Blade I"]
["Talent","F",57,"Blaster Turret III",3,"Blaster Turret I & II","stan",null,null,"1/enc, Tiny Init +8 Percep +8 Ref Def 12 15hp DR5 thresh 10, 3d8 dam fires twice, remote 12sq","Saboteur","Turret","Saboteur",null,null,null,null,null,"Talent","Blaster Turret III",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Blaster Turret III"]
["Talent","L",41,"Blowback",1,null,"",null,null,"push target 1 square if you exceed target's threshold","Gunslinger","Carbineer","Gunslinger",null,null,null,null,null,"Talent","Blowback",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Blowback"]
["Talent","SV",27,"Bodyguard II",3,"Bodyguard I*","",null,null,"1/turn redirect attack to attracted minion, minion +Ref Def = half your class level","Crime Lord","Mastermind","Crime Lord",null,null,null,null,null,"Talent","Bodyguard II",null,null,null,null,null,null,"minion + = 1/2cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bodyguard II"]
["Talent","SV",27,"Bodyguard III",4,"Bodyguard II*","",null,null,"1/turn redirect attack to attracted minion, minion +Ref Def = your class level & free Atk v. attacker","Crime Lord","Mastermind","Crime Lord",null,null,null,null,null,"Talent","Bodyguard III",null,null,null,null,null,null,"minion + = 1/2cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bodyguard III"]
["Talent","GI",21,"Bomb Thrower",1,"Trained in Mechanics","full",null,null,"+5 to Mechanics checks for handling explosives & create frag grenade from spare parts","Scoundrel","Revolutionary","Scoundrel",null,null,"Scn",null,null,"Talent","Bomb Thrower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 handle explosives",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bomb Thrower"]
["Talent","F",54,"Bring Them Back",1,null,"",null,null,"revivify on a target that has died a number of rounds = half heroic level","Medic","Advanced Medicine","Medic, Shaper",null,null,null,null,null,"Talent","Bring Them Back",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bring Them Back"]
["Talent","R",45,"Bunker Blaster",1,null,null,null,null,"if adjacent to object that provides cover to target you can aim at target as move action","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Bunker Blaster",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Bunker Blaster"]
["Talent","K",30,"Burning Assault",2,"Jet Pack Training","stan",null,null,"expend a charge as an attack, treat as flame thrower, not while flying","Soldier","Rocket Jumper","Soldier",null,null,null,null,"Sol","Talent","Burning Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Burning Assault"]
["Talent","R",43,"Capture Droid",1,null,"stan",null,null,"1/enc v. adjacent droid reduced to 0 hp, Mechanics v. Will Def for +2 up track & d8 hp & friendly","Improviser","Improviser","Improviser",null,null,null,null,null,"Talent","Capture Droid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"make 0 hp opponent friendly",null,null,null,null,null,null,null,null,null,null,null,null,"make 0 hp opponent friendly, Mechanics for +2 track & d8hp",null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 & hp",null,null,null,null,null,null,null,null,"Talent","Capture Droid"]
["Talent","UR",23,"Champion",null,null,null,null,null,"1/enc each: 1. w/2nd Wind +1 track & remove fear/mind effects & normal, 2. when hit & dam target over thresh can Disarm v. target as free, 3. w/successful unarmed or melee atk (not lightsaber) + dam = every 5 pts atk is over Ref Def","Soldier","Warrior",null,null,null,null,null,"x","Talent","Champion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc w/2nd Wind +1 track & remove fear/mind effects & normal",null,"1/enc w/successful unarmed or melee atk (not lightsaber) + dam = every 5 pts atk is over Ref Def",null,null,"1/enc w/successful unarmed or melee atk (not lightsaber) + dam = every 5 pts atk is over Ref Def",null,null,null,null,"+1, remove fear/mind effects, normal w/2nd Wind",null,null,null,"1/enc when hit & dam target over thresh can Disarm v. target as free",null,null,null,null,null,"Talent","Champion"]
["Talent","J",18,"Channel Vitality",1,null,"swif",null,null,"move -1 down track to gain 1 Force Point until the end of your turn","Force Adept","Mystic","Force Adept",null,null,null,null,null,"Talent","Channel Vitality",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-1 for FP",null,null,null,null,null,null,null,null,"Talent","Channel Vitality"]
["Talent","CR",107,"Charm Beast",1,null,"",null,null,"UseForce replaces Persuasion w/animal Int 2 or less, -5 if animal doesn't understand doesn't apply","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Charm Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUtF",null,null,null,null,null,null,null,"rPers for beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Charm Beast"]
["Talent","GI",24,"Clip",1,null,null,null,null,"when ramming take damage as though your ship is 2 sizes smaller, rammed ship is normal damage","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Clip",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ramming takes less dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Clip"]
["Talent","C",25,"Close-Combat Assault",2,"Recon Team Leader","",null,null,"each follower gains PB Shot feat","Scout","Reconnaissance","Scout",null,null,null,"Sct",null,"Talent","Close-Combat Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Close-Combat Assault"]
["Talent","J",21,"Combat Trance",1,null,"",null,null,"battle strike applies to the first attack you make each round until the end of the encounter","Jedi Knight","Jedi Weapon Master","Jedi Knight",null,null,null,null,null,"Talent","Combat Trance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Combat Trance"]
["Talent","CR",107,"Command Beast",2,"Charm Beast","",null,null,"treat animal as domesticated and can Ride","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Command Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"treat as domesticated & can ride",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Command Beast"]
["Talent","C",26,"Commanding Officer",1,null,"",null,null,"gain 1 follower with AP feat & WP (rifles), can be taken max 3 times","Soldier","Squad Leader","Elite Trooper",null,null,null,null,"Sol","Talent","Commanding Officer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Commanding Officer"]
["Talent","F",47,"Computer Language",1,"Binary","",null,null,"Persuasion replaces Use Computer, considered trained","Independent Droid","Specialized Droid","Specialized Droid",null,null,null,null,null,"Talent","Computer Language",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rUse Comp considered trained",null,null,null,null,null,null,"rbPers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Computer Language"]
["Talent","C",26,"Comrades in Arms",1,null,"",null,null,"if within 3 sq of ally, +1 atk","Soldier","Trooper","Soldier",null,null,null,null,"Sol","Talent","Comrades in Arms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Comrades in Arms"]
["Talent","SV",34,"Confounding Attack",3,"Tangle Up*","",null,null,"1/enc forgo extra move to atk, if hit & dam with melee you switch places with opponent","Outlaw","Outlaw","Outlaw",null,null,null,null,null,"Talent","Confounding Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc forgo extra move to atk, if hit & dam with melee you switch places w/opp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Confounding Attack"]
["Talent","GI",25,"Contingency Plan",1,null,"reac",null,null,"1/enc move your speed when you fail an attack, skill, or opposed check","Crime Lord","Mastermind","Crime Lord",null,null,null,null,null,"Talent","Contingency Plan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"move when atk, skill or opposed check fails",null,null,null,null,"Talent","Contingency Plan"]
["Talent","UR",20,"Coordinated Leadership",null,null,null,null,null,"1 talent from Leadership tree stacks w/bonuses from others","Noble","Leadership",null,null,"x",null,null,null,"Talent","Coordinated Leadership",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Coordinated Leadership"]
["Talent","F",45,"Cover Bracing",1,null,"",null,null,"brace autofire weapon with one swif if near an object that provides you with cover from target squares","Enforcer","Enforcement","Enforcer",null,null,null,null,null,"Talent","Cover Bracing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Cover Bracing"]
["Talent","GW",18,"Cover Escape",1,null,null,null,null,"when you successfully spend FP to negate atk with Negate or Block ally can move 2 sq w/no AofO","Jedi","Jedi Guardian","Jedi","J",null,null,null,null,"Talent","Cover Escape",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Cover Escape"]
["Talent","S",17,"Crippling Hit",3,"System Hit*","",null,null,"if Atk moves ship down track, target loses: hyperdrive, weapon, or communications","Ace Pilot","Gunner","Ace Pilot",null,null,null,null,null,"Talent","Crippling Hit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduce spd 1/2",null,null,null,null,null,null,null,"if move down track lose system",null,null,null,null,null,null,null,"if Atk moves ship down track, target loses: hyperdrive, weapon, or communications",null,null,null,null,null,null,null,null,"Talent","Crippling Hit"]
["Talent","SV",18,"Crushing Assault",2,"Weapon Specialization","",null,null,"if damage opp with bludgeoning Atk, +2 Atk & dam on next atk v. opponent before end of encounter","Soldier","Weapon Specialist","Soldier, Weapon Specialist",null,null,null,null,"Sol","Talent","Crushing Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Crushing Assault"]
["Talent","J",87,"Cycle of Harmony",2,"Tyia Adept","",null,null,"ally in 12 sq & LOS takes dam or moves down track another ally w/in 12 & LOS gets hp = 5 + Cha mod","Force-Using Traditions","Tyia Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Cycle of Harmony",null,null,null,null,null,"grant ally down track hp = 5+mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if ally takes dam other ally hp = 5+Cha mod",null,null,null,null,null,null,null,null,null,null,null,null,null,"ally in 12 sq & LOS takes dam or moves down track another ally w/in 12 & LOS gets hp = 5 + Cha mod",null,null,null,null,null,null,null,null,"Talent","Cycle of Harmony"]
["Talent","K",39,"Dark Deception",1,null,"",null,null,"with attempts to sense you with force you can act as if Dark Side = Wis, Deception is a class skill","Jedi Knight","Jedi Shadow","Jedi Knight",null,null,null,null,null,"Talent","Dark Deception",null,null,null,null,"attempt to sense as if Dark = Wis",null,null,null,null,null,null,"class skill, attempts to sense as if Dark = Wis",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dark Deception"]
["Talent","K",40,"Dark Healing Field",3,"Improved Dark Healing*","",null,null,"life from 3 creatures w/in 12sq, 1/enc UtF if = Fort target d6 dam per class level & you heal half if attack fails target takes half dam & you heal that amount","Sith Apprentice","Sith","Sith Apprentice",null,null,null,null,null,"Talent","Dark Healing Field",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"dam to others to heal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dark Healing Field"]
["Talent","CR",223,"Dark Side Adept",1,null,"",null,"y","reroll any Dark side skill","Sith Apprentice","Sith","Sith Apprentice",null,null,null,null,null,"Talent","Dark Side Adept",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dark Side Adept"]
["Talent","K",59,"Dark Side Manipulation",1,null,"",null,null,"1/enc when you spend a Force Point & get a dark side point, treat the FP as if rolled the max","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Dark Side Manipulation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dark Side Manipulation"]
["Talent","J",17,"Dark Side Talisman",1,null,"full","x",null,"+2 on one Def against light-side powers","Force Adept","Dark Side Devotee","Force Adept",null,null,null,null,null,"Talent","Dark Side Talisman",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dark Side Talisman"]
["Talent","K",61,"Deception Awareness",1,null,"",null,null,"Will Def +5 v. Deception, UtF replaces Perception to sense deception & influence, considered trained","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Deception Awareness",null,null,null,null,null,null,null,null,"+5 v. Deception",null,null,null,null,null,null,null,null,null,null,"rbUtF v. decep/infl",null,null,null,null,null,null,null,null,"rPercep v. decep/infl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Deception Awareness"]
["Talent","UR",21,"Deep Space Raider",null,null,null,null,null,"1/enc each: 1. fighting aboard a starship as stan w/ranged atk if hit next turn target must move its spd to sq not adjacent or vehicle disengages from dogfight, 2. as full if pilot move vehcile spd x2 & 1 atk - if hit & deal dam target -2 atk v. you until end of your next turn, 3. make ranged atk w/vehicle if hit & deal dam choose 1 effect until end of next turn - a. 1 weapon doesn't function, b. target's SR 0, c. target's spd reduced to 2","Scoundrel","Spacer",null,null,null,"x",null,null,"Talent","Deep Space Raider",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc each: 1. fighting aboard a starship as stan w/ranged atk if hit next turn target must move its spd to sq not adjacent or vehicle disengages from dogfight, 2. as full if pilot move vehcile spd x2 & 1 atk - if hit & deal dam target -2 atk v. you until end of your next turn, 3. make ranged atk w/vehicle if hit & deal dam choose 1 effect until end of next turn - a. 1 weapon doesn't function, b. target's SR 0, c. target's spd reduced to 2",null,null,null,null,null,null,null,null,null,null,null,"1/enc fighting aboard a starship as stan w/ranged atk if hit next turn target must move its spd to sq not adjacent or vehicle disengages from dogfight",null,null,null,null,"Talent","Deep Space Raider"]
["Talent","R",45,"Defensive Measures",2,"Safe Zone",null,null,null,"all enemies treat your safe zone as difficult terrain","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Defensive Measures",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Defensive Measures"]
["Talent","GW",21,"Defensive Position",2,"Battle Analysis",null,null,null,"when you have benefit of cover spend 2 swif to treat as improved cover until next turn","Soldier","Commando","Elite Trooper, Officer, Soldier",null,null,null,null,"Sol","Talent","Defensive Position",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Defensive Position"]
["Talent","F",42,"Deny Move",2,"Reduce Mobility","",null,null,"with a crit target cannot move next turn","Elite Trooper","Critical Master","Elite Trooper",null,null,null,null,null,"Talent","Deny Move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target can't move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Deny Move"]
["Talent","F",93,"Detonate",1,"Force blast","","x",null,"Use the Force v. Ref Def in 2sq of target of Force blast, they take full or half dam","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Detonate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"force blast 2sq",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Detonate"]
["Talent","GW",20,"Dig In",1,null,"swif",null,null,"when prone gain concealment unless you move or stand","Scout","Camouflage","Elite Trooper, Infiltrator, Scout",null,null,null,"Sct",null,"Talent","Dig In",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dig In"]
["Talent","SGD",28,"Directed Movement",1,null,"move",null,null,"allow 1 droid to move its spd & use Acrobatics, Climb, Jump, Stealth or Swim & can replace its mod with your Int mod","Droid Commander","Override","Droid Commander",null,null,null,null,null,"Talent","Directed Movement",null,null,null,"1 droid move & use, replace mod w/Int",null,null,null,null,null,"1 droid move & use, replace mod w/Int","1 droid move & use, replace mod w/Int",null,null,null,null,"1 droid move & use, replace mod w/Int",null,null,null,null,null,null,null,"1 droid move & use, replace mod w/Int",null,"1 droid move & use, replace mod w/Int",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"allow 1 droid to move its spd & use Acrobatics, Climb, Jump, Stealth or Swim ",null,null,null,null,"Talent","Directed Movement"]
["Talent","K",47,"Dirty Tricks",1,"Deception skill","2swif",null,null,"can use feint as 2swif against opp you threaten","Melee Duelist","Melee Duelist","Melee Duelist",null,null,null,null,null,"Talent","Dirty Tricks",null,null,null,null,null,null,null,null,null,null,null,"feint as 2 swif",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dirty Tricks"]
["Talent","L",42,"Disciplined Trickery",1,null,"reac",null,"y","1/turn allow 1 ally w/in 12 sq to reroll Deception or Stealth","Officer","Fugitive Commander","Officer",null,null,null,null,null,"Talent","Disciplined Trickery",null,null,null,null,null,null,null,null,null,null,null,"reroll ally 1/turn",null,null,null,null,null,null,null,null,null,null,null,"reroll mtr ally 1/turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Disciplined Trickery"]
["Talent","SV",31,"Distracting Shout",2,"Cunning Distraction","",null,null,"1/enc when ally attacked, your Deception check replaces their Def, if fail not used","Charlatan","Trickery","Charlatan",null,null,null,null,null,"Talent","Distracting Shout",null,null,null,null,null,null,"ally Def = check","ally Def = check","ally Def = check",null,null,"ally Def = check",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Distracting Shout"]
["Talent","L",27,"Distress to Discord",1,null,"",null,null,"when ally in LOS takes 2nd Wind all enemies within 2sq loses Dex to Def until end of your next turn","Noble","Provocateur","Charlatan, Noble",null,"N",null,null,null,"Talent","Distress to Discord",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when ally takes 2nd, enemies lose Dex to Def",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Distress to Discord"]
["Talent","SV",35,"Double Up",3,"Find an Opening*","",null,null,"1/enc forgo extra swif to atk, if hit & dam w/ranged count your & ally's atk as one for DR/SR/thresh","Outlaw","Outlaw","Outlaw",null,null,null,null,null,"Talent","Double Up",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. DR,  combine atks v. DR etc.",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Double Up"]
["Talent","GW",31,"Draw a Bead",2,"Precision Shot, BAB +10","swif",null,null,"1/rnd designate target not in PB, with successful ranged atk add your Dex mod to dam","Gunslinger","Sharpshooter","Gunslinger",null,null,null,null,null,"Talent","Draw a Bead",null,"dam = mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Draw a Bead"]
["Talent","F",103,"Droid Smash",1,null,"",null,null,"add 2x Str bonus to melee damage rolls with a weapon in one hand","Droid","Fourth-Degree Droid","Droid",null,null,null,null,null,"Talent","Droid Smash","dam x2 mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"dam x2 Str mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Droid Smash"]
["Talent","K",47,"Dual Weapon Flourish I",1,"Dual Weapon Mastery I, Weapon Finesse","stan",null,null,"with 2 light melee or lightsabers & single atk with one you get free atk with other","Melee Duelist","Melee Duelist","Melee Duelist",null,null,null,null,null,"Talent","Dual Weapon Flourish I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/2 light melee or lightsabers & single atk w/1 you get free atk w/other",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Dual Weapon Flourish I"]
["Talent","GW",19,"Easy Prey",2,"Cheap Trick",null,null,null,"when you successfully hit an enemy you can reduce dam by half to deny target Dex to Ref Def v. your atks until end of your next turn","Scoundrel","Brigand","Scoundrel",null,null,"Scn",null,null,"Talent","Easy Prey",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Easy Prey"]
["Talent","F",27,"Electronic Sabotage",1,"Use Computer ","stan",null,null,"Use Computer result replaces computer's Will Def to change its attitude & considered unfriendly","Scoundrel","Slicer","Improviser",null,null,"Scn",null,null,"Talent","Electronic Sabotage",null,null,null,null,null,null,null,null,"rbUse Comp to change",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rWill Def of comp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Electronic Sabotage"]
["Talent","F",54,"Emergency Team",1,null,"",null,null,"allies automatically aid another","Medic","Advanced Medicine","Medic, Shaper",null,null,null,null,null,"Talent","Emergency Team",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Emergency Team"]
["Talent","S",16,"Engineer ",2,"Educated, Know (tech)","",null,null,"trained in Mechanics, time reduced 25% when installing new systems to vehicle","Noble","Lineage","Corporate Agent, Noble",null,"N",null,null,null,"Talent","Engineer ",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-25% time to install",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Engineer "]
["Talent","F",47,"Enhanced Manipulation",1,"Dex 15","",null,null,"take 10 on Dex based skill checks even if you normally could not","Independent Droid","Specialized Droid","Specialized Droid",null,null,null,null,null,"Talent","Enhanced Manipulation",null,"take 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Enhanced Manipulation"]
["Talent","R",45,"Escort Fighter",1,null,"swif",null,null,"1 adjacent ally if you move that ally moves & ends adjacent, can't exceed ally's move","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Escort Fighter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Escort Fighter"]
["Talent","CR",50,"Evasion",1,null,"",null,null,"if hit with area attack, take half or no damage","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Evasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Evasion"]
["Talent","R",43,"Excellent Kit",1,null,null,null,null,"all gear you purchase has +50% hp & +5 DR more & +2 Mechanics check made with objects","Improviser","Procurement","Improviser",null,null,null,null,null,"Talent","Excellent Kit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 w/objects",null,null,null,null,null,null,null,null,null,null,null,"+5 more",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Excellent Kit"]
["Talent","J",75,"Expanded Horizon",1,null,"","*",null,"with Search Your Feelings can sense consequences 1 hour in future, spend FP for 8 hours, DP 24 hrs","Force-Using Traditions","Baran Do Sage","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Expanded Horizon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Expanded Horizon"]
["Talent","L",47,"Expert Shaper",1,null,"",null,"y","reroll Treat Injury to repair or modify biotech","Shaper","Shaper","Shaper",null,null,null,null,null,"Talent","Expert Shaper",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr to repair biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Expert Shaper"]
["Talent","F",42,"Extended Critical Range (heavy)",1,"BAB +10, WP (heavy)","",null,null,"weapon's crit range extended by 1","Elite Trooper","Critical Master","Elite Trooper",null,null,null,null,null,"Talent","Extended Critical Range (heavy)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"range +1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Extended Critical Range (heavy)"]
["Talent","UR",30,"Extended Critical Range (simple weapons)",null,null,null,null,null,"weapon's crit range extended by 1","Elite Trooper","Critical Master",null,null,null,null,null,null,"Talent","Extended Critical Range (simple weapons)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"weapon's crit range extended by 1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Extended Critical Range (simple weapons)"]
["Talent","R",24,"Face the Foe",1,null,null,null,null,"+1 atk v. target if you do not have cover from target","Noble","Gambling Leader","Noble",null,"N",null,null,null,"Talent","Face the Foe",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Face the Foe"]
["Talent","UR",29,"Familiar Situation",null,null,null,null,null,"apply familiar foe to your Fort & Will Def","Bounty Hunter","Bounty Hunter",null,null,null,null,null,null,"Talent","Familiar Situation",null,null,null,null,null,null,null,"apply familiar foe bonus","apply familiar foe bonus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Familiar Situation"]
["Talent","SV",26,"Fear Me",4,"Inspire Fear I & II, Attract Minion","reac",null,null,"1/enc if minion down track you can reduce by 1 & target regains hp = your HL, unless 0 hp","Crime Lord","Infamy","Crime Lord, Master Privateer",null,null,null,null,null,"Talent","Fear Me",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc minion down track reduce by 1 & +hp = HL",null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc minion +1 & hp",null,null,null,null,null,null,null,null,"Talent","Fear Me"]
["Talent","F",42,"Fearsome",2,"Notorious","",null,null,"opponents level equal or lower to your heroic level within 6sq -1 Atk","Bounty Hunter","Bounty Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Fearsome",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Fearsome"]
["Talent","CR",221,"Field Tactics",2,"Deployment Tactics","move",null,null,"DC15 Tactics, allies w/in 10 squares get +10 Cover bonus if in cover, until next turn","Officer","Military Tactics","Officer",null,null,null,null,null,"Talent","Field Tactics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Field Tactics"]
["Talent","C",26,"Fire at Will",2,"BAB+5, Commanding Officer","full",null,null,"you and 1 follower can make ranged atk v. target in LOS with you each taking -5 on atk","Soldier","Squad Leader","Elite Trooper",null,null,null,null,"Sol","Talent","Fire at Will",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Fire at Will"]
["Talent","CR",107,"Flight",2,"Adept Spellcaster","swif","x",null,"fly speed double land speed, ascend 1/2 speed, descend double speed, until next turn","Force-Using Traditions","Dathomiri Witch","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Flight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"fly speed double land speed, ascend 1/2 speed, descend double speed, until next turn",null,null,null,null,"Talent","Flight"]
["Talent","J",85,"Fluidity",1,null,"","*",null,"UtF for Acrobatics & can reroll UtF if can reroll Acrobatics, spend FP to be one size larger w/grapple","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Fluidity",null,null,null,null,null,null,null,null,null,"rbUtF",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rAcrobatic",null,null,null,null,null,null,null,null,null,null,null,"UtF for Acrobatics & can reroll UtF if can reroll Acrobatics, spend FP to be one size larger w/grapple",null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Fluidity"]
["Talent","F",29,"Focused Warrior",1,null,"",null,null,"when you deal damage you get +5 Will Def until next turn unless you are surprised or flat-footed","Soldier","Mercenary ","Soldier",null,null,null,null,"Sol","Talent","Focused Warrior",null,null,null,null,null,null,null,null,"+5 when deal dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Focused Warrior"]
["Talent","GI",21,"For the Cause",2,"Make an Example",null,null,null,"If you or ally w/in 6sq takes dam over thresh you & all allies in 6 sq +2 attack 7 dam until next turn","Scoundrel","Revolutionary","Scoundrel",null,null,"Scn",null,null,"Talent","For the Cause",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","For the Cause"]
["Talent","K",57,"Force Delay",1,"Persuasion skill","reac","*",null,"1/enc Persuasion v. Will Def of Int 3 or higher & understand, target loses move, FP for stan","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Force Delay",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target loses move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Delay"]
["Talent","UR",33,"Force Directed Shot",null,null,null,null,null,"choose 1 sq w/in 12sq & LOS, treat as origin sq for next ranged energy atk, must have LOS to target","Force-Using Traditions","Blazing Chain",null,null,null,null,null,null,"Talent","Force Directed Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Directed Shot"]
["Talent","CR",218,"Force Fortification",1,null,"","x",null,"negates crit, take normal damage","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Force Fortification",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. crit, crit = normal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Fortification"]
["Talent","CR",40,"Force Intuition",1,null,"",null,null,"Use the Force instead of Initiative, considered trained","Jedi","Jedi Guardian","Jedi","J",null,null,null,null,"Talent","Force Intuition",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUtF",null,null,null,null,null,null,null,null,null,null,null,null,null,"rInitiative",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Intuition"]
["Talent","CR",40,"Force Persuasion",2,"Adept Negotiator","",null,null,"Use the Force instead of Persuasion check, considered trained","Jedi","Jedi Consular","Jedi","J",null,null,null,null,"Talent","Force Persuasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUtF",null,null,null,null,null,null,null,"rPers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Persuasion"]
["Talent","CR",101,"Force Recovery",2,"Equilibrium","",null,null,"with second wind, gain additional hp: d6 per Force Point possessed (10d6 max)","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Force Recovery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/2nd Wind +hp = d6 per FP possessed",null,null,"w/2nd Wind +hp = d6 per FP possessed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Recovery"]
["Talent","K",53,"Force Suppression",1,"rebuke Force power","",null,null,"if fail to rebuke, lessen affect by one step, only works with powers with variable effects","Force Sensitive","Control","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Force Suppression",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Suppression"]
["Talent","K",40,"Force Warning",1,null,"",null,"y","allies w/in 12sq can reroll Init, if allies surprised but not you, 1 ally per your Wis mod not surprise","Jedi Knight","Jedi Watchman","Jedi Knight",null,null,null,null,null,"Talent","Force Warning",null,null,null,null,"reroll Init # allies = mod",null,null,null,null,null,null,null,null,null,"allies reroll mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Force Warning"]
["Talent","CR",214,"Fortified Body",2,"Equilibrium","",null,null,"immune to disease, poison and radiation","Force Adept","Force Adept","Force Adept, Force Disciple",null,null,null,null,null,"Talent","Fortified Body",null,null,null,null,null,null,null,"immune disease, poison, radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Fortified Body"]
["Talent","CR",46,"Fortune's Favor",1,null,"",null,null,"with a Critical, gain a standard free action, take before next turn or lose","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel",null,null,"Scn",null,null,"Talent","Fortune's Favor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ stan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Fortune's Favor"]
["Talent","CR",207,"Full Throttle",1,null,"",null,null,"can take 10 to increase speed, all-out movement is x5 not x4","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Full Throttle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can take 10 to increase speed, all-out movement is x5 not x4",null,null,null,null,"Talent","Full Throttle"]
["Talent","L",30,"Gang Leader",1,null,"",null,null,"1/enc when you intimidate gain +1 for every ally within 6sq & target's LOS (max +5)","Soldier","Brute Squad","Soldier",null,null,null,null,"Sol","Talent","Gang Leader",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc when you intimidate gain +1 for every ally within 6sq & target's LOS (max +5)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Gang Leader"]
["Talent","SV",29,"Get Some Distance",3,"Advantageous Positioning*","stan",null,null,"1/enc make melee Atk then move your speed away without Atk of Opp","Assassin","Assassin","Assassin",null,null,null,null,null,"Talent","Get Some Distance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc Atk then move your spd away without Atk of Opp",null,null,"no AoO",null,null,null,null,null,null,"1/enc melee Atk then move away",null,null,null,null,"Talent","Get Some Distance"]
["Talent","GW",20,"Ghost Assailant",1,null,null,null,null,"if start turn in total concealment or cover, Stealth v. Perception or enemy is flat-footed v. you","Scout","Camouflage","Elite Trooper, Infiltrator, Scout",null,null,null,"Sct",null,"Talent","Ghost Assailant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if in cover enemy is flat-footed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Ghost Assailant"]
["Talent","J",17,"Greater Dark Side Talisman",2,"Dark Side Talisman","",null,null,"+2 on all Def against light-side powers","Force Adept","Dark Side Devotee","Force Adept",null,null,null,null,null,"Talent","Greater Dark Side Talisman",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Greater Dark Side Talisman"]
["Talent","CR",212,"Greater Weapon Focus",1,"Weapon Focus","",null,null,"with proficient weapon, +1 Atk","Elite Trooper","Weapon Master","Elite Trooper",null,null,null,null,null,"Talent","Greater Weapon Focus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Greater Weapon Focus"]
["Talent","CR",212,"Greater Weapon Specialization",2,"Greater WF, Weapon Specialization*","",null,null,"with proficient weapon, +2 damage","Elite Trooper","Weapon Master","Elite Trooper",null,null,null,null,null,"Talent","Greater Weapon Specialization",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Greater Weapon Specialization"]
["Talent","L",42,"Group Perception",1,null,"",null,null,"all allies w/in 6 sq can roll Perception if you do taking the highest result","Officer","Fugitive Commander","Officer",null,null,null,null,null,"Talent","Group Perception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"all allies roll & take highest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Group Perception"]
["Talent","L",41,"Guard's Endurance",2,"Ward","",null,null,"whenever you begin turn adjacent to target of Ward gain hp = your character level","Elite Trooper","Protection","Elite Trooper",null,null,null,null,null,"Talent","Guard's Endurance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"adjacent to ward = +hp = cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Guard's Endurance"]
["Talent","L",31,"Hammerblow",1,null,"",null,null,"if unarmed & holding no items double Str bonus on unarmed attacks","Soldier","Brawler","Soldier",null,null,null,null,"Sol","Talent","Hammerblow","dam x2 mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Str mod x2 if holding no objects",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Hammerblow"]
["Talent","L",42,"Hasty Withdrawal",1,null,"swif",null,null,"1/turn number of allies = Cha bonus (min 1) & w/in 12 sq & LOS, each may withdraw as free","Officer","Fugitive Commander","Officer",null,null,null,null,null,"Talent","Hasty Withdrawal",null,null,null,null,null,"withdraw as free 1/turn allies = mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Hasty Withdrawal"]
["Talent","SGD",27,"Heavy-Duty Actuators",1,"Medium or larger size",null,null,null,"can double Str bonus to melee & unarmed dam","Droid","Fifth-Degree Droid","Droid",null,null,null,null,null,"Talent","Heavy-Duty Actuators","dam x2 mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Str mod x2",null,null,"Str mod x2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Heavy-Duty Actuators"]
["Talent","SV",15,"Hesitate",1,null,"stan",null,null,"Persuasion v. Will Def within 12sq, -2 speed & must spend swif with stan, until target's next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel",null,null,"Scn",null,null,"Talent","Hesitate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target -2 spd",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"opponent -2",null,null,null,null,"Talent","Hesitate"]
["Talent","F",27,"Hidden Weapons",2,"Art of Concealment","move",null,null,"if a weapon you draw is not noticed opp is flat-footed, can use Quick Draw as a swif","Scoundrel","Smuggling","Scoundrel",null,null,"Scn",null,null,"Talent","Hidden Weapons",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Hidden Weapons"]
["Talent","F",93,"Hive Mind",1,null,"",null,null,"telepathy of Use the Force as swif & auto success (no roll) if target is willing recipient in same planet","Force-Using Traditions","Felucian Shaman","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Hive Mind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"telepathy on same planet",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"telepathy of Use the Force as swif & auto success (no roll) if target is willing recipient in same planet",null,null,null,null,null,null,null,"Talent","Hive Mind"]
["Talent","GW",31,"Hold Steady",1,"Cha 13","stan",null,null,"1/enc move all squad members +1 up track (squad = you & # = or less than cl + Cha mod, must be on foot, have LOS & be able to communicate)","Elite Trooper","Squad Leader","Elite Trooper",null,null,null,null,null,"Talent","Hold Steady",null,null,null,null,null,"squad +1 track = # cl+mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc all squad +1",null,null,null,null,null,null,null,null,"Talent","Hold Steady"]
["Talent","C",25,"Hunt the Hunter",1,null,"stan",null,null,"if looking for hidden enemies, can make one atk v. one enemy you notice","Scout","Surveillance","Scout",null,null,null,"Sct",null,"Talent","Hunt the Hunter",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Hunt the Hunter"]
["Talent","CR",47,"Hyperdriven",1,null,"",null,null,"once a day, add class level to Atk, skill or ability roll","Scoundrel","Spacer","Ace Pilot, Master Privateer, Scoundrel",null,null,"Scn",null,null,"Talent","Hyperdriven",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Hyperdriven"]
["Talent","J",15,"Illusion Bond",2,"Illusion","",null,null,"can see or hear as if you were standing in the space of your illusion if humanoid","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Illusion Bond",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Illusion Bond"]
["Talent","K",58,"Imbue Item",1,null,"full","x",null,"swif to spend stored Force Point, can attune 1 item per 24 hours, only for you & one FP at a time","Force-Using Traditions","Jal Shey","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Imbue Item",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Imbue Item"]
["Talent","CR",210,"Impel Ally I",1,null,"swif",null,null,"ally moves normal speed, must move immediately or wasted, can use 3 times a turn","Crime Lord","Mastermind","Crime Lord",null,null,null,null,null,"Talent","Impel Ally I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ally moves normal speed, must move immediately or wasted, can use 3 times a turn",null,null,null,null,"Talent","Impel Ally I"]
["Talent","CR",52,"Improved Armored Defense",2,"Armored Defense","",null,null,"Ref Def bonus = either heroic level + 1/2 armor bonus or armor bonus","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier",null,null,null,null,"Sol","Talent","Improved Armored Defense",null,null,null,null,null,null,"= HL+1/2 armor or armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Ref Def = HL+1/2 armor or armor",null,null,null,null,null,null,null,null,null,null,"Talent","Improved Armored Defense"]
["Talent","K",60,"Improved Force Sight",1,"Force sight, Use the Force skill","swif",null,null,"can use Search (Perception) as swif, always succeed when using Sense Surroundings (no roll needed)","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Improved Force Sight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can search as swif",null,null,null,null,null,null,null,null,"can search as swif, auto sense surround.","",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Improved Force Sight"]
["Talent","F",43,"Improved Lightsaber Throw",2,"Lightsaber Throw","stan","x",null,"make a single ranged atk & compare to Ref Def of all targets in 6sq line, half on miss, DC20 return","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Improved Lightsaber Throw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Improved Lightsaber Throw"]
["Talent","K",40,"Improved Quick Draw (lightsabers)",1,"Quick Draw, WF (lightsabers)","",null,null,"can draw ignite & attack with lightsaber even if surprised, can draw & ignite lightsaber as free","Jedi Knight","Jedi Watchman","Jedi Knight",null,null,null,null,null,"Talent","Improved Quick Draw (lightsabers)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Improved Quick Draw (lightsabers)"]
["Talent","SV",15,"Improved Skirmisher",2,"Skirmisher","",null,null,"if move at least 2 sq & in a different square +1 all Def","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel",null,null,"Scn",null,null,"Talent","Improved Skirmisher",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Improved Skirmisher"]
["Talent","F",28,"Improved Surveillance",2,"Surveillance","",null,null,"you and allies +1 on all defenses v. target","Scout","Spy","Infiltrator, Scout",null,null,null,"Sct",null,"Talent","Improved Surveillance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Improved Surveillance"]
["Talent","K",30,"Improved Trajectory",2,"Jet Pack Training","",null,null,"increase fly speed 2sq","Soldier","Rocket Jumper","Soldier",null,null,null,null,"Sol","Talent","Improved Trajectory",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"fly +2",null,null,null,null,"Talent","Improved Trajectory"]
["Talent","F",28,"Incognito",2,"Blend In","",null,"n","can reroll Deception for a deceptive appearance","Scout","Spy","Infiltrator, Scout",null,null,null,"Sct",null,"Talent","Incognito",null,null,null,null,null,null,null,null,null,null,null,"reroll kb appearance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Incognito"]
["Talent","J",15,"Influence Savant",1,null,"swif",null,null,"1/enc can return 1 Force mind-affecting force power w/out FP","Force Sensitive","Alter","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Influence Savant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Influence Savant"]
["Talent","C",44,"Inspire Competence",2,"Expanded Sensors","swif",null,null,"1/turn one droid ally in LOS +Atk = 1/2 your CL, any in Networked Mind gains heuristic processor","Droid Commander","Droid Commander","Droid Commander",null,null,null,null,null,"Talent","Inspire Competence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Inspire Competence"]
["Talent","CR",44,"Inspire Confidence",1,null,"stan",null,null,"all allies w/in sight, +1 Atk & skills for encounter or N unconscious","Noble","Inspiration","Droid Commander, Noble",null,"N",null,null,null,"Talent","Inspire Confidence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Inspire Confidence"]
["Talent","C",23,"Inspire Loyalty",1,null,"",null,null,"gain 1 follower with AP feat & trained in Perception, can be taken max 3 times","Noble","Loyal Protector","Noble",null,"N",null,null,null,"Talent","Inspire Loyalty",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"follower has Percep skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if charge can't make Perception v. you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Inspire Loyalty"]
["Talent","F",45,"Intentional Crash",1,"Pilot","",null,null,"successful ram you take half from ram, if target is same size or smaller they cannot move next round","Enforcer","Enforcement","Enforcer",null,null,null,null,null,"Talent","Intentional Crash",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Intentional Crash"]
["Talent","F",52,"Ion Mastery",1,null,"",null,null,"with ion weapons +1 Atk & +1 die dam","Master Privateer","Privateer","Master Privateer",null,null,null,null,null,"Talent","Ion Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Ion Mastery"]
["Talent","UR",31,"Irregular Tactics",null,null,null,null,null,"after using share talent Knowledge (tactics) as free to replace DC of any talents from this tree","Officer","Military Tactics",null,null,null,null,null,null,"Talent","Irregular Tactics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Irregular Tactics"]
["Talent","F",42,"Jedi Hunter",1,null,"",null,null,"Fort & Will Def +1 & you deal +1 die dam against Force Sensitives","Bounty Hunter","Bounty Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Jedi Hunter",null,null,null,null,null,null,null,"+1","+1",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Jedi Hunter"]
["Talent","CR",52,"Juggernaut",2,"Armored Defense","",null,null,"armor does not reduce speed or distance moved ","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier",null,null,null,null,"Sol","Talent","Juggernaut",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"armor does not reduce speed or distance moved ",null,null,null,null,null,"armor does not reduce",null,null,null,null,"Talent","Juggernaut"]
["Talent","R",43,"Just What Is Needed",1,null,null,null,null,"restore +1d8 hp when use Repair of Mechanics & with aid another","Improviser","Procurement","Improviser",null,null,null,null,null,"Talent","Just What Is Needed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1d8 hp",null,null,null,null,null,null,null,null,null,null,null,null,"+d8 w/aid another",null,null,null,null,null,"+d8 hp w/aid another",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Just What Is Needed"]
["Talent","CR",49,"Keen Shot",2,"Acute Senses","",null,null,"no penalty vs. opponents in concealment (except total concealment)","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Keen Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Keen Shot"]
["Talent","GW",31,"Keep Them Honest",1,"Careful Shot feat",null,null,null,"with Aid Another to suppress enemy, enemy takes -5 on all atk rolls until end of your next turn","Gunslinger","Gunslinger","Gunslinger",null,null,null,null,null,"Talent","Keep Them Honest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Keep Them Honest"]
["Talent","GI",22,"Keep Together",1,null,null,null,null,"when hit or missed by attack move speed as reac & must end adjacent to ally, no AoO","Scout","Espionage","Scout",null,null,null,"Sct",null,"Talent","Keep Together",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,"when hit or missed by attack move speed as reac & must end adjacent to ally, no AoO",null,null,null,null,"Talent","Keep Together"]
["Talent","F",50,"Knowledge is Life",2,"Spynet Agent","swif",null,null,"Knowledge (galactic lore) DC15+CL for +2 one defense v. target","Infiltrator","Bothan Spynet","Infiltrator",null,null,null,null,null,"Talent","Knowledge is Life",null,null,null,null,null,null,"+2 w/glore","+2 w/glore","+2 w/glore",null,null,null,null,null,null,null,"glore +2 Def",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Knowledge is Life"]
["Talent","F",50,"Knowledge is Power",2,"Spynet Agent","swif",null,null,"Knowledge (galactic lore) DC15+CL for crit +1 range v. target","Infiltrator","Bothan Spynet","Infiltrator",null,null,null,null,null,"Talent","Knowledge is Power",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"glore +1 crit",null,null,null,null,null,null,null,null,null,null,null,null,"+1 range if DC15+CL glore",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Knowledge is Power"]
["Talent","K",60,"Krath Illusions",2,"Illusion","swif",null,null,"reduce penalty for large illusions by one half (min -1)","Force-Using Traditions","The Krath","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Krath Illusions",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Krath Illusions"]
["Talent","R",45,"Launch Point",2,"Safe Zone",null,null,null,"any ally who starts in your safe zone & then exits it, +2 atk","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Launch Point",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Launch Point"]
["Talent","GI",20,"Leading Skill",1,null,null,null,null,"When you succeed with skill in skill challenge, gain +2 on different skill roll in same challenge","Noble","Skill Challenge","Noble",null,"N",null,null,null,"Talent","Leading Skill",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Leading Skill"]
["Talent","J",73,"Liberate",2,"Aura of Freedom","swif","x",null,"one ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AoO","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Liberate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"one ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AoO",null,"no AoO",null,null,null,null,null,null,"one ally w/in 12 sq & LOS that is grabbed etc & release them & can move half spd as reac w/no AoO",null,null,null,null,"Talent","Liberate"]
["Talent","J",19,"Lightsaber Form Savant",1,null,"swif",null,null,"1/enc return 1 lightsaber form to suite w/out spending FP","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Lightsaber Form Savant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Lightsaber Form Savant"]
["Talent","SGD",27,"Load Launcher",1,null,null,null,null,"proficient with improvised thrown weapons, objects 1 size larger than you can be thrown a number of sq = 2 x Str bonus (min 1) & add Str bonus to dam","Droid","Fifth-Degree Droid","Droid",null,null,null,null,null,"Talent","Load Launcher","dam x2 mod & range",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Load Launcher"]
["Talent","R",24,"Luck Favors the Bold",2,"Face the Foe",null,null,null,"gain hp = 5 + 1/2 level if 1 enemy in LOS is aware & you don't have cover v. that enemy","Noble","Gambling Leader","Noble",null,"N",null,null,null,"Talent","Luck Favors the Bold",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+hp = 5+level if enemy is aware & you have no cover",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Luck Favors the Bold"]
["Talent","CR",46,"Lucky Shot",2,"Knack","",null,"n","once a day, reroll Atk roll","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel",null,null,"Scn",null,null,"Talent","Lucky Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Lucky Shot"]
["Talent","SV",18,"Make Do",1,null,"",null,null,"no penalty with improvised weapons","Soldier","Brawler","Soldier",null,null,null,null,"Sol","Talent","Make Do",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Make Do"]
["Talent","K",38,"Mandalorian Advance",1,null,"",null,null,"1/enc on your turn you move your speed as free before any other action","Elite Trooper","Mandalorian Warrior","Elite Trooper",null,null,null,null,null,"Talent","Mandalorian Advance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc on your turn you move your speed as free before any other action",null,null,null,null,"Talent","Mandalorian Advance"]
["Talent","J",73,"Many Shades of the Force",1,"Force Training","",null,null,"one force power no longer has dark or light side descriptor","Force-Using Traditions","Aing-Tii Monk","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Many Shades of the Force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Many Shades of the Force"]
["Talent","C",47,"Mark the Target",1,null,"swif",null,null,"when you damage target with non-area atk, 1 ally in LOS treats target as if flat-footed","Vanguard","Vanguard","Vanguard",null,null,null,null,null,"Talent","Mark the Target",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Mark the Target"]
["Talent","GI",20,"Master Manipulator",3,"Get into Position, Advanced Planning","swif",null,null,"1/enc each: 1. ally w/in 5 sq & LOS +5 up track & +2 atk & skills, 2. roll d20 as reac can replace enemy or ally in LOS d20 roll, 3. ally w/in 5 sq & LOS can replace their def with your def as reac for next","Noble","Master of Intrigue","Noble",null,"N",null,null,null,"Talent","Master Manipulator",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc ally +5 & +2 atk & skills",null,null,null,null,null,null,null,null,"Talent","Master Manipulator"]
["Talent","J",14,"Master of the Great Hunt",1,null,"",null,null,"+1 atk & +1 die dam v. beast with Dark Side Score of 1+","Jedi","Jedi Sentinel","Jedi","J",null,null,null,null,"Talent","Master of the Great Hunt",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Master of the Great Hunt"]
["Talent","J",19,"Masterwork Lightsaber",1,null,"",null,"y","add one extra accessory, reroll one die of dam if you built, mentor another building (-5 their DC)","Jedi Knight","Jedi Artisan","Jedi Knight",null,null,null,null,null,"Talent","Masterwork Lightsaber",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Masterwork Lightsaber"]
["Talent","SGD",26,"Medical Analyzer",1,"Medical droid, Trained in Know (life sciences)",null,null,null,"add Int mod to Treat Injury for Treat Disease/Poison/Radiation","Droid","First-Degree Droid","Droid",null,null,null,null,null,"Talent","Medical Analyzer",null,null,null,"mod to Treat Injury*",null,null,null,null,null,null,null,null,null,null,null,null,"life add Int mod to Treat Inj",null,null,null,null,null,null,null,null,null,"add Int mod for disease, poison, radiation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Medical Analyzer"]
["Talent","L",31,"Melee Opportunist",1,null,"",null,null,"1/enc when ally makes successful melee atk against target adjacent to you, atk as reac & +2 atk","Soldier","Brute Squad","Soldier",null,null,null,null,"Sol","Talent","Melee Opportunist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc when ally makes successful melee atk against target adjacent to you, atk as reac & +2 atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Melee Opportunist"]
["Talent","J",18,"Mind Probe",1,null,"full",null,null,"touch & creature must have Int 3+, Use the Force v. Will Def if unwilling as Gather Info ","Force Adept","Telepath","Force Adept",null,null,null,null,null,"Talent","Mind Probe",null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUtF, touch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rGather Info, touch",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"touch & creature must have Int 3+, Use the Force v. Will Def if unwilling as Gather Info ",null,null,null,null,null,null,null,"Talent","Mind Probe"]
["Talent","GW",20,"Mobile Combatant",3,"Forward Patrol*",null,null,null,"each 1/enc 1. stan make ranged or melee atk if deal dam gain +5 dodge until end of next turn, or 2. stan make ranged or melee atk then move half spd as free & no atk of opp, or 3. when damaged by atk move half spd as reac & no atk of opp & gain favorable circumstances to 1st atk v. that enemy","Scout","Advance Patrol","Scout",null,null,null,"Sct",null,"Talent","Mobile Combatant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,"1/enc each 2. stan make ranged or melee atk then move half spd as free & no atk of opp, or 3. when damaged by atk move half spd as reac & no atk of opp & gain favorable circumstances to 1st atk v. that enemy",null,null,null,null,"Talent","Mobile Combatant"]
["Talent","J",83,"Mobile Whirlwind",2,"Seyugi Cyclone","",null,null,"can move speed after Whirlwind Attack","Force-Using Traditions","Seyugi Dervish","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Mobile Whirlwind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can move speed after Whirlwind Attack",null,null,null,null,"Talent","Mobile Whirlwind"]
["Talent","K",45,"Multiattack Proficiency (exotic weapons)",2,"Exotic Weapons Master","",null,null,"reduce Atk penalty by 2","Gladiator","Gladiatorial Combat","Gladiator",null,null,null,null,null,"Talent","Multiattack Proficiency (exotic weapons)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduce Atk penalty -2",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Multiattack Proficiency (exotic weapons)"]
["Talent","L",41,"Multiattack Proficiency (rifles)",1,null,"",null,null,"reduce Atk penalty by 2","Gunslinger","Carbineer","Gunslinger",null,null,null,null,null,"Talent","Multiattack Proficiency (rifles)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Multiattack Proficiency (rifles)"]
["Talent","J",18,"Mystic Mastery",1,null,"",null,null,"when you gain a level you get bonus Force Points = number of Force Talents (6 max)","Force Adept","Mystic","Force Adept",null,null,null,null,null,"Talent","Mystic Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Mystic Mastery"]
["Talent","GW",21,"Nimble Dodge",1,null,null,null,null,"if enemy misses with melee atk as a reac you can move 2 sq but must end adjacent to attacker","Soldier","Shockboxer","Soldier",null,null,null,null,"Sol","Talent","Nimble Dodge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Nimble Dodge"]
["Talent","K",27,"Noble Fencing Style",1,"Deception & Persuasion trained","",null,null,"can use Cha mod to replace Str mod with light melee or a lightsaber","Noble","Fencing","Noble",null,"N",null,null,null,"Talent","Noble Fencing Style","rwCha*",null,null,null,null,"rStr*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can use Cha mod to replace Str mod with light melee or a lightsaber",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Noble Fencing Style"]
["Talent","CR",208,"Nowhere to Hide",1,null,"",null,"y","reroll Gather Info to locate a specific individual","Bounty Hunter","Bounty Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Nowhere to Hide",null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll mtr to locate specific",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Nowhere to Hide"]
["Talent","T",13,"Numbing Poison",2,"Malkite Techniques","",null,null,"poisoned target denied Dex to Ref Def as long as it remains poisoned","Scoundrel","Malkite Poisoner","Assassin, Scoundrel",null,null,"Scn",null,null,"Talent","Numbing Poison",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Numbing Poison"]
["Talent","SGD",26,"Observant",1,null,null,null,null,"if fail a Persuasion check can roll Perception as a free action & if succeed add +5 to original roll","Droid","Third-Degree Droid","Droid",null,null,null,null,null,"Talent","Observant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"roll @ +5 if fail Persuasion","if fail Persuasion roll @ +5 for Percep",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Observant"]
["Talent","R",43,"Only the Finest",2,"Black Market Buyer",null,null,null,"can obtain modified items without increasing base value","Improviser","Procurement","Improviser",null,null,null,null,null,"Talent","Only the Finest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Only the Finest"]
["Talent","UR",23,"Out of Harm's Way",null,null,null,null,null,"w/Harm's Way can move into sq of ally & move ally to any legal adjacent sq w/out Atk of Opp","Soldier","Commando",null,null,null,null,null,"x","Talent","Out of Harm's Way",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Talent","Out of Harm's Way"]
["Talent","UR",29,"Overcharged Shot",null,null,null,null,null,"+1 die dam on next atk in same turn, weapon loses 1 die dam until full round passes","Ace Pilot","Gunner",null,null,null,null,null,null,"Talent","Overcharged Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Overcharged Shot"]
["Talent","C",44,"Overclocked Troops",2,"Droid Defense","swif",null,null,"1/turn allow each of your networked allies to immediately move up to their speed","Droid Commander","Droid Commander","Droid Commander",null,null,null,null,null,"Talent","Overclocked Troops",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/turn allow each of your networked allies to immediately move up to their speed",null,null,null,null,"Talent","Overclocked Troops"]
["Talent","K",27,"Personal Affront",2,"BAB +5, Noble Fencing Style","reac",null,null,"1/enc make a single melee Atk v. adjacent enemy who just damaged you","Noble","Fencing","Noble",null,"N",null,null,null,"Talent","Personal Affront",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc make a single melee Atk v. adjacent enemy who just damaged you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Personal Affront"]
["Talent","L",57,"Phantasm",1,null,"swif","x",null,"with a successful mind-affecting Force power you & allies in target's LOS gain concealment v. target","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Phantasm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Phantasm"]
["Talent","GI",25,"Pistol Duelist",1,null,"stan",null,null,"1/enc for each: 1. 1 atk target's thresh is half, 2. 1 atk as though aimed, 3. +4 Ref Def for 1 turn & make 1 atk","Gunslinger","Gunslinger","Gunslinger",null,null,null,null,null,"Talent","Pistol Duelist",null,null,null,null,null,null,"+4 1 turn 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc 1 atk as though aimed*",null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Pistol Duelist"]
["Talent","F",103,"Power Supply",1,null,"",null,null,"2 swif to recharge shields or reroute power, can act as power generator","Droid","Fifth-Degree Droid","Droid",null,null,null,null,null,"Talent","Power Supply",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Power Supply"]
["Talent","F",26,"Powerful Friends",3,"Connections, Influential Friends","",null,null,"1/enc, take 20 on Persuasion check with no increase in time needed for check","Noble","Lineage","Corporate Agent, Noble",null,"N",null,null,null,"Talent","Powerful Friends",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc take 20 no extra time",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Powerful Friends"]
["Talent","L",40,"Precision Fire",1,null,"",null,null,"when you aim +5 difficulty to have your attack Deflected","Bounty Hunter","Force Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Precision Fire",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when you aim +5 difficulty to have your attack Deflected",null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Precision Fire"]
["Talent","GW",31,"Precision Shot",1,"Far Shot feat",null,null,null,"when you aim gain benefit of PB shot regardless of range","Gunslinger","Sharpshooter","Gunslinger",null,null,null,null,null,"Talent","Precision Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when you aim gain benefit of PB shot regardless of range",null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Precision Shot"]
["Talent","F",52,"Preserving Shot",1,null,"",null,null,"instead of destroying a vehicle you can disable it so it cannot move","Master Privateer","Privateer","Master Privateer",null,null,null,null,null,"Talent","Preserving Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"disable not destroy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Preserving Shot"]
["Talent","K",61,"Progenitor's Call",1,null,"",null,null,"1/enc Use the Force v. Will Def, move target down track & they lose stan","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Progenitor's Call",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc -1 track & lose stan",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"down track & lose stan",null,null,null,null,null,null,null,null,"Talent","Progenitor's Call"]
["Talent","F",103,"Protocol",1,null,"",null,null,"always succeed on attempts to aid another on Deception, Knowledge & Persuasion (no roll)","Droid","Third-Degree Droid","Droid",null,null,null,null,null,"Talent","Protocol",null,null,null,null,null,null,null,null,null,null,null,"auto Aid Another",null,null,null,null,"auto Aid Another","auto Aid Another",null,null,"auto Aid Another",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Protocol"]
["Talent","C",23,"Punishing Protection",2,"Inspire Loyalty, BAB+5","",null,null,"1/enc as reac, follower can attack opponent if you're damaged by an attack or Force power","Noble","Loyal Protector","Noble",null,"N",null,null,null,"Talent","Punishing Protection",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Punishing Protection"]
["Talent","SGD",26,"Quick Astrogation",1,"Trained in Use Computer",null,null,null,"cut astrogation calculation time in half, make Use Computer astrogation calculation as stan not full","Droid","Second-Degree Droid","Droid",null,null,null,null,null,"Talent","Quick Astrogation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"astrogate stan not full & 1/2 time",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Quick Astrogation"]
["Talent","C",45,"Quick Modifications",2,"Tech Spec, Repairs on the Fly","",null,null,"when you create a field-created weapon, add one modification at the time of creation","Military Engineer","Military Engineer","Military Engineer",null,null,null,null,null,"Talent","Quick Modifications",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Quick Modifications"]
["Talent","K",60,"Quickseeing",1,"farseeing, Use the Force skill","free",null,null,"Use the Force against living creature w/in 12sq, remove farseeing, v. Will Def, for +2 Atk v. target","Force-Using Traditions","Luka Sene","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Quickseeing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Quickseeing"]
["Talent","CR",217,"Ranged Disarm",1,null,"",null,null,"can disarm with ranged weapon, does not provoke Atk of opp","Gunslinger","Gunslinger","can disarm with ranged weapon, does not provoke Atk of opp",null,null,null,null,null,"Talent","Ranged Disarm",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Talent","Ranged Disarm"]
["Talent","UR",20,"Rant",null,null,null,null,null,"if succeed on Persuasion to intimidate enemy w/in 6sq deny enemy move instead, grant 1 ally to use move immediately","Noble","Exile",null,null,"x",null,null,null,"Talent","Rant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if succeed on Persuasion to intimidate enemy w/in 6sq deny enemy move instead, grant 1 ally to use move immediately",null,null,null,null,null,null,null,null,null,null,null,"if succeed on Persuasion to intimidate enemy w/in 6sq deny enemy move instead, grant 1 ally to use move immediately",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Rant"]
["Talent","L",58,"Reading the Flame",2,"Initiate of Vahl","",null,"n","reroll Use the Force to Search Your Feelings or farseeing","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Reading the Flame",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb search feelings or farseeing",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Reading the Flame"]
["Talent","GW",22,"Reckless",2,"Tested in Battle",null,null,null,"add Wis mod to dam after a successful charge","Soldier","Veteran","Soldier",null,null,null,null,"Sol","Talent","Reckless",null,null,null,null,"dam = mod after charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"add Wis mod to dam after a successful charge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Reckless"]
["Talent","CR",41,"Redirect Shot",2,"Deflect, BAB +5","",null,null,"once per round, not autofire or other projectiles","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice","J",null,null,null,null,"Talent","Redirect Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Redirect Shot"]
["Talent","F",42,"Reduce Defense",1,null,"",null,null,"with a crit target -2 Ref Def until healed to full hp","Elite Trooper","Critical Master","Elite Trooper",null,null,null,null,null,"Talent","Reduce Defense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2 Ref Def opp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Reduce Defense"]
["Talent","CR",208,"Relentless",3,"Hunter's Target*","",null,null,"avoid moving on track from designated opponent","Bounty Hunter","Bounty Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Relentless",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"avoid moving on track from designated opponent",null,null,null,null,null,null,null,null,"Talent","Relentless"]
["Talent","C",39,"Renowned Pilot",1,null,"",null,null,"allies within 6sq can reroll one Pilot check, keep best (once per ally)","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Renowned Pilot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"allies w/in 6sq reroll 1/ally",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Renowned Pilot"]
["Talent","F",28,"Reset Initiative",3,"Improved Initiative, Initiative*","",null,null,"1/enc after first full round can add +5 to Initiative","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Reset Initiative",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Reset Initiative"]
["Talent","C",56,"Resist Enervation",1,null,"","x",null,"if you would move down track, spend Force Point to negate movement","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Resist Enervation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"FP to negate move down track",null,null,null,null,null,null,null,null,"Talent","Resist Enervation"]
["Talent","GW",21,"Retaliation Jab",1,null,null,null,null,"if enemy misses with melee atk as a reac you can automatically deal dam = your Str mod if in reach","Soldier","Shockboxer","Soldier",null,null,null,null,"Sol","Talent","Retaliation Jab","dam = mod when missed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Retaliation Jab"]
["Talent","CR",101,"Revenge",3,"Dark Presence*","",null,null,"+2 Atk & Dam if an ally of equal or higher level dies or reduced to 0 hp in LOS","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Revenge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Revenge"]
["Talent","L",41,"Rifle Master",1,null,"",null,null,"treat rifles as accurate weapons & take no penalty firing at short range","Gunslinger","Carbineer","Gunslinger",null,null,null,null,null,"Talent","Rifle Master",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Rifle Master"]
["Talent","K",25,"Riposte",2,"Block, BAB +5","reac",null,null,"1/enc make a lightsaber attack v. opponent you Block (not v. area attacks)","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice","J",null,null,null,null,"Talent","Riposte",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Riposte"]
["Talent","L",41,"Roll With It",3,"Take the Hit*","",null,null,"if you take damage for an ally you gain DR = class level until end of your next turn","Elite Trooper","Protection","Elite Trooper",null,null,null,null,null,"Talent","Roll With It",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if take dam from ally gain DR=cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Roll With It"]
["Talent","R",45,"Safe Zone",1,null,"stan",null,null,"4x4 sq = safe zone, ally starting in safe zone +2 Fort & Will Def, cannot overlap another safe zone","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Safe Zone",null,null,null,null,null,null,null,"+2 4x4 zone","+2 4x4 zone",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Safe Zone"]
["Talent","SGD",26,"Scomp Link Slicer",3,"Any 2 talents from Slicer tree",null,null,null,"1/enc: use Disable or Erase Program v. friendly or helpful, disabling/erasing in 5 min & DC15; if succeed on opposed Use Comp locks other user out auto but they can retry; as a reac keep hostile computer from tracing your location","Droid","Second-Degree Droid","Droid",null,null,null,null,null,"Talent","Scomp Link Slicer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc disable or erase, lock out",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Scomp Link Slicer"]
["Talent","SGD",29,"Scripted Routines",1,"BAB +5",null,null,null,"1/enc: use a feat or talent for atk as 1 action less; apply Independent Spirit bonus a 2nd time; in combat add 1/2 cl to any skill that requires stan action or less but you must be trained","Independent Droid","Elite Droid","Independent Droid",null,null,null,null,null,"Talent","Scripted Routines",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Scripted Routines"]
["Talent","R",26,"Second Strike",2,"Blast Back","free",null,null,"1/enc when you miss move half spd & atk another target w/out Atk of Opp (Combat Reflexes = number of uses = Dex bonus but only once a round)","Scout","Unpredictable","Scout",null,null,null,"Sct",null,"Talent","Second Strike",null,"move & atk another on miss",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"no AoO",null,null,null,null,null,null,"1/enc when you miss move half spd & atk another target w/out Atk of Opp",null,null,null,null,"Talent","Second Strike"]
["Talent","L",27,"Seize the Moment",2,"Distress to Discord","reac",null,null,"1/turn when enemy to 0 hp or down track, 1 ally in LOS to take 2nd Wind as free & add hp = CL","Noble","Provocateur","Charlatan, Noble",null,"N",null,null,null,"Talent","Seize the Moment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"enemy to 0hp & 1 ally 2nd as free & hp = CL",null,null,null,null,null,null,null,null,null,null,"1/turn when enemy to 0 hp or down track, 1 ally in LOS to take 2nd Wind as free & add hp = CL",null,null,null,null,null,null,null,null,"Talent","Seize the Moment"]
["Talent","K",25,"Sentinel's Gambit",1,null,"swif",null,null,"1/enc enemy with Dark Side score 1+, enemy loses Dex to Def v. your atk until next turn","Jedi","Jedi Sentinel","Jedi","J",null,null,null,null,"Talent","Sentinel's Gambit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sentinel's Gambit"]
["Talent","F",49,"Set for Stun",1,null,"2swif",null,null,"if stun dam over thresh target -3 down track not -2","Infiltrator","Infiltration","Infiltrator",null,null,null,null,null,"Talent","Set for Stun",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if stun dam over thresh target -3 down track not -2",null,null,null,null,null,null,null,null,"Talent","Set for Stun"]
["Talent","L",58,"Shadow Vision",1,null,"swif",null,null,"gain low-light vision, lasts 5 min or until end of encounter whichever comes first","Force-Using Traditions","Disciple of Twilight","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Shadow Vision",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shadow Vision"]
["Talent","CR",210,"Shared Notoriety",2,"Notorious","",null,"y","minions may reroll Persuasion checks to Intimidate","Crime Lord","Infamy","Crime Lord, Master Privateer",null,null,null,null,null,"Talent","Shared Notoriety",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"minions can reroll to intimidate",null,null,null,null,null,null,null,null,null,null,null,"minions can reroll to intimidate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shared Notoriety"]
["Talent","K",29,"Shield Expert",1,"AP (light)","",null,null,"1/enc spend swif to regain 10 SR to max on an active personal shield","Soldier","Armor Specialist","Gladiator, Imperial Knight, Jedi Knight, Sith Apprentice, Soldier",null,null,null,null,"Sol","Talent","Shield Expert",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shield Expert"]
["Talent","R",37,"Shield Gauntlet Redirect",4,"Shield Gauntlet Defense, Shield Gauntlet Deflect, BAB +5",null,null,null,"with successful Deflect make ranged atk w/in 6 sq & LOS, not autofire","Force-Using Traditions","Kilian Ranger","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Shield Gauntlet Redirect",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shield Gauntlet Redirect"]
["Talent","CR",222,"Shift Defense III",3,"Shift Defense I-II","swif",null,null,"-5 two Defs, +5 to other Def","Officer","Military Tactics","Officer",null,null,null,null,null,"Talent","Shift Defense III",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shift Defense III"]
["Talent","C",40,"Shoulder to Shoulder",1,null,"",null,null,"if begin turn adjacent to ally, gain hp = HL","Elite Trooper","Republic Commando","Elite Trooper",null,null,null,null,null,"Talent","Shoulder to Shoulder",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+hp = HL if adjacent to ally",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Shoulder to Shoulder"]
["Talent","SV",17,"Sidestep",2,"Long Stride","swif",null,null,"reduce cost of diagonal move to 1 if in light or no armor","Scout","Fringer","Outlaw, Scout",null,null,null,"Sct",null,"Talent","Sidestep",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reduce cost of diagonal move to 1 if in light or no armor",null,null,null,null,null,null,null,null,null,null,"Talent","Sidestep"]
["Talent","F",42,"Signature Item",1,null,"",null,null,"with certain item +2 opposed skill checks, multiple items cumulative +1","Bounty Hunter","Bounty Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Signature Item",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Signature Item"]
["Talent","UR",23,"Simple Opportunity",null,null,null,null,null,"can make Atk of Opp when using ranged or thrown simple weapon (no area atk weapons)","Soldier","Warrior",null,null,null,null,null,"x","Talent","Simple Opportunity",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"can make Atk of Opp when using ranged or thrown simple weapon (no area atk weapons)",null,null,null,null,null,null,null,null,null,null,null,"Talent","Simple Opportunity"]
["Talent","C",56,"Sith Reverence",1,null,"",null,null,"+1 atk while within 20 sq & LOS of an ally with Dark Side score equal or greater than yours ","Force-Using Traditions","Believer Disciple","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Sith Reverence",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sith Reverence"]
["Talent","F",48,"Skill Conversion",1,null,"",null,null,"with reprogram, sacrifice one trained skill for +1 skill focus, once per reprogram","Independent Droid","Specialized Droid","Specialized Droid",null,null,null,null,null,"Talent","Skill Conversion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Skill Conversion"]
["Talent","F",57,"Skilled Demolitionist",1,null,"",null,null,"set detonator as swif & does not go off if fail roll by 10 or more","Saboteur","Sabotage","Saboteur",null,null,null,null,null,"Talent","Skilled Demolitionist",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Skilled Demolitionist"]
["Talent","C",24,"Slip By",1,null,"",null,null,"when you dam opponent you can move through that opponent's square, Atk of Opp as normal","Scoundrel","Opportunist","Scoundrel",null,null,"Scn",null,null,"Talent","Slip By",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Slip By"]
["Talent","GW",19,"Sly Combatant",3,"Cheap Trick, Easy Prey","stan",null,null,"each 1/enc make ranged or melee atk for 1. if hits enemy -2 atk & dam until end of enc or 2. if deal dam enemy gains persistent condition removed with DC25 Treat Injury/surgery or 3. atk v. adjacent to you or ally +2 dam per adjacent ally","Scoundrel","Brigand","Scoundrel",null,null,"Scn",null,null,"Talent","Sly Combatant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sly Combatant"]
["Talent","SV",29,"Sniping Marksman",2,"Sniping Assassin","",null,null,"1/enc ranged attack not at point blank range ignore target's armor bonus to Ref Def","Assassin","Assassin","Assassin",null,null,null,null,null,"Talent","Sniping Marksman",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc ranged attack not at point blank range ignore target's armor bonus to Ref Def",null,"v. armor, 1/enc ranged attack not at point blank range ignore target's armor bonus to Ref Def",null,null,null,null,null,null,null,null,null,null,"Talent","Sniping Marksman"]
["Talent","SV",29,"Sniping Master",3,"Sniping Marksman*","",null,null,"aim with 1 swif at a target not in point blank range","Assassin","Assassin","Assassin",null,null,null,null,null,"Talent","Sniping Master",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"aim with 1 swif at a target not in point blank range",null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sniping Master"]
["Talent","CR",219,"Soresu",3,"Block, Deflect","",null,null,"reroll Use the Force for Block or Deflect","Jedi Knight","Lightsaber Forms","Jedi Knight",null,null,null,null,null,"Talent","Soresu",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Soresu"]
["Talent","L",47,"Speed Implant",1,null,"stan",null,null,"1/enc adjacent ally gains +2 spd\nat end of encounter target moves -3 down track & needs rest or surgery","Shaper","Implant","Shaper",null,null,null,null,null,"Talent","Speed Implant",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-3 at end",null,null,null,"1/enc ally +2",null,null,null,null,"Talent","Speed Implant"]
["Talent","CR",50,"Sprint",1,null,"",null,null,"run up to five time speed","Scout","Survivor","Enforcer, Medic, Outlaw, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Sprint",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"run up to five time speed",null,null,null,null,"Talent","Sprint"]
["Talent","S",18,"Squadron Maneuvers",2,"Cha 13, any other Ace talent","stan",null,null,"1/enc, grant benefits of a talent to every ship in your squadron until end of enc.","Ace Pilot","Squadron Leader","Ace Pilot",null,null,null,null,null,"Talent","Squadron Maneuvers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc grant talent to squad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Squadron Maneuvers"]
["Talent","L",42,"Stalwart Subordinates",1,null,"",null,null,"an ally w/in 12 sq & LOS & Will Def targeted forces enemy to reroll & take lowest","Officer","Fugitive Commander","Officer",null,null,null,null,null,"Talent","Stalwart Subordinates",null,null,null,null,null,null,null,null,"enemy rerolls v. ally & mtr",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Stalwart Subordinates"]
["Talent","F",54,"Steady Under Pressure",1,null,"",null,"n","reroll Treat Injury","Medic","Advanced Medicine","Medic, Shaper",null,null,null,null,null,"Talent","Steady Under Pressure",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Steady Under Pressure"]
["Talent","L",40,"Steel Mind",1,null,"",null,null,"if you resist a mind-affecting Force power the user cannot use the same power against you again","Bounty Hunter","Force Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Steel Mind",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Steel Mind"]
["Talent","SV",18,"Stinging Assault",2,"Weapon Specialization","",null,null,"if damage opp with slashing Atk, opp -2 melee Atk until your next turn","Soldier","Weapon Specialist","Soldier, Weapon Specialist",null,null,null,null,"Sol","Talent","Stinging Assault",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if damage opp with slashing Atk, opp -2 melee Atk until your next turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Stinging Assault"]
["Talent","C",40,"Strength in Numbers",1,null,"",null,null,"if within 10 sq of an ally +2 DR","Elite Trooper","Republic Commando","Elite Trooper",null,null,null,null,null,"Talent","Strength in Numbers",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if ally w/in 10sq +2 DR",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Strength in Numbers"]
["Talent","L",40,"Strong-Willed",1,null,"",null,null,"add your class level to Will Def v. Use the Force","Bounty Hunter","Force Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Strong-Willed",null,null,null,null,null,null,null,null,"+cl v. UtF",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Strong-Willed"]
["Talent","SV",15,"Sudden Strike",3,"Skirmisher, Sneak Attack","",null,null,"deal sneak attack damage when you use Skirmisher","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel",null,null,"Scn",null,null,"Talent","Sudden Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sudden Strike"]
["Talent","GW",19,"Summon Aid",2,"Get Down","reac",null,null,"1/rnd when enemy moves adjacent, enable 1 ally in LOS to make charge atk v. that enemy","Noble","Anticipation","Noble",null,"N",null,null,null,"Talent","Summon Aid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/rnd when enemy moves adjacent, enable 1 ally in LOS to make charge atk v. that enemy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Summon Aid"]
["Talent","F",27,"Surprise Strike",1,null,"",null,null,"if fail Deception can make single unarmed strike as free in surprise round, or other with Quick Draw","Scoundrel","Smuggling","Scoundrel",null,null,"Scn",null,null,"Talent","Surprise Strike",null,null,null,null,null,null,null,null,null,null,null,"atk if fail",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"atk if fail Deception",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Surprise Strike"]
["Talent","R",26,"Swerve",2,"Fade Away","reac",null,null,"1/enc can negate Atk of Opp & move half spd w/out Atk of Opp (Combat Reflexes = number of uses = Dex bonus but only once a round)","Scout","Unpredictable","Scout",null,null,null,"Sct",null,"Talent","Swerve",null,"negate AoO & move",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc can negate Atk of Opp & move half spd w/out Atk of Opp (Combat Reflexes = number of uses = Dex bonus but only once a round)",null,null,null,null,null,null,"1/enc can negate Atk of Opp & move half spd w/out Atk of Opp",null,null,null,null,"Talent","Swerve"]
["Talent","L",58,"Sword of Vahl",2,"Initiate of Vahl","",null,null,"+1 Force bonus to attacks with simple weapons","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Sword of Vahl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Sword of Vahl"]
["Talent","GW",19,"Tactical Savvy",2,"Born Leader",null,null,null,"when an ally you see spends a FP to enhance atk the ally gains bonus to FP = your Int mod","Noble","Leadership","Corporate Agent, Droid Commander, Noble, Officer",null,"N",null,null,null,"Talent","Tactical Savvy",null,null,null,"ally FP for FP = your mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Tactical Savvy"]
["Talent","GW",33,"Tae-Jitsu Expertise",1,null,null,null,null,"1/turn when dam target with unarmed atk compare atk roll to thresh & if over target -1 down track","Martial Arts Master","Martial Arts Forms","Martial Arts Master",null,null,null,null,null,"Talent","Tae-Jitsu Expertise",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if atk over thresh -1 track",null,null,null,null,null,null,null,null,"-1",null,null,null,null,null,null,null,null,"Talent","Tae-Jitsu Expertise"]
["Talent","F",45,"Takedown",1,null,"",null,null,"when you deal dam at end of charge, you knock target prone if opponent no more than 1 size larger","Enforcer","Enforcement","Enforcer",null,null,null,null,null,"Talent","Takedown",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"w/dam at end of charge, knock prone",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Takedown"]
["Talent","SV",35,"Tangle Up",2,"Uncanny Instincts","stan",null,null,"if non-area atk hits, can choose to do half damage and target loses its next move ","Outlaw","Outlaw","Outlaw",null,null,null,null,null,"Talent","Tangle Up",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Tangle Up"]
["Talent","SGD",28,"Task Optimization",1,null,null,null,null,"1/enc w/ trained skill perform action quicker but at least as a swif, if more than 1 rnd can't be used","Droid","Fifth-Degree Droid","Droid",null,null,null,null,null,"Talent","Task Optimization",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Task Optimization"]
["Talent","L",40,"Telekinetic Resistance",1,null,"",null,null,"if you are moved by a Force power reduce the distance by half","Bounty Hunter","Force Hunter","Bounty Hunter",null,null,null,null,null,"Talent","Telekinetic Resistance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if you are moved by a Force power reduce the distance by half",null,null,null,null,null,null,"Talent","Telekinetic Resistance"]
["Talent","J",89,"Telekinetic Throw",1,"Throw feat","",null,null,"with successful Throw opponent falls prone in any space you desire up to 3 sq beyond your reach","Force-Using Traditions","Warden of the Sky","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Telekinetic Throw",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"with successful Throw opponent falls prone in any space you desire up to 3 sq beyond your reach",null,null,null,null,null,null,"with successful Throw opponent falls prone in any space you desire up to 3 sq beyond your reach",null,null,null,null,null,null,"Talent","Telekinetic Throw"]
["Talent","T",53,"Teras Kasi Basics",1,"Martial Arts I","",null,null,"deal additional die of damage","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master",null,null,null,null,null,"Talent","Teras Kasi Basics",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 die",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Teras Kasi Basics"]
["Talent","T",53,"Teras Kasi Mastery",2,"MA I-III, Teras Kasi Basics","",null,null,"only full-round actions unarmed, take full attack as standard action","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master",null,null,null,null,null,"Talent","Teras Kasi Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"full atk as stan if only unarmed",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Teras Kasi Mastery"]
["Talent","F",43,"Thrown Lightsaber Mastery",3,"Improved & Lightsaber Throw","",null,null,"any target struck by thrown lightsaber moves at half spd (round down) until your next turn","Jedi Knight","Duelist","Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Thrown Lightsaber Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"any target struck by thrown lightsaber moves at half spd (round down) until your next turn",null,null,null,null,"Talent","Thrown Lightsaber Mastery"]
["Talent","F",28,"Traceless Tampering",1,null,"",null,null,"automatically leave no trace of tampering, something goes wrong if you fail by 10 not 5","Scout","Spy","Infiltrator, Scout",null,null,null,"Sct",null,"Talent","Traceless Tampering",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Traceless Tampering"]
["Talent","K",27,"Transposing Strike",2,"Noble Fencing Style, BAB +5","",null,null,"when you hit an opp with melee you can choose to do half dam & switch spots with foe, no Atk of Opp","Noble","Fencing","Noble",null,"N",null,null,null,"Talent","Transposing Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when you hit an opp with melee you can choose to do half dam & switch spots with foe, no Atk of Opp",null,null,"no AoO",null,null,null,null,null,null,null,null,null,null,null,"Talent","Transposing Strike"]
["Talent","R",26,"Trick Step",1,null,"swif",null,null,"Initiative check v. enemy in LOS, loser is flat-footed v. other","Scoundrel","Recklessness","Scoundrel",null,null,"Scn",null,null,"Talent","Trick Step",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. enemy, loser flat",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Trick Step"]
["Talent","L",28,"True Betrayal",3,"Friend or Foe*","stan",null,null,"Persuasion v. Will Def of 1 enemy in LOS for them to attack who you choose, +5 if they're higher level","Noble","Provocateur","Charlatan, Noble",null,"N",null,null,null,"Talent","True Betrayal",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target atks who you choose",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","True Betrayal"]
["Talent","SV",28,"Twin Shot",1,"Dual Weapon Mastery I, Rapid Shot","",null,null,"with two pistols, +2 dam if using Rapid Shot","Gunslinger","Pistoleer","Gunslinger",null,null,null,null,null,"Talent","Twin Shot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Twin Shot"]
["Talent","SGD",29,"Ultra Resilient",1,null,"reac",null,null,"1/enc increase dam thresh = Independent Droid level","Independent Droid","Elite Droid","Independent Droid",null,null,null,null,null,"Talent","Ultra Resilient",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc increase thresh = Ind Dr lvl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Ultra Resilient"]
["Talent","T",53,"Unarmed Counterstrike",3,"MA I-II, Unarmed Parry, Teras Kasi Basics","",null,null,"if parry melee attack, can immediately make unarmed Atk as reaction against target","Elite Trooper","Master of Teras Kasi ","Elite Trooper, Martial Arts Master",null,null,null,null,null,"Talent","Unarmed Counterstrike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if parry can make atk as reac",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Unarmed Counterstrike"]
["Talent","CR",49,"Uncanny Dodge I",3,"Improved Initiative*","",null,null,"do not lose Dex bonus if flat-footed or attacked by hidden attacker","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Uncanny Dodge I",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Uncanny Dodge I"]
["Talent","SV",15,"Uncanny Luck",3,"Knack, Lucky Shot","",null,null,"1/enc a roll 16 or higher is considered a natural 20","Scoundrel","Fortune","Charlatan, Gunslinger, Scoundrel",null,null,"Scn",null,null,"Talent","Uncanny Luck",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Uncanny Luck"]
["Talent","C",22,"Unseen Eyes",3,"Force Haze*","",null,null,"allies hidden in Haze can reroll Perception, keep best, allies gain +2 dam v. unaware foes","Jedi","Jedi Sentinel","Jedi","J",null,null,null,null,"Talent","Unseen Eyes",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll kb in Haze",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Unseen Eyes"]
["Talent","K",45,"Unstoppable",1,null,"",null,null,"1/enc an attack that would knock you down the track is reduced by 1 step","Gladiator","Gladiatorial Combat","Gladiator",null,null,null,null,null,"Talent","Unstoppable",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc an attack that would knock you down the track is reduced by 1 step",null,null,null,null,null,null,null,null,"Talent","Unstoppable"]
["Talent","L",58,"Vahl's Brand",2,"Empower Weapon","",null,null,"additional damage from an empowered weapon is considered fire damage","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Vahl's Brand",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vahl's Brand"]
["Talent","L",58,"Vahl's Flame",2,"Initiate of Vahl","swif",null,null,"+1d6 fire damage with melee weapons until the beginning of your next turn","Force-Using Traditions","Ember of Vahl","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Vahl's Flame",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1d6 fire damage with melee weapons until the beginning of your next turn",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vahl's Flame"]
["Talent","F",92,"Vanish",1,null,"swif",null,null,"UtF v. Will Def to vanish from sight of one target in LOS, total concealment v. target until next turn","Force-Using Traditions","Agent of Ossus","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Vanish",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"vanish from target in LOS",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vanish"]
["Talent","S",17,"Vehicle Focus",1,"Wis 13","",null,null,"+2 Atk with selected vehicle type, may take 10 on Pilot checks","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Vehicle Focus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 atk, take 10",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 atk, take 10 Pilot",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vehicle Focus"]
["Talent","F",102,"Vehicle Mechanic",1,null,"3swif",null,null,"1/day make DC 20 Mechanics restore d8 vehicle hp & +1 up track & 1 hp for every point over DC","Droid","Second-Degree Droid","Droid",null,null,null,null,null,"Talent","Vehicle Mechanic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ hp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/day +hp, +1 track",null,null,null,null,null,null,null,"1/day vehicle +1 & hp",null,null,null,null,null,null,null,null,"Talent","Vehicle Mechanic"]
["Talent","K",29,"Vehicle Sneak",1,"Pilot  ","",null,null,"treat your ship as two size categories smaller when attempting Stealth checks","Scout","Hyperspace Explorer","Scout",null,null,null,"Sct",null,"Talent","Vehicle Sneak",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"treat vehicle as 2 sizes smaller",null,null,null,null,null,null,null,null,null,null,null,null,null,"treat as two sizes smaller",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vehicle Sneak"]
["Talent","C",46,"Vehicular Boost",1,null,"stan",null,null,"DC 15 Mechanics for hp = 5 x CL","Military Engineer","Military Engineer","Military Engineer",null,null,null,null,null,"Talent","Vehicular Boost",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+ hp",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vehicular Boost"]
["Talent","CR",207,"Vehicular Evasion",1,null,"",null,null,"if hit by area attack, take half or no damage, must be moving","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Vehicular Evasion",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"lowers area atks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vehicular Evasion"]
["Talent","L",29,"Veiled Biotech",1,"Trained in Stealth","",null,null,"+10 Deception & Stealth to conceal biotech, draw biotech as swif & if you atk opp loses Ref to Def","Scoundrel","Yuuzhan Vong Biotech","Scoundrel",null,null,"Scn",null,null,"Talent","Veiled Biotech",null,null,null,null,null,null,null,null,null,null,null,"+10 biotech",null,null,null,null,null,null,null,null,null,null,null,"+10 biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Veiled Biotech"]
["Talent","T",13,"Vicious Poison",2,"Malkite Techniques","",null,null,"poisons used against a target get +2 Atk against Fort Def","Scoundrel","Malkite Poisoner","Assassin, Scoundrel",null,null,"Scn",null,null,"Talent","Vicious Poison",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vicious Poison"]
["Talent","C",56,"Victorious Force Mastery",1,null,"",null,null,"if an enemy you damaged in this encounter is at 0 hp, return one Force Power as free","Force-Using Traditions","Bando Gora Captain","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Victorious Force Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Victorious Force Mastery"]
["Talent","K",40,"Vigilance",1,null,"swif",null,null,"one adjacent ally +1 Ref Def as long as they remain adjacent","Jedi Knight","Jedi Watchman","Jedi Knight",null,null,null,null,null,"Talent","Vigilance",null,null,null,null,null,null,"+1 adjacent ally",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vigilance"]
["Talent","C",24,"Vindication",2,"Retribution","",null,null,"when an enemy you reduced to 0 hp or bottom of track, your next atk is +1 die","Scoundrel","Opportunist","Scoundrel",null,null,"Scn",null,null,"Talent","Vindication",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"when an enemy you reduced to 0 hp or bottom of track, your next atk is +1 die",null,null,null,null,null,null,null,null,"Talent","Vindication"]
["Talent","SV",16,"Virus",2,"Electronic Sabotage*","",null,null,"can sub Use Comp for Mechanics to disable computerized device, 1min v. Will, becomes unfriendly","Scoundrel","Slicer","Improviser",null,null,"Scn",null,null,"Talent","Virus",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUse Comp to disable comp. device",null,null,null,null,null,null,null,null,"rMechanic to disable comp device",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Virus"]
["Talent","K",24,"Visionary Attack",2,"WatchCircle Initiate*","reac",null,null,"you or ally within 12sq if you miss an atk, UtF check over target's Will attacker can reroll Atk spend one farseeing, you -5 Use the Force until beginning of your next turn","Jedi","Jedi Consular","Jedi","J",null,null,null,null,"Talent","Visionary Attack",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"reroll atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Visionary Attack"]
["Talent","K",25,"Visionary Defense",2,"WatchCircle Initiate*","reac",null,null,"you or ally within 12sq if attacked, UtF check over target's Will defender +5 Ref Def spend one farseeing, you -5 Use the Force until beginning of your next turn","Jedi","Jedi Consular","Jedi","J",null,null,null,null,"Talent","Visionary Defense",null,null,null,null,null,null,"+5 to ally if over target's Will",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+5 Ref Def",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Visionary Defense"]
["Talent","CR",101,"Visions",2,"farseeing, Force Perception","swif","x",null,"See into past or future with farseeing, max one year per your level","Force Sensitive","Sense","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Visions",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Visions"]
["Talent","J",17,"Vital Encouragement",1,null,"free",null,null,"1/enc you gain hp = 10 + 1/2 your HL","Force Sensitive","Guardian Spirit","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Vital Encouragement",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc +hp = 10+1/2HL",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Vital Encouragement"]
["Talent","CR",46,"Walk the Line",2,"Disruptive","stan",null,null,"enemies in LOS take -2 Def until your next turn","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel",null,null,"Scn",null,null,"Talent","Walk the Line",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Walk the Line"]
["Talent","J",81,"Wan-Shen Defense",1,"proficient Wan-shen","swif",null,null,"+1 Ref Def v. melee if have wan-shen in hand & not flat-footed","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Wan-Shen Defense",null,null,null,null,null,null,"+1 v. melee w/Wan-Shen",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wan-Shen Defense"]
["Talent","J",81,"Wan-Shen Kata",1,"proficient Wan-shen","",null,null,"treat wan-shen as Med weapon not Large, can Pin & Trip with wan-shen if wan-shen in hand","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Wan-Shen Kata",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"treat wan-shen as Med weapon not Large, can Pin & Trip with wan-shen if wan-shen in hand",null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wan-Shen Kata"]
["Talent","J",81,"Wan-Shen Mastery",1,null,"stan",null,null,"make 2 atk with wan-shen each against a different target if have wan-shen in hand","Force-Using Traditions","Matukai Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Wan-Shen Mastery",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wan-Shen Mastery"]
["Talent","L",41,"Ward",1,null,"swif",null,null,"provide soft cover to 1 adjacent ally","Elite Trooper","Protection","Elite Trooper",null,null,null,null,null,"Talent","Ward",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Ward"]
["Talent","UR",23,"Warrior's Awareness",null,null,null,null,null,"when enemy makes unarmed/melee atk for 2nd time in enc v. you make Perception as reac to gain +1 Ref & Fort Def v. for rest of enc, can switch targets by not using for 1 full rnd","Soldier","Warrior",null,null,null,null,null,"x","Talent","Warrior's Awareness",null,null,null,null,null,null,"+1 after 2nd atk v. you","+1 after 2nd atk v. you",null,null,null,null,null,null,null,null,null,null,null,"+1 Fort Def & Will Def after 2nd atk v. you",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Warrior's Awareness"]
["Talent","UR",23,"Warrior's Determination",null,null,null,null,null,"1/enc ignore 1 non-Force effect, talent, skill or ability that exceeds Will Def, if spend FP ignore mind effect even if Force","Soldier","Warrior",null,null,null,null,null,"x","Talent","Warrior's Determination",null,null,null,null,null,null,null,null,"1/enc ignore 1 non-Force effect, talent, skill or ability that exceeds Will Def, if spend FP ignore mind effect even if Force",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Warrior's Determination"]
["Talent","UR",21,"Wary",null,null,null,null,null,"if enemy fails Stealth or Deception v. your Perception you can take move as reac, if multiple fail, your moves cannot exceed Dex mod","Scoundrel","Outsider",null,null,null,"x",null,null,"Talent","Wary",null,"# of moves can't exceed Dex mod",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"take move if enemy fails Deception or Stealth",null,null,null,"take move if enemy fails Deception or Stealth",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wary"]
["Talent","SV",26,"Watch This",1,null,"",null,null,"can move into same space as frigate or larger without collision & can occupy same space","Ace Pilot","Blockade Runner","Ace Pilot",null,null,null,null,null,"Talent","Watch This",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Watch This"]
["Talent","C",26,"Watch Your Back",1,null,"",null,null,"if you are adjacent to an ally you can't be flanked","Soldier","Trooper","Soldier",null,null,null,null,"Sol","Talent","Watch Your Back",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Watch Your Back"]
["Talent","K",25,"WatchCircle Initiate",1,"Farseeing","reac","x",null,"Use the Force DC15, remove farseeing, add 1 Force Point to ally in LOS, replaces normal affects","Jedi","Jedi Consular","Jedi","J",null,null,null,null,"Talent","WatchCircle Initiate",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 FP to ally",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","WatchCircle Initiate"]
["Talent","GW",21,"Watchful Step",1,null,null,null,null,"Perception replaces Initiative & considered trained in Initiative","Scout","Advance Patrol","Scout",null,null,null,"Sct",null,"Talent","Watchful Step",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbPercep",null,null,null,null,"rInit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Watchful Step"]
["Talent","K",40,"Watchman's Advance",2,"Force Warning","",null,null,"when acting in surprise round you &allies take +1 move max","Jedi Knight","Jedi Watchman","Jedi Knight",null,null,null,null,null,"Talent","Watchman's Advance",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Watchman's Advance"]
["Talent","K",61,"Waveform",1,null,"swif",null,null,"add Cha mod to dam (min +1) to telekinetic Force power","Force-Using Traditions","Order of Shasa","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Waveform",null,null,null,null,null,"dam = mod telekinetic",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"add Cha mod to dam (min +1) to telekinetic Force power",null,null,null,null,null,null,"Talent","Waveform"]
["Talent","K",28,"Weak Point",3,"Keen Shot*","swif",null,null,"1/enc ignore DR of single target in LOS for the rest of your turn","Scout","Awareness","Bounty Hunter, Gladiator, Gunslinger, Martial Arts Master, Pathfinder, Scout, Vanguard",null,null,null,"Sct",null,"Talent","Weak Point",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. DR, 1/enc ignore DR",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weak Point"]
["Talent","CR",43,"Weaken Resolve",2,"Presence","free",null,null,"if deal dam over threshold, Persuasion as a free action v. Will, flees one min target can spend Force Point to negate, or if target's level is higher","Noble","Influence","Crime Lord, Noble",null,"N",null,null,null,"Talent","Weaken Resolve",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"target flees 1 min",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weaken Resolve"]
["Talent","SV",15,"Weakening Strike",2,"Dastardly Attack","",null,null,"if deal dam to opp without Dex to Def can impose -5 to Atk & melee dam instead of down track","Scoundrel","Misfortune","Assassin, Bounty Hunter, Saboteur, Scoundrel",null,null,"Scn",null,null,"Talent","Weakening Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if deal dam to opp without Dex to Def can impose -5 to Atk & melee dam instead of down track",null,null,null,null,null,null,null,null,"Talent","Weakening Strike"]
["Talent","CR",44,"Wealth",1,null,"",null,null,"every level, get credits class level x5000","Noble","Lineage","Corporate Agent, Noble",null,"N",null,null,null,"Talent","Wealth",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wealth"]
["Talent","SV",27,"Wealth of Allies",2,"Attract Minion","",null,null,"if minion killed, they are replaced by one of same level 24 hours later","Crime Lord","Mastermind","Crime Lord",null,null,null,null,null,"Talent","Wealth of Allies",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wealth of Allies"]
["Talent","C",40,"Weapon Shift",2,"Gun Club","",null,null,"if use ranged weapon as melee weapon +2 melee atk","Elite Trooper","Republic Commando","Elite Trooper",null,null,null,null,null,"Talent","Weapon Shift",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"if use ranged weapon as melee weapon +2 melee atk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weapon Shift"]
["Talent","CR",53,"Weapon Specialization",1,"Weapon Focus","",null,null,"+2 dam, single weapon group","Soldier","Weapon Specialist","Soldier, Weapon Specialist",null,null,null,null,"Sol","Talent","Weapon Specialization",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 dam, single weapon group",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weapon Specialization"]
["Talent","J",91,"Weapon Specialization (discblade)",1,"Weapon Focus, proficient discblade","",null,null,"+2 melee dam with discblade","Force-Using Traditions","Zeison Sha Warrior","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Weapon Specialization (discblade)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 melee dam with discblade",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weapon Specialization (discblade)"]
["Talent","CR",41,"Weapon Specialization (lightsaber)",1,"Weapon Focus","stan",null,null,"+2 to melee damage","Jedi","Lightsaber Combat","Imperial Knight, Jedi, Jedi Knight, Sith Apprentice","J",null,null,null,null,"Talent","Weapon Specialization (lightsaber)",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+2 dam",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Weapon Specialization (lightsaber)"]
["Talent","SGD",27,"Weapons Power Surge",1,null,"free",null,null,"1/enc increase dam of 1 internal/mounted weapon by 1 or 2 dice in exchange for -1 or -2 down track","Droid","Fourth-Degree Droid","Droid",null,null,null,null,null,"Talent","Weapons Power Surge",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc increase dam of 1 internal/mounted weapon by 1 or 2 dice in exchange for -1 or -2 down track",null,null,null,null,null,null,null,null,"Talent","Weapons Power Surge"]
["Talent","C",40,"Whirling Death",3,"Unrelenting Assault*","",null,null,"any target adjacent takes dam = Str bonus with melee weapon","Elite Trooper","Melee Specialist","Elite Trooper",null,null,null,null,null,"Talent","Whirling Death","dam = mod to adjacent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"dam = Str mod to adjacent",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Whirling Death"]
["Talent","J",77,"White Current Adept",1,null,"",null,null,"Use the Force replaces Stealth, considered trained, if can reroll Stealth can reroll Use the Force","Force-Using Traditions","White Current Adept","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","White Current Adept",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"rbUtF",null,null,null,null,"rStealth",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","White Current Adept"]
["Talent","CR",224,"Wicked Strike",2,"Weapon Focus, Weapon Specialization","","x",null,"Crit with a lightsaber, move target 2 steps down track","Sith Apprentice","Sith","Sith Apprentice",null,null,null,null,null,"Talent","Wicked Strike",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"-2 track",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Crit with a lightsaber, move target 2 steps down track",null,null,null,null,null,null,null,null,"Talent","Wicked Strike"]
["Talent","J",18,"Wild Sense",2,"Charm Beast","swif",null,null,"1/turn touch mind of indifferent or better beast w/in 12 sq & LOS, beast's Perception & LOS is yours","Force Adept","Beastwarden","Force Adept",null,null,null,null,null,"Talent","Wild Sense",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"beast's Perception is yours",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wild Sense"]
["Talent","K",43,"Willful Resolve",1,null,"",null,null,"1/enc negate the effect of a single attack or skill check v. Will Def","Corporate Agent","Corporate Power","Corporate Agent",null,null,null,null,null,"Talent","Willful Resolve",null,null,null,null,null,null,null,null,"negate effect or atk v. Will 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Willful Resolve"]
["Talent","F",25,"Willpower",2,"Inspire Confidence","swif",null,null,"1/enc grant allies in LOS +2 Will Def for encounter even if out of LOS, not self","Noble","Inspiration","Droid Commander, Noble",null,"N",null,null,null,"Talent","Willpower",null,null,null,null,null,null,null,null,"+2 allies 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Willpower"]
["Talent","J",85,"Wind Vortex",1,null,"swif","x",null,"gain concealment & +2 Ref Def v. thrown weapons until end of encounter","Force-Using Traditions","Shapers of Kro Var","Force Disciple, Jedi Master, Sith Lord",null,null,null,null,null,"Talent","Wind Vortex",null,null,null,null,null,null,"+2 v. thrown*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wind Vortex"]
["Talent","S",17,"Wingman",1,"Wis 13","swif",null,null,"Pilot DC15, to assist allied starfighter w/in 2 squares, ally +5 Pilot in dogfight","Ace Pilot","Expert Pilot","Ace Pilot",null,null,null,null,null,"Talent","Wingman",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"assist ally, +5 dogfight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"assist ally, +5 dogfight",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wingman"]
["Talent","R",40,"Wingman Retribution",2,"Escort Pilot","reac",null,null,"1/round make a vehicle weapon atk at -5 v. ally's attacker if damage dealt (Colossal or smaller)","Ace Pilot","Wingman","Ace Pilot",null,null,null,null,null,"Talent","Wingman Retribution",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"atk if ally dam*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"atk if ally dam*",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wingman Retribution"]
["Talent","F",88,"Wrath of the Dark Side",2,"Power of the Dark Side","",null,null,"when you roll nat 20 with force power that deals dam, not regain powers for dam & half dam next turn","Force Sensitive","Dark Side","Force Adept, Force Disciple, Imperial Knight, Jedi Knight, Jedi Master, Sith Apprentice, Sith Lord",null,null,null,null,null,"Talent","Wrath of the Dark Side",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wrath of the Dark Side"]
["Talent","K",43,"Wrong Decision",1,null,"",null,null,"each time you're attacked opponent -2 Will Def until end of next turn","Corporate Agent","Corporate Power","Corporate Agent",null,null,null,null,null,"Talent","Wrong Decision",null,null,null,null,null,null,null,null,"opp -2 each time you're atked",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wrong Decision"]
["Talent","GW",33,"Wrruushi Expertise",1,null,null,null,null,"1/turn when dam target with unarmed atk make atk v. Fort Def for target to take only 1 swif next turn, if you're in light or no armor","Martial Arts Master","Martial Arts Forms","Martial Arts Master",null,null,null,null,null,"Talent","Wrruushi Expertise",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. Fort Def for opp to take swif only",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Wrruushi Expertise"]
["Talent","R",45,"Zone of Recuperation",2,"Safe Zone",null,null,null,"any ally who uses second wind in your Safe Zone gains additional hp = your cl","Pathfinder","Pathfinder","Pathfinder",null,null,null,null,null,"Talent","Zone of Recuperation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"ally w/2nd Wind in safezone = +hp=cl",null,null,"ally w/2nd Wind in safezone = +hp=cl",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Talent","Zone of Recuperation"]
["Template","S",59,"Advanced Ship",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Advanced Ship",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Advanced Ship"]
["Template","C",57,"Akk Dog",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Akk Dog",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Akk Dog"]
["Template","L",100,"Antiquated",null,null,null,null,null,"Rare. Cannot use regular energycells/powerpacks, must be antiquated and cost +50%. Repair is done at +5 DC. Can be refitted.",null,null,null,null,null,null,null,null,"Template","Antiquated",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Antiquated"]
["Template","L",100,"Antiquated",null,null,null,null,null,"Rare. Ship CL -2. TH -25%. ATK Bonus -2. Repairs +5 DC. Can be refitted.",null,null,null,null,null,null,null,null,"Template","Antiquated",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Antiquated"]
["Template","SGD",15,"Arakyd Industries",null,null,null,null,null,"1xDay, forbidden action: Persuasion or Use the Force vs Will Def.",null,null,null,null,null,null,null,null,"Template","Arakyd Industries",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Arakyd Industries"]
["Template","S",62,"Archaic Ship",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Archaic Ship",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Archaic Ship"]
["Template","K",76,"Arkanian Manufacture",null,null,null,null,null,"Ranged energy weapon: Energy & Fire DMG. \n>1 shot in 1 round overheats weap 1 round\nArmor: x2 Fort Def vs cold and nullifies Fort Def vs heat",null,null,null,null,null,null,null,null,"Template","Arkanian Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: x2 Fort Def vs cold and nullifies Fort Def vs heat",null,null,null,null,null,null,null,null,null,null,"Template","Arkanian Manufacture"]
["Template","SGD",16,"Baktoid Combat Automata",null,null,null,null,null,"Droid confused with Persuasion vs Perception.\nCannot act in 1 round. If failed, it reacts with a swift action.",null,null,null,null,null,null,null,null,"Template","Baktoid Combat Automata",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Baktoid Combat Automata"]
["Template","SGD",16,"Balmorran Arms",null,null,null,null,null,"+1 in one ability score",null,null,null,null,null,null,null,null,"Template","Balmorran Arms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Balmorran Arms"]
["Template","K",78,"Baragwin Weapon",null,null,null,null,null,"On crit, +1d DMG after doubling for crit. \nConsidered illegal.",null,null,null,null,null,null,null,null,"Template","Baragwin Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"+1 die dam after crit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Baragwin Weapon"]
["Template","R",56,"B'omarr Monk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","B'omarr Monk",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","B'omarr Monk"]
["Template","K",80,"Bonadan-Alloy Armor",null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR2 vs slashing.\nFORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,"Template","Bonadan-Alloy Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR2 vs slashing.\nFORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,null,null,"Template","Bonadan-Alloy Armor"]
["Template","K",78,"Bothan Weapon",null,null,null,null,null,"Stun or ion DMG weapons:\n+1d DMG when set to stun or doing ion DMG\n-1d DMG when when not set to stun or doing ion DMG",null,null,null,null,null,null,null,null,"Template","Bothan Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Bothan Weapon"]
["Template","K",80,"Bronzium Cast Armor",null,null,null,null,null,"Optional; armor take DMG from 1 hit, 1 time per encounter.\nDR, HP, TH & break DC equals weapon of same size category as wearer. If conditiontrack is reduced, penalties apply to wearers REF DEF only.",null,null,null,null,null,null,null,null,"Template","Bronzium Cast Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Optional; armor take DMG from 1 hit, 1 time per encounter.\nDR, HP, TH & break DC equals weapon of same size category as wearer. If conditiontrack is reduced, penalties apply to wearers REF DEF only.",null,null,null,null,null,null,null,null,null,null,"Template","Bronzium Cast Armor"]
["Template","J",133,"Chrystalis Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Chrystalis Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Chrystalis Beast"]
["Template","K",76,"Cinnagaran Manufacture",null,null,null,null,null,"Ranged energy weapon: Energy & Bludgeoning DMG\nArmor: DR5 vs sonic damage, max dex -1.",null,null,null,null,null,null,null,null,"Template","Cinnagaran Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: DR5 vs sonic damage, max dex -1.",null,null,null,null,null,null,null,null,null,null,"Template","Cinnagaran Manufacture"]
["Template","SGD",16,"Colicoid Creation Nest",null,null,null,null,null,"1xEncounter, Ignore a negative condition track.",null,null,null,null,null,null,null,null,"Template","Colicoid Creation Nest",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"1/enc avoid moving down track",null,null,null,null,null,null,null,null,"Template","Colicoid Creation Nest"]
["Template","K",77,"Cortosis Weave/Phrik Alloy",null,null,null,null,null,"DR vs lightsabers, rare outside KOTOR era",null,null,null,null,null,null,null,null,"Template","Cortosis Weave/Phrik Alloy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Cortosis Weave/Phrik Alloy"]
["Template","CR",174,"Crew Quality",null,null,null,null,null,"Untrained: AB -5 CM +0 CLM -1\nNormal: AB +0 CM +5 CLM +0\nSkilled: AB +2 CM +6 CLM +1\nExpert: AB +5 CM +8 CLM +2\nAce: AB +10 CM +12 CLM +4",null,null,null,null,null,null,null,null,"Template","Crew Quality",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Crew Quality"]
["Template","SGD",16,"Cybot Galactica",null,null,null,null,null,"Repairs at half time with Skill Focus(Mechanics). \nDoesn't stack with other timesaving bonuses.\nDoesn't apply when droid modifies itself.",null,null,null,null,null,null,null,null,"Template","Cybot Galactica",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Cybot Galactica"]
["Template","SGD",16,"Czerka Corporation",null,null,null,null,null,"May use INT bonus instead of CHA bonus on persuasion checks.",null,null,null,null,null,null,null,null,"Template","Czerka Corporation",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Czerka Corporation"]
["Template","J",118,"Dark Side Spirit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Dark Side Spirit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Dark Side Spirit"]
["Template","K",79,"Dashade Weapon",null,null,null,null,null,"DMG -2. If moved down condition track by this weapon, max 2 swift per turn to recover. Illegal.",null,null,null,null,null,null,null,null,"Template","Dashade Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Dashade Weapon"]
["Template","K",80,"Durasteel Cast Armor",null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR +1, FORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,"Template","Durasteel Cast Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR +1, FORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,null,null,"Template","Durasteel Cast Armor"]
["Template","SGD",16,"Duwani Mechanical Products",null,null,null,null,null,"1xEncounter. If /2 or fewer hitpoints, +5hp or +5 threshold for 1r.",null,null,null,null,null,null,null,null,"Template","Duwani Mechanical Products",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Duwani Mechanical Products"]
["Template","K",77,"Echani Manufacture",null,null,null,null,null,"Slashing/piercing weapon (not lightsabers): Crit range 19-20 for one encounter. Only 20 is automatic hit. Can be declared after attack is made. /2 HP.\nArmor: /2 weight, move full movement 1 time per encounter as if wearing no armor. -1 bonus to REF DEF.",null,null,null,null,null,null,null,null,"Template","Echani Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"range 19-20 1/enc",null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: /2 weight, move full movement 1 time per encounter as if wearing no armor. -1 bonus to REF DEF.",null,null,null,null,null,null,null,null,null,null,"Template","Echani Manufacture"]
["Template","K",80,"Environmental Bastion Armor",null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nProvides breathable air equal to armor's FORT DEF bonus.",null,null,null,null,null,null,null,null,"Template","Environmental Bastion Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nProvides breathable air equal to armor's FORT DEF bonus.",null,null,null,null,null,null,null,null,null,null,"Template","Environmental Bastion Armor"]
["Template","K",80,"Eriadun Armor",null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR5 vs stun DMG. FORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,"Template","Eriadun Armor",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"On armor that apply equipment bonus to FORT DEF:\nDR5 vs stun DMG. FORT DEF bonus -1 (min 0)",null,null,null,null,null,null,null,null,null,null,"Template","Eriadun Armor"]
["Template","K",79,"Gand Weapon",null,null,null,null,null,"Weap with stun DMG: If target move down condition, /2 speed until restored. At -4 = immobilized. Exotic except for Gands.",null,null,null,null,null,null,null,null,"Template","Gand Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Gand Weapon"]
["Template","K",77,"GenoHaradan Manufacture",null,null,null,null,null,"Energy melee weap: +2 equip bonus to ATK of a contact poison applied to it. Breaks on \"1\".\nRanged without stun: +1 ATK on stun setting. Breaks on \"1\".\nArmor: +2 stealth, -1 FORT DEF bonus (min 0)",null,null,null,null,null,null,null,null,"Template","GenoHaradan Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: +2 stealth, -1 FORT DEF bonus (min 0)",null,null,null,null,null,null,null,null,null,null,"Template","GenoHaradan Manufacture"]
["Template","SGD",16,"Halowan Mechanicals",null,null,null,null,null,"1xEncounter, +1d of damage on an attack.",null,null,null,null,null,null,null,null,"Template","Halowan Mechanicals",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Halowan Mechanicals"]
["Template","L",97,"Heirloom, Legendary Icon",null,null,null,null,null,"CHA-based skill checks are favorable (except Use the Force)",null,null,null,null,null,null,null,null,"Template","Heirloom, Legendary Icon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Heirloom, Legendary Icon"]
["Template","L",97,"Heirloom, Steeped in the Dark Side",null,null,null,null,null,"1 per encounter, apply destiny bonus equal to /2 dark side score to ATK roll or skill check before the end of your turn. Gain 1 dark side point.",null,null,null,null,null,null,null,null,"Template","Heirloom, Steeped in the Dark Side",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Heirloom, Steeped in the Dark Side"]
["Template","L",97,"Heirloom, Symbol of the Light",null,null,null,null,null,"1 per encounter, apply destiny bonus equal to /2 opponents dark side score to his/hers ATK roll or skill check before the end of your turn.",null,null,null,null,null,null,null,null,"Template","Heirloom, Symbol of the Light",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Heirloom, Symbol of the Light"]
["Template","SGD",16,"Imperial Department of Military Research",null,null,null,null,null,"Built in tracking device.",null,null,null,null,null,null,null,null,"Template","Imperial Department of Military Research",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"built in tracking device",null,null,null,null,null,null,null,null,null,"Template","Imperial Department of Military Research"]
["Template","SGD",16,"Industrial Automaton",null,null,null,null,null,"When assisting Skill(Mechanics), add INT bonus on top of the +2.",null,null,null,null,null,null,null,null,"Template","Industrial Automaton",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Industrial Automaton"]
["Template","K",77,"Iridonian Manufacture",null,null,null,null,null,"Illegal and unfavorable vs law enforcements/authority (see rules).\nWeapon: +2 equip to DMG rolls with power attack or power blast.\nArmor: +2 vs bludgeoning.",null,null,null,null,null,null,null,null,"Template","Iridonian Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: +2 vs bludgeoning.",null,null,null,null,null,null,null,null,null,null,"Template","Iridonian Manufacture"]
["Template","S",104,"Junker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Junker",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Junker"]
["Template","K",77,"Krath Manufacture",null,null,null,null,null,"Dark Side score is treated as +1 when targeted with something that targets dark side.\nSlashing/Piercing melee weap (not lightsaber): If DMG is above targets FORT DEF target take 1d4 DMG in beginning of next turn.\nArmor: DR2 vs energy DMG. Dark Side score is treated as +1.",null,null,null,null,null,null,null,null,"Template","Krath Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: DR2 vs energy DMG. Dark Side score is treated as +1.",null,null,null,null,null,null,null,null,null,null,"Template","Krath Manufacture"]
["Template","L",69,"Living Vehicle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Living Vehicle",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Living Vehicle"]
["Template","K",77,"Mandalorian Manufacture",null,null,null,null,null,"+5 on Mechanics check to modify. If equipment is disabled, all mods on it are destroyed.",null,null,null,null,null,null,null,null,"Template","Mandalorian Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Mandalorian Manufacture"]
["Template","K",77,"Massassi Manufacture",null,null,null,null,null,"Melee Simple weap: if weapon is worn in 2 hands, triple STR bonus to DMG. If the user have less than 15 STR (medium weap) 17 (large) 19 (huge or larger) they get -2 penalty to use the weapon.\nArmor: Convert one crit to regular DMG per encounter. If the wearer have less than 13 STR (light armor) 15 (med) or 17 (heavy) they take armor check penalty even if they are proficient.",null,null,null,null,null,null,null,null,"Template","Massassi Manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"v. crit, 1/enc armor crit = normal",null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: Convert one crit to regular DMG per encounter. If the wearer have less than 13 STR (light armor) 15 (med) or 17 (heavy) they take armor check penalty even if they are proficient.",null,null,null,null,null,null,null,null,null,null,"Template","Massassi Manufacture"]
["Template","SGD",16,"MerenData",null,null,null,null,null,"Add WIS bonus to intimidation checks.",null,null,null,null,null,null,null,null,"Template","MerenData",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","MerenData"]
["Template","T",130,"Packs and Swarms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Packs and Swarms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Packs and Swarms"]
["Template","R",126,"Phrik Alloy",null,null,null,null,null,"DR vs lightsabers, rare outside KOTOR era",null,null,null,null,null,null,null,null,"Template","Phrik Alloy",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Phrik Alloy"]
["Template","K",78,"Prototype",null,null,null,null,null,"2 mods from Tech Specialist (page 21 SotG) instead of one. \nWeapon: 1-4 on rolls using the item is treated as a natural 1 and the weapon gets disabled until repaired.\nArmor: Wearer get +1 die of damage on a critical hit, before doubling.",null,null,null,null,null,null,null,null,"Template","Prototype",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Prototype"]
["Template","S",123,"Prototype",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Prototype",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Prototype"]
["Template","K",79,"Quick Draw Weapon",null,null,null,null,null,"With quick draw feat, draw or holster as free action once per round.",null,null,null,null,null,null,null,null,"Template","Quick Draw Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Quick Draw Weapon"]
["Template","K",79,"Rakatan Weapon",null,null,null,null,null,"Die step is increased by one (d4=d6, d6=d8 etc up to d12) and increase ATK bonus +1. Exotic except for Rakatan.",null,null,null,null,null,null,null,null,"Template","Rakatan Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Rakatan Weapon"]
["Template","L",100,"Refitted",null,null,null,null,null,"Rare. +10% more shots per power pack. Repir is done at +5 DC. Needs weekly maintenance (read rules).",null,null,null,null,null,null,null,null,"Template","Refitted",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Refitted"]
["Template","L",101,"Refitted",null,null,null,null,null,"Rare. Repairs +5 DC. Needs weekly maintenance (read rules)",null,null,null,null,null,null,null,null,"Template","Refitted",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Refitted"]
["Template","CR",125,"Retractable Stocks",null,null,null,null,null,"Folded; range as pistol, cannot be braced during autofire.\nExtended; range as rifle, -5 when used in one hand.",null,null,null,null,null,null,null,null,"Template","Retractable Stocks",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Retractable Stocks"]
["Template","SGD",16,"Roche",null,null,null,null,null,"Others gain +5 on Mechanics to modify appendages/accessories.\nDoesn't apply when droid modifies itself.",null,null,null,null,null,null,null,null,"Template","Roche",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Roche"]
["Template","SGD",17,"Serv-O-Droid",null,null,null,null,null,"Remove 1 persistent condition while recharging.",null,null,null,null,null,null,null,null,"Template","Serv-O-Droid",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Serv-O-Droid"]
["Template","L",220,"Shaped Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Shaped Beast",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Shaped Beast"]
["Template","J",22,"Sith Abomination",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Sith Abomination",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Sith Abomination"]
["Template","K",79,"Sith Alchemical Weapon",null,null,null,null,null,"Advanced or simple melee weapon: Lightsabers doesn't ignore DR for this weapon. It can block, deflect and redirect like a lightsaber, and use any talent with Jedi as prereq. Dark side users can spend fp as swift action to gain bonus damage equal to dark side score, but gives them a dark side point.",null,null,null,null,null,null,null,null,"Template","Sith Alchemical Weapon",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Sith Alchemical Weapon"]
["Template","C",94,"Squad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Squad",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Squad"]
["Template","SV",38,"Stripping Equipment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Stripping Equipment",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Stripping Equipment"]
["Template","R",126,"Stygian-Triprismatic Polymer",null,null,null,null,null,"Armor bonus +1, +2 to stealth checks to avoid electronic sensors.",null,null,null,null,null,null,null,null,"Template","Stygian-Triprismatic Polymer",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor bonus +1, +2 to stealth checks to avoid electronic sensors.",null,null,null,null,null,null,null,null,null,null,"Template","Stygian-Triprismatic Polymer"]
["Template","SV",24,"Superior Tech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Superior Tech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Superior Tech"]
["Template","SGD",17,"Tendrando Arms",null,null,null,null,null,"+2 circumstance to Ref. and Will Def. vs Yuuzhan Vong.",null,null,null,null,null,null,null,null,"Template","Tendrando Arms",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Tendrando Arms"]
["Template","C",34,"The Aggressive Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Aggressive Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Aggressive Follower"]
["Template","C",34,"The Defensive Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Defensive Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Defensive Follower"]
["Template","C",34,"The Utility Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Utility Follower",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","The Utility Follower"]
["Template","SV",66,"Uglies",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Uglies",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Uglies"]
["Template","C",95,"Unit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Unit",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Unit"]
["Template","SGD",17,"Veril Line Systems",null,null,null,null,null,"1xDay, DC20 check to extend usetime +25h or move +1 condition.",null,null,null,null,null,null,null,null,"Template","Veril Line Systems",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Template","Veril Line Systems"]
["Template","K",78,"Verpine manufacture",null,null,null,null,null,"Energy Weapon: Change to ion DMG with swift action. Need INT 13+, else -2 on ATK rolls.\nArmor: DR 10 vs ion DMG. Need DEX 13+, else armor check penalty.",null,null,null,null,null,null,null,null,"Template","Verpine manufacture",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor: DR 10 vs ion DMG. Need DEX 13+, else armor check penalty.",null,null,null,null,null,null,null,null,null,null,"Template","Verpine manufacture"]
["Template","L",66,"Yuuzhan Vong Biotech",null,null,null,null,null,"Rare. Illegal in Legacy Era. \nArmor weight /2 and is repaired with treat injury skill.\nUse of equipment & weapons get -5 penalty if lacking knowledge.\nEnergy DMG is changed to either bludgeoning, slashing or slashing.",null,null,null,null,null,null,null,null,"Template","Yuuzhan Vong Biotech",null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,null,"Armor weight /2 and is repaired with treat injury skill.",null,null,null,null,null,null,null,null,null,null,"Template","Yuuzhan Vong Biotech"]